@discordjs/voice 0.11.0-dev.1655942958-7279f9c → 0.11.0-dev.1656060476-e24970e
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.d.ts +86 -23
- package/dist/index.js +1 -1
- package/dist/index.js.map +1 -1
- package/dist/index.mjs +1 -1
- package/dist/index.mjs.map +1 -1
- package/package.json +1 -1
package/dist/index.d.ts
CHANGED
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@@ -209,6 +209,27 @@ declare class AudioPlayerError extends Error {
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constructor(error: Error, resource: AudioResource);
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}
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/**
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* Represents a subscription of a voice connection to an audio player, allowing
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* the audio player to play audio on the voice connection.
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*/
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declare class PlayerSubscription {
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/**
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* The voice connection of this subscription.
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*/
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readonly connection: VoiceConnection;
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/**
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* The audio player of this subscription.
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*/
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readonly player: AudioPlayer;
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constructor(connection: VoiceConnection, player: AudioPlayer);
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/**
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* Unsubscribes the connection from the audio player, meaning that the
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* audio player cannot stream audio to it until a new subscription is made.
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*/
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unsubscribe(): void;
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}
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+
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/**
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* Describes the behavior of the player when an audio packet is played but there are no available
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* voice connections to play to.
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@@ -329,10 +350,31 @@ declare type AudioPlayerState = AudioPlayerIdleState | AudioPlayerBufferingState
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interface AudioPlayer extends EventEmitter {
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/**
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* Emitted when there is an error emitted from the audio resource played by the audio player
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*
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* @event
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*/
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on
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on(event: 'error', listener: (error: AudioPlayerError) => void): this;
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/**
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* Emitted debugging information about the audio player
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* @event
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*/
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on(event: 'debug', listener: (message: string) => void): this;
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/**
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* Emitted when the state of the audio player changes
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* @event
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*/
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on(event: 'stateChange', listener: (oldState: AudioPlayerState, newState: AudioPlayerState) => void): this;
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/**
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* Emitted when the audio player is subscribed to a voice connection
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* @event
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*/
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on(event: 'subscribe' | 'unsubscribe', listener: (subscription: PlayerSubscription) => void): this;
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/**
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* Emitted when the status of state changes to a specific status
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* @event
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*/
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on<T extends AudioPlayerStatus>(event: T, listener: (oldState: AudioPlayerState, newState: AudioPlayerState & {
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status: T;
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}) => void): this;
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}
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/**
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* Used to play audio resources (i.e. tracks, streams) to voice connections.
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@@ -476,27 +518,6 @@ declare class AudioPlayer extends EventEmitter {
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*/
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declare function createAudioPlayer(options?: CreateAudioPlayerOptions): AudioPlayer;
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/**
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* Represents a subscription of a voice connection to an audio player, allowing
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* the audio player to play audio on the voice connection.
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*/
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declare class PlayerSubscription {
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/**
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* The voice connection of this subscription.
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*/
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readonly connection: VoiceConnection;
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/**
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* The audio player of this subscription.
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*/
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readonly player: AudioPlayer;
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constructor(connection: VoiceConnection, player: AudioPlayer);
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/**
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* Unsubscribes the connection from the audio player, meaning that the
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* audio player cannot stream audio to it until a new subscription is made.
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*/
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unsubscribe(): void;
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}
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-
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interface JoinConfig {
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guildId: string;
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channelId: string | null;
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@@ -545,6 +566,12 @@ interface SocketConfig {
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ip: string;
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port: number;
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}
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interface VoiceUDPSocket extends EventEmitter$1 {
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on(event: 'error', listener: (error: Error) => void): this;
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on(event: 'close', listener: () => void): this;
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on(event: 'debug', listener: (message: string) => void): this;
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on(event: 'message', listener: (message: Buffer) => void): this;
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}
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/**
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* Manages the UDP networking for a voice connection.
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*/
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@@ -1009,6 +1036,11 @@ interface VoiceUserData {
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*/
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userId: string;
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}
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interface SSRCMap extends EventEmitter$1 {
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on(event: 'create', listener: (newData: VoiceUserData) => void): this;
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on(event: 'update', listener: (oldData: VoiceUserData | undefined, newData: VoiceUserData) => void): this;
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on(event: 'delete', listener: (deletedData: VoiceUserData) => void): this;
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}
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/**
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* Maps audio SSRCs to data of users in voice connections.
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*/
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@@ -1040,6 +1072,13 @@ declare class SSRCMap extends EventEmitter$1 {
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delete(target: number | string): VoiceUserData | undefined;
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}
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interface SpeakingMap extends EventEmitter$1 {
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/**
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* Emitted when a user starts/stops speaking.
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* @event
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*/
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on: (event: 'start' | 'end', listener: (userId: string) => void) => this;
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}
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/**
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* Tracks the speaking states of users in a voice channel.
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*/
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@@ -1293,6 +1332,30 @@ interface VoiceConnectionDestroyedState {
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* The various states that a voice connection can be in.
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*/
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declare type VoiceConnectionState = VoiceConnectionSignallingState | VoiceConnectionDisconnectedState | VoiceConnectionConnectingState | VoiceConnectionReadyState | VoiceConnectionDestroyedState;
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interface VoiceConnection extends EventEmitter$1 {
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/**
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* Emitted when there is an error emitted from the voice connection
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* @event
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*/
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on(event: 'error', listener: (error: Error) => void): this;
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/**
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* Emitted debugging information about the voice connection
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* @event
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*/
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on(event: 'debug', listener: (message: string) => void): this;
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/**
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* Emitted when the state of the voice connection changes
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* @event
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*/
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on(event: 'stateChange', listener: (oldState: VoiceConnectionState, newState: VoiceConnectionState) => void): this;
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/**
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* Emitted when the state of the voice connection changes to a specific status
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* @event
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*/
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on<T extends VoiceConnectionStatus>(event: T, listener: (oldState: VoiceConnectionState, newState: VoiceConnectionState & {
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status: T;
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}) => void): this;
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}
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/**
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* A connection to the voice server of a Guild, can be used to play audio in voice channels.
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*/
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package/dist/index.js
CHANGED
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@@ -35,7 +35,7 @@ var require_package = __commonJS({
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"package.json"(exports, module2) {
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module2.exports = {
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name: "@discordjs/voice",
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version: "0.11.0-dev.
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version: "0.11.0-dev.1656060476-e24970e",
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description: "Implementation of the Discord Voice API for node.js",
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scripts: {
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build: "tsup && node scripts/postbuild.mjs",
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