@dnd-kit/collision 0.0.9-beta-20250208041250 → 0.0.9-beta-20250209022526
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.cjs +13 -22
- package/dist/index.js +13 -22
- package/package.json +3 -3
package/dist/index.cjs
CHANGED
@@ -99,31 +99,13 @@ var closestCorners = (input) => {
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if (!droppable.shape) {
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return null;
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}
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-
const
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const
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{
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x: left,
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y: top
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},
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{
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x: right,
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y: top
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},
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{
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x: left,
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y: bottom
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},
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{
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x: right,
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y: bottom
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}
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];
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const distance = corners.reduce(
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(acc, corner) => {
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const shapeCorners = shape ? corners(shape.current) : void 0;
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const distance = corners(droppable.shape).reduce(
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(acc, corner, index) => {
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var _a;
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return acc + import_geometry3.Point.distance(
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import_geometry3.Point.from(corner),
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(_a =
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(_a = shapeCorners == null ? void 0 : shapeCorners[index]) != null ? _a : position.current
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);
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},
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0
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@@ -136,6 +118,15 @@ var closestCorners = (input) => {
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priority: import_abstract3.CollisionPriority.Normal
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};
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};
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+
function corners(shape) {
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const { left, top, right, bottom } = shape.boundingRectangle;
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return [
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{ x: left, y: top },
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{ x: right, y: top },
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{ x: left, y: bottom },
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{ x: right, y: bottom }
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];
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}
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// src/algorithms/closestCenter.ts
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var import_abstract4 = require("@dnd-kit/abstract");
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package/dist/index.js
CHANGED
@@ -67,31 +67,13 @@ var closestCorners = (input) => {
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if (!droppable.shape) {
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return null;
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}
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const
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const
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{
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x: left,
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y: top
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},
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{
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x: right,
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y: top
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},
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{
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x: left,
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y: bottom
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},
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{
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x: right,
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y: bottom
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}
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];
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const distance = corners.reduce(
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(acc, corner) => {
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const shapeCorners = shape ? corners(shape.current) : void 0;
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const distance = corners(droppable.shape).reduce(
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(acc, corner, index) => {
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var _a;
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return acc + Point3.distance(
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Point3.from(corner),
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(_a =
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(_a = shapeCorners == null ? void 0 : shapeCorners[index]) != null ? _a : position.current
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);
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},
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0
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@@ -104,6 +86,15 @@ var closestCorners = (input) => {
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priority: CollisionPriority3.Normal
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};
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};
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function corners(shape) {
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const { left, top, right, bottom } = shape.boundingRectangle;
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return [
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{ x: left, y: top },
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{ x: right, y: top },
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{ x: left, y: bottom },
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{ x: right, y: bottom }
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];
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}
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// src/algorithms/closestCenter.ts
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import { CollisionPriority as CollisionPriority4, CollisionType as CollisionType4 } from "@dnd-kit/abstract";
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package/package.json
CHANGED
@@ -1,7 +1,7 @@
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{
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"name": "@dnd-kit/collision",
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"type": "module",
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"version": "0.0.9-beta-
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"version": "0.0.9-beta-20250209022526",
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"main": "./dist/index.cjs",
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"module": "./dist/index.js",
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"types": "./dist/index.d.ts",
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@@ -24,8 +24,8 @@
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"clean": "rm -rf .turbo && rm -rf node_modules && rm -rf dist"
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},
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"dependencies": {
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"@dnd-kit/abstract": "0.0.9-beta-
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"@dnd-kit/geometry": "0.0.9-beta-
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"@dnd-kit/abstract": "0.0.9-beta-20250209022526",
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"@dnd-kit/geometry": "0.0.9-beta-20250209022526",
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"tslib": "^2.6.2"
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},
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"devDependencies": {
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