@dicelette/core 1.24.0 → 1.24.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.d.mts +51 -142
- package/dist/index.d.ts +51 -142
- package/dist/index.js +865 -758
- package/dist/index.js.map +1 -1
- package/dist/index.mjs +868 -742
- package/dist/index.mjs.map +1 -1
- package/package.json +1 -2
package/dist/index.d.mts
CHANGED
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@@ -1,7 +1,56 @@
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1
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import { Engine, Random } from 'random-js';
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import { DiceRoll } from '@dice-roller/rpg-dice-roller';
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import { z } from 'zod';
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/**
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* Utility function that allow to get the id of an engine
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* @param engine {unknown} Engine to identify
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* @returns {string} Id of the engine or "unknown"
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* @private
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*/
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declare function getEngineId(engine: unknown): string;
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/**
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* Utility function to get the engine from its name
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* @param engine {"nativeMath" | "browserCrypto" | "nodeCrypto"} The engine name
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* @returns {Engine} The engine
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* @public
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*/
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declare function getEngine(engine: "nativeMath" | "browserCrypto" | "nodeCrypto"): Engine;
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declare class DiceTypeError extends Error {
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readonly dice: string;
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readonly cause: string | undefined;
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readonly method: unknown;
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constructor(dice: string, cause?: string, method?: unknown);
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}
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declare class FormulaError extends Error {
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readonly formula: string;
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readonly cause: string | undefined;
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readonly method: unknown;
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constructor(formula: string, cause?: string, method?: unknown);
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}
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declare class MaxGreater extends Error {
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readonly name: string;
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readonly value: number;
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readonly max: number;
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constructor(value: number, max: number);
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}
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declare class EmptyObjectError extends Error {
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readonly name: string;
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constructor();
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}
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declare class TooManyDice extends Error {
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readonly name: string;
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constructor();
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}
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declare class TooManyStats extends Error {
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readonly name: string;
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constructor();
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}
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declare class NoStatisticsError extends Error {
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readonly name: string;
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constructor();
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}
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interface Resultat {
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/**
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* Original dice throw
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@@ -188,133 +237,6 @@ declare enum SortOrder {
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None = "none"
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}
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-
/**
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* Evaluate a formula and replace "^" by "**" if any
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* @param {Sign} sign
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* @param {number} value
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* @param {number} total
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* @returns
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*/
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declare function calculator(sign: Sign, value: number, total: number): number;
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-
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/**
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* Check if a comparison is trivial (always true or always false)
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* Uses the existing canComparisonSucceed logic and checks both success and failure conditions
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* @param maxValue Maximum possible value from the dice roll
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* @param minValue Minimum possible value from the dice roll
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* @param compare The comparison object
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* @returns true if the comparison is trivial (always true or always false)
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*/
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declare function isTrivialComparison(maxValue: number, minValue: number, compare: ComparedValue): boolean;
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/**
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* Check if a comparison can theoretically fail given roll bounds
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* @param maxRollValue Maximum possible roll value
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* @param compare The comparison object
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* @param minRollValue Minimum possible roll value (defaults to 1)
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* @returns true if the comparison can fail at least once
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*/
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declare function canComparisonFail(maxRollValue: number, compare: ComparedValue, minRollValue?: number): boolean;
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declare function getCompare(dice: string, compareRegex: RegExpMatchArray, engine?: Engine | null, pity?: boolean): {
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dice: string;
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compare: ComparedValue | undefined;
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};
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/**
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* Check if a comparison can theoretically succeed given a maximum roll value
