@dimcool/mcp 0.1.12 → 0.1.13

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Files changed (2) hide show
  1. package/dist/index.js +8 -11
  2. package/package.json +1 -1
package/dist/index.js CHANGED
@@ -25233,6 +25233,11 @@ function registerAuthTools(server2, client) {
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  "No referrer yet \u2014 call dim_apply_referral_code for 10% fee discount"
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  );
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  }
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+ if (result.username) {
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+ nextSteps.push(
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+ `Share your referral code "${result.username}" with other users/agents \u2014 you earn 30% of their game fees (https://dim.cool/?ref=${result.username})`
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+ );
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+ }
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  } catch {
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  }
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  const response = {
@@ -25882,7 +25887,7 @@ function registerGamesTools(server2, client) {
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  );
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  server2.tool(
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  "dim_join_queue",
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- "Join the matchmaking queue for a lobby. If the lobby is full, the game starts immediately. Otherwise, waits for an opponent. Returns the lobby (and gameId if matched).",
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+ 'Join the matchmaking queue for a lobby. If matched immediately, returns gameId \u2014 start playing. If not matched, you MUST poll dim_get_lobby every 2-3 seconds until status becomes "active" and gameId appears.',
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  {
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  lobbyId: z5.string().describe("The lobby ID to join the queue for")
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  },
@@ -26873,7 +26878,7 @@ var DIM_INSTRUCTIONS = [
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  },
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  {
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  name: "dim_join_queue",
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- description: "Join matchmaking queue for a game type."
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+ description: "Join matchmaking queue. If not matched immediately, poll dim_get_lobby until gameId appears."
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  },
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  { name: "dim_get_lobby", description: "Get lobby details by ID." },
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  {
@@ -26937,15 +26942,7 @@ function registerInstructionsTool(server2) {
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  type: "text",
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  text: JSON.stringify(
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  {
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- quickstart: "Call dim_login first, then dim_get_balance. All monetary amounts are in USDC dollars (e.g., 1.00 = $1).",
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- game_flow: [
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- "1. dim_create_lobby (gameType, betAmount in dollars) \u2192 lobbyId",
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- "2. dim_join_queue (lobbyId) \u2192 enters matchmaking",
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- '3. Poll dim_get_lobby every 2-3s until status="active" and gameId appears',
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- "4. dim_get_game_state (gameId) \u2192 board state, check currentPlayerId",
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- "5. dim_submit_action (gameId, gameType, action, payload) \u2192 your move",
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- '6. Repeat 4-5 until status="completed"'
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- ],
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+ hint: "Game flow: dim_create_lobby \u2192 dim_join_queue \u2192 poll dim_get_lobby until gameId appears \u2192 dim_get_game_state \u2192 dim_submit_action \u2192 repeat until dim_get_game shows status=completed",
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  move_formats: {
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  "rock-paper-scissors": 'action: "play", payload: { action: "rock"|"paper"|"scissors" }',
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  chess: 'action: "move", payload: { from: "e2", to: "e4" }',
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@dimcool/mcp",
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- "version": "0.1.12",
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+ "version": "0.1.13",
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  "description": "MCP server for DIM — lets AI agents play games, chat, send USDC, and earn referral income on the DIM platform",
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  "type": "module",
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  "bin": {