@dimina-kit/devtools 0.4.0-dev.20260718143821 → 0.4.0-dev.20260728065133

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Files changed (68) hide show
  1. package/dist/main/app/app.js +67 -1
  2. package/dist/main/app/lifecycle.js +9 -0
  3. package/dist/main/index.bundle.js +928 -162
  4. package/dist/main/ipc/bridge-router.d.ts +36 -0
  5. package/dist/main/ipc/bridge-router.js +56 -0
  6. package/dist/main/ipc/index.d.ts +1 -0
  7. package/dist/main/ipc/index.js +1 -0
  8. package/dist/main/ipc/internal-devtools.d.ts +15 -0
  9. package/dist/main/ipc/internal-devtools.js +9 -0
  10. package/dist/main/services/compile-standby.js +4 -0
  11. package/dist/main/services/console-forward/cdp-inject.d.ts +18 -0
  12. package/dist/main/services/console-forward/cdp-inject.js +30 -0
  13. package/dist/main/services/console-forward/global-console-mirror.d.ts +33 -0
  14. package/dist/main/services/console-forward/global-console-mirror.js +71 -0
  15. package/dist/main/services/console-forward/global-diagnostics-mirror.d.ts +33 -0
  16. package/dist/main/services/console-forward/global-diagnostics-mirror.js +73 -0
  17. package/dist/main/services/console-forward/index.d.ts +15 -1
  18. package/dist/main/services/console-forward/index.js +42 -2
  19. package/dist/main/services/console-forward/internal-log.d.ts +11 -0
  20. package/dist/main/services/console-forward/internal-log.js +23 -0
  21. package/dist/main/services/console-forward/open-gated-relay.d.ts +67 -0
  22. package/dist/main/services/console-forward/open-gated-relay.js +55 -0
  23. package/dist/main/services/diagnostics/index.d.ts +10 -0
  24. package/dist/main/services/elements-forward/index.js +14 -96
  25. package/dist/main/services/network-forward/frontend-dispatch.d.ts +64 -0
  26. package/dist/main/services/network-forward/frontend-dispatch.js +113 -8
  27. package/dist/main/services/network-forward/global-body-gate.d.ts +46 -0
  28. package/dist/main/services/network-forward/global-body-gate.js +93 -0
  29. package/dist/main/services/network-forward/global-mirror-test-fixtures.d.ts +48 -0
  30. package/dist/main/services/network-forward/global-mirror-test-fixtures.js +96 -0
  31. package/dist/main/services/network-forward/index.d.ts +31 -0
  32. package/dist/main/services/network-forward/index.js +256 -8
  33. package/dist/main/services/network-forward/user-facing.d.ts +21 -0
  34. package/dist/main/services/network-forward/user-facing.js +50 -0
  35. package/dist/main/services/views/console-filter.d.ts +145 -0
  36. package/dist/main/services/views/console-filter.js +233 -0
  37. package/dist/main/services/views/frontend-bootstrap-gate.d.ts +59 -0
  38. package/dist/main/services/views/frontend-bootstrap-gate.js +117 -0
  39. package/dist/main/services/views/native-simulator-devtools-host.js +138 -30
  40. package/dist/main/services/views/view-manager-devtools-host-test-fixtures.d.ts +76 -0
  41. package/dist/main/services/views/view-manager-devtools-host-test-fixtures.js +182 -0
  42. package/dist/main/services/workbench-context.d.ts +10 -0
  43. package/dist/main/utils/theme.d.ts +10 -6
  44. package/dist/main/utils/theme.js +10 -6
  45. package/dist/main/windows/internal-devtools-window/index.d.ts +66 -0
  46. package/dist/main/windows/internal-devtools-window/index.js +160 -0
  47. package/dist/native-host/render/render.js +89 -73
  48. package/dist/native-host/service/service.js +2 -2
  49. package/dist/preload/windows/host-toolbar-runtime.cjs.map +1 -1
  50. package/dist/preload/windows/simulator.cjs.map +1 -1
  51. package/dist/renderer/assets/index-M5NDq_vi.js +49 -0
  52. package/dist/renderer/assets/{input-c2OcrrZy.js → input-dsgeTmVX.js} +2 -2
  53. package/dist/renderer/assets/ipc-transport-BgFdT9bT.js +9 -0
  54. package/dist/renderer/assets/{popover-kv2qspWz.js → popover-Disfu1cx.js} +2 -2
  55. package/dist/renderer/assets/{select-DKqzMtTh.js → select-DAw1hzkl.js} +2 -2
  56. package/dist/renderer/assets/{settings-dJNKTGr8.js → settings-M_8GFW2M.js} +2 -2
  57. package/dist/renderer/assets/settings-api-DFR5eDl_.js +2 -0
  58. package/dist/renderer/assets/{workbenchSettings-DQ_VP5-W.js → workbenchSettings-CxdXeoOu.js} +2 -2
  59. package/dist/renderer/entries/main/index.html +5 -5
  60. package/dist/renderer/entries/popover/index.html +4 -4
  61. package/dist/renderer/entries/settings/index.html +4 -4
  62. package/dist/renderer/entries/workbench-settings/index.html +3 -3
  63. package/dist/shared/ipc-channels.d.ts +3 -0
  64. package/dist/shared/ipc-channels.js +6 -0
  65. package/package.json +7 -7
  66. package/dist/renderer/assets/index-DfDIvgvK.js +0 -49
  67. package/dist/renderer/assets/ipc-transport-CuDJ07aE.js +0 -9
  68. package/dist/renderer/assets/settings-api-qpXKDRXt.js +0 -2
@@ -0,0 +1,67 @@
1
+ import type { Disposable } from '@dimina-kit/electron-deck/main';
2
+ /**
3
+ * Generic open/close-gated replay-subscription primitive shared by
4
+ * `createGlobalConsoleMirror` and `createGlobalDiagnosticsMirror` — both
5
+ * gate their subscription to a buffered+replayable source
6
+ * (`ConsoleForwarder`/`DiagnosticsBus`) on whether the standalone "debug the
7
+ * whole Electron app" window is currently open (`onHostChanged`): each open
8
+ * re-subscribes with `{replay:true}` so history is never lost even if the
9
+ * window opens long after boot, and each close disposes that subscription.