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* @example
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* canComparisonSucceed(10, { sign: ">=", value: 15 }) => false (impossible to roll >= 15 with 1d10)
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* canComparisonSucceed(20, { sign: ">=", value: 15 }) => true (possible to roll >= 15 with 1d20)
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*/
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declare function canComparisonSucceed(maxRollValue: number, compare: ComparedValue, minRollValue?: number): boolean;
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-
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type ExplodingSuccess = {
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dice: string;
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originalDice: string;
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sign: Compare["sign"];
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value: number;
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normalizedSegment: string;
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originalSegment: string;
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};
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declare const EXPLODING_SUCCESS_REGEX: RegExp;
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declare function normalizeExplodingSuccess(dice: string): ExplodingSuccess | undefined;
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declare function countExplodingSuccesses(diceRoll: DiceRoll | DiceRoll[], sign: Compare["sign"], value: number): number;
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declare function getModifier(dice: string): Modifier | undefined;
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declare function extractValuesFromOutput(output: string): number[];
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declare function getRollBounds(dice: string, engine?: Engine | null): {
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min: number;
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max: number;
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} | undefined;
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declare function replaceUnwantedText(dice: string): string;
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declare function fixParenthesis(dice: string): string;
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declare function replaceText(element: string, total: number, dice: string): {
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formule: string;
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diceAll: string;
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};
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declare function formatComment(dice: string): string;
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declare function matchComparison(sign: Compare["sign"], val: number, value: number): boolean;
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declare function inverseSign(sign: "<" | ">" | ">=" | "<=" | "=" | "!=" | "=="): "<" | ">" | ">=" | "<=" | "=" | "!=" | "==";
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declare function compareSignFormule(toRoll: string, compareRegex: RegExpMatchArray, element: string, diceResult: Resultat, engine?: Engine | null, pity?: boolean, rollBounds?: {
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min: number;
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max: number;
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}): {
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dice: string;
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results: string;
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compare?: Compare;
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trivial: boolean;
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};
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/**
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* Utility function that allow to get the id of an engine
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* @param engine {unknown} Engine to identify
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* @returns {string} Id of the engine or "unknown"
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* @private
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*/
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declare function getEngineId(engine: unknown): string;
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/**
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* Utility function to get the engine from its name
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* @param engine {"nativeMath" | "browserCrypto" | "nodeCrypto"} The engine name
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* @returns {Engine} The engine
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* @public
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*/
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declare function getEngine(engine: "nativeMath" | "browserCrypto" | "nodeCrypto"): Engine;
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declare class DiceTypeError extends Error {
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readonly dice: string;
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readonly cause: string | undefined;
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readonly method: unknown;
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constructor(dice: string, cause?: string, method?: unknown);
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}
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declare class FormulaError extends Error {
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readonly formula: string;
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readonly cause: string | undefined;
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readonly method: unknown;
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constructor(formula: string, cause?: string, method?: unknown);
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}
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declare class MaxGreater extends Error {
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readonly name: string;
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readonly value: number;
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readonly max: number;
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constructor(value: number, max: number);
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}
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declare class EmptyObjectError extends Error {
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readonly name: string;
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constructor();
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}
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declare class TooManyDice extends Error {
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readonly name: string;
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constructor();
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}
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declare class TooManyStats extends Error {
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readonly name: string;
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constructor();
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}
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declare class NoStatisticsError extends Error {
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readonly name: string;
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constructor();
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}
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declare const COMMENT_REGEX: RegExp;
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declare const SIGN_REGEX: RegExp;
