@dimcool/sdk 0.1.31 → 0.1.33
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +2 -45
- package/dist/index.cjs +20 -25
- package/dist/index.d.cts +10 -19
- package/dist/index.d.ts +10 -19
- package/dist/index.js +21 -25
- package/package.json +1 -1
package/README.md
CHANGED
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@@ -1572,6 +1572,8 @@ const newFlag = await sdk.featureFlags.createFeatureFlag('new-feature', false);
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Create a new game lobby.
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> **Note:** Creating a lobby automatically closes and refunds any existing open or queued lobby for this user. You do not need to manually leave or cancel a previous lobby first.
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```typescript
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const lobby = await sdk.lobbies.createLobby('rock-paper-scissors');
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// lobby: { id, gameType, status, creatorId, maxPlayers, players: [...], ... }
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@@ -1729,51 +1731,6 @@ const lobby = await sdk.lobbies.cancelQueue('lobby-id');
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**Note:** The queue is automatically cancelled if any player leaves the lobby while it's in queue.
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#### `playAgain(gameType: string, betAmount: number, escrow: Escrow): Promise<{ lobby: Lobby; unsignedTransaction: string }>`
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Create a new lobby, start deposits, and prepare a deposit transaction for playing again with the same bet amount. This is a convenience method that combines lobby creation, deposit initialization, and transaction preparation.
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```typescript
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const { lobby, unsignedTransaction } = await sdk.lobbies.playAgain(
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'rock-paper-scissors',
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25,
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sdk.escrow,
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);
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```
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**Parameters:**
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-
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- `gameType: string` - The game type to play again (e.g., 'rock-paper-scissors')
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- `betAmount: number` - The bet amount (same as previous game)
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- `escrow: Escrow` - The escrow service instance (from `sdk.escrow`)
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**Returns:**
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- `Promise<{ lobby: Lobby; unsignedTransaction: string }>` - The created lobby and unsigned transaction (base64 encoded) that needs to be signed
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**Behavior:**
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1. Creates a new lobby with the specified game type and bet amount
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2. Starts the deposit flow (transitions lobby to 'preparing' state)
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3. Prepares the deposit transaction
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4. Returns the lobby and unsigned transaction
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**Example:**
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```typescript
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// Play again with same bet amount
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const { lobby, unsignedTransaction } = await sdk.lobbies.playAgain(
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'rock-paper-scissors',
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25,
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sdk.escrow,
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);
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// Deposit and wait for your own deposit to confirm (polls status endpoint)
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const result = await sdk.escrow.depositForLobbySync(lobby.id);
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```
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**Note:** After `playAgain()`, use `depositForLobbySync()` (for agents) or `depositForLobby()` (for React hooks) to complete the deposit flow. The server auto-joins the matchmaking queue when all deposits are confirmed.
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-
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### Admin Methods
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#### `getActiveLobbies(): Promise<Lobby[]>` (Admin Only)
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package/dist/index.cjs
CHANGED
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@@ -35,7 +35,7 @@ var require_money = __commonJS({
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"../utils/dist/money.js"(exports2) {
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"use strict";
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Object.defineProperty(exports2, "__esModule", { value: true });
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exports2.SOL_LAMPORTS = exports2.MICRO_UNITS = void 0;
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exports2.SOL_MINT = exports2.SOL_LAMPORTS = exports2.MICRO_UNITS = void 0;
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exports2.isSolMint = isSolMint;
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exports2.formatMoneyMinor = formatMoneyMinor2;
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exports2.toMajor = toMajor2;
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@@ -48,12 +48,12 @@ var require_money = __commonJS({
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exports2.formatMoneyMinorCompact = formatMoneyMinorCompact;
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exports2.MICRO_UNITS = 1e6;
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exports2.SOL_LAMPORTS = 1e9;
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exports2.SOL_MINT = "SOL";
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var SOL_SYSTEM_PROGRAM = "11111111111111111111111111111111";
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function isSolMint(mint) {
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if (!mint)
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return false;
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return mint ===
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return mint === exports2.SOL_MINT || mint === SOL_SYSTEM_PROGRAM;
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}
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function formatMoneyMinor2(amountMinor, fractionDigits = 2) {
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return (amountMinor / exports2.MICRO_UNITS).toFixed(fractionDigits);
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@@ -159,7 +159,7 @@ var require_dist = __commonJS({
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"../utils/dist/index.js"(exports2) {
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"use strict";
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Object.defineProperty(exports2, "__esModule", { value: true });
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exports2.formatMoneyMinorCompact = exports2.formatCurrencyPartsForToken = exports2.formatCurrencyParts = exports2.kformatMoney = exports2.kformat = exports2.formatSolMinor = exports2.toSolMajor = exports2.toMajor = exports2.formatMoneyMinor = exports2.isSolMint = exports2.SOL_LAMPORTS = exports2.MICRO_UNITS = void 0;
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exports2.formatMoneyMinorCompact = exports2.formatCurrencyPartsForToken = exports2.formatCurrencyParts = exports2.kformatMoney = exports2.kformat = exports2.formatSolMinor = exports2.toSolMajor = exports2.toMajor = exports2.formatMoneyMinor = exports2.isSolMint = exports2.SOL_MINT = exports2.SOL_LAMPORTS = exports2.MICRO_UNITS = void 0;
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var money_1 = require_money();
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Object.defineProperty(exports2, "MICRO_UNITS", { enumerable: true, get: function() {
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return money_1.MICRO_UNITS;
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@@ -167,6 +167,9 @@ var require_dist = __commonJS({
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Object.defineProperty(exports2, "SOL_LAMPORTS", { enumerable: true, get: function() {
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return money_1.SOL_LAMPORTS;
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} });
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Object.defineProperty(exports2, "SOL_MINT", { enumerable: true, get: function() {
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return money_1.SOL_MINT;
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} });
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Object.defineProperty(exports2, "isSolMint", { enumerable: true, get: function() {
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return money_1.isSolMint;
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} });