10
+ *
11
+ * ── Dedup (the e2e-confirmed bug this fixes) ────────────────────────────────
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+ * Naively re-subscribing with `{replay:true}` on every reopen double-injects
13
+ * history: Chromium's own per-frame `ConsoleMessageStorage` is NOT cleared by
14
+ * closing DevTools (only by navigation), so it natively re-delivers entries
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+ * already shown during a PREVIOUS open to the freshly-attached front-end —
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+ * and if this relay ALSO blindly replays and re-injects the same buffered
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+ * objects, every entry shown once ends up displayed twice on reopen, the
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+ * duplicate carrying a fresh (wrong) "just reopened" timestamp instead of
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+ * when it actually happened.
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+ *
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+ * Fix: `state` is a `WeakMap` keyed by OBJECT REFERENCE (never content — two
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+ * content-identical-but-distinct entries must each still get injected once)
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+ * that persists across the relay's ENTIRE lifetime, not reset by open/close.
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+ * A replay that re-delivers an already-CONFIRMED-injected object is skipped;
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+ * only entries never physically (and successfully) passed to `inject()`
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+ * before (e.g. ones that arrived while the window was closed) actually call
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+ * `inject()`. Chromium's own native re-delivery is left to show the
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+ * once-injected ones — that is what makes reopening not double them up. This
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+ * also composes correctly with the source's own bounded ring buffer: an
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+ * evicted entry is simply absent from the next replay batch entirely, so it
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+ * can never be double-counted regardless of what `state` holds.
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+ *
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+ * ── inject() is fallible — only a CONFIRMED success may ever mark "done" ───
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+ * `inject()` wraps an async `executeJavaScript` against a possibly-destroyed
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+ * or not-yet-settled target, so it reports whether the entry was ACTUALLY
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+ * delivered via `boolean | Promise<boolean>`. Marking an entry "injected"
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+ * before that outcome is known (the original bug here) means a single
38
+ * transient failure — target destroyed, front-end not settled, a rejected
39
+ * `executeJavaScript` — permanently black-holes that entry: every future
40
+ * replay skips it forever, even though it was never actually shown anywhere
41
+ * (violates this repo's "state must be marked at the moment the fact
42
+ * actually happens" principle — this was marking INTENT, not the fact). So
43
+ * `state` tracks three phases per entry: absent (never attempted, or a prior
44
+ * attempt failed and was cleared — eligible for `inject()`), `'pending'`
45
+ * (an `inject()` call is in flight — a concurrent replay of the SAME entry
46
+ * must not trigger a second concurrent call), `'done'` (confirmed success —
47
+ * permanently skipped from here on). A `false` result or a rejection resets
48
+ * the entry back to absent, so the next replay (e.g. the next window reopen)
49
+ * gets a real retry instead of a silent, permanent loss.
50
+ */
51
+ export interface OpenGatedRelayOptions {
52
+ /**
53
+ * Bounds how long ONE in-flight `inject()` attempt may hold an entry
54
+ * `'pending'`. An `inject()` promise that never settles (real incident:
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+ * `executeJavaScript` against a wc that is simultaneously the inspected
56
+ * side of `setDevToolsWebContents` AND attached by an external CDP client
57
+ * hangs forever) would otherwise black-hole the entry permanently — never
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+ * shown, never retried. Past this bound the entry becomes retryable again
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+ * on the next replay. The timed-out attempt's promise may still settle
60
+ * LATE; its settlement is generation-stamped and ignored when stale.
