@dodona/papyros 0.1.94 → 0.1.95-darkmode
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/CodeEditor.d.ts +10 -12
- package/dist/CodeRunner.d.ts +18 -10
- package/dist/Constants.d.ts +1 -0
- package/dist/InputManager.d.ts +3 -4
- package/dist/Library.js +1 -1
- package/dist/OutputManager.d.ts +7 -9
- package/dist/Papyros.d.ts +15 -7
- package/dist/input/BatchInputHandler.d.ts +2 -2
- package/dist/input/InteractiveInputHandler.d.ts +2 -2
- package/dist/input/UserInputHandler.d.ts +2 -8
- package/dist/util/Rendering.d.ts +108 -0
- package/dist/util/Util.d.ts +6 -72
- package/dist/workers/input/InputWorker.js +1 -1
- package/package.json +3 -2
package/dist/CodeEditor.d.ts
CHANGED
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@@ -3,11 +3,11 @@ import { Compartment, Extension } from "@codemirror/state";
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import { ProgrammingLanguage } from "./ProgrammingLanguage";
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import { EditorView } from "@codemirror/view";
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import { CompletionSource } from "@codemirror/autocomplete";
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-
import { RenderOptions } from "./util/
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+
import { Renderable, RenderOptions } from "./util/Rendering";
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/**
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* Component that provides useful features to users writing code
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*/
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-
export declare class CodeEditor {
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+
export declare class CodeEditor extends Renderable {
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/**
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* Reference to the user interface of the editor
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*/
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@@ -32,21 +32,17 @@ export declare class CodeEditor {
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* Compartment to configure the autocompletion at runtime
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*/
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autocompletionCompartment: Compartment;
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/**
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* Compartment to configure styling at runtime (e.g. switching to dark mode)
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*/
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styleCompartent: Compartment;
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/**
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* Construct a new CodeEditor
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-
* @param {ProgrammingLanguage} language The used programming language
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-
* @param {string} editorPlaceHolder The placeholder for the editor
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* @param {string} initialCode The initial code to display
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* @param {number} indentLength The length in spaces for the indent unit
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*/
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constructor(initialCode?: string, indentLength?: number);
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-
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* Render the editor with the given options and panel
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* @param {RenderOptions} options Options for rendering
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* @param {HTMLElement} panel The panel to display at the bottom
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* @return {HTMLElement} The rendered element
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*/
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-
render(options: RenderOptions, panel?: HTMLElement): HTMLElement;
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protected _render(options: RenderOptions): void;
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/**
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* Set the language that is currently used
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* @param {ProgrammingLanguage} language The language to use
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@@ -97,7 +93,8 @@ export declare class CodeEditor {
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* - [custom selection drawing](#view.drawSelection)
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* - [multiple selections](#state.EditorState^allowMultipleSelections)
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* - [reindentation on input](#language.indentOnInput)
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-
* - [the default highlight style]
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* - [syntax highlighting with the default highlight style]
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* (#highlight.defaultHighlightStyle) (as fallback)
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* - [bracket matching](#matchbrackets.bracketMatching)
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* - [bracket closing](#closebrackets.closeBrackets)
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* - [autocompletion](#autocomplete.autocompletion)
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@@ -106,6 +103,7 @@ export declare class CodeEditor {
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* - [active line gutter highlighting](#gutter.highlightActiveLineGutter)
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* - [selection match highlighting](#search.highlightSelectionMatches)
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* Keymaps:
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+
* - [bracket closing](#commands.closeBracketsKeymap)
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* - [the default command bindings](#commands.defaultKeymap)
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* - [search](#search.searchKeymap)
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* - [commenting](#comment.commentKeymap)
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package/dist/CodeRunner.d.ts
CHANGED
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@@ -1,7 +1,21 @@
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import { CodeEditor } from "./CodeEditor";
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import { InputManager } from "./InputManager";
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import { ProgrammingLanguage } from "./ProgrammingLanguage";
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-
import { ButtonOptions,
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import { RenderOptions, ButtonOptions, Renderable } from "./util/Rendering";
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interface CodeRunnerRenderOptions {
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/**
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* Options for rendering the panel
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*/
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statusPanelOptions: RenderOptions;
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/**
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* Options for rendering the InputManager
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*/
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inputOptions: RenderOptions;
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/**
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* Options for rendering the editor
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*/
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codeEditorOptions: RenderOptions;
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}
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/**
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* Enum representing the possible states while processing code
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*/
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@@ -15,7 +29,7 @@ export declare enum RunState {
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/**
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* Helper component to manage and visualize the current RunState
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*/
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-
export declare class CodeRunner {
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export declare class CodeRunner extends Renderable<CodeRunnerRenderOptions> {
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/**
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* The currently used programming language
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*/
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@@ -86,17 +100,11 @@ export declare class CodeRunner {
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* @param {function} onClick Listener for click events on the button
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*/
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addButton(options: ButtonOptions, onClick: () => void): void;
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-
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* Render the RunStateManager with the given options
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* @param {RenderOptions} statusPanelOptions Options for rendering the panel
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* @param {RenderOptions} inputOptions Options for rendering the InputManager
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* @param {RenderOptions} codeEditorOptions Options for rendering the editor
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* @return {HTMLElement} The rendered RunStateManager
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*/
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-
render(statusPanelOptions: RenderOptions, inputOptions: RenderOptions, codeEditorOptions: RenderOptions): HTMLElement;
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protected _render(options: CodeRunnerRenderOptions): HTMLElement;
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/**
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* Run the code that is currently present in the editor
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* @return {Promise<void>} Promise of running the code
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*/
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runCode(): Promise<void>;
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}
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export {};
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package/dist/Constants.d.ts
CHANGED
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@@ -15,6 +15,7 @@ export declare const SWITCH_INPUT_MODE_A_ID: string;
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export declare const EXAMPLE_SELECT_ID: string;
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export declare const LOCALE_SELECT_ID: string;
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export declare const PROGRAMMING_LANGUAGE_SELECT_ID: string;
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export declare const DARK_MODE_TOGGLE_ID: string;
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export declare const DEFAULT_PROGRAMMING_LANGUAGE = ProgrammingLanguage.Python;
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export declare const DEFAULT_LOCALE = "nl";
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export declare const DEFAULT_SERVICE_WORKER = "InputServiceWorker.js";
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package/dist/InputManager.d.ts
CHANGED
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@@ -1,15 +1,14 @@
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import { BackendEvent } from "./BackendEvent";
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-
import { RenderOptions } from "./util/Util";
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import { UserInputHandler } from "./input/UserInputHandler";
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import { Renderable, RenderOptions } from "./util/Rendering";
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export declare enum InputMode {
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Interactive = "interactive",
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Batch = "batch"
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}
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export declare const INPUT_MODES: InputMode[];
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export declare class InputManager {
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export declare class InputManager extends Renderable {
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private inputMode;
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private inputHandlers;
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private renderOptions;
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private waiting;
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private prompt;
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private sendInput;
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@@ -18,7 +17,7 @@ export declare class InputManager {
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getInputMode(): InputMode;
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setInputMode(inputMode: InputMode): void;
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get inputHandler(): UserInputHandler;
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-
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_render(options: RenderOptions): void;
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waitWithPrompt(waiting: boolean, prompt?: string): void;
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onUserInput(): Promise<void>;
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/**
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