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@@ -209,7 +212,7 @@ __export(index_exports, {
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ESTIMATED_SOL_FEE_LAMPORTS: () => ESTIMATED_SOL_FEE_LAMPORTS,
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HttpClient: () => HttpClient,
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Leaderboards: () => Leaderboards,
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MICRO_UNITS: () =>
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MICRO_UNITS: () => import_utils2.MICRO_UNITS,
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MIN_SOL_TRANSFER_AMOUNT: () => MIN_SOL_TRANSFER_AMOUNT,
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MIN_TRANSFER_AMOUNT: () => MIN_TRANSFER_AMOUNT,
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Markets: () => Markets,
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@@ -220,7 +223,7 @@ __export(index_exports, {
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SDK: () => SDK,
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SDK_VERSION: () => SDK_VERSION,
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SOL_DECIMALS: () => SOL_DECIMALS,
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SOL_MINT: () => SOL_MINT,
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SOL_MINT: () => import_utils.SOL_MINT,
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SharedWorkerTransport: () => SharedWorkerTransport,
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Spectate: () => Spectate,
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StandaloneWsTransport: () => StandaloneWsTransport,
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@@ -239,11 +242,11 @@ __export(index_exports, {
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createLogger: () => createLogger,
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createNotificationsStore: () => createNotificationsStore,
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createSdkStore: () => createSdkStore,
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formatMoneyMinor: () =>
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formatMoneyMinor: () => import_utils2.formatMoneyMinor,
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isRetryableError: () => isRetryableError,
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logger: () => logger,
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selectGameLifecycleState: () => selectGameLifecycleState,
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toMajor: () =>
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toMajor: () => import_utils2.toMajor,
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withRetry: () => withRetry
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});
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module.exports = __toCommonJS(index_exports);
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setLobbyStore(store) {
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this.lobbyStore = store;
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}
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/**
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* Create a new game lobby.
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*
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* **Important:** Creating a lobby automatically closes and refunds any
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* existing open or queued lobby for this user. You do not need to manually
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* leave or cancel a previous lobby before calling this.
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*/
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async createLobby(gameType, betAmount) {
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return this.http.post("/lobbies", { gameType, betAmount });
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}
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async deleteLobby(lobbyId) {
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return this.http.delete(`/lobbies/admin/${lobbyId}`);
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}
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/**
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* Play again: Create a new lobby and prepare deposit in one flow.
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* Returns the lobby and unsigned transaction that needs to be signed.
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* @param gameType - The game type to play again
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* @param betAmount - The bet amount (same as previous game)
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* @param escrow - The escrow service instance (from sdk.escrow)
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*/
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async playAgain(gameType, betAmount, escrow) {
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const lobby = await this.createLobby(gameType, betAmount);
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const { transaction } = await escrow.prepareAndStartDeposit(lobby.id);
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return {
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lobby,
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unsignedTransaction: transaction
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};
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}
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};
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// src/games.ts
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// src/wallet.ts
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var import_web32 = require("@solana/web3.js");
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var import_utils = __toESM(require_dist(), 1);
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var TRANSFER_FEE_MINOR = 1e4;
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var MIN_TRANSFER_AMOUNT = 5e4;
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var MIN_SOL_TRANSFER_AMOUNT = 1e6;
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var SOL_DECIMALS = 9;
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var SOL_MINT = "SOL";
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var ESTIMATED_SOL_FEE_LAMPORTS = 1e4;
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var Wallet = class {
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constructor(http, logger2) {
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};
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// src/utils/money.ts
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var
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var import_utils2 = __toESM(require_dist(), 1);
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// Annotate the CommonJS export names for ESM import in node:
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0 && (module.exports = {
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Admin,
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package/dist/index.d.cts
CHANGED
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@@ -5,7 +5,7 @@ import { NimGameState, NimGameAction } from '@dimcool/nim';
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import { DotsAndBoxesGameState, DotsAndBoxesGameAction } from '@dimcool/dots-and-boxes';
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import { TicTacToeGameState, TicTacToeGameAction } from '@dimcool/tic-tac-toe';
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import { Connect4GameState, Connect4GameAction } from '@dimcool/connect-four';
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export { MICRO_UNITS, formatMoneyMinor, toMajor } from '@dimcool/utils';
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export { MICRO_UNITS, SOL_MINT, formatMoneyMinor, toMajor } from '@dimcool/utils';
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/**
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* Interface for HTTP client implementations.
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declare const MIN_TRANSFER_AMOUNT = 50000;
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declare const MIN_SOL_TRANSFER_AMOUNT = 1000000;
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declare const SOL_DECIMALS = 9;
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declare const ESTIMATED_SOL_FEE_LAMPORTS = 10000;
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interface PrepareTransferRequest {
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senderAddress: string;
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constructor(http: IHttpClient, logger?: ILogger | undefined);
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/** Called by SDK after the store is created so mutations can update state directly. */
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setLobbyStore(store: LobbyStore): void;
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/**
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* Create a new game lobby.
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*
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* **Important:** Creating a lobby automatically closes and refunds any
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* existing open or queued lobby for this user. You do not need to manually
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* leave or cancel a previous lobby before calling this.