61
+ */
62
+ injectTimeoutMs?: number;
63
+ }
64
+ export declare function createOpenGatedRelay<TEntry extends object, THost = unknown>(onHostChanged: (handler: (host: THost | null) => void) => () => void, subscribe: (sink: (entry: TEntry) => void, opts: {
65
+ replay: true;
66
+ }) => Disposable, inject: (entry: TEntry) => boolean | Promise<boolean>, opts?: OpenGatedRelayOptions): Disposable;
67
+ //# sourceMappingURL=open-gated-relay.d.ts.map
@@ -0,0 +1,55 @@
1
+ const DEFAULT_INJECT_TIMEOUT_MS = 10_000;
2
+ export function createOpenGatedRelay(onHostChanged, subscribe, inject, opts) {
3
+ const injectTimeoutMs = opts?.injectTimeoutMs ?? DEFAULT_INJECT_TIMEOUT_MS;
4
+ // Generation stamp per attempt: only the attempt matching the entry's
5
+ // CURRENT pending generation may act on settling — a stale (timed-out,
6
+ // superseded) attempt's late result must neither mark the entry done nor
7
+ // disturb a newer attempt's pending status.
8
+ const state = new WeakMap();
9
+ let generationSeq = 0;
10
+ const inFlightTimers = new Set();
11
+ let live = null;
12
+ function deliver(entry) {
13
+ if (state.has(entry))
14
+ return;
15
+ const generation = ++generationSeq;
16
+ state.set(entry, { phase: 'pending', generation });
17
+ const timer = setTimeout(() => {
18
+ inFlightTimers.delete(timer);
19
+ const cur = state.get(entry);
20
+ if (cur && cur.phase === 'pending' && cur.generation === generation)
21
+ state.delete(entry);
22
+ }, injectTimeoutMs);
23
+ timer.unref?.();
24
+ inFlightTimers.add(timer);
25
+ const settle = (ok) => {
26
+ clearTimeout(timer);
27
+ inFlightTimers.delete(timer);
28
+ const cur = state.get(entry);
29
+ if (!cur || cur.phase !== 'pending' || cur.generation !== generation)
30
+ return;
31
+ if (ok)
32
+ state.set(entry, { phase: 'done', generation });
33
+ else
34
+ state.delete(entry);
35
+ };
36
+ Promise.resolve()
37
+ .then(() => inject(entry))
38
+ .then((ok) => settle(ok === true), () => settle(false));
39
+ }
40
+ const unregister = onHostChanged((host) => {
41
+ live?.dispose();
42
+ live = host !== null ? subscribe(deliver, { replay: true }) : null;
43
+ });
44
+ return {
45
+ dispose: () => {
46
+ for (const timer of inFlightTimers)
47
+ clearTimeout(timer);
48
+ inFlightTimers.clear();
49
+ live?.dispose();
50
+ live = null;
51
+ unregister();
52
+ },
53
+ };
54
+ }
55
+ //# sourceMappingURL=open-gated-relay.js.map
@@ -20,6 +20,15 @@ export interface Diagnostic {
20
20
  message: string;
21
21
  appSessionId?: string;
22
22
  ts: number;
23
+ /**
24
+ * Who this diagnostic is for. `'internal'` means devtools-tooling-only
25
+ * state (e.g. compile-standby's warm-pool lifecycle) that must never reach
26
+ * the per-project service-host console the right-panel CDP is attached to
27
+ * — see `console-forward/index.ts`'s `handleDiagnostic` gate. `'user'` or
28
+ * omitted means the existing behavior: a real diagnostic about the
29
+ * inspected mini-program, injected into that project's Console panel.
30
+ */
31
+ audience?: 'user' | 'internal';
23
32
  }
24
33
  export interface DiagnosticsBus {
25
34
  /** Record one diagnostic: buffers it, mirrors it to the main-process console, and synchronously notifies every live subscriber. No-op after `dispose()`. */
@@ -28,6 +37,7 @@ export interface DiagnosticsBus {
28
37
  code: string;
29
38
  message: string;
30
39
  appSessionId?: string;
40
+ audience?: 'user' | 'internal';
31
41
  }): void;
32
42
  /**
33
43
  * Register a sink. With `replay` (default true) the sink is first called,
@@ -1,6 +1,6 @@
1
1
  import { isFrontendSettled } from '../views/inject-when-ready.js';
2
2
  import { VIRTUAL_REQUEST_ID_PREFIX } from '../network-forward/index.js';
3
- import { PROBE_DEVTOOLS_API, MAX_SINGLE_DISPATCH_CHARS, CHUNK_CHARS, buildChunkedDispatchScript } from '../network-forward/frontend-dispatch.js';
3
+ import { buildSingleDispatchScript, createFrontendReplyChannel, answerNetworkBodyCommand, drainOutboundBatch } from '../network-forward/frontend-dispatch.js';
4
4
  import { createCdpSessionBroker } from '../cdp-session/index.js';
5
5
  /**
6
6
  * CDP domains that target the RENDER GUEST'S document tree. A command in one of
@@ -153,18 +153,10 @@ function buildReconcileScript() {
153
153
  + `})()`;
154
154
  }
155
155
  // ── main → front-end dispatch (shared transport with network-forward) ───────
156
- /** Dispatch ONE small CDP message (response or event) into the front-end. */
157
- function buildDispatchScript(message) {
158
- return `(()=>{try{`
159
- + `if(!${PROBE_DEVTOOLS_API})return false;`
160
- + `window.DevToolsAPI.dispatchMessage(JSON.parse(${JSON.stringify(message)}));`
161
- + `return true;`
162
- + `}catch(_){return false}})()`;
163
- }
164
156
  /** Script that nudges the front-end to discard its document and lazily re-pull. */
165
157
  function buildDocumentUpdatedScript() {
166
158
  const msg = JSON.stringify({ method: 'DOM.documentUpdated', params: {} });
167
- return buildDispatchScript(msg);
159
+ return buildSingleDispatchScript(msg);
168
160
  }
169
161
  // Reconcile cadence: each tick re-asserts the hook (idempotent) and drains the
170
162
  // outbound queue. Fast enough that a freshly reloaded front-end is re-hooked
@@ -241,47 +233,12 @@ export function installElementsForward(deps) {
241
233
  catch { /* already gone */ }
242
234
  }
243
235
  };
244
- // ── main → front-end dispatch ──────────────────────────────────────────────
245
- function dispatchToFrontend(message) {
246
- if (disposed || devtoolsWc.isDestroyed())
247
- return;
248
- // Unified settled gate (same predicate as the reconcile tick): an unsettled
249
- // front-end wipes its state on load anyway, so the message is meaningless
250
- // there — and the executeJavaScript would queue one did-stop-loading waiter
251
- // per push (an activePage burst piles them). The post-settle tick re-primes.
