@displayxr/inline3d 1.49.3 → 1.51.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +56 -0
- package/README.md +6 -1
- package/call.d.ts +16 -0
- package/dist/call.js +6 -6
- package/docs/making-3d-look-right.md +14 -7
- package/docs/woven-canvas-rules.md +30 -1
- package/hands.d.ts +198 -0
- package/index.d.ts +4 -0
- package/js/call/share.js +90 -0
- package/js/camera/capture.js +9 -0
- package/js/camera/half-sbs.js +109 -0
- package/js/inline3d-call.js +1 -1
- package/js/inline3d-hands.js +618 -0
- package/js/inline3d-model-entry.js +3 -1
- package/js/inline3d-splat-playcanvas.js +71 -16
- package/js/inline3d-splat-shared.js +12 -1
- package/js/inline3d-viewer.js +39 -8
- package/llms.txt +2 -2
- package/model.d.ts +10 -0
- package/package.json +7 -1
- package/splat.d.ts +16 -0
- package/viewer.d.ts +12 -0
package/CHANGELOG.md
CHANGED
|
@@ -5,6 +5,62 @@ entry points (`.`, `./three`) are frozen for 1.x, while the **scene subpaths** (
|
|
|
5
5
|
`./splat`, `./model`) are a preview tier whose options may change in any release. Entries below say
|
|
6
6
|
which tier they touch, because that is what tells you whether an upgrade can move your pixels.
|
|
7
7
|
|
|
8
|
+
## Unreleased
|
|
9
|
+
|
|
10
|
+
## 1.51.0 — 2026-11-08
|
|
11
|
+
|
|
12
|
+
### Added — `./call`: `openTabShare()`, share a browser tab in 3D
|
|
13
|
+
|
|
14
|
+
Opens the browser's tab picker and returns a track for `shareContent`. In a DisplayXR Browser with
|
|
15
|
+
stereo tab capture (1.9.4+), a picked tab comes back as a true side-by-side track, so receivers need
|
|
16
|
+
nothing new; a window, a screen or any other browser comes back flat. Needs
|
|
17
|
+
`MediaStreamTrackProcessor` for the stereo path.
|
|
18
|
+
|
|
19
|
+
### Fixed — `./splat` (`engine: 'playcanvas'`): no false "footprint fix SKIPPED" warning on PlayCanvas 2.23
|
|
20
|
+
|
|
21
|
+
Preview tier. PlayCanvas 2.23 fixed the side-by-side splat footprint upstream, so the SDK now
|
|
22
|
+
leaves that shader chunk untouched there instead of warning that splats will draw at half height.
|
|
23
|
+
2.22.3 is still patched as before, and remains the only version validated on a panel.
|
|
24
|
+
|
|
25
|
+
## 1.50.0 — 2026-11-04
|
|
26
|
+
|
|
27
|
+
### Fixed — `./camera`, `./call`: half-width side-by-side webcams keep their aspect ratio
|
|
28
|
+
|
|
29
|
+
A USB stereo webcam that sends 3840x2160 half-SBS came through as a 3840x1080 centre crop: each eye
|
|
30
|
+
2x too tall, with half the vertical view. Such a camera (listed by USB id, since its shape matches
|
|
31
|
+
a 4K webcam's) is now read in its native mode and sent as 2560x720 with square-pixel eyes. Needs
|
|
32
|
+
`MediaStreamTrackProcessor`; without it the camera opens as before. `prefer: 'mono'` stays raw.
|
|
33
|
+
|
|
34
|
+
### Added — `@displayxr/inline3d/hands`: tracked hands, and pinch controls for every viewer (`./hands`, `./viewer`, `./model`, `./splat`)
|
|
35
|
+
|
|
36
|
+
Preview tier. The DisplayXR Browser 1.8.0+ (Windows, with a hand provider such as an Ultraleap
|
|
37
|
+
tracker) exposes standard WebXR Hand Input on an inline-3D session: one `XRInputSource` per hand
|
|
38
|
+
with a 25-joint `XRHand`, located in the same rig frame as the eye views. The new subpath reads it
|
|
39
|
+
and turns it into controls:
|
|
40
|
+
|
|
41
|
+
- `watchHands(wall, onFrame)` — the tracked hands every session frame (`poses`, `radii`,
|
|
42
|
+
`joint(name)`, `thumbTip`, `indexTip`, `palmLength`), the browser's per-frame gate
|
|
43
|
+
(`state.gate`: `'available'` or why hands are withheld) and the hand `inputsourceschange`.
|
|
44
|
+
- `HandGestureController` / `PinchDetector` — the DisplayXR Model Viewer's gesture math, ported:
|
|
45
|
+
hand-relative throughout — the pinch thresholds (2.5 cm enter / 4 cm exit), the orbit gain
|
|
46
|
+
(10 rad/m) and the two-hand separation guard are all stated for a 9.5 cm palm and scale by the
|
|
47
|
+
hand's own palm length, so a hand that arrives scaled turns the subject by the same angle for
|
|
48
|
+
the same finger travel; one pinched hand orbits, two pinched hands zoom (separation ratio), roll
|
|
49
|
+
(twist) and orbit (midpoint drag); EMA-smoothed, anchored on every mode change.
|
|
50
|
+
- `handControls(wall, target)` — drives anything with the viewer pose surface from those
|
|
51
|
+
gestures; and the option **`hands: true`** on `addModel` / `addSplat` (both engines, every
|
|
52
|
+
entry) wires it for you, exposed as `handle.hands`. Pointer and wheel keep working alongside.