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*/
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createLobby(gameType: string, betAmount?: MoneyMinor): Promise<Lobby>;
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getLobby(lobbyId: string): Promise<Lobby>;
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inviteFriend(lobbyId: string, friendId: string): Promise<{
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deleteLobby(lobbyId: string): Promise<{
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message: string;
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}>;
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/**
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* Play again: Create a new lobby and prepare deposit in one flow.
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* Returns the lobby and unsigned transaction that needs to be signed.
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* @param gameType - The game type to play again
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* @param betAmount - The bet amount (same as previous game)
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* @param escrow - The escrow service instance (from sdk.escrow)
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*/
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playAgain(gameType: string, betAmount: MoneyMinor, escrow: {
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prepareAndStartDeposit: (id: string) => Promise<{
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transaction: string;
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message: string;
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}>;
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}): Promise<{
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lobby: Lobby;
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unsignedTransaction: string;
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}>;
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}
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/** A player currently in an active game; used for "Live now" and "Who to watch" UI. */
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private payChallenge;
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}
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|
-
export { type AcceptChallengeResponse, type Achievement, Activity, type ActivityFeedItem, type ActivityFeedItemType, type ActivityFeedResponse, type ActivityFeedUser, Admin, type AdminDailyStats, type AdminDailyStatsItem, type AdminFeatureFlag, type AdminGameHistory, type AdminGameHistoryFeeBreakdown, type AdminGameHistoryFeePlayer, type AdminGameHistoryPlayer, type AdminMarketDailyStats, type AdminMarketDailyStatsItem, type AdminMarketDetail, type AdminMarketStats, type AdminStats, type AdminWalletActivityItem, type AdminWalletActivityResponse, type AnalyticsUserData, type ApiError, type AppNotification, type AppNotificationType, type ApplyReferralCodeResponse, type BalanceResponse, type BetOption, type BroadcastTipRequest, BrowserLocalStorage, Challenges, Chat, type ChatContext, type ChatContextType, type ChatMessage, type ChatMessageReply, type ChatMessageType, type ChatReaction, type ChatReadBy, type ChatState, type ChatStore, type ChatStoreState, type ChessCapturedPieces, type ChessClockTimes, type ClaimReferralRewardsResponse, type Connect4ClockTimes, type CreateChallengeRequest, type CreateChallengeResponse, type CreateLobbyRequest, type CreateTicketData, type CriticalIncident, type CriticalIncidentCategory, type CriticalIncidentImpactType, type CriticalIncidentSeverity, type CriticalIncidentStatus, type CriticalIncidentSummary, type CurrentGame, Daily, type DailyParticipant, type DailyRoom, type DailyToken, type DepositForLobbyResponse, type DepositStatus, type DepositStatusResponse, type DmThread, type DmThreadsStore, type DmThreadsStoreState, type DonateToGameResponse, ESTIMATED_SOL_FEE_LAMPORTS, Escrow, type EscrowSweepPreview, type EscrowSweepRecord, type FaucetResponse, type FeatureFlag, type FriendRequestItem, type FriendsStore, type FriendsStoreState, type FriendshipStatus, type Game, type GameActionsStore, type GameActionsStoreState, type GameHistoryItem, type GameLifecycleState, type GameMetrics, type GamePlayer, type GameStateResponse, type GameStore, type GameStoreState, type GameType, Games, type GenerateHandshakeResponse, type GetTicketsOptions, HttpClient, type IAnalyticsClient, type IHttpClient, type ILogger, type IStorage, type ImageUploadPayload, type InviteFriendRequest, type LeaderboardEntry, type LeaderboardQuery, type LeaderboardRange, type LeaderboardResponse, Leaderboards, type LivePlayer, type LivePlayersPage, Lobbies, type Lobby, type LobbyDepositUpdatedPayload, type LobbyMatchedEvent, type LobbyPlayer, type LobbyStore, type LobbyStoreState, type LogLevel, type LoginResponse, MIN_SOL_TRANSFER_AMOUNT, MIN_TRANSFER_AMOUNT, type MarketBuyResult, type MarketPosition, type MarketSellResult, type MarketState, Markets, type MoneyMinor, NodeStorage, NoopAnalyticsClient, type NotificationEvent, type NotificationsStore, type NotificationsStoreState, type PaginatedCriticalIncidents, type PaginatedFriendRequests, type PaginatedFriends, type PaginatedNotificationsResponse, type PaginatedPlatformFees, type PaginatedReports, type PaginatedSearchUsers, type PaginatedSessions, type PaginatedSupportTickets, type PaginatedTransactionJobs, type PaginatedUsers, type PaymentRequiredChallenge, type PlatformFeeItem, type PrepareDepositResponse, type PrepareTipRequest, type PrepareTipResponse, type PrepareTransferRequest, type PrepareTransferResponse, type PublicUser, type QueueStats, type RedeemResult, type ReferralRewardItem, type ReferralRewardStatus, type ReferralRewardsResponse, type ReferralSummary, type ReferralTreeItem, type ReferralTreeResponse, Referrals, type Report, type ReportCount, type ReportStatus, type ReportUser, Reports, type RetryOptions, SDK, type SDKConfig, SDK_VERSION, SOL_DECIMALS,
