@displayxr/inline3d 1.27.0 → 1.28.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +115 -0
- package/call.d.ts +374 -0
- package/index.d.ts +7 -1
- package/js/call/capture.js +167 -0
- package/js/call/lift.js +314 -0
- package/js/call/qr.js +283 -0
- package/js/call/sdp.js +86 -0
- package/js/call/signaling.js +398 -0
- package/js/call/transport.js +589 -0
- package/js/call/ui.js +146 -0
- package/js/call/wire.js +428 -0
- package/js/inline3d-buffer-limit.js +198 -0
- package/js/inline3d-call.js +1695 -0
- package/js/inline3d-model-playcanvas.js +6 -0
- package/js/inline3d-model.js +6 -0
- package/js/inline3d-player.js +3 -2
- package/js/inline3d-splat-playcanvas.js +88 -15
- package/js/inline3d-splat.js +5 -0
- package/js/inline3d-viewer.js +86 -10
- package/js/inline3d.js +127 -14
- package/model.d.ts +10 -1
- package/package.json +9 -1
- package/player.d.ts +3 -2
- package/splat.d.ts +14 -3
- package/viewer.d.ts +12 -1
package/player.d.ts
CHANGED
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@@ -267,7 +267,8 @@ export type PlayerAccent = 'azure' | 'violet' | 'magenta' | 'sunset' | 'amber' |
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/**
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* Pick the first source this browser can play from candidates listed best first; each is a URL, or
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-
* `{ src, type }` with a FULL `canPlayType` string (`'video/webm; codecs="vp9, opus"'`).
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-
* DisplayXR Browser
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* `{ src, type }` with a FULL `canPlayType` string (`'video/webm; codecs="vp9, opus"'`). Only
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* DisplayXR Browser 1.0.6+ plays H.264/AAC (via the OS decoders), and a codec-less `'video/mp4'`
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* still answers 'maybe' — so list a VP9 WebM first when you have one.
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*/
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export function pickSource(candidates: PlayerSource, canPlayType?: (type: string) => string): string | Blob | undefined;
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package/splat.d.ts
CHANGED
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@@ -379,7 +379,11 @@ export interface SplatOptions {
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* so a long subject still fits once the turntable turns it (default true).
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*/
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fitSweep?: boolean;
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-
/**
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+
/**
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* Per-eye buffer scale; 0.5–0.7 is usually free (default 1). Clamped to the device's GL limits: the whole store (2 × eye wide in 3D) is kept within
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* min(MAX_TEXTURE_SIZE, MAX_RENDERBUFFER_SIZE, MAX_VIEWPORT_DIMS), both axes shrunk by one factor,
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* with a one-time console warning. The handle's `renderScale` reports the value in force.
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*/
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renderScale?: number;
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feather?: number;
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/**
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@@ -1008,11 +1012,18 @@ export interface SplatHandle {
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/**
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* `engine: 'playcanvas'` only. Change the per-eye buffer scale live (the `renderScale` option),
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* in (0, 4]; the backing store is resized on the next animation frame. Throws a RangeError
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* otherwise.
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* otherwise. The request is kept as given (`renderScaleRequested`); the store is still clamped
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* to the device's GL limits, and `renderScale` reports what is in force.
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*/
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setRenderScale(scale: number): SplatHandle;
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/**
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/**
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* The per-eye buffer scale IN FORCE: the request times the device-limit clamp. E.g. 0.8 for a
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1021
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* request of 1 on a device whose MAX_TEXTURE_SIZE (4096) cannot hold a 5120-wide SBS store.
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* Both engines.
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*/
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readonly renderScale: number;
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/** The per-eye buffer scale as requested (the option, or the last `setRenderScale`). Both engines. */
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readonly renderScaleRequested: number;
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/**
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* `engine: 'playcanvas'` only. The 2D tier's EYE offset — a head-parallax analogue for a flat
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* screen with no tracked eyes (e.g. a phone's tilt). `{x, y}` is normalised in the mono camera's
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package/viewer.d.ts
CHANGED
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@@ -29,7 +29,11 @@ export interface SceneViewerOptions {
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orbit?: boolean;
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/** Degrees/second of turntable once idle. Ignored under prefers-reduced-motion. */
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idleSpin?: number;
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/**
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/**
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* Per-eye buffer scale; 0.5–0.7 is usually free after the interlace (default 1). Clamped to the device's GL limits: the whole store (2 × eye wide in 3D) is kept within
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* min(MAX_TEXTURE_SIZE, MAX_RENDERBUFFER_SIZE, MAX_VIEWPORT_DIMS), both axes shrunk by one factor,
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* with a one-time console warning. `effectiveRenderScale` reports the value in force.
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*/
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renderScale?: number;
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/** Edge fade in buffer px (needs EdgeFeather from ./three). */
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feather?: number;
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@@ -96,6 +100,13 @@ export declare class SceneViewer {
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readonly monoCamera: object;
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/** True while the side-by-side backing store is in use. */
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readonly is3D: boolean;
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/** The requested per-eye buffer scale (the `renderScale` option). */
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renderScale: number;
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/**
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* The per-eye buffer scale in force: `renderScale` times the device-limit clamp the last resize
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* applied (1 where the store fits the device's MAX_TEXTURE_SIZE & co.).
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*/
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readonly effectiveRenderScale: number;
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/** Centre the subject on the zero-disparity plane and scale it to the tile. */
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fitTo(
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