252
- if (!isFrontendSettled(devtoolsWc))
253
- return;
254
- let json;
255
- try {
256
- json = JSON.stringify(message);
257
- }
258
- catch {
259
- return;
260
- }
261
- if (json.length > MAX_SINGLE_DISPATCH_CHARS) {
262
- const chunks = [];
263
- for (let i = 0; i < json.length; i += CHUNK_CHARS) {
264
- chunks.push(json.slice(i, i + CHUNK_CHARS));
265
- }
266
- let script;
267
- try {
268
- script = buildChunkedDispatchScript(chunks, json.length);
269
- }
270
- catch {
271
- return;
272
- }
273
- devtoolsWc.executeJavaScript(script, true).catch(() => { });
274
- return;
275
- }
276
- let script;
277
- try {
278
- script = buildDispatchScript(json);
279
- }
280
- catch {
281
- return;
282
- }
283
- devtoolsWc.executeJavaScript(script, true).catch(() => { });
284
- }
236
+ // ── main → front-end dispatch (shared transport, see frontend-dispatch.js) ──
237
+ // Reply to a front-end command id, passing the ORIGINAL id + sessionId
238
+ // straight through (no mapping) — the same settled-gate + chunking +
239
+ // reply-shape contract network-forward's global body gate uses, so the two
240
+ // outbound-gate features can never drift.
241
+ const { dispatchToFrontend, replyResult, replyError } = createFrontendReplyChannel(devtoolsWc, () => disposed);
285
242
  /** Tell the front-end its document is stale → it re-pulls lazily (routed). */
286
243
  function pushDocumentUpdated() {
287
244
  if (disposed || devtoolsWc.isDestroyed())
@@ -299,22 +256,6 @@ export function installElementsForward(deps) {
299
256
  }
300
257
  devtoolsWc.executeJavaScript(script, true).catch(() => { });
301
258
  }
302
- /**
303
- * Reply to a front-end command id, passing the ORIGINAL id + sessionId straight
304
- * through (no mapping). Only the front-end-supplied sessionId is echoed back.
305
- */
306
- function replyResult(cmd, result) {
307
- const msg = { id: cmd.id, result };
308
- if (cmd.sessionId)
309
- msg.sessionId = cmd.sessionId;
310
- dispatchToFrontend(msg);
311
- }
312
- function replyError(cmd, message) {
313
- const msg = { id: cmd.id, error: { code: -32000, message } };
314
- if (cmd.sessionId)
315
- msg.sessionId = cmd.sessionId;
316
- dispatchToFrontend(msg);
317
- }
318
259
  // ── render-guest CDP session (via the shared broker) ────────────────────────
319
260
  /** The active render guest, re-resolved fresh (pool/page swaps go stale). */
320
261
  function activeRenderWc() {
@@ -450,46 +391,23 @@ export function installElementsForward(deps) {
450
391
  /**
451
392
  * Answer a network-routed command from the provider. Never touches the render
452
393
  * guest: the body lives in the network forwarder's prefetch cache (or
453
- * nowhere). A missing provider or a rejected lookup settles the command with
454
- * the canonical CDP not-found error so the front-end renders its normal
455
- * failure state instead of leaking a forever-pending request.
394
+ * nowhere). Shared with network-forward's dedicated global body gate see
395
+ * answerNetworkBodyCommand's doc comment for the not-found/reply contract.