|
|
3051
|
+
export { type AcceptChallengeResponse, type Achievement, Activity, type ActivityFeedItem, type ActivityFeedItemType, type ActivityFeedResponse, type ActivityFeedUser, Admin, type AdminDailyStats, type AdminDailyStatsItem, type AdminFeatureFlag, type AdminGameHistory, type AdminGameHistoryFeeBreakdown, type AdminGameHistoryFeePlayer, type AdminGameHistoryPlayer, type AdminMarketDailyStats, type AdminMarketDailyStatsItem, type AdminMarketDetail, type AdminMarketStats, type AdminStats, type AdminWalletActivityItem, type AdminWalletActivityResponse, type AnalyticsUserData, type ApiError, type AppNotification, type AppNotificationType, type ApplyReferralCodeResponse, type BalanceResponse, type BetOption, type BroadcastTipRequest, BrowserLocalStorage, Challenges, Chat, type ChatContext, type ChatContextType, type ChatMessage, type ChatMessageReply, type ChatMessageType, type ChatReaction, type ChatReadBy, type ChatState, type ChatStore, type ChatStoreState, type ChessCapturedPieces, type ChessClockTimes, type ClaimReferralRewardsResponse, type Connect4ClockTimes, type CreateChallengeRequest, type CreateChallengeResponse, type CreateLobbyRequest, type CreateTicketData, type CriticalIncident, type CriticalIncidentCategory, type CriticalIncidentImpactType, type CriticalIncidentSeverity, type CriticalIncidentStatus, type CriticalIncidentSummary, type CurrentGame, Daily, type DailyParticipant, type DailyRoom, type DailyToken, type DepositForLobbyResponse, type DepositStatus, type DepositStatusResponse, type DmThread, type DmThreadsStore, type DmThreadsStoreState, type DonateToGameResponse, ESTIMATED_SOL_FEE_LAMPORTS, Escrow, type EscrowSweepPreview, type EscrowSweepRecord, type FaucetResponse, type FeatureFlag, type FriendRequestItem, type FriendsStore, type FriendsStoreState, type FriendshipStatus, type Game, type GameActionsStore, type GameActionsStoreState, type GameHistoryItem, type GameLifecycleState, type GameMetrics, type GamePlayer, type GameStateResponse, type GameStore, type GameStoreState, type GameType, Games, type GenerateHandshakeResponse, type GetTicketsOptions, HttpClient, type IAnalyticsClient, type IHttpClient, type ILogger, type IStorage, type ImageUploadPayload, type InviteFriendRequest, type LeaderboardEntry, type LeaderboardQuery, type LeaderboardRange, type LeaderboardResponse, Leaderboards, type LivePlayer, type LivePlayersPage, Lobbies, type Lobby, type LobbyDepositUpdatedPayload, type LobbyMatchedEvent, type LobbyPlayer, type LobbyStore, type LobbyStoreState, type LogLevel, type LoginResponse, MIN_SOL_TRANSFER_AMOUNT, MIN_TRANSFER_AMOUNT, type MarketBuyResult, type MarketPosition, type MarketSellResult, type MarketState, Markets, type MoneyMinor, NodeStorage, NoopAnalyticsClient, type NotificationEvent, type NotificationsStore, type NotificationsStoreState, type PaginatedCriticalIncidents, type PaginatedFriendRequests, type PaginatedFriends, type PaginatedNotificationsResponse, type PaginatedPlatformFees, type PaginatedReports, type PaginatedSearchUsers, type PaginatedSessions, type PaginatedSupportTickets, type PaginatedTransactionJobs, type PaginatedUsers, type PaymentRequiredChallenge, type PlatformFeeItem, type PrepareDepositResponse, type PrepareTipRequest, type PrepareTipResponse, type PrepareTransferRequest, type PrepareTransferResponse, type PublicUser, type QueueStats, type RedeemResult, type ReferralRewardItem, type ReferralRewardStatus, type ReferralRewardsResponse, type ReferralSummary, type ReferralTreeItem, type ReferralTreeResponse, Referrals, type Report, type ReportCount, type ReportStatus, type ReportUser, Reports, type RetryOptions, SDK, type SDKConfig, SDK_VERSION, SOL_DECIMALS, type SdkStore, type SdkUpgradeInfo, type SearchUser, type SendMessageRequest, type SendTipResponse, type SendTransferResponse, type Session, type SessionStats, SharedWorkerTransport, Spectate, type SpectatorMetrics, type SpectatorMetricsByUser, StandaloneWsTransport, type SubmitDepositResponse, type SubmitTransferRequest, type SubmitTransferResponse, Support, type SupportMessage, type SupportMessageSenderRole, type SupportTicket, type SupportTicketCategory, type SupportTicketPriority, type SupportTicketStatus, type SupportTicketUser, type SystemMessageType, TOKEN_KEY, TRANSFER_FEE_MINOR, type TicTacToeClockTimes, Tips, type TransactionJob, type TransactionJobStatus, type TransactionJobType, type TransactionQueueStats, type TransferToken, type TypingUser, type UpdateTicketData, type User, type UserAchievement, type UserActivity, type UserActivityStatus, type UserStats, type UsernameAvailabilityResponse, Users, type ValidAction, Wallet, type WalletActivityCounterpartyType, type WalletActivityDirection, type WalletActivityItem, type WalletActivityKind, type WalletActivityResponse, type WalletActivityStatus, type WalletClaimAction, type WalletMeta, type WalletResponse, type WalletSigner, type WsEvent, WsEventBus, type WsEventName, type WsTransport, type ConnectionState as WsTransportState, createChatStore, createDmThreadsStore, createFriendsStore, createGameActionsStore, createGameStore, createLobbyStore, createLogger, createNotificationsStore, createSdkStore, isRetryableError, logger, selectGameLifecycleState, withRetry };
|
package/dist/index.d.ts
CHANGED
|
@@ -5,7 +5,7 @@ import { NimGameState, NimGameAction } from '@dimcool/nim';
|
|
|
5
5
|
import { DotsAndBoxesGameState, DotsAndBoxesGameAction } from '@dimcool/dots-and-boxes';
|
|
6
6
|
import { TicTacToeGameState, TicTacToeGameAction } from '@dimcool/tic-tac-toe';
|
|
7
7
|
import { Connect4GameState, Connect4GameAction } from '@dimcool/connect-four';
|
|
8
|
-
export { MICRO_UNITS, formatMoneyMinor, toMajor } from '@dimcool/utils';
|
|
8
|
+
export { MICRO_UNITS, SOL_MINT, formatMoneyMinor, toMajor } from '@dimcool/utils';
|
|
9
9
|
|
|
10
10
|
/**
|
|
11
11
|
* Interface for HTTP client implementations.
