@discordjs/voice 1.0.0-dev.1748174703-c1f5bb2fb → 1.0.0-dev.1748347528-2c35084ec
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.d.mts +10 -10
- package/dist/index.d.ts +10 -10
- package/dist/index.js +43 -11
- package/dist/index.js.map +1 -1
- package/dist/index.mjs +37 -11
- package/dist/index.mjs.map +1 -1
- package/package.json +1 -1
package/dist/index.d.mts
CHANGED
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@@ -442,11 +442,11 @@ declare class AudioPlayer extends EventEmitter {
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private unsubscribe;
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/**
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* The state that the player is in.
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*
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* @remarks
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* The setter will perform clean-up operations where necessary.
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*/
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get state(): AudioPlayerState;
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/**
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* Sets a new state for the player, performing clean-up operations where necessary.
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*/
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set state(newState: AudioPlayerState);
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/**
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* Plays a new resource on the player. If the player is already playing a resource, the existing resource is destroyed
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@@ -865,11 +865,11 @@ declare class Networking extends EventEmitter {
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destroy(): void;
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/**
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* The current state of the networking instance.
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*
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* @remarks
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* The setter will perform clean-up operations where necessary.
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*/
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get state(): NetworkingState;
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/**
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* Sets a new state for the networking instance, performing clean-up operations where necessary.
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*/
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set state(newState: NetworkingState);
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/**
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* Creates a new WebSocket to a Discord Voice gateway.
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@@ -1392,11 +1392,11 @@ declare class VoiceConnection extends EventEmitter {
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constructor(joinConfig: JoinConfig, options: CreateVoiceConnectionOptions);
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/**
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* The current state of the voice connection.
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*
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* @remarks
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* The setter will perform clean-up operations where necessary.
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*/
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get state(): VoiceConnectionState;
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/**
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* Updates the state of the voice connection, performing clean-up operations where necessary.
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*/
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set state(newState: VoiceConnectionState);
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/**
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* Registers a `VOICE_SERVER_UPDATE` packet to the voice connection. This will cause it to reconnect using the
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@@ -1641,4 +1641,4 @@ declare function demuxProbe(stream: Readable, probeSize?: number, validator?: ty
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*/
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declare const version: string;
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-
export { AudioPlayer, type AudioPlayerBufferingState, AudioPlayerError, type AudioPlayerIdleState, type AudioPlayerPausedState, type AudioPlayerPlayingState, type AudioPlayerState, AudioPlayerStatus, AudioReceiveStream, type AudioReceiveStreamOptions, AudioResource, type CreateAudioPlayerOptions, type CreateAudioResourceOptions, type CreateVoiceConnectionOptions, type DiscordGatewayAdapterCreator, type DiscordGatewayAdapterImplementerMethods, type DiscordGatewayAdapterLibraryMethods, type EndBehavior, EndBehaviorType, type JoinConfig, type JoinVoiceChannelOptions, NoSubscriberBehavior, PlayerSubscription, type ProbeInfo, SSRCMap, SpeakingMap, StreamType, VoiceConnection, type VoiceConnectionConnectingState, type VoiceConnectionDestroyedState, VoiceConnectionDisconnectReason, type VoiceConnectionDisconnectedBaseState, type VoiceConnectionDisconnectedOtherState, type VoiceConnectionDisconnectedState, type VoiceConnectionDisconnectedWebSocketState, type VoiceConnectionReadyState, type VoiceConnectionSignallingState, type VoiceConnectionState, VoiceConnectionStatus, VoiceReceiver, type VoiceUserData, createAudioPlayer, createAudioResource, createDefaultAudioReceiveStreamOptions, demuxProbe, entersState, generateDependencyReport, getGroups, getVoiceConnection, getVoiceConnections, joinVoiceChannel, validateDiscordOpusHead, version };