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declare const SIGN_REGEX_SPACE: RegExp;
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@@ -384,19 +306,6 @@ declare function replaceInFormula(element: string, diceResult: Resultat, compare
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dice: string;
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compare: Compare | undefined;
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}, res: boolean, engine?: Engine | null, pity?: boolean): string;
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declare function rollCompare(value: unknown, engine?: Engine | null, pity?: boolean): {
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value: number;
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diceResult?: undefined;
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dice?: undefined;
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} | {
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value: any;
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diceResult: string;
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dice?: undefined;
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} | {
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dice: string;
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value: number;
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diceResult: string;
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};
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/**
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* Escape regex string
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@@ -521,4 +430,4 @@ declare function testStatCombinaison(template: StatisticalTemplate, engine?: Eng
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*/
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declare function generateRandomStat(total?: number | undefined, max?: number, min?: number, engine?: Engine | null): number;
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export { COMMENT_REGEX, type Compare, type ComparedValue, type Critical, type CustomCritical, type CustomCriticalMap, DETECT_CRITICAL, DiceTypeError,
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export { COMMENT_REGEX, type Compare, type ComparedValue, type Critical, type CustomCritical, type CustomCriticalMap, DETECT_CRITICAL, DiceTypeError, EmptyObjectError, FormulaError, MaxGreater, type Modifier, NoStatisticsError, OPTIONAL_COMMENT, type Resultat, SIGN_REGEX, SIGN_REGEX_SPACE, SYMBOL_DICE, type Sign, SortOrder, type Statistic, type StatisticalSchema, type StatisticalTemplate, TooManyDice, TooManyStats, createCriticalCustom, diceRandomParse, diceTypeRandomParse, escapeRegex, evalCombinaison, evalOneCombinaison, evalStatsDice, generateRandomStat, generateStatsDice, getEngine, getEngineId, isNumber, randomInt, replaceExpByRandom, replaceFormulaInDice, replaceInFormula, roll, standardizeDice, templateSchema, testDiceRegistered, testStatCombinaison, verifyTemplateValue };
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package/dist/index.d.ts
CHANGED
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@@ -1,7 +1,56 @@
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1
1
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import { Engine, Random } from 'random-js';
|
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2
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-
import { DiceRoll } from '@dice-roller/rpg-dice-roller';
|
|
3
2
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import { z } from 'zod';
|
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4
3
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|
|
4
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+
/**
|
|
5
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+
* Utility function that allow to get the id of an engine
|
|
6
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+
* @param engine {unknown} Engine to identify
|
|
7
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+
* @returns {string} Id of the engine or "unknown"
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8
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+
* @private
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9
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*/
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10
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declare function getEngineId(engine: unknown): string;
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11
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+
/**
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12
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+
* Utility function to get the engine from its name
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13
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+
* @param engine {"nativeMath" | "browserCrypto" | "nodeCrypto"} The engine name
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14
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+
* @returns {Engine} The engine
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15
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+
* @public
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16
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*/
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declare function getEngine(engine: "nativeMath" | "browserCrypto" | "nodeCrypto"): Engine;
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declare class DiceTypeError extends Error {
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readonly dice: string;
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readonly cause: string | undefined;
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readonly method: unknown;
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constructor(dice: string, cause?: string, method?: unknown);
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}
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25
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declare class FormulaError extends Error {
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readonly formula: string;
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readonly cause: string | undefined;
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readonly method: unknown;
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constructor(formula: string, cause?: string, method?: unknown);
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30
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}
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31
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declare class MaxGreater extends Error {
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32
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readonly name: string;
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33
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readonly value: number;
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34
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readonly max: number;
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35
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constructor(value: number, max: number);
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36
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}
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37
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declare class EmptyObjectError extends Error {
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38
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readonly name: string;
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39
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constructor();
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40
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}
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41
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declare class TooManyDice extends Error {
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readonly name: string;
