@difizen/libro-cofine-editor-core 0.3.3 → 1.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (38) hide show
  1. package/es/default-worker-contribution.js +1 -1
  2. package/es/e2-editor.d.ts +1 -1
  3. package/es/e2-editor.d.ts.map +1 -1
  4. package/es/e2-editor.js +2 -2
  5. package/es/editor-handler-registry.d.ts +1 -1
  6. package/es/editor-handler-registry.d.ts.map +1 -1
  7. package/es/editor-handler-registry.js +1 -1
  8. package/es/initialize-provider.d.ts +2 -2
  9. package/es/initialize-provider.d.ts.map +1 -1
  10. package/es/initialize-provider.js +1 -1
  11. package/es/mana-export.d.ts +1 -1
  12. package/es/mana-export.d.ts.map +1 -1
  13. package/es/monaco-environment.d.ts +2 -2
  14. package/es/monaco-environment.d.ts.map +1 -1
  15. package/es/monaco-environment.js +2 -2
  16. package/es/monaco-loader.js +1 -1
  17. package/es/monaco-module.d.ts +2 -2
  18. package/es/monaco-module.d.ts.map +1 -1
  19. package/es/monaco-module.js +1 -1
  20. package/es/snippets-suggest-registry.d.ts +2 -2
  21. package/es/snippets-suggest-registry.d.ts.map +1 -1
  22. package/es/snippets-suggest-registry.js +1 -1
  23. package/es/theme-registry.d.ts +2 -2
  24. package/es/theme-registry.d.ts.map +1 -1
  25. package/es/theme-registry.js +1 -1
  26. package/package.json +3 -3
  27. package/src/default-worker-contribution.ts +1 -1
  28. package/src/e2-editor.ts +2 -2
  29. package/src/editor-handler-registry.ts +2 -2
  30. package/src/initialize-provider.ts +2 -2
  31. package/src/mana-export.ts +1 -1
  32. package/src/monaco-environment.ts +3 -3
  33. package/src/monaco-loader.ts +1 -1
  34. package/src/monaco-module.ts +1 -1
  35. package/src/snippets-suggest-registry.ts +2 -2
  36. package/src/theme-registry.ts +2 -2
  37. package/dist/worker/editor.worker.min.js +0 -19035
  38. package/dist/worker/editor.worker.min.js.map +0 -1
@@ -1 +0,0 @@
1
- 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This is faster than `splice`\n * but changes the order of the array\n */\nexport function removeFastWithoutKeepingOrder(array, index) {\n const last = array.length - 1;\n if (index < last) {\n array[index] = array[last];\n }\n array.pop();\n}\n/**\n * Performs a binary search algorithm over a sorted array.\n *\n * @param array The array being searched.\n * @param key The value we search for.\n * @param comparator A function that takes two array elements and returns zero\n * if they are equal, a negative number if the first element precedes the\n * second one in the sorting order, or a positive number if the second element\n * precedes the first one.\n * @return See {@link binarySearch2}\n */\nexport function binarySearch(array, key, comparator) {\n return binarySearch2(array.length, i => comparator(array[i], key));\n}\n/**\n * Performs a binary search algorithm over a sorted collection. Useful for cases\n * when we need to perform a binary search over something that isn't actually an\n * array, and converting data to an array would defeat the use of binary search\n * in the first place.\n *\n * @param length The collection length.\n * @param compareToKey A function that takes an index of an element in the\n * collection and returns zero if the value at this index is equal to the\n * search key, a negative number if the value precedes the search key in the\n * sorting order, or a positive number if the search key precedes the value.\n * @return A non-negative index of an element, if found. If not found, the\n * result is -(n+1) (or ~n, using bitwise notation), where n is the index\n * where the key should be inserted to maintain the sorting order.\n */\nexport function binarySearch2(length, compareToKey) {\n let low = 0, high = length - 1;\n while (low <= high) {\n const mid = ((low + high) / 2) | 0;\n const comp = compareToKey(mid);\n if (comp < 0) {\n low = mid + 1;\n }\n else if (comp > 0) {\n high = mid - 1;\n }\n else {\n return mid;\n }\n }\n return -(low + 1);\n}\n/**\n * Takes a sorted array and a function p. The array is sorted in such a way that all elements where p(x) is false\n * are located before all elements where p(x) is true.\n * @returns the least x for which p(x) is true or array.length if no element fullfills the given function.\n */\nexport function findFirstInSorted(array, p) {\n let low = 0, high = array.length;\n if (high === 0) {\n return 0; // no children\n }\n while (low < high) {\n const mid = Math.floor((low + high) / 2);\n if (p(array[mid])) {\n high = mid;\n }\n else {\n low = mid + 1;\n }\n }\n return low;\n}\nexport function quickSelect(nth, data, compare) {\n nth = nth | 0;\n if (nth >= data.length) {\n throw new TypeError('invalid index');\n }\n const pivotValue = data[Math.floor(data.length * Math.random())];\n const lower = [];\n const higher = [];\n const pivots = [];\n for (const value of data) {\n const val = compare(value, pivotValue);\n if (val < 0) {\n lower.push(value);\n }\n else if (val > 0) {\n higher.push(value);\n }\n else {\n pivots.push(value);\n }\n }\n if (nth < lower.length) {\n return quickSelect(nth, lower, compare);\n }\n else if (nth < lower.length + pivots.length) {\n return pivots[0];\n }\n else {\n return quickSelect(nth - (lower.length + pivots.length), higher, compare);\n }\n}\nexport function groupBy(data, compare) {\n const result = [];\n let currentGroup = undefined;\n for (const element of data.slice(0).sort(compare)) {\n if (!currentGroup || compare(currentGroup[0], element) !== 0) {\n currentGroup = [element];\n result.push(currentGroup);\n }\n else {\n currentGroup.push(element);\n }\n }\n return result;\n}\n/**\n * Diffs two *sorted* arrays and computes the splices which apply the diff.\n */\nexport function sortedDiff(before, after, compare) {\n const result = [];\n function pushSplice(start, deleteCount, toInsert) {\n if (deleteCount === 0 && toInsert.length === 0) {\n return;\n }\n const latest = result[result.length - 1];\n if (latest && latest.start + latest.deleteCount === start) {\n latest.deleteCount += deleteCount;\n latest.toInsert.push(...toInsert);\n }\n else {\n result.push({ start, deleteCount, toInsert });\n }\n }\n let beforeIdx = 0;\n let afterIdx = 0;\n while (true) {\n if (beforeIdx === before.length) {\n pushSplice(beforeIdx, 0, after.slice(afterIdx));\n break;\n }\n if (afterIdx === after.length) {\n pushSplice(beforeIdx, before.length - beforeIdx, []);\n break;\n }\n const beforeElement = before[beforeIdx];\n const afterElement = after[afterIdx];\n const n = compare(beforeElement, afterElement);\n if (n === 0) {\n // equal\n beforeIdx += 1;\n afterIdx += 1;\n }\n else if (n < 0) {\n // beforeElement is smaller -> before element removed\n pushSplice(beforeIdx, 1, []);\n beforeIdx += 1;\n }\n else if (n > 0) {\n // beforeElement is greater -> after element added\n pushSplice(beforeIdx, 0, [afterElement]);\n afterIdx += 1;\n }\n }\n return result;\n}\n/**\n * Takes two *sorted* arrays and computes their delta (removed, added elements).\n * Finishes in `Math.min(before.length, after.length)` steps.\n */\nexport function delta(before, after, compare) {\n const splices = sortedDiff(before, after, compare);\n const removed = [];\n const added = [];\n for (const splice of splices) {\n removed.push(...before.slice(splice.start, splice.start + splice.deleteCount));\n added.push(...splice.toInsert);\n }\n return { removed, added };\n}\n/**\n * Returns the top N elements from the array.\n *\n * Faster than sorting the entire array when the array is a lot larger than N.\n *\n * @param array The unsorted array.\n * @param compare A sort function for the elements.\n * @param n The number of elements to return.\n * @return The first n elements from array when sorted with compare.\n */\nexport function top(array, compare, n) {\n if (n === 0) {\n return [];\n }\n const result = array.slice(0, n).sort(compare);\n topStep(array, compare, result, n, array.length);\n return result;\n}\n/**\n * Asynchronous variant of `top()` allowing for splitting up work in batches between which the event loop can run.\n *\n * Returns the top N elements from the array.\n *\n * Faster than sorting the entire array when the array is a lot larger than N.\n *\n * @param array The unsorted array.\n * @param compare A sort function for the elements.\n * @param n The number of elements to return.\n * @param batch The number of elements to examine before yielding to the event loop.\n * @return The first n elements from array when sorted with compare.\n */\nexport function topAsync(array, compare, n, batch, token) {\n if (n === 0) {\n return Promise.resolve([]);\n }\n return new Promise((resolve, reject) => {\n (() => __awaiter(this, void 0, void 0, function* () {\n const o = array.length;\n const result = array.slice(0, n).sort(compare);\n for (let i = n, m = Math.min(n + batch, o); i < o; i = m, m = Math.min(m + batch, o)) {\n if (i > n) {\n yield new Promise(resolve => setTimeout(resolve)); // any other delay function would starve I/O\n }\n if (token && token.isCancellationRequested) {\n throw new CancellationError();\n }\n topStep(array, compare, result, i, m);\n }\n return result;\n }))()\n .then(resolve, reject);\n });\n}\nfunction topStep(array, compare, result, i, m) {\n for (const n = result.length; i < m; i++) {\n const element = array[i];\n if (compare(element, result[n - 1]) < 0) {\n result.pop();\n const j = findFirstInSorted(result, e => compare(element, e) < 0);\n result.splice(j, 0, element);\n }\n }\n}\n/**\n * @returns New array with all falsy values removed. The original array IS NOT modified.\n */\nexport function coalesce(array) {\n return array.filter(e => !!e);\n}\n/**\n * Remove all falsy values from `array`. The original array IS modified.\n */\nexport function coalesceInPlace(array) {\n let to = 0;\n for (let i = 0; i < array.length; i++) {\n if (!!array[i]) {\n array[to] = array[i];\n to += 1;\n }\n }\n array.length = to;\n}\n/**\n * @deprecated Use `Array.copyWithin` instead\n */\nexport function move(array, from, to) {\n array.splice(to, 0, array.splice(from, 1)[0]);\n}\n/**\n * @returns false if the provided object is an array and not empty.\n */\nexport function isFalsyOrEmpty(obj) {\n return !Array.isArray(obj) || obj.length === 0;\n}\nexport function isNonEmptyArray(obj) {\n return Array.isArray(obj) && obj.length > 0;\n}\n/**\n * Removes duplicates from the given array. The optional keyFn allows to specify\n * how elements are checked for equality by returning an alternate value for each.\n */\nexport function distinct(array, keyFn = value => value) {\n const seen = new Set();\n return array.filter(element => {\n const key = keyFn(element);\n if (seen.has(key)) {\n return false;\n }\n seen.add(key);\n return true;\n });\n}\nexport function uniqueFilter(keyFn) {\n const seen = new Set();\n return element => {\n const key = keyFn(element);\n if (seen.has(key)) {\n return false;\n }\n seen.add(key);\n return true;\n };\n}\nexport function findLast(arr, predicate) {\n const idx = lastIndex(arr, predicate);\n if (idx === -1) {\n return undefined;\n }\n return arr[idx];\n}\nexport function lastIndex(array, fn) {\n for (let i = array.length - 1; i >= 0; i--) {\n const element = array[i];\n if (fn(element)) {\n return i;\n }\n }\n return -1;\n}\nexport function firstOrDefault(array, notFoundValue) {\n return array.length > 0 ? array[0] : notFoundValue;\n}\nexport function lastOrDefault(array, notFoundValue) {\n return array.length > 0 ? array[array.length - 1] : notFoundValue;\n}\nexport function commonPrefixLength(one, other, equals = (a, b) => a === b) {\n let result = 0;\n for (let i = 0, len = Math.min(one.length, other.length); i < len && equals(one[i], other[i]); i++) {\n result++;\n }\n return result;\n}\n/**\n * @deprecated Use `[].flat()`\n */\nexport function flatten(arr) {\n return [].concat(...arr);\n}\nexport function range(arg, to) {\n let from = typeof to === 'number' ? arg : 0;\n if (typeof to === 'number') {\n from = arg;\n }\n else {\n from = 0;\n to = arg;\n }\n const result = [];\n if (from <= to) {\n for (let i = from; i < to; i++) {\n result.push(i);\n }\n }\n else {\n for (let i = from; i > to; i--) {\n result.push(i);\n }\n }\n return result;\n}\nexport function index(array, indexer, mapper) {\n return array.reduce((r, t) => {\n r[indexer(t)] = mapper ? mapper(t) : t;\n return r;\n }, Object.create(null));\n}\n/**\n * Inserts an element into an array. Returns a function which, when\n * called, will remove that element from the array.\n *\n * @deprecated In almost all cases, use a `Set<T>` instead.\n */\nexport function insert(array, element) {\n array.push(element);\n return () => remove(array, element);\n}\n/**\n * Removes an element from an array if it can be found.\n *\n * @deprecated In almost all cases, use a `Set<T>` instead.\n */\nexport function remove(array, element) {\n const index = array.indexOf(element);\n if (index > -1) {\n array.splice(index, 1);\n return element;\n }\n return undefined;\n}\n/**\n * Insert `insertArr` inside `target` at `insertIndex`.\n * Please don't touch unless you understand https://jsperf.com/inserting-an-array-within-an-array\n */\nexport function arrayInsert(target, insertIndex, insertArr) {\n const before = target.slice(0, insertIndex);\n const after = target.slice(insertIndex);\n return before.concat(insertArr, after);\n}\n/**\n * Uses Fisher-Yates shuffle to shuffle the given array\n */\nexport function shuffle(array, _seed) {\n let rand;\n if (typeof _seed === 'number') {\n let seed = _seed;\n // Seeded random number generator in JS. Modified from:\n // https://stackoverflow.com/questions/521295/seeding-the-random-number-generator-in-javascript\n rand = () => {\n const x = Math.sin(seed++) * 179426549; // throw away most significant digits and reduce any potential bias\n return x - Math.floor(x);\n };\n }\n else {\n rand = Math.random;\n }\n for (let i = array.length - 1; i > 0; i -= 1) {\n const j = Math.floor(rand() * (i + 1));\n const temp = array[i];\n array[i] = array[j];\n array[j] = temp;\n }\n}\n/**\n * Pushes an element to the start of the array, if found.\n */\nexport function pushToStart(arr, value) {\n const index = arr.indexOf(value);\n if (index > -1) {\n arr.splice(index, 1);\n arr.unshift(value);\n }\n}\n/**\n * Pushes an element to the end of the array, if found.\n */\nexport function pushToEnd(arr, value) {\n const index = arr.indexOf(value);\n if (index > -1) {\n arr.splice(index, 1);\n arr.push(value);\n }\n}\nexport function pushMany(arr, items) {\n for (const item of items) {\n arr.push(item);\n }\n}\nexport function mapArrayOrNot(items, fn) {\n return Array.isArray(items) ?\n items.map(fn) :\n fn(items);\n}\nexport function asArray(x) {\n return Array.isArray(x) ? x : [x];\n}\nexport function getRandomElement(arr) {\n return arr[Math.floor(Math.random() * arr.length)];\n}\n/**\n * Returns the first mapped value of the array which is not undefined.\n */\nexport function mapFind(array, mapFn) {\n for (const value of array) {\n const mapped = mapFn(value);\n if (mapped !== undefined) {\n return mapped;\n }\n }\n return undefined;\n}\n/**\n * Insert the new items in the array.\n * @param array The original array.\n * @param start The zero-based location in the array from which to start inserting elements.\n * @param newItems The items to be inserted\n */\nexport function insertInto(array, start, newItems) {\n const startIdx = getActualStartIndex(array, start);\n const originalLength = array.length;\n const newItemsLength = newItems.length;\n array.length = originalLength + newItemsLength;\n // Move the items after the start index, start from the end so that we don't overwrite any value.\n for (let i = originalLength - 1; i >= startIdx; i--) {\n array[i + newItemsLength] = array[i];\n }\n for (let i = 0; i < newItemsLength; i++) {\n array[i + startIdx] = newItems[i];\n }\n}\n/**\n * Removes elements from an array and inserts new elements in their place, returning the deleted elements. Alternative to the native Array.splice method, it\n * can only support limited number of items due to the maximum call stack size limit.\n * @param array The original array.\n * @param start The zero-based location in the array from which to start removing elements.\n * @param deleteCount The number of elements to remove.\n * @returns An array containing the elements that were deleted.\n */\nexport function splice(array, start, deleteCount, newItems) {\n const index = getActualStartIndex(array, start);\n const result = array.splice(index, deleteCount);\n insertInto(array, index, newItems);\n return result;\n}\n/**\n * Determine the actual start index (same logic as the native splice() or slice())\n * If greater than the length of the array, start will be set to the length of the array. In this case, no element will be deleted but the method will behave as an adding function, adding as many element as item[n*] provided.\n * If negative, it will begin that many elements from the end of the array. (In this case, the origin -1, meaning -n is the index of the nth last element, and is therefore equivalent to the index of array.length - n.) If array.length + start is less than 0, it will begin from index 0.\n * @param array The target array.\n * @param start The operation index.\n */\nfunction getActualStartIndex(array, start) {\n return start < 0 ? Math.max(start + array.length, 0) : Math.min(start, array.length);\n}\nexport var CompareResult;\n(function (CompareResult) {\n function isLessThan(result) {\n return result < 0;\n }\n CompareResult.isLessThan = isLessThan;\n function isGreaterThan(result) {\n return result > 0;\n }\n CompareResult.isGreaterThan = isGreaterThan;\n function isNeitherLessOrGreaterThan(result) {\n return result === 0;\n }\n CompareResult.isNeitherLessOrGreaterThan = isNeitherLessOrGreaterThan;\n CompareResult.greaterThan = 1;\n CompareResult.lessThan = -1;\n CompareResult.neitherLessOrGreaterThan = 0;\n})(CompareResult || (CompareResult = {}));\nexport function compareBy(selector, comparator) {\n return (a, b) => comparator(selector(a), selector(b));\n}\nexport function tieBreakComparators(...comparators) {\n return (item1, item2) => {\n for (const comparator of comparators) {\n const result = comparator(item1, item2);\n if (!CompareResult.isNeitherLessOrGreaterThan(result)) {\n return result;\n }\n }\n return CompareResult.neitherLessOrGreaterThan;\n };\n}\n/**\n * The natural order on numbers.\n*/\nexport const numberComparator = (a, b) => a - b;\n/**\n * Returns the first item that is equal to or greater than every other item.\n*/\nexport function findMaxBy(items, comparator) {\n if (items.length === 0) {\n return undefined;\n }\n let max = items[0];\n for (let i = 1; i < items.length; i++) {\n const item = items[i];\n if (comparator(item, max) > 0) {\n max = item;\n }\n }\n return max;\n}\n/**\n * Returns the last item that is equal to or greater than every other item.\n*/\nexport function findLastMaxBy(items, comparator) {\n if (items.length === 0) {\n return undefined;\n }\n let max = items[0];\n for (let i = 1; i < items.length; i++) {\n const item = items[i];\n if (comparator(item, max) >= 0) {\n max = item;\n }\n }\n return max;\n}\n/**\n * Returns the first item that is equal to or less than every other item.\n*/\nexport function findMinBy(items, comparator) {\n return findMaxBy(items, (a, b) => -comparator(a, b));\n}\nexport class ArrayQueue {\n /**\n * Constructs a queue that is backed by the given array. Runtime is O(1).\n */\n constructor(items) {\n this.items = items;\n this.firstIdx = 0;\n this.lastIdx = this.items.length - 1;\n }\n get length() {\n return this.lastIdx - this.firstIdx + 1;\n }\n /**\n * Consumes elements from the beginning of the queue as long as the predicate returns true.\n * If no elements were consumed, `null` is returned. Has a runtime of O(result.length).\n */\n takeWhile(predicate) {\n // P(k) := k <= this.lastIdx && predicate(this.items[k])\n // Find s := min { k | k >= this.firstIdx && !P(k) } and return this.data[this.firstIdx...s)\n let startIdx = this.firstIdx;\n while (startIdx < this.items.length && predicate(this.items[startIdx])) {\n startIdx++;\n }\n const result = startIdx === this.firstIdx ? null : this.items.slice(this.firstIdx, startIdx);\n this.firstIdx = startIdx;\n return result;\n }\n /**\n * Consumes elements from the end of the queue as long as the predicate returns true.\n * If no elements were consumed, `null` is returned.\n * The result has the same order as the underlying array!\n */\n takeFromEndWhile(predicate) {\n // P(k) := this.firstIdx >= k && predicate(this.items[k])\n // Find s := max { k | k <= this.lastIdx && !P(k) } and return this.data(s...this.lastIdx]\n let endIdx = this.lastIdx;\n while (endIdx >= 0 && predicate(this.items[endIdx])) {\n endIdx--;\n }\n const result = endIdx === this.lastIdx ? null : this.items.slice(endIdx + 1, this.lastIdx + 1);\n this.lastIdx = endIdx;\n return result;\n }\n peek() {\n if (this.length === 0) {\n return undefined;\n }\n return this.items[this.firstIdx];\n }\n peekLast() {\n if (this.length === 0) {\n return undefined;\n }\n return this.items[this.lastIdx];\n }\n dequeue() {\n const result = this.items[this.firstIdx];\n this.firstIdx++;\n return result;\n }\n removeLast() {\n const result = this.items[this.lastIdx];\n this.lastIdx--;\n return result;\n }\n takeCount(count) {\n const result = this.items.slice(this.firstIdx, this.firstIdx + count);\n this.firstIdx += count;\n return result;\n }\n}\n/**\n * This class is faster than an iterator and array for lazy computed data.\n*/\nexport class CallbackIterable {\n constructor(\n /**\n * Calls the callback for every item.\n * Stops when the callback returns false.\n */\n iterate) {\n this.iterate = iterate;\n }\n forEach(handler) {\n this.iterate(item => { handler(item); return true; });\n }\n toArray() {\n const result = [];\n this.iterate(item => { result.push(item); return true; });\n return result;\n }\n filter(predicate) {\n return new CallbackIterable(cb => this.iterate(item => predicate(item) ? cb(item) : true));\n }\n map(mapFn) {\n return new CallbackIterable(cb => this.iterate(item => cb(mapFn(item))));\n }\n some(predicate) {\n let result = false;\n this.iterate(item => { result = predicate(item); return !result; });\n return result;\n }\n findFirst(predicate) {\n let result;\n this.iterate(item => {\n if (predicate(item)) {\n result = item;\n return false;\n }\n return true;\n });\n return result;\n }\n findLast(predicate) {\n let result;\n this.iterate(item => {\n if (predicate(item)) {\n result = item;\n }\n return true;\n });\n return result;\n }\n findLastMaxBy(comparator) {\n let result;\n let first = true;\n this.iterate(item => {\n if (first || CompareResult.isGreaterThan(comparator(item, result))) {\n first = false;\n result = item;\n }\n return true;\n });\n return result;\n }\n}\nCallbackIterable.empty = new CallbackIterable(_callback => { });\n","/*---------------------------------------------------------------------------------------------\n * Copyright (c) Microsoft Corporation. All rights reserved.\n * Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nimport { BugIndicatingError, onUnexpectedError } from './errors.js';\n/**\n * Throws an error with the provided message if the provided value does not evaluate to a true Javascript value.\n *\n * @deprecated Use `assert(...)` instead.\n * This method is usually used like this:\n * ```ts\n * import * as assert from 'vs/base/common/assert';\n * assert.ok(...);\n * ```\n *\n * However, `assert` in that example is a user chosen name.\n * There is no tooling for generating such an import statement.\n * Thus, the `assert(...)` function should be used instead.\n */\nexport function ok(value, message) {\n if (!value) {\n throw new Error(message ? `Assertion failed (${message})` : 'Assertion Failed');\n }\n}\nexport function assertNever(value, message = 'Unreachable') {\n throw new Error(message);\n}\nexport function assert(condition) {\n if (!condition) {\n throw new BugIndicatingError('Assertion Failed');\n }\n}\n/**\n * condition must be side-effect free!\n */\nexport function assertFn(condition) {\n if (!condition()) {\n // eslint-disable-next-line no-debugger\n debugger;\n // Reevaluate `condition` again to make debugging easier\n condition();\n onUnexpectedError(new BugIndicatingError('Assertion Failed'));\n }\n}\nexport function checkAdjacentItems(items, predicate) {\n let i = 0;\n while (i < items.length - 1) {\n const a = items[i];\n const b = items[i + 1];\n if (!predicate(a, b)) {\n return false;\n }\n i++;\n }\n return true;\n}\n","/*---------------------------------------------------------------------------------------------\n * Copyright (c) Microsoft Corporation. All rights reserved.\n * Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nimport { CancellationTokenSource } from './cancellation.js';\nexport class Cache {\n constructor(task) {\n this.task = task;\n this.result = null;\n }\n get() {\n if (this.result) {\n return this.result;\n }\n const cts = new CancellationTokenSource();\n const promise = this.task(cts.token);\n this.result = {\n promise,\n dispose: () => {\n this.result = null;\n cts.cancel();\n cts.dispose();\n }\n };\n return this.result;\n }\n}\n/**\n * Uses a LRU cache to make a given parametrized function cached.\n * Caches just the last value.\n * The key must be JSON serializable.\n*/\nexport class LRUCachedFunction {\n constructor(fn) {\n this.fn = fn;\n this.lastCache = undefined;\n this.lastArgKey = undefined;\n }\n get(arg) {\n const key = JSON.stringify(arg);\n if (this.lastArgKey !== key) {\n this.lastArgKey = key;\n this.lastCache = this.fn(arg);\n }\n return this.lastCache;\n }\n}\n/**\n * Uses an unbounded cache (referential equality) to memoize the results of the given function.\n*/\nexport class CachedFunction {\n get cachedValues() {\n return this._map;\n }\n constructor(fn) {\n this.fn = fn;\n this._map = new Map();\n }\n get(arg) {\n if (this._map.has(arg)) {\n return this._map.get(arg);\n }\n const value = this.fn(arg);\n this._map.set(arg, value);\n return value;\n }\n}\n","/*---------------------------------------------------------------------------------------------\n * Copyright (c) Microsoft Corporation. All rights reserved.\n * Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nimport { Emitter, Event } from './event.js';\nconst shortcutEvent = Object.freeze(function (callback, context) {\n const handle = setTimeout(callback.bind(context), 0);\n return { dispose() { clearTimeout(handle); } };\n});\nexport var CancellationToken;\n(function (CancellationToken) {\n function isCancellationToken(thing) {\n if (thing === CancellationToken.None || thing === CancellationToken.Cancelled) {\n return true;\n }\n if (thing instanceof MutableToken) {\n return true;\n }\n if (!thing || typeof thing !== 'object') {\n return false;\n }\n return typeof thing.isCancellationRequested === 'boolean'\n && typeof thing.onCancellationRequested === 'function';\n }\n CancellationToken.isCancellationToken = isCancellationToken;\n CancellationToken.None = Object.freeze({\n isCancellationRequested: false,\n onCancellationRequested: Event.None\n });\n CancellationToken.Cancelled = Object.freeze({\n isCancellationRequested: true,\n onCancellationRequested: shortcutEvent\n });\n})(CancellationToken || (CancellationToken = {}));\nclass MutableToken {\n constructor() {\n this._isCancelled = false;\n this._emitter = null;\n }\n cancel() {\n if (!this._isCancelled) {\n this._isCancelled = true;\n if (this._emitter) {\n this._emitter.fire(undefined);\n this.dispose();\n }\n }\n }\n get isCancellationRequested() {\n return this._isCancelled;\n }\n get onCancellationRequested() {\n if (this._isCancelled) {\n return shortcutEvent;\n }\n if (!this._emitter) {\n this._emitter = new Emitter();\n }\n return this._emitter.event;\n }\n dispose() {\n if (this._emitter) {\n this._emitter.dispose();\n this._emitter = null;\n }\n }\n}\nexport class CancellationTokenSource {\n constructor(parent) {\n this._token = undefined;\n this._parentListener = undefined;\n this._parentListener = parent && parent.onCancellationRequested(this.cancel, this);\n }\n get token() {\n if (!this._token) {\n // be lazy and create the token only when\n // actually needed\n this._token = new MutableToken();\n }\n return this._token;\n }\n cancel() {\n if (!this._token) {\n // save an object by returning the default\n // cancelled token when cancellation happens\n // before someone asks for the token\n this._token = CancellationToken.Cancelled;\n }\n else if (this._token instanceof MutableToken) {\n // actually cancel\n this._token.cancel();\n }\n }\n dispose(cancel = false) {\n var _a;\n if (cancel) {\n this.cancel();\n }\n (_a = this._parentListener) === null || _a === void 0 ? void 0 : _a.dispose();\n if (!this._token) {\n // ensure to initialize with an empty token if we had none\n this._token = CancellationToken.None;\n }\n else if (this._token instanceof MutableToken) {\n // actually dispose\n this._token.dispose();\n }\n }\n}\n","import { isString } from './types.js';\nconst _codiconFontCharacters = Object.create(null);\nfunction register(id, fontCharacter) {\n if (isString(fontCharacter)) {\n const val = _codiconFontCharacters[fontCharacter];\n if (val === undefined) {\n throw new Error(`${id} references an unknown codicon: ${fontCharacter}`);\n }\n fontCharacter = val;\n }\n _codiconFontCharacters[id] = fontCharacter;\n return { id };\n}\n/**\n * Only to be used by the iconRegistry.\n */\nexport function getCodiconFontCharacters() {\n return _codiconFontCharacters;\n}\n/**\n * Only to be used by the iconRegistry.\n */\nexport function getAllCodicons() {\n return Object.values(Codicon);\n}\n/**\n * The Codicon library is a set of default icons that are built-in in VS Code.\n *\n * In the product (outside of base) Codicons should only be used as defaults. In order to have all icons in VS Code\n * themeable, component should define new, UI component specific icons using `iconRegistry.registerIcon`.\n * In that call a Codicon can be named as default.\n */\nexport const Codicon = {\n // built-in icons, with image name\n add: register('add', 0xea60),\n plus: register('plus', 0xea60),\n gistNew: register('gist-new', 0xea60),\n repoCreate: register('repo-create', 0xea60),\n lightbulb: register('lightbulb', 0xea61),\n lightBulb: register('light-bulb', 0xea61),\n repo: register('repo', 0xea62),\n repoDelete: register('repo-delete', 0xea62),\n gistFork: register('gist-fork', 0xea63),\n repoForked: register('repo-forked', 0xea63),\n gitPullRequest: register('git-pull-request', 0xea64),\n gitPullRequestAbandoned: register('git-pull-request-abandoned', 0xea64),\n recordKeys: register('record-keys', 0xea65),\n keyboard: register('keyboard', 0xea65),\n tag: register('tag', 0xea66),\n tagAdd: register('tag-add', 0xea66),\n tagRemove: register('tag-remove', 0xea66),\n person: register('person', 0xea67),\n personFollow: register('person-follow', 0xea67),\n personOutline: register('person-outline', 0xea67),\n personFilled: register('person-filled', 0xea67),\n gitBranch: register('git-branch', 0xea68),\n gitBranchCreate: register('git-branch-create', 0xea68),\n gitBranchDelete: register('git-branch-delete', 0xea68),\n sourceControl: register('source-control', 0xea68),\n mirror: register('mirror', 0xea69),\n mirrorPublic: register('mirror-public', 0xea69),\n star: register('star', 0xea6a),\n starAdd: register('star-add', 0xea6a),\n starDelete: register('star-delete', 0xea6a),\n starEmpty: register('star-empty', 0xea6a),\n comment: register('comment', 0xea6b),\n commentAdd: register('comment-add', 0xea6b),\n alert: register('alert', 0xea6c),\n warning: register('warning', 0xea6c),\n search: register('search', 0xea6d),\n searchSave: register('search-save', 0xea6d),\n logOut: register('log-out', 0xea6e),\n signOut: register('sign-out', 0xea6e),\n logIn: register('log-in', 0xea6f),\n signIn: register('sign-in', 0xea6f),\n eye: register('eye', 0xea70),\n eyeUnwatch: register('eye-unwatch', 0xea70),\n eyeWatch: register('eye-watch', 0xea70),\n circleFilled: register('circle-filled', 0xea71),\n primitiveDot: register('primitive-dot', 0xea71),\n closeDirty: register('close-dirty', 0xea71),\n debugBreakpoint: register('debug-breakpoint', 0xea71),\n debugBreakpointDisabled: register('debug-breakpoint-disabled', 0xea71),\n debugHint: register('debug-hint', 0xea71),\n primitiveSquare: register('primitive-square', 0xea72),\n edit: register('edit', 0xea73),\n pencil: register('pencil', 0xea73),\n info: register('info', 0xea74),\n issueOpened: register('issue-opened', 0xea74),\n gistPrivate: register('gist-private', 0xea75),\n gitForkPrivate: register('git-fork-private', 0xea75),\n lock: register('lock', 0xea75),\n mirrorPrivate: register('mirror-private', 0xea75),\n close: register('close', 0xea76),\n removeClose: register('remove-close', 0xea76),\n x: register('x', 0xea76),\n repoSync: register('repo-sync', 0xea77),\n sync: register('sync', 0xea77),\n clone: register('clone', 0xea78),\n desktopDownload: register('desktop-download', 0xea78),\n beaker: register('beaker', 0xea79),\n microscope: register('microscope', 0xea79),\n vm: register('vm', 0xea7a),\n deviceDesktop: register('device-desktop', 0xea7a),\n file: register('file', 0xea7b),\n fileText: register('file-text', 0xea7b),\n more: register('more', 0xea7c),\n ellipsis: register('ellipsis', 0xea7c),\n kebabHorizontal: register('kebab-horizontal', 0xea7c),\n mailReply: register('mail-reply', 0xea7d),\n reply: register('reply', 0xea7d),\n organization: register('organization', 0xea7e),\n organizationFilled: register('organization-filled', 0xea7e),\n organizationOutline: register('organization-outline', 0xea7e),\n newFile: register('new-file', 0xea7f),\n fileAdd: register('file-add', 0xea7f),\n newFolder: register('new-folder', 0xea80),\n fileDirectoryCreate: register('file-directory-create', 0xea80),\n trash: register('trash', 0xea81),\n trashcan: register('trashcan', 0xea81),\n history: register('history', 0xea82),\n clock: register('clock', 0xea82),\n folder: register('folder', 0xea83),\n fileDirectory: register('file-directory', 0xea83),\n symbolFolder: register('symbol-folder', 0xea83),\n logoGithub: register('logo-github', 0xea84),\n markGithub: register('mark-github', 0xea84),\n github: register('github', 0xea84),\n terminal: register('terminal', 0xea85),\n console: register('console', 0xea85),\n repl: register('repl', 0xea85),\n zap: register('zap', 0xea86),\n symbolEvent: register('symbol-event', 0xea86),\n error: register('error', 0xea87),\n stop: register('stop', 0xea87),\n variable: register('variable', 0xea88),\n symbolVariable: register('symbol-variable', 0xea88),\n array: register('array', 0xea8a),\n symbolArray: register('symbol-array', 0xea8a),\n symbolModule: register('symbol-module', 0xea8b),\n symbolPackage: register('symbol-package', 0xea8b),\n symbolNamespace: register('symbol-namespace', 0xea8b),\n symbolObject: register('symbol-object', 0xea8b),\n symbolMethod: register('symbol-method', 0xea8c),\n symbolFunction: register('symbol-function', 0xea8c),\n symbolConstructor: register('symbol-constructor', 0xea8c),\n symbolBoolean: register('symbol-boolean', 0xea8f),\n symbolNull: register('symbol-null', 0xea8f),\n symbolNumeric: register('symbol-numeric', 0xea90),\n symbolNumber: register('symbol-number', 0xea90),\n symbolStructure: register('symbol-structure', 0xea91),\n symbolStruct: register('symbol-struct', 0xea91),\n symbolParameter: register('symbol-parameter', 0xea92),\n symbolTypeParameter: register('symbol-type-parameter', 0xea92),\n symbolKey: register('symbol-key', 0xea93),\n symbolText: register('symbol-text', 0xea93),\n symbolReference: register('symbol-reference', 0xea94),\n goToFile: register('go-to-file', 0xea94),\n symbolEnum: register('symbol-enum', 0xea95),\n symbolValue: register('symbol-value', 0xea95),\n symbolRuler: register('symbol-ruler', 0xea96),\n symbolUnit: register('symbol-unit', 0xea96),\n activateBreakpoints: register('activate-breakpoints', 0xea97),\n archive: register('archive', 0xea98),\n arrowBoth: register('arrow-both', 0xea99),\n arrowDown: register('arrow-down', 0xea9a),\n arrowLeft: register('arrow-left', 0xea9b),\n arrowRight: register('arrow-right', 0xea9c),\n arrowSmallDown: register('arrow-small-down', 0xea9d),\n arrowSmallLeft: register('arrow-small-left', 0xea9e),\n arrowSmallRight: register('arrow-small-right', 0xea9f),\n arrowSmallUp: register('arrow-small-up', 0xeaa0),\n arrowUp: register('arrow-up', 0xeaa1),\n bell: register('bell', 0xeaa2),\n bold: register('bold', 0xeaa3),\n book: register('book', 0xeaa4),\n bookmark: register('bookmark', 0xeaa5),\n debugBreakpointConditionalUnverified: register('debug-breakpoint-conditional-unverified', 0xeaa6),\n debugBreakpointConditional: register('debug-breakpoint-conditional', 0xeaa7),\n debugBreakpointConditionalDisabled: register('debug-breakpoint-conditional-disabled', 0xeaa7),\n debugBreakpointDataUnverified: register('debug-breakpoint-data-unverified', 0xeaa8),\n debugBreakpointData: register('debug-breakpoint-data', 0xeaa9),\n debugBreakpointDataDisabled: register('debug-breakpoint-data-disabled', 0xeaa9),\n debugBreakpointLogUnverified: register('debug-breakpoint-log-unverified', 0xeaaa),\n debugBreakpointLog: register('debug-breakpoint-log', 0xeaab),\n debugBreakpointLogDisabled: register('debug-breakpoint-log-disabled', 0xeaab),\n briefcase: register('briefcase', 0xeaac),\n broadcast: register('broadcast', 0xeaad),\n browser: register('browser', 0xeaae),\n bug: register('bug', 0xeaaf),\n calendar: register('calendar', 0xeab0),\n caseSensitive: register('case-sensitive', 0xeab1),\n check: register('check', 0xeab2),\n checklist: register('checklist', 0xeab3),\n chevronDown: register('chevron-down', 0xeab4),\n dropDownButton: register('drop-down-button', 0xeab4),\n chevronLeft: register('chevron-left', 0xeab5),\n chevronRight: register('chevron-right', 0xeab6),\n chevronUp: register('chevron-up', 0xeab7),\n chromeClose: register('chrome-close', 0xeab8),\n chromeMaximize: register('chrome-maximize', 0xeab9),\n chromeMinimize: register('chrome-minimize', 0xeaba),\n chromeRestore: register('chrome-restore', 0xeabb),\n circle: register('circle', 0xeabc),\n circleOutline: register('circle-outline', 0xeabc),\n debugBreakpointUnverified: register('debug-breakpoint-unverified', 0xeabc),\n circleSlash: register('circle-slash', 0xeabd),\n circuitBoard: register('circuit-board', 0xeabe),\n clearAll: register('clear-all', 0xeabf),\n clippy: register('clippy', 0xeac0),\n closeAll: register('close-all', 0xeac1),\n cloudDownload: register('cloud-download', 0xeac2),\n cloudUpload: register('cloud-upload', 0xeac3),\n code: register('code', 0xeac4),\n collapseAll: register('collapse-all', 0xeac5),\n colorMode: register('color-mode', 0xeac6),\n commentDiscussion: register('comment-discussion', 0xeac7),\n compareChanges: register('compare-changes', 0xeafd),\n creditCard: register('credit-card', 0xeac9),\n dash: register('dash', 0xeacc),\n dashboard: register('dashboard', 0xeacd),\n database: register('database', 0xeace),\n debugContinue: register('debug-continue', 0xeacf),\n debugDisconnect: register('debug-disconnect', 0xead0),\n debugPause: register('debug-pause', 0xead1),\n debugRestart: register('debug-restart', 0xead2),\n debugStart: register('debug-start', 0xead3),\n debugStepInto: register('debug-step-into', 0xead4),\n debugStepOut: register('debug-step-out', 0xead5),\n debugStepOver: register('debug-step-over', 0xead6),\n debugStop: register('debug-stop', 0xead7),\n debug: register('debug', 0xead8),\n deviceCameraVideo: register('device-camera-video', 0xead9),\n deviceCamera: register('device-camera', 0xeada),\n deviceMobile: register('device-mobile', 0xeadb),\n diffAdded: register('diff-added', 0xeadc),\n diffIgnored: register('diff-ignored', 0xeadd),\n diffModified: register('diff-modified', 0xeade),\n diffRemoved: register('diff-removed', 0xeadf),\n diffRenamed: register('diff-renamed', 0xeae0),\n diff: register('diff', 0xeae1),\n discard: register('discard', 0xeae2),\n editorLayout: register('editor-layout', 0xeae3),\n emptyWindow: register('empty-window', 0xeae4),\n exclude: register('exclude', 0xeae5),\n extensions: register('extensions', 0xeae6),\n eyeClosed: register('eye-closed', 0xeae7),\n fileBinary: register('file-binary', 0xeae8),\n fileCode: register('file-code', 0xeae9),\n fileMedia: register('file-media', 0xeaea),\n filePdf: register('file-pdf', 0xeaeb),\n fileSubmodule: register('file-submodule', 0xeaec),\n fileSymlinkDirectory: register('file-symlink-directory', 0xeaed),\n fileSymlinkFile: register('file-symlink-file', 0xeaee),\n fileZip: register('file-zip', 0xeaef),\n files: register('files', 0xeaf0),\n filter: register('filter', 0xeaf1),\n flame: register('flame', 0xeaf2),\n foldDown: register('fold-down', 0xeaf3),\n foldUp: register('fold-up', 0xeaf4),\n fold: register('fold', 0xeaf5),\n folderActive: register('folder-active', 0xeaf6),\n folderOpened: register('folder-opened', 0xeaf7),\n gear: register('gear', 0xeaf8),\n gift: register('gift', 0xeaf9),\n gistSecret: register('gist-secret', 0xeafa),\n gist: register('gist', 0xeafb),\n gitCommit: register('git-commit', 0xeafc),\n gitCompare: register('git-compare', 0xeafd),\n gitMerge: register('git-merge', 0xeafe),\n githubAction: register('github-action', 0xeaff),\n githubAlt: register('github-alt', 0xeb00),\n globe: register('globe', 0xeb01),\n grabber: register('grabber', 0xeb02),\n graph: register('graph', 0xeb03),\n gripper: register('gripper', 0xeb04),\n heart: register('heart', 0xeb05),\n home: register('home', 0xeb06),\n horizontalRule: register('horizontal-rule', 0xeb07),\n hubot: register('hubot', 0xeb08),\n inbox: register('inbox', 0xeb09),\n issueClosed: register('issue-closed', 0xeba4),\n issueReopened: register('issue-reopened', 0xeb0b),\n issues: register('issues', 0xeb0c),\n italic: register('italic', 0xeb0d),\n jersey: register('jersey', 0xeb0e),\n json: register('json', 0xeb0f),\n bracket: register('bracket', 0xeb0f),\n kebabVertical: register('kebab-vertical', 0xeb10),\n key: register('key', 0xeb11),\n law: register('law', 0xeb12),\n lightbulbAutofix: register('lightbulb-autofix', 0xeb13),\n linkExternal: register('link-external', 0xeb14),\n link: register('link', 0xeb15),\n listOrdered: register('list-ordered', 0xeb16),\n listUnordered: register('list-unordered', 0xeb17),\n liveShare: register('live-share', 0xeb18),\n loading: register('loading', 0xeb19),\n location: register('location', 0xeb1a),\n mailRead: register('mail-read', 0xeb1b),\n mail: register('mail', 0xeb1c),\n markdown: register('markdown', 0xeb1d),\n megaphone: register('megaphone', 0xeb1e),\n mention: register('mention', 0xeb1f),\n milestone: register('milestone', 0xeb20),\n mortarBoard: register('mortar-board', 0xeb21),\n move: register('move', 0xeb22),\n multipleWindows: register('multiple-windows', 0xeb23),\n mute: register('mute', 0xeb24),\n noNewline: register('no-newline', 0xeb25),\n note: register('note', 0xeb26),\n octoface: register('octoface', 0xeb27),\n openPreview: register('open-preview', 0xeb28),\n package_: register('package', 0xeb29),\n paintcan: register('paintcan', 0xeb2a),\n pin: register('pin', 0xeb2b),\n play: register('play', 0xeb2c),\n run: register('run', 0xeb2c),\n plug: register('plug', 0xeb2d),\n preserveCase: register('preserve-case', 0xeb2e),\n preview: register('preview', 0xeb2f),\n project: register('project', 0xeb30),\n pulse: register('pulse', 0xeb31),\n question: register('question', 0xeb32),\n quote: register('quote', 0xeb33),\n radioTower: register('radio-tower', 0xeb34),\n reactions: register('reactions', 0xeb35),\n references: register('references', 0xeb36),\n refresh: register('refresh', 0xeb37),\n regex: register('regex', 0xeb38),\n remoteExplorer: register('remote-explorer', 0xeb39),\n remote: register('remote', 0xeb3a),\n remove: register('remove', 0xeb3b),\n replaceAll: register('replace-all', 0xeb3c),\n replace: register('replace', 0xeb3d),\n repoClone: register('repo-clone', 0xeb3e),\n repoForcePush: register('repo-force-push', 0xeb3f),\n repoPull: register('repo-pull', 0xeb40),\n repoPush: register('repo-push', 0xeb41),\n report: register('report', 0xeb42),\n requestChanges: register('request-changes', 0xeb43),\n rocket: register('rocket', 0xeb44),\n rootFolderOpened: register('root-folder-opened', 0xeb45),\n rootFolder: register('root-folder', 0xeb46),\n rss: register('rss', 0xeb47),\n ruby: register('ruby', 0xeb48),\n saveAll: register('save-all', 0xeb49),\n saveAs: register('save-as', 0xeb4a),\n save: register('save', 0xeb4b),\n screenFull: register('screen-full', 0xeb4c),\n screenNormal: register('screen-normal', 0xeb4d),\n searchStop: register('search-stop', 0xeb4e),\n server: register('server', 0xeb50),\n settingsGear: register('settings-gear', 0xeb51),\n settings: register('settings', 0xeb52),\n shield: register('shield', 0xeb53),\n smiley: register('smiley', 0xeb54),\n sortPrecedence: register('sort-precedence', 0xeb55),\n splitHorizontal: register('split-horizontal', 0xeb56),\n splitVertical: register('split-vertical', 0xeb57),\n squirrel: register('squirrel', 0xeb58),\n starFull: register('star-full', 0xeb59),\n starHalf: register('star-half', 0xeb5a),\n symbolClass: register('symbol-class', 0xeb5b),\n symbolColor: register('symbol-color', 0xeb5c),\n symbolCustomColor: register('symbol-customcolor', 0xeb5c),\n symbolConstant: register('symbol-constant', 0xeb5d),\n symbolEnumMember: register('symbol-enum-member', 0xeb5e),\n symbolField: register('symbol-field', 0xeb5f),\n symbolFile: register('symbol-file', 0xeb60),\n symbolInterface: register('symbol-interface', 0xeb61),\n symbolKeyword: register('symbol-keyword', 0xeb62),\n symbolMisc: register('symbol-misc', 0xeb63),\n symbolOperator: register('symbol-operator', 0xeb64),\n symbolProperty: register('symbol-property', 0xeb65),\n wrench: register('wrench', 0xeb65),\n wrenchSubaction: register('wrench-subaction', 0xeb65),\n symbolSnippet: register('symbol-snippet', 0xeb66),\n tasklist: register('tasklist', 0xeb67),\n telescope: register('telescope', 0xeb68),\n textSize: register('text-size', 0xeb69),\n threeBars: register('three-bars', 0xeb6a),\n thumbsdown: register('thumbsdown', 0xeb6b),\n thumbsup: register('thumbsup', 0xeb6c),\n tools: register('tools', 0xeb6d),\n triangleDown: register('triangle-down', 0xeb6e),\n triangleLeft: register('triangle-left', 0xeb6f),\n triangleRight: register('triangle-right', 0xeb70),\n triangleUp: register('triangle-up', 0xeb71),\n twitter: register('twitter', 0xeb72),\n unfold: register('unfold', 0xeb73),\n unlock: register('unlock', 0xeb74),\n unmute: register('unmute', 0xeb75),\n unverified: register('unverified', 0xeb76),\n verified: register('verified', 0xeb77),\n versions: register('versions', 0xeb78),\n vmActive: register('vm-active', 0xeb79),\n vmOutline: register('vm-outline', 0xeb7a),\n vmRunning: register('vm-running', 0xeb7b),\n watch: register('watch', 0xeb7c),\n whitespace: register('whitespace', 0xeb7d),\n wholeWord: register('whole-word', 0xeb7e),\n window: register('window', 0xeb7f),\n wordWrap: register('word-wrap', 0xeb80),\n zoomIn: register('zoom-in', 0xeb81),\n zoomOut: register('zoom-out', 0xeb82),\n listFilter: register('list-filter', 0xeb83),\n listFlat: register('list-flat', 0xeb84),\n listSelection: register('list-selection', 0xeb85),\n selection: register('selection', 0xeb85),\n listTree: register('list-tree', 0xeb86),\n debugBreakpointFunctionUnverified: register('debug-breakpoint-function-unverified', 0xeb87),\n debugBreakpointFunction: register('debug-breakpoint-function', 0xeb88),\n debugBreakpointFunctionDisabled: register('debug-breakpoint-function-disabled', 0xeb88),\n debugStackframeActive: register('debug-stackframe-active', 0xeb89),\n circleSmallFilled: register('circle-small-filled', 0xeb8a),\n debugStackframeDot: register('debug-stackframe-dot', 0xeb8a),\n debugStackframe: register('debug-stackframe', 0xeb8b),\n debugStackframeFocused: register('debug-stackframe-focused', 0xeb8b),\n debugBreakpointUnsupported: register('debug-breakpoint-unsupported', 0xeb8c),\n symbolString: register('symbol-string', 0xeb8d),\n debugReverseContinue: register('debug-reverse-continue', 0xeb8e),\n debugStepBack: register('debug-step-back', 0xeb8f),\n debugRestartFrame: register('debug-restart-frame', 0xeb90),\n callIncoming: register('call-incoming', 0xeb92),\n callOutgoing: register('call-outgoing', 0xeb93),\n menu: register('menu', 0xeb94),\n expandAll: register('expand-all', 0xeb95),\n feedback: register('feedback', 0xeb96),\n groupByRefType: register('group-by-ref-type', 0xeb97),\n ungroupByRefType: register('ungroup-by-ref-type', 0xeb98),\n account: register('account', 0xeb99),\n bellDot: register('bell-dot', 0xeb9a),\n debugConsole: register('debug-console', 0xeb9b),\n library: register('library', 0xeb9c),\n output: register('output', 0xeb9d),\n runAll: register('run-all', 0xeb9e),\n syncIgnored: register('sync-ignored', 0xeb9f),\n pinned: register('pinned', 0xeba0),\n githubInverted: register('github-inverted', 0xeba1),\n debugAlt: register('debug-alt', 0xeb91),\n serverProcess: register('server-process', 0xeba2),\n serverEnvironment: register('server-environment', 0xeba3),\n pass: register('pass', 0xeba4),\n stopCircle: register('stop-circle', 0xeba5),\n playCircle: register('play-circle', 0xeba6),\n record: register('record', 0xeba7),\n debugAltSmall: register('debug-alt-small', 0xeba8),\n vmConnect: register('vm-connect', 0xeba9),\n cloud: register('cloud', 0xebaa),\n merge: register('merge', 0xebab),\n exportIcon: register('export', 0xebac),\n graphLeft: register('graph-left', 0xebad),\n magnet: register('magnet', 0xebae),\n notebook: register('notebook', 0xebaf),\n redo: register('redo', 0xebb0),\n checkAll: register('check-all', 0xebb1),\n pinnedDirty: register('pinned-dirty', 0xebb2),\n passFilled: register('pass-filled', 0xebb3),\n circleLargeFilled: register('circle-large-filled', 0xebb4),\n circleLarge: register('circle-large', 0xebb5),\n circleLargeOutline: register('circle-large-outline', 0xebb5),\n combine: register('combine', 0xebb6),\n gather: register('gather', 0xebb6),\n table: register('table', 0xebb7),\n variableGroup: register('variable-group', 0xebb8),\n typeHierarchy: register('type-hierarchy', 0xebb9),\n typeHierarchySub: register('type-hierarchy-sub', 0xebba),\n typeHierarchySuper: register('type-hierarchy-super', 0xebbb),\n gitPullRequestCreate: register('git-pull-request-create', 0xebbc),\n runAbove: register('run-above', 0xebbd),\n runBelow: register('run-below', 0xebbe),\n notebookTemplate: register('notebook-template', 0xebbf),\n debugRerun: register('debug-rerun', 0xebc0),\n workspaceTrusted: register('workspace-trusted', 0xebc1),\n workspaceUntrusted: register('workspace-untrusted', 0xebc2),\n workspaceUnspecified: register('workspace-unspecified', 0xebc3),\n terminalCmd: register('terminal-cmd', 0xebc4),\n terminalDebian: register('terminal-debian', 0xebc5),\n terminalLinux: register('terminal-linux', 0xebc6),\n terminalPowershell: register('terminal-powershell', 0xebc7),\n terminalTmux: register('terminal-tmux', 0xebc8),\n terminalUbuntu: register('terminal-ubuntu', 0xebc9),\n terminalBash: register('terminal-bash', 0xebca),\n arrowSwap: register('arrow-swap', 0xebcb),\n copy: register('copy', 0xebcc),\n personAdd: register('person-add', 0xebcd),\n filterFilled: register('filter-filled', 0xebce),\n wand: register('wand', 0xebcf),\n debugLineByLine: register('debug-line-by-line', 0xebd0),\n inspect: register('inspect', 0xebd1),\n layers: register('layers', 0xebd2),\n layersDot: register('layers-dot', 0xebd3),\n layersActive: register('layers-active', 0xebd4),\n compass: register('compass', 0xebd5),\n compassDot: register('compass-dot', 0xebd6),\n compassActive: register('compass-active', 0xebd7),\n azure: register('azure', 0xebd8),\n issueDraft: register('issue-draft', 0xebd9),\n gitPullRequestClosed: register('git-pull-request-closed', 0xebda),\n gitPullRequestDraft: register('git-pull-request-draft', 0xebdb),\n debugAll: register('debug-all', 0xebdc),\n debugCoverage: register('debug-coverage', 0xebdd),\n runErrors: register('run-errors', 0xebde),\n folderLibrary: register('folder-library', 0xebdf),\n debugContinueSmall: register('debug-continue-small', 0xebe0),\n beakerStop: register('beaker-stop', 0xebe1),\n graphLine: register('graph-line', 0xebe2),\n graphScatter: register('graph-scatter', 0xebe3),\n pieChart: register('pie-chart', 0xebe4),\n bracketDot: register('bracket-dot', 0xebe5),\n bracketError: register('bracket-error', 0xebe6),\n lockSmall: register('lock-small', 0xebe7),\n azureDevops: register('azure-devops', 0xebe8),\n verifiedFilled: register('verified-filled', 0xebe9),\n newLine: register('newline', 0xebea),\n layout: register('layout', 0xebeb),\n layoutActivitybarLeft: register('layout-activitybar-left', 0xebec),\n layoutActivitybarRight: register('layout-activitybar-right', 0xebed),\n layoutPanelLeft: register('layout-panel-left', 0xebee),\n layoutPanelCenter: register('layout-panel-center', 0xebef),\n layoutPanelJustify: register('layout-panel-justify', 0xebf0),\n layoutPanelRight: register('layout-panel-right', 0xebf1),\n layoutPanel: register('layout-panel', 0xebf2),\n layoutSidebarLeft: register('layout-sidebar-left', 0xebf3),\n layoutSidebarRight: register('layout-sidebar-right', 0xebf4),\n layoutStatusbar: register('layout-statusbar', 0xebf5),\n layoutMenubar: register('layout-menubar', 0xebf6),\n layoutCentered: register('layout-centered', 0xebf7),\n layoutSidebarRightOff: register('layout-sidebar-right-off', 0xec00),\n layoutPanelOff: register('layout-panel-off', 0xec01),\n layoutSidebarLeftOff: register('layout-sidebar-left-off', 0xec02),\n target: register('target', 0xebf8),\n indent: register('indent', 0xebf9),\n recordSmall: register('record-small', 0xebfa),\n errorSmall: register('error-small', 0xebfb),\n arrowCircleDown: register('arrow-circle-down', 0xebfc),\n arrowCircleLeft: register('arrow-circle-left', 0xebfd),\n arrowCircleRight: register('arrow-circle-right', 0xebfe),\n arrowCircleUp: register('arrow-circle-up', 0xebff),\n heartFilled: register('heart-filled', 0xec04),\n map: register('map', 0xec05),\n mapFilled: register('map-filled', 0xec06),\n circleSmall: register('circle-small', 0xec07),\n bellSlash: register('bell-slash', 0xec08),\n bellSlashDot: register('bell-slash-dot', 0xec09),\n commentUnresolved: register('comment-unresolved', 0xec0a),\n gitPullRequestGoToChanges: register('git-pull-request-go-to-changes', 0xec0b),\n gitPullRequestNewChanges: register('git-pull-request-new-changes', 0xec0c),\n searchFuzzy: register('search-fuzzy', 0xec0d),\n commentDraft: register('comment-draft', 0xec0e),\n send: register('send', 0xec0f),\n sparkle: register('sparkle', 0xec10),\n insert: register('insert', 0xec11),\n // derived icons, that could become separate icons\n dialogError: register('dialog-error', 'error'),\n dialogWarning: register('dialog-warning', 'warning'),\n dialogInfo: register('dialog-info', 'info'),\n dialogClose: register('dialog-close', 'close'),\n treeItemExpanded: register('tree-item-expanded', 'chevron-down'),\n treeFilterOnTypeOn: register('tree-filter-on-type-on', 'list-filter'),\n treeFilterOnTypeOff: register('tree-filter-on-type-off', 'list-selection'),\n treeFilterClear: register('tree-filter-clear', 'close'),\n treeItemLoading: register('tree-item-loading', 'loading'),\n menuSelection: register('menu-selection', 'check'),\n menuSubmenu: register('menu-submenu', 'chevron-right'),\n menuBarMore: register('menubar-more', 'more'),\n scrollbarButtonLeft: register('scrollbar-button-left', 'triangle-left'),\n scrollbarButtonRight: register('scrollbar-button-right', 'triangle-right'),\n scrollbarButtonUp: register('scrollbar-button-up', 'triangle-up'),\n scrollbarButtonDown: register('scrollbar-button-down', 'triangle-down'),\n toolBarMore: register('toolbar-more', 'more'),\n quickInputBack: register('quick-input-back', 'arrow-left')\n};\n","/*---------------------------------------------------------------------------------------------\n * Copyright (c) Microsoft Corporation. All rights reserved.\n * Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nfunction roundFloat(number, decimalPoints) {\n const decimal = Math.pow(10, decimalPoints);\n return Math.round(number * decimal) / decimal;\n}\nexport class RGBA {\n constructor(r, g, b, a = 1) {\n this._rgbaBrand = undefined;\n this.r = Math.min(255, Math.max(0, r)) | 0;\n this.g = Math.min(255, Math.max(0, g)) | 0;\n this.b = Math.min(255, Math.max(0, b)) | 0;\n this.a = roundFloat(Math.max(Math.min(1, a), 0), 3);\n }\n static equals(a, b) {\n return a.r === b.r && a.g === b.g && a.b === b.b && a.a === b.a;\n }\n}\nexport class HSLA {\n constructor(h, s, l, a) {\n this._hslaBrand = undefined;\n this.h = Math.max(Math.min(360, h), 0) | 0;\n this.s = roundFloat(Math.max(Math.min(1, s), 0), 3);\n this.l = roundFloat(Math.max(Math.min(1, l), 0), 3);\n this.a = roundFloat(Math.max(Math.min(1, a), 0), 3);\n }\n static equals(a, b) {\n return a.h === b.h && a.s === b.s && a.l === b.l && a.a === b.a;\n }\n /**\n * Converts an RGB color value to HSL. Conversion formula\n * adapted from http://en.wikipedia.org/wiki/HSL_color_space.\n * Assumes r, g, and b are contained in the set [0, 255] and\n * returns h in the set [0, 360], s, and l in the set [0, 1].\n */\n static fromRGBA(rgba) {\n const r = rgba.r / 255;\n const g = rgba.g / 255;\n const b = rgba.b / 255;\n const a = rgba.a;\n const max = Math.max(r, g, b);\n const min = Math.min(r, g, b);\n let h = 0;\n let s = 0;\n const l = (min + max) / 2;\n const chroma = max - min;\n if (chroma > 0) {\n s = Math.min((l <= 0.5 ? chroma / (2 * l) : chroma / (2 - (2 * l))), 1);\n switch (max) {\n case r:\n h = (g - b) / chroma + (g < b ? 6 : 0);\n break;\n case g:\n h = (b - r) / chroma + 2;\n break;\n case b:\n h = (r - g) / chroma + 4;\n break;\n }\n h *= 60;\n h = Math.round(h);\n }\n return new HSLA(h, s, l, a);\n }\n static _hue2rgb(p, q, t) {\n if (t < 0) {\n t += 1;\n }\n if (t > 1) {\n t -= 1;\n }\n if (t < 1 / 6) {\n return p + (q - p) * 6 * t;\n }\n if (t < 1 / 2) {\n return q;\n }\n if (t < 2 / 3) {\n return p + (q - p) * (2 / 3 - t) * 6;\n }\n return p;\n }\n /**\n * Converts an HSL color value to RGB. Conversion formula\n * adapted from http://en.wikipedia.org/wiki/HSL_color_space.\n * Assumes h in the set [0, 360] s, and l are contained in the set [0, 1] and\n * returns r, g, and b in the set [0, 255].\n */\n static toRGBA(hsla) {\n const h = hsla.h / 360;\n const { s, l, a } = hsla;\n let r, g, b;\n if (s === 0) {\n r = g = b = l; // achromatic\n }\n else {\n const q = l < 0.5 ? l * (1 + s) : l + s - l * s;\n const p = 2 * l - q;\n r = HSLA._hue2rgb(p, q, h + 1 / 3);\n g = HSLA._hue2rgb(p, q, h);\n b = HSLA._hue2rgb(p, q, h - 1 / 3);\n }\n return new RGBA(Math.round(r * 255), Math.round(g * 255), Math.round(b * 255), a);\n }\n}\nexport class HSVA {\n constructor(h, s, v, a) {\n this._hsvaBrand = undefined;\n this.h = Math.max(Math.min(360, h), 0) | 0;\n this.s = roundFloat(Math.max(Math.min(1, s), 0), 3);\n this.v = roundFloat(Math.max(Math.min(1, v), 0), 3);\n this.a = roundFloat(Math.max(Math.min(1, a), 0), 3);\n }\n static equals(a, b) {\n return a.h === b.h && a.s === b.s && a.v === b.v && a.a === b.a;\n }\n // from http://www.rapidtables.com/convert/color/rgb-to-hsv.htm\n static fromRGBA(rgba) {\n const r = rgba.r / 255;\n const g = rgba.g / 255;\n const b = rgba.b / 255;\n const cmax = Math.max(r, g, b);\n const cmin = Math.min(r, g, b);\n const delta = cmax - cmin;\n const s = cmax === 0 ? 0 : (delta / cmax);\n let m;\n if (delta === 0) {\n m = 0;\n }\n else if (cmax === r) {\n m = ((((g - b) / delta) % 6) + 6) % 6;\n }\n else if (cmax === g) {\n m = ((b - r) / delta) + 2;\n }\n else {\n m = ((r - g) / delta) + 4;\n }\n return new HSVA(Math.round(m * 60), s, cmax, rgba.a);\n }\n // from http://www.rapidtables.com/convert/color/hsv-to-rgb.htm\n static toRGBA(hsva) {\n const { h, s, v, a } = hsva;\n const c = v * s;\n const x = c * (1 - Math.abs((h / 60) % 2 - 1));\n const m = v - c;\n let [r, g, b] = [0, 0, 0];\n if (h < 60) {\n r = c;\n g = x;\n }\n else if (h < 120) {\n r = x;\n g = c;\n }\n else if (h < 180) {\n g = c;\n b = x;\n }\n else if (h < 240) {\n g = x;\n b = c;\n }\n else if (h < 300) {\n r = x;\n b = c;\n }\n else if (h <= 360) {\n r = c;\n b = x;\n }\n r = Math.round((r + m) * 255);\n g = Math.round((g + m) * 255);\n b = Math.round((b + m) * 255);\n return new RGBA(r, g, b, a);\n }\n}\nexport class Color {\n static fromHex(hex) {\n return Color.Format.CSS.parseHex(hex) || Color.red;\n }\n static equals(a, b) {\n if (!a && !b) {\n return true;\n }\n if (!a || !b) {\n return false;\n }\n return a.equals(b);\n }\n get hsla() {\n if (this._hsla) {\n return this._hsla;\n }\n else {\n return HSLA.fromRGBA(this.rgba);\n }\n }\n get hsva() {\n if (this._hsva) {\n return this._hsva;\n }\n return HSVA.fromRGBA(this.rgba);\n }\n constructor(arg) {\n if (!arg) {\n throw new Error('Color needs a value');\n }\n else if (arg instanceof RGBA) {\n this.rgba = arg;\n }\n else if (arg instanceof HSLA) {\n this._hsla = arg;\n this.rgba = HSLA.toRGBA(arg);\n }\n else if (arg instanceof HSVA) {\n this._hsva = arg;\n this.rgba = HSVA.toRGBA(arg);\n }\n else {\n throw new Error('Invalid color ctor argument');\n }\n }\n equals(other) {\n return !!other && RGBA.equals(this.rgba, other.rgba) && HSLA.equals(this.hsla, other.hsla) && HSVA.equals(this.hsva, other.hsva);\n }\n /**\n * http://www.w3.org/TR/WCAG20/#relativeluminancedef\n * Returns the number in the set [0, 1]. O => Darkest Black. 1 => Lightest white.\n */\n getRelativeLuminance() {\n const R = Color._relativeLuminanceForComponent(this.rgba.r);\n const G = Color._relativeLuminanceForComponent(this.rgba.g);\n const B = Color._relativeLuminanceForComponent(this.rgba.b);\n const luminance = 0.2126 * R + 0.7152 * G + 0.0722 * B;\n return roundFloat(luminance, 4);\n }\n static _relativeLuminanceForComponent(color) {\n const c = color / 255;\n return (c <= 0.03928) ? c / 12.92 : Math.pow(((c + 0.055) / 1.055), 2.4);\n }\n /**\n * http://www.w3.org/TR/WCAG20/#contrast-ratiodef\n * Returns the contrast ration number in the set [1, 21].\n */\n getContrastRatio(another) {\n const lum1 = this.getRelativeLuminance();\n const lum2 = another.getRelativeLuminance();\n return lum1 > lum2 ? (lum1 + 0.05) / (lum2 + 0.05) : (lum2 + 0.05) / (lum1 + 0.05);\n }\n /**\n *\thttp://24ways.org/2010/calculating-color-contrast\n * Return 'true' if darker color otherwise 'false'\n */\n isDarker() {\n const yiq = (this.rgba.r * 299 + this.rgba.g * 587 + this.rgba.b * 114) / 1000;\n return yiq < 128;\n }\n /**\n *\thttp://24ways.org/2010/calculating-color-contrast\n * Return 'true' if lighter color otherwise 'false'\n */\n isLighter() {\n const yiq = (this.rgba.r * 299 + this.rgba.g * 587 + this.rgba.b * 114) / 1000;\n return yiq >= 128;\n }\n isLighterThan(another) {\n const lum1 = this.getRelativeLuminance();\n const lum2 = another.getRelativeLuminance();\n return lum1 > lum2;\n }\n isDarkerThan(another) {\n const lum1 = this.getRelativeLuminance();\n const lum2 = another.getRelativeLuminance();\n return lum1 < lum2;\n }\n lighten(factor) {\n return new Color(new HSLA(this.hsla.h, this.hsla.s, this.hsla.l + this.hsla.l * factor, this.hsla.a));\n }\n darken(factor) {\n return new Color(new HSLA(this.hsla.h, this.hsla.s, this.hsla.l - this.hsla.l * factor, this.hsla.a));\n }\n transparent(factor) {\n const { r, g, b, a } = this.rgba;\n return new Color(new RGBA(r, g, b, a * factor));\n }\n isTransparent() {\n return this.rgba.a === 0;\n }\n isOpaque() {\n return this.rgba.a === 1;\n }\n opposite() {\n return new Color(new RGBA(255 - this.rgba.r, 255 - this.rgba.g, 255 - this.rgba.b, this.rgba.a));\n }\n blend(c) {\n const rgba = c.rgba;\n // Convert to 0..1 opacity\n const thisA = this.rgba.a;\n const colorA = rgba.a;\n const a = thisA + colorA * (1 - thisA);\n if (a < 1e-6) {\n return Color.transparent;\n }\n const r = this.rgba.r * thisA / a + rgba.r * colorA * (1 - thisA) / a;\n const g = this.rgba.g * thisA / a + rgba.g * colorA * (1 - thisA) / a;\n const b = this.rgba.b * thisA / a + rgba.b * colorA * (1 - thisA) / a;\n return new Color(new RGBA(r, g, b, a));\n }\n makeOpaque(opaqueBackground) {\n if (this.isOpaque() || opaqueBackground.rgba.a !== 1) {\n // only allow to blend onto a non-opaque color onto a opaque color\n return this;\n }\n const { r, g, b, a } = this.rgba;\n // https://stackoverflow.com/questions/12228548/finding-equivalent-color-with-opacity\n return new Color(new RGBA(opaqueBackground.rgba.r - a * (opaqueBackground.rgba.r - r), opaqueBackground.rgba.g - a * (opaqueBackground.rgba.g - g), opaqueBackground.rgba.b - a * (opaqueBackground.rgba.b - b), 1));\n }\n flatten(...backgrounds) {\n const background = backgrounds.reduceRight((accumulator, color) => {\n return Color._flatten(color, accumulator);\n });\n return Color._flatten(this, background);\n }\n static _flatten(foreground, background) {\n const backgroundAlpha = 1 - foreground.rgba.a;\n return new Color(new RGBA(backgroundAlpha * background.rgba.r + foreground.rgba.a * foreground.rgba.r, backgroundAlpha * background.rgba.g + foreground.rgba.a * foreground.rgba.g, backgroundAlpha * background.rgba.b + foreground.rgba.a * foreground.rgba.b));\n }\n toString() {\n if (!this._toString) {\n this._toString = Color.Format.CSS.format(this);\n }\n return this._toString;\n }\n static getLighterColor(of, relative, factor) {\n if (of.isLighterThan(relative)) {\n return of;\n }\n factor = factor ? factor : 0.5;\n const lum1 = of.getRelativeLuminance();\n const lum2 = relative.getRelativeLuminance();\n factor = factor * (lum2 - lum1) / lum2;\n return of.lighten(factor);\n }\n static getDarkerColor(of, relative, factor) {\n if (of.isDarkerThan(relative)) {\n return of;\n }\n factor = factor ? factor : 0.5;\n const lum1 = of.getRelativeLuminance();\n const lum2 = relative.getRelativeLuminance();\n factor = factor * (lum1 - lum2) / lum1;\n return of.darken(factor);\n }\n}\nColor.white = new Color(new RGBA(255, 255, 255, 1));\nColor.black = new Color(new RGBA(0, 0, 0, 1));\nColor.red = new Color(new RGBA(255, 0, 0, 1));\nColor.blue = new Color(new RGBA(0, 0, 255, 1));\nColor.green = new Color(new RGBA(0, 255, 0, 1));\nColor.cyan = new Color(new RGBA(0, 255, 255, 1));\nColor.lightgrey = new Color(new RGBA(211, 211, 211, 1));\nColor.transparent = new Color(new RGBA(0, 0, 0, 0));\n(function (Color) {\n let Format;\n (function (Format) {\n let CSS;\n (function (CSS) {\n function formatRGB(color) {\n if (color.rgba.a === 1) {\n return `rgb(${color.rgba.r}, ${color.rgba.g}, ${color.rgba.b})`;\n }\n return Color.Format.CSS.formatRGBA(color);\n }\n CSS.formatRGB = formatRGB;\n function formatRGBA(color) {\n return `rgba(${color.rgba.r}, ${color.rgba.g}, ${color.rgba.b}, ${+(color.rgba.a).toFixed(2)})`;\n }\n CSS.formatRGBA = formatRGBA;\n function formatHSL(color) {\n if (color.hsla.a === 1) {\n return `hsl(${color.hsla.h}, ${(color.hsla.s * 100).toFixed(2)}%, ${(color.hsla.l * 100).toFixed(2)}%)`;\n }\n return Color.Format.CSS.formatHSLA(color);\n }\n CSS.formatHSL = formatHSL;\n function formatHSLA(color) {\n return `hsla(${color.hsla.h}, ${(color.hsla.s * 100).toFixed(2)}%, ${(color.hsla.l * 100).toFixed(2)}%, ${color.hsla.a.toFixed(2)})`;\n }\n CSS.formatHSLA = formatHSLA;\n function _toTwoDigitHex(n) {\n const r = n.toString(16);\n return r.length !== 2 ? '0' + r : r;\n }\n /**\n * Formats the color as #RRGGBB\n */\n function formatHex(color) {\n return `#${_toTwoDigitHex(color.rgba.r)}${_toTwoDigitHex(color.rgba.g)}${_toTwoDigitHex(color.rgba.b)}`;\n }\n CSS.formatHex = formatHex;\n /**\n * Formats the color as #RRGGBBAA\n * If 'compact' is set, colors without transparancy will be printed as #RRGGBB\n */\n function formatHexA(color, compact = false) {\n if (compact && color.rgba.a === 1) {\n return Color.Format.CSS.formatHex(color);\n }\n return `#${_toTwoDigitHex(color.rgba.r)}${_toTwoDigitHex(color.rgba.g)}${_toTwoDigitHex(color.rgba.b)}${_toTwoDigitHex(Math.round(color.rgba.a * 255))}`;\n }\n CSS.formatHexA = formatHexA;\n /**\n * The default format will use HEX if opaque and RGBA otherwise.\n */\n function format(color) {\n if (color.isOpaque()) {\n return Color.Format.CSS.formatHex(color);\n }\n return Color.Format.CSS.formatRGBA(color);\n }\n CSS.format = format;\n /**\n * Converts an Hex color value to a Color.\n * returns r, g, and b are contained in the set [0, 255]\n * @param hex string (#RGB, #RGBA, #RRGGBB or #RRGGBBAA).\n */\n function parseHex(hex) {\n const length = hex.length;\n if (length === 0) {\n // Invalid color\n return null;\n }\n if (hex.charCodeAt(0) !== 35 /* CharCode.Hash */) {\n // Does not begin with a #\n return null;\n }\n if (length === 7) {\n // #RRGGBB format\n const r = 16 * _parseHexDigit(hex.charCodeAt(1)) + _parseHexDigit(hex.charCodeAt(2));\n const g = 16 * _parseHexDigit(hex.charCodeAt(3)) + _parseHexDigit(hex.charCodeAt(4));\n const b = 16 * _parseHexDigit(hex.charCodeAt(5)) + _parseHexDigit(hex.charCodeAt(6));\n return new Color(new RGBA(r, g, b, 1));\n }\n if (length === 9) {\n // #RRGGBBAA format\n const r = 16 * _parseHexDigit(hex.charCodeAt(1)) + _parseHexDigit(hex.charCodeAt(2));\n const g = 16 * _parseHexDigit(hex.charCodeAt(3)) + _parseHexDigit(hex.charCodeAt(4));\n const b = 16 * _parseHexDigit(hex.charCodeAt(5)) + _parseHexDigit(hex.charCodeAt(6));\n const a = 16 * _parseHexDigit(hex.charCodeAt(7)) + _parseHexDigit(hex.charCodeAt(8));\n return new Color(new RGBA(r, g, b, a / 255));\n }\n if (length === 4) {\n // #RGB format\n const r = _parseHexDigit(hex.charCodeAt(1));\n const g = _parseHexDigit(hex.charCodeAt(2));\n const b = _parseHexDigit(hex.charCodeAt(3));\n return new Color(new RGBA(16 * r + r, 16 * g + g, 16 * b + b));\n }\n if (length === 5) {\n // #RGBA format\n const r = _parseHexDigit(hex.charCodeAt(1));\n const g = _parseHexDigit(hex.charCodeAt(2));\n const b = _parseHexDigit(hex.charCodeAt(3));\n const a = _parseHexDigit(hex.charCodeAt(4));\n return new Color(new RGBA(16 * r + r, 16 * g + g, 16 * b + b, (16 * a + a) / 255));\n }\n // Invalid color\n return null;\n }\n CSS.parseHex = parseHex;\n function _parseHexDigit(charCode) {\n switch (charCode) {\n case 48 /* CharCode.Digit0 */: return 0;\n case 49 /* CharCode.Digit1 */: return 1;\n case 50 /* CharCode.Digit2 */: return 2;\n case 51 /* CharCode.Digit3 */: return 3;\n case 52 /* CharCode.Digit4 */: return 4;\n case 53 /* CharCode.Digit5 */: return 5;\n case 54 /* CharCode.Digit6 */: return 6;\n case 55 /* CharCode.Digit7 */: return 7;\n case 56 /* CharCode.Digit8 */: return 8;\n case 57 /* CharCode.Digit9 */: return 9;\n case 97 /* CharCode.a */: return 10;\n case 65 /* CharCode.A */: return 10;\n case 98 /* CharCode.b */: return 11;\n case 66 /* CharCode.B */: return 11;\n case 99 /* CharCode.c */: return 12;\n case 67 /* CharCode.C */: return 12;\n case 100 /* CharCode.d */: return 13;\n case 68 /* CharCode.D */: return 13;\n case 101 /* CharCode.e */: return 14;\n case 69 /* CharCode.E */: return 14;\n case 102 /* CharCode.f */: return 15;\n case 70 /* CharCode.F */: return 15;\n }\n return 0;\n }\n })(CSS = Format.CSS || (Format.CSS = {}));\n })(Format = Color.Format || (Color.Format = {}));\n})(Color || (Color = {}));\n","/*---------------------------------------------------------------------------------------------\n * Copyright (c) Microsoft Corporation. All rights reserved.\n * Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nimport { DiffChange } from './diffChange.js';\nimport { stringHash } from '../hash.js';\nexport class StringDiffSequence {\n constructor(source) {\n this.source = source;\n }\n getElements() {\n const source = this.source;\n const characters = new Int32Array(source.length);\n for (let i = 0, len = source.length; i < len; i++) {\n characters[i] = source.charCodeAt(i);\n }\n return characters;\n }\n}\nexport function stringDiff(original, modified, pretty) {\n return new LcsDiff(new StringDiffSequence(original), new StringDiffSequence(modified)).ComputeDiff(pretty).changes;\n}\n//\n// The code below has been ported from a C# implementation in VS\n//\nclass Debug {\n static Assert(condition, message) {\n if (!condition) {\n throw new Error(message);\n }\n }\n}\nclass MyArray {\n /**\n * Copies a range of elements from an Array starting at the specified source index and pastes\n * them to another Array starting at the specified destination index. The length and the indexes\n * are specified as 64-bit integers.\n * sourceArray:\n *\t\tThe Array that contains the data to copy.\n * sourceIndex:\n *\t\tA 64-bit integer that represents the index in the sourceArray at which copying begins.\n * destinationArray:\n *\t\tThe Array that receives the data.\n * destinationIndex:\n *\t\tA 64-bit integer that represents the index in the destinationArray at which storing begins.\n * length:\n *\t\tA 64-bit integer that represents the number of elements to copy.\n */\n static Copy(sourceArray, sourceIndex, destinationArray, destinationIndex, length) {\n for (let i = 0; i < length; i++) {\n destinationArray[destinationIndex + i] = sourceArray[sourceIndex + i];\n }\n }\n static Copy2(sourceArray, sourceIndex, destinationArray, destinationIndex, length) {\n for (let i = 0; i < length; i++) {\n destinationArray[destinationIndex + i] = sourceArray[sourceIndex + i];\n }\n }\n}\n/**\n * A utility class which helps to create the set of DiffChanges from\n * a difference operation. This class accepts original DiffElements and\n * modified DiffElements that are involved in a particular change. The\n * MarkNextChange() method can be called to mark the separation between\n * distinct changes. At the end, the Changes property can be called to retrieve\n * the constructed changes.\n */\nclass DiffChangeHelper {\n /**\n * Constructs a new DiffChangeHelper for the given DiffSequences.\n */\n constructor() {\n this.m_changes = [];\n this.m_originalStart = 1073741824 /* Constants.MAX_SAFE_SMALL_INTEGER */;\n this.m_modifiedStart = 1073741824 /* Constants.MAX_SAFE_SMALL_INTEGER */;\n this.m_originalCount = 0;\n this.m_modifiedCount = 0;\n }\n /**\n * Marks the beginning of the next change in the set of differences.\n */\n MarkNextChange() {\n // Only add to the list if there is something to add\n if (this.m_originalCount > 0 || this.m_modifiedCount > 0) {\n // Add the new change to our list\n this.m_changes.push(new DiffChange(this.m_originalStart, this.m_originalCount, this.m_modifiedStart, this.m_modifiedCount));\n }\n // Reset for the next change\n this.m_originalCount = 0;\n this.m_modifiedCount = 0;\n this.m_originalStart = 1073741824 /* Constants.MAX_SAFE_SMALL_INTEGER */;\n this.m_modifiedStart = 1073741824 /* Constants.MAX_SAFE_SMALL_INTEGER */;\n }\n /**\n * Adds the original element at the given position to the elements\n * affected by the current change. The modified index gives context\n * to the change position with respect to the original sequence.\n * @param originalIndex The index of the original element to add.\n * @param modifiedIndex The index of the modified element that provides corresponding position in the modified sequence.\n */\n AddOriginalElement(originalIndex, modifiedIndex) {\n // The 'true' start index is the smallest of the ones we've seen\n this.m_originalStart = Math.min(this.m_originalStart, originalIndex);\n this.m_modifiedStart = Math.min(this.m_modifiedStart, modifiedIndex);\n this.m_originalCount++;\n }\n /**\n * Adds the modified element at the given position to the elements\n * affected by the current change. The original index gives context\n * to the change position with respect to the modified sequence.\n * @param originalIndex The index of the original element that provides corresponding position in the original sequence.\n * @param modifiedIndex The index of the modified element to add.\n */\n AddModifiedElement(originalIndex, modifiedIndex) {\n // The 'true' start index is the smallest of the ones we've seen\n this.m_originalStart = Math.min(this.m_originalStart, originalIndex);\n this.m_modifiedStart = Math.min(this.m_modifiedStart, modifiedIndex);\n this.m_modifiedCount++;\n }\n /**\n * Retrieves all of the changes marked by the class.\n */\n getChanges() {\n if (this.m_originalCount > 0 || this.m_modifiedCount > 0) {\n // Finish up on whatever is left\n this.MarkNextChange();\n }\n return this.m_changes;\n }\n /**\n * Retrieves all of the changes marked by the class in the reverse order\n */\n getReverseChanges() {\n if (this.m_originalCount > 0 || this.m_modifiedCount > 0) {\n // Finish up on whatever is left\n this.MarkNextChange();\n }\n this.m_changes.reverse();\n return this.m_changes;\n }\n}\n/**\n * An implementation of the difference algorithm described in\n * \"An O(ND) Difference Algorithm and its variations\" by Eugene W. Myers\n */\nexport class LcsDiff {\n /**\n * Constructs the DiffFinder\n */\n constructor(originalSequence, modifiedSequence, continueProcessingPredicate = null) {\n this.ContinueProcessingPredicate = continueProcessingPredicate;\n this._originalSequence = originalSequence;\n this._modifiedSequence = modifiedSequence;\n const [originalStringElements, originalElementsOrHash, originalHasStrings] = LcsDiff._getElements(originalSequence);\n const [modifiedStringElements, modifiedElementsOrHash, modifiedHasStrings] = LcsDiff._getElements(modifiedSequence);\n this._hasStrings = (originalHasStrings && modifiedHasStrings);\n this._originalStringElements = originalStringElements;\n this._originalElementsOrHash = originalElementsOrHash;\n this._modifiedStringElements = modifiedStringElements;\n this._modifiedElementsOrHash = modifiedElementsOrHash;\n this.m_forwardHistory = [];\n this.m_reverseHistory = [];\n }\n static _isStringArray(arr) {\n return (arr.length > 0 && typeof arr[0] === 'string');\n }\n static _getElements(sequence) {\n const elements = sequence.getElements();\n if (LcsDiff._isStringArray(elements)) {\n const hashes = new Int32Array(elements.length);\n for (let i = 0, len = elements.length; i < len; i++) {\n hashes[i] = stringHash(elements[i], 0);\n }\n return [elements, hashes, true];\n }\n if (elements instanceof Int32Array) {\n return [[], elements, false];\n }\n return [[], new Int32Array(elements), false];\n }\n ElementsAreEqual(originalIndex, newIndex) {\n if (this._originalElementsOrHash[originalIndex] !== this._modifiedElementsOrHash[newIndex]) {\n return false;\n }\n return (this._hasStrings ? this._originalStringElements[originalIndex] === this._modifiedStringElements[newIndex] : true);\n }\n ElementsAreStrictEqual(originalIndex, newIndex) {\n if (!this.ElementsAreEqual(originalIndex, newIndex)) {\n return false;\n }\n const originalElement = LcsDiff._getStrictElement(this._originalSequence, originalIndex);\n const modifiedElement = LcsDiff._getStrictElement(this._modifiedSequence, newIndex);\n return (originalElement === modifiedElement);\n }\n static _getStrictElement(sequence, index) {\n if (typeof sequence.getStrictElement === 'function') {\n return sequence.getStrictElement(index);\n }\n return null;\n }\n OriginalElementsAreEqual(index1, index2) {\n if (this._originalElementsOrHash[index1] !== this._originalElementsOrHash[index2]) {\n return false;\n }\n return (this._hasStrings ? this._originalStringElements[index1] === this._originalStringElements[index2] : true);\n }\n ModifiedElementsAreEqual(index1, index2) {\n if (this._modifiedElementsOrHash[index1] !== this._modifiedElementsOrHash[index2]) {\n return false;\n }\n return (this._hasStrings ? this._modifiedStringElements[index1] === this._modifiedStringElements[index2] : true);\n }\n ComputeDiff(pretty) {\n return this._ComputeDiff(0, this._originalElementsOrHash.length - 1, 0, this._modifiedElementsOrHash.length - 1, pretty);\n }\n /**\n * Computes the differences between the original and modified input\n * sequences on the bounded range.\n * @returns An array of the differences between the two input sequences.\n */\n _ComputeDiff(originalStart, originalEnd, modifiedStart, modifiedEnd, pretty) {\n const quitEarlyArr = [false];\n let changes = this.ComputeDiffRecursive(originalStart, originalEnd, modifiedStart, modifiedEnd, quitEarlyArr);\n if (pretty) {\n // We have to clean up the computed diff to be more intuitive\n // but it turns out this cannot be done correctly until the entire set\n // of diffs have been computed\n changes = this.PrettifyChanges(changes);\n }\n return {\n quitEarly: quitEarlyArr[0],\n changes: changes\n };\n }\n /**\n * Private helper method which computes the differences on the bounded range\n * recursively.\n * @returns An array of the differences between the two input sequences.