@divinevoxel/vlox 0.0.73 → 0.0.74

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (217) hide show
  1. package/Contexts/Base/Remote/InitDataSync.js +4 -0
  2. package/Contexts/Base/Remote/InitWorldDataSync.js +1 -1
  3. package/Contexts/Render/DivineVoxelEngineRender.d.ts +1 -0
  4. package/Contexts/World/DivineVoxelEngineWorld.d.ts +1 -0
  5. package/Init/StartConstructor.js +2 -0
  6. package/Math/index.d.ts +5 -1
  7. package/Mesher/Functions/CompactVoxelSectionMesh.d.ts +4 -0
  8. package/Mesher/Functions/CompactVoxelSectionMesh.js +112 -0
  9. package/Mesher/Functions/MeshSection.d.ts +1 -1
  10. package/Mesher/Functions/MeshSection.js +15 -22
  11. package/Mesher/Geomtry/CompactedSectionVoxelMesh.d.ts +23 -0
  12. package/Mesher/Geomtry/CompactedSectionVoxelMesh.js +144 -0
  13. package/Mesher/Geomtry/VoxelGeometryBuilder.d.ts +1 -1
  14. package/Mesher/Geomtry/VoxelGeometryBuilder.js +118 -197
  15. package/Mesher/Geomtry/VoxelMesh.js +2 -2
  16. package/Mesher/Geomtry/VoxelMeshBVHBuilder.d.ts +8 -70
  17. package/Mesher/Geomtry/VoxelMeshBVHBuilder.js +18 -183
  18. package/Mesher/Geomtry/VoxelMeshBVHStructCursor.d.ts +22 -0
  19. package/Mesher/Geomtry/VoxelMeshBVHStructCursor.js +78 -0
  20. package/Mesher/Geomtry/VoxelMeshBuffers.js +2 -2
  21. package/Mesher/InitTask.js +5 -1
  22. package/Mesher/Models/Common/BoxGeometryNode.js +7 -7
  23. package/Mesher/Models/Common/Calc/CalcConstants.d.ts +1 -1
  24. package/Mesher/Models/Common/Calc/CalcConstants.js +1 -1
  25. package/Mesher/Models/Common/QuadGeometryNode.js +2 -2
  26. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.js +7 -7
  27. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.js +22 -25
  28. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.js +2 -2
  29. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.js +2 -2
  30. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.js +2 -2
  31. package/Mesher/Models/VoxelConstructor.d.ts +3 -3
  32. package/Mesher/Models/VoxelConstructor.js +8 -8
  33. package/Mesher/Models/VoxelGeometryBuilderCacheSpace.d.ts +2 -2
  34. package/Mesher/Models/VoxelGeometryBuilderCacheSpace.js +8 -9
  35. package/Mesher/Models/VoxelModelBuilder.js +1 -8
  36. package/Mesher/Types/Mesher.types.d.ts +1 -0
  37. package/Models/Defaults/CubeVoxelModels.js +16 -39
  38. package/Models/Defaults/LiquidVoxelModel.js +3 -3
  39. package/Models/Defaults/PanelVoxelModels.js +10 -36
  40. package/Models/Defaults/StairVoxelModel.js +6 -21
  41. package/Models/Examples.js +23 -44
  42. package/Models/Rules/Classes/VoxelRulesModel.d.ts +1 -1
  43. package/Models/Rules/Classes/VoxelRulesModel.js +3 -3
  44. package/Models/Rules/Functions/BuildFinalInputs.d.ts +1 -1
  45. package/Models/Rules/Functions/BuildFinalInputs.js +13 -13
  46. package/Models/Rules/VoxelModelRuleBuilderRegister.js +8 -8
  47. package/Models/VoxelModel.types.d.ts +3 -3
  48. package/Renderer/Classes/DVESectionMeshes.d.ts +2 -3
  49. package/Renderer/InitTasks.js +1 -9
  50. package/Renderer/MeshManager.d.ts +1 -1
  51. package/Renderer/MeshManager.js +24 -23
  52. package/Renderer/MeshRegister.d.ts +5 -5
  53. package/Renderer/MeshRegister.js +2 -2
  54. package/Settings/EngineSettings.d.ts +1 -0
  55. package/Settings/EngineSettings.js +6 -3
  56. package/Settings/EngineSettings.types.d.ts +7 -21
  57. package/Settings/EngineSettings.types.js +6 -14