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43
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constructor();
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44
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}
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45
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+
declare class TooManyStats extends Error {
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46
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readonly name: string;
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47
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+
constructor();
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48
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+
}
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49
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+
declare class NoStatisticsError extends Error {
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50
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readonly name: string;
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51
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constructor();
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52
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+
}
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53
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+
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5
54
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interface Resultat {
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|
6
55
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/**
|
|
7
56
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* Original dice throw
|
|
@@ -188,133 +237,6 @@ declare enum SortOrder {
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188
237
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None = "none"
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189
238
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}
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|
190
239
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|
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191
|
-
/**
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|
192
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-
* Evaluate a formula and replace "^" by "**" if any
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193
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-
* @param {Sign} sign
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194
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-
* @param {number} value
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195
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-
* @param {number} total
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196
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* @returns
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197
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*/
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198
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declare function calculator(sign: Sign, value: number, total: number): number;
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199
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-
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200
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-
/**
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|
201
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* Check if a comparison is trivial (always true or always false)
|
|
202
|
-
* Uses the existing canComparisonSucceed logic and checks both success and failure conditions
|
|
203
|
-
* @param maxValue Maximum possible value from the dice roll
|
|
204
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-
* @param minValue Minimum possible value from the dice roll
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|
205
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-
* @param compare The comparison object
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206
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* @returns true if the comparison is trivial (always true or always false)
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207
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-
*/
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208
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-
declare function isTrivialComparison(maxValue: number, minValue: number, compare: ComparedValue): boolean;
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209
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-
/**
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210
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-
* Check if a comparison can theoretically fail given roll bounds
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211
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-
* @param maxRollValue Maximum possible roll value
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212
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-
* @param compare The comparison object
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|
213
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-
* @param minRollValue Minimum possible roll value (defaults to 1)
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214
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-
* @returns true if the comparison can fail at least once
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215
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-
*/
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216
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-
declare function canComparisonFail(maxRollValue: number, compare: ComparedValue, minRollValue?: number): boolean;
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|
217
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-
declare function getCompare(dice: string, compareRegex: RegExpMatchArray, engine?: Engine | null, pity?: boolean): {
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218
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dice: string;
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219
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compare: ComparedValue | undefined;
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220
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};
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221
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-
/**
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222
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-
* Check if a comparison can theoretically succeed given a maximum roll value
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223
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-
* @example
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224
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* canComparisonSucceed(10, { sign: ">=", value: 15 }) => false (impossible to roll >= 15 with 1d10)
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225
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* canComparisonSucceed(20, { sign: ">=", value: 15 }) => true (possible to roll >= 15 with 1d20)
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*/
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declare function canComparisonSucceed(maxRollValue: number, compare: ComparedValue, minRollValue?: number): boolean;
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type ExplodingSuccess = {
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dice: string;
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originalDice: string;
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sign: Compare["sign"];
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value: number;
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normalizedSegment: string;
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originalSegment: string;