\n */\n ComputeDiffRecursive(originalStart, originalEnd, modifiedStart, modifiedEnd, quitEarlyArr) {\n quitEarlyArr[0] = false;\n // Find the start of the differences\n while (originalStart <= originalEnd && modifiedStart <= modifiedEnd && this.ElementsAreEqual(originalStart, modifiedStart)) {\n originalStart++;\n modifiedStart++;\n }\n // Find the end of the differences\n while (originalEnd >= originalStart && modifiedEnd >= modifiedStart && this.ElementsAreEqual(originalEnd, modifiedEnd)) {\n originalEnd--;\n modifiedEnd--;\n }\n // In the special case where we either have all insertions or all deletions or the sequences are identical\n if (originalStart > originalEnd || modifiedStart > modifiedEnd) {\n let changes;\n if (modifiedStart <= modifiedEnd) {\n Debug.Assert(originalStart === originalEnd + 1, 'originalStart should only be one more than originalEnd');\n // All insertions\n changes = [\n new DiffChange(originalStart, 0, modifiedStart, modifiedEnd - modifiedStart + 1)\n ];\n }\n else if (originalStart <= originalEnd) {\n Debug.Assert(modifiedStart === modifiedEnd + 1, 'modifiedStart should only be one more than modifiedEnd');\n // All deletions\n changes = [\n new DiffChange(originalStart, originalEnd - originalStart + 1, modifiedStart, 0)\n ];\n }\n else {\n Debug.Assert(originalStart === originalEnd + 1, 'originalStart should only be one more than originalEnd');\n Debug.Assert(modifiedStart === modifiedEnd + 1, 'modifiedStart should only be one more than modifiedEnd');\n // Identical sequences - No differences\n changes = [];\n }\n return changes;\n }\n // This problem can be solved using the Divide-And-Conquer technique.\n const midOriginalArr = [0];\n const midModifiedArr = [0];\n const result = this.ComputeRecursionPoint(originalStart, originalEnd, modifiedStart, modifiedEnd, midOriginalArr, midModifiedArr, quitEarlyArr);\n const midOriginal = midOriginalArr[0];\n const midModified = midModifiedArr[0];\n if (result !== null) {\n // Result is not-null when there was enough memory to compute the changes while\n // searching for the recursion point\n return result;\n }\n else if (!quitEarlyArr[0]) {\n // We can break the problem down recursively by finding the changes in the\n // First Half: (originalStart, modifiedStart) to (midOriginal, midModified)\n // Second Half: (midOriginal + 1, minModified + 1) to (originalEnd, modifiedEnd)\n // NOTE: ComputeDiff() is inclusive, therefore the second range starts on the next point\n const leftChanges = this.ComputeDiffRecursive(originalStart, midOriginal, modifiedStart, midModified, quitEarlyArr);\n let rightChanges = [];\n if (!quitEarlyArr[0]) {\n rightChanges = this.ComputeDiffRecursive(midOriginal + 1, originalEnd, midModified + 1, modifiedEnd, quitEarlyArr);\n }\n else {\n // We didn't have time to finish the first half, so we don't have time to compute this half.\n // Consider the entire rest of the sequence different.\n rightChanges = [\n new DiffChange(midOriginal + 1, originalEnd - (midOriginal + 1) + 1, midModified + 1, modifiedEnd - (midModified + 1) + 1)\n ];\n }\n return this.ConcatenateChanges(leftChanges, rightChanges);\n }\n // If we hit here, we quit early, and so can't return anything meaningful\n return [\n new DiffChange(originalStart, originalEnd - originalStart + 1, modifiedStart, modifiedEnd - modifiedStart + 1)\n ];\n }\n WALKTRACE(diagonalForwardBase, diagonalForwardStart, diagonalForwardEnd, diagonalForwardOffset, diagonalReverseBase, diagonalReverseStart, diagonalReverseEnd, diagonalReverseOffset, forwardPoints, reversePoints, originalIndex, originalEnd, midOriginalArr, modifiedIndex, modifiedEnd, midModifiedArr, deltaIsEven, quitEarlyArr) {\n let forwardChanges = null;\n let reverseChanges = null;\n // First, walk backward through the forward diagonals history\n let changeHelper = new DiffChangeHelper();\n let diagonalMin = diagonalForwardStart;\n let diagonalMax = diagonalForwardEnd;\n let diagonalRelative = (midOriginalArr[0] - midModifiedArr[0]) - diagonalForwardOffset;\n let lastOriginalIndex = -1073741824 /* Constants.MIN_SAFE_SMALL_INTEGER */;\n let historyIndex = this.m_forwardHistory.length - 1;\n do {\n // Get the diagonal index from the relative diagonal number\n const diagonal = diagonalRelative + diagonalForwardBase;\n // Figure out where we came from\n if (diagonal === diagonalMin || (diagonal < diagonalMax && forwardPoints[diagonal - 1] < forwardPoints[diagonal + 1])) {\n // Vertical line (the element is an insert)\n originalIndex = forwardPoints[diagonal + 1];\n modifiedIndex = originalIndex - diagonalRelative - diagonalForwardOffset;\n if (originalIndex < lastOriginalIndex) {\n changeHelper.MarkNextChange();\n }\n lastOriginalIndex = originalIndex;\n changeHelper.AddModifiedElement(originalIndex + 1, modifiedIndex);\n diagonalRelative = (diagonal + 1) - diagonalForwardBase; //Setup for the next iteration\n }\n else {\n // Horizontal line (the element is a deletion)\n originalIndex = forwardPoints[diagonal - 1] + 1;\n modifiedIndex = originalIndex - diagonalRelative - diagonalForwardOffset;\n if (originalIndex < lastOriginalIndex) {\n changeHelper.MarkNextChange();\n }\n lastOriginalIndex = originalIndex - 1;\n changeHelper.AddOriginalElement(originalIndex, modifiedIndex + 1);\n diagonalRelative = (diagonal - 1) - diagonalForwardBase; //Setup for the next iteration\n }\n if (historyIndex >= 0) {\n forwardPoints = this.m_forwardHistory[historyIndex];\n diagonalForwardBase = forwardPoints[0]; //We stored this in the first spot\n diagonalMin = 1;\n diagonalMax = forwardPoints.length - 1;\n }\n } while (--historyIndex >= -1);\n // Ironically, we get the forward changes as the reverse of the\n // order we added them since we technically added them backwards\n forwardChanges = changeHelper.getReverseChanges();\n if (quitEarlyArr[0]) {\n // TODO: Calculate a partial from the reverse diagonals.\n // For now, just assume everything after the midOriginal/midModified point is a diff\n let originalStartPoint = midOriginalArr[0] + 1;\n let modifiedStartPoint = midModifiedArr[0] + 1;\n if (forwardChanges !== null && forwardChanges.length > 0) {\n const lastForwardChange = forwardChanges[forwardChanges.length - 1];\n originalStartPoint = Math.max(originalStartPoint, lastForwardChange.getOriginalEnd());\n modifiedStartPoint = Math.max(modifiedStartPoint, lastForwardChange.getModifiedEnd());\n }\n reverseChanges = [\n new DiffChange(originalStartPoint, originalEnd - originalStartPoint + 1, modifiedStartPoint, modifiedEnd - modifiedStartPoint + 1)\n ];\n }\n else {\n // Now walk backward through the reverse diagonals history\n changeHelper = new DiffChangeHelper();\n diagonalMin = diagonalReverseStart;\n diagonalMax = diagonalReverseEnd;\n diagonalRelative = (midOriginalArr[0] - midModifiedArr[0]) - diagonalReverseOffset;\n lastOriginalIndex = 1073741824 /* Constants.MAX_SAFE_SMALL_INTEGER */;\n historyIndex = (deltaIsEven) ? this.m_reverseHistory.length - 1 : this.m_reverseHistory.length - 2;\n do {\n // Get the diagonal index from the relative diagonal number\n const diagonal = diagonalRelative + diagonalReverseBase;\n // Figure out where we came from\n if (diagonal === diagonalMin || (diagonal < diagonalMax && reversePoints[diagonal - 1] >= reversePoints[diagonal + 1])) {\n // Horizontal line (the element is a deletion))\n originalIndex = reversePoints[diagonal + 1] - 1;\n modifiedIndex = originalIndex - diagonalRelative - diagonalReverseOffset;\n if (originalIndex > lastOriginalIndex) {\n changeHelper.MarkNextChange();\n }\n lastOriginalIndex = originalIndex + 1;\n changeHelper.AddOriginalElement(originalIndex + 1, modifiedIndex + 1);\n diagonalRelative = (diagonal + 1) - diagonalReverseBase; //Setup for the next iteration\n }\n else {\n // Vertical line (the element is an insertion)\n originalIndex = reversePoints[diagonal - 1];\n modifiedIndex = originalIndex - diagonalRelative - diagonalReverseOffset;\n if (originalIndex > lastOriginalIndex) {\n changeHelper.MarkNextChange();\n }\n lastOriginalIndex = originalIndex;\n changeHelper.AddModifiedElement(originalIndex + 1, modifiedIndex + 1);\n diagonalRelative = (diagonal - 1) - diagonalReverseBase; //Setup for the next iteration\n }\n if (historyIndex >= 0) {\n reversePoints = this.m_reverseHistory[historyIndex];\n diagonalReverseBase = reversePoints[0]; //We stored this in the first spot\n diagonalMin = 1;\n diagonalMax = reversePoints.length - 1;\n }\n } while (--historyIndex >= -1);\n // There are cases where the reverse history will find diffs that\n // are correct, but not intuitive, so we need shift them.\n reverseChanges = changeHelper.getChanges();\n }\n return this.ConcatenateChanges(forwardChanges, reverseChanges);\n }\n /**\n * Given the range to compute the diff on, this method finds the point:\n * (midOriginal, midModified)\n * that exists in the middle of the LCS of the two sequences and\n * is the point at which the LCS problem may be broken down recursively.\n * This method will try to keep the LCS trace in memory. If the LCS recursion\n * point is calculated and the full trace is available in memory, then this method\n * will return the change list.\n * @param originalStart The start bound of the original sequence range\n * @param originalEnd The end bound of the original sequence range\n * @param modifiedStart The start bound of the modified sequence range\n * @param modifiedEnd The end bound of the modified sequence range\n * @param midOriginal The middle point of the original sequence range\n * @param midModified The middle point of the modified sequence range\n * @returns The diff changes, if available, otherwise null\n */\n ComputeRecursionPoint(originalStart, originalEnd, modifiedStart, modifiedEnd, midOriginalArr, midModifiedArr, quitEarlyArr) {\n let originalIndex = 0, modifiedIndex = 0;\n let diagonalForwardStart = 0, diagonalForwardEnd = 0;\n let diagonalReverseStart = 0, diagonalReverseEnd = 0;\n // To traverse the edit graph and produce the proper LCS, our actual\n // start position is just outside the given boundary\n originalStart--;\n modifiedStart--;\n // We set these up to make the compiler happy, but they will\n // be replaced before we return with the actual recursion point\n midOriginalArr[0] = 0;\n midModifiedArr[0] = 0;\n // Clear out the history\n this.m_forwardHistory = [];\n this.m_reverseHistory = [];\n // Each cell in the two arrays corresponds to a diagonal in the edit graph.\n // The integer value in the cell represents the originalIndex of the furthest\n // reaching point found so far that ends in that diagonal.\n // The modifiedIndex can be computed mathematically from the originalIndex and the diagonal number.\n const maxDifferences = (originalEnd - originalStart) + (modifiedEnd - modifiedStart);\n const numDiagonals = maxDifferences + 1;\n const forwardPoints = new Int32Array(numDiagonals);\n const reversePoints = new Int32Array(numDiagonals);\n // diagonalForwardBase: Index into forwardPoints of the diagonal which passes through (originalStart, modifiedStart)\n // diagonalReverseBase: Index into reversePoints of the diagonal which passes through (originalEnd, modifiedEnd)\n const diagonalForwardBase = (modifiedEnd - modifiedStart);\n const diagonalReverseBase = (originalEnd - originalStart);\n // diagonalForwardOffset: Geometric offset which allows modifiedIndex to be computed from originalIndex and the\n // diagonal number (relative to diagonalForwardBase)\n // diagonalReverseOffset: Geometric offset which allows modifiedIndex to be computed from originalIndex and the\n // diagonal number (relative to diagonalReverseBase)\n const diagonalForwardOffset = (originalStart - modifiedStart);\n const diagonalReverseOffset = (originalEnd - modifiedEnd);\n // delta: The difference between the end diagonal and the start diagonal. This is used to relate diagonal numbers\n // relative to the start diagonal with diagonal numbers relative to the end diagonal.\n // The Even/Oddn-ness of this delta is important for determining when we should check for overlap\n const delta = diagonalReverseBase - diagonalForwardBase;\n const deltaIsEven = (delta % 2 === 0);\n // Here we set up the start and end points as the furthest points found so far\n // in both the forward and reverse directions, respectively\n forwardPoints[diagonalForwardBase] = originalStart;\n reversePoints[diagonalReverseBase] = originalEnd;\n // Remember if we quit early, and thus need to do a best-effort result instead of a real result.\n quitEarlyArr[0] = false;\n // A couple of points:\n // --With this method, we iterate on the number of differences between the two sequences.\n // The more differences there actually are, the longer this will take.\n // --Also, as the number of differences increases, we have to search on diagonals further\n // away from the reference diagonal (which is diagonalForwardBase for forward, diagonalReverseBase for reverse).\n // --We extend on even diagonals (relative to the reference diagonal) only when numDifferences\n // is even and odd diagonals only when numDifferences is odd.\n for (let numDifferences = 1; numDifferences <= (maxDifferences / 2) + 1; numDifferences++) {\n let furthestOriginalIndex = 0;\n let furthestModifiedIndex = 0;\n // Run the algorithm in the forward direction\n diagonalForwardStart = this.ClipDiagonalBound(diagonalForwardBase - numDifferences, numDifferences, diagonalForwardBase, numDiagonals);\n diagonalForwardEnd = this.ClipDiagonalBound(diagonalForwardBase + numDifferences, numDifferences, diagonalForwardBase, numDiagonals);\n for (let diagonal = diagonalForwardStart; diagonal <= diagonalForwardEnd; diagonal += 2) {\n // STEP 1: We extend the furthest reaching point in the present diagonal\n // by looking at the diagonals above and below and picking the one whose point\n // is further away from the start point (originalStart, modifiedStart)\n if (diagonal === diagonalForwardStart || (diagonal < diagonalForwardEnd && forwardPoints[diagonal - 1] < forwardPoints[diagonal + 1])) {\n originalIndex = forwardPoints[diagonal + 1];\n }\n else {\n originalIndex = forwardPoints[diagonal - 1] + 1;\n }\n modifiedIndex = originalIndex - (diagonal - diagonalForwardBase) - diagonalForwardOffset;\n // Save the current originalIndex so we can test for false overlap in step 3\n const tempOriginalIndex = originalIndex;\n // STEP 2: We can continue to extend the furthest reaching point in the present diagonal\n // so long as the elements are equal.\n while (originalIndex < originalEnd && modifiedIndex < modifiedEnd && this.ElementsAreEqual(originalIndex + 1, modifiedIndex + 1)) {\n originalIndex++;\n modifiedIndex++;\n }\n forwardPoints[diagonal] = originalIndex;\n if (originalIndex + modifiedIndex > furthestOriginalIndex + furthestModifiedIndex) {\n furthestOriginalIndex = originalIndex;\n furthestModifiedIndex = modifiedIndex;\n }\n // STEP 3: If delta is odd (overlap first happens on forward when delta is odd)\n // and diagonal is in the range of reverse diagonals computed for numDifferences-1\n // (the previous iteration; we haven't computed reverse diagonals for numDifferences yet)\n // then check for overlap.\n if (!deltaIsEven && Math.abs(diagonal - diagonalReverseBase) <= (numDifferences - 1)) {\n if (originalIndex >= reversePoints[diagonal]) {\n midOriginalArr[0] = originalIndex;\n midModifiedArr[0] = modifiedIndex;\n if (tempOriginalIndex <= reversePoints[diagonal] && 1447 /* LocalConstants.MaxDifferencesHistory */ > 0 && numDifferences <= (1447 /* LocalConstants.MaxDifferencesHistory */ + 1)) {\n // BINGO! We overlapped, and we have the full trace in memory!\n return this.WALKTRACE(diagonalForwardBase, diagonalForwardStart, diagonalForwardEnd, diagonalForwardOffset, diagonalReverseBase, diagonalReverseStart, diagonalReverseEnd, diagonalReverseOffset, forwardPoints, reversePoints, originalIndex, originalEnd, midOriginalArr, modifiedIndex, modifiedEnd, midModifiedArr, deltaIsEven, quitEarlyArr);\n }\n else {\n // Either false overlap, or we didn't have enough memory for the full trace\n // Just return the recursion point\n return null;\n }\n }\n }\n }\n // Check to see if we should be quitting early, before moving on to the next iteration.\n const matchLengthOfLongest = ((furthestOriginalIndex - originalStart) + (furthestModifiedIndex - modifiedStart) - numDifferences) / 2;\n if (this.ContinueProcessingPredicate !== null && !this.ContinueProcessingPredicate(furthestOriginalIndex, matchLengthOfLongest)) {\n // We can't finish, so skip ahead to generating a result from what we have.\n quitEarlyArr[0] = true;\n // Use the furthest distance we got in the forward direction.\n midOriginalArr[0] = furthestOriginalIndex;\n midModifiedArr[0] = furthestModifiedIndex;\n if (matchLengthOfLongest > 0 && 1447 /* LocalConstants.MaxDifferencesHistory */ > 0 && numDifferences <= (1447 /* LocalConstants.MaxDifferencesHistory */ + 1)) {\n // Enough of the history is in memory to walk it backwards\n return this.WALKTRACE(diagonalForwardBase, diagonalForwardStart, diagonalForwardEnd, diagonalForwardOffset, diagonalReverseBase, diagonalReverseStart, diagonalReverseEnd, diagonalReverseOffset, forwardPoints, reversePoints, originalIndex, originalEnd, midOriginalArr, modifiedIndex, modifiedEnd, midModifiedArr, deltaIsEven, quitEarlyArr);\n }\n else {\n // We didn't actually remember enough of the history.\n //Since we are quitting the diff early, we need to shift back the originalStart and modified start\n //back into the boundary limits since we decremented their value above beyond the boundary limit.\n originalStart++;\n modifiedStart++;\n return [\n new DiffChange(originalStart, originalEnd - originalStart + 1, modifiedStart, modifiedEnd - modifiedStart + 1)\n ];\n }\n }\n // Run the algorithm in the reverse direction\n diagonalReverseStart = this.ClipDiagonalBound(diagonalReverseBase - numDifferences, numDifferences, diagonalReverseBase, numDiagonals);\n diagonalReverseEnd = this.ClipDiagonalBound(diagonalReverseBase + numDifferences, numDifferences, diagonalReverseBase, numDiagonals);\n for (let diagonal = diagonalReverseStart; diagonal <= diagonalReverseEnd; diagonal += 2) {\n // STEP 1: We extend the furthest reaching point in the present diagonal\n // by looking at the diagonals above and below and picking the one whose point\n // is further away from the start point (originalEnd, modifiedEnd)\n if (diagonal === diagonalReverseStart || (diagonal < diagonalReverseEnd && reversePoints[diagonal - 1] >= reversePoints[diagonal + 1])) {\n originalIndex = reversePoints[diagonal + 1] - 1;\n }\n else {\n originalIndex = reversePoints[diagonal - 1];\n }\n modifiedIndex = originalIndex - (diagonal - diagonalReverseBase) - diagonalReverseOffset;\n // Save the current originalIndex so we can test for false overlap\n const tempOriginalIndex = originalIndex;\n // STEP 2: We can continue to extend the furthest reaching point in the present diagonal\n // as long as the elements are equal.\n while (originalIndex > originalStart && modifiedIndex > modifiedStart && this.ElementsAreEqual(originalIndex, modifiedIndex)) {\n originalIndex--;\n modifiedIndex--;\n }\n reversePoints[diagonal] = originalIndex;\n // STEP 4: If delta is even (overlap first happens on reverse when delta is even)\n // and diagonal is in the range of forward diagonals computed for numDifferences\n // then check for overlap.\n if (deltaIsEven && Math.abs(diagonal - diagonalForwardBase) <= numDifferences) {\n if (originalIndex <= forwardPoints[diagonal]) {\n midOriginalArr[0] = originalIndex;\n midModifiedArr[0] = modifiedIndex;\n if (tempOriginalIndex >= forwardPoints[diagonal] && 1447 /* LocalConstants.MaxDifferencesHistory */ > 0 && numDifferences <= (1447 /* LocalConstants.MaxDifferencesHistory */ + 1)) {\n // BINGO! We overlapped, and we have the full trace in memory!\n return this.WALKTRACE(diagonalForwardBase, diagonalForwardStart, diagonalForwardEnd, diagonalForwardOffset, diagonalReverseBase, diagonalReverseStart, diagonalReverseEnd, diagonalReverseOffset, forwardPoints, reversePoints, originalIndex, originalEnd, midOriginalArr, modifiedIndex, modifiedEnd, midModifiedArr, deltaIsEven, quitEarlyArr);\n }\n else {\n // Either false overlap, or we didn't have enough memory for the full trace\n // Just return the recursion point\n return null;\n }\n }\n }\n }\n // Save current vectors to history before the next iteration\n if (numDifferences <= 1447 /* LocalConstants.MaxDifferencesHistory */) {\n // We are allocating space for one extra int, which we fill with\n // the index of the diagonal base index\n let temp = new Int32Array(diagonalForwardEnd - diagonalForwardStart + 2);\n temp[0] = diagonalForwardBase - diagonalForwardStart + 1;\n MyArray.Copy2(forwardPoints, diagonalForwardStart, temp, 1, diagonalForwardEnd - diagonalForwardStart + 1);\n this.m_forwardHistory.push(temp);\n temp = new Int32Array(diagonalReverseEnd - diagonalReverseStart + 2);\n temp[0] = diagonalReverseBase - diagonalReverseStart + 1;\n MyArray.Copy2(reversePoints, diagonalReverseStart, temp, 1, diagonalReverseEnd - diagonalReverseStart + 1);\n this.m_reverseHistory.push(temp);\n }\n }\n // If we got here, then we have the full trace in history. We just have to convert it to a change list\n // NOTE: This part is a bit messy\n return this.WALKTRACE(diagonalForwardBase, diagonalForwardStart, diagonalForwardEnd, diagonalForwardOffset, diagonalReverseBase, diagonalReverseStart, diagonalReverseEnd, diagonalReverseOffset, forwardPoints, reversePoints, originalIndex, originalEnd, midOriginalArr, modifiedIndex, modifiedEnd, midModifiedArr, deltaIsEven, quitEarlyArr);\n }\n /**\n * Shifts the given changes to provide a more intuitive diff.\n * While the first element in a diff matches the first element after the diff,\n * we shift the diff down.\n *\n * @param changes The list of changes to shift\n * @returns The shifted changes\n */\n PrettifyChanges(changes) {\n // Shift all the changes down first\n for (let i = 0; i < changes.length; i++) {\n const change = changes[i];\n const originalStop = (i < changes.length - 1) ? changes[i + 1].originalStart : this._originalElementsOrHash.length;\n const modifiedStop = (i < changes.length - 1) ? changes[i + 1].modifiedStart : this._modifiedElementsOrHash.length;\n const checkOriginal = change.originalLength > 0;\n const checkModified = change.modifiedLength > 0;\n while (change.originalStart + change.originalLength < originalStop\n && change.modifiedStart + change.modifiedLength < modifiedStop\n && (!checkOriginal || this.OriginalElementsAreEqual(change.originalStart, change.originalStart + change.originalLength))\n && (!checkModified || this.ModifiedElementsAreEqual(change.modifiedStart, change.modifiedStart + change.modifiedLength))) {\n const startStrictEqual = this.ElementsAreStrictEqual(change.originalStart, change.modifiedStart);\n const endStrictEqual = this.ElementsAreStrictEqual(change.originalStart + change.originalLength, change.modifiedStart + change.modifiedLength);\n if (endStrictEqual && !startStrictEqual) {\n // moving the change down would create an equal change, but the elements are not strict equal\n break;\n }\n change.originalStart++;\n change.modifiedStart++;\n }\n const mergedChangeArr = [null];\n if (i < changes.length - 1 && this.ChangesOverlap(changes[i], changes[i + 1], mergedChangeArr)) {\n changes[i] = mergedChangeArr[0];\n changes.splice(i + 1, 1);\n i--;\n continue;\n }\n }\n // Shift changes back up until we hit empty or whitespace-only lines\n for (let i = changes.length - 1; i >= 0; i--) {\n const change = changes[i];\n let originalStop = 0;\n let modifiedStop = 0;\n if (i > 0) {\n const prevChange = changes[i - 1];\n originalStop = prevChange.originalStart + prevChange.originalLength;\n modifiedStop = prevChange.modifiedStart + prevChange.modifiedLength;\n }\n const checkOriginal = change.originalLength > 0;\n const checkModified = change.modifiedLength > 0;\n let bestDelta = 0;\n let bestScore = this._boundaryScore(change.originalStart, change.originalLength, change.modifiedStart, change.modifiedLength);\n for (let delta = 1;; delta++) {\n const originalStart = change.originalStart - delta;\n const modifiedStart = change.modifiedStart - delta;\n if (originalStart < originalStop || modifiedStart < modifiedStop) {\n break;\n }\n if (checkOriginal && !this.OriginalElementsAreEqual(originalStart, originalStart + change.originalLength)) {\n break;\n }\n if (checkModified && !this.ModifiedElementsAreEqual(modifiedStart, modifiedStart + change.modifiedLength)) {\n break;\n }\n const touchingPreviousChange = (originalStart === originalStop && modifiedStart === modifiedStop);\n const score = ((touchingPreviousChange ? 5 : 0)\n + this._boundaryScore(originalStart, change.originalLength, modifiedStart, change.modifiedLength));\n if (score > bestScore) {\n bestScore = score;\n bestDelta = delta;\n }\n }\n change.originalStart -= bestDelta;\n change.modifiedStart -= bestDelta;\n const mergedChangeArr = [null];\n if (i > 0 && this.ChangesOverlap(changes[i - 1], changes[i], mergedChangeArr)) {\n changes[i - 1] = mergedChangeArr[0];\n changes.splice(i, 1);\n i++;\n continue;\n }\n }\n // There could be multiple longest common substrings.\n // Give preference to the ones containing longer lines\n if (this._hasStrings) {\n for (let i = 1, len = changes.length; i < len; i++) {\n const aChange = changes[i - 1];\n const bChange = changes[i];\n const matchedLength = bChange.originalStart - aChange.originalStart - aChange.originalLength;\n const aOriginalStart = aChange.originalStart;\n const bOriginalEnd = bChange.originalStart + bChange.originalLength;\n const abOriginalLength = bOriginalEnd - aOriginalStart;\n const aModifiedStart = aChange.modifiedStart;\n const bModifiedEnd = bChange.modifiedStart + bChange.modifiedLength;\n const abModifiedLength = bModifiedEnd - aModifiedStart;\n // Avoid wasting a lot of time with these searches\n if (matchedLength < 5 && abOriginalLength < 20 && abModifiedLength < 20) {\n const t = this._findBetterContiguousSequence(aOriginalStart, abOriginalLength, aModifiedStart, abModifiedLength, matchedLength);\n if (t) {\n const [originalMatchStart, modifiedMatchStart] = t;\n if (originalMatchStart !== aChange.originalStart + aChange.originalLength || modifiedMatchStart !== aChange.modifiedStart + aChange.modifiedLength) {\n // switch to another sequence that has a better score\n aChange.originalLength = originalMatchStart - aChange.originalStart;\n aChange.modifiedLength = modifiedMatchStart - aChange.modifiedStart;\n bChange.originalStart = originalMatchStart + matchedLength;\n bChange.modifiedStart = modifiedMatchStart + matchedLength;\n bChange.originalLength = bOriginalEnd - bChange.originalStart;\n bChange.modifiedLength = bModifiedEnd - bChange.modifiedStart;\n }\n }\n }\n }\n }\n return changes;\n }\n _findBetterContiguousSequence(originalStart, originalLength, modifiedStart, modifiedLength, desiredLength) {\n if (originalLength < desiredLength || modifiedLength < desiredLength) {\n return null;\n }\n const originalMax = originalStart + originalLength - desiredLength + 1;\n const modifiedMax = modifiedStart + modifiedLength - desiredLength + 1;\n let bestScore = 0;\n let bestOriginalStart = 0;\n let bestModifiedStart = 0;\n for (let i = originalStart; i < originalMax; i++) {\n for (let j = modifiedStart; j < modifiedMax; j++) {\n const score = this._contiguousSequenceScore(i, j, desiredLength);\n if (score > 0 && score > bestScore) {\n bestScore = score;\n bestOriginalStart = i;\n bestModifiedStart = j;\n }\n }\n }\n if (bestScore > 0) {\n return [bestOriginalStart, bestModifiedStart];\n }\n return null;\n }\n _contiguousSequenceScore(originalStart, modifiedStart, length) {\n let score = 0;\n for (let l = 0; l < length; l++) {\n if (!this.ElementsAreEqual(originalStart + l, modifiedStart + l)) {\n return 0;\n }\n score += this._originalStringElements[originalStart + l].length;\n }\n return score;\n }\n _OriginalIsBoundary(index) {\n if (index <= 0 || index >= this._originalElementsOrHash.length - 1) {\n return true;\n }\n return (this._hasStrings && /^\\s*$/.test(this._originalStringElements[index]));\n }\n _OriginalRegionIsBoundary(originalStart, originalLength) {\n if (this._OriginalIsBoundary(originalStart) || this._OriginalIsBoundary(originalStart - 1)) {\n return true;\n }\n if (originalLength > 0) {\n const originalEnd = originalStart + originalLength;\n if (this._OriginalIsBoundary(originalEnd - 1) || this._OriginalIsBoundary(originalEnd)) {\n return true;\n }\n }\n return false;\n }\n _ModifiedIsBoundary(index) {\n if (index <= 0 || index >= this._modifiedElementsOrHash.length - 1) {\n return true;\n }\n return (this._hasStrings && /^\\s*$/.test(this._modifiedStringElements[index]));\n }\n _ModifiedRegionIsBoundary(modifiedStart, modifiedLength) {\n if (this._ModifiedIsBoundary(modifiedStart) || this._ModifiedIsBoundary(modifiedStart - 1)) {\n return true;\n }\n if (modifiedLength > 0) {\n const modifiedEnd = modifiedStart + modifiedLength;\n if (this._ModifiedIsBoundary(modifiedEnd - 1) || this._ModifiedIsBoundary(modifiedEnd)) {\n return true;\n }\n }\n return false;\n }\n _boundaryScore(originalStart, originalLength, modifiedStart, modifiedLength) {\n const originalScore = (this._OriginalRegionIsBoundary(originalStart, originalLength) ? 1 : 0);\n const modifiedScore = (this._ModifiedRegionIsBoundary(modifiedStart, modifiedLength) ? 1 : 0);\n return (originalScore + modifiedScore);\n }\n /**\n * Concatenates the two input DiffChange lists and returns the resulting\n * list.\n * @param The left changes\n * @param The right changes\n * @returns The concatenated list\n */\n ConcatenateChanges(left, right) {\n const mergedChangeArr = [];\n if (left.length === 0 || right.length === 0) {\n return (right.length > 0) ? right : left;\n }\n else if (this.ChangesOverlap(left[left.length - 1], right[0], mergedChangeArr)) {\n // Since we break the problem down recursively, it is possible that we\n // might recurse in the middle of a change thereby splitting it into\n // two changes. Here in the combining stage, we detect and fuse those\n // changes back together\n const result = new Array(left.length + right.length - 1);\n MyArray.Copy(left, 0, result, 0, left.length - 1);\n result[left.length - 1] = mergedChangeArr[0];\n MyArray.Copy(right, 1, result, left.length, right.length - 1);\n return result;\n }\n else {\n const result = new Array(left.length + right.length);\n MyArray.Copy(left, 0, result, 0, left.length);\n MyArray.Copy(right, 0, result, left.length, right.length);\n return result;\n }\n }\n /**\n * Returns true if the two changes overlap and can be merged into a single\n * change\n * @param left The left change\n * @param right The right change\n * @param mergedChange The merged change if the two overlap, null otherwise\n * @returns True if the two changes overlap\n */\n ChangesOverlap(left, right, mergedChangeArr) {\n Debug.Assert(left.originalStart <= right.originalStart, 'Left change is not less than or equal to right change');\n Debug.Assert(left.modifiedStart <= right.modifiedStart, 'Left change is not less than or equal to right change');\n if (left.originalStart + left.originalLength >= right.originalStart || left.modifiedStart + left.modifiedLength >= right.modifiedStart) {\n const originalStart = left.originalStart;\n let originalLength = left.originalLength;\n const modifiedStart = left.modifiedStart;\n let modifiedLength = left.modifiedLength;\n if (left.originalStart + left.originalLength >= right.originalStart) {\n originalLength = right.originalStart + right.originalLength - left.originalStart;\n }\n if (left.modifiedStart + left.modifiedLength >= right.modifiedStart) {\n modifiedLength = right.modifiedStart + right.modifiedLength - left.modifiedStart;\n }\n mergedChangeArr[0] = new DiffChange(originalStart, originalLength, modifiedStart, modifiedLength);\n return true;\n }\n else {\n mergedChangeArr[0] = null;\n return false;\n }\n }\n /**\n * Helper method used to clip a diagonal index to the range of valid\n * diagonals. This also decides whether or not the diagonal index,\n * if it exceeds the boundary, should be clipped to the boundary or clipped\n * one inside the boundary depending on the Even/Odd status of the boundary\n * and numDifferences.\n * @param diagonal The index of the diagonal to clip.\n * @param numDifferences The current number of differences being iterated upon.\n * @param diagonalBaseIndex The base reference diagonal.\n * @param numDiagonals The total number of diagonals.\n * @returns The clipped diagonal index.\n */\n ClipDiagonalBound(diagonal, numDifferences, diagonalBaseIndex, numDiagonals) {\n if (diagonal >= 0 && diagonal < numDiagonals) {\n // Nothing to clip, its in range\n return diagonal;\n }\n // diagonalsBelow: The number of diagonals below the reference diagonal\n // diagonalsAbove: The number of diagonals above the reference diagonal\n const diagonalsBelow = diagonalBaseIndex;\n const diagonalsAbove = numDiagonals - diagonalBaseIndex - 1;\n const diffEven = (numDifferences % 2 === 0);\n if (diagonal < 0) {\n const lowerBoundEven = (diagonalsBelow % 2 === 0);\n return (diffEven === lowerBoundEven) ? 0 : 1;\n }\n else {\n const upperBoundEven = (diagonalsAbove % 2 === 0);\n return (diffEven === upperBoundEven) ? numDiagonals - 1 : numDiagonals - 2;\n }\n }\n}\n","/*---------------------------------------------------------------------------------------------\n * Copyright (c) Microsoft Corporation. All rights reserved.\n * Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\n/**\n * Represents information about a specific difference between two sequences.\n */\nexport class DiffChange {\n /**\n * Constructs a new DiffChange with the given sequence information\n * and content.\n */\n constructor(originalStart, originalLength, modifiedStart, modifiedLength) {\n //Debug.Assert(originalLength > 0 || modifiedLength > 0, \"originalLength and modifiedLength cannot both be <= 0\");\n this.originalStart = originalStart;\n this.originalLength = originalLength;\n this.modifiedStart = modifiedStart;\n this.modifiedLength = modifiedLength;\n }\n /**\n * The end point (exclusive) of the change in the original sequence.\n */\n getOriginalEnd() {\n return this.originalStart + this.originalLength;\n }\n /**\n * The end point (exclusive) of the change in the modified sequence.\n */\n getModifiedEnd() {\n return this.modifiedStart + this.modifiedLength;\n }\n}\n","/*---------------------------------------------------------------------------------------------\n * Copyright (c) Microsoft Corporation. All rights reserved.\n * Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\n// Avoid circular dependency on EventEmitter by implementing a subset of the interface.\nexport class ErrorHandler {\n constructor() {\n this.listeners = [];\n this.unexpectedErrorHandler = function (e) {\n setTimeout(() => {\n if (e.stack) {\n if (ErrorNoTelemetry.isErrorNoTelemetry(e)) {\n throw new ErrorNoTelemetry(e.message + '\\n\\n' + e.stack);\n }\n throw new Error(e.message + '\\n\\n' + e.stack);\n }\n throw e;\n }, 0);\n };\n }\n addListener(listener) {\n this.listeners.push(listener);\n return () => {\n this._removeListener(listener);\n };\n }\n emit(e) {\n this.listeners.forEach((listener) => {\n listener(e);\n });\n }\n _removeListener(listener) {\n this.listeners.splice(this.listeners.indexOf(listener), 1);\n }\n setUnexpectedErrorHandler(newUnexpectedErrorHandler) {\n this.unexpectedErrorHandler = newUnexpectedErrorHandler;\n }\n getUnexpectedErrorHandler() {\n return this.unexpectedErrorHandler;\n }\n onUnexpectedError(e) {\n this.unexpectedErrorHandler(e);\n this.emit(e);\n }\n // For external errors, we don't want the listeners to be called\n onUnexpectedExternalError(e) {\n this.unexpectedErrorHandler(e);\n }\n}\nexport const errorHandler = new ErrorHandler();\nexport function setUnexpectedErrorHandler(newUnexpectedErrorHandler) {\n errorHandler.setUnexpectedErrorHandler(newUnexpectedErrorHandler);\n}\n/**\n * Returns if the error is a SIGPIPE error. SIGPIPE errors should generally be\n * logged at most once, to avoid a loop.\n *\n * @see https://github.com/microsoft/vscode-remote-release/issues/6481\n */\nexport function isSigPipeError(e) {\n var _a;\n if (!e || typeof e !== 'object') {\n return false;\n }\n const cast = e;\n return cast.code === 'EPIPE' && ((_a = cast.syscall) === null || _a === void 0 ? void 0 : _a.toUpperCase()) === 'WRITE';\n}\nexport function onUnexpectedError(e) {\n // ignore errors from cancelled promises\n if (!isCancellationError(e)) {\n errorHandler.onUnexpectedError(e);\n }\n return undefined;\n}\nexport function onUnexpectedExternalError(e) {\n // ignore errors from cancelled promises\n if (!isCancellationError(e)) {\n errorHandler.onUnexpectedExternalError(e);\n }\n return undefined;\n}\nexport function transformErrorForSerialization(error) {\n if (error instanceof Error) {\n const { name, message } = error;\n const stack = error.stacktrace || error.stack;\n return {\n $isError: true,\n name,\n message,\n stack,\n noTelemetry: ErrorNoTelemetry.isErrorNoTelemetry(error)\n };\n }\n // return as is\n return error;\n}\nconst canceledName = 'Canceled';\n/**\n * Checks if the given error is a promise in canceled state\n */\nexport function isCancellationError(error) {\n if (error instanceof CancellationError) {\n return true;\n }\n return error instanceof Error && error.name === canceledName && error.message === canceledName;\n}\n// !!!IMPORTANT!!!\n// Do NOT change this class because it is also used as an API-type.\nexport class CancellationError extends Error {\n constructor() {\n super(canceledName);\n this.name = this.message;\n }\n}\n/**\n * @deprecated use {@link CancellationError `new CancellationError()`} instead\n */\nexport function canceled() {\n const error = new Error(canceledName);\n error.name = error.message;\n return error;\n}\nexport function illegalArgument(name) {\n if (name) {\n return new Error(`Illegal argument: ${name}`);\n }\n else {\n return new Error('Illegal argument');\n }\n}\nexport function illegalState(name) {\n if (name) {\n return new Error(`Illegal state: ${name}`);\n }\n else {\n return new Error('Illegal state');\n }\n}\nexport function readonly(name) {\n return name\n ? new Error(`readonly property '${name} cannot be changed'`)\n : new Error('readonly property cannot be changed');\n}\nexport function disposed(what) {\n const result = new Error(`${what} has been disposed`);\n result.name = 'DISPOSED';\n return result;\n}\nexport function getErrorMessage(err) {\n if (!err) {\n return 'Error';\n }\n if (err.message) {\n return err.message;\n }\n if (err.stack) {\n return err.stack.split('\\n')[0];\n }\n return String(err);\n}\nexport class NotImplementedError extends Error {\n constructor(message) {\n super('NotImplemented');\n if (message) {\n this.message = message;\n }\n }\n}\nexport class NotSupportedError extends Error {\n constructor(message) {\n super('NotSupported');\n if (message) {\n this.message = message;\n }\n }\n}\nexport class ExpectedError extends Error {\n constructor() {\n super(...arguments);\n this.isExpected = true;\n }\n}\n/**\n * Error that when thrown won't be logged in telemetry as an unhandled error.\n */\nexport class ErrorNoTelemetry extends Error {\n constructor(msg) {\n super(msg);\n this.name = 'CodeExpectedError';\n }\n static fromError(err) {\n if (err instanceof ErrorNoTelemetry) {\n return err;\n }\n const result = new ErrorNoTelemetry();\n result.message = err.message;\n result.stack = err.stack;\n return result;\n }\n static isErrorNoTelemetry(err) {\n return err.name === 'CodeExpectedError';\n }\n}\n/**\n * This error indicates a bug.\n * Do not throw this for invalid user input.\n * Only catch this error to recover gracefully from bugs.\n */\nexport class BugIndicatingError extends Error {\n constructor(message) {\n super(message || 'An unexpected bug occurred.');\n Object.setPrototypeOf(this, BugIndicatingError.prototype);\n // Because we know for sure only buggy code throws this,\n // we definitely want to break here and fix the bug.\n // eslint-disable-next-line no-debugger\n // debugger;\n }\n}\n","/*---------------------------------------------------------------------------------------------\n * Copyright (c) Microsoft Corporation. All rights reserved.\n * Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nvar __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {\n function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\n return new (P || (P = Promise))(function (resolve, reject) {\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\n step((generator = generator.apply(thisArg, _arguments || [])).next());\n });\n};\nimport { onUnexpectedError } from './errors.js';\nimport { once as onceFn } from './functional.js';\nimport { combinedDisposable, Disposable, DisposableStore, SafeDisposable, toDisposable } from './lifecycle.js';\nimport { LinkedList } from './linkedList.js';\nimport { StopWatch } from './stopwatch.js';\n// -----------------------------------------------------------------------------------------------------------------------\n// Uncomment the next line to print warnings whenever an emitter with listeners is disposed. That is a sign of code smell.\n// -----------------------------------------------------------------------------------------------------------------------\nconst _enableDisposeWithListenerWarning = false;\n// _enableDisposeWithListenerWarning = Boolean(\"TRUE\"); // causes a linter warning so that it cannot be pushed\n// -----------------------------------------------------------------------------------------------------------------------\n// Uncomment the next line to print warnings whenever a snapshotted event is used repeatedly without cleanup.\n// See https://github.com/microsoft/vscode/issues/142851\n// -----------------------------------------------------------------------------------------------------------------------\nconst _enableSnapshotPotentialLeakWarning = false;\nexport var Event;\n(function (Event) {\n Event.None = () => Disposable.None;\n function _addLeakageTraceLogic(options) {\n if (_enableSnapshotPotentialLeakWarning) {\n const { onDidAddListener: origListenerDidAdd } = options;\n const stack = Stacktrace.create();\n let count = 0;\n options.onDidAddListener = () => {\n if (++count === 2) {\n console.warn('snapshotted emitter LIKELY used public and SHOULD HAVE BEEN created with DisposableStore. snapshotted here');\n stack.print();\n }\n origListenerDidAdd === null || origListenerDidAdd === void 0 ? void 0 : origListenerDidAdd();\n };\n }\n }\n /**\n * Given an event, returns another event which debounces calls and defers the listeners to a later task via a shared\n * `setTimeout`. The event is converted into a signal (`Event<void>`) to avoid additional object creation as a\n * result of merging events and to try prevent race conditions that could arise when using related deferred and\n * non-deferred events.\n *\n * This is useful for deferring non-critical work (eg. general UI updates) to ensure it does not block critical work\n * (eg. latency of keypress to text rendered).\n *\n * *NOTE* that this function returns an `Event` and it MUST be called with a `DisposableStore` whenever the returned\n * event is accessible to \"third parties\", e.g the event is a public property. Otherwise a leaked listener on the\n * returned event causes this utility to leak a listener on the original event.\n *\n * @param event The event source for the new event.\n * @param disposable A disposable store to add the new EventEmitter to.\n */\n function defer(event, disposable) {\n return debounce(event, () => void 0, 0, undefined, true, undefined, disposable);\n }\n Event.defer = defer;\n /**\n * Given an event, returns another event which only fires once.\n *\n * @param event The event source for the new event.\n */\n function once(event) {\n return (listener, thisArgs = null, disposables) => {\n // we need this, in case the event fires during the listener call\n let didFire = false;\n let result = undefined;\n result = event(e => {\n if (didFire) {\n return;\n }\n else if (result) {\n result.dispose();\n }\n else {\n didFire = true;\n }\n return listener.call(thisArgs, e);\n }, null, disposables);\n if (didFire) {\n result.dispose();\n }\n return result;\n };\n }\n Event.once = once;\n /**\n * Maps an event of one type into an event of another type using a mapping function, similar to how\n * `Array.prototype.map` works.\n *\n * *NOTE* that this function returns an `Event` and it MUST be called with a `DisposableStore` whenever the returned\n * event is accessible to \"third parties\", e.g the event is a public property. Otherwise a leaked listener on the\n * returned event causes this utility to leak a listener on the original event.\n *\n * @param event The event source for the new event.\n * @param map The mapping function.\n * @param disposable A disposable store to add the new EventEmitter to.\n */\n function map(event, map, disposable) {\n return snapshot((listener, thisArgs = null, disposables) => event(i => listener.call(thisArgs, map(i)), null, disposables), disposable);\n }\n Event.map = map;\n /**\n * Wraps an event in another event that performs some function on the event object before firing.\n *\n * *NOTE* that this function returns an `Event` and it MUST be called with a `DisposableStore` whenever the returned\n * event is accessible to \"third parties\", e.g the event is a public property. Otherwise a leaked listener on the\n * returned event causes this utility to leak a listener on the original event.\n *\n * @param event The event source for the new event.\n * @param each The function to perform on the event object.\n * @param disposable A disposable store to add the new EventEmitter to.\n */\n function forEach(event, each, disposable) {\n return snapshot((listener, thisArgs = null, disposables) => event(i => { each(i); listener.call(thisArgs, i); }, null, disposables), disposable);\n }\n Event.forEach = forEach;\n function filter(event, filter, disposable) {\n return snapshot((listener, thisArgs = null, disposables) => event(e => filter(e) && listener.call(thisArgs, e), null, disposables), disposable);\n }\n Event.filter = filter;\n /**\n * Given an event, returns the same event but typed as `Event<void>`.\n */\n function signal(event) {\n return event;\n }\n Event.signal = signal;\n function any(...events) {\n return (listener, thisArgs = null, disposables) => combinedDisposable(...events.map(event => event(e => listener.call(thisArgs, e), null, disposables)));\n }\n Event.any = any;\n /**\n * *NOTE* that this function returns an `Event` and it MUST be called with a `DisposableStore` whenever the returned\n * event is accessible to \"third parties\", e.g the event is a public property. Otherwise a leaked listener on the\n * returned event causes this utility to leak a listener on the original event.\n */\n function reduce(event, merge, initial, disposable) {\n let output = initial;\n return map(event, e => {\n output = merge(output, e);\n return output;\n }, disposable);\n }\n Event.reduce = reduce;\n function snapshot(event, disposable) {\n let listener;\n const options = {\n onWillAddFirstListener() {\n listener = event(emitter.fire, emitter);\n },\n onDidRemoveLastListener() {\n listener === null || listener === void 0 ? void 0 : listener.dispose();\n }\n };\n if (!disposable) {\n _addLeakageTraceLogic(options);\n }\n const emitter = new Emitter(options);\n disposable === null || disposable === void 0 ? void 0 : disposable.add(emitter);\n return emitter.event;\n }\n function debounce(event, merge, delay = 100, leading = false, flushOnListenerRemove = false, leakWarningThreshold, disposable) {\n let subscription;\n let output = undefined;\n let handle = undefined;\n let numDebouncedCalls = 0;\n let doFire;\n const options = {\n leakWarningThreshold,\n onWillAddFirstListener() {\n subscription = event(cur => {\n numDebouncedCalls++;\n output = merge(output, cur);\n if (leading && !handle) {\n emitter.fire(output);\n output = undefined;\n }\n doFire = () => {\n const _output = output;\n output = undefined;\n handle = undefined;\n if (!leading || numDebouncedCalls > 1) {\n emitter.fire(_output);\n }\n numDebouncedCalls = 0;\n };\n if (typeof delay === 'number') {\n clearTimeout(handle);\n handle = setTimeout(doFire, delay);\n }\n else {\n if (handle === undefined) {\n handle = 0;\n queueMicrotask(doFire);\n }\n }\n });\n },\n onWillRemoveListener() {\n if (flushOnListenerRemove && numDebouncedCalls > 0) {\n doFire === null || doFire === void 0 ? void 0 : doFire();\n }\n },\n onDidRemoveLastListener() {\n doFire = undefined;\n subscription.dispose();\n }\n };\n if (!disposable) {\n _addLeakageTraceLogic(options);\n }\n const emitter = new Emitter(options);\n disposable === null || disposable === void 0 ? void 0 : disposable.add(emitter);\n return emitter.event;\n }\n Event.debounce = debounce;\n /**\n * Debounces an event, firing after some delay (default=0) with an array of all event original objects.\n *\n * *NOTE* that this function returns an `Event` and it MUST be called with a `DisposableStore` whenever the returned\n * event is accessible to \"third parties\", e.g the event is a public property. Otherwise a leaked listener on the\n * returned event causes this utility to leak a listener on the original event.\n */\n function accumulate(event, delay = 0, disposable) {\n return Event.debounce(event, (last, e) => {\n if (!last) {\n return [e];\n }\n last.push(e);\n return last;\n }, delay, undefined, true, undefined, disposable);\n }\n Event.accumulate = accumulate;\n /**\n * Filters an event such that some condition is _not_ met more than once in a row, effectively ensuring duplicate\n * event objects from different sources do not fire the same event object.\n *\n * *NOTE* that this function returns an `Event` and it MUST be called with a `DisposableStore` whenever the returned\n * event is accessible to \"third parties\", e.g the event is a public property. Otherwise a leaked listener on the\n * returned event causes this utility to leak a listener on the original event.\n *\n * @param event The event source for the new event.\n * @param equals The equality condition.\n * @param disposable A disposable store to add the new EventEmitter to.\n *\n * @example\n * ```\n * // Fire only one time when a single window is opened or focused\n * Event.latch(Event.any(onDidOpenWindow, onDidFocusWindow))\n * ```\n */\n function latch(event, equals = (a, b) => a === b, disposable) {\n let firstCall = true;\n let cache;\n return filter(event, value => {\n const shouldEmit = firstCall || !equals(value, cache);\n firstCall = false;\n cache = value;\n return shouldEmit;\n }, disposable);\n }\n Event.latch = latch;\n /**\n * Splits an event whose parameter is a union type into 2 separate events for each type in the union.\n *\n * *NOTE* that this function returns an `Event` and it MUST be called with a `DisposableStore` whenever the returned\n * event is accessible to \"third parties\", e.g the event is a public property. Otherwise a leaked listener on the\n * returned event causes this utility to leak a listener on the original event.\n *\n * @example\n * ```\n * const event = new EventEmitter<number | undefined>().event;\n * const [numberEvent, undefinedEvent] = Event.split(event, isUndefined);\n * ```\n *\n * @param event The event source for the new event.\n * @param isT A function that determines what event is of the first type.\n * @param disposable A disposable store to add the new EventEmitter to.\n */\n function split(event, isT, disposable) {\n return [\n Event.filter(event, isT, disposable),\n Event.filter(event, e => !isT(e), disposable),\n ];\n }\n Event.split = split;\n /**\n * Buffers an event until it has a listener attached.\n *\n * *NOTE* that this function returns an `Event` and it MUST be called with a `DisposableStore` whenever the returned\n * event is accessible to \"third parties\", e.g the event is a public property. Otherwise a leaked listener on the\n * returned event causes this utility to leak a listener on the original event.\n *\n * @param event The event source for the new event.\n * @param flushAfterTimeout Determines whether to flush the buffer after a timeout immediately or after a\n * `setTimeout` when the first event listener is added.\n * @param _buffer Internal: A source event array used for tests.\n *\n * @example\n * ```\n * // Start accumulating events, when the first listener is attached, flush\n * // the event after a timeout such that multiple listeners attached before\n * // the timeout would receive the event\n * this.onInstallExtension = Event.buffer(service.onInstallExtension, true);\n * ```\n */\n function buffer(event, flushAfterTimeout = false, _buffer = []) {\n let buffer = _buffer.slice();\n let listener = event(e => {\n if (buffer) {\n buffer.push(e);\n }\n else {\n emitter.fire(e);\n }\n });\n const flush = () => {\n buffer === null || buffer === void 0 ? void 0 : buffer.forEach(e => emitter.fire(e));\n buffer = null;\n };\n const emitter = new Emitter({\n onWillAddFirstListener() {\n if (!listener) {\n listener = event(e => emitter.fire(e));\n }\n },\n onDidAddFirstListener() {\n if (buffer) {\n if (flushAfterTimeout) {\n setTimeout(flush);\n }\n else {\n flush();\n }\n }\n },\n onDidRemoveLastListener() {\n if (listener) {\n listener.dispose();\n }\n listener = null;\n }\n });\n return emitter.event;\n }\n Event.buffer = buffer;\n class ChainableEvent {\n constructor(event) {\n this.event = event;\n this.disposables = new DisposableStore();\n }\n /** @see {@link Event.map} */\n map(fn) {\n return new ChainableEvent(map(this.event, fn, this.disposables));\n }\n /** @see {@link Event.forEach} */\n forEach(fn) {\n return new ChainableEvent(forEach(this.event, fn, this.disposables));\n }\n filter(fn) {\n return new ChainableEvent(filter(this.event, fn, this.disposables));\n }\n /** @see {@link Event.reduce} */\n reduce(merge, initial) {\n return new ChainableEvent(reduce(this.event, merge, initial, this.disposables));\n }\n /** @see {@link Event.reduce} */\n latch() {\n return new ChainableEvent(latch(this.event, undefined, this.disposables));\n }\n debounce(merge, delay = 100, leading = false, flushOnListenerRemove = false, leakWarningThreshold) {\n return new ChainableEvent(debounce(this.event, merge, delay, leading, flushOnListenerRemove, leakWarningThreshold, this.disposables));\n }\n /**\n * Attach a listener to the event.\n */\n on(listener, thisArgs, disposables) {\n return this.event(listener, thisArgs, disposables);\n }\n /** @see {@link Event.once} */\n once(listener, thisArgs, disposables) {\n return once(this.event)(listener, thisArgs, disposables);\n }\n dispose() {\n this.disposables.dispose();\n }\n }\n /**\n * Wraps the event in an {@link IChainableEvent}, allowing a more functional programming style.\n *\n * @example\n * ```\n * // Normal\n * const onEnterPressNormal = Event.filter(\n * Event.map(onKeyPress.event, e => new StandardKeyboardEvent(e)),\n * e.keyCode === KeyCode.Enter\n * ).event;\n *\n * // Using chain\n * const onEnterPressChain = Event.chain(onKeyPress.event)\n * .map(e => new StandardKeyboardEvent(e))\n * .filter(e => e.keyCode === KeyCode.Enter)\n * .event;\n * ```\n */\n function chain(event) {\n return new ChainableEvent(event);\n }\n Event.chain = chain;\n /**\n * Creates an {@link Event} from a node event emitter.\n */\n function fromNodeEventEmitter(emitter, eventName, map = id => id) {\n const fn = (...args) => result.fire(map(...args));\n const onFirstListenerAdd = () => emitter.on(eventName, fn);\n const onLastListenerRemove = () => emitter.removeListener(eventName, fn);\n const result = new Emitter({ onWillAddFirstListener: onFirstListenerAdd, onDidRemoveLastListener: onLastListenerRemove });\n return result.event;\n }\n Event.fromNodeEventEmitter = fromNodeEventEmitter;\n /**\n * Creates an {@link Event} from a DOM event emitter.\n */\n function fromDOMEventEmitter(emitter, eventName, map = id => id) {\n const fn = (...args) => result.fire(map(...args));\n const onFirstListenerAdd = () => emitter.addEventListener(eventName, fn);\n const onLastListenerRemove = () => emitter.removeEventListener(eventName, fn);\n const result = new Emitter({ onWillAddFirstListener: onFirstListenerAdd, onDidRemoveLastListener: onLastListenerRemove });\n return result.event;\n }\n Event.fromDOMEventEmitter = fromDOMEventEmitter;\n /**\n * Creates a promise out of an event, using the {@link Event.once} helper.\n */\n function toPromise(event) {\n return new Promise(resolve => once(event)(resolve));\n }\n Event.toPromise = toPromise;\n /**\n * Adds a listener to an event and calls the listener immediately with undefined as the event object.\n *\n * @example\n * ```\n * // Initialize the UI and update it when dataChangeEvent fires\n * runAndSubscribe(dataChangeEvent, () => this._updateUI());\n * ```\n */\n function runAndSubscribe(event, handler) {\n handler(undefined);\n return event(e => handler(e));\n }\n Event.runAndSubscribe = runAndSubscribe;\n /**\n * Adds a listener to an event and calls the listener immediately with undefined as the event object. A new\n * {@link DisposableStore} is passed to the listener which is disposed when the returned disposable is disposed.\n */\n function runAndSubscribeWithStore(event, handler) {\n let store = null;\n function run(e) {\n store === null || store === void 0 ? void 0 : store.dispose();\n store = new DisposableStore();\n handler(e, store);\n }\n run(undefined);\n const disposable = event(e => run(e));\n return toDisposable(() => {\n disposable.dispose();\n store === null || store === void 0 ? void 0 : store.dispose();\n });\n }\n Event.runAndSubscribeWithStore = runAndSubscribeWithStore;\n class EmitterObserver {\n constructor(_observable, store) {\n this._observable = _observable;\n this._counter = 0;\n this._hasChanged = false;\n const options = {\n onWillAddFirstListener: () => {\n _observable.addObserver(this);\n },\n onDidRemoveLastListener: () => {\n _observable.removeObserver(this);\n }\n };\n if (!store) {\n _addLeakageTraceLogic(options);\n }\n this.emitter = new Emitter(options);\n if (store) {\n store.add(this.emitter);\n }\n }\n beginUpdate(_observable) {\n // assert(_observable === this.obs);\n this._counter++;\n }\n handlePossibleChange(_observable) {\n // assert(_observable === this.obs);\n }\n handleChange(_observable, _change) {\n // assert(_observable === this.obs);\n this._hasChanged = true;\n }\n endUpdate(_observable) {\n // assert(_observable === this.obs);\n this._counter--;\n if (this._counter === 0) {\n this._observable.reportChanges();\n if (this._hasChanged) {\n this._hasChanged = false;\n this.emitter.fire(this._observable.get());\n }\n }\n }\n }\n /**\n * Creates an event emitter that is fired when the observable changes.\n * Each listeners subscribes to the emitter.\n */\n function fromObservable(obs, store) {\n const observer = new EmitterObserver(obs, store);\n return observer.emitter.event;\n }\n Event.fromObservable = fromObservable;\n /**\n * Each listener is attached to the observable directly.\n */\n function fromObservableLight(observable) {\n return (listener) => {\n let count = 0;\n let didChange = false;\n const observer = {\n beginUpdate() {\n count++;\n },\n endUpdate() {\n count--;\n if (count === 0) {\n observable.reportChanges();\n if (didChange) {\n didChange = false;\n listener();\n }\n }\n },\n handlePossibleChange() {\n // noop\n },\n handleChange() {\n didChange = true;\n }\n };\n observable.addObserver(observer);\n return {\n dispose() {\n observable.removeObserver(observer);\n }\n };\n };\n }\n Event.fromObservableLight = fromObservableLight;\n})(Event || (Event = {}));\nexport class EventProfiling {\n constructor(name) {\n this.listenerCount = 0;\n this.invocationCount = 0;\n this.elapsedOverall = 0;\n this.durations = [];\n this.name = `${name}_${EventProfiling._idPool++}`;\n EventProfiling.all.add(this);\n }\n start(listenerCount) {\n this._stopWatch = new StopWatch(true);\n this.listenerCount = listenerCount;\n }\n stop() {\n if (this._stopWatch) {\n const elapsed = this._stopWatch.elapsed();\n this.durations.push(elapsed);\n this.elapsedOverall += elapsed;\n this.invocationCount += 1;\n this._stopWatch = undefined;\n }\n }\n}\nEventProfiling.all = new Set();\nEventProfiling._idPool = 0;\nlet _globalLeakWarningThreshold = -1;\nexport function setGlobalLeakWarningThreshold(n) {\n const oldValue = _globalLeakWarningThreshold;\n _globalLeakWarningThreshold = n;\n return {\n dispose() {\n _globalLeakWarningThreshold = oldValue;\n }\n };\n}\nclass LeakageMonitor {\n constructor(threshold, name = Math.random().toString(18).slice(2, 5)) {\n this.threshold = threshold;\n this.name = name;\n this._warnCountdown = 0;\n }\n dispose() {\n var _a;\n (_a = this._stacks) === null || _a === void 0 ? void 0 : _a.clear();\n }\n check(stack, listenerCount) {\n const threshold = this.threshold;\n if (threshold <= 0 || listenerCount < threshold) {\n return undefined;\n }\n if (!this._stacks) {\n this._stacks = new Map();\n }\n const count = (this._stacks.get(stack.value) || 0);\n this._stacks.set(stack.value, count + 1);\n this._warnCountdown -= 1;\n if (this._warnCountdown <= 0) {\n // only warn on first exceed and then every time the limit\n // is exceeded by 50% again\n this._warnCountdown = threshold * 0.5;\n // find most frequent listener and print warning\n let topStack;\n let topCount = 0;\n for (const [stack, count] of this._stacks) {\n if (!topStack || topCount < count) {\n topStack = stack;\n topCount = count;\n }\n }\n console.warn(`[${this.name}] potential listener LEAK detected, having ${listenerCount} listeners already. MOST frequent listener (${topCount}):`);\n console.warn(topStack);\n }\n return () => {\n const count = (this._stacks.get(stack.value) || 0);\n this._stacks.set(stack.value, count - 1);\n };\n }\n}\nclass Stacktrace {\n static create() {\n var _a;\n return new Stacktrace((_a = new Error().stack) !== null && _a !== void 0 ? _a : '');\n }\n constructor(value) {\n this.value = value;\n }\n print() {\n console.warn(this.value.split('\\n').slice(2).join('\\n'));\n }\n}\nclass Listener {\n constructor(callback, callbackThis, stack) {\n this.callback = callback;\n this.callbackThis = callbackThis;\n this.stack = stack;\n this.subscription = new SafeDisposable();\n }\n invoke(e) {\n this.callback.call(this.callbackThis, e);\n }\n}\n/**\n * The Emitter can be used to expose an Event to the public\n * to fire it from the insides.\n * Sample:\n class Document {\n\n private readonly _onDidChange = new Emitter<(value:string)=>any>();\n\n public onDidChange = this._onDidChange.event;\n\n // getter-style\n // get onDidChange(): Event<(value:string)=>any> {\n // \treturn this._onDidChange.event;\n // }\n\n private _doIt() {\n //...\n this._onDidChange.fire(value);\n }\n }\n */\nexport class Emitter {\n constructor(options) {\n var _a, _b, _c, _d, _e;\n this._disposed = false;\n this._options = options;\n this._leakageMon = _globalLeakWarningThreshold > 0 || ((_a = this._options) === null || _a === void 0 ? void 0 : _a.leakWarningThreshold) ? new LeakageMonitor((_c = (_b = this._options) === null || _b === void 0 ? void 0 : _b.leakWarningThreshold) !== null && _c !== void 0 ? _c : _globalLeakWarningThreshold) : undefined;\n this._perfMon = ((_d = this._options) === null || _d === void 0 ? void 0 : _d._profName) ? new EventProfiling(this._options._profName) : undefined;\n this._deliveryQueue = (_e = this._options) === null || _e === void 0 ? void 0 : _e.deliveryQueue;\n }\n dispose() {\n var _a, _b, _c, _d;\n if (!this._disposed) {\n this._disposed = true;\n // It is bad to have listeners at the time of disposing an emitter, it is worst to have listeners keep the emitter\n // alive via the reference that's embedded in their disposables. Therefore we loop over all remaining listeners and\n // unset their subscriptions/disposables. Looping and blaming remaining listeners is done on next tick because the\n // the following programming pattern is very popular:\n //\n // const someModel = this._disposables.add(new ModelObject()); // (1) create and register model\n // this._disposables.add(someModel.onDidChange(() => { ... }); // (2) subscribe and register model-event listener\n // ...later...\n // this._disposables.dispose(); disposes (1) then (2): don't warn after (1) but after the \"overall dispose\" is done\n if (this._listeners) {\n if (_enableDisposeWithListenerWarning) {\n const listeners = Array.from(this._listeners);\n queueMicrotask(() => {\n var _a;\n for (const listener of listeners) {\n if (listener.subscription.isset()) {\n listener.subscription.unset();\n (_a = listener.stack) === null || _a === void 0 ? void 0 : _a.print();\n }\n }\n });\n }\n this._listeners.clear();\n }\n (_a = this._deliveryQueue) === null || _a === void 0 ? void 0 : _a.clear(this);\n (_c = (_b = this._options) === null || _b === void 0 ? void 0 : _b.onDidRemoveLastListener) === null || _c === void 0 ? void 0 : _c.call(_b);\n (_d = this._leakageMon) === null || _d === void 0 ? void 0 : _d.dispose();\n }\n }\n /**\n * For the public to allow to subscribe\n * to events from this Emitter\n */\n get event() {\n if (!this._event) {\n this._event = (callback, thisArgs, disposables) => {\n var _a, _b, _c;\n if (!this._listeners) {\n this._listeners = new LinkedList();\n }\n if (this._leakageMon && this._listeners.size > this._leakageMon.threshold * 3) {\n console.warn(`[${this._leakageMon.name}] REFUSES to accept new listeners because it exceeded its threshold by far`);\n return Disposable.None;\n }\n const firstListener = this._listeners.isEmpty();\n if (firstListener && ((_a = this._options) === null || _a === void 0 ? void 0 : _a.onWillAddFirstListener)) {\n this._options.onWillAddFirstListener(this);\n }\n let removeMonitor;\n let stack;\n if (this._leakageMon && this._listeners.size >= Math.ceil(this._leakageMon.threshold * 0.2)) {\n // check and record this emitter for potential leakage\n stack = Stacktrace.create();\n removeMonitor = this._leakageMon.check(stack, this._listeners.size + 1);\n }\n if (_enableDisposeWithListenerWarning) {\n stack = stack !== null && stack !== void 0 ? stack : Stacktrace.create();\n }\n const listener = new Listener(callback, thisArgs, stack);\n const removeListener = this._listeners.push(listener);\n if (firstListener && ((_b = this._options) === null || _b === void 0 ? void 0 : _b.onDidAddFirstListener)) {\n this._options.onDidAddFirstListener(this);\n }\n if ((_c = this._options) === null || _c === void 0 ? void 0 : _c.onDidAddListener) {\n this._options.onDidAddListener(this, callback, thisArgs);\n }\n const result = listener.subscription.set(() => {\n var _a, _b;\n removeMonitor === null || removeMonitor === void 0 ? void 0 : removeMonitor();\n if (!this._disposed) {\n (_b = (_a = this._options) === null || _a === void 0 ? void 0 : _a.onWillRemoveListener) === null || _b === void 0 ? void 0 : _b.call(_a, this);\n removeListener();\n if (this._options && this._options.onDidRemoveLastListener) {\n const hasListeners = (this._listeners && !this._listeners.isEmpty());\n if (!hasListeners) {\n this._options.onDidRemoveLastListener(this);\n }\n }\n }\n });\n if (disposables instanceof DisposableStore) {\n disposables.add(result);\n }\n else if (Array.isArray(disposables)) {\n disposables.push(result);\n }\n return result;\n };\n }\n return this._event;\n }\n /**\n * To be kept private to fire an event to\n * subscribers\n */\n fire(event) {\n var _a, _b, _c;\n if (this._listeners) {\n // put all [listener,event]-pairs into delivery queue\n // then emit all event. an inner/nested event might be\n // the driver of this\n if (!this._deliveryQueue) {\n this._deliveryQueue = new PrivateEventDeliveryQueue((_a = this._options) === null || _a === void 0 ? void 0 : _a.onListenerError);\n }\n for (const listener of this._listeners) {\n this._deliveryQueue.push(this, listener, event);\n }\n // start/stop performance insight collection\n (_b = this._perfMon) === null || _b === void 0 ? void 0 : _b.start(this._deliveryQueue.size);\n this._deliveryQueue.deliver();\n (_c = this._perfMon) === null || _c === void 0 ? void 0 : _c.stop();\n }\n }\n hasListeners() {\n if (!this._listeners) {\n return false;\n }\n return !this._listeners.isEmpty();\n }\n}\nexport class EventDeliveryQueue {\n constructor(_onListenerError = onUnexpectedError) {\n this._onListenerError = _onListenerError;\n this._queue = new LinkedList();\n }\n get size() {\n return this._queue.size;\n }\n push(emitter, listener, event) {\n this._queue.push(new EventDeliveryQueueElement(emitter, listener, event));\n }\n clear(emitter) {\n const newQueue = new LinkedList();\n for (const element of this._queue) {\n if (element.emitter !== emitter) {\n newQueue.push(element);\n }\n }\n this._queue = newQueue;\n }\n deliver() {\n while (this._queue.size > 0) {\n const element = this._queue.shift();\n try {\n element.listener.invoke(element.event);\n }\n catch (e) {\n this._onListenerError(e);\n }\n }\n }\n}\n/**\n * An `EventDeliveryQueue` that is guaranteed to be used by a single `Emitter`.\n */\nclass PrivateEventDeliveryQueue extends EventDeliveryQueue {\n clear(emitter) {\n // Here we can just clear the entire linked list because\n // all elements are guaranteed to belong to this emitter\n this._queue.clear();\n }\n}\nclass EventDeliveryQueueElement {\n constructor(emitter, listener, event) {\n this.emitter = emitter;\n this.listener = listener;\n this.event = event;\n }\n}\nexport class AsyncEmitter extends Emitter {\n fireAsync(data, token, promiseJoin) {\n return __awaiter(this, void 0, void 0, function* () {\n if (!this._listeners) {\n return;\n }\n if (!this._asyncDeliveryQueue) {\n this._asyncDeliveryQueue = new LinkedList();\n }\n for (const listener of this._listeners) {\n this._asyncDeliveryQueue.push([listener, data]);\n }\n while (this._asyncDeliveryQueue.size > 0 && !token.isCancellationRequested) {\n const [listener, data] = this._asyncDeliveryQueue.shift();\n const thenables = [];\n const event = Object.assign(Object.assign({}, data), { token, waitUntil: (p) => {\n if (Object.isFrozen(thenables)) {\n throw new Error('waitUntil can NOT be called asynchronous');\n }\n if (promiseJoin) {\n p = promiseJoin(p, listener.callback);\n }\n thenables.push(p);\n } });\n try {\n listener.invoke(event);\n }\n catch (e) {\n onUnexpectedError(e);\n continue;\n }\n // freeze thenables-collection to enforce sync-calls to\n // wait until and then wait for all thenables to resolve\n Object.freeze(thenables);\n yield Promise.allSettled(thenables).then(values => {\n for (const value of values) {\n if (value.status === 'rejected') {\n onUnexpectedError(value.reason);\n }\n }\n });\n }\n });\n }\n}\nexport class PauseableEmitter extends Emitter {\n get isPaused() {\n return this._isPaused !== 0;\n }\n constructor(options) {\n super(options);\n this._isPaused = 0;\n this._eventQueue = new LinkedList();\n this._mergeFn = options === null || options === void 0 ? void 0 : options.merge;\n }\n pause() {\n this._isPaused++;\n }\n resume() {\n if (this._isPaused !== 0 && --this._isPaused === 0) {\n if (this._mergeFn) {\n // use the merge function to create a single composite\n // event. make a copy in case firing pauses this emitter\n if (this._eventQueue.size > 0) {\n const events = Array.from(this._eventQueue);\n this._eventQueue.clear();\n super.fire(this._mergeFn(events));\n }\n }\n else {\n // no merging, fire each event individually and test\n // that this emitter isn't paused halfway through\n while (!this._isPaused && this._eventQueue.size !== 0) {\n super.fire(this._eventQueue.shift());\n }\n }\n }\n }\n fire(event) {\n if (this._listeners) {\n if (this._isPaused !== 0) {\n this._eventQueue.push(event);\n }\n else {\n super.fire(event);\n }\n }\n }\n}\nexport class DebounceEmitter extends PauseableEmitter {\n constructor(options) {\n var _a;\n super(options);\n this._delay = (_a = options.delay) !== null && _a !== void 0 ? _a : 100;\n }\n fire(event) {\n if (!this._handle) {\n this.pause();\n this._handle = setTimeout(() => {\n this._handle = undefined;\n this.resume();\n }, this._delay);\n }\n super.fire(event);\n }\n}\n/**\n * An emitter which queue all events and then process them at the\n * end of the event loop.\n */\nexport class MicrotaskEmitter extends Emitter {\n constructor(options) {\n super(options);\n this._queuedEvents = [];\n this._mergeFn = options === null || options === void 0 ? void 0 : options.merge;\n }\n fire(event) {\n if (!this.hasListeners()) {\n return;\n }\n this._queuedEvents.push(event);\n if (this._queuedEvents.length === 1) {\n queueMicrotask(() => {\n if (this._mergeFn) {\n super.fire(this._mergeFn(this._queuedEvents));\n }\n else {\n this._queuedEvents.forEach(e => super.fire(e));\n }\n this._queuedEvents = [];\n });\n }\n }\n}\nexport class EventMultiplexer {\n constructor() {\n this.hasListeners = false;\n this.events = [];\n this.emitter = new Emitter({\n onWillAddFirstListener: () => this.onFirstListenerAdd(),\n onDidRemoveLastListener: () => this.onLastListenerRemove()\n });\n }\n get event() {\n return this.emitter.event;\n }\n add(event) {\n const e = { event: event, listener: null };\n this.events.push(e);\n if (this.hasListeners) {\n this.hook(e);\n }\n const dispose = () => {\n if (this.hasListeners) {\n this.unhook(e);\n }\n const idx = this.events.indexOf(e);\n this.events.splice(idx, 1);\n };\n return toDisposable(onceFn(dispose));\n }\n onFirstListenerAdd() {\n this.hasListeners = true;\n this.events.forEach(e => this.hook(e));\n }\n onLastListenerRemove() {\n this.hasListeners = false;\n this.events.forEach(e => this.unhook(e));\n }\n hook(e) {\n e.listener = e.event(r => this.emitter.fire(r));\n }\n unhook(e) {\n if (e.listener) {\n e.listener.dispose();\n }\n e.listener = null;\n }\n dispose() {\n this.emitter.dispose();\n }\n}\n/**\n * The EventBufferer is useful in situations in which you want\n * to delay firing your events during some code.\n * You can wrap that code and be sure that the event will not\n * be fired during that wrap.\n *\n * ```\n * const emitter: Emitter;\n * const delayer = new EventDelayer();\n * const delayedEvent = delayer.wrapEvent(emitter.event);\n *\n * delayedEvent(console.log);\n *\n * delayer.bufferEvents(() => {\n * emitter.fire(); // event will not be fired yet\n * });\n *\n * // event will only be fired at this point\n * ```\n */\nexport class EventBufferer {\n constructor() {\n this.buffers = [];\n }\n wrapEvent(event) {\n return (listener, thisArgs, disposables) => {\n return event(i => {\n const buffer = this.buffers[this.buffers.length - 1];\n if (buffer) {\n buffer.push(() => listener.call(thisArgs, i));\n }\n else {\n listener.call(thisArgs, i);\n }\n }, undefined, disposables);\n };\n }\n bufferEvents(fn) {\n const buffer = [];\n this.buffers.push(buffer);\n const r = fn();\n this.buffers.pop();\n buffer.forEach(flush => flush());\n return r;\n }\n}\n/**\n * A Relay is an event forwarder which functions as a replugabble event pipe.\n * Once created, you can connect an input event to it and it will simply forward\n * events from that input event through its own `event` property. The `input`\n * can be changed at any point in time.\n */\nexport class Relay {\n constructor() {\n this.listening = false;\n this.inputEvent = Event.None;\n this.inputEventListener = Disposable.None;\n this.emitter = new Emitter({\n onDidAddFirstListener: () => {\n this.listening = true;\n this.inputEventListener = this.inputEvent(this.emitter.fire, this.emitter);\n },\n onDidRemoveLastListener: () => {\n this.listening = false;\n this.inputEventListener.dispose();\n }\n });\n this.event = this.emitter.event;\n }\n set input(event) {\n this.inputEvent = event;\n if (this.listening) {\n this.inputEventListener.dispose();\n this.inputEventListener = event(this.emitter.fire, this.emitter);\n }\n }\n dispose() {\n this.inputEventListener.dispose();\n this.emitter.dispose();\n }\n}\n","/*---------------------------------------------------------------------------------------------\n * Copyright (c) Microsoft Corporation. All rights reserved.\n * Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nexport function once(fn) {\n const _this = this;\n let didCall = false;\n let result;\n return function () {\n if (didCall) {\n return result;\n }\n didCall = true;\n result = fn.apply(_this, arguments);\n return result;\n };\n}\n","/*---------------------------------------------------------------------------------------------\n * Copyright (c) Microsoft Corporation. All rights reserved.\n * Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nimport * as strings from './strings.js';\n/**\n * Return a hash value for an object.\n */\nexport function hash(obj) {\n return doHash(obj, 0);\n}\nexport function doHash(obj, hashVal) {\n switch (typeof obj) {\n case 'object':\n if (obj === null) {\n return numberHash(349, hashVal);\n }\n else if (Array.isArray(obj)) {\n return arrayHash(obj, hashVal);\n }\n return objectHash(obj, hashVal);\n case 'string':\n return stringHash(obj, hashVal);\n case 'boolean':\n return booleanHash(obj, hashVal);\n case 'number':\n return numberHash(obj, hashVal);\n case 'undefined':\n return numberHash(937, hashVal);\n default:\n return numberHash(617, hashVal);\n }\n}\nexport function numberHash(val, initialHashVal) {\n return (((initialHashVal << 5) - initialHashVal) + val) | 0; // hashVal * 31 + ch, keep as int32\n}\nfunction booleanHash(b, initialHashVal) {\n return numberHash(b ? 433 : 863, initialHashVal);\n}\nexport function stringHash(s, hashVal) {\n hashVal = numberHash(149417, hashVal);\n for (let i = 0, length = s.length; i < length; i++) {\n hashVal = numberHash(s.charCodeAt(i), hashVal);\n }\n return hashVal;\n}\nfunction arrayHash(arr, initialHashVal) {\n initialHashVal = numberHash(104579, initialHashVal);\n return arr.reduce((hashVal, item) => doHash(item, hashVal), initialHashVal);\n}\nfunction objectHash(obj, initialHashVal) {\n initialHashVal = numberHash(181387, initialHashVal);\n return Object.keys(obj).sort().reduce((hashVal, key) => {\n hashVal = stringHash(key, hashVal);\n return doHash(obj[key], hashVal);\n }, initialHashVal);\n}\nexport class Hasher {\n constructor() {\n this._value = 0;\n }\n get value() {\n return this._value;\n }\n hash(obj) {\n this._value = doHash(obj, this._value);\n return this._value;\n }\n}\nfunction leftRotate(value, bits, totalBits = 32) {\n // delta + bits = totalBits\n const delta = totalBits - bits;\n // All ones, expect `delta` zeros aligned to the right\n const mask = ~((1 << delta) - 1);\n // Join (value left-shifted `bits` bits) with (masked value right-shifted `delta` bits)\n return ((value << bits) | ((mask & value) >>> delta)) >>> 0;\n}\nfunction fill(dest, index = 0, count = dest.byteLength, value = 0) {\n for (let i = 0; i < count; i++) {\n dest[index + i] = value;\n }\n}\nfunction leftPad(value, length, char = '0') {\n while (value.length < length) {\n value = char + value;\n }\n return value;\n}\nexport function toHexString(bufferOrValue, bitsize = 32) {\n if (bufferOrValue instanceof ArrayBuffer) {\n return Array.from(new Uint8Array(bufferOrValue)).map(b => b.toString(16).padStart(2, '0')).join('');\n }\n return leftPad((bufferOrValue >>> 0).toString(16), bitsize / 4);\n}\n/**\n * A SHA1 implementation that works with strings and does not allocate.\n */\nexport class StringSHA1 {\n constructor() {\n this._h0 = 0x67452301;\n this._h1 = 0xEFCDAB89;\n this._h2 = 0x98BADCFE;\n this._h3 = 0x10325476;\n this._h4 = 0xC3D2E1F0;\n this._buff = new Uint8Array(64 /* SHA1Constant.BLOCK_SIZE */ + 3 /* to fit any utf-8 */);\n this._buffDV = new DataView(this._buff.buffer);\n this._buffLen = 0;\n this._totalLen = 0;\n this._leftoverHighSurrogate = 0;\n this._finished = false;\n }\n update(str) {\n const strLen = str.length;\n if (strLen === 0) {\n return;\n }\n const buff = this._buff;\n let buffLen = this._buffLen;\n let leftoverHighSurrogate = this._leftoverHighSurrogate;\n let charCode;\n let offset;\n if (leftoverHighSurrogate !