@divinevoxel/vlox 0.0.77 → 0.0.79

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (315) hide show
  1. package/Builder/Tools/Wrench/WrenchTool.js +26 -21
  2. package/Builder/VoxelBuildSpace.d.ts +2 -2
  3. package/Builder/VoxelBuildSpace.js +4 -4
  4. package/Builder/World/InitTasks.js +1 -1
  5. package/Cache/Cache.types.d.ts +0 -4
  6. package/Cache/CacheManager.d.ts +1 -2
  7. package/Cache/CacheManager.js +0 -2
  8. package/Contexts/Base/Main/InitDataGenerator.js +10 -2
  9. package/Contexts/Base/Remote/DataSync.types.d.ts +10 -4
  10. package/Contexts/Base/Remote/InitDataSync.js +10 -20
  11. package/Init/StartMesher.js +2 -1
  12. package/Init/StartRenderer.js +2 -1
  13. package/Mesher/{Geomtry → Geometry}/Geometry.types.d.ts +1 -0
  14. package/Mesher/InitMesher.d.ts +1 -2
  15. package/Mesher/InitMesher.js +7 -14
  16. package/Mesher/Items/{Geomtry → Geometry}/ItemGeometryBuilder.d.ts +2 -2
  17. package/Mesher/Items/{Geomtry → Geometry}/ItemGeometryBuilder.js +1 -1
  18. package/Mesher/Items/MeshTexture.d.ts +2 -1
  19. package/Mesher/Items/MeshTexture.js +7 -6
  20. package/Mesher/Items/MeshTextureO.js +1 -1
  21. package/Mesher/Items/Models/ItemModelBuilder.d.ts +1 -1
  22. package/Mesher/Items/Models/ItemModelBuilder.js +2 -2
  23. package/Mesher/Voxels/Base/CompactTemplateMesh.js +1 -1
  24. package/Mesher/Voxels/Base/CompactVoxelSectionMesh.js +2 -2
  25. package/Mesher/Voxels/Base/MeshSectionBase.js +1 -3
  26. package/Mesher/Voxels/{Geomtry → Geometry}/CompactedSectionVoxelMesh.js +3 -3
  27. package/Mesher/Voxels/{Geomtry → Geometry}/VoxelGeometryBuilder.d.ts +2 -2
  28. package/Mesher/Voxels/{Geomtry → Geometry}/VoxelGeometryBuilder.js +1 -1
  29. package/Mesher/Voxels/{Geomtry → Geometry}/VoxelMeshBVHBuilder.js +1 -1
  30. package/Mesher/Voxels/{Geomtry → Geometry}/VoxelMeshBVHStructCursor.d.ts +1 -1
  31. package/Mesher/Voxels/{Geomtry → Geometry}/VoxelMeshBVHStructCursor.js +1 -1
  32. package/Mesher/Voxels/MeshTemplate.js +0 -3
  33. package/Mesher/Voxels/MeshVoxel.js +0 -2
  34. package/Mesher/Voxels/Models/Common/Calc/CalcConstants.d.ts +1 -1
  35. package/Mesher/Voxels/Models/Common/Calc/CalcConstants.js +2 -2
  36. package/Mesher/Voxels/Models/Common/Calc/FaceDataCalc.js +4 -1
  37. package/Mesher/Voxels/Models/Common/Faces/CullRulledFace.js +29 -18
  38. package/Mesher/Voxels/Models/Common/Faces/ShadeRulelessFace.d.ts +1 -1
  39. package/Mesher/Voxels/Models/Common/Faces/ShadeRulledFace.d.ts +1 -1
  40. package/Mesher/Voxels/Models/Common/Faces/ShadeRulledFace.js +31 -21
  41. package/Mesher/Voxels/Models/Common/GetTexture.d.ts +4 -4
  42. package/Mesher/Voxels/Models/Nodes/Custom/Liquid/FlowGradient.d.ts +1 -1
  43. package/Mesher/Voxels/Models/Nodes/Custom/Liquid/FlowGradient.js +1 -1
  44. package/Mesher/Voxels/Models/Nodes/Custom/Liquid/{LiquidGeomtryNode.d.ts → LiquidGeometryNode.d.ts} +2 -2
  45. package/Mesher/Voxels/Models/Nodes/Custom/Liquid/{LiquidGeomtryNode.js → LiquidGeometryNode.js} +5 -5
  46. package/Mesher/Voxels/Models/Nodes/Default/QuadVoxelGeometryNode.d.ts +3 -3
  47. package/Mesher/Voxels/Models/Nodes/Default/QuadVoxelGeometryNode.js +2 -2
  48. package/Mesher/Voxels/Models/Nodes/Default/TriangleVoxelGeometryNode.d.ts +3 -3
  49. package/Mesher/Voxels/Models/Nodes/Default/TriangleVoxelGeometryNode.js +2 -2
  50. package/Mesher/Voxels/Models/Nodes/GeometryNode.d.ts +3 -3
  51. package/Mesher/Voxels/Models/Nodes/GeometryNode.js +3 -3
  52. package/Mesher/Voxels/Models/Nodes/Types/GeometryNode.types.d.ts +7 -0
  53. package/Mesher/Voxels/Models/Nodes/Types/QuadVoxelGometryNodeTypes.d.ts +3 -3
  54. package/Mesher/Voxels/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.d.ts +2 -2
  55. package/Mesher/Voxels/Models/Nodes/VoxelGeometryConstructor.d.ts +2 -3
  56. package/Mesher/Voxels/Models/Nodes/VoxelGeometryConstructor.js +6 -5
  57. package/Mesher/Voxels/Models/Procedures/Default/ConsistentRotationTextureProcedure.d.ts +4 -4
  58. package/Mesher/Voxels/Models/Procedures/Default/OutlinedTextureProcedure.d.ts +4 -4
  59. package/Mesher/Voxels/Models/Procedures/Default/PillarTextureProcedure.d.ts +4 -4
  60. package/Mesher/Voxels/Models/Procedures/Default/PillarTextureProcedure.js +20 -6
  61. package/Mesher/Voxels/Models/Procedures/TextureProcedure.d.ts +2 -2
  62. package/Mesher/Voxels/Models/VoxelConstructor.d.ts +1 -16
  63. package/Mesher/Voxels/Models/VoxelConstructor.js +50 -56
  64. package/Mesher/Voxels/Models/VoxelGeometryBuilderCacheSpace.d.ts +3 -6
  65. package/Mesher/Voxels/Models/VoxelGeometryBuilderCacheSpace.js +40 -44
  66. package/Mesher/Voxels/Models/VoxelModelBuilder.d.ts +4 -4
  67. package/Mesher/Voxels/Models/VoxelModelBuilder.js +4 -4
  68. package/Mesher/Voxels/Models/VoxelModelConstructorRegister.d.ts +1 -14
  69. package/Mesher/Voxels/Models/VoxelModelConstructorRegister.js +7 -21
  70. package/Mesher/Voxels/Models/VoxelModelEffect.d.ts +1 -7
  71. package/Mesher/Voxels/Models/VoxelModelEffect.js +23 -26
  72. package/Renderer/Classes/DVESectionMeshes.d.ts +1 -1
  73. package/Renderer/MeshManager.js +1 -1
  74. package/Settings/EngineSettings.types.d.ts +2 -1
