@divinevoxel/vlox 0.0.0 → 0.0.2

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Files changed (58) hide show
  1. package/Contexts/Constructor/DivineVoxelEngineConstructor.d.ts +4 -4
  2. package/Contexts/Constructor/DivineVoxelEngineConstructor.js +5 -5
  3. package/Contexts/Constructor/Tasks/ConstructorTasks.d.ts +2 -0
  4. package/Contexts/Constructor/{ConstructorTasks.js → Tasks/ConstructorTasks.js} +6 -6
  5. package/Contexts/Constructor/Tasks/TasksRequest.js +1 -1
  6. package/Contexts/Constructor/{ConstrcutorTheads.d.ts → Threads/ConstrcutorTheads.d.ts} +1 -1
  7. package/Contexts/Constructor/{ConstrcutorTheads.js → Threads/ConstrcutorTheads.js} +2 -2
  8. package/Contexts/Constructor/{ConstructorThreadState.d.ts → Threads/ConstructorThreadState.d.ts} +1 -1
  9. package/Contexts/Constructor/{ConstructorThreadState.js → Threads/ConstructorThreadState.js} +1 -1
  10. package/Contexts/Nexus/DivineVoxelEngineNexus.d.ts +1 -1
  11. package/Contexts/Render/DivineVoxelEngineRender.d.ts +2 -2
  12. package/Contexts/Render/DivineVoxelEngineRender.js +2 -2
  13. package/Contexts/RichWorld/{DivineStarVoxelEngineRichWorld.d.ts → DivineVoxelEngineRichWorld.d.ts} +1 -1
  14. package/Contexts/RichWorld/InitWorker.d.ts +1 -1
  15. package/Contexts/RichWorld/RichWorldTasks.d.ts +1 -1
  16. package/Contexts/RichWorld/Threads/RichWorldThreads.js +1 -1
  17. package/Contexts/RichWorld/Tools/RichColumnDataTool.js +1 -1
  18. package/Contexts/RichWorld/Tools/RichDataTool.js +1 -1
  19. package/Contexts/RichWorld/index.d.ts +1 -1
  20. package/Contexts/RichWorld/index.js +1 -1
  21. package/Contexts/World/Data/DataSync.js +9 -3
  22. package/Contexts/World/{WorldDataHooks.js → Data/WorldDataHooks.js} +3 -3
  23. package/Contexts/World/DivineVoxelEngineWorld.d.ts +2 -2
  24. package/Contexts/World/DivineVoxelEngineWorld.js +2 -2
  25. package/Contexts/World/InitWorker.js +1 -1
  26. package/Contexts/World/{WorldThreadState.d.ts → Threads/WorldThreadState.d.ts} +1 -1
  27. package/Contexts/World/{WorldThreadState.js → Threads/WorldThreadState.js} +1 -1
  28. package/Contexts/World/{WorldThreads.d.ts → Threads/WorldThreads.d.ts} +2 -2
  29. package/Contexts/World/{WorldThreads.js → Threads/WorldThreads.js} +4 -2
  30. package/Data/DVEDataCore.d.ts +6 -0
  31. package/Data/DVEDataCore.js +6 -0
  32. package/Data/{DVEFDataManager.d.ts → DVEDataManager.d.ts} +3 -3
  33. package/Data/{DVEFDataManager.js → DVEDataManager.js} +3 -3
  34. package/Data/{DVEFDataSyncNode.d.ts → DVEDataSyncNode.d.ts} +1 -1
  35. package/Data/{DVEFDataSyncNode.js → DVEDataSyncNode.js} +1 -1
  36. package/DataLoader/World/DataHandlerWrapper.js +1 -1
  37. package/Mesher/Calc/CalcConstants.js +1 -1
  38. package/README.md +3 -5
  39. package/Tools/Tasks/TasksTool.js +3 -3
  40. package/VoxelModels/Shared/Transform.js +0 -3
  41. package/WorldGeneration/WorldGenRegister.js +1 -1
  42. package/WorldGeneration/WorldGeneration.js +1 -1
  43. package/package.json +31 -30
  44. package/Contexts/Constructor/ConstructorTasks.d.ts +0 -2
  45. package/Contexts/World/Data/DVEFDataStructs.d.ts +0 -7
  46. package/Contexts/World/Data/DVEFDataStructs.js +0 -21
  47. package/Data/DVEFDataCore.d.ts +0 -7
  48. package/Data/DVEFDataCore.js +0 -7
  49. package/Interfaces/Data/DVEDataCore.d.ts +0 -6
  50. package/Interfaces/Data/DVEDataCore.js +0 -2
  51. /package/Contexts/Constructor/{ConstructorRemoteThreadTasks.d.ts → Tasks/ConstructorRemoteThreadTasks.d.ts} +0 -0
  52. /package/Contexts/Constructor/{ConstructorRemoteThreadTasks.js → Tasks/ConstructorRemoteThreadTasks.js} +0 -0
  53. /package/Contexts/Constructor/{ConstructorTasksIds.d.ts → Tasks/ConstructorTasksIds.d.ts} +0 -0
  54. /package/Contexts/Constructor/{ConstructorTasksIds.js → Tasks/ConstructorTasksIds.js} +0 -0
  55. /package/Contexts/Constructor/{DVEConstructorTasksQueues.d.ts → Tasks/DVEConstructorTasksQueues.d.ts} +0 -0
  56. /package/Contexts/Constructor/{DVEConstructorTasksQueues.js → Tasks/DVEConstructorTasksQueues.js} +0 -0
  57. /package/Contexts/RichWorld/{DivineStarVoxelEngineRichWorld.js → DivineVoxelEngineRichWorld.js} +0 -0
  58. /package/Contexts/World/{WorldDataHooks.d.ts → Data/WorldDataHooks.d.ts} +0 -0
@@ -1,7 +1,7 @@
1