|
|
@@ -929,7 +929,7 @@ declare const TRANSFER_FEE_MINOR = 10000;
|
|
|
929
929
|
declare const MIN_TRANSFER_AMOUNT = 50000;
|
|
930
930
|
declare const MIN_SOL_TRANSFER_AMOUNT = 1000000;
|
|
931
931
|
declare const SOL_DECIMALS = 9;
|
|
932
|
-
|
|
932
|
+
|
|
933
933
|
declare const ESTIMATED_SOL_FEE_LAMPORTS = 10000;
|
|
934
934
|
interface PrepareTransferRequest {
|
|
935
935
|
senderAddress: string;
|
|
@@ -2094,6 +2094,13 @@ declare class Lobbies {
|
|
|
2094
2094
|
constructor(http: IHttpClient, logger?: ILogger | undefined);
|
|
2095
2095
|
/** Called by SDK after the store is created so mutations can update state directly. */
|
|
2096
2096
|
setLobbyStore(store: LobbyStore): void;
|
|
2097
|
+
/**
|
|
2098
|
+
* Create a new game lobby.
|
|
2099
|
+
*
|
|
2100
|
+
* **Important:** Creating a lobby automatically closes and refunds any
|
|
2101
|
+
* existing open or queued lobby for this user. You do not need to manually
|
|
2102
|
+
* leave or cancel a previous lobby before calling this.
|
|
2103
|
+
*/
|
|
2097
2104
|
createLobby(gameType: string, betAmount?: MoneyMinor): Promise<Lobby>;
|
|
2098
2105
|
getLobby(lobbyId: string): Promise<Lobby>;
|
|
2099
2106
|
inviteFriend(lobbyId: string, friendId: string): Promise<{
|
|
@@ -2121,22 +2128,6 @@ declare class Lobbies {
|
|
|
2121
2128
|
deleteLobby(lobbyId: string): Promise<{
|
|
2122
2129
|
message: string;
|
|
2123
2130
|
}>;
|
|
2124
|
-
/**
|
|
2125
|
-
* Play again: Create a new lobby and prepare deposit in one flow.
|
|
2126
|
-
* Returns the lobby and unsigned transaction that needs to be signed.
|
|
2127
|
-
* @param gameType - The game type to play again
|
|
2128
|
-
* @param betAmount - The bet amount (same as previous game)
|
|
2129
|
-
* @param escrow - The escrow service instance (from sdk.escrow)
|
|
2130
|
-
*/
|
|
2131
|
-
playAgain(gameType: string, betAmount: MoneyMinor, escrow: {
|
|
2132
|
-
prepareAndStartDeposit: (id: string) => Promise<{
|
|
2133
|
-
transaction: string;
|
|
2134
|
-
message: string;
|
|
2135
|
-
}>;
|
|
2136
|
-
}): Promise<{
|
|
2137
|
-
lobby: Lobby;
|
|
2138
|
-
unsignedTransaction: string;
|
|
2139
|
-
}>;
|
|
2140
2131
|
}
|
|
2141
2132
|
|
|
2142
2133
|
/** A player currently in an active game; used for "Live now" and "Who to watch" UI. */
|
|
@@ -3057,4 +3048,4 @@ declare class HttpClient implements IHttpClient {
|
|
|
3057
3048
|
private payChallenge;
|
|
3058
3049
|
}
|
|
3059
3050
|
|
|
3060
|
-
export { type AcceptChallengeResponse, type Achievement, Activity, type ActivityFeedItem, type ActivityFeedItemType, type ActivityFeedResponse, type ActivityFeedUser, Admin, type AdminDailyStats, type AdminDailyStatsItem, type AdminFeatureFlag, type AdminGameHistory, type AdminGameHistoryFeeBreakdown, type AdminGameHistoryFeePlayer, type AdminGameHistoryPlayer, type AdminMarketDailyStats, type AdminMarketDailyStatsItem, type AdminMarketDetail, type AdminMarketStats, type AdminStats, type AdminWalletActivityItem, type AdminWalletActivityResponse, type AnalyticsUserData, type ApiError, type AppNotification, type AppNotificationType, type ApplyReferralCodeResponse, type BalanceResponse, type BetOption, type BroadcastTipRequest, BrowserLocalStorage, Challenges, Chat, type ChatContext, type ChatContextType, type ChatMessage, type ChatMessageReply, type ChatMessageType, type ChatReaction, type ChatReadBy, type ChatState, type ChatStore, type ChatStoreState, type ChessCapturedPieces, type ChessClockTimes, type ClaimReferralRewardsResponse, type Connect4ClockTimes, type CreateChallengeRequest, type CreateChallengeResponse, type CreateLobbyRequest, type CreateTicketData, type CriticalIncident, type CriticalIncidentCategory, type CriticalIncidentImpactType, type CriticalIncidentSeverity, type CriticalIncidentStatus, type CriticalIncidentSummary, type CurrentGame, Daily, type DailyParticipant, type DailyRoom, type DailyToken, type DepositForLobbyResponse, type DepositStatus, type DepositStatusResponse, type DmThread, type DmThreadsStore, type DmThreadsStoreState, type DonateToGameResponse, ESTIMATED_SOL_FEE_LAMPORTS, Escrow, type EscrowSweepPreview, type EscrowSweepRecord, type FaucetResponse, type FeatureFlag, type FriendRequestItem, type FriendsStore, type FriendsStoreState, type FriendshipStatus, type Game, type GameActionsStore, type GameActionsStoreState, type GameHistoryItem, type GameLifecycleState, type GameMetrics, type GamePlayer, type GameStateResponse, type GameStore, type GameStoreState, type GameType, Games, type GenerateHandshakeResponse, type GetTicketsOptions, HttpClient, type IAnalyticsClient, type IHttpClient, type ILogger, type IStorage, type ImageUploadPayload, type InviteFriendRequest, type LeaderboardEntry, type LeaderboardQuery, type LeaderboardRange, type LeaderboardResponse, Leaderboards, type