@divinevoxel/vlox 0.0.78 → 0.0.79

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (315) hide show
  1. package/Builder/Tools/Wrench/WrenchTool.js +26 -21
  2. package/Builder/VoxelBuildSpace.d.ts +2 -2
  3. package/Builder/VoxelBuildSpace.js +4 -4
  4. package/Builder/World/InitTasks.js +1 -1
  5. package/Cache/Cache.types.d.ts +0 -4
  6. package/Cache/CacheManager.d.ts +1 -2
  7. package/Cache/CacheManager.js +0 -2
  8. package/Contexts/Base/Main/InitDataGenerator.js +10 -2
  9. package/Contexts/Base/Remote/DataSync.types.d.ts +10 -4
  10. package/Contexts/Base/Remote/InitDataSync.js +10 -20
  11. package/Init/StartMesher.js +2 -1
  12. package/Init/StartRenderer.js +2 -1
  13. package/Mesher/{Geomtry → Geometry}/Geometry.types.d.ts +1 -0
  14. package/Mesher/InitMesher.d.ts +1 -2
  15. package/Mesher/InitMesher.js +7 -14
  16. package/Mesher/Items/{Geomtry → Geometry}/ItemGeometryBuilder.d.ts +2 -2
  17. package/Mesher/Items/{Geomtry → Geometry}/ItemGeometryBuilder.js +1 -1
  18. package/Mesher/Items/MeshTexture.d.ts +2 -1
  19. package/Mesher/Items/MeshTexture.js +7 -6
  20. package/Mesher/Items/MeshTextureO.js +1 -1
  21. package/Mesher/Items/Models/ItemModelBuilder.d.ts +1 -1
  22. package/Mesher/Items/Models/ItemModelBuilder.js +2 -2
  23. package/Mesher/Voxels/Base/CompactTemplateMesh.js +1 -1
  24. package/Mesher/Voxels/Base/CompactVoxelSectionMesh.js +2 -2
  25. package/Mesher/Voxels/Base/MeshSectionBase.js +1 -3
  26. package/Mesher/Voxels/{Geomtry → Geometry}/CompactedSectionVoxelMesh.js +3 -3
  27. package/Mesher/Voxels/{Geomtry → Geometry}/VoxelGeometryBuilder.d.ts +2 -2
  28. package/Mesher/Voxels/{Geomtry → Geometry}/VoxelGeometryBuilder.js +1 -1
  29. package/Mesher/Voxels/{Geomtry → Geometry}/VoxelMeshBVHBuilder.js +1 -1
  30. package/Mesher/Voxels/{Geomtry → Geometry}/VoxelMeshBVHStructCursor.d.ts +1 -1
  31. package/Mesher/Voxels/{Geomtry → Geometry}/VoxelMeshBVHStructCursor.js +1 -1
  32. package/Mesher/Voxels/MeshTemplate.js +0 -3
  33. package/Mesher/Voxels/MeshVoxel.js +0 -2
  34. package/Mesher/Voxels/Models/Common/Calc/CalcConstants.d.ts +1 -1
  35. package/Mesher/Voxels/Models/Common/Calc/CalcConstants.js +2 -2
  36. package/Mesher/Voxels/Models/Common/Calc/FaceDataCalc.js +4 -1
  37. package/Mesher/Voxels/Models/Common/Faces/CullRulledFace.js +29 -18
  38. package/Mesher/Voxels/Models/Common/Faces/ShadeRulelessFace.d.ts +1 -1
  39. package/Mesher/Voxels/Models/Common/Faces/ShadeRulledFace.d.ts +1 -1
  40. package/Mesher/Voxels/Models/Common/Faces/ShadeRulledFace.js +31 -21
  41. package/Mesher/Voxels/Models/Common/GetTexture.d.ts +4 -4
  42. package/Mesher/Voxels/Models/Nodes/Custom/Liquid/FlowGradient.d.ts +1 -1
  43. package/Mesher/Voxels/Models/Nodes/Custom/Liquid/FlowGradient.js +1 -1
  44. package/Mesher/Voxels/Models/Nodes/Custom/Liquid/{LiquidGeomtryNode.d.ts → LiquidGeometryNode.d.ts} +2 -2
  45. package/Mesher/Voxels/Models/Nodes/Custom/Liquid/{LiquidGeomtryNode.js → LiquidGeometryNode.js} +5 -5
  46. package/Mesher/Voxels/Models/Nodes/Default/QuadVoxelGeometryNode.d.ts +3 -3
  47. package/Mesher/Voxels/Models/Nodes/Default/QuadVoxelGeometryNode.js +2 -2
  48. package/Mesher/Voxels/Models/Nodes/Default/TriangleVoxelGeometryNode.d.ts +3 -3
  49. package/Mesher/Voxels/Models/Nodes/Default/TriangleVoxelGeometryNode.js +2 -2
  50. package/Mesher/Voxels/Models/Nodes/GeometryNode.d.ts +3 -3
  51. package/Mesher/Voxels/Models/Nodes/GeometryNode.js +3 -3
  52. package/Mesher/Voxels/Models/Nodes/Types/GeometryNode.types.d.ts +7 -0
  53. package/Mesher/Voxels/Models/Nodes/Types/QuadVoxelGometryNodeTypes.d.ts +3 -3
  54. package/Mesher/Voxels/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.d.ts +2 -2
  55. package/Mesher/Voxels/Models/Nodes/VoxelGeometryConstructor.d.ts +2 -3
  56. package/Mesher/Voxels/Models/Nodes/VoxelGeometryConstructor.js +6 -5
  57. package/Mesher/Voxels/Models/Procedures/Default/ConsistentRotationTextureProcedure.d.ts +4 -4
  58. package/Mesher/Voxels/Models/Procedures/Default/OutlinedTextureProcedure.d.ts +4 -4
  59. package/Mesher/Voxels/Models/Procedures/Default/PillarTextureProcedure.d.ts +4 -4
  60. package/Mesher/Voxels/Models/Procedures/Default/PillarTextureProcedure.js +20 -6
  61. package/Mesher/Voxels/Models/Procedures/TextureProcedure.d.ts +2 -2
  62. package/Mesher/Voxels/Models/VoxelConstructor.d.ts +1 -16
  63. package/Mesher/Voxels/Models/VoxelConstructor.js +50 -56
  64. package/Mesher/Voxels/Models/VoxelGeometryBuilderCacheSpace.d.ts +3 -6
  65. package/Mesher/Voxels/Models/VoxelGeometryBuilderCacheSpace.js +40 -44
  66. package/Mesher/Voxels/Models/VoxelModelBuilder.d.ts +4 -4
  67. package/Mesher/Voxels/Models/VoxelModelBuilder.js +4 -4
  68. package/Mesher/Voxels/Models/VoxelModelConstructorRegister.d.ts +1 -14
  69. package/Mesher/Voxels/Models/VoxelModelConstructorRegister.js +7 -21
  70. package/Mesher/Voxels/Models/VoxelModelEffect.d.ts +1 -7
  71. package/Mesher/Voxels/Models/VoxelModelEffect.js +23 -26
  72. package/Renderer/Classes/DVESectionMeshes.d.ts +1 -1
  73. package/Renderer/MeshManager.js +1 -1
  74. package/Settings/EngineSettings.types.d.ts +2 -1
  75. package/Settings/EngineSettings.types.js +1 -0
  76. package/Stats/EngineStats.d.ts +5 -3
  77. package/Stats/EngineStats.js +8 -6
  78. package/Templates/Archive/ArchivedVoxelTemplate.d.ts +1 -1
  79. package/Templates/Archive/ArchivedVoxelTemplate.js +5 -5
  80. package/Templates/Archive/Functions/CreateArchivedTemplate.d.ts +1 -1