1
  import { Threads } from "@amodx/threads/";
2
- import { DVEFDataCore } from "../../Data/DVEFDataCore.js";
3
- import { ConstructorThreadManager } from "./ConstrcutorTheads.js";
4
- import { DVEMesher, DVEMesherInitData } from "Mesher/Mesher.js";
2
+ import { DVEDataCore } from "../../Data/DVEDataCore.js";
3
+ import { ConstructorThreadManager } from "./Threads/ConstrcutorTheads.js";
4
+ import { DVEMesher, DVEMesherInitData } from "../../Mesher/Mesher.js";
5
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  export type DivineVoxelEngineConstructorInitData = {
6
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  mesherData: DVEMesherInitData;
7
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  };
@@ -10,7 +10,7 @@ export declare class DivineVoxelEngineConstructor {
10
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  static instance: DivineVoxelEngineConstructor;
11
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  TC: typeof Threads;
12
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  threads: ConstructorThreadManager;
13
- data: DVEFDataCore;
13
+ data: DVEDataCore;
14
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  mesher: DVEMesher;
15
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  constructor(data: DivineVoxelEngineConstructorInitData);
16
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  init(): Promise<void>;
@@ -3,16 +3,16 @@ import { Threads } from "@amodx/threads/";
3
3
  //functions
4
4
  import InitWorker from "./InitWorker.js";
5
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  import { Environment } from "@amodx/core/Environment/Environment.js";
6
- import { DVEFDataCore } from "../../Data/DVEFDataCore.js";
7
- import ConstructorTasks from "./ConstructorTasks";
8
- import { ConstructorThreadManager } from "./ConstrcutorTheads.js";
9
- import { DVEMesher } from "Mesher/Mesher.js";
6
+ import { DVEDataCore } from "../../Data/DVEDataCore.js";
7
+ import ConstructorTasks from "./Tasks/ConstructorTasks.js";
8
+ import { ConstructorThreadManager } from "./Threads/ConstrcutorTheads.js";
9
+ import { DVEMesher } from "../../Mesher/Mesher.js";
10
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  export class DivineVoxelEngineConstructor {
11
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  static environment = "browser";
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  static instance;
13
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  TC = Threads;
14
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  threads = new ConstructorThreadManager();
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- data = new DVEFDataCore();
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+ data = new DVEDataCore();
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  mesher;
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  constructor(data) {
18
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  if (DivineVoxelEngineConstructor.instance)
@@ -0,0 +1,2 @@
1
+ import { DivineVoxelEngineConstructor } from "../DivineVoxelEngineConstructor.js";
2
+ export default function (DVEC: DivineVoxelEngineConstructor): void;
@@ -1,11 +1,11 @@
1
1
  import { ConstructorTasksIds } from "./ConstructorTasksIds.js";
2
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  import { Threads } from "@amodx/threads/";
3
- import { WorldRegister } from "../../Data/World/WorldRegister.js";
4
- import { WorldSpaces } from "../../Data/World/WorldSpaces.js";
5
- import { EreaseAndUpdate, PaintAndUpdate, VoxelUpdate, } from "./Tasks/VoxelUpdate.js";
6
- import { TasksRequest } from "./Tasks/TasksRequest.js";
7
- import { Propagation } from "../../Propagation";
8
- import { Analyzer } from "../../Analyzer/Analyzer";
3
+ import { WorldRegister } from "../../../Data/World/WorldRegister.js";
4
+ import { WorldSpaces } from "../../../Data/World/WorldSpaces.js";
5
+ import { EreaseAndUpdate, PaintAndUpdate, VoxelUpdate, } from "../Tasks/VoxelUpdate.js";
6
+ import { TasksRequest } from "../Tasks/TasksRequest.js";
7
+ import { Propagation } from "../../../Propagation";
8
+ import { Analyzer } from "../../../Analyzer/Analyzer";
9
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  export default function (DVEC) {
