@dicelette/core 1.18.5 → 1.20.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.d.mts CHANGED
@@ -1,3 +1,4 @@
1
+ import { Engine } from 'random-js';
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  import { z } from 'zod';
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  /**
@@ -8,12 +9,12 @@ import { z } from 'zod';
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  * Random stats = 6
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  * result = "1d20>3"
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  */
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- declare function createCriticalCustom(dice: string, customCritical: CustomCritical, template: StatisticalTemplate): string;
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+ declare function createCriticalCustom(dice: string, customCritical: CustomCritical, template: StatisticalTemplate, engine?: Engine | null): string;
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  /**
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  * Parse the string provided and turn it as a readable dice for dice parser
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  * @param dice {string}
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  */
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- declare function roll(dice: string): Resultat | undefined;
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+ declare function roll(dice: string, engine?: Engine | null): Resultat | undefined;
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  /**
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  * Evaluate a formula and replace "^" by "**" if any
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  * @param {Sign} sign
@@ -231,16 +232,25 @@ declare function isNumber(value: unknown): boolean;
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  * Replace the `{exp}` in the dice.
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  * If the `{exp}` has a default value in the form of `{exp || defaultValue}`, it will be replaced by the default value.
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  * @param {string} dice
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+ * @param engine
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  * @returns {string} the dice with the {exp} replaced by a random value
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  */
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- declare function replaceExpByRandom(dice: string): string;
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+ declare function replaceExpByRandom(dice: string, engine?: Engine | null): string;
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+ /**
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+ * Utility function to get the engine from its name
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+ * @param engine {"nativeMath" | "browserCrypto" | "nodeCrypto"} The engine name
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+ * @returns {Engine} The engine
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+ * @public
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+ */
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+ declare function getEngine(engine: "nativeMath" | "browserCrypto" | "nodeCrypto"): Engine;
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+ declare function randomInt(min: number, max: number, engine?: Engine | null): number;
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  /**
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  * Verify if the provided dice work with random value
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  * @param testDice {string}
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  * @param allStats {Record<string,number>}
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  */
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- declare function evalStatsDice(testDice: string, allStats?: Record<string, number>): string;
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+ declare function evalStatsDice(testDice: string, allStats?: Record<string, number>, engine?: Engine | null): string;
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  /**
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  * Generate a random dice and remove the formula (+ evaluate it)
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  * Used for diceDamage only
@@ -248,13 +258,13 @@ declare function evalStatsDice(testDice: string, allStats?: Record<string, numbe
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  * @param template {StatisticalTemplate}
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  * @returns
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  */
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- declare function diceRandomParse(value: string, template: StatisticalTemplate): string;
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+ declare function diceRandomParse(value: string, template: StatisticalTemplate, engine?: Engine | null): string;
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  /**
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  * Same as damageDice but for DiceType
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  * @param dice {string}
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  * @param template {StatisticalTemplate}
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  */
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- declare function diceTypeRandomParse(dice: string, template: StatisticalTemplate): string;
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+ declare function diceTypeRandomParse(dice: string, template: StatisticalTemplate, engine?: Engine | null): string;
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  /**
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  * Random the combinaison and evaluate it to check if everything is valid
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  * @param combinaison {Record<string,string>}
@@ -273,17 +283,17 @@ declare function evalOneCombinaison(combinaison: string, stats: Record<string, n
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  * @param {boolean} verify - If true, will roll the dices to check if everything is valid
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  * @returns {StatisticalTemplate}
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  */