  81. package/Templates/Archive/Functions/CreateArchivedTemplate.js +2 -2
  82. package/Templates/Cursor/TemplateCursor.d.ts +1 -1
  83. package/Templates/Cursor/TemplateCursor.js +1 -1
  84. package/Templates/Full/FullVoxelTemplate.d.ts +1 -1
  85. package/Templates/Full/FullVoxelTemplate.js +1 -1
  86. package/Templates/Full/Functions/CreateFullTemplate.d.ts +1 -1
  87. package/Templates/Selection/VoxelBFSSelection.d.ts +1 -1
  88. package/Templates/Selection/VoxelBFSSelection.js +1 -1
  89. package/Templates/Selection/VoxelBoundsSelection.d.ts +1 -1
  90. package/Templates/Selection/VoxelBoundsSelection.js +1 -1
  91. package/Templates/Selection/VoxelPointSelection.d.ts +1 -1
  92. package/Templates/Selection/VoxelPointSelection.js +1 -1
  93. package/Templates/Selection/VoxelSelection.d.ts +1 -1
  94. package/Templates/Selection/VoxelSurfaceSelection.d.ts +1 -1
  95. package/Templates/Selection/VoxelSurfaceSelection.js +1 -1
  96. package/Templates/Selection/VoxelTemplateSelection.d.ts +1 -1
  97. package/Templates/Selection/VoxelTemplateSelection.js +1 -1
  98. package/Templates/Shapes/Selections/BoxVoxelShapeSelection.d.ts +1 -1
  99. package/Templates/Shapes/Selections/BoxVoxelShapeSelection.js +1 -1
  100. package/Templates/Shapes/Selections/ConeVoxelShapeSelection.d.ts +1 -1
  101. package/Templates/Shapes/Selections/ConeVoxelShapeSelection.js +1 -1
  102. package/Templates/Shapes/Selections/CylinderVoxelShapeSelection.d.ts +1 -1
  103. package/Templates/Shapes/Selections/CylinderVoxelShapeSelection.js +1 -1
  104. package/Templates/Shapes/Selections/EllipsoidVoxelShapeSelection.d.ts +1 -1
  105. package/Templates/Shapes/Selections/EllipsoidVoxelShapeSelection.js +1 -1
  106. package/Templates/Shapes/Selections/OctahedronVoxelShapeSelection.d.ts +1 -1
  107. package/Templates/Shapes/Selections/OctahedronVoxelShapeSelection.js +1 -1
  108. package/Templates/Shapes/Selections/PyramidVoxelShapeSelection.d.ts +1 -1
  109. package/Templates/Shapes/Selections/PyramidVoxelShapeSelection.js +1 -1
  110. package/Templates/Shapes/Selections/SphereVoxelShapeSelection.d.ts +1 -1
  111. package/Templates/Shapes/Selections/SphereVoxelShapeSelection.js +1 -1
  112. package/Templates/Shapes/Selections/TorusVoxelShapeSelection.d.ts +1 -1
  113. package/Templates/Shapes/Selections/TorusVoxelShapeSelection.js +1 -1
  114. package/Templates/Shapes/VoxelShapeTemplate.d.ts +1 -1
  115. package/Templates/Shapes/VoxelShapeTemplate.js +1 -1
  116. package/Templates/VoxelTemplates.types.d.ts +1 -1
  117. package/Textures/Functions/BuildTextureData.js +4 -52
  118. package/Tools/Brush/Brush.js +5 -5
  119. package/Util/StringPalette.js +2 -0
  120. package/Voxels/Archive/VoxelPaletteArchiveReader.js +7 -6
  121. package/Voxels/Archive/VoxelPaletteArechive.js +8 -8
  122. package/Voxels/Cursor/DataCursor.interface.d.ts +1 -1
  123. package/Voxels/Cursor/VoxelCursor.interface.d.ts +0 -2
  124. package/Voxels/Cursor/VoxelCursor.interface.js +14 -16
  125. package/Voxels/Cursor/VoxelCursor.js +5 -5
  126. package/Voxels/Data/GeometryLUT.d.ts +32 -0
  127. package/Voxels/Data/GeometryLUT.js +50 -0
  128. package/Voxels/Data/VoxelLUT.d.ts +83 -0
  129. package/Voxels/Data/VoxelLUT.js +119 -0
  130. package/Voxels/Data/VoxelTagsRegister.d.ts +2 -2
  131. package/Voxels/Data/VoxelTagsRegister.js +2 -2
  132. package/Voxels/Functions/BuildLUTs.d.ts +6 -0
  133. package/Voxels/Functions/BuildLUTs.js +361 -0
  134. package/Voxels/Functions/BuildTagData.d.ts +4 -2
  135. package/Voxels/Functions/BuildTagData.js +15 -32
  136. package/Voxels/Functions/Geometry/BuildGeometryLUT.d.ts +11 -0
  137. package/Voxels/Functions/Geometry/BuildGeometryLUT.js +395 -0
  138. package/Voxels/{Models/Rules/Functions/Compile/Nodes → Functions/Geometry}/CalcFunctions.d.ts +3 -3
  139. package/Voxels/{Models/Rules/Functions/Compile/Nodes → Functions/Geometry}/CalcFunctions.js +2 -2
  140. package/Voxels/Functions/Geometry/Compile/BuildCompiled.d.ts +4 -0
  141. package/Voxels/Functions/Geometry/Compile/BuildCompiled.js +25 -0
  142. package/Voxels/Functions/Geometry/Compile/BuildCompiledBox.d.ts +4 -0
  143. package/Voxels/Functions/Geometry/Compile/BuildCompiledBox.js +13 -0
  144. package/Voxels/Functions/Geometry/Compile/BuildCompiledQuad.d.ts +4 -0
  145. package/Voxels/Functions/Geometry/Compile/BuildCompiledQuad.js +41 -0
  146. package/Voxels/Functions/Geometry/Compile/BuildCompiledTri.d.ts +4 -0
  147. package/Voxels/Functions/Geometry/Compile/BuildCompiledTri.js +44 -0
  148. package/Voxels/Functions/Geometry/GeometryLUT.types.d.ts +7 -0
  149. package/Voxels/Functions/Geometry/Inputs/BaseFunctions.d.ts +4 -0
  150. package/Voxels/Functions/Geometry/Inputs/BaseFunctions.js +28 -0
  151. package/Voxels/Functions/Geometry/Inputs/BuildBoxInputs.d.ts +5 -0
  152. package/Voxels/Functions/Geometry/Inputs/BuildBoxInputs.js +8 -0
  153. package/Voxels/Functions/Geometry/Inputs/BuildCustomInputs.d.ts +5 -0
  154. package/Voxels/Functions/Geometry/Inputs/BuildCustomInputs.js +41 -0
  155. package/Voxels/Functions/Geometry/Inputs/BuildQuadInputs.d.ts +5 -0
  156. package/Voxels/Functions/Geometry/Inputs/BuildQuadInputs.js +103 -0
  157. package/Voxels/Functions/Geometry/Inputs/BuildTriangleInputs.d.ts +5 -0
  158. package/Voxels/Functions/Geometry/Inputs/BuildTriangleInputs.js +101 -0
  159. package/Voxels/Functions/Geometry/Inputs/BuldInputs.d.ts +4 -0
  160. package/Voxels/Functions/Geometry/Inputs/BuldInputs.js +22 -0
  161. package/Voxels/Functions/Geometry/Rules/BuildRules.d.ts +1 -0
