@diffenderfer-games/hub 2.0.0-next.0 → 2.0.0-next.10
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +163 -0
- package/LICENSE +21 -21
- package/README.md +203 -139
- package/dist/auto.d.ts +8 -8
- package/dist/auto.js +3 -3
- package/dist/avatar-pixi.d.ts +165 -0
- package/dist/avatar-pixi.d.ts.map +1 -0
- package/dist/avatar-pixi.js +299 -0
- package/dist/avatar-pixi.js.map +1 -0
- package/dist/avatar-svg.d.ts +4 -0
- package/dist/avatar-svg.js +5 -0
- package/dist/avatar-three.d.ts +69 -0
- package/dist/avatar-three.d.ts.map +1 -0
- package/dist/avatar-three.js +49 -0
- package/dist/avatar-three.js.map +1 -0
- package/dist/avatar.d.ts +7 -0
- package/dist/avatar.js +500 -0
- package/dist/avatar.js.map +1 -0
- package/dist/daily.d.ts +2 -2
- package/dist/doctor/cli.mjs +119 -28
- package/dist/doctor/cli.mjs.map +1 -1
- package/dist/index.d.ts +8 -8
- package/dist/index.js +3 -3
- package/dist/input.d.ts +2 -2
- package/dist/input.js +2 -2
- package/dist/mp.d.ts +3 -3
- package/dist/race.d.ts +1 -1
- package/dist/rooms.d.ts +3 -3
- package/dist/rooms.js +1 -1
- package/dist/shared/animator.d.ts +104 -0
- package/dist/shared/animator.d.ts.map +1 -0
- package/dist/shared/art.js +1946 -0
- package/dist/shared/art.js.map +1 -0
- package/dist/shared/atlas.d.ts +138 -0
- package/dist/shared/atlas.d.ts.map +1 -0
- package/dist/shared/avatar.d.ts +123 -0
- package/dist/shared/avatar.d.ts.map +1 -0
- package/dist/shared/bridge.js +18 -4
- package/dist/shared/bridge.js.map +1 -1
- package/dist/shared/client-version.gen.js +1 -1
- package/dist/shared/daily.d.ts +145 -19
- package/dist/shared/daily.d.ts.map +1 -1
- package/dist/shared/daily.js +138 -25
- package/dist/shared/daily.js.map +1 -1
- package/dist/shared/defineProperty.js +39 -0
- package/dist/shared/describe.d.ts +32 -0
- package/dist/shared/describe.d.ts.map +1 -0
- package/dist/shared/describe.js +109 -0
- package/dist/shared/describe.js.map +1 -0
- package/dist/shared/globals.js +9 -42
- package/dist/shared/globals.js.map +1 -1
- package/dist/shared/index.d.ts +1122 -46
- package/dist/shared/index.d.ts.map +1 -1
- package/dist/shared/input.d.ts +74 -14
- package/dist/shared/input.d.ts.map +1 -1
- package/dist/shared/input.js +179 -25
- package/dist/shared/input.js.map +1 -1
- package/dist/shared/json-guards.js +48 -0
- package/dist/shared/json-guards.js.map +1 -0
- package/dist/shared/latest-state.js +1 -1
- package/dist/shared/live-canvas.js +62 -0
- package/dist/shared/live-canvas.js.map +1 -0
- package/dist/shared/mp.js +10 -2
- package/dist/shared/mp.js.map +1 -1
- package/dist/shared/multiplayer-types.d.ts +15 -2
- package/dist/shared/multiplayer-types.d.ts.map +1 -1
- package/dist/shared/overlays.js +800 -0
- package/dist/shared/overlays.js.map +1 -0
- package/dist/shared/page-stack.js +2 -1
- package/dist/shared/page-stack.js.map +1 -1
- package/dist/shared/pose-key.js +249 -0
- package/dist/shared/pose-key.js.map +1 -0
- package/dist/shared/race-types.d.ts +1 -1
- package/dist/shared/race.js +1 -1
- package/dist/shared/room-types.d.ts +28 -3
- package/dist/shared/room-types.d.ts.map +1 -1
- package/dist/shared/rooms.d.ts.map +1 -1
- package/dist/shared/rooms.js +23 -4
- package/dist/shared/rooms.js.map +1 -1
- package/dist/shared/runtime-opener.js +1 -1
- package/dist/shared/scene.d.ts +90 -0
- package/dist/shared/scene.d.ts.map +1 -0
- package/dist/shared/social.d.ts +90 -9
- package/dist/shared/social.d.ts.map +1 -1
- package/dist/shared/social.js +6 -1
- package/dist/shared/social.js.map +1 -1
- package/dist/shared/src.js +4563 -667
- package/dist/shared/src.js.map +1 -1
- package/dist/shared/svg-markup.js +2354 -0
- package/dist/shared/svg-markup.js.map +1 -0
- package/dist/shared/svg.js +27 -0
- package/dist/shared/svg.js.map +1 -0
- package/dist/shared/types.d.ts +174 -0
- package/dist/shared/types.d.ts.map +1 -0
- package/dist/shared/wire-types.d.ts +6 -2
- package/dist/shared/wire-types.d.ts.map +1 -1
- package/dist/social.d.ts +5 -5
- package/dist/social.js +2 -2
- package/dist/turns-rules.d.ts +2 -0
- package/dist/turns-rules.js +1 -0
- package/dist/turns.d.ts +61 -0
- package/dist/turns.d.ts.map +1 -0
- package/dist/turns.js +183 -0
- package/dist/turns.js.map +1 -0
- package/package.json +125 -89
- package/src/auto.ts +39 -39
- package/src/avatar/adapters/pixi-avatar.ts +73 -0
- package/src/avatar/adapters/pixi-crowd.ts +329 -0
- package/src/avatar/adapters/pixi-types.ts +84 -0
- package/src/avatar/adapters/three.ts +126 -0
- package/src/avatar/animator/animator.ts +285 -0
- package/src/avatar/animator/reactions.ts +44 -0
- package/src/avatar/animator/schedule.ts +73 -0
- package/src/avatar/art/beard.ts +49 -0
- package/src/avatar/art/glasses.ts +67 -0
- package/src/avatar/art/hair.ts +254 -0