  58. package/Tasks/Logic/InitTasks.d.ts +1 -0
  59. package/Tasks/Logic/InitTasks.js +10 -0
  60. package/Tasks/Logic/VoxelLogicUpdate.d.ts +3 -0
  61. package/Tasks/Logic/VoxelLogicUpdate.js +71 -0
  62. package/Tasks/Propagation/Explosion/ExplosionManager.d.ts +2 -2
  63. package/Tasks/Propagation/Explosion/ExplosionManager.js +1 -2
  64. package/Tasks/Propagation/Flow/FlowManager.d.ts +4 -4
  65. package/Tasks/Propagation/Flow/FlowRemove.d.ts +2 -2
  66. package/Tasks/Propagation/Flow/FlowUpdate.d.ts +2 -2
  67. package/Tasks/Propagation/Flow/WorldFlow.d.ts +2 -2
  68. package/Tasks/Propagation/Illumanation/RGBUpdate.d.ts +3 -3
  69. package/Tasks/Propagation/Illumanation/SunUpdate.d.ts +3 -3
  70. package/Tasks/Propagation/Illumanation/WorldRGB.d.ts +2 -2
  71. package/Tasks/Propagation/Illumanation/WorldSun.d.ts +2 -2
  72. package/Tasks/Propagation/Illumanation/WorldSun.js +8 -15
  73. package/Tasks/Propagation/InitTasks.js +4 -4
  74. package/Tasks/Propagation/Power/PowerUpdate.d.ts +3 -0
  75. package/Tasks/Propagation/Power/PowerUpdate.js +80 -0
  76. package/Tasks/Tasks.types.d.ts +2 -2
  77. package/Tasks/TasksIds.d.ts +2 -1
  78. package/Tasks/TasksIds.js +1 -0
  79. package/Tasks/Update/Common.d.ts +3 -0
  80. package/Tasks/Update/Common.js +41 -0
  81. package/Tasks/Update/EreaseUpdate.d.ts +3 -0
  82. package/Tasks/Update/EreaseUpdate.js +66 -0
  83. package/Tasks/Update/InitTasks.d.ts +2 -2
  84. package/Tasks/Update/InitTasks.js +3 -1
  85. package/Tasks/Update/PaintUpdate.d.ts +3 -0
  86. package/Tasks/Update/PaintUpdate.js +89 -0
  87. package/Tasks/Update/VoxelUpdate.d.ts +2 -5
  88. package/Tasks/Update/VoxelUpdate.js +5 -147
  89. package/Tasks/{Update/UpdateTask.d.ts → VoxelUpdateTask.d.ts} +15 -7
  90. package/Tasks/{Update/UpdateTask.js → VoxelUpdateTask.js} +20 -7
  91. package/Tasks/WorldGeneration/WorldGenBrush.d.ts +3 -3
  92. package/Tasks/WorldGeneration/WorldGenBrush.js +2 -2
  93. package/Tasks/WorldGeneration/WorldGenRegister.d.ts +1 -1
  94. package/Templates/Functions/CreateTemplate.d.ts +1 -1
  95. package/Tools/Brush/AdvancedBrushTool.js +1 -1
  96. package/Tools/Brush/Brush.d.ts +2 -2
  97. package/Tools/Brush/Brush.js +1 -1
  98. package/Tools/Tasks/TasksTool.d.ts +1 -0
  99. package/Tools/Tasks/TasksTool.js +2 -0
  100. package/Util/Binary/BinaryBuffer.d.ts +17 -11
  101. package/Util/Binary/BinaryBuffer.js +65 -59
  102. package/Util/Binary/BinaryTree.d.ts +46 -0
  103. package/Util/Binary/BinaryTree.js +104 -0
  104. package/Voxels/Cursor/VoxelCursor.interface.d.ts +7 -2
  105. package/Voxels/Cursor/VoxelCursor.interface.js +46 -2
  106. package/Voxels/Cursor/VoxelLightData.js +1 -1
  107. package/Voxels/Data/VoxelTag.types.d.ts +17 -2
  108. package/Voxels/Data/VoxelTag.types.js +6 -1
  109. package/Voxels/Data/VoxelTagsRegister.js +5 -0
  110. package/Voxels/Functions/BuildStateData.d.ts +6 -6
  111. package/Voxels/Functions/BuildStateData.js +31 -31
  112. package/Voxels/Functions/BuildTagAndPaletteData.js +5 -0
  113. package/Voxels/Indexes/VoxelIndex.d.ts +2 -2
  114. package/Voxels/Indexes/VoxelIndex.js +16 -18
  115. package/Voxels/InitVoxelData.js +12 -8
  116. package/Voxels/Logic/Classes/Default/Types/VoxelPoweredLogicType.d.ts +5 -0
  117. package/Voxels/Logic/Classes/Default/Types/VoxelPoweredLogicType.js +6 -0
  118. package/Voxels/Logic/Classes/VoxelLogic.d.ts +11 -0