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- declare function verifyTemplateValue(template: unknown, verify?: boolean): StatisticalTemplate;
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+ declare function verifyTemplateValue(template: unknown, verify?: boolean, engine?: Engine | null): StatisticalTemplate;
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  /**
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  * Test each damage roll from the template.damage
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  * @param {StatisticalTemplate} template
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  */
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- declare function testDiceRegistered(template: StatisticalTemplate): void;
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+ declare function testDiceRegistered(template: StatisticalTemplate, engine?: Engine | null): void;
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  /**
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  * Test all combinaison with generated random value
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  * @param {StatisticalTemplate} template
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  */
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- declare function testStatCombinaison(template: StatisticalTemplate): void;
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+ declare function testStatCombinaison(template: StatisticalTemplate, engine?: Engine | null): void;
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  /**
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  * Generate a random stat based on the template and the statistical min and max
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  * @param {number|undefined} total
@@ -291,7 +301,7 @@ declare function testStatCombinaison(template: StatisticalTemplate): void;
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  * @param {number | undefined} min
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  * @returns
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  */
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- declare function generateRandomStat(total?: number | undefined, max?: number, min?: number): number;
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+ declare function generateRandomStat(total?: number | undefined, max?: number, min?: number, engine?: Engine | null): number;
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  declare class DiceTypeError extends Error {
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  readonly dice: string;
@@ -340,133 +350,40 @@ declare const DETECT_CRITICAL: RegExp;
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  declare const templateSchema: z.ZodObject<{
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  charName: z.ZodOptional<z.ZodBoolean>;
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- statistics: z.ZodEffects<z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodEffects<z.ZodObject<{
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- max: z.ZodOptional<z.ZodEffects<z.ZodNumber, number | undefined, number>>;
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- min: z.ZodOptional<z.ZodEffects<z.ZodNumber, number | undefined, number>>;
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- combinaison: z.ZodOptional<z.ZodEffects<z.ZodString, string | undefined, string>>;
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+ statistics: z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodObject<{
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+ max: z.ZodOptional<z.ZodPipe<z.ZodNumber, z.ZodTransform<number | undefined, number>>>;
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+ min: z.ZodOptional<z.ZodPipe<z.ZodNumber, z.ZodTransform<number | undefined, number>>>;
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+ combinaison: z.ZodOptional<z.ZodPipe<z.ZodString, z.ZodTransform<string | undefined, string>>>;
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  exclude: z.ZodOptional<z.ZodBoolean>;
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- }, "strip", z.ZodTypeAny, {
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- min?: number | undefined;
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- max?: number | undefined;
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- combinaison?: string | undefined;
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- exclude?: boolean | undefined;
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- }, {
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- min?: number | undefined;
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- max?: number | undefined;
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- combinaison?: string | undefined;
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- exclude?: boolean | undefined;
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- }>, {
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- min?: number | undefined;
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- max?: number | undefined;
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- combinaison?: string | undefined;
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- exclude?: boolean | undefined;
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- }, {
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- min?: number | undefined;
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- max?: number | undefined;
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- combinaison?: string | undefined;
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- exclude?: boolean | undefined;
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- }>>>, Record<string, {
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- min?: number | undefined;
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- max?: number | undefined;
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- combinaison?: string | undefined;
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- exclude?: boolean | undefined;
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- }> | undefined, Record<string, {
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- min?: number | undefined;
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- max?: number | undefined;
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- combinaison?: string | undefined;
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- exclude?: boolean | undefined;
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- }> | undefined>;