- package/src/avatar/art/headwear.ts +75 -0
- package/src/avatar/art/index.ts +21 -0
- package/src/avatar/art/shape.ts +87 -0
- package/src/avatar/art-store.ts +36 -0
- package/src/avatar/atlas.ts +246 -0
- package/src/avatar/catalog-view.ts +14 -0
- package/src/avatar/colour.ts +109 -0
- package/src/avatar/describe.ts +79 -0
- package/src/avatar/face.ts +187 -0
- package/src/avatar/geom.ts +173 -0
- package/src/avatar/layout.ts +47 -0
- package/src/avatar/look-like.ts +52 -0
- package/src/avatar/outputs/bitmap.ts +75 -0
- package/src/avatar/outputs/canvas-paint.ts +177 -0
- package/src/avatar/outputs/canvas.ts +62 -0
- package/src/avatar/outputs/custom-element.ts +140 -0
- package/src/avatar/outputs/element.ts +58 -0
- package/src/avatar/outputs/live-canvas.ts +57 -0
- package/src/avatar/outputs/overlay-svg.ts +22 -0
- package/src/avatar/outputs/pose-key.ts +30 -0
- package/src/avatar/outputs/svg-markup.ts +113 -0
- package/src/avatar/outputs/svg.ts +41 -0
- package/src/avatar/overlays.ts +128 -0
- package/src/avatar/render/body.ts +116 -0
- package/src/avatar/render/colours.ts +81 -0
- package/src/avatar/render/compose.ts +320 -0
- package/src/avatar/render/context.ts +117 -0
- package/src/avatar/render/eyes.ts +78 -0
- package/src/avatar/render/eyewear.ts +118 -0
- package/src/avatar/render/frame.ts +73 -0
- package/src/avatar/render/head.ts +81 -0
- package/src/avatar/render/mouth.ts +86 -0
- package/src/avatar/render/props.ts +91 -0
- package/src/avatar/render/types.ts +93 -0
- package/src/avatar/render/walker-parts.ts +121 -0
- package/src/avatar/render/walker.ts +199 -0
- package/src/avatar/scene.ts +119 -0
- package/src/avatar-pixi.ts +20 -0
- package/src/avatar-svg.ts +21 -0
- package/src/avatar-three.ts +18 -0
- package/src/avatar.ts +63 -0
- package/src/core/avatar/avatar-cache.ts +95 -0
- package/src/core/avatar/avatar-ref.ts +34 -0
- package/src/core/avatar/avatar-types.ts +43 -0
- package/src/core/avatar/hub-avatar.ts +308 -0
- package/src/core/connection.ts +408 -299
- package/src/core/errors.ts +160 -147
- package/src/core/game-data.ts +40 -38
- package/src/core/hub-economy.ts +216 -179
- package/src/core/hub-progress.ts +269 -205
- package/src/core/hub.ts +352 -131
- package/src/core/menu-control.ts +61 -61
- package/src/core/offline/cloud-saves.ts +62 -0
- package/src/core/offline/events.ts +50 -50
- package/src/core/offline/favorites.ts +21 -21
- package/src/core/offline/hub-kinds/avatar-kind.ts +42 -0
- package/src/core/offline/hub-kinds/daily-kind.ts +68 -0
- package/src/core/offline/hub-kinds/economy-kinds.ts +86 -0
- package/src/core/offline/hub-kinds/game-fields.ts +2 -0
- package/src/core/offline/hub-kinds/index.ts +52 -0
- package/src/core/offline/hub-kinds/legacy-ops.ts +37 -0
- package/src/core/offline/hub-kinds/progress-kinds.ts +165 -0
- package/src/core/offline/hub-kinds/resume-kind.ts +108 -0
- package/src/core/offline/hub-kinds/saved-kind.ts +93 -0
- package/src/core/offline/kind-adapters.ts +48 -0
- package/src/core/offline/local-inventory.ts +64 -0
- package/src/core/offline/local-store.ts +304 -261
- package/src/core/offline/offline-api.ts +65 -0
- package/src/core/offline/outbox-entry.ts +59 -0
- package/src/core/offline/outbox-kinds.ts +78 -0
- package/src/core/offline/outbox-merge.ts +39 -0
- package/src/core/offline/outbox-replayer.ts +141 -0
- package/src/core/offline/outbox-store.ts +85 -0
- package/src/core/offline/outbox.ts +232 -0
- package/src/core/offline/queue.ts +126 -171
- package/src/core/offline/replay-lease.ts +87 -0
- package/src/core/offline/replay-policy.ts +52 -0
- package/src/core/page-account.ts +121 -0
- package/src/core/page.ts +87 -74
- package/src/core/rest/endpoint-types.ts +22 -22
- package/src/core/rest/rest-client.ts +163 -152
- package/src/core/rest/routes.gen.ts +144 -88
- package/src/core/resume/hub-resume.ts +286 -0
- package/src/core/resume/local-resume.ts +130 -0
- package/src/core/resume/resume-list.ts +65 -0
- package/src/core/resume/resume-request.ts +52 -0
- package/src/core/resume/resume-types.ts +64 -0
- package/src/core/saved/daily-saves.ts +196 -0
- package/src/core/saved/daily-seed.ts +16 -0
- package/src/core/saved/hub-saved.ts +221 -0
- package/src/core/saved/local-saved.ts +122 -0
- package/src/core/saved/saved-list.ts +129 -0
- package/src/core/saved/saved-open.ts +104 -0
- package/src/core/saved/saved-order.ts +49 -0
- package/src/core/saved/saved-types.ts +24 -0
- package/src/core/storage/json-guards.ts +80 -74
- package/src/core/storage/key-value.ts +66 -66
- package/src/core/ticket.ts +43 -43
- package/src/core/turns/hub-turns.ts +161 -0
- package/src/core/turns/turn-game.ts +510 -0
- package/src/core/turns/your-turn-buzz.ts +69 -0
- package/src/core/types.ts +134 -134
- package/src/core/version/client-version.gen.ts +2 -2