  119. package/Voxels/Logic/Classes/VoxelLogic.js +49 -0
  120. package/Voxels/Logic/Classes/VoxelLogicType.d.ts +4 -0
  121. package/Voxels/Logic/Classes/VoxelLogicType.js +2 -0
  122. package/Voxels/Logic/VoxelLogic.types.d.ts +23 -0
  123. package/Voxels/Logic/VoxelLogic.types.js +1 -0
  124. package/Voxels/Logic/VoxelLogicRegister.d.ts +9 -0
  125. package/Voxels/Logic/VoxelLogicRegister.js +15 -0
  126. package/Voxels/State/SchemaRegister.js +10 -5
  127. package/Voxels/State/State.types.d.ts +1 -1
  128. package/Voxels/State/StateTreeReader.d.ts +1 -1
  129. package/Voxels/State/StateTreeReader.js +2 -3
  130. package/Voxels/Types/Voxel.types.d.ts +3 -0
  131. package/Voxels/Types/VoxelModelCompiledData.types.d.ts +6 -4
  132. package/World/Archive/Archive.types.d.ts +31 -12
  133. package/World/Archive/Classes/ArchiveClasses.d.ts +66 -0
  134. package/World/Archive/Classes/ArchiveClasses.js +78 -0
  135. package/World/Archive/Classes/ImportedSection.d.ts +40 -0
  136. package/World/Archive/Classes/ImportedSection.js +307 -0
  137. package/World/Archive/Classes/ImportedSector.d.ts +23 -0
  138. package/World/Archive/Classes/ImportedSector.js +97 -0
  139. package/World/Archive/Functions/ArchiveArea.d.ts +1 -1
  140. package/World/Archive/Functions/ArchiveArea.js +39 -36
  141. package/World/Archive/Functions/ArchiveSector.js +210 -404
  142. package/World/Archive/Functions/CreateArchivedSection.d.ts +3 -0
  143. package/World/Archive/Functions/CreateArchivedSection.js +207 -0
  144. package/World/Archive/Functions/ImportSector.d.ts +1 -3
  145. package/World/Archive/Functions/ImportSector.js +13 -244
  146. package/World/Archive/Functions/RemoveDuplicates.d.ts +3 -0
  147. package/World/Archive/Functions/RemoveDuplicates.js +92 -0
  148. package/World/Archive/Functions/Shared.d.ts +2 -2
  149. package/World/Archive/Functions/Shared.js +15 -40
  150. package/World/Archive/InitTasks.js +7 -10
  151. package/World/Cursor/SectionCursor.d.ts +1 -1
  152. package/World/Cursor/SectorCursor.d.ts +1 -1
  153. package/World/Cursor/WorldCursor.d.ts +4 -3
  154. package/World/Cursor/WorldCursor.js +16 -13
  155. package/World/Cursor/WorldVoxelCursor.d.ts +0 -4
  156. package/World/Cursor/WorldVoxelCursor.js +23 -14
  157. package/World/Dimension/Dimension.d.ts +4 -1
  158. package/World/Dimension/Dimension.js +8 -1
  159. package/World/Section/Section.d.ts +17 -4
  160. package/World/Section/Section.js +68 -6
  161. package/World/Section/SectionState.d.ts +4 -2
  162. package/World/Section/SectionState.js +4 -2
  163. package/World/Sector/Sector.d.ts +7 -1
  164. package/World/Sector/Sector.js +37 -4
  165. package/World/Sector/SectorState.d.ts +3 -2
  166. package/World/Sector/SectorState.js +3 -2
  167. package/World/Types/WorldData.types.d.ts +2 -7
  168. package/World/WorldRegister.d.ts +9 -9
  169. package/World/WorldRegister.js +9 -6
  170. package/World/WorldSpaces.js +6 -6
  171. package/{Tasks/IWG → WorldSimulation}/Internal/Classes/DimensionSegment.d.ts +2 -2
  172. package/{Tasks/IWG → WorldSimulation}/Internal/Classes/Generator.d.ts +6 -4
  173. package/{Tasks/IWG → WorldSimulation}/Internal/Classes/Generator.js +9 -5
  174. package/WorldSimulation/Internal/Classes/Queues/BuildQueue.d.ts +5 -0
  175. package/WorldSimulation/Internal/Classes/Queues/BuildQueue.js +6 -0