  162. package/Voxels/{Models/Rules/Functions → Functions/Geometry/Rules}/BuildRules.js +23 -23
  163. package/Voxels/{Models/Rules/Classes → Functions/Geometry/Rules}/OcclusionFaceRegister.d.ts +2 -2
  164. package/Voxels/{Models/Rules/Classes → Functions/Geometry/Rules}/OcclusionQuadFace.js +1 -1
  165. package/Voxels/{Models/Rules/Classes → Functions/Geometry/Rules}/OcclusionTriangleFace.js +1 -1
  166. package/Voxels/{Models/Indexing → Geometry}/AOOcclusionFaceIndex.d.ts +2 -2
  167. package/Voxels/Geometry/AOOcclusionFaceIndex.js +28 -0
  168. package/Voxels/{Models/Indexing → Geometry}/CulledOcclusionFaceIndex.d.ts +2 -2
  169. package/Voxels/Geometry/CulledOcclusionFaceIndex.js +27 -0
  170. package/Voxels/Geometry/VoxelGeometry.types.d.ts +105 -0
  171. package/Voxels/Geometry/VoxelGeometry.types.js +1 -0
  172. package/Voxels/Indexes/VoxelIndex.js +15 -21
  173. package/Voxels/InitVoxelData.d.ts +4 -3
  174. package/Voxels/InitVoxelData.js +53 -110
  175. package/Voxels/Interaction/Functions/PickVoxel.js +1 -1
  176. package/Voxels/Logic/Classes/Types/VoxelLogicStateType.js +2 -2
  177. package/Voxels/Logic/Classes/VoxelLogic.d.ts +2 -2
  178. package/Voxels/Logic/Classes/VoxelLogic.js +2 -2
  179. package/Voxels/Logic/VoxelLogicRegister.js +2 -2
  180. package/Voxels/Models/Defaults/CubeVoxelGeometry.d.ts +1 -1
  181. package/Voxels/Models/Defaults/CubeVoxelModels.d.ts +1 -0
  182. package/Voxels/Models/Defaults/CubeVoxelModels.js +45 -0
  183. package/Voxels/Models/Defaults/Examples.d.ts +2 -1
  184. package/Voxels/Models/Defaults/Examples.js +28 -28
  185. package/Voxels/Models/Defaults/FarmVoxelModels.d.ts +3 -2
  186. package/Voxels/Models/Defaults/FarmVoxelModels.js +3 -3
  187. package/Voxels/Models/Defaults/LiquidVoxelModel.d.ts +2 -1
  188. package/Voxels/Models/Defaults/PanelVoxelGeometry.d.ts +1 -1
  189. package/Voxels/Models/VoxelModel.types.d.ts +2 -109
  190. package/Voxels/State/{Schema → Reltional}/Conditions/SameVoxelConditions.d.ts +2 -2
  191. package/Voxels/State/Reltional/Conditions/SameVoxelConditions.js +19 -0
  192. package/Voxels/State/Reltional/Conditions/ShapeStateSchemaRelationsCondition.d.ts +6 -0
  193. package/Voxels/State/Reltional/Conditions/ShapeStateSchemaRelationsCondition.js +6 -0
  194. package/Voxels/State/Reltional/ReltionalStateBuilder.d.ts +18 -0
  195. package/Voxels/State/Reltional/ReltionalStateBuilder.js +42 -0
  196. package/Voxels/State/Schema/BinarySchema.d.ts +1 -0
  197. package/Voxels/State/Schema/BinarySchema.js +3 -0
  198. package/Voxels/State/State.types.d.ts +0 -25
  199. package/Voxels/State/State.types.js +1 -22
  200. package/Voxels/State/VoxelSchemas.d.ts +22 -0
  201. package/Voxels/State/VoxelSchemas.js +60 -0
  202. package/Voxels/Types/PaintVoxelData.js +55 -45
  203. package/Voxels/Types/VoxelModelCompiledData.types.d.ts +4 -22
  204. package/World/Archive/Classes/ImportedSection.js +8 -8
  205. package/World/Archive/Functions/Sector/ArchiveSector.js +3 -3
  206. package/World/Cursor/SectionCursor.d.ts +1 -1
  207. package/World/Cursor/SectionCursor.js +1 -1
  208. package/World/Cursor/SectorCursor.d.ts +1 -1
  209. package/World/Cursor/SectorCursor.js +1 -1
  210. package/World/Cursor/WorldCursor.d.ts +1 -1
  211. package/World/Cursor/WorldCursor.js +1 -1
  212. package/World/Lock/Function/LockSectors.d.ts +1 -1
  213. package/World/Lock/Function/UnLockSectors.d.ts +1 -1
  214. package/World/SnapShot/SectionSnapShotCursor.d.ts +1 -1
  215. package/World/SnapShot/SectionSnapShotCursor.js +1 -1
  216. package/World/SnapShot/SnapShots.d.ts +1 -1
  217. package/World/SnapShot/SnapShots.js +1 -1
  218. package/WorldSimulation/Dimensions/SimulationSector.d.ts +1 -1
  219. package/WorldSimulation/Dimensions/SimulationSector.js +2 -2
  220. package/WorldSimulation/Tools/SimulationBrush.js +9 -9
  221. package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.js +4 -2
  222. package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.js +5 -2
  223. package/WorldSimulation/WorldSimulation.d.ts +1 -0
  224. package/WorldSimulation/WorldSimulation.js +2 -1
  225. package/package.json +1 -1
  226. package/Mesher/Voxels/Models/Nodes/Types/GeomtryNode.types.d.ts +0 -7
  227. package/Voxels/Data/VoxelPalettesRegister.d.ts +0 -18
  228. package/Voxels/Data/VoxelPalettesRegister.js +0 -24
  229. package/Voxels/Functions/BuildPaletteData.d.ts +0 -6
  230. package/Voxels/Functions/BuildPaletteData.js +0 -87
  231. package/Voxels/Functions/BuildStateData.d.ts +0 -23
  232. package/Voxels/Functions/BuildStateData.js +0 -327
  233. package/Voxels/Models/CompiledVoxelModel.types.d.ts +0 -46
  234. package/Voxels/Models/Indexing/AOOcclusionFaceIndex.js +0 -28
  235. package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.js +0 -27
  236. package/Voxels/Models/Rules/Classes/GeomtryInput.d.ts +0 -16
  237. package/Voxels/Models/Rules/Classes/GeomtryInput.js +0 -85
  238. package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.d.ts +0 -22
  239. package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.js +0 -15
  240. package/Voxels/Models/Rules/Classes/VoxelRulesModel.d.ts +0 -19
  241. package/Voxels/Models/Rules/Classes/VoxelRulesModel.js +0 -29
  242. package/Voxels/Models/Rules/Functions/BuildFinalInputs.d.ts +0 -5
  243. package/Voxels/Models/Rules/Functions/BuildFinalInputs.js +0 -87
  244. package/Voxels/Models/Rules/Functions/BuildRules.d.ts +0 -7
  245. package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.d.ts +0 -4