456
396
  */
457
397
  function answerNetworkCommand(cmd) {
458
- const provider = deps.network;
459
- const requestId = cmd.params?.requestId;
460
- if (!provider || typeof requestId !== 'string') {
461
- replyError(cmd, 'No resource with given identifier found');
462
- return;
463
- }
464
- const lookup = cmd.method === 'Network.getRequestPostData'
465
- ? provider.getRequestPostData(requestId)
466
- : provider.getResponseBody(requestId);
467
- lookup.then((result) => {
468
- if (!disposed)
469
- replyResult(cmd, result);
470
- }, (err) => {
471
- if (!disposed)
472
- replyError(cmd, err instanceof Error ? err.message : String(err));
473
- });
398
+ answerNetworkBodyCommand(cmd, deps.network, { replyResult, replyError });
474
399
  }
475
400
  /** Process a drained batch of front-end commands, splitting by route tag. */
476
401
  function handleOutbound(batch) {
477
- if (!Array.isArray(batch))
478
- return;
479
- for (const raw of batch) {
480
- if (!raw || typeof raw !== 'object')
481
- continue;
482
- const cmd = raw;
483
- if (typeof cmd.method !== 'string')
484
- continue;
402
+ drainOutboundBatch(batch, (cmd) => {
485
403
  if (cmd.route === 'network') {
486
404
  answerNetworkCommand(cmd);
487
- continue;
405
+ return;
488
406
  }
489
407
  // 'render' — and any untagged legacy payload, which only ever carried
490
408
  // render-domain commands.
491
409
  routeCommand(cmd);
492
- }
410
+ });
493
411
  }
494
412
  // ── follow the active guest across page switches ───────────────────────────
495
413
  const onRenderEvent = (event) => {
@@ -6,6 +6,7 @@
6
6
  * same transport contract; a single copy means the two can never drift on the
7
7
  * chunk-continuation protocol.
8
8
  */
9
+ import type { WebContents } from 'electron';
9
10
  /** Probe the front-end realm exposes `DevToolsAPI.dispatchMessage`. */
10
11
  export declare const PROBE_DEVTOOLS_API = "(window.DevToolsAPI && typeof window.DevToolsAPI.dispatchMessage === 'function')";
11
12
  /** A single dispatch payload may not exceed this many UTF-16 chars; chunk above. */
@@ -24,4 +25,67 @@ export declare const CHUNK_CHARS: number;
24
25
  * when the API isn't available.
25
26
  */
26
27
  export declare function buildChunkedDispatchScript(chunks: string[], totalSize: number): string;
28
+ /** Build the `executeJavaScript` source that dispatches ONE small CDP message
29
+ * (a response or event) into the front-end. Above `MAX_SINGLE_DISPATCH_CHARS`,
30
+ * callers must use {@link buildChunkedDispatchScript} instead. */
31
+ export declare function buildSingleDispatchScript(message: string): string;
32
+ /** One CDP command awaiting a reply — the minimal shape every outbound-gate
33
+ * (elements-forward, network-forward's global body gate) reads to answer. */
34
+ export interface ReplyableCommand {
35
+ id: number | null;
36
+ sessionId: string | null;
37
+ }
38
+ export interface FrontendReplyChannel {
39
+ /** Push an arbitrary CDP-shaped message (response OR event) into the
40
+ * front-end, auto-chunking above the single-dispatch size cap. */
41
+ dispatchToFrontend(message: unknown): void;
42
+ /** Reply to a front-end command id with a successful `result`. */
43
+ replyResult(cmd: ReplyableCommand, result: unknown): void;
44
+ /** Reply to a front-end command id with the canonical CDP not-found-style
45
+ * error shape, so the front-end renders its normal failure state instead
46
+ * of leaking a forever-pending request. */
47
+ replyError(cmd: ReplyableCommand, message: string): void;
48
+ }
49
+ /**
50
+ * Shared main → front-end reply transport for every outbound CDP gate that
51
+ * answers commands it intercepted from `InspectorFrontendHost.sendMessageToBackend`
52
+ * (elements-forward's render/network routing, network-forward's dedicated
53
+ * global body gate). A single copy means the two features can never drift on
54
+ * the settled-gate check, the chunking threshold, or the CDP reply shape.
55
+ */
56
+ export declare function createFrontendReplyChannel(hostWc: WebContents, isDisposed: () => boolean): FrontendReplyChannel;
57
+ /**
58
+ * Validate + iterate a drained outbound-command batch (the front-end →
59
+ * main half of every poll-based outbound CDP gate): skips non-array batches,
60
+ * skips malformed entries, and only ever hands `handle` an item whose
61
+ * `method` is a string. Shared by elements-forward's render/network router
62
+ * and network-forward's dedicated global body gate so the two can never
63
+ * silently diverge on what counts as "well-formed".
64
+ */
65
+ export declare function drainOutboundBatch<T extends {
66
+ method: unknown;
67
+ }>(batch: unknown, handle: (cmd: T) => void): void;
68
+ /** Minimal structural shape `answerNetworkBodyCommand` needs — satisfied by
69
+ * the real `NetworkBodyProvider` (network-forward/index.ts) without either
70
+ * module importing the other (that would be circular: index.ts already
71
+ * imports from this file). */
72
+ export interface NetworkBodyLookup {
73
+ getResponseBody(requestId: string): Promise<unknown>;
74
+ getRequestPostData(requestId: string): Promise<unknown>;
75
+ }
76
+ /**
77
+ * Answer one drained front-end command that requested a virtual requestId's
78
+ * response body / post data — the shared "network" branch every outbound CDP
79
+ * gate that intercepts `Network.getResponseBody`/`Network.getRequestPostData`
80
+ * needs (elements-forward's render/network router, network-forward's
81
+ * dedicated global body gate). A missing provider or a rejected lookup
82
+ * settles with the canonical CDP not-found error so the front-end renders
83
+ * its normal failure state instead of leaking a forever-pending request.