10
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  Threads.registerTasks("clear-all", () => {
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  WorldRegister.instance.clearAll();
@@ -1,4 +1,4 @@
1
- import { ConstructorRemoteThreadTasks } from "../../../Contexts/Constructor/ConstructorRemoteThreadTasks";
1
+ import { ConstructorRemoteThreadTasks } from "./ConstructorRemoteThreadTasks";
2
2
  import { EngineSettings } from "../../../Data/Settings/EngineSettings.js";
3
3
  import { Threads } from "@amodx/threads/";
4
4
  import { $3dMooreNeighborhood } from "../../../Math/Constants/CardinalNeighbors.js";
@@ -1,5 +1,5 @@
1
1
  import { ConstructorThreadState } from "./ConstructorThreadState";
2
- import { ThreadManager } from "Interfaces/Classes/ThreadManager";
2
+ import { ThreadManager } from "../../../Interfaces/Classes/ThreadManager";
3
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  export declare class ConstructorThreadManager extends ThreadManager {
4
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  static instnace: ConstructorThreadManager;
5
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  state: ConstructorThreadState;
@@ -1,7 +1,7 @@
1
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  import { Threads } from "@amodx/threads/";
2
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  import { ConstructorThreadState } from "./ConstructorThreadState";
3
- import { EngineSettings } from "../../Data/Settings/EngineSettings";
4
- import { ThreadManager } from "Interfaces/Classes/ThreadManager";
3
+ import { EngineSettings } from "../../../Data/Settings/EngineSettings";
4
+ import { ThreadManager } from "../../../Interfaces/Classes/ThreadManager";
5
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  const world = Threads.createThread("world");
6
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  export class ConstructorThreadManager extends ThreadManager {
7
7
  static instnace;
@@ -1,4 +1,4 @@
1
- import { ThreadState } from "../../Interfaces/Classes/ThreadState";
1
+ import { ThreadState } from "../../../Interfaces/Classes/ThreadState";
2
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  export declare class ConstructorThreadState extends ThreadState {
3
3
  environment: string;
4
4
  isReady(): boolean;
@@ -1,6 +1,6 @@
1
1
  import { Environment } from "@amodx/core/Environment/Environment.js";
2
2
  import { ConstructorThreadManager } from "./ConstrcutorTheads";
3
- import { ThreadState } from "../../Interfaces/Classes/ThreadState";
3
+ import { ThreadState } from "../../../Interfaces/Classes/ThreadState";
4
4
  export class ConstructorThreadState extends ThreadState {
5
5
  environment = Environment.nodeJS.isNode ? "node" : "brwoser";
6
6
  isReady() {
@@ -1,8 +1,8 @@
1
1
  import { Threads } from "@amodx/threads/";
2
2
  import { DataTool } from "../../Tools/Data/DataTool.js";
3
- import { DVEDataCore } from "../../Interfaces/Data/DVEDataCore.js";
4
3
  import { RichDataTool } from "../../Tools/Data/RichDataTool.js";
5
4
  import { NexusThreads } from "./Threads/NexusTheads.js";
5
+ import { DVEDataCore } from "../../Data/DVEDataCore.js";
6
6
  export type DivineVoxelEngineNexusInitData = {
7
7
  data: DVEDataCore;
8
8
  };
@@ -4,7 +4,7 @@ import type { EngineSettingsData } from "../../Types/EngineSettings.types.js";
4
4
  import type { RecursivePartial } from "../../Types/Util.types";
5
5
  import { DVERenderer } from "../../Interfaces/Render/DVERenderer.js";
6
6
  import { MeshManager } from "./Scene/MeshManager.js";
7
- import { DVEFDataCore } from "../../Data/DVEFDataCore";
7
+ import { DVEDataCore } from "../../Data/DVEDataCore.js";
8
8
  import { DVERenderThreads } from "./DVERenderThreads.js";
9
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  type PartialEngineSettings = RecursivePartial<EngineSettingsData>;
10
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  export interface DVERInitData extends PartialEngineSettings {
@@ -58,7 +58,7 @@ export declare class DivineVoxelEngineRender {
58
58
  removeColumnsOutsideRadius: void;
59
59
  };
60
60
  threads: DVERenderThreads;
61
- data: DVEFDataCore;
61
+ data: DVEDataCore;
62
62
  constructor();
63