  246. package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.js +0 -39
  247. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.d.ts +0 -5
  248. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.js +0 -14
  249. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.d.ts +0 -6
  250. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.js +0 -92
  251. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.d.ts +0 -6
  252. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.js +0 -115
  253. package/Voxels/Models/Rules/VoxelModelRuleBuilderRegister.d.ts +0 -18
  254. package/Voxels/Models/Rules/VoxelModelRuleBuilderRegister.js +0 -202
  255. package/Voxels/State/CondiotnalTreeReader.d.ts +0 -10
  256. package/Voxels/State/CondiotnalTreeReader.js +0 -23
  257. package/Voxels/State/LogicStatementReader.d.ts +0 -9
  258. package/Voxels/State/LogicStatementReader.js +0 -50
  259. package/Voxels/State/Schema/Conditions/SameVoxelConditions.js +0 -19
  260. package/Voxels/State/Schema/Conditions/ShapeStateSchemaRelationsCondition.d.ts +0 -6
  261. package/Voxels/State/Schema/Conditions/ShapeStateSchemaRelationsCondition.js +0 -6
  262. package/Voxels/State/Schema/ShapeStateRelationsNode.d.ts +0 -10
  263. package/Voxels/State/Schema/ShapeStateRelationsNode.js +0 -26
  264. package/Voxels/State/Schema/StateSchema.d.ts +0 -13
  265. package/Voxels/State/Schema/StateSchema.js +0 -17
  266. package/Voxels/State/Schema/VoxelSchema.d.ts +0 -7
  267. package/Voxels/State/Schema/VoxelSchema.js +0 -10
  268. package/Voxels/State/SchemaRegister.d.ts +0 -18
  269. package/Voxels/State/SchemaRegister.js +0 -76
  270. package/Voxels/State/StateTreeReader.d.ts +0 -9
  271. package/Voxels/State/StateTreeReader.js +0 -37
  272. /package/Mesher/{Geomtry → Geometry}/Functions/GetBounds.d.ts +0 -0
  273. /package/Mesher/{Geomtry → Geometry}/Functions/GetBounds.js +0 -0
  274. /package/Mesher/{Geomtry → Geometry}/Geometry.types.js +0 -0
  275. /package/Mesher/{Geomtry → Geometry}/Primitives/Quad.d.ts +0 -0
  276. /package/Mesher/{Geomtry → Geometry}/Primitives/Quad.js +0 -0
  277. /package/Mesher/{Geomtry → Geometry}/Primitives/QuadVertexData.d.ts +0 -0
  278. /package/Mesher/{Geomtry → Geometry}/Primitives/QuadVertexData.js +0 -0
  279. /package/Mesher/{Geomtry → Geometry}/Primitives/Triangle.d.ts +0 -0
  280. /package/Mesher/{Geomtry → Geometry}/Primitives/Triangle.js +0 -0
  281. /package/Mesher/{Geomtry → Geometry}/Primitives/TriangleVertexData.d.ts +0 -0
  282. /package/Mesher/{Geomtry → Geometry}/Primitives/TriangleVertexData.js +0 -0
  283. /package/Mesher/{Geomtry → Geometry}/Primitives/index.d.ts +0 -0
  284. /package/Mesher/{Geomtry → Geometry}/Primitives/index.js +0 -0
  285. /package/Mesher/{Geomtry → Geometry}/Proto/ProtoMesh.d.ts +0 -0
  286. /package/Mesher/{Geomtry → Geometry}/Proto/ProtoMesh.js +0 -0
  287. /package/Mesher/{Geomtry → Geometry}/Proto/ProtoMeshBuffer.d.ts +0 -0
  288. /package/Mesher/{Geomtry → Geometry}/Proto/ProtoMeshBuffer.js +0 -0
  289. /package/Mesher/{Geomtry → Geometry}/Shapes/Box.d.ts +0 -0
  290. /package/Mesher/{Geomtry → Geometry}/Shapes/Box.js +0 -0
  291. /package/Mesher/{Geomtry → Geometry}/Transform/TransformBox.d.ts +0 -0
  292. /package/Mesher/{Geomtry → Geometry}/Transform/TransformBox.js +0 -0
  293. /package/Mesher/{Geomtry → Geometry}/Transform/TransformQuad.d.ts +0 -0
  294. /package/Mesher/{Geomtry → Geometry}/Transform/TransformQuad.js +0 -0
  295. /package/Mesher/{Geomtry → Geometry}/Transform/TransformTriangle.d.ts +0 -0
  296. /package/Mesher/{Geomtry → Geometry}/Transform/TransformTriangle.js +0 -0
  297. /package/Mesher/{Geomtry → Geometry}/index.d.ts +0 -0
  298. /package/Mesher/{Geomtry → Geometry}/index.js +0 -0
  299. /package/Mesher/Items/{Geomtry → Geometry}/ItemMeshVertexStructCursor.d.ts +0 -0
  300. /package/Mesher/Items/{Geomtry → Geometry}/ItemMeshVertexStructCursor.js +0 -0
  301. /package/Mesher/Voxels/{Geomtry → Geometry}/CompactedSectionVoxelMesh.d.ts +0 -0
  302. /package/Mesher/Voxels/{Geomtry → Geometry}/VoxelMeshBVHBuilder.d.ts +0 -0
  303. /package/Mesher/Voxels/{Geomtry → Geometry}/VoxelMeshVertexStructCursor.d.ts +0 -0
  304. /package/Mesher/Voxels/{Geomtry → Geometry}/VoxelMeshVertexStructCursor.js +0 -0
  305. /package/Mesher/Voxels/{Geomtry → Geometry}/VoxelShaderData.d.ts +0 -0
  306. /package/Mesher/Voxels/{Geomtry → Geometry}/VoxelShaderData.js +0 -0
  307. /package/Mesher/Voxels/Models/Nodes/Types/{GeomtryNode.types.js → GeometryNode.types.js} +0 -0
  308. /package/Voxels/{Models/CompiledVoxelModel.types.js → Functions/Geometry/GeometryLUT.types.js} +0 -0
  309. /package/Voxels/{Models/Rules/Classes → Functions/Geometry/Rules}/OcclusionFace.d.ts +0 -0
  310. /package/Voxels/{Models/Rules/Classes → Functions/Geometry/Rules}/OcclusionFace.js +0 -0
  311. /package/Voxels/{Models/Rules/Classes → Functions/Geometry/Rules}/OcclusionFaceRegister.js +0 -0
  312. /package/Voxels/{Models/Rules/Classes → Functions/Geometry/Rules}/OcclusionQuadFace.d.ts +0 -0
  313. /package/Voxels/{Models/Rules/Classes → Functions/Geometry/Rules}/OcclusionTriangleFace.d.ts +0 -0
  314. /package/Voxels/{Models/Indexing → Geometry}/VoxelRelativeCubeIndex.d.ts +0 -0
  315. /package/Voxels/{Models/Indexing → Geometry}/VoxelRelativeCubeIndex.js +0 -0
@@ -1,6 +1,6 @@
1
1
  import { PaintVoxelData } from "../Types/PaintVoxelData";
2
- import { SchemaRegister } from "../State/SchemaRegister";
3
- import { VoxelPalettesRegister } from "../../Voxels/Data/VoxelPalettesRegister";