  176. package/WorldSimulation/Internal/Classes/Queues/LogiccQueue.d.ts +5 -0
  177. package/WorldSimulation/Internal/Classes/Queues/LogiccQueue.js +6 -0
  178. package/{Tasks/IWG → WorldSimulation}/Internal/Classes/SectorVisistedMap.js +1 -1
  179. package/WorldSimulation/Internal/Classes/TickQueue.d.ts +12 -0
  180. package/{Tasks/IWG/Internal/Classes/BuildQueue.js → WorldSimulation/Internal/Classes/TickQueue.js} +16 -7
  181. package/WorldSimulation/Internal/Classes/WorldSimulationTaskBase.d.ts +15 -0
  182. package/{Tasks/IWG/Internal/Classes/IWGTaskBase.js → WorldSimulation/Internal/Classes/WorldSimulationTaskBase.js} +6 -6
  183. package/{Tasks/IWG → WorldSimulation}/Internal/Functions/cullSectors.js +9 -9
  184. package/{Tasks/IWG → WorldSimulation}/Internal/Functions/getSectorState.d.ts +1 -1
  185. package/{Tasks/IWG → WorldSimulation}/Internal/Functions/getSectorState.js +4 -4
  186. package/WorldSimulation/Internal/Functions/runTickUpdate.d.ts +2 -0
  187. package/{Tasks/IWG/Internal/Functions/runBuildUpdate.js → WorldSimulation/Internal/Functions/runTickUpdate.js} +29 -19
  188. package/{Tasks/IWG → WorldSimulation}/Internal/Functions/runWorldUpdate.js +13 -13
  189. package/{Tasks/IWG → WorldSimulation}/Internal/TaskRegister.d.ts +2 -2
  190. package/{Tasks/IWG → WorldSimulation}/Internal/TaskRegister.js +1 -1
  191. package/WorldSimulation/Internal/WorldSimulationDimensions.d.ts +6 -0
  192. package/{Tasks/IWG/Internal/IWGDimensions.js → WorldSimulation/Internal/WorldSimulationDimensions.js} +1 -1
  193. package/WorldSimulation/Internal/WorldSimulationTasks.d.ts +30 -0
  194. package/{Tasks/IWG/Internal/IWGTasks.js → WorldSimulation/Internal/WorldSimulationTasks.js} +14 -14
  195. package/WorldSimulation/Internal/WorldSimulationTools.d.ts +8 -0
  196. package/{Tasks/IWG/Internal/IWGTools.js → WorldSimulation/Internal/WorldSimulationTools.js} +1 -1
  197. package/{Tasks/IWG → WorldSimulation}/Procedures/InitalLoad.d.ts +1 -1
  198. package/{Tasks/IWG → WorldSimulation}/Procedures/InitalLoad.js +11 -11
  199. package/{Tasks/IWG → WorldSimulation}/Procedures/SaveAllSectors.js +5 -5
  200. package/{Tasks/IWG/IWG.d.ts → WorldSimulation/WorldSimulation.d.ts} +5 -5
  201. package/{Tasks/IWG/IWG.js → WorldSimulation/WorldSimulation.js} +21 -21
  202. package/{Tasks/IWG → WorldSimulation}/index.d.ts +1 -1
  203. package/{Tasks/IWG → WorldSimulation}/index.js +1 -1
  204. package/package.json +1 -1
  205. package/Tasks/IWG/Internal/Classes/BuildQueue.d.ts +0 -11
  206. package/Tasks/IWG/Internal/Classes/IWGTaskBase.d.ts +0 -15
  207. package/Tasks/IWG/Internal/Functions/runBuildUpdate.d.ts +0 -2
  208. package/Tasks/IWG/Internal/IWGDimensions.d.ts +0 -6
  209. package/Tasks/IWG/Internal/IWGTasks.d.ts +0 -30
  210. package/Tasks/IWG/Internal/IWGTools.d.ts +0 -8
  211. /package/{Tasks/IWG → WorldSimulation}/Internal/Classes/DimensionSegment.js +0 -0
  212. /package/{Tasks/IWG → WorldSimulation}/Internal/Classes/SectorState.d.ts +0 -0
  213. /package/{Tasks/IWG → WorldSimulation}/Internal/Classes/SectorState.js +0 -0
  214. /package/{Tasks/IWG → WorldSimulation}/Internal/Classes/SectorVisistedMap.d.ts +0 -0
  215. /package/{Tasks/IWG → WorldSimulation}/Internal/Functions/cullSectors.d.ts +0 -0
  216. /package/{Tasks/IWG → WorldSimulation}/Internal/Functions/runWorldUpdate.d.ts +0 -0
  217. /package/{Tasks/IWG → WorldSimulation}/Procedures/SaveAllSectors.d.ts +0 -0