63
  init(props: DVERInitData): Promise<void>;
64
64
  /**# clearAll
@@ -6,7 +6,7 @@ import { Threads } from "@amodx/threads/";
6
6
  import InitThreads from "./InitThreads.js";
7
7
  import { MeshManager } from "./Scene/MeshManager.js";
8
8
  import { MeshRegister } from "./Scene/MeshRegister.js";
9
- import { DVEFDataCore } from "../../Data/DVEFDataCore";
9
+ import { DVEDataCore } from "../../Data/DVEDataCore.js";
10
10
  import { DVERenderThreads } from "./DVERenderThreads.js";
11
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  export class DivineVoxelEngineRender {
12
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  static instance;
@@ -18,7 +18,7 @@ export class DivineVoxelEngineRender {
18
18
  renderer;
19
19
  tasks = RenderTasks;
20
20
  threads = new DVERenderThreads();
21
- data = new DVEFDataCore();
21
+ data = new DVEDataCore();
22
22
  constructor() {
23
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  if (DivineVoxelEngineRender.instance)
24
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  return DivineVoxelEngineRender.instance;
@@ -1,9 +1,9 @@
1
1
  import { RichWorldThreads } from "./Threads/RichWorldThreads.js";
2
2
  import { Threads } from "@amodx/threads/";
3
3
  import { DataTool } from "../../Tools/Data/DataTool.js";
4
- import { DVEDataCore } from "../../Interfaces/Data/DVEDataCore.js";
5
4
  import { RichDataRegister } from "./RichDataRegister.js";
6
5
  import { RichDataTool } from "./Tools/RichDataTool.js";
6
+ import { DVEDataCore } from "../../Data/DVEDataCore.js";
7
7
  export type DivineVoxelEngineRichWorldInitData = {
8
8
  data: DVEDataCore;
9
9
  };
@@ -1,2 +1,2 @@
1
- import type { DivineVoxelEngineRichWorld } from "./DivineStarVoxelEngineRichWorld";
1
+ import type { DivineVoxelEngineRichWorld } from "./DivineVoxelEngineRichWorld";
2
2
  export default function (DVERW: DivineVoxelEngineRichWorld): Promise<void>;
@@ -1,2 +1,2 @@
1
- import { DivineVoxelEngineRichWorld } from "./DivineStarVoxelEngineRichWorld.js";
1
+ import { DivineVoxelEngineRichWorld } from "./DivineVoxelEngineRichWorld.js";
2
2
  export default function (DVERW: DivineVoxelEngineRichWorld): void;
@@ -3,7 +3,7 @@ import { Threads } from "@amodx/threads/";
3
3
  import { RichWorldThreadState } from "./RichWorldThreadState.js";
4
4
  import { DataHooks } from "../../../Data/DataHooks.js";
5
5
  import { ThreadManager } from "../../../Interfaces/Classes/ThreadManager.js";
6
- import { DivineVoxelEngineRichWorld } from "../DivineStarVoxelEngineRichWorld.js";
6
+ import { DivineVoxelEngineRichWorld } from "../DivineVoxelEngineRichWorld.js";
7
7
  export class RichWorldThreads extends ThreadManager {
8
8
  state = new RichWorldThreadState(this);
9
9
  parent = Threads.parent;
@@ -1,6 +1,6 @@
1
1
  import { BinaryObject } from "@amodx/binary/";
2
2
  import { RichDataSegmentTool } from "../../../Tools/Classes/RichDataToolBase.js";
3
- import { DivineVoxelEngineRichWorld as DVERW } from "../DivineStarVoxelEngineRichWorld.js";
3
+ import { DivineVoxelEngineRichWorld as DVERW } from "../DivineVoxelEngineRichWorld.js";
4
4
  export class RichColumnDataTool extends RichDataSegmentTool {
5
5
  column;
6
6
  loadIn() {
@@ -2,7 +2,7 @@ import { BinaryObject } from "@amodx/binary/";
2
2
  import { RichColumnDataTool } from "./RichColumnDataTool.js";
3
3
  import { ColumnDataTool } from "../../../Tools/Data/WorldData/ColumnDataTool.js";
4
4
  import { RichDataSegmentTool } from "../../../Tools/Classes/RichDataToolBase.js";
5
- import { DivineVoxelEngineRichWorld as DVERW } from "../DivineStarVoxelEngineRichWorld.js";
5
+ import { DivineVoxelEngineRichWorld as DVERW } from "../DivineVoxelEngineRichWorld.js";
6
6
  export class RichDataTool extends RichDataSegmentTool {
7
7
  data;
8
8
  richColumn = new RichColumnDataTool();
@@ -1 +1 @@
1
- export * from "./DivineStarVoxelEngineRichWorld.js";
1
+ export * from "./DivineVoxelEngineRichWorld.js";
@@ -1 +1 @@
1
- export * from "./DivineStarVoxelEngineRichWorld.js";
1
+ export * from "./DivineVoxelEngineRichWorld.js";
@@ -10,9 +10,9 @@ import { Pipeline, AsyncPipeline } from "@amodx/core/Pipelines/";
10
10
  import { DataSyncIds } from "../../../Interfaces/Common/DataSyncIds.js";
11
11