2
+ import { VoxelSchemas } from "../State/VoxelSchemas";
3
+ import { VoxelLUT } from "../../Voxels/Data/VoxelLUT";
4
4
  export class VoxelNamedState {
5
5
  voxelId;
6
6
  data;
@@ -17,28 +17,22 @@ export class VoxelNamedState {
17
17
  for (const key in data.properties) {
18
18
  this.tags.set(key, data.properties[key]);
19
19
  }
20
- if (SchemaRegister.modSchemaData.has(this.voxelId)) {
21
- const schema = SchemaRegister.getVoxelSchemas(this.voxelId);
22
- if (this.data.state == "*") {
23
- this.compiled.stateAny = true;
24
- }
25
- else if (this.data.state) {
26
- this.compiled.state = schema.state.readString(this.data.state);
27
- }
28
- if (this.data.mod == "*") {
29
- this.compiled.modAny = true;
30
- }
31
- else if (this.data.mod) {
32
- this.compiled.mod = schema.mod.readString(this.data.mod);
33
- }
20
+ const stateSchema = VoxelSchemas.getStateSchema(this.voxelId);
21
+ if (this.data.state == "*") {
22
+ this.compiled.stateAny = true;
23
+ }
24
+ else if (this.data.state && stateSchema) {
25
+ this.compiled.state = stateSchema.readString(this.data.state);
34
26
  }
35
- else {
27
+ const modSchema = VoxelSchemas.mod.get(voxelId);
28
+ if (this.data.mod == "*") {
36
29
  this.compiled.modAny = true;
37
- this.compiled.stateAny = true;
30
+ }
31
+ else if (this.data.mod && modSchema) {
32
+ this.compiled.mod = modSchema.readString(this.data.mod);
38
33
  }
39
34
  }
40
35
  getPaintData() {
41
- const schema = SchemaRegister.getVoxelSchemas(this.voxelId);
42
36
  return PaintVoxelData.Create({
43
37
  id: this.voxelId,
44
38
  level: 0,
@@ -121,8 +115,8 @@ export class VoxelIndex {
121
115
  }
122
116
  getStateFromRawData(data) {
123
117
  const [id, light, secondary] = data;
124
- const [trueId, state, mod] = VoxelPalettesRegister.voxels[id];
125
- const conatiner = this.states.get(VoxelPalettesRegister.voxelIds.getStringId(trueId));
118
+ const [trueId, state, mod] = VoxelLUT.voxels[id];
119
+ const conatiner = this.states.get(VoxelLUT.voxelIds.getStringId(trueId));
126
120
  if (!conatiner)
127
121
  return false;
128
122
  return this.findState(conatiner, mod, state);
@@ -1,8 +1,9 @@
1
- import { VoxelGeometryData, VoxelModelData } from "./Models/VoxelModel.types";
1
+ import { VoxelModelData } from "./Models/VoxelModel.types";
2
+ import { VoxelGeometryData } from "./Geometry/VoxelGeometry.types";
2
3
  import { VoxelData } from "./Types/Voxel.types";
3
- import { CompiledVoxelData } from "./Types/VoxelModelCompiledData.types";
4
4
  import { VoxelMaterialData } from "./Types/VoxelMaterial.types";
5
5
  import { VoxelSubstanceData } from "./Types/VoxelSubstances.types";
6
+ import { CompiledvVxelTags } from "./Types/VoxelModelCompiledData.types";
6
7
  export type InitVoxelDataProps = {
7
8
  geometry?: VoxelGeometryData[];
8
9
  models?: VoxelModelData[];
@@ -10,4 +11,4 @@ export type InitVoxelDataProps = {
10
11
  materials?: VoxelMaterialData[];
11
12
  substances?: VoxelSubstanceData[];
12
13
  };
13
- export declare function InitVoxelData(data: InitVoxelDataProps): CompiledVoxelData;
14
+ export declare function InitVoxelData(data: InitVoxelDataProps): CompiledvVxelTags;
@@ -1,112 +1,62 @@
1
1
  import { candlesGeometry1, candlesGeometry2, candlesGeometry3, candlesGeometry4, candlesModel, carpetGeometry, carpetModel, chainGeometry, chainModel, fence, fenceEastWest, fenceNorthsouth, fencePost, leverGeometry, leverModel, } from "./Models/Defaults/Examples";
2
2
  import { cube, halfDownCube, eighthCube, quaterCubeSouthNorth, quaterCubeUpDown, quaterCubeWestEast, halfSouthCube, halfWestCube, } from "./Models/Defaults/CubeVoxelGeometry";
3
- import { orientedCube, pillarCube, simpleCube, simpleNoCulledCube, simpleHalfCube, simpleTransparentCube, } from "./Models/Defaults/CubeVoxelModels";
3
+ import { orientedCube, pillarCube, simpleCube, simpleNoCulledCube, simpleHalfCube, simpleTransparentCube, fullTextureCube, } from "./Models/Defaults/CubeVoxelModels";
4
4
  import { diagonalFlatPanelEastWest, diagonalFlatPanelWestEast, thinPanel, } from "./Models/Defaults/PanelVoxelGeometry";
5
5
  import { stair } from "./Models/Defaults/StairVoxelModel";
6
6
  import { liquidGeometry, liquidModel, } from "./Models/Defaults/LiquidVoxelModel";
7
- import { VoxelModelRuleBuilderRegister } from "./Models/Rules/VoxelModelRuleBuilderRegister";
8
- import { BuildStateData } from "./Functions/BuildStateData";
9
- import { BuildFinalInputs } from "./Models/Rules/Functions/BuildFinalInputs";
10
- import { SchemaRegister } from "../Voxels/State/SchemaRegister";
11
7
  import { simpleCrossedPannel, simpleThinPannel, simpleTransparentThinPannel, } from "./Models/Defaults/PanelVoxelModels";
12
8
  import { VoxelIndex } from "../Voxels/Indexes/VoxelIndex";
13
- import { CacheManager } from "../Cache/CacheManager";
14
9
  import { VoxelLightData } from "./Cursor/VoxelLightData";
15
10
  import { VoxelTagIds } from "./Data/VoxelTag.types";
16
11
  import { BuildTagAndPaletteData as BuildTagData } from "./Functions/BuildTagData";
17
- import { VoxelPalettesRegister } from "./Data/VoxelPalettesRegister";
18
12
  import { VoxelLogicRegister } from "./Logic/VoxelLogicRegister";
19
- import { BuildPaletteData } from "./Functions/BuildPaletteData";
20
- import { BuildRules } from "./Models/Rules/Functions/BuildRules";
21
- import { VoxelTagsRegister } from "./Data/VoxelTagsRegister";
22
- import { farmGeomtry, farmModels } from "./Models/Defaults/FarmVoxelModels";
23
- function RegisterModels(data) {