LivePlayer, type LivePlayersPage, Lobbies, type Lobby, type LobbyDepositUpdatedPayload, type LobbyMatchedEvent, type LobbyPlayer, type LobbyStore, type LobbyStoreState, type LogLevel, type LoginResponse, MIN_SOL_TRANSFER_AMOUNT, MIN_TRANSFER_AMOUNT, type MarketBuyResult, type MarketPosition, type MarketSellResult, type MarketState, Markets, type MoneyMinor, NodeStorage, NoopAnalyticsClient, type NotificationEvent, type NotificationsStore, type NotificationsStoreState, type PaginatedCriticalIncidents, type PaginatedFriendRequests, type PaginatedFriends, type PaginatedNotificationsResponse, type PaginatedPlatformFees, type PaginatedReports, type PaginatedSearchUsers, type PaginatedSessions, type PaginatedSupportTickets, type PaginatedTransactionJobs, type PaginatedUsers, type PaymentRequiredChallenge, type PlatformFeeItem, type PrepareDepositResponse, type PrepareTipRequest, type PrepareTipResponse, type PrepareTransferRequest, type PrepareTransferResponse, type PublicUser, type QueueStats, type RedeemResult, type ReferralRewardItem, type ReferralRewardStatus, type ReferralRewardsResponse, type ReferralSummary, type ReferralTreeItem, type ReferralTreeResponse, Referrals, type Report, type ReportCount, type ReportStatus, type ReportUser, Reports, type RetryOptions, SDK, type SDKConfig, SDK_VERSION, SOL_DECIMALS,
|
|
3051
|
+
export { type AcceptChallengeResponse, type Achievement, Activity, type ActivityFeedItem, type ActivityFeedItemType, type ActivityFeedResponse, type ActivityFeedUser, Admin, type AdminDailyStats, type AdminDailyStatsItem, type AdminFeatureFlag, type AdminGameHistory, type AdminGameHistoryFeeBreakdown, type AdminGameHistoryFeePlayer, type AdminGameHistoryPlayer, type AdminMarketDailyStats, type AdminMarketDailyStatsItem, type AdminMarketDetail, type AdminMarketStats, type AdminStats, type AdminWalletActivityItem, type AdminWalletActivityResponse, type AnalyticsUserData, type ApiError, type AppNotification, type AppNotificationType, type ApplyReferralCodeResponse, type BalanceResponse, type BetOption, type BroadcastTipRequest, BrowserLocalStorage, Challenges, Chat, type ChatContext, type ChatContextType, type ChatMessage, type ChatMessageReply, type ChatMessageType, type ChatReaction, type ChatReadBy, type ChatState, type ChatStore, type ChatStoreState, type ChessCapturedPieces, type ChessClockTimes, type ClaimReferralRewardsResponse, type Connect4ClockTimes, type CreateChallengeRequest, type CreateChallengeResponse, type CreateLobbyRequest, type CreateTicketData, type CriticalIncident, type CriticalIncidentCategory, type CriticalIncidentImpactType, type CriticalIncidentSeverity, type CriticalIncidentStatus, type CriticalIncidentSummary, type CurrentGame, Daily, type DailyParticipant, type DailyRoom, type DailyToken, type DepositForLobbyResponse, type DepositStatus, type DepositStatusResponse, type DmThread, type DmThreadsStore, type DmThreadsStoreState, type DonateToGameResponse, ESTIMATED_SOL_FEE_LAMPORTS, Escrow, type EscrowSweepPreview, type EscrowSweepRecord, type FaucetResponse, type FeatureFlag, type FriendRequestItem, type FriendsStore, type FriendsStoreState, type FriendshipStatus, type Game, type GameActionsStore, type GameActionsStoreState, type GameHistoryItem, type GameLifecycleState, type GameMetrics, type GamePlayer, type GameStateResponse, type GameStore, type GameStoreState, type GameType, Games, type GenerateHandshakeResponse, type GetTicketsOptions, HttpClient, type IAnalyticsClient, type IHttpClient, type ILogger, type IStorage, type ImageUploadPayload, type InviteFriendRequest, type LeaderboardEntry, type LeaderboardQuery, type LeaderboardRange, type LeaderboardResponse, Leaderboards, type LivePlayer, type LivePlayersPage, Lobbies, type Lobby, type LobbyDepositUpdatedPayload, type LobbyMatchedEvent, type LobbyPlayer, type LobbyStore, type LobbyStoreState, type LogLevel, type LoginResponse, MIN_SOL_TRANSFER_AMOUNT, MIN_TRANSFER_AMOUNT, type MarketBuyResult, type MarketPosition, type MarketSellResult, type MarketState, Markets, type MoneyMinor, NodeStorage, NoopAnalyticsClient, type NotificationEvent, type NotificationsStore, type NotificationsStoreState, type PaginatedCriticalIncidents, type PaginatedFriendRequests, type PaginatedFriends, type PaginatedNotificationsResponse, type PaginatedPlatformFees, type PaginatedReports, type PaginatedSearchUsers, type PaginatedSessions, type PaginatedSupportTickets, type PaginatedTransactionJobs, type PaginatedUsers, type PaymentRequiredChallenge, type PlatformFeeItem, type PrepareDepositResponse, type PrepareTipRequest, type PrepareTipResponse, type PrepareTransferRequest, type PrepareTransferResponse, type PublicUser, type QueueStats, type RedeemResult, type ReferralRewardItem, type ReferralRewardStatus, type