  //objects
12
12
  import { WorldRegister } from "../../../Data/World/WorldRegister.js";
13
- import { ChunkStatStruct } from "./Structs/ChunkStruct.js";
14
- import { ColumnStateStruct, } from "./Structs/ColumnStruct.js";
15
- import { RegionStateStruct, RegionHeaderTagManager, } from "./Structs/RegionStruct.js";
13
+ import { ChunkStatStruct, InitalizeChunkTags } from "./Structs/ChunkStruct.js";
14
+ import { ColumnStateStruct, InitalizeColumnTags, } from "./Structs/ColumnStruct.js";
15
+ import { InitalizeRegionTags, RegionStateStruct, RegionHeaderTagManager, } from "./Structs/RegionStruct.js";
16
16
  import { RegionHeaderRegister } from "../../../Data/RegionHeaderRegister.js";
17
17
  import { DimensionsRegister } from "../../../Data/World/DimensionsRegister.js";
18
18
  import { DVEFDataSyncIds } from "../../../Data/Constants/DVEFDataSyncIds.js";
@@ -45,6 +45,12 @@ export class DataSync {
45
45
  SubstanceTagBuilder.sync();
46
46
  VoxelDataGenerator.generate();
47
47
  VoxelTagBuilder.sync();
48
+ InitalizeChunkTags();
49
+ InitalizeColumnTags();
50
+ InitalizeRegionTags();
51
+ this.worldDataTags.chunk.sync();
52
+ this.worldDataTags.column.sync();
53
+ this.worldDataTags.region.sync();
48
54
  this.palettes.voxel.sync();
49
55
  this.palettes.substance.sync();
50
56
  this.tags.voxel.sync();
@@ -1,6 +1,6 @@
1
- import { DivineVoxelEngineWorld } from ".";
2
- import { DataHooks } from "../../Data/DataHooks";
3
- import { WorldDataGenerator } from "./Data/Generators/WorldDataGenerator.js";
1
+ import { DivineVoxelEngineWorld } from "..";
2
+ import { DataHooks } from "../../../Data/DataHooks";
3
+ import { WorldDataGenerator } from "./Generators/WorldDataGenerator.js";
4
4
  //import type { DataLoaderTool } from "Tools/Loader/DataLoaderTool.js";
5
5
  export default function () {
6
6
  /* const DVEW = DivineVoxelEngineWorld.instance;
@@ -1,7 +1,7 @@
1
1
  import { EngineSettings } from "../../Data/Settings/EngineSettings.js";
2
2
  import { Threads } from "@amodx/threads/";
3
- import { WorldThreadManager } from "./WorldThreads.js";
4
- import { DVEConstructorTasksQueues } from "../Constructor/DVEConstructorTasksQueues";
3
+ import { WorldThreadManager } from "./Threads/WorldThreads.js";
4
+ import { DVEConstructorTasksQueues } from "../Constructor/Tasks/DVEConstructorTasksQueues.js";
5
5
  import { WorldTasks } from "./Tasks/WorldTasks";
6
6
  import { LocationData } from "../../Math";
7
7
  import { DataSync } from "./Data/DataSync.js";
@@ -4,8 +4,8 @@ import { Environment } from "@amodx/core/Environment/Environment.js";
4
4
  //functions
5
5
  import InitWorldWorker from "./InitWorker.js";
6
6
  import { Threads } from "@amodx/threads/";
7
- import { WorldThreadManager } from "./WorldThreads.js";
8
- import { DVEConstructorTasksQueues } from "../Constructor/DVEConstructorTasksQueues";
7
+ import { WorldThreadManager } from "./Threads/WorldThreads.js";
8
+ import { DVEConstructorTasksQueues } from "../Constructor/Tasks/DVEConstructorTasksQueues.js";
9
9
  import InitWorldTasks, { WorldTasks } from "./Tasks/WorldTasks";
10
10
  import { Distance3D } from "@amodx/math";
11
11
  import { WorldRegister } from "../../Data/World/WorldRegister";
@@ -3,7 +3,7 @@ import { Threads } from "@amodx/threads/";
3
3
  import { CreatePromiseCheck } from "@amodx/core/Intervals/CreatePromiseCheck.js";
4
4
  import { WorldLock } from "./Lock/WorldLock";
5
5
  import { DataLoaderTool } from "../../DataLoader/World/Tools/DataLoaderTool";
6
- import RegisterDataHooks from "./WorldDataHooks";
6
+ import RegisterDataHooks from "./Data/WorldDataHooks.js";
7
7
  export default function (DVEW) {
8
8
  return new Promise(async (resolve) => {
9
9
  let parent = "render";
@@ -1,4 +1,4 @@
1
- import { ThreadState } from "../../Interfaces/Classes/ThreadState";
1
+ import { ThreadState } from "../../../Interfaces/Classes/ThreadState";
2
2
  export declare class WorldThreadState extends ThreadState {
3
3
  isReady(): boolean;
4
4
  }
@@ -1,4 +1,4 @@
1
- import { ThreadState } from "../../Interfaces/Classes/ThreadState";
1
+ import { ThreadState } from "../../../Interfaces/Classes/ThreadState";
2
2
  export class WorldThreadState extends ThreadState {
3
3
  isReady() {