== 0) {\n charCode = leftoverHighSurrogate;\n offset = -1;\n leftoverHighSurrogate = 0;\n }\n else {\n charCode = str.charCodeAt(0);\n offset = 0;\n }\n while (true) {\n let codePoint = charCode;\n if (strings.isHighSurrogate(charCode)) {\n if (offset + 1 < strLen) {\n const nextCharCode = str.charCodeAt(offset + 1);\n if (strings.isLowSurrogate(nextCharCode)) {\n offset++;\n codePoint = strings.computeCodePoint(charCode, nextCharCode);\n }\n else {\n // illegal => unicode replacement character\n codePoint = 65533 /* SHA1Constant.UNICODE_REPLACEMENT */;\n }\n }\n else {\n // last character is a surrogate pair\n leftoverHighSurrogate = charCode;\n break;\n }\n }\n else if (strings.isLowSurrogate(charCode)) {\n // illegal => unicode replacement character\n codePoint = 65533 /* SHA1Constant.UNICODE_REPLACEMENT */;\n }\n buffLen = this._push(buff, buffLen, codePoint);\n offset++;\n if (offset < strLen) {\n charCode = str.charCodeAt(offset);\n }\n else {\n break;\n }\n }\n this._buffLen = buffLen;\n this._leftoverHighSurrogate = leftoverHighSurrogate;\n }\n _push(buff, buffLen, codePoint) {\n if (codePoint < 0x0080) {\n buff[buffLen++] = codePoint;\n }\n else if (codePoint < 0x0800) {\n buff[buffLen++] = 0b11000000 | ((codePoint & 0b00000000000000000000011111000000) >>> 6);\n buff[buffLen++] = 0b10000000 | ((codePoint & 0b00000000000000000000000000111111) >>> 0);\n }\n else if (codePoint < 0x10000) {\n buff[buffLen++] = 0b11100000 | ((codePoint & 0b00000000000000001111000000000000) >>> 12);\n buff[buffLen++] = 0b10000000 | ((codePoint & 0b00000000000000000000111111000000) >>> 6);\n buff[buffLen++] = 0b10000000 | ((codePoint & 0b00000000000000000000000000111111) >>> 0);\n }\n else {\n buff[buffLen++] = 0b11110000 | ((codePoint & 0b00000000000111000000000000000000) >>> 18);\n buff[buffLen++] = 0b10000000 | ((codePoint & 0b00000000000000111111000000000000) >>> 12);\n buff[buffLen++] = 0b10000000 | ((codePoint & 0b00000000000000000000111111000000) >>> 6);\n buff[buffLen++] = 0b10000000 | ((codePoint & 0b00000000000000000000000000111111) >>> 0);\n }\n if (buffLen >= 64 /* SHA1Constant.BLOCK_SIZE */) {\n this._step();\n buffLen -= 64 /* SHA1Constant.BLOCK_SIZE */;\n this._totalLen += 64 /* SHA1Constant.BLOCK_SIZE */;\n // take last 3 in case of UTF8 overflow\n buff[0] = buff[64 /* SHA1Constant.BLOCK_SIZE */ + 0];\n buff[1] = buff[64 /* SHA1Constant.BLOCK_SIZE */ + 1];\n buff[2] = buff[64 /* SHA1Constant.BLOCK_SIZE */ + 2];\n }\n return buffLen;\n }\n digest() {\n if (!this._finished) {\n this._finished = true;\n if (this._leftoverHighSurrogate) {\n // illegal => unicode replacement character\n this._leftoverHighSurrogate = 0;\n this._buffLen = this._push(this._buff, this._buffLen, 65533 /* SHA1Constant.UNICODE_REPLACEMENT */);\n }\n this._totalLen += this._buffLen;\n this._wrapUp();\n }\n return toHexString(this._h0) + toHexString(this._h1) + toHexString(this._h2) + toHexString(this._h3) + toHexString(this._h4);\n }\n _wrapUp() {\n this._buff[this._buffLen++] = 0x80;\n fill(this._buff, this._buffLen);\n if (this._buffLen > 56) {\n this._step();\n fill(this._buff);\n }\n // this will fit because the mantissa can cover up to 52 bits\n const ml = 8 * this._totalLen;\n this._buffDV.setUint32(56, Math.floor(ml / 4294967296), false);\n this._buffDV.setUint32(60, ml % 4294967296, false);\n this._step();\n }\n _step() {\n const bigBlock32 = StringSHA1._bigBlock32;\n const data = this._buffDV;\n for (let j = 0; j < 64 /* 16*4 */; j += 4) {\n bigBlock32.setUint32(j, data.getUint32(j, false), false);\n }\n for (let j = 64; j < 320 /* 80*4 */; j += 4) {\n bigBlock32.setUint32(j, leftRotate((bigBlock32.getUint32(j - 12, false) ^ bigBlock32.getUint32(j - 32, false) ^ bigBlock32.getUint32(j - 56, false) ^ bigBlock32.getUint32(j - 64, false)), 1), false);\n }\n let a = this._h0;\n let b = this._h1;\n let c = this._h2;\n let d = this._h3;\n let e = this._h4;\n let f, k;\n let temp;\n for (let j = 0; j < 80; j++) {\n if (j < 20) {\n f = (b & c) | ((~b) & d);\n k = 0x5A827999;\n }\n else if (j < 40) {\n f = b ^ c ^ d;\n k = 0x6ED9EBA1;\n }\n else if (j < 60) {\n f = (b & c) | (b & d) | (c & d);\n k = 0x8F1BBCDC;\n }\n else {\n f = b ^ c ^ d;\n k = 0xCA62C1D6;\n }\n temp = (leftRotate(a, 5) + f + e + k + bigBlock32.getUint32(j * 4, false)) & 0xffffffff;\n e = d;\n d = c;\n c = leftRotate(b, 30);\n b = a;\n a = temp;\n }\n this._h0 = (this._h0 + a) & 0xffffffff;\n this._h1 = (this._h1 + b) & 0xffffffff;\n this._h2 = (this._h2 + c) & 0xffffffff;\n this._h3 = (this._h3 + d) & 0xffffffff;\n this._h4 = (this._h4 + e) & 0xffffffff;\n }\n}\nStringSHA1._bigBlock32 = new DataView(new ArrayBuffer(320)); // 80 * 4 = 320\n","/*---------------------------------------------------------------------------------------------\n * Copyright (c) Microsoft Corporation. All rights reserved.\n * Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nexport var Iterable;\n(function (Iterable) {\n function is(thing) {\n return thing && typeof thing === 'object' && typeof thing[Symbol.iterator] === 'function';\n }\n Iterable.is = is;\n const _empty = Object.freeze([]);\n function empty() {\n return _empty;\n }\n Iterable.empty = empty;\n function* single(element) {\n yield element;\n }\n Iterable.single = single;\n function wrap(iterableOrElement) {\n if (is(iterableOrElement)) {\n return iterableOrElement;\n }\n else {\n return single(iterableOrElement);\n }\n }\n Iterable.wrap = wrap;\n function from(iterable) {\n return iterable || _empty;\n }\n Iterable.from = from;\n function isEmpty(iterable) {\n return !iterable || iterable[Symbol.iterator]().next().done === true;\n }\n Iterable.isEmpty = isEmpty;\n function first(iterable) {\n return iterable[Symbol.iterator]().next().value;\n }\n Iterable.first = first;\n function some(iterable, predicate) {\n for (const element of iterable) {\n if (predicate(element)) {\n return true;\n }\n }\n return false;\n }\n Iterable.some = some;\n function find(iterable, predicate) {\n for (const element of iterable) {\n if (predicate(element)) {\n return element;\n }\n }\n return undefined;\n }\n Iterable.find = find;\n function* filter(iterable, predicate) {\n for (const element of iterable) {\n if (predicate(element)) {\n yield element;\n }\n }\n }\n Iterable.filter = filter;\n function* map(iterable, fn) {\n let index = 0;\n for (const element of iterable) {\n yield fn(element, index++);\n }\n }\n Iterable.map = map;\n function* concat(...iterables) {\n for (const iterable of iterables) {\n for (const element of iterable) {\n yield element;\n }\n }\n }\n Iterable.concat = concat;\n function reduce(iterable, reducer, initialValue) {\n let value = initialValue;\n for (const element of iterable) {\n value = reducer(value, element);\n }\n return value;\n }\n Iterable.reduce = reduce;\n /**\n * Returns an iterable slice of the array, with the same semantics as `array.slice()`.\n */\n function* slice(arr, from, to = arr.length) {\n if (from < 0) {\n from += arr.length;\n }\n if (to < 0) {\n to += arr.length;\n }\n else if (to > arr.length) {\n to = arr.length;\n }\n for (; from < to; from++) {\n yield arr[from];\n }\n }\n Iterable.slice = slice;\n /**\n * Consumes `atMost` elements from iterable and returns the consumed elements,\n * and an iterable for the rest of the elements.\n */\n function consume(iterable, atMost = Number.POSITIVE_INFINITY) {\n const consumed = [];\n if (atMost === 0) {\n return [consumed, iterable];\n }\n const iterator = iterable[Symbol.iterator]();\n for (let i = 0; i < atMost; i++) {\n const next = iterator.next();\n if (next.done) {\n return [consumed, Iterable.empty()];\n }\n consumed.push(next.value);\n }\n return [consumed, { [Symbol.iterator]() { return iterator; } }];\n }\n Iterable.consume = consume;\n})(Iterable || (Iterable = {}));\n","/*---------------------------------------------------------------------------------------------\n * Copyright (c) Microsoft Corporation. All rights reserved.\n * Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nclass KeyCodeStrMap {\n constructor() {\n this._keyCodeToStr = [];\n this._strToKeyCode = Object.create(null);\n }\n define(keyCode, str) {\n this._keyCodeToStr[keyCode] = str;\n this._strToKeyCode[str.toLowerCase()] = keyCode;\n }\n keyCodeToStr(keyCode) {\n return this._keyCodeToStr[keyCode];\n }\n strToKeyCode(str) {\n return this._strToKeyCode[str.toLowerCase()] || 0 /* KeyCode.Unknown */;\n }\n}\nconst uiMap = new KeyCodeStrMap();\nconst userSettingsUSMap = new KeyCodeStrMap();\nconst userSettingsGeneralMap = new KeyCodeStrMap();\nexport const EVENT_KEY_CODE_MAP = new Array(230);\nexport const NATIVE_WINDOWS_KEY_CODE_TO_KEY_CODE = {};\nconst scanCodeIntToStr = [];\nconst scanCodeStrToInt = Object.create(null);\nconst scanCodeLowerCaseStrToInt = Object.create(null);\nexport const ScanCodeUtils = {\n lowerCaseToEnum: (scanCode) => scanCodeLowerCaseStrToInt[scanCode] || 0 /* ScanCode.None */,\n toEnum: (scanCode) => scanCodeStrToInt[scanCode] || 0 /* ScanCode.None */,\n toString: (scanCode) => scanCodeIntToStr[scanCode] || 'None'\n};\n/**\n * -1 if a ScanCode => KeyCode mapping depends on kb layout.\n */\nexport const IMMUTABLE_CODE_TO_KEY_CODE = [];\n/**\n * -1 if a KeyCode => ScanCode mapping depends on kb layout.\n */\nexport const IMMUTABLE_KEY_CODE_TO_CODE = [];\nfor (let i = 0; i <= 193 /* ScanCode.MAX_VALUE */; i++) {\n IMMUTABLE_CODE_TO_KEY_CODE[i] = -1 /* KeyCode.DependsOnKbLayout */;\n}\nfor (let i = 0; i <= 132 /* KeyCode.MAX_VALUE */; i++) {\n IMMUTABLE_KEY_CODE_TO_CODE[i] = -1 /* ScanCode.DependsOnKbLayout */;\n}\n(function () {\n // See https://msdn.microsoft.com/en-us/library/windows/desktop/dd375731(v=vs.85).aspx\n // See https://github.com/microsoft/node-native-keymap/blob/88c0b0e5/deps/chromium/keyboard_codes_win.h\n const empty = '';\n const mappings = [\n // immutable, scanCode, scanCodeStr, keyCode, keyCodeStr, eventKeyCode, vkey, usUserSettingsLabel, generalUserSettingsLabel\n [1, 0 /* ScanCode.None */, 'None', 0 /* KeyCode.Unknown */, 'unknown', 0, 'VK_UNKNOWN', empty, empty],\n [1, 1 /* ScanCode.Hyper */, 'Hyper', 0 /* KeyCode.Unknown */, empty, 0, empty, empty, empty],\n [1, 2 /* ScanCode.Super */, 'Super', 0 /* KeyCode.Unknown */, empty, 0, empty, empty, empty],\n [1, 3 /* ScanCode.Fn */, 'Fn', 0 /* KeyCode.Unknown */, empty, 0, empty, empty, empty],\n [1, 4 /* ScanCode.FnLock */, 'FnLock', 0 /* KeyCode.Unknown */, empty, 0, empty, empty, empty],\n [1, 5 /* ScanCode.Suspend */, 'Suspend', 0 /* KeyCode.Unknown */, empty, 0, empty, empty, empty],\n [1, 6 /* ScanCode.Resume */, 'Resume', 0 /* KeyCode.Unknown */, empty, 0, empty, empty, empty],\n [1, 7 /* ScanCode.Turbo */, 'Turbo', 0 /* KeyCode.Unknown */, empty, 0, empty, empty, empty],\n [1, 8 /* ScanCode.Sleep */, 'Sleep', 0 /* KeyCode.Unknown */, empty, 0, 'VK_SLEEP', empty, empty],\n [1, 9 /* ScanCode.WakeUp */, 'WakeUp', 0 /* KeyCode.Unknown */, empty, 0, empty, empty, empty],\n [0, 10 /* ScanCode.KeyA */, 'KeyA', 31 /* KeyCode.KeyA */, 'A', 65, 'VK_A', empty, empty],\n [0, 11 /* ScanCode.KeyB */, 'KeyB', 32 /* KeyCode.KeyB */, 'B', 66, 'VK_B', empty, empty],\n [0, 12 /* ScanCode.KeyC */, 'KeyC', 33 /* KeyCode.KeyC */, 'C', 67, 'VK_C', empty, empty],\n [0, 13 /* ScanCode.KeyD */, 'KeyD', 34 /* KeyCode.KeyD */, 'D', 68, 'VK_D', empty, empty],\n [0, 14 /* ScanCode.KeyE */, 'KeyE', 35 /* KeyCode.KeyE */, 'E', 69, 'VK_E', empty, empty],\n [0, 15 /* ScanCode.KeyF */, 'KeyF', 36 /* KeyCode.KeyF */, 'F', 70, 'VK_F', empty, empty],\n [0, 16 /* ScanCode.KeyG */, 'KeyG', 37 /* KeyCode.KeyG */, 'G', 71, 'VK_G', empty, empty],\n [0, 17 /* ScanCode.KeyH */, 'KeyH', 38 /* KeyCode.KeyH */, 'H', 72, 'VK_H', empty, empty],\n [0, 18 /* ScanCode.KeyI */, 'KeyI', 39 /* KeyCode.KeyI */, 'I', 73, 'VK_I', empty, empty],\n [0, 19 /* ScanCode.KeyJ */, 'KeyJ', 40 /* KeyCode.KeyJ */, 'J', 74, 'VK_J', empty, empty],\n [0, 20 /* ScanCode.KeyK */, 'KeyK', 41 /* KeyCode.KeyK */, 'K', 75, 'VK_K', empty, empty],\n [0, 21 /* ScanCode.KeyL */, 'KeyL', 42 /* KeyCode.KeyL */, 'L', 76, 'VK_L', empty, empty],\n [0, 22 /* ScanCode.KeyM */, 'KeyM', 43 /* KeyCode.KeyM */, 'M', 77, 'VK_M', empty, empty],\n [0, 23 /* ScanCode.KeyN */, 'KeyN', 44 /* KeyCode.KeyN */, 'N', 78, 'VK_N', empty, empty],\n [0, 24 /* ScanCode.KeyO */, 'KeyO', 45 /* KeyCode.KeyO */, 'O', 79, 'VK_O', empty, empty],\n [0, 25 /* ScanCode.KeyP */, 'KeyP', 46 /* KeyCode.KeyP */, 'P', 80, 'VK_P', empty, empty],\n [0, 26 /* ScanCode.KeyQ */, 'KeyQ', 47 /* KeyCode.KeyQ */, 'Q', 81, 'VK_Q', empty, empty],\n [0, 27 /* ScanCode.KeyR */, 'KeyR', 48 /* KeyCode.KeyR */, 'R', 82, 'VK_R', empty, empty],\n [0, 28 /* ScanCode.KeyS */, 'KeyS', 49 /* KeyCode.KeyS */, 'S', 83, 'VK_S', empty, empty],\n [0, 29 /* ScanCode.KeyT */, 'KeyT', 50 /* KeyCode.KeyT */, 'T', 84, 'VK_T', empty, empty],\n [0, 30 /* ScanCode.KeyU */, 'KeyU', 51 /* KeyCode.KeyU */, 'U', 85, 'VK_U', empty, empty],\n [0, 31 /* ScanCode.KeyV */, 'KeyV', 52 /* KeyCode.KeyV */, 'V', 86, 'VK_V', empty, empty],\n [0, 32 /* ScanCode.KeyW */, 'KeyW', 53 /* KeyCode.KeyW */, 'W', 87, 'VK_W', empty, empty],\n [0, 33 /* ScanCode.KeyX */, 'KeyX', 54 /* KeyCode.KeyX */, 'X', 88, 'VK_X', empty, empty],\n [0, 34 /* ScanCode.KeyY */, 'KeyY', 55 /* KeyCode.KeyY */, 'Y', 89, 'VK_Y', empty, empty],\n [0, 35 /* ScanCode.KeyZ */, 'KeyZ', 56 /* KeyCode.KeyZ */, 'Z', 90, 'VK_Z', empty, empty],\n [0, 36 /* ScanCode.Digit1 */, 'Digit1', 22 /* KeyCode.Digit1 */, '1', 49, 'VK_1', empty, empty],\n [0, 37 /* ScanCode.Digit2 */, 'Digit2', 23 /* KeyCode.Digit2 */, '2', 50, 'VK_2', empty, empty],\n [0, 38 /* ScanCode.Digit3 */, 'Digit3', 24 /* KeyCode.Digit3 */, '3', 51, 'VK_3', empty, empty],\n [0, 39 /* ScanCode.Digit4 */, 'Digit4', 25 /* KeyCode.Digit4 */, '4', 52, 'VK_4', empty, empty],\n [0, 40 /* ScanCode.Digit5 */, 'Digit5', 26 /* KeyCode.Digit5 */, '5', 53, 'VK_5', empty, empty],\n [0, 41 /* ScanCode.Digit6 */, 'Digit6', 27 /* KeyCode.Digit6 */, '6', 54, 'VK_6', empty, empty],\n [0, 42 /* ScanCode.Digit7 */, 'Digit7', 28 /* KeyCode.Digit7 */, '7', 55, 'VK_7', empty, empty],\n [0, 43 /* ScanCode.Digit8 */, 'Digit8', 29 /* KeyCode.Digit8 */, '8', 56, 'VK_8', empty, empty],\n [0, 44 /* ScanCode.Digit9 */, 'Digit9', 30 /* KeyCode.Digit9 */, '9', 57, 'VK_9', empty, empty],\n [0, 45 /* ScanCode.Digit0 */, 'Digit0', 21 /* KeyCode.Digit0 */, '0', 48, 'VK_0', empty, empty],\n [1, 46 /* ScanCode.Enter */, 'Enter', 3 /* KeyCode.Enter */, 'Enter', 13, 'VK_RETURN', empty, empty],\n [1, 47 /* ScanCode.Escape */, 'Escape', 9 /* KeyCode.Escape */, 'Escape', 27, 'VK_ESCAPE', empty, empty],\n [1, 48 /* ScanCode.Backspace */, 'Backspace', 1 /* KeyCode.Backspace */, 'Backspace', 8, 'VK_BACK', empty, empty],\n [1, 49 /* ScanCode.Tab */, 'Tab', 2 /* KeyCode.Tab */, 'Tab', 9, 'VK_TAB', empty, empty],\n [1, 50 /* ScanCode.Space */, 'Space', 10 /* KeyCode.Space */, 'Space', 32, 'VK_SPACE', empty, empty],\n [0, 51 /* ScanCode.Minus */, 'Minus', 88 /* KeyCode.Minus */, '-', 189, 'VK_OEM_MINUS', '-', 'OEM_MINUS'],\n [0, 52 /* ScanCode.Equal */, 'Equal', 86 /* KeyCode.Equal */, '=', 187, 'VK_OEM_PLUS', '=', 'OEM_PLUS'],\n [0, 53 /* ScanCode.BracketLeft */, 'BracketLeft', 92 /* KeyCode.BracketLeft */, '[', 219, 'VK_OEM_4', '[', 'OEM_4'],\n [0, 54 /* ScanCode.BracketRight */, 'BracketRight', 94 /* KeyCode.BracketRight */, ']', 221, 'VK_OEM_6', ']', 'OEM_6'],\n [0, 55 /* ScanCode.Backslash */, 'Backslash', 93 /* KeyCode.Backslash */, '\\\\', 220, 'VK_OEM_5', '\\\\', 'OEM_5'],\n [0, 56 /* ScanCode.IntlHash */, 'IntlHash', 0 /* KeyCode.Unknown */, empty, 0, empty, empty, empty],\n [0, 57 /* ScanCode.Semicolon */, 'Semicolon', 85 /* KeyCode.Semicolon */, ';', 186, 'VK_OEM_1', ';', 'OEM_1'],\n [0, 58 /* ScanCode.Quote */, 'Quote', 95 /* KeyCode.Quote */, '\\'', 222, 'VK_OEM_7', '\\'', 'OEM_7'],\n [0, 59 /* ScanCode.Backquote */, 'Backquote', 91 /* KeyCode.Backquote */, '`', 192, 'VK_OEM_3', '`', 'OEM_3'],\n [0, 60 /* ScanCode.Comma */, 'Comma', 87 /* KeyCode.Comma */, ',', 188, 'VK_OEM_COMMA', ',', 'OEM_COMMA'],\n [0, 61 /* ScanCode.Period */, 'Period', 89 /* KeyCode.Period */, '.', 190, 'VK_OEM_PERIOD', '.', 'OEM_PERIOD'],\n [0, 62 /* ScanCode.Slash */, 'Slash', 90 /* KeyCode.Slash */, '/', 191, 'VK_OEM_2', '/', 'OEM_2'],\n [1, 63 /* ScanCode.CapsLock */, 'CapsLock', 8 /* KeyCode.CapsLock */, 'CapsLock', 20, 'VK_CAPITAL', empty, empty],\n [1, 64 /* ScanCode.F1 */, 'F1', 59 /* KeyCode.F1 */, 'F1', 112, 'VK_F1', empty, empty],\n [1, 65 /* ScanCode.F2 */, 'F2', 60 /* KeyCode.F2 */, 'F2', 113, 'VK_F2', empty, empty],\n [1, 66 /* ScanCode.F3 */, 'F3', 61 /* KeyCode.F3 */, 'F3', 114, 'VK_F3', empty, empty],\n [1, 67 /* ScanCode.F4 */, 'F4', 62 /* KeyCode.F4 */, 'F4', 115, 'VK_F4', empty, empty],\n [1, 68 /* ScanCode.F5 */, 'F5', 63 /* KeyCode.F5 */, 'F5', 116, 'VK_F5', empty, empty],\n [1, 69 /* ScanCode.F6 */, 'F6', 64 /* KeyCode.F6 */, 'F6', 117, 'VK_F6', empty, empty],\n [1, 70 /* ScanCode.F7 */, 'F7', 65 /* KeyCode.F7 */, 'F7', 118, 'VK_F7', empty, empty],\n [1, 71 /* ScanCode.F8 */, 'F8', 66 /* KeyCode.F8 */, 'F8', 119, 'VK_F8', empty, empty],\n [1, 72 /* ScanCode.F9 */, 'F9', 67 /* KeyCode.F9 */, 'F9', 120, 'VK_F9', empty, empty],\n [1, 73 /* ScanCode.F10 */, 'F10', 68 /* KeyCode.F10 */, 'F10', 121, 'VK_F10', empty, empty],\n [1, 74 /* ScanCode.F11 */, 'F11', 69 /* KeyCode.F11 */, 'F11', 122, 'VK_F11', empty, empty],\n [1, 75 /* ScanCode.F12 */, 'F12', 70 /* KeyCode.F12 */, 'F12', 123, 'VK_F12', empty, empty],\n [1, 76 /* ScanCode.PrintScreen */, 'PrintScreen', 0 /* KeyCode.Unknown */, empty, 0, empty, empty, empty],\n [1, 77 /* ScanCode.ScrollLock */, 'ScrollLock', 84 /* KeyCode.ScrollLock */, 'ScrollLock', 145, 'VK_SCROLL', empty, empty],\n [1, 78 /* ScanCode.Pause */, 'Pause', 7 /* KeyCode.PauseBreak */, 'PauseBreak', 19, 'VK_PAUSE', empty, empty],\n [1, 79 /* ScanCode.Insert */, 'Insert', 19 /* KeyCode.Insert */, 'Insert', 45, 'VK_INSERT', empty, empty],\n [1, 80 /* ScanCode.Home */, 'Home', 14 /* KeyCode.Home */, 'Home', 36, 'VK_HOME', empty, empty],\n [1, 81 /* ScanCode.PageUp */, 'PageUp', 11 /* KeyCode.PageUp */, 'PageUp', 33, 'VK_PRIOR', empty, empty],\n [1, 82 /* ScanCode.Delete */, 'Delete', 20 /* KeyCode.Delete */, 'Delete', 46, 'VK_DELETE', empty, empty],\n [1, 83 /* ScanCode.End */, 'End', 13 /* KeyCode.End */, 'End', 35, 'VK_END', empty, empty],\n [1, 84 /* ScanCode.PageDown */, 'PageDown', 12 /* KeyCode.PageDown */, 'PageDown', 34, 'VK_NEXT', empty, empty],\n [1, 85 /* ScanCode.ArrowRight */, 'ArrowRight', 17 /* KeyCode.RightArrow */, 'RightArrow', 39, 'VK_RIGHT', 'Right', empty],\n [1, 86 /* ScanCode.ArrowLeft */, 'ArrowLeft', 15 /* KeyCode.LeftArrow */, 'LeftArrow', 37, 'VK_LEFT', 'Left', empty],\n [1, 87 /* ScanCode.ArrowDown */, 'ArrowDown', 18 /* KeyCode.DownArrow */, 'DownArrow', 40, 'VK_DOWN', 'Down', empty],\n [1, 88 /* ScanCode.ArrowUp */, 'ArrowUp', 16 /* KeyCode.UpArrow */, 'UpArrow', 38, 'VK_UP', 'Up', empty],\n [1, 89 /* ScanCode.NumLock */, 'NumLock', 83 /* KeyCode.NumLock */, 'NumLock', 144, 'VK_NUMLOCK', empty, empty],\n [1, 90 /* ScanCode.NumpadDivide */, 'NumpadDivide', 113 /* KeyCode.NumpadDivide */, 'NumPad_Divide', 111, 'VK_DIVIDE', empty, empty],\n [1, 91 /* ScanCode.NumpadMultiply */, 'NumpadMultiply', 108 /* KeyCode.NumpadMultiply */, 'NumPad_Multiply', 106, 'VK_MULTIPLY', empty, empty],\n [1, 92 /* ScanCode.NumpadSubtract */, 'NumpadSubtract', 111 /* KeyCode.NumpadSubtract */, 'NumPad_Subtract', 109, 'VK_SUBTRACT', empty, empty],\n [1, 93 /* ScanCode.NumpadAdd */, 'NumpadAdd', 109 /* KeyCode.NumpadAdd */, 'NumPad_Add', 107, 'VK_ADD', empty, empty],\n [1, 94 /* ScanCode.NumpadEnter */, 'NumpadEnter', 3 /* KeyCode.Enter */, empty, 0, empty, empty, empty],\n [1, 95 /* ScanCode.Numpad1 */, 'Numpad1', 99 /* KeyCode.Numpad1 */, 'NumPad1', 97, 'VK_NUMPAD1', empty, empty],\n [1, 96 /* ScanCode.Numpad2 */, 'Numpad2', 100 /* KeyCode.Numpad2 */, 'NumPad2', 98, 'VK_NUMPAD2', empty, empty],\n [1, 97 /* ScanCode.Numpad3 */, 'Numpad3', 101 /* KeyCode.Numpad3 */, 'NumPad3', 99, 'VK_NUMPAD3', empty, empty],\n [1, 98 /* ScanCode.Numpad4 */, 'Numpad4', 102 /* KeyCode.Numpad4 */, 'NumPad4', 100, 'VK_NUMPAD4', empty, empty],\n [1, 99 /* ScanCode.Numpad5 */, 'Numpad5', 103 /* KeyCode.Numpad5 */, 'NumPad5', 101, 'VK_NUMPAD5', empty, empty],\n [1, 100 /* ScanCode.Numpad6 */, 'Numpad6', 104 /* KeyCode.Numpad6 */, 'NumPad6', 102, 'VK_NUMPAD6', empty, empty],\n [1, 101 /* ScanCode.Numpad7 */, 'Numpad7', 105 /* KeyCode.Numpad7 */, 'NumPad7', 103, 'VK_NUMPAD7', empty, empty],\n [1, 102 /* ScanCode.Numpad8 */, 'Numpad8', 106 /* KeyCode.Numpad8 */, 'NumPad8', 104, 'VK_NUMPAD8', empty, empty],\n [1, 103 /* ScanCode.Numpad9 */, 'Numpad9', 107 /* KeyCode.Numpad9 */, 'NumPad9', 105, 'VK_NUMPAD9', empty, empty],\n [1, 104 /* ScanCode.Numpad0 */, 'Numpad0', 98 /* KeyCode.Numpad0 */, 'NumPad0', 96, 'VK_NUMPAD0', empty, empty],\n [1, 105 /* ScanCode.NumpadDecimal */, 'NumpadDecimal', 112 /* KeyCode.NumpadDecimal */, 'NumPad_Decimal', 110, 'VK_DECIMAL', empty, empty],\n [0, 106 /* ScanCode.IntlBackslash */, 'IntlBackslash', 97 /* KeyCode.IntlBackslash */, 'OEM_102', 226, 'VK_OEM_102', empty, empty],\n [1, 107 /* ScanCode.ContextMenu */, 'ContextMenu', 58 /* KeyCode.ContextMenu */, 'ContextMenu', 93, empty, empty, empty],\n [1, 108 /* ScanCode.Power */, 'Power', 0 /* KeyCode.Unknown */, empty, 0, empty, empty, empty],\n [1, 109 /* ScanCode.NumpadEqual */, 'NumpadEqual', 0 /* KeyCode.Unknown */, empty, 0, empty, empty, empty],\n [1, 110 /* ScanCode.F13 */, 'F13', 71 /* KeyCode.F13 */, 'F13', 124, 'VK_F13', empty, empty],\n [1, 111 /* ScanCode.F14 */, 'F14', 72 /* KeyCode.F14 */, 'F14', 125, 'VK_F14', empty, empty],\n [1, 112 /* ScanCode.F15 */, 'F15', 73 /* KeyCode.F15 */, 'F15', 126, 'VK_F15', empty, empty],\n [1, 113 /* ScanCode.F16 */, 'F16', 74 /* KeyCode.F16 */, 'F16', 127, 'VK_F16', empty, empty],\n [1, 114 /* ScanCode.F17 */, 'F17', 75 /* KeyCode.F17 */, 'F17', 128, 'VK_F17', empty, empty],\n [1, 115 /* ScanCode.F18 */, 'F18', 76 /* KeyCode.F18 */, 'F18', 129, 'VK_F18', empty, empty],\n [1, 116 /* ScanCode.F19 */, 'F19', 77 /* KeyCode.F19 */, 'F19', 130, 'VK_F19', empty, empty],\n [1, 117 /* ScanCode.F20 */, 'F20', 78 /* KeyCode.F20 */, 'F20', 131, 'VK_F20', empty, empty],\n [1, 118 /* ScanCode.F21 */, 'F21', 79 /* KeyCode.F21 */, 'F21', 132, 'VK_F21', empty, empty],\n [1, 119 /* ScanCode.F22 */, 'F22', 80 /* KeyCode.F22 */, 'F22', 133, 'VK_F22', empty, empty],\n [1, 120 /* ScanCode.F23 */, 'F23', 81 /* KeyCode.F23 */, 'F23', 134, 'VK_F23', empty, empty],\n [1, 121 /* ScanCode.F24 */, 'F24', 82 /* KeyCode.F24 */, 'F24', 135, 'VK_F24', empty, empty],\n [1, 122 /* ScanCode.Open */, 'Open', 0 /* KeyCode.Unknown */, empty, 0, empty, empty, empty],\n [1, 123 /* ScanCode.Help */, 'Help', 0 /* KeyCode.Unknown */, empty, 0, empty, empty, empty],\n [1, 124 /* ScanCode.Select */, 'Select', 0 /* KeyCode.Unknown */, empty, 0, empty, empty, empty],\n [1, 125 /* ScanCode.Again */, 'Again', 0 /* KeyCode.Unknown */, empty, 0, empty, empty, empty],\n [1, 126 /* ScanCode.Undo */, 'Undo', 0 /* KeyCode.Unknown */, empty, 0, empty, empty, empty],\n [1, 127 /* ScanCode.Cut */, 'Cut', 0 /* KeyCode.Unknown */, empty, 0, empty, empty, empty],\n [1, 128 /* ScanCode.Copy */, 'Copy', 0 /* KeyCode.Unknown */, empty, 0, empty, empty, empty],\n [1, 129 /* ScanCode.Paste */, 'Paste', 0 /* KeyCode.Unknown */, empty, 0, empty, empty, empty],\n [1, 130 /* ScanCode.Find */, 'Find', 0 /* KeyCode.Unknown */, empty, 0, empty, empty, empty],\n [1, 131 /* ScanCode.AudioVolumeMute */, 'AudioVolumeMute', 117 /* KeyCode.AudioVolumeMute */, 'AudioVolumeMute', 173, 'VK_VOLUME_MUTE', empty, empty],\n [1, 132 /* ScanCode.AudioVolumeUp */, 'AudioVolumeUp', 118 /* KeyCode.AudioVolumeUp */, 'AudioVolumeUp', 175, 'VK_VOLUME_UP', empty, empty],\n [1, 133 /* ScanCode.AudioVolumeDown */, 'AudioVolumeDown', 119 /* KeyCode.AudioVolumeDown */, 'AudioVolumeDown', 174, 'VK_VOLUME_DOWN', empty, empty],\n [1, 134 /* ScanCode.NumpadComma */, 'NumpadComma', 110 /* KeyCode.NUMPAD_SEPARATOR */, 'NumPad_Separator', 108, 'VK_SEPARATOR', empty, empty],\n [0, 135 /* ScanCode.IntlRo */, 'IntlRo', 115 /* KeyCode.ABNT_C1 */, 'ABNT_C1', 193, 'VK_ABNT_C1', empty, empty],\n [1, 136 /* ScanCode.KanaMode */, 'KanaMode', 0 /* KeyCode.Unknown */, empty, 0, empty, empty, empty],\n [0, 137 /* ScanCode.IntlYen */, 'IntlYen', 0 /* KeyCode.Unknown */, empty, 0, empty, empty, empty],\n [1, 138 /* ScanCode.Convert */, 'Convert', 0 /* KeyCode.Unknown */, empty, 0, empty, empty, empty],\n [1, 139 /* ScanCode.NonConvert */, 'NonConvert', 0 /* KeyCode.Unknown */, empty, 0, empty, empty, empty],\n [1, 140 /* ScanCode.Lang1 */, 'Lang1', 0 /* KeyCode.Unknown */, empty, 0, empty, empty, empty],\n [1, 141 /* ScanCode.Lang2 */, 'Lang2', 0 /* KeyCode.Unknown */, empty, 0, empty, empty, empty],\n [1, 142 /* ScanCode.Lang3 */, 'Lang3', 0 /* KeyCode.Unknown */, empty, 0, empty, empty, empty],\n [1, 143 /* ScanCode.Lang4 */, 'Lang4', 0 /* KeyCode.Unknown */, empty, 0, empty, empty, empty],\n [1, 144 /* ScanCode.Lang5 */, 'Lang5', 0 /* KeyCode.Unknown */, empty, 0, empty, empty, empty],\n [1, 145 /* ScanCode.Abort */, 'Abort', 0 /* KeyCode.Unknown */, empty, 0, empty, empty, empty],\n [1, 146 /* ScanCode.Props */, 'Props', 0 /* KeyCode.Unknown */, empty, 0, empty, empty, empty],\n [1, 147 /* ScanCode.NumpadParenLeft */, 'NumpadParenLeft', 0 /* KeyCode.Unknown */, empty, 0, empty, empty, empty],\n [1, 148 /* ScanCode.NumpadParenRight */, 'NumpadParenRight', 0 /* KeyCode.Unknown */, empty, 0, empty, empty, empty],\n [1, 149 /* ScanCode.NumpadBackspace */, 'NumpadBackspace', 0 /* KeyCode.Unknown */, empty, 0, empty, empty, empty],\n [1, 150 /* ScanCode.NumpadMemoryStore */, 'NumpadMemoryStore', 0 /* KeyCode.Unknown */, empty, 0, empty, empty, empty],\n [1, 151 /* ScanCode.NumpadMemoryRecall */, 'NumpadMemoryRecall', 0 /* KeyCode.Unknown */, empty, 0, empty, empty, empty],\n [1, 152 /* ScanCode.NumpadMemoryClear */, 'NumpadMemoryClear', 0 /* KeyCode.Unknown */, empty, 0, empty, empty, empty],\n [1, 153 /* ScanCode.NumpadMemoryAdd */, 'NumpadMemoryAdd', 0 /* KeyCode.Unknown */, empty, 0, empty, empty, empty],\n [1, 154 /* ScanCode.NumpadMemorySubtract */, 'NumpadMemorySubtract', 0 /* KeyCode.Unknown */, empty, 0, empty, empty, empty],\n [1, 155 /* ScanCode.NumpadClear */, 'NumpadClear', 131 /* KeyCode.Clear */, 'Clear', 12, 'VK_CLEAR', empty, empty],\n [1, 156 /* ScanCode.NumpadClearEntry */, 'NumpadClearEntry', 0 /* KeyCode.Unknown */, empty, 0, empty, empty, empty],\n [1, 0 /* ScanCode.None */, empty, 5 /* KeyCode.Ctrl */, 'Ctrl', 17, 'VK_CONTROL', empty, empty],\n [1, 0 /* ScanCode.None */, empty, 4 /* KeyCode.Shift */, 'Shift', 16, 'VK_SHIFT', empty, empty],\n [1, 0 /* ScanCode.None */, empty, 6 /* KeyCode.Alt */, 'Alt', 18, 'VK_MENU', empty, empty],\n [1, 0 /* ScanCode.None */, empty, 57 /* KeyCode.Meta */, 'Meta', 91, 'VK_COMMAND', empty, empty],\n [1, 157 /* ScanCode.ControlLeft */, 'ControlLeft', 5 /* KeyCode.Ctrl */, empty, 0, 'VK_LCONTROL', empty, empty],\n [1, 158 /* ScanCode.ShiftLeft */, 'ShiftLeft', 4 /* KeyCode.Shift */, empty, 0, 'VK_LSHIFT', empty, empty],\n [1, 159 /* ScanCode.AltLeft */, 'AltLeft', 6 /* KeyCode.Alt */, empty, 0, 'VK_LMENU', empty, empty],\n [1, 160 /* ScanCode.MetaLeft */, 'MetaLeft', 57 /* KeyCode.Meta */, empty, 0, 'VK_LWIN', empty, empty],\n [1, 161 /* ScanCode.ControlRight */, 'ControlRight', 5 /* KeyCode.Ctrl */, empty, 0, 'VK_RCONTROL', empty, empty],\n [1, 162 /* ScanCode.ShiftRight */, 'ShiftRight', 4 /* KeyCode.Shift */, empty, 0, 'VK_RSHIFT', empty, empty],\n [1, 163 /* ScanCode.AltRight */, 'AltRight', 6 /* KeyCode.Alt */, empty, 0, 'VK_RMENU', empty, empty],\n [1, 164 /* ScanCode.MetaRight */, 'MetaRight', 57 /* KeyCode.Meta */, empty, 0, 'VK_RWIN', empty, empty],\n [1, 165 /* ScanCode.BrightnessUp */, 'BrightnessUp', 0 /* KeyCode.Unknown */, empty, 0, empty, empty, empty],\n [1, 166 /* ScanCode.BrightnessDown */, 'BrightnessDown', 0 /* KeyCode.Unknown */, empty, 0, empty, empty, empty],\n [1, 167 /* ScanCode.MediaPlay */, 'MediaPlay', 0 /* KeyCode.Unknown */, empty, 0, empty, empty, empty],\n [1, 168 /* ScanCode.MediaRecord */, 'MediaRecord', 0 /* KeyCode.Unknown */, empty, 0, empty, empty, empty],\n [1, 169 /* ScanCode.MediaFastForward */, 'MediaFastForward', 0 /* KeyCode.Unknown */, empty, 0, empty, empty, empty],\n [1, 170 /* ScanCode.MediaRewind */, 'MediaRewind', 0 /* KeyCode.Unknown */, empty, 0, empty, empty, empty],\n [1, 171 /* ScanCode.MediaTrackNext */, 'MediaTrackNext', 124 /* KeyCode.MediaTrackNext */, 'MediaTrackNext', 176, 'VK_MEDIA_NEXT_TRACK', empty, empty],\n [1, 172 /* ScanCode.MediaTrackPrevious */, 'MediaTrackPrevious', 125 /* KeyCode.MediaTrackPrevious */, 'MediaTrackPrevious', 177, 'VK_MEDIA_PREV_TRACK', empty, empty],\n [1, 173 /* ScanCode.MediaStop */, 'MediaStop', 126 /* KeyCode.MediaStop */, 'MediaStop', 178, 'VK_MEDIA_STOP', empty, empty],\n [1, 174 /* ScanCode.Eject */, 'Eject', 0 /* KeyCode.Unknown */, empty, 0, empty, empty, empty],\n [1, 175 /* ScanCode.MediaPlayPause */, 'MediaPlayPause', 127 /* KeyCode.MediaPlayPause */, 'MediaPlayPause', 179, 'VK_MEDIA_PLAY_PAUSE', empty, empty],\n [1, 176 /* ScanCode.MediaSelect */, 'MediaSelect', 128 /* KeyCode.LaunchMediaPlayer */, 'LaunchMediaPlayer', 181, 'VK_MEDIA_LAUNCH_MEDIA_SELECT', empty, empty],\n [1, 177 /* ScanCode.LaunchMail */, 'LaunchMail', 129 /* KeyCode.LaunchMail */, 'LaunchMail', 180, 'VK_MEDIA_LAUNCH_MAIL', empty, empty],\n [1, 178 /* ScanCode.LaunchApp2 */, 'LaunchApp2', 130 /* KeyCode.LaunchApp2 */, 'LaunchApp2', 183, 'VK_MEDIA_LAUNCH_APP2', empty, empty],\n [1, 179 /* ScanCode.LaunchApp1 */, 'LaunchApp1', 0 /* KeyCode.Unknown */, empty, 0, 'VK_MEDIA_LAUNCH_APP1', empty, empty],\n [1, 180 /* ScanCode.SelectTask */, 'SelectTask', 0 /* KeyCode.Unknown */, empty, 0, empty, empty, empty],\n [1, 181 /* ScanCode.LaunchScreenSaver */, 'LaunchScreenSaver', 0 /* KeyCode.Unknown */, empty, 0, empty, empty, empty],\n [1, 182 /* ScanCode.BrowserSearch */, 'BrowserSearch', 120 /* KeyCode.BrowserSearch */, 'BrowserSearch', 170, 'VK_BROWSER_SEARCH', empty, empty],\n [1, 183 /* ScanCode.BrowserHome */, 'BrowserHome', 121 /* KeyCode.BrowserHome */, 'BrowserHome', 172, 'VK_BROWSER_HOME', empty, empty],\n [1, 184 /* ScanCode.BrowserBack */, 'BrowserBack', 122 /* KeyCode.BrowserBack */, 'BrowserBack', 166, 'VK_BROWSER_BACK', empty, empty],\n [1, 185 /* ScanCode.BrowserForward */, 'BrowserForward', 123 /* KeyCode.BrowserForward */, 'BrowserForward', 167, 'VK_BROWSER_FORWARD', empty, empty],\n [1, 186 /* ScanCode.BrowserStop */, 'BrowserStop', 0 /* KeyCode.Unknown */, empty, 0, 'VK_BROWSER_STOP', empty, empty],\n [1, 187 /* ScanCode.BrowserRefresh */, 'BrowserRefresh', 0 /* KeyCode.Unknown */, empty, 0, 'VK_BROWSER_REFRESH', empty, empty],\n [1, 188 /* ScanCode.BrowserFavorites */, 'BrowserFavorites', 0 /* KeyCode.Unknown */, empty, 0, 'VK_BROWSER_FAVORITES', empty, empty],\n [1, 189 /* ScanCode.ZoomToggle */, 'ZoomToggle', 0 /* KeyCode.Unknown */, empty, 0, empty, empty, empty],\n [1, 190 /* ScanCode.MailReply */, 'MailReply', 0 /* KeyCode.Unknown */, empty, 0, empty, empty, empty],\n [1, 191 /* ScanCode.MailForward */, 'MailForward', 0 /* KeyCode.Unknown */, empty, 0, empty, empty, empty],\n [1, 192 /* ScanCode.MailSend */, 'MailSend', 0 /* KeyCode.Unknown */, empty, 0, empty, empty, empty],\n // See https://lists.w3.org/Archives/Public/www-dom/2010JulSep/att-0182/keyCode-spec.html\n // If an Input Method Editor is processing key input and the event is keydown, return 229.\n [1, 0 /* ScanCode.None */, empty, 114 /* KeyCode.KEY_IN_COMPOSITION */, 'KeyInComposition', 229, empty, empty, empty],\n [1, 0 /* ScanCode.None */, empty, 116 /* KeyCode.ABNT_C2 */, 'ABNT_C2', 194, 'VK_ABNT_C2', empty, empty],\n [1, 0 /* ScanCode.None */, empty, 96 /* KeyCode.OEM_8 */, 'OEM_8', 223, 'VK_OEM_8', empty, empty],\n [1, 0 /* ScanCode.None */, empty, 0 /* KeyCode.Unknown */, empty, 0, 'VK_KANA', empty, empty],\n [1, 0 /* ScanCode.None */, empty, 0 /* KeyCode.Unknown */, empty, 0, 'VK_HANGUL', empty, empty],\n [1, 0 /* ScanCode.None */, empty, 0 /* KeyCode.Unknown */, empty, 0, 'VK_JUNJA', empty, empty],\n [1, 0 /* ScanCode.None */, empty, 0 /* KeyCode.Unknown */, empty, 0, 'VK_FINAL', empty, empty],\n [1, 0 /* ScanCode.None */, empty, 0 /* KeyCode.Unknown */, empty, 0, 'VK_HANJA', empty, empty],\n [1, 0 /* ScanCode.None */, empty, 0 /* KeyCode.Unknown */, empty, 0, 'VK_KANJI', empty, empty],\n [1, 0 /* ScanCode.None */, empty, 0 /* KeyCode.Unknown */, empty, 0, 'VK_CONVERT', empty, empty],\n [1, 0 /* ScanCode.None */, empty, 0 /* KeyCode.Unknown */, empty, 0, 'VK_NONCONVERT', empty, empty],\n [1, 0 /* ScanCode.None */, empty, 0 /* KeyCode.Unknown */, empty, 0, 'VK_ACCEPT', empty, empty],\n [1, 0 /* ScanCode.None */, empty, 0 /* KeyCode.Unknown */, empty, 0, 'VK_MODECHANGE', empty, empty],\n [1, 0 /* ScanCode.None */, empty, 0 /* KeyCode.Unknown */, empty, 0, 'VK_SELECT', empty, empty],\n [1, 0 /* ScanCode.None */, empty, 0 /* KeyCode.Unknown */, empty, 0, 'VK_PRINT', empty, empty],\n [1, 0 /* ScanCode.None */, empty, 0 /* KeyCode.Unknown */, empty, 0, 'VK_EXECUTE', empty, empty],\n [1, 0 /* ScanCode.None */, empty, 0 /* KeyCode.Unknown */, empty, 0, 'VK_SNAPSHOT', empty, empty],\n [1, 0 /* ScanCode.None */, empty, 0 /* KeyCode.Unknown */, empty, 0, 'VK_HELP', empty, empty],\n [1, 0 /* ScanCode.None */, empty, 0 /* KeyCode.Unknown */, empty, 0, 'VK_APPS', empty, empty],\n [1, 0 /* ScanCode.None */, empty, 0 /* KeyCode.Unknown */, empty, 0, 'VK_PROCESSKEY', empty, empty],\n [1, 0 /* ScanCode.None */, empty, 0 /* KeyCode.Unknown */, empty, 0, 'VK_PACKET', empty, empty],\n [1, 0 /* ScanCode.None */, empty, 0 /* KeyCode.Unknown */, empty, 0, 'VK_DBE_SBCSCHAR', empty, empty],\n [1, 0 /* ScanCode.None */, empty, 0 /* KeyCode.Unknown */, empty, 0, 'VK_DBE_DBCSCHAR', empty, empty],\n [1, 0 /* ScanCode.None */, empty, 0 /* KeyCode.Unknown */, empty, 0, 'VK_ATTN', empty, empty],\n [1, 0 /* ScanCode.None */, empty, 0 /* KeyCode.Unknown */, empty, 0, 'VK_CRSEL', empty, empty],\n [1, 0 /* ScanCode.None */, empty, 0 /* KeyCode.Unknown */, empty, 0, 'VK_EXSEL', empty, empty],\n [1, 0 /* ScanCode.None */, empty, 0 /* KeyCode.Unknown */, empty, 0, 'VK_EREOF', empty, empty],\n [1, 0 /* ScanCode.None */, empty, 0 /* KeyCode.Unknown */, empty, 0, 'VK_PLAY', empty, empty],\n [1, 0 /* ScanCode.None */, empty, 0 /* KeyCode.Unknown */, empty, 0, 'VK_ZOOM', empty, empty],\n [1, 0 /* ScanCode.None */, empty, 0 /* KeyCode.Unknown */, empty, 0, 'VK_NONAME', empty, empty],\n [1, 0 /* ScanCode.None */, empty, 0 /* KeyCode.Unknown */, empty, 0, 'VK_PA1', empty, empty],\n [1, 0 /* ScanCode.None */, empty, 0 /* KeyCode.Unknown */, empty, 0, 'VK_OEM_CLEAR', empty, empty],\n ];\n const seenKeyCode = [];\n const seenScanCode = [];\n for (const mapping of mappings) {\n const [immutable, scanCode, scanCodeStr, keyCode, keyCodeStr, eventKeyCode, vkey, usUserSettingsLabel, generalUserSettingsLabel] = mapping;\n if (!seenScanCode[scanCode]) {\n seenScanCode[scanCode] = true;\n scanCodeIntToStr[scanCode] = scanCodeStr;\n scanCodeStrToInt[scanCodeStr] = scanCode;\n scanCodeLowerCaseStrToInt[scanCodeStr.toLowerCase()] = scanCode;\n if (immutable) {\n IMMUTABLE_CODE_TO_KEY_CODE[scanCode] = keyCode;\n if ((keyCode !== 0 /* KeyCode.Unknown */)\n && (keyCode !== 3 /* KeyCode.Enter */)\n && (keyCode !== 5 /* KeyCode.Ctrl */)\n && (keyCode !== 4 /* KeyCode.Shift */)\n && (keyCode !== 6 /* KeyCode.Alt */)\n && (keyCode !== 57 /* KeyCode.Meta */)) {\n IMMUTABLE_KEY_CODE_TO_CODE[keyCode] = scanCode;\n }\n }\n }\n if (!seenKeyCode[keyCode]) {\n seenKeyCode[keyCode] = true;\n if (!keyCodeStr) {\n throw new Error(`String representation missing for key code ${keyCode} around scan code ${scanCodeStr}`);\n }\n uiMap.define(keyCode, keyCodeStr);\n userSettingsUSMap.define(keyCode, usUserSettingsLabel || keyCodeStr);\n userSettingsGeneralMap.define(keyCode, generalUserSettingsLabel || usUserSettingsLabel || keyCodeStr);\n }\n if (eventKeyCode) {\n EVENT_KEY_CODE_MAP[eventKeyCode] = keyCode;\n }\n if (vkey) {\n NATIVE_WINDOWS_KEY_CODE_TO_KEY_CODE[vkey] = keyCode;\n }\n }\n // Manually added due to the exclusion above (due to duplication with NumpadEnter)\n IMMUTABLE_KEY_CODE_TO_CODE[3 /* KeyCode.Enter */] = 46 /* ScanCode.Enter */;\n})();\nexport var KeyCodeUtils;\n(function (KeyCodeUtils) {\n function toString(keyCode) {\n return uiMap.keyCodeToStr(keyCode);\n }\n KeyCodeUtils.toString = toString;\n function fromString(key) {\n return uiMap.strToKeyCode(key);\n }\n KeyCodeUtils.fromString = fromString;\n function toUserSettingsUS(keyCode) {\n return userSettingsUSMap.keyCodeToStr(keyCode);\n }\n KeyCodeUtils.toUserSettingsUS = toUserSettingsUS;\n function toUserSettingsGeneral(keyCode) {\n return userSettingsGeneralMap.keyCodeToStr(keyCode);\n }\n KeyCodeUtils.toUserSettingsGeneral = toUserSettingsGeneral;\n function fromUserSettings(key) {\n return userSettingsUSMap.strToKeyCode(key) || userSettingsGeneralMap.strToKeyCode(key);\n }\n KeyCodeUtils.fromUserSettings = fromUserSettings;\n function toElectronAccelerator(keyCode) {\n if (keyCode >= 98 /* KeyCode.Numpad0 */ && keyCode <= 113 /* KeyCode.NumpadDivide */) {\n // [Electron Accelerators] Electron is able to parse numpad keys, but unfortunately it\n // renders them just as regular keys in menus. For example, num0 is rendered as \"0\",\n // numdiv is rendered as \"/\", numsub is rendered as \"-\".\n //\n // This can lead to incredible confusion, as it makes numpad based keybindings indistinguishable\n // from keybindings based on regular keys.\n //\n // We therefore need to fall back to custom rendering for numpad keys.\n return null;\n }\n switch (keyCode) {\n case 16 /* KeyCode.UpArrow */:\n return 'Up';\n case 18 /* KeyCode.DownArrow */:\n return 'Down';\n case 15 /* KeyCode.LeftArrow */:\n return 'Left';\n case 17 /* KeyCode.RightArrow */:\n return 'Right';\n }\n return uiMap.keyCodeToStr(keyCode);\n }\n KeyCodeUtils.toElectronAccelerator = toElectronAccelerator;\n})(KeyCodeUtils || (KeyCodeUtils = {}));\nexport function KeyChord(firstPart, secondPart) {\n const chordPart = ((secondPart & 0x0000FFFF) << 16) >>> 0;\n return (firstPart | chordPart) >>> 0;\n}\n","/*---------------------------------------------------------------------------------------------\n * Copyright (c) Microsoft Corporation. All rights reserved.\n * Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nexport class Lazy {\n constructor(executor) {\n this.executor = executor;\n this._didRun = false;\n }\n /**\n * True if the lazy value has been resolved.\n */\n get hasValue() { return this._didRun; }\n /**\n * Get the wrapped value.\n *\n * This will force evaluation of the lazy value if it has not been resolved yet. Lazy values are only\n * resolved once. `getValue` will re-throw exceptions that are hit while resolving the value\n */\n get value() {\n if (!this._didRun) {\n try {\n this._value = this.executor();\n }\n catch (err) {\n this._error = err;\n }\n finally {\n this._didRun = true;\n }\n }\n if (this._error) {\n throw this._error;\n }\n return this._value;\n }\n /**\n * Get the wrapped value without forcing evaluation.\n */\n get rawValue() { return this._value; }\n}\n","/*---------------------------------------------------------------------------------------------\n * Copyright (c) Microsoft Corporation. All rights reserved.\n * Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nvar __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {\n function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\n return new (P || (P = Promise))(function (resolve, reject) {\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\n step((generator = generator.apply(thisArg, _arguments || [])).next());\n });\n};\nimport { once } from './functional.js';\nimport { Iterable } from './iterator.js';\n// #region Disposable Tracking\n/**\n * Enables logging of potentially leaked disposables.\n *\n * A disposable is considered leaked if it is not disposed or not registered as the child of\n * another disposable. This tracking is very simple an only works for classes that either\n * extend Disposable or use a DisposableStore. This means there are a lot of false positives.\n */\nconst TRACK_DISPOSABLES = false;\nlet disposableTracker = null;\nexport function setDisposableTracker(tracker) {\n disposableTracker = tracker;\n}\nif (TRACK_DISPOSABLES) {\n const __is_disposable_tracked__ = '__is_disposable_tracked__';\n setDisposableTracker(new class {\n trackDisposable(x) {\n const stack = new Error('Potentially leaked disposable').stack;\n setTimeout(() => {\n if (!x[__is_disposable_tracked__]) {\n console.log(stack);\n }\n }, 3000);\n }\n setParent(child, parent) {\n if (child && child !== Disposable.None) {\n try {\n child[__is_disposable_tracked__] = true;\n }\n catch (_a) {\n // noop\n }\n }\n }\n markAsDisposed(disposable) {\n if (disposable && disposable !== Disposable.None) {\n try {\n disposable[__is_disposable_tracked__] = true;\n }\n catch (_a) {\n // noop\n }\n }\n }\n markAsSingleton(disposable) { }\n });\n}\nfunction trackDisposable(x) {\n disposableTracker === null || disposableTracker === void 0 ? void 0 : disposableTracker.trackDisposable(x);\n return x;\n}\nfunction markAsDisposed(disposable) {\n disposableTracker === null || disposableTracker === void 0 ? void 0 : disposableTracker.markAsDisposed(disposable);\n}\nfunction setParentOfDisposable(child, parent) {\n disposableTracker === null || disposableTracker === void 0 ? void 0 : disposableTracker.setParent(child, parent);\n}\nfunction setParentOfDisposables(children, parent) {\n if (!disposableTracker) {\n return;\n }\n for (const child of children) {\n disposableTracker.setParent(child, parent);\n }\n}\n/**\n * Indicates that the given object is a singleton which does not need to be disposed.\n*/\nexport function markAsSingleton(singleton) {\n disposableTracker === null || disposableTracker === void 0 ? void 0 : disposableTracker.markAsSingleton(singleton);\n return singleton;\n}\n/**\n * Check if `thing` is {@link IDisposable disposable}.\n */\nexport function isDisposable(thing) {\n return typeof thing.dispose === 'function' && thing.dispose.length === 0;\n}\nexport function dispose(arg) {\n if (Iterable.is(arg)) {\n const errors = [];\n for (const d of arg) {\n if (d) {\n try {\n d.dispose();\n }\n catch (e) {\n errors.push(e);\n }\n }\n }\n if (errors.length === 1) {\n throw errors[0];\n }\n else if (errors.length > 1) {\n throw new AggregateError(errors, 'Encountered errors while disposing of store');\n }\n return Array.isArray(arg) ? [] : arg;\n }\n else if (arg) {\n arg.dispose();\n return arg;\n }\n}\nexport function disposeIfDisposable(disposables) {\n for (const d of disposables) {\n if (isDisposable(d)) {\n d.dispose();\n }\n }\n return [];\n}\n/**\n * Combine multiple disposable values into a single {@link IDisposable}.\n */\nexport function combinedDisposable(...disposables) {\n const parent = toDisposable(() => dispose(disposables));\n setParentOfDisposables(disposables, parent);\n return parent;\n}\n/**\n * Turn a function that implements dispose into an {@link IDisposable}.\n */\nexport function toDisposable(fn) {\n const self = trackDisposable({\n dispose: once(() => {\n markAsDisposed(self);\n fn();\n })\n });\n return self;\n}\n/**\n * Manages a collection of disposable values.\n *\n * This is the preferred way to manage multiple disposables. A `DisposableStore` is safer to work with than an\n * `IDisposable[]` as it considers edge cases, such as registering the same value multiple times or adding an item to a\n * store that has already been disposed of.\n */\nexport class DisposableStore {\n constructor() {\n this._toDispose = new Set();\n this._isDisposed = false;\n trackDisposable(this);\n }\n /**\n * Dispose of all registered disposables and mark this object as disposed.\n *\n * Any future disposables added to this object will be disposed of on `add`.\n */\n dispose() {\n if (this._isDisposed) {\n return;\n }\n markAsDisposed(this);\n this._isDisposed = true;\n this.clear();\n }\n /**\n * @return `true` if this object has been disposed of.\n */\n get isDisposed() {\n return this._isDisposed;\n }\n /**\n * Dispose of all registered disposables but do not mark this object as disposed.\n */\n clear() {\n if (this._toDispose.size === 0) {\n return;\n }\n try {\n dispose(this._toDispose);\n }\n finally {\n this._toDispose.clear();\n }\n }\n /**\n * Add a new {@link IDisposable disposable} to the collection.\n */\n add(o) {\n if (!o) {\n return o;\n }\n if (o === this) {\n throw new Error('Cannot register a disposable on itself!');\n }\n setParentOfDisposable(o, this);\n if (this._isDisposed) {\n if (!DisposableStore.DISABLE_DISPOSED_WARNING) {\n console.warn(new Error('Trying to add a disposable to a DisposableStore that has already been disposed of. The added object will be leaked!').stack);\n }\n }\n else {\n this._toDispose.add(o);\n }\n return o;\n }\n}\nDisposableStore.DISABLE_DISPOSED_WARNING = false;\n/**\n * Abstract base class for a {@link IDisposable disposable} object.\n *\n * Subclasses can {@linkcode _register} disposables that will be automatically cleaned up when this object is disposed of.\n */\nexport class Disposable {\n constructor() {\n this._store = new DisposableStore();\n trackDisposable(this);\n setParentOfDisposable(this._store, this);\n }\n dispose() {\n markAsDisposed(this);\n this._store.dispose();\n }\n /**\n * Adds `o` to the collection of disposables managed by this object.\n */\n _register(o) {\n if (o === this) {\n throw new Error('Cannot register a disposable on itself!');\n }\n return this._store.add(o);\n }\n}\n/**\n * A disposable that does nothing when it is disposed of.\n *\n * TODO: This should not be a static property.\n */\nDisposable.None = Object.freeze({ dispose() { } });\n/**\n * Manages the lifecycle of a disposable value that may be changed.\n *\n * This ensures that when the disposable value is changed, the previously held disposable is disposed of. You can\n * also register a `MutableDisposable` on a `Disposable` to ensure it is automatically cleaned up.\n */\nexport class MutableDisposable {\n constructor() {\n this._isDisposed = false;\n trackDisposable(this);\n }\n get value() {\n return this._isDisposed ? undefined : this._value;\n }\n set value(value) {\n var _a;\n if (this._isDisposed || value === this._value) {\n return;\n }\n (_a = this._value) === null || _a === void 0 ? void 0 : _a.dispose();\n if (value) {\n setParentOfDisposable(value, this);\n }\n this._value = value;\n }\n /**\n * Resets the stored value and disposed of the previously stored value.\n */\n clear() {\n this.value = undefined;\n }\n dispose() {\n var _a;\n this._isDisposed = true;\n markAsDisposed(this);\n (_a = this._value) === null || _a === void 0 ? void 0 : _a.dispose();\n this._value = undefined;\n }\n /**\n * Clears the value, but does not dispose it.\n * The old value is returned.\n */\n clearAndLeak() {\n const oldValue = this._value;\n this._value = undefined;\n if (oldValue) {\n setParentOfDisposable(oldValue, null);\n }\n return oldValue;\n }\n}\nexport class RefCountedDisposable {\n constructor(_disposable) {\n this._disposable = _disposable;\n this._counter = 1;\n }\n acquire() {\n this._counter++;\n return this;\n }\n release() {\n if (--this._counter === 0) {\n this._disposable.dispose();\n }\n return this;\n }\n}\n/**\n * A safe disposable can be `unset` so that a leaked reference (listener)\n * can be cut-off.\n */\nexport class SafeDisposable {\n constructor() {\n this.dispose = () => { };\n this.unset = () => { };\n this.isset = () => false;\n trackDisposable(this);\n }\n set(fn) {\n let callback = fn;\n this.unset = () => callback = undefined;\n this.isset = () => callback !== undefined;\n this.dispose = () => {\n if (callback) {\n callback();\n callback = undefined;\n markAsDisposed(this);\n }\n };\n return this;\n }\n}\nexport class ReferenceCollection {\n constructor() {\n this.references = new Map();\n }\n acquire(key, ...args) {\n let reference = this.references.get(key);\n if (!reference) {\n reference = { counter: 0, object: this.createReferencedObject(key, ...args) };\n this.references.set(key, reference);\n }\n const { object } = reference;\n const dispose = once(() => {\n if (--reference.counter === 0) {\n this.destroyReferencedObject(key, reference.object);\n this.references.delete(key);\n }\n });\n reference.counter++;\n return { object, dispose };\n }\n}\n/**\n * Unwraps a reference collection of promised values. Makes sure\n * references are disposed whenever promises get rejected.\n */\nexport class AsyncReferenceCollection {\n constructor(referenceCollection) {\n this.referenceCollection = referenceCollection;\n }\n acquire(key, ...args) {\n return __awaiter(this, void 0, void 0, function* () {\n const ref = this.referenceCollection.acquire(key, ...args);\n try {\n const object = yield ref.object;\n return {\n object,\n dispose: () => ref.dispose()\n };\n }\n catch (error) {\n ref.dispose();\n throw error;\n }\n });\n }\n}\nexport class ImmortalReference {\n constructor(object) {\n this.object = object;\n }\n dispose() { }\n}\nexport function disposeOnReturn(fn) {\n const store = new DisposableStore();\n try {\n fn(store);\n }\n finally {\n store.dispose();\n }\n}\n/**\n * A map the manages the lifecycle of the values that it stores.\n */\nexport class DisposableMap {\n constructor() {\n this._store = new Map();\n this._isDisposed = false;\n trackDisposable(this);\n }\n /**\n * Disposes of all stored values and mark this object as disposed.\n *\n * Trying to use this object after it has been disposed of is an error.\n */\n dispose() {\n markAsDisposed(this);\n this._isDisposed = true;\n this.clearAndDisposeAll();\n }\n /**\n * Disposes of all stored values and clear the map, but DO NOT mark this object as disposed.\n */\n clearAndDisposeAll() {\n if (!this._store.size) {\n return;\n }\n try {\n dispose(this._store.values());\n }\n finally {\n this._store.clear();\n }\n }\n has(key) {\n return this._store.has(key);\n }\n get(key) {\n return this._store.get(key);\n }\n set(key, value, skipDisposeOnOverwrite = false) {\n var _a;\n if (this._isDisposed) {\n console.warn(new Error('Trying to add a disposable to a DisposableMap that has already been disposed of. The added object will be leaked!').stack);\n }\n if (!skipDisposeOnOverwrite) {\n (_a = this._store.get(key)) === null || _a === void 0 ? void 0 : _a.dispose();\n }\n this._store.set(key, value);\n }\n /**\n * Delete the value stored for `key` from this map and also dispose of it.\n */\n deleteAndDispose(key) {\n var _a;\n (_a = this._store.get(key)) === null || _a === void 0 ? void 0 : _a.dispose();\n this._store.delete(key);\n }\n [Symbol.iterator]() {\n return this._store[Symbol.iterator]();\n }\n}\n","/*---------------------------------------------------------------------------------------------\n * Copyright (c) Microsoft Corporation. All rights reserved.\n * Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nclass Node {\n constructor(element) {\n this.element = element;\n this.next = Node.Undefined;\n this.prev = Node.Undefined;\n }\n}\nNode.Undefined = new Node(undefined);\nexport class LinkedList {\n constructor() {\n this._first = Node.Undefined;\n this._last = Node.Undefined;\n this._size = 0;\n }\n get size() {\n return this._size;\n }\n isEmpty() {\n return this._first === Node.Undefined;\n }\n clear() {\n let node = this._first;\n while (node !== Node.Undefined) {\n const next = node.next;\n node.prev = Node.Undefined;\n node.next = Node.Undefined;\n node = next;\n }\n this._first = Node.Undefined;\n this._last = Node.Undefined;\n this._size = 0;\n }\n unshift(element) {\n return this._insert(element, false);\n }\n push(element) {\n return this._insert(element, true);\n }\n _insert(element, atTheEnd) {\n const newNode = new Node(element);\n if (this._first === Node.Undefined) {\n this._first = newNode;\n this._last = newNode;\n }\n else if (atTheEnd) {\n // push\n const oldLast = this._last;\n this._last = newNode;\n newNode.prev = oldLast;\n oldLast.next = newNode;\n }\n else {\n // unshift\n const oldFirst = this._first;\n this._first = newNode;\n newNode.next = oldFirst;\n oldFirst.prev = newNode;\n }\n this._size += 1;\n let didRemove = false;\n return () => {\n if (!didRemove) {\n didRemove = true;\n this._remove(newNode);\n }\n };\n }\n shift() {\n if (this._first === Node.Undefined) {\n return undefined;\n }\n else {\n const res = this._first.element;\n this._remove(this._first);\n return res;\n }\n }\n pop() {\n if (this._last === Node.Undefined) {\n return undefined;\n }\n else {\n const res = this._last.element;\n this._remove(this._last);\n return res;\n }\n }\n _remove(node) {\n if (node.prev !== Node.Undefined && node.next !== Node.Undefined) {\n // middle\n const anchor = node.prev;\n anchor.next = node.next;\n node.next.prev = anchor;\n }\n else if (node.prev === Node.Undefined && node.next === Node.Undefined) {\n // only node\n this._first = Node.Undefined;\n this._last = Node.Undefined;\n }\n else if (node.next === Node.Undefined) {\n // last\n this._last = this._last.prev;\n this._last.next = Node.Undefined;\n }\n else if (node.prev === Node.Undefined) {\n // first\n this._first = this._first.next;\n this._first.prev = Node.Undefined;\n }\n // done\n this._size -= 1;\n }\n *[Symbol.iterator]() {\n let node = this._first;\n while (node !== Node.Undefined) {\n yield node.element;\n node = node.next;\n }\n }\n}\n","/*---------------------------------------------------------------------------------------------\n * Copyright (c) Microsoft Corporation. All rights reserved.\n * Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nimport { isTypedArray, isObject, isUndefinedOrNull } from './types.js';\nexport function deepClone(obj) {\n if (!obj || typeof obj !== 'object') {\n return obj;\n }\n if (obj instanceof RegExp) {\n return obj;\n }\n const result = Array.isArray(obj) ? [] : {};\n Object.entries(obj).forEach(([key, value]) => {\n result[key] = value && typeof value === 'object' ? deepClone(value) : value;\n });\n return result;\n}\nexport function deepFreeze(obj) {\n if (!obj || typeof obj !== 'object') {\n return obj;\n }\n const stack = [obj];\n while (stack.length > 0) {\n const obj = stack.shift();\n Object.freeze(obj);\n for (const key in obj) {\n if (_hasOwnProperty.call(obj, key)) {\n const prop = obj[key];\n if (typeof prop === 'object' && !Object.isFrozen(prop) && !isTypedArray(prop)) {\n stack.push(prop);\n }\n }\n }\n }\n return obj;\n}\nconst _hasOwnProperty = Object.prototype.hasOwnProperty;\nexport function cloneAndChange(obj, changer) {\n return _cloneAndChange(obj, changer, new Set());\n}\nfunction _cloneAndChange(obj, changer, seen) {\n if (isUndefinedOrNull(obj)) {\n return obj;\n }\n const changed = changer(obj);\n if (typeof changed !== 'undefined') {\n return changed;\n }\n if (Array.isArray(obj)) {\n const r1 = [];\n for (const e of obj) {\n r1.push(_cloneAndChange(e, changer, seen));\n }\n return r1;\n }\n if (isObject(obj)) {\n if (seen.has(obj)) {\n throw new Error('Cannot clone recursive data-structure');\n }\n seen.add(obj);\n const r2 = {};\n for (const i2 in obj) {\n if (_hasOwnProperty.call(obj, i2)) {\n r2[i2] = _cloneAndChange(obj[i2], changer, seen);\n }\n }\n seen.delete(obj);\n return r2;\n }\n return obj;\n}\n/**\n * Copies all properties of source into destination. The optional parameter \"overwrite\" allows to control\n * if existing properties on the destination should be overwritten or not. Defaults to true (overwrite).\n */\nexport function mixin(destination, source, overwrite = true) {\n if (!isObject(destination)) {\n return source;\n }\n if (isObject(source)) {\n Object.keys(source).forEach(key => {\n if (key in destination) {\n if (overwrite) {\n if (isObject(destination[key]) && isObject(source[key])) {\n mixin(destination[key], source[key], overwrite);\n }\n else {\n destination[key] = source[key];\n }\n }\n }\n else {\n destination[key] = source[key];\n }\n });\n }\n return destination;\n}\nexport function equals(one, other) {\n if (one === other) {\n return true;\n }\n if (one === null || one === undefined || other === null || other === undefined) {\n return false;\n }\n if (typeof one !== typeof other) {\n return false;\n }\n if (typeof one !== 'object') {\n return false;\n }\n if ((Array.isArray(one)) !== (Array.isArray(other))) {\n return false;\n }\n let i;\n let key;\n if (Array.isArray(one)) {\n if (one.length !== other.length) {\n return false;\n }\n for (i = 0; i < one.length; i++) {\n if (!equals(one[i], other[i])) {\n return false;\n }\n }\n }\n else {\n const oneKeys = [];\n for (key in one) {\n oneKeys.push(key);\n }\n oneKeys.sort();\n const otherKeys = [];\n for (key in other) {\n otherKeys.push(key);\n }\n otherKeys.sort();\n if (!equals(oneKeys, otherKeys)) {\n return false;\n }\n for (i = 0; i < oneKeys.length; i++) {\n if (!equals(one[oneKeys[i]], other[oneKeys[i]])) {\n return false;\n }\n }\n }\n return true;\n}\n/**\n * Calls `JSON.Stringify` with a replacer to break apart any circular references.\n * This prevents `JSON`.stringify` from throwing the exception\n * \"Uncaught TypeError: Converting circular structure to JSON\"\n */\nexport function safeStringify(obj) {\n const seen = new Set();\n return JSON.stringify(obj, (key, value) => {\n if (isObject(value) || Array.isArray(value)) {\n if (seen.has(value)) {\n return '[Circular]';\n }\n else {\n seen.add(value);\n }\n }\n return value;\n });\n}\n/**\n * Returns an object that has keys for each value that is different in the base object. Keys\n * that do not exist in the target but in the base object are not considered.\n *\n * Note: This is not a deep-diffing method, so the values are strictly taken into the resulting\n * object if they differ.\n *\n * @param base the object to diff against\n * @param obj the object to use for diffing\n */\nexport function distinct(base, target) {\n const result = Object.create(null);\n if (!base || !target) {\n return result;\n }\n const targetKeys = Object.keys(target);\n targetKeys.forEach(k => {\n const baseValue = base[k];\n const targetValue = target[k];\n if (!equals(baseValue, targetValue)) {\n result[k] = targetValue;\n }\n });\n return result;\n}\nexport function getCaseInsensitive(target, key) {\n const lowercaseKey = key.toLowerCase();\n const equivalentKey = Object.keys(target).find(k => k.toLowerCase() === lowercaseKey);\n return equivalentKey ? target[equivalentKey] : target[key];\n}\nexport function filter(obj, predicate) {\n const result = Object.create(null);\n for (const [key, value] of Object.entries(obj)) {\n if (predicate(key, value)) {\n result[key] = value;\n }\n }\n return result;\n}\nexport function getAllPropertyNames(obj) {\n let res = [];\n let proto = Object.getPrototypeOf(obj);\n while (Object.prototype !== proto) {\n res = res.concat(Object.getOwnPropertyNames(proto));\n proto = Object.getPrototypeOf(proto);\n }\n return res;\n}\nexport function getAllMethodNames(obj) {\n const methods = [];\n for (const prop of getAllPropertyNames(obj)) {\n if (typeof obj[prop] === 'function') {\n methods.push(prop);\n }\n }\n return methods;\n}\nexport function createProxyObject(methodNames, invoke) {\n const createProxyMethod = (method) => {\n return function () {\n const args = Array.prototype.slice.call(arguments, 0);\n return invoke(method, args);\n };\n };\n const result = {};\n for (const methodName of methodNames) {\n result[methodName] = createProxyMethod(methodName);\n }\n return result;\n}\n","/*---------------------------------------------------------------------------------------------\n * Copyright (c) Microsoft Corporation. All rights reserved.\n * Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\n// NOTE: VSCode's copy of nodejs path library to be usable in common (non-node) namespace\n// Copied from: https://github.com/nodejs/node/blob/v16.14.2/lib/path.js\n/**\n * Copyright Joyent, Inc. and other Node contributors.\n *\n * Permission is hereby granted, free of charge, to any person obtaining a\n * copy of this software and associated documentation files (the\n * \"Software\"), to deal in the Software without restriction, including\n * without limitation the rights to use, copy, modify, merge, publish,\n * distribute, sublicense, and/or sell copies of the Software, and to permit\n * persons to whom the Software is furnished to do so, subject to the\n * following conditions:\n *\n * The above copyright notice and this permission notice shall be included\n * in all copies or substantial portions of the Software.\n *\n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n * NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n * USE OR OTHER DEALINGS IN THE SOFTWARE.\n */\nimport * as process from './process.js';\nconst CHAR_UPPERCASE_A = 65; /* A */\nconst CHAR_LOWERCASE_A = 97; /* a */\nconst CHAR_UPPERCASE_Z = 90; /* Z */\nconst CHAR_LOWERCASE_Z = 122; /* z */\nconst CHAR_DOT = 46; /* . */\nconst CHAR_FORWARD_SLASH = 47; /* / */\nconst CHAR_BACKWARD_SLASH = 92; /* \\ */\nconst CHAR_COLON = 58; /* : */\nconst CHAR_QUESTION_MARK = 63; /* ? */\nclass ErrorInvalidArgType extends Error {\n constructor(name, expected, actual) {\n // determiner: 'must be' or 'must not be'\n let determiner;\n if (typeof expected === 'string' && expected.indexOf('not ') === 0) {\n determiner = 'must not be';\n expected = expected.replace(/^not /, '');\n }\n else {\n determiner = 'must be';\n }\n const type = name.indexOf('.') !== -1 ? 'property' : 'argument';\n let msg = `The \"${name}\" ${type} ${determiner} of type ${expected}`;\n msg += `. Received type ${typeof actual}`;\n super(msg);\n this.code = 'ERR_INVALID_ARG_TYPE';\n }\n}\nfunction validateObject(pathObject, name) {\n if (pathObject === null || typeof pathObject !== 'object') {\n throw new ErrorInvalidArgType(name, 'Object', pathObject);\n }\n}\nfunction validateString(value, name) {\n if (typeof value !== 'string') {\n throw new ErrorInvalidArgType(name, 'string', value);\n }\n}\nconst platformIsWin32 = (process.platform === 'win32');\nfunction isPathSeparator(code) {\n return code === CHAR_FORWARD_SLASH || code === CHAR_BACKWARD_SLASH;\n}\nfunction isPosixPathSeparator(code) {\n return code === CHAR_FORWARD_SLASH;\n}\nfunction isWindowsDeviceRoot(code) {\n return (code >= CHAR_UPPERCASE_A && code <= CHAR_UPPERCASE_Z) ||\n (code >= CHAR_LOWERCASE_A && code <= CHAR_LOWERCASE_Z);\n}\n// Resolves . and .. elements in a path with directory names\nfunction normalizeString(path, allowAboveRoot, separator, isPathSeparator) {\n let res = '';\n let lastSegmentLength = 0;\n let lastSlash = -1;\n let dots = 0;\n let code = 0;\n for (let i = 0; i <= path.length; ++i) {\n if (i < path.length) {\n code = path.charCodeAt(i);\n }\n else if (isPathSeparator(code)) {\n break;\n }\n else {\n code = CHAR_FORWARD_SLASH;\n }\n if (isPathSeparator(code)) {\n if (lastSlash === i - 1 || dots === 1) {\n // NOOP\n }\n else if (dots === 2) {\n if (res.length < 2 || lastSegmentLength !== 2 ||\n res.charCodeAt(res.length - 1) !== CHAR_DOT ||\n res.charCodeAt(res.length - 2) !== CHAR_DOT) {\n if (res.length > 2) {\n const lastSlashIndex = res.lastIndexOf(separator);\n if (lastSlashIndex === -1) {\n res = '';\n lastSegmentLength = 0;\n }\n else {\n res = res.slice(0, lastSlashIndex);\n lastSegmentLength = res.length - 1 - res.lastIndexOf(separator);\n }\n lastSlash = i;\n dots = 0;\n continue;\n }\n else if (res.length !== 0) {\n res = '';\n lastSegmentLength = 0;\n lastSlash = i;\n dots = 0;\n continue;\n }\n }\n if (allowAboveRoot) {\n res += res.length > 0 ? `${separator}..` : '..';\n lastSegmentLength = 2;\n }\n }\n else {\n if (res.length > 0) {\n res += `${separator}${path.slice(lastSlash + 1, i)}`;\n }\n else {\n res = path.slice(lastSlash + 1, i);\n }\n lastSegmentLength = i - lastSlash - 1;\n }\n lastSlash = i;\n dots = 0;\n }\n else if (code === CHAR_DOT && dots !== -1) {\n ++dots;\n }\n else {\n dots = -1;\n }\n }\n return res;\n}\nfunction _format(sep, pathObject) {\n validateObject(pathObject, 'pathObject');\n const dir = pathObject.dir || pathObject.root;\n const base = pathObject.base ||\n `${pathObject.name || ''}${pathObject.ext || ''}`;\n if (!dir) {\n return base;\n }\n return dir === pathObject.root ? `${dir}${base}` : `${dir}${sep}${base}`;\n}\nexport const win32 = {\n // path.resolve([from ...], to)\n resolve(...pathSegments) {\n let resolvedDevice = '';\n let resolvedTail = '';\n let resolvedAbsolute = false;\n for (let i = pathSegments.length - 1; i >= -1; i--) {\n let path;\n if (i >= 0) {\n path = pathSegments[i];\n validateString(path, 'path');\n // Skip empty entries\n if (path.length === 0) {\n continue;\n }\n }\n else if (resolvedDevice.length === 0) {\n path = process.cwd();\n }\n else {\n // Windows has the concept of drive-specific current working\n // directories. If we've resolved a drive letter but not yet an\n // absolute path, get cwd for that drive, or the process cwd if\n // the drive cwd is not available. We're sure the device is not\n // a UNC path at this points, because UNC paths are always absolute.\n path = process.env[`=${resolvedDevice}`] || process.cwd();\n // Verify that a cwd was found and that it actually points\n // to our drive. If not, default to the drive's root.\n if (path === undefined ||\n (path.slice(0, 2).toLowerCase() !== resolvedDevice.toLowerCase() &&\n path.charCodeAt(2) === CHAR_BACKWARD_SLASH)) {\n path = `${resolvedDevice}\\\\`;\n }\n }\n const len = path.length;\n let rootEnd = 0;\n let device = '';\n let isAbsolute = false;\n const code = path.charCodeAt(0);\n // Try to match a root\n if (len === 1) {\n if (isPathSeparator(code)) {\n // `path` contains just a path separator\n rootEnd = 1;\n isAbsolute = true;\n }\n }\n else if (isPathSeparator(code)) {\n // Possible UNC root\n // If we started with a separator, we know we at least have an\n // absolute path of some kind (UNC or otherwise)\n isAbsolute = true;\n if (isPathSeparator(path.charCodeAt(1))) {\n // Matched double path separator at beginning\n let j = 2;\n let last = j;\n // Match 1 or more non-path separators\n while (j < len && !isPathSeparator(path.charCodeAt(j))) {\n j++;\n }\n if (j < len && j !== last) {\n const firstPart = path.slice(last, j);\n // Matched!\n last = j;\n // Match 1 or more path separators\n while (j < len && isPathSeparator(path.charCodeAt(j))) {\n j++;\n }\n if (j < len && j !== last) {\n // Matched!\n last = j;\n // Match 1 or more non-path separators\n while (j < len && !isPathSeparator(path.charCodeAt(j))) {\n j++;\n }\n if (j === len || j !== last) {\n // We matched a UNC root\n device = `\\\\\\\\${firstPart}\\\\${path.slice(last, j)}`;\n rootEnd = j;\n }\n }\n }\n }\n else {\n rootEnd = 1;\n }\n }\n else if (isWindowsDeviceRoot(code) &&\n path.charCodeAt(1) === CHAR_COLON) {\n // Possible device root\n device = path.slice(0, 2);\n rootEnd = 2;\n if (len > 2 && isPathSeparator(path.charCodeAt(2))) {\n // Treat separator following drive name as an absolute path\n // indicator\n isAbsolute = true;\n rootEnd = 3;\n }\n }\n if (device.length > 0) {\n if (resolvedDevice.length > 0) {\n if (device.toLowerCase() !== resolvedDevice.toLowerCase()) {\n // This path points to another device so it is not applicable\n continue;\n }\n }\n else {\n resolvedDevice = device;\n }\n }\n if (resolvedAbsolute) {\n if (resolvedDevice.length > 0) {\n break;\n }\n }\n else {\n resolvedTail = `${path.slice(rootEnd)}\\\\${resolvedTail}`;\n resolvedAbsolute = isAbsolute;\n if (isAbsolute && resolvedDevice.length > 0) {\n break;\n }\n }\n }\n // At this point the path should be resolved to a full absolute path,\n // but handle relative paths to be safe (might happen when process.cwd()\n // fails)\n // Normalize the tail path\n resolvedTail = normalizeString(resolvedTail, !resolvedAbsolute, '\\\\', isPathSeparator);\n return resolvedAbsolute ?\n `${resolvedDevice}\\\\${resolvedTail}` :\n `${resolvedDevice}${resolvedTail}` || '.';\n },\n normalize(path) {\n validateString(path, 'path');\n const len = path.length;\n if (len === 0) {\n return '.';\n }\n let rootEnd = 0;\n let device;\n let isAbsolute = false;\n const code = path.charCodeAt(0);\n // Try to match a root\n if (len === 1) {\n // `path` contains just a single char, exit early to avoid\n // unnecessary work\n return isPosixPathSeparator(code) ? '\\\\' : path;\n }\n if (isPathSeparator(code)) {\n // Possible UNC root\n // If we started with a separator, we know we at least have an absolute\n // path of some kind (UNC or otherwise)\n isAbsolute = true;\n if (isPathSeparator(path.charCodeAt(1))) {\n // Matched double path separator at beginning\n let j = 2;\n let last = j;\n // Match 1 or more non-path separators\n while (j < len && !isPathSeparator(path.charCodeAt(j))) {\n j++;\n }\n if (j < len && j !== last) {\n const firstPart = path.slice(last, j);\n // Matched!\n last = j;\n // Match 1 or more path separators\n while (j < len && isPathSeparator(path.charCodeAt(j))) {\n j++;\n }\n if (j < len && j !== last) {\n // Matched!\n last = j;\n // Match 1 or more non-path separators\n while (j < len && !isPathSeparator(path.charCodeAt(j))) {\n j++;\n }\n if (j === len) {\n // We matched a UNC root only\n // Return the normalized version of the UNC root since there\n // is nothing left to process\n return `\\\\\\\\${firstPart}\\\\${path.slice(last)}\\\\`;\n }\n if (j !== last) {\n // We matched a UNC root with leftovers\n device = `\\\\\\\\${firstPart}\\\\${path.slice(last, j)}`;\n rootEnd = j;\n }\n }\n }\n }\n else {\n rootEnd = 1;\n }\n }\n else if (isWindowsDeviceRoot(code) && path.charCodeAt(1) === CHAR_COLON) {\n // Possible device root\n device = path.slice(0, 2);\n rootEnd = 2;\n if (len > 2 && isPathSeparator(path.charCodeAt(2))) {\n // Treat separator following drive name as an absolute path\n // indicator\n isAbsolute = true;\n rootEnd = 3;\n }\n }\n let tail = rootEnd < len ?\n normalizeString(path.slice(rootEnd), !isAbsolute, '\\\\', isPathSeparator) :\n '';\n if (tail.length === 0 && !isAbsolute) {\n tail = '.';\n }\n if (tail.length > 0 && isPathSeparator(path.charCodeAt(len - 1))) {\n tail += '\\\\';\n }\n if (device === undefined) {\n return isAbsolute ? `\\\\${tail}` : tail;\n }\n return isAbsolute ? `${device}\\\\${tail}` : `${device}${tail}`;\n },\n isAbsolute(path) {\n validateString(path, 'path');\n const len = path.length;\n if (len === 0) {\n return false;\n }\n const code = path.charCodeAt(0);\n return isPathSeparator(code) ||\n // Possible device root\n (len > 2 &&\n isWindowsDeviceRoot(code) &&\n path.charCodeAt(1) === CHAR_COLON &&\n isPathSeparator(path.charCodeAt(2)));\n },\n join(...paths) {\n if (paths.length === 0) {\n return '.';\n }\n let joined;\n let firstPart;\n for (let i = 0; i < paths.length; ++i) {\n const arg = paths[i];\n validateString(arg, 'path');\n if (arg.length > 0) {\n if (joined === undefined) {\n joined = firstPart = arg;\n }\n else {\n joined += `\\\\${arg}`;\n }\n }\n }\n if (joined === undefined) {\n return '.';\n }\n // Make sure that the joined path doesn't start with two slashes, because\n // normalize() will mistake it for a UNC path then.\n //\n // This step is skipped when it is very clear that the user actually\n // intended to point at a UNC path. This is assumed when the first\n // non-empty string arguments starts with exactly two slashes followed by\n // at least one more non-slash character.\n //\n // Note that for normalize() to treat a path as a UNC path it needs to\n // have at least 2 components, so we don't filter for that here.\n // This means that the user can use join to construct UNC paths from\n // a server name and a share name; for example:\n // path.join('//server', 'share') -> '\\\\\\\\server\\\\share\\\\')\n let needsReplace = true;\n let slashCount = 0;\n if (typeof firstPart === 'string' && isPathSeparator(firstPart.charCodeAt(0))) {\n ++slashCount;\n const firstLen = firstPart.length;\n if (firstLen > 1 && isPathSeparator(firstPart.charCodeAt(1))) {\n ++slashCount;\n if (firstLen > 2) {\n if (isPathSeparator(firstPart.charCodeAt(2))) {\n ++slashCount;\n }\n else {\n // We matched a UNC path in the first part\n needsReplace = false;\n }\n }\n }\n }\n if (needsReplace) {\n // Find any more consecutive slashes we need to replace\n while (slashCount < joined.length &&\n isPathSeparator(joined.charCodeAt(slashCount))) {\n slashCount++;\n }\n // Replace the slashes if needed\n if (slashCount >= 2) {\n joined = `\\\\${joined.slice(slashCount)}`;\n }\n }\n return win32.normalize(joined);\n },\n // It will solve the relative path from `from` to `to`, for instance:\n // from = 'C:\\\\orandea\\\\test\\\\aaa'\n // to = 'C:\\\\orandea\\\\impl\\\\bbb'\n // The output of the function should be: '..\\\\..\\\\impl\\\\bbb'\n relative(from, to) {\n validateString(from, 'from');\n validateString(to, 'to');\n if (from === to) {\n return '';\n }\n const fromOrig = win32.resolve(from);\n const toOrig = win32.resolve(to);\n if (fromOrig === toOrig) {\n return '';\n }\n from = fromOrig.toLowerCase();\n to = toOrig.toLowerCase();\n if (from === to) {\n return '';\n }\n // Trim any leading backslashes\n let fromStart = 0;\n while (fromStart < from.length &&\n from.charCodeAt(fromStart) === CHAR_BACKWARD_SLASH) {\n fromStart++;\n }\n // Trim trailing backslashes (applicable to UNC paths only)\n let fromEnd = from.length;\n while (fromEnd - 1 > fromStart &&\n from.charCodeAt(fromEnd - 1) === CHAR_BACKWARD_SLASH) {\n fromEnd--;\n }\n const fromLen = fromEnd - fromStart;\n // Trim any leading backslashes\n let toStart = 0;\n while (toStart < to.length &&\n to.charCodeAt(toStart) === CHAR_BACKWARD_SLASH) {\n toStart++;\n }\n // Trim trailing backslashes (applicable to UNC paths only)\n let toEnd = to.length;\n while (toEnd - 1 > toStart &&\n to.charCodeAt(toEnd - 1) === CHAR_BACKWARD_SLASH) {\n toEnd--;\n }\n const toLen = toEnd - toStart;\n // Compare paths to find the longest common path from root\n const length = fromLen < toLen ? fromLen : toLen;\n let lastCommonSep = -1;\n let i = 0;\n for (; i < length; i++) {\n const fromCode = from.charCodeAt(fromStart + i);\n if (fromCode !== to.charCodeAt(toStart + i)) {\n break;\n }\n else if (fromCode === CHAR_BACKWARD_SLASH) {\n lastCommonSep = i;\n }\n }\n // We found a mismatch before the first common path separator was seen, so\n // return the original `to`.\n if (i !== length) {\n if (lastCommonSep === -1) {\n return toOrig;\n }\n }\n else {\n if (toLen > length) {\n if (to.charCodeAt(toStart + i) === CHAR_BACKWARD_SLASH) {\n // We get here if `from` is the exact base path for `to`.\n // For example: from='C:\\\\foo\\\\bar'; to='C:\\\\foo\\\\bar\\\\baz'\n return toOrig.slice(toStart + i + 1);\n }\n if (i === 2) {\n // We get here if `from` is the device root.\n // For example: from='C:\\\\'; to='C:\\\\foo'\n return toOrig.slice(toStart + i);\n }\n }\n if (fromLen > length) {\n if (from.charCodeAt(fromStart + i) === CHAR_BACKWARD_SLASH) {\n // We get here if `to` is the exact base path for `from`.\n // For example: from='C:\\\\foo\\\\bar'; to='C:\\\\foo'\n lastCommonSep = i;\n }\n else if (i === 2) {\n // We get here if `to` is the device root.\n // For example: from='C:\\\\foo\\\\bar'; to='C:\\\\'\n lastCommonSep = 3;\n }\n }\n if (lastCommonSep === -1) {\n lastCommonSep = 0;\n }\n }\n let out = '';\n // Generate the relative path based on the path difference between `to` and\n // `from`\n for (i = fromStart + lastCommonSep + 1; i <= fromEnd; ++i) {\n if (i === fromEnd || from.charCodeAt(i) === CHAR_BACKWARD_SLASH) {\n out += out.length === 0 ? '..' : '\\\\..';\n }\n }\n toStart += lastCommonSep;\n // Lastly, append the rest of the destination (`to`) path that comes after\n // the common path parts\n if (out.length > 0) {\n return `${out}${toOrig.slice(toStart, toEnd)}`;\n }\n if (toOrig.charCodeAt(toStart) === CHAR_BACKWARD_SLASH) {\n ++toStart;\n }\n return toOrig.slice(toStart, toEnd);\n },\n toNamespacedPath(path) {\n // Note: this will *probably* throw somewhere.\n if (typeof path !== 'string' || path.length === 0) {\n return path;\n }\n const resolvedPath = win32.resolve(path);\n if (resolvedPath.length <= 2) {\n return path;\n }\n if (resolvedPath.charCodeAt(0) === CHAR_BACKWARD_SLASH) {\n // Possible UNC root\n if (resolvedPath.charCodeAt(1) === CHAR_BACKWARD_SLASH) {\n const code = resolvedPath.charCodeAt(2);\n if (code !== CHAR_QUESTION_MARK && code !== CHAR_DOT) {\n // Matched non-long UNC root, convert the path to a long UNC path\n return `\\\\\\\\?\\\\UNC\\\\${resolvedPath.slice(2)}`;\n }\n }\n }\n else if (isWindowsDeviceRoot(resolvedPath.charCodeAt(0)) &&\n resolvedPath.charCodeAt(1) === CHAR_COLON &&\n resolvedPath.charCodeAt(2) === CHAR_BACKWARD_SLASH) {\n // Matched device root, convert the path to a long UNC path\n return `\\\\\\\\?\\\\${resolvedPath}`;\n }\n return path;\n },\n dirname(path) {\n validateString(path, 'path');\n const len = path.length;\n if (len === 0) {\n return '.';\n }\n let rootEnd = -1;\n let offset = 0;\n const code = path.charCodeAt(0);\n if (len === 1) {\n // `path` contains just a path separator, exit early to avoid\n // unnecessary work or a dot.\n return isPathSeparator(code) ? path : '.';\n }\n // Try to match a root\n if (isPathSeparator(code)) {\n // Possible UNC root\n rootEnd = offset = 1;\n if (isPathSeparator(path.charCodeAt(1))) {\n // Matched double path separator at beginning\n let j = 2;\n let last = j;\n // Match 1 or more non-path separators\n while (j < len && !isPathSeparator(path.charCodeAt(j))) {\n j++;\n }\n if (j < len && j !== last) {\n // Matched!\n last = j;\n // Match 1 or more path separators\n while (j < len && isPathSeparator(path.charCodeAt(j))) {\n j++;\n }\n if (j < len && j !== last) {\n // Matched!\n last = j;\n // Match 1 or more non-path separators\n while (j < len && !isPathSeparator(path.charCodeAt(j))) {\n j++;\n }\n if (j === len) {\n // We matched a UNC root only\n return path;\n }\n if (j !== last) {\n // We matched a UNC root with leftovers\n // Offset by 1 to include the separator after the UNC root to\n // treat it as a \"normal root\" on top of a (UNC) root\n rootEnd = offset = j + 1;\n }\n }\n }\n }\n // Possible device root\n }\n else if (isWindowsDeviceRoot(code) && path.charCodeAt(1) === CHAR_COLON) {\n rootEnd = len > 2 && isPathSeparator(path.charCodeAt(2)) ? 3 : 2;\n offset = rootEnd;\n }\n let end = -1;\n let matchedSlash = true;\n for (let i = len - 1; i >= offset; --i) {\n if (isPathSeparator(path.charCodeAt(i))) {\n if (!matchedSlash) {\n end = i;\n break;\n }\n }\n else {\n // We saw the first non-path separator\n matchedSlash = false;\n }\n }\n if (end === -1) {\n if (rootEnd === -1) {\n return '.';\n }\n end = rootEnd;\n }\n return path.slice(0, end);\n },\n basename(path, ext) {\n if (ext !== undefined) {\n validateString(ext, 'ext');\n }\n validateString(path, 'path');\n let start = 0;\n let end = -1;\n let matchedSlash = true;\n let i;\n // Check for a drive letter prefix so as not to mistake the following\n // path separator as an extra separator at the end of the path that can be\n // disregarded\n if (path.length >= 2 &&\n isWindowsDeviceRoot(path.charCodeAt(0)) &&\n path.charCodeAt(1) === CHAR_COLON) {\n start = 2;\n }\n if (ext !== undefined && ext.length > 0 && ext.length <= path.length) {\n if (ext === path) {\n return '';\n }\n let extIdx = ext.length - 1;\n let firstNonSlashEnd = -1;\n for (i = path.length - 1; i >= start; --i) {\n const code = path.charCodeAt(i);\n if (isPathSeparator(code)) {\n // If we reached a path separator that was not part of a set of path\n // separators at the end of the string, stop now\n if (!matchedSlash) {\n start = i + 1;\n break;\n }\n }\n else {\n if (firstNonSlashEnd === -1) {\n // We saw the first non-path separator, remember this index in case\n // we need it if the extension ends up not matching\n matchedSlash = false;\n firstNonSlashEnd = i + 1;\n }\n if (extIdx >= 0) {\n // Try to match the explicit extension\n if (code === ext.charCodeAt(extIdx)) {\n if (--extIdx === -1) {\n // We matched the extension, so mark this as the end of our path\n // component\n end = i;\n }\n }\n else {\n // Extension does not match, so our result is the entire path\n // component\n extIdx = -1;\n end = firstNonSlashEnd;\n }\n }\n }\n }\n if (start === end) {\n end = firstNonSlashEnd;\n }\n else if (end === -1) {\n end = path.length;\n }\n return path.slice(start, end);\n }\n for (i = path.length - 1; i >= start; --i) {\n if (isPathSeparator(path.charCodeAt(i))) {\n // If we reached a path separator that was not part of a set of path\n // separators at the end of the string, stop now\n if (!matchedSlash) {\n start = i + 1;\n break;\n }\n }\n else if (end === -1) {\n // We saw the first non-path separator, mark this as the end of our\n // path component\n matchedSlash = false;\n end = i + 1;\n }\n }\n if (end === -1) {\n return '';\n }\n return path.slice(start, end);\n },\n extname(path) {\n validateString(path, 'path');\n let start = 0;\n let startDot = -1;\n let startPart = 0;\n let end = -1;\n let matchedSlash = true;\n // Track the state of characters (if any) we see before our first dot and\n // after any path separator we find\n let preDotState = 0;\n // Check for a drive letter prefix so as not to mistake the following\n // path separator as an extra separator at the end of the path that can be\n // disregarded\n if (path.length >= 2 &&\n path.charCodeAt(1) === CHAR_COLON &&\n isWindowsDeviceRoot(path.charCodeAt(0))) {\n start = startPart = 2;\n }\n for (let i = path.length - 1; i >= start; --i) {\n const code = path.charCodeAt(i);\n if (isPathSeparator(code)) {\n // If we reached a path separator that was not part of a set of path\n // separators at the end of the string, stop now\n if (!matchedSlash) {\n startPart = i + 1;\n break;\n }\n continue;\n }\n if (end === -1) {\n // We saw the first non-path separator, mark this as the end of our\n // extension\n matchedSlash = false;\n end = i + 1;\n }\n if (code === CHAR_DOT) {\n // If this is our first dot, mark it as the start of our extension\n if (startDot === -1) {\n startDot = i;\n }\n else if (preDotState !== 1) {\n preDotState = 1;\n }\n }\n else if (startDot !== -1) {\n // We saw a non-dot and non-path separator before our dot, so we should\n // have a good chance at having a non-empty extension\n preDotState = -1;\n }\n }\n if (startDot === -1 ||\n end === -1 ||\n // We saw a non-dot character immediately before the dot\n preDotState === 0 ||\n // The (right-most) trimmed path component is exactly '..'\n (preDotState === 1 &&\n startDot === end - 1 &&\n startDot === startPart + 1)) {\n return '';\n }\n return path.slice(startDot, end);\n },\n format: _format.bind(null, '\\\\'),\n parse(path) {\n validateString(path, 'path');\n const ret = { root: '', dir: '', base: '', ext: '', name: '' };\n if (path.length === 0) {\n return ret;\n }\n const len = path.length;\n let rootEnd = 0;\n let code = path.charCodeAt(0);\n if (len === 1) {\n if (isPathSeparator(code)) {\n // `path` contains just a path separator, exit early to avoid\n // unnecessary work\n ret.root = ret.dir = path;\n return ret;\n }\n ret.base = ret.name = path;\n return ret;\n }\n // Try to match a root\n if (isPathSeparator(code)) {\n // Possible UNC root\n rootEnd = 1;\n if (isPathSeparator(path.charCodeAt(1))) {\n // Matched double path separator at beginning\n let j = 2;\n let last = j;\n // Match 1 or more non-path separators\n while (j < len && !isPathSeparator(path.charCodeAt(j))) {\n j++;\n }\n if (j < len && j !