  75. package/Settings/EngineSettings.types.js +1 -0
  76. package/Stats/EngineStats.d.ts +5 -3
  77. package/Stats/EngineStats.js +8 -6
  78. package/Templates/Archive/ArchivedVoxelTemplate.d.ts +1 -1
  79. package/Templates/Archive/ArchivedVoxelTemplate.js +5 -5
  80. package/Templates/Archive/Functions/CreateArchivedTemplate.d.ts +1 -1
  81. package/Templates/Archive/Functions/CreateArchivedTemplate.js +2 -2
  82. package/Templates/Cursor/TemplateCursor.d.ts +1 -1
  83. package/Templates/Cursor/TemplateCursor.js +1 -1
  84. package/Templates/Full/FullVoxelTemplate.d.ts +1 -1
  85. package/Templates/Full/FullVoxelTemplate.js +1 -1
  86. package/Templates/Full/Functions/CreateFullTemplate.d.ts +1 -1
  87. package/Templates/Selection/VoxelBFSSelection.d.ts +1 -1
  88. package/Templates/Selection/VoxelBFSSelection.js +1 -1
  89. package/Templates/Selection/VoxelBoundsSelection.d.ts +1 -1
  90. package/Templates/Selection/VoxelBoundsSelection.js +1 -1
  91. package/Templates/Selection/VoxelPointSelection.d.ts +1 -1
  92. package/Templates/Selection/VoxelPointSelection.js +1 -1
  93. package/Templates/Selection/VoxelSelection.d.ts +1 -1
  94. package/Templates/Selection/VoxelSurfaceSelection.d.ts +1 -1
  95. package/Templates/Selection/VoxelSurfaceSelection.js +1 -1
  96. package/Templates/Selection/VoxelTemplateSelection.d.ts +1 -1
  97. package/Templates/Selection/VoxelTemplateSelection.js +1 -1
  98. package/Templates/Shapes/Selections/BoxVoxelShapeSelection.d.ts +1 -1
  99. package/Templates/Shapes/Selections/BoxVoxelShapeSelection.js +1 -1
  100. package/Templates/Shapes/Selections/ConeVoxelShapeSelection.d.ts +1 -1
  101. package/Templates/Shapes/Selections/ConeVoxelShapeSelection.js +1 -1
  102. package/Templates/Shapes/Selections/CylinderVoxelShapeSelection.d.ts +1 -1
  103. package/Templates/Shapes/Selections/CylinderVoxelShapeSelection.js +1 -1
  104. package/Templates/Shapes/Selections/EllipsoidVoxelShapeSelection.d.ts +1 -1
  105. package/Templates/Shapes/Selections/EllipsoidVoxelShapeSelection.js +1 -1
  106. package/Templates/Shapes/Selections/OctahedronVoxelShapeSelection.d.ts +1 -1
  107. package/Templates/Shapes/Selections/OctahedronVoxelShapeSelection.js +1 -1
  108. package/Templates/Shapes/Selections/PyramidVoxelShapeSelection.d.ts +1 -1
  109. package/Templates/Shapes/Selections/PyramidVoxelShapeSelection.js +1 -1
  110. package/Templates/Shapes/Selections/SphereVoxelShapeSelection.d.ts +1 -1
  111. package/Templates/Shapes/Selections/SphereVoxelShapeSelection.js +1 -1
  112. package/Templates/Shapes/Selections/TorusVoxelShapeSelection.d.ts +1 -1
  113. package/Templates/Shapes/Selections/TorusVoxelShapeSelection.js +1 -1
  114. package/Templates/Shapes/VoxelShapeTemplate.d.ts +1 -1
  115. package/Templates/Shapes/VoxelShapeTemplate.js +1 -1
  116. package/Templates/VoxelTemplates.types.d.ts +1 -1
  117. package/Textures/Functions/BuildTextureData.js +4 -52
  118. package/Tools/Brush/Brush.js +5 -5
  119. package/Util/StringPalette.js +2 -0
  120. package/Voxels/Archive/VoxelPaletteArchiveReader.js +7 -6
  121. package/Voxels/Archive/VoxelPaletteArechive.js +8 -8
  122. package/Voxels/Cursor/DataCursor.interface.d.ts +1 -1
  123. package/Voxels/Cursor/VoxelCursor.interface.d.ts +0 -2
  124. package/Voxels/Cursor/VoxelCursor.interface.js +14 -16
  125. package/Voxels/Cursor/VoxelCursor.js +5 -5
  126. package/Voxels/Data/GeometryLUT.d.ts +32 -0
  127. package/Voxels/Data/GeometryLUT.js +50 -0
  128. package/Voxels/Data/VoxelLUT.d.ts +83 -0
  129. package/Voxels/Data/VoxelLUT.js +119 -0
  130. package/Voxels/Data/VoxelTagsRegister.d.ts +2 -2
  131. package/Voxels/Data/VoxelTagsRegister.js +2 -2
  132. package/Voxels/Functions/BuildLUTs.d.ts +6 -0
  133. package/Voxels/Functions/BuildLUTs.js +361 -0
  134. package/Voxels/Functions/BuildTagData.d.ts +4 -2
  135. package/Voxels/Functions/BuildTagData.js +15 -32
  136. package/Voxels/Functions/Geometry/BuildGeometryLUT.d.ts +11 -0
  137. package/Voxels/Functions/Geometry/BuildGeometryLUT.js +395 -0
  138. package/Voxels/{Models/Rules/Functions/Compile/Nodes → Functions/Geometry}/CalcFunctions.d.ts +3 -3
  139. package/Voxels/{Models/Rules/Functions/Compile/Nodes → Functions/Geometry}/CalcFunctions.js +2 -2
  140. package/Voxels/Functions/Geometry/Compile/BuildCompiled.d.ts +4 -0
  141. package/Voxels/Functions/Geometry/Compile/BuildCompiled.js +25 -0
  142. package/Voxels/Functions/Geometry/Compile/BuildCompiledBox.d.ts +4 -0
  143. package/Voxels/Functions/Geometry/Compile/BuildCompiledBox.js +13 -0
  144. package/Voxels/Functions/Geometry/Compile/BuildCompiledQuad.d.ts +4 -0
  145. package/Voxels/Functions/Geometry/Compile/BuildCompiledQuad.js +41 -0
  146. package/Voxels/Functions/Geometry/Compile/BuildCompiledTri.d.ts +4 -0
  147. package/Voxels/Functions/Geometry/Compile/BuildCompiledTri.js +44 -0
  148. package/Voxels/Functions/Geometry/GeometryLUT.types.d.ts +7 -0
  149. package/Voxels/Functions/Geometry/Inputs/BaseFunctions.d.ts +4 -0
  150. package/Voxels/Functions/Geometry/Inputs/BaseFunctions.js +28 -0
  151. package/Voxels/Functions/Geometry/Inputs/BuildBoxInputs.d.ts +5 -0