24
- VoxelModelRuleBuilderRegister.registerGeometry(cube, halfDownCube, halfSouthCube, halfWestCube, quaterCubeSouthNorth, quaterCubeUpDown, quaterCubeWestEast, eighthCube, thinPanel, diagonalFlatPanelEastWest, diagonalFlatPanelWestEast, fencePost, fenceEastWest, fenceNorthsouth, chainGeometry, carpetGeometry, candlesGeometry1, candlesGeometry2, candlesGeometry3, candlesGeometry4, liquidGeometry, ...leverGeometry, ...farmGeomtry, ...(data.geometry || []));
25
- VoxelModelRuleBuilderRegister.registerModels(simpleCube, simpleTransparentCube, simpleNoCulledCube, orientedCube, simpleHalfCube, pillarCube, simpleThinPannel, simpleTransparentThinPannel, stair, simpleCrossedPannel, chainModel, carpetModel, candlesModel, leverModel, fence, liquidModel, ...farmModels, ...(data.models || []));
26
- }
27
- function GetModelData(data) {
28
- if (CacheManager.cacheLoadEnabled && CacheManager.cachedData) {
29
- const syncData = CacheManager.cachedData.models;
30
- for (let i = 0; i < syncData.models.length; i++) {
31
- const model = syncData.models[i];
32
- SchemaRegister.registerModel(model.id, model.schema);
33
- }
34
- for (let i = 0; i < syncData.voxels.length; i++) {
35
- const voxel = syncData.voxels[i];
36
- SchemaRegister.registerVoxel(voxel.id, voxel.modelId, voxel.modSchema);
37
- }
38
- return syncData;
39
- }
40
- for (const voxel of data.voxels) {
41
- const voxelData = voxel.properties["dve_model_data"];
42
- if (!voxelData)
43
- continue;
44
- VoxelModelRuleBuilderRegister.registerVoxel(voxel.id, voxelData);
45
- const model = VoxelModelRuleBuilderRegister.models.get(voxelData.id);
46
- if (!model)
47
- throw new Error(`Voxel model with id ${voxelData.id} does not exist.`);
48
- model.voxels.set(voxel.id, voxelData);
49
- }
50
- const syncData = {
51
- geometryPalette: VoxelModelRuleBuilderRegister.geometryPalette._palette,
52
- ...BuildRules(VoxelModelRuleBuilderRegister.geometryPalette),
53
- geometry: [],
54
- models: [],
55
- voxels: [],
56
- };
57
- for (const [mainKey, mainGeo] of VoxelModelRuleBuilderRegister.geometry) {
58
- syncData.geometry.push({
59
- id: mainKey,
60
- nodes: mainGeo.compiled,
61
- cullingProcedure: mainGeo.data.cullingProcedure,
62
- });
63
- }
64
- for (const [mainKey, model] of VoxelModelRuleBuilderRegister.models) {
65
- const stateData = BuildStateData(model, VoxelModelRuleBuilderRegister.geometryPalette);
66
- model.stateData = stateData;
67
- SchemaRegister.registerModel(mainKey, stateData.schema);
68
- syncData.models.push({
69
- id: mainKey,
70
- effects: stateData.effects,
71
- schema: stateData.schema,
72
- // geoLinkMap: stateData.geometryLinkStateMap,
73
- stateMap: stateData.statePalette,
74
- stateGeometryMap: stateData.stateGeometryPalette,
75
- stateTree: stateData.stateTree,
76
- condiotnalStateTree: stateData.condiotnalNodeStateTree,
77
- condiotnalStatements: stateData.condiotnalStatements,
78
- condiotnalStateMap: stateData.condiotnalStatePalette,
79
- condiotnalShapeStateMap: stateData.condiotanlStatePalette,
80
- condiotanlGeometryStatePalette: stateData.condiotanlGeometryStatePalette,
81
- stateRelativeGeometryMap: stateData.stateRelativeGeometryMap,
82
- relativeGeometryByteIndexMap: stateData.relativeGeometryByteIndexMap,
83
- condiotnalShapeStateRelativeGeometryMap: stateData.condiotnalShapeStateRelativeGeometryMap,
84
- });
85
- }
86
- /* for (const [mainKey, geometry] of VoxelModelManager.geometry) {
87
- BuildGeomtryInputs(geometry);
88
- } */
89
- for (const [mainKey, model] of VoxelModelRuleBuilderRegister.models) {
90
- const { stateVoxelInputs, conditionalShapeStateVoxelInputs } = BuildFinalInputs(model);
91
- for (const v in stateVoxelInputs) {
92
- const stateData = model.voxelModData.get(v);
93
- SchemaRegister.registerVoxel(v, mainKey, stateData.modSchema);
94
- syncData.voxels.push({
95
- id: v,
96
- materialId: VoxelTagsRegister.VoxelTags[VoxelPalettesRegister.voxelIds.getNumberId(v)]["dve_rendered_material"] || "dve_solid",
97
- modelId: mainKey,
98
- modSchema: stateData.modSchema,
99
- modStateTree: stateData.modStateTree,
100
- baseGeometryInputMap: stateVoxelInputs[v],
101
- condiotnalGeometryInputMap: conditionalShapeStateVoxelInputs[v],
102
- });
103
- }
104
- }
105
- if (CacheManager.cacheStoreEnabled) {
106
- CacheManager.cachedModelData = syncData;
107
- }
108
- return syncData;
109
- }
13
+ import { farmGeometry, farmModels } from "./Models/Defaults/FarmVoxelModels";
14
+ import { BuildLUTs } from "./Functions/BuildLUTs";
15
+ const geometry = [
16
+ cube,
17
+ halfDownCube,
18
+ halfSouthCube,
19
+ halfWestCube,
20
+ quaterCubeSouthNorth,
21
+ quaterCubeUpDown,
22
+ quaterCubeWestEast,
23
+ eighthCube,
24
+ thinPanel,
25
+ diagonalFlatPanelEastWest,
26
+ diagonalFlatPanelWestEast,
27
+ fencePost,
28
+ fenceEastWest,
29
+ fenceNorthsouth,
30
+ chainGeometry,
31
+ carpetGeometry,
32
+ candlesGeometry1,
33
+ candlesGeometry2,
34
+ candlesGeometry3,
35
+ candlesGeometry4,
36
+ liquidGeometry,
37
+ ...leverGeometry,
38
+ ...farmGeometry,
39
+ ];
40
+ const models = [
41
+ simpleCube,
42
+ fullTextureCube,
43
+ simpleTransparentCube,
44
+ simpleNoCulledCube,
45
+ orientedCube,
46
+ simpleHalfCube,
47
+ pillarCube,
48
+ simpleThinPannel,
49
+ simpleTransparentThinPannel,
50
+ stair,
51
+ simpleCrossedPannel,
52
+ chainModel,
53
+ carpetModel,
54
+ candlesModel,
55
+ leverModel,
56
+ fence,
57
+ liquidModel,
58
+ ...farmModels,
59
+ ];
110
60
  export function InitVoxelData(data) {
111
61
  const lightData = new VoxelLightData();