4
4
  return this.settingsSynced && this.threads.comms.every((_) => _.isReady());
@@ -1,7 +1,7 @@
1
1
  import { ThreadPool } from "@amodx/threads/";
2
2
  import { WorldThreadState } from "./WorldThreadState.js";
3
- import { ThreadManager } from "../../Interfaces/Classes/ThreadManager.js";
4
- import { DVEWorldProps } from "./index.js";
3
+ import { ThreadManager } from "../../../Interfaces/Classes/ThreadManager.js";
4
+ import { DVEWorldProps } from "../index.js";
5
5
  export declare class WorldThreadManager extends ThreadManager {
6
6
  props: DVEWorldProps;
7
7
  constructors: ThreadPool;
@@ -1,6 +1,7 @@
1
1
  import { Threads } from "@amodx/threads/";
2
- import { EngineSettings } from "../../Data/Settings/EngineSettings.js";
3
- import { ThreadManager } from "../../Interfaces/Classes/ThreadManager.js";
2
+ import { EngineSettings } from "../../../Data/Settings/EngineSettings.js";
3
+ import { WorldThreadState } from "./WorldThreadState.js";
4
+ import { ThreadManager } from "../../../Interfaces/Classes/ThreadManager.js";
4
5
  export class WorldThreadManager extends ThreadManager {
5
6
  props;
6
7
  constructors = Threads.createThreadPool({
@@ -15,6 +16,7 @@ export class WorldThreadManager extends ThreadManager {
15
16
  constructor(props = {}) {
16
17
  super();
17
18
  this.props = props;
19
+ this.state = new WorldThreadState(this);
18
20
  this.addThread(this.constructors);
19
21
  this.addThread(this.parent);
20
22
  Threads.registerTasks("sync-settings", (settings) => {
@@ -0,0 +1,6 @@
1
+ import { DVEDataManager } from "./DVEDataManager";
2
+ import { DVEDataSyncNode } from "./DVEDataSyncNode";
3
+ export declare class DVEDataCore {
4
+ dataManager: DVEDataManager;
5
+ dataSync: DVEDataSyncNode;
6
+ }
@@ -0,0 +1,6 @@
1
+ import { DVEDataManager } from "./DVEDataManager";
2
+ import { DVEDataSyncNode } from "./DVEDataSyncNode";
3
+ export class DVEDataCore {
4
+ dataManager = new DVEDataManager();
5
+ dataSync = new DVEDataSyncNode();
6
+ }
@@ -1,11 +1,11 @@
1
1
  import { DimensionsRegister } from "./World/DimensionsRegister.js";
2
2
  import { WorldPainter } from "./World/WorldPainter.js";
3
3
  import { WorldRegister } from "./World/WorldRegister.js";
4
- import { DVEFDataSyncNode } from "./DVEFDataSyncNode.js";
4
+ import { DVEDataSyncNode } from "./DVEDataSyncNode.js";
5
5
  import { DataManager } from "../Interfaces/Data/DataManager.js";
6
- export declare class DVEFDataManager extends DataManager {
6
+ export declare class DVEDataManager extends DataManager {
7
7
  world: WorldPainter;
8
- dataSync: DVEFDataSyncNode;
8
+ dataSync: DVEDataSyncNode;
9
9
  registers: {
10
10
  dimensions: typeof DimensionsRegister;
11
11
  world: WorldRegister;
@@ -5,11 +5,11 @@ import { RegionHeaderRegister } from "./RegionHeaderRegister.js";
5
5
  import { Chunk } from "./World/Classes/Chunk.js";
6
6
  import { Column } from "./World/Classes/Column.js";
7
7
  import { Region } from "./World/Classes/Region.js";
8
- import { DVEFDataSyncNode } from "./DVEFDataSyncNode.js";
8
+ import { DVEDataSyncNode } from "./DVEDataSyncNode.js";
9
9
  import { DataManager } from "../Interfaces/Data/DataManager.js";
10
- export class DVEFDataManager extends DataManager {
10
+ export class DVEDataManager extends DataManager {
11
11
  world = new WorldPainter();
12
- dataSync = new DVEFDataSyncNode();
12
+ dataSync = new DVEDataSyncNode();
13
13
  registers = {
14
14
  dimensions: DimensionsRegister,
15
15
  world: new WorldRegister(),
@@ -4,7 +4,7 @@ import { RegionData, ColumnData, ChunkData } from "./World/Classes/index.js";
4
4
  import { WorldDataSync } from "./Types/DataSync.types.js";
5
5
  import { DimensionData } from "./Types/DimensionData.types.js";
6
6
  import { RemoteDataSyncNode } from "../Interfaces/Data/RemoteDataSyncNode.js";
7
- export declare class DVEFDataSyncNode extends RemoteDataSyncNode {
7
+ export declare class DVEDataSyncNode extends RemoteDataSyncNode {
8
8
  worldData: {
9
9
  dimension: import("@amodx/threads/").DataSync<DimensionData, void>;
10
10
  chunk: import("@amodx/threads/").DataSync<[LocationData, ChunkData], LocationData>;
@@ -6,7 +6,7 @@ import { RegionHeaderRegister, RegionHeaderTags, } from "./RegionHeaderRegister.