  152. package/Voxels/Functions/Geometry/Inputs/BuildBoxInputs.js +8 -0
  153. package/Voxels/Functions/Geometry/Inputs/BuildCustomInputs.d.ts +5 -0
  154. package/Voxels/Functions/Geometry/Inputs/BuildCustomInputs.js +41 -0
  155. package/Voxels/Functions/Geometry/Inputs/BuildQuadInputs.d.ts +5 -0
  156. package/Voxels/Functions/Geometry/Inputs/BuildQuadInputs.js +103 -0
  157. package/Voxels/Functions/Geometry/Inputs/BuildTriangleInputs.d.ts +5 -0
  158. package/Voxels/Functions/Geometry/Inputs/BuildTriangleInputs.js +101 -0
  159. package/Voxels/Functions/Geometry/Inputs/BuldInputs.d.ts +4 -0
  160. package/Voxels/Functions/Geometry/Inputs/BuldInputs.js +22 -0
  161. package/Voxels/Functions/Geometry/Rules/BuildRules.d.ts +1 -0
  162. package/Voxels/{Models/Rules/Functions → Functions/Geometry/Rules}/BuildRules.js +23 -23
  163. package/Voxels/{Models/Rules/Classes → Functions/Geometry/Rules}/OcclusionFaceRegister.d.ts +2 -2
  164. package/Voxels/{Models/Rules/Classes → Functions/Geometry/Rules}/OcclusionQuadFace.js +1 -1
  165. package/Voxels/{Models/Rules/Classes → Functions/Geometry/Rules}/OcclusionTriangleFace.js +1 -1
  166. package/Voxels/{Models/Indexing → Geometry}/AOOcclusionFaceIndex.d.ts +2 -2
  167. package/Voxels/Geometry/AOOcclusionFaceIndex.js +28 -0
  168. package/Voxels/{Models/Indexing → Geometry}/CulledOcclusionFaceIndex.d.ts +2 -2
  169. package/Voxels/Geometry/CulledOcclusionFaceIndex.js +27 -0
  170. package/Voxels/Geometry/VoxelGeometry.types.d.ts +105 -0
  171. package/Voxels/Geometry/VoxelGeometry.types.js +1 -0
  172. package/Voxels/Indexes/VoxelIndex.js +15 -21
  173. package/Voxels/InitVoxelData.d.ts +4 -3
  174. package/Voxels/InitVoxelData.js +53 -110
  175. package/Voxels/Interaction/Functions/PickVoxel.js +1 -1
  176. package/Voxels/Logic/Classes/Types/VoxelLogicStateType.js +2 -2
  177. package/Voxels/Logic/Classes/VoxelLogic.d.ts +2 -2
  178. package/Voxels/Logic/Classes/VoxelLogic.js +2 -2
  179. package/Voxels/Logic/VoxelLogicRegister.js +2 -2
  180. package/Voxels/Models/Defaults/CubeVoxelGeometry.d.ts +1 -1
  181. package/Voxels/Models/Defaults/CubeVoxelModels.d.ts +1 -0
  182. package/Voxels/Models/Defaults/CubeVoxelModels.js +45 -0
  183. package/Voxels/Models/Defaults/Examples.d.ts +2 -1
  184. package/Voxels/Models/Defaults/Examples.js +28 -28
  185. package/Voxels/Models/Defaults/FarmVoxelModels.d.ts +3 -2
  186. package/Voxels/Models/Defaults/FarmVoxelModels.js +3 -3
  187. package/Voxels/Models/Defaults/LiquidVoxelModel.d.ts +2 -1
  188. package/Voxels/Models/Defaults/PanelVoxelGeometry.d.ts +1 -1
  189. package/Voxels/Models/VoxelModel.types.d.ts +2 -109
  190. package/Voxels/State/{Schema → Reltional}/Conditions/SameVoxelConditions.d.ts +2 -2
  191. package/Voxels/State/Reltional/Conditions/SameVoxelConditions.js +19 -0
  192. package/Voxels/State/Reltional/Conditions/ShapeStateSchemaRelationsCondition.d.ts +6 -0
  193. package/Voxels/State/Reltional/Conditions/ShapeStateSchemaRelationsCondition.js +6 -0
  194. package/Voxels/State/Reltional/ReltionalStateBuilder.d.ts +18 -0
  195. package/Voxels/State/Reltional/ReltionalStateBuilder.js +42 -0
  196. package/Voxels/State/Schema/BinarySchema.d.ts +1 -0
  197. package/Voxels/State/Schema/BinarySchema.js +3 -0
  198. package/Voxels/State/State.types.d.ts +0 -25
  199. package/Voxels/State/State.types.js +1 -22
  200. package/Voxels/State/VoxelSchemas.d.ts +22 -0
  201. package/Voxels/State/VoxelSchemas.js +60 -0
  202. package/Voxels/Types/PaintVoxelData.js +55 -45
  203. package/Voxels/Types/VoxelModelCompiledData.types.d.ts +4 -22
  204. package/World/Archive/Classes/ImportedSection.js +8 -8
  205. package/World/Archive/Functions/Sector/ArchiveSector.js +3 -3
  206. package/World/Cursor/SectionCursor.d.ts +1 -1
  207. package/World/Cursor/SectionCursor.js +1 -1
  208. package/World/Cursor/SectorCursor.d.ts +1 -1
  209. package/World/Cursor/SectorCursor.js +1 -1
  210. package/World/Cursor/WorldCursor.d.ts +1 -1
  211. package/World/Cursor/WorldCursor.js +1 -1
  212. package/World/Lock/Function/LockSectors.d.ts +1 -1
  213. package/World/Lock/Function/UnLockSectors.d.ts +1 -1
  214. package/World/SnapShot/SectionSnapShotCursor.d.ts +1 -1
  215. package/World/SnapShot/SectionSnapShotCursor.js +1 -1
  216. package/World/SnapShot/SnapShots.d.ts +1 -1
  217. package/World/SnapShot/SnapShots.js +1 -1
  218. package/WorldSimulation/Dimensions/SimulationSector.d.ts +1 -1
  219. package/WorldSimulation/Dimensions/SimulationSector.js +2 -2
  220. package/WorldSimulation/Tools/SimulationBrush.js +9 -9
  221. package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.js +4 -2
  222. package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.js +5 -2
  223. package/WorldSimulation/WorldSimulation.d.ts +1 -0
  224. package/WorldSimulation/WorldSimulation.js +2 -1
  225. package/package.json +1 -1
  226. package/Mesher/Voxels/Models/Nodes/Types/GeomtryNode.types.d.ts +0 -7
  227. package/Voxels/Data/VoxelPalettesRegister.d.ts +0 -18
  228. package/Voxels/Data/VoxelPalettesRegister.js +0 -24
  229. package/Voxels/Functions/BuildPaletteData.d.ts +0 -6