84
+ * `reply.replyResult`/`replyError` (from {@link createFrontendReplyChannel})
85
+ * already no-op once disposed, so this never needs its own disposed guard.
86
+ */
87
+ export declare function answerNetworkBodyCommand(cmd: ReplyableCommand & {
88
+ method: string;
89
+ params: unknown;
90
+ }, provider: NetworkBodyLookup | undefined, reply: Pick<FrontendReplyChannel, 'replyResult' | 'replyError'>): void;
27
91
  //# sourceMappingURL=frontend-dispatch.d.ts.map
@@ -1,11 +1,4 @@
1
- /**
2
- * Shared `executeJavaScript` builders for pushing raw CDP messages into the
3
- * embedded Chrome DevTools front-end via `window.DevToolsAPI.dispatchMessage`
4
- * / `dispatchMessageChunk`. Both network-forward (Network tab injection) and
5
- * elements-forward (Elements tab / render-event re-injection) need the exact
6
- * same transport contract; a single copy means the two can never drift on the
7
- * chunk-continuation protocol.
8
- */
1
+ import { isFrontendSettled } from '../views/inject-when-ready.js';
9
2
  /** Probe the front-end realm exposes `DevToolsAPI.dispatchMessage`. */
10
3
  export const PROBE_DEVTOOLS_API = `(window.DevToolsAPI && typeof window.DevToolsAPI.dispatchMessage === 'function')`;
11
4
  /** A single dispatch payload may not exceed this many UTF-16 chars; chunk above. */
@@ -39,4 +32,116 @@ export function buildChunkedDispatchScript(chunks, totalSize) {
39
32
  + `return true;`
40
33
  + `}catch(_){return false}})()`;
41
34
  }
35
+ /** Build the `executeJavaScript` source that dispatches ONE small CDP message
36
+ * (a response or event) into the front-end. Above `MAX_SINGLE_DISPATCH_CHARS`,
37
+ * callers must use {@link buildChunkedDispatchScript} instead. */
38
+ export function buildSingleDispatchScript(message) {
39
+ return `(()=>{try{`
40
+ + `if(!${PROBE_DEVTOOLS_API})return false;`
41
+ + `window.DevToolsAPI.dispatchMessage(JSON.parse(${JSON.stringify(message)}));`
42
+ + `return true;`
43
+ + `}catch(_){return false}})()`;
44
+ }
45
+ /**
46
+ * Shared main → front-end reply transport for every outbound CDP gate that
47
+ * answers commands it intercepted from `InspectorFrontendHost.sendMessageToBackend`
48
+ * (elements-forward's render/network routing, network-forward's dedicated
49
+ * global body gate). A single copy means the two features can never drift on
50
+ * the settled-gate check, the chunking threshold, or the CDP reply shape.
51
+ */
52
+ export function createFrontendReplyChannel(hostWc, isDisposed) {
53
+ function dispatchToFrontend(message) {
54
+ if (isDisposed() || hostWc.isDestroyed())
55
+ return;
56
+ // An unsettled front-end wipes its state on load anyway (message would be
57
+ // meaningless there), and executeJavaScript against it queues one
58
+ // did-stop-loading waiter per push — skip; the next settled tick re-primes.
59
+ if (!isFrontendSettled(hostWc))
60
+ return;
61
+ let json;
62
+ try {
63
+ json = JSON.stringify(message);
64
+ }
65
+ catch {
66
+ return;
67
+ }
68
+ if (json.length > MAX_SINGLE_DISPATCH_CHARS) {
69
+ const chunks = [];
70
+ for (let i = 0; i < json.length; i += CHUNK_CHARS)
71
+ chunks.push(json.slice(i, i + CHUNK_CHARS));
72
+ let script;
73
+ try {
74
+ script = buildChunkedDispatchScript(chunks, json.length);
75
+ }
76
+ catch {
77
+ return;
78
+ }
79
+ hostWc.executeJavaScript(script, true).catch(() => { });
80
+ return;
81
+ }
82
+ let script;
83
+ try {
84
+ script = buildSingleDispatchScript(json);
85
+ }
86
+ catch {
87
+ return;
88
+ }
89
+ hostWc.executeJavaScript(script, true).catch(() => { });
90
+ }
91
+ function replyResult(cmd, result) {
92
+ const msg = { id: cmd.id, result };
93
+ if (cmd.sessionId)
94
+ msg.sessionId = cmd.sessionId;
95
+ dispatchToFrontend(msg);
96
+ }
97
+ function replyError(cmd, message) {
98
+ const msg = { id: cmd.id, error: { code: -32000, message } };
99
+ if (cmd.sessionId)
100
+ msg.sessionId = cmd.sessionId;
101
+ dispatchToFrontend(msg);
102
+ }
103
+ return { dispatchToFrontend, replyResult, replyError };
104
+ }
105
+ /**
106
+ * Validate + iterate a drained outbound-command batch (the front-end →
107
+ * main half of every poll-based outbound CDP gate): skips non-array batches,
108
+ * skips malformed entries, and only ever hands `handle` an item whose
109
+ * `method` is a string. Shared by elements-forward's render/network router
110
+ * and network-forward's dedicated global body gate so the two can never
111
+ * silently diverge on what counts as "well-formed".