== last) {\n // Matched!\n last = j;\n // Match 1 or more path separators\n while (j < len && isPathSeparator(path.charCodeAt(j))) {\n j++;\n }\n if (j < len && j !== last) {\n // Matched!\n last = j;\n // Match 1 or more non-path separators\n while (j < len && !isPathSeparator(path.charCodeAt(j))) {\n j++;\n }\n if (j === len) {\n // We matched a UNC root only\n rootEnd = j;\n }\n else if (j !== last) {\n // We matched a UNC root with leftovers\n rootEnd = j + 1;\n }\n }\n }\n }\n }\n else if (isWindowsDeviceRoot(code) && path.charCodeAt(1) === CHAR_COLON) {\n // Possible device root\n if (len <= 2) {\n // `path` contains just a drive root, exit early to avoid\n // unnecessary work\n ret.root = ret.dir = path;\n return ret;\n }\n rootEnd = 2;\n if (isPathSeparator(path.charCodeAt(2))) {\n if (len === 3) {\n // `path` contains just a drive root, exit early to avoid\n // unnecessary work\n ret.root = ret.dir = path;\n return ret;\n }\n rootEnd = 3;\n }\n }\n if (rootEnd > 0) {\n ret.root = path.slice(0, rootEnd);\n }\n let startDot = -1;\n let startPart = rootEnd;\n let end = -1;\n let matchedSlash = true;\n let i = path.length - 1;\n // Track the state of characters (if any) we see before our first dot and\n // after any path separator we find\n let preDotState = 0;\n // Get non-dir info\n for (; i >= rootEnd; --i) {\n code = path.charCodeAt(i);\n if (isPathSeparator(code)) {\n // If we reached a path separator that was not part of a set of path\n // separators at the end of the string, stop now\n if (!matchedSlash) {\n startPart = i + 1;\n break;\n }\n continue;\n }\n if (end === -1) {\n // We saw the first non-path separator, mark this as the end of our\n // extension\n matchedSlash = false;\n end = i + 1;\n }\n if (code === CHAR_DOT) {\n // If this is our first dot, mark it as the start of our extension\n if (startDot === -1) {\n startDot = i;\n }\n else if (preDotState !== 1) {\n preDotState = 1;\n }\n }\n else if (startDot !== -1) {\n // We saw a non-dot and non-path separator before our dot, so we should\n // have a good chance at having a non-empty extension\n preDotState = -1;\n }\n }\n if (end !== -1) {\n if (startDot === -1 ||\n // We saw a non-dot character immediately before the dot\n preDotState === 0 ||\n // The (right-most) trimmed path component is exactly '..'\n (preDotState === 1 &&\n startDot === end - 1 &&\n startDot === startPart + 1)) {\n ret.base = ret.name = path.slice(startPart, end);\n }\n else {\n ret.name = path.slice(startPart, startDot);\n ret.base = path.slice(startPart, end);\n ret.ext = path.slice(startDot, end);\n }\n }\n // If the directory is the root, use the entire root as the `dir` including\n // the trailing slash if any (`C:\\abc` -> `C:\\`). Otherwise, strip out the\n // trailing slash (`C:\\abc\\def` -> `C:\\abc`).\n if (startPart > 0 && startPart !== rootEnd) {\n ret.dir = path.slice(0, startPart - 1);\n }\n else {\n ret.dir = ret.root;\n }\n return ret;\n },\n sep: '\\\\',\n delimiter: ';',\n win32: null,\n posix: null\n};\nconst posixCwd = (() => {\n if (platformIsWin32) {\n // Converts Windows' backslash path separators to POSIX forward slashes\n // and truncates any drive indicator\n const regexp = /\\\\/g;\n return () => {\n const cwd = process.cwd().replace(regexp, '/');\n return cwd.slice(cwd.indexOf('/'));\n };\n }\n // We're already on POSIX, no need for any transformations\n return () => process.cwd();\n})();\nexport const posix = {\n // path.resolve([from ...], to)\n resolve(...pathSegments) {\n let resolvedPath = '';\n let resolvedAbsolute = false;\n for (let i = pathSegments.length - 1; i >= -1 && !resolvedAbsolute; i--) {\n const path = i >= 0 ? pathSegments[i] : posixCwd();\n validateString(path, 'path');\n // Skip empty entries\n if (path.length === 0) {\n continue;\n }\n resolvedPath = `${path}/${resolvedPath}`;\n resolvedAbsolute = path.charCodeAt(0) === CHAR_FORWARD_SLASH;\n }\n // At this point the path should be resolved to a full absolute path, but\n // handle relative paths to be safe (might happen when process.cwd() fails)\n // Normalize the path\n resolvedPath = normalizeString(resolvedPath, !resolvedAbsolute, '/', isPosixPathSeparator);\n if (resolvedAbsolute) {\n return `/${resolvedPath}`;\n }\n return resolvedPath.length > 0 ? resolvedPath : '.';\n },\n normalize(path) {\n validateString(path, 'path');\n if (path.length === 0) {\n return '.';\n }\n const isAbsolute = path.charCodeAt(0) === CHAR_FORWARD_SLASH;\n const trailingSeparator = path.charCodeAt(path.length - 1) === CHAR_FORWARD_SLASH;\n // Normalize the path\n path = normalizeString(path, !isAbsolute, '/', isPosixPathSeparator);\n if (path.length === 0) {\n if (isAbsolute) {\n return '/';\n }\n return trailingSeparator ? './' : '.';\n }\n if (trailingSeparator) {\n path += '/';\n }\n return isAbsolute ? `/${path}` : path;\n },\n isAbsolute(path) {\n validateString(path, 'path');\n return path.length > 0 && path.charCodeAt(0) === CHAR_FORWARD_SLASH;\n },\n join(...paths) {\n if (paths.length === 0) {\n return '.';\n }\n let joined;\n for (let i = 0; i < paths.length; ++i) {\n const arg = paths[i];\n validateString(arg, 'path');\n if (arg.length > 0) {\n if (joined === undefined) {\n joined = arg;\n }\n else {\n joined += `/${arg}`;\n }\n }\n }\n if (joined === undefined) {\n return '.';\n }\n return posix.normalize(joined);\n },\n relative(from, to) {\n validateString(from, 'from');\n validateString(to, 'to');\n if (from === to) {\n return '';\n }\n // Trim leading forward slashes.\n from = posix.resolve(from);\n to = posix.resolve(to);\n if (from === to) {\n return '';\n }\n const fromStart = 1;\n const fromEnd = from.length;\n const fromLen = fromEnd - fromStart;\n const toStart = 1;\n const toLen = to.length - toStart;\n // Compare paths to find the longest common path from root\n const length = (fromLen < toLen ? fromLen : toLen);\n let lastCommonSep = -1;\n let i = 0;\n for (; i < length; i++) {\n const fromCode = from.charCodeAt(fromStart + i);\n if (fromCode !== to.charCodeAt(toStart + i)) {\n break;\n }\n else if (fromCode === CHAR_FORWARD_SLASH) {\n lastCommonSep = i;\n }\n }\n if (i === length) {\n if (toLen > length) {\n if (to.charCodeAt(toStart + i) === CHAR_FORWARD_SLASH) {\n // We get here if `from` is the exact base path for `to`.\n // For example: from='/foo/bar'; to='/foo/bar/baz'\n return to.slice(toStart + i + 1);\n }\n if (i === 0) {\n // We get here if `from` is the root\n // For example: from='/'; to='/foo'\n return to.slice(toStart + i);\n }\n }\n else if (fromLen > length) {\n if (from.charCodeAt(fromStart + i) === CHAR_FORWARD_SLASH) {\n // We get here if `to` is the exact base path for `from`.\n // For example: from='/foo/bar/baz'; to='/foo/bar'\n lastCommonSep = i;\n }\n else if (i === 0) {\n // We get here if `to` is the root.\n // For example: from='/foo/bar'; to='/'\n lastCommonSep = 0;\n }\n }\n }\n let out = '';\n // Generate the relative path based on the path difference between `to`\n // and `from`.\n for (i = fromStart + lastCommonSep + 1; i <= fromEnd; ++i) {\n if (i === fromEnd || from.charCodeAt(i) === CHAR_FORWARD_SLASH) {\n out += out.length === 0 ? '..' : '/..';\n }\n }\n // Lastly, append the rest of the destination (`to`) path that comes after\n // the common path parts.\n return `${out}${to.slice(toStart + lastCommonSep)}`;\n },\n toNamespacedPath(path) {\n // Non-op on posix systems\n return path;\n },\n dirname(path) {\n validateString(path, 'path');\n if (path.length === 0) {\n return '.';\n }\n const hasRoot = path.charCodeAt(0) === CHAR_FORWARD_SLASH;\n let end = -1;\n let matchedSlash = true;\n for (let i = path.length - 1; i >= 1; --i) {\n if (path.charCodeAt(i) === CHAR_FORWARD_SLASH) {\n if (!matchedSlash) {\n end = i;\n break;\n }\n }\n else {\n // We saw the first non-path separator\n matchedSlash = false;\n }\n }\n if (end === -1) {\n return hasRoot ? '/' : '.';\n }\n if (hasRoot && end === 1) {\n return '//';\n }\n return path.slice(0, end);\n },\n basename(path, ext) {\n if (ext !== undefined) {\n validateString(ext, 'ext');\n }\n validateString(path, 'path');\n let start = 0;\n let end = -1;\n let matchedSlash = true;\n let i;\n if (ext !== undefined && ext.length > 0 && ext.length <= path.length) {\n if (ext === path) {\n return '';\n }\n let extIdx = ext.length - 1;\n let firstNonSlashEnd = -1;\n for (i = path.length - 1; i >= 0; --i) {\n const code = path.charCodeAt(i);\n if (code === CHAR_FORWARD_SLASH) {\n // If we reached a path separator that was not part of a set of path\n // separators at the end of the string, stop now\n if (!matchedSlash) {\n start = i + 1;\n break;\n }\n }\n else {\n if (firstNonSlashEnd === -1) {\n // We saw the first non-path separator, remember this index in case\n // we need it if the extension ends up not matching\n matchedSlash = false;\n firstNonSlashEnd = i + 1;\n }\n if (extIdx >= 0) {\n // Try to match the explicit extension\n if (code === ext.charCodeAt(extIdx)) {\n if (--extIdx === -1) {\n // We matched the extension, so mark this as the end of our path\n // component\n end = i;\n }\n }\n else {\n // Extension does not match, so our result is the entire path\n // component\n extIdx = -1;\n end = firstNonSlashEnd;\n }\n }\n }\n }\n if (start === end) {\n end = firstNonSlashEnd;\n }\n else if (end === -1) {\n end = path.length;\n }\n return path.slice(start, end);\n }\n for (i = path.length - 1; i >= 0; --i) {\n if (path.charCodeAt(i) === CHAR_FORWARD_SLASH) {\n // If we reached a path separator that was not part of a set of path\n // separators at the end of the string, stop now\n if (!matchedSlash) {\n start = i + 1;\n break;\n }\n }\n else if (end === -1) {\n // We saw the first non-path separator, mark this as the end of our\n // path component\n matchedSlash = false;\n end = i + 1;\n }\n }\n if (end === -1) {\n return '';\n }\n return path.slice(start, end);\n },\n extname(path) {\n validateString(path, 'path');\n let startDot = -1;\n let startPart = 0;\n let end = -1;\n let matchedSlash = true;\n // Track the state of characters (if any) we see before our first dot and\n // after any path separator we find\n let preDotState = 0;\n for (let i = path.length - 1; i >= 0; --i) {\n const code = path.charCodeAt(i);\n if (code === CHAR_FORWARD_SLASH) {\n // If we reached a path separator that was not part of a set of path\n // separators at the end of the string, stop now\n if (!matchedSlash) {\n startPart = i + 1;\n break;\n }\n continue;\n }\n if (end === -1) {\n // We saw the first non-path separator, mark this as the end of our\n // extension\n matchedSlash = false;\n end = i + 1;\n }\n if (code === CHAR_DOT) {\n // If this is our first dot, mark it as the start of our extension\n if (startDot === -1) {\n startDot = i;\n }\n else if (preDotState !== 1) {\n preDotState = 1;\n }\n }\n else if (startDot !== -1) {\n // We saw a non-dot and non-path separator before our dot, so we should\n // have a good chance at having a non-empty extension\n preDotState = -1;\n }\n }\n if (startDot === -1 ||\n end === -1 ||\n // We saw a non-dot character immediately before the dot\n preDotState === 0 ||\n // The (right-most) trimmed path component is exactly '..'\n (preDotState === 1 &&\n startDot === end - 1 &&\n startDot === startPart + 1)) {\n return '';\n }\n return path.slice(startDot, end);\n },\n format: _format.bind(null, '/'),\n parse(path) {\n validateString(path, 'path');\n const ret = { root: '', dir: '', base: '', ext: '', name: '' };\n if (path.length === 0) {\n return ret;\n }\n const isAbsolute = path.charCodeAt(0) === CHAR_FORWARD_SLASH;\n let start;\n if (isAbsolute) {\n ret.root = '/';\n start = 1;\n }\n else {\n start = 0;\n }\n let startDot = -1;\n let startPart = 0;\n let end = -1;\n let matchedSlash = true;\n let i = path.length - 1;\n // Track the state of characters (if any) we see before our first dot and\n // after any path separator we find\n let preDotState = 0;\n // Get non-dir info\n for (; i >= start; --i) {\n const code = path.charCodeAt(i);\n if (code === CHAR_FORWARD_SLASH) {\n // If we reached a path separator that was not part of a set of path\n // separators at the end of the string, stop now\n if (!matchedSlash) {\n startPart = i + 1;\n break;\n }\n continue;\n }\n if (end === -1) {\n // We saw the first non-path separator, mark this as the end of our\n // extension\n matchedSlash = false;\n end = i + 1;\n }\n if (code === CHAR_DOT) {\n // If this is our first dot, mark it as the start of our extension\n if (startDot === -1) {\n startDot = i;\n }\n else if (preDotState !== 1) {\n preDotState = 1;\n }\n }\n else if (startDot !== -1) {\n // We saw a non-dot and non-path separator before our dot, so we should\n // have a good chance at having a non-empty extension\n preDotState = -1;\n }\n }\n if (end !== -1) {\n const start = startPart === 0 && isAbsolute ? 1 : startPart;\n if (startDot === -1 ||\n // We saw a non-dot character immediately before the dot\n preDotState === 0 ||\n // The (right-most) trimmed path component is exactly '..'\n (preDotState === 1 &&\n startDot === end - 1 &&\n startDot === startPart + 1)) {\n ret.base = ret.name = path.slice(start, end);\n }\n else {\n ret.name = path.slice(start, startDot);\n ret.base = path.slice(start, end);\n ret.ext = path.slice(startDot, end);\n }\n }\n if (startPart > 0) {\n ret.dir = path.slice(0, startPart - 1);\n }\n else if (isAbsolute) {\n ret.dir = '/';\n }\n return ret;\n },\n sep: '/',\n delimiter: ':',\n win32: null,\n posix: null\n};\nposix.win32 = win32.win32 = win32;\nposix.posix = win32.posix = posix;\nexport const normalize = (platformIsWin32 ? win32.normalize : posix.normalize);\nexport const isAbsolute = (platformIsWin32 ? win32.isAbsolute : posix.isAbsolute);\nexport const join = (platformIsWin32 ? win32.join : posix.join);\nexport const resolve = (platformIsWin32 ? win32.resolve : posix.resolve);\nexport const relative = (platformIsWin32 ? win32.relative : posix.relative);\nexport const dirname = (platformIsWin32 ? win32.dirname : posix.dirname);\nexport const basename = (platformIsWin32 ? win32.basename : posix.basename);\nexport const extname = (platformIsWin32 ? win32.extname : posix.extname);\nexport const format = (platformIsWin32 ? win32.format : posix.format);\nexport const parse = (platformIsWin32 ? win32.parse : posix.parse);\nexport const toNamespacedPath = (platformIsWin32 ? win32.toNamespacedPath : posix.toNamespacedPath);\nexport const sep = (platformIsWin32 ? win32.sep : posix.sep);\nexport const delimiter = (platformIsWin32 ? win32.delimiter : posix.delimiter);\n","var _a;\n/*---------------------------------------------------------------------------------------------\n * Copyright (c) Microsoft Corporation. All rights reserved.\n * Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nimport * as nls from '../../nls.js';\nexport const LANGUAGE_DEFAULT = 'en';\nlet _isWindows = false;\nlet _isMacintosh = false;\nlet _isLinux = false;\nlet _isLinuxSnap = false;\nlet _isNative = false;\nlet _isWeb = false;\nlet _isElectron = false;\nlet _isIOS = false;\nlet _isCI = false;\nlet _isMobile = false;\nlet _locale = undefined;\nlet _language = LANGUAGE_DEFAULT;\nlet _platformLocale = LANGUAGE_DEFAULT;\nlet _translationsConfigFile = undefined;\nlet _userAgent = undefined;\n/**\n * @deprecated use `globalThis` instead\n */\nexport const globals = (typeof self === 'object' ? self : typeof global === 'object' ? global : {});\nlet nodeProcess = undefined;\nif (typeof globals.vscode !== 'undefined' && typeof globals.vscode.process !== 'undefined') {\n // Native environment (sandboxed)\n nodeProcess = globals.vscode.process;\n}\nelse if (typeof process !== 'undefined') {\n // Native environment (non-sandboxed)\n nodeProcess = process;\n}\nconst isElectronProcess = typeof ((_a = nodeProcess === null || nodeProcess === void 0 ? void 0 : nodeProcess.versions) === null || _a === void 0 ? void 0 : _a.electron) === 'string';\nconst isElectronRenderer = isElectronProcess && (nodeProcess === null || nodeProcess === void 0 ? void 0 : nodeProcess.type) === 'renderer';\n// Web environment\nif (typeof navigator === 'object' && !isElectronRenderer) {\n _userAgent = navigator.userAgent;\n _isWindows = _userAgent.indexOf('Windows') >= 0;\n _isMacintosh = _userAgent.indexOf('Macintosh') >= 0;\n _isIOS = (_userAgent.indexOf('Macintosh') >= 0 || _userAgent.indexOf('iPad') >= 0 || _userAgent.indexOf('iPhone') >= 0) && !!navigator.maxTouchPoints && navigator.maxTouchPoints > 0;\n _isLinux = _userAgent.indexOf('Linux') >= 0;\n _isMobile = (_userAgent === null || _userAgent === void 0 ? void 0 : _userAgent.indexOf('Mobi')) >= 0;\n _isWeb = true;\n const configuredLocale = nls.getConfiguredDefaultLocale(\n // This call _must_ be done in the file that calls `nls.getConfiguredDefaultLocale`\n // to ensure that the NLS AMD Loader plugin has been loaded and configured.\n // This is because the loader plugin decides what the default locale is based on\n // how it's able to resolve the strings.\n nls.localize({ key: 'ensureLoaderPluginIsLoaded', comment: ['{Locked}'] }, '_'));\n _locale = configuredLocale || LANGUAGE_DEFAULT;\n _language = _locale;\n _platformLocale = navigator.language;\n}\n// Native environment\nelse if (typeof nodeProcess === 'object') {\n _isWindows = (nodeProcess.platform === 'win32');\n _isMacintosh = (nodeProcess.platform === 'darwin');\n _isLinux = (nodeProcess.platform === 'linux');\n _isLinuxSnap = _isLinux && !!nodeProcess.env['SNAP'] && !!nodeProcess.env['SNAP_REVISION'];\n _isElectron = isElectronProcess;\n _isCI = !!nodeProcess.env['CI'] || !!nodeProcess.env['BUILD_ARTIFACTSTAGINGDIRECTORY'];\n _locale = LANGUAGE_DEFAULT;\n _language = LANGUAGE_DEFAULT;\n const rawNlsConfig = nodeProcess.env['VSCODE_NLS_CONFIG'];\n if (rawNlsConfig) {\n try {\n const nlsConfig = JSON.parse(rawNlsConfig);\n const resolved = nlsConfig.availableLanguages['*'];\n _locale = nlsConfig.locale;\n _platformLocale = nlsConfig.osLocale;\n // VSCode's default language is 'en'\n _language = resolved ? resolved : LANGUAGE_DEFAULT;\n _translationsConfigFile = nlsConfig._translationsConfigFile;\n }\n catch (e) {\n }\n }\n _isNative = true;\n}\n// Unknown environment\nelse {\n console.error('Unable to resolve platform.');\n}\nexport function PlatformToString(platform) {\n switch (platform) {\n case 0 /* Platform.Web */: return 'Web';\n case 1 /* Platform.Mac */: return 'Mac';\n case 2 /* Platform.Linux */: return 'Linux';\n case 3 /* Platform.Windows */: return 'Windows';\n }\n}\nlet _platform = 0 /* Platform.Web */;\nif (_isMacintosh) {\n _platform = 1 /* Platform.Mac */;\n}\nelse if (_isWindows) {\n _platform = 3 /* Platform.Windows */;\n}\nelse if (_isLinux) {\n _platform = 2 /* Platform.Linux */;\n}\nexport const isWindows = _isWindows;\nexport const isMacintosh = _isMacintosh;\nexport const isLinux = _isLinux;\nexport const isLinuxSnap = _isLinuxSnap;\nexport const isNative = _isNative;\nexport const isElectron = _isElectron;\nexport const isWeb = _isWeb;\nexport const isWebWorker = (_isWeb && typeof globals.importScripts === 'function');\nexport const isIOS = _isIOS;\nexport const isMobile = _isMobile;\n/**\n * Whether we run inside a CI environment, such as\n * GH actions or Azure Pipelines.\n */\nexport const isCI = _isCI;\nexport const platform = _platform;\nexport const userAgent = _userAgent;\n/**\n * The language used for the user interface. The format of\n * the string is all lower case (e.g. zh-tw for Traditional\n * Chinese)\n */\nexport const language = _language;\nexport var Language;\n(function (Language) {\n function value() {\n return language;\n }\n Language.value = value;\n function isDefaultVariant() {\n if (language.length === 2) {\n return language === 'en';\n }\n else if (language.length >= 3) {\n return language[0] === 'e' && language[1] === 'n' && language[2] === '-';\n }\n else {\n return false;\n }\n }\n Language.isDefaultVariant = isDefaultVariant;\n function isDefault() {\n return language === 'en';\n }\n Language.isDefault = isDefault;\n})(Language || (Language = {}));\n/**\n * The OS locale or the locale specified by --locale. The format of\n * the string is all lower case (e.g. zh-tw for Traditional\n * Chinese). The UI is not necessarily shown in the provided locale.\n */\nexport const locale = _locale;\n/**\n * This will always be set to the OS/browser's locale regardless of\n * what was specified by --locale. The format of the string is all\n * lower case (e.g. zh-tw for Traditional Chinese). The UI is not\n * necessarily shown in the provided locale.\n */\nexport const platformLocale = _platformLocale;\n/**\n * The translations that are available through language packs.\n */\nexport const translationsConfigFile = _translationsConfigFile;\nexport const setTimeout0IsFaster = (typeof globals.postMessage === 'function' && !globals.importScripts);\n/**\n * See https://html.spec.whatwg.org/multipage/timers-and-user-prompts.html#:~:text=than%204%2C%20then-,set%20timeout%20to%204,-.\n *\n * Works similarly to `setTimeout(0)` but doesn't suffer from the 4ms artificial delay\n * that browsers set when the nesting level is > 5.\n */\nexport const setTimeout0 = (() => {\n if (setTimeout0IsFaster) {\n const pending = [];\n globals.addEventListener('message', (e) => {\n if (e.data && e.data.vscodeScheduleAsyncWork) {\n for (let i = 0, len = pending.length; i < len; i++) {\n const candidate = pending[i];\n if (candidate.id === e.data.vscodeScheduleAsyncWork) {\n pending.splice(i, 1);\n candidate.callback();\n return;\n }\n }\n }\n });\n let lastId = 0;\n return (callback) => {\n const myId = ++lastId;\n pending.push({\n id: myId,\n callback: callback\n });\n globals.postMessage({ vscodeScheduleAsyncWork: myId }, '*');\n };\n }\n return (callback) => setTimeout(callback);\n})();\nexport const OS = (_isMacintosh || _isIOS ? 2 /* OperatingSystem.Macintosh */ : (_isWindows ? 1 /* OperatingSystem.Windows */ : 3 /* OperatingSystem.Linux */));\nlet _isLittleEndian = true;\nlet _isLittleEndianComputed = false;\nexport function isLittleEndian() {\n if (!_isLittleEndianComputed) {\n _isLittleEndianComputed = true;\n const test = new Uint8Array(2);\n test[0] = 1;\n test[1] = 2;\n const view = new Uint16Array(test.buffer);\n _isLittleEndian = (view[0] === (2 << 8) + 1);\n }\n return _isLittleEndian;\n}\nexport const isChrome = !!(userAgent && userAgent.indexOf('Chrome') >= 0);\nexport const isFirefox = !!(userAgent && userAgent.indexOf('Firefox') >= 0);\nexport const isSafari = !!(!isChrome && (userAgent && userAgent.indexOf('Safari') >= 0));\nexport const isEdge = !!(userAgent && userAgent.indexOf('Edg/') >= 0);\nexport const isAndroid = !!(userAgent && userAgent.indexOf('Android') >= 0);\n","/*---------------------------------------------------------------------------------------------\n * Copyright (c) Microsoft Corporation. All rights reserved.\n * Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nimport { globals, isMacintosh, isWindows } from './platform.js';\nlet safeProcess;\n// Native sandbox environment\nif (typeof globals.vscode !== 'undefined' && typeof globals.vscode.process !== 'undefined') {\n const sandboxProcess = globals.vscode.process;\n safeProcess = {\n get platform() { return sandboxProcess.platform; },\n get arch() { return sandboxProcess.arch; },\n get env() { return sandboxProcess.env; },\n cwd() { return sandboxProcess.cwd(); }\n };\n}\n// Native node.js environment\nelse if (typeof process !== 'undefined') {\n safeProcess = {\n get platform() { return process.platform; },\n get arch() { return process.arch; },\n get env() { return process.env; },\n cwd() { return process.env['VSCODE_CWD'] || process.cwd(); }\n };\n}\n// Web environment\nelse {\n safeProcess = {\n // Supported\n get platform() { return isWindows ? 'win32' : isMacintosh ? 'darwin' : 'linux'; },\n get arch() { return undefined; /* arch is undefined in web */ },\n // Unsupported\n get env() { return {}; },\n cwd() { return '/'; }\n };\n}\n/**\n * Provides safe access to the `cwd` property in node.js, sandboxed or web\n * environments.\n *\n * Note: in web, this property is hardcoded to be `/`.\n */\nexport const cwd = safeProcess.cwd;\n/**\n * Provides safe access to the `env` property in node.js, sandboxed or web\n * environments.\n *\n * Note: in web, this property is hardcoded to be `{}`.\n */\nexport const env = safeProcess.env;\n/**\n * Provides safe access to the `platform` property in node.js, sandboxed or web\n * environments.\n */\nexport const platform = safeProcess.platform;\n/**\n * Provides safe access to the `arch` method in node.js, sandboxed or web\n * environments.\n * Note: `arch` is `undefined` in web\n */\nexport const arch = safeProcess.arch;\n","/*---------------------------------------------------------------------------------------------\n * Copyright (c) Microsoft Corporation. All rights reserved.\n * Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nimport { globals } from './platform.js';\nconst hasPerformanceNow = (globals.performance && typeof globals.performance.now === 'function');\nexport class StopWatch {\n static create(highResolution = true) {\n return new StopWatch(highResolution);\n }\n constructor(highResolution) {\n this._highResolution = hasPerformanceNow && highResolution;\n this._startTime = this._now();\n this._stopTime = -1;\n }\n stop() {\n this._stopTime = this._now();\n }\n reset() {\n this._startTime = this._now();\n this._stopTime = -1;\n }\n elapsed() {\n if (this._stopTime !== -1) {\n return this._stopTime - this._startTime;\n }\n return this._now() - this._startTime;\n }\n _now() {\n return this._highResolution ? globals.performance.now() : Date.now();\n }\n}\n","/*---------------------------------------------------------------------------------------------\n * Copyright (c) Microsoft Corporation. All rights reserved.\n * Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nvar _a;\nimport { LRUCachedFunction } from './cache.js';\nimport { Lazy } from './lazy.js';\nexport function isFalsyOrWhitespace(str) {\n if (!str || typeof str !== 'string') {\n return true;\n }\n return str.trim().length === 0;\n}\nconst _formatRegexp = /{(\\d+)}/g;\n/**\n * Helper to produce a string with a variable number of arguments. Insert variable segments\n * into the string using the {n} notation where N is the index of the argument following the string.\n * @param value string to which formatting is applied\n * @param args replacements for {n}-entries\n */\nexport function format(value, ...args) {\n if (args.length === 0) {\n return value;\n }\n return value.replace(_formatRegexp, function (match, group) {\n const idx = parseInt(group, 10);\n return isNaN(idx) || idx < 0 || idx >= args.length ?\n match :\n args[idx];\n });\n}\nconst _format2Regexp = /{([^}]+)}/g;\n/**\n * Helper to create a string from a template and a string record.\n * Similar to `format` but with objects instead of positional arguments.\n */\nexport function format2(template, values) {\n return template.replace(_format2Regexp, (match, group) => { var _b; return ((_b = values[group]) !== null && _b !== void 0 ? _b : match); });\n}\n/**\n * Converts HTML characters inside the string to use entities instead. Makes the string safe from\n * being used e.g. in HTMLElement.innerHTML.\n */\nexport function escape(html) {\n return html.replace(/[<>&]/g, function (match) {\n switch (match) {\n case '<': return '&lt;';\n case '>': return '&gt;';\n case '&': return '&amp;';\n default: return match;\n }\n });\n}\n/**\n * Escapes regular expression characters in a given string\n */\nexport function escapeRegExpCharacters(value) {\n return value.replace(/[\\\\\\{\\}\\*\\+\\?\\|\\^\\$\\.\\[\\]\\(\\)]/g, '\\\\$&');\n}\n/**\n * Counts how often `character` occurs inside `value`.\n */\nexport function count(value, character) {\n let result = 0;\n const ch = character.charCodeAt(0);\n for (let i = value.length - 1; i >= 0; i--) {\n if (value.charCodeAt(i) === ch) {\n result++;\n }\n }\n return result;\n}\nexport function truncate(value, maxLength, suffix = '…') {\n if (value.length <= maxLength) {\n return value;\n }\n return `${value.substr(0, maxLength)}${suffix}`;\n}\n/**\n * Removes all occurrences of needle from the beginning and end of haystack.\n * @param haystack string to trim\n * @param needle the thing to trim (default is a blank)\n */\nexport function trim(haystack, needle = ' ') {\n const trimmed = ltrim(haystack, needle);\n return rtrim(trimmed, needle);\n}\n/**\n * Removes all occurrences of needle from the beginning of haystack.\n * @param haystack string to trim\n * @param needle the thing to trim\n */\nexport function ltrim(haystack, needle) {\n if (!haystack || !needle) {\n return haystack;\n }\n const needleLen = needle.length;\n if (needleLen === 0 || haystack.length === 0) {\n return haystack;\n }\n let offset = 0;\n while (haystack.indexOf(needle, offset) === offset) {\n offset = offset + needleLen;\n }\n return haystack.substring(offset);\n}\n/**\n * Removes all occurrences of needle from the end of haystack.\n * @param haystack string to trim\n * @param needle the thing to trim\n */\nexport function rtrim(haystack, needle) {\n if (!haystack || !needle) {\n return haystack;\n }\n const needleLen = needle.length, haystackLen = haystack.length;\n if (needleLen === 0 || haystackLen === 0) {\n return haystack;\n }\n let offset = haystackLen, idx = -1;\n while (true) {\n idx = haystack.lastIndexOf(needle, offset - 1);\n if (idx === -1 || idx + needleLen !== offset) {\n break;\n }\n if (idx === 0) {\n return '';\n }\n offset = idx;\n }\n return haystack.substring(0, offset);\n}\nexport function convertSimple2RegExpPattern(pattern) {\n return pattern.replace(/[\\-\\\\\\{\\}\\+\\?\\|\\^\\$\\.\\,\\[\\]\\(\\)\\#\\s]/g, '\\\\$&').replace(/[\\*]/g, '.*');\n}\nexport function stripWildcards(pattern) {\n return pattern.replace(/\\*/g, '');\n}\nexport function createRegExp(searchString, isRegex, options = {}) {\n if (!searchString) {\n throw new Error('Cannot create regex from empty string');\n }\n if (!isRegex) {\n searchString = escapeRegExpCharacters(searchString);\n }\n if (options.wholeWord) {\n if (!/\\B/.test(searchString.charAt(0))) {\n searchString = '\\\\b' + searchString;\n }\n if (!/\\B/.test(searchString.charAt(searchString.length - 1))) {\n searchString = searchString + '\\\\b';\n }\n }\n let modifiers = '';\n if (options.global) {\n modifiers += 'g';\n }\n if (!options.matchCase) {\n modifiers += 'i';\n }\n if (options.multiline) {\n modifiers += 'm';\n }\n if (options.unicode) {\n modifiers += 'u';\n }\n return new RegExp(searchString, modifiers);\n}\nexport function regExpLeadsToEndlessLoop(regexp) {\n // Exit early if it's one of these special cases which are meant to match\n // against an empty string\n if (regexp.source === '^' || regexp.source === '^$' || regexp.source === '$' || regexp.source === '^\\\\s*$') {\n return false;\n }\n // We check against an empty string. If the regular expression doesn't advance\n // (e.g. ends in an endless loop) it will match an empty string.\n const match = regexp.exec('');\n return !!(match && regexp.lastIndex === 0);\n}\nexport function regExpContainsBackreference(regexpValue) {\n return !!regexpValue.match(/([^\\\\]|^)(\\\\\\\\)*\\\\\\d+/);\n}\nexport function regExpFlags(regexp) {\n return (regexp.global ? 'g' : '')\n + (regexp.ignoreCase ? 'i' : '')\n + (regexp.multiline ? 'm' : '')\n + (regexp /* standalone editor compilation */.unicode ? 'u' : '');\n}\nexport function splitLines(str) {\n return str.split(/\\r\\n|\\r|\\n/);\n}\n/**\n * Returns first index of the string that is not whitespace.\n * If string is empty or contains only whitespaces, returns -1\n */\nexport function firstNonWhitespaceIndex(str) {\n for (let i = 0, len = str.length; i < len; i++) {\n const chCode = str.charCodeAt(i);\n if (chCode !== 32 /* CharCode.Space */ && chCode !== 9 /* CharCode.Tab */) {\n return i;\n }\n }\n return -1;\n}\n/**\n * Returns the leading whitespace of the string.\n * If the string contains only whitespaces, returns entire string\n */\nexport function getLeadingWhitespace(str, start = 0, end = str.length) {\n for (let i = start; i < end; i++) {\n const chCode = str.charCodeAt(i);\n if (chCode !== 32 /* CharCode.Space */ && chCode !== 9 /* CharCode.Tab */) {\n return str.substring(start, i);\n }\n }\n return str.substring(start, end);\n}\n/**\n * Returns last index of the string that is not whitespace.\n * If string is empty or contains only whitespaces, returns -1\n */\nexport function lastNonWhitespaceIndex(str, startIndex = str.length - 1) {\n for (let i = startIndex; i >= 0; i--) {\n const chCode = str.charCodeAt(i);\n if (chCode !== 32 /* CharCode.Space */ && chCode !== 9 /* CharCode.Tab */) {\n return i;\n }\n }\n return -1;\n}\n/**\n * Function that works identically to String.prototype.replace, except, the\n * replace function is allowed to be async and return a Promise.\n */\nexport function replaceAsync(str, search, replacer) {\n const parts = [];\n let last = 0;\n for (const match of str.matchAll(search)) {\n parts.push(str.slice(last, match.index));\n if (match.index === undefined) {\n throw new Error('match.index should be defined');\n }\n last = match.index + match[0].length;\n parts.push(replacer(match[0], ...match.slice(1), match.index, str, match.groups));\n }\n parts.push(str.slice(last));\n return Promise.all(parts).then(p => p.join(''));\n}\nexport function compare(a, b) {\n if (a < b) {\n return -1;\n }\n else if (a > b) {\n return 1;\n }\n else {\n return 0;\n }\n}\nexport function compareSubstring(a, b, aStart = 0, aEnd = a.length, bStart = 0, bEnd = b.length) {\n for (; aStart < aEnd && bStart < bEnd; aStart++, bStart++) {\n const codeA = a.charCodeAt(aStart);\n const codeB = b.charCodeAt(bStart);\n if (codeA < codeB) {\n return -1;\n }\n else if (codeA > codeB) {\n return 1;\n }\n }\n const aLen = aEnd - aStart;\n const bLen = bEnd - bStart;\n if (aLen < bLen) {\n return -1;\n }\n else if (aLen > bLen) {\n return 1;\n }\n return 0;\n}\nexport function compareIgnoreCase(a, b) {\n return compareSubstringIgnoreCase(a, b, 0, a.length, 0, b.length);\n}\nexport function compareSubstringIgnoreCase(a, b, aStart = 0, aEnd = a.length, bStart = 0, bEnd = b.length) {\n for (; aStart < aEnd && bStart < bEnd; aStart++, bStart++) {\n let codeA = a.charCodeAt(aStart);\n let codeB = b.charCodeAt(bStart);\n if (codeA === codeB) {\n // equal\n continue;\n }\n if (codeA >= 128 || codeB >= 128) {\n // not ASCII letters -> fallback to lower-casing strings\n return compareSubstring(a.toLowerCase(), b.toLowerCase(), aStart, aEnd, bStart, bEnd);\n }\n // mapper lower-case ascii letter onto upper-case varinats\n // [97-122] (lower ascii) --> [65-90] (upper ascii)\n if (isLowerAsciiLetter(codeA)) {\n codeA -= 32;\n }\n if (isLowerAsciiLetter(codeB)) {\n codeB -= 32;\n }\n // compare both code points\n const diff = codeA - codeB;\n if (diff === 0) {\n continue;\n }\n return diff;\n }\n const aLen = aEnd - aStart;\n const bLen = bEnd - bStart;\n if (aLen < bLen) {\n return -1;\n }\n else if (aLen > bLen) {\n return 1;\n }\n return 0;\n}\nexport function isAsciiDigit(code) {\n return code >= 48 /* CharCode.Digit0 */ && code <= 57 /* CharCode.Digit9 */;\n}\nexport function isLowerAsciiLetter(code) {\n return code >= 97 /* CharCode.a */ && code <= 122 /* CharCode.z */;\n}\nexport function isUpperAsciiLetter(code) {\n return code >= 65 /* CharCode.A */ && code <= 90 /* CharCode.Z */;\n}\nexport function equalsIgnoreCase(a, b) {\n return a.length === b.length && compareSubstringIgnoreCase(a, b) === 0;\n}\nexport function startsWithIgnoreCase(str, candidate) {\n const candidateLength = candidate.length;\n if (candidate.length > str.length) {\n return false;\n }\n return compareSubstringIgnoreCase(str, candidate, 0, candidateLength) === 0;\n}\n/**\n * @returns the length of the common prefix of the two strings.\n */\nexport function commonPrefixLength(a, b) {\n const len = Math.min(a.length, b.length);\n let i;\n for (i = 0; i < len; i++) {\n if (a.charCodeAt(i) !== b.charCodeAt(i)) {\n return i;\n }\n }\n return len;\n}\n/**\n * @returns the length of the common suffix of the two strings.\n */\nexport function commonSuffixLength(a, b) {\n const len = Math.min(a.length, b.length);\n let i;\n const aLastIndex = a.length - 1;\n const bLastIndex = b.length - 1;\n for (i = 0; i < len; i++) {\n if (a.charCodeAt(aLastIndex - i) !== b.charCodeAt(bLastIndex - i)) {\n return i;\n }\n }\n return len;\n}\n/**\n * See http://en.wikipedia.org/wiki/Surrogate_pair\n */\nexport function isHighSurrogate(charCode) {\n return (0xD800 <= charCode && charCode <= 0xDBFF);\n}\n/**\n * See http://en.wikipedia.org/wiki/Surrogate_pair\n */\nexport function isLowSurrogate(charCode) {\n return (0xDC00 <= charCode && charCode <= 0xDFFF);\n}\n/**\n * See http://en.wikipedia.org/wiki/Surrogate_pair\n */\nexport function computeCodePoint(highSurrogate, lowSurrogate) {\n return ((highSurrogate - 0xD800) << 10) + (lowSurrogate - 0xDC00) + 0x10000;\n}\n/**\n * get the code point that begins at offset `offset`\n */\nexport function getNextCodePoint(str, len, offset) {\n const charCode = str.charCodeAt(offset);\n if (isHighSurrogate(charCode) && offset + 1 < len) {\n const nextCharCode = str.charCodeAt(offset + 1);\n if (isLowSurrogate(nextCharCode)) {\n return computeCodePoint(charCode, nextCharCode);\n }\n }\n return charCode;\n}\n/**\n * get the code point that ends right before offset `offset`\n */\nfunction getPrevCodePoint(str, offset) {\n const charCode = str.charCodeAt(offset - 1);\n if (isLowSurrogate(charCode) && offset > 1) {\n const prevCharCode = str.charCodeAt(offset - 2);\n if (isHighSurrogate(prevCharCode)) {\n return computeCodePoint(prevCharCode, charCode);\n }\n }\n return charCode;\n}\nexport class CodePointIterator {\n get offset() {\n return this._offset;\n }\n constructor(str, offset = 0) {\n this._str = str;\n this._len = str.length;\n this._offset = offset;\n }\n setOffset(offset) {\n this._offset = offset;\n }\n prevCodePoint() {\n const codePoint = getPrevCodePoint(this._str, this._offset);\n this._offset -= (codePoint >= 65536 /* Constants.UNICODE_SUPPLEMENTARY_PLANE_BEGIN */ ? 2 : 1);\n return codePoint;\n }\n nextCodePoint() {\n const codePoint = getNextCodePoint(this._str, this._len, this._offset);\n this._offset += (codePoint >= 65536 /* Constants.UNICODE_SUPPLEMENTARY_PLANE_BEGIN */ ? 2 : 1);\n return codePoint;\n }\n eol() {\n return (this._offset >= this._len);\n }\n}\nexport class GraphemeIterator {\n get offset() {\n return this._iterator.offset;\n }\n constructor(str, offset = 0) {\n this._iterator = new CodePointIterator(str, offset);\n }\n nextGraphemeLength() {\n const graphemeBreakTree = GraphemeBreakTree.getInstance();\n const iterator = this._iterator;\n const initialOffset = iterator.offset;\n let graphemeBreakType = graphemeBreakTree.getGraphemeBreakType(iterator.nextCodePoint());\n while (!iterator.eol()) {\n const offset = iterator.offset;\n const nextGraphemeBreakType = graphemeBreakTree.getGraphemeBreakType(iterator.nextCodePoint());\n if (breakBetweenGraphemeBreakType(graphemeBreakType, nextGraphemeBreakType)) {\n // move iterator back\n iterator.setOffset(offset);\n break;\n }\n graphemeBreakType = nextGraphemeBreakType;\n }\n return (iterator.offset - initialOffset);\n }\n prevGraphemeLength() {\n const graphemeBreakTree = GraphemeBreakTree.getInstance();\n const iterator = this._iterator;\n const initialOffset = iterator.offset;\n let graphemeBreakType = graphemeBreakTree.getGraphemeBreakType(iterator.prevCodePoint());\n while (iterator.offset > 0) {\n const offset = iterator.offset;\n const prevGraphemeBreakType = graphemeBreakTree.getGraphemeBreakType(iterator.prevCodePoint());\n if (breakBetweenGraphemeBreakType(prevGraphemeBreakType, graphemeBreakType)) {\n // move iterator back\n iterator.setOffset(offset);\n break;\n }\n graphemeBreakType = prevGraphemeBreakType;\n }\n return (initialOffset - iterator.offset);\n }\n eol() {\n return this._iterator.eol();\n }\n}\nexport function nextCharLength(str, initialOffset) {\n const iterator = new GraphemeIterator(str, initialOffset);\n return iterator.nextGraphemeLength();\n}\nexport function prevCharLength(str, initialOffset) {\n const iterator = new GraphemeIterator(str, initialOffset);\n return iterator.prevGraphemeLength();\n}\nexport function getCharContainingOffset(str, offset) {\n if (offset > 0 && isLowSurrogate(str.charCodeAt(offset))) {\n offset--;\n }\n const endOffset = offset + nextCharLength(str, offset);\n const startOffset = endOffset - prevCharLength(str, endOffset);\n return [startOffset, endOffset];\n}\nexport function charCount(str) {\n const iterator = new GraphemeIterator(str);\n let length = 0;\n while (!iterator.eol()) {\n length++;\n iterator.nextGraphemeLength();\n }\n return length;\n}\nlet CONTAINS_RTL = undefined;\nfunction makeContainsRtl() {\n // Generated using https://github.com/alexdima/unicode-utils/blob/main/rtl-test.js\n return /(?:[\\u05BE\\u05C0\\u05C3\\u05C6\\u05D0-\\u05F4\\u0608\\u060B\\u060D\\u061B-\\u064A\\u066D-\\u066F\\u0671-\\u06D5\\u06E5\\u06E6\\u06EE\\u06EF\\u06FA-\\u0710\\u0712-\\u072F\\u074D-\\u07A5\\u07B1-\\u07EA\\u07F4\\u07F5\\u07FA\\u07FE-\\u0815\\u081A\\u0824\\u0828\\u0830-\\u0858\\u085E-\\u088E\\u08A0-\\u08C9\\u200F\\uFB1D\\uFB1F-\\uFB28\\uFB2A-\\uFD3D\\uFD50-\\uFDC7\\uFDF0-\\uFDFC\\uFE70-\\uFEFC]|\\uD802[\\uDC00-\\uDD1B\\uDD20-\\uDE00\\uDE10-\\uDE35\\uDE40-\\uDEE4\\uDEEB-\\uDF35\\uDF40-\\uDFFF]|\\uD803[\\uDC00-\\uDD23\\uDE80-\\uDEA9\\uDEAD-\\uDF45\\uDF51-\\uDF81\\uDF86-\\uDFF6]|\\uD83A[\\uDC00-\\uDCCF\\uDD00-\\uDD43\\uDD4B-\\uDFFF]|\\uD83B[\\uDC00-\\uDEBB])/;\n}\n/**\n * Returns true if `str` contains any Unicode character that is classified as \"R\" or \"AL\".\n */\nexport function containsRTL(str) {\n if (!CONTAINS_RTL) {\n CONTAINS_RTL = makeContainsRtl();\n }\n return CONTAINS_RTL.test(str);\n}\nconst IS_BASIC_ASCII = /^[\\t\\n\\r\\x20-\\x7E]*$/;\n/**\n * Returns true if `str` contains only basic ASCII characters in the range 32 - 126 (including 32 and 126) or \\n, \\r, \\t\n */\nexport function isBasicASCII(str) {\n return IS_BASIC_ASCII.test(str);\n}\nexport const UNUSUAL_LINE_TERMINATORS = /[\\u2028\\u2029]/; // LINE SEPARATOR (LS) or PARAGRAPH SEPARATOR (PS)\n/**\n * Returns true if `str` contains unusual line terminators, like LS or PS\n */\nexport function containsUnusualLineTerminators(str) {\n return UNUSUAL_LINE_TERMINATORS.test(str);\n}\nexport function isFullWidthCharacter(charCode) {\n // Do a cheap trick to better support wrapping of wide characters, treat them as 2 columns\n // http://jrgraphix.net/research/unicode_blocks.php\n // 2E80 - 2EFF CJK Radicals Supplement\n // 2F00 - 2FDF Kangxi Radicals\n // 2FF0 - 2FFF Ideographic Description Characters\n // 3000 - 303F CJK Symbols and Punctuation\n // 3040 - 309F Hiragana\n // 30A0 - 30FF Katakana\n // 3100 - 312F Bopomofo\n // 3130 - 318F Hangul Compatibility Jamo\n // 3190 - 319F Kanbun\n // 31A0 - 31BF Bopomofo Extended\n // 31F0 - 31FF Katakana Phonetic Extensions\n // 3200 - 32FF Enclosed CJK Letters and Months\n // 3300 - 33FF CJK Compatibility\n // 3400 - 4DBF CJK Unified Ideographs Extension A\n // 4DC0 - 4DFF Yijing Hexagram Symbols\n // 4E00 - 9FFF CJK Unified Ideographs\n // A000 - A48F Yi Syllables\n // A490 - A4CF Yi Radicals\n // AC00 - D7AF Hangul Syllables\n // [IGNORE] D800 - DB7F High Surrogates\n // [IGNORE] DB80 - DBFF High Private Use Surrogates\n // [IGNORE] DC00 - DFFF Low Surrogates\n // [IGNORE] E000 - F8FF Private Use Area\n // F900 - FAFF CJK Compatibility Ideographs\n // [IGNORE] FB00 - FB4F Alphabetic Presentation Forms\n // [IGNORE] FB50 - FDFF Arabic Presentation Forms-A\n // [IGNORE] FE00 - FE0F Variation Selectors\n // [IGNORE] FE20 - FE2F Combining Half Marks\n // [IGNORE] FE30 - FE4F CJK Compatibility Forms\n // [IGNORE] FE50 - FE6F Small Form Variants\n // [IGNORE] FE70 - FEFF Arabic Presentation Forms-B\n // FF00 - FFEF Halfwidth and Fullwidth Forms\n // [https://en.wikipedia.org/wiki/Halfwidth_and_fullwidth_forms]\n // of which FF01 - FF5E fullwidth ASCII of 21 to 7E\n // [IGNORE] and FF65 - FFDC halfwidth of Katakana and Hangul\n // [IGNORE] FFF0 - FFFF Specials\n return ((charCode >= 0x2E80 && charCode <= 0xD7AF)\n || (charCode >= 0xF900 && charCode <= 0xFAFF)\n || (charCode >= 0xFF01 && charCode <= 0xFF5E));\n}\n/**\n * A fast function (therefore imprecise) to check if code points are emojis.\n * Generated using https://github.com/alexdima/unicode-utils/blob/main/emoji-test.js\n */\nexport function isEmojiImprecise(x) {\n return ((x >= 0x1F1E6 && x <= 0x1F1FF) || (x === 8986) || (x === 8987) || (x === 9200)\n || (x === 9203) || (x >= 9728 && x <= 10175) || (x === 11088) || (x === 11093)\n || (x >= 127744 && x <= 128591) || (x >= 128640 && x <= 128764)\n || (x >= 128992 && x <= 129008) || (x >= 129280 && x <= 129535)\n || (x >= 129648 && x <= 129782));\n}\n/**\n * Given a string and a max length returns a shorted version. Shorting\n * happens at favorable positions - such as whitespace or punctuation characters.\n */\nexport function lcut(text, n) {\n if (text.length < n) {\n return text;\n }\n const re = /\\b/g;\n let i = 0;\n while (re.test(text)) {\n if (text.length - re.lastIndex < n) {\n break;\n }\n i = re.lastIndex;\n re.lastIndex += 1;\n }\n return text.substring(i).replace(/^\\s/, '');\n}\n// Escape codes, compiled from https://invisible-island.net/xterm/ctlseqs/ctlseqs.html#h3-Functions-using-CSI-_-ordered-by-the-final-character_s_\nconst CSI_SEQUENCE = /(:?\\x1b\\[|\\x9B)[=?>!]?[\\d;:]*[\"$#'* ]?[a-zA-Z@^`{}|~]/g;\n// Plus additional markers for custom `\\x1b]...\\x07` instructions.\nconst CSI_CUSTOM_SEQUENCE = /\\x1b\\].*?\\x07/g;\nexport function removeAnsiEscapeCodes(str) {\n if (str) {\n str = str.replace(CSI_SEQUENCE, '').replace(CSI_CUSTOM_SEQUENCE, '');\n }\n return str;\n}\n// -- UTF-8 BOM\nexport const UTF8_BOM_CHARACTER = String.fromCharCode(65279 /* CharCode.UTF8_BOM */);\nexport function startsWithUTF8BOM(str) {\n return !!(str && str.length > 0 && str.charCodeAt(0) === 65279 /* CharCode.UTF8_BOM */);\n}\nexport function stripUTF8BOM(str) {\n return startsWithUTF8BOM(str) ? str.substr(1) : str;\n}\n/**\n * Checks if the characters of the provided query string are included in the\n * target string. The characters do not have to be contiguous within the string.\n */\nexport function fuzzyContains(target, query) {\n if (!target || !query) {\n return false; // return early if target or query are undefined\n }\n if (target.length < query.length) {\n return false; // impossible for query to be contained in target\n }\n const queryLen = query.length;\n const targetLower = target.toLowerCase();\n let index = 0;\n let lastIndexOf = -1;\n while (index < queryLen) {\n const indexOf = targetLower.indexOf(query[index], lastIndexOf + 1);\n if (indexOf < 0) {\n return false;\n }\n lastIndexOf = indexOf;\n index++;\n }\n return true;\n}\nexport function containsUppercaseCharacter(target, ignoreEscapedChars = false) {\n if (!target) {\n return false;\n }\n if (ignoreEscapedChars) {\n target = target.replace(/\\\\./g, '');\n }\n return target.toLowerCase() !== target;\n}\nexport function uppercaseFirstLetter(str) {\n return str.charAt(0).toUpperCase() + str.slice(1);\n}\nexport function getNLines(str, n = 1) {\n if (n === 0) {\n return '';\n }\n let idx = -1;\n do {\n idx = str.indexOf('\\n', idx + 1);\n n--;\n } while (n > 0 && idx >= 0);\n if (idx === -1) {\n return str;\n }\n if (str[idx - 1] === '\\r') {\n idx--;\n }\n return str.substr(0, idx);\n}\n/**\n * Produces 'a'-'z', followed by 'A'-'Z'... followed by 'a'-'z', etc.\n */\nexport function singleLetterHash(n) {\n const LETTERS_CNT = (90 /* CharCode.Z */ - 65 /* CharCode.A */ + 1);\n n = n % (2 * LETTERS_CNT);\n if (n < LETTERS_CNT) {\n return String.fromCharCode(97 /* CharCode.a */ + n);\n }\n return String.fromCharCode(65 /* CharCode.A */ + n - LETTERS_CNT);\n}\n//#region Unicode Grapheme Break\nexport function getGraphemeBreakType(codePoint) {\n const graphemeBreakTree = GraphemeBreakTree.getInstance();\n return graphemeBreakTree.getGraphemeBreakType(codePoint);\n}\nfunction breakBetweenGraphemeBreakType(breakTypeA, breakTypeB) {\n // http://www.unicode.org/reports/tr29/#Grapheme_Cluster_Boundary_Rules\n // !!! Let's make the common case a bit faster\n if (breakTypeA === 0 /* GraphemeBreakType.Other */) {\n // see https://www.unicode.org/Public/13.0.0/ucd/auxiliary/GraphemeBreakTest-13.0.0d10.html#table\n return (breakTypeB !== 5 /* GraphemeBreakType.Extend */ && breakTypeB !== 7 /* GraphemeBreakType.SpacingMark */);\n }\n // Do not break between a CR and LF. Otherwise, break before and after controls.\n // GB3 CR × LF\n // GB4 (Control | CR | LF) ÷\n // GB5 ÷ (Control | CR | LF)\n if (breakTypeA === 2 /* GraphemeBreakType.CR */) {\n if (breakTypeB === 3 /* GraphemeBreakType.LF */) {\n return false; // GB3\n }\n }\n if (breakTypeA === 4 /* GraphemeBreakType.Control */ || breakTypeA === 2 /* GraphemeBreakType.CR */ || breakTypeA === 3 /* GraphemeBreakType.LF */) {\n return true; // GB4\n }\n if (breakTypeB === 4 /* GraphemeBreakType.Control */ || breakTypeB === 2 /* GraphemeBreakType.CR */ || breakTypeB === 3 /* GraphemeBreakType.LF */) {\n return true; // GB5\n }\n // Do not break Hangul syllable sequences.\n // GB6 L × (L | V | LV | LVT)\n // GB7 (LV | V) × (V | T)\n // GB8 (LVT | T) × T\n if (breakTypeA === 8 /* GraphemeBreakType.L */) {\n if (breakTypeB === 8 /* GraphemeBreakType.L */ || breakTypeB === 9 /* GraphemeBreakType.V */ || breakTypeB === 11 /* GraphemeBreakType.LV */ || breakTypeB === 12 /* GraphemeBreakType.LVT */) {\n return false; // GB6\n }\n }\n if (breakTypeA === 11 /* GraphemeBreakType.LV */ || breakTypeA === 9 /* GraphemeBreakType.V */) {\n if (breakTypeB === 9 /* GraphemeBreakType.V */ || breakTypeB === 10 /* GraphemeBreakType.T */) {\n return false; // GB7\n }\n }\n if (breakTypeA === 12 /* GraphemeBreakType.LVT */ || breakTypeA === 10 /* GraphemeBreakType.T */) {\n if (breakTypeB === 10 /* GraphemeBreakType.T */) {\n return false; // GB8\n }\n }\n // Do not break before extending characters or ZWJ.\n // GB9 × (Extend | ZWJ)\n if (breakTypeB === 5 /* GraphemeBreakType.Extend */ || breakTypeB === 13 /* GraphemeBreakType.ZWJ */) {\n return false; // GB9\n }\n // The GB9a and GB9b rules only apply to extended grapheme clusters:\n // Do not break before SpacingMarks, or after Prepend characters.\n // GB9a × SpacingMark\n // GB9b Prepend ×\n if (breakTypeB === 7 /* GraphemeBreakType.SpacingMark */) {\n return false; // GB9a\n }\n if (breakTypeA === 1 /* GraphemeBreakType.Prepend */) {\n return false; // GB9b\n }\n // Do not break within emoji modifier sequences or emoji zwj sequences.\n // GB11 \\p{Extended_Pictographic} Extend* ZWJ × \\p{Extended_Pictographic}\n if (breakTypeA === 13 /* GraphemeBreakType.ZWJ */ && breakTypeB === 14 /* GraphemeBreakType.Extended_Pictographic */) {\n // Note: we are not implementing the rule entirely here to avoid introducing states\n return false; // GB11\n }\n // GB12 sot (RI RI)* RI × RI\n // GB13 [^RI] (RI RI)* RI × RI\n if (breakTypeA === 6 /* GraphemeBreakType.Regional_Indicator */ && breakTypeB === 6 /* GraphemeBreakType.Regional_Indicator */) {\n // Note: we are not implementing the rule entirely here to avoid introducing states\n return false; // GB12 & GB13\n }\n // GB999 Any ÷ Any\n return true;\n}\nclass GraphemeBreakTree {\n static getInstance() {\n if (!GraphemeBreakTree._INSTANCE) {\n GraphemeBreakTree._INSTANCE = new GraphemeBreakTree();\n }\n return GraphemeBreakTree._INSTANCE;\n }\n constructor() {\n this._data = getGraphemeBreakRawData();\n }\n getGraphemeBreakType(codePoint) {\n // !!! Let's make 7bit ASCII a bit faster: 0..31\n if (codePoint < 32) {\n if (codePoint === 10 /* CharCode.LineFeed */) {\n return 3 /* GraphemeBreakType.LF */;\n }\n if (codePoint === 13 /* CharCode.CarriageReturn */) {\n return 2 /* GraphemeBreakType.CR */;\n }\n return 4 /* GraphemeBreakType.Control */;\n }\n // !!! Let's make 7bit ASCII a bit faster: 32..126\n if (codePoint < 127) {\n return 0 /* GraphemeBreakType.Other */;\n }\n const data = this._data;\n const nodeCount = data.length / 3;\n let nodeIndex = 1;\n while (nodeIndex <= nodeCount) {\n if (codePoint < data[3 * nodeIndex]) {\n // go left\n nodeIndex = 2 * nodeIndex;\n }\n else if (codePoint > data[3 * nodeIndex + 1]) {\n // go right\n nodeIndex = 2 * nodeIndex + 1;\n }\n else {\n // hit\n return data[3 * nodeIndex + 2];\n }\n }\n return 0 /* GraphemeBreakType.Other */;\n }\n}\nGraphemeBreakTree._INSTANCE = null;\nfunction getGraphemeBreakRawData() {\n // generated using https://github.com/alexdima/unicode-utils/blob/main/grapheme-break.js\n return 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* Computes the offset after performing a left delete on the given string,\n * while considering unicode grapheme/emoji rules.\n*/\nexport function getLeftDeleteOffset(offset, str) {\n if (offset === 0) {\n return 0;\n }\n // Try to delete emoji part.\n const emojiOffset = getOffsetBeforeLastEmojiComponent(offset, str);\n if (emojiOffset !== undefined) {\n return emojiOffset;\n }\n // Otherwise, just skip a single code point.\n const iterator = new CodePointIterator(str, offset);\n iterator.prevCodePoint();\n return iterator.offset;\n}\nfunction getOffsetBeforeLastEmojiComponent(initialOffset, str) {\n // See https://www.unicode.org/reports/tr51/tr51-14.html#EBNF_and_Regex for the\n // structure of emojis.\n const iterator = new CodePointIterator(str, initialOffset);\n let codePoint = iterator.prevCodePoint();\n // Skip modifiers\n while ((isEmojiModifier(codePoint) || codePoint === 65039 /* CodePoint.emojiVariantSelector */ || codePoint === 8419 /* CodePoint.enclosingKeyCap */)) {\n if (iterator.offset === 0) {\n // Cannot skip modifier, no preceding emoji base.\n return undefined;\n }\n codePoint = iterator.prevCodePoint();\n }\n // Expect base emoji\n if (!isEmojiImprecise(codePoint)) {\n // Unexpected code point, not a valid emoji.\n return undefined;\n }\n let resultOffset = iterator.offset;\n if (resultOffset > 0) {\n // Skip optional ZWJ code points that combine multiple emojis.\n // In theory, we should check if that ZWJ actually combines multiple emojis\n // to prevent deleting ZWJs in situations we didn't account for.\n const optionalZwjCodePoint = iterator.prevCodePoint();\n if (optionalZwjCodePoint === 8205 /* CodePoint.zwj */) {\n resultOffset = iterator.offset;\n }\n }\n return resultOffset;\n}\nfunction isEmojiModifier(codePoint) {\n return 0x1F3FB <= codePoint && codePoint <= 0x1F3FF;\n}\nexport const noBreakWhitespace = '\\xa0';\nexport class AmbiguousCharacters {\n static getInstance(locales) {\n return _a.cache.get(Array.from(locales));\n }\n static getLocales() {\n return _a._locales.value;\n }\n constructor(confusableDictionary) {\n this.confusableDictionary = confusableDictionary;\n }\n isAmbiguous(codePoint) {\n return this.confusableDictionary.has(codePoint);\n }\n /**\n * Returns the non basic ASCII code point that the given code point can be confused,\n * or undefined if such code point does note exist.\n */\n getPrimaryConfusable(codePoint) {\n return this.confusableDictionary.get(codePoint);\n }\n getConfusableCodePoints() {\n return new Set(this.confusableDictionary.keys());\n }\n}\n_a = AmbiguousCharacters;\nAmbiguousCharacters.ambiguousCharacterData = new Lazy(() => {\n // Generated using https://github.com/hediet/vscode-unicode-data\n // Stored as key1, value1, key2, value2, ...\n return 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3,72,305,105,1050,75,921,73,1052,77,1086,111,1054,79,1009,112,1088,112,1056,80,1075,114,1058,84,215,120,1093,120,1061,88,1091,121,1059,89,65283,35,65288,40,65289,41,65292,44,65307,59,65311,63],\\\"cs\\\":[65374,126,65306,58,65281,33,8216,96,8217,96,8245,96,180,96,12494,47,1047,51,1073,54,1072,97,1040,65,1068,98,1042,66,1089,99,1057,67,1077,101,1045,69,1053,72,305,105,1050,75,921,73,1052,77,1086,111,1054,79,1009,112,1088,112,1056,80,1075,114,1058,84,1093,120,1061,88,1091,121,1059,89,65283,35,65288,40,65289,41,65292,44,65307,59,65311,63],\\\"de\\\":[65374,126,65306,58,65281,33,8216,96,8217,96,8245,96,180,96,12494,47,1047,51,1073,54,1072,97,1040,65,1068,98,1042,66,1089,99,1057,67,1077,101,1045,69,1053,72,305,105,1050,75,921,73,1052,77,1086,111,1054,79,1009,112,1088,112,1056,80,1075,114,1058,84,1093,120,1061,88,1091,121,1059,89,65283,35,65288,40,65289,41,65292,44,65307,59,65311,63],\\\"es\\\":[8211,45,65374,126,65306,58,65281,33,8245,96,180,96,12494,47,1047,51,1073,54,1072,97,1040,65,1068,98,1042,66,1089,99,1057,67,1077,101,1045,69,1053,72,305,105,1050,75,1052,77,1086,111,1054,79,1009,112,1088,112,1056,80,1075,114,1058,84,215,120,1093,120,1061,88,1091,121,1059,89,65283,35,65288,40,65289,41,65292,44,65307,59,65311,63],\\\"fr\\\":[65374,126,65306,58,65281,33,8216,96,8245,96,12494,47,1047,51,1073,54,1072,97,1040,65,1068,98,1042,66,1089,99,1057,67,1077,101,1045,69,1053,72,305,105,1050,75,921,73,1052,77,1086,111,1054,79,1009,112,1088,112,1056,80,1075,114,1058,84,215,120,1093,120,1061,88,1091,121,1059,89,65283,35,65288,40,65289,41,65292,44,65307,59,65311,63],\\\"it\\\":[160,32,8211,45,65374,126,65306,58,65281,33,8216,96,8245,96,180,96,12494,47,1047,51,1073,54,1072,97,1040,65,1068,98,1042,66,1089,99,1057,67,1077,101,1045,69,1053,72,305,105,1050,75,921,73,1052,77,1086,111,1054,79,1009,112,1088,112,1056,80,1075,114,1058,84,215,120,1093,120,1061,88,1091,121,1059,89,65283,35,65288,40,65289,41,65292,44,65307,59,65311,63],\\\"ja\\\":[8211,45,65306,58,65281,33,8216,96,8217,96,8245,96,180,96,1047,51,1073,54,1072,97,1040,65,1068,98,1042,66,1089,99,1057,67,1077,101,1045,69,1053,72,305,105,1050,75,921,73,1052,77,1086,111,1054,79,1009,112,1088,112,1056,80,1075,114,1058,84,215,120,1093,120,1061,88,1091,121,1059,89,65283,35,65292,44,65307,59],\\\"ko\\\":[8211,45,65374,126,65306,58,65281,33,8245,96,180,96,12494,47,1047,51,1073,54,1072,97,1040,65,1068,98,1042,66,1089,99,1057,67,1077,101,1045,69,1053,72,305,105,1050,75,921,73,1052,77,1086,111,1054,79,1009,112,1088,112,1056,80,1075,114,1058,84,215,120,1093,120,1061,88,1091,121,1059,89,65283,35,65288,40,65289,41,65292,44,65307,59,65311,63],\\\"pl\\\":[65374,126,65306,58,65281,33,8216,96,8217,96,8245,96,180,96,12494,47,1047,51,1073,54,1072,97,1040,65,1068,98,1042,66,1089,99,1057,67,1077,101,1045,69,1053,72,305,105,1050,75,921,73,1052,77,1086,111,1054,79,1009,112,1088,112,1056,80,1075,114,1058,84,215,120,1093,120,1061,88,1091,121,1059,89,65283,35,65288,40,65289,41,65292,44,65307,59,65311,63],\\\"pt-BR\\\":[65374,126,65306,58,65281,33,8216,96,8217,96,8245,96,180,96,12494,47,1047,51,1073,54,1072,97,1040,65,1068,98,1042,66,1089,99,1057,67,1077,101,1045,69,1053,72,305,105,1050,75,921,73,1052,77,1086,111,1054,79,1009,112,1088,112,1056,80,1075,114,1058,84,215,120,1093,120,1061,88,1091,121,1059,89,65283,35,65288,40,65289,41,65292,44,65307,59,65311,63],\\\"qps-ploc\\\":[160,32,8211,45,65374,126,65306,58,65281,33,8216,96,8217,96,8245,96,180,96,12494,47,1047,51,1073,54,1072,97,1040,65,1068,98,1042,66,1089,99,1057,67,1077,101,1045,69,1053,72,305,105,1050,75,921,73,1052,77,1086,111,1054,79,1088,112,1056,80,1075,114,1058,84,215,120,1093,120,1061,88,1091,121,1059,89,65283,35,65288,40,65289,41,65292,44,65307,59,65311,63],\\\"ru\\\":[65374,126,65306,58,65281,33,8216,96,8217,96,8245,96,180,96,12494,47,305,105,921,73,1009,112,215,120,65283,35,65288,40,65289,41,65292,44,65307,59,65311,63],\\\"tr\\\":[160,32,8211,45,65374,126,65306,58,65281,33,8245,96,180,96,12494,47,1047,51,1073,54,1072,97,1040,65,1068,98,1042,66,1089,99,1057,67,1077,101,1045,69,1053,72,1050,75,921,73,1052,77,1086,111,1054,79,1009,112,1088,112,1056,80,1075,114,1058,84,215,120,1093,120,1061,88,1091,121,1059,89,65283,35,65288,40,65289,41,65292,44,65307,59,65311,63],\\\"zh-hans\\\":[65374,126,65306,58,65281,33,8245,96,180,96,12494,47,1047,51,1073,54,1072,97,1040,65,1068,98,1042,66,1089,99,1057,67,1077,101,1045,69,1053,72,305,105,1050,75,921,73,1052,77,1086,111,1054,79,1009,112,1088,112,1056,80,1075,114,1058,84,215,120,1093,120,1061,88,1091,121,1059,89,65288,40,65289,41],\\\"zh-hant\\\":[8211,45,65374,126,180,96,12494,47,1047,51,1073,54,1072,97,1040,65,1068,98,1042,66,1089,99,1057,67,1077,101,1045,69,1053,72,305,105,1050,75,921,73,1052,77,1086,111,1054,79,1009,112,1088,112,1056,80,1075,114,1058,84,215,120,1093,120,1061,88,1091,121,1059,89,65283,35,65307,59]}');\n});\nAmbiguousCharacters.cache = new LRUCachedFunction((locales) => {\n function arrayToMap(arr) {\n const result = new Map();\n for (let i = 0; i < arr.length; i += 2) {\n result.set(arr[i], arr[i + 1]);\n }\n return result;\n }\n function mergeMaps(map1, map2) {\n const result = new Map(map1);\n for (const [key, value] of map2) {\n result.set(key, value);\n }\n return result;\n }\n function intersectMaps(map1, map2) {\n if (!map1) {\n return map2;\n }\n const result = new Map();\n for (const [key, value] of map1) {\n if (map2.has(key)) {\n result.set(key, value);\n }\n }\n return result;\n }\n const data = _a.ambiguousCharacterData.value;\n let filteredLocales = locales.filter((l) => !l.startsWith('_') && l in data);\n if (filteredLocales.length === 0) {\n filteredLocales = ['_default'];\n }\n let languageSpecificMap = undefined;\n for (const locale of filteredLocales) {\n const map = arrayToMap(data[locale]);\n languageSpecificMap = intersectMaps(languageSpecificMap, map);\n }\n const commonMap = arrayToMap(data['_common']);\n const map = mergeMaps(commonMap, languageSpecificMap);\n return new _a(map);\n});\nAmbiguousCharacters._locales = new Lazy(() => Object.keys(_a.ambiguousCharacterData.value).filter((k) => !k.startsWith('_')));\nexport class InvisibleCharacters {\n static getRawData() {\n // Generated using https://github.com/hediet/vscode-unicode-data\n return JSON.parse('[9,10,11,12,13,32,127,160,173,847,1564,4447,4448,6068,6069,6155,6156,6157,6158,7355,7356,8192,8193,8194,8195,8196,8197,8198,8199,8200,8201,8202,8203,8204,8205,8206,8207,8234,8235,8236,8237,8238,8239,8287,8288,8289,8290,8291,8292,8293,8294,8295,8296,8297,8298,8299,8300,8301,8302,8303,10240,12288,12644,65024,65025,65026,65027,65028,65029,65030,65031,65032,65033,65034,65035,65036,65037,65038,65039,65279,65440,65520,65521,65522,65523,65524,65525,65526,65527,65528,65532,78844,119155,119156,119157,119158,119159,119160,119161,119162,917504,917505,917506,917507,917508,917509,917510,917511,917512,917513,917514,917515,917516,917517,917518,917519,917520,917521,917522,917523,917524,917525,917526,917527,917528,917529,917530,917531,917532,917533,917534,917535,917536,917537,917538,917539,917540,917541,917542,917543,917544,917545,917546,917547,917548,917549,917550,917551,917552,917553,917554,917555,917556,917557,917558,917559,917560,917561,917562,917563,917564,917565,917566,917567,917568,917569,917570,917571,917572,917573,917574,917575,917576,917577,917578,917579,917580,917581,917582,917583,917584,917585,917586,917587,917588,917589,917590,917591,917592,917593,917594,917595,917596,917597,917598,917599,917600,917601,917602,917603,917604,917605,917606,917607,917608,917609,917610,917611,917612,917613,917614,917615,917616,917617,917618,917619,917620,917621,917622,917623,917624,917625,917626,917627,917628,917629,917630,917631,917760,917761,917762,917763,917764,917765,917766,917767,917768,917769,917770,917771,917772,917773,917774,917775,917776,917777,917778,917779,917780,917781,917782,917783,917784,917785,917786,917787,917788,917789,917790,917791,917792,917793,917794,917795,917796,917797,917798,917799,917800,917801,917802,917803,917804,917805,917806,917807,917808,917809,917810,917811,917812,917813,917814,917815,917816,917817,917818,917819,917820,917821,917822,917823,917824,917825,917826,917827,917828,917829,917830,917831,917832,917833,917834,917835,917836,917837,917838,917839,917840,917841,917842,917843,917844,917845,917846,917847,917848,917849,917850,917851,917852,917853,917854,917855,917856,917857,917858,917859,917860,917861,917862,917863,917864,917865,917866,917867,917868,917869,917870,917871,917872,917873,917874,917875,917876,917877,917878,917879,917880,917881,917882,917883,917884,917885,917886,917887,917888,917889,917890,917891,917892,917893,917894,917895,917896,917897,917898,917899,917900,917901,917902,917903,917904,917905,917906,917907,917908,917909,917910,917911,917912,917913,917914,917915,917916,917917,917918,917919,917920,917921,917922,917923,917924,917925,917926,917927,917928,917929,917930,917931,917932,917933,917934,917935,917936,917937,917938,917939,917940,917941,917942,917943,917944,917945,917946,917947,917948,917949,917950,917951,917952,917953,917954,917955,917956,917957,917958,917959,917960,917961,917962,917963,917964,917965,917966,917967,917968,917969,917970,917971,917972,917973,917974,917975,917976,917977,917978,917979,917980,917981,917982,917983,917984,917985,917986,917987,917988,917989,917990,917991,917992,917993,917994,917995,917996,917997,917998,917999]');\n }\n static getData() {\n if (!this._data) {\n this._data = new Set(InvisibleCharacters.getRawData());\n }\n return this._data;\n }\n static isInvisibleCharacter(codePoint) {\n return InvisibleCharacters.getData().has(codePoint);\n }\n static get codePoints() {\n return InvisibleCharacters.getData();\n }\n}\nInvisibleCharacters._data = undefined;\n","/*---------------------------------------------------------------------------------------------\n * Copyright (c) Microsoft Corporation. All rights reserved.\n * Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\n/**\n * @returns whether the provided parameter is a JavaScript String or not.\n */\nexport function isString(str) {\n return (typeof str === 'string');\n}\n/**\n * @returns whether the provided parameter is a JavaScript Array and each element in the array is a string.\n */\nexport function isStringArray(value) {\n return Array.isArray(value) && value.every(elem => isString(elem));\n}\n/**\n * @returns whether the provided parameter is of type `object` but **not**\n *\t`null`, an `array`, a `regexp`, nor a `date`.\n */\nexport function isObject(obj) {\n // The method can't do a type cast since there are type (like strings) which\n // are subclasses of any put not positvely matched by the function. Hence type\n // narrowing results in wrong results.\n return typeof obj === 'object'\n && obj !== null\n && !Array.isArray(obj)\n && !(obj instanceof RegExp)\n && !(obj instanceof Date);\n}\n/**\n * @returns whether the provided parameter is of type `Buffer` or Uint8Array dervived type\n */\nexport function isTypedArray(obj) {\n const TypedArray = Object.getPrototypeOf(Uint8Array);\n return typeof obj === 'object'\n && obj instanceof TypedArray;\n}\n/**\n * In **contrast** to just checking `typeof` this will return `false` for `NaN`.\n * @returns whether the provided parameter is a JavaScript Number or not.\n */\nexport function isNumber(obj) {\n return (typeof obj === 'number' && !isNaN(obj));\n}\n/**\n * @returns whether the provided parameter is an Iterable, casting to the given generic\n */\nexport function isIterable(obj) {\n return !!obj && typeof obj[Symbol.iterator] === 'function';\n}\n/**\n * @returns whether the provided parameter is a JavaScript Boolean or not.\n */\nexport function isBoolean(obj) {\n return (obj === true || obj === false);\n}\n/**\n * @returns whether the provided parameter is undefined.\n */\nexport function isUndefined(obj) {\n return (typeof obj === 'undefined');\n}\n/**\n * @returns whether the provided parameter is defined.\n */\nexport function isDefined(arg) {\n return !isUndefinedOrNull(arg);\n}\n/**\n * @returns whether the provided parameter is undefined or null.\n */\nexport function isUndefinedOrNull(obj) {\n return (isUndefined(obj) || obj === null);\n}\nexport function assertType(condition, type) {\n if (!condition) {\n throw new Error(type ? `Unexpected type, expected '${type}'` : 'Unexpected type');\n }\n}\n/**\n * Asserts that the argument passed in is neither undefined nor null.\n */\nexport function assertIsDefined(arg) {\n if (isUndefinedOrNull(arg)) {\n throw new Error('Assertion Failed: argument is undefined or null');\n }\n return arg;\n}\nexport function assertAllDefined(...args) {\n const result = [];\n for (let i = 0; i < args.length; i++) {\n const arg = args[i];\n if (isUndefinedOrNull(arg)) {\n throw new Error(`Assertion Failed: argument at index ${i} is undefined or null`);\n }\n result.push(arg);\n }\n return result;\n}\nconst hasOwnProperty = Object.prototype.hasOwnProperty;\n/**\n * @returns whether the provided parameter is an empty JavaScript Object or not.\n */\nexport function isEmptyObject(obj) {\n if (!isObject(obj)) {\n return false;\n }\n for (const key in obj) {\n if (hasOwnProperty.call(obj, key)) {\n return false;\n }\n }\n return true;\n}\n/**\n * @returns whether the provided parameter is a JavaScript Function or not.\n */\nexport function isFunction(obj) {\n return (typeof obj === 'function');\n}\n/**\n * @returns whether the provided parameters is are JavaScript Function or not.\n */\nexport function areFunctions(...objects) {\n return objects.length > 0 && objects.every(isFunction);\n}\nexport function validateConstraints(args, constraints) {\n const len = Math.min(args.length, constraints.length);\n for (let i = 0; i < len; i++) {\n validateConstraint(args[i], constraints[i]);\n }\n}\nexport function validateConstraint(arg, constraint) {\n if (isString(constraint)) {\n if (typeof arg !== constraint) {\n throw new Error(`argument does not match constraint: typeof ${constraint}`);\n }\n }\n else if (isFunction(constraint)) {\n try {\n if (arg instanceof constraint) {\n return;\n }\n }\n catch (_a) {\n // ignore\n }\n if (!isUndefinedOrNull(arg) && arg.constructor === constraint) {\n return;\n }\n if (constraint.length === 1 && constraint.call(undefined, arg) === true) {\n return;\n }\n throw new Error(`argument does not match one of these constraints: arg instanceof constraint, arg.constructor === constraint, nor constraint(arg) === true`);\n }\n}\n/**\n * Converts null to undefined, passes all other values through.\n */\nexport function withNullAsUndefined(x) {\n return x === null ? undefined : x;\n}\n/**\n * Converts undefined to null, passes all other values through.\n */\nexport function withUndefinedAsNull(x) {\n return typeof x === 'undefined' ? null : x;\n}\n","/*---------------------------------------------------------------------------------------------\n * Copyright (c) Microsoft Corporation. All rights reserved.\n * Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nexport function toUint8(v) {\n if (v < 0) {\n return 0;\n }\n if (v > 255 /* Constants.MAX_UINT_8 */) {\n return 255 /* Constants.MAX_UINT_8 */;\n }\n return v | 0;\n}\nexport function toUint32(v) {\n if (v < 0) {\n return 0;\n }\n if (v > 4294967295 /* Constants.MAX_UINT_32 */) {\n return 4294967295 /* Constants.MAX_UINT_32 */;\n }\n return v | 0;\n}\n","/*---------------------------------------------------------------------------------------------\n * Copyright (c) Microsoft Corporation. All rights reserved.\n * Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nimport * as paths from './path.js';\nimport { isWindows } from './platform.js';\nconst _schemePattern = /^\\w[\\w\\d+.-]*$/;\nconst _singleSlashStart = /^\\//;\nconst _doubleSlashStart = /^\\/\\//;\nfunction _validateUri(ret, _strict) {\n // scheme, must be set\n if (!ret.scheme && _strict) {\n throw new Error(`[UriError]: Scheme is missing: {scheme: \"\", authority: \"${ret.authority}\", path: \"${ret.path}\", query: \"${ret.query}\", fragment: \"${ret.fragment}\"}`);\n }\n // scheme, https://tools.ietf.org/html/rfc3986#section-3.1\n // ALPHA *( ALPHA / DIGIT / \"+\" / \"-\" / \".\" )\n if (ret.scheme && !_schemePattern.test(ret.scheme)) {\n throw new Error('[UriError]: Scheme contains illegal characters.');\n }\n // path, http://tools.ietf.org/html/rfc3986#section-3.3\n // If a URI contains an authority component, then the path component\n // must either be empty or begin with a slash (\"/\") character. If a URI\n // does not contain an authority component, then the path cannot begin\n // with two slash characters (\"//\").\n if (ret.path) {\n if (ret.authority) {\n if (!_singleSlashStart.test(ret.path)) {\n throw new Error('[UriError]: If a URI contains an authority component, then the path component must either be empty or begin with a slash (\"/\") character');\n }\n }\n else {\n if (_doubleSlashStart.test(ret.path)) {\n throw new Error('[UriError]: If a URI does not contain an authority component, then the path cannot begin with two slash characters (\"//\")');\n }\n }\n }\n}\n// for a while we allowed uris *without* schemes and this is the migration\n// for them, e.g. an uri without scheme and without strict-mode warns and falls\n// back to the file-scheme. that should cause the least carnage and still be a\n// clear warning\nfunction _schemeFix(scheme, _strict) {\n if (!scheme && !_strict) {\n return 'file';\n }\n return scheme;\n}\n// implements a bit of https://tools.ietf.org/html/rfc3986#section-5\nfunction _referenceResolution(scheme, path) {\n // the slash-character is our 'default base' as we don't\n // support constructing URIs relative to other URIs. This\n // also means that we alter and potentially break paths.\n // see https://tools.ietf.org/html/rfc3986#section-5.1.4\n switch (scheme) {\n case 'https':\n case 'http':\n case 'file':\n if (!path) {\n path = _slash;\n }\n else if (path[0] !== _slash) {\n path = _slash + path;\n }\n break;\n }\n return path;\n}\nconst _empty = '';\nconst _slash = '/';\nconst _regexp = /^(([^:/?#]+?):)?(\\/\\/([^/?#]*))?([^?#]*)(\\?([^#]*))?(#(.*))?/;\n/**\n * Uniform Resource Identifier (URI) http://tools.ietf.org/html/rfc3986.\n * This class is a simple parser which creates the basic component parts\n * (http://tools.ietf.org/html/rfc3986#section-3) with minimal validation\n * and encoding.\n *\n * ```txt\n * foo://example.com:8042/over/there?name=ferret#nose\n * \\_/ \\______________/\\_________/ \\_________/ \\__/\n * | | | | |\n * scheme authority path query fragment\n * | _____________________|__\n * / \\ / \\\n * urn:example:animal:ferret:nose\n * ```\n */\nexport class URI {\n static isUri(thing) {\n if (thing instanceof URI) {\n return true;\n }\n if (!thing) {\n return false;\n }\n return typeof thing.authority === 'string'\n && typeof thing.fragment === 'string'\n && typeof thing.path === 'string'\n && typeof thing.query === 'string'\n && typeof thing.scheme === 'string'\n && typeof thing.fsPath === 'string'\n && typeof thing.with === 'function'\n && typeof thing.toString === 'function';\n }\n /**\n * @internal\n */\n constructor(schemeOrData, authority, path, query, fragment, _strict = false) {\n if (typeof schemeOrData === 'object') {\n this.scheme = schemeOrData.scheme || _empty;\n this.authority = schemeOrData.authority || _empty;\n this.path = schemeOrData.path || _empty;\n this.query = schemeOrData.query || _empty;\n this.fragment = schemeOrData.fragment || _empty;\n // no validation because it's this URI\n // that creates uri components.\n // _validateUri(this);\n }\n else {\n this.scheme = _schemeFix(schemeOrData, _strict);\n this.authority = authority || _empty;\n this.path = _referenceResolution(this.scheme, path || _empty);\n this.query = query || _empty;\n this.fragment = fragment || _empty;\n _validateUri(this, _strict);\n }\n }\n // ---- filesystem path -----------------------\n /**\n * Returns a string representing the corresponding file system path of this URI.\n * Will handle UNC paths, normalizes windows drive letters to lower-case, and uses the\n * platform specific path separator.\n *\n * * Will *not* validate the path for invalid characters and semantics.\n * * Will *not* look at the scheme of this URI.\n * * The result shall *not* be used for display purposes but for accessing a file on disk.\n *\n *\n * The *difference* to `URI#path` is the use of the platform specific separator and the handling\n * of UNC paths. See the below sample of a file-uri with an authority (UNC path).\n *\n * ```ts\n const u = URI.parse('file://server/c$/folder/file.txt')\n u.authority === 'server'\n u.path === '/shares/c$/file.txt'\n u.fsPath === '\\\\server\\c$\\folder\\file.txt'\n ```\n *\n * Using `URI#path` to read a file (using fs-apis) would not be enough because parts of the path,\n * namely the server name, would be missing. Therefore `URI#fsPath` exists - it's sugar to ease working\n * with URIs that represent files on disk (`file` scheme).\n */\n get fsPath() {\n // if (this.scheme !== 'file') {\n // \tconsole.warn(`[UriError] calling fsPath with scheme ${this.scheme}`);\n // }\n return uriToFsPath(this, false);\n }\n // ---- modify to new -------------------------\n with(change) {\n if (!change) {\n return this;\n }\n let { scheme, authority, path, query, fragment } = change;\n if (scheme === undefined) {\n scheme = this.scheme;\n }\n else if (scheme === null) {\n scheme = _empty;\n }\n if (authority === undefined) {\n authority = this.authority;\n }\n else if (authority === null) {\n authority = _empty;\n }\n if (path === undefined) {\n path = this.path;\n }\n else if (path === null) {\n path = _empty;\n }\n if (query === undefined) {\n query = this.query;\n }\n else if (query === null) {\n query = _empty;\n }\n if (fragment === undefined) {\n fragment = this.fragment;\n }\n else if (fragment === null) {\n fragment = _empty;\n }\n if (scheme === this.scheme\n && authority === this.authority\n && path === this.path\n && query === this.query\n && fragment === this.fragment) {\n return this;\n }\n return new Uri(scheme, authority, path, query, fragment);\n }\n // ---- parse & validate ------------------------\n /**\n * Creates a new URI from a string, e.g. `http://www.example.com/some/path`,\n * `file:///usr/home`, or `scheme:with/path`.\n *\n * @param value A string which represents an URI (see `URI#toString`).\n */\n static parse(value, _strict = false) {\n const match = _regexp.exec(value);\n if (!match) {\n return new Uri(_empty, _empty, _empty, _empty, _empty);\n }\n return new Uri(match[2] || _empty, percentDecode(match[4] || _empty), percentDecode(match[5] || _empty), percentDecode(match[7] || _empty), percentDecode(match[9] || _empty), _strict);\n }\n /**\n * Creates a new URI from a file system path, e.g. `c:\\my\\files`,\n * `/usr/home`, or `\\\\server\\share\\some\\path`.\n *\n * The *difference* between `URI#parse` and `URI#file` is that the latter treats the argument\n * as path, not as stringified-uri. E.g. `URI.file(path)` is **not the same as**\n * `URI.parse('file://' + path)` because the path might contain characters that are\n * interpreted (# and ?). See the following sample:\n * ```ts\n const good = URI.file('/coding/c#/project1');\n good.scheme === 'file';\n good.path === '/coding/c#/project1';\n good.fragment === '';\n const bad = URI.parse('file://' + '/coding/c#/project1');\n bad.scheme === 'file';\n bad.path === '/coding/c'; // path is now broken\n bad.fragment === '/project1';\n ```\n *\n * @param path A file system path (see `URI#fsPath`)\n */\n static file(path) {\n let authority = _empty;\n // normalize to fwd-slashes on windows,\n // on other systems bwd-slashes are valid\n // filename character, eg /f\\oo/ba\\r.txt\n if (isWindows) {\n path = path.replace(/\\\\/g, _slash);\n }\n // check for authority as used in UNC shares\n // or use the path as given\n if (path[0] === _slash && path[1] === _slash) {\n const idx = path.indexOf(_slash, 2);\n if (idx === -1) {\n authority = path.substring(2);\n path = _slash;\n }\n else {\n authority = path.substring(2, idx);\n path = path.substring(idx) || _slash;\n }\n }\n return new Uri('file', authority, path, _empty, _empty);\n }\n /**\n * Creates new URI from uri components.\n *\n * Unless `strict` is `true` the scheme is defaults to be `file`. This function performs\n * validation and should be used for untrusted uri components retrieved from storage,\n * user input, command arguments etc\n */\n static from(components, strict) {\n const result = new Uri(components.scheme, components.authority, components.path, components.query, components.fragment, strict);\n return result;\n }\n /**\n * Join a URI path with path fragments and normalizes the resulting path.\n *\n * @param uri The input URI.\n * @param pathFragment The path fragment to add to the URI path.\n * @returns The resulting URI.\n */\n static joinPath(uri, ...pathFragment) {\n if (!uri.path) {\n throw new Error(`[UriError]: cannot call joinPath on URI without path`);\n }\n let newPath;\n if (isWindows && uri.scheme === 'file') {\n newPath = URI.file(paths.win32.join(uriToFsPath(uri, true), ...pathFragment)).path;\n }\n else {\n newPath = paths.posix.join(uri.path, ...pathFragment);\n }\n return uri.with({ path: newPath });\n }\n // ---- printing/externalize ---------------------------\n /**\n * Creates a string representation for this URI. It's guaranteed that calling\n * `URI.parse` with the result of this function creates an URI which is equal\n * to this URI.\n *\n * * The result shall *not* be used for display purposes but for externalization or transport.\n * * The result will be encoded using the percentage encoding and encoding happens mostly\n * ignore the scheme-specific encoding rules.