  230. package/Voxels/Functions/BuildPaletteData.js +0 -87
  231. package/Voxels/Functions/BuildStateData.d.ts +0 -23
  232. package/Voxels/Functions/BuildStateData.js +0 -327
  233. package/Voxels/Models/CompiledVoxelModel.types.d.ts +0 -46
  234. package/Voxels/Models/Indexing/AOOcclusionFaceIndex.js +0 -28
  235. package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.js +0 -27
  236. package/Voxels/Models/Rules/Classes/GeomtryInput.d.ts +0 -16
  237. package/Voxels/Models/Rules/Classes/GeomtryInput.js +0 -85
  238. package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.d.ts +0 -22
  239. package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.js +0 -15
  240. package/Voxels/Models/Rules/Classes/VoxelRulesModel.d.ts +0 -19
  241. package/Voxels/Models/Rules/Classes/VoxelRulesModel.js +0 -29
  242. package/Voxels/Models/Rules/Functions/BuildFinalInputs.d.ts +0 -5
  243. package/Voxels/Models/Rules/Functions/BuildFinalInputs.js +0 -87
  244. package/Voxels/Models/Rules/Functions/BuildRules.d.ts +0 -7
  245. package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.d.ts +0 -4
  246. package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.js +0 -39
  247. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.d.ts +0 -5
  248. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.js +0 -14
  249. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.d.ts +0 -6
  250. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.js +0 -92
  251. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.d.ts +0 -6
  252. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.js +0 -115
  253. package/Voxels/Models/Rules/VoxelModelRuleBuilderRegister.d.ts +0 -18
  254. package/Voxels/Models/Rules/VoxelModelRuleBuilderRegister.js +0 -202
  255. package/Voxels/State/CondiotnalTreeReader.d.ts +0 -10
  256. package/Voxels/State/CondiotnalTreeReader.js +0 -23
  257. package/Voxels/State/LogicStatementReader.d.ts +0 -9
  258. package/Voxels/State/LogicStatementReader.js +0 -50
  259. package/Voxels/State/Schema/Conditions/SameVoxelConditions.js +0 -19
  260. package/Voxels/State/Schema/Conditions/ShapeStateSchemaRelationsCondition.d.ts +0 -6
  261. package/Voxels/State/Schema/Conditions/ShapeStateSchemaRelationsCondition.js +0 -6
  262. package/Voxels/State/Schema/ShapeStateRelationsNode.d.ts +0 -10
  263. package/Voxels/State/Schema/ShapeStateRelationsNode.js +0 -26
  264. package/Voxels/State/Schema/StateSchema.d.ts +0 -13
  265. package/Voxels/State/Schema/StateSchema.js +0 -17
  266. package/Voxels/State/Schema/VoxelSchema.d.ts +0 -7
  267. package/Voxels/State/Schema/VoxelSchema.js +0 -10
  268. package/Voxels/State/SchemaRegister.d.ts +0 -18
  269. package/Voxels/State/SchemaRegister.js +0 -76
  270. package/Voxels/State/StateTreeReader.d.ts +0 -9
  271. package/Voxels/State/StateTreeReader.js +0 -37
  272. /package/Mesher/{Geomtry → Geometry}/Functions/GetBounds.d.ts +0 -0
  273. /package/Mesher/{Geomtry → Geometry}/Functions/GetBounds.js +0 -0
  274. /package/Mesher/{Geomtry → Geometry}/Geometry.types.js +0 -0
  275. /package/Mesher/{Geomtry → Geometry}/Primitives/Quad.d.ts +0 -0
  276. /package/Mesher/{Geomtry → Geometry}/Primitives/Quad.js +0 -0
  277. /package/Mesher/{Geomtry → Geometry}/Primitives/QuadVertexData.d.ts +0 -0
  278. /package/Mesher/{Geomtry → Geometry}/Primitives/QuadVertexData.js +0 -0
  279. /package/Mesher/{Geomtry → Geometry}/Primitives/Triangle.d.ts +0 -0
  280. /package/Mesher/{Geomtry → Geometry}/Primitives/Triangle.js +0 -0
  281. /package/Mesher/{Geomtry → Geometry}/Primitives/TriangleVertexData.d.ts +0 -0
  282. /package/Mesher/{Geomtry → Geometry}/Primitives/TriangleVertexData.js +0 -0
  283. /package/Mesher/{Geomtry → Geometry}/Primitives/index.d.ts +0 -0
  284. /package/Mesher/{Geomtry → Geometry}/Primitives/index.js +0 -0
  285. /package/Mesher/{Geomtry → Geometry}/Proto/ProtoMesh.d.ts +0 -0
  286. /package/Mesher/{Geomtry → Geometry}/Proto/ProtoMesh.js +0 -0
  287. /package/Mesher/{Geomtry → Geometry}/Proto/ProtoMeshBuffer.d.ts +0 -0
  288. /package/Mesher/{Geomtry → Geometry}/Proto/ProtoMeshBuffer.js +0 -0
  289. /package/Mesher/{Geomtry → Geometry}/Shapes/Box.d.ts +0 -0
  290. /package/Mesher/{Geomtry → Geometry}/Shapes/Box.js +0 -0
  291. /package/Mesher/{Geomtry → Geometry}/Transform/TransformBox.d.ts +0 -0
  292. /package/Mesher/{Geomtry → Geometry}/Transform/TransformBox.js +0 -0
  293. /package/Mesher/{Geomtry → Geometry}/Transform/TransformQuad.d.ts +0 -0
  294. /package/Mesher/{Geomtry → Geometry}/Transform/TransformQuad.js +0 -0
  295. /package/Mesher/{Geomtry → Geometry}/Transform/TransformTriangle.d.ts +0 -0
  296. /package/Mesher/{Geomtry → Geometry}/Transform/TransformTriangle.js +0 -0
  297. /package/Mesher/{Geomtry → Geometry}/index.d.ts +0 -0
  298. /package/Mesher/{Geomtry → Geometry}/index.js +0 -0
  299. /package/Mesher/Items/{Geomtry → Geometry}/ItemMeshVertexStructCursor.d.ts +0 -0
  300. /package/Mesher/Items/{Geomtry → Geometry}/ItemMeshVertexStructCursor.js +0 -0
  301. /package/Mesher/Voxels/{Geomtry → Geometry}/CompactedSectionVoxelMesh.d.ts +0 -0