- package/src/core/version/hub-version.ts +62 -62
- package/src/core/version/semver.ts +97 -97
- package/src/daily/daily-system.ts +276 -161
- package/src/daily/page-daily.ts +36 -36
- package/src/daily/types.ts +105 -67
- package/src/daily.ts +10 -10
- package/src/doctor/checks.ts +86 -76
- package/src/doctor/cli.ts +101 -106
- package/src/doctor/hub-version-fetch.ts +43 -0
- package/src/doctor/tsconfig.json +12 -12
- package/src/doctor/world-check.ts +61 -0
- package/src/globals.ts +115 -110
- package/src/index.ts +68 -50
- package/src/input/device-state.ts +146 -146
- package/src/input/edges.ts +55 -55
- package/src/input/focus-ring.ts +13 -0
- package/src/input/gamepad.ts +61 -61
- package/src/input/input-events.ts +32 -32
- package/src/input/input-registry.ts +171 -164
- package/src/input/input-system.ts +406 -393
- package/src/input/legacy-controls.ts +64 -64
- package/src/input/modality.ts +122 -0
- package/src/input/nav-state.ts +200 -191
- package/src/input/navigator.ts +182 -171
- package/src/input/on-screen-controls.ts +101 -101
- package/src/input/page-control.ts +43 -43
- package/src/input/page-input.ts +193 -193
- package/src/input/player-remaps.ts +77 -77
- package/src/input/source-values.ts +116 -116
- package/src/input/spatial.ts +47 -47
- package/src/input/types.ts +331 -331
- package/src/input/zero-config.ts +164 -177
- package/src/input.ts +26 -22
- package/src/mp.ts +10 -10
- package/src/overlay/controls-panel.ts +163 -163
- package/src/overlay/dom.ts +46 -46
- package/src/overlay/layout-clusters.ts +162 -162
- package/src/overlay/layout-geometry.ts +136 -136
- package/src/overlay/layout.ts +203 -203
- package/src/overlay/listener-scope.ts +23 -23
- package/src/overlay/on-screen-keyboard.ts +137 -137
- package/src/overlay/overlay.ts +234 -208
- package/src/overlay/styles.ts +13 -12
- package/src/overlay/virtual-controls.ts +262 -262
- package/src/race.ts +10 -10
- package/src/realtime/bridge.ts +126 -121
- package/src/realtime/cross-bundle.ts +29 -29
- package/src/realtime/fallback-notice.ts +48 -48
- package/src/realtime/hub-link.ts +65 -65
- package/src/realtime/latest-state.ts +33 -33
- package/src/realtime/multiplayer-forwarder.ts +40 -28
- package/src/realtime/multiplayer-types.ts +66 -52
- package/src/realtime/page-runtime.ts +60 -60
- package/src/realtime/race-forwarder.ts +59 -59
- package/src/realtime/race-types.ts +132 -132
- package/src/realtime/room-types.ts +151 -125
- package/src/realtime/rooms-forwarder.ts +104 -79
- package/src/realtime/runtime-api.ts +74 -49
- package/src/realtime/runtime-opener.ts +61 -61
- package/src/realtime/social-forwarder.ts +77 -72
- package/src/realtime/social-types.ts +86 -78
- package/src/realtime/types.ts +54 -53
- package/src/realtime/wire-types.ts +79 -72
- package/src/realtime/world-types.ts +20 -0
- package/src/rooms.ts +10 -10
- package/src/social.ts +19 -18
- package/src/turns-kit/check-rules.ts +281 -0
- package/src/turns-rules.ts +12 -0
- package/src/turns.ts +14 -0
- package/src/types.ts +13 -13
- package/src/uistack/page-stack.ts +45 -45
- package/src/uistack/play-suspension.ts +82 -82
- package/src/uistack/types.ts +76 -76
- package/src/uistack/ui-stack.ts +144 -144
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import type { Json, RoomInfo } from '@diffenderfer-games/hub-contract';
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seat(seatData: Json): Promise<void> {
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return rethrowAsHubError(this.room.seat(seatData));
|
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}
|
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start(): Promise<void> {
|
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return rethrowAsHubError(this.room.start());
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}
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send(message: Json, options?: RoomSendOptions): Promise<void> {
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|
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}
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setState(patch: RoomState, options?: RoomStateOptions): Promise<void> {
|
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return rethrowAsHubError(this.room.setState(patch, options));
|
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}
|
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chat(text: string): Promise<string> {
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|
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}
|
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quick(phraseId: string): Promise<void> {
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return rethrowAsHubError(this.room.quick(phraseId));
|