\n *\n * @param skipEncoding Do not encode the result, default is `false`\n */\n toString(skipEncoding = false) {\n return _asFormatted(this, skipEncoding);\n }\n toJSON() {\n return this;\n }\n static revive(data) {\n var _a, _b;\n if (!data) {\n return data;\n }\n else if (data instanceof URI) {\n return data;\n }\n else {\n const result = new Uri(data);\n result._formatted = (_a = data.external) !== null && _a !== void 0 ? _a : null;\n result._fsPath = data._sep === _pathSepMarker ? (_b = data.fsPath) !== null && _b !== void 0 ? _b : null : null;\n return result;\n }\n }\n}\nexport function isUriComponents(thing) {\n if (!thing || typeof thing !== 'object') {\n return false;\n }\n return typeof thing.scheme === 'string'\n && (typeof thing.authority === 'string' || typeof thing.authority === 'undefined')\n && (typeof thing.path === 'string' || typeof thing.path === 'undefined')\n && (typeof thing.query === 'string' || typeof thing.query === 'undefined')\n && (typeof thing.fragment === 'string' || typeof thing.fragment === 'undefined');\n}\nconst _pathSepMarker = isWindows ? 1 : undefined;\n// This class exists so that URI is compatible with vscode.Uri (API).\nclass Uri extends URI {\n constructor() {\n super(...arguments);\n this._formatted = null;\n this._fsPath = null;\n }\n get fsPath() {\n if (!this._fsPath) {\n this._fsPath = uriToFsPath(this, false);\n }\n return this._fsPath;\n }\n toString(skipEncoding = false) {\n if (!skipEncoding) {\n if (!this._formatted) {\n this._formatted = _asFormatted(this, false);\n }\n return this._formatted;\n }\n else {\n // we don't cache that\n return _asFormatted(this, true);\n }\n }\n toJSON() {\n const res = {\n $mid: 1 /* MarshalledId.Uri */\n };\n // cached state\n if (this._fsPath) {\n res.fsPath = this._fsPath;\n res._sep = _pathSepMarker;\n }\n if (this._formatted) {\n res.external = this._formatted;\n }\n //--- uri components\n if (this.path) {\n res.path = this.path;\n }\n // TODO\n // this isn't correct and can violate the UriComponents contract but\n // this is part of the vscode.Uri API and we shouldn't change how that\n // works anymore\n if (this.scheme) {\n res.scheme = this.scheme;\n }\n if (this.authority) {\n res.authority = this.authority;\n }\n if (this.query) {\n res.query = this.query;\n }\n if (this.fragment) {\n res.fragment = this.fragment;\n }\n return res;\n }\n}\n// reserved characters: https://tools.ietf.org/html/rfc3986#section-2.2\nconst encodeTable = {\n [58 /* CharCode.Colon */]: '%3A',\n [47 /* CharCode.Slash */]: '%2F',\n [63 /* CharCode.QuestionMark */]: '%3F',\n [35 /* CharCode.Hash */]: '%23',\n [91 /* CharCode.OpenSquareBracket */]: '%5B',\n [93 /* CharCode.CloseSquareBracket */]: '%5D',\n [64 /* CharCode.AtSign */]: '%40',\n [33 /* CharCode.ExclamationMark */]: '%21',\n [36 /* CharCode.DollarSign */]: '%24',\n [38 /* CharCode.Ampersand */]: '%26',\n [39 /* CharCode.SingleQuote */]: '%27',\n [40 /* CharCode.OpenParen */]: '%28',\n [41 /* CharCode.CloseParen */]: '%29',\n [42 /* CharCode.Asterisk */]: '%2A',\n [43 /* CharCode.Plus */]: '%2B',\n [44 /* CharCode.Comma */]: '%2C',\n [59 /* CharCode.Semicolon */]: '%3B',\n [61 /* CharCode.Equals */]: '%3D',\n [32 /* CharCode.Space */]: '%20',\n};\nfunction encodeURIComponentFast(uriComponent, isPath, isAuthority) {\n let res = undefined;\n let nativeEncodePos = -1;\n for (let pos = 0; pos < uriComponent.length; pos++) {\n const code = uriComponent.charCodeAt(pos);\n // unreserved characters: https://tools.ietf.org/html/rfc3986#section-2.3\n if ((code >= 97 /* CharCode.a */ && code <= 122 /* CharCode.z */)\n || (code >= 65 /* CharCode.A */ && code <= 90 /* CharCode.Z */)\n || (code >= 48 /* CharCode.Digit0 */ && code <= 57 /* CharCode.Digit9 */)\n || code === 45 /* CharCode.Dash */\n || code === 46 /* CharCode.Period */\n || code === 95 /* CharCode.Underline */\n || code === 126 /* CharCode.Tilde */\n || (isPath && code === 47 /* CharCode.Slash */)\n || (isAuthority && code === 91 /* CharCode.OpenSquareBracket */)\n || (isAuthority && code === 93 /* CharCode.CloseSquareBracket */)\n || (isAuthority && code === 58 /* CharCode.Colon */)) {\n // check if we are delaying native encode\n if (nativeEncodePos !== -1) {\n res += encodeURIComponent(uriComponent.substring(nativeEncodePos, pos));\n nativeEncodePos = -1;\n }\n // check if we write into a new string (by default we try to return the param)\n if (res !== undefined) {\n res += uriComponent.charAt(pos);\n }\n }\n else {\n // encoding needed, we need to allocate a new string\n if (res === undefined) {\n res = uriComponent.substr(0, pos);\n }\n // check with default table first\n const escaped = encodeTable[code];\n if (escaped !== undefined) {\n // check if we are delaying native encode\n if (nativeEncodePos !== -1) {\n res += encodeURIComponent(uriComponent.substring(nativeEncodePos, pos));\n nativeEncodePos = -1;\n }\n // append escaped variant to result\n res += escaped;\n }\n else if (nativeEncodePos === -1) {\n // use native encode only when needed\n nativeEncodePos = pos;\n }\n }\n }\n if (nativeEncodePos !== -1) {\n res += encodeURIComponent(uriComponent.substring(nativeEncodePos));\n }\n return res !== undefined ? res : uriComponent;\n}\nfunction encodeURIComponentMinimal(path) {\n let res = undefined;\n for (let pos = 0; pos < path.length; pos++) {\n const code = path.charCodeAt(pos);\n if (code === 35 /* CharCode.Hash */ || code === 63 /* CharCode.QuestionMark */) {\n if (res === undefined) {\n res = path.substr(0, pos);\n }\n res += encodeTable[code];\n }\n else {\n if (res !== undefined) {\n res += path[pos];\n }\n }\n }\n return res !== undefined ? res : path;\n}\n/**\n * Compute `fsPath` for the given uri\n */\nexport function uriToFsPath(uri, keepDriveLetterCasing) {\n let value;\n if (uri.authority && uri.path.length > 1 && uri.scheme === 'file') {\n // unc path: file://shares/c$/far/boo\n value = `//${uri.authority}${uri.path}`;\n }\n else if (uri.path.charCodeAt(0) === 47 /* CharCode.Slash */\n && (uri.path.charCodeAt(1) >= 65 /* CharCode.A */ && uri.path.charCodeAt(1) <= 90 /* CharCode.Z */ || uri.path.charCodeAt(1) >= 97 /* CharCode.a */ && uri.path.charCodeAt(1) <= 122 /* CharCode.z */)\n && uri.path.charCodeAt(2) === 58 /* CharCode.Colon */) {\n if (!keepDriveLetterCasing) {\n // windows drive letter: file:///c:/far/boo\n value = uri.path[1].toLowerCase() + uri.path.substr(2);\n }\n else {\n value = uri.path.substr(1);\n }\n }\n else {\n // other path\n value = uri.path;\n }\n if (isWindows) {\n value = value.replace(/\\//g, '\\\\');\n }\n return value;\n}\n/**\n * Create the external version of a uri\n */\nfunction _asFormatted(uri, skipEncoding) {\n const encoder = !skipEncoding\n ? encodeURIComponentFast\n : encodeURIComponentMinimal;\n let res = '';\n let { scheme, authority, path, query, fragment } = uri;\n if (scheme) {\n res += scheme;\n res += ':';\n }\n if (authority || scheme === 'file') {\n res += _slash;\n res += _slash;\n }\n if (authority) {\n let idx = authority.indexOf('@');\n if (idx !== -1) {\n // <user>@<auth>\n const userinfo = authority.substr(0, idx);\n authority = authority.substr(idx + 1);\n idx = userinfo.lastIndexOf(':');\n if (idx === -1) {\n res += encoder(userinfo, false, false);\n }\n else {\n // <user>:<pass>@<auth>\n res += encoder(userinfo.substr(0, idx), false, false);\n res += ':';\n res += encoder(userinfo.substr(idx + 1), false, true);\n }\n res += '@';\n }\n authority = authority.toLowerCase();\n idx = authority.lastIndexOf(':');\n if (idx === -1) {\n res += encoder(authority, false, true);\n }\n else {\n // <auth>:<port>\n res += encoder(authority.substr(0, idx), false, true);\n res += authority.substr(idx);\n }\n }\n if (path) {\n // lower-case windows drive letters in /C:/fff or C:/fff\n if (path.length >= 3 && path.charCodeAt(0) === 47 /* CharCode.Slash */ && path.charCodeAt(2) === 58 /* CharCode.Colon */) {\n const code = path.charCodeAt(1);\n if (code >= 65 /* CharCode.A */ && code <= 90 /* CharCode.Z */) {\n path = `/${String.fromCharCode(code + 32)}:${path.substr(3)}`; // \"/c:\".length === 3\n }\n }\n else if (path.length >= 2 && path.charCodeAt(1) === 58 /* CharCode.Colon */) {\n const code = path.charCodeAt(0);\n if (code >= 65 /* CharCode.A */ && code <= 90 /* CharCode.Z */) {\n path = `${String.fromCharCode(code + 32)}:${path.substr(2)}`; // \"/c:\".length === 3\n }\n }\n // encode the rest of the path\n res += encoder(path, true, false);\n }\n if (query) {\n res += '?';\n res += encoder(query, false, false);\n }\n if (fragment) {\n res += '#';\n res += !skipEncoding ? encodeURIComponentFast(fragment, false, false) : fragment;\n }\n return res;\n}\n// --- decode\nfunction decodeURIComponentGraceful(str) {\n try {\n return decodeURIComponent(str);\n }\n catch (_a) {\n if (str.length > 3) {\n return str.substr(0, 3) + decodeURIComponentGraceful(str.substr(3));\n }\n else {\n return str;\n }\n }\n}\nconst _rEncodedAsHex = /(%[0-9A-Za-z][0-9A-Za-z])+/g;\nfunction percentDecode(str) {\n if (!str.match(_rEncodedAsHex)) {\n return str;\n }\n return str.replace(_rEncodedAsHex, (match) => decodeURIComponentGraceful(match));\n}\n","/*---------------------------------------------------------------------------------------------\n * Copyright (c) Microsoft Corporation. All rights reserved.\n * Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nimport { transformErrorForSerialization } from '../errors.js';\nimport { Emitter } from '../event.js';\nimport { Disposable } from '../lifecycle.js';\nimport { getAllMethodNames } from '../objects.js';\nimport { isWeb } from '../platform.js';\nimport * as strings from '../strings.js';\nconst INITIALIZE = '$initialize';\nlet webWorkerWarningLogged = false;\nexport function logOnceWebWorkerWarning(err) {\n if (!isWeb) {\n // running tests\n return;\n }\n if (!webWorkerWarningLogged) {\n webWorkerWarningLogged = true;\n console.warn('Could not create web worker(s). Falling back to loading web worker code in main thread, which might cause UI freezes. Please see https://github.com/microsoft/monaco-editor#faq');\n }\n console.warn(err.message);\n}\nclass RequestMessage {\n constructor(vsWorker, req, method, args) {\n this.vsWorker = vsWorker;\n this.req = req;\n this.method = method;\n this.args = args;\n this.type = 0 /* MessageType.Request */;\n }\n}\nclass ReplyMessage {\n constructor(vsWorker, seq, res, err) {\n this.vsWorker = vsWorker;\n this.seq = seq;\n this.res = res;\n this.err = err;\n this.type = 1 /* MessageType.Reply */;\n }\n}\nclass SubscribeEventMessage {\n constructor(vsWorker, req, eventName, arg) {\n this.vsWorker = vsWorker;\n this.req = req;\n this.eventName = eventName;\n this.arg = arg;\n this.type = 2 /* MessageType.SubscribeEvent */;\n }\n}\nclass EventMessage {\n constructor(vsWorker, req, event) {\n this.vsWorker = vsWorker;\n this.req = req;\n this.event = event;\n this.type = 3 /* MessageType.Event */;\n }\n}\nclass UnsubscribeEventMessage {\n constructor(vsWorker, req) {\n this.vsWorker = vsWorker;\n this.req = req;\n this.type = 4 /* MessageType.UnsubscribeEvent */;\n }\n}\nclass SimpleWorkerProtocol {\n constructor(handler) {\n this._workerId = -1;\n this._handler = handler;\n this._lastSentReq = 0;\n this._pendingReplies = Object.create(null);\n this._pendingEmitters = new Map();\n this._pendingEvents = new Map();\n }\n setWorkerId(workerId) {\n this._workerId = workerId;\n }\n sendMessage(method, args) {\n const req = String(++this._lastSentReq);\n return new Promise((resolve, reject) => {\n this._pendingReplies[req] = {\n resolve: resolve,\n reject: reject\n };\n this._send(new RequestMessage(this._workerId, req, method, args));\n });\n }\n listen(eventName, arg) {\n let req = null;\n const emitter = new Emitter({\n onWillAddFirstListener: () => {\n req = String(++this._lastSentReq);\n this._pendingEmitters.set(req, emitter);\n this._send(new SubscribeEventMessage(this._workerId, req, eventName, arg));\n },\n onDidRemoveLastListener: () => {\n this._pendingEmitters.delete(req);\n this._send(new UnsubscribeEventMessage(this._workerId, req));\n req = null;\n }\n });\n return emitter.event;\n }\n handleMessage(message) {\n if (!message || !message.vsWorker) {\n return;\n }\n if (this._workerId !== -1 && message.vsWorker !== this._workerId) {\n return;\n }\n this._handleMessage(message);\n }\n _handleMessage(msg) {\n switch (msg.type) {\n case 1 /* MessageType.Reply */:\n return this._handleReplyMessage(msg);\n case 0 /* MessageType.Request */:\n return this._handleRequestMessage(msg);\n case 2 /* MessageType.SubscribeEvent */:\n return this._handleSubscribeEventMessage(msg);\n case 3 /* MessageType.Event */:\n return this._handleEventMessage(msg);\n case 4 /* MessageType.UnsubscribeEvent */:\n return this._handleUnsubscribeEventMessage(msg);\n }\n }\n _handleReplyMessage(replyMessage) {\n if (!this._pendingReplies[replyMessage.seq]) {\n console.warn('Got reply to unknown seq');\n return;\n }\n const reply = this._pendingReplies[replyMessage.seq];\n delete this._pendingReplies[replyMessage.seq];\n if (replyMessage.err) {\n let err = replyMessage.err;\n if (replyMessage.err.$isError) {\n err = new Error();\n err.name = replyMessage.err.name;\n err.message = replyMessage.err.message;\n err.stack = replyMessage.err.stack;\n }\n reply.reject(err);\n return;\n }\n reply.resolve(replyMessage.res);\n }\n _handleRequestMessage(requestMessage) {\n const req = requestMessage.req;\n const result = this._handler.handleMessage(requestMessage.method, requestMessage.args);\n result.then((r) => {\n this._send(new ReplyMessage(this._workerId, req, r, undefined));\n }, (e) => {\n if (e.detail instanceof Error) {\n // Loading errors have a detail property that points to the actual error\n e.detail = transformErrorForSerialization(e.detail);\n }\n this._send(new ReplyMessage(this._workerId, req, undefined, transformErrorForSerialization(e)));\n });\n }\n _handleSubscribeEventMessage(msg) {\n const req = msg.req;\n const disposable = this._handler.handleEvent(msg.eventName, msg.arg)((event) => {\n this._send(new EventMessage(this._workerId, req, event));\n });\n this._pendingEvents.set(req, disposable);\n }\n _handleEventMessage(msg) {\n if (!this._pendingEmitters.has(msg.req)) {\n console.warn('Got event for unknown req');\n return;\n }\n this._pendingEmitters.get(msg.req).fire(msg.event);\n }\n _handleUnsubscribeEventMessage(msg) {\n if (!this._pendingEvents.has(msg.req)) {\n console.warn('Got unsubscribe for unknown req');\n return;\n }\n this._pendingEvents.get(msg.req).dispose();\n this._pendingEvents.delete(msg.req);\n }\n _send(msg) {\n const transfer = [];\n if (msg.type === 0 /* MessageType.Request */) {\n for (let i = 0; i < msg.args.length; i++) {\n if (msg.args[i] instanceof ArrayBuffer) {\n transfer.push(msg.args[i]);\n }\n }\n }\n else if (msg.type === 1 /* MessageType.Reply */) {\n if (msg.res instanceof ArrayBuffer) {\n transfer.push(msg.res);\n }\n }\n this._handler.sendMessage(msg, transfer);\n }\n}\n/**\n * Main thread side\n */\nexport class SimpleWorkerClient extends Disposable {\n constructor(workerFactory, moduleId, host) {\n super();\n let lazyProxyReject = null;\n this._worker = this._register(workerFactory.create('vs/base/common/worker/simpleWorker', (msg) => {\n this._protocol.handleMessage(msg);\n }, (err) => {\n // in Firefox, web workers fail lazily :(\n // we will reject the proxy\n lazyProxyReject === null || lazyProxyReject === void 0 ? void 0 : lazyProxyReject(err);\n }));\n this._protocol = new SimpleWorkerProtocol({\n sendMessage: (msg, transfer) => {\n this._worker.postMessage(msg, transfer);\n },\n handleMessage: (method, args) => {\n if (typeof host[method] !== 'function') {\n return Promise.reject(new Error('Missing method ' + method + ' on main thread host.'));\n }\n try {\n return Promise.resolve(host[method].apply(host, args));\n }\n catch (e) {\n return Promise.reject(e);\n }\n },\n handleEvent: (eventName, arg) => {\n if (propertyIsDynamicEvent(eventName)) {\n const event = host[eventName].call(host, arg);\n if (typeof event !== 'function') {\n throw new Error(`Missing dynamic event ${eventName} on main thread host.`);\n }\n return event;\n }\n if (propertyIsEvent(eventName)) {\n const event = host[eventName];\n if (typeof event !== 'function') {\n throw new Error(`Missing event ${eventName} on main thread host.`);\n }\n return event;\n }\n throw new Error(`Malformed event name ${eventName}`);\n }\n });\n this._protocol.setWorkerId(this._worker.getId());\n // Gather loader configuration\n let loaderConfiguration = null;\n const globalRequire = globalThis.require;\n if (typeof globalRequire !== 'undefined' && typeof globalRequire.getConfig === 'function') {\n // Get the configuration from the Monaco AMD Loader\n loaderConfiguration = globalRequire.getConfig();\n }\n else if (typeof globalThis.requirejs !== 'undefined') {\n // Get the configuration from requirejs\n loaderConfiguration = globalThis.requirejs.s.contexts._.config;\n }\n const hostMethods = getAllMethodNames(host);\n // Send initialize message\n this._onModuleLoaded = this._protocol.sendMessage(INITIALIZE, [\n this._worker.getId(),\n JSON.parse(JSON.stringify(loaderConfiguration)),\n moduleId,\n hostMethods,\n ]);\n // Create proxy to loaded code\n const proxyMethodRequest = (method, args) => {\n return this._request(method, args);\n };\n const proxyListen = (eventName, arg) => {\n return this._protocol.listen(eventName, arg);\n };\n this._lazyProxy = new Promise((resolve, reject) => {\n lazyProxyReject = reject;\n this._onModuleLoaded.then((availableMethods) => {\n resolve(createProxyObject(availableMethods, proxyMethodRequest, proxyListen));\n }, (e) => {\n reject(e);\n this._onError('Worker failed to load ' + moduleId, e);\n });\n });\n }\n getProxyObject() {\n return this._lazyProxy;\n }\n _request(method, args) {\n return new Promise((resolve, reject) => {\n this._onModuleLoaded.then(() => {\n this._protocol.sendMessage(method, args).then(resolve, reject);\n }, reject);\n });\n }\n _onError(message, error) {\n console.error(message);\n console.info(error);\n }\n}\nfunction propertyIsEvent(name) {\n // Assume a property is an event if it has a form of \"onSomething\"\n return name[0] === 'o' && name[1] === 'n' && strings.isUpperAsciiLetter(name.charCodeAt(2));\n}\nfunction propertyIsDynamicEvent(name) {\n // Assume a property is a dynamic event (a method that returns an event) if it has a form of \"onDynamicSomething\"\n return /^onDynamic/.test(name) && strings.isUpperAsciiLetter(name.charCodeAt(9));\n}\nfunction createProxyObject(methodNames, invoke, proxyListen) {\n const createProxyMethod = (method) => {\n return function () {\n const args = Array.prototype.slice.call(arguments, 0);\n return invoke(method, args);\n };\n };\n const createProxyDynamicEvent = (eventName) => {\n return function (arg) {\n return proxyListen(eventName, arg);\n };\n };\n const result = {};\n for (const methodName of methodNames) {\n if (propertyIsDynamicEvent(methodName)) {\n result[methodName] = createProxyDynamicEvent(methodName);\n continue;\n }\n if (propertyIsEvent(methodName)) {\n result[methodName] = proxyListen(methodName, undefined);\n continue;\n }\n result[methodName] = createProxyMethod(methodName);\n }\n return result;\n}\n/**\n * Worker side\n */\nexport class SimpleWorkerServer {\n constructor(postMessage, requestHandlerFactory) {\n this._requestHandlerFactory = requestHandlerFactory;\n this._requestHandler = null;\n this._protocol = new SimpleWorkerProtocol({\n sendMessage: (msg, transfer) => {\n postMessage(msg, transfer);\n },\n handleMessage: (method, args) => this._handleMessage(method, args),\n handleEvent: (eventName, arg) => this._handleEvent(eventName, arg)\n });\n }\n onmessage(msg) {\n this._protocol.handleMessage(msg);\n }\n _handleMessage(method, args) {\n if (method === INITIALIZE) {\n return this.initialize(args[0], args[1], args[2], args[3]);\n }\n if (!this._requestHandler || typeof this._requestHandler[method] !== 'function') {\n return Promise.reject(new Error('Missing requestHandler or method: ' + method));\n }\n try {\n return Promise.resolve(this._requestHandler[method].apply(this._requestHandler, args));\n }\n catch (e) {\n return Promise.reject(e);\n }\n }\n _handleEvent(eventName, arg) {\n if (!this._requestHandler) {\n throw new Error(`Missing requestHandler`);\n }\n if (propertyIsDynamicEvent(eventName)) {\n const event = this._requestHandler[eventName].call(this._requestHandler, arg);\n if (typeof event !== 'function') {\n throw new Error(`Missing dynamic event ${eventName} on request handler.`);\n }\n return event;\n }\n if (propertyIsEvent(eventName)) {\n const event = this._requestHandler[eventName];\n if (typeof event !== 'function') {\n throw new Error(`Missing event ${eventName} on request handler.`);\n }\n return event;\n }\n throw new Error(`Malformed event name ${eventName}`);\n }\n initialize(workerId, loaderConfig, moduleId, hostMethods) {\n this._protocol.setWorkerId(workerId);\n const proxyMethodRequest = (method, args) => {\n return this._protocol.sendMessage(method, args);\n };\n const proxyListen = (eventName, arg) => {\n return this._protocol.listen(eventName, arg);\n };\n const hostProxy = createProxyObject(hostMethods, proxyMethodRequest, proxyListen);\n if (this._requestHandlerFactory) {\n // static request handler\n this._requestHandler = this._requestHandlerFactory(hostProxy);\n return Promise.resolve(getAllMethodNames(this._requestHandler));\n }\n if (loaderConfig) {\n // Remove 'baseUrl', handling it is beyond scope for now\n if (typeof loaderConfig.baseUrl !== 'undefined') {\n delete loaderConfig['baseUrl'];\n }\n if (typeof loaderConfig.paths !== 'undefined') {\n if (typeof loaderConfig.paths.vs !== 'undefined') {\n delete loaderConfig.paths['vs'];\n }\n }\n if (typeof loaderConfig.trustedTypesPolicy !== undefined) {\n // don't use, it has been destroyed during serialize\n delete loaderConfig['trustedTypesPolicy'];\n }\n // Since this is in a web worker, enable catching errors\n loaderConfig.catchError = true;\n globalThis.require.config(loaderConfig);\n }\n return new Promise((resolve, reject) => {\n // Use the global require to be sure to get the global config\n // ESM-comment-begin\n // \t\t\tconst req = (globalThis.require || require);\n // ESM-comment-end\n // ESM-uncomment-begin\n const req = globalThis.require;\n // ESM-uncomment-end\n req([moduleId], (module) => {\n this._requestHandler = module.create(hostProxy);\n if (!this._requestHandler) {\n reject(new Error(`No RequestHandler!`));\n return;\n }\n resolve(getAllMethodNames(this._requestHandler));\n }, reject);\n });\n }\n}\n/**\n * Called on the worker side\n */\nexport function create(postMessage) {\n return new SimpleWorkerServer(postMessage, null);\n}\n","/*---------------------------------------------------------------------------------------------\n * Copyright (c) Microsoft Corporation. All rights reserved.\n * Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nimport { toUint8 } from '../../../base/common/uint.js';\n/**\n * A fast character classifier that uses a compact array for ASCII values.\n */\nexport class CharacterClassifier {\n constructor(_defaultValue) {\n const defaultValue = toUint8(_defaultValue);\n this._defaultValue = defaultValue;\n this._asciiMap = CharacterClassifier._createAsciiMap(defaultValue);\n this._map = new Map();\n }\n static _createAsciiMap(defaultValue) {\n const asciiMap = new Uint8Array(256);\n asciiMap.fill(defaultValue);\n return asciiMap;\n }\n set(charCode, _value) {\n const value = toUint8(_value);\n if (charCode >= 0 && charCode < 256) {\n this._asciiMap[charCode] = value;\n }\n else {\n this._map.set(charCode, value);\n }\n }\n get(charCode) {\n if (charCode >= 0 && charCode < 256) {\n return this._asciiMap[charCode];\n }\n else {\n return (this._map.get(charCode) || this._defaultValue);\n }\n }\n clear() {\n this._asciiMap.fill(this._defaultValue);\n this._map.clear();\n }\n}\nexport class CharacterSet {\n constructor() {\n this._actual = new CharacterClassifier(0 /* Boolean.False */);\n }\n add(charCode) {\n this._actual.set(charCode, 1 /* Boolean.True */);\n }\n has(charCode) {\n return (this._actual.get(charCode) === 1 /* Boolean.True */);\n }\n clear() {\n return this._actual.clear();\n }\n}\n","/*---------------------------------------------------------------------------------------------\n * Copyright (c) Microsoft Corporation. All rights reserved.\n * Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nimport { BugIndicatingError } from '../../../base/common/errors.js';\nimport { Range } from './range.js';\n/**\n * A range of lines (1-based).\n */\nexport class LineRange {\n static fromRange(range) {\n return new LineRange(range.startLineNumber, range.endLineNumber);\n }\n /**\n * @param lineRanges An array of sorted line ranges.\n */\n static joinMany(lineRanges) {\n if (lineRanges.length === 0) {\n return [];\n }\n let result = lineRanges[0];\n for (let i = 1; i < lineRanges.length; i++) {\n result = this.join(result, lineRanges[i]);\n }\n return result;\n }\n /**\n * @param lineRanges1 Must be sorted.\n * @param lineRanges2 Must be sorted.\n */\n static join(lineRanges1, lineRanges2) {\n if (lineRanges1.length === 0) {\n return lineRanges2;\n }\n if (lineRanges2.length === 0) {\n return lineRanges1;\n }\n const result = [];\n let i1 = 0;\n let i2 = 0;\n let current = null;\n while (i1 < lineRanges1.length || i2 < lineRanges2.length) {\n let next = null;\n if (i1 < lineRanges1.length && i2 < lineRanges2.length) {\n const lineRange1 = lineRanges1[i1];\n const lineRange2 = lineRanges2[i2];\n if (lineRange1.startLineNumber < lineRange2.startLineNumber) {\n next = lineRange1;\n i1++;\n }\n else {\n next = lineRange2;\n i2++;\n }\n }\n else if (i1 < lineRanges1.length) {\n next = lineRanges1[i1];\n i1++;\n }\n else {\n next = lineRanges2[i2];\n i2++;\n }\n if (current === null) {\n current = next;\n }\n else {\n if (current.endLineNumberExclusive >= next.startLineNumber) {\n // merge\n current = new LineRange(current.startLineNumber, Math.max(current.endLineNumberExclusive, next.endLineNumberExclusive));\n }\n else {\n // push\n result.push(current);\n current = next;\n }\n }\n }\n if (current !== null) {\n result.push(current);\n }\n return result;\n }\n static ofLength(startLineNumber, length) {\n return new LineRange(startLineNumber, startLineNumber + length);\n }\n constructor(startLineNumber, endLineNumberExclusive) {\n if (startLineNumber > endLineNumberExclusive) {\n throw new BugIndicatingError(`startLineNumber ${startLineNumber} cannot be after endLineNumberExclusive ${endLineNumberExclusive}`);\n }\n this.startLineNumber = startLineNumber;\n this.endLineNumberExclusive = endLineNumberExclusive;\n }\n /**\n * Indicates if this line range contains the given line number.\n */\n contains(lineNumber) {\n return this.startLineNumber <= lineNumber && lineNumber < this.endLineNumberExclusive;\n }\n /**\n * Indicates if this line range is empty.\n */\n get isEmpty() {\n return this.startLineNumber === this.endLineNumberExclusive;\n }\n /**\n * Moves this line range by the given offset of line numbers.\n */\n delta(offset) {\n return new LineRange(this.startLineNumber + offset, this.endLineNumberExclusive + offset);\n }\n /**\n * The number of lines this line range spans.\n */\n get length() {\n return this.endLineNumberExclusive - this.startLineNumber;\n }\n /**\n * Creates a line range that combines this and the given line range.\n */\n join(other) {\n return new LineRange(Math.min(this.startLineNumber, other.startLineNumber), Math.max(this.endLineNumberExclusive, other.endLineNumberExclusive));\n }\n toString() {\n return `[${this.startLineNumber},${this.endLineNumberExclusive})`;\n }\n /**\n * The resulting range is empty if the ranges do not intersect, but touch.\n * If the ranges don't even touch, the result is undefined.\n */\n intersect(other) {\n const startLineNumber = Math.max(this.startLineNumber, other.startLineNumber);\n const endLineNumberExclusive = Math.min(this.endLineNumberExclusive, other.endLineNumberExclusive);\n if (startLineNumber <= endLineNumberExclusive) {\n return new LineRange(startLineNumber, endLineNumberExclusive);\n }\n return undefined;\n }\n intersectsStrict(other) {\n return this.startLineNumber < other.endLineNumberExclusive && other.startLineNumber < this.endLineNumberExclusive;\n }\n overlapOrTouch(other) {\n return this.startLineNumber <= other.endLineNumberExclusive && other.startLineNumber <= this.endLineNumberExclusive;\n }\n equals(b) {\n return this.startLineNumber === b.startLineNumber && this.endLineNumberExclusive === b.endLineNumberExclusive;\n }\n toInclusiveRange() {\n if (this.isEmpty) {\n return null;\n }\n return new Range(this.startLineNumber, 1, this.endLineNumberExclusive - 1, Number.MAX_SAFE_INTEGER);\n }\n toExclusiveRange() {\n return new Range(this.startLineNumber, 1, this.endLineNumberExclusive, 1);\n }\n}\n","/*---------------------------------------------------------------------------------------------\n * Copyright (c) Microsoft Corporation. All rights reserved.\n * Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nimport { BugIndicatingError } from '../../../base/common/errors.js';\n/**\n * A range of offsets (0-based).\n*/\nexport class OffsetRange {\n static addRange(range, sortedRanges) {\n let i = 0;\n while (i < sortedRanges.length && sortedRanges[i].endExclusive < range.start) {\n i++;\n }\n let j = i;\n while (j < sortedRanges.length && sortedRanges[j].start <= range.endExclusive) {\n j++;\n }\n if (i === j) {\n sortedRanges.splice(i, 0, range);\n }\n else {\n const start = Math.min(range.start, sortedRanges[i].start);\n const end = Math.max(range.endExclusive, sortedRanges[j - 1].endExclusive);\n sortedRanges.splice(i, j - i, new OffsetRange(start, end));\n }\n }\n static tryCreate(start, endExclusive) {\n if (start > endExclusive) {\n return undefined;\n }\n return new OffsetRange(start, endExclusive);\n }\n constructor(start, endExclusive) {\n this.start = start;\n this.endExclusive = endExclusive;\n if (start > endExclusive) {\n throw new BugIndicatingError(`Invalid range: ${this.toString()}`);\n }\n }\n get isEmpty() {\n return this.start === this.endExclusive;\n }\n delta(offset) {\n return new OffsetRange(this.start + offset, this.endExclusive + offset);\n }\n get length() {\n return this.endExclusive - this.start;\n }\n toString() {\n return `[${this.start}, ${this.endExclusive})`;\n }\n equals(other) {\n return this.start === other.start && this.endExclusive === other.endExclusive;\n }\n containsRange(other) {\n return this.start <= other.start && other.endExclusive <= this.endExclusive;\n }\n contains(offset) {\n return this.start <= offset && offset < this.endExclusive;\n }\n /**\n * for all numbers n: range1.contains(n) or range2.contains(n) => range1.join(range2).contains(n)\n * The joined range is the smallest range that contains both ranges.\n */\n join(other) {\n return new OffsetRange(Math.min(this.start, other.start), Math.max(this.endExclusive, other.endExclusive));\n }\n /**\n * for all numbers n: range1.contains(n) and range2.contains(n) <=> range1.intersect(range2).contains(n)\n *\n * The resulting range is empty if the ranges do not intersect, but touch.\n * If the ranges don't even touch, the result is undefined.\n */\n intersect(other) {\n const start = Math.max(this.start, other.start);\n const end = Math.min(this.endExclusive, other.endExclusive);\n if (start <= end) {\n return new OffsetRange(start, end);\n }\n return undefined;\n }\n}\n","/*---------------------------------------------------------------------------------------------\n * Copyright (c) Microsoft Corporation. All rights reserved.\n * Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\n/**\n * A position in the editor.\n */\nexport class Position {\n constructor(lineNumber, column) {\n this.lineNumber = lineNumber;\n this.column = column;\n }\n /**\n * Create a new position from this position.\n *\n * @param newLineNumber new line number\n * @param newColumn new column\n */\n with(newLineNumber = this.lineNumber, newColumn = this.column) {\n if (newLineNumber === this.lineNumber && newColumn === this.column) {\n return this;\n }\n else {\n return new Position(newLineNumber, newColumn);\n }\n }\n /**\n * Derive a new position from this position.\n *\n * @param deltaLineNumber line number delta\n * @param deltaColumn column delta\n */\n delta(deltaLineNumber = 0, deltaColumn = 0) {\n return this.with(this.lineNumber + deltaLineNumber, this.column + deltaColumn);\n }\n /**\n * Test if this position equals other position\n */\n equals(other) {\n return Position.equals(this, other);\n }\n /**\n * Test if position `a` equals position `b`\n */\n static equals(a, b) {\n if (!a && !b) {\n return true;\n }\n return (!!a &&\n !!b &&\n a.lineNumber === b.lineNumber &&\n a.column === b.column);\n }\n /**\n * Test if this position is before other position.\n * If the two positions are equal, the result will be false.\n */\n isBefore(other) {\n return Position.isBefore(this, other);\n }\n /**\n * Test if position `a` is before position `b`.\n * If the two positions are equal, the result will be false.\n */\n static isBefore(a, b) {\n if (a.lineNumber < b.lineNumber) {\n return true;\n }\n if (b.lineNumber < a.lineNumber) {\n return false;\n }\n return a.column < b.column;\n }\n /**\n * Test if this position is before other position.\n * If the two positions are equal, the result will be true.\n */\n isBeforeOrEqual(other) {\n return Position.isBeforeOrEqual(this, other);\n }\n /**\n * Test if position `a` is before position `b`.\n * If the two positions are equal, the result will be true.\n */\n static isBeforeOrEqual(a, b) {\n if (a.lineNumber < b.lineNumber) {\n return true;\n }\n if (b.lineNumber < a.lineNumber) {\n return false;\n }\n return a.column <= b.column;\n }\n /**\n * A function that compares positions, useful for sorting\n */\n static compare(a, b) {\n const aLineNumber = a.lineNumber | 0;\n const bLineNumber = b.lineNumber | 0;\n if (aLineNumber === bLineNumber) {\n const aColumn = a.column | 0;\n const bColumn = b.column | 0;\n return aColumn - bColumn;\n }\n return aLineNumber - bLineNumber;\n }\n /**\n * Clone this position.\n */\n clone() {\n return new Position(this.lineNumber, this.column);\n }\n /**\n * Convert to a human-readable representation.\n */\n toString() {\n return '(' + this.lineNumber + ',' + this.column + ')';\n }\n // ---\n /**\n * Create a `Position` from an `IPosition`.\n */\n static lift(pos) {\n return new Position(pos.lineNumber, pos.column);\n }\n /**\n * Test if `obj` is an `IPosition`.\n */\n static isIPosition(obj) {\n return (obj\n && (typeof obj.lineNumber === 'number')\n && (typeof obj.column === 'number'));\n }\n}\n","/*---------------------------------------------------------------------------------------------\n * Copyright (c) Microsoft Corporation. All rights reserved.\n * Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nimport { Position } from './position.js';\n/**\n * A range in the editor. (startLineNumber,startColumn) is <= (endLineNumber,endColumn)\n */\nexport class Range {\n constructor(startLineNumber, startColumn, endLineNumber, endColumn) {\n if ((startLineNumber > endLineNumber) || (startLineNumber === endLineNumber && startColumn > endColumn)) {\n this.startLineNumber = endLineNumber;\n this.startColumn = endColumn;\n this.endLineNumber = startLineNumber;\n this.endColumn = startColumn;\n }\n else {\n this.startLineNumber = startLineNumber;\n this.startColumn = startColumn;\n this.endLineNumber = endLineNumber;\n this.endColumn = endColumn;\n }\n }\n /**\n * Test if this range is empty.\n */\n isEmpty() {\n return Range.isEmpty(this);\n }\n /**\n * Test if `range` is empty.\n */\n static isEmpty(range) {\n return (range.startLineNumber === range.endLineNumber && range.startColumn === range.endColumn);\n }\n /**\n * Test if position is in this range. If the position is at the edges, will return true.\n */\n containsPosition(position) {\n return Range.containsPosition(this, position);\n }\n /**\n * Test if `position` is in `range`. If the position is at the edges, will return true.\n */\n static containsPosition(range, position) {\n if (position.lineNumber < range.startLineNumber || position.lineNumber > range.endLineNumber) {\n return false;\n }\n if (position.lineNumber === range.startLineNumber && position.column < range.startColumn) {\n return false;\n }\n if (position.lineNumber === range.endLineNumber && position.column > range.endColumn) {\n return false;\n }\n return true;\n }\n /**\n * Test if `position` is in `range`. If the position is at the edges, will return false.\n * @internal\n */\n static strictContainsPosition(range, position) {\n if (position.lineNumber < range.startLineNumber || position.lineNumber > range.endLineNumber) {\n return false;\n }\n if (position.lineNumber === range.startLineNumber && position.column <= range.startColumn) {\n return false;\n }\n if (position.lineNumber === range.endLineNumber && position.column >= range.endColumn) {\n return false;\n }\n return true;\n }\n /**\n * Test if range is in this range. If the range is equal to this range, will return true.\n */\n containsRange(range) {\n return Range.containsRange(this, range);\n }\n /**\n * Test if `otherRange` is in `range`. If the ranges are equal, will return true.\n */\n static containsRange(range, otherRange) {\n if (otherRange.startLineNumber < range.startLineNumber || otherRange.endLineNumber < range.startLineNumber) {\n return false;\n }\n if (otherRange.startLineNumber > range.endLineNumber || otherRange.endLineNumber > range.endLineNumber) {\n return false;\n }\n if (otherRange.startLineNumber === range.startLineNumber && otherRange.startColumn < range.startColumn) {\n return false;\n }\n if (otherRange.endLineNumber === range.endLineNumber && otherRange.endColumn > range.endColumn) {\n return false;\n }\n return true;\n }\n /**\n * Test if `range` is strictly in this range. `range` must start after and end before this range for the result to be true.\n */\n strictContainsRange(range) {\n return Range.strictContainsRange(this, range);\n }\n /**\n * Test if `otherRange` is strictly in `range` (must start after, and end before). If the ranges are equal, will return false.\n */\n static strictContainsRange(range, otherRange) {\n if (otherRange.startLineNumber < range.startLineNumber || otherRange.endLineNumber < range.startLineNumber) {\n return false;\n }\n if (otherRange.startLineNumber > range.endLineNumber || otherRange.endLineNumber > range.endLineNumber) {\n return false;\n }\n if (otherRange.startLineNumber === range.startLineNumber && otherRange.startColumn <= range.startColumn) {\n return false;\n }\n if (otherRange.endLineNumber === range.endLineNumber && otherRange.endColumn >= range.endColumn) {\n return false;\n }\n return true;\n }\n /**\n * A reunion of the two ranges.\n * The smallest position will be used as the start point, and the largest one as the end point.\n */\n plusRange(range) {\n return Range.plusRange(this, range);\n }\n /**\n * A reunion of the two ranges.\n * The smallest position will be used as the start point, and the largest one as the end point.\n */\n static plusRange(a, b) {\n let startLineNumber;\n let startColumn;\n let endLineNumber;\n let endColumn;\n if (b.startLineNumber < a.startLineNumber) {\n startLineNumber = b.startLineNumber;\n startColumn = b.startColumn;\n }\n else if (b.startLineNumber === a.startLineNumber) {\n startLineNumber = b.startLineNumber;\n startColumn = Math.min(b.startColumn, a.startColumn);\n }\n else {\n startLineNumber = a.startLineNumber;\n startColumn = a.startColumn;\n }\n if (b.endLineNumber > a.endLineNumber) {\n endLineNumber = b.endLineNumber;\n endColumn = b.endColumn;\n }\n else if (b.endLineNumber === a.endLineNumber) {\n endLineNumber = b.endLineNumber;\n endColumn = Math.max(b.endColumn, a.endColumn);\n }\n else {\n endLineNumber = a.endLineNumber;\n endColumn = a.endColumn;\n }\n return new Range(startLineNumber, startColumn, endLineNumber, endColumn);\n }\n /**\n * A intersection of the two ranges.\n */\n intersectRanges(range) {\n return Range.intersectRanges(this, range);\n }\n /**\n * A intersection of the two ranges.\n */\n static intersectRanges(a, b) {\n let resultStartLineNumber = a.startLineNumber;\n let resultStartColumn = a.startColumn;\n let resultEndLineNumber = a.endLineNumber;\n let resultEndColumn = a.endColumn;\n const otherStartLineNumber = b.startLineNumber;\n const otherStartColumn = b.startColumn;\n const otherEndLineNumber = b.endLineNumber;\n const otherEndColumn = b.endColumn;\n if (resultStartLineNumber < otherStartLineNumber) {\n resultStartLineNumber = otherStartLineNumber;\n resultStartColumn = otherStartColumn;\n }\n else if (resultStartLineNumber === otherStartLineNumber) {\n resultStartColumn = Math.max(resultStartColumn, otherStartColumn);\n }\n if (resultEndLineNumber > otherEndLineNumber) {\n resultEndLineNumber = otherEndLineNumber;\n resultEndColumn = otherEndColumn;\n }\n else if (resultEndLineNumber === otherEndLineNumber) {\n resultEndColumn = Math.min(resultEndColumn, otherEndColumn);\n }\n // Check if selection is now empty\n if (resultStartLineNumber > resultEndLineNumber) {\n return null;\n }\n if (resultStartLineNumber === resultEndLineNumber && resultStartColumn > resultEndColumn) {\n return null;\n }\n return new Range(resultStartLineNumber, resultStartColumn, resultEndLineNumber, resultEndColumn);\n }\n /**\n * Test if this range equals other.\n */\n equalsRange(other) {\n return Range.equalsRange(this, other);\n }\n /**\n * Test if range `a` equals `b`.\n */\n static equalsRange(a, b) {\n if (!a && !b) {\n return true;\n }\n return (!!a &&\n !!b &&\n a.startLineNumber === b.startLineNumber &&\n a.startColumn === b.startColumn &&\n a.endLineNumber === b.endLineNumber &&\n a.endColumn === b.endColumn);\n }\n /**\n * Return the end position (which will be after or equal to the start position)\n */\n getEndPosition() {\n return Range.getEndPosition(this);\n }\n /**\n * Return the end position (which will be after or equal to the start position)\n */\n static getEndPosition(range) {\n return new Position(range.endLineNumber, range.endColumn);\n }\n /**\n * Return the start position (which will be before or equal to the end position)\n */\n getStartPosition() {\n return Range.getStartPosition(this);\n }\n /**\n * Return the start position (which will be before or equal to the end position)\n */\n static getStartPosition(range) {\n return new Position(range.startLineNumber, range.startColumn);\n }\n /**\n * Transform to a user presentable string representation.\n */\n toString() {\n return '[' + this.startLineNumber + ',' + this.startColumn + ' -> ' + this.endLineNumber + ',' + this.endColumn + ']';\n }\n /**\n * Create a new range using this range's start position, and using endLineNumber and endColumn as the end position.\n */\n setEndPosition(endLineNumber, endColumn) {\n return new Range(this.startLineNumber, this.startColumn, endLineNumber, endColumn);\n }\n /**\n * Create a new range using this range's end position, and using startLineNumber and startColumn as the start position.\n */\n setStartPosition(startLineNumber, startColumn) {\n return new Range(startLineNumber, startColumn, this.endLineNumber, this.endColumn);\n }\n /**\n * Create a new empty range using this range's start position.\n */\n collapseToStart() {\n return Range.collapseToStart(this);\n }\n /**\n * Create a new empty range using this range's start position.\n */\n static collapseToStart(range) {\n return new Range(range.startLineNumber, range.startColumn, range.startLineNumber, range.startColumn);\n }\n /**\n * Create a new empty range using this range's end position.\n */\n collapseToEnd() {\n return Range.collapseToEnd(this);\n }\n /**\n * Create a new empty range using this range's end position.\n */\n static collapseToEnd(range) {\n return new Range(range.endLineNumber, range.endColumn, range.endLineNumber, range.endColumn);\n }\n /**\n * Moves the range by the given amount of lines.\n */\n delta(lineCount) {\n return new Range(this.startLineNumber + lineCount, this.startColumn, this.endLineNumber + lineCount, this.endColumn);\n }\n // ---\n static fromPositions(start, end = start) {\n return new Range(start.lineNumber, start.column, end.lineNumber, end.column);\n }\n static lift(range) {\n if (!range) {\n return null;\n }\n return new Range(range.startLineNumber, range.startColumn, range.endLineNumber, range.endColumn);\n }\n /**\n * Test if `obj` is an `IRange`.\n */\n static isIRange(obj) {\n return (obj\n && (typeof obj.startLineNumber === 'number')\n && (typeof obj.startColumn === 'number')\n && (typeof obj.endLineNumber === 'number')\n && (typeof obj.endColumn === 'number'));\n }\n /**\n * Test if the two ranges are touching in any way.\n */\n static areIntersectingOrTouching(a, b) {\n // Check if `a` is before `b`\n if (a.endLineNumber < b.startLineNumber || (a.endLineNumber === b.startLineNumber && a.endColumn < b.startColumn)) {\n return false;\n }\n // Check if `b` is before `a`\n if (b.endLineNumber < a.startLineNumber || (b.endLineNumber === a.startLineNumber && b.endColumn < a.startColumn)) {\n return false;\n }\n // These ranges must intersect\n return true;\n }\n /**\n * Test if the two ranges are intersecting. If the ranges are touching it returns true.\n */\n static areIntersecting(a, b) {\n // Check if `a` is before `b`\n if (a.endLineNumber < b.startLineNumber || (a.endLineNumber === b.startLineNumber && a.endColumn <= b.startColumn)) {\n return false;\n }\n // Check if `b` is before `a`\n if (b.endLineNumber < a.startLineNumber || (b.endLineNumber === a.startLineNumber && b.endColumn <= a.startColumn)) {\n return false;\n }\n // These ranges must intersect\n return true;\n }\n /**\n * A function that compares ranges, useful for sorting ranges\n * It will first compare ranges on the startPosition and then on the endPosition\n */\n static compareRangesUsingStarts(a, b) {\n if (a && b) {\n const aStartLineNumber = a.startLineNumber | 0;\n const bStartLineNumber = b.startLineNumber | 0;\n if (aStartLineNumber === bStartLineNumber) {\n const aStartColumn = a.startColumn | 0;\n const bStartColumn = b.startColumn | 0;\n if (aStartColumn === bStartColumn) {\n const aEndLineNumber = a.endLineNumber | 0;\n const bEndLineNumber = b.endLineNumber | 0;\n if (aEndLineNumber === bEndLineNumber) {\n const aEndColumn = a.endColumn | 0;\n const bEndColumn = b.endColumn | 0;\n return aEndColumn - bEndColumn;\n }\n return aEndLineNumber - bEndLineNumber;\n }\n return aStartColumn - bStartColumn;\n }\n return aStartLineNumber - bStartLineNumber;\n }\n const aExists = (a ? 1 : 0);\n const bExists = (b ? 1 : 0);\n return aExists - bExists;\n }\n /**\n * A function that compares ranges, useful for sorting ranges\n * It will first compare ranges on the endPosition and then on the startPosition\n */\n static compareRangesUsingEnds(a, b) {\n if (a.endLineNumber === b.endLineNumber) {\n if (a.endColumn === b.endColumn) {\n if (a.startLineNumber === b.startLineNumber) {\n return a.startColumn - b.startColumn;\n }\n return a.startLineNumber - b.startLineNumber;\n }\n return a.endColumn - b.endColumn;\n }\n return a.endLineNumber - b.endLineNumber;\n }\n /**\n * Test if the range spans multiple lines.\n */\n static spansMultipleLines(range) {\n return range.endLineNumber > range.startLineNumber;\n }\n toJSON() {\n return this;\n }\n}\n","/*---------------------------------------------------------------------------------------------\n * Copyright (c) Microsoft Corporation. All rights reserved.\n * Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nimport { Position } from './position.js';\nimport { Range } from './range.js';\n/**\n * A selection in the editor.\n * The selection is a range that has an orientation.\n */\nexport class Selection extends Range {\n constructor(selectionStartLineNumber, selectionStartColumn, positionLineNumber, positionColumn) {\n super(selectionStartLineNumber, selectionStartColumn, positionLineNumber, positionColumn);\n this.selectionStartLineNumber = selectionStartLineNumber;\n this.selectionStartColumn = selectionStartColumn;\n this.positionLineNumber = positionLineNumber;\n this.positionColumn = positionColumn;\n }\n /**\n * Transform to a human-readable representation.\n */\n toString() {\n return '[' + this.selectionStartLineNumber + ',' + this.selectionStartColumn + ' -> ' + this.positionLineNumber + ',' + this.positionColumn + ']';\n }\n /**\n * Test if equals other selection.\n */\n equalsSelection(other) {\n return (Selection.selectionsEqual(this, other));\n }\n /**\n * Test if the two selections are equal.\n */\n static selectionsEqual(a, b) {\n return (a.selectionStartLineNumber === b.selectionStartLineNumber &&\n a.selectionStartColumn === b.selectionStartColumn &&\n a.positionLineNumber === b.positionLineNumber &&\n a.positionColumn === b.positionColumn);\n }\n /**\n * Get directions (LTR or RTL).\n */\n getDirection() {\n if (this.selectionStartLineNumber === this.startLineNumber && this.selectionStartColumn === this.startColumn) {\n return 0 /* SelectionDirection.LTR */;\n }\n return 1 /* SelectionDirection.RTL */;\n }\n /**\n * Create a new selection with a different `positionLineNumber` and `positionColumn`.\n */\n setEndPosition(endLineNumber, endColumn) {\n if (this.getDirection() === 0 /* SelectionDirection.LTR */) {\n return new Selection(this.startLineNumber, this.startColumn, endLineNumber, endColumn);\n }\n return new Selection(endLineNumber, endColumn, this.startLineNumber, this.startColumn);\n }\n /**\n * Get the position at `positionLineNumber` and `positionColumn`.\n */\n getPosition() {\n return new Position(this.positionLineNumber, this.positionColumn);\n }\n /**\n * Get the position at the start of the selection.\n */\n getSelectionStart() {\n return new Position(this.selectionStartLineNumber, this.selectionStartColumn);\n }\n /**\n * Create a new selection with a different `selectionStartLineNumber` and `selectionStartColumn`.\n */\n setStartPosition(startLineNumber, startColumn) {\n if (this.getDirection() === 0 /* SelectionDirection.LTR */) {\n return new Selection(startLineNumber, startColumn, this.endLineNumber, this.endColumn);\n }\n return new Selection(this.endLineNumber, this.endColumn, startLineNumber, startColumn);\n }\n // ----\n /**\n * Create a `Selection` from one or two positions\n */\n static fromPositions(start, end = start) {\n return new Selection(start.lineNumber, start.column, end.lineNumber, end.column);\n }\n /**\n * Creates a `Selection` from a range, given a direction.\n */\n static fromRange(range, direction) {\n if (direction === 0 /* SelectionDirection.LTR */) {\n return new Selection(range.startLineNumber, range.startColumn, range.endLineNumber, range.endColumn);\n }\n else {\n return new Selection(range.endLineNumber, range.endColumn, range.startLineNumber, range.startColumn);\n }\n }\n /**\n * Create a `Selection` from an `ISelection`.\n */\n static liftSelection(sel) {\n return new Selection(sel.selectionStartLineNumber, sel.selectionStartColumn, sel.positionLineNumber, sel.positionColumn);\n }\n /**\n * `a` equals `b`.\n */\n static selectionsArrEqual(a, b) {\n if (a && !b || !a && b) {\n return false;\n }\n if (!a && !b) {\n return true;\n }\n if (a.length !== b.length) {\n return false;\n }\n for (let i = 0, len = a.length; i < len; i++) {\n if (!this.selectionsEqual(a[i], b[i])) {\n return false;\n }\n }\n return true;\n }\n /**\n * Test if `obj` is an `ISelection`.\n */\n static isISelection(obj) {\n return (obj\n && (typeof obj.selectionStartLineNumber === 'number')\n && (typeof obj.selectionStartColumn === 'number')\n && (typeof obj.positionLineNumber === 'number')\n && (typeof obj.positionColumn === 'number'));\n }\n /**\n * Create with a direction.\n */\n static createWithDirection(startLineNumber, startColumn, endLineNumber, endColumn, direction) {\n if (direction === 0 /* SelectionDirection.LTR */) {\n return new Selection(startLineNumber, startColumn, endLineNumber, endColumn);\n }\n return new Selection(endLineNumber, endColumn, startLineNumber, startColumn);\n }\n}\n","/*---------------------------------------------------------------------------------------------\n * Copyright (c) Microsoft Corporation. All rights reserved.\n * Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nimport { CharacterClassifier } from './characterClassifier.js';\nexport class WordCharacterClassifier extends CharacterClassifier {\n constructor(wordSeparators) {\n super(0 /* WordCharacterClass.Regular */);\n for (let i = 0, len = wordSeparators.length; i < len; i++) {\n this.set(wordSeparators.charCodeAt(i), 2 /* WordCharacterClass.WordSeparator */);\n }\n this.set(32 /* CharCode.Space */, 1 /* WordCharacterClass.Whitespace */);\n this.set(9 /* CharCode.Tab */, 1 /* WordCharacterClass.Whitespace */);\n }\n}\nfunction once(computeFn) {\n const cache = {}; // TODO@Alex unbounded cache\n return (input) => {\n if (!cache.hasOwnProperty(input)) {\n cache[input] = computeFn(input);\n }\n return cache[input];\n };\n}\nexport const getMapForWordSeparators = once((input) => new WordCharacterClassifier(input));\n","/*---------------------------------------------------------------------------------------------\n * Copyright (c) Microsoft Corporation. All rights reserved.\n * Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nimport { Iterable } from '../../../base/common/iterator.js';\nimport { toDisposable } from '../../../base/common/lifecycle.js';\nimport { LinkedList } from '../../../base/common/linkedList.js';\nexport const USUAL_WORD_SEPARATORS = '`~!@#$%^&*()-=+[{]}\\\\|;:\\'\",.<>/?';\n/**\n * Create a word definition regular expression based on default word separators.\n * Optionally provide allowed separators that should be included in words.\n *\n * The default would look like this:\n * /(-?\\d*\\.\\d\\w*)|([^\\`\\~\\!\\@\\#\\$\\%\\^\\&\\*\\(\\)\\-\\=\\+\\[\\{\\]\\}\\\\\\|\\;\\:\\'\\\"\\,\\.\\<\\>\\/\\?\\s]+)/g\n */\nfunction createWordRegExp(allowInWords = '') {\n let source = '(-?\\\\d*\\\\.\\\\d\\\\w*)|([^';\n for (const sep of USUAL_WORD_SEPARATORS) {\n if (allowInWords.indexOf(sep) >= 0) {\n continue;\n }\n source += '\\\\' + sep;\n }\n source += '\\\\s]+)';\n return new RegExp(source, 'g');\n}\n// catches numbers (including floating numbers) in the first group, and alphanum in the second\nexport const DEFAULT_WORD_REGEXP = createWordRegExp();\nexport function ensureValidWordDefinition(wordDefinition) {\n let result = DEFAULT_WORD_REGEXP;\n if (wordDefinition && (wordDefinition instanceof RegExp)) {\n if (!wordDefinition.global) {\n let flags = 'g';\n if (wordDefinition.ignoreCase) {\n flags += 'i';\n }\n if (wordDefinition.multiline) {\n flags += 'm';\n }\n if (wordDefinition.unicode) {\n flags += 'u';\n }\n result = new RegExp(wordDefinition.source, flags);\n }\n else {\n result = wordDefinition;\n }\n }\n result.lastIndex = 0;\n return result;\n}\nconst _defaultConfig = new LinkedList();\n_defaultConfig.unshift({\n maxLen: 1000,\n windowSize: 15,\n timeBudget: 150\n});\nexport function setDefaultGetWordAtTextConfig(value) {\n const rm = _defaultConfig.unshift(value);\n return toDisposable(rm);\n}\nexport function getWordAtText(column, wordDefinition, text, textOffset, config) {\n if (!config) {\n config = Iterable.first(_defaultConfig);\n }\n if (text.length > config.maxLen) {\n // don't throw strings that long at the regexp\n // but use a sub-string in which a word must occur\n let start = column - config.maxLen / 2;\n if (start < 0) {\n start = 0;\n }\n else {\n textOffset += start;\n }\n text = text.substring(start, column + config.maxLen / 2);\n return getWordAtText(column, wordDefinition, text, textOffset, config);\n }\n const t1 = Date.now();\n const pos = column - 1 - textOffset;\n let prevRegexIndex = -1;\n let match = null;\n for (let i = 1;; i++) {\n // check time budget\n if (Date.now() - t1 >= config.timeBudget) {\n break;\n }\n // reset the index at which the regexp should start matching, also know where it\n // should stop so that subsequent search don't repeat previous searches\n const regexIndex = pos - config.windowSize * i;\n wordDefinition.lastIndex = Math.max(0, regexIndex);\n const thisMatch = _findRegexMatchEnclosingPosition(wordDefinition, text, pos, prevRegexIndex);\n if (!thisMatch && match) {\n // stop: we have something\n break;\n }\n match = thisMatch;\n // stop: searched at start\n if (regexIndex <= 0) {\n break;\n }\n prevRegexIndex = regexIndex;\n }\n if (match) {\n const result = {\n word: match[0],\n startColumn: textOffset + 1 + match.index,\n endColumn: textOffset + 1 + match.index + match[0].length\n };\n wordDefinition.lastIndex = 0;\n return result;\n }\n return null;\n}\nfunction _findRegexMatchEnclosingPosition(wordDefinition, text, pos, stopPos) {\n let match;\n while (match = wordDefinition.exec(text)) {\n const matchIndex = match.index || 0;\n if (matchIndex <= pos && wordDefinition.lastIndex >= pos) {\n return match;\n }\n else if (stopPos > 0 && matchIndex > stopPos) {\n return null;\n }\n }\n return null;\n}\n","/*---------------------------------------------------------------------------------------------\n * Copyright (c) Microsoft Corporation. All rights reserved.\n * Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nimport { BugIndicatingError } from '../../../../base/common/errors.js';\nimport { OffsetRange } from '../../core/offsetRange.js';\nexport class DiffAlgorithmResult {\n static trivial(seq1, seq2) {\n return new DiffAlgorithmResult([new SequenceDiff(new OffsetRange(0, seq1.length), new OffsetRange(0, seq2.length))], false);\n }\n static trivialTimedOut(seq1, seq2) {\n return new DiffAlgorithmResult([new SequenceDiff(new OffsetRange(0, seq1.length), new OffsetRange(0, seq2.length))], true);\n }\n constructor(diffs, \n /**\n * Indicates if the time out was reached.\n * In that case, the diffs might be an approximation and the user should be asked to rerun the diff with more time.\n */\n hitTimeout) {\n this.diffs = diffs;\n this.hitTimeout = hitTimeout;\n }\n}\nexport class SequenceDiff {\n constructor(seq1Range, seq2Range) {\n this.seq1Range = seq1Range;\n this.seq2Range = seq2Range;\n }\n reverse() {\n return new SequenceDiff(this.seq2Range, this.seq1Range);\n }\n toString() {\n return `${this.seq1Range} <-> ${this.seq2Range}`;\n }\n join(other) {\n return new SequenceDiff(this.seq1Range.join(other.seq1Range), this.seq2Range.join(other.seq2Range));\n }\n}\nexport class InfiniteTimeout {\n isValid() {\n return true;\n }\n}\nInfiniteTimeout.instance = new InfiniteTimeout();\nexport class DateTimeout {\n constructor(timeout) {\n this.timeout = timeout;\n this.startTime = Date.now();\n this.valid = true;\n if (timeout <= 0) {\n throw new BugIndicatingError('timeout must be positive');\n }\n }\n // Recommendation: Set a log-point `{this.disable()}` in the body\n isValid() {\n const valid = Date.now() - this.startTime < this.timeout;\n if (!valid && this.valid) {\n this.valid = false; // timeout reached\n // eslint-disable-next-line no-debugger\n debugger; // WARNING: Most likely debugging caused the timeout. Call `this.disable()` to continue without timing out.\n }\n return this.valid;\n }\n disable() {\n this.timeout = Number.MAX_SAFE_INTEGER;\n this.isValid = () => true;\n this.valid = true;\n }\n}\n","/*---------------------------------------------------------------------------------------------\n * Copyright (c) Microsoft Corporation. All rights reserved.\n * Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nimport { OffsetRange } from '../../core/offsetRange.js';\nimport { SequenceDiff, InfiniteTimeout, DiffAlgorithmResult } from './diffAlgorithm.js';\nimport { Array2D } from './utils.js';\n/**\n * A O(MN) diffing algorithm that supports a score function.\n * The algorithm can be improved by processing the 2d array diagonally.\n*/\nexport class DynamicProgrammingDiffing {\n compute(sequence1, sequence2, timeout = InfiniteTimeout.instance, equalityScore) {\n if (sequence1.length === 0 || sequence2.length === 0) {\n return DiffAlgorithmResult.trivial(sequence1, sequence2);\n }\n /**\n * lcsLengths.get(i, j): Length of the longest common subsequence of sequence1.substring(0, i + 1) and sequence2.substring(0, j + 1).\n */\n const lcsLengths = new Array2D(sequence1.length, sequence2.length);\n const directions = new Array2D(sequence1.length, sequence2.length);\n const lengths = new Array2D(sequence1.length, sequence2.length);\n // ==== Initializing lcsLengths ====\n for (let s1 = 0; s1 < sequence1.length; s1++) {\n for (let s2 = 0; s2 < sequence2.length; s2++) {\n if (!timeout.isValid()) {\n return DiffAlgorithmResult.trivialTimedOut(sequence1, sequence2);\n }\n const horizontalLen = s1 === 0 ? 0 : lcsLengths.get(s1 - 1, s2);\n const verticalLen = s2 === 0 ? 0 : lcsLengths.get(s1, s2 - 1);\n let extendedSeqScore;\n if (sequence1.getElement(s1) === sequence2.getElement(s2)) {\n if (s1 === 0 || s2 === 0) {\n extendedSeqScore = 0;\n }\n else {\n extendedSeqScore = lcsLengths.get(s1 - 1, s2 - 1);\n }\n if (s1 > 0 && s2 > 0 && directions.get(s1 - 1, s2 - 1) === 3) {\n // Prefer consecutive diagonals\n extendedSeqScore += lengths.get(s1 - 1, s2 - 1);\n }\n extendedSeqScore += (equalityScore ? equalityScore(s1, s2) : 1);\n }\n else {\n extendedSeqScore = -1;\n }\n const newValue = Math.max(horizontalLen, verticalLen, extendedSeqScore);\n if (newValue === extendedSeqScore) {\n // Prefer diagonals\n const prevLen = s1 > 0 && s2 > 0 ? lengths.get(s1 - 1, s2 - 1) : 0;\n lengths.set(s1, s2, prevLen + 1);\n directions.set(s1, s2, 3);\n }\n else if (newValue === horizontalLen) {\n lengths.set(s1, s2, 0);\n directions.set(s1, s2, 1);\n }\n else if (newValue === verticalLen) {\n lengths.set(s1, s2, 0);\n directions.set(s1, s2, 2);\n }\n lcsLengths.set(s1, s2, newValue);\n }\n }\n // ==== Backtracking ====\n const result = [];\n let lastAligningPosS1 = sequence1.length;\n let lastAligningPosS2 = sequence2.length;\n function reportDecreasingAligningPositions(s1, s2) {\n if (s1 + 1 !== lastAligningPosS1 || s2 + 1 !== lastAligningPosS2) {\n result.push(new SequenceDiff(new OffsetRange(s1 + 1, lastAligningPosS1), new OffsetRange(s2 + 1, lastAligningPosS2)));\n }\n lastAligningPosS1 = s1;\n lastAligningPosS2 = s2;\n }\n let s1 = sequence1.length - 1;\n let s2 = sequence2.length - 1;\n while (s1 >= 0 && s2 >= 0) {\n if (directions.get(s1, s2) === 3) {\n reportDecreasingAligningPositions(s1, s2);\n s1--;\n s2--;\n }\n else {\n if (directions.get(s1, s2) === 1) {\n s1--;\n }\n else {\n s2--;\n }\n }\n }\n reportDecreasingAligningPositions(-1, -1);\n result.reverse();\n return new DiffAlgorithmResult(result, false);\n }\n}\n","/*---------------------------------------------------------------------------------------------\n * Copyright (c) Microsoft Corporation. All rights reserved.\n * Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nimport { OffsetRange } from '../../core/offsetRange.js';\nimport { SequenceDiff } from './diffAlgorithm.js';\nexport function optimizeSequenceDiffs(sequence1, sequence2, sequenceDiffs) {\n let result = sequenceDiffs;\n result = joinSequenceDiffs(sequence1, sequence2, result);\n result = shiftSequenceDiffs(sequence1, sequence2, result);\n return result;\n}\nexport function smoothenSequenceDiffs(sequence1, sequence2, sequenceDiffs) {\n const result = [];\n for (const s of sequenceDiffs) {\n const last = result[result.length - 1];\n if (!last) {\n result.push(s);\n continue;\n }\n if (s.seq1Range.start - last.seq1Range.endExclusive <= 2 || s.seq2Range.start - last.seq2Range.endExclusive <= 2) {\n result[result.length - 1] = new SequenceDiff(last.seq1Range.join(s.seq1Range), last.seq2Range.join(s.seq2Range));\n }\n else {\n result.push(s);\n }\n }\n return result;\n}\n/**\n * This function fixes issues like this:\n * ```\n * import { Baz, Bar } from \"foo\";\n * ```\n * <->\n * ```\n * import { Baz, Bar, Foo } from \"foo\";\n * ```\n * Computed diff: [ {Add \",\" after Bar}, {Add \"Foo \" after space} }\n * Improved diff: [{Add \", Foo\" after Bar}]\n */\nexport function joinSequenceDiffs(sequence1, sequence2, sequenceDiffs) {\n const result = [];\n if (sequenceDiffs.length > 0) {\n result.push(sequenceDiffs[0]);\n }\n for (let i = 1; i < sequenceDiffs.length; i++) {\n const lastResult = result[result.length - 1];\n const cur = sequenceDiffs[i];\n if (cur.seq1Range.isEmpty) {\n let all = true;\n const length = cur.seq1Range.start - lastResult.seq1Range.endExclusive;\n for (let i = 1; i <= length; i++) {\n if (sequence2.getElement(cur.seq2Range.start - i) !== sequence2.getElement(cur.seq2Range.endExclusive - i)) {\n all = false;\n break;\n }\n }\n if (all) {\n // Merge previous and current diff\n result[result.length - 1] = new SequenceDiff(lastResult.seq1Range, new OffsetRange(lastResult.seq2Range.start, cur.seq2Range.endExclusive - length));\n continue;\n }\n }\n result.push(cur);\n }\n return result;\n}\n// align character level diffs at whitespace characters\n// import { IBar } from \"foo\";\n// import { I[Arr, I]Bar } from \"foo\";\n// ->\n// import { [IArr, ]IBar } from \"foo\";\n// import { ITransaction, observableValue, transaction } from 'vs/base/common/observable';\n// import { ITransaction, observable[FromEvent, observable]Value, transaction } from 'vs/base/common/observable';\n// ->\n// import { ITransaction, [observableFromEvent, ]observableValue, transaction } from 'vs/base/common/observable';\n// collectBrackets(level + 1, levelPerBracketType);\n// collectBrackets(level + 1, levelPerBracket[ + 1, levelPerBracket]Type);\n// ->\n// collectBrackets(level + 1, [levelPerBracket + 1, ]levelPerBracketType);\nexport function shiftSequenceDiffs(sequence1, sequence2, sequenceDiffs) {\n if (!sequence1.getBoundaryScore || !sequence2.getBoundaryScore) {\n return sequenceDiffs;\n }\n for (let i = 0; i < sequenceDiffs.length; i++) {\n const diff = sequenceDiffs[i];\n if (diff.seq1Range.isEmpty) {\n const seq2PrevEndExclusive = (i > 0 ? sequenceDiffs[i - 1].seq2Range.endExclusive : -1);\n const seq2NextStart = (i + 1 < sequenceDiffs.length ? sequenceDiffs[i + 1].seq2Range.start : sequence2.length);\n sequenceDiffs[i] = shiftDiffToBetterPosition(diff, sequence1, sequence2, seq2NextStart, seq2PrevEndExclusive);\n }\n else if (diff.seq2Range.isEmpty) {\n const seq1PrevEndExclusive = (i > 0 ? sequenceDiffs[i - 1].seq1Range.endExclusive : -1);\n const seq1NextStart = (i + 1 < sequenceDiffs.length ? sequenceDiffs[i + 1].seq1Range.start : sequence1.length);\n sequenceDiffs[i] = shiftDiffToBetterPosition(diff.reverse(), sequence2, sequence1, seq1NextStart, seq1PrevEndExclusive).reverse();\n }\n }\n return sequenceDiffs;\n}\nfunction shiftDiffToBetterPosition(diff, sequence1, sequence2, seq2NextStart, seq2PrevEndExclusive) {\n const maxShiftLimit = 20; // To prevent performance issues\n // don't touch previous or next!\n let deltaBefore = 1;\n while (diff.seq2Range.start - deltaBefore > seq2PrevEndExclusive &&\n sequence2.getElement(diff.seq2Range.start - deltaBefore) ===\n sequence2.getElement(diff.seq2Range.endExclusive - deltaBefore) && deltaBefore < maxShiftLimit) {\n deltaBefore++;\n }\n deltaBefore--;\n let deltaAfter = 0;\n while (diff.seq2Range.start + deltaAfter < seq2NextStart &&\n sequence2.getElement(diff.seq2Range.start + deltaAfter) ===\n sequence2.getElement(diff.seq2Range.endExclusive + deltaAfter) && deltaAfter < maxShiftLimit) {\n deltaAfter++;\n }\n if (deltaBefore === 0 && deltaAfter === 0) {\n return diff;\n }\n // Visualize `[sequence1.text, diff.seq1Range.start + deltaAfter]`\n // and `[sequence2.text, diff.seq2Range.start + deltaAfter, diff.seq2Range.endExclusive + deltaAfter]`\n let bestDelta = 0;\n let bestScore = -1;\n // find best scored delta\n for (let delta = -deltaBefore; delta <= deltaAfter; delta++) {\n const seq2OffsetStart = diff.seq2Range.start + delta;\n const seq2OffsetEndExclusive = diff.seq2Range.endExclusive + delta;\n const seq1Offset = diff.seq1Range.start + delta;\n const score = sequence1.getBoundaryScore(seq1Offset) + sequence2.getBoundaryScore(seq2OffsetStart) + sequence2.getBoundaryScore(seq2OffsetEndExclusive);\n if (score > bestScore) {\n bestScore = score;\n bestDelta = delta;\n }\n }\n if (bestDelta !== 0) {\n return new SequenceDiff(diff.seq1Range.delta(bestDelta), diff.seq2Range.delta(bestDelta));\n }\n return diff;\n}\n","/*---------------------------------------------------------------------------------------------\n * Copyright (c) Microsoft Corporation. All rights reserved.\n * Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nimport { OffsetRange } from '../../core/offsetRange.js';\nimport { DiffAlgorithmResult, InfiniteTimeout, SequenceDiff } from './diffAlgorithm.js';\n/**\n * An O(ND) diff algorithm that has a quadratic space worst-case complexity.\n*/\nexport class MyersDiffAlgorithm {\n compute(seq1, seq2, timeout = InfiniteTimeout.instance) {\n // These are common special cases.\n // The early return improves performance dramatically.\n if (seq1.length === 0 || seq2.length === 0) {\n return DiffAlgorithmResult.trivial(seq1, seq2);\n }\n function getXAfterSnake(x, y) {\n while (x < seq1.length && y < seq2.length && seq1.getElement(x) === seq2.getElement(y)) {\n x++;\n y++;\n }\n return x;\n }\n let d = 0;\n // V[k]: X value of longest d-line that ends in diagonal k.\n // d-line: path from (0,0) to (x,y) that uses exactly d non-diagonals.\n // diagonal k: Set of points (x,y) with x-y = k.\n const V = new FastInt32Array();\n V.set(0, getXAfterSnake(0, 0));\n const paths = new FastArrayNegativeIndices();\n paths.set(0, V.get(0) === 0 ? null : new SnakePath(null, 0, 0, V.get(0)));\n let k = 0;\n loop: while (true) {\n d++;\n for (k = -d; k <= d; k += 2) {\n if (!timeout.isValid()) {\n return DiffAlgorithmResult.trivialTimedOut(seq1, seq2);\n }\n const maxXofDLineTop = k === d ? -1 : V.get(k + 1); // We take a vertical non-diagonal\n const maxXofDLineLeft = k === -d ? -1 : V.get(k - 1) + 1; // We take a horizontal non-diagonal (+1 x)\n const x = Math.min(Math.max(maxXofDLineTop, maxXofDLineLeft), seq1.length);\n const y = x - k;\n const newMaxX = getXAfterSnake(x, y);\n V.set(k, newMaxX);\n const lastPath = x === maxXofDLineTop ? paths.get(k + 1) : paths.get(k - 1);\n paths.set(k, newMaxX !== x ? new SnakePath(lastPath, x, y, newMaxX - x) : lastPath);\n if (V.get(k) === seq1.length && V.get(k) - k === seq2.length) {\n break loop;\n }\n }\n }\n let path = paths.get(k);\n const result = [];\n let lastAligningPosS1 = seq1.length;\n let lastAligningPosS2 = seq2.length;\n while (true) {\n const endX = path ? path.x + path.length : 0;\n const endY = path ? path.y + path.length : 0;\n if (endX !== lastAligningPosS1 || endY !== lastAligningPosS2) {\n result.push(new SequenceDiff(new OffsetRange(endX, lastAligningPosS1), new OffsetRange(endY, lastAligningPosS2)));\n }\n if (!path) {\n break;\n }\n lastAligningPosS1 = path.x;\n lastAligningPosS2 = path.y;\n path = path.prev;\n }\n result.reverse();\n return new DiffAlgorithmResult(result, false);\n }\n}\nclass SnakePath {\n constructor(prev, x, y, length) {\n this.prev = prev;\n this.x = x;\n this.y = y;\n this.length = length;\n }\n}\n/**\n * An array that supports fast negative indices.\n*/\nclass FastInt32Array {\n constructor() {\n this.positiveArr = new Int32Array(10);\n this.negativeArr = new Int32Array(10);\n }\n get(idx) {\n if (idx < 0) {\n idx = -idx - 1;\n return this.negativeArr[idx];\n }\n else {\n return this.positiveArr[idx];\n }\n }\n set(idx, value) {\n if (idx < 0) {\n idx = -idx - 1;\n if (idx >= this.negativeArr.length) {\n const arr = this.negativeArr;\n this.negativeArr = new Int32Array(arr.length * 2);\n this.negativeArr.set(arr);\n }\n this.negativeArr[idx] = value;\n }\n else {\n if (idx >= this.positiveArr.length) {\n const arr = this.positiveArr;\n this.positiveArr = new Int32Array(arr.length * 2);\n this.positiveArr.set(arr);\n }\n this.positiveArr[idx] = value;\n }\n }\n}\n/**\n * An array that supports fast negative indices.\n*/\nclass FastArrayNegativeIndices {\n constructor() {\n this.positiveArr = [];\n this.negativeArr = [];\n }\n get(idx) {\n if (idx < 0) {\n idx = -idx - 1;\n return this.negativeArr[idx];\n }\n else {\n return this.positiveArr[idx];\n }\n }\n set(idx, value) {\n if (idx < 0) {\n idx = -idx - 1;\n this.negativeArr[idx] = value;\n }\n else {\n this.positiveArr[idx] = value;\n }\n }\n}\n","/*---------------------------------------------------------------------------------------------\n * Copyright (c) Microsoft Corporation. All rights reserved.\n * Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nexport class Array2D {\n constructor(width, height) {\n this.width = width;\n this.height = height;\n this.array = [];\n this.array = new Array(width * height);\n }\n get(x, y) {\n return this.array[x + y * this.width];\n }\n set(x, y, value) {\n this.array[x + y * this.width] = value;\n }\n}\n","/*---------------------------------------------------------------------------------------------\n * Copyright (c) Microsoft Corporation. All rights reserved.\n * Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nimport { LineRange } from '../core/lineRange.js';\nexport class LinesDiff {\n constructor(changes, \n /**\n * Indicates if the time out was reached.\n * In that case, the diffs might be an approximation and the user should be asked to rerun the diff with more time.\n */\n hitTimeout) {\n this.changes = changes;\n this.hitTimeout = hitTimeout;\n }\n}\n/**\n * Maps a line range in the original text model to a line range in the modified text model.\n */\nexport class LineRangeMapping {\n static inverse(mapping, originalLineCount, modifiedLineCount) {\n const result = [];\n let lastOriginalEndLineNumber = 1;\n let lastModifiedEndLineNumber = 1;\n for (const m of mapping) {\n const r = new LineRangeMapping(new LineRange(lastOriginalEndLineNumber, m.originalRange.startLineNumber), new LineRange(lastModifiedEndLineNumber, m.modifiedRange.startLineNumber), undefined);\n if (!r.modifiedRange.isEmpty) {\n result.push(r);\n }\n lastOriginalEndLineNumber = m.originalRange.endLineNumberExclusive;\n lastModifiedEndLineNumber = m.modifiedRange.endLineNumberExclusive;\n }\n const r = new LineRangeMapping(new LineRange(lastOriginalEndLineNumber, originalLineCount + 1), new LineRange(lastModifiedEndLineNumber, modifiedLineCount + 1), undefined);\n if (!r.modifiedRange.isEmpty) {\n result.push(r);\n }\n return result;\n }\n constructor(originalRange, modifiedRange, innerChanges) {\n this.originalRange = originalRange;\n this.modifiedRange = modifiedRange;\n this.innerChanges = innerChanges;\n }\n toString() {\n return `{${this.originalRange.toString()}->${this.modifiedRange.toString()}}`;\n }\n get changedLineCount() {\n return Math.max(this.originalRange.length, this.modifiedRange.length);\n }\n}\n/**\n * Maps a range in the original text model to a range in the modified text model.\n */\nexport class RangeMapping {\n constructor(originalRange, modifiedRange) {\n this.originalRange = originalRange;\n this.modifiedRange = modifiedRange;\n }\n toString() {\n return `{${this.originalRange.toString()}->${this.modifiedRange.toString()}}`;\n }\n}\n","/*---------------------------------------------------------------------------------------------\n * Copyright (c) Microsoft Corporation. All rights reserved.\n * Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nimport { SmartLinesDiffComputer } from './smartLinesDiffComputer.js';\nimport { StandardLinesDiffComputer } from './standardLinesDiffComputer.js';\nexport const linesDiffComputers = {\n legacy: new SmartLinesDiffComputer(),\n advanced: new StandardLinesDiffComputer(),\n};\n","/*---------------------------------------------------------------------------------------------\n * Copyright (c) Microsoft Corporation. All rights reserved.\n * Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nimport { LcsDiff } from '../../../base/common/diff/diff.js';\nimport { RangeMapping, LineRangeMapping, LinesDiff } from './linesDiffComputer.js';\nimport * as strings from '../../../base/common/strings.js';\nimport { Range } from '../core/range.js';\nimport { assertFn, checkAdjacentItems } from '../../../base/common/assert.js';\nimport { LineRange } from '../core/lineRange.js';\nconst MINIMUM_MATCHING_CHARACTER_LENGTH = 3;\nexport class SmartLinesDiffComputer {\n computeDiff(originalLines, modifiedLines, options) {\n var _a;\n const diffComputer = new DiffComputer(originalLines, modifiedLines, {\n maxComputationTime: options.maxComputationTimeMs,\n shouldIgnoreTrimWhitespace: options.ignoreTrimWhitespace,\n shouldComputeCharChanges: true,\n shouldMakePrettyDiff: true,\n shouldPostProcessCharChanges: true,\n });\n const result = diffComputer.computeDiff();\n const changes = [];\n let lastChange = null;\n for (const c of result.changes) {\n let originalRange;\n if (c.originalEndLineNumber === 0) {\n // Insertion\n originalRange = new LineRange(c.originalStartLineNumber + 1, c.originalStartLineNumber + 1);\n }\n else {\n originalRange = new LineRange(c.originalStartLineNumber, c.originalEndLineNumber + 1);\n }\n let modifiedRange;\n if (c.modifiedEndLineNumber === 0) {\n // Deletion\n modifiedRange = new LineRange(c.modifiedStartLineNumber + 1, c.modifiedStartLineNumber + 1);\n }\n else {\n modifiedRange = new LineRange(c.modifiedStartLineNumber, c.modifiedEndLineNumber + 1);\n }\n let change = new LineRangeMapping(originalRange, modifiedRange, (_a = c.charChanges) === null || _a === void 0 ? void 0 : _a.map(c => new RangeMapping(new Range(c.originalStartLineNumber, c.originalStartColumn, c.originalEndLineNumber, c.originalEndColumn), new Range(c.modifiedStartLineNumber, c.modifiedStartColumn, c.modifiedEndLineNumber, c.modifiedEndColumn))));\n if (lastChange) {\n if (lastChange.modifiedRange.endLineNumberExclusive === change.modifiedRange.startLineNumber\n || lastChange.originalRange.endLineNumberExclusive === change.originalRange.startLineNumber) {\n // join touching diffs. Probably moving diffs up/down in the algorithm causes touching diffs.\n change = new LineRangeMapping(lastChange.originalRange.join(change.originalRange), lastChange.modifiedRange.join(change.modifiedRange), lastChange.innerChanges && change.innerChanges ?