  302. /package/Mesher/Voxels/{Geomtry → Geometry}/VoxelMeshBVHBuilder.d.ts +0 -0
  303. /package/Mesher/Voxels/{Geomtry → Geometry}/VoxelMeshVertexStructCursor.d.ts +0 -0
  304. /package/Mesher/Voxels/{Geomtry → Geometry}/VoxelMeshVertexStructCursor.js +0 -0
  305. /package/Mesher/Voxels/{Geomtry → Geometry}/VoxelShaderData.d.ts +0 -0
  306. /package/Mesher/Voxels/{Geomtry → Geometry}/VoxelShaderData.js +0 -0
  307. /package/Mesher/Voxels/Models/Nodes/Types/{GeomtryNode.types.js → GeometryNode.types.js} +0 -0
  308. /package/Voxels/{Models/CompiledVoxelModel.types.js → Functions/Geometry/GeometryLUT.types.js} +0 -0
  309. /package/Voxels/{Models/Rules/Classes → Functions/Geometry/Rules}/OcclusionFace.d.ts +0 -0
  310. /package/Voxels/{Models/Rules/Classes → Functions/Geometry/Rules}/OcclusionFace.js +0 -0
  311. /package/Voxels/{Models/Rules/Classes → Functions/Geometry/Rules}/OcclusionFaceRegister.js +0 -0
  312. /package/Voxels/{Models/Rules/Classes → Functions/Geometry/Rules}/OcclusionQuadFace.d.ts +0 -0
  313. /package/Voxels/{Models/Rules/Classes → Functions/Geometry/Rules}/OcclusionTriangleFace.d.ts +0 -0
  314. /package/Voxels/{Models/Indexing → Geometry}/VoxelRelativeCubeIndex.d.ts +0 -0
  315. /package/Voxels/{Models/Indexing → Geometry}/VoxelRelativeCubeIndex.js +0 -0
@@ -2,14 +2,13 @@ import { VoxelLightData } from "./VoxelLightData";
2
2
  import { VoxelLevelReader } from "./VoxelLevelReader";
3
3
  import { VoxelTagIds, } from "../../Voxels/Data/VoxelTag.types";
4
4
  import { VoxelTagsRegister } from "../../Voxels/Data/VoxelTagsRegister";
5
- import { VoxelPalettesRegister } from "../../Voxels/Data/VoxelPalettesRegister";
5
+ //import { VoxelLUT } from "../../Voxels/Data/VoxelLUT";
6
+ import { VoxelLUT } from "../../Voxels/Data/VoxelLUT";
6
7
  import { VoxelLogicRegister } from "../../Voxels/Logic/VoxelLogicRegister";
7
- import { SchemaRegister } from "../../Voxels/State/SchemaRegister";
8
8
  export class VoxelCursorInterface {
9
9
  _voxelId = 0;
10
10
  id = 0;
11
11
  secondaryId = 0;
12
- schema;
13
12
  tags = {};
14
13
  substanceTags = {};
15
14
  __readingSecondaryVoxel = false;
@@ -22,8 +21,7 @@ export class VoxelCursorInterface {
22
21
  this._voxelId = this.getVoxelId();
23
22
  this.tags = VoxelTagsRegister.VoxelTags[this._voxelId];
24
23
  this.substanceTags =
25
- VoxelTagsRegister.SubstanceStags[VoxelPalettesRegister.substance.getNumberId(this.tags["dve_substance"])];
26
- this.schema = SchemaRegister.getVoxelSchemas(this.getStringId());
24
+ VoxelTagsRegister.SubstanceTags[VoxelLUT.substance.getNumberId(this.tags["dve_substance"])];
27
25
  }
28
26
  setSecondary(enable) {
29
27
  this.__readingSecondaryVoxel = enable;
@@ -193,32 +191,32 @@ export class VoxelCursorInterface {
193
191
  return this.getIndexData()[0];
194
192
  }
195
193
  setVoxelId(id, state = 0, mod = 0) {
196
- return this.setId(VoxelPalettesRegister.getVoxelId(id, state, mod));
194
+ return this.setId(VoxelLUT.getVoxelId(id, state, mod));
197
195
  }
198
196
  setStringId(id, state = 0, mod = 0) {
199
- return this.setVoxelId(VoxelPalettesRegister.voxelIds.getNumberId(id), state, mod);
197
+ return this.setVoxelId(VoxelLUT.voxelIds.getNumberId(id), state, mod);
200
198
  }
201
199
  getStringId() {
202
- return VoxelPalettesRegister.voxelIds.getStringId(this.getIndexData()[0]);
200
+ return VoxelLUT.voxelIds.getStringId(this.getIndexData()[0]);
203
201
  }
204
202
  setName(name, state = 0, mod = 0) {
205
- return this.setVoxelId(VoxelPalettesRegister.voxelIds.getNumberId(VoxelPalettesRegister.voxelNametoIdMap.get(name)), state, mod);
203
+ return this.setVoxelId(VoxelLUT.voxelIds.getNumberId(VoxelLUT.voxelNametoIdMap.get(name)), state, mod);
206
204
  }
207
205
  getName() {
208
- return VoxelPalettesRegister.voxelIdToNameMap.get(this.getStringId());
206
+ return VoxelLUT.voxelIdToNameMap.get(this.getStringId());
209
207
  }
210
208
  getIndexData() {
211
209
  if (this.__readingSecondaryVoxel) {
212
- return VoxelPalettesRegister.voxels[this.secondary[this._index]];
210
+ return VoxelLUT.voxels[this.secondary[this._index]];
213
211
  }
214
- return VoxelPalettesRegister.voxels[this.ids[this._index]];
212
+ return VoxelLUT.voxels[this.ids[this._index]];
215
213
  }
216
214
  getMod() {
217
- return VoxelPalettesRegister.voxels[this.ids[this._index]][2];
215
+ return VoxelLUT.voxels[this.ids[this._index]][2];
218
216
  }
219
217
  setMod(mod) {
220
- const index = VoxelPalettesRegister.voxels[this.ids[this._index]];
221
- this.setId(VoxelPalettesRegister.getVoxelId(index[0], index[1], mod));
218
+ const index = VoxelLUT.voxels[this.ids[this._index]];
219
+ this.setId(VoxelLUT.getVoxelId(index[0], index[1], mod));
222
220
  return this;
223
221
  }
224
222
  getState() {
@@ -226,7 +224,7 @@ export class VoxelCursorInterface {
226
224
  }
227
225
  setState(state) {
228
226
  const index = this.getIndexData();
229
- this.setId(VoxelPalettesRegister.getVoxelId(index[0], state, index[2]));
227
+ this.setId(VoxelLUT.getVoxelId(index[0], state, index[2]));
230
228
  return this;
231
229
  }
232
230
  isSameVoxel(voxel) {
@@ -1,23 +1,23 @@
1
1