@@ -0,0 +1,97 @@
1
+ import { StringPalette } from "../../../Util/StringPalette";
2
+ import { NumberPalette } from "../../../Util/NumberPalette";
3
+ import { ImportedSection } from "./ImportedSection";
4
+ import { SchemaRegister } from "../../../Voxels/State/SchemaRegister";
5
+ class ImportedSectorPalettes {
6
+ id;
7
+ secondaryId;
8
+ secondaryValue;
9
+ level;
10
+ light;
11
+ state = [];
12
+ secondaryState = [];
13
+ mod = [];
14
+ secondaryMod = [];
15
+ constructor(sector) {
16
+ for (let i = 0; i < sector.palettes.id.length; i++) {
17
+ const voxelId = sector.palettes.id[i];
18
+ if (!SchemaRegister.hasVoxelSchema(voxelId))
19
+ continue;
20
+ const schema = SchemaRegister.getVoxelSchemas(voxelId);
21
+ const stateMap = sector.palettes.stateMap[i];
22
+ if (stateMap) {
23
+ const stateArray = [];
24
+ for (let s = 0; s < stateMap.length; s++) {
25
+ stateArray[s] = schema.state.fromStateObject(stateMap[s]);
26
+ }
27
+ this.state[i] = stateArray;
28
+ }
29
+ const modMap = sector.palettes.modMap[i];
30
+ if (modMap) {
31
+ const modArray = [];
32
+ for (let m = 0; m < modMap.length; m++) {
33
+ modArray[m] = schema.mod.fromStateObject(modMap[m]);
34
+ }
35
+ this.mod[i] = modArray;
36
+ }
37
+ }
38
+ for (let i = 0; i < sector.palettes.secondaryId.length; i++) {
39
+ const voxelId = sector.palettes.secondaryId[i];
40
+ if (!SchemaRegister.hasVoxelSchema(voxelId))
41
+ continue;
42
+ const schema = SchemaRegister.getVoxelSchemas(voxelId);
43
+ const stateMap = sector.palettes.secondaryStateMap[i];
44
+ if (stateMap) {
45
+ const stateArray = [];
46
+ for (let s = 0; s < stateMap.length; s++) {
47
+ stateArray[s] = schema.state.fromStateObject(stateMap[s]);
48
+ }
49
+ this.secondaryState[i] = stateArray;
50
+ }
51
+ const modMap = sector.palettes.secondaryModMap[i];
52
+ if (modMap) {
53
+ const modArray = [];
54
+ for (let m = 0; m < modMap.length; m++) {
55
+ modArray[m] = schema.mod.fromStateObject(modMap[m]);
56
+ }
57
+ this.secondaryMod[i] = modArray;
58
+ }
59
+ }
60
+ this.id = new StringPalette(sector.palettes.id);
61
+ this.secondaryId = new StringPalette(sector.palettes.secondaryId);
62
+ this.secondaryValue = new NumberPalette(sector.palettes.secondaryValue);
63
+ this.level = sector.palettes.level
64
+ ? new NumberPalette(sector.palettes.level)
65
+ : undefined;
66
+ this.light = {
67
+ sun: sector.palettes.light.sun
68
+ ? new NumberPalette(sector.palettes.light.sun)
69
+ : null,
70
+ red: sector.palettes.light.red
71
+ ? new NumberPalette(sector.palettes.light.red)
72
+ : null,
73
+ green: sector.palettes.light.green
74
+ ? new NumberPalette(sector.palettes.light.green)
75
+ : null,
76
+ blue: sector.palettes.light.blue
77
+ ? new NumberPalette(sector.palettes.light.blue)
78
+ : null,
79
+ };
80
+ }
81
+ }
82
+ export class ImportedSector {
83
+ sector;
84
+ sections = [];
85
+ palettes;
86
+ constructor(sector) {
87
+ this.sector = sector;
88
+ this.palettes = new ImportedSectorPalettes(sector);
89
+ for (let sectionIndex = 0; sectionIndex < sector.sections.length; sectionIndex++) {
90
+ const archivedSectionValue = sector.sections[sectionIndex];
91
+ const archivedSection = typeof archivedSectionValue == "string"
92
+ ? sector.duplicates?.sections?.[archivedSectionValue]
93
+ : archivedSectionValue;
94
+ this.sections[sectionIndex] = new ImportedSection(sectionIndex, this, archivedSection);