ReferralRewardsResponse, type ReferralSummary, type ReferralTreeItem, type ReferralTreeResponse, Referrals, type Report, type ReportCount, type ReportStatus, type ReportUser, Reports, type RetryOptions, SDK, type SDKConfig, SDK_VERSION, SOL_DECIMALS, type SdkStore, type SdkUpgradeInfo, type SearchUser, type SendMessageRequest, type SendTipResponse, type SendTransferResponse, type Session, type SessionStats, SharedWorkerTransport, Spectate, type SpectatorMetrics, type SpectatorMetricsByUser, StandaloneWsTransport, type SubmitDepositResponse, type SubmitTransferRequest, type SubmitTransferResponse, Support, type SupportMessage, type SupportMessageSenderRole, type SupportTicket, type SupportTicketCategory, type SupportTicketPriority, type SupportTicketStatus, type SupportTicketUser, type SystemMessageType, TOKEN_KEY, TRANSFER_FEE_MINOR, type TicTacToeClockTimes, Tips, type TransactionJob, type TransactionJobStatus, type TransactionJobType, type TransactionQueueStats, type TransferToken, type TypingUser, type UpdateTicketData, type User, type UserAchievement, type UserActivity, type UserActivityStatus, type UserStats, type UsernameAvailabilityResponse, Users, type ValidAction, Wallet, type WalletActivityCounterpartyType, type WalletActivityDirection, type WalletActivityItem, type WalletActivityKind, type WalletActivityResponse, type WalletActivityStatus, type WalletClaimAction, type WalletMeta, type WalletResponse, type WalletSigner, type WsEvent, WsEventBus, type WsEventName, type WsTransport, type ConnectionState as WsTransportState, createChatStore, createDmThreadsStore, createFriendsStore, createGameActionsStore, createGameStore, createLobbyStore, createLogger, createNotificationsStore, createSdkStore, isRetryableError, logger, selectGameLifecycleState, withRetry };
|
package/dist/index.js
CHANGED
|
@@ -29,7 +29,7 @@ var require_money = __commonJS({
|
|
|
29
29
|
"../utils/dist/money.js"(exports) {
|
|
30
30
|
"use strict";
|
|
31
31
|
Object.defineProperty(exports, "__esModule", { value: true });
|
|
32
|
-
exports.SOL_LAMPORTS = exports.MICRO_UNITS = void 0;
|
|
32
|
+
exports.SOL_MINT = exports.SOL_LAMPORTS = exports.MICRO_UNITS = void 0;
|
|
33
33
|
exports.isSolMint = isSolMint;
|
|
34
34
|
exports.formatMoneyMinor = formatMoneyMinor2;
|
|
35
35
|
exports.toMajor = toMajor2;
|
|
@@ -42,12 +42,12 @@ var require_money = __commonJS({
|
|
|
42
42
|
exports.formatMoneyMinorCompact = formatMoneyMinorCompact;
|
|
43
43
|
exports.MICRO_UNITS = 1e6;
|
|
44
44
|
exports.SOL_LAMPORTS = 1e9;
|
|
45
|
-
|
|
45
|
+
exports.SOL_MINT = "SOL";
|
|
46
46
|
var SOL_SYSTEM_PROGRAM = "11111111111111111111111111111111";
|
|
47
47
|
function isSolMint(mint) {
|
|
48
48
|
if (!mint)
|
|
49
49
|
return false;
|
|
50
|
-
return mint ===
|
|
50
|
+
return mint === exports.SOL_MINT || mint === SOL_SYSTEM_PROGRAM;
|
|
51
51
|
}
|
|
52
52
|
function formatMoneyMinor2(amountMinor, fractionDigits = 2) {
|
|
53
53
|
return (amountMinor / exports.MICRO_UNITS).toFixed(fractionDigits);
|
|
@@ -153,7 +153,7 @@ var require_dist = __commonJS({
|
|
|
153
153
|
"../utils/dist/index.js"(exports) {
|
|
154
154
|
"use strict";
|
|
155
155
|
Object.defineProperty(exports, "__esModule", { value: true });
|
|
156
|
-
exports.formatMoneyMinorCompact = exports.formatCurrencyPartsForToken = exports.formatCurrencyParts = exports.kformatMoney = exports.kformat = exports.formatSolMinor = exports.toSolMajor = exports.toMajor = exports.formatMoneyMinor = exports.isSolMint = exports.SOL_LAMPORTS = exports.MICRO_UNITS = void 0;
|
|
156
|
+
exports.formatMoneyMinorCompact = exports.formatCurrencyPartsForToken = exports.formatCurrencyParts = exports.kformatMoney = exports.kformat = exports.formatSolMinor = exports.toSolMajor = exports.toMajor = exports.formatMoneyMinor = exports.isSolMint = exports.SOL_MINT = exports.SOL_LAMPORTS = exports.MICRO_UNITS = void 0;
|
|
157
157
|
var money_1 = require_money();
|
|
158
158
|
Object.defineProperty(exports, "MICRO_UNITS", { enumerable: true, get: function() {
|
|
159
159
|
return money_1.MICRO_UNITS;
|
|
@@ -161,6 +161,9 @@ var require_dist = __commonJS({
|
|
|
161
161
|
Object.defineProperty(exports, "SOL_LAMPORTS", { enumerable: true, get: function() {
|
|
162
162
|
return money_1.SOL_LAMPORTS;
|
|
163
163
|
} });
|
|
164
|
+
Object.defineProperty(exports, "SOL_MINT", { enumerable: true, get: function() {
|
|
165
|
+
return money_1.SOL_MINT;
|
|
166
|
+
} });
|
|
164
167
|
Object.defineProperty(exports, "isSolMint", { enumerable: true, get: function() {
|
|
165
168
|
return money_1.isSolMint;
|
|
166
169
|
} });
|
|
@@ -1103,6 +1106,13 @@ var Lobbies = class {
|
|
|
1103
1106
|
setLobbyStore(store) {
|
|
1104
1107
|
this.lobbyStore = store;
|
|
1105
1108
|
}
|
|
1109
|
+
/**
|
|
1110
|
+
* Create a new game lobby.