  import { VoxelCursorInterface } from "./VoxelCursor.interface";
2
- import { VoxelPalettesRegister } from "../../Voxels/Data/VoxelPalettesRegister";
2
+ import { VoxelLUT } from "../../Voxels/Data/VoxelLUT";
3
3
  import { VoxelLevelReader } from "./VoxelLevelReader";
4
4
  export class VoxelCursor extends VoxelCursorInterface {
5
5
  static VoxelDataToRaw(data, light = 0) {
6
6
  let stringId = data.id
7
7
  ? data.id
8
8
  : data.name
9
- ? VoxelPalettesRegister.voxelNametoIdMap.get(data.name)
9
+ ? VoxelLUT.voxelNametoIdMap.get(data.name)
10
10
  : "dve_air";
11
11
  let secondaryStringId = data.id
12
12
  ? data.id
13
13
  : data.name
14
- ? VoxelPalettesRegister.voxelNametoIdMap.get(data.name)
14
+ ? VoxelLUT.voxelNametoIdMap.get(data.name)
15
15
  : "dve_air";
16
16
  const id = (stringId !== "dve_air" &&
17
- VoxelPalettesRegister.getVoxelIdFromString(stringId, data.state || 0, data.mod || 0)) ||
17
+ VoxelLUT.getVoxelIdFromString(stringId, data.state || 0, data.mod || 0)) ||
18
18
  0;
19
19
  const secondaryId = (secondaryStringId !== "dve_air" &&
20
- VoxelPalettesRegister.getVoxelIdFromString(secondaryStringId, data.state || 0, data.mod || 0)) ||
20
+ VoxelLUT.getVoxelIdFromString(secondaryStringId, data.state || 0, data.mod || 0)) ||
21
21
  0;
22
22
  let levleData = 0;
23
23
  if (data.level !== undefined)
@@ -0,0 +1,32 @@
1
+ import { AOOcclusionFaceIndex, AOOcclusionFaceIndexData } from "../Geometry/AOOcclusionFaceIndex";
2
+ import { CompiledGeometryNodes } from "../../Mesher/Voxels/Models/Nodes/Types/GeometryNode.types";
3
+ import { CulledOcclusionFaceIndex, CulledOcclusionFaceIndexData } from "../Geometry/CulledOcclusionFaceIndex";
4
+ import { CullingProcedureData } from "../Geometry/VoxelGeometry.types";
5
+ export type GeometryLUTExport = {
6
+ geometryIndex: number[][];
7
+ geometryInputsIndex: number[][];
8
+ geometryInputs: any[][];
9
+ compiledGeometry: CompiledGeometryNodes[][];
10
+ rulelessIndex: boolean[];
11
+ geometryCullingProceduresIndex: number[];
12
+ geometryCullingProcedures: CullingProcedureData[];
13
+ faceCullIndex: CulledOcclusionFaceIndexData;
14
+ aoIndex: AOOcclusionFaceIndexData;
15
+ faceCullMap: number[][];
16
+ aoVertexHitMap: number[][][];
17
+ };
18
+ export declare class GeometryLUT {
19
+ static geometryIndex: number[][];
20
+ static geometryInputsIndex: number[][];
21
+ static geometryInputs: any[][];
22
+ static compiledGeometry: CompiledGeometryNodes[][];
23
+ static rulelessIndex: boolean[];
24
+ static geometryCullingProceduresIndex: number[];
25
+ static geometryCullingProcedures: CullingProcedureData[];
26
+ static faceCullIndex: CulledOcclusionFaceIndex;
27
+ static aoIndex: AOOcclusionFaceIndex;
28
+ static faceCullMap: number[][];
29
+ static aoVertexHitMap: number[][][];
30
+ static export(): GeometryLUTExport;
31
+ static import(exported: GeometryLUTExport): void;
32
+ }
@@ -0,0 +1,50 @@
1
+ import { AOOcclusionFaceIndex, } from "../Geometry/AOOcclusionFaceIndex";
2
+ import { CulledOcclusionFaceIndex, } from "../Geometry/CulledOcclusionFaceIndex";
3
+ export class GeometryLUT {
4
+ //map of geometry indexes to the geometry node id array
5
+ static geometryIndex = [];
6
+ //map of geometry indexes to the geometry node input array
7
+ static geometryInputsIndex = [];
8
+ //final map of the geometry input index to their inputs
9
+ static geometryInputs = [];
10
+ //final map of geo ids to their compiled geometry nodes
11
+ static compiledGeometry = [];
12
+ //maps geometry ids to wether it is ruleless
13
+ static rulelessIndex = [];
14
+ //maps geometry node indexes to their culling procedure index
15
+ static geometryCullingProceduresIndex = [];
16
+ //record of culling procedures
17
+ static geometryCullingProcedures = [];
18
+ static faceCullIndex;
19
+ static aoIndex;
20
+ static faceCullMap = [];
21
+ static aoVertexHitMap = [];
22
+ static export() {
23
+ return {
24
+ geometryIndex: this.geometryIndex,
25
+ geometryInputsIndex: this.geometryInputsIndex,
26
+ geometryInputs: this.geometryInputs,
27
+ compiledGeometry: this.compiledGeometry,
28
+ rulelessIndex: this.rulelessIndex,
29
+ geometryCullingProceduresIndex: this.geometryCullingProceduresIndex,
30
+ geometryCullingProcedures: this.geometryCullingProcedures,
31
+ faceCullIndex: this.faceCullIndex.toJSON(),
32
+ aoIndex: this.aoIndex.toJSON(),
33
+ faceCullMap: this.faceCullMap,
34
+ aoVertexHitMap: this.aoVertexHitMap,
35
+ };
36
+ }
37
+ static import(exported) {
38
+ this.geometryIndex = exported.geometryIndex;
39
+ this.geometryInputsIndex = exported.geometryInputsIndex;
40
+ this.geometryInputs = exported.geometryInputs;
41
+ this.compiledGeometry = exported.compiledGeometry;
42
+ this.rulelessIndex = exported.rulelessIndex;
43
+ this.geometryCullingProceduresIndex = exported.geometryCullingProceduresIndex;
44
+ this.geometryCullingProcedures = exported.geometryCullingProcedures;
45
+ this.faceCullIndex = new CulledOcclusionFaceIndex(exported.faceCullIndex);
46
+ this.aoIndex = new AOOcclusionFaceIndex(exported.aoIndex);
47
+ this.faceCullMap = exported.faceCullMap;
48
+ this.aoVertexHitMap = exported.aoVertexHitMap;
49
+ }