\n lastChange.innerChanges.concat(change.innerChanges) : undefined);\n changes.pop();\n }\n }\n changes.push(change);\n lastChange = change;\n }\n assertFn(() => {\n return checkAdjacentItems(changes, (m1, m2) => m2.originalRange.startLineNumber - m1.originalRange.endLineNumberExclusive === m2.modifiedRange.startLineNumber - m1.modifiedRange.endLineNumberExclusive &&\n // There has to be an unchanged line in between (otherwise both diffs should have been joined)\n m1.originalRange.endLineNumberExclusive < m2.originalRange.startLineNumber &&\n m1.modifiedRange.endLineNumberExclusive < m2.modifiedRange.startLineNumber);\n });\n return new LinesDiff(changes, result.quitEarly);\n }\n}\nfunction computeDiff(originalSequence, modifiedSequence, continueProcessingPredicate, pretty) {\n const diffAlgo = new LcsDiff(originalSequence, modifiedSequence, continueProcessingPredicate);\n return diffAlgo.ComputeDiff(pretty);\n}\nclass LineSequence {\n constructor(lines) {\n const startColumns = [];\n const endColumns = [];\n for (let i = 0, length = lines.length; i < length; i++) {\n startColumns[i] = getFirstNonBlankColumn(lines[i], 1);\n endColumns[i] = getLastNonBlankColumn(lines[i], 1);\n }\n this.lines = lines;\n this._startColumns = startColumns;\n this._endColumns = endColumns;\n }\n getElements() {\n const elements = [];\n for (let i = 0, len = this.lines.length; i < len; i++) {\n elements[i] = this.lines[i].substring(this._startColumns[i] - 1, this._endColumns[i] - 1);\n }\n return elements;\n }\n getStrictElement(index) {\n return this.lines[index];\n }\n getStartLineNumber(i) {\n return i + 1;\n }\n getEndLineNumber(i) {\n return i + 1;\n }\n createCharSequence(shouldIgnoreTrimWhitespace, startIndex, endIndex) {\n const charCodes = [];\n const lineNumbers = [];\n const columns = [];\n let len = 0;\n for (let index = startIndex; index <= endIndex; index++) {\n const lineContent = this.lines[index];\n const startColumn = (shouldIgnoreTrimWhitespace ? this._startColumns[index] : 1);\n const endColumn = (shouldIgnoreTrimWhitespace ? this._endColumns[index] : lineContent.length + 1);\n for (let col = startColumn; col < endColumn; col++) {\n charCodes[len] = lineContent.charCodeAt(col - 1);\n lineNumbers[len] = index + 1;\n columns[len] = col;\n len++;\n }\n if (!shouldIgnoreTrimWhitespace && index < endIndex) {\n // Add \\n if trim whitespace is not ignored\n charCodes[len] = 10 /* CharCode.LineFeed */;\n lineNumbers[len] = index + 1;\n columns[len] = lineContent.length + 1;\n len++;\n }\n }\n return new CharSequence(charCodes, lineNumbers, columns);\n }\n}\nclass CharSequence {\n constructor(charCodes, lineNumbers, columns) {\n this._charCodes = charCodes;\n this._lineNumbers = lineNumbers;\n this._columns = columns;\n }\n toString() {\n return ('[' + this._charCodes.map((s, idx) => (s === 10 /* CharCode.LineFeed */ ? '\\\\n' : String.fromCharCode(s)) + `-(${this._lineNumbers[idx]},${this._columns[idx]})`).join(', ') + ']');\n }\n _assertIndex(index, arr) {\n if (index < 0 || index >= arr.length) {\n throw new Error(`Illegal index`);\n }\n }\n getElements() {\n return this._charCodes;\n }\n getStartLineNumber(i) {\n if (i > 0 && i === this._lineNumbers.length) {\n // the start line number of the element after the last element\n // is the end line number of the last element\n return this.getEndLineNumber(i - 1);\n }\n this._assertIndex(i, this._lineNumbers);\n return this._lineNumbers[i];\n }\n getEndLineNumber(i) {\n if (i === -1) {\n // the end line number of the element before the first element\n // is the start line number of the first element\n return this.getStartLineNumber(i + 1);\n }\n this._assertIndex(i, this._lineNumbers);\n if (this._charCodes[i] === 10 /* CharCode.LineFeed */) {\n return this._lineNumbers[i] + 1;\n }\n return this._lineNumbers[i];\n }\n getStartColumn(i) {\n if (i > 0 && i === this._columns.length) {\n // the start column of the element after the last element\n // is the end column of the last element\n return this.getEndColumn(i - 1);\n }\n this._assertIndex(i, this._columns);\n return this._columns[i];\n }\n getEndColumn(i) {\n if (i === -1) {\n // the end column of the element before the first element\n // is the start column of the first element\n return this.getStartColumn(i + 1);\n }\n this._assertIndex(i, this._columns);\n if (this._charCodes[i] === 10 /* CharCode.LineFeed */) {\n return 1;\n }\n return this._columns[i] + 1;\n }\n}\nclass CharChange {\n constructor(originalStartLineNumber, originalStartColumn, originalEndLineNumber, originalEndColumn, modifiedStartLineNumber, modifiedStartColumn, modifiedEndLineNumber, modifiedEndColumn) {\n this.originalStartLineNumber = originalStartLineNumber;\n this.originalStartColumn = originalStartColumn;\n this.originalEndLineNumber = originalEndLineNumber;\n this.originalEndColumn = originalEndColumn;\n this.modifiedStartLineNumber = modifiedStartLineNumber;\n this.modifiedStartColumn = modifiedStartColumn;\n this.modifiedEndLineNumber = modifiedEndLineNumber;\n this.modifiedEndColumn = modifiedEndColumn;\n }\n static createFromDiffChange(diffChange, originalCharSequence, modifiedCharSequence) {\n const originalStartLineNumber = originalCharSequence.getStartLineNumber(diffChange.originalStart);\n const originalStartColumn = originalCharSequence.getStartColumn(diffChange.originalStart);\n const originalEndLineNumber = originalCharSequence.getEndLineNumber(diffChange.originalStart + diffChange.originalLength - 1);\n const originalEndColumn = originalCharSequence.getEndColumn(diffChange.originalStart + diffChange.originalLength - 1);\n const modifiedStartLineNumber = modifiedCharSequence.getStartLineNumber(diffChange.modifiedStart);\n const modifiedStartColumn = modifiedCharSequence.getStartColumn(diffChange.modifiedStart);\n const modifiedEndLineNumber = modifiedCharSequence.getEndLineNumber(diffChange.modifiedStart + diffChange.modifiedLength - 1);\n const modifiedEndColumn = modifiedCharSequence.getEndColumn(diffChange.modifiedStart + diffChange.modifiedLength - 1);\n return new CharChange(originalStartLineNumber, originalStartColumn, originalEndLineNumber, originalEndColumn, modifiedStartLineNumber, modifiedStartColumn, modifiedEndLineNumber, modifiedEndColumn);\n }\n}\nfunction postProcessCharChanges(rawChanges) {\n if (rawChanges.length <= 1) {\n return rawChanges;\n }\n const result = [rawChanges[0]];\n let prevChange = result[0];\n for (let i = 1, len = rawChanges.length; i < len; i++) {\n const currChange = rawChanges[i];\n const originalMatchingLength = currChange.originalStart - (prevChange.originalStart + prevChange.originalLength);\n const modifiedMatchingLength = currChange.modifiedStart - (prevChange.modifiedStart + prevChange.modifiedLength);\n // Both of the above should be equal, but the continueProcessingPredicate may prevent this from being true\n const matchingLength = Math.min(originalMatchingLength, modifiedMatchingLength);\n if (matchingLength < MINIMUM_MATCHING_CHARACTER_LENGTH) {\n // Merge the current change into the previous one\n prevChange.originalLength = (currChange.originalStart + currChange.originalLength) - prevChange.originalStart;\n prevChange.modifiedLength = (currChange.modifiedStart + currChange.modifiedLength) - prevChange.modifiedStart;\n }\n else {\n // Add the current change\n result.push(currChange);\n prevChange = currChange;\n }\n }\n return result;\n}\nclass LineChange {\n constructor(originalStartLineNumber, originalEndLineNumber, modifiedStartLineNumber, modifiedEndLineNumber, charChanges) {\n this.originalStartLineNumber = originalStartLineNumber;\n this.originalEndLineNumber = originalEndLineNumber;\n this.modifiedStartLineNumber = modifiedStartLineNumber;\n this.modifiedEndLineNumber = modifiedEndLineNumber;\n this.charChanges = charChanges;\n }\n static createFromDiffResult(shouldIgnoreTrimWhitespace, diffChange, originalLineSequence, modifiedLineSequence, continueCharDiff, shouldComputeCharChanges, shouldPostProcessCharChanges) {\n let originalStartLineNumber;\n let originalEndLineNumber;\n let modifiedStartLineNumber;\n let modifiedEndLineNumber;\n let charChanges = undefined;\n if (diffChange.originalLength === 0) {\n originalStartLineNumber = originalLineSequence.getStartLineNumber(diffChange.originalStart) - 1;\n originalEndLineNumber = 0;\n }\n else {\n originalStartLineNumber = originalLineSequence.getStartLineNumber(diffChange.originalStart);\n originalEndLineNumber = originalLineSequence.getEndLineNumber(diffChange.originalStart + diffChange.originalLength - 1);\n }\n if (diffChange.modifiedLength === 0) {\n modifiedStartLineNumber = modifiedLineSequence.getStartLineNumber(diffChange.modifiedStart) - 1;\n modifiedEndLineNumber = 0;\n }\n else {\n modifiedStartLineNumber = modifiedLineSequence.getStartLineNumber(diffChange.modifiedStart);\n modifiedEndLineNumber = modifiedLineSequence.getEndLineNumber(diffChange.modifiedStart + diffChange.modifiedLength - 1);\n }\n if (shouldComputeCharChanges && diffChange.originalLength > 0 && diffChange.originalLength < 20 && diffChange.modifiedLength > 0 && diffChange.modifiedLength < 20 && continueCharDiff()) {\n // Compute character changes for diff chunks of at most 20 lines...\n const originalCharSequence = originalLineSequence.createCharSequence(shouldIgnoreTrimWhitespace, diffChange.originalStart, diffChange.originalStart + diffChange.originalLength - 1);\n const modifiedCharSequence = modifiedLineSequence.createCharSequence(shouldIgnoreTrimWhitespace, diffChange.modifiedStart, diffChange.modifiedStart + diffChange.modifiedLength - 1);\n if (originalCharSequence.getElements().length > 0 && modifiedCharSequence.getElements().length > 0) {\n let rawChanges = computeDiff(originalCharSequence, modifiedCharSequence, continueCharDiff, true).changes;\n if (shouldPostProcessCharChanges) {\n rawChanges = postProcessCharChanges(rawChanges);\n }\n charChanges = [];\n for (let i = 0, length = rawChanges.length; i < length; i++) {\n charChanges.push(CharChange.createFromDiffChange(rawChanges[i], originalCharSequence, modifiedCharSequence));\n }\n }\n }\n return new LineChange(originalStartLineNumber, originalEndLineNumber, modifiedStartLineNumber, modifiedEndLineNumber, charChanges);\n }\n}\nexport class DiffComputer {\n constructor(originalLines, modifiedLines, opts) {\n this.shouldComputeCharChanges = opts.shouldComputeCharChanges;\n this.shouldPostProcessCharChanges = opts.shouldPostProcessCharChanges;\n this.shouldIgnoreTrimWhitespace = opts.shouldIgnoreTrimWhitespace;\n this.shouldMakePrettyDiff = opts.shouldMakePrettyDiff;\n this.originalLines = originalLines;\n this.modifiedLines = modifiedLines;\n this.original = new LineSequence(originalLines);\n this.modified = new LineSequence(modifiedLines);\n this.continueLineDiff = createContinueProcessingPredicate(opts.maxComputationTime);\n this.continueCharDiff = createContinueProcessingPredicate(opts.maxComputationTime === 0 ? 0 : Math.min(opts.maxComputationTime, 5000)); // never run after 5s for character changes...\n }\n computeDiff() {\n if (this.original.lines.length === 1 && this.original.lines[0].length === 0) {\n // empty original => fast path\n if (this.modified.lines.length === 1 && this.modified.lines[0].length === 0) {\n return {\n quitEarly: false,\n changes: []\n };\n }\n return {\n quitEarly: false,\n changes: [{\n originalStartLineNumber: 1,\n originalEndLineNumber: 1,\n modifiedStartLineNumber: 1,\n modifiedEndLineNumber: this.modified.lines.length,\n charChanges: undefined\n }]\n };\n }\n if (this.modified.lines.length === 1 && this.modified.lines[0].length === 0) {\n // empty modified => fast path\n return {\n quitEarly: false,\n changes: [{\n originalStartLineNumber: 1,\n originalEndLineNumber: this.original.lines.length,\n modifiedStartLineNumber: 1,\n modifiedEndLineNumber: 1,\n charChanges: undefined\n }]\n };\n }\n const diffResult = computeDiff(this.original, this.modified, this.continueLineDiff, this.shouldMakePrettyDiff);\n const rawChanges = diffResult.changes;\n const quitEarly = diffResult.quitEarly;\n // The diff is always computed with ignoring trim whitespace\n // This ensures we get the prettiest diff\n if (this.shouldIgnoreTrimWhitespace) {\n const lineChanges = [];\n for (let i = 0, length = rawChanges.length; i < length; i++) {\n lineChanges.push(LineChange.createFromDiffResult(this.shouldIgnoreTrimWhitespace, rawChanges[i], this.original, this.modified, this.continueCharDiff, this.shouldComputeCharChanges, this.shouldPostProcessCharChanges));\n }\n return {\n quitEarly: quitEarly,\n changes: lineChanges\n };\n }\n // Need to post-process and introduce changes where the trim whitespace is different\n // Note that we are looping starting at -1 to also cover the lines before the first change\n const result = [];\n let originalLineIndex = 0;\n let modifiedLineIndex = 0;\n for (let i = -1 /* !!!! */, len = rawChanges.length; i < len; i++) {\n const nextChange = (i + 1 < len ? rawChanges[i + 1] : null);\n const originalStop = (nextChange ? nextChange.originalStart : this.originalLines.length);\n const modifiedStop = (nextChange ? nextChange.modifiedStart : this.modifiedLines.length);\n while (originalLineIndex < originalStop && modifiedLineIndex < modifiedStop) {\n const originalLine = this.originalLines[originalLineIndex];\n const modifiedLine = this.modifiedLines[modifiedLineIndex];\n if (originalLine !== modifiedLine) {\n // These lines differ only in trim whitespace\n // Check the leading whitespace\n {\n let originalStartColumn = getFirstNonBlankColumn(originalLine, 1);\n let modifiedStartColumn = getFirstNonBlankColumn(modifiedLine, 1);\n while (originalStartColumn > 1 && modifiedStartColumn > 1) {\n const originalChar = originalLine.charCodeAt(originalStartColumn - 2);\n const modifiedChar = modifiedLine.charCodeAt(modifiedStartColumn - 2);\n if (originalChar !== modifiedChar) {\n break;\n }\n originalStartColumn--;\n modifiedStartColumn--;\n }\n if (originalStartColumn > 1 || modifiedStartColumn > 1) {\n this._pushTrimWhitespaceCharChange(result, originalLineIndex + 1, 1, originalStartColumn, modifiedLineIndex + 1, 1, modifiedStartColumn);\n }\n }\n // Check the trailing whitespace\n {\n let originalEndColumn = getLastNonBlankColumn(originalLine, 1);\n let modifiedEndColumn = getLastNonBlankColumn(modifiedLine, 1);\n const originalMaxColumn = originalLine.length + 1;\n const modifiedMaxColumn = modifiedLine.length + 1;\n while (originalEndColumn < originalMaxColumn && modifiedEndColumn < modifiedMaxColumn) {\n const originalChar = originalLine.charCodeAt(originalEndColumn - 1);\n const modifiedChar = originalLine.charCodeAt(modifiedEndColumn - 1);\n if (originalChar !== modifiedChar) {\n break;\n }\n originalEndColumn++;\n modifiedEndColumn++;\n }\n if (originalEndColumn < originalMaxColumn || modifiedEndColumn < modifiedMaxColumn) {\n this._pushTrimWhitespaceCharChange(result, originalLineIndex + 1, originalEndColumn, originalMaxColumn, modifiedLineIndex + 1, modifiedEndColumn, modifiedMaxColumn);\n }\n }\n }\n originalLineIndex++;\n modifiedLineIndex++;\n }\n if (nextChange) {\n // Emit the actual change\n result.push(LineChange.createFromDiffResult(this.shouldIgnoreTrimWhitespace, nextChange, this.original, this.modified, this.continueCharDiff, this.shouldComputeCharChanges, this.shouldPostProcessCharChanges));\n originalLineIndex += nextChange.originalLength;\n modifiedLineIndex += nextChange.modifiedLength;\n }\n }\n return {\n quitEarly: quitEarly,\n changes: result\n };\n }\n _pushTrimWhitespaceCharChange(result, originalLineNumber, originalStartColumn, originalEndColumn, modifiedLineNumber, modifiedStartColumn, modifiedEndColumn) {\n if (this._mergeTrimWhitespaceCharChange(result, originalLineNumber, originalStartColumn, originalEndColumn, modifiedLineNumber, modifiedStartColumn, modifiedEndColumn)) {\n // Merged into previous\n return;\n }\n let charChanges = undefined;\n if (this.shouldComputeCharChanges) {\n charChanges = [new CharChange(originalLineNumber, originalStartColumn, originalLineNumber, originalEndColumn, modifiedLineNumber, modifiedStartColumn, modifiedLineNumber, modifiedEndColumn)];\n }\n result.push(new LineChange(originalLineNumber, originalLineNumber, modifiedLineNumber, modifiedLineNumber, charChanges));\n }\n _mergeTrimWhitespaceCharChange(result, originalLineNumber, originalStartColumn, originalEndColumn, modifiedLineNumber, modifiedStartColumn, modifiedEndColumn) {\n const len = result.length;\n if (len === 0) {\n return false;\n }\n const prevChange = result[len - 1];\n if (prevChange.originalEndLineNumber === 0 || prevChange.modifiedEndLineNumber === 0) {\n // Don't merge with inserts/deletes\n return false;\n }\n if (prevChange.originalEndLineNumber === originalLineNumber && prevChange.modifiedEndLineNumber === modifiedLineNumber) {\n if (this.shouldComputeCharChanges && prevChange.charChanges) {\n prevChange.charChanges.push(new CharChange(originalLineNumber, originalStartColumn, originalLineNumber, originalEndColumn, modifiedLineNumber, modifiedStartColumn, modifiedLineNumber, modifiedEndColumn));\n }\n return true;\n }\n if (prevChange.originalEndLineNumber + 1 === originalLineNumber && prevChange.modifiedEndLineNumber + 1 === modifiedLineNumber) {\n prevChange.originalEndLineNumber = originalLineNumber;\n prevChange.modifiedEndLineNumber = modifiedLineNumber;\n if (this.shouldComputeCharChanges && prevChange.charChanges) {\n prevChange.charChanges.push(new CharChange(originalLineNumber, originalStartColumn, originalLineNumber, originalEndColumn, modifiedLineNumber, modifiedStartColumn, modifiedLineNumber, modifiedEndColumn));\n }\n return true;\n }\n return false;\n }\n}\nfunction getFirstNonBlankColumn(txt, defaultValue) {\n const r = strings.firstNonWhitespaceIndex(txt);\n if (r === -1) {\n return defaultValue;\n }\n return r + 1;\n}\nfunction getLastNonBlankColumn(txt, defaultValue) {\n const r = strings.lastNonWhitespaceIndex(txt);\n if (r === -1) {\n return defaultValue;\n }\n return r + 2;\n}\nfunction createContinueProcessingPredicate(maximumRuntime) {\n if (maximumRuntime === 0) {\n return () => true;\n }\n const startTime = Date.now();\n return () => {\n return Date.now() - startTime < maximumRuntime;\n };\n}\n","/*---------------------------------------------------------------------------------------------\n * Copyright (c) Microsoft Corporation. All rights reserved.\n * Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nimport { assertFn, checkAdjacentItems } from '../../../base/common/assert.js';\nimport { LineRange } from '../core/lineRange.js';\nimport { OffsetRange } from '../core/offsetRange.js';\nimport { Position } from '../core/position.js';\nimport { Range } from '../core/range.js';\nimport { DateTimeout, InfiniteTimeout, SequenceDiff } from './algorithms/diffAlgorithm.js';\nimport { DynamicProgrammingDiffing } from './algorithms/dynamicProgrammingDiffing.js';\nimport { optimizeSequenceDiffs, smoothenSequenceDiffs } from './algorithms/joinSequenceDiffs.js';\nimport { MyersDiffAlgorithm } from './algorithms/myersDiffAlgorithm.js';\nimport { LineRangeMapping, LinesDiff, RangeMapping } from './linesDiffComputer.js';\nexport class StandardLinesDiffComputer {\n constructor() {\n this.dynamicProgrammingDiffing = new DynamicProgrammingDiffing();\n this.myersDiffingAlgorithm = new MyersDiffAlgorithm();\n }\n computeDiff(originalLines, modifiedLines, options) {\n const timeout = options.maxComputationTimeMs === 0 ? InfiniteTimeout.instance : new DateTimeout(options.maxComputationTimeMs);\n const considerWhitespaceChanges = !options.ignoreTrimWhitespace;\n const perfectHashes = new Map();\n function getOrCreateHash(text) {\n let hash = perfectHashes.get(text);\n if (hash === undefined) {\n hash = perfectHashes.size;\n perfectHashes.set(text, hash);\n }\n return hash;\n }\n const srcDocLines = originalLines.map((l) => getOrCreateHash(l.trim()));\n const tgtDocLines = modifiedLines.map((l) => getOrCreateHash(l.trim()));\n const sequence1 = new LineSequence(srcDocLines, originalLines);\n const sequence2 = new LineSequence(tgtDocLines, modifiedLines);\n const lineAlignmentResult = (() => {\n if (sequence1.length + sequence2.length < 1500) {\n // Use the improved algorithm for small files\n return this.dynamicProgrammingDiffing.compute(sequence1, sequence2, timeout, (offset1, offset2) => originalLines[offset1] === modifiedLines[offset2]\n ? modifiedLines[offset2].length === 0\n ? 0.1\n : 1 + Math.log(1 + modifiedLines[offset2].length)\n : 0.99);\n }\n return this.myersDiffingAlgorithm.compute(sequence1, sequence2);\n })();\n let lineAlignments = lineAlignmentResult.diffs;\n let hitTimeout = lineAlignmentResult.hitTimeout;\n lineAlignments = optimizeSequenceDiffs(sequence1, sequence2, lineAlignments);\n const alignments = [];\n const scanForWhitespaceChanges = (equalLinesCount) => {\n if (!considerWhitespaceChanges) {\n return;\n }\n for (let i = 0; i < equalLinesCount; i++) {\n const seq1Offset = seq1LastStart + i;\n const seq2Offset = seq2LastStart + i;\n if (originalLines[seq1Offset] !== modifiedLines[seq2Offset]) {\n // This is because of whitespace changes, diff these lines\n const characterDiffs = this.refineDiff(originalLines, modifiedLines, new SequenceDiff(new OffsetRange(seq1Offset, seq1Offset + 1), new OffsetRange(seq2Offset, seq2Offset + 1)), timeout, considerWhitespaceChanges);\n for (const a of characterDiffs.mappings) {\n alignments.push(a);\n }\n if (characterDiffs.hitTimeout) {\n hitTimeout = true;\n }\n }\n }\n };\n let seq1LastStart = 0;\n let seq2LastStart = 0;\n for (const diff of lineAlignments) {\n assertFn(() => diff.seq1Range.start - seq1LastStart === diff.seq2Range.start - seq2LastStart);\n const equalLinesCount = diff.seq1Range.start - seq1LastStart;\n scanForWhitespaceChanges(equalLinesCount);\n seq1LastStart = diff.seq1Range.endExclusive;\n seq2LastStart = diff.seq2Range.endExclusive;\n const characterDiffs = this.refineDiff(originalLines, modifiedLines, diff, timeout, considerWhitespaceChanges);\n if (characterDiffs.hitTimeout) {\n hitTimeout = true;\n }\n for (const a of characterDiffs.mappings) {\n alignments.push(a);\n }\n }\n scanForWhitespaceChanges(originalLines.length - seq1LastStart);\n const changes = lineRangeMappingFromRangeMappings(alignments, originalLines, modifiedLines);\n return new LinesDiff(changes, hitTimeout);\n }\n refineDiff(originalLines, modifiedLines, diff, timeout, considerWhitespaceChanges) {\n const sourceSlice = new Slice(originalLines, diff.seq1Range, considerWhitespaceChanges);\n const targetSlice = new Slice(modifiedLines, diff.seq2Range, considerWhitespaceChanges);\n const diffResult = sourceSlice.length + targetSlice.length < 500\n ? this.dynamicProgrammingDiffing.compute(sourceSlice, targetSlice, timeout)\n : this.myersDiffingAlgorithm.compute(sourceSlice, targetSlice, timeout);\n let diffs = diffResult.diffs;\n diffs = optimizeSequenceDiffs(sourceSlice, targetSlice, diffs);\n diffs = coverFullWords(sourceSlice, targetSlice, diffs);\n diffs = smoothenSequenceDiffs(sourceSlice, targetSlice, diffs);\n const result = diffs.map((d) => new RangeMapping(sourceSlice.translateRange(d.seq1Range), targetSlice.translateRange(d.seq2Range)));\n // Assert: result applied on original should be the same as diff applied to original\n return {\n mappings: result,\n hitTimeout: diffResult.hitTimeout,\n };\n }\n}\nfunction coverFullWords(sequence1, sequence2, sequenceDiffs) {\n const additional = [];\n let lastModifiedWord = undefined;\n function maybePushWordToAdditional() {\n if (!lastModifiedWord) {\n return;\n }\n const originalLength1 = lastModifiedWord.s1Range.length - lastModifiedWord.deleted;\n const originalLength2 = lastModifiedWord.s2Range.length - lastModifiedWord.added;\n if (originalLength1 !== originalLength2) {\n // TODO figure out why this happens\n }\n if (Math.max(lastModifiedWord.deleted, lastModifiedWord.added) + (lastModifiedWord.count - 1) > originalLength1) {\n additional.push(new SequenceDiff(lastModifiedWord.s1Range, lastModifiedWord.s2Range));\n }\n lastModifiedWord = undefined;\n }\n for (const s of sequenceDiffs) {\n function processWord(s1Range, s2Range) {\n var _a, _b, _c, _d;\n if (!lastModifiedWord || !lastModifiedWord.s1Range.containsRange(s1Range) || !lastModifiedWord.s2Range.containsRange(s2Range)) {\n if (lastModifiedWord && !(lastModifiedWord.s1Range.endExclusive < s1Range.start && lastModifiedWord.s2Range.endExclusive < s2Range.start)) {\n const s1Added = OffsetRange.tryCreate(lastModifiedWord.s1Range.endExclusive, s1Range.start);\n const s2Added = OffsetRange.tryCreate(lastModifiedWord.s2Range.endExclusive, s2Range.start);\n lastModifiedWord.deleted += (_a = s1Added === null || s1Added === void 0 ? void 0 : s1Added.length) !== null && _a !== void 0 ? _a : 0;\n lastModifiedWord.added += (_b = s2Added === null || s2Added === void 0 ? void 0 : s2Added.length) !== null && _b !== void 0 ? _b : 0;\n lastModifiedWord.s1Range = lastModifiedWord.s1Range.join(s1Range);\n lastModifiedWord.s2Range = lastModifiedWord.s2Range.join(s2Range);\n }\n else {\n maybePushWordToAdditional();\n lastModifiedWord = { added: 0, deleted: 0, count: 0, s1Range: s1Range, s2Range: s2Range };\n }\n }\n const changedS1 = s1Range.intersect(s.seq1Range);\n const changedS2 = s2Range.intersect(s.seq2Range);\n lastModifiedWord.count++;\n lastModifiedWord.deleted += (_c = changedS1 === null || changedS1 === void 0 ? void 0 : changedS1.length) !== null && _c !== void 0 ? _c : 0;\n lastModifiedWord.added += (_d = changedS2 === null || changedS2 === void 0 ? void 0 : changedS2.length) !== null && _d !== void 0 ? _d : 0;\n }\n const w1Before = sequence1.findWordContaining(s.seq1Range.start - 1);\n const w2Before = sequence2.findWordContaining(s.seq2Range.start - 1);\n const w1After = sequence1.findWordContaining(s.seq1Range.endExclusive);\n const w2After = sequence2.findWordContaining(s.seq2Range.endExclusive);\n if (w1Before && w1After && w2Before && w2After && w1Before.equals(w1After) && w2Before.equals(w2After)) {\n processWord(w1Before, w2Before);\n }\n else {\n if (w1Before && w2Before) {\n processWord(w1Before, w2Before);\n }\n if (w1After && w2After) {\n processWord(w1After, w2After);\n }\n }\n }\n maybePushWordToAdditional();\n const merged = mergeSequenceDiffs(sequenceDiffs, additional);\n return merged;\n}\nfunction mergeSequenceDiffs(sequenceDiffs1, sequenceDiffs2) {\n const result = [];\n while (sequenceDiffs1.length > 0 || sequenceDiffs2.length > 0) {\n const sd1 = sequenceDiffs1[0];\n const sd2 = sequenceDiffs2[0];\n let next;\n if (sd1 && (!sd2 || sd1.seq1Range.start < sd2.seq1Range.start)) {\n next = sequenceDiffs1.shift();\n }\n else {\n next = sequenceDiffs2.shift();\n }\n if (result.length > 0 && result[result.length - 1].seq1Range.endExclusive >= next.seq1Range.start) {\n result[result.length - 1] = result[result.length - 1].join(next);\n }\n else {\n result.push(next);\n }\n }\n return result;\n}\nexport function lineRangeMappingFromRangeMappings(alignments, originalLines, modifiedLines) {\n const changes = [];\n for (const g of group(alignments.map(a => getLineRangeMapping(a, originalLines, modifiedLines)), (a1, a2) => a1.originalRange.overlapOrTouch(a2.originalRange)\n || a1.modifiedRange.overlapOrTouch(a2.modifiedRange))) {\n const first = g[0];\n const last = g[g.length - 1];\n changes.push(new LineRangeMapping(first.originalRange.join(last.originalRange), first.modifiedRange.join(last.modifiedRange), g.map(a => a.innerChanges[0])));\n }\n assertFn(() => {\n return checkAdjacentItems(changes, (m1, m2) => m2.originalRange.startLineNumber - m1.originalRange.endLineNumberExclusive === m2.modifiedRange.startLineNumber - m1.modifiedRange.endLineNumberExclusive &&\n // There has to be an unchanged line in between (otherwise both diffs should have been joined)\n m1.originalRange.endLineNumberExclusive < m2.originalRange.startLineNumber &&\n m1.modifiedRange.endLineNumberExclusive < m2.modifiedRange.startLineNumber);\n });\n return changes;\n}\nexport function getLineRangeMapping(rangeMapping, originalLines, modifiedLines) {\n let lineStartDelta = 0;\n let lineEndDelta = 0;\n // rangeMapping describes the edit that replaces `rangeMapping.originalRange` with `newText := getText(modifiedLines, rangeMapping.modifiedRange)`.\n // original: xxx[ \\n <- this line is not modified\n // modified: xxx[ \\n\n if (rangeMapping.modifiedRange.startColumn - 1 >= modifiedLines[rangeMapping.modifiedRange.startLineNumber - 1].length\n && rangeMapping.originalRange.startColumn - 1 >= originalLines[rangeMapping.originalRange.startLineNumber - 1].length) {\n lineStartDelta = 1; // +1 is always possible, as startLineNumber < endLineNumber + 1\n }\n // original: ]xxx \\n <- this line is not modified\n // modified: ]xx \\n\n if (rangeMapping.modifiedRange.endColumn === 1 && rangeMapping.originalRange.endColumn === 1\n && rangeMapping.originalRange.startLineNumber + lineStartDelta <= rangeMapping.originalRange.endLineNumber\n && rangeMapping.modifiedRange.startLineNumber + lineStartDelta <= rangeMapping.modifiedRange.endLineNumber) {\n lineEndDelta = -1; // We can only do this if the range is not empty yet\n }\n const originalLineRange = new LineRange(rangeMapping.originalRange.startLineNumber + lineStartDelta, rangeMapping.originalRange.endLineNumber + 1 + lineEndDelta);\n const modifiedLineRange = new LineRange(rangeMapping.modifiedRange.startLineNumber + lineStartDelta, rangeMapping.modifiedRange.endLineNumber + 1 + lineEndDelta);\n return new LineRangeMapping(originalLineRange, modifiedLineRange, [rangeMapping]);\n}\nfunction* group(items, shouldBeGrouped) {\n let currentGroup;\n let last;\n for (const item of items) {\n if (last !== undefined && shouldBeGrouped(last, item)) {\n currentGroup.push(item);\n }\n else {\n if (currentGroup) {\n yield currentGroup;\n }\n currentGroup = [item];\n }\n last = item;\n }\n if (currentGroup) {\n yield currentGroup;\n }\n}\nexport class LineSequence {\n constructor(trimmedHash, lines) {\n this.trimmedHash = trimmedHash;\n this.lines = lines;\n }\n getElement(offset) {\n return this.trimmedHash[offset];\n }\n get length() {\n return this.trimmedHash.length;\n }\n getBoundaryScore(length) {\n const indentationBefore = length === 0 ? 0 : getIndentation(this.lines[length - 1]);\n const indentationAfter = length === this.lines.length ? 0 : getIndentation(this.lines[length]);\n return 1000 - (indentationBefore + indentationAfter);\n }\n}\nfunction getIndentation(str) {\n let i = 0;\n while (i < str.length && (str.charCodeAt(i) === 32 /* CharCode.Space */ || str.charCodeAt(i) === 9 /* CharCode.Tab */)) {\n i++;\n }\n return i;\n}\nclass Slice {\n constructor(lines, lineRange, considerWhitespaceChanges) {\n // This slice has to have lineRange.length many \\n! (otherwise diffing against an empty slice will be problematic)\n // (Unless it covers the entire document, in that case the other slice also has to cover the entire document ands it's okay)\n this.lines = lines;\n this.considerWhitespaceChanges = considerWhitespaceChanges;\n this.elements = [];\n this.firstCharOffsetByLineMinusOne = [];\n // To account for trimming\n this.offsetByLine = [];\n // If the slice covers the end, but does not start at the beginning, we include just the \\n of the previous line.\n let trimFirstLineFully = false;\n if (lineRange.start > 0 && lineRange.endExclusive >= lines.length) {\n lineRange = new OffsetRange(lineRange.start - 1, lineRange.endExclusive);\n trimFirstLineFully = true;\n }\n this.lineRange = lineRange;\n for (let i = this.lineRange.start; i < this.lineRange.endExclusive; i++) {\n let line = lines[i];\n let offset = 0;\n if (trimFirstLineFully) {\n offset = line.length;\n line = '';\n trimFirstLineFully = false;\n }\n else if (!considerWhitespaceChanges) {\n const trimmedStartLine = line.trimStart();\n offset = line.length - trimmedStartLine.length;\n line = trimmedStartLine.trimEnd();\n }\n this.offsetByLine.push(offset);\n for (let i = 0; i < line.length; i++) {\n this.elements.push(line.charCodeAt(i));\n }\n // Don't add an \\n that does not exist in the document.\n if (i < lines.length - 1) {\n this.elements.push('\\n'.charCodeAt(0));\n this.firstCharOffsetByLineMinusOne[i - this.lineRange.start] = this.elements.length;\n }\n }\n // To account for the last line\n this.offsetByLine.push(0);\n }\n toString() {\n return `Slice: \"${this.text}\"`;\n }\n get text() {\n return [...this.elements].map(e => String.fromCharCode(e)).join('');\n }\n getElement(offset) {\n return this.elements[offset];\n }\n get length() {\n return this.elements.length;\n }\n getBoundaryScore(length) {\n // a b c , d e f\n // 11 0 0 12 15 6 13 0 0 11\n const prevCategory = getCategory(length > 0 ? this.elements[length - 1] : -1);\n const nextCategory = getCategory(length < this.elements.length ? this.elements[length] : -1);\n if (prevCategory === 6 /* CharBoundaryCategory.LineBreakCR */ && nextCategory === 7 /* CharBoundaryCategory.LineBreakLF */) {\n // don't break between \\r and \\n\n return 0;\n }\n let score = 0;\n if (prevCategory !== nextCategory) {\n score += 10;\n if (nextCategory === 1 /* CharBoundaryCategory.WordUpper */) {\n score += 1;\n }\n }\n score += getCategoryBoundaryScore(prevCategory);\n score += getCategoryBoundaryScore(nextCategory);\n return score;\n }\n translateOffset(offset) {\n // find smallest i, so that lineBreakOffsets[i] <= offset using binary search\n if (this.lineRange.isEmpty) {\n return new Position(this.lineRange.start + 1, 1);\n }\n let i = 0;\n let j = this.firstCharOffsetByLineMinusOne.length;\n while (i < j) {\n const k = Math.floor((i + j) / 2);\n if (this.firstCharOffsetByLineMinusOne[k] > offset) {\n j = k;\n }\n else {\n i = k + 1;\n }\n }\n const offsetOfPrevLineBreak = i === 0 ? 0 : this.firstCharOffsetByLineMinusOne[i - 1];\n return new Position(this.lineRange.start + i + 1, offset - offsetOfPrevLineBreak + 1 + this.offsetByLine[i]);\n }\n translateRange(range) {\n return Range.fromPositions(this.translateOffset(range.start), this.translateOffset(range.endExclusive));\n }\n /**\n * Finds the word that contains the character at the given offset\n */\n findWordContaining(offset) {\n if (offset < 0 || offset >= this.elements.length) {\n return undefined;\n }\n if (!isWordChar(this.elements[offset])) {\n return undefined;\n }\n // find start\n let start = offset;\n while (start > 0 && isWordChar(this.elements[start - 1])) {\n start--;\n }\n // find end\n let end = offset;\n while (end < this.elements.length && isWordChar(this.elements[end])) {\n end++;\n }\n return new OffsetRange(start, end);\n }\n}\nfunction isWordChar(charCode) {\n return charCode >= 97 /* CharCode.a */ && charCode <= 122 /* CharCode.z */\n || charCode >= 65 /* CharCode.A */ && charCode <= 90 /* CharCode.Z */\n || charCode >= 48 /* CharCode.Digit0 */ && charCode <= 57 /* CharCode.Digit9 */;\n}\nconst score = {\n [0 /* CharBoundaryCategory.WordLower */]: 0,\n [1 /* CharBoundaryCategory.WordUpper */]: 0,\n [2 /* CharBoundaryCategory.WordNumber */]: 0,\n [3 /* CharBoundaryCategory.End */]: 10,\n [4 /* CharBoundaryCategory.Other */]: 2,\n [5 /* CharBoundaryCategory.Space */]: 3,\n [6 /* CharBoundaryCategory.LineBreakCR */]: 10,\n [7 /* CharBoundaryCategory.LineBreakLF */]: 10,\n};\nfunction getCategoryBoundaryScore(category) {\n return score[category];\n}\nfunction getCategory(charCode) {\n if (charCode === 10 /* CharCode.LineFeed */) {\n return 7 /* CharBoundaryCategory.LineBreakLF */;\n }\n else if (charCode === 13 /* CharCode.CarriageReturn */) {\n return 6 /* CharBoundaryCategory.LineBreakCR */;\n }\n else if (isSpace(charCode)) {\n return 5 /* CharBoundaryCategory.Space */;\n }\n else if (charCode >= 97 /* CharCode.a */ && charCode <= 122 /* CharCode.z */) {\n return 0 /* CharBoundaryCategory.WordLower */;\n }\n else if (charCode >= 65 /* CharCode.A */ && charCode <= 90 /* CharCode.Z */) {\n return 1 /* CharBoundaryCategory.WordUpper */;\n }\n else if (charCode >= 48 /* CharCode.Digit0 */ && charCode <= 57 /* CharCode.Digit9 */) {\n return 2 /* CharBoundaryCategory.WordNumber */;\n }\n else if (charCode === -1) {\n return 3 /* CharBoundaryCategory.End */;\n }\n else {\n return 4 /* CharBoundaryCategory.Other */;\n }\n}\nfunction isSpace(charCode) {\n return charCode === 32 /* CharCode.Space */ || charCode === 9 /* CharCode.Tab */;\n}\n","/*---------------------------------------------------------------------------------------------\n * Copyright (c) Microsoft Corporation. All rights reserved.\n * Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nimport { Codicon } from '../../base/common/codicons.js';\nimport { URI } from '../../base/common/uri.js';\nimport { Range } from './core/range.js';\nimport { TokenizationRegistry as TokenizationRegistryImpl } from './tokenizationRegistry.js';\nexport class Token {\n constructor(offset, type, language) {\n this.offset = offset;\n this.type = type;\n this.language = language;\n this._tokenBrand = undefined;\n }\n toString() {\n return '(' + this.offset + ', ' + this.type + ')';\n }\n}\n/**\n * @internal\n */\nexport class TokenizationResult {\n constructor(tokens, endState) {\n this.tokens = tokens;\n this.endState = endState;\n this._tokenizationResultBrand = undefined;\n }\n}\n/**\n * @internal\n */\nexport class EncodedTokenizationResult {\n constructor(\n /**\n * The tokens in binary format. Each token occupies two array indices. For token i:\n * - at offset 2*i => startIndex\n * - at offset 2*i + 1 => metadata\n *\n */\n tokens, endState) {\n this.tokens = tokens;\n this.endState = endState;\n this._encodedTokenizationResultBrand = undefined;\n }\n}\n/**\n * @internal\n */\nexport var CompletionItemKinds;\n(function (CompletionItemKinds) {\n const byKind = new Map();\n byKind.set(0 /* CompletionItemKind.Method */, Codicon.symbolMethod);\n byKind.set(1 /* CompletionItemKind.Function */, Codicon.symbolFunction);\n byKind.set(2 /* CompletionItemKind.Constructor */, Codicon.symbolConstructor);\n byKind.set(3 /* CompletionItemKind.Field */, Codicon.symbolField);\n byKind.set(4 /* CompletionItemKind.Variable */, Codicon.symbolVariable);\n byKind.set(5 /* CompletionItemKind.Class */, Codicon.symbolClass);\n byKind.set(6 /* CompletionItemKind.Struct */, Codicon.symbolStruct);\n byKind.set(7 /* CompletionItemKind.Interface */, Codicon.symbolInterface);\n byKind.set(8 /* CompletionItemKind.Module */, Codicon.symbolModule);\n byKind.set(9 /* CompletionItemKind.Property */, Codicon.symbolProperty);\n byKind.set(10 /* CompletionItemKind.Event */, Codicon.symbolEvent);\n byKind.set(11 /* CompletionItemKind.Operator */, Codicon.symbolOperator);\n byKind.set(12 /* CompletionItemKind.Unit */, Codicon.symbolUnit);\n byKind.set(13 /* CompletionItemKind.Value */, Codicon.symbolValue);\n byKind.set(15 /* CompletionItemKind.Enum */, Codicon.symbolEnum);\n byKind.set(14 /* CompletionItemKind.Constant */, Codicon.symbolConstant);\n byKind.set(15 /* CompletionItemKind.Enum */, Codicon.symbolEnum);\n byKind.set(16 /* CompletionItemKind.EnumMember */, Codicon.symbolEnumMember);\n byKind.set(17 /* CompletionItemKind.Keyword */, Codicon.symbolKeyword);\n byKind.set(27 /* CompletionItemKind.Snippet */, Codicon.symbolSnippet);\n byKind.set(18 /* CompletionItemKind.Text */, Codicon.symbolText);\n byKind.set(19 /* CompletionItemKind.Color */, Codicon.symbolColor);\n byKind.set(20 /* CompletionItemKind.File */, Codicon.symbolFile);\n byKind.set(21 /* CompletionItemKind.Reference */, Codicon.symbolReference);\n byKind.set(22 /* CompletionItemKind.Customcolor */, Codicon.symbolCustomColor);\n byKind.set(23 /* CompletionItemKind.Folder */, Codicon.symbolFolder);\n byKind.set(24 /* CompletionItemKind.TypeParameter */, Codicon.symbolTypeParameter);\n byKind.set(25 /* CompletionItemKind.User */, Codicon.account);\n byKind.set(26 /* CompletionItemKind.Issue */, Codicon.issues);\n /**\n * @internal\n */\n function toIcon(kind) {\n let codicon = byKind.get(kind);\n if (!codicon) {\n console.info('No codicon found for CompletionItemKind ' + kind);\n codicon = Codicon.symbolProperty;\n }\n return codicon;\n }\n CompletionItemKinds.toIcon = toIcon;\n const data = new Map();\n data.set('method', 0 /* CompletionItemKind.Method */);\n data.set('function', 1 /* CompletionItemKind.Function */);\n data.set('constructor', 2 /* CompletionItemKind.Constructor */);\n data.set('field', 3 /* CompletionItemKind.Field */);\n data.set('variable', 4 /* CompletionItemKind.Variable */);\n data.set('class', 5 /* CompletionItemKind.Class */);\n data.set('struct', 6 /* CompletionItemKind.Struct */);\n data.set('interface', 7 /* CompletionItemKind.Interface */);\n data.set('module', 8 /* CompletionItemKind.Module */);\n data.set('property', 9 /* CompletionItemKind.Property */);\n data.set('event', 10 /* CompletionItemKind.Event */);\n data.set('operator', 11 /* CompletionItemKind.Operator */);\n data.set('unit', 12 /* CompletionItemKind.Unit */);\n data.set('value', 13 /* CompletionItemKind.Value */);\n data.set('constant', 14 /* CompletionItemKind.Constant */);\n data.set('enum', 15 /* CompletionItemKind.Enum */);\n data.set('enum-member', 16 /* CompletionItemKind.EnumMember */);\n data.set('enumMember', 16 /* CompletionItemKind.EnumMember */);\n data.set('keyword', 17 /* CompletionItemKind.Keyword */);\n data.set('snippet', 27 /* CompletionItemKind.Snippet */);\n data.set('text', 18 /* CompletionItemKind.Text */);\n data.set('color', 19 /* CompletionItemKind.Color */);\n data.set('file', 20 /* CompletionItemKind.File */);\n data.set('reference', 21 /* CompletionItemKind.Reference */);\n data.set('customcolor', 22 /* CompletionItemKind.Customcolor */);\n data.set('folder', 23 /* CompletionItemKind.Folder */);\n data.set('type-parameter', 24 /* CompletionItemKind.TypeParameter */);\n data.set('typeParameter', 24 /* CompletionItemKind.TypeParameter */);\n data.set('account', 25 /* CompletionItemKind.User */);\n data.set('issue', 26 /* CompletionItemKind.Issue */);\n /**\n * @internal\n */\n function fromString(value, strict) {\n let res = data.get(value);\n if (typeof res === 'undefined' && !strict) {\n res = 9 /* CompletionItemKind.Property */;\n }\n return res;\n }\n CompletionItemKinds.fromString = fromString;\n})(CompletionItemKinds || (CompletionItemKinds = {}));\n/**\n * How an {@link InlineCompletionsProvider inline completion provider} was triggered.\n */\nexport var InlineCompletionTriggerKind;\n(function (InlineCompletionTriggerKind) {\n /**\n * Completion was triggered automatically while editing.\n * It is sufficient to return a single completion item in this case.\n */\n InlineCompletionTriggerKind[InlineCompletionTriggerKind[\"Automatic\"] = 0] = \"Automatic\";\n /**\n * Completion was triggered explicitly by a user gesture.\n * Return multiple completion items to enable cycling through them.\n */\n InlineCompletionTriggerKind[InlineCompletionTriggerKind[\"Explicit\"] = 1] = \"Explicit\";\n})(InlineCompletionTriggerKind || (InlineCompletionTriggerKind = {}));\nexport class SelectedSuggestionInfo {\n constructor(range, text, completionKind, isSnippetText) {\n this.range = range;\n this.text = text;\n this.completionKind = completionKind;\n this.isSnippetText = isSnippetText;\n }\n equals(other) {\n return Range.lift(this.range).equalsRange(other.range)\n && this.text === other.text\n && this.completionKind === other.completionKind\n && this.isSnippetText === other.isSnippetText;\n }\n}\nexport var SignatureHelpTriggerKind;\n(function (SignatureHelpTriggerKind) {\n SignatureHelpTriggerKind[SignatureHelpTriggerKind[\"Invoke\"] = 1] = \"Invoke\";\n SignatureHelpTriggerKind[SignatureHelpTriggerKind[\"TriggerCharacter\"] = 2] = \"TriggerCharacter\";\n SignatureHelpTriggerKind[SignatureHelpTriggerKind[\"ContentChange\"] = 3] = \"ContentChange\";\n})(SignatureHelpTriggerKind || (SignatureHelpTriggerKind = {}));\n/**\n * A document highlight kind.\n */\nexport var DocumentHighlightKind;\n(function (DocumentHighlightKind) {\n /**\n * A textual occurrence.\n */\n DocumentHighlightKind[DocumentHighlightKind[\"Text\"] = 0] = \"Text\";\n /**\n * Read-access of a symbol, like reading a variable.\n */\n DocumentHighlightKind[DocumentHighlightKind[\"Read\"] = 1] = \"Read\";\n /**\n * Write-access of a symbol, like writing to a variable.\n */\n DocumentHighlightKind[DocumentHighlightKind[\"Write\"] = 2] = \"Write\";\n})(DocumentHighlightKind || (DocumentHighlightKind = {}));\n/**\n * @internal\n */\nexport function isLocationLink(thing) {\n return thing\n && URI.isUri(thing.uri)\n && Range.isIRange(thing.range)\n && (Range.isIRange(thing.originSelectionRange) || Range.isIRange(thing.targetSelectionRange));\n}\n/**\n * @internal\n */\nexport var SymbolKinds;\n(function (SymbolKinds) {\n const byKind = new Map();\n byKind.set(0 /* SymbolKind.File */, Codicon.symbolFile);\n byKind.set(1 /* SymbolKind.Module */, Codicon.symbolModule);\n byKind.set(2 /* SymbolKind.Namespace */, Codicon.symbolNamespace);\n byKind.set(3 /* SymbolKind.Package */, Codicon.symbolPackage);\n byKind.set(4 /* SymbolKind.Class */, Codicon.symbolClass);\n byKind.set(5 /* SymbolKind.Method */, Codicon.symbolMethod);\n byKind.set(6 /* SymbolKind.Property */, Codicon.symbolProperty);\n byKind.set(7 /* SymbolKind.Field */, Codicon.symbolField);\n byKind.set(8 /* SymbolKind.Constructor */, Codicon.symbolConstructor);\n byKind.set(9 /* SymbolKind.Enum */, Codicon.symbolEnum);\n byKind.set(10 /* SymbolKind.Interface */, Codicon.symbolInterface);\n byKind.set(11 /* SymbolKind.Function */, Codicon.symbolFunction);\n byKind.set(12 /* SymbolKind.Variable */, Codicon.symbolVariable);\n byKind.set(13 /* SymbolKind.Constant */, Codicon.symbolConstant);\n byKind.set(14 /* SymbolKind.String */, Codicon.symbolString);\n byKind.set(15 /* SymbolKind.Number */, Codicon.symbolNumber);\n byKind.set(16 /* SymbolKind.Boolean */, Codicon.symbolBoolean);\n byKind.set(17 /* SymbolKind.Array */, Codicon.symbolArray);\n byKind.set(18 /* SymbolKind.Object */, Codicon.symbolObject);\n byKind.set(19 /* SymbolKind.Key */, Codicon.symbolKey);\n byKind.set(20 /* SymbolKind.Null */, Codicon.symbolNull);\n byKind.set(21 /* SymbolKind.EnumMember */, Codicon.symbolEnumMember);\n byKind.set(22 /* SymbolKind.Struct */, Codicon.symbolStruct);\n byKind.set(23 /* SymbolKind.Event */, Codicon.symbolEvent);\n byKind.set(24 /* SymbolKind.Operator */, Codicon.symbolOperator);\n byKind.set(25 /* SymbolKind.TypeParameter */, Codicon.symbolTypeParameter);\n /**\n * @internal\n */\n function toIcon(kind) {\n let icon = byKind.get(kind);\n if (!icon) {\n console.info('No codicon found for SymbolKind ' + kind);\n icon = Codicon.symbolProperty;\n }\n return icon;\n }\n SymbolKinds.toIcon = toIcon;\n})(SymbolKinds || (SymbolKinds = {}));\nexport class FoldingRangeKind {\n /**\n * Returns a {@link FoldingRangeKind} for the given value.\n *\n * @param value of the kind.\n */\n static fromValue(value) {\n switch (value) {\n case 'comment': return FoldingRangeKind.Comment;\n case 'imports': return FoldingRangeKind.Imports;\n case 'region': return FoldingRangeKind.Region;\n }\n return new FoldingRangeKind(value);\n }\n /**\n * Creates a new {@link FoldingRangeKind}.\n *\n * @param value of the kind.\n */\n constructor(value) {\n this.value = value;\n }\n}\n/**\n * Kind for folding range representing a comment. The value of the kind is 'comment'.\n */\nFoldingRangeKind.Comment = new FoldingRangeKind('comment');\n/**\n * Kind for folding range representing a import. The value of the kind is 'imports'.\n */\nFoldingRangeKind.Imports = new FoldingRangeKind('imports');\n/**\n * Kind for folding range representing regions (for example marked by `#region`, `#endregion`).\n * The value of the kind is 'region'.\n */\nFoldingRangeKind.Region = new FoldingRangeKind('region');\n/**\n * @internal\n */\nexport var Command;\n(function (Command) {\n /**\n * @internal\n */\n function is(obj) {\n if (!obj || typeof obj !== 'object') {\n return false;\n }\n return typeof obj.id === 'string' &&\n typeof obj.title === 'string';\n }\n Command.is = is;\n})(Command || (Command = {}));\n/**\n * @internal\n */\nexport var CommentThreadCollapsibleState;\n(function (CommentThreadCollapsibleState) {\n /**\n * Determines an item is collapsed\n */\n CommentThreadCollapsibleState[CommentThreadCollapsibleState[\"Collapsed\"] = 0] = \"Collapsed\";\n /**\n * Determines an item is expanded\n */\n CommentThreadCollapsibleState[CommentThreadCollapsibleState[\"Expanded\"] = 1] = \"Expanded\";\n})(CommentThreadCollapsibleState || (CommentThreadCollapsibleState = {}));\n/**\n * @internal\n */\nexport var CommentThreadState;\n(function (CommentThreadState) {\n CommentThreadState[CommentThreadState[\"Unresolved\"] = 0] = \"Unresolved\";\n CommentThreadState[CommentThreadState[\"Resolved\"] = 1] = \"Resolved\";\n})(CommentThreadState || (CommentThreadState = {}));\n/**\n * @internal\n */\nexport var CommentMode;\n(function (CommentMode) {\n CommentMode[CommentMode[\"Editing\"] = 0] = \"Editing\";\n CommentMode[CommentMode[\"Preview\"] = 1] = \"Preview\";\n})(CommentMode || (CommentMode = {}));\n/**\n * @internal\n */\nexport var CommentState;\n(function (CommentState) {\n CommentState[CommentState[\"Published\"] = 0] = \"Published\";\n CommentState[CommentState[\"Draft\"] = 1] = \"Draft\";\n})(CommentState || (CommentState = {}));\nexport var InlayHintKind;\n(function (InlayHintKind) {\n InlayHintKind[InlayHintKind[\"Type\"] = 1] = \"Type\";\n InlayHintKind[InlayHintKind[\"Parameter\"] = 2] = \"Parameter\";\n})(InlayHintKind || (InlayHintKind = {}));\n/**\n * @internal\n */\nexport class LazyTokenizationSupport {\n constructor(createSupport) {\n this.createSupport = createSupport;\n this._tokenizationSupport = null;\n }\n dispose() {\n if (this._tokenizationSupport) {\n this._tokenizationSupport.then((support) => {\n if (support) {\n support.dispose();\n }\n });\n }\n }\n get tokenizationSupport() {\n if (!this._tokenizationSupport) {\n this._tokenizationSupport = this.createSupport();\n }\n return this._tokenizationSupport;\n }\n}\n/**\n * @internal\n */\nexport const TokenizationRegistry = new TokenizationRegistryImpl();\n/**\n * @internal\n */\nexport var ExternalUriOpenerPriority;\n(function (ExternalUriOpenerPriority) {\n ExternalUriOpenerPriority[ExternalUriOpenerPriority[\"None\"] = 0] = \"None\";\n ExternalUriOpenerPriority[ExternalUriOpenerPriority[\"Option\"] = 1] = \"Option\";\n ExternalUriOpenerPriority[ExternalUriOpenerPriority[\"Default\"] = 2] = \"Default\";\n ExternalUriOpenerPriority[ExternalUriOpenerPriority[\"Preferred\"] = 3] = \"Preferred\";\n})(ExternalUriOpenerPriority || (ExternalUriOpenerPriority = {}));\n","/*---------------------------------------------------------------------------------------------\n * Copyright (c) Microsoft Corporation. All rights reserved.\n * Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nimport { Color, HSLA } from '../../../base/common/color.js';\nfunction _parseCaptureGroups(captureGroups) {\n const values = [];\n for (const captureGroup of captureGroups) {\n const parsedNumber = Number(captureGroup);\n if (parsedNumber || parsedNumber === 0 && captureGroup.replace(/\\s/g, '') !== '') {\n values.push(parsedNumber);\n }\n }\n return values;\n}\nfunction _toIColor(r, g, b, a) {\n return {\n red: r / 255,\n blue: b / 255,\n green: g / 255,\n alpha: a\n };\n}\nfunction _findRange(model, match) {\n const index = match.index;\n const length = match[0].length;\n if (!index) {\n return;\n }\n const startPosition = model.positionAt(index);\n const range = {\n startLineNumber: startPosition.lineNumber,\n startColumn: startPosition.column,\n endLineNumber: startPosition.lineNumber,\n endColumn: startPosition.column + length\n };\n return range;\n}\nfunction _findHexColorInformation(range, hexValue) {\n if (!range) {\n return;\n }\n const parsedHexColor = Color.Format.CSS.parseHex(hexValue);\n if (!parsedHexColor) {\n return;\n }\n return {\n range: range,\n color: _toIColor(parsedHexColor.rgba.r, parsedHexColor.rgba.g, parsedHexColor.rgba.b, parsedHexColor.rgba.a)\n };\n}\nfunction _findRGBColorInformation(range, matches, isAlpha) {\n if (!range || matches.length !== 1) {\n return;\n }\n const match = matches[0];\n const captureGroups = match.values();\n const parsedRegex = _parseCaptureGroups(captureGroups);\n return {\n range: range,\n color: _toIColor(parsedRegex[0], parsedRegex[1], parsedRegex[2], isAlpha ? parsedRegex[3] : 1)\n };\n}\nfunction _findHSLColorInformation(range, matches, isAlpha) {\n if (!range || matches.length !== 1) {\n return;\n }\n const match = matches[0];\n const captureGroups = match.values();\n const parsedRegex = _parseCaptureGroups(captureGroups);\n const colorEquivalent = new Color(new HSLA(parsedRegex[0], parsedRegex[1] / 100, parsedRegex[2] / 100, isAlpha ? parsedRegex[3] : 1));\n return {\n range: range,\n color: _toIColor(colorEquivalent.rgba.r, colorEquivalent.rgba.g, colorEquivalent.rgba.b, colorEquivalent.rgba.a)\n };\n}\nfunction _findMatches(model, regex) {\n if (typeof model === 'string') {\n return [...model.matchAll(regex)];\n }\n else {\n return model.findMatches(regex);\n }\n}\nfunction computeColors(model) {\n const result = [];\n // Early validation for RGB and HSL\n const initialValidationRegex = /\\b(rgb|rgba|hsl|hsla)(\\([0-9\\s,.\\%]*\\))|(#)([A-Fa-f0-9]{6})\\b|(#)([A-Fa-f0-9]{8})\\b/gm;\n const initialValidationMatches = _findMatches(model, initialValidationRegex);\n // Potential colors have been found, validate the parameters\n if (initialValidationMatches.length > 0) {\n for (const initialMatch of initialValidationMatches) {\n const initialCaptureGroups = initialMatch.filter(captureGroup => captureGroup !== undefined);\n const colorScheme = initialCaptureGroups[1];\n const colorParameters = initialCaptureGroups[2];\n if (!colorParameters) {\n continue;\n }\n let colorInformation;\n if (colorScheme === 'rgb') {\n const regexParameters = /^\\(\\s*(25[0-5]|2[0-4][0-9]|1[0-9]{2}|[1-9][0-9]|[0-9])\\s*,\\s*(25[0-5]|2[0-4][0-9]|1[0-9]{2}|[1-9][0-9]|[0-9])\\s*,\\s*(25[0-5]|2[0-4][0-9]|1[0-9]{2}|[1-9][0-9]|[0-9])\\s*\\)$/gm;\n colorInformation = _findRGBColorInformation(_findRange(model, initialMatch), _findMatches(colorParameters, regexParameters), false);\n }\n else if (colorScheme === 'rgba') {\n const regexParameters = /^\\(\\s*(25[0-5]|2[0-4][0-9]|1[0-9]{2}|[1-9][0-9]|[0-9])\\s*,\\s*(25[0-5]|2[0-4][0-9]|1[0-9]{2}|[1-9][0-9]|[0-9])\\s*,\\s*(25[0-5]|2[0-4][0-9]|1[0-9]{2}|[1-9][0-9]|[0-9])\\s*,\\s*(0[.][0-9]+|[.][0-9]+|[01][.]|[01])\\s*\\)$/gm;\n colorInformation = _findRGBColorInformation(_findRange(model, initialMatch), _findMatches(colorParameters, regexParameters), true);\n }\n else if (colorScheme === 'hsl') {\n const regexParameters = /^\\(\\s*(36[0]|3[0-5][0-9]|[12][0-9][0-9]|[1-9]?[0-9])\\s*,\\s*(100|\\d{1,2}[.]\\d*|\\d{1,2})%\\s*,\\s*(100|\\d{1,2}[.]\\d*|\\d{1,2})%\\s*\\)$/gm;\n colorInformation = _findHSLColorInformation(_findRange(model, initialMatch), _findMatches(colorParameters, regexParameters), false);\n }\n else if (colorScheme === 'hsla') {\n const regexParameters = /^\\(\\s*(36[0]|3[0-5][0-9]|[12][0-9][0-9]|[1-9]?[0-9])\\s*,\\s*(100|\\d{1,2}[.]\\d*|\\d{1,2})%\\s*,\\s*(100|\\d{1,2}[.]\\d*|\\d{1,2})%\\s*,\\s*(0[.][0-9]+|[.][0-9]+|[01][.]|[01])\\s*\\)$/gm;\n colorInformation = _findHSLColorInformation(_findRange(model, initialMatch), _findMatches(colorParameters, regexParameters), true);\n }\n else if (colorScheme === '#') {\n colorInformation = _findHexColorInformation(_findRange(model, initialMatch), colorScheme + colorParameters);\n }\n if (colorInformation) {\n result.push(colorInformation);\n }\n }\n }\n return result;\n}\n/**\n * Returns an array of all default document colors in the provided document\n */\nexport function computeDefaultDocumentColors(model) {\n if (!model || typeof model.getValue !== 'function' || typeof model.positionAt !== 'function') {\n // Unknown caller!\n return [];\n }\n return computeColors(model);\n}\n","/*---------------------------------------------------------------------------------------------\n * Copyright (c) Microsoft Corporation. All rights reserved.\n * Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nimport { CharacterClassifier } from '../core/characterClassifier.js';\nclass Uint8Matrix {\n constructor(rows, cols, defaultValue) {\n const data = new Uint8Array(rows * cols);\n for (let i = 0, len = rows * cols; i < len; i++) {\n data[i] = defaultValue;\n }\n this._data = data;\n this.rows = rows;\n this.cols = cols;\n }\n get(row, col) {\n return this._data[row * this.cols + col];\n }\n set(row, col, value) {\n this._data[row * this.cols + col] = value;\n }\n}\nexport class StateMachine {\n constructor(edges) {\n let maxCharCode = 0;\n let maxState = 0 /* State.Invalid */;\n for (let i = 0, len = edges.length; i < len; i++) {\n const [from, chCode, to] = edges[i];\n if (chCode > maxCharCode) {\n maxCharCode = chCode;\n }\n if (from > maxState) {\n maxState = from;\n }\n if (to > maxState) {\n maxState = to;\n }\n }\n maxCharCode++;\n maxState++;\n const states = new Uint8Matrix(maxState, maxCharCode, 0 /* State.Invalid */);\n for (let i = 0, len = edges.length; i < len; i++) {\n const [from, chCode, to] = edges[i];\n states.set(from, chCode, to);\n }\n this._states = states;\n this._maxCharCode = maxCharCode;\n }\n nextState(currentState, chCode) {\n if (chCode < 0 || chCode >= this._maxCharCode) {\n return 0 /* State.Invalid */;\n }\n return this._states.get(currentState, chCode);\n }\n}\n// State machine for http:// or https:// or file://\nlet _stateMachine = null;\nfunction getStateMachine() {\n if (_stateMachine === null) {\n _stateMachine = new StateMachine([\n [1 /* State.Start */, 104 /* CharCode.h */, 2 /* State.H */],\n [1 /* State.Start */, 72 /* CharCode.H */, 2 /* State.H */],\n [1 /* State.Start */, 102 /* CharCode.f */, 6 /* State.F */],\n [1 /* State.Start */, 70 /* CharCode.F */, 6 /* State.F */],\n [2 /* State.H */, 116 /* CharCode.t */, 3 /* State.HT */],\n [2 /* State.H */, 84 /* CharCode.T */, 3 /* State.HT */],\n [3 /* State.HT */, 116 /* CharCode.t */, 4 /* State.HTT */],\n [3 /* State.HT */, 84 /* CharCode.T */, 4 /* State.HTT */],\n [4 /* State.HTT */, 112 /* CharCode.p */, 5 /* State.HTTP */],\n [4 /* State.HTT */, 80 /* CharCode.P */, 5 /* State.HTTP */],\n [5 /* State.HTTP */, 115 /* CharCode.s */, 9 /* State.BeforeColon */],\n [5 /* State.HTTP */, 83 /* CharCode.S */, 9 /* State.BeforeColon */],\n [5 /* State.HTTP */, 58 /* CharCode.Colon */, 10 /* State.AfterColon */],\n [6 /* State.F */, 105 /* CharCode.i */, 7 /* State.FI */],\n [6 /* State.F */, 73 /* CharCode.I */, 7 /* State.FI */],\n [7 /* State.FI */, 108 /* CharCode.l */, 8 /* State.FIL */],\n [7 /* State.FI */, 76 /* CharCode.L */, 8 /* State.FIL */],\n [8 /* State.FIL */, 101 /* CharCode.e */, 9 /* State.BeforeColon */],\n [8 /* State.FIL */, 69 /* CharCode.E */, 9 /* State.BeforeColon */],\n [9 /* State.BeforeColon */, 58 /* CharCode.Colon */, 10 /* State.AfterColon */],\n [10 /* State.AfterColon */, 47 /* CharCode.Slash */, 11 /* State.AlmostThere */],\n [11 /* State.AlmostThere */, 47 /* CharCode.Slash */, 12 /* State.End */],\n ]);\n }\n return _stateMachine;\n}\nlet _classifier = null;\nfunction getClassifier() {\n if (_classifier === null) {\n _classifier = new CharacterClassifier(0 /* CharacterClass.None */);\n // allow-any-unicode-next-line\n const FORCE_TERMINATION_CHARACTERS = ' \\t<>\\'\\\"、。。、,.:;‘〈「『〔([{「」}])〕』」〉’`~…';\n for (let i = 0; i < FORCE_TERMINATION_CHARACTERS.length; i++) {\n _classifier.set(FORCE_TERMINATION_CHARACTERS.charCodeAt(i), 1 /* CharacterClass.ForceTermination */);\n }\n const CANNOT_END_WITH_CHARACTERS = '.,;:';\n for (let i = 0; i < CANNOT_END_WITH_CHARACTERS.length; i++) {\n _classifier.set(CANNOT_END_WITH_CHARACTERS.charCodeAt(i), 2 /* CharacterClass.CannotEndIn */);\n }\n }\n return _classifier;\n}\nexport class LinkComputer {\n static _createLink(classifier, line, lineNumber, linkBeginIndex, linkEndIndex) {\n // Do not allow to end link in certain characters...\n let lastIncludedCharIndex = linkEndIndex - 1;\n do {\n const chCode = line.charCodeAt(lastIncludedCharIndex);\n const chClass = classifier.get(chCode);\n if (chClass !== 2 /* CharacterClass.CannotEndIn */) {\n break;\n }\n lastIncludedCharIndex--;\n } while (lastIncludedCharIndex > linkBeginIndex);\n // Handle links enclosed in parens, square brackets and curlys.\n if (linkBeginIndex > 0) {\n const charCodeBeforeLink = line.charCodeAt(linkBeginIndex - 1);\n const lastCharCodeInLink = line.charCodeAt(lastIncludedCharIndex);\n if ((charCodeBeforeLink === 40 /* CharCode.OpenParen */ && lastCharCodeInLink === 41 /* CharCode.CloseParen */)\n || (charCodeBeforeLink === 91 /* CharCode.OpenSquareBracket */ && lastCharCodeInLink === 93 /* CharCode.CloseSquareBracket */)\n || (charCodeBeforeLink === 123 /* CharCode.OpenCurlyBrace */ && lastCharCodeInLink === 125 /* CharCode.CloseCurlyBrace */)) {\n // Do not end in ) if ( is before the link start\n // Do not end in ] if [ is before the link start\n // Do not end in } if { is before the link start\n lastIncludedCharIndex--;\n }\n }\n return {\n range: {\n startLineNumber: lineNumber,\n startColumn: linkBeginIndex + 1,\n endLineNumber: lineNumber,\n endColumn: lastIncludedCharIndex + 2\n },\n url: line.substring(linkBeginIndex, lastIncludedCharIndex + 1)\n };\n }\n static computeLinks(model, stateMachine = getStateMachine()) {\n const classifier = getClassifier();\n const result = [];\n for (let i = 1, lineCount = model.getLineCount(); i <= lineCount; i++) {\n const line = model.getLineContent(i);\n const len = line.length;\n let j = 0;\n let linkBeginIndex = 0;\n let linkBeginChCode = 0;\n let state = 1 /* State.Start */;\n let hasOpenParens = false;\n let hasOpenSquareBracket = false;\n let inSquareBrackets = false;\n let hasOpenCurlyBracket = false;\n while (j < len) {\n let resetStateMachine = false;\n const chCode = line.charCodeAt(j);\n if (state === 13 /* State.Accept */) {\n let chClass;\n switch (chCode) {\n case 40 /* CharCode.OpenParen */:\n hasOpenParens = true;\n chClass = 0 /* CharacterClass.None */;\n break;\n case 41 /* CharCode.CloseParen */:\n chClass = (hasOpenParens ? 0 /* CharacterClass.None */ : 1 /* CharacterClass.ForceTermination */);\n break;\n case 91 /* CharCode.OpenSquareBracket */:\n inSquareBrackets = true;\n hasOpenSquareBracket = true;\n chClass = 0 /* CharacterClass.None */;\n break;\n case 93 /* CharCode.CloseSquareBracket */:\n inSquareBrackets = false;\n chClass = (hasOpenSquareBracket ? 0 /* CharacterClass.None */ : 1 /* CharacterClass.ForceTermination */);\n break;\n case 123 /* CharCode.OpenCurlyBrace */:\n hasOpenCurlyBracket = true;\n chClass = 0 /* CharacterClass.None */;\n break;\n case 125 /* CharCode.CloseCurlyBrace */:\n chClass = (hasOpenCurlyBracket ? 0 /* CharacterClass.None */ : 1 /* CharacterClass.ForceTermination */);\n break;\n // The following three rules make it that ' or \" or ` are allowed inside links\n // only if the link is wrapped by some other quote character\n case 39 /* CharCode.SingleQuote */:\n case 34 /* CharCode.DoubleQuote */:\n case 96 /* CharCode.BackTick */:\n if (linkBeginChCode === chCode) {\n chClass = 1 /* CharacterClass.ForceTermination */;\n }\n else if (linkBeginChCode === 39 /* CharCode.SingleQuote */ || linkBeginChCode === 34 /* CharCode.DoubleQuote */ || linkBeginChCode === 96 /* CharCode.BackTick */) {\n chClass = 0 /* CharacterClass.None */;\n }\n else {\n chClass = 1 /* CharacterClass.ForceTermination */;\n }\n break;\n case 42 /* CharCode.Asterisk */:\n // `*` terminates a link if the link began with `*`\n chClass = (linkBeginChCode === 42 /* CharCode.Asterisk */) ? 1 /* CharacterClass.ForceTermination */ : 0 /* CharacterClass.None */;\n break;\n case 124 /* CharCode.Pipe */:\n // `|` terminates a link if the link began with `|`\n chClass = (linkBeginChCode === 124 /* CharCode.Pipe */) ? 1 /* CharacterClass.ForceTermination */ : 0 /* CharacterClass.None */;\n break;\n case 32 /* CharCode.Space */:\n // ` ` allow space in between [ and ]\n chClass = (inSquareBrackets ? 0 /* CharacterClass.None */ : 1 /* CharacterClass.ForceTermination */);\n break;\n default:\n chClass = classifier.get(chCode);\n }\n // Check if character terminates link\n if (chClass === 1 /* CharacterClass.ForceTermination */) {\n result.push(LinkComputer._createLink(classifier, line, i, linkBeginIndex, j));\n resetStateMachine = true;\n }\n }\n else if (state === 12 /* State.End */) {\n let chClass;\n if (chCode === 91 /* CharCode.OpenSquareBracket */) {\n // Allow for the authority part to contain ipv6 addresses which contain [ and ]\n hasOpenSquareBracket = true;\n chClass = 0 /* CharacterClass.None */;\n }\n else {\n chClass = classifier.get(chCode);\n }\n // Check if character terminates link\n if (chClass === 1 /* CharacterClass.ForceTermination */) {\n resetStateMachine = true;\n }\n else {\n state = 13 /* State.Accept */;\n }\n }\n else {\n state = stateMachine.nextState(state, chCode);\n if (state === 0 /* State.Invalid */) {\n resetStateMachine = true;\n }\n }\n if (resetStateMachine) {\n state = 1 /* State.Start */;\n hasOpenParens = false;\n hasOpenSquareBracket = false;\n hasOpenCurlyBracket = false;\n // Record where the link started\n linkBeginIndex = j + 1;\n linkBeginChCode = chCode;\n }\n j++;\n }\n if (state === 13 /* State.Accept */) {\n result.push(LinkComputer._createLink(classifier, line, i, linkBeginIndex, len));\n }\n }\n return result;\n }\n}\n/**\n * Returns an array of all links contains in the provided\n * document. *Note* that this operation is computational\n * expensive and should not run in the UI thread.\n */\nexport function computeLinks(model) {\n if (!model || typeof model.getLineCount !== 'function' || typeof model.getLineContent !== 'function') {\n // Unknown caller!\n return [];\n }\n return LinkComputer.computeLinks(model);\n}\n","/*---------------------------------------------------------------------------------------------\n * Copyright (c) Microsoft Corporation. All rights reserved.\n * Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nexport class BasicInplaceReplace {\n constructor() {\n this._defaultValueSet = [\n ['true', 'false'],\n ['True', 'False'],\n ['Private', 'Public', 'Friend', 'ReadOnly', 'Partial', 'Protected', 'WriteOnly'],\n ['public', 'protected', 'private'],\n ];\n }\n navigateValueSet(range1, text1, range2, text2, up) {\n if (range1 && text1) {\n const result = this.doNavigateValueSet(text1, up);\n if (result) {\n return {\n range: range1,\n value: result\n };\n }\n }\n if (range2 && text2) {\n const result = this.doNavigateValueSet(text2, up);\n if (result) {\n return {\n range: range2,\n value: result\n };\n }\n }\n return null;\n }\n doNavigateValueSet(text, up) {\n const numberResult = this.numberReplace(text, up);\n if (numberResult !== null) {\n return numberResult;\n }\n return this.textReplace(text, up);\n }\n numberReplace(value, up) {\n const precision = Math.pow(10, value.length - (value.lastIndexOf('.') + 1));\n let n1 = Number(value);\n const n2 = parseFloat(value);\n if (!isNaN(n1) && !isNaN(n2) && n1 === n2) {\n if (n1 === 0 && !up) {\n return null; // don't do negative\n //\t\t\t} else if(n1 === 9 && up) {\n //\t\t\t\treturn null; // don't insert 10 into a number\n }\n else {\n n1 = Math.floor(n1 * precision);\n n1 += up ? precision : -precision;\n return String(n1 / precision);\n }\n }\n return null;\n }\n textReplace(value, up) {\n return this.valueSetsReplace(this._defaultValueSet, value, up);\n }\n valueSetsReplace(valueSets, value, up) {\n let result = null;\n for (let i = 0, len = valueSets.length; result === null && i < len; i++) {\n result = this.valueSetReplace(valueSets[i], value, up);\n }\n return result;\n }\n valueSetReplace(valueSet, value, up) {\n let idx = valueSet.indexOf(value);\n if (idx >= 0) {\n idx += up ? +1 : -1;\n if (idx < 0) {\n idx = valueSet.length - 1;\n }\n else {\n idx %= valueSet.length;\n }\n return valueSet[idx];\n }\n return null;\n }\n}\nBasicInplaceReplace.INSTANCE = new BasicInplaceReplace();\n","/*---------------------------------------------------------------------------------------------\n * Copyright (c) Microsoft Corporation. All rights reserved.\n * Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nimport { equals } from '../../base/common/objects.js';\n/**\n * Vertical Lane in the overview ruler of the editor.\n */\nexport var OverviewRulerLane;\n(function (OverviewRulerLane) {\n OverviewRulerLane[OverviewRulerLane[\"Left\"] = 1] = \"Left\";\n OverviewRulerLane[OverviewRulerLane[\"Center\"] = 2] = \"Center\";\n OverviewRulerLane[OverviewRulerLane[\"Right\"] = 4] = \"Right\";\n OverviewRulerLane[OverviewRulerLane[\"Full\"] = 7] = \"Full\";\n})(OverviewRulerLane || (OverviewRulerLane = {}));\n/**\n * Vertical Lane in the glyph margin of the editor.\n */\nexport var GlyphMarginLane;\n(function (GlyphMarginLane) {\n GlyphMarginLane[GlyphMarginLane[\"Left\"] = 1] = \"Left\";\n GlyphMarginLane[GlyphMarginLane[\"Right\"] = 2] = \"Right\";\n})(GlyphMarginLane || (GlyphMarginLane = {}));\n/**\n * Position in the minimap to render the decoration.\n */\nexport var MinimapPosition;\n(function (MinimapPosition) {\n MinimapPosition[MinimapPosition[\"Inline\"] = 1] = \"Inline\";\n MinimapPosition[MinimapPosition[\"Gutter\"] = 2] = \"Gutter\";\n})(MinimapPosition || (MinimapPosition = {}));\nexport var InjectedTextCursorStops;\n(function (InjectedTextCursorStops) {\n InjectedTextCursorStops[InjectedTextCursorStops[\"Both\"] = 0] = \"Both\";\n InjectedTextCursorStops[InjectedTextCursorStops[\"Right\"] = 1] = \"Right\";\n InjectedTextCursorStops[InjectedTextCursorStops[\"Left\"] = 2] = \"Left\";\n InjectedTextCursorStops[InjectedTextCursorStops[\"None\"] = 3] = \"None\";\n})(InjectedTextCursorStops || (InjectedTextCursorStops = {}));\nexport class TextModelResolvedOptions {\n get originalIndentSize() {\n return this._indentSizeIsTabSize ? 'tabSize' : this.indentSize;\n }\n /**\n * @internal\n */\n constructor(src) {\n this._textModelResolvedOptionsBrand = undefined;\n this.tabSize = Math.max(1, src.tabSize | 0);\n if (src.indentSize === 'tabSize') {\n this.indentSize = this.tabSize;\n this._indentSizeIsTabSize = true;\n }\n else {\n this.indentSize = Math.max(1, src.indentSize | 0);\n this._indentSizeIsTabSize = false;\n }\n this.insertSpaces = Boolean(src.insertSpaces);\n this.defaultEOL = src.defaultEOL | 0;\n this.trimAutoWhitespace = Boolean(src.trimAutoWhitespace);\n this.bracketPairColorizationOptions = src.bracketPairColorizationOptions;\n }\n /**\n * @internal\n */\n equals(other) {\n return (this.tabSize === other.tabSize\n && this._indentSizeIsTabSize === other._indentSizeIsTabSize\n && this.indentSize === other.indentSize\n && this.insertSpaces === other.insertSpaces\n && this.defaultEOL === other.defaultEOL\n && this.trimAutoWhitespace === other.trimAutoWhitespace\n && equals(this.bracketPairColorizationOptions, other.bracketPairColorizationOptions));\n }\n /**\n * @internal\n */\n createChangeEvent(newOpts) {\n return {\n tabSize: this.tabSize !== newOpts.tabSize,\n indentSize: this.indentSize !== newOpts.indentSize,\n insertSpaces: this.insertSpaces !== newOpts.insertSpaces,\n trimAutoWhitespace: this.trimAutoWhitespace !== newOpts.trimAutoWhitespace,\n };\n }\n}\nexport class FindMatch {\n /**\n * @internal\n */\n constructor(range, matches) {\n this._findMatchBrand = undefined;\n this.range = range;\n this.matches = matches;\n }\n}\n/**\n * @internal\n */\nexport function isITextSnapshot(obj) {\n return (obj && typeof obj.read === 'function');\n}\n/**\n * @internal\n */\nexport class ValidAnnotatedEditOperation {\n constructor(identifier, range, text, forceMoveMarkers, isAutoWhitespaceEdit, _isTracked) {\n this.identifier = identifier;\n this.range = range;\n this.text = text;\n this.forceMoveMarkers = forceMoveMarkers;\n this.isAutoWhitespaceEdit = isAutoWhitespaceEdit;\n this._isTracked = _isTracked;\n }\n}\n/**\n * @internal\n */\nexport class SearchData {\n constructor(regex, wordSeparators, simpleSearch) {\n this.regex = regex;\n this.wordSeparators = wordSeparators;\n this.simpleSearch = simpleSearch;\n }\n}\n/**\n * @internal\n */\nexport class ApplyEditsResult {\n constructor(reverseEdits, changes, trimAutoWhitespaceLineNumbers) {\n this.reverseEdits = reverseEdits;\n this.changes = changes;\n this.trimAutoWhitespaceLineNumbers = trimAutoWhitespaceLineNumbers;\n }\n}\n/**\n * @internal\n */\nexport function shouldSynchronizeModel(model) {\n return (!model.isTooLargeForSyncing() && !model.isForSimpleWidget);\n}\n","/*---------------------------------------------------------------------------------------------\n * Copyright (c) Microsoft Corporation. All rights reserved.\n * Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nimport { splitLines } from '../../../base/common/strings.js';\nimport { Position } from '../core/position.js';\nimport { PrefixSumComputer } from './prefixSumComputer.js';\nexport class MirrorTextModel {\n constructor(uri, lines, eol, versionId) {\n this._uri = uri;\n this._lines = lines;\n this._eol = eol;\n this._versionId = versionId;\n this._lineStarts = null;\n this._cachedTextValue = null;\n }\n dispose() {\n this._lines.length = 0;\n }\n get version() {\n return this._versionId;\n }\n getText() {\n if (this._cachedTextValue === null) {\n this._cachedTextValue = this._lines.join(this._eol);\n }\n return this._cachedTextValue;\n }\n onEvents(e) {\n if (e.eol && e.eol !== this._eol) {\n this._eol = e.eol;\n this._lineStarts = null;\n }\n // Update my lines\n const changes = e.changes;\n for (const change of changes) {\n this._acceptDeleteRange(change.range);\n this._acceptInsertText(new Position(change.range.startLineNumber, change.range.startColumn), change.text);\n }\n this._versionId = e.versionId;\n this._cachedTextValue = null;\n }\n _ensureLineStarts() {\n if (!this._lineStarts) {\n const eolLength = this._eol.length;\n const linesLength = this._lines.length;\n const lineStartValues = new Uint32Array(linesLength);\n for (let i = 0; i < linesLength; i++) {\n lineStartValues[i] = this._lines[i].length + eolLength;\n }\n this._lineStarts = new PrefixSumComputer(lineStartValues);\n }\n }\n /**\n * All changes to a line's text go through this method\n */\n _setLineText(lineIndex, newValue) {\n this._lines[lineIndex] = newValue;\n if (this._lineStarts) {\n // update prefix sum\n this._lineStarts.setValue(lineIndex, this._lines[lineIndex].length + this._eol.length);\n }\n }\n _acceptDeleteRange(range) {\n if (range.startLineNumber === range.endLineNumber) {\n if (range.startColumn === range.endColumn) {\n // Nothing to delete\n return;\n }\n // Delete text on the affected line\n this._setLineText(range.startLineNumber - 1, this._lines[range.startLineNumber - 1].substring(0, range.startColumn - 1)\n + this._lines[range.startLineNumber - 1].substring(range.endColumn - 1));\n return;\n }\n // Take remaining text on last line and append it to remaining text on first line\n this._setLineText(range.startLineNumber - 1, this._lines[range.startLineNumber - 1].substring(0, range.startColumn - 1)\n + this._lines[range.endLineNumber - 1].substring(range.endColumn - 1));\n // Delete middle lines\n this._lines.splice(range.startLineNumber, range.endLineNumber - range.startLineNumber);\n if (this._lineStarts) {\n // update prefix sum\n this._lineStarts.removeValues(range.startLineNumber, range.endLineNumber - range.startLineNumber);\n }\n }\n _acceptInsertText(position, insertText) {\n if (insertText.length === 0) {\n // Nothing to insert\n return;\n }\n const insertLines = splitLines(insertText);\n if (insertLines.length === 1) {\n // Inserting text on one line\n this._setLineText(position.lineNumber - 1, this._lines[position.lineNumber - 1].substring(0, position.column - 1)\n + insertLines[0]\n + this._lines[position.lineNumber - 1].substring(position.column - 1));\n return;\n }\n // Append overflowing text from first line to the end of text to insert\n insertLines[insertLines.length - 1] += this._lines[position.lineNumber - 1].substring(position.column - 1);\n // Delete overflowing text from first line and insert text on first line\n this._setLineText(position.lineNumber - 1, this._lines[position.lineNumber - 1].substring(0, position.column - 1)\n + insertLines[0]);\n // Insert new lines & store lengths\n const newLengths = new Uint32Array(insertLines.length - 1);\n for (let i = 1; i < insertLines.length; i++) {\n this._lines.splice(position.lineNumber + i - 1, 0, insertLines[i]);\n newLengths[i - 1] = insertLines[i].length + this._eol.length;\n }\n if (this._lineStarts) {\n // update prefix sum\n this._lineStarts.insertValues(position.lineNumber, newLengths);\n }\n }\n}\n","/*---------------------------------------------------------------------------------------------\n * Copyright (c) Microsoft Corporation. All rights reserved.\n * Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nimport { arrayInsert } from '../../../base/common/arrays.js';\nimport { toUint32 } from '../../../base/common/uint.js';\nexport class PrefixSumComputer {\n constructor(values) {\n this.values = values;\n this.prefixSum = new Uint32Array(values.length);\n this.prefixSumValidIndex = new Int32Array(1);\n this.prefixSumValidIndex[0] = -1;\n }\n getCount() {\n return this.values.length;\n }\n insertValues(insertIndex, insertValues) {\n insertIndex = toUint32(insertIndex);\n const oldValues = this.values;\n const oldPrefixSum = this.prefixSum;\n const insertValuesLen = insertValues.length;\n if (insertValuesLen === 0) {\n return false;\n }\n this.values = new Uint32Array(oldValues.length + insertValuesLen);\n this.values.set(oldValues.subarray(0, insertIndex), 0);\n this.values.set(oldValues.subarray(insertIndex), insertIndex + insertValuesLen);\n this.values.set(insertValues, insertIndex);\n if (insertIndex - 1 < this.prefixSumValidIndex[0]) {\n this.prefixSumValidIndex[0] = insertIndex - 1;\n }\n this.prefixSum = new Uint32Array(this.values.length);\n if (this.prefixSumValidIndex[0] >= 0) {\n this.prefixSum.set(oldPrefixSum.subarray(0, this.prefixSumValidIndex[0] + 1));\n }\n return true;\n }\n setValue(index, value) {\n index = toUint32(index);\n value = toUint32(value);\n if (this.values[index] === value) {\n return false;\n }\n this.values[index] = value;\n if (index - 1 < this.prefixSumValidIndex[0]) {\n this.prefixSumValidIndex[0] = index - 1;\n }\n return true;\n }\n removeValues(startIndex, count) {\n startIndex = toUint32(startIndex);\n count = toUint32(count);\n const oldValues = this.values;\n const oldPrefixSum = this.prefixSum;\n if (startIndex >= oldValues.length) {\n return false;\n }\n const maxCount = oldValues.length - startIndex;\n if (count >= maxCount) {\n count = maxCount;\n }\n if (count === 0) {\n return false;\n }\n this.values = new Uint32Array(oldValues.length - count);\n this.values.set(oldValues.subarray(0, startIndex), 0);\n this.values.set(oldValues.subarray(startIndex + count), startIndex);\n this.prefixSum = new Uint32Array(this.values.length);\n if (startIndex - 1 < this.prefixSumValidIndex[0]) {\n this.prefixSumValidIndex[0] = startIndex - 1;\n }\n if (this.prefixSumValidIndex[0] >= 0) {\n this.prefixSum.set(oldPrefixSum.subarray(0, this.prefixSumValidIndex[0] + 1));\n }\n return true;\n }\n getTotalSum() {\n if (this.values.length === 0) {\n return 0;\n }\n return this._getPrefixSum(this.values.length - 1);\n }\n /**\n * Returns the sum of the first `index + 1` many items.\n * @returns `SUM(0 <= j <= index, values[j])`.\n */\n getPrefixSum(index) {\n if (index < 0) {\n return 0;\n }\n index = toUint32(index);\n return this._getPrefixSum(index);\n }\n _getPrefixSum(index) {\n if (index <= this.prefixSumValidIndex[0]) {\n return this.prefixSum[index];\n }\n let startIndex = this.prefixSumValidIndex[0] + 1;\n if (startIndex === 0) {\n this.prefixSum[0] = this.values[0];\n startIndex++;\n }\n if (index >= this.values.length) {\n index = this.values.length - 1;\n }\n for (let i = startIndex; i <= index; i++) {\n this.prefixSum[i] = this.prefixSum[i - 1] + this.values[i];\n }\n this.prefixSumValidIndex[0] = Math.max(this.prefixSumValidIndex[0], index);\n return this.prefixSum[index];\n }\n getIndexOf(sum) {\n sum = Math.floor(sum);\n // Compute all sums (to get a fully valid prefixSum)\n this.getTotalSum();\n let low = 0;\n let high = this.values.length - 1;\n let mid = 0;\n let midStop = 0;\n let midStart = 0;\n while (low <= high) {\n mid = low + ((high - low) / 2) | 0;\n midStop = this.prefixSum[mid];\n midStart = midStop - this.values[mid];\n if (sum < midStart) {\n high = mid - 1;\n }\n else if (sum >= midStop) {\n low = mid + 1;\n }\n else {\n break;\n }\n }\n return new PrefixSumIndexOfResult(mid, sum - midStart);\n }\n}\n/**\n * {@link getIndexOf} has an amortized runtime complexity of O(1).\n *\n * ({@link PrefixSumComputer.getIndexOf} is just O(log n))\n*/\nexport class ConstantTimePrefixSumComputer {\n constructor(values) {\n this._values = values;\n this._isValid = false;\n this._validEndIndex = -1;\n this._prefixSum = [];\n this._indexBySum = [];\n }\n /**\n * @returns SUM(0 <= j < values.length, values[j])\n */\n getTotalSum() {\n this._ensureValid();\n return this._indexBySum.length;\n }\n /**\n * Returns the sum of the first `count` many items.\n * @returns `SUM(0 <= j < count, values[j])`.\n */\n getPrefixSum(count) {\n this._ensureValid();\n if (count === 0) {\n return 0;\n }\n return this._prefixSum[count - 1];\n }\n /**\n * @returns `result`, such that `getPrefixSum(result.index) + result.remainder = sum`\n */\n getIndexOf(sum) {\n this._ensureValid();\n const idx = this._indexBySum[sum];\n const viewLinesAbove = idx > 0 ? this._prefixSum[idx - 1] : 0;\n return new PrefixSumIndexOfResult(idx, sum - viewLinesAbove);\n }\n removeValues(start, deleteCount) {\n this._values.splice(start, deleteCount);\n this._invalidate(start);\n }\n insertValues(insertIndex, insertArr) {\n this._values = arrayInsert(this._values, insertIndex, insertArr);\n this._invalidate(insertIndex);\n }\n _invalidate(index) {\n this._isValid = false;\n this._validEndIndex = Math.min(this._validEndIndex, index - 1);\n }\n _ensureValid() {\n if (this._isValid) {\n return;\n }\n for (let i = this._validEndIndex + 1, len = this._values.length; i < len; i++) {\n const value = this._values[i];\n const sumAbove = i > 0 ? this._prefixSum[i - 1] : 0;\n this._prefixSum[i] = sumAbove + value;\n for (let j = 0; j < value; j++) {\n this._indexBySum[sumAbove + j] = i;\n }\n }\n // trim things\n this._prefixSum.length = this._values.length;\n this._indexBySum.length = this._prefixSum[this._prefixSum.length - 1];\n // mark as valid\n this._isValid = true;\n this._validEndIndex = this._values.length - 1;\n }\n setValue(index, value) {\n if (this._values[index] === value) {\n // no change\n return;\n }\n this._values[index] = value;\n this._invalidate(index);\n }\n}\nexport class PrefixSumIndexOfResult {\n constructor(index, remainder) {\n this.index = index;\n this.remainder = remainder;\n this._prefixSumIndexOfResultBrand = undefined;\n this.index = index;\n this.remainder = remainder;\n }\n}\n","/*---------------------------------------------------------------------------------------------\n * Copyright (c) Microsoft Corporation. All rights reserved.\n * Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nimport * as strings from '../../../base/common/strings.js';\nimport { getMapForWordSeparators } from '../core/wordCharacterClassifier.js';\nimport { Position } from '../core/position.js';\nimport { Range } from '../core/range.js';\nimport { FindMatch, SearchData } from '../model.js';\nconst LIMIT_FIND_COUNT = 999;\nexport class SearchParams {\n constructor(searchString, isRegex, matchCase, wordSeparators) {\n this.searchString = searchString;\n this.isRegex = isRegex;\n this.matchCase = matchCase;\n this.wordSeparators = wordSeparators;\n }\n parseSearchRequest() {\n if (this.searchString === '') {\n return null;\n }\n // Try to create a RegExp out of the params\n let multiline;\n if (this.isRegex) {\n multiline = isMultilineRegexSource(this.searchString);\n }\n else {\n multiline = (this.searchString.indexOf('\\n') >= 0);\n }\n let regex = null;\n try {\n regex = strings.createRegExp(this.searchString, this.isRegex, {\n matchCase: this.matchCase,\n wholeWord: false,\n multiline: multiline,\n global: true,\n unicode: true\n });\n }\n catch (err) {\n return null;\n }\n if (!regex) {\n return null;\n }\n let canUseSimpleSearch = (!this.isRegex && !multiline);\n if (canUseSimpleSearch && this.searchString.toLowerCase() !