112
62
  const materials = [
@@ -211,9 +161,10 @@ export function InitVoxelData(data) {
211
161
  },
212
162
  ...data.voxels,
213
163
  ];
214
- RegisterModels(data);
164
+ BuildLUTs(materials, substances, voxels, geometry, models);
215
165
  const voxelData = BuildTagData({
216
166
  voxels,
167
+ models,
217
168
  voxelsOverrides: {
218
169
  [VoxelTagIds.lightValue]: (value) => {
219
170
  const v = value;
@@ -227,17 +178,9 @@ export function InitVoxelData(data) {
227
178
  substances,
228
179
  materials,
229
180
  });
230
- console.warn("FINAL", structuredClone(voxelData), voxelData.data.tags.filter((_) => _["dve_substance"] == "dve_glow"));
231
- let models = GetModelData(data);
232
- BuildPaletteData({ models });
233
- voxelData.data.palette = VoxelPalettesRegister.voxels;
234
- voxelData.data.record = VoxelPalettesRegister.voxelRecord;
235
- for (const id in voxelData.data.logic) {
236
- VoxelLogicRegister.register(id, voxelData.data.logic[id]);
181
+ for (const id in voxelData.logic) {
182
+ VoxelLogicRegister.register(id, voxelData.logic[id]);
237
183
  }
238
184
  new VoxelIndex(data.voxels);
239
- return {
240
- models,
241
- ...voxelData,
242
- };
185
+ return voxelData;
243
186
  }
@@ -1,7 +1,7 @@
1
1
  import { Vector3Like } from "@amodx/math";
2
2
  import { VoxelPickResult } from "../VoxelPickResult";
3
3
  import { closestUnitNormal, closestVoxelFace, } from "../../../Math/UtilFunctions";
4
- import { BoundingBox } from "@amodx/math/Geomtry/Bounds/BoundingBox";
4
+ import { BoundingBox } from "@amodx/math/Geometry/Bounds/BoundingBox";
5
5
  const epsilon = 1e-5;
6
6
  const bounds = new BoundingBox();
7
7
  export default function PickVoxel(cursor, rayStart, rayDirection, rayLength) {
@@ -5,10 +5,10 @@ export class VoxelLogicStateType extends VoxelLogicType {
5
5
  this.keys = Object.keys(this.data.value);
6
6
  }
7
7
  run(voxel) {
8
- this.voxelLogic.schema.state.startEncoding(voxel.getState());
8
+ this.voxelLogic.schema.startEncoding(voxel.getState());
9
9
  for (let i = 0; i < this.keys.length; i++) {
10
10
  const key = this.keys[i];
11
- if (this.data.value[key] !== this.voxelLogic.schema.state.get(key)) {
11
+ if (this.data.value[key] !== this.voxelLogic.schema.get(key)) {
12
12
  return false;
13
13
  }
14
14
  }
@@ -1,12 +1,12 @@
1
- import { VoxelSchema } from "../../State/Schema/VoxelSchema";
2
1
  import { VoxelCursorInterface } from "../../Cursor/VoxelCursor.interface";
3
2
  import { VoxelLogicData } from "../VoxelLogic.types";
4
3
  import { VoxelLogicType } from "./VoxelLogicType";
4
+ import { BinarySchema } from "../../State/Schema/BinarySchema";
5
5
  export declare class VoxelLogic {
6
6
  voxelId: string;
7
7
  types: VoxelLogicType<any>[];
8
8
  effectedTags: Map<string, VoxelLogicType<any>[]>;
9
- schema: VoxelSchema;
9
+ schema: BinarySchema;
10
10
  constructor(voxelId: string, data: VoxelLogicData[]);
11
11
  getTagValue(tagId: string, cursor: VoxelCursorInterface): any;
12
12
  registerEffectOnTag(tagId: string, effect: VoxelLogicType<any>): void;
@@ -1,5 +1,5 @@
1
1
  import { VoxelLogicRegister } from "../VoxelLogicRegister";
2
- import { SchemaRegister } from "../../State/SchemaRegister";
2
+ import { VoxelSchemas } from "../../State/VoxelSchemas";
3
3
  export class VoxelLogic {
4
4
  voxelId;
5
5
  types = [];
@@ -7,7 +7,7 @@ export class VoxelLogic {
7
7
  schema;
8
8
  constructor(voxelId, data) {
9
9
  this.voxelId = voxelId;
10
- this.schema = SchemaRegister.getVoxelSchemas(voxelId);
10
+ this.schema = VoxelSchemas.getStateSchema(voxelId);
11
11
  for (const logicData of data) {
12
12
  const LogicTypeClass = VoxelLogicRegister.get(logicData.type);
13
13
  const newLogicType = new LogicTypeClass(this, logicData);
@@ -1,4 +1,4 @@
1
- import { VoxelPalettesRegister } from "../../Voxels/Data/VoxelPalettesRegister";
1
+ import { VoxelLUT } from "../../Voxels/Data/VoxelLUT";
2
2
  import { VoxelLogic } from "./Classes/VoxelLogic";
3
3
  import { VoxelLogicPoweredType } from "./Classes/Types/VoxelLogicPoweredType";
4
4
  import { VoxelLogicStateType } from "./Classes/Types/VoxelLogicStateType";
@@ -12,7 +12,7 @@ export class VoxelLogicRegister {
12
12
  return typeClass;
13
13
  }
14
14
  static register(id, logicData) {
15
- const voxelId = VoxelPalettesRegister.voxelIds.getNumberId(id);
15
+ const voxelId = VoxelLUT.voxelIds.getNumberId(id);
16
16
  this.voxels[voxelId] = new VoxelLogic(id, logicData);
17
17
  }
18
18
  static registerType(id, logic) {
@@ -1,4 +1,4 @@
1
- import { VoxelGeometryData } from "../VoxelModel.types";
1
+ import { VoxelGeometryData } from "../../Geometry/VoxelGeometry.types";
2
2
  export declare const cube: VoxelGeometryData;
3
3
  export declare const halfDownCube: VoxelGeometryData;
4
4
  export declare const halfSouthCube: VoxelGeometryData;
@@ -1,5 +1,6 @@
1
1
  import { VoxelModelData } from "../VoxelModel.types";
2
2
  export declare const simpleCube: VoxelModelData;
3
+ export declare const fullTextureCube: VoxelModelData;
3
4
  export declare const simpleTransparentCube: VoxelModelData;
4
5
  export declare const simpleNoCulledCube: VoxelModelData;
5
6
  export declare const orientedCube: VoxelModelData;
@@ -28,6 +28,51 @@ export const simpleCube = {
28
28
  ],
29
29
  },
30
30
  };
31
+ export const fullTextureCube = {
32
+ id: "dve_full_texture_cube",
33
+ relationsSchema: [],
34
+ stateSchema: [],
35
+ arguments: {
36
+ upTex: {
37
+ type: "texture",
38
+ },
39
+ downTex: {
40
+ type: "texture",
41