112
+ */
113
+ export function drainOutboundBatch(batch, handle) {
114
+ if (!Array.isArray(batch))
115
+ return;
116
+ for (const raw of batch) {
117
+ if (!raw || typeof raw !== 'object')
118
+ continue;
119
+ const cmd = raw;
120
+ if (typeof cmd.method !== 'string')
121
+ continue;
122
+ handle(cmd);
123
+ }
124
+ }
125
+ /**
126
+ * Answer one drained front-end command that requested a virtual requestId's
127
+ * response body / post data — the shared "network" branch every outbound CDP
128
+ * gate that intercepts `Network.getResponseBody`/`Network.getRequestPostData`
129
+ * needs (elements-forward's render/network router, network-forward's
130
+ * dedicated global body gate). A missing provider or a rejected lookup
131
+ * settles with the canonical CDP not-found error so the front-end renders
132
+ * its normal failure state instead of leaking a forever-pending request.
133
+ * `reply.replyResult`/`replyError` (from {@link createFrontendReplyChannel})
134
+ * already no-op once disposed, so this never needs its own disposed guard.
135
+ */
136
+ export function answerNetworkBodyCommand(cmd, provider, reply) {
137
+ const requestId = cmd.params?.requestId;
138
+ if (!provider || typeof requestId !== 'string') {
139
+ reply.replyError(cmd, 'No resource with given identifier found');
140
+ return;
141
+ }
142
+ const lookup = cmd.method === 'Network.getRequestPostData'
143
+ ? provider.getRequestPostData(requestId)
144
+ : provider.getResponseBody(requestId);
145
+ lookup.then((result) => reply.replyResult(cmd, result), (err) => reply.replyError(cmd, err instanceof Error ? err.message : String(err)));
146
+ }
42
147
  //# sourceMappingURL=frontend-dispatch.js.map
@@ -0,0 +1,46 @@
1
+ /**
2
+ * Dedicated, NETWORK-ONLY outbound CDP gate for the standalone internal
3
+ * (app-wide) DevTools window's front-end.
4
+ *
5
+ * ── Why a SEPARATE gate from elements-forward ───────────────────────────────
6
+ * elements-forward's `InspectorFrontendHost.sendMessageToBackend` hook
7
+ * (see ../elements-forward/index.ts) ALSO intercepts DOM/CSS/Overlay commands
8
+ * and redirects them to the active render guest — correct for the RIGHT-panel
9
+ * CDP (which inspects the service host but wants Elements to reflect the
10
+ * render guest's live DOM), but WRONG for the global window: its Elements/
11
+ * Sources/Console should inspect `mainWindow` NATIVELY, with zero redirection.
12
+ * Installing the full elements-forward gate here would silently reroute the
13
+ * global window's Elements panel to the wrong target. This module intercepts
14
+ * ONLY `Network.getResponseBody` / `Network.getRequestPostData` for
15
+ * `dimina:sim:` virtual requestIds; every other command (including all
16
+ * DOM/CSS/Overlay/Runtime/Debugger/…) passes straight through untouched.
17
+ *
18
+ * ── Mechanism (same two-way poll bridge as elements-forward) ───────────────
19
+ * front-end → main: wrap `InspectorFrontendHost.sendMessageToBackend`; a
20
+ * matching command is pushed onto `globalThis.__diminaGlobalNetworkOutbound`
21
+ * and NOT forwarded to the original channel; everything else calls through.
22
+ * main → front-end: answer via `window.DevToolsAPI.dispatchMessage` (chunked
23
+ * for large bodies), reusing the same transport network-forward's primary
24
+ * sink uses.
25
+ *
26
+ * Degradation: hook unavailable / host destroyed / a lookup rejects → the
27
+ * command settles with the standard CDP not-found error (same as an unknown
28
+ * id would get from the real backend) — never throws, never blocks anything
29
+ * else in the window.
30
+ */
31
+ import type { WebContents } from 'electron';
32
+ import type { NetworkBodyProvider } from './index.js';
33
+ /**
34
+ * The JS injected into the DevTools front-end realm. Idempotent (sentinel
35
+ * guard, distinct from elements-forward's — the two gates coexist on
36
+ * DIFFERENT host wcs and never share a front-end, but the sentinel is scoped
37
+ * defensively anyway).
38
+ */
39
+ export declare function buildNetworkOnlyHookScript(): string;
40
+ /**
41
+ * Install the gate on `hostWc` (the global window's front-end host).
42
+ * Returns a disposer that stops the reconcile loop. Best-effort throughout —
43
+ * never throws, degrades to CDP not-found on any failure.