|
|
1111
|
+
*
|
|
1112
|
+
* **Important:** Creating a lobby automatically closes and refunds any
|
|
1113
|
+
* existing open or queued lobby for this user. You do not need to manually
|
|
1114
|
+
* leave or cancel a previous lobby before calling this.
|
|
1115
|
+
*/
|
|
1106
1116
|
async createLobby(gameType, betAmount) {
|
|
1107
1117
|
return this.http.post("/lobbies", { gameType, betAmount });
|
|
1108
1118
|
}
|
|
@@ -1166,21 +1176,6 @@ var Lobbies = class {
|
|
|
1166
1176
|
async deleteLobby(lobbyId) {
|
|
1167
1177
|
return this.http.delete(`/lobbies/admin/${lobbyId}`);
|
|
1168
1178
|
}
|
|
1169
|
-
/**
|
|
1170
|
-
* Play again: Create a new lobby and prepare deposit in one flow.
|
|
1171
|
-
* Returns the lobby and unsigned transaction that needs to be signed.
|
|
1172
|
-
* @param gameType - The game type to play again
|
|
1173
|
-
* @param betAmount - The bet amount (same as previous game)
|
|
1174
|
-
* @param escrow - The escrow service instance (from sdk.escrow)
|
|
1175
|
-
*/
|
|
1176
|
-
async playAgain(gameType, betAmount, escrow) {
|
|
1177
|
-
const lobby = await this.createLobby(gameType, betAmount);
|
|
1178
|
-
const { transaction } = await escrow.prepareAndStartDeposit(lobby.id);
|
|
1179
|
-
return {
|
|
1180
|
-
lobby,
|
|
1181
|
-
unsignedTransaction: transaction
|
|
1182
|
-
};
|
|
1183
|
-
}
|
|
1184
1179
|
};
|
|
1185
1180
|
|
|
1186
1181
|
// src/games.ts
|
|
@@ -1719,11 +1714,11 @@ var Achievements = class {
|
|
|
1719
1714
|
|
|
1720
1715
|
// src/wallet.ts
|
|
1721
1716
|
import { Transaction as Transaction2 } from "@solana/web3.js";
|
|
1717
|
+
var import_utils = __toESM(require_dist(), 1);
|
|
1722
1718
|
var TRANSFER_FEE_MINOR = 1e4;
|
|
1723
1719
|
var MIN_TRANSFER_AMOUNT = 5e4;
|
|
1724
1720
|
var MIN_SOL_TRANSFER_AMOUNT = 1e6;
|
|
1725
1721
|
var SOL_DECIMALS = 9;
|
|
1726
|
-
var SOL_MINT = "SOL";
|
|
1727
1722
|
var ESTIMATED_SOL_FEE_LAMPORTS = 1e4;
|
|
1728
1723
|
var Wallet = class {
|
|
1729
1724
|
constructor(http, logger2) {
|
|
@@ -4964,10 +4959,11 @@ var SharedWorkerTransport = class extends BaseWsTransport {
|
|
|
4964
4959
|
};
|
|
4965
4960
|
|
|
4966
4961
|
// src/utils/money.ts
|
|
4967
|
-
var
|
|
4968
|
-
var export_MICRO_UNITS =
|
|
4969
|
-
var
|
|
4970
|
-
var
|
|
4962
|
+
var import_utils2 = __toESM(require_dist(), 1);
|
|
4963
|
+
var export_MICRO_UNITS = import_utils2.MICRO_UNITS;
|
|
4964
|
+
var export_SOL_MINT = import_utils.SOL_MINT;
|
|
4965
|
+
var export_formatMoneyMinor = import_utils2.formatMoneyMinor;
|
|
4966
|
+
var export_toMajor = import_utils2.toMajor;
|
|
4971
4967
|
export {
|
|
4972
4968
|
Admin,
|
|
4973
4969
|
BrowserLocalStorage,
|
|
@@ -4986,7 +4982,7 @@ export {
|
|
|
4986
4982
|
SDK,
|
|
4987
4983
|
SDK_VERSION,
|
|
4988
4984
|
SOL_DECIMALS,
|
|
4989
|
-
SOL_MINT,
|
|
4985
|
+
export_SOL_MINT as SOL_MINT,
|
|
4990
4986
|
SharedWorkerTransport,
|
|
4991
4987
|
Spectate,
|
|
4992
4988
|
StandaloneWsTransport,
|