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};
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declare const EXPLODING_SUCCESS_REGEX: RegExp;
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declare function normalizeExplodingSuccess(dice: string): ExplodingSuccess | undefined;
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declare function countExplodingSuccesses(diceRoll: DiceRoll | DiceRoll[], sign: Compare["sign"], value: number): number;
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declare function getModifier(dice: string): Modifier | undefined;
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declare function extractValuesFromOutput(output: string): number[];
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declare function getRollBounds(dice: string, engine?: Engine | null): {
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min: number;
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max: number;
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} | undefined;
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declare function replaceUnwantedText(dice: string): string;
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declare function fixParenthesis(dice: string): string;
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250
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declare function replaceText(element: string, total: number, dice: string): {
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formule: string;
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diceAll: string;
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};
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declare function formatComment(dice: string): string;
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declare function matchComparison(sign: Compare["sign"], val: number, value: number): boolean;
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declare function inverseSign(sign: "<" | ">" | ">=" | "<=" | "=" | "!=" | "=="): "<" | ">" | ">=" | "<=" | "=" | "!=" | "==";
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declare function compareSignFormule(toRoll: string, compareRegex: RegExpMatchArray, element: string, diceResult: Resultat, engine?: Engine | null, pity?: boolean, rollBounds?: {
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min: number;
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max: number;
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}): {
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dice: string;
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results: string;
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compare?: Compare;
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trivial: boolean;
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};
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-
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/**
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* Utility function that allow to get the id of an engine
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* @param engine {unknown} Engine to identify
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* @returns {string} Id of the engine or "unknown"
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* @private
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*/
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274
|
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declare function getEngineId(engine: unknown): string;
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/**
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276
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* Utility function to get the engine from its name
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277
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* @param engine {"nativeMath" | "browserCrypto" | "nodeCrypto"} The engine name
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|
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* @returns {Engine} The engine
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279
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* @public
|
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280
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-
*/
|
|
281
|
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declare function getEngine(engine: "nativeMath" | "browserCrypto" | "nodeCrypto"): Engine;
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|
282
|
-
|
|
283
|
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declare class DiceTypeError extends Error {
|
|
284
|
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readonly dice: string;
|
|
285
|
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readonly cause: string | undefined;
|
|
286
|
-
readonly method: unknown;
|
|
287
|
-
constructor(dice: string, cause?: string, method?: unknown);
|
|
288
|
-
}
|
|
289
|
-
declare class FormulaError extends Error {
|
|
290
|
-
readonly formula: string;
|
|
291
|
-
readonly cause: string | undefined;
|
|
292
|
-
readonly method: unknown;
|
|
293
|
-
constructor(formula: string, cause?: string, method?: unknown);
|
|
294
|
-
}
|
|
295
|
-
declare class MaxGreater extends Error {
|
|
296
|
-
readonly name: string;
|
|
297
|
-
readonly value: number;
|
|
298
|
-
readonly max: number;
|
|
299
|
-
constructor(value: number, max: number);
|
|
300
|
-
}
|
|
301
|
-
declare class EmptyObjectError extends Error {
|
|
302
|
-
readonly name: string;
|
|
303
|
-
constructor();
|
|
304
|
-
}
|
|
305
|
-
declare class TooManyDice extends Error {
|
|
306
|
-
readonly name: string;
|
|
307
|
-
constructor();
|
|
308
|
-
}
|
|
309
|
-
declare class TooManyStats extends Error {
|
|
310
|
-
readonly name: string;
|
|
311
|
-
constructor();
|
|
312
|
-
}
|
|
313
|
-
declare class NoStatisticsError extends Error {
|
|
314
|
-
readonly name: string;
|
|
315
|
-
constructor();
|
|
316
|
-
}
|
|
317
|
-
|
|
318
240
|
declare const COMMENT_REGEX: RegExp;
|
|
319
241
|
declare const SIGN_REGEX: RegExp;
|
|
320
242
|
declare const SIGN_REGEX_SPACE: RegExp;
|
|
@@ -384,19 +306,6 @@ declare function replaceInFormula(element: string, diceResult: Resultat, compare
|
|
|
384
306
|
dice: string;
|
|
385
307
|
compare: Compare | undefined;
|
|
386
308
|
}, res: boolean, engine?: Engine | null, pity?: boolean): string;
|
|
387
|
-
declare function rollCompare(value: unknown, engine?: Engine | null, pity?: boolean): {
|
|
388
|
-
value: number;
|
|
389
|
-
diceResult?: undefined;
|
|
390
|
-
dice?: undefined;
|
|
391
|
-
} | {
|
|
392
|
-
value: any;
|
|
393
|
-
diceResult: string;
|
|
394
|
-
dice?: undefined;
|
|
395
|
-
} | {
|
|
396
|
-
dice: string;
|
|
397
|
-
value: number;
|
|
398
|
-
diceResult: string;
|
|
399
|
-
};
|
|
400
309
|
|
|
401
310
|
/**
|
|
402
311
|
* Escape regex string
|
|
@@ -521,4 +430,4 @@ declare function testStatCombinaison(template: StatisticalTemplate, engine?: Eng
|
|
|
521
430
|
*/
|
|
522
431
|
declare function generateRandomStat(total?: number | undefined, max?: number, min?: number, engine?: Engine | null): number;
|
|
523
432
|
|
|
524
|
-
export { COMMENT_REGEX, type Compare, type ComparedValue, type Critical, type CustomCritical, type CustomCriticalMap, DETECT_CRITICAL, DiceTypeError,
|
|
433
|
+
export { COMMENT_REGEX, type Compare, type ComparedValue, type Critical, type CustomCritical, type CustomCriticalMap, DETECT_CRITICAL, DiceTypeError, EmptyObjectError, FormulaError, MaxGreater, type Modifier, NoStatisticsError, OPTIONAL_COMMENT, type Resultat, SIGN_REGEX, SIGN_REGEX_SPACE, SYMBOL_DICE, type Sign, SortOrder, type Statistic, type StatisticalSchema, type StatisticalTemplate, TooManyDice, TooManyStats, createCriticalCustom, diceRandomParse, diceTypeRandomParse, escapeRegex, evalCombinaison, evalOneCombinaison, evalStatsDice, generateRandomStat, generateStatsDice, getEngine, getEngineId, isNumber, randomInt, replaceExpByRandom, replaceFormulaInDice, replaceInFormula, roll, standardizeDice, templateSchema, testDiceRegistered, testStatCombinaison, verifyTemplateValue };
|