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- total: z.ZodOptional<z.ZodEffects<z.ZodNumber, number | undefined, number>>;
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+ }, z.core.$strip>>>;
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+ total: z.ZodOptional<z.ZodPipe<z.ZodNumber, z.ZodTransform<number | undefined, number>>>;
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  forceDistrib: z.ZodOptional<z.ZodBoolean>;
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  diceType: z.ZodOptional<z.ZodString>;
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- critical: z.ZodOptional<z.ZodEffects<z.ZodObject<{
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+ critical: z.ZodOptional<z.ZodPipe<z.ZodObject<{
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  success: z.ZodOptional<z.ZodUnion<[z.ZodString, z.ZodNumber]>>;
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  failure: z.ZodOptional<z.ZodUnion<[z.ZodString, z.ZodNumber]>>;
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- }, "strip", z.ZodTypeAny, {
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- success?: string | number | undefined;
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- failure?: string | number | undefined;
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- }, {
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- success?: string | number | undefined;
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- failure?: string | number | undefined;
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- }>, {
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+ }, z.core.$strip>, z.ZodTransform<{
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  success?: string | number | undefined;
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  failure?: string | number | undefined;
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  }, {
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  success?: string | number | undefined;
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  failure?: string | number | undefined;
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- }>>;
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- customCritical: z.ZodEffects<z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodObject<{
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- sign: z.ZodEnum<["<", ">", "<=", ">=", "!=", "=="]>;
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+ }>>>;
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+ customCritical: z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodObject<{
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+ sign: z.ZodEnum<{
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+ ">=": ">=";
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+ "<=": "<=";
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+ "<": "<";
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+ ">": ">";
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+ "!=": "!=";
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+ "==": "==";
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+ }>;
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  value: z.ZodString;
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  onNaturalDice: z.ZodOptional<z.ZodBoolean>;
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  affectSkill: z.ZodOptional<z.ZodBoolean>;
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- }, "strip", z.ZodTypeAny, {
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- value: string;
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- sign: ">=" | "<=" | "<" | ">" | "!=" | "==";
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- onNaturalDice?: boolean | undefined;
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- affectSkill?: boolean | undefined;
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- }, {
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- value: string;
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- sign: ">=" | "<=" | "<" | ">" | "!=" | "==";
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- onNaturalDice?: boolean | undefined;
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- affectSkill?: boolean | undefined;
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- }>>>, Record<string, {
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- value: string;
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- sign: ">=" | "<=" | "<" | ">" | "!=" | "==";
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- onNaturalDice?: boolean | undefined;
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- affectSkill?: boolean | undefined;
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- }> | undefined, Record<string, {
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- value: string;
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- sign: ">=" | "<=" | "<" | ">" | "!=" | "==";
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- onNaturalDice?: boolean | undefined;
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- affectSkill?: boolean | undefined;
423
- }> | undefined>;
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- damage: z.ZodEffects<z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodString>>, Record<string, string> | undefined, Record<string, string> | undefined>;
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- }, "strip", z.ZodTypeAny, {
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- total?: number | undefined;
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- charName?: boolean | undefined;
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- statistics?: Record<string, {
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- min?: number | undefined;
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- max?: number | undefined;
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- combinaison?: string | undefined;
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- exclude?: boolean | undefined;
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- }> | undefined;
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- forceDistrib?: boolean | undefined;
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- diceType?: string | undefined;
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- critical?: {
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- success?: string | number | undefined;
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- failure?: string | number | undefined;