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}
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kick(userId: number): Promise<void> {
|
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|
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}
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leave(): Promise<void> {
|
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|
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return rethrowAsHubError(this.room.leave());
|
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}
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end(results?: Json): Promise<void> {
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return rethrowAsHubError(this.room.end(results));
|
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}
|
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}
|
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/** `hub.rooms`: hub relay rooms. */
|
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export const roomsForwarder: HubRoomsApi = {
|
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create: (options) => pageBridge.call(async (realtime) => new ForwardedRoom(await realtime.rooms.create(options))),
|
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|
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join: (codeOrId, options) => pageBridge.call(async (realtime) => new ForwardedRoom(await realtime.rooms.join(codeOrId, options))),
|
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list: (options) => pageBridge.call((realtime) => realtime.rooms.list(options)),
|
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|
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reclaim: () => pageBridge.call(async (realtime) => {
|
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|
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if (realtime.rooms.reclaim === undefined) {
|
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throw outdatedRuntime('Taking back a seat');
|
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}
|
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|
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const held = await realtime.rooms.reclaim();
|
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return held === null ? null : new ForwardedRoom(held);
|
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}),
|
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|
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};
|
|
@@ -1,49 +1,74 @@
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/**
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* The realtime API the hub's social runtime (`/_hub/social.js`) installs on
|
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* the page, and that `hub.presence`, `hub.social`, `hub.mp`, `hub.rooms`,
|
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|
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* `hub.notify` and `hub.race` forward to.
|
|
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*/
|
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|
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import type {
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export
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/**
|
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export
|
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/**
|
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export
|
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/**
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*
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|
|
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-
|
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1
|
+
/**
|
|
2
|
+
* The realtime API the hub's social runtime (`/_hub/social.js`) installs on
|
|
3
|
+
* the page, and that `hub.presence`, `hub.social`, `hub.mp`, `hub.rooms`,
|
|
4
|
+
* `hub.notify` and `hub.race` forward to.
|
|
5
|
+
*/
|
|
6
|
+
import type { RuntimeAvatarApi } from '../core/avatar/avatar-types';
|
|
7
|
+
import type { HubMpApi, InviteLinkMethods } from './multiplayer-types';
|
|
8
|
+
import type { HubRaceApi } from './race-types';
|
|
9
|
+
import type { HubRoomsApi, RoomReclaimMethods } from './room-types';
|
|
10
|
+
import type { HubNotifyApi, HubPresenceApi, HubSocialApi, PlayOnlineMethods } from './social-types';
|
|
11
|
+
import type { RuntimeWorldApi } from './world-types';
|
|
12
|
+
|
|
13
|
+
/**
|
|
14
|
+
* The realtime feature version the runtime reports in {@link RealtimeApi.version}.
|
|
15
|
+
* 2 added races; 3 added invite links and taking back a held seat; 4 added
|
|
16
|
+
* "Play online" (tournaments); 5 added avatars (the designer and `ev:avatar`); 6 added the world (`world`).