+ },
42
+ northTex: {
43
+ type: "texture",
44
+ },
45
+ southTex: {
46
+ type: "texture",
47
+ },
48
+ eastTex: {
49
+ type: "texture",
50
+ },
51
+ westTex: {
52
+ type: "texture",
53
+ },
54
+ },
55
+ conditonalNodes: {},
56
+ properties: {
57
+ dve_placing_strategy: "*",
58
+ dve_full_block: true,
59
+ },
60
+ stateNodes: {
61
+ "*": [
62
+ {
63
+ geometryId: "dve_cube",
64
+ inputs: {
65
+ upTex: "@upTex",
66
+ downTex: "@downTex",
67
+ northTex: "@northTex",
68
+ southTex: "@southTex",
69
+ eastTex: "@eastTex",
70
+ westTex: "@westTex",
71
+ },
72
+ },
73
+ ],
74
+ },
75
+ };
31
76
  export const simpleTransparentCube = {
32
77
  id: "dve_transparent_simple_cube",
33
78
  relationsSchema: [],
@@ -1,4 +1,5 @@
1
- import { VoxelGeometryData, VoxelModelData } from "../VoxelModel.types";
1
+ import { VoxelModelData } from "../VoxelModel.types";
2
+ import { VoxelGeometryData } from "../../Geometry/VoxelGeometry.types";
2
3
  export declare const chainGeometry: VoxelGeometryData;
3
4
  export declare const chainModel: VoxelModelData;
4
5
  export declare const carpetGeometry: VoxelGeometryData;
@@ -404,6 +404,26 @@ export const fenceNorthsouth = {
404
404
  export const fence = {
405
405
  id: "dve_fence",
406
406
  divisor: [16, 16, 16],
407
+ arguments: {
408
+ southTex: {
409
+ type: "texture",
410
+ },
411
+ northTex: {
412
+ type: "texture",
413
+ },
414
+ eastTex: {
415
+ type: "texture",
416
+ },
417
+ westTex: {
418
+ type: "texture",
419
+ },
420
+ upTex: {
421
+ type: "texture",
422
+ },
423
+ downTex: {
424
+ type: "texture",
425
+ },
426
+ },
407
427
  relationsSchema: [
408
428
  {
409
429
  name: "same-east",
@@ -443,28 +463,8 @@ export const fence = {
443
463
  },
444
464
  ],
445
465
  stateSchema: [],
446
- arguments: {
447
- southTex: {
448
- type: "texture",
449
- },
450
- northTex: {
451
- type: "texture",
452
- },
453
- eastTex: {
454
- type: "texture",
455
- },
456
- westTex: {
457
- type: "texture",
458
- },
459
- upTex: {
460
- type: "texture",
461
- },
462
- downTex: {
463
- type: "texture",
464
- },
465
- },
466
466
  conditonalNodes: {
467
- "same-south=true": [
467
+ "*|same-south=true": [
468
468
  {
469
469
  geometryId: "dve_fence_north_south",
470
470
  inputs: {
@@ -477,7 +477,7 @@ export const fence = {
477
477
  },
478
478
  },
479
479
  ],
480
- "same-north=true": [
480
+ "*|same-north=true": [
481
481
  {
482
482
  geometryId: "dve_fence_north_south",
483
483
  position: [0, 0, 10],
@@ -491,7 +491,7 @@ export const fence = {
491
491
  },
492
492
  },
493
493
  ],
494
- "same-east=true": [
494
+ "*|same-east=true": [
495
495
  {
496
496
  position: [10, 0, 0],
497
497
  geometryId: "dve_fence_east_west",
@@ -505,7 +505,7 @@ export const fence = {
505
505
  },
506
506
  },
507
507
  ],
508
- "same-west=true": [
508
+ "*|same-west=true": [
509
509
  {
510
510
  geometryId: "dve_fence_east_west",
511
511
  inputs: {
@@ -855,11 +855,11 @@ export const candlesModel = {
855
855
  {
856
856
  name: "num_candles",
857
857
  bitIndex: 0,
858
- bitSize: 3,
858
+ bitSize: 2,
859
859
  },
860
860
  {
861
861
  name: "lit",
862
- bitIndex: 3,
862
+ bitIndex: 2,
863
863
  bitSize: 1,
864
864
  values: ["false", "true"],
865
865
  },
@@ -1182,7 +1182,7 @@ export const leverModel = {
1182
1182
  },
1183
1183
  {
1184
1184
  geometryId: "dve_lever_model",
1185
- position: [0, -8, -3],
1185
+ position: [0, -2, -3],
1186
1186
  rotation: [-45, 0, 0],
1187
1187
  inputs: {
1188
1188
  texture: "@leverTexture",
@@ -1198,7 +1198,7 @@ export const leverModel = {
1198
1198
  },
1199
1199
  {
1200
1200
  geometryId: "dve_lever_model",
1201
- position: [0, -8, 3],
1201
+ position: [0, -2, 3],
1202
1202
  rotation: [45, 0, 0],
1203
1203
  inputs: {
1204
1204
  texture: "@leverTexture",
@@ -1,3 +1,4 @@
1
- import { VoxelGeometryData, VoxelModelData } from "../VoxelModel.types";
2
- export declare const farmGeomtry: VoxelGeometryData[];
1
+ import { VoxelModelData } from "../VoxelModel.types";
2
+ import { VoxelGeometryData } from "../../Geometry/VoxelGeometry.types";
3
+ export declare const farmGeometry: VoxelGeometryData[];
3
4
  export declare const farmModels: VoxelModelData[];
@@ -1,4 +1,4 @@
1
- const farmlandGeomtry = {
1
+ const farmlandGeometry = {
2
2
  id: "dve_farmland",
3
3
  divisor: [16, 16, 16],
4
4
  arguments: {
@@ -152,7 +152,7 @@ const farmlandModel = {
152
152
  ],
153
153
  },
154
154
  };
155
- const cropGeomtry = {
155
+ const cropGeometry = {
156
156
  id: "dve_crop",
157
157
  doNotBuildRules: true,
158
158
  cullingProcedure: {
@@ -345,5 +345,5 @@ const cropModel = {
345
345
  ],
346
346
  },
347
347
  };
348
- export const farmGeomtry = [farmlandGeomtry, cropGeomtry];
348
+ export const farmGeometry = [farmlandGeometry, cropGeometry];
349
349
  export const farmModels = [farmlandModel, cropModel];
@@ -1,4 +1,5 @@
1
- import { VoxelGeometryData, VoxelModelData } from "../VoxelModel.types";
1
+ import { VoxelModelData } from "../VoxelModel.types";
2
+ import { VoxelGeometryData } from "../../Geometry/VoxelGeometry.types";
2
3
  export type LiquidVoxelModelArgs = {
3
4
  stillTexture: number;
4
5
  flowTexture: number;
@@ -1,4 +1,4 @@
1
- import { VoxelGeometryData } from "../VoxelModel.types";
1
+ import { VoxelGeometryData } from "../../Geometry/VoxelGeometry.types";
2
2
  export declare const diagonalFlatPanelWestEast: VoxelGeometryData;
3
3
  export declare const diagonalFlatPanelEastWest: VoxelGeometryData;
4
4
  export declare const thinPanel: VoxelGeometryData;