95
+ }
96
+ }
97
+ }
@@ -1,6 +1,6 @@
1
1
  import { ArchivedAreaSectorData, ArchivedAreaData, ArchivedSectorData } from "../Archive.types";
2
2
  type RunData = {
3
- dimension: string;
3
+ dimension: number;
4
4
  sectors: ArchivedSectorData[];
5
5
  version?: number;
6
6
  };
@@ -1,5 +1,6 @@
1
1
  import { BinaryObject } from "@amodx/binary";
2
2
  import { uint16To4CharString } from "./Shared";
3
+ import { WorldRegister } from "World/WorldRegister";
3
4
  const processPalettes = (archiveData) => {
4
5
  const allRegistered = new Set();
5
6
  for (const sector of archiveData.sectors) {
@@ -178,17 +179,18 @@ const getPaletteMaps = (archiveData) => {
178
179
  createPaletteMaps(archiveData, "level", levelPalette, paletteMap);
179
180
  createPaletteMaps(archiveData, "level", levelPalette, paletteMap);
180
181
  paletteMap.clear();
181
- const statePalette = {};
182
+ /* const statePalette: Record<string, Uint16Array> = {};
182
183
  createPaletteMaps(archiveData, "state", statePalette, paletteMap);
183
184
  createPaletteMaps(archiveData, "state", statePalette, paletteMap);
184
185
  paletteMap.clear();
185
- const modPalette = {};
186
+
187
+ const modPalette: Record<string, Uint16Array> = {};
186
188
  createPaletteMaps(archiveData, "mod", modPalette, paletteMap);
187
189
  createPaletteMaps(archiveData, "mod", modPalette, paletteMap);
188
- paletteMap.clear();
189
- const secondaryStatePalette = {};
190
- createPaletteMaps(archiveData, "secondaryState", secondaryStatePalette, paletteMap);
191
- createPaletteMaps(archiveData, "secondaryState", secondaryStatePalette, paletteMap);
190
+ paletteMap.clear(); */
191
+ const secondaryValuePalette = {};
192
+ createPaletteMaps(archiveData, "secondaryValue", secondaryValuePalette, paletteMap);
193
+ createPaletteMaps(archiveData, "secondaryValue", secondaryValuePalette, paletteMap);
192
194
  paletteMap.clear();
193
195
  const idPalette = {};
194
196
  createPaletteMaps(archiveData, "id", idPalette, paletteMap);
@@ -203,9 +205,9 @@ const getPaletteMaps = (archiveData) => {
203
205
  secondaryIdPalette,
204
206
  levelPalette,
205
207
  lightPalette,
206
- statePalette,
207
- secondaryStatePalette,
208
- modPalette,
208
+ statePalette: {},
209
+ secondaryValuePalette,
210
+ modPalette: {},
209
211
  };
210
212
  };
211
213
  function SectorToArchivedAreaSector(sector) {
@@ -214,16 +216,14 @@ function SectorToArchivedAreaSector(sector) {
214
216
  if (sector.palettes.secondaryId)
215
217
  palettes.secondaryId = sector.palettes.secondaryId;
216
218
  // if (sector.palettes.light) palettes.light = sector.palettes.light;
217
- if (sector.palettes.secondaryState)
218
- palettes.secondaryState = sector.palettes.secondaryState;
219
- if (sector.palettes.state)
220
- palettes.state = sector.palettes.state;
219
+ if (sector.palettes.secondaryValue)
220
+ palettes.secondaryValueState = sector.palettes.secondaryValue;
221
+ /* if (sector.palettes.state) palettes.state = sector.palettes.state;
221
222
  sector.palettes.stateMap = sector.palettes.stateMap;
222
- if (sector.palettes.mod)
223
- palettes.state = sector.palettes.mod;
223
+ if (sector.palettes.mod) palettes.state = sector.palettes.mod; */
224
224
  sector.palettes.modMap = sector.palettes.modMap;
225
225
  return {
226
- position: [sector.location[1], sector.location[2], sector.location[3]],
226
+ position: sector.location,