|
|
17
|
+
* A client feature-detects newer additions with it (or by the optional method).
|
|
18
|
+
*/
|
|
19
|
+
export const REALTIME_FEATURE_VERSION = 6;
|
|
20
|
+
|
|
21
|
+
/** `hub.social` as a runtime installs it: version 4's `openPlayOnline` is missing on older runtimes. */
|
|
22
|
+
export type RuntimeSocialApi = Omit<HubSocialApi, keyof PlayOnlineMethods> & Partial<PlayOnlineMethods>;
|
|
23
|
+
|
|
24
|
+
/** `hub.mp` as a runtime installs it: version 3's invite-link methods are missing on older runtimes. */
|
|
25
|
+
export type RuntimeMpApi = Omit<HubMpApi, keyof InviteLinkMethods> & Partial<InviteLinkMethods>;
|
|
26
|
+
|
|
27
|
+
/** `hub.rooms` as a runtime installs it: version 3's `reclaim` is missing on older runtimes. */
|
|
28
|
+
export type RuntimeRoomsApi = Omit<HubRoomsApi, keyof RoomReclaimMethods> & Partial<RoomReclaimMethods>;
|
|
29
|
+
|
|
30
|
+
/**
|
|
31
|
+
* The cross-bundle shape number of the `rt` page singleton (plan §4.4). The
|
|
32
|
+
* runtime registers with it through `claimSingleton`; bump it only when the
|
|
33
|
+
* shape of {@link RealtimeApi} changes incompatibly.
|
|
34
|
+
*/
|
|
35
|
+
export const REALTIME_SINGLETON_API = 1;
|
|
36
|
+
|
|
37
|
+
/** The window event the runtime fires once it has installed itself. */
|
|
38
|
+
export const REALTIME_READY_EVENT = 'hub:rt-ready';
|
|
39
|
+
|
|
40
|
+
/**
|
|
41
|
+
* The window event the runtime fires each time its socket says hello (it
|
|
42
|
+
* connected, or connected again after a drop), with `{ user: { id, look } }`
|
|
43
|
+
* from the hello snapshot. `hub.avatar` and `hub.userId()` follow it; changes
|
|
44
|
+
* sent while the socket was down are fetched again.
|
|
45
|
+
*/
|
|
46
|
+
export const SESSION_EVENT = 'hub:session';
|
|
47
|
+
|
|
48
|
+
/** The window event the menu fires when the runtime failed to load (its reason is on `window.__HUB_RT_ERROR__`). */
|
|
49
|
+
export const REALTIME_FAILED_EVENT = 'hub:rt-failed';
|
|
50
|
+
|
|
51
|
+
/**
|
|
52
|
+
* Installed by the social runtime as the page's `rt` singleton (and the v1
|
|
53
|
+
* alias `window.__HUB_RT__`).
|
|
54
|
+
*/
|
|
55
|
+
export interface RealtimeApi {
|
|
56
|
+
/** The runtime's feature version (see {@link REALTIME_FEATURE_VERSION}). */
|
|
57
|
+
readonly version: number;
|
|
58
|
+
/** Presence reporting. */
|
|
59
|
+
presence: HubPresenceApi;
|
|
60
|
+
/** Friends and the social dialogs. */
|
|
61
|
+
social: RuntimeSocialApi;
|
|
62
|
+
/** Invites, launches, the leave guard and tickets. */
|
|
63
|
+
mp: RuntimeMpApi;
|
|
64
|
+
/** Hub relay rooms. */
|
|
65
|
+
rooms: RuntimeRoomsApi;
|
|
66
|
+
/** Toast behaviour. */
|
|
67
|
+
notify: HubNotifyApi;
|
|
68
|
+
/** Races (feature version 2 and later). */
|
|
69
|
+
race?: HubRaceApi;
|
|
70
|
+
/** Avatars: the designer and live changes (feature version 5 and later). */
|
|
71
|
+
avatar?: RuntimeAvatarApi;
|
|
72
|
+
/** The world's ops and events (feature version 6 and later). */
|
|
73
|
+
world?: RuntimeWorldApi;
|
|
74
|
+
}
|
|
@@ -1,61 +1,61 @@
|
|
|
1
|
-
/**
|
|
2
|
-
* Opening the runtime's UI (a player card, the friends drawer, the race
|
|
3
|
-
* sheet) from a game button. A tap must never look dead: if the runtime isn't
|
|
4
|
-
* there within a moment the player is told it is loading, and if it never
|
|
5
|
-
* arrives, how to recover.