50
+ }
@@ -0,0 +1,83 @@
1
+ import { StringPalette } from "../../Util/StringPalette";
2
+ export type VoxelLUTExport = {
3
+ material: string[];
4
+ materialMap: number[];
5
+ substance: string[];
6
+ substanceMap: number[];
7
+ voxelIds: string[];
8
+ voxelNametoIdMap: [key: string, value: string][];
9
+ voxelIdToNameMap: [key: string, value: string][];
10
+ models: string[];
11
+ modelsIndex: number[];
12
+ totalStates: number[];
13
+ totalMods: number[];
14
+ totalReltionalStates: number[];
15
+ totalReltionalMods: number[];
16
+ geometryIndex: number[][];
17
+ geometryInputsIndex: number[][];
18
+ conditionalGeometryIndex: [
19
+ geometryId: number,
20
+ modelState: number,
21
+ modelReltionalState: boolean[]
22
+ ][][];
23
+ conditionalGeometryInputIndex: number[][][];
24
+ voxels: [voxelId: number, state: number, mod: number][];
25
+ voxelRecord: number[][][];
26
+ voxelIdToModelState: number[];
27
+ reltioanlVoxels: [
28
+ voxelId: number,
29
+ reltionalState: number,
30
+ reltioanlMod: number
31
+ ][];
32
+ reltionalVoxelRecord: number[][][];
33
+ };
34
+ export declare class VoxelLUT {
35
+ static material: StringPalette;
36
+ static materialMap: number[];
37
+ static substance: StringPalette;
38
+ static substanceMap: number[];
39
+ static voxelIds: StringPalette;
40
+ static voxelNametoIdMap: Map<string, string>;
41
+ static voxelIdToNameMap: Map<string, string>;
42
+ static models: StringPalette;
43
+ static modelsIndex: number[];
44
+ static totalStates: number[];
45
+ static totalMods: number[];
46
+ static totalReltionalStates: number[];
47
+ static totalReltionalMods: number[];
48
+ static geometryIndex: number[][];
49
+ static geometryInputsIndex: number[][];
50
+ static conditionalGeometryIndex: [
51
+ geometryId: number,
52
+ modelState: number,
53
+ modelReltionalState: boolean[]
54
+ ][][];
55
+ static conditionalGeometryInputIndex: number[][][];
56
+ /**Palette of voxel ids to their tree id, state, and mod value */
57
+ static voxels: [voxelId: number, state: number, mod: number][];
58
+ /**Palette of true voxel ids to state then their mod then the final palette voxel id */
59
+ static voxelRecord: number[][][];
60
+ static voxelIdToModelState: number[];
61
+ /**Palette of voxel ids to their tree id, state, and mod value */
62
+ static reltioanlVoxels: [
63
+ voxelId: number,
64
+ reltionalState: number,
65
+ reltioanlMod: number
66
+ ][];
67
+ /**Palette of true voxel ids to reltional state then theirreltional mod then the final reltional palette voxel id */
68
+ static reltionalVoxelRecord: number[][][];
69
+ static getVoxelId(id: number, state?: number, mod?: number): number;
70
+ static getVoxelIdFromString(id: string, state?: number, mod?: number): number;
71
+ static getVoxelIdFromName(name: string, state?: number, mod?: number): number;
72
+ static getReltionalVoxelId(id: number, reltioanlState?: number, reltioanlMod?: number): number;
73
+ static getGeometryIndex(voxelId?: number, reltioanlId?: number): number;
74
+ static getGeometryInputIndex(voxelId?: number, reltioanlId?: number): number;
75
+ static getConditionalGeometryNodes(trueVoxelId: number): [
76
+ geometryId: number,
77
+ modelState: number,
78
+ modelReltionalState: boolean[]
79
+ ][];
80
+ static getConditionalGeometryInputIndex(getIndex: number, voxelId?: number, reltioanlId?: number): number;
81
+ static export(): VoxelLUTExport;
82
+ static import(exported: VoxelLUTExport): void;
83
+ }
@@ -0,0 +1,119 @@
1
+ import { StringPalette } from "../../Util/StringPalette";
2
+ export class VoxelLUT {
3
+ static material = new StringPalette();
4
+ //maps true voxel ids to their material id
5
+ static materialMap = [];
6
+ static substance = new StringPalette();
7
+ //maps true voxel ids to their substance id
8
+ static substanceMap = [];
9
+ //maps voxel string ids to their true id
10
+ static voxelIds = new StringPalette();
11
+ //maps voxel names to their ids
12
+ static voxelNametoIdMap = new Map();
13
+ //maps voxel ids to their names
14
+ static voxelIdToNameMap = new Map();
15
+ //palette of voxel model ids
16
+ static models = new StringPalette();
17
+ //maps true voxel ids to their model palette id
18
+ static modelsIndex = [];
19
+ //maps true voxel ids to the total number of states
20
+ static totalStates = [];
21
+ //maps true voxel ids to the total number of mod states
22
+ static totalMods = [];
23
+ //maps true voxel ids to the total number of reltional states
24
+ static totalReltionalStates = [];
25
+ //maps true voxel ids to the total number of reltional mod states
26
+ static totalReltionalMods = [];
27
+ //maps [voxel id x reltional voxel id] to the geometry index
28
+ static geometryIndex = [];
29
+ //maps [voxel id x reltional voxel id] to the geometry inputs index
30
+ static geometryInputsIndex = [];
31
+ //maps voxel id to its conditional nodes and the needed voxel id and reltional voxel id
32
+ static conditionalGeometryIndex = [];
33
+ //maps [geometry id x voxel id x reltional voxel id] to the geometry index
34
+ static conditionalGeometryInputIndex = [];
35
+ /**Palette of voxel ids to their tree id, state, and mod value */