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export { AudioPlayer, type AudioPlayerBufferingState, AudioPlayerError, type AudioPlayerIdleState, type AudioPlayerPausedState, type AudioPlayerPlayingState, type AudioPlayerState, AudioPlayerStatus, AudioReceiveStream, type AudioReceiveStreamOptions, AudioResource, type ConnectionData, type ConnectionOptions, type CreateAudioPlayerOptions, type CreateAudioResourceOptions, type CreateVoiceConnectionOptions, type DiscordGatewayAdapterCreator, type DiscordGatewayAdapterImplementerMethods, type DiscordGatewayAdapterLibraryMethods, type Edge, type EndBehavior, EndBehaviorType, type JoinConfig, type JoinVoiceChannelOptions, Networking, type NetworkingClosedState, type NetworkingIdentifyingState, type NetworkingOpeningWsState, type NetworkingReadyState, type NetworkingResumingState, type NetworkingSelectingProtocolState, type NetworkingState, NetworkingStatusCode, type NetworkingUdpHandshakingState, NoSubscriberBehavior, Node, PlayerSubscription, type ProbeInfo, SSRCMap, type SocketConfig, SpeakingMap, StreamType, TransformerType, VoiceConnection, type VoiceConnectionConnectingState, type VoiceConnectionDestroyedState, VoiceConnectionDisconnectReason, type VoiceConnectionDisconnectedBaseState, type VoiceConnectionDisconnectedOtherState, type VoiceConnectionDisconnectedState, type VoiceConnectionDisconnectedWebSocketState, type VoiceConnectionReadyState, type VoiceConnectionSignallingState, type VoiceConnectionState, VoiceConnectionStatus, VoiceReceiver, VoiceUDPSocket, type VoiceUserData, VoiceWebSocket, createAudioPlayer, createAudioResource, createDefaultAudioReceiveStreamOptions, demuxProbe, entersState, generateDependencyReport, getGroups, getVoiceConnection, getVoiceConnections, joinVoiceChannel, validateDiscordOpusHead, version };
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package/dist/index.d.ts
CHANGED
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@@ -442,11 +442,11 @@ declare class AudioPlayer extends EventEmitter {
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private unsubscribe;
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/**
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* The state that the player is in.
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*
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* @remarks
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* The setter will perform clean-up operations where necessary.
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*/
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get state(): AudioPlayerState;
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/**
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* Sets a new state for the player, performing clean-up operations where necessary.
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-
*/
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set state(newState: AudioPlayerState);
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/**
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* Plays a new resource on the player. If the player is already playing a resource, the existing resource is destroyed
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@@ -865,11 +865,11 @@ declare class Networking extends EventEmitter {
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destroy(): void;
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/**
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* The current state of the networking instance.
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*
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* @remarks
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* The setter will perform clean-up operations where necessary.
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*/
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get state(): NetworkingState;
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/**
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* Sets a new state for the networking instance, performing clean-up operations where necessary.
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*/
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set state(newState: NetworkingState);
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/**
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* Creates a new WebSocket to a Discord Voice gateway.
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@@ -1392,11 +1392,11 @@ declare class VoiceConnection extends EventEmitter {
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constructor(joinConfig: JoinConfig, options: CreateVoiceConnectionOptions);
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/**
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* The current state of the voice connection.
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*
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* @remarks
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* The setter will perform clean-up operations where necessary.
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*/
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get state(): VoiceConnectionState;
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/**
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* Updates the state of the voice connection, performing clean-up operations where necessary.