|
|
6
|
-
*/
|
|
7
|
-
import type { RealtimeBridge } from './bridge';
|
|
8
|
-
import { hideFallbackNotice, showFallbackNotice } from './fallback-notice';
|
|
9
|
-
import { readRuntimeFailure } from './page-runtime';
|
|
10
|
-
import type { RealtimeApi } from './runtime-api';
|
|
11
|
-
import { REALTIME_FAILED_EVENT } from './runtime-api';
|
|
12
|
-
|
|
13
|
-
/** How long before "still loading" shows. */
|
|
14
|
-
const SLOW_NOTICE_MS = 1500;
|
|
15
|
-
/** How long the failure notice stays up. */
|
|
16
|
-
const FAILURE_NOTICE_MS = 8000;
|
|
17
|
-
|
|
18
|
-
/** Tell the player the social runtime failed, with the reason the menu recorded. */
|
|
19
|
-
function showRuntimeFailure(): void {
|
|
20
|
-
const reason = readRuntimeFailure();
|
|
21
|
-
showFallbackNotice(`Friends couldn't load${reason === '' ? '' : ` (${reason})`}. Reload the page to try again.`, FAILURE_NOTICE_MS);
|
|
22
|
-
}
|
|
23
|
-
|
|
24
|
-
/** Make an opener: runs a UI call on the runtime once it is up, with the loading and failure notices. */
|
|
25
|
-
export function createRuntimeOpener(bridge: RealtimeBridge): (openUi: (realtime: RealtimeApi) => void) => void {
|
|
26
|
-
return (openUi) => {
|
|
27
|
-
const loaded = bridge.current();
|
|
28
|
-
if (loaded !== null) {
|
|
29
|
-
openUi(loaded);
|
|
30
|
-
return;
|
|
31
|
-
}
|
|
32
|
-
// The menu already knows the runtime failed.
|
|
33
|
-
if (readRuntimeFailure() !== '') {
|
|
34
|
-
showRuntimeFailure();
|
|
35
|
-
return;
|
|
36
|
-
}
|
|
37
|
-
const slowTimer = setTimeout(() => {
|
|
38
|
-
showFallbackNotice('Friends are still loading…');
|
|
39
|
-
}, SLOW_NOTICE_MS);
|
|
40
|
-
let isSettled = false;
|
|
41
|
-
const onFailed = (): void => {
|
|
42
|
-
if (!isSettled) {
|
|
43
|
-
isSettled = true;
|
|
44
|
-
clearTimeout(slowTimer);
|
|
45
|
-
showRuntimeFailure();
|
|
46
|
-
}
|
|
47
|
-
};
|
|
48
|
-
if (typeof window !== 'undefined') {
|
|
49
|
-
window.addEventListener(REALTIME_FAILED_EVENT, onFailed, { once: true });
|
|
50
|
-
}
|
|
51
|
-
bridge.whenReady().then((realtime) => {
|
|
52
|
-
if (isSettled) {
|
|
53
|
-
return;
|
|
54
|
-
}
|
|
55
|
-
isSettled = true;
|
|
56
|
-
clearTimeout(slowTimer);
|
|
57
|
-
hideFallbackNotice();
|
|
58
|
-
openUi(realtime);
|
|
59
|
-
}, onFailed);
|
|
60
|
-
};
|
|
61
|
-
}
|
|
1
|
+
/**
|
|
2
|
+
* Opening the runtime's UI (a player card, the friends drawer, the race
|
|
3
|
+
* sheet) from a game button. A tap must never look dead: if the runtime isn't
|
|
4
|
+
* there within a moment the player is told it is loading, and if it never
|
|
5
|
+
* arrives, how to recover.
|
|
6
|
+
*/
|
|
7
|
+
import type { RealtimeBridge } from './bridge';
|
|
8
|
+
import { hideFallbackNotice, showFallbackNotice } from './fallback-notice';
|
|
9
|
+
import { readRuntimeFailure } from './page-runtime';
|
|
10
|
+
import type { RealtimeApi } from './runtime-api';
|
|
11
|
+
import { REALTIME_FAILED_EVENT } from './runtime-api';
|
|
12
|
+
|
|
13
|
+
/** How long before "still loading" shows. */
|
|
14
|
+
const SLOW_NOTICE_MS = 1500;
|
|
15
|
+
/** How long the failure notice stays up. */
|
|
16
|
+
const FAILURE_NOTICE_MS = 8000;
|
|
17
|
+
|
|
18
|
+
/** Tell the player the social runtime failed, with the reason the menu recorded. */
|
|
19
|
+
function showRuntimeFailure(): void {
|
|
20
|
+
const reason = readRuntimeFailure();
|
|
21
|
+
showFallbackNotice(`Friends couldn't load${reason === '' ? '' : ` (${reason})`}. Reload the page to try again.`, FAILURE_NOTICE_MS);
|
|
22
|
+
}
|
|
23
|
+
|
|
24
|
+
/** Make an opener: runs a UI call on the runtime once it is up, with the loading and failure notices. */
|
|
25
|
+
export function createRuntimeOpener(bridge: RealtimeBridge): (openUi: (realtime: RealtimeApi) => void) => void {
|
|
26
|
+
return (openUi) => {
|
|
27
|
+
const loaded = bridge.current();
|
|
28
|
+
if (loaded !== null) {
|
|
29
|
+
openUi(loaded);
|
|
30
|
+
return;
|
|
31
|
+
}
|
|
32
|
+
// The menu already knows the runtime failed.