227
227
  sectorState: sector.flags,
228
228
  buffers: sector.buffers,
229
229
  palettes,
@@ -237,11 +237,11 @@ export default function CreateArchiveArea(archiveData) {
237
237
  sectors.push(SectorToArchivedAreaSector(sector));
238
238
  }
239
239
  return {
240
- dimension: archiveData.dimension,
240
+ dimension: WorldRegister.dimensions.get(archiveData.dimension)?.id || "main",
241
241
  version: "",
242
242
  keys: {
243
243
  sectorState: sectorStateKeys,
244
- sectionState: []
244
+ sectionState: [],
245
245
  // sectionState: archiveData.sectors[0].keys.sectionState,
246
246
  },
247
247
  maps: {
@@ -274,24 +274,26 @@ export function CreateSectorFromArea(area, sector) {
274
274
  }
275
275
  palettes.id = id;
276
276
  /* palettes.light =
277
- typeof sector.palettes.light == "string"
278
- ? area.maps.lightPalette[sector.palettes.light]
279
- : sector.palettes.light;
280
- */
277
+ typeof sector.palettes.light == "string"
278
+ ? area.maps.lightPalette[sector.palettes.light]
279
+ : sector.palettes.light;
280
+ */
281
281
  palettes.level =
282
282
  typeof sector.palettes.level == "string"
283
283
  ? area.maps.levelPalette[sector.palettes.level]
284
284
  : sector.palettes.level;
285
- palettes.state =
286
- typeof sector.palettes.state == "string"
287
- ? area.maps.statePalette[sector.palettes.state]
288
- : sector.palettes.state;
285
+ /* palettes.state =
286
+ typeof sector.palettes.state == "string"
287
+ ? area.maps.statePalette[sector.palettes.state]
288
+ : sector.palettes.state!;
289
289
  palettes.stateMap = sector.palettes.stateMap;
290
+
290
291
  palettes.mod =
291
- typeof sector.palettes.mod == "string"
292
- ? area.maps.statePalette[sector.palettes.mod]
293
- : sector.palettes.mod;
292
+ typeof sector.palettes.mod == "string"
293
+ ? area.maps.statePalette[sector.palettes.mod]
294
+ : sector.palettes.mod!;
294
295
  palettes.modMap = sector.palettes.modMap;
296
+ */
295
297
  let secondaryId;
296
298
  if (typeof sector.palettes.secondaryId == "string") {
297
299
  secondaryId = area.maps.idPalette[sector.palettes.secondaryId];
@@ -303,10 +305,10 @@ export function CreateSectorFromArea(area, sector) {
303
305
  secondaryId[i] = area.maps.id[i];
304
306
  }
305
307
  palettes.secondaryId = secondaryId;
306
- palettes.secondaryState =
307
- typeof sector.palettes.secondaryState == "string"
308
- ? area.maps.secondaryStatePalette[sector.palettes.secondaryState]
309
- : sector.palettes.secondaryState;
308
+ palettes.secondaryValue =
309
+ typeof sector.palettes.secondaryValueState == "string"
310
+ ? area.maps.secondaryValuePalette[sector.palettes.secondaryValueState]
311
+ : sector.palettes.secondaryValueState;
310
312
  const sections = [];
311
313
  for (let i = 0; i < sector.sections.length; i++) {
312
314
  const section = sector.sections[i];
@@ -319,12 +321,13 @@ export function CreateSectorFromArea(area, sector) {
319
321
  return {
320
322
  version: area.version,
321
323
  vloxVersion: area.version,
322
- location: [area.dimension, ...sector.position],
324
+ dimension: "",
325
+ location: [...sector.position],
323
326
  flags: sectorState,
324
327
  timestamps: {},
325
328
  /* keys: {
326
- sectionState: area.keys.sectionState,
327
- }, */
329
+ sectionState: area.keys.sectionState,
330
+ }, */
328
331
  duplicates: {},
329
332
  palettes,
330
333
  buffers: sector.buffers,