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*/
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set state(newState: VoiceConnectionState);
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/**
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* Registers a `VOICE_SERVER_UPDATE` packet to the voice connection. This will cause it to reconnect using the
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@@ -1641,4 +1641,4 @@ declare function demuxProbe(stream: Readable, probeSize?: number, validator?: ty
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*/
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declare const version: string;
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-
export { AudioPlayer, type AudioPlayerBufferingState, AudioPlayerError, type AudioPlayerIdleState, type AudioPlayerPausedState, type AudioPlayerPlayingState, type AudioPlayerState, AudioPlayerStatus, AudioReceiveStream, type AudioReceiveStreamOptions, AudioResource, type CreateAudioPlayerOptions, type CreateAudioResourceOptions, type CreateVoiceConnectionOptions, type DiscordGatewayAdapterCreator, type DiscordGatewayAdapterImplementerMethods, type DiscordGatewayAdapterLibraryMethods, type EndBehavior, EndBehaviorType, type JoinConfig, type JoinVoiceChannelOptions, NoSubscriberBehavior, PlayerSubscription, type ProbeInfo, SSRCMap, SpeakingMap, StreamType, VoiceConnection, type VoiceConnectionConnectingState, type VoiceConnectionDestroyedState, VoiceConnectionDisconnectReason, type VoiceConnectionDisconnectedBaseState, type VoiceConnectionDisconnectedOtherState, type VoiceConnectionDisconnectedState, type VoiceConnectionDisconnectedWebSocketState, type VoiceConnectionReadyState, type VoiceConnectionSignallingState, type VoiceConnectionState, VoiceConnectionStatus, VoiceReceiver, type VoiceUserData, createAudioPlayer, createAudioResource, createDefaultAudioReceiveStreamOptions, demuxProbe, entersState, generateDependencyReport, getGroups, getVoiceConnection, getVoiceConnections, joinVoiceChannel, validateDiscordOpusHead, version };
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export { AudioPlayer, type AudioPlayerBufferingState, AudioPlayerError, type AudioPlayerIdleState, type AudioPlayerPausedState, type AudioPlayerPlayingState, type AudioPlayerState, AudioPlayerStatus, AudioReceiveStream, type AudioReceiveStreamOptions, AudioResource, type ConnectionData, type ConnectionOptions, type CreateAudioPlayerOptions, type CreateAudioResourceOptions, type CreateVoiceConnectionOptions, type DiscordGatewayAdapterCreator, type DiscordGatewayAdapterImplementerMethods, type DiscordGatewayAdapterLibraryMethods, type Edge, type EndBehavior, EndBehaviorType, type JoinConfig, type JoinVoiceChannelOptions, Networking, type NetworkingClosedState, type NetworkingIdentifyingState, type NetworkingOpeningWsState, type NetworkingReadyState, type NetworkingResumingState, type NetworkingSelectingProtocolState, type NetworkingState, NetworkingStatusCode, type NetworkingUdpHandshakingState, NoSubscriberBehavior, Node, PlayerSubscription, type ProbeInfo, SSRCMap, type SocketConfig, SpeakingMap, StreamType, TransformerType, VoiceConnection, type VoiceConnectionConnectingState, type VoiceConnectionDestroyedState, VoiceConnectionDisconnectReason, type VoiceConnectionDisconnectedBaseState, type VoiceConnectionDisconnectedOtherState, type VoiceConnectionDisconnectedState, type VoiceConnectionDisconnectedWebSocketState, type VoiceConnectionReadyState, type VoiceConnectionSignallingState, type VoiceConnectionState, VoiceConnectionStatus, VoiceReceiver, VoiceUDPSocket, type VoiceUserData, VoiceWebSocket, createAudioPlayer, createAudioResource, createDefaultAudioReceiveStreamOptions, demuxProbe, entersState, generateDependencyReport, getGroups, getVoiceConnection, getVoiceConnections, joinVoiceChannel, validateDiscordOpusHead, version };
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package/dist/index.js
CHANGED
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@@ -37,15 +37,21 @@ __export(index_exports, {
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AudioReceiveStream: () => AudioReceiveStream,
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AudioResource: () => AudioResource,
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EndBehaviorType: () => EndBehaviorType,
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Networking: () => Networking,
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NetworkingStatusCode: () => NetworkingStatusCode,
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NoSubscriberBehavior: () => NoSubscriberBehavior,
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Node: () => Node,
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PlayerSubscription: () => PlayerSubscription,
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SSRCMap: () => SSRCMap,
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SpeakingMap: () => SpeakingMap,
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StreamType: () => StreamType,
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TransformerType: () => TransformerType,
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VoiceConnection: () => VoiceConnection,
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VoiceConnectionDisconnectReason: () => VoiceConnectionDisconnectReason,
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VoiceConnectionStatus: () => VoiceConnectionStatus,
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VoiceReceiver: () => VoiceReceiver,
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VoiceUDPSocket: () => VoiceUDPSocket,
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VoiceWebSocket: () => VoiceWebSocket,
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createAudioPlayer: () => createAudioPlayer,
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createAudioResource: () => createAudioResource,
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createDefaultAudioReceiveStreamOptions: () => createDefaultAudioReceiveStreamOptions,
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if (import_node_crypto.default.getCiphers().includes("aes-256-gcm")) {
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SUPPORTED_ENCRYPTION_MODES.unshift("aead_aes256_gcm_rtpsize");
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}
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var NetworkingStatusCode = /* @__PURE__ */ ((NetworkingStatusCode2) => {
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NetworkingStatusCode2[NetworkingStatusCode2["OpeningWs"] = 0] = "OpeningWs";
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NetworkingStatusCode2[NetworkingStatusCode2["Identifying"] = 1] = "Identifying";