|
|
33
|
+
if (readRuntimeFailure() !== '') {
|
|
34
|
+
showRuntimeFailure();
|
|
35
|
+
return;
|
|
36
|
+
}
|
|
37
|
+
const slowTimer = setTimeout(() => {
|
|
38
|
+
showFallbackNotice('Friends are still loading…');
|
|
39
|
+
}, SLOW_NOTICE_MS);
|
|
40
|
+
let isSettled = false;
|
|
41
|
+
const onFailed = (): void => {
|
|
42
|
+
if (!isSettled) {
|
|
43
|
+
isSettled = true;
|
|
44
|
+
clearTimeout(slowTimer);
|
|
45
|
+
showRuntimeFailure();
|
|
46
|
+
}
|
|
47
|
+
};
|
|
48
|
+
if (typeof window !== 'undefined') {
|
|
49
|
+
window.addEventListener(REALTIME_FAILED_EVENT, onFailed, { once: true });
|
|
50
|
+
}
|
|
51
|
+
bridge.whenReady().then((realtime) => {
|
|
52
|
+
if (isSettled) {
|
|
53
|
+
return;
|
|
54
|
+
}
|
|
55
|
+
isSettled = true;
|
|
56
|
+
clearTimeout(slowTimer);
|
|
57
|
+
hideFallbackNotice();
|
|
58
|
+
openUi(realtime);
|
|
59
|
+
}, onFailed);
|
|
60
|
+
};
|
|
61
|
+
}
|
|
@@ -1,72 +1,77 @@
|
|
|
1
|
-
/**
|
|
2
|
-
* `hub.presence`, `hub.social` and `hub.notify`: thin forwarders to the
|
|
3
|
-
* social runtime. Presence and quiet mode are "latest state" calls,
|
|
4
|
-
* remembered and replayed when the runtime loads.
|
|
5
|
-
*/
|
|
6
|
-
import { pageBridge } from './bridge';
|
|
7
|
-
import { latestState } from './latest-state';
|
|
8
|
-
import { createRuntimeOpener } from './runtime-opener';
|
|
9
|
-
import type { HubNotifyApi, HubPresenceApi, HubSocialApi, SocialCounts } from './social-types';
|
|
10
|
-
|
|
11
|
-
const openWithRuntime = createRuntimeOpener(pageBridge);
|
|
12
|
-
|
|
13
|
-
/** Counts before the runtime is up. */
|
|
14
|
-
const NO_COUNTS: SocialCounts = { online: 0, inGame: 0, friendsOnline: 0 };
|
|
15
|
-
|
|
16
|
-
/** `hub.presence`: what you're doing, shown to friends. */
|
|
17
|
-
export const presenceForwarder: HubPresenceApi = {
|
|
18
|
-
set(presence) {
|
|
19
|
-
latestState.presence = { ...presence };
|
|
20
|
-
pageBridge.current()?.presence.set(latestState.presence);
|
|
21
|
-
},
|
|
22
|
-
clear() {
|
|
23
|
-
latestState.presence = { kind: 'menu' };
|
|
24
|
-
pageBridge.current()?.presence.clear();
|
|
25
|
-
},
|
|
26
|
-
};
|
|
27
|
-
|
|
28
|
-
/** `hub.notify`: toast behaviour. */
|
|
29
|
-
export const notifyForwarder: HubNotifyApi = {
|
|
30
|
-
setQuiet(isQuiet) {
|
|
31
|
-
latestState.isQuiet = isQuiet;
|
|
32
|
-
pageBridge.current()?.notify.setQuiet(isQuiet);
|
|
33
|
-
},
|
|
34
|
-
};
|
|
35
|
-
|
|
36
|
-
/** `hub.social`: friends and the hub's social dialogs. */
|
|
37
|
-
export const socialForwarder: HubSocialApi = {
|
|
38
|
-
openPlayer: (ref) => {
|
|
39
|
-
openWithRuntime((realtime) => {
|
|
40
|
-
realtime.social.openPlayer(ref);
|
|
41
|
-
});
|
|
42
|
-
},
|
|
43
|
-
openFriends: () => {
|
|
44
|
-
openWithRuntime((realtime) => {
|
|
45
|
-
realtime.social.openFriends();
|
|
46
|
-
});
|
|
47
|
-
},
|
|
48
|
-
openChat: (userId) => {
|
|
49
|
-
openWithRuntime((realtime) => {
|
|
50
|
-
realtime.social.openChat(userId);
|
|
51
|
-
});
|
|
52
|
-
},
|
|
53
|
-
openInvite: (options) => {
|
|
54
|
-
openWithRuntime((realtime) => {
|
|
55
|
-
realtime.social.openInvite(options);
|
|
56
|
-
});
|
|
57
|
-
},
|
|
58
|
-
openSuggest: () => {
|
|
59
|
-
openWithRuntime((realtime) => {
|
|
60
|
-
realtime.social.openSuggest();
|
|
61
|
-
});
|
|
62
|
-
},
|
|
63
|
-
openNotify: (options) => {
|
|
64
|
-
openWithRuntime((realtime) => {
|
|
65
|
-
realtime.social.openNotify(options);
|
|
66
|
-
});
|
|
67
|
-
},
|
|
68
|
-
|
|
69
|
-
|
|
70
|
-
|
|
71
|
-
|
|
72
|
-
}
|
|
1
|
+
/**
|
|
2
|
+
* `hub.presence`, `hub.social` and `hub.notify`: thin forwarders to the
|
|
3
|
+
* social runtime. Presence and quiet mode are "latest state" calls,
|
|
4
|
+
* remembered and replayed when the runtime loads.