44
+ */
45
+ export declare function installGlobalNetworkBodyGate(hostWc: WebContents, bodies: NetworkBodyProvider): () => void;
46
+ //# sourceMappingURL=global-body-gate.d.ts.map
@@ -0,0 +1,93 @@
1
+ import { isFrontendSettled } from '../views/inject-when-ready.js';
2
+ import { VIRTUAL_REQUEST_ID_PREFIX } from './index.js';
3
+ import { createFrontendReplyChannel, answerNetworkBodyCommand, drainOutboundBatch } from './frontend-dispatch.js';
4
+ /** The only two Network.* commands this gate ever intercepts. */
5
+ const NETWORK_BODY_METHODS = ['Network.getResponseBody', 'Network.getRequestPostData'];
6
+ const DRAIN_INTERVAL_MS = 150;
7
+ /**
8
+ * The JS injected into the DevTools front-end realm. Idempotent (sentinel
9
+ * guard, distinct from elements-forward's — the two gates coexist on
10
+ * DIFFERENT host wcs and never share a front-end, but the sentinel is scoped
11
+ * defensively anyway).
12
+ */
13
+ export function buildNetworkOnlyHookScript() {
14
+ const netMethods = JSON.stringify(NETWORK_BODY_METHODS);
15
+ const vprefix = JSON.stringify(VIRTUAL_REQUEST_ID_PREFIX);
16
+ return `(function(){try{
17
+ if (globalThis.__diminaGlobalNetworkHookInstalled) return 'already';
18
+ var OUT = (globalThis.__diminaGlobalNetworkOutbound = globalThis.__diminaGlobalNetworkOutbound || []);
19
+ var NET_METHODS = ${netMethods};
20
+ var VPREFIX = ${vprefix};
21
+ function isNetworkBody(m){
22
+ if (!m || !m.method) return false;
23
+ if (NET_METHODS.indexOf(m.method) < 0) return false;
24
+ return !!(m.params && typeof m.params.requestId === 'string' && m.params.requestId.indexOf(VPREFIX) === 0);
25
+ }
26
+ var IFH = globalThis.InspectorFrontendHost;
27
+ if (IFH && typeof IFH.sendMessageToBackend === 'function' && !IFH.__diminaGlobalNetworkWrapped){
28
+ var origSend = IFH.sendMessageToBackend.bind(IFH);
29
+ IFH.sendMessageToBackend = function(message){
30
+ try {
31
+ var m = (typeof message === 'string') ? JSON.parse(message) : message;
32
+ if (isNetworkBody(m)){
33
+ OUT.push({ id: (m && typeof m.id === 'number') ? m.id : null,
34
+ method: m.method, params: m.params || {},
35
+ sessionId: (m && m.sessionId) ? m.sessionId : null });
36
+ return;
37
+ }
38
+ } catch(_){ /* fall through to original on any parse hiccup */ }
39
+ return origSend(message);
40
+ };
41
+ IFH.__diminaGlobalNetworkWrapped = true;
42
+ globalThis.__diminaGlobalNetworkHookInstalled = true;
43
+ return 'installed';
44
+ }
45
+ return 'partial';
46
+ }catch(e){ return 'error:' + (e && e.message); }})()`;
47
+ }
48
+ function buildReconcileScript() {
49
+ return `(function(){`
50
+ + `var status; try { status = ${buildNetworkOnlyHookScript()}; } catch(e){ status = 'error:'+(e&&e.message); }`
51
+ + `var batch = []; try { if (globalThis.__diminaGlobalNetworkOutbound) batch = globalThis.__diminaGlobalNetworkOutbound.splice(0); } catch(_){}`
52
+ + `return { status: status, batch: batch };`
53
+ + `})()`;
54
+ }
55
+ /**
56
+ * Install the gate on `hostWc` (the global window's front-end host).
57
+ * Returns a disposer that stops the reconcile loop. Best-effort throughout —
58
+ * never throws, degrades to CDP not-found on any failure.
59
+ */
60
+ export function installGlobalNetworkBodyGate(hostWc, bodies) {
61
+ let disposed = false;
62
+ let reconcileTimer = null;
63
+ const reply = createFrontendReplyChannel(hostWc, () => disposed);
64
+ function handleOutbound(batch) {
65
+ drainOutboundBatch(batch, (cmd) => answerNetworkBodyCommand(cmd, bodies, reply));
66
+ }
67
+ reconcileTimer = setInterval(() => {
68
+ if (disposed || hostWc.isDestroyed()) {
69
+ stop();
70
+ return;
71
+ }
72
+ if (!isFrontendSettled(hostWc))
73
+ return;
74
+ hostWc
75
+ .executeJavaScript(buildReconcileScript())
76
+ .then((res) => {
77
+ if (disposed)
78
+ return;
79
+ const r = (res ?? {});
80
+ handleOutbound(r.batch);
81
+ })
82
+ .catch(() => { });
83
+ }, DRAIN_INTERVAL_MS);
84
+ function stop() {
85
+ disposed = true;
86
+ if (reconcileTimer) {
87
+ clearInterval(reconcileTimer);
88
+ reconcileTimer = null;
89
+ }
90
+ }
91
+ return stop;
92
+ }
93
+ //# sourceMappingURL=global-body-gate.js.map