|
|
53
|
+
- `SceneViewer.nudgePose(delta)` and `PlayCanvasSplatViewer.nudgePose(delta)` — move the pose by
|
|
54
|
+
an eased delta, counting as input for the idle turntable (what the hands call; a page may too).
|
|
55
|
+
- `OrbitPose.roll` on both viewers — degrees about the view axis, outside yaw and pitch (Euler
|
|
56
|
+
order `'ZXY'`; the PlayCanvas pivot quaternion gains the same Rz factor), bit-identical to
|
|
57
|
+
before at roll 0; `getPose()` now reports `roll`. (The first cut left the PlayCanvas viewer
|
|
58
|
+
without a roll axis, so the two-hand twist did nothing on the default engine — found on the
|
|
59
|
+
panel 2026-11-04.)
|
|
60
|
+
|
|
61
|
+
Inert everywhere else: no hands, nothing moves, no errors. New sample `samples/hands/` (the raw
|
|
62
|
+
surface), and `?hands` on `samples/model/` and `samples/splat/`. The porting guide's "no input
|
|
63
|
+
sources" row is corrected (web#229). Tracks DisplayXR/displayxr-web#228.
|
|
8
64
|
## 1.49.3 — 2026-11-04
|
|
9
65
|
|
|
10
66
|
### Fixed — a camera view is not "woven" before the camera's first frame; `frameAgeMs` tells a stalled track (`.`, `./camera`, `./call`)
|
package/README.md
CHANGED
|
@@ -35,6 +35,9 @@ import { addModel } from '@displayxr/inline3d/model'; // experimen
|
|
|
35
35
|
import { addPlayer } from '@displayxr/inline3d/player'; // preview: a media player, built
|
|
36
36
|
// on addVideo, with transport
|
|
37
37
|
import { SceneViewer } from '@displayxr/inline3d/viewer'; // experimental: framing + orbit
|
|
38
|
+
import { handControls } from '@displayxr/inline3d/hands'; // experimental: tracked hands,
|
|
39
|
+
// pinch to orbit (or `hands: true`
|
|
40
|
+
// on addModel / addSplat)
|
|
38
41
|
```
|
|
39
42
|
|
|
40
43
|
No build step or bundler required — it's plain ES modules. You can also import a pinned version by
|
|
@@ -66,7 +69,9 @@ The repo's splat sample (`samples/splat/`) renders with PlayCanvas and keeps `?e
|
|
|
66
69
|
its A/B switch.
|
|
67
70
|
Bundlers: the engine is reached through a named-import module (`js/inline3d-playcanvas-engine.js`,
|
|
68
71
|
so the unused ~40% of the engine tree-shakes away); its sort workers are Blob URLs (CSP
|
|
69
|
-
`worker-src blob:`), and esbuild needs `node:worker_threads` marked external.
|
|
72
|
+
`worker-src blob:`), and esbuild needs `node:worker_threads` marked external. Pin the engine to
|
|
73
|
+
exactly `playcanvas@2.22.3`, the version validated on a panel
|
|
74
|
+
([why](docs/playcanvas-adapter.md)).
|
|
70
75
|
|
|
71
76
|
**Splat effects (preview, `engine: 'playcanvas'`).** Shader effects on the splats themselves,
|
|
72
77
|
keyed on world position and time so both eyes agree: `addSplat(…, { reveal: 'inflate' | 'sweep' |
|
package/call.d.ts
CHANGED
|
@@ -420,6 +420,22 @@ export function watchShareableApps(cb: (apps: ShareableApp[]) => void, opts?: {
|
|
|
420
420
|
*/
|
|
421
421
|
export function openAppShare(deviceId: string, opts?: { width?: number; height?: number; frameRate?: number; mediaDevices?: MediaDevices }): Promise<AppShare>;
|
|
422
422
|
|
|
423
|
+
/** An opened tab share (`openTabShare`): pass `stream` (+ `descriptor`) to `shareContent`. The track is yours to stop. */
|
|
424
|
+
export interface TabShare {
|
|
425
|
+
stream: MediaStream;
|
|
426
|
+
track: MediaStreamTrack;
|
|
427
|
+
/** true: a side-by-side track. false: the user picked a window or screen, or the browser captures tabs flat. */
|
|
428
|
+
stereo: boolean;
|
|
429
|
+
descriptor: { kind: 'content'; format: CallFormat; width: number; height: number; convergence: { known: true; frac: number }; appName: null };
|
|
430
|
+
}
|
|
431
|
+
|
|
432
|
+
/**
|
|
433
|
+
* Let the user pick a browser tab to share, in 3D where the browser can (the browser's picker is
|
|
434
|
+
* the consent). Comes back flat (`stereo: false`) for a window, a screen, or a browser without stereo
|
|
435
|
+
* tab capture. Cancelling rejects with `code: 'share-denied'`, anything else with `'share-failed'`.
|
|
436
|
+
*/
|
|
437
|
+
export function openTabShare(opts?: { width?: number; frameRate?: number; mediaDevices?: MediaDevices }): Promise<TabShare>;
|
|
438
|
+
|
|
423
439
|
/**
|
|
424
440
|
* `error` codes — fatal for a feature, never for the widget. `'camera-busy'` (held by another
|
|
425
441
|
* app: audio-only until `retryCamera()`), `'no-camera'`, `'permission-denied'`, `'unreachable'`
|