|
|
5
|
+
*/
|
|
6
|
+
import { pageBridge } from './bridge';
|
|
7
|
+
import { latestState } from './latest-state';
|
|
8
|
+
import { createRuntimeOpener } from './runtime-opener';
|
|
9
|
+
import type { HubNotifyApi, HubPresenceApi, HubSocialApi, SocialCounts } from './social-types';
|
|
10
|
+
|
|
11
|
+
const openWithRuntime = createRuntimeOpener(pageBridge);
|
|
12
|
+
|
|
13
|
+
/** Counts before the runtime is up. */
|
|
14
|
+
const NO_COUNTS: SocialCounts = { online: 0, inGame: 0, friendsOnline: 0 };
|
|
15
|
+
|
|
16
|
+
/** `hub.presence`: what you're doing, shown to friends. */
|
|
17
|
+
export const presenceForwarder: HubPresenceApi = {
|
|
18
|
+
set(presence) {
|
|
19
|
+
latestState.presence = { ...presence };
|
|
20
|
+
pageBridge.current()?.presence.set(latestState.presence);
|
|
21
|
+
},
|
|
22
|
+
clear() {
|
|
23
|
+
latestState.presence = { kind: 'menu' };
|
|
24
|
+
pageBridge.current()?.presence.clear();
|
|
25
|
+
},
|
|
26
|
+
};
|
|
27
|
+
|
|
28
|
+
/** `hub.notify`: toast behaviour. */
|
|
29
|
+
export const notifyForwarder: HubNotifyApi = {
|
|
30
|
+
setQuiet(isQuiet) {
|
|
31
|
+
latestState.isQuiet = isQuiet;
|
|
32
|
+
pageBridge.current()?.notify.setQuiet(isQuiet);
|
|
33
|
+
},
|
|
34
|
+
};
|
|
35
|
+
|
|
36
|
+
/** `hub.social`: friends and the hub's social dialogs. */
|
|
37
|
+
export const socialForwarder: HubSocialApi = {
|
|
38
|
+
openPlayer: (ref) => {
|
|
39
|
+
openWithRuntime((realtime) => {
|
|
40
|
+
realtime.social.openPlayer(ref);
|
|
41
|
+
});
|
|
42
|
+
},
|
|
43
|
+
openFriends: () => {
|
|
44
|
+
openWithRuntime((realtime) => {
|
|
45
|
+
realtime.social.openFriends();
|
|
46
|
+
});
|
|
47
|
+
},
|
|
48
|
+
openChat: (userId) => {
|
|
49
|
+
openWithRuntime((realtime) => {
|
|
50
|
+
realtime.social.openChat(userId);
|
|
51
|
+
});
|
|
52
|
+
},
|
|
53
|
+
openInvite: (options) => {
|
|
54
|
+
openWithRuntime((realtime) => {
|
|
55
|
+
realtime.social.openInvite(options);
|
|
56
|
+
});
|
|
57
|
+
},
|
|
58
|
+
openSuggest: () => {
|
|
59
|
+
openWithRuntime((realtime) => {
|
|
60
|
+
realtime.social.openSuggest();
|
|
61
|
+
});
|
|
62
|
+
},
|
|
63
|
+
openNotify: (options) => {
|
|
64
|
+
openWithRuntime((realtime) => {
|
|
65
|
+
realtime.social.openNotify(options);
|
|
66
|
+
});
|
|
67
|
+
},
|
|
68
|
+
openPlayOnline: () => {
|
|
69
|
+
openWithRuntime((realtime) => {
|
|
70
|
+
realtime.social.openPlayOnline?.();
|
|
71
|
+
});
|
|
72
|
+
},
|
|
73
|
+
friends: () => pageBridge.call((realtime) => realtime.social.friends()),
|
|
74
|
+
counts: () => pageBridge.current()?.social.counts() ?? { ...NO_COUNTS },
|
|
75
|
+
chatMode: (userIds) => pageBridge.current()?.social.chatMode(userIds) ?? 'off',
|
|
76
|
+
on: (event, listener) => pageBridge.subscribe((realtime) => realtime.social.on(event, listener)),
|
|
77
|
+
};
|