== this.searchString.toUpperCase()) {\n // casing might make a difference\n canUseSimpleSearch = this.matchCase;\n }\n return new SearchData(regex, this.wordSeparators ? getMapForWordSeparators(this.wordSeparators) : null, canUseSimpleSearch ? this.searchString : null);\n }\n}\nexport function isMultilineRegexSource(searchString) {\n if (!searchString || searchString.length === 0) {\n return false;\n }\n for (let i = 0, len = searchString.length; i < len; i++) {\n const chCode = searchString.charCodeAt(i);\n if (chCode === 10 /* CharCode.LineFeed */) {\n return true;\n }\n if (chCode === 92 /* CharCode.Backslash */) {\n // move to next char\n i++;\n if (i >= len) {\n // string ends with a \\\n break;\n }\n const nextChCode = searchString.charCodeAt(i);\n if (nextChCode === 110 /* CharCode.n */ || nextChCode === 114 /* CharCode.r */ || nextChCode === 87 /* CharCode.W */) {\n return true;\n }\n }\n }\n return false;\n}\nexport function createFindMatch(range, rawMatches, captureMatches) {\n if (!captureMatches) {\n return new FindMatch(range, null);\n }\n const matches = [];\n for (let i = 0, len = rawMatches.length; i < len; i++) {\n matches[i] = rawMatches[i];\n }\n return new FindMatch(range, matches);\n}\nclass LineFeedCounter {\n constructor(text) {\n const lineFeedsOffsets = [];\n let lineFeedsOffsetsLen = 0;\n for (let i = 0, textLen = text.length; i < textLen; i++) {\n if (text.charCodeAt(i) === 10 /* CharCode.LineFeed */) {\n lineFeedsOffsets[lineFeedsOffsetsLen++] = i;\n }\n }\n this._lineFeedsOffsets = lineFeedsOffsets;\n }\n findLineFeedCountBeforeOffset(offset) {\n const lineFeedsOffsets = this._lineFeedsOffsets;\n let min = 0;\n let max = lineFeedsOffsets.length - 1;\n if (max === -1) {\n // no line feeds\n return 0;\n }\n if (offset <= lineFeedsOffsets[0]) {\n // before first line feed\n return 0;\n }\n while (min < max) {\n const mid = min + ((max - min) / 2 >> 0);\n if (lineFeedsOffsets[mid] >= offset) {\n max = mid - 1;\n }\n else {\n if (lineFeedsOffsets[mid + 1] >= offset) {\n // bingo!\n min = mid;\n max = mid;\n }\n else {\n min = mid + 1;\n }\n }\n }\n return min + 1;\n }\n}\nexport class TextModelSearch {\n static findMatches(model, searchParams, searchRange, captureMatches, limitResultCount) {\n const searchData = searchParams.parseSearchRequest();\n if (!searchData) {\n return [];\n }\n if (searchData.regex.multiline) {\n return this._doFindMatchesMultiline(model, searchRange, new Searcher(searchData.wordSeparators, searchData.regex), captureMatches, limitResultCount);\n }\n return this._doFindMatchesLineByLine(model, searchRange, searchData, captureMatches, limitResultCount);\n }\n /**\n * Multiline search always executes on the lines concatenated with \\n.\n * We must therefore compensate for the count of \\n in case the model is CRLF\n */\n static _getMultilineMatchRange(model, deltaOffset, text, lfCounter, matchIndex, match0) {\n let startOffset;\n let lineFeedCountBeforeMatch = 0;\n if (lfCounter) {\n lineFeedCountBeforeMatch = lfCounter.findLineFeedCountBeforeOffset(matchIndex);\n startOffset = deltaOffset + matchIndex + lineFeedCountBeforeMatch /* add as many \\r as there were \\n */;\n }\n else {\n startOffset = deltaOffset + matchIndex;\n }\n let endOffset;\n if (lfCounter) {\n const lineFeedCountBeforeEndOfMatch = lfCounter.findLineFeedCountBeforeOffset(matchIndex + match0.length);\n const lineFeedCountInMatch = lineFeedCountBeforeEndOfMatch - lineFeedCountBeforeMatch;\n endOffset = startOffset + match0.length + lineFeedCountInMatch /* add as many \\r as there were \\n */;\n }\n else {\n endOffset = startOffset + match0.length;\n }\n const startPosition = model.getPositionAt(startOffset);\n const endPosition = model.getPositionAt(endOffset);\n return new Range(startPosition.lineNumber, startPosition.column, endPosition.lineNumber, endPosition.column);\n }\n static _doFindMatchesMultiline(model, searchRange, searcher, captureMatches, limitResultCount) {\n const deltaOffset = model.getOffsetAt(searchRange.getStartPosition());\n // We always execute multiline search over the lines joined with \\n\n // This makes it that \\n will match the EOL for both CRLF and LF models\n // We compensate for offset errors in `_getMultilineMatchRange`\n const text = model.getValueInRange(searchRange, 1 /* EndOfLinePreference.LF */);\n const lfCounter = (model.getEOL() === '\\r\\n' ? new LineFeedCounter(text) : null);\n const result = [];\n let counter = 0;\n let m;\n searcher.reset(0);\n while ((m = searcher.next(text))) {\n result[counter++] = createFindMatch(this._getMultilineMatchRange(model, deltaOffset, text, lfCounter, m.index, m[0]), m, captureMatches);\n if (counter >= limitResultCount) {\n return result;\n }\n }\n return result;\n }\n static _doFindMatchesLineByLine(model, searchRange, searchData, captureMatches, limitResultCount) {\n const result = [];\n let resultLen = 0;\n // Early case for a search range that starts & stops on the same line number\n if (searchRange.startLineNumber === searchRange.endLineNumber) {\n const text = model.getLineContent(searchRange.startLineNumber).substring(searchRange.startColumn - 1, searchRange.endColumn - 1);\n resultLen = this._findMatchesInLine(searchData, text, searchRange.startLineNumber, searchRange.startColumn - 1, resultLen, result, captureMatches, limitResultCount);\n return result;\n }\n // Collect results from first line\n const text = model.getLineContent(searchRange.startLineNumber).substring(searchRange.startColumn - 1);\n resultLen = this._findMatchesInLine(searchData, text, searchRange.startLineNumber, searchRange.startColumn - 1, resultLen, result, captureMatches, limitResultCount);\n // Collect results from middle lines\n for (let lineNumber = searchRange.startLineNumber + 1; lineNumber < searchRange.endLineNumber && resultLen < limitResultCount; lineNumber++) {\n resultLen = this._findMatchesInLine(searchData, model.getLineContent(lineNumber), lineNumber, 0, resultLen, result, captureMatches, limitResultCount);\n }\n // Collect results from last line\n if (resultLen < limitResultCount) {\n const text = model.getLineContent(searchRange.endLineNumber).substring(0, searchRange.endColumn - 1);\n resultLen = this._findMatchesInLine(searchData, text, searchRange.endLineNumber, 0, resultLen, result, captureMatches, limitResultCount);\n }\n return result;\n }\n static _findMatchesInLine(searchData, text, lineNumber, deltaOffset, resultLen, result, captureMatches, limitResultCount) {\n const wordSeparators = searchData.wordSeparators;\n if (!captureMatches && searchData.simpleSearch) {\n const searchString = searchData.simpleSearch;\n const searchStringLen = searchString.length;\n const textLength = text.length;\n let lastMatchIndex = -searchStringLen;\n while ((lastMatchIndex = text.indexOf(searchString, lastMatchIndex + searchStringLen)) !== -1) {\n if (!wordSeparators || isValidMatch(wordSeparators, text, textLength, lastMatchIndex, searchStringLen)) {\n result[resultLen++] = new FindMatch(new Range(lineNumber, lastMatchIndex + 1 + deltaOffset, lineNumber, lastMatchIndex + 1 + searchStringLen + deltaOffset), null);\n if (resultLen >= limitResultCount) {\n return resultLen;\n }\n }\n }\n return resultLen;\n }\n const searcher = new Searcher(searchData.wordSeparators, searchData.regex);\n let m;\n // Reset regex to search from the beginning\n searcher.reset(0);\n do {\n m = searcher.next(text);\n if (m) {\n result[resultLen++] = createFindMatch(new Range(lineNumber, m.index + 1 + deltaOffset, lineNumber, m.index + 1 + m[0].length + deltaOffset), m, captureMatches);\n if (resultLen >= limitResultCount) {\n return resultLen;\n }\n }\n } while (m);\n return resultLen;\n }\n static findNextMatch(model, searchParams, searchStart, captureMatches) {\n const searchData = searchParams.parseSearchRequest();\n if (!searchData) {\n return null;\n }\n const searcher = new Searcher(searchData.wordSeparators, searchData.regex);\n if (searchData.regex.multiline) {\n return this._doFindNextMatchMultiline(model, searchStart, searcher, captureMatches);\n }\n return this._doFindNextMatchLineByLine(model, searchStart, searcher, captureMatches);\n }\n static _doFindNextMatchMultiline(model, searchStart, searcher, captureMatches) {\n const searchTextStart = new Position(searchStart.lineNumber, 1);\n const deltaOffset = model.getOffsetAt(searchTextStart);\n const lineCount = model.getLineCount();\n // We always execute multiline search over the lines joined with \\n\n // This makes it that \\n will match the EOL for both CRLF and LF models\n // We compensate for offset errors in `_getMultilineMatchRange`\n const text = model.getValueInRange(new Range(searchTextStart.lineNumber, searchTextStart.column, lineCount, model.getLineMaxColumn(lineCount)), 1 /* EndOfLinePreference.LF */);\n const lfCounter = (model.getEOL() === '\\r\\n' ? new LineFeedCounter(text) : null);\n searcher.reset(searchStart.column - 1);\n const m = searcher.next(text);\n if (m) {\n return createFindMatch(this._getMultilineMatchRange(model, deltaOffset, text, lfCounter, m.index, m[0]), m, captureMatches);\n }\n if (searchStart.lineNumber !== 1 || searchStart.column !== 1) {\n // Try again from the top\n return this._doFindNextMatchMultiline(model, new Position(1, 1), searcher, captureMatches);\n }\n return null;\n }\n static _doFindNextMatchLineByLine(model, searchStart, searcher, captureMatches) {\n const lineCount = model.getLineCount();\n const startLineNumber = searchStart.lineNumber;\n // Look in first line\n const text = model.getLineContent(startLineNumber);\n const r = this._findFirstMatchInLine(searcher, text, startLineNumber, searchStart.column, captureMatches);\n if (r) {\n return r;\n }\n for (let i = 1; i <= lineCount; i++) {\n const lineIndex = (startLineNumber + i - 1) % lineCount;\n const text = model.getLineContent(lineIndex + 1);\n const r = this._findFirstMatchInLine(searcher, text, lineIndex + 1, 1, captureMatches);\n if (r) {\n return r;\n }\n }\n return null;\n }\n static _findFirstMatchInLine(searcher, text, lineNumber, fromColumn, captureMatches) {\n // Set regex to search from column\n searcher.reset(fromColumn - 1);\n const m = searcher.next(text);\n if (m) {\n return createFindMatch(new Range(lineNumber, m.index + 1, lineNumber, m.index + 1 + m[0].length), m, captureMatches);\n }\n return null;\n }\n static findPreviousMatch(model, searchParams, searchStart, captureMatches) {\n const searchData = searchParams.parseSearchRequest();\n if (!searchData) {\n return null;\n }\n const searcher = new Searcher(searchData.wordSeparators, searchData.regex);\n if (searchData.regex.multiline) {\n return this._doFindPreviousMatchMultiline(model, searchStart, searcher, captureMatches);\n }\n return this._doFindPreviousMatchLineByLine(model, searchStart, searcher, captureMatches);\n }\n static _doFindPreviousMatchMultiline(model, searchStart, searcher, captureMatches) {\n const matches = this._doFindMatchesMultiline(model, new Range(1, 1, searchStart.lineNumber, searchStart.column), searcher, captureMatches, 10 * LIMIT_FIND_COUNT);\n if (matches.length > 0) {\n return matches[matches.length - 1];\n }\n const lineCount = model.getLineCount();\n if (searchStart.lineNumber !== lineCount || searchStart.column !== model.getLineMaxColumn(lineCount)) {\n // Try again with all content\n return this._doFindPreviousMatchMultiline(model, new Position(lineCount, model.getLineMaxColumn(lineCount)), searcher, captureMatches);\n }\n return null;\n }\n static _doFindPreviousMatchLineByLine(model, searchStart, searcher, captureMatches) {\n const lineCount = model.getLineCount();\n const startLineNumber = searchStart.lineNumber;\n // Look in first line\n const text = model.getLineContent(startLineNumber).substring(0, searchStart.column - 1);\n const r = this._findLastMatchInLine(searcher, text, startLineNumber, captureMatches);\n if (r) {\n return r;\n }\n for (let i = 1; i <= lineCount; i++) {\n const lineIndex = (lineCount + startLineNumber - i - 1) % lineCount;\n const text = model.getLineContent(lineIndex + 1);\n const r = this._findLastMatchInLine(searcher, text, lineIndex + 1, captureMatches);\n if (r) {\n return r;\n }\n }\n return null;\n }\n static _findLastMatchInLine(searcher, text, lineNumber, captureMatches) {\n let bestResult = null;\n let m;\n searcher.reset(0);\n while ((m = searcher.next(text))) {\n bestResult = createFindMatch(new Range(lineNumber, m.index + 1, lineNumber, m.index + 1 + m[0].length), m, captureMatches);\n }\n return bestResult;\n }\n}\nfunction leftIsWordBounday(wordSeparators, text, textLength, matchStartIndex, matchLength) {\n if (matchStartIndex === 0) {\n // Match starts at start of string\n return true;\n }\n const charBefore = text.charCodeAt(matchStartIndex - 1);\n if (wordSeparators.get(charBefore) !== 0 /* WordCharacterClass.Regular */) {\n // The character before the match is a word separator\n return true;\n }\n if (charBefore === 13 /* CharCode.CarriageReturn */ || charBefore === 10 /* CharCode.LineFeed */) {\n // The character before the match is line break or carriage return.\n return true;\n }\n if (matchLength > 0) {\n const firstCharInMatch = text.charCodeAt(matchStartIndex);\n if (wordSeparators.get(firstCharInMatch) !== 0 /* WordCharacterClass.Regular */) {\n // The first character inside the match is a word separator\n return true;\n }\n }\n return false;\n}\nfunction rightIsWordBounday(wordSeparators, text, textLength, matchStartIndex, matchLength) {\n if (matchStartIndex + matchLength === textLength) {\n // Match ends at end of string\n return true;\n }\n const charAfter = text.charCodeAt(matchStartIndex + matchLength);\n if (wordSeparators.get(charAfter) !== 0 /* WordCharacterClass.Regular */) {\n // The character after the match is a word separator\n return true;\n }\n if (charAfter === 13 /* CharCode.CarriageReturn */ || charAfter === 10 /* CharCode.LineFeed */) {\n // The character after the match is line break or carriage return.\n return true;\n }\n if (matchLength > 0) {\n const lastCharInMatch = text.charCodeAt(matchStartIndex + matchLength - 1);\n if (wordSeparators.get(lastCharInMatch) !== 0 /* WordCharacterClass.Regular */) {\n // The last character in the match is a word separator\n return true;\n }\n }\n return false;\n}\nexport function isValidMatch(wordSeparators, text, textLength, matchStartIndex, matchLength) {\n return (leftIsWordBounday(wordSeparators, text, textLength, matchStartIndex, matchLength)\n && rightIsWordBounday(wordSeparators, text, textLength, matchStartIndex, matchLength));\n}\nexport class Searcher {\n constructor(wordSeparators, searchRegex) {\n this._wordSeparators = wordSeparators;\n this._searchRegex = searchRegex;\n this._prevMatchStartIndex = -1;\n this._prevMatchLength = 0;\n }\n reset(lastIndex) {\n this._searchRegex.lastIndex = lastIndex;\n this._prevMatchStartIndex = -1;\n this._prevMatchLength = 0;\n }\n next(text) {\n const textLength = text.length;\n let m;\n do {\n if (this._prevMatchStartIndex + this._prevMatchLength === textLength) {\n // Reached the end of the line\n return null;\n }\n m = this._searchRegex.exec(text);\n if (!m) {\n return null;\n }\n const matchStartIndex = m.index;\n const matchLength = m[0].length;\n if (matchStartIndex === this._prevMatchStartIndex && matchLength === this._prevMatchLength) {\n if (matchLength === 0) {\n // the search result is an empty string and won't advance `regex.lastIndex`, so `regex.exec` will stuck here\n // we attempt to recover from that by advancing by two if surrogate pair found and by one otherwise\n if (strings.getNextCodePoint(text, textLength, this._searchRegex.lastIndex) > 0xFFFF) {\n this._searchRegex.lastIndex += 2;\n }\n else {\n this._searchRegex.lastIndex += 1;\n }\n continue;\n }\n // Exit early if the regex matches the same range twice\n return null;\n }\n this._prevMatchStartIndex = matchStartIndex;\n this._prevMatchLength = matchLength;\n if (!this._wordSeparators || isValidMatch(this._wordSeparators, text, textLength, matchStartIndex, matchLength)) {\n return m;\n }\n } while (m);\n return null;\n }\n}\n","/*---------------------------------------------------------------------------------------------\n * Copyright (c) Microsoft Corporation. All rights reserved.\n * Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nimport { CancellationTokenSource } from '../../../base/common/cancellation.js';\nimport { Emitter } from '../../../base/common/event.js';\nimport { KeyChord } from '../../../base/common/keyCodes.js';\nimport { URI } from '../../../base/common/uri.js';\nimport { Position } from '../core/position.js';\nimport { Range } from '../core/range.js';\nimport { Selection } from '../core/selection.js';\nimport { Token } from '../languages.js';\nimport * as standaloneEnums from '../standalone/standaloneEnums.js';\nexport class KeyMod {\n static chord(firstPart, secondPart) {\n return KeyChord(firstPart, secondPart);\n }\n}\nKeyMod.CtrlCmd = 2048 /* ConstKeyMod.CtrlCmd */;\nKeyMod.Shift = 1024 /* ConstKeyMod.Shift */;\nKeyMod.Alt = 512 /* ConstKeyMod.Alt */;\nKeyMod.WinCtrl = 256 /* ConstKeyMod.WinCtrl */;\nexport function createMonacoBaseAPI() {\n return {\n editor: undefined,\n languages: undefined,\n CancellationTokenSource: CancellationTokenSource,\n Emitter: Emitter,\n KeyCode: standaloneEnums.KeyCode,\n KeyMod: KeyMod,\n Position: Position,\n Range: Range,\n Selection: Selection,\n SelectionDirection: standaloneEnums.SelectionDirection,\n MarkerSeverity: standaloneEnums.MarkerSeverity,\n MarkerTag: standaloneEnums.MarkerTag,\n Uri: URI,\n Token: Token\n };\n}\n","/*---------------------------------------------------------------------------------------------\n * Copyright (c) Microsoft Corporation. All rights reserved.\n * Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nvar __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {\n function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\n return new (P || (P = Promise))(function (resolve, reject) {\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\n step((generator = generator.apply(thisArg, _arguments || [])).next());\n });\n};\nimport { stringDiff } from '../../../base/common/diff/diff.js';\nimport { URI } from '../../../base/common/uri.js';\nimport { Position } from '../core/position.js';\nimport { Range } from '../core/range.js';\nimport { MirrorTextModel as BaseMirrorModel } from '../model/mirrorTextModel.js';\nimport { ensureValidWordDefinition, getWordAtText } from '../core/wordHelper.js';\nimport { computeLinks } from '../languages/linkComputer.js';\nimport { BasicInplaceReplace } from '../languages/supports/inplaceReplaceSupport.js';\nimport { createMonacoBaseAPI } from './editorBaseApi.js';\nimport { StopWatch } from '../../../base/common/stopwatch.js';\nimport { UnicodeTextModelHighlighter } from './unicodeTextModelHighlighter.js';\nimport { DiffComputer } from '../diff/smartLinesDiffComputer.js';\nimport { linesDiffComputers } from '../diff/linesDiffComputers.js';\nimport { createProxyObject, getAllMethodNames } from '../../../base/common/objects.js';\nimport { BugIndicatingError } from '../../../base/common/errors.js';\nimport { computeDefaultDocumentColors } from '../languages/defaultDocumentColorsComputer.js';\n/**\n * @internal\n */\nclass MirrorModel extends BaseMirrorModel {\n get uri() {\n return this._uri;\n }\n get eol() {\n return this._eol;\n }\n getValue() {\n return this.getText();\n }\n findMatches(regex) {\n const matches = [];\n for (let i = 0; i < this._lines.length; i++) {\n const line = this._lines[i];\n const offsetToAdd = this.offsetAt(new Position(i + 1, 1));\n const iteratorOverMatches = line.matchAll(regex);\n for (const match of iteratorOverMatches) {\n if (match.index || match.index === 0) {\n match.index = match.index + offsetToAdd;\n }\n matches.push(match);\n }\n }\n return matches;\n }\n getLinesContent() {\n return this._lines.slice(0);\n }\n getLineCount() {\n return this._lines.length;\n }\n getLineContent(lineNumber) {\n return this._lines[lineNumber - 1];\n }\n getWordAtPosition(position, wordDefinition) {\n const wordAtText = getWordAtText(position.column, ensureValidWordDefinition(wordDefinition), this._lines[position.lineNumber - 1], 0);\n if (wordAtText) {\n return new Range(position.lineNumber, wordAtText.startColumn, position.lineNumber, wordAtText.endColumn);\n }\n return null;\n }\n getWordUntilPosition(position, wordDefinition) {\n const wordAtPosition = this.getWordAtPosition(position, wordDefinition);\n if (!wordAtPosition) {\n return {\n word: '',\n startColumn: position.column,\n endColumn: position.column\n };\n }\n return {\n word: this._lines[position.lineNumber - 1].substring(wordAtPosition.startColumn - 1, position.column - 1),\n startColumn: wordAtPosition.startColumn,\n endColumn: position.column\n };\n }\n words(wordDefinition) {\n const lines = this._lines;\n const wordenize = this._wordenize.bind(this);\n let lineNumber = 0;\n let lineText = '';\n let wordRangesIdx = 0;\n let wordRanges = [];\n return {\n *[Symbol.iterator]() {\n while (true) {\n if (wordRangesIdx < wordRanges.length) {\n const value = lineText.substring(wordRanges[wordRangesIdx].start, wordRanges[wordRangesIdx].end);\n wordRangesIdx += 1;\n yield value;\n }\n else {\n if (lineNumber < lines.length) {\n lineText = lines[lineNumber];\n wordRanges = wordenize(lineText, wordDefinition);\n wordRangesIdx = 0;\n lineNumber += 1;\n }\n else {\n break;\n }\n }\n }\n }\n };\n }\n getLineWords(lineNumber, wordDefinition) {\n const content = this._lines[lineNumber - 1];\n const ranges = this._wordenize(content, wordDefinition);\n const words = [];\n for (const range of ranges) {\n words.push({\n word: content.substring(range.start, range.end),\n startColumn: range.start + 1,\n endColumn: range.end + 1\n });\n }\n return words;\n }\n _wordenize(content, wordDefinition) {\n const result = [];\n let match;\n wordDefinition.lastIndex = 0; // reset lastIndex just to be sure\n while (match = wordDefinition.exec(content)) {\n if (match[0].length === 0) {\n // it did match the empty string\n break;\n }\n result.push({ start: match.index, end: match.index + match[0].length });\n }\n return result;\n }\n getValueInRange(range) {\n range = this._validateRange(range);\n if (range.startLineNumber === range.endLineNumber) {\n return this._lines[range.startLineNumber - 1].substring(range.startColumn - 1, range.endColumn - 1);\n }\n const lineEnding = this._eol;\n const startLineIndex = range.startLineNumber - 1;\n const endLineIndex = range.endLineNumber - 1;\n const resultLines = [];\n resultLines.push(this._lines[startLineIndex].substring(range.startColumn - 1));\n for (let i = startLineIndex + 1; i < endLineIndex; i++) {\n resultLines.push(this._lines[i]);\n }\n resultLines.push(this._lines[endLineIndex].substring(0, range.endColumn - 1));\n return resultLines.join(lineEnding);\n }\n offsetAt(position) {\n position = this._validatePosition(position);\n this._ensureLineStarts();\n return this._lineStarts.getPrefixSum(position.lineNumber - 2) + (position.column - 1);\n }\n positionAt(offset) {\n offset = Math.floor(offset);\n offset = Math.max(0, offset);\n this._ensureLineStarts();\n const out = this._lineStarts.getIndexOf(offset);\n const lineLength = this._lines[out.index].length;\n // Ensure we return a valid position\n return {\n lineNumber: 1 + out.index,\n column: 1 + Math.min(out.remainder, lineLength)\n };\n }\n _validateRange(range) {\n const start = this._validatePosition({ lineNumber: range.startLineNumber, column: range.startColumn });\n const end = this._validatePosition({ lineNumber: range.endLineNumber, column: range.endColumn });\n if (start.lineNumber !== range.startLineNumber\n || start.column !== range.startColumn\n || end.lineNumber !== range.endLineNumber\n || end.column !== range.endColumn) {\n return {\n startLineNumber: start.lineNumber,\n startColumn: start.column,\n endLineNumber: end.lineNumber,\n endColumn: end.column\n };\n }\n return range;\n }\n _validatePosition(position) {\n if (!Position.isIPosition(position)) {\n throw new Error('bad position');\n }\n let { lineNumber, column } = position;\n let hasChanged = false;\n if (lineNumber < 1) {\n lineNumber = 1;\n column = 1;\n hasChanged = true;\n }\n else if (lineNumber > this._lines.length) {\n lineNumber = this._lines.length;\n column = this._lines[lineNumber - 1].length + 1;\n hasChanged = true;\n }\n else {\n const maxCharacter = this._lines[lineNumber - 1].length + 1;\n if (column < 1) {\n column = 1;\n hasChanged = true;\n }\n else if (column > maxCharacter) {\n column = maxCharacter;\n hasChanged = true;\n }\n }\n if (!hasChanged) {\n return position;\n }\n else {\n return { lineNumber, column };\n }\n }\n}\n/**\n * @internal\n */\nexport class EditorSimpleWorker {\n constructor(host, foreignModuleFactory) {\n this._host = host;\n this._models = Object.create(null);\n this._foreignModuleFactory = foreignModuleFactory;\n this._foreignModule = null;\n }\n dispose() {\n this._models = Object.create(null);\n }\n _getModel(uri) {\n return this._models[uri];\n }\n _getModels() {\n const all = [];\n Object.keys(this._models).forEach((key) => all.push(this._models[key]));\n return all;\n }\n acceptNewModel(data) {\n this._models[data.url] = new MirrorModel(URI.parse(data.url), data.lines, data.EOL, data.versionId);\n }\n acceptModelChanged(strURL, e) {\n if (!this._models[strURL]) {\n return;\n }\n const model = this._models[strURL];\n model.onEvents(e);\n }\n acceptRemovedModel(strURL) {\n if (!this._models[strURL]) {\n return;\n }\n delete this._models[strURL];\n }\n computeUnicodeHighlights(url, options, range) {\n return __awaiter(this, void 0, void 0, function* () {\n const model = this._getModel(url);\n if (!model) {\n return { ranges: [], hasMore: false, ambiguousCharacterCount: 0, invisibleCharacterCount: 0, nonBasicAsciiCharacterCount: 0 };\n }\n return UnicodeTextModelHighlighter.computeUnicodeHighlights(model, options, range);\n });\n }\n // ---- BEGIN diff --------------------------------------------------------------------------\n computeDiff(originalUrl, modifiedUrl, options, algorithm) {\n return __awaiter(this, void 0, void 0, function* () {\n const original = this._getModel(originalUrl);\n const modified = this._getModel(modifiedUrl);\n if (!original || !modified) {\n return null;\n }\n return EditorSimpleWorker.computeDiff(original, modified, options, algorithm);\n });\n }\n static computeDiff(originalTextModel, modifiedTextModel, options, algorithm) {\n const diffAlgorithm = algorithm === 'advanced' ? linesDiffComputers.advanced : linesDiffComputers.legacy;\n const originalLines = originalTextModel.getLinesContent();\n const modifiedLines = modifiedTextModel.getLinesContent();\n const result = diffAlgorithm.computeDiff(originalLines, modifiedLines, options);\n const identical = (result.changes.length > 0 ? false : this._modelsAreIdentical(originalTextModel, modifiedTextModel));\n return {\n identical,\n quitEarly: result.hitTimeout,\n changes: result.changes.map(m => {\n var _a;\n return ([m.originalRange.startLineNumber, m.originalRange.endLineNumberExclusive, m.modifiedRange.startLineNumber, m.modifiedRange.endLineNumberExclusive, (_a = m.innerChanges) === null || _a === void 0 ? void 0 : _a.map(m => [\n m.originalRange.startLineNumber,\n m.originalRange.startColumn,\n m.originalRange.endLineNumber,\n m.originalRange.endColumn,\n m.modifiedRange.startLineNumber,\n m.modifiedRange.startColumn,\n m.modifiedRange.endLineNumber,\n m.modifiedRange.endColumn,\n ])]);\n })\n };\n }\n static _modelsAreIdentical(original, modified) {\n const originalLineCount = original.getLineCount();\n const modifiedLineCount = modified.getLineCount();\n if (originalLineCount !== modifiedLineCount) {\n return false;\n }\n for (let line = 1; line <= originalLineCount; line++) {\n const originalLine = original.getLineContent(line);\n const modifiedLine = modified.getLineContent(line);\n if (originalLine !== modifiedLine) {\n return false;\n }\n }\n return true;\n }\n computeDirtyDiff(originalUrl, modifiedUrl, ignoreTrimWhitespace) {\n return __awaiter(this, void 0, void 0, function* () {\n const original = this._getModel(originalUrl);\n const modified = this._getModel(modifiedUrl);\n if (!original || !modified) {\n return null;\n }\n const originalLines = original.getLinesContent();\n const modifiedLines = modified.getLinesContent();\n const diffComputer = new DiffComputer(originalLines, modifiedLines, {\n shouldComputeCharChanges: false,\n shouldPostProcessCharChanges: false,\n shouldIgnoreTrimWhitespace: ignoreTrimWhitespace,\n shouldMakePrettyDiff: true,\n maxComputationTime: 1000\n });\n return diffComputer.computeDiff().changes;\n });\n }\n computeMoreMinimalEdits(modelUrl, edits, pretty) {\n return __awaiter(this, void 0, void 0, function* () {\n const model = this._getModel(modelUrl);\n if (!model) {\n return edits;\n }\n const result = [];\n let lastEol = undefined;\n edits = edits.slice(0).sort((a, b) => {\n if (a.range && b.range) {\n return Range.compareRangesUsingStarts(a.range, b.range);\n }\n // eol only changes should go to the end\n const aRng = a.range ? 0 : 1;\n const bRng = b.range ? 0 : 1;\n return aRng - bRng;\n });\n for (let { range, text, eol } of edits) {\n if (typeof eol === 'number') {\n lastEol = eol;\n }\n if (Range.isEmpty(range) && !text) {\n // empty change\n continue;\n }\n const original = model.getValueInRange(range);\n text = text.replace(/\\r\\n|\\n|\\r/g, model.eol);\n if (original === text) {\n // noop\n continue;\n }\n // make sure diff won't take too long\n if (Math.max(text.length, original.length) > EditorSimpleWorker._diffLimit) {\n result.push({ range, text });\n continue;\n }\n // compute diff between original and edit.text\n const changes = stringDiff(original, text, pretty);\n const editOffset = model.offsetAt(Range.lift(range).getStartPosition());\n for (const change of changes) {\n const start = model.positionAt(editOffset + change.originalStart);\n const end = model.positionAt(editOffset + change.originalStart + change.originalLength);\n const newEdit = {\n text: text.substr(change.modifiedStart, change.modifiedLength),\n range: { startLineNumber: start.lineNumber, startColumn: start.column, endLineNumber: end.lineNumber, endColumn: end.column }\n };\n if (model.getValueInRange(newEdit.range) !== newEdit.text) {\n result.push(newEdit);\n }\n }\n }\n if (typeof lastEol === 'number') {\n result.push({ eol: lastEol, text: '', range: { startLineNumber: 0, startColumn: 0, endLineNumber: 0, endColumn: 0 } });\n }\n return result;\n });\n }\n computeHumanReadableDiff(modelUrl, edits, options) {\n return __awaiter(this, void 0, void 0, function* () {\n const model = this._getModel(modelUrl);\n if (!model) {\n return edits;\n }\n const result = [];\n let lastEol = undefined;\n edits = edits.slice(0).sort((a, b) => {\n if (a.range && b.range) {\n return Range.compareRangesUsingStarts(a.range, b.range);\n }\n // eol only changes should go to the end\n const aRng = a.range ? 0 : 1;\n const bRng = b.range ? 0 : 1;\n return aRng - bRng;\n });\n for (let { range, text, eol } of edits) {\n if (typeof eol === 'number') {\n lastEol = eol;\n }\n if (Range.isEmpty(range) && !text) {\n // empty change\n continue;\n }\n const original = model.getValueInRange(range);\n text = text.replace(/\\r\\n|\\n|\\r/g, model.eol);\n if (original === text) {\n // noop\n continue;\n }\n // make sure diff won't take too long\n if (Math.max(text.length, original.length) > EditorSimpleWorker._diffLimit) {\n result.push({ range, text });\n continue;\n }\n // compute diff between original and edit.text\n const originalLines = original.split(/\\r\\n|\\n|\\r/);\n const modifiedLines = text.split(/\\r\\n|\\n|\\r/);\n const diff = linesDiffComputers.advanced.computeDiff(originalLines, modifiedLines, options);\n const start = Range.lift(range).getStartPosition();\n function addPositions(pos1, pos2) {\n return new Position(pos1.lineNumber + pos2.lineNumber - 1, pos2.lineNumber === 1 ? pos1.column + pos2.column - 1 : pos2.column);\n }\n function getText(lines, range) {\n const result = [];\n for (let i = range.startLineNumber; i <= range.endLineNumber; i++) {\n const line = lines[i - 1];\n if (i === range.startLineNumber && i === range.endLineNumber) {\n result.push(line.substring(range.startColumn - 1, range.endColumn - 1));\n }\n else if (i === range.startLineNumber) {\n result.push(line.substring(range.startColumn - 1));\n }\n else if (i === range.endLineNumber) {\n result.push(line.substring(0, range.endColumn - 1));\n }\n else {\n result.push(line);\n }\n }\n return result;\n }\n for (const c of diff.changes) {\n if (c.innerChanges) {\n for (const x of c.innerChanges) {\n result.push({\n range: Range.fromPositions(addPositions(start, x.originalRange.getStartPosition()), addPositions(start, x.originalRange.getEndPosition())),\n text: getText(modifiedLines, x.modifiedRange).join(model.eol)\n });\n }\n }\n else {\n throw new BugIndicatingError('The experimental diff algorithm always produces inner changes');\n }\n }\n }\n if (typeof lastEol === 'number') {\n result.push({ eol: lastEol, text: '', range: { startLineNumber: 0, startColumn: 0, endLineNumber: 0, endColumn: 0 } });\n }\n return result;\n });\n }\n // ---- END minimal edits ---------------------------------------------------------------\n computeLinks(modelUrl) {\n return __awaiter(this, void 0, void 0, function* () {\n const model = this._getModel(modelUrl);\n if (!model) {\n return null;\n }\n return computeLinks(model);\n });\n }\n // --- BEGIN default document colors -----------------------------------------------------------\n computeDefaultDocumentColors(modelUrl) {\n return __awaiter(this, void 0, void 0, function* () {\n const model = this._getModel(modelUrl);\n if (!model) {\n return null;\n }\n return computeDefaultDocumentColors(model);\n });\n }\n textualSuggest(modelUrls, leadingWord, wordDef, wordDefFlags) {\n return __awaiter(this, void 0, void 0, function* () {\n const sw = new StopWatch(true);\n const wordDefRegExp = new RegExp(wordDef, wordDefFlags);\n const seen = new Set();\n outer: for (const url of modelUrls) {\n const model = this._getModel(url);\n if (!model) {\n continue;\n }\n for (const word of model.words(wordDefRegExp)) {\n if (word === leadingWord || !isNaN(Number(word))) {\n continue;\n }\n seen.add(word);\n if (seen.size > EditorSimpleWorker._suggestionsLimit) {\n break outer;\n }\n }\n }\n return { words: Array.from(seen), duration: sw.elapsed() };\n });\n }\n // ---- END suggest --------------------------------------------------------------------------\n //#region -- word ranges --\n computeWordRanges(modelUrl, range, wordDef, wordDefFlags) {\n return __awaiter(this, void 0, void 0, function* () {\n const model = this._getModel(modelUrl);\n if (!model) {\n return Object.create(null);\n }\n const wordDefRegExp = new RegExp(wordDef, wordDefFlags);\n const result = Object.create(null);\n for (let line = range.startLineNumber; line < range.endLineNumber; line++) {\n const words = model.getLineWords(line, wordDefRegExp);\n for (const word of words) {\n if (!isNaN(Number(word.word))) {\n continue;\n }\n let array = result[word.word];\n if (!array) {\n array = [];\n result[word.word] = array;\n }\n array.push({\n startLineNumber: line,\n startColumn: word.startColumn,\n endLineNumber: line,\n endColumn: word.endColumn\n });\n }\n }\n return result;\n });\n }\n //#endregion\n navigateValueSet(modelUrl, range, up, wordDef, wordDefFlags) {\n return __awaiter(this, void 0, void 0, function* () {\n const model = this._getModel(modelUrl);\n if (!model) {\n return null;\n }\n const wordDefRegExp = new RegExp(wordDef, wordDefFlags);\n if (range.startColumn === range.endColumn) {\n range = {\n startLineNumber: range.startLineNumber,\n startColumn: range.startColumn,\n endLineNumber: range.endLineNumber,\n endColumn: range.endColumn + 1\n };\n }\n const selectionText = model.getValueInRange(range);\n const wordRange = model.getWordAtPosition({ lineNumber: range.startLineNumber, column: range.startColumn }, wordDefRegExp);\n if (!wordRange) {\n return null;\n }\n const word = model.getValueInRange(wordRange);\n const result = BasicInplaceReplace.INSTANCE.navigateValueSet(range, selectionText, wordRange, word, up);\n return result;\n });\n }\n // ---- BEGIN foreign module support --------------------------------------------------------------------------\n loadForeignModule(moduleId, createData, foreignHostMethods) {\n const proxyMethodRequest = (method, args) => {\n return this._host.fhr(method, args);\n };\n const foreignHost = createProxyObject(foreignHostMethods, proxyMethodRequest);\n const ctx = {\n host: foreignHost,\n getMirrorModels: () => {\n return this._getModels();\n }\n };\n if (this._foreignModuleFactory) {\n this._foreignModule = this._foreignModuleFactory(ctx, createData);\n // static foreing module\n return Promise.resolve(getAllMethodNames(this._foreignModule));\n }\n // ESM-comment-begin\n // \t\treturn new Promise<any>((resolve, reject) => {\n // \t\t\trequire([moduleId], (foreignModule: { create: IForeignModuleFactory }) => {\n // \t\t\t\tthis._foreignModule = foreignModule.create(ctx, createData);\n // \n // \t\t\t\tresolve(getAllMethodNames(this._foreignModule));\n // \n // \t\t\t}, reject);\n // \t\t});\n // ESM-comment-end\n // ESM-uncomment-begin\n return Promise.reject(new Error(`Unexpected usage`));\n // ESM-uncomment-end\n }\n // foreign method request\n fmr(method, args) {\n if (!this._foreignModule || typeof this._foreignModule[method] !== 'function') {\n return Promise.reject(new Error('Missing requestHandler or method: ' + method));\n }\n try {\n return Promise.resolve(this._foreignModule[method].apply(this._foreignModule, args));\n }\n catch (e) {\n return Promise.reject(e);\n }\n }\n}\n// ---- END diff --------------------------------------------------------------------------\n// ---- BEGIN minimal edits ---------------------------------------------------------------\nEditorSimpleWorker._diffLimit = 100000;\n// ---- BEGIN suggest --------------------------------------------------------------------------\nEditorSimpleWorker._suggestionsLimit = 10000;\n/**\n * Called on the worker side\n * @internal\n */\nexport function create(host) {\n return new EditorSimpleWorker(host, null);\n}\nif (typeof importScripts === 'function') {\n // Running in a web worker\n globalThis.monaco = createMonacoBaseAPI();\n}\n","/*---------------------------------------------------------------------------------------------\n * Copyright (c) Microsoft Corporation. All rights reserved.\n * Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nimport { Range } from '../core/range.js';\nimport { Searcher } from '../model/textModelSearch.js';\nimport * as strings from '../../../base/common/strings.js';\nimport { assertNever } from '../../../base/common/assert.js';\nimport { DEFAULT_WORD_REGEXP, getWordAtText } from '../core/wordHelper.js';\nexport class UnicodeTextModelHighlighter {\n static computeUnicodeHighlights(model, options, range) {\n const startLine = range ? range.startLineNumber : 1;\n const endLine = range ? range.endLineNumber : model.getLineCount();\n const codePointHighlighter = new CodePointHighlighter(options);\n const candidates = codePointHighlighter.getCandidateCodePoints();\n let regex;\n if (candidates === 'allNonBasicAscii') {\n regex = new RegExp('[^\\\\t\\\\n\\\\r\\\\x20-\\\\x7E]', 'g');\n }\n else {\n regex = new RegExp(`${buildRegExpCharClassExpr(Array.from(candidates))}`, 'g');\n }\n const searcher = new Searcher(null, regex);\n const ranges = [];\n let hasMore = false;\n let m;\n let ambiguousCharacterCount = 0;\n let invisibleCharacterCount = 0;\n let nonBasicAsciiCharacterCount = 0;\n forLoop: for (let lineNumber = startLine, lineCount = endLine; lineNumber <= lineCount; lineNumber++) {\n const lineContent = model.getLineContent(lineNumber);\n const lineLength = lineContent.length;\n // Reset regex to search from the beginning\n searcher.reset(0);\n do {\n m = searcher.next(lineContent);\n if (m) {\n let startIndex = m.index;\n let endIndex = m.index + m[0].length;\n // Extend range to entire code point\n if (startIndex > 0) {\n const charCodeBefore = lineContent.charCodeAt(startIndex - 1);\n if (strings.isHighSurrogate(charCodeBefore)) {\n startIndex--;\n }\n }\n if (endIndex + 1 < lineLength) {\n const charCodeBefore = lineContent.charCodeAt(endIndex - 1);\n if (strings.isHighSurrogate(charCodeBefore)) {\n endIndex++;\n }\n }\n const str = lineContent.substring(startIndex, endIndex);\n let word = getWordAtText(startIndex + 1, DEFAULT_WORD_REGEXP, lineContent, 0);\n if (word && word.endColumn <= startIndex + 1) {\n // The word does not include the problematic character, ignore the word\n word = null;\n }\n const highlightReason = codePointHighlighter.shouldHighlightNonBasicASCII(str, word ? word.word : null);\n if (highlightReason !== 0 /* SimpleHighlightReason.None */) {\n if (highlightReason === 3 /* SimpleHighlightReason.Ambiguous */) {\n ambiguousCharacterCount++;\n }\n else if (highlightReason === 2 /* SimpleHighlightReason.Invisible */) {\n invisibleCharacterCount++;\n }\n else if (highlightReason === 1 /* SimpleHighlightReason.NonBasicASCII */) {\n nonBasicAsciiCharacterCount++;\n }\n else {\n assertNever(highlightReason);\n }\n const MAX_RESULT_LENGTH = 1000;\n if (ranges.length >= MAX_RESULT_LENGTH) {\n hasMore = true;\n break forLoop;\n }\n ranges.push(new Range(lineNumber, startIndex + 1, lineNumber, endIndex + 1));\n }\n }\n } while (m);\n }\n return {\n ranges,\n hasMore,\n ambiguousCharacterCount,\n invisibleCharacterCount,\n nonBasicAsciiCharacterCount\n };\n }\n static computeUnicodeHighlightReason(char, options) {\n const codePointHighlighter = new CodePointHighlighter(options);\n const reason = codePointHighlighter.shouldHighlightNonBasicASCII(char, null);\n switch (reason) {\n case 0 /* SimpleHighlightReason.None */:\n return null;\n case 2 /* SimpleHighlightReason.Invisible */:\n return { kind: 1 /* UnicodeHighlighterReasonKind.Invisible */ };\n case 3 /* SimpleHighlightReason.Ambiguous */: {\n const codePoint = char.codePointAt(0);\n const primaryConfusable = codePointHighlighter.ambiguousCharacters.getPrimaryConfusable(codePoint);\n const notAmbiguousInLocales = strings.AmbiguousCharacters.getLocales().filter((l) => !strings.AmbiguousCharacters.getInstance(new Set([...options.allowedLocales, l])).isAmbiguous(codePoint));\n return { kind: 0 /* UnicodeHighlighterReasonKind.Ambiguous */, confusableWith: String.fromCodePoint(primaryConfusable), notAmbiguousInLocales };\n }\n case 1 /* SimpleHighlightReason.NonBasicASCII */:\n return { kind: 2 /* UnicodeHighlighterReasonKind.NonBasicAscii */ };\n }\n }\n}\nfunction buildRegExpCharClassExpr(codePoints, flags) {\n const src = `[${strings.escapeRegExpCharacters(codePoints.map((i) => String.fromCodePoint(i)).join(''))}]`;\n return src;\n}\nclass CodePointHighlighter {\n constructor(options) {\n this.options = options;\n this.allowedCodePoints = new Set(options.allowedCodePoints);\n this.ambiguousCharacters = strings.AmbiguousCharacters.getInstance(new Set(options.allowedLocales));\n }\n getCandidateCodePoints() {\n if (this.options.nonBasicASCII) {\n return 'allNonBasicAscii';\n }\n const set = new Set();\n if (this.options.invisibleCharacters) {\n for (const cp of strings.InvisibleCharacters.codePoints) {\n if (!isAllowedInvisibleCharacter(String.fromCodePoint(cp))) {\n set.add(cp);\n }\n }\n }\n if (this.options.ambiguousCharacters) {\n for (const cp of this.ambiguousCharacters.getConfusableCodePoints()) {\n set.add(cp);\n }\n }\n for (const cp of this.allowedCodePoints) {\n set.delete(cp);\n }\n return set;\n }\n shouldHighlightNonBasicASCII(character, wordContext) {\n const codePoint = character.codePointAt(0);\n if (this.allowedCodePoints.has(codePoint)) {\n return 0 /* SimpleHighlightReason.None */;\n }\n if (this.options.nonBasicASCII) {\n return 1 /* SimpleHighlightReason.NonBasicASCII */;\n }\n let hasBasicASCIICharacters = false;\n let hasNonConfusableNonBasicAsciiCharacter = false;\n if (wordContext) {\n for (const char of wordContext) {\n const codePoint = char.codePointAt(0);\n const isBasicASCII = strings.isBasicASCII(char);\n hasBasicASCIICharacters = hasBasicASCIICharacters || isBasicASCII;\n if (!isBasicASCII &&\n !this.ambiguousCharacters.isAmbiguous(codePoint) &&\n !strings.InvisibleCharacters.isInvisibleCharacter(codePoint)) {\n hasNonConfusableNonBasicAsciiCharacter = true;\n }\n }\n }\n if (\n /* Don't allow mixing weird looking characters with ASCII */ !hasBasicASCIICharacters &&\n /* Is there an obviously weird looking character? */ hasNonConfusableNonBasicAsciiCharacter) {\n return 0 /* SimpleHighlightReason.None */;\n }\n if (this.options.invisibleCharacters) {\n // TODO check for emojis\n if (!isAllowedInvisibleCharacter(character) && strings.InvisibleCharacters.isInvisibleCharacter(codePoint)) {\n return 2 /* SimpleHighlightReason.Invisible */;\n }\n }\n if (this.options.ambiguousCharacters) {\n if (this.ambiguousCharacters.isAmbiguous(codePoint)) {\n return 3 /* SimpleHighlightReason.Ambiguous */;\n }\n }\n return 0 /* SimpleHighlightReason.None */;\n }\n}\nfunction isAllowedInvisibleCharacter(character) {\n return character === ' ' || character === '\\n' || character === '\\t';\n}\n","/*---------------------------------------------------------------------------------------------\n * Copyright (c) Microsoft Corporation. All rights reserved.\n * Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\n// THIS IS A GENERATED FILE. DO NOT EDIT DIRECTLY.\nexport var AccessibilitySupport;\n(function (AccessibilitySupport) {\n /**\n * This should be the browser case where it is not known if a screen reader is attached or no.\n */\n AccessibilitySupport[AccessibilitySupport[\"Unknown\"] = 0] = \"Unknown\";\n AccessibilitySupport[AccessibilitySupport[\"Disabled\"] = 1] = \"Disabled\";\n AccessibilitySupport[AccessibilitySupport[\"Enabled\"] = 2] = \"Enabled\";\n})(AccessibilitySupport || (AccessibilitySupport = {}));\nexport var CodeActionTriggerType;\n(function (CodeActionTriggerType) {\n CodeActionTriggerType[CodeActionTriggerType[\"Invoke\"] = 1] = \"Invoke\";\n CodeActionTriggerType[CodeActionTriggerType[\"Auto\"] = 2] = \"Auto\";\n})(CodeActionTriggerType || (CodeActionTriggerType = {}));\nexport var CompletionItemInsertTextRule;\n(function (CompletionItemInsertTextRule) {\n CompletionItemInsertTextRule[CompletionItemInsertTextRule[\"None\"] = 0] = \"None\";\n /**\n * Adjust whitespace/indentation of multiline insert texts to\n * match the current line indentation.\n */\n CompletionItemInsertTextRule[CompletionItemInsertTextRule[\"KeepWhitespace\"] = 1] = \"KeepWhitespace\";\n /**\n * `insertText` is a snippet.\n */\n CompletionItemInsertTextRule[CompletionItemInsertTextRule[\"InsertAsSnippet\"] = 4] = \"InsertAsSnippet\";\n})(CompletionItemInsertTextRule || (CompletionItemInsertTextRule = {}));\nexport var CompletionItemKind;\n(function (CompletionItemKind) {\n CompletionItemKind[CompletionItemKind[\"Method\"] = 0] = \"Method\";\n CompletionItemKind[CompletionItemKind[\"Function\"] = 1] = \"Function\";\n CompletionItemKind[CompletionItemKind[\"Constructor\"] = 2] = \"Constructor\";\n CompletionItemKind[CompletionItemKind[\"Field\"] = 3] = \"Field\";\n CompletionItemKind[CompletionItemKind[\"Variable\"] = 4] = \"Variable\";\n CompletionItemKind[CompletionItemKind[\"Class\"] = 5] = \"Class\";\n CompletionItemKind[CompletionItemKind[\"Struct\"] = 6] = \"Struct\";\n CompletionItemKind[CompletionItemKind[\"Interface\"] = 7] = \"Interface\";\n CompletionItemKind[CompletionItemKind[\"Module\"] = 8] = \"Module\";\n CompletionItemKind[CompletionItemKind[\"Property\"] = 9] = \"Property\";\n CompletionItemKind[CompletionItemKind[\"Event\"] = 10] = \"Event\";\n CompletionItemKind[CompletionItemKind[\"Operator\"] = 11] = \"Operator\";\n CompletionItemKind[CompletionItemKind[\"Unit\"] = 12] = \"Unit\";\n CompletionItemKind[CompletionItemKind[\"Value\"] = 13] = \"Value\";\n CompletionItemKind[CompletionItemKind[\"Constant\"] = 14] = \"Constant\";\n CompletionItemKind[CompletionItemKind[\"Enum\"] = 15] = \"Enum\";\n CompletionItemKind[CompletionItemKind[\"EnumMember\"] = 16] = \"EnumMember\";\n CompletionItemKind[CompletionItemKind[\"Keyword\"] = 17] = \"Keyword\";\n CompletionItemKind[CompletionItemKind[\"Text\"] = 18] = \"Text\";\n CompletionItemKind[CompletionItemKind[\"Color\"] = 19] = \"Color\";\n CompletionItemKind[CompletionItemKind[\"File\"] = 20] = \"File\";\n CompletionItemKind[CompletionItemKind[\"Reference\"] = 21] = \"Reference\";\n CompletionItemKind[CompletionItemKind[\"Customcolor\"] = 22] = \"Customcolor\";\n CompletionItemKind[CompletionItemKind[\"Folder\"] = 23] = \"Folder\";\n CompletionItemKind[CompletionItemKind[\"TypeParameter\"] = 24] = \"TypeParameter\";\n CompletionItemKind[CompletionItemKind[\"User\"] = 25] = \"User\";\n CompletionItemKind[CompletionItemKind[\"Issue\"] = 26] = \"Issue\";\n CompletionItemKind[CompletionItemKind[\"Snippet\"] = 27] = \"Snippet\";\n})(CompletionItemKind || (CompletionItemKind = {}));\nexport var CompletionItemTag;\n(function (CompletionItemTag) {\n CompletionItemTag[CompletionItemTag[\"Deprecated\"] = 1] = \"Deprecated\";\n})(CompletionItemTag || (CompletionItemTag = {}));\n/**\n * How a suggest provider was triggered.\n */\nexport var CompletionTriggerKind;\n(function (CompletionTriggerKind) {\n CompletionTriggerKind[CompletionTriggerKind[\"Invoke\"] = 0] = \"Invoke\";\n CompletionTriggerKind[CompletionTriggerKind[\"TriggerCharacter\"] = 1] = \"TriggerCharacter\";\n CompletionTriggerKind[CompletionTriggerKind[\"TriggerForIncompleteCompletions\"] = 2] = \"TriggerForIncompleteCompletions\";\n})(CompletionTriggerKind || (CompletionTriggerKind = {}));\n/**\n * A positioning preference for rendering content widgets.\n */\nexport var ContentWidgetPositionPreference;\n(function (ContentWidgetPositionPreference) {\n /**\n * Place the content widget exactly at a position\n */\n ContentWidgetPositionPreference[ContentWidgetPositionPreference[\"EXACT\"] = 0] = \"EXACT\";\n /**\n * Place the content widget above a position\n */\n ContentWidgetPositionPreference[ContentWidgetPositionPreference[\"ABOVE\"] = 1] = \"ABOVE\";\n /**\n * Place the content widget below a position\n */\n ContentWidgetPositionPreference[ContentWidgetPositionPreference[\"BELOW\"] = 2] = \"BELOW\";\n})(ContentWidgetPositionPreference || (ContentWidgetPositionPreference = {}));\n/**\n * Describes the reason the cursor has changed its position.\n */\nexport var CursorChangeReason;\n(function (CursorChangeReason) {\n /**\n * Unknown or not set.\n */\n CursorChangeReason[CursorChangeReason[\"NotSet\"] = 0] = \"NotSet\";\n /**\n * A `model.setValue()` was called.\n */\n CursorChangeReason[CursorChangeReason[\"ContentFlush\"] = 1] = \"ContentFlush\";\n /**\n * The `model` has been changed outside of this cursor and the cursor recovers its position from associated markers.\n */\n CursorChangeReason[CursorChangeReason[\"RecoverFromMarkers\"] = 2] = \"RecoverFromMarkers\";\n /**\n * There was an explicit user gesture.\n */\n CursorChangeReason[CursorChangeReason[\"Explicit\"] = 3] = \"Explicit\";\n /**\n * There was a Paste.\n */\n CursorChangeReason[CursorChangeReason[\"Paste\"] = 4] = \"Paste\";\n /**\n * There was an Undo.\n */\n CursorChangeReason[CursorChangeReason[\"Undo\"] = 5] = \"Undo\";\n /**\n * There was a Redo.\n */\n CursorChangeReason[CursorChangeReason[\"Redo\"] = 6] = \"Redo\";\n})(CursorChangeReason || (CursorChangeReason = {}));\n/**\n * The default end of line to use when instantiating models.\n */\nexport var DefaultEndOfLine;\n(function (DefaultEndOfLine) {\n /**\n * Use line feed (\\n) as the end of line character.\n */\n DefaultEndOfLine[DefaultEndOfLine[\"LF\"] = 1] = \"LF\";\n /**\n * Use carriage return and line feed (\\r\\n) as the end of line character.\n */\n DefaultEndOfLine[DefaultEndOfLine[\"CRLF\"] = 2] = \"CRLF\";\n})(DefaultEndOfLine || (DefaultEndOfLine = {}));\n/**\n * A document highlight kind.\n */\nexport var DocumentHighlightKind;\n(function (DocumentHighlightKind) {\n /**\n * A textual occurrence.\n */\n DocumentHighlightKind[DocumentHighlightKind[\"Text\"] = 0] = \"Text\";\n /**\n * Read-access of a symbol, like reading a variable.\n */\n DocumentHighlightKind[DocumentHighlightKind[\"Read\"] = 1] = \"Read\";\n /**\n * Write-access of a symbol, like writing to a variable.\n */\n DocumentHighlightKind[DocumentHighlightKind[\"Write\"] = 2] = \"Write\";\n})(DocumentHighlightKind || (DocumentHighlightKind = {}));\n/**\n * Configuration options for auto indentation in the editor\n */\nexport var EditorAutoIndentStrategy;\n(function (EditorAutoIndentStrategy) {\n EditorAutoIndentStrategy[EditorAutoIndentStrategy[\"None\"] = 0] = \"None\";\n EditorAutoIndentStrategy[EditorAutoIndentStrategy[\"Keep\"] = 1] = \"Keep\";\n EditorAutoIndentStrategy[EditorAutoIndentStrategy[\"Brackets\"] = 2] = \"Brackets\";\n EditorAutoIndentStrategy[EditorAutoIndentStrategy[\"Advanced\"] = 3] = \"Advanced\";\n EditorAutoIndentStrategy[EditorAutoIndentStrategy[\"Full\"] = 4] = \"Full\";\n})(EditorAutoIndentStrategy || (EditorAutoIndentStrategy = {}));\nexport var EditorOption;\n(function (EditorOption) {\n EditorOption[EditorOption[\"acceptSuggestionOnCommitCharacter\"] = 0] = \"acceptSuggestionOnCommitCharacter\";\n EditorOption[EditorOption[\"acceptSuggestionOnEnter\"] = 1] = \"acceptSuggestionOnEnter\";\n EditorOption[EditorOption[\"accessibilitySupport\"] = 2] = \"accessibilitySupport\";\n EditorOption[EditorOption[\"accessibilityPageSize\"] = 3] = \"accessibilityPageSize\";\n EditorOption[EditorOption[\"ariaLabel\"] = 4] = \"ariaLabel\";\n EditorOption[EditorOption[\"autoClosingBrackets\"] = 5] = \"autoClosingBrackets\";\n EditorOption[EditorOption[\"screenReaderAnnounceInlineSuggestion\"] = 6] = \"screenReaderAnnounceInlineSuggestion\";\n EditorOption[EditorOption[\"autoClosingDelete\"] = 7] = \"autoClosingDelete\";\n EditorOption[EditorOption[\"autoClosingOvertype\"] = 8] = \"autoClosingOvertype\";\n EditorOption[EditorOption[\"autoClosingQuotes\"] = 9] = \"autoClosingQuotes\";\n EditorOption[EditorOption[\"autoIndent\"] = 10] = \"autoIndent\";\n EditorOption[EditorOption[\"automaticLayout\"] = 11] = \"automaticLayout\";\n EditorOption[EditorOption[\"autoSurround\"] = 12] = \"autoSurround\";\n EditorOption[EditorOption[\"bracketPairColorization\"] = 13] = \"bracketPairColorization\";\n EditorOption[EditorOption[\"guides\"] = 14] = \"guides\";\n EditorOption[EditorOption[\"codeLens\"] = 15] = \"codeLens\";\n EditorOption[EditorOption[\"codeLensFontFamily\"] = 16] = \"codeLensFontFamily\";\n EditorOption[EditorOption[\"codeLensFontSize\"] = 17] = \"codeLensFontSize\";\n EditorOption[EditorOption[\"colorDecorators\"] = 18] = \"colorDecorators\";\n EditorOption[EditorOption[\"colorDecoratorsLimit\"] = 19] = \"colorDecoratorsLimit\";\n EditorOption[EditorOption[\"columnSelection\"] = 20] = \"columnSelection\";\n EditorOption[EditorOption[\"comments\"] = 21] = \"comments\";\n EditorOption[EditorOption[\"contextmenu\"] = 22] = \"contextmenu\";\n EditorOption[EditorOption[\"copyWithSyntaxHighlighting\"] = 23] = \"copyWithSyntaxHighlighting\";\n EditorOption[EditorOption[\"cursorBlinking\"] = 24] = \"cursorBlinking\";\n EditorOption[EditorOption[\"cursorSmoothCaretAnimation\"] = 25] = \"cursorSmoothCaretAnimation\";\n EditorOption[EditorOption[\"cursorStyle\"] = 26] = \"cursorStyle\";\n EditorOption[EditorOption[\"cursorSurroundingLines\"] = 27] = \"cursorSurroundingLines\";\n EditorOption[EditorOption[\"cursorSurroundingLinesStyle\"] = 28] = \"cursorSurroundingLinesStyle\";\n EditorOption[EditorOption[\"cursorWidth\"] = 29] = \"cursorWidth\";\n EditorOption[EditorOption[\"disableLayerHinting\"] = 30] = \"disableLayerHinting\";\n EditorOption[EditorOption[\"disableMonospaceOptimizations\"] = 31] = \"disableMonospaceOptimizations\";\n EditorOption[EditorOption[\"domReadOnly\"] = 32] = \"domReadOnly\";\n EditorOption[EditorOption[\"dragAndDrop\"] = 33] = \"dragAndDrop\";\n EditorOption[EditorOption[\"dropIntoEditor\"] = 34] = \"dropIntoEditor\";\n EditorOption[EditorOption[\"emptySelectionClipboard\"] = 35] = \"emptySelectionClipboard\";\n EditorOption[EditorOption[\"experimentalWhitespaceRendering\"] = 36] = \"experimentalWhitespaceRendering\";\n EditorOption[EditorOption[\"extraEditorClassName\"] = 37] = \"extraEditorClassName\";\n EditorOption[EditorOption[\"fastScrollSensitivity\"] = 38] = \"fastScrollSensitivity\";\n EditorOption[EditorOption[\"find\"] = 39] = \"find\";\n EditorOption[EditorOption[\"fixedOverflowWidgets\"] = 40] = \"fixedOverflowWidgets\";\n EditorOption[EditorOption[\"folding\"] = 41] = \"folding\";\n EditorOption[EditorOption[\"foldingStrategy\"] = 42] = \"foldingStrategy\";\n EditorOption[EditorOption[\"foldingHighlight\"] = 43] = \"foldingHighlight\";\n EditorOption[EditorOption[\"foldingImportsByDefault\"] = 44] = \"foldingImportsByDefault\";\n EditorOption[EditorOption[\"foldingMaximumRegions\"] = 45] = \"foldingMaximumRegions\";\n EditorOption[EditorOption[\"unfoldOnClickAfterEndOfLine\"] = 46] = \"unfoldOnClickAfterEndOfLine\";\n EditorOption[EditorOption[\"fontFamily\"] = 47] = \"fontFamily\";\n EditorOption[EditorOption[\"fontInfo\"] = 48] = \"fontInfo\";\n EditorOption[EditorOption[\"fontLigatures\"] = 49] = \"fontLigatures\";\n EditorOption[EditorOption[\"fontSize\"] = 50] = \"fontSize\";\n EditorOption[EditorOption[\"fontWeight\"] = 51] = \"fontWeight\";\n EditorOption[EditorOption[\"fontVariations\"] = 52] = \"fontVariations\";\n EditorOption[EditorOption[\"formatOnPaste\"] = 53] = \"formatOnPaste\";\n EditorOption[EditorOption[\"formatOnType\"] = 54] = \"formatOnType\";\n EditorOption[EditorOption[\"glyphMargin\"] = 55] = \"glyphMargin\";\n EditorOption[EditorOption[\"gotoLocation\"] = 56] = \"gotoLocation\";\n EditorOption[EditorOption[\"hideCursorInOverviewRuler\"] = 57] = \"hideCursorInOverviewRuler\";\n EditorOption[EditorOption[\"hover\"] = 58] = \"hover\";\n EditorOption[EditorOption[\"inDiffEditor\"] = 59] = \"inDiffEditor\";\n EditorOption[EditorOption[\"inlineSuggest\"] = 60] = \"inlineSuggest\";\n EditorOption[EditorOption[\"letterSpacing\"] = 61] = \"letterSpacing\";\n EditorOption[EditorOption[\"lightbulb\"] = 62] = \"lightbulb\";\n EditorOption[EditorOption[\"lineDecorationsWidth\"] = 63] = \"lineDecorationsWidth\";\n EditorOption[EditorOption[\"lineHeight\"] = 64] = \"lineHeight\";\n EditorOption[EditorOption[\"lineNumbers\"] = 65] = \"lineNumbers\";\n EditorOption[EditorOption[\"lineNumbersMinChars\"] = 66] = \"lineNumbersMinChars\";\n EditorOption[EditorOption[\"linkedEditing\"] = 67] = \"linkedEditing\";\n EditorOption[EditorOption[\"links\"] = 68] = \"links\";\n EditorOption[EditorOption[\"matchBrackets\"] = 69] = \"matchBrackets\";\n EditorOption[EditorOption[\"minimap\"] = 70] = \"minimap\";\n EditorOption[EditorOption[\"mouseStyle\"] = 71] = \"mouseStyle\";\n EditorOption[EditorOption[\"mouseWheelScrollSensitivity\"] = 72] = \"mouseWheelScrollSensitivity\";\n EditorOption[EditorOption[\"mouseWheelZoom\"] = 73] = \"mouseWheelZoom\";\n EditorOption[EditorOption[\"multiCursorMergeOverlapping\"] = 74] = \"multiCursorMergeOverlapping\";\n EditorOption[EditorOption[\"multiCursorModifier\"] = 75] = \"multiCursorModifier\";\n EditorOption[EditorOption[\"multiCursorPaste\"] = 76] = \"multiCursorPaste\";\n EditorOption[EditorOption[\"multiCursorLimit\"] = 77] = \"multiCursorLimit\";\n EditorOption[EditorOption[\"occurrencesHighlight\"] = 78] = \"occurrencesHighlight\";\n EditorOption[EditorOption[\"overviewRulerBorder\"] = 79] = \"overviewRulerBorder\";\n EditorOption[EditorOption[\"overviewRulerLanes\"] = 80] = \"overviewRulerLanes\";\n EditorOption[EditorOption[\"padding\"] = 81] = \"padding\";\n EditorOption[EditorOption[\"pasteAs\"] = 82] = \"pasteAs\";\n EditorOption[EditorOption[\"parameterHints\"] = 83] = \"parameterHints\";\n EditorOption[EditorOption[\"peekWidgetDefaultFocus\"] = 84] = \"peekWidgetDefaultFocus\";\n EditorOption[EditorOption[\"definitionLinkOpensInPeek\"] = 85] = \"definitionLinkOpensInPeek\";\n EditorOption[EditorOption[\"quickSuggestions\"] = 86] = \"quickSuggestions\";\n EditorOption[EditorOption[\"quickSuggestionsDelay\"] = 87] = \"quickSuggestionsDelay\";\n EditorOption[EditorOption[\"readOnly\"] = 88] = \"readOnly\";\n EditorOption[EditorOption[\"renameOnType\"] = 89] = \"renameOnType\";\n EditorOption[EditorOption[\"renderControlCharacters\"] = 90] = \"renderControlCharacters\";\n EditorOption[EditorOption[\"renderFinalNewline\"] = 91] = \"renderFinalNewline\";\n EditorOption[EditorOption[\"renderLineHighlight\"] = 92] = \"renderLineHighlight\";\n EditorOption[EditorOption[\"renderLineHighlightOnlyWhenFocus\"] = 93] = \"renderLineHighlightOnlyWhenFocus\";\n EditorOption[EditorOption[\"renderValidationDecorations\"] = 94] = \"renderValidationDecorations\";\n EditorOption[EditorOption[\"renderWhitespace\"] = 95] = \"renderWhitespace\";\n EditorOption[EditorOption[\"revealHorizontalRightPadding\"] = 96] = \"revealHorizontalRightPadding\";\n EditorOption[EditorOption[\"roundedSelection\"] = 97] = \"roundedSelection\";\n EditorOption[EditorOption[\"rulers\"] = 98] = \"rulers\";\n EditorOption[EditorOption[\"scrollbar\"] = 99] = \"scrollbar\";\n EditorOption[EditorOption[\"scrollBeyondLastColumn\"] = 100] = \"scrollBeyondLastColumn\";\n EditorOption[EditorOption[\"scrollBeyondLastLine\"] = 101] = \"scrollBeyondLastLine\";\n EditorOption[EditorOption[\"scrollPredominantAxis\"] = 102] = \"scrollPredominantAxis\";\n EditorOption[EditorOption[\"selectionClipboard\"] = 103] = \"selectionClipboard\";\n EditorOption[EditorOption[\"selectionHighlight\"] = 104] = \"selectionHighlight\";\n EditorOption[EditorOption[\"selectOnLineNumbers\"] = 105] = \"selectOnLineNumbers\";\n EditorOption[EditorOption[\"showFoldingControls\"] = 106] = \"showFoldingControls\";\n EditorOption[EditorOption[\"showUnused\"] = 107] = \"showUnused\";\n EditorOption[EditorOption[\"snippetSuggestions\"] = 108] = \"snippetSuggestions\";\n EditorOption[EditorOption[\"smartSelect\"] = 109] = \"smartSelect\";\n EditorOption[EditorOption[\"smoothScrolling\"] = 110] = \"smoothScrolling\";\n EditorOption[EditorOption[\"stickyScroll\"] = 111] = \"stickyScroll\";\n EditorOption[EditorOption[\"stickyTabStops\"] = 112] = \"stickyTabStops\";\n EditorOption[EditorOption[\"stopRenderingLineAfter\"] = 113] = \"stopRenderingLineAfter\";\n EditorOption[EditorOption[\"suggest\"] = 114] = \"suggest\";\n EditorOption[EditorOption[\"suggestFontSize\"] = 115] = \"suggestFontSize\";\n EditorOption[EditorOption[\"suggestLineHeight\"] = 116] = \"suggestLineHeight\";\n EditorOption[EditorOption[\"suggestOnTriggerCharacters\"] = 117] = \"suggestOnTriggerCharacters\";\n EditorOption[EditorOption[\"suggestSelection\"] = 118] = \"suggestSelection\";\n EditorOption[EditorOption[\"tabCompletion\"] = 119] = \"tabCompletion\";\n EditorOption[EditorOption[\"tabIndex\"] = 120] = \"tabIndex\";\n EditorOption[EditorOption[\"unicodeHighlighting\"] = 121] = \"unicodeHighlighting\";\n EditorOption[EditorOption[\"unusualLineTerminators\"] = 122] = \"unusualLineTerminators\";\n EditorOption[EditorOption[\"useShadowDOM\"] = 123] = \"useShadowDOM\";\n EditorOption[EditorOption[\"useTabStops\"] = 124] = \"useTabStops\";\n EditorOption[EditorOption[\"wordBreak\"] = 125] = \"wordBreak\";\n EditorOption[EditorOption[\"wordSeparators\"] = 126] = \"wordSeparators\";\n EditorOption[EditorOption[\"wordWrap\"] = 127] = \"wordWrap\";\n EditorOption[EditorOption[\"wordWrapBreakAfterCharacters\"] = 128] = \"wordWrapBreakAfterCharacters\";\n EditorOption[EditorOption[\"wordWrapBreakBeforeCharacters\"] = 129] = \"wordWrapBreakBeforeCharacters\";\n EditorOption[EditorOption[\"wordWrapColumn\"] = 130] = \"wordWrapColumn\";\n EditorOption[EditorOption[\"wordWrapOverride1\"] = 131] = \"wordWrapOverride1\";\n EditorOption[EditorOption[\"wordWrapOverride2\"] = 132] = \"wordWrapOverride2\";\n EditorOption[EditorOption[\"wrappingIndent\"] = 133] = \"wrappingIndent\";\n EditorOption[EditorOption[\"wrappingStrategy\"] = 134] = \"wrappingStrategy\";\n EditorOption[EditorOption[\"showDeprecated\"] = 135] = \"showDeprecated\";\n EditorOption[EditorOption[\"inlayHints\"] = 136] = \"inlayHints\";\n EditorOption[EditorOption[\"editorClassName\"] = 137] = \"editorClassName\";\n EditorOption[EditorOption[\"pixelRatio\"] = 138] = \"pixelRatio\";\n EditorOption[EditorOption[\"tabFocusMode\"] = 139] = \"tabFocusMode\";\n EditorOption[EditorOption[\"layoutInfo\"] = 140] = \"layoutInfo\";\n EditorOption[EditorOption[\"wrappingInfo\"] = 141] = \"wrappingInfo\";\n EditorOption[EditorOption[\"defaultColorDecorators\"] = 142] = \"defaultColorDecorators\";\n})(EditorOption || (EditorOption = {}));\n/**\n * End of line character preference.\n */\nexport var EndOfLinePreference;\n(function (EndOfLinePreference) {\n /**\n * Use the end of line character identified in the text buffer.\n */\n EndOfLinePreference[EndOfLinePreference[\"TextDefined\"] = 0] = \"TextDefined\";\n /**\n * Use line feed (\\n) as the end of line character.\n */\n EndOfLinePreference[EndOfLinePreference[\"LF\"] = 1] = \"LF\";\n /**\n * Use carriage return and line feed (\\r\\n) as the end of line character.\n */\n EndOfLinePreference[EndOfLinePreference[\"CRLF\"] = 2] = \"CRLF\";\n})(EndOfLinePreference || (EndOfLinePreference = {}));\n/**\n * End of line character preference.\n */\nexport var EndOfLineSequence;\n(function (EndOfLineSequence) {\n /**\n * Use line feed (\\n) as the end of line character.\n */\n EndOfLineSequence[EndOfLineSequence[\"LF\"] = 0] = \"LF\";\n /**\n * Use carriage return and line feed (\\r\\n) as the end of line character.\n */\n EndOfLineSequence[EndOfLineSequence[\"CRLF\"] = 1] = \"CRLF\";\n})(EndOfLineSequence || (EndOfLineSequence = {}));\n/**\n * Vertical Lane in the glyph margin of the editor.\n */\nexport var GlyphMarginLane;\n(function (GlyphMarginLane) {\n GlyphMarginLane[GlyphMarginLane[\"Left\"] = 1] = \"Left\";\n GlyphMarginLane[GlyphMarginLane[\"Right\"] = 2] = \"Right\";\n})(GlyphMarginLane || (GlyphMarginLane = {}));\n/**\n * Describes what to do with the indentation when pressing Enter.\n */\nexport var IndentAction;\n(function (IndentAction) {\n /**\n * Insert new line and copy the previous line's indentation.\n */\n IndentAction[IndentAction[\"None\"] = 0] = \"None\";\n /**\n * Insert new line and indent once (relative to the previous line's indentation).\n */\n IndentAction[IndentAction[\"Indent\"] = 1] = \"Indent\";\n /**\n * Insert two new lines:\n * - the first one indented which will hold the cursor\n * - the second one at the same indentation level\n */\n IndentAction[IndentAction[\"IndentOutdent\"] = 2] = \"IndentOutdent\";\n /**\n * Insert new line and outdent once (relative to the previous line's indentation).\n */\n IndentAction[IndentAction[\"Outdent\"] = 3] = \"Outdent\";\n})(IndentAction || (IndentAction = {}));\nexport var InjectedTextCursorStops;\n(function (InjectedTextCursorStops) {\n InjectedTextCursorStops[InjectedTextCursorStops[\"Both\"] = 0] = \"Both\";\n InjectedTextCursorStops[InjectedTextCursorStops[\"Right\"] = 1] = \"Right\";\n InjectedTextCursorStops[InjectedTextCursorStops[\"Left\"] = 2] = \"Left\";\n InjectedTextCursorStops[InjectedTextCursorStops[\"None\"] = 3] = \"None\";\n})(InjectedTextCursorStops || (InjectedTextCursorStops = {}));\nexport var InlayHintKind;\n(function (InlayHintKind) {\n InlayHintKind[InlayHintKind[\"Type\"] = 1] = \"Type\";\n InlayHintKind[InlayHintKind[\"Parameter\"] = 2] = \"Parameter\";\n})(InlayHintKind || (InlayHintKind = {}));\n/**\n * How an {@link InlineCompletionsProvider inline completion provider} was triggered.\n */\nexport var InlineCompletionTriggerKind;\n(function (InlineCompletionTriggerKind) {\n /**\n * Completion was triggered automatically while editing.\n * It is sufficient to return a single completion item in this case.\n */\n InlineCompletionTriggerKind[InlineCompletionTriggerKind[\"Automatic\"] = 0] = \"Automatic\";\n /**\n * Completion was triggered explicitly by a user gesture.\n * Return multiple completion items to enable cycling through them.\n */\n InlineCompletionTriggerKind[InlineCompletionTriggerKind[\"Explicit\"] = 1] = \"Explicit\";\n})(InlineCompletionTriggerKind || (InlineCompletionTriggerKind = {}));\n/**\n * Virtual Key Codes, the value does not hold any inherent meaning.\n * Inspired somewhat from https://msdn.microsoft.com/en-us/library/windows/desktop/dd375731(v=vs.85).aspx\n * But these are \"more general\", as they should work across browsers & OS`s.\n */\nexport var KeyCode;\n(function (KeyCode) {\n KeyCode[KeyCode[\"DependsOnKbLayout\"] = -1] = \"DependsOnKbLayout\";\n /**\n * Placed first to cover the 0 value of the enum.\n */\n KeyCode[KeyCode[\"Unknown\"] = 0] = \"Unknown\";\n KeyCode[KeyCode[\"Backspace\"] = 1] = \"Backspace\";\n KeyCode[KeyCode[\"Tab\"] = 2] = \"Tab\";\n KeyCode[KeyCode[\"Enter\"] = 3] = \"Enter\";\n KeyCode[KeyCode[\"Shift\"] = 4] = \"Shift\";\n KeyCode[KeyCode[\"Ctrl\"] = 5] = \"Ctrl\";\n KeyCode[KeyCode[\"Alt\"] = 6] = \"Alt\";\n KeyCode[KeyCode[\"PauseBreak\"] = 7] = \"PauseBreak\";\n KeyCode[KeyCode[\"CapsLock\"] = 8] = \"CapsLock\";\n KeyCode[KeyCode[\"Escape\"] = 9] = \"Escape\";\n KeyCode[KeyCode[\"Space\"] = 10] = \"Space\";\n KeyCode[KeyCode[\"PageUp\"] = 11] = \"PageUp\";\n KeyCode[KeyCode[\"PageDown\"] = 12] = \"PageDown\";\n KeyCode[KeyCode[\"End\"] = 13] = \"End\";\n KeyCode[KeyCode[\"Home\"] = 14] = \"Home\";\n KeyCode[KeyCode[\"LeftArrow\"] = 15] = \"LeftArrow\";\n KeyCode[KeyCode[\"UpArrow\"] = 16] = \"UpArrow\";\n KeyCode[KeyCode[\"RightArrow\"] = 17] = \"RightArrow\";\n KeyCode[KeyCode[\"DownArrow\"] = 18] = \"DownArrow\";\n KeyCode[KeyCode[\"Insert\"] = 19] = \"Insert\";\n KeyCode[KeyCode[\"Delete\"] = 20] = \"Delete\";\n KeyCode[KeyCode[\"Digit0\"] = 21] = \"Digit0\";\n KeyCode[KeyCode[\"Digit1\"] = 22] = \"Digit1\";\n KeyCode[KeyCode[\"Digit2\"] = 23] = \"Digit2\";\n KeyCode[KeyCode[\"Digit3\"] = 24] = \"Digit3\";\n KeyCode[KeyCode[\"Digit4\"] = 25] = \"Digit4\";\n KeyCode[KeyCode[\"Digit5\"] = 26] = \"Digit5\";\n KeyCode[KeyCode[\"Digit6\"] = 27] = \"Digit6\";\n KeyCode[KeyCode[\"Digit7\"] = 28] = \"Digit7\";\n KeyCode[KeyCode[\"Digit8\"] = 29] = \"Digit8\";\n KeyCode[KeyCode[\"Digit9\"] = 30] = \"Digit9\";\n KeyCode[KeyCode[\"KeyA\"] = 31] = \"KeyA\";\n KeyCode[KeyCode[\"KeyB\"] = 32] = \"KeyB\";\n KeyCode[KeyCode[\"KeyC\"] = 33] = \"KeyC\";\n KeyCode[KeyCode[\"KeyD\"] = 34] = \"KeyD\";\n KeyCode[KeyCode[\"KeyE\"] = 35] = \"KeyE\";\n KeyCode[KeyCode[\"KeyF\"] = 36] = \"KeyF\";\n KeyCode[KeyCode[\"KeyG\"] = 37] = \"KeyG\";\n KeyCode[KeyCode[\"KeyH\"] = 38] = \"KeyH\";\n KeyCode[KeyCode[\"KeyI\"] = 39] = \"KeyI\";\n KeyCode[KeyCode[\"KeyJ\"] = 40] = \"KeyJ\";\n KeyCode[KeyCode[\"KeyK\"] = 41] = \"KeyK\";\n KeyCode[KeyCode[\"KeyL\"] = 42] = \"KeyL\";\n KeyCode[KeyCode[\"KeyM\"] = 43] = \"KeyM\";\n KeyCode[KeyCode[\"KeyN\"] = 44] = \"KeyN\";\n KeyCode[KeyCode[\"KeyO\"] = 45] = \"KeyO\";\n KeyCode[KeyCode[\"KeyP\"] = 46] = \"KeyP\";\n KeyCode[KeyCode[\"KeyQ\"] = 47] = \"KeyQ\";\n KeyCode[KeyCode[\"KeyR\"] = 48] = \"KeyR\";\n KeyCode[KeyCode[\"KeyS\"] = 49] = \"KeyS\";\n KeyCode[KeyCode[\"KeyT\"] = 50] = \"KeyT\";\n KeyCode[KeyCode[\"KeyU\"] = 51] = \"KeyU\";\n KeyCode[KeyCode[\"KeyV\"] = 52] = \"KeyV\";\n KeyCode[KeyCode[\"KeyW\"] = 53] = \"KeyW\";\n KeyCode[KeyCode[\"KeyX\"] = 54] = \"KeyX\";\n KeyCode[KeyCode[\"KeyY\"] = 55] = \"KeyY\";\n KeyCode[KeyCode[\"KeyZ\"] = 56] = \"KeyZ\";\n KeyCode[KeyCode[\"Meta\"] = 57] = \"Meta\";\n KeyCode[KeyCode[\"ContextMenu\"] = 58] = \"ContextMenu\";\n KeyCode[KeyCode[\"F1\"] = 59] = \"F1\";\n KeyCode[KeyCode[\"F2\"] = 60] = \"F2\";\n KeyCode[KeyCode[\"F3\"] = 61] = \"F3\";\n KeyCode[KeyCode[\"F4\"] = 62] = \"F4\";\n KeyCode[KeyCode[\"F5\"] = 63] = \"F5\";\n KeyCode[KeyCode[\"F6\"] = 64] = \"F6\";\n KeyCode[KeyCode[\"F7\"] = 65] = \"F7\";\n KeyCode[KeyCode[\"F8\"] = 66] = \"F8\";\n KeyCode[KeyCode[\"F9\"] = 67] = \"F9\";\n KeyCode[KeyCode[\"F10\"] = 68] = \"F10\";\n KeyCode[KeyCode[\"F11\"] = 69] = \"F11\";\n KeyCode[KeyCode[\"F12\"] = 70] = \"F12\";\n KeyCode[KeyCode[\"F13\"] = 71] = \"F13\";\n KeyCode[KeyCode[\"F14\"] = 72] = \"F14\";\n KeyCode[KeyCode[\"F15\"] = 73] = \"F15\";\n KeyCode[KeyCode[\"F16\"] = 74] = \"F16\";\n KeyCode[KeyCode[\"F17\"] = 75] = \"F17\";\n KeyCode[KeyCode[\"F18\"] = 76] = \"F18\";\n KeyCode[KeyCode[\"F19\"] = 77] = \"F19\";\n KeyCode[KeyCode[\"F20\"] = 78] = \"F20\";\n KeyCode[KeyCode[\"F21\"] = 79] = \"F21\";\n KeyCode[KeyCode[\"F22\"] = 80] = \"F22\";\n KeyCode[KeyCode[\"F23\"] = 81] = \"F23\";\n KeyCode[KeyCode[\"F24\"] = 82] = \"F24\";\n KeyCode[KeyCode[\"NumLock\"] = 83] = \"NumLock\";\n KeyCode[KeyCode[\"ScrollLock\"] = 84] = \"ScrollLock\";\n /**\n * Used for miscellaneous characters; it can vary by keyboard.\n * For the US standard keyboard, the ';:' key\n */\n KeyCode[KeyCode[\"Semicolon\"] = 85] = \"Semicolon\";\n /**\n * For any country/region, the '+' key\n * For the US standard keyboard, the '=+' key\n */\n KeyCode[KeyCode[\"Equal\"] = 86] = \"Equal\";\n /**\n * For any country/region, the ',' key\n * For the US standard keyboard, the ',<' key\n */\n KeyCode[KeyCode[\"Comma\"] = 87] = \"Comma\";\n /**\n * For any country/region, the '-' key\n * For the US standard keyboard, the '-_' key\n */\n KeyCode[KeyCode[\"Minus\"] = 88] = \"Minus\";\n /**\n * For any country/region, the '.' key\n * For the US standard keyboard, the '.>' key\n */\n KeyCode[KeyCode[\"Period\"] = 89] = \"Period\";\n /**\n * Used for miscellaneous characters; it can vary by keyboard.\n * For the US standard keyboard, the '/?' key\n */\n KeyCode[KeyCode[\"Slash\"] = 90] = \"Slash\";\n /**\n * Used for miscellaneous characters; it can vary by keyboard.\n * For the US standard keyboard, the '`~' key\n */\n KeyCode[KeyCode[\"Backquote\"] = 91] = \"Backquote\";\n /**\n * Used for miscellaneous characters; it can vary by keyboard.\n * For the US standard keyboard, the '[{' key\n */\n KeyCode[KeyCode[\"BracketLeft\"] = 92] = \"BracketLeft\";\n /**\n * Used for miscellaneous characters; it can vary by keyboard.\n * For the US standard keyboard, the '\\|' key\n */\n KeyCode[KeyCode[\"Backslash\"] = 93] = \"Backslash\";\n /**\n * Used for miscellaneous characters; it can vary by keyboard.\n * For the US standard keyboard, the ']}' key\n */\n KeyCode[KeyCode[\"BracketRight\"] = 94] = \"BracketRight\";\n /**\n * Used for miscellaneous characters; it can vary by keyboard.\n * For the US standard keyboard, the ''\"' key\n */\n KeyCode[KeyCode[\"Quote\"] = 95] = \"Quote\";\n /**\n * Used for miscellaneous characters; it can vary by keyboard.\n */\n KeyCode[KeyCode[\"OEM_8\"] = 96] = \"OEM_8\";\n /**\n * Either the angle bracket key or the backslash key on the RT 102-key keyboard.\n */\n KeyCode[KeyCode[\"IntlBackslash\"] = 97] = \"IntlBackslash\";\n KeyCode[KeyCode[\"Numpad0\"] = 98] = \"Numpad0\";\n KeyCode[KeyCode[\"Numpad1\"] = 99] = \"Numpad1\";\n KeyCode[KeyCode[\"Numpad2\"] = 100] = \"Numpad2\";\n KeyCode[KeyCode[\"Numpad3\"] = 101] = \"Numpad3\";\n KeyCode[KeyCode[\"Numpad4\"] = 102] = \"Numpad4\";\n KeyCode[KeyCode[\"Numpad5\"] = 103] = \"Numpad5\";\n KeyCode[KeyCode[\"Numpad6\"] = 104] = \"Numpad6\";\n KeyCode[KeyCode[\"Numpad7\"] = 105] = \"Numpad7\";\n KeyCode[KeyCode[\"Numpad8\"] = 106] = \"Numpad8\";\n KeyCode[KeyCode[\"Numpad9\"] = 107] = \"Numpad9\";\n KeyCode[KeyCode[\"NumpadMultiply\"] = 108] = \"NumpadMultiply\";\n KeyCode[KeyCode[\"NumpadAdd\"] = 109] = \"NumpadAdd\";\n KeyCode[KeyCode[\"NUMPAD_SEPARATOR\"] = 110] = \"NUMPAD_SEPARATOR\";\n KeyCode[KeyCode[\"NumpadSubtract\"] = 111] = \"NumpadSubtract\";\n KeyCode[KeyCode[\"NumpadDecimal\"] = 112] = \"NumpadDecimal\";\n KeyCode[KeyCode[\"NumpadDivide\"] = 113] = \"NumpadDivide\";\n /**\n * Cover all key codes when IME is processing input.\n */\n KeyCode[KeyCode[\"KEY_IN_COMPOSITION\"] = 114] = \"KEY_IN_COMPOSITION\";\n KeyCode[KeyCode[\"ABNT_C1\"] = 115] = \"ABNT_C1\";\n KeyCode[KeyCode[\"ABNT_C2\"] = 116] = \"ABNT_C2\";\n KeyCode[KeyCode[\"AudioVolumeMute\"] = 117] = \"AudioVolumeMute\";\n KeyCode[KeyCode[\"AudioVolumeUp\"] = 118] = \"AudioVolumeUp\";\n KeyCode[KeyCode[\"AudioVolumeDown\"] = 119] = \"AudioVolumeDown\";\n KeyCode[KeyCode[\"BrowserSearch\"] = 120] = \"BrowserSearch\";\n KeyCode[KeyCode[\"BrowserHome\"] = 121] = \"BrowserHome\";\n KeyCode[KeyCode[\"BrowserBack\"] = 122] = \"BrowserBack\";\n KeyCode[KeyCode[\"BrowserForward\"] = 123] = \"BrowserForward\";\n KeyCode[KeyCode[\"MediaTrackNext\"] = 124] = \"MediaTrackNext\";\n KeyCode[KeyCode[\"MediaTrackPrevious\"] = 125] = \"MediaTrackPrevious\";\n KeyCode[KeyCode[\"MediaStop\"] = 126] = \"MediaStop\";\n KeyCode[KeyCode[\"MediaPlayPause\"] = 127] = \"MediaPlayPause\";\n KeyCode[KeyCode[\"LaunchMediaPlayer\"] = 128] = \"LaunchMediaPlayer\";\n KeyCode[KeyCode[\"LaunchMail\"] = 129] = \"LaunchMail\";\n KeyCode[KeyCode[\"LaunchApp2\"] = 130] = \"LaunchApp2\";\n /**\n * VK_CLEAR, 0x0C, CLEAR key\n */\n KeyCode[KeyCode[\"Clear\"] = 131] = \"Clear\";\n /**\n * Placed last to cover the length of the enum.\n * Please do not depend on this value!\n */\n KeyCode[KeyCode[\"MAX_VALUE\"] = 132] = \"MAX_VALUE\";\n})(KeyCode || (KeyCode = {}));\nexport var MarkerSeverity;\n(function (MarkerSeverity) {\n MarkerSeverity[MarkerSeverity[\"Hint\"] = 1] = \"Hint\";\n MarkerSeverity[MarkerSeverity[\"Info\"] = 2] = \"Info\";\n MarkerSeverity[MarkerSeverity[\"Warning\"] = 4] = \"Warning\";\n MarkerSeverity[MarkerSeverity[\"Error\"] = 8] = \"Error\";\n})(MarkerSeverity || (MarkerSeverity = {}));\nexport var MarkerTag;\n(function (MarkerTag) {\n MarkerTag[MarkerTag[\"Unnecessary\"] = 1] = \"Unnecessary\";\n MarkerTag[MarkerTag[\"Deprecated\"] = 2] = \"Deprecated\";\n})(MarkerTag || (MarkerTag = {}));\n/**\n * Position in the minimap to render the decoration.\n */\nexport var MinimapPosition;\n(function (MinimapPosition) {\n MinimapPosition[MinimapPosition[\"Inline\"] = 1] = \"Inline\";\n MinimapPosition[MinimapPosition[\"Gutter\"] = 2] = \"Gutter\";\n})(MinimapPosition || (MinimapPosition = {}));\n/**\n * Type of hit element with the mouse in the editor.\n */\nexport var MouseTargetType;\n(function (MouseTargetType) {\n /**\n * Mouse is on top of an unknown element.\n */\n MouseTargetType[MouseTargetType[\"UNKNOWN\"] = 0] = \"UNKNOWN\";\n /**\n * Mouse is on top of the textarea used for input.\n */\n MouseTargetType[MouseTargetType[\"TEXTAREA\"] = 1] = \"TEXTAREA\";\n /**\n * Mouse is on top of the glyph margin\n */\n MouseTargetType[MouseTargetType[\"GUTTER_GLYPH_MARGIN\"] = 2] = \"GUTTER_GLYPH_MARGIN\";\n /**\n * Mouse is on top of the line numbers\n */\n MouseTargetType[MouseTargetType[\"GUTTER_LINE_NUMBERS\"] = 3] = \"GUTTER_LINE_NUMBERS\";\n /**\n * Mouse is on top of the line decorations\n */\n MouseTargetType[MouseTargetType[\"GUTTER_LINE_DECORATIONS\"] = 4] = \"GUTTER_LINE_DECORATIONS\";\n /**\n * Mouse is on top of the whitespace left in the gutter by a view zone.\n */\n MouseTargetType[MouseTargetType[\"GUTTER_VIEW_ZONE\"] = 5] = \"GUTTER_VIEW_ZONE\";\n /**\n * Mouse is on top of text in the content.\n */\n MouseTargetType[MouseTargetType[\"CONTENT_TEXT\"] = 6] = \"CONTENT_TEXT\";\n /**\n * Mouse is on top of empty space in the content (e.g. after line text or below last line)\n */\n MouseTargetType[MouseTargetType[\"CONTENT_EMPTY\"] = 7] = \"CONTENT_EMPTY\";\n /**\n * Mouse is on top of a view zone in the content.\n */\n MouseTargetType[MouseTargetType[\"CONTENT_VIEW_ZONE\"] = 8] = \"CONTENT_VIEW_ZONE\";\n /**\n * Mouse is on top of a content widget.\n */\n MouseTargetType[MouseTargetType[\"CONTENT_WIDGET\"] = 9] = \"CONTENT_WIDGET\";\n /**\n * Mouse is on top of the decorations overview ruler.\n */\n MouseTargetType[MouseTargetType[\"OVERVIEW_RULER\"] = 10] = \"OVERVIEW_RULER\";\n /**\n * Mouse is on top of a scrollbar.\n */\n MouseTargetType[MouseTargetType[\"SCROLLBAR\"] = 11] = \"SCROLLBAR\";\n /**\n * Mouse is on top of an overlay widget.\n */\n MouseTargetType[MouseTargetType[\"OVERLAY_WIDGET\"] = 12] = \"OVERLAY_WIDGET\";\n /**\n * Mouse is outside of the editor.\n */\n MouseTargetType[MouseTargetType[\"OUTSIDE_EDITOR\"] = 13] = \"OUTSIDE_EDITOR\";\n})(MouseTargetType || (MouseTargetType = {}));\n/**\n * A positioning preference for rendering overlay widgets.\n */\nexport var OverlayWidgetPositionPreference;\n(function (OverlayWidgetPositionPreference) {\n /**\n * Position the overlay widget in the top right corner\n */\n OverlayWidgetPositionPreference[OverlayWidgetPositionPreference[\"TOP_RIGHT_CORNER\"] = 0] = \"TOP_RIGHT_CORNER\";\n /**\n * Position the overlay widget in the bottom right corner\n */\n OverlayWidgetPositionPreference[OverlayWidgetPositionPreference[\"BOTTOM_RIGHT_CORNER\"] = 1] = \"BOTTOM_RIGHT_CORNER\";\n /**\n * Position the overlay widget in the top center\n */\n OverlayWidgetPositionPreference[OverlayWidgetPositionPreference[\"TOP_CENTER\"] = 2] = \"TOP_CENTER\";\n})(OverlayWidgetPositionPreference || (OverlayWidgetPositionPreference = {}));\n/**\n * Vertical Lane in the overview ruler of the editor.\n */\nexport var OverviewRulerLane;\n(function (OverviewRulerLane) {\n OverviewRulerLane[OverviewRulerLane[\"Left\"] = 1] = \"Left\";\n OverviewRulerLane[OverviewRulerLane[\"Center\"] = 2] = \"Center\";\n OverviewRulerLane[OverviewRulerLane[\"Right\"] = 4] = \"Right\";\n OverviewRulerLane[OverviewRulerLane[\"Full\"] = 7] = \"Full\";\n})(OverviewRulerLane || (OverviewRulerLane = {}));\nexport var PositionAffinity;\n(function (PositionAffinity) {\n /**\n * Prefers the left most position.