6
6
  import { Column, Chunk, Region, } from "./World/Classes/index.js";
7
7
  import { DVEFDataSyncIds } from "./Constants/DVEFDataSyncIds.js";
8
8
  import { RemoteDataSyncNode } from "../Interfaces/Data/RemoteDataSyncNode.js";
9
- export class DVEFDataSyncNode extends RemoteDataSyncNode {
9
+ export class DVEDataSyncNode extends RemoteDataSyncNode {
10
10
  worldData = {
11
11
  dimension: Threads.onDataSync(DVEFDataSyncIds.Dimesnion, (data) => {
12
12
  DimensionsRegister.instance.registerDimension(data.id, data.options);
@@ -5,7 +5,7 @@ import { RichDataTool } from "../../Tools/Data/RichDataTool.js";
5
5
  import { ColumnDataTool } from "../../Tools/Data/WorldData/ColumnDataTool.js";
6
6
  import { arrayBufferToSharedArrayBuffer } from "@amodx/core/Buffers/arrayBufferToSharedArrayBuffer.js";
7
7
  import { DataSerializerTool } from "./Tools/DataSerializerTool.js";
8
- import { DivineVoxelEngineWorld } from "Contexts/World";
8
+ import { DivineVoxelEngineWorld } from "../../Contexts/World";
9
9
  export class DataHanlderWrapper {
10
10
  static instance;
11
11
  columnDatatool = new ColumnDataTool();
@@ -1,7 +1,7 @@
1
1
  import { QuadVerticies, QuadVerticiesArray, } from "@amodx/meshing/Geometry.types";
2
2
  import { VoxelFaces, VoxelFacesArray } from "../../Math";
3
3
  import { VoxelRelativeCubeIndex } from "../../VoxelModels/Indexing/VoxelRelativeCubeIndex";
4
- import { LightData } from ".../../Data/LightData";
4
+ import { LightData } from "../../Data/LightData";
5
5
  export const GradientCheckSets = [];
6
6
  GradientCheckSets[VoxelFaces.Up] = [];
7
7
  GradientCheckSets[VoxelFaces.Up][QuadVerticies.TopRight] = [
package/README.md CHANGED
@@ -1,11 +1,9 @@
1
1
  <h1 align="center">
2
- @divinevoxel/foundation
2
+ @divinevoxel/vlox
3
3
  </h1>
4
4
 
5
- <p align="center">
6
- <img src="https://divine-star-software.github.io/DigitalAssets/images/logo-small.png"/>
7
- </p>
5
+
8
6
 
9
7
  ---
10
8
 
11
- Divine Voxel Engine Foundation is the orginal set up for DVE. It allows you to create Minecraft style voxel worlds.
9
+ Divine Voxel Engine Vlox is the orginal set up for DVE. It allows you to create Minecraft style voxel worlds.
@@ -1,8 +1,8 @@
1
1
  import { Threads } from "@amodx/threads/";
2
2
  import { WorldSpaces } from "../../Data/World/WorldSpaces.js";
3
- import { ConstructorRemoteThreadTasks } from "../../Contexts/Constructor/ConstructorRemoteThreadTasks.js";
4
- import { ConstructorTasksIds } from "../../Contexts/Constructor/ConstructorTasksIds.js";
5
- import { DVEConstructorTasksQueues } from "../../Contexts/Constructor/DVEConstructorTasksQueues.js";
3
+ import { ConstructorRemoteThreadTasks } from "../../Contexts/Constructor/Tasks/ConstructorRemoteThreadTasks.js";
4
+ import { ConstructorTasksIds } from "../../Contexts/Constructor/Tasks/ConstructorTasksIds.js";
5
+ import { DVEConstructorTasksQueues } from "../../Contexts/Constructor/Tasks/DVEConstructorTasksQueues.js";
6
6
  export class TaskTool {
7
7
  _data = {
8
8
  dimension: "main",
@@ -190,9 +190,6 @@ export function TransformBox(quads, transform) {
190
190
  z: transform.rotationPivot[2],
191
191
  }
192
192
  : centroid;
193
- if (transform.rotationPivot) {
194
- console.warn(pivot, transform.rotationPivot);
195
- }
196
193
  for (const vertex of uniqueVertices) {
197
194
  // Translate vertex to pivot point
198
195
  let x = vertex.x - pivot.x;
@@ -2,7 +2,7 @@ import { WorldSpaces } from "../Data/World/WorldSpaces.js";
2
2
  import { BrushTool } from "../Tools/Brush/Brush";
3
3
  import { ChunkDataTool } from "../Tools/Data/WorldData/ChunkDataTool";
4
4
  import { WorldBounds } from "../Data/World/WorldBounds";
5
- import { DivineVoxelEngineConstructor } from "Contexts/Constructor";
5
+ import { DivineVoxelEngineConstructor } from "../Contexts/Constructor";
6
6
  const brush = new BrushTool();
7
7
  const dataTool = brush._dt;
8
8
  const chunkTool = new ChunkDataTool();
@@ -6,7 +6,7 @@ import { WorldGenRegister } from "./WorldGenRegister.js";
6
6
  import { WorldGenBrush } from "./WorldGenBrush.js";
7
7
  import { SafeInterval } from "@amodx/core/Intervals/SafeInterval.js";
8
8
  import { Threads } from "@amodx/threads";
9
- import { ConstructorTasksIds } from "Contexts/Constructor/ConstructorTasksIds.js";
9
+ import { ConstructorTasksIds } from "../Contexts/Constructor/Tasks/ConstructorTasksIds.js";