36
+ static voxels = [];
37
+ /**Palette of true voxel ids to state then their mod then the final palette voxel id */
38
+ static voxelRecord = [];
39
+ //Maps the voxel id to the model state
40
+ static voxelIdToModelState = [];
41
+ /**Palette of voxel ids to their tree id, state, and mod value */
42
+ static reltioanlVoxels = [];
43
+ /**Palette of true voxel ids to reltional state then theirreltional mod then the final reltional palette voxel id */
44
+ static reltionalVoxelRecord = [];
45
+ static getVoxelId(id, state = 0, mod = 0) {
46
+ return this.voxelRecord[id][mod][state];
47
+ }
48
+ static getVoxelIdFromString(id, state = 0, mod = 0) {
49
+ return this.voxelRecord[this.voxelIds.getNumberId(id)][mod][state];
50
+ }
51
+ static getVoxelIdFromName(name, state = 0, mod = 0) {
52
+ return this.voxelRecord[this.voxelIds.getNumberId(this.voxelNametoIdMap.get(name))][mod][state];
53
+ }
54
+ static getReltionalVoxelId(id, reltioanlState = 0, reltioanlMod = 0) {
55
+ return this.reltionalVoxelRecord[id][reltioanlMod][reltioanlState];
56
+ }
57
+ static getGeometryIndex(voxelId = 0, reltioanlId = 0) {
58
+ return this.geometryIndex[voxelId][reltioanlId];
59
+ }
60
+ static getGeometryInputIndex(voxelId = 0, reltioanlId = 0) {
61
+ return this.geometryInputsIndex[voxelId][reltioanlId];
62
+ }
63
+ static getConditionalGeometryNodes(trueVoxelId) {
64
+ return this.conditionalGeometryIndex[trueVoxelId];
65
+ }
66
+ static getConditionalGeometryInputIndex(getIndex, voxelId = 0, reltioanlId = 0) {
67
+ return this.conditionalGeometryInputIndex[getIndex][voxelId][reltioanlId];
68
+ }
69
+ static export() {
70
+ return {
71
+ material: this.material._palette,
72
+ materialMap: this.materialMap,
73
+ substance: this.substance._palette,
74
+ substanceMap: this.substanceMap,
75
+ voxelIds: this.voxelIds._palette,
76
+ voxelNametoIdMap: [...this.voxelNametoIdMap],
77
+ voxelIdToNameMap: [...this.voxelIdToNameMap],
78
+ models: this.models._palette,
79
+ modelsIndex: this.modelsIndex,
80
+ totalStates: this.totalStates,
81
+ totalMods: this.totalMods,
82
+ totalReltionalStates: this.totalReltionalStates,
83
+ totalReltionalMods: this.totalReltionalMods,
84
+ geometryIndex: this.geometryIndex,
85
+ geometryInputsIndex: this.geometryInputsIndex,
86
+ conditionalGeometryIndex: this.conditionalGeometryIndex,
87
+ conditionalGeometryInputIndex: this.conditionalGeometryInputIndex,
88
+ voxels: this.voxels,
89
+ voxelRecord: this.voxelRecord,
90
+ voxelIdToModelState: this.voxelIdToModelState,
91
+ reltioanlVoxels: this.reltioanlVoxels,
92
+ reltionalVoxelRecord: this.reltionalVoxelRecord,
93
+ };
94
+ }
95
+ static import(exported) {
96
+ this.material.load(exported.material);
97
+ this.materialMap = exported.materialMap;
98
+ this.substance.load(exported.substance);
99
+ this.substanceMap = exported.substanceMap;
100
+ this.voxelIds.load(exported.voxelIds);
101
+ this.voxelNametoIdMap = new Map(exported.voxelNametoIdMap);
102
+ this.voxelIdToNameMap = new Map(exported.voxelIdToNameMap);
103
+ this.models.load(exported.models);
104
+ this.modelsIndex = exported.modelsIndex;
105
+ this.totalStates = exported.totalStates;
106
+ this.totalMods = exported.totalMods;
107
+ this.totalReltionalStates = exported.totalReltionalStates;
108
+ this.totalReltionalMods = exported.totalReltionalMods;
109
+ this.geometryIndex = exported.geometryIndex;
110
+ this.geometryInputsIndex = exported.geometryInputsIndex;
111
+ this.conditionalGeometryIndex = exported.conditionalGeometryIndex;
112
+ this.conditionalGeometryInputIndex = exported.conditionalGeometryInputIndex;
113
+ this.voxels = exported.voxels;
114
+ this.voxelRecord = exported.voxelRecord;
115
+ this.voxelIdToModelState = exported.voxelIdToModelState;
116
+ this.reltioanlVoxels = exported.reltioanlVoxels;
117
+ this.reltionalVoxelRecord = exported.reltionalVoxelRecord;
118
+ }
119
+ }
@@ -4,6 +4,6 @@ export declare class VoxelTagsRegister {
4
4
  static IncludedSubstnacesTags: string[];
5
5
  static VoxelTagDefaults: Record<string, any>;
6
6
  static VoxelTags: VoxelTags[];
7
- static SubstanceStagDefaults: Record<string, any>;
8
- static SubstanceStags: VoxelSubstanceTags[];
7
+ static SubstanceTagDefaults: Record<string, any>;
8
+ static SubstanceTags: VoxelSubstanceTags[];
9
9
  }
@@ -35,6 +35,6 @@ export class VoxelTagsRegister {
35
35
  [VoxelTagIds.simulationBehavior]: "dve_default",
36
36
  };
37
37
  static VoxelTags = [];
38
- static SubstanceStagDefaults = {};
39
- static SubstanceStags = [];
38
+ static SubstanceTagDefaults = {};
39
+ static SubstanceTags = [];
40
40
  }
@@ -0,0 +1,6 @@
1
+ import { VoxelModelData } from "../Models/VoxelModel.types";
2
+ import { VoxelData } from "../Types/Voxel.types";
3
+ import { VoxelGeometryData } from "../Geometry/VoxelGeometry.types";
4
+ import { VoxelMaterialData } from "../Types/VoxelMaterial.types";
5
+ import { VoxelSubstanceData } from "../Types/VoxelSubstances.types";
6
+ export declare function BuildLUTs(materials: VoxelMaterialData[], substances: VoxelSubstanceData[], voxels: VoxelData[], geometry: VoxelGeometryData[], models: VoxelModelData[]): void;