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NetworkingStatusCode2[NetworkingStatusCode2["UdpHandshaking"] = 2] = "UdpHandshaking";
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NetworkingStatusCode2[NetworkingStatusCode2["SelectingProtocol"] = 3] = "SelectingProtocol";
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NetworkingStatusCode2[NetworkingStatusCode2["Ready"] = 4] = "Ready";
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NetworkingStatusCode2[NetworkingStatusCode2["Resuming"] = 5] = "Resuming";
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NetworkingStatusCode2[NetworkingStatusCode2["Closed"] = 6] = "Closed";
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return NetworkingStatusCode2;
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})(NetworkingStatusCode || {});
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var nonce = import_node_buffer3.Buffer.alloc(24);
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function stringifyState(state) {
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return JSON.stringify({
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}
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/**
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*
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* The setter will perform clean-up operations where necessary.
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*/
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get state() {
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}
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set state(newState) {
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const oldWs = Reflect.get(this._state, "ws");
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const newWs = Reflect.get(newState, "ws");
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}
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*/
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get state() {
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set state(newState) {
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const oldState = this._state;
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const newResource = Reflect.get(newState, "resource");
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}
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*
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get state() {
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set state(newState) {
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const oldState = this._state;
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const oldNetworking = Reflect.get(oldState, "networking");
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StreamType2["WebmOpus"] = "webm/opus";
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return StreamType2;
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})(StreamType || {});
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var TransformerType = /* @__PURE__ */ ((TransformerType2) => {
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TransformerType2["FFmpegOgg"] = "ffmpeg ogg";
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TransformerType2["FFmpegPCM"] = "ffmpeg pcm";
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TransformerType2["InlineVolume"] = "volume transformer";
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TransformerType2["OggOpusDemuxer"] = "ogg/opus demuxer";
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TransformerType2["OpusDecoder"] = "opus decoder";
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TransformerType2["OpusEncoder"] = "opus encoder";
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TransformerType2["WebmOpusDemuxer"] = "webm/opus demuxer";
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return TransformerType2;
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})(TransformerType || {});
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var Node = class {
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static {
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function version(name) {
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try {
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if (name === "@discordjs/voice") {
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return "1.0.0-dev.1748347528-2c35084ec";
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}
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const pkg = findPackageJSON((0, import_node_path.dirname)(require.resolve(name)), name, 3);
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return pkg?.version ?? "not found";
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__name(demuxProbe, "demuxProbe");
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// src/index.ts
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var version2 = "1.0.0-dev.
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var version2 = "1.0.0-dev.1748347528-2c35084ec";
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// Annotate the CommonJS export names for ESM import in node:
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0 && (module.exports = {
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AudioPlayer,
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@@ -2639,15 +2665,21 @@ var version2 = "1.0.0-dev.1748174703-c1f5bb2fb";
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AudioReceiveStream,
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AudioResource,
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Networking,
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NetworkingStatusCode,
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Node,
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PlayerSubscription,
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SSRCMap,
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SpeakingMap,
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StreamType,
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TransformerType,
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VoiceConnection,
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VoiceConnectionStatus,
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VoiceReceiver,
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VoiceUDPSocket,
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VoiceWebSocket,
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createAudioPlayer,
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createAudioResource,
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2653
2685
|
createDefaultAudioReceiveStreamOptions,
|