10
10
  export class WorldGeneration {
11
11
  static worldGen = null;
12
12
  static register = WorldGenRegister;
package/package.json CHANGED
@@ -1,32 +1,33 @@
1
1
  {
2
- "name": "@divinevoxel/vlox",
3
- "version": "0.0.0",
4
- "description": "Vlox a block style voxel engine.",
5
- "main": "index.js",
6
- "types": "index.d.ts",
7
- "type": "module",
8
- "devDependencies": {},
9
- "scripts": {
10
-
11
- },
12
- "keywords": [],
13
- "author": "Divine Star Software",
14
- "license": "MIT",
15
- "repository": {
16
- "url": "git+https://github.com/Divine-Star-Software/DivineVoxelEngine.git"
17
- },
18
- "bugs": {
19
- "url": "https://github.com/Divine-Star-Software/DivineVoxelEngine/issues"
20
- },
21
- "dependencies": {
22
- "@amodx/uri": "^0.0.11",
23
- "@amodx/meshing": "^0.0.01",
24
- "@amodx/math": "^0.0.01",
25
- "@amodx/binary": "^0.0.01",
26
- "@amodx/threads": "^0.0.01"
27
- },
28
- "publishConfig": {
29
- "access": "public"
30
- }
2
+ "name": "@divinevoxel/vlox",
3
+ "version": "0.0.02",
4
+ "description": "Vlox a block style voxel engine.",
5
+ "main": "index.js",
6
+ "types": "index.d.ts",
7
+ "type": "module",
8
+ "devDependencies": {},
9
+ "scripts": {
10
+ "build": "mkdir -p dist && rm -rf dist/* && cp package.json dist/package.json && cp README.md ./dist/README.md && cp ../../LICENSE.md ./dist/LICENSE.md && cd ./src && npx tsc",
11
+ "compile": "cd src && npx tsc --watch"
12
+ },
13
+ "keywords": [],
14
+ "author": "Divine Star Software",
15
+ "license": "MIT",
16
+ "repository": {
17
+ "url": "git+https://github.com/Divine-Star-Software/DivineVoxelEngine.git"
18
+ },
19
+ "bugs": {
20
+ "url": "https://github.com/Divine-Star-Software/DivineVoxelEngine/issues"
21
+ },
22
+ "dependencies": {
23
+ "@amodx/uri": "^0.0.11",
24
+ "@amodx/meshing": "^0.0.01",
25
+ "@amodx/math": "^0.0.01",
26
+ "@amodx/binary": "^0.0.11",
27
+ "@amodx/threads": "^0.0.01",
28
+ "@amodx/indexdb": "^0.0.11"
29
+ },
30
+ "publishConfig": {
31
+ "access": "public"
31
32
  }
32
-
33
+ }
@@ -1,2 +0,0 @@
1
- import { DivineVoxelEngineConstructor } from "./DivineVoxelEngineConstructor.js";
2
- export default function (DVEC: DivineVoxelEngineConstructor): void;
@@ -1,7 +0,0 @@
1
- import { DataStructBuilders } from "./DataStructBuilders";
2
- export declare class DVEFDataStructs extends DataStructBuilders {
3
- chunkTags: import("@amodx/binary").BinaryStruct;
4
- columnTags: import("@amodx/binary").BinaryStruct;
5
- regionTags: import("@amodx/binary").BinaryStruct;
6
- constructor();
7
- }
@@ -1,21 +0,0 @@
1
- import { DataStructBuilders } from "./DataStructBuilders";
2
- import { ChunkStatStruct } from "./Structs/ChunkStruct";
3
- import { ColumnStateStruct } from "./Structs/ColumnStruct";
4
- import { RegionStateStruct } from "./Structs/RegionStruct";
5
- import { LightData } from "../../../Data/LightData";
6
- export class DVEFDataStructs extends DataStructBuilders {
7
- chunkTags = ChunkStatStruct;
8
- columnTags = ColumnStateStruct;
9
- regionTags = RegionStateStruct;
10
- constructor() {
11
- super();
12
- this.voxels.overrides.set("#dve_light_value", (tags, value, id) => {
13
- const v = value;
14
- let sl = 0;
15
- sl = LightData.setR(v[0], sl);
16
- sl = LightData.setG(v[1], sl);
17
- sl = LightData.setB(v[2], sl);
18
- tags.setProperty("#dve_light_value", sl);
19
- });
20
- }
21
- }
@@ -1,7 +0,0 @@
1
- import { DVEDataCore } from "../Interfaces/Data/DVEDataCore";
2
- import { DVEFDataManager } from "./DVEFDataManager";
3
- import { DVEFDataSyncNode } from "../Data/DVEFDataSyncNode";
4
- export declare class DVEFDataCore extends DVEDataCore {
5
- dataManager: DVEFDataManager;
6
- dataSync: DVEFDataSyncNode;
7
- }
@@ -1,7 +0,0 @@
1
- import { DVEDataCore } from "../Interfaces/Data/DVEDataCore";
2
- import { DVEFDataManager } from "./DVEFDataManager";
3
- import { DVEFDataSyncNode } from "../Data/DVEFDataSyncNode";
4
- export class DVEFDataCore extends DVEDataCore {
5
- dataManager = new DVEFDataManager();
6
- dataSync = new DVEFDataSyncNode();
7
- }
@@ -1,6 +0,0 @@
1
- import { DataManager } from "./DataManager";
2
- import { RemoteDataSyncNode } from "./RemoteDataSyncNode";
3
- export declare abstract class DVEDataCore {
4
- abstract dataManager: DataManager;
5
- abstract dataSync: RemoteDataSyncNode;
6
- }
@@ -1,2 +0,0 @@
1
- export class DVEDataCore {
2
- }