\n */\n PositionAffinity[PositionAffinity[\"Left\"] = 0] = \"Left\";\n /**\n * Prefers the right most position.\n */\n PositionAffinity[PositionAffinity[\"Right\"] = 1] = \"Right\";\n /**\n * No preference.\n */\n PositionAffinity[PositionAffinity[\"None\"] = 2] = \"None\";\n /**\n * If the given position is on injected text, prefers the position left of it.\n */\n PositionAffinity[PositionAffinity[\"LeftOfInjectedText\"] = 3] = \"LeftOfInjectedText\";\n /**\n * If the given position is on injected text, prefers the position right of it.\n */\n PositionAffinity[PositionAffinity[\"RightOfInjectedText\"] = 4] = \"RightOfInjectedText\";\n})(PositionAffinity || (PositionAffinity = {}));\nexport var RenderLineNumbersType;\n(function (RenderLineNumbersType) {\n RenderLineNumbersType[RenderLineNumbersType[\"Off\"] = 0] = \"Off\";\n RenderLineNumbersType[RenderLineNumbersType[\"On\"] = 1] = \"On\";\n RenderLineNumbersType[RenderLineNumbersType[\"Relative\"] = 2] = \"Relative\";\n RenderLineNumbersType[RenderLineNumbersType[\"Interval\"] = 3] = \"Interval\";\n RenderLineNumbersType[RenderLineNumbersType[\"Custom\"] = 4] = \"Custom\";\n})(RenderLineNumbersType || (RenderLineNumbersType = {}));\nexport var RenderMinimap;\n(function (RenderMinimap) {\n RenderMinimap[RenderMinimap[\"None\"] = 0] = \"None\";\n RenderMinimap[RenderMinimap[\"Text\"] = 1] = \"Text\";\n RenderMinimap[RenderMinimap[\"Blocks\"] = 2] = \"Blocks\";\n})(RenderMinimap || (RenderMinimap = {}));\nexport var ScrollType;\n(function (ScrollType) {\n ScrollType[ScrollType[\"Smooth\"] = 0] = \"Smooth\";\n ScrollType[ScrollType[\"Immediate\"] = 1] = \"Immediate\";\n})(ScrollType || (ScrollType = {}));\nexport var ScrollbarVisibility;\n(function (ScrollbarVisibility) {\n ScrollbarVisibility[ScrollbarVisibility[\"Auto\"] = 1] = \"Auto\";\n ScrollbarVisibility[ScrollbarVisibility[\"Hidden\"] = 2] = \"Hidden\";\n ScrollbarVisibility[ScrollbarVisibility[\"Visible\"] = 3] = \"Visible\";\n})(ScrollbarVisibility || (ScrollbarVisibility = {}));\n/**\n * The direction of a selection.\n */\nexport var SelectionDirection;\n(function (SelectionDirection) {\n /**\n * The selection starts above where it ends.\n */\n SelectionDirection[SelectionDirection[\"LTR\"] = 0] = \"LTR\";\n /**\n * The selection starts below where it ends.\n */\n SelectionDirection[SelectionDirection[\"RTL\"] = 1] = \"RTL\";\n})(SelectionDirection || (SelectionDirection = {}));\nexport var SignatureHelpTriggerKind;\n(function (SignatureHelpTriggerKind) {\n SignatureHelpTriggerKind[SignatureHelpTriggerKind[\"Invoke\"] = 1] = \"Invoke\";\n SignatureHelpTriggerKind[SignatureHelpTriggerKind[\"TriggerCharacter\"] = 2] = \"TriggerCharacter\";\n SignatureHelpTriggerKind[SignatureHelpTriggerKind[\"ContentChange\"] = 3] = \"ContentChange\";\n})(SignatureHelpTriggerKind || (SignatureHelpTriggerKind = {}));\n/**\n * A symbol kind.\n */\nexport var SymbolKind;\n(function (SymbolKind) {\n SymbolKind[SymbolKind[\"File\"] = 0] = \"File\";\n SymbolKind[SymbolKind[\"Module\"] = 1] = \"Module\";\n SymbolKind[SymbolKind[\"Namespace\"] = 2] = \"Namespace\";\n SymbolKind[SymbolKind[\"Package\"] = 3] = \"Package\";\n SymbolKind[SymbolKind[\"Class\"] = 4] = \"Class\";\n SymbolKind[SymbolKind[\"Method\"] = 5] = \"Method\";\n SymbolKind[SymbolKind[\"Property\"] = 6] = \"Property\";\n SymbolKind[SymbolKind[\"Field\"] = 7] = \"Field\";\n SymbolKind[SymbolKind[\"Constructor\"] = 8] = \"Constructor\";\n SymbolKind[SymbolKind[\"Enum\"] = 9] = \"Enum\";\n SymbolKind[SymbolKind[\"Interface\"] = 10] = \"Interface\";\n SymbolKind[SymbolKind[\"Function\"] = 11] = \"Function\";\n SymbolKind[SymbolKind[\"Variable\"] = 12] = \"Variable\";\n SymbolKind[SymbolKind[\"Constant\"] = 13] = \"Constant\";\n SymbolKind[SymbolKind[\"String\"] = 14] = \"String\";\n SymbolKind[SymbolKind[\"Number\"] = 15] = \"Number\";\n SymbolKind[SymbolKind[\"Boolean\"] = 16] = \"Boolean\";\n SymbolKind[SymbolKind[\"Array\"] = 17] = \"Array\";\n SymbolKind[SymbolKind[\"Object\"] = 18] = \"Object\";\n SymbolKind[SymbolKind[\"Key\"] = 19] = \"Key\";\n SymbolKind[SymbolKind[\"Null\"] = 20] = \"Null\";\n SymbolKind[SymbolKind[\"EnumMember\"] = 21] = \"EnumMember\";\n SymbolKind[SymbolKind[\"Struct\"] = 22] = \"Struct\";\n SymbolKind[SymbolKind[\"Event\"] = 23] = \"Event\";\n SymbolKind[SymbolKind[\"Operator\"] = 24] = \"Operator\";\n SymbolKind[SymbolKind[\"TypeParameter\"] = 25] = \"TypeParameter\";\n})(SymbolKind || (SymbolKind = {}));\nexport var SymbolTag;\n(function (SymbolTag) {\n SymbolTag[SymbolTag[\"Deprecated\"] = 1] = \"Deprecated\";\n})(SymbolTag || (SymbolTag = {}));\n/**\n * The kind of animation in which the editor's cursor should be rendered.\n */\nexport var TextEditorCursorBlinkingStyle;\n(function (TextEditorCursorBlinkingStyle) {\n /**\n * Hidden\n */\n TextEditorCursorBlinkingStyle[TextEditorCursorBlinkingStyle[\"Hidden\"] = 0] = \"Hidden\";\n /**\n * Blinking\n */\n TextEditorCursorBlinkingStyle[TextEditorCursorBlinkingStyle[\"Blink\"] = 1] = \"Blink\";\n /**\n * Blinking with smooth fading\n */\n TextEditorCursorBlinkingStyle[TextEditorCursorBlinkingStyle[\"Smooth\"] = 2] = \"Smooth\";\n /**\n * Blinking with prolonged filled state and smooth fading\n */\n TextEditorCursorBlinkingStyle[TextEditorCursorBlinkingStyle[\"Phase\"] = 3] = \"Phase\";\n /**\n * Expand collapse animation on the y axis\n */\n TextEditorCursorBlinkingStyle[TextEditorCursorBlinkingStyle[\"Expand\"] = 4] = \"Expand\";\n /**\n * No-Blinking\n */\n TextEditorCursorBlinkingStyle[TextEditorCursorBlinkingStyle[\"Solid\"] = 5] = \"Solid\";\n})(TextEditorCursorBlinkingStyle || (TextEditorCursorBlinkingStyle = {}));\n/**\n * The style in which the editor's cursor should be rendered.\n */\nexport var TextEditorCursorStyle;\n(function (TextEditorCursorStyle) {\n /**\n * As a vertical line (sitting between two characters).\n */\n TextEditorCursorStyle[TextEditorCursorStyle[\"Line\"] = 1] = \"Line\";\n /**\n * As a block (sitting on top of a character).\n */\n TextEditorCursorStyle[TextEditorCursorStyle[\"Block\"] = 2] = \"Block\";\n /**\n * As a horizontal line (sitting under a character).\n */\n TextEditorCursorStyle[TextEditorCursorStyle[\"Underline\"] = 3] = \"Underline\";\n /**\n * As a thin vertical line (sitting between two characters).\n */\n TextEditorCursorStyle[TextEditorCursorStyle[\"LineThin\"] = 4] = \"LineThin\";\n /**\n * As an outlined block (sitting on top of a character).\n */\n TextEditorCursorStyle[TextEditorCursorStyle[\"BlockOutline\"] = 5] = \"BlockOutline\";\n /**\n * As a thin horizontal line (sitting under a character).\n */\n TextEditorCursorStyle[TextEditorCursorStyle[\"UnderlineThin\"] = 6] = \"UnderlineThin\";\n})(TextEditorCursorStyle || (TextEditorCursorStyle = {}));\n/**\n * Describes the behavior of decorations when typing/editing near their edges.\n * Note: Please do not edit the values, as they very carefully match `DecorationRangeBehavior`\n */\nexport var TrackedRangeStickiness;\n(function (TrackedRangeStickiness) {\n TrackedRangeStickiness[TrackedRangeStickiness[\"AlwaysGrowsWhenTypingAtEdges\"] = 0] = \"AlwaysGrowsWhenTypingAtEdges\";\n TrackedRangeStickiness[TrackedRangeStickiness[\"NeverGrowsWhenTypingAtEdges\"] = 1] = \"NeverGrowsWhenTypingAtEdges\";\n TrackedRangeStickiness[TrackedRangeStickiness[\"GrowsOnlyWhenTypingBefore\"] = 2] = \"GrowsOnlyWhenTypingBefore\";\n TrackedRangeStickiness[TrackedRangeStickiness[\"GrowsOnlyWhenTypingAfter\"] = 3] = \"GrowsOnlyWhenTypingAfter\";\n})(TrackedRangeStickiness || (TrackedRangeStickiness = {}));\n/**\n * Describes how to indent wrapped lines.\n */\nexport var WrappingIndent;\n(function (WrappingIndent) {\n /**\n * No indentation => wrapped lines begin at column 1.\n */\n WrappingIndent[WrappingIndent[\"None\"] = 0] = \"None\";\n /**\n * Same => wrapped lines get the same indentation as the parent.\n */\n WrappingIndent[WrappingIndent[\"Same\"] = 1] = \"Same\";\n /**\n * Indent => wrapped lines get +1 indentation toward the parent.\n */\n WrappingIndent[WrappingIndent[\"Indent\"] = 2] = \"Indent\";\n /**\n * DeepIndent => wrapped lines get +2 indentation toward the parent.\n */\n WrappingIndent[WrappingIndent[\"DeepIndent\"] = 3] = \"DeepIndent\";\n})(WrappingIndent || (WrappingIndent = {}));\n","/*---------------------------------------------------------------------------------------------\n * Copyright (c) Microsoft Corporation. All rights reserved.\n * Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nvar __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {\n function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\n return new (P || (P = Promise))(function (resolve, reject) {\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\n step((generator = generator.apply(thisArg, _arguments || [])).next());\n });\n};\nimport { Emitter } from '../../base/common/event.js';\nimport { Disposable, toDisposable } from '../../base/common/lifecycle.js';\nexport class TokenizationRegistry {\n constructor() {\n this._tokenizationSupports = new Map();\n this._factories = new Map();\n this._onDidChange = new Emitter();\n this.onDidChange = this._onDidChange.event;\n this._colorMap = null;\n }\n handleChange(languageIds) {\n this._onDidChange.fire({\n changedLanguages: languageIds,\n changedColorMap: false\n });\n }\n register(languageId, support) {\n this._tokenizationSupports.set(languageId, support);\n this.handleChange([languageId]);\n return toDisposable(() => {\n if (this._tokenizationSupports.get(languageId) !== support) {\n return;\n }\n this._tokenizationSupports.delete(languageId);\n this.handleChange([languageId]);\n });\n }\n get(languageId) {\n return this._tokenizationSupports.get(languageId) || null;\n }\n registerFactory(languageId, factory) {\n var _a;\n (_a = this._factories.get(languageId)) === null || _a === void 0 ? void 0 : _a.dispose();\n const myData = new TokenizationSupportFactoryData(this, languageId, factory);\n this._factories.set(languageId, myData);\n return toDisposable(() => {\n const v = this._factories.get(languageId);\n if (!v || v !== myData) {\n return;\n }\n this._factories.delete(languageId);\n v.dispose();\n });\n }\n getOrCreate(languageId) {\n return __awaiter(this, void 0, void 0, function* () {\n // check first if the support is already set\n const tokenizationSupport = this.get(languageId);\n if (tokenizationSupport) {\n return tokenizationSupport;\n }\n const factory = this._factories.get(languageId);\n if (!factory || factory.isResolved) {\n // no factory or factory.resolve already finished\n return null;\n }\n yield factory.resolve();\n return this.get(languageId);\n });\n }\n isResolved(languageId) {\n const tokenizationSupport = this.get(languageId);\n if (tokenizationSupport) {\n return true;\n }\n const factory = this._factories.get(languageId);\n if (!factory || factory.isResolved) {\n return true;\n }\n return false;\n }\n setColorMap(colorMap) {\n this._colorMap = colorMap;\n this._onDidChange.fire({\n changedLanguages: Array.from(this._tokenizationSupports.keys()),\n changedColorMap: true\n });\n }\n getColorMap() {\n return this._colorMap;\n }\n getDefaultBackground() {\n if (this._colorMap && this._colorMap.length > 2 /* ColorId.DefaultBackground */) {\n return this._colorMap[2 /* ColorId.DefaultBackground */];\n }\n return null;\n }\n}\nclass TokenizationSupportFactoryData extends Disposable {\n get isResolved() {\n return this._isResolved;\n }\n constructor(_registry, _languageId, _factory) {\n super();\n this._registry = _registry;\n this._languageId = _languageId;\n this._factory = _factory;\n this._isDisposed = false;\n this._resolvePromise = null;\n this._isResolved = false;\n }\n dispose() {\n this._isDisposed = true;\n super.dispose();\n }\n resolve() {\n return __awaiter(this, void 0, void 0, function* () {\n if (!this._resolvePromise) {\n this._resolvePromise = this._create();\n }\n return this._resolvePromise;\n });\n }\n _create() {\n return __awaiter(this, void 0, void 0, function* () {\n const value = yield this._factory.tokenizationSupport;\n this._isResolved = true;\n if (value && !this._isDisposed) {\n this._register(this._registry.register(this._languageId, value));\n }\n });\n }\n}\n","/*---------------------------------------------------------------------------------------------\n * Copyright (c) Microsoft Corporation. All rights reserved.\n * Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nvar __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {\n function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\n return new (P || (P = Promise))(function (resolve, reject) {\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\n step((generator = generator.apply(thisArg, _arguments || [])).next());\n });\n};\n// @update: 逍杰修复支持中文key\nconst transData = {\n // vs/editor/contrib/format/formatActions\n 'formatDocument.label': '格式化文档',\n 'formatSelection.label': '格式化选定内容',\n // vs/base/browser/ui/findinput/findInput\n 'defaultLabel': '输入',\n // vs/base/browser/ui/findinput/findInputCheckboxes\n 'caseDescription': '区分大小写',\n 'regexDescription': '使用正则表达式',\n 'wordsDescription': '全字匹配',\n // vs/base/browser/ui/findinput/replaceInput\n // defaultLabel跟上面一样\n 'label.preserveCaseCheckbox': '保留大小写',\n // vs/base/browser/ui/inputbox/inputBox\n 'alertErrorMessage': '错误: {0}',\n 'alertInfoMessage': '信息: {0}',\n 'alertWarningMessage': '警告: {0}',\n 'history.inputbox.hint': '对于历史记录',\n // vs/base/browser/ui/menu/menu\n 'titleLabel': '\"{0} ({1})',\n // vs/base/common/actions\n 'submenu.empty': '(空)',\n // vs/base/common/errorMessage\n 'stackTrace.format': '{0}: {1}',\n 'nodeExceptionMessage': '发生了系统错误 ({0})',\n 'error.defaultMessage': '出现未知错误。有关详细信息,请参阅日志。',\n 'error.moreErrors': '{0} 个(共 {1} 个错误)',\n // vs/base/common/keybindingLabels\n 'altKey': 'Alt',\n 'altKey.long': 'Alt',\n 'cmdKey.long': 'Command',\n 'ctrlKey': 'Ctrl',\n 'ctrlKey.long': 'Control',\n 'optKey.long': '选项',\n 'shiftKey': 'Shift',\n 'shiftKey.long': 'Shift',\n 'superKey': '超键',\n 'superKey.long': '超键',\n 'windowsKey': 'Windows',\n 'windowsKey.long': 'Windows',\n // vs/editor/browser/editorExtensions\n 'miRedo': '恢复(&&R)',\n 'miSelectAll': '全选(&&S)',\n 'miUndo': '撤消(&&U)',\n 'redo': '恢复',\n 'selectAll': '选择全部',\n 'undo': '撤消',\n // vs/editor/browser/controller/coreCommands\n 'removedCursor': '已删除辅助游标',\n 'stickydesc': '即使转到较长的行,也一直到末尾',\n // vs/editor/browser/controller/textAreaHandler\n 'accessibilityOffAriaLabel': '现在无法访问编辑器。按 {0} 获取选项。',\n 'editor': '编辑器',\n // vs/editor/browser/widget/codeEditorWidget\n 'cursors.maximum': '光标数量被限制为 {0}。',\n // vs/editor/browser/widget/diffEditorWidget\n 'diff.tooLarge': '文件过大,无法比较。',\n 'diffInsertIcon': '差异编辑器中插入项的线条修饰。',\n 'diffRemoveIcon': '差异编辑器中删除项的线条修饰。',\n // vs/editor/browser/widget/diffReview\n 'blankLine': '空白',\n 'deleteLine': '- {0}原始行{1}',\n 'diffReviewCloseIcon': '差异评审中的“关闭”图标。',\n 'diffReviewInsertIcon': '差异评审中的“插入”图标。',\n 'diffReviewRemoveIcon': '差异评审中的“删除”图标。',\n 'editor.action.diffReview.next': '转至下一个差异',\n 'editor.action.diffReview.prev': '转至上一个差异',\n 'equalLine': '{0}原始行{1}修改的行{2}',\n 'header': '差异 {0}/ {1}: 原始行 {2},{3},修改后的行 {4},{5}',\n 'insertLine': '+ {0}修改的行{1}',\n 'label.close': '关闭',\n 'more_lines_changed': '更改了 {0} 行',\n 'no_lines_changed': '未更改行',\n 'one_line_changed': '更改了 1 行',\n 'unchangedLine': '{0} 未更改的行 {1}',\n // vs/editor/browser/widget/inlineDiffMargin\n 'diff.clipboard.copyChangedLineContent.label': '复制更改的行({0})',\n 'diff.clipboard.copyChangedLinesContent.label': '复制更改的行',\n 'diff.clipboard.copyChangedLinesContent.single.label': '复制更改的行',\n 'diff.clipboard.copyDeletedLineContent.label': '复制已删除的行({0})',\n 'diff.clipboard.copyDeletedLinesContent.label': '复制已删除的行',\n 'diff.clipboard.copyDeletedLinesContent.single.label': '复制已删除的行',\n 'diff.inline.revertChange.label': '还原此更改',\n // vs/editor/common/editorContextKeys\n 'editorColumnSelection': '是否已启用 \\\"editor.columnSelection\\\"',\n 'editorFocus': '编辑器或编辑器小组件是否具有焦点(例如焦点在“查找”小组件中)',\n 'editorHasCodeActionsProvider': '编辑器是否具有代码操作提供程序',\n 'editorHasCodeLensProvider': '编辑器是否具有 CodeLens 提供程序',\n 'editorHasCompletionItemProvider': '编辑器是否具有补全项提供程序',\n 'editorHasDeclarationProvider': '编辑器是否具有声明提供程序',\n 'editorHasDefinitionProvider': '编辑器是否具有定义提供程序',\n 'editorHasDocumentFormattingProvider': '编辑器是否具有文档格式设置提供程序',\n 'editorHasDocumentHighlightProvider': '编辑器是否具有文档突出显示提供程序',\n 'editorHasDocumentSelectionFormattingProvider': '编辑器是否具有文档选择格式设置提供程序',\n 'editorHasDocumentSymbolProvider': '编辑器是否具有文档符号提供程序',\n 'editorHasHoverProvider': '编辑器是否具有悬停提供程序',\n 'editorHasImplementationProvider': '编辑器是否具有实现提供程序',\n 'editorHasInlayHintsProvider': '编辑器是否具有内联提示提供程序',\n 'editorHasMultipleDocumentFormattingProvider': '编辑器是否具有多个文档格式设置提供程序',\n 'editorHasMultipleDocumentSelectionFormattingProvider': '编辑器是否有多个文档选择格式设置提供程序',\n 'editorHasMultipleSelections': '编辑器是否有多个选择',\n 'editorHasReferenceProvider': '编辑器是否具有引用提供程序',\n 'editorHasRenameProvider': '编辑器是否具有重命名提供程序',\n 'editorHasSelection': '编辑器是否已选定文本',\n 'editorHasSignatureHelpProvider': '编辑器是否具有签名帮助提供程序',\n 'editorHasTypeDefinitionProvider': '编辑器是否具有类型定义提供程序',\n 'editorHoverVisible': '编辑器软键盘是否可见',\n 'editorLangId': '编辑器的语言标识符',\n 'editorReadonly': '编辑器是否为只读',\n 'editorTabMovesFocus': '\\\"Tab\\\" 是否将焦点移出编辑器',\n 'editorTextFocus': '编辑器文本是否具有焦点(光标是否闪烁)',\n 'inCompositeEditor': '该编辑器是否是更大的编辑器(例如笔记本)的一部分',\n 'inDiffEditor': '上下文是否为差异编辑器',\n 'textInputFocus': '编辑器或 RTF 输入是否有焦点(光标是否闪烁)',\n // vs/editor/common/standaloneStrings\n 'accessibilityHelpMessage': '按 Alt+F1 可打开辅助功能选项。',\n 'auto_off': '编辑器被配置为永远不进行优化以配合屏幕读取器的使用, 而当前不是这种情况。',\n 'auto_on': '配置编辑器,将其进行优化以最好地配合屏幕读取器的使用。',\n 'bulkEditServiceSummary': '在 {1} 个文件中进行了 {0} 次编辑',\n 'changeConfigToOnMac': '若要配置编辑器,将其进行优化以最好地配合屏幕阅读器的使用,请立即按 Command+E。',\n 'changeConfigToOnWinLinux': '若要配置编辑器,将其进行优化以最高效地配合屏幕阅读器的使用,按下 Ctrl+E。',\n 'editableDiffEditor': '在一个差异编辑器的窗格中。',\n 'editableEditor': '在代码编辑器中',\n 'editorViewAccessibleLabel': '编辑器内容',\n 'emergencyConfOn': '现在将 \\\"辅助功能支持\\\" 设置更改为 \\\"打开\\\"。',\n 'gotoLineActionLabel': '转到行/列...',\n 'helpQuickAccess': '显示所有快速访问提供程序',\n 'inspectTokens': '开发人员: 检查令牌',\n 'multiSelection': '{0} 选择',\n 'multiSelectionRange': '{0} 选择(已选择 {1} 个字符)',\n 'noSelection': '无选择',\n 'openDocMac': '现在按 Command+H 打开一个浏览器窗口, 其中包含有关编辑器辅助功能的详细信息。',\n 'openDocWinLinux': '现在按 Ctrl+H 打开一个浏览器窗口, 其中包含有关编辑器辅助功能的更多信息。',\n 'openingDocs': '现在正在打开“编辑器辅助功能”文档页。',\n 'outroMsg': '你可以按 Esc 或 Shift+Esc 消除此工具提示并返回到编辑器。',\n 'quickCommandActionHelp': '显示并运行命令',\n 'quickCommandActionLabel': '命令面板',\n 'quickOutlineActionLabel': '转到符号...',\n 'quickOutlineByCategoryActionLabel': '按类别转到符号...',\n 'readonlyDiffEditor': '在差异编辑器的只读窗格中。',\n 'readonlyEditor': '在只读代码编辑器中',\n 'showAccessibilityHelpAction': '显示辅助功能帮助',\n 'singleSelection': '行 {0}, 列 {1}',\n 'singleSelectionRange': '行 {0}, 列 {1} (选中 {2})',\n 'tabFocusModeOffMsg': '在当前编辑器中按 Tab 将插入制表符。通过按 {0} 切换此行为。',\n 'tabFocusModeOffMsgNoKb': '在当前编辑器中按 Tab 会插入制表符。当前无法通过键绑定触发命令 {0}。',\n 'tabFocusModeOnMsg': '在当前编辑器中按 Tab 会将焦点移动到下一个可聚焦的元素。通过按 {0} 切换此行为。',\n 'tabFocusModeOnMsgNoKb': '在当前编辑器中按 Tab 会将焦点移动到下一个可聚焦的元素。当前无法通过按键绑定触发命令 {0}。',\n 'toggleHighContrast': '切换高对比度主题',\n // vs/editor/common/config/editorConfigurationSchema\n 'codeLens': '控制是否在编辑器中显示 CodeLens。',\n 'detectIndentation': '控制是否在打开文件时,基于文件内容自动检测 `#editor.tabSize#` 和 `#editor.insertSpaces#`。',\n 'editorConfigurationTitle': '编辑器',\n 'ignoreTrimWhitespace': '启用后,差异编辑器将忽略前导空格或尾随空格中的更改。',\n 'insertSpaces': '按 `Tab` 键时插入空格。该设置在 `#editor.detectIndentation#` 启用时根据文件内容可能会被覆盖。',\n 'largeFileOptimizations': '对大型文件进行特殊处理,禁用某些内存密集型功能。',\n 'maxComputationTime': '超时(以毫秒为单位),之后将取消差异计算。使用0表示没有超时。',\n 'maxFileSize': '要为其计算差异的最大文件大小(MB)。使用 0 表示无限制。',\n 'maxTokenizationLineLength': '由于性能原因,超过这个长度的行将不会被标记',\n 'renderIndicators': '控制差异编辑器是否为添加/删除的更改显示 +/- 指示符号。',\n 'schema.brackets': '定义增加和减少缩进的括号。',\n 'schema.closeBracket': '右方括号字符或字符串序列。',\n 'schema.colorizedBracketPairs': '如果启用方括号对着色,则按照其嵌套级别定义已着色的方括号对。',\n 'schema.openBracket': '左方括号字符或字符串序列。',\n 'semanticHighlighting.configuredByTheme': '语义突出显示是由当前颜色主题的 \\'semanticHighlighting\\' 设置配置的。',\n 'semanticHighlighting.enabled': '控制是否为支持它的语言显示语义突出显示。',\n 'semanticHighlighting.false': '对所有颜色主题禁用语义突出显示。',\n 'semanticHighlighting.true': '对所有颜色主题启用语义突出显示。',\n 'sideBySide': '控制差异编辑器的显示方式是并排还是内联。',\n 'stablePeek': '在速览编辑器中,即使双击其中的内容或者按 `Esc` 键,也保持其打开状态。',\n 'tabSize': '一个制表符等于的空格数。在 `#editor.detectIndentation#` 启用时,根据文件内容,该设置可能会被覆盖。',\n 'trimAutoWhitespace': '删除自动插入的尾随空白符号。',\n 'wordBasedSuggestions': '控制是否根据文档中的文字计算自动完成列表。',\n 'wordBasedSuggestionsMode': '控制通过哪些文档计算基于字词的补全。',\n 'wordBasedSuggestionsMode.allDocuments': '建议所有打开的文档中的字词。',\n 'wordBasedSuggestionsMode.currentDocument': '仅建议活动文档中的字词。',\n 'wordBasedSuggestionsMode.matchingDocuments': '建议使用同一语言的所有打开的文档中的字词。',\n 'wordWrap.inherit': '将根据 `#editor.wordWrap#` 设置换行。',\n 'wordWrap.off': '永不换行。',\n 'wordWrap.on': '将在视区宽度处换行。',\n // vs/editor/common/config/editorOptions\n 'acceptSuggestionOnCommitCharacter': '控制是否应在遇到提交字符时接受建议。例如,在 JavaScript 中,半角分号 (`;`) 可以为提交字符,能够在接受建议的同时键入该字符。',\n 'acceptSuggestionOnEnter': '控制除了 `Tab` 键以外, `Enter` 键是否同样可以接受建议。这能减少“插入新行”和“接受建议”命令之间的歧义。',\n 'acceptSuggestionOnEnterSmart': '仅当建议包含文本改动时才可使用 `Enter` 键进行接受。',\n 'accessibilityPageSize': '控制编辑器中可由屏幕阅读器一次读出的行数。我们检测到屏幕阅读器时,会自动将默认值设置为 500。警告: 如果行数大于默认值,可能会影响性能。',\n 'accessibilitySupport': '控制编辑器是否应在对屏幕阅读器进行了优化的模式下运行。设置为“开”将禁用自动换行。',\n 'accessibilitySupport.auto': '编辑器将使用平台 API 以检测是否附加了屏幕阅读器。',\n 'accessibilitySupport.off': '编辑器将不再对屏幕阅读器的使用进行优化。',\n 'accessibilitySupport.on': '编辑器将针对与屏幕阅读器搭配使用进行永久优化。将禁用自动换行。',\n 'alternativeDeclarationCommand': '当\\\"转到声明\\\"的结果为当前位置时将要执行的替代命令的 ID。',\n 'alternativeDefinitionCommand': '当\\\"转到定义\\\"的结果为当前位置时将要执行的替代命令的 ID。',\n 'alternativeImplementationCommand': '当\\\"转到实现\\\"的结果为当前位置时将要执行的替代命令的 ID。',\n 'alternativeReferenceCommand': '当\\\"转到引用\\\"的结果是当前位置时正在执行的替代命令 ID。',\n 'alternativeTypeDefinitionCommand': '当\\\"转到类型定义\\\"的结果是当前位置时正在执行的备用命令 ID。',\n 'autoClosingBrackets': '控制编辑器是否在左括号后自动插入右括号。',\n 'autoClosingDelete': '控制在删除时编辑器是否应删除相邻的右引号或右方括号。',\n 'autoClosingOvertype': '控制编辑器是否应改写右引号或右括号。',\n 'autoClosingQuotes': '控制编辑器是否在左引号后自动插入右引号。',\n 'autoIndent': '控制编辑器是否应在用户键入、粘贴、移动或缩进行时自动调整缩进。',\n 'autoSurround': '控制在键入引号或方括号时,编辑器是否应自动将所选内容括起来。',\n 'bracketPairColorization.enabled': '控制是否启用括号对着色。使用 “workbench.colorCustomizations” 替代括号突出显示颜色。',\n 'codeActions': '在编辑器中启用代码操作小灯泡提示。',\n // 'codeLens': '控制是否在编辑器中显示 CodeLens。', 更上一个翻译相同\n 'codeLensFontFamily': '控制 CodeLens 的字体系列。',\n 'codeLensFontSize': '控制 CodeLens 的字号(以像素为单位)。设置为 `0` 时,将使用 90% 的 `#editor.fontSize#`。',\n 'colorDecorators': '控制编辑器是否显示内联颜色修饰器和颜色选取器。',\n 'columnSelection': '启用使用鼠标和键进行列选择。',\n 'comments.ignoreEmptyLines': '控制在对行注释执行切换、添加或删除操作时,是否应忽略空行。',\n 'comments.insertSpace': '控制在注释时是否插入空格字符。',\n 'copyWithSyntaxHighlighting': '控制在复制时是否同时复制语法高亮。',\n 'cursorBlinking': '控制光标的动画样式。',\n 'cursorSmoothCaretAnimation': '控制是否启用平滑插入动画。',\n 'cursorStyle': '控制光标样式。',\n 'cursorSurroundingLines': '控制光标周围可见的前置行和尾随行的最小数目。在其他一些编辑器中称为 \\\"scrollOff\\\" 或 \\\"scrollOffset\\\"。',\n 'cursorSurroundingLinesStyle': '控制何时应强制执行\\\"光标环绕行\\\"。',\n 'cursorSurroundingLinesStyle.all': '始终强制执行 \\\"cursorSurroundingLines\\\"',\n 'cursorSurroundingLinesStyle.default': '仅当通过键盘或 API 触发时,才会强制执行\\\"光标环绕行\\\"。',\n 'cursorWidth': '当 `#editor.cursorStyle#` 设置为 `line` 时,控制光标的宽度。',\n 'definitionLinkOpensInPeek': '控制\\\"转到定义\\\"鼠标手势是否始终打开预览小部件。',\n 'deprecated': '此设置已弃用,请改用单独的设置,如\\\"editor.suggest.showKeywords\\\"或\\\"editor.suggest.showSnippets\\\"。',\n 'dragAndDrop': '控制在编辑器中是否允许通过拖放来移动选中内容。',\n 'editor.autoClosingBrackets.beforeWhitespace': '仅当光标位于空白字符左侧时,才自动闭合括号。',\n 'editor.autoClosingBrackets.languageDefined': '使用语言配置确定何时自动闭合括号。',\n 'editor.autoClosingDelete.auto': '仅在自动插入时才删除相邻的右引号或右括号。',\n 'editor.autoClosingOvertype.auto': '仅在自动插入时才改写右引号或右括号。',\n 'editor.autoClosingQuotes.beforeWhitespace': '仅当光标位于空白字符左侧时,才自动闭合引号。',\n 'editor.autoClosingQuotes.languageDefined': '使用语言配置确定何时自动闭合引号。',\n 'editor.autoIndent.advanced': '编辑器将保留当前行的缩进、使用语言定义的括号并调用语言定义的特定 onEnterRules。',\n 'editor.autoIndent.brackets': '编辑器将保留当前行的缩进并遵循语言定义的括号。',\n 'editor.autoIndent.full': '编辑器将保留当前行的缩进,使用语言定义的括号,调用由语言定义的特殊输入规则,并遵循由语言定义的缩进规则。',\n 'editor.autoIndent.keep': '编辑器将保留当前行的缩进。',\n 'editor.autoIndent.none': '编辑器不会自动插入缩进。',\n 'editor.autoSurround.brackets': '使用括号而非引号来包住所选内容。',\n 'editor.autoSurround.languageDefined': '使用语言配置确定何时自动包住所选内容。',\n 'editor.autoSurround.quotes': '使用引号而非括号来包住所选内容。',\n 'editor.editor.gotoLocation.multipleDeclarations': '控制存在多个目标位置时\\\"转到声明\\\"命令的行为。',\n 'editor.editor.gotoLocation.multipleDefinitions': '控制存在多个目标位置时\\\"转到定义\\\"命令的行为。',\n 'editor.editor.gotoLocation.multipleImplemenattions': '控制存在多个目标位置时\\\"转到实现\\\"命令的行为。',\n 'editor.editor.gotoLocation.multipleReferences': '控制存在多个目标位置时\\\"转到引用\\\"命令的行为。',\n 'editor.editor.gotoLocation.multipleTypeDefinitions': '控制存在多个目标位置时\\\"转到类型定义\\\"命令的行为。',\n 'editor.find.autoFindInSelection.always': '始终自动打开“在选定内容中查找”。',\n 'editor.find.autoFindInSelection.multiline': '选择多行内容时,自动打开“在选定内容中查找”。',\n 'editor.find.autoFindInSelection.never': '从不自动打开“在选定内容中查找”(默认)。',\n 'editor.find.seedSearchStringFromSelection.always': '始终为编辑器选择中的搜索字符串设定种子,包括光标位置的字词。',\n 'editor.find.seedSearchStringFromSelection.never': '切勿为编辑器选择中的搜索字符串设定种子。',\n 'editor.find.seedSearchStringFromSelection.selection': '仅为编辑器选择中的搜索字符串设定种子。',\n 'editor.gotoLocation.multiple.deprecated': '此设置已弃用,请改用单独的设置,如\\\"editor.editor.gotoLocation.multipleDefinitions\\\"或\\\"editor.editor.gotoLocation.multipleImplementations\\\"。',\n 'editor.gotoLocation.multiple.goto': '转到主结果,并对其他人启用防偷窥导航',\n 'editor.gotoLocation.multiple.gotoAndPeek': '转到主结果并显示预览视图',\n 'editor.gotoLocation.multiple.peek': '显示结果的预览视图 (默认值)',\n 'editor.guides.bracketPairs': '控制是否启用括号对指南。',\n 'editor.guides.bracketPairs.active': '仅为活动括号对启用括号对参考线。',\n 'editor.guides.bracketPairs.false': '禁用括号对参考线。',\n 'editor.guides.bracketPairs.true': '启用括号对参考线。',\n 'editor.guides.bracketPairsHorizontal': '控制是否启用水平括号对指南。',\n 'editor.guides.bracketPairsHorizontal.active': '仅为活动括号对启用水平参考线。',\n 'editor.guides.bracketPairsHorizontal.false': '禁用水平括号对参考线。',\n 'editor.guides.bracketPairsHorizontal.true': '启用水平参考线作为垂直括号对参考线的添加项。',\n 'editor.guides.highlightActiveBracketPair': '控制是否启用括号对指南。',\n 'editor.guides.highlightActiveIndentation': '控制是否突出显示编辑器中活动的缩进参考线。',\n 'editor.guides.indentation': '控制编辑器是否显示缩进参考线。',\n 'editor.suggest.showClasss': '启用后,IntelliSense 将显示“类”建议。',\n 'editor.suggest.showColors': '启用后,IntelliSense 将显示“颜色”建议。',\n 'editor.suggest.showConstants': '启用后,IntelliSense 将显示“常量”建议。',\n 'editor.suggest.showConstructors': '启用后,IntelliSense 将显示“构造函数”建议。',\n 'editor.suggest.showCustomcolors': '启用后,IntelliSense 将显示“自定义颜色”建议。',\n 'editor.suggest.showDeprecated': '启用后,IntelliSense 将显示“已启用”建议。',\n 'editor.suggest.showEnumMembers': '启用后,IntelliSense 将显示 \\\"enumMember\\\" 建议。',\n 'editor.suggest.showEnums': '启用后,IntelliSense 将显示“枚举”建议。',\n 'editor.suggest.showEvents': '启用后,IntelliSense 将显示“事件”建议。',\n 'editor.suggest.showFields': '启用后,IntelliSense 将显示“字段”建议。',\n 'editor.suggest.showFiles': '启用后,IntelliSense 将显示“文件”建议。',\n 'editor.suggest.showFolders': '启用后,IntelliSense 将显示“文件夹”建议。',\n 'editor.suggest.showFunctions': '启用后,IntelliSense 将显示“函数”建议。',\n 'editor.suggest.showInterfaces': '启用后,IntelliSense 将显示“接口”建议。',\n 'editor.suggest.showIssues': '启用后,IntelliSense 将显示\\\"问题\\\"建议。',\n 'editor.suggest.showKeywords': '启用后,IntelliSense 将显示“关键字”建议。',\n 'editor.suggest.showMethods': '启用后,IntelliSense 将显示“方法”建议。',\n 'editor.suggest.showModules': '启用后,IntelliSense 将显示“模块”建议。',\n 'editor.suggest.showOperators': '启用后,IntelliSense 将显示“操作符”建议。',\n 'editor.suggest.showPropertys': '启用后,IntelliSense 将显示“属性”建议。',\n 'editor.suggest.showReferences': '启用后,IntelliSense 将显示“参考”建议。',\n 'editor.suggest.showSnippets': '启用后,IntelliSense 将显示“片段”建议。',\n 'editor.suggest.showStructs': '启用后,IntelliSense 将显示“结构”建议。',\n 'editor.suggest.showTexts': '启用后,IntelliSense 将显示“文本”建议。',\n 'editor.suggest.showTypeParameters': '启用后,IntelliSense 将显示 \\\"typeParameter\\\" 建议。',\n 'editor.suggest.showUnits': '启用后,IntelliSense 将显示“单位”建议。',\n 'editor.suggest.showUsers': '启用后,IntelliSense 将显示\\\"用户\\\"建议。',\n 'editor.suggest.showValues': '启用后,IntelliSense 将显示“值”建议。',\n 'editor.suggest.showVariables': '启用后,IntelliSense 将显示“变量”建议。',\n // 'editorViewAccessibleLabel': '编辑器内容', 更上一个相同\n 'emptySelectionClipboard': '控制在没有选择内容时进行复制是否复制当前行。',\n 'fastScrollSensitivity': '按下\\\"Alt\\\"时滚动速度倍增。',\n 'find.addExtraSpaceOnTop': '控制 \\\"查找小部件\\\" 是否应在编辑器顶部添加额外的行。如果为 true, 则可以在 \\\"查找小工具\\\" 可见时滚动到第一行之外。',\n 'find.autoFindInSelection': '控制自动打开“在选定内容中查找”的条件。',\n 'find.cursorMoveOnType': '控制在键入时光标是否应跳转以查找匹配项。',\n 'find.globalFindClipboard': '控制“查找”小组件是否读取或修改 macOS 的共享查找剪贴板。',\n 'find.loop': '控制在找不到其他匹配项时,是否自动从开头(或结尾)重新开始搜索。',\n 'find.seedSearchStringFromSelection': '控制是否将编辑器选中内容作为搜索词填入到查找小组件中。',\n 'folding': '控制编辑器是否启用了代码折叠。',\n 'foldingHighlight': '控制编辑器是否应突出显示折叠范围。',\n 'foldingImportsByDefault': '控制编辑器是否自动折叠导入范围。',\n 'foldingMaximumRegions': '可折叠区域的最大数量。如果当前源具有大量可折叠区域,那么增加此值可能会导致编辑器的响应速度变慢。',\n 'foldingStrategy': '控制计算折叠范围的策略。',\n 'foldingStrategy.auto': '使用特定于语言的折叠策略(如果可用),否则使用基于缩进的策略。',\n 'foldingStrategy.indentation': '使用基于缩进的折叠策略。',\n 'fontFamily': '控制字体系列。',\n 'fontFeatureSettings': '显式 \\\"font-feature-settings\\\" CSS 属性。如果只需打开/关闭连字,可以改为传递布尔值。',\n 'fontLigatures': '启用/禁用字体连字(\\\"calt\\\" 和 \\\"liga\\\" 字体特性)。将此更改为字符串,可对 \\\"font-feature-settings\\\" CSS 属性进行精细控制。',\n 'fontLigaturesGeneral': '配置字体连字或字体特性。可以是用于启用/禁用连字的布尔值,或用于设置 CSS \\\"font-feature-settings\\\" 属性值的字符串。',\n 'fontSize': '控制字体大小(像素)。',\n 'fontWeight': '控制字体粗细。接受关键字“正常”和“加粗”,或者接受介于 1 至 1000 之间的数字。',\n 'fontWeightErrorMessage': '仅允许使用关键字“正常”和“加粗”,或使用介于 1 至 1000 之间的数字。',\n 'formatOnPaste': '控制编辑器是否自动格式化粘贴的内容。格式化程序必须可用,并且能针对文档中的某一范围进行格式化。',\n 'formatOnType': '控制编辑器在键入一行后是否自动格式化该行。',\n 'glyphMargin': '控制编辑器是否应呈现垂直字形边距。字形边距最常用于调试。',\n 'hideCursorInOverviewRuler': '控制是否在概览标尺中隐藏光标。',\n 'hover.above': '如果有空间,首选在线条上方显示悬停。',\n 'hover.delay': '控制显示悬停提示前的等待时间 (毫秒)。',\n 'hover.enabled': '控制是否显示悬停提示。',\n 'hover.sticky': '控制当鼠标移动到悬停提示上时,其是否保持可见。',\n 'inlayHints.enable': '在编辑器中启用内联提示。',\n 'inlayHints.fontFamily': '在编辑器中控制内嵌提示的字体系列。设置为空时,使用 `#editor.fontFamily#`。',\n 'inlayHints.fontSize': '控制编辑器中内嵌提示的字号。当配置的值小于 `5` 或大于编辑器字号时,默认使用 90% 的 `#editor.fontSize#`。',\n 'inlineSuggest.enabled': '控制是否在编辑器中自动显示内联建议。',\n 'letterSpacing': '控制字母间距(像素)。',\n 'lineHeight': '控制行高。\\r\\n - 使用 0 根据字号自动计算行高。\\r\\n - 介于 0 和 8 之间的值将用作字号的乘数。\\r\\n - 大于或等于 8 的值将用作有效值。',\n 'lineNumbers': '控制行号的显示。',\n 'lineNumbers.interval': '每 10 行显示一次行号。',\n 'lineNumbers.off': '不显示行号。',\n 'lineNumbers.on': '将行号显示为绝对行数。',\n 'lineNumbers.relative': '将行号显示为与光标相隔的行数。',\n 'linkedEditing': '控制编辑器是否已启用链接编辑。相关符号(如 HTML 标记)在编辑时进行更新,具体由语言而定。',\n 'links': '控制是否在编辑器中检测链接并使其可被点击。',\n 'matchBrackets': '突出显示匹配的括号。',\n 'minimap.enabled': '控制是否显示缩略图。',\n 'minimap.maxColumn': '限制缩略图的宽度,控制其最多显示的列数。',\n 'minimap.renderCharacters': '渲染每行的实际字符,而不是色块。',\n 'minimap.scale': '在迷你地图中绘制的内容比例: 1、2 或 3。',\n 'minimap.showSlider': '控制何时显示迷你地图滑块。',\n 'minimap.side': '控制在哪一侧显示缩略图。',\n 'minimap.size': '控制迷你地图的大小。',\n 'minimap.size.fill': '迷你地图将根据需要拉伸或缩小以填充编辑器的高度(不滚动)。',\n 'minimap.size.fit': '迷你地图将根据需要缩小,永远不会大于编辑器(不滚动)。',\n 'minimap.size.proportional': '迷你地图的大小与编辑器内容相同(并且可能滚动)。',\n 'mouseWheelScrollSensitivity': '对鼠标滚轮滚动事件的 `deltaX` 和 `deltaY` 乘上的系数。',\n 'mouseWheelZoom': '按住 `Ctrl` 键并滚动鼠标滚轮时对编辑器字体大小进行缩放。',\n 'multiCursorMergeOverlapping': '当多个光标重叠时进行合并。',\n 'multiCursorModifier': '在通过鼠标添加多个光标时使用的修改键。“转到定义”和“打开链接”功能所需的鼠标动作将会相应调整,不与多光标修改键冲突。[阅读详细信息](https://code.visualstudio.com/docs/editor/codebasics#_multicursor-modifier)。',\n 'multiCursorModifier.alt': '映射为 `Alt` (Windows 和 Linux) 或 `Option` (macOS)。',\n 'multiCursorModifier.ctrlCmd': '映射为 `Ctrl` (Windows 和 Linux) 或 `Command` (macOS)。',\n 'multiCursorPaste': '控制粘贴时粘贴文本的行计数与光标计数相匹配。',\n 'multiCursorPaste.full': '每个光标粘贴全文。',\n 'multiCursorPaste.spread': '每个光标粘贴一行文本。',\n 'occurrencesHighlight': '控制编辑器是否突出显示语义符号的匹配项。',\n 'overviewRulerBorder': '控制是否在概览标尺周围绘制边框。',\n 'padding.bottom': '控制编辑器的底边和最后一行之间的间距量。',\n 'padding.top': '控制编辑器的顶边和第一行之间的间距量。',\n 'parameterHints.cycle': '控制参数提示菜单在到达列表末尾时进行循环还是关闭。',\n 'parameterHints.enabled': '在输入时显示含有参数文档和类型信息的小面板。',\n 'peekWidgetDefaultFocus': '控制是将焦点放在内联编辑器上还是放在预览小部件中的树上。',\n 'peekWidgetDefaultFocus.editor': '打开预览时将焦点放在编辑器上',\n 'peekWidgetDefaultFocus.tree': '打开速览时聚焦树',\n 'quickSuggestions': '控制是否在键入时自动显示建议。',\n 'quickSuggestions.comments': '在注释内启用快速建议。',\n 'quickSuggestions.other': '在字符串和注释外启用快速建议。',\n 'quickSuggestions.strings': '在字符串内启用快速建议。',\n 'quickSuggestionsDelay': '控制显示快速建议前的等待时间 (毫秒)。',\n 'renameOnType': '控制是否在编辑器中输入时自动重命名。',\n 'renameOnTypeDeprecate': '已弃用,请改用 \\\"editor.linkedEditing\\\"。',\n 'renderControlCharacters': '控制编辑器是否显示控制字符。',\n 'renderFinalNewline': '当文件以换行符结束时, 呈现最后一行的行号。',\n 'renderLineHighlight': '控制编辑器的当前行进行高亮显示的方式。',\n 'renderLineHighlight.all': '同时突出显示导航线和当前行。',\n 'renderLineHighlightOnlyWhenFocus': '控制编辑器是否仅在焦点在编辑器时突出显示当前行。',\n 'renderWhitespace': '控制编辑器在空白字符上显示符号的方式。',\n 'renderWhitespace.boundary': '呈现空格字符(字词之间的单个空格除外)。',\n 'renderWhitespace.selection': '仅在选定文本上呈现空白字符。',\n 'renderWhitespace.trailing': '仅呈现尾随空格字符。',\n 'roundedSelection': '控制选区是否有圆角。',\n 'rulers': '在一定数量的等宽字符后显示垂直标尺。输入多个值,显示多个标尺。若数组为空,则不绘制标尺。',\n 'rulers.color': '此编辑器标尺的颜色。',\n 'rulers.size': '此编辑器标尺将渲染的等宽字符数。',\n 'scrollBeyondLastColumn': '控制编辑器水平滚动时可以超过范围的字符数。',\n 'scrollBeyondLastLine': '控制编辑器是否可以滚动到最后一行之后。',\n 'scrollPredominantAxis': '同时垂直和水平滚动时,仅沿主轴滚动。在触控板上垂直滚动时,可防止水平漂移。',\n 'scrollbar.horizontal': '控制水平滚动条的可见性。',\n 'scrollbar.horizontal.auto': '水平滚动条仅在必要时可见。',\n 'scrollbar.horizontal.fit': '水平滚动条将始终隐藏。',\n 'scrollbar.horizontal.visible': '水平滚动条将始终可见。',\n 'scrollbar.horizontalScrollbarSize': '水平滚动条的高度。',\n 'scrollbar.scrollByPage': '控制单击按页滚动还是跳转到单击位置。',\n 'scrollbar.vertical': '控制垂直滚动条的可见性。',\n 'scrollbar.vertical.auto': '垂直滚动条仅在必要时可见。',\n 'scrollbar.vertical.fit': '垂直滚动条将始终隐藏。',\n 'scrollbar.vertical.visible': '垂直滚动条将始终可见。',\n 'scrollbar.verticalScrollbarSize': '垂直滚动条的宽度。',\n 'selectLeadingAndTrailingWhitespace': '是否应始终选择前导和尾随空格。',\n 'selectionClipboard': '控制是否支持 Linux 主剪贴板。',\n 'selectionHighlight': '控制编辑器是否应突出显示与所选内容类似的匹配项。',\n 'showDeprecated': '控制加删除线被弃用的变量。',\n 'showFoldingControls': '控制何时显示行号槽上的折叠控件。',\n 'showFoldingControls.always': '始终显示折叠控件。',\n 'showFoldingControls.mouseover': '仅在鼠标位于装订线上方时显示折叠控件。',\n 'showUnused': '控制是否淡化未使用的代码。',\n 'smoothScrolling': '控制编辑器是否使用动画滚动。',\n 'snippetSuggestions': '控制代码片段是否与其他建议一起显示及其排列的位置。',\n 'snippetSuggestions.bottom': '在其他建议下方显示代码片段建议。',\n 'snippetSuggestions.inline': '在其他建议中穿插显示代码片段建议。',\n 'snippetSuggestions.none': '不显示代码片段建议。',\n 'snippetSuggestions.top': '在其他建议上方显示代码片段建议。',\n 'stickyTabStops': '在使用空格进行缩进时模拟制表符的选择行为。所选内容将始终使用制表符停止位。',\n 'suggest.filterGraceful': '控制对建议的筛选和排序是否考虑小的拼写错误。',\n 'suggest.insertMode': '控制接受补全时是否覆盖单词。请注意,这取决于扩展选择使用此功能。',\n 'suggest.insertMode.insert': '插入建议而不覆盖光标右侧的文本。',\n 'suggest.insertMode.replace': '插入建议并覆盖光标右侧的文本。',\n 'suggest.localityBonus': '控制排序时是否首选光标附近的字词。',\n 'suggest.maxVisibleSuggestions.dep': '此设置已弃用。现在可以调整建议小组件的大小。',\n 'suggest.preview': '控制是否在编辑器中预览建议结果。',\n 'suggest.shareSuggestSelections': '控制是否在多个工作区和窗口间共享记忆的建议选项(需要 `#editor.suggestSelection#`)。',\n 'suggest.showIcons': '控制是否在建议中显示或隐藏图标。',\n 'suggest.showInlineDetails': '控制建议详细信息是随标签一起显示还是仅显示在详细信息小组件中',\n 'suggest.showStatusBar': '控制建议小部件底部的状态栏的可见性。',\n 'suggest.snippetsPreventQuickSuggestions': '控制活动代码段是否阻止快速建议。',\n 'suggestFontSize': '建议小部件的字号。如果设置为 `0`,则使用 `#editor.fontSize#` 的值。',\n 'suggestLineHeight': '建议小部件的行高。如果设置为 `0`,则使用 `#editor.lineHeight#` 的值。最小值为 8。',\n 'suggestOnTriggerCharacters': '控制在键入触发字符后是否自动显示建议。',\n 'suggestSelection': '控制在建议列表中如何预先选择建议。',\n 'suggestSelection.first': '始终选择第一个建议。',\n 'suggestSelection.recentlyUsed': '选择最近的建议,除非进一步键入选择其他项。例如 `console. -> console.log`,因为最近补全过 `log`。',\n 'suggestSelection.recentlyUsedByPrefix': '根据之前补全过的建议的前缀来进行选择。例如,`co -> console`、`con -> const`。',\n 'tabCompletion': '启用 Tab 补全。',\n 'tabCompletion.off': '禁用 Tab 补全。',\n 'tabCompletion.on': '在按下 Tab 键时进行 Tab 补全,将插入最佳匹配建议。',\n 'tabCompletion.onlySnippets': '在前缀匹配时进行 Tab 补全。在 \\\"quickSuggestions\\\" 未启用时体验最好。',\n 'unfoldOnClickAfterEndOfLine': '控制单击已折叠的行后面的空内容是否会展开该行。',\n 'unicodeHighlight.allowedCharacters': '定义未突出显示的允许字符。',\n 'unicodeHighlight.allowedLocales': '未突出显示在允许区域设置中常见的 Unicode 字符。',\n 'unicodeHighlight.ambiguousCharacters': '控制是否突出显示可能与基本 ASCII 字符混淆的字符,但当前用户区域设置中常见的字符除外。',\n 'unicodeHighlight.includeComments': '控制注释中的字符是否也应进行 Unicode 突出显示。',\n 'unicodeHighlight.includeStrings': '控制字符串中的字符是否也应进行 unicode 突出显示。',\n 'unicodeHighlight.invisibleCharacters': '控制是否突出显示仅保留空格或完全没有宽度的字符。',\n 'unicodeHighlight.nonBasicASCII': '控制是否突出显示所有非基本 ASCII 字符。只有介于 U+0020 到 U+007E 之间的字符、制表符、换行符和回车符才被视为基本 ASCII。',\n 'unusualLineTerminators': '删除可能导致问题的异常行终止符。',\n 'unusualLineTerminators.auto': '自动删除异常的行终止符。',\n 'unusualLineTerminators.off': '忽略异常的行终止符。',\n 'unusualLineTerminators.prompt': '提示删除异常的行终止符。',\n 'useTabStops': '根据制表位插入和删除空格。',\n 'wordSeparators': '执行单词相关的导航或操作时作为单词分隔符的字符。',\n 'wordWrap': '控制折行的方式。',\n 'wordWrap.bounded': '在视区宽度和 `#editor.wordWrapColumn#` 中的较小值处折行。',\n // 'wordWrap.off': '永不换行。', 跟上面翻译相同\n // 'wordWrap.on': '将在视区宽度处换行。', 跟上面翻译相同\n 'wordWrap.wordWrapColumn': '在 `#editor.wordWrapColumn#` 处折行。',\n 'wordWrapColumn': '在 `#editor.wordWrap#` 为 `wordWrapColumn` 或 `bounded` 时,控制编辑器的折行列。',\n 'wrappingIndent': '控制折行的缩进。',\n 'wrappingIndent.deepIndent': '折行的缩进量比其父级多 2。',\n 'wrappingIndent.indent': '折行的缩进量比其父级多 1。',\n 'wrappingIndent.none': '没有缩进。折行从第 1 列开始。',\n 'wrappingIndent.same': '折行的缩进量与其父级相同。',\n 'wrappingStrategy': '控制计算包裹点的算法。',\n 'wrappingStrategy.advanced': '将包装点计算委托给浏览器。这是一个缓慢算法,可能会导致大型文件被冻结,但它在所有情况下都正常工作。',\n 'wrappingStrategy.simple': '假定所有字符的宽度相同。这是一种快速算法,适用于等宽字体和某些字形宽度相等的文字(如拉丁字符)。',\n // vs/editor/common/model/editStack\n 'edit': '输入',\n // vs/editor/common/languages/modesRegistry\n 'plainText.alias': '纯文本',\n // vs/editor/common/view/editorColorRegistry\n 'caret': '编辑器光标颜色。',\n 'deprecatedEditorActiveLineNumber': '\\\"Id\\\" 已被弃用,请改用 \\\"editorLineNumber.activeForeground\\\"。',\n 'editorActiveIndentGuide': '编辑器活动缩进参考线的颜色。',\n 'editorActiveLineNumber': '编辑器活动行号的颜色',\n 'editorBracketHighlightForeground1': '括号的前景色(1)。需要启用括号对着色。',\n 'editorBracketHighlightForeground2': '括号的前景色(2)。需要启用括号对着色。',\n 'editorBracketHighlightForeground3': '括号的前景色(3)。需要启用括号对着色。',\n 'editorBracketHighlightForeground4': '括号的前景色(4)。需要启用括号对着色。',\n 'editorBracketHighlightForeground5': '括号的前景色(5)。需要启用括号对着色。',\n 'editorBracketHighlightForeground6': '括号的前景色(6)。需要启用括号对着色。',\n 'editorBracketHighlightUnexpectedBracketForeground': '方括号出现意外的前景色。',\n 'editorBracketMatchBackground': '匹配括号的背景色',\n 'editorBracketMatchBorder': '匹配括号外框的颜色',\n 'editorBracketPairGuide.activeBackground1': '活动括号对指南的背景色(1)。需要启用括号对指南。',\n 'editorBracketPairGuide.activeBackground2': '活动括号对指南的背景色(2)。需要启用括号对指南。',\n 'editorBracketPairGuide.activeBackground3': '活动括号对指南的背景色(3)。需要启用括号对指南。',\n 'editorBracketPairGuide.activeBackground4': '活动括号对指南的背景色(4)。需要启用括号对指南。',\n 'editorBracketPairGuide.activeBackground5': '活动括号对指南的背景色(5)。需要启用括号对指南。',\n 'editorBracketPairGuide.activeBackground6': '活动括号对指南的背景色(6)。需要启用括号对指南。',\n 'editorBracketPairGuide.background1': '非活动括号对指南的背景色(1)。需要启用括号对指南。',\n 'editorBracketPairGuide.background2': '非活动括号对指南的背景色(2)。需要启用括号对指南。',\n 'editorBracketPairGuide.background3': '非活动括号对指南的背景色(3)。需要启用括号对指南。',\n 'editorBracketPairGuide.background4': '非活动括号对指南的背景色(4)。需要启用括号对指南。',\n 'editorBracketPairGuide.background5': '非活动括号对指南的背景色(5)。需要启用括号对指南。',\n 'editorBracketPairGuide.background6': '非活动括号对指南的背景色(6)。需要启用括号对指南。',\n 'editorCodeLensForeground': '编辑器 CodeLens 的前景色',\n 'editorCursorBackground': '编辑器光标的背景色。可以自定义块型光标覆盖字符的颜色。',\n 'editorGhostTextBackground': '编辑器中虚影文本的背景色。',\n 'editorGhostTextBorder': '编辑器中虚影文本的边框颜色。',\n 'editorGhostTextForeground': '编辑器中虚影文本的前景色。',\n 'editorGutter': '编辑器导航线的背景色。导航线包括边缘符号和行号。',\n 'editorIndentGuides': '编辑器缩进参考线的颜色。',\n 'editorLineNumbers': '编辑器行号的颜色。',\n 'editorOverviewRulerBackground': '编辑器概述标尺的背景色。仅当缩略图已启用且置于编辑器右侧时才使用。',\n 'editorOverviewRulerBorder': '概览标尺边框的颜色。',\n 'editorRuler': '编辑器标尺的颜色。',\n 'editorUnicodeHighlight.border': '用于突出显示 Unicode 字符的边框颜色。',\n 'editorWhitespaces': '编辑器中空白字符的颜色。',\n 'lineHighlight': '光标所在行高亮内容的背景颜色。',\n 'lineHighlightBorderBox': '光标所在行四周边框的背景颜色。',\n 'overviewRuleError': '概览标尺中错误标记的颜色。',\n 'overviewRuleInfo': '概览标尺中信息标记的颜色。',\n 'overviewRuleWarning': '概览标尺中警告标记的颜色。',\n 'overviewRulerRangeHighlight': '用于突出显示范围的概述标尺标记颜色。颜色必须透明,以免隐藏下面的修饰效果。',\n 'rangeHighlight': '背景颜色的高亮范围,喜欢通过快速打开和查找功能。颜色不能不透明,以免隐藏底层装饰。',\n 'rangeHighlightBorder': '高亮区域边框的背景颜色。',\n 'symbolHighlight': '高亮显示符号的背景颜色,例如转到定义或转到下一个/上一个符号。颜色不能是不透明的,以免隐藏底层装饰。',\n 'symbolHighlightBorder': '高亮显示符号周围的边框的背景颜色。',\n 'unnecessaryCodeBorder': '编辑器中不必要(未使用)的源代码的边框颜色。',\n 'unnecessaryCodeOpacity': '非必须(未使用)代码的在编辑器中显示的不透明度。例如,\\\"#000000c0\\\" 将以 75% 的不透明度显示代码。对于高对比度主题,请使用 ”editorUnnecessaryCode.border“ 主题来为非必须代码添加下划线,以避免颜色淡化。',\n // vs/editor/contrib/bracketMatching/bracketMatching\n 'miGoToBracket': '转到括号(&&B)',\n 'overviewRulerBracketMatchForeground': '概览标尺上表示匹配括号的标记颜色。',\n 'smartSelect.jumpBracket': '转到括号',\n 'smartSelect.selectToBracket': '选择括号所有内容',\n // vs/editor/contrib/caretOperations/caretOperations\n 'caret.moveLeft': '向左移动所选文本',\n 'caret.moveRight': '向右移动所选文本',\n // vs/editor/contrib/caretOperations/transpose\n 'transposeLetters.label': '转置字母',\n // vs/editor/contrib/clipboard/clipboard\n 'actions.clipboard.copyLabel': '复制',\n 'actions.clipboard.copyWithSyntaxHighlightingLabel': '复制并突出显示语法',\n 'actions.clipboard.cutLabel': '剪切',\n 'actions.clipboard.pasteLabel': '粘贴',\n 'copy as': '复制为',\n 'miCopy': '复制(&&C)',\n 'miCut': '剪切(&&T)',\n 'miPaste': '粘贴(&&P)',\n // vs/editor/contrib/codeAction/codeActionCommands\n 'applyCodeActionFailed': '应用代码操作时发生未知错误',\n 'args.schema.apply': '控制何时应用返回的操作。',\n 'args.schema.apply.first': '始终应用第一个返回的代码操作。',\n 'args.schema.apply.ifSingle': '如果仅返回的第一个代码操作,则应用该操作。',\n 'args.schema.apply.never': '不要应用返回的代码操作。',\n 'args.schema.kind': '要运行的代码操作的种类。',\n 'args.schema.preferred': '如果只应返回首选代码操作,则应返回控件。',\n 'autoFix.label': '自动修复...',\n 'editor.action.autoFix.noneMessage': '没有可用的自动修复程序',\n 'editor.action.codeAction.noneMessage': '没有可用的代码操作',\n 'editor.action.codeAction.noneMessage.kind': '没有适用于\\\"{0}\\\"的代码操作',\n 'editor.action.codeAction.noneMessage.preferred': '没有可用的首选代码操作',\n 'editor.action.codeAction.noneMessage.preferred.kind': '没有适用于\\\"{0}\\\"的首选代码操作',\n 'editor.action.organize.noneMessage': '没有可用的整理 import 语句操作',\n 'editor.action.quickFix.noneMessage': '没有可用的代码操作',\n 'editor.action.refactor.noneMessage': '没有可用的重构操作',\n 'editor.action.refactor.noneMessage.kind': '没有可用的\\\"{0}\\\"重构',\n 'editor.action.refactor.noneMessage.preferred': '没有可用的首选重构',\n 'editor.action.refactor.noneMessage.preferred.kind': '没有适用于\\\"{0}\\\"的首选重构',\n 'editor.action.source.noneMessage': '没有可用的源代码操作',\n 'editor.action.source.noneMessage.kind': '没有适用于“ {0}”的源操作',\n 'editor.action.source.noneMessage.preferred': '没有可用的首选源操作',\n 'editor.action.source.noneMessage.preferred.kind': '没有适用于\\\"{0}\\\"的首选源操作',\n 'fixAll.label': '全部修复',\n 'fixAll.noneMessage': '没有可用的“全部修复”操作',\n 'organizeImports.label': '整理 import 语句',\n 'quickfix.trigger.label': '快速修复...',\n 'refactor.label': '重构...',\n 'source.label': '源代码操作...',\n // vs/editor/contrib/codeAction/lightBulbWidget\n 'codeAction': '显示代码操作',\n 'codeActionWithKb': '显示代码操作({0})',\n 'preferredcodeActionWithKb': '显示代码操作。首选可用的快速修复({0})',\n // vs/editor/contrib/comment/comment\n 'comment.block': '切换块注释',\n 'comment.line': '切换行注释',\n 'comment.line.add': '添加行注释',\n 'comment.line.remove': '删除行注释',\n 'miToggleBlockComment': '切换块注释(&&B)',\n 'miToggleLineComment': '切换行注释(&&T)',\n // vs/editor/contrib/contextmenu/contextmenu\n 'action.showContextMenu.label': '显示编辑器上下文菜单',\n // vs/editor/contrib/cursorUndo/cursorUndo\n 'cursor.redo': '光标重做',\n 'cursor.undo': '光标撤消',\n // vs/editor/contrib/find/findController\n 'actions.find.isRegexOverride': '重写“使用正则表达式”标记。\\r\\n将不会保留该标记供将来使用。\\r\\n0: 不执行任何操作\\r\\n1: True\\r\\n2: False',\n 'actions.find.matchCaseOverride': '重写“数学案例”标记。\\r\\n将不会保留该标记供将来使用。\\r\\n0: 不执行任何操作\\r\\n1: True\\r\\n2: False',\n 'actions.find.preserveCaseOverride': '重写“保留服务案例”标记。\\r\\n将不会保留该标记供将来使用。\\r\\n0: 不执行任何操作\\r\\n1: True\\r\\n2: False',\n 'actions.find.wholeWordOverride': '重写“匹配整个字词”标记。\\r\\n将不会保留该标记供将来使用。\\r\\n0: 不执行任何操作\\r\\n1: True\\r\\n2: False',\n 'findNextMatchAction': '查找下一个',\n 'findPreviousMatchAction': '查找上一个',\n 'miFind': '查找(&&F)',\n 'miReplace': '替换(&&R)',\n 'nextSelectionMatchFindAction': '查找下一个选择',\n 'previousSelectionMatchFindAction': '查找上一个选择',\n 'startFindAction': '查找',\n 'startFindWithArgsAction': '使用参数查找',\n 'startFindWithSelectionAction': '查找选定内容',\n 'startReplace': '替换',\n // vs/editor/contrib/find/findWidget\n 'ariaSearchNoResult': '为“{1}”找到 {0}',\n 'ariaSearchNoResultEmpty': '找到 {0}',\n 'ariaSearchNoResultWithLineNum': '在 {2} 处找到“{1}”的 {0}',\n 'ariaSearchNoResultWithLineNumNoCurrentMatch': '为“{1}”找到 {0}',\n 'ctrlEnter.keybindingChanged': 'Ctrl+Enter 现在由全部替换改为插入换行。你可以修改editor.action.replaceAll 的按键绑定以覆盖此行为。',\n 'findCollapsedIcon': '用于指示编辑器查找小组件已折叠的图标。',\n 'findExpandedIcon': '用于指示编辑器查找小组件已展开的图标。',\n 'findNextMatchIcon': '编辑器查找小组件中的“查找下一个”图标。',\n 'findPreviousMatchIcon': '编辑器查找小组件中的“查找上一个”图标。',\n 'findReplaceAllIcon': '编辑器查找小组件中的“全部替换”图标。',\n 'findReplaceIcon': '编辑器查找小组件中的“替换”图标。',\n 'findSelectionIcon': '编辑器查找小组件中的“在选定内容中查找”图标。',\n 'label.closeButton': '关闭',\n 'label.find': '查找',\n 'label.matchesLocation': '{1} 中的 {0}',\n 'label.nextMatchButton': '下一个匹配项',\n 'label.noResults': '无结果',\n 'label.previousMatchButton': '上一个匹配项',\n 'label.replace': '替换',\n 'label.replaceAllButton': '全部替换',\n 'label.replaceButton': '替换',\n 'label.toggleReplaceButton': '切换替换',\n 'label.toggleSelectionFind': '在选定内容中查找',\n 'placeholder.find': '查找',\n 'placeholder.replace': '替换',\n 'title.matchesCountLimit': '仅高亮了前 {0} 个结果,但所有查找操作均针对全文。',\n // vs/editor/contrib/folding/folding\n 'editorGutter.foldingControlForeground': '编辑器装订线中折叠控件的颜色。',\n 'foldAction.label': '折叠',\n 'foldAllAction.label': '全部折叠',\n 'foldAllBlockComments.label': '折叠所有块注释',\n 'foldAllExcept.label': '折叠除所选区域之外的所有区域',\n 'foldAllMarkerRegions.label': '折叠所有区域',\n 'foldBackgroundBackground': '折叠范围后面的背景颜色。颜色必须设为透明,以免隐藏底层装饰。',\n 'foldLevelAction.label': '折叠级别 {0}',\n 'foldRecursivelyAction.label': '以递归方式折叠',\n 'gotoNextFold.label': '转到下一个折叠范围',\n 'gotoParentFold.label': '跳转到父级折叠',\n 'gotoPreviousFold.label': '转到上一个折叠范围',\n 'maximum fold ranges': '可折叠区域的数量限制为最多 {0} 个。增加配置选项[“最大折叠区域数”](command:workbench.action.openSettings?[\\\"editor.foldingMaximumRegions\\\"])以启用更多功能。',\n 'toggleFoldAction.label': '切换折叠',\n 'unFoldRecursivelyAction.label': '以递归方式展开',\n 'unfoldAction.label': '展开',\n 'unfoldAllAction.label': '全部展开',\n 'unfoldAllExcept.label': '展开除所选区域之外的所有区域',\n 'unfoldAllMarkerRegions.label': '展开所有区域',\n // vs/editor/contrib/fontZoom/fontZoom\n 'EditorFontZoomIn.label': '放大编辑器字体',\n 'EditorFontZoomOut.label': '缩小编辑器字体',\n 'EditorFontZoomReset.label': '重置编辑器字体大小',\n // vs/editor/contrib/format/format\n 'hint11': '在第 {0} 行进行了 1 次格式编辑',\n 'hint1n': '第 {0} 行到第 {1} 行间进行了 1 次格式编辑',\n 'hintn1': '在第 {1} 行进行了 {0} 次格式编辑',\n 'hintnn': '第 {1} 行到第 {2} 行间进行了 {0} 次格式编辑',\n // vs/editor/contrib/gotoError/gotoError\n 'markerAction.next.label': '转到下一个问题 (错误、警告、信息)',\n 'markerAction.nextInFiles.label': '转到文件中的下一个问题 (错误、警告、信息)',\n 'markerAction.previous.label': '转到上一个问题 (错误、警告、信息)',\n 'markerAction.previousInFiles.label': '转到文件中的上一个问题 (错误、警告、信息)',\n 'miGotoNextProblem': '下一个问题(&&P)',\n 'miGotoPreviousProblem': '上一个问题(&&P)',\n 'nextMarkerIcon': '“转到下一个”标记的图标。',\n 'previousMarkerIcon': '“转到上一个”标记的图标。',\n // vs/editor/contrib/gotoError/gotoErrorWidget\n 'Error': '错误',\n 'Hint': '提示',\n 'Info': '信息',\n 'Warning': '警告',\n 'change': '{0} 个问题(共 {1} 个)',\n 'editorMarkerNavigationBackground': '编辑器标记导航小组件背景色。',\n 'editorMarkerNavigationError': '编辑器标记导航小组件错误颜色。',\n 'editorMarkerNavigationErrorHeaderBackground': '编辑器标记导航小组件错误标题背景色。',\n 'editorMarkerNavigationInfo': '编辑器标记导航小组件信息颜色。',\n 'editorMarkerNavigationInfoHeaderBackground': '编辑器标记导航小组件信息标题背景色。',\n 'editorMarkerNavigationWarning': '编辑器标记导航小组件警告颜色。',\n 'editorMarkerNavigationWarningBackground': '编辑器标记导航小组件警告标题背景色。',\n 'marker aria': '{1} 中的 {0}',\n 'problems': '{0} 个问题(共 {1} 个)',\n // vs/editor/contrib/gotoSymbol/goToCommands\n 'actions.goToDecl.label': '转到定义',\n 'actions.goToDeclToSide.label': '打开侧边的定义',\n 'actions.goToDeclaration.label': '转到声明',\n 'actions.goToImplementation.label': '转到实现',\n 'actions.goToTypeDefinition.label': '转到类型定义',\n 'actions.peekDecl.label': '查看声明',\n 'actions.peekImplementation.label': '查看实现',\n 'actions.peekTypeDefinition.label': '快速查看类型定义',\n 'actions.previewDecl.label': '速览定义',\n 'decl.generic.noResults': '未找到声明',\n 'decl.noResultWord': '未找到“{0}”的声明',\n 'decl.title': '声明',\n 'def.title': '定义',\n 'generic.noResult': '无“{0}”的结果',\n 'generic.noResults': '找不到定义',\n 'generic.title': '位置',\n 'goToImplementation.generic.noResults': '未找到实现',\n 'goToImplementation.noResultWord': '未找到“{0}”的实现',\n 'goToReferences.label': '转到引用',\n 'goToTypeDefinition.generic.noResults': '未找到类型定义',\n 'goToTypeDefinition.noResultWord': '未找到“{0}”的类型定义',\n 'impl.title': '实现',\n 'label.generic': '转到任何符号',\n 'miGotoDeclaration': '转到声明(&&D)',\n 'miGotoDefinition': '转到定义(&&D)',\n 'miGotoImplementation': '转到实现(&&I)',\n 'miGotoReference': '转到引用(&&R)',\n 'miGotoTypeDefinition': '转到类型定义(&&T)',\n 'noResultWord': '未找到“{0}”的任何定义',\n 'peek.submenu': '快速查看',\n 'ref.title': '引用',\n 'references.action.label': '查看引用',\n 'references.no': '未找到\\\"{0}\\\"的引用',\n 'references.noGeneric': '未找到引用',\n 'typedef.title': '类型定义',\n // vs/editor/contrib/gotoSymbol/link/goToDefinitionAtPosition\n 'multipleResults': '单击显示 {0} 个定义。',\n // vs/editor/contrib/gotoSymbol/peek/referencesController\n 'labelLoading': '正在加载...',\n 'metaTitle.N': '{0} ({1})',\n 'referenceSearchVisible': '引用速览是否可见,例如“速览引用”或“速览定义”',\n // vs/editor/contrib/gotoSymbol/peek/referencesWidget\n 'missingPreviewMessage': '无可用预览',\n 'noResults': '无结果',\n 'peekView.alternateTitle': '引用',\n // vs/editor/contrib/hover/hover\n 'showDefinitionPreviewHover': '显示定义预览悬停',\n 'showHover': '显示悬停',\n // vs/editor/contrib/hover/markdownHoverParticipant\n 'modesContentHover.loading': '正在加载...',\n 'too many characters': '出于性能原因,未对长行进行解析。解析长度阈值可通过“editor.maxTokenizationLineLength”进行配置。',\n // vs/editor/contrib/hover/markerHoverParticipant\n 'checkingForQuickFixes': '正在检查快速修复...',\n 'noQuickFixes': '没有可用的快速修复',\n 'quick fixes': '快速修复...',\n 'codeAction.widget.id.quickfix': '快速修复...',\n 'view problem': '查看问题',\n // vs/editor/contrib/indentation/indentation\n 'configuredTabSize': '已配置制表符大小',\n 'detectIndentation2': '从内容中检测缩进方式',\n 'editor.reindentlines': '重新缩进行',\n 'editor.reindentselectedlines': '重新缩进所选行',\n 'indentUsingSpaces': '使用空格缩进',\n 'indentUsingTabs': '使用 \\\"Tab\\\" 缩进',\n 'indentationToSpaces': '将缩进转换为空格',\n 'indentationToTabs': '将缩进转换为制表符',\n 'selectTabWidth': '选择当前文件的制表符大小',\n // vs/editor/contrib/inlineCompletions/ghostTextController\n 'action.inlineSuggest.showNext': '显示下一个内联建议',\n 'action.inlineSuggest.showPrevious': '显示上一个内联建议',\n 'action.inlineSuggest.trigger': '触发内联建议',\n 'inlineSuggestionHasIndentation': '内联建议是否以空白开头',\n 'inlineSuggestionHasIndentationLessThanTabSize': '内联建议是否以小于选项卡插入内容的空格开头',\n 'inlineSuggestionVisible': '内联建议是否可见',\n // vs/editor/contrib/inlineCompletions/inlineCompletionsHoverParticipant\n 'acceptInlineSuggestion': '接受',\n 'inlineSuggestionFollows': '建议:',\n 'showNextInlineSuggestion': '下一个',\n 'showPreviousInlineSuggestion': '上一个',\n // vs/editor/contrib/inPlaceReplace/inPlaceReplace\n 'InPlaceReplaceAction.next.label': '替换为下一个值',\n 'InPlaceReplaceAction.previous.label': '替换为上一个值',\n // vs/editor/contrib/lineSelection/lineSelection\n 'expandLineSelection': '展开行选择',\n // vs/editor/contrib/linesOperations/linesOperations\n 'duplicateSelection': '重复选择',\n 'editor.transformToLowercase': '转换为小写',\n 'editor.transformToSnakecase': '转换为蛇形命名法',\n 'editor.transformToTitlecase': '转换为词首字母大写',\n 'editor.transformToUppercase': '转换为大写',\n 'editor.transpose': '转置光标处的字符',\n 'lines.copyDown': '向下复制行',\n 'lines.copyUp': '向上复制行',\n 'lines.delete': '删除行',\n 'lines.deleteAllLeft': '删除左侧所有内容',\n 'lines.deleteAllRight': '删除右侧所有内容',\n 'lines.deleteDuplicates': '删除重复行',\n 'lines.indent': '行缩进',\n 'lines.insertAfter': '在下面插入行',\n 'lines.insertBefore': '在上面插入行',\n 'lines.joinLines': '合并行',\n 'lines.moveDown': '向下移动行',\n 'lines.moveUp': '向上移动行',\n 'lines.outdent': '行减少缩进',\n 'lines.sortAscending': '按升序排列行',\n 'lines.sortDescending': '按降序排列行',\n 'lines.trimTrailingWhitespace': '裁剪尾随空格',\n 'miCopyLinesDown': '向下复制一行(&&P)',\n 'miCopyLinesUp': '向上复制一行(&&C)',\n 'miDuplicateSelection': '重复选择(&&D)',\n 'miMoveLinesDown': '向下移动一行(&&L)',\n 'miMoveLinesUp': '向上移动一行(&&V)',\n // vs/editor/contrib/linkedEditing/linkedEditing\n 'editorLinkedEditingBackground': '编辑器根据类型自动重命名时的背景色。',\n 'linkedEditing.label': '启动链接编辑',\n // vs/editor/contrib/links/links\n 'invalid.url': '此链接格式不正确,无法打开: {0}',\n 'label': '打开链接',\n 'links.navigate.executeCmd': '执行命令',\n 'links.navigate.follow': '打开链接',\n 'links.navigate.kb.alt': 'alt + 单击',\n 'links.navigate.kb.alt.mac': 'option + 单击',\n 'links.navigate.kb.meta': 'ctrl + 单击',\n 'links.navigate.kb.meta.mac': 'cmd + 单击',\n 'missing.url': '此链接目标已丢失,无法打开。',\n 'tooltip.explanation': '执行命令 {0}',\n // vs/editor/contrib/message/messageController\n 'editor.readonly': '无法在只读编辑器中编辑',\n 'messageVisible': '编辑器当前是否正在显示内联消息',\n // vs/editor/contrib/multicursor/multicursor\n 'addSelectionToNextFindMatch': '将下一个查找匹配项添加到选择',\n 'addSelectionToPreviousFindMatch': '将选择内容添加到上一查找匹配项',\n 'changeAll.label': '更改所有匹配项',\n 'cursorAdded': '添加的光标: {0}',\n 'cursorsAdded': '添加的游标: {0}',\n 'miAddSelectionToNextFindMatch': '添加下一个匹配项(&&N)',\n 'miAddSelectionToPreviousFindMatch': '添加上一个匹配项(&&R)',\n 'miInsertCursorAbove': '在上面添加光标(&&A)',\n 'miInsertCursorAtEndOfEachLineSelected': '在行尾添加光标(&&U)',\n 'miInsertCursorBelow': '在下面添加光标(&&D)',\n 'miSelectHighlights': '选择所有匹配项(&&O)',\n 'moveSelectionToNextFindMatch': '将上次选择移动到下一个查找匹配项',\n 'moveSelectionToPreviousFindMatch': '将上个选择内容移动到上一查找匹配项',\n 'mutlicursor.addCursorsToBottom': '在底部添加光标',\n 'mutlicursor.addCursorsToTop': '在顶部添加光标',\n 'mutlicursor.insertAbove': '在上面添加光标',\n 'mutlicursor.insertAtEndOfEachLineSelected': '在行尾添加光标',\n 'mutlicursor.insertBelow': '在下面添加光标',\n 'selectAllOccurrencesOfFindMatch': '选择所有找到的查找匹配项',\n // vs/editor/contrib/parameterHints/parameterHints\n 'parameterHints.trigger.label': '触发参数提示',\n // vs/editor/contrib/parameterHints/parameterHintsWidget\n 'editorHoverWidgetHighlightForeground': '参数提示中活动项的前景色。',\n 'hint': '{0},提示',\n 'parameterHintsNextIcon': '“显示下一个参数”提示的图标。',\n 'parameterHintsPreviousIcon': '“显示上一个参数”提示的图标。',\n // vs/editor/contrib/peekView/peekView\n 'inReferenceSearchEditor': '速览中是否嵌入了当前代码编辑器',\n // 'label.close': '关闭', 跟上面翻译相同\n 'peekViewBorder': '速览视图边框和箭头颜色。',\n 'peekViewEditorBackground': '速览视图编辑器背景色。',\n 'peekViewEditorGutterBackground': '速览视图编辑器中装订线的背景色。',\n 'peekViewEditorMatchHighlight': '在速览视图编辑器中匹配突出显示颜色。',\n 'peekViewEditorMatchHighlightBorder': '在速览视图编辑器中匹配项的突出显示边框。',\n 'peekViewResultsBackground': '速览视图结果列表背景色。',\n 'peekViewResultsFileForeground': '速览视图结果列表中文件节点的前景色。',\n 'peekViewResultsMatchForeground': '速览视图结果列表中行节点的前景色。',\n 'peekViewResultsMatchHighlight': '在速览视图结果列表中匹配突出显示颜色。',\n 'peekViewResultsSelectionBackground': '速览视图结果列表中所选条目的背景色。',\n 'peekViewResultsSelectionForeground': '速览视图结果列表中所选条目的前景色。',\n 'peekViewTitleBackground': '速览视图标题区域背景颜色。',\n 'peekViewTitleForeground': '速览视图标题颜色。',\n 'peekViewTitleInfoForeground': '速览视图标题信息颜色。',\n // vs/editor/contrib/rename/rename\n 'aria': '成功将“{0}”重命名为“{1}”。摘要: {2}',\n 'enablePreview': '启用/禁用重命名之前预览更改的功能',\n 'label2': '正在将“{0}”重命名为“{1}”',\n 'no result': '无结果。',\n 'quotableLabel': '重命名 {0}',\n 'rename.failed': '重命名无法计算修改',\n 'rename.failedApply': '重命名无法应用修改',\n 'rename.label': '重命名符号',\n 'resolveRenameLocationFailed': '解析重命名位置时发生未知错误',\n // vs/editor/contrib/smartSelect/smartSelect\n 'miSmartSelectGrow': '扩大选区(&&E)',\n 'miSmartSelectShrink': '缩小选区(&&S)',\n 'smartSelect.expand': '展开选择',\n 'smartSelect.shrink': '收起选择',\n // vs/editor/contrib/snippet/snippetVariables\n 'April': '四月',\n 'AprilShort': '4月',\n 'August': '八月',\n 'AugustShort': '8月',\n 'December': '十二月',\n 'DecemberShort': '12月',\n 'February': '二月',\n 'FebruaryShort': '2月',\n 'Friday': '星期五',\n 'FridayShort': '周五',\n 'January': '一月',\n 'JanuaryShort': '1月',\n 'July': '七月',\n 'JulyShort': '7月',\n 'June': '六月',\n 'JuneShort': '6月',\n 'March': '三月',\n 'MarchShort': '3月',\n 'May': '5月',\n 'MayShort': '5月',\n 'Monday': '星期一',\n 'MondayShort': '周一',\n 'November': '十一月',\n 'NovemberShort': '11 月',\n 'October': '十月',\n 'OctoberShort': '10月',\n 'Saturday': '星期六',\n 'SaturdayShort': '周六',\n 'September': '九月',\n 'SeptemberShort': '9月',\n 'Sunday': '星期天',\n 'SundayShort': '周日',\n 'Thursday': '星期四',\n 'ThursdayShort': '周四',\n 'Tuesday': '星期二',\n 'TuesdayShort': '周二',\n 'Wednesday': '星期三',\n 'WednesdayShort': '周三',\n // vs/editor/contrib/suggest/suggestController\n 'accept.insert': '插入',\n 'accept.replace': '替换',\n 'aria.alert.snippet': '选择“{0}”后进行了其他 {1} 次编辑',\n 'detail.less': '显示更多',\n 'detail.more': '显示更少',\n 'suggest.reset.label': '重置建议小组件大小',\n 'suggest.trigger.label': '触发建议',\n // vs/editor/contrib/suggest/suggestWidget\n 'ariaCurrenttSuggestionReadDetails': '{0},文档: {1}',\n 'editorSuggestWidgetBackground': '建议小组件的背景色。',\n 'editorSuggestWidgetBorder': '建议小组件的边框颜色。',\n 'editorSuggestWidgetFocusHighlightForeground': '当某项获得焦点时,在建议小组件中突出显示的匹配项的颜色。',\n 'editorSuggestWidgetForeground': '建议小组件的前景色。',\n 'editorSuggestWidgetHighlightForeground': '建议小组件中匹配内容的高亮颜色。',\n 'editorSuggestWidgetSelectedBackground': '建议小组件中所选条目的背景色。',\n 'editorSuggestWidgetSelectedForeground': '建议小组件中所选条目的前景色。',\n 'editorSuggestWidgetSelectedIconForeground': '建议小组件中所选条目的图标前景色。',\n 'editorSuggestWidgetStatusForeground': '建议小组件状态的前景色。',\n 'suggest': '建议',\n 'suggestWidget.loading': '正在加载...',\n 'suggestWidget.noSuggestions': '无建议。',\n // vs/editor/contrib/suggest/suggestWidgetDetails\n 'details.close': '关闭',\n 'loading': '正在加载…',\n // vs/editor/contrib/suggest/suggestWidgetRenderer\n 'readMore': '了解详细信息',\n 'suggestMoreInfoIcon': '建议小组件中的详细信息的图标。',\n // vs/editor/contrib/toggleTabFocusMode/toggleTabFocusMode\n 'toggle.tabMovesFocus': '切换 Tab 键移动焦点',\n 'toggle.tabMovesFocus.off': 'Tab 键将插入制表符',\n 'toggle.tabMovesFocus.on': 'Tab 键将移动到下一可聚焦的元素',\n // vs/editor/contrib/tokenization/tokenization\n 'forceRetokenize': '开发人员: 强制重新进行标记',\n // vs/editor/contrib/unicodeHighlighter/unicodeHighlighter\n 'action.unicodeHighlight.disableHighlightingInComments': '禁用批注中字符的突出显示',\n 'action.unicodeHighlight.disableHighlightingInStrings': '禁用字符串中字符的突出显示',\n 'action.unicodeHighlight.disableHighlightingOfAmbiguousCharacters': '禁止突出显示歧义字符',\n 'action.unicodeHighlight.disableHighlightingOfInvisibleCharacters': '禁止突出显示不可见字符',\n 'action.unicodeHighlight.disableHighlightingOfNonBasicAsciiCharacters': '禁止突出显示非基本 ASCII 字符',\n 'action.unicodeHighlight.showExcludeOptions': '显示排除选项',\n 'unicodeHighlight.adjustSettings': '调整设置',\n 'unicodeHighlight.allowCommonCharactersInLanguage': '允许语言“{0}”中更常见的 unicode 字符。',\n 'unicodeHighlight.characterIsAmbiguous': '字符 {0} 可能会与字符 {1} 混淆,后者在源代码中更为常见。',\n 'unicodeHighlight.characterIsInvisible': '字符 {0} 不可见。',\n 'unicodeHighlight.characterIsNonBasicAscii': '字符 {0} 不是基本 ASCII 字符。',\n 'unicodeHighlight.configureUnicodeHighlightOptions': '配置 Unicode 突出显示选项',\n 'unicodeHighlight.disableHighlightingInComments.shortLabel': '禁用批注中的突出显示',\n 'unicodeHighlight.disableHighlightingInStrings.shortLabel': '禁用字符串中的突出显示',\n 'unicodeHighlight.disableHighlightingOfAmbiguousCharacters.shortLabel': '禁用不明确的突出显示',\n 'unicodeHighlight.disableHighlightingOfInvisibleCharacters.shortLabel': '禁用不可见突出显示',\n 'unicodeHighlight.disableHighlightingOfNonBasicAsciiCharacters.shortLabel': '禁用非 ASCII 突出显示',\n 'unicodeHighlight.excludeCharFromBeingHighlighted': '在突出显示内容中排除{0}',\n 'unicodeHighlight.excludeInvisibleCharFromBeingHighlighted': '不突出显示 {0} (不可见字符)',\n 'unicodeHighlighting.thisDocumentHasManyAmbiguousUnicodeCharacters': '本文档包含许多不明确的 unicode 字符',\n 'unicodeHighlighting.thisDocumentHasManyInvisibleUnicodeCharacters': '本文档包含许多不可见的 unicode 字符',\n 'unicodeHighlighting.thisDocumentHasManyNonBasicAsciiUnicodeCharacters': '本文档包含许多非基本 ASCII unicode 字符',\n 'warningIcon': '扩展编辑器中随警告消息一同显示的图标。',\n // vs/editor/contrib/unusualLineTerminators/unusualLineTerminators\n 'unusualLineTerminators.detail': '文件“{0}”包含一个或多个异常的行终止符,例如行分隔符(LS)或段落分隔符(PS)。\\r\\n\\r\\n建议从文件中删除它们。可通过“editor.unusualLineTerminators”进行配置。',\n 'unusualLineTerminators.fix': '删除异常行终止符',\n 'unusualLineTerminators.ignore': '忽略',\n 'unusualLineTerminators.message': '检测到异常行终止符',\n 'unusualLineTerminators.title': '异常行终止符',\n // vs/editor/contrib/wordHighlighter/wordHighlighter\n 'overviewRulerWordHighlightForeground': '用于突出显示符号的概述标尺标记颜色。颜色必须透明,以免隐藏下面的修饰效果。',\n 'overviewRulerWordHighlightStrongForeground': '用于突出显示写权限符号的概述标尺标记颜色。颜色必须透明,以免隐藏下面的修饰效果。',\n 'wordHighlight': '读取访问期间符号的背景色,例如读取变量时。颜色必须透明,以免隐藏下面的修饰效果。',\n 'wordHighlight.next.label': '转到下一个突出显示的符号',\n 'wordHighlight.previous.label': '转到上一个突出显示的符号',\n 'wordHighlight.trigger.label': '触发符号高亮',\n 'wordHighlightBorder': '符号在进行读取访问操作时的边框颜色,例如读取变量。',\n 'wordHighlightStrong': '写入访问过程中符号的背景色,例如写入变量时。颜色必须透明,以免隐藏下面的修饰效果。',\n 'wordHighlightStrongBorder': '符号在进行写入访问操作时的边框颜色,例如写入变量。',\n // vs/editor/contrib/wordOperations/wordOperations\n 'deleteInsideWord': '删除 Word',\n // vs/platform/configuration/common/configurationRegistry\n 'config.property.duplicate': '无法注册“{0}”。此属性已注册。',\n 'config.property.empty': '无法注册空属性',\n 'config.property.languageDefault': '无法注册“{0}”。其符合描述特定语言编辑器设置的表达式 \\\"\\\\\\\\[.*\\\\\\\\]$\\\"。请使用 \\\"configurationDefaults\\\"。',\n 'defaultLanguageConfiguration.description': '配置要为 {0} 语言替代的设置。',\n 'defaultLanguageConfigurationOverrides.title': '默认语言配置替代',\n 'overrideSettings.defaultDescription': '针对某种语言,配置替代编辑器设置。',\n 'overrideSettings.errorMessage': '此设置不支持按语言配置。',\n // vs/platform/keybinding/common/abstractKeybindingService\n 'first.chord': '({0})已按下。正在等待按下第二个键...',\n 'missing.chord': '组合键({0},{1})不是命令。',\n // vs/platform/theme/common/colorRegistry\n 'activeContrastBorder': '在活动元素周围额外的一层边框,用来提高对比度从而区别其他元素。',\n 'activeLinkForeground': '活动链接颜色。',\n 'badgeBackground': 'Badge 背景色。Badge 是小型的信息标签,如表示搜索结果数量的标签。',\n 'badgeForeground': 'Badge 前景色。Badge 是小型的信息标签,如表示搜索结果数量的标签。',\n 'breadcrumbsBackground': '导航路径项的背景色。',\n 'breadcrumbsFocusForeground': '焦点导航路径的颜色',\n 'breadcrumbsSelectedBackground': '导航路径项选择器的背景色。',\n 'breadcrumbsSelectedForegound': '已选导航路径项的颜色。',\n 'buttonBackground': '按钮背景色。',\n 'buttonBorder': '按钮边框颜色。',\n 'buttonForeground': '按钮前景色。',\n 'buttonHoverBackground': '按钮在悬停时的背景颜色。',\n 'buttonSecondaryBackground': '辅助按钮背景色。',\n 'buttonSecondaryForeground': '辅助按钮前景色。',\n 'buttonSecondaryHoverBackground': '悬停时的辅助按钮背景色。',\n 'chartsBlue': '图表可视化效果中使用的蓝色。',\n 'chartsForeground': '图表中使用的前景颜色。',\n 'chartsGreen': '图表可视化效果中使用的绿色。',\n 'chartsLines': '用于图表中的水平线条的颜色。',\n 'chartsOrange': '图表可视化效果中使用的橙色。',\n 'chartsPurple': '图表可视化效果中使用的紫色。',\n 'chartsRed': '图表可视化效果中使用的红色。',\n 'chartsYellow': '图表可视化效果中使用的黄色。',\n 'checkbox.background': '复选框小部件的背景颜色。',\n 'checkbox.border': '复选框小部件的边框颜色。',\n 'checkbox.foreground': '复选框小部件的前景色。',\n 'contrastBorder': '在元素周围额外的一层边框,用来提高对比度从而区别其他元素。',\n 'descriptionForeground': '提供其他信息的说明文本的前景色,例如标签文本。',\n 'diffDiagonalFill': '差异编辑器的对角线填充颜色。对角线填充用于并排差异视图。',\n 'diffEditorBorder': '两个文本编辑器之间的边框颜色。',\n 'diffEditorInserted': '已插入的文本的背景色。颜色必须透明,以免隐藏下面的修饰效果。',\n 'diffEditorInsertedOutline': '插入的文本的轮廓颜色。',\n 'diffEditorRemoved': '已删除的文本的背景色。颜色必须透明,以免隐藏下面的修饰效果。',\n 'diffEditorRemovedOutline': '被删除文本的轮廓颜色。',\n 'dropdownBackground': '下拉列表背景色。',\n 'dropdownBorder': '下拉列表边框。',\n 'dropdownForeground': '下拉列表前景色。',\n 'dropdownListBackground': '下拉列表背景色。',\n 'editorBackground': '编辑器背景色。',\n 'editorError.background': '编辑器中错误文本的背景色。颜色必须透明,以免隐藏下面的修饰效果。',\n 'editorError.foreground': '编辑器中错误波浪线的前景色。',\n 'editorFindMatch': '当前搜索匹配项的颜色。',\n 'editorFindMatchBorder': '当前搜索匹配项的边框颜色。',\n 'editorForeground': '编辑器默认前景色。',\n 'editorHint.foreground': '编辑器中提示波浪线的前景色。',\n 'editorInactiveSelection': '非活动编辑器中所选内容的颜色,颜色必须透明,以免隐藏下面的装饰效果。',\n 'editorInfo.background': '编辑器中信息文本的背景色。颜色必须透明,以免隐藏下面的修饰效果。',\n 'editorInfo.foreground': '编辑器中信息波浪线的前景色。',\n 'editorInlayHintBackground': '内联提示的背景色',\n 'editorInlayHintBackgroundParameter': '参数内联提示的背景色',\n 'editorInlayHintBackgroundTypes': '类型内联提示的背景色',\n 'editorInlayHintForeground': '内联提示的前景色',\n 'editorInlayHintForegroundParameter': '参数内联提示的前景色',\n 'editorInlayHintForegroundTypes': '类型内联提示的前景色',\n 'editorLightBulbAutoFixForeground': '用于灯泡自动修复操作图标的颜色。',\n 'editorLightBulbForeground': '用于灯泡操作图标的颜色。',\n 'editorSelectionBackground': '编辑器所选内容的颜色。',\n 'editorSelectionForeground': '用以彰显高对比度的所选文本的颜色。',\n 'editorSelectionHighlight': '具有与所选项相关内容的区域的颜色。颜色必须透明,以免隐藏下面的修饰效果。',\n 'editorSelectionHighlightBorder': '与所选项内容相同的区域的边框颜色。',\n 'editorWarning.background': '编辑器中警告文本的背景色。颜色必须透明,以免隐藏下面的修饰效果。',\n 'editorWarning.foreground': '编辑器中警告波浪线的前景色。',\n 'editorWidgetBackground': '编辑器组件(如查找/替换)背景颜色。',\n 'editorWidgetBorder': '编辑器小部件的边框颜色。此颜色仅在小部件有边框且不被小部件重写时适用。',\n 'editorWidgetForeground': '编辑器小部件的前景色,如查找/替换。',\n 'editorWidgetResizeBorder': '编辑器小部件大小调整条的边框颜色。此颜色仅在小部件有调整边框且不被小部件颜色覆盖时使用。',\n 'errorBorder': '编辑器中错误框的边框颜色。',\n 'errorForeground': '错误信息的整体前景色。此颜色仅在不被组件覆盖时适用。',\n 'findMatchHighlight': '其他搜索匹配项的颜色。颜色必须透明,以免隐藏下面的修饰效果。',\n 'findMatchHighlightBorder': '其他搜索匹配项的边框颜色。',\n 'findRangeHighlight': '限制搜索范围的颜色。颜色不能不透明,以免隐藏底层装饰。',\n 'findRangeHighlightBorder': '限制搜索的范围的边框颜色。颜色必须透明,以免隐藏下面的修饰效果。',\n 'focusBorder': '焦点元素的整体边框颜色。此颜色仅在不被其他组件覆盖时适用。',\n 'foreground': '整体前景色。此颜色仅在不被组件覆盖时适用。',\n 'highlight': '在列表或树中搜索时,其中匹配内容的高亮颜色。',\n 'hintBorder': '编辑器中提示框的边框颜色。',\n 'hoverBackground': '编辑器悬停提示的背景颜色。',\n 'hoverBorder': '光标悬停时编辑器的边框颜色。',\n 'hoverForeground': '编辑器悬停的前景颜色。',\n 'hoverHighlight': '在下面突出显示悬停的字词。颜色必须透明,以免隐藏下面的修饰效果。',\n 'iconForeground': '工作台中图标的默认颜色。',\n 'infoBorder': '编辑器中信息框的边框颜色。',\n 'inputBoxActiveOptionBorder': '输入字段中已激活选项的边框颜色。',\n 'inputBoxBackground': '输入框背景色。',\n 'inputBoxBorder': '输入框边框。',\n 'inputBoxForeground': '输入框前景色。',\n 'inputOption.activeBackground': '输入字段中选项的背景悬停颜色。',\n 'inputOption.activeForeground': '输入字段中已激活的选项的前景色。',\n 'inputOption.hoverBackground': '输入字段中激活选项的背景颜色。',\n 'inputPlaceholderForeground': '输入框中占位符的前景色。',\n 'inputValidationErrorBackground': '输入验证结果为错误级别时的背景色。',\n 'inputValidationErrorBorder': '严重性为错误时输入验证的边框颜色。',\n 'inputValidationErrorForeground': '输入验证结果为错误级别时的前景色。',\n 'inputValidationInfoBackground': '输入验证结果为信息级别时的背景色。',\n 'inputValidationInfoBorder': '严重性为信息时输入验证的边框颜色。',\n 'inputValidationInfoForeground': '输入验证结果为信息级别时的前景色。',\n 'inputValidationWarningBackground': '严重性为警告时输入验证的背景色。',\n 'inputValidationWarningBorder': '严重性为警告时输入验证的边框颜色。',\n 'inputValidationWarningForeground': '输入验证结果为警告级别时的前景色。',\n 'invalidItemForeground': '列表或树中无效项的前景色,例如资源管理器中没有解析的根目录。',\n 'keybindingLabelBackground': '键绑定标签背景色。键绑定标签用于表示键盘快捷方式。',\n 'keybindingLabelBorder': '键绑定标签边框色。键绑定标签用于表示键盘快捷方式。',\n 'keybindingLabelBottomBorder': '键绑定标签边框底部色。键绑定标签用于表示键盘快捷方式。',\n 'keybindingLabelForeground': '键绑定标签前景色。键绑定标签用于表示键盘快捷方式。',\n 'listActiveSelectionBackground': '已选项在列表或树活动时的背景颜色。活动的列表或树具有键盘焦点,非活动的没有。',\n 'listActiveSelectionForeground': '已选项在列表或树活动时的前景颜色。活动的列表或树具有键盘焦点,非活动的没有。',\n 'listActiveSelectionIconForeground': '已选项在列表/树活动时的列表/树图标前景颜色。活动的列表/树具有键盘焦点,非活动的则没有。',\n 'listDeemphasizedForeground': '取消强调的项目的列表/树前景颜色。',\n 'listDropBackground': '使用鼠标移动项目时,列表或树进行拖放的背景颜色。',\n 'listErrorForeground': '包含错误的列表项的前景颜色。',\n 'listFilterMatchHighlight': '筛选后的匹配项的背景颜色。',\n 'listFilterMatchHighlightBorder': '筛选后的匹配项的边框颜色。',\n 'listFilterWidgetBackground': '列表和树中类型筛选器小组件的背景色。',\n 'listFilterWidgetNoMatchesOutline': '当没有匹配项时,列表和树中类型筛选器小组件的轮廓颜色。',\n 'listFilterWidgetOutline': '列表和树中类型筛选器小组件的轮廓颜色。',\n 'listFocusBackground': '焦点项在列表或树活动时的背景颜色。活动的列表或树具有键盘焦点,非活动的没有。',\n 'listFocusForeground': '焦点项在列表或树活动时的前景颜色。活动的列表或树具有键盘焦点,非活动的没有。',\n 'listFocusHighlightForeground': '在列表或树中搜索时,匹配活动聚焦项的突出显示内容的列表/树前景色。',\n 'listFocusOutline': '列表/树活动时,焦点项目的列表/树边框色。活动的列表/树具有键盘焦点,非活动的没有。',\n 'listHoverBackground': '使用鼠标移动项目时,列表或树的背景颜色。',\n 'listHoverForeground': '鼠标在项目上悬停时,列表或树的前景颜色。',\n 'listInactiveFocusBackground': '非活动的列表或树控件中焦点项的背景颜色。活动的列表或树具有键盘焦点,非活动的没有。',\n 'listInactiveFocusOutline': '列表/数非活动时,焦点项目的列表/树边框色。活动的列表/树具有键盘焦点,非活动的没有。',\n 'listInactiveSelectionBackground': '已选项在列表或树非活动时的背景颜色。活动的列表或树具有键盘焦点,非活动的没有。',\n 'listInactiveSelectionForeground': '已选项在列表或树非活动时的前景颜色。活动的列表或树具有键盘焦点,非活动的没有。',\n 'listInactiveSelectionIconForeground': '已选项在列表/树非活动时的图标前景颜色。活动的列表/树具有键盘焦点,非活动的则没有。',\n 'listWarningForeground': '包含警告的列表项的前景颜色。',\n 'menuBackground': '菜单项的背景颜色。',\n 'menuBorder': '菜单的边框颜色。',\n 'menuForeground': '菜单项的前景颜色。',\n 'menuSelectionBackground': '菜单中所选菜单项的背景色。',\n 'menuSelectionBorder': '菜单中所选菜单项的边框颜色。',\n 'menuSelectionForeground': '菜单中选定菜单项的前景色。',\n 'menuSeparatorBackground': '菜单中分隔线的颜色。',\n 'mergeBorder': '内联合并冲突中标头和分割线的边框颜色。',\n 'mergeCommonContentBackground': '内联合并冲突中的常见祖先内容背景。颜色必须透明,以免隐藏下面的修饰效果。',\n 'mergeCommonHeaderBackground': '内联合并冲突中的常见祖先标头背景。颜色必须透明,以免隐藏下面的修饰效果。',\n 'mergeCurrentContentBackground': '内联合并冲突中的当前内容背景。颜色必须透明,以免隐藏下面的修饰效果。',\n 'mergeCurrentHeaderBackground': '当前标题背景的内联合并冲突。颜色不能不透明,以免隐藏底层装饰。',\n 'mergeIncomingContentBackground': '内联合并冲突中的传入内容背景。颜色必须透明,以免隐藏下面的修饰效果。',\n 'mergeIncomingHeaderBackground': '内联合并冲突中的传入标题背景。颜色必须透明,以免隐藏下面的修饰效果。',\n 'minimapBackground': '迷你地图背景颜色。',\n 'minimapError': '用于错误的迷你地图标记颜色。',\n 'minimapFindMatchHighlight': '用于查找匹配项的迷你地图标记颜色。',\n 'minimapForegroundOpacity': '在缩略图中呈现的前景元素的不透明度。例如,\\\"#000000c0\\\" 将呈现不透明度为 75% 的元素。',\n 'minimapSelectionHighlight': '编辑器选区在迷你地图中对应的标记颜色。',\n 'minimapSelectionOccurrenceHighlight': '用于重复编辑器选择的缩略图标记颜色。',\n 'minimapSliderActiveBackground': '单击时,迷你地图滑块的背景颜色。',\n 'minimapSliderBackground': '迷你地图滑块背景颜色。',\n 'minimapSliderHoverBackground': '悬停时,迷你地图滑块的背景颜色。',\n 'minimapUnicodeHighlight': '突出显示的 Unicode 字符的缩略图标记颜色。',\n 'overviewRuleWarning2': '用于警告的迷你地图标记颜色。',\n 'overviewRulerCommonContentForeground': '内联合并冲突中共同祖先区域的概览标尺前景色。',\n 'overviewRulerCurrentContentForeground': '内联合并冲突中当前版本区域的概览标尺前景色。',\n 'overviewRulerFindMatchForeground': '用于查找匹配项的概述标尺标记颜色。颜色必须透明,以免隐藏下面的修饰效果。',\n 'overviewRulerIncomingContentForeground': '内联合并冲突中传入的版本区域的概览标尺前景色。',\n 'overviewRulerSelectionHighlightForeground': '用于突出显示所选内容的概述标尺标记颜色。颜色必须透明,以免隐藏下面的修饰效果。',\n 'overviewRulerUnicodeForeground': '突出显示的 Unicode 字符的概述标尺标记颜色。颜色必须透明,以免隐藏下层的修饰效果。',\n 'pickerBackground': '背景颜色快速选取器。快速选取器小部件是选取器(如命令调色板)的容器。',\n 'pickerForeground': '前景颜色快速选取器。快速选取器小部件是命令调色板等选取器的容器。',\n 'pickerGroupBorder': '快速选取器分组边框的颜色。',\n 'pickerGroupForeground': '快速选取器分组标签的颜色。',\n 'pickerTitleBackground': '标题背景颜色快速选取器。快速选取器小部件是命令调色板等选取器的容器。',\n 'problemsErrorIconForeground': '用于问题错误图标的颜色。',\n 'problemsInfoIconForeground': '用于问题信息图标的颜色。',\n 'problemsWarningIconForeground': '用于问题警告图标的颜色。',\n 'progressBarBackground': '表示长时间操作的进度条的背景色。',\n 'quickInput.list.focusBackground deprecation': '请改用 quickInputList.focusBackground',\n 'quickInput.listFocusBackground': '焦点项目的快速选择器背景色。',\n 'quickInput.listFocusForeground': '焦点项目的快速选择器前景色。',\n 'quickInput.listFocusIconForeground': '焦点项目的快速选取器图标前景色。',\n 'sashActiveBorder': '活动框格的边框颜色。',\n 'scrollbarShadow': '表示视图被滚动的滚动条阴影。',\n 'scrollbarSliderActiveBackground': '滚动条滑块在被点击时的背景色。',\n 'scrollbarSliderBackground': '滚动条滑块背景色',\n 'scrollbarSliderHoverBackground': '滚动条滑块在悬停时的背景色',\n 'searchEditor.editorFindMatchBorder': '搜索编辑器查询匹配的边框颜色。',\n 'searchEditor.queryMatch': '搜索编辑器查询匹配的颜色。',\n 'selectionBackground': '工作台所选文本的背景颜色(例如输入字段或文本区域)。注意,本设置不适用于编辑器。',\n 'snippetFinalTabstopHighlightBackground': '代码片段中最后的 Tab 位的高亮背景色。',\n 'snippetFinalTabstopHighlightBorder': '代码片段中最后的制表位的高亮边框颜色。',\n 'snippetTabstopHighlightBackground': '代码片段 Tab 位的高亮背景色。',\n 'snippetTabstopHighlightBorder': '代码片段 Tab 位的高亮边框颜色。',\n 'statusBarBackground': '编辑器悬停状态栏的背景色。',\n 'tableColumnsBorder': '列之间的表边框颜色。',\n 'tableOddRowsBackgroundColor': '奇数表行的背景色。',\n 'textBlockQuoteBackground': '文本中块引用的背景颜色。',\n 'textBlockQuoteBorder': '文本中块引用的边框颜色。',\n 'textCodeBlockBackground': '文本中代码块的背景颜色。',\n 'textLinkActiveForeground': '文本中链接在点击或鼠标悬停时的前景色 。',\n 'textLinkForeground': '文本中链接的前景色。',\n 'textPreformatForeground': '预格式化文本段的前景色。',\n 'textSeparatorForeground': '文字分隔符的颜色。',\n 'toolbarActiveBackground': '将鼠标悬停在操作上时的工具栏背景',\n 'toolbarHoverBackground': '使用鼠标悬停在操作上时显示工具栏背景',\n 'toolbarHoverOutline': '使用鼠标悬停在操作上时显示工具栏轮廓',\n 'treeIndentGuidesStroke': '缩进参考线的树描边颜色。',\n 'warningBorder': '编辑器中警告框的边框颜色。',\n 'widgetShadow': '编辑器内小组件(如查找/替换)的阴影颜色。',\n // vs/platform/undoRedo/common/undoRedoService\n 'cancel': '取消',\n 'cannotResourceRedoDueToInProgressUndoRedo': '无法重做“{0}”,因为已有一项撤消或重做操作正在运行。',\n 'cannotResourceUndoDueToInProgressUndoRedo': '无法撤销“{0}”,因为已有一项撤消或重做操作正在运行。',\n 'cannotWorkspaceRedo': '无法在所有文件中重做“{0}”。{1}',\n 'cannotWorkspaceRedoDueToChanges': '无法对所有文件重做“{0}”,因为已更改 {1}',\n 'cannotWorkspaceRedoDueToInMeantimeUndoRedo': '无法跨所有文件重做“{0}”,因为同时发生了一项撤消或重做操作',\n 'cannotWorkspaceRedoDueToInProgressUndoRedo': '无法跨所有文件重做“{0}”,因为 {1} 上已有一项撤消或重做操作正在运行',\n 'cannotWorkspaceUndo': '无法在所有文件中撤消“{0}”。{1}',\n 'cannotWorkspaceUndoDueToChanges': '无法撤消所有文件的“{0}”,因为已更改 {1}',\n 'cannotWorkspaceUndoDueToInMeantimeUndoRedo': '无法跨所有文件撤销“{0}”,因为同时发生了一项撤消或重做操作',\n 'cannotWorkspaceUndoDueToInProgressUndoRedo': '无法跨所有文件撤销“{0}”,因为 {1} 上已有一项撤消或重做操作正在运行',\n 'confirmDifferentSource': '是否要撤消“{0}”?',\n 'confirmDifferentSource.yes': '是',\n 'confirmWorkspace': '是否要在所有文件中撤消“{0}”?',\n 'externalRemoval': '以下文件已关闭并且已在磁盘上修改: {0}。',\n 'noParallelUniverses': '以下文件已以不兼容的方式修改: {0}。',\n 'nok': '撤消此文件',\n 'ok': '在 {0} 个文件中撤消'\n};\nlet isPseudo = (typeof document !== 'undefined' && document.location && document.location.hash.indexOf('pseudo=true') >= 0);\nconst DEFAULT_TAG = 'i-default';\nfunction _format(data, message, args) {\n const language = (typeof localStorage !== 'undefined' && localStorage.getItem('difi-monaco-language')) || 'zh-cn';\n let result = message;\n if (typeof data === 'string') {\n result = language === 'zh-cn' ? transData[data] || message : message;\n }\n else {\n result = language === 'zh-cn' ? transData[data === null || data === void 0 ? void 0 : data.key] || message : message;\n }\n if (args.length > 0) {\n result = message.replace(/\\{(\\d+)\\}/g, (match, rest) => {\n const index = rest[0];\n const arg = args[index];\n let result = match;\n if (typeof arg === 'string') {\n result = arg;\n }\n else if (typeof arg === 'number' || typeof arg === 'boolean' || arg === void 0 || arg === null) {\n result = String(arg);\n }\n return result;\n });\n }\n if (isPseudo) {\n // FF3B and FF3D is the Unicode zenkaku representation for [ and ]\n result = '\\uFF3B' + result.replace(/[aouei]/g, '$&$&') + '\\uFF3D';\n }\n return result;\n}\nfunction findLanguageForModule(config, name) {\n let result = config[name];\n if (result) {\n return result;\n }\n result = config['*'];\n if (result) {\n return result;\n }\n return null;\n}\nfunction endWithSlash(path) {\n if (path.charAt(path.length - 1) === '/') {\n return path;\n }\n return path + '/';\n}\nfunction getMessagesFromTranslationsService(translationServiceUrl, language, name) {\n return __awaiter(this, void 0, void 0, function* () {\n const url = endWithSlash(translationServiceUrl) + endWithSlash(language) + 'vscode/' + endWithSlash(name);\n const res = yield fetch(url);\n if (res.ok) {\n const messages = yield res.json();\n return messages;\n }\n throw new Error(`${res.status} - ${res.statusText}`);\n });\n}\nfunction createScopedLocalize(key, scope) {\n return function (idx, defaultValue) {\n const restArgs = Array.prototype.slice.call(arguments, 2);\n return _format(key, scope[idx], restArgs);\n };\n}\nexport function localize(data, message, ...args) {\n return _format(data, message, args);\n}\nexport function getConfiguredDefaultLocale(_) {\n // This returns undefined because this implementation isn't used and is overwritten by the loader\n // when loaded.\n return undefined;\n}\nexport function setPseudoTranslation(value) {\n isPseudo = value;\n}\n/**\n * Invoked in a built product at run-time\n */\nexport function create(key, data) {\n var _a;\n return {\n localize: createScopedLocalize(key, data[key]),\n getConfiguredDefaultLocale: (_a = data.getConfiguredDefaultLocale) !== null && _a !== void 0 ? _a : ((_) => undefined)\n };\n}\n/**\n * Invoked by the loader at run-time\n */\nexport function load(name, req, load, config) {\n var _a;\n const pluginConfig = (_a = config['vs/nls']) !== null && _a !== void 0 ? _a : {};\n if (!name || name.length === 0) {\n return load({\n localize: localize,\n getConfiguredDefaultLocale: () => { var _a; return (_a = pluginConfig.availableLanguages) === null || _a === void 0 ? void 0 : _a['*']; }\n });\n }\n const language = pluginConfig.availableLanguages ? findLanguageForModule(pluginConfig.availableLanguages, name) : null;\n const useDefaultLanguage = language === null || language === DEFAULT_TAG;\n let suffix = '.nls';\n if (!useDefaultLanguage) {\n suffix = suffix + '.' + language;\n }\n const messagesLoaded = (messages) => {\n if (Array.isArray(messages)) {\n messages.localize = createScopedLocalize(name, messages);\n }\n else {\n messages.localize = createScopedLocalize(name, messages[name]);\n }\n messages.getConfiguredDefaultLocale = () => { var _a; return (_a = pluginConfig.availableLanguages) === null || _a === void 0 ? void 0 : _a['*']; };\n load(messages);\n };\n if (typeof pluginConfig.loadBundle === 'function') {\n pluginConfig.loadBundle(name, language, (err, messages) => {\n // We have an error. Load the English default strings to not fail\n if (err) {\n req([name + '.nls'], messagesLoaded);\n }\n else {\n messagesLoaded(messages);\n }\n });\n }\n else if (pluginConfig.translationServiceUrl && !useDefaultLanguage) {\n (() => __awaiter(this, void 0, void 0, function* () {\n var _b;\n try {\n const messages = yield getMessagesFromTranslationsService(pluginConfig.translationServiceUrl, language, name);\n return messagesLoaded(messages);\n }\n catch (err) {\n // Language is already as generic as it gets, so require default messages\n if (!language.includes('-')) {\n console.error(err);\n return req([name + '.nls'], messagesLoaded);\n }\n try {\n // Since there is a dash, the language configured is a specific sub-language of the same generic language.\n // Since we were unable to load the specific language, try to load the generic language. Ex. we failed to find a\n // Swiss German (de-CH), so try to load the generic German (de) messages instead.\n const genericLanguage = language.split('-')[0];\n const messages = yield getMessagesFromTranslationsService(pluginConfig.translationServiceUrl, genericLanguage, name);\n // We got some messages, so we configure the configuration to use the generic language for this session.\n (_b = pluginConfig.availableLanguages) !== null && _b !== void 0 ? _b : (pluginConfig.availableLanguages = {});\n pluginConfig.availableLanguages['*'] = genericLanguage;\n return messagesLoaded(messages);\n }\n catch (err) {\n console.error(err);\n return req([name + '.nls'], messagesLoaded);\n }\n }\n }))();\n }\n else {\n req([name + suffix], messagesLoaded, (err) => {\n if (suffix === '.nls') {\n console.error('Failed trying to load default language strings', err);\n return;\n }\n console.error(`Failed to load message bundle for language ${language}. Falling back to the default language:`, err);\n req([name + '.nls'], messagesLoaded);\n });\n }\n}\n","// The module cache\nvar __webpack_module_cache__ = {};\n\n// The require function\nfunction __webpack_require__(moduleId) {\n\t// Check if module is in cache\n\tvar cachedModule = __webpack_module_cache__[moduleId];\n\tif (cachedModule !== undefined) {\n\t\treturn cachedModule.exports;\n\t}\n\t// Create a new module (and put it into the cache)\n\tvar module = __webpack_module_cache__[moduleId] = {\n\t\t// no module.id needed\n\t\t// no module.loaded needed\n\t\texports: {}\n\t};\n\n\t// Execute the module function\n\t__webpack_modules__[moduleId](module, module.exports, __webpack_require__);\n\n\t// Return the exports of the module\n\treturn module.exports;\n}\n\n","// define getter functions for harmony exports\n__webpack_require__.d = (exports, definition) => {\n\tfor(var key in definition) {\n\t\tif(__webpack_require__.o(definition, key) && !__webpack_require__.o(exports, key)) {\n\t\t\tObject.defineProperty(exports, key, { enumerable: true, get: definition[key] });\n\t\t}\n\t}\n};","__webpack_require__.g = (function() {\n\tif (typeof globalThis === 'object') return globalThis;\n\ttry {\n\t\treturn this || new Function('return this')();\n\t} catch (e) {\n\t\tif (typeof window === 'object') return window;\n\t}\n})();","__webpack_require__.o = (obj, prop) => (Object.prototype.hasOwnProperty.call(obj, prop))","// define __esModule on exports\n__webpack_require__.r = (exports) => {\n\tif(typeof Symbol !== 'undefined' && Symbol.toStringTag) {\n\t\tObject.defineProperty(exports, Symbol.toStringTag, { value: 'Module' });\n\t}\n\tObject.defineProperty(exports, '__esModule', { value: true });\n};","import { SimpleWorkerServer } from '@difizen/monaco-editor-core/esm/vs/base/common/worker/simpleWorker.js';\nimport { EditorSimpleWorker } from '@difizen/monaco-editor-core/esm/vs/editor/common/services/editorSimpleWorker.js';\nlet initialized = false;\nexport function initialize(foreignModule) {\n if (initialized) {\n return;\n }\n initialized = true;\n const simpleWorker = new SimpleWorkerServer((msg) => {\n globalThis.postMessage(msg);\n }, (host) => new EditorSimpleWorker(host, foreignModule));\n globalThis.onmessage = (e) => {\n simpleWorker.onmessage(e.data);\n };\n}\nglobalThis.onmessage = (e) => {\n // Ignore first message in this case and initialize if not yet initialized\n if (!initialized) {\n initialize(null);\n }\n};\n"],"names":[],"sourceRoot":""}