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- } | undefined;
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- customCritical?: Record<string, {
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- value: string;
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- sign: ">=" | "<=" | "<" | ">" | "!=" | "==";
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- onNaturalDice?: boolean | undefined;
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- affectSkill?: boolean | undefined;
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- }> | undefined;
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- damage?: Record<string, string> | undefined;
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- }, {
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- total?: number | undefined;
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- charName?: boolean | undefined;
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- statistics?: Record<string, {
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- min?: number | undefined;
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- max?: number | undefined;
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- combinaison?: string | undefined;
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- exclude?: boolean | undefined;
455
- }> | undefined;
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- forceDistrib?: boolean | undefined;
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- diceType?: string | undefined;
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- critical?: {
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- success?: string | number | undefined;
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- failure?: string | number | undefined;
461
- } | undefined;
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- customCritical?: Record<string, {
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- value: string;
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- sign: ">=" | "<=" | "<" | ">" | "!=" | "==";
465
- onNaturalDice?: boolean | undefined;
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- affectSkill?: boolean | undefined;
467
- }> | undefined;
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- damage?: Record<string, string> | undefined;
469
- }>;
384
+ }, z.core.$strip>>>;
385
+ damage: z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodString>>;
386
+ }, z.core.$strip>;
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471
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  interface StatisticalSchema extends StatisticalTemplate {
472
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  /**
@@ -476,4 +393,4 @@ interface StatisticalSchema extends StatisticalTemplate {
476
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  $schema?: string;
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394
  }
478
395
 
479
- export { COMMENT_REGEX, type Compare, type ComparedValue, type Critical, type CustomCritical, type CustomCriticalMap, DETECT_CRITICAL, DiceTypeError, EmptyObjectError, FormulaError, MaxGreater, type Modifier, NoStatisticsError, type Resultat, SIGN_REGEX, SIGN_REGEX_SPACE, SYMBOL_DICE, type Sign, type Statistic, type StatisticalSchema, type StatisticalTemplate, TooManyDice, TooManyStats, calculator, createCriticalCustom, diceRandomParse, diceTypeRandomParse, escapeRegex, evalCombinaison, evalOneCombinaison, evalStatsDice, generateRandomStat, generateStatsDice, isNumber, replaceExpByRandom, replaceFormulaInDice, roll, standardizeDice, templateSchema, testDiceRegistered, testStatCombinaison, verifyTemplateValue };
396
+ export { COMMENT_REGEX, type Compare, type ComparedValue, type Critical, type CustomCritical, type CustomCriticalMap, DETECT_CRITICAL, DiceTypeError, EmptyObjectError, FormulaError, MaxGreater, type Modifier, NoStatisticsError, type Resultat, SIGN_REGEX, SIGN_REGEX_SPACE, SYMBOL_DICE, type Sign, type Statistic, type StatisticalSchema, type StatisticalTemplate, TooManyDice, TooManyStats, calculator, createCriticalCustom, diceRandomParse, diceTypeRandomParse, escapeRegex, evalCombinaison, evalOneCombinaison, evalStatsDice, generateRandomStat, generateStatsDice, getEngine, isNumber, randomInt, replaceExpByRandom, replaceFormulaInDice, roll, standardizeDice, templateSchema, testDiceRegistered, testStatCombinaison, verifyTemplateValue };
package/dist/index.d.ts CHANGED
@@ -1,3 +1,4 @@
1
+ import { Engine } from 'random-js';
1
2
  import { z } from 'zod';
2
3
 
3
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  /**
@@ -8,12 +9,12 @@ import { z } from 'zod';
8
9
  * Random stats = 6
9
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  * result = "1d20>3"
10
11
  */
11
- declare function createCriticalCustom(dice: string, customCritical: CustomCritical, template: StatisticalTemplate): string;
12
+ declare function createCriticalCustom(dice: string, customCritical: CustomCritical, template: StatisticalTemplate, engine?: Engine | null): string;
12
13
  /**
13
14
  * Parse the string provided and turn it as a readable dice for dice parser
14
15
  * @param dice {string}
15
16
  */
16
- declare function roll(dice: string): Resultat | undefined;
17
+ declare function roll(dice: string, engine?: Engine | null): Resultat | undefined;
17
18
  /**
18
19
  * Evaluate a formula and replace "^" by "**" if any
19
20
  * @param {Sign} sign
@@ -231,16 +232,25 @@ declare function isNumber(value: unknown): boolean;
231
232
  * Replace the `{exp}` in the dice.
232
233
  * If the `{exp}` has a default value in the form of `{exp || defaultValue}`, it will be replaced by the default value.
233
234
  * @param {string} dice
235
+ * @param engine
234
236
  * @returns {string} the dice with the {exp} replaced by a random value
235
237
  */
236
- declare function replaceExpByRandom(dice: string): string;
238
+ declare function replaceExpByRandom(dice: string, engine?: Engine | null): string;
239
+ /**
240
+ * Utility function to get the engine from its name
241
+ * @param engine {"nativeMath" | "browserCrypto" | "nodeCrypto"} The engine name
242
+ * @returns {Engine} The engine
243
+ * @public
244
+ */
245
+ declare function getEngine(engine: "nativeMath" | "browserCrypto" | "nodeCrypto"): Engine;
246
+ declare function randomInt(min: number, max: number, engine?: Engine | null): number;
237
247
 
238
248
  /**
239
249
  * Verify if the provided dice work with random value
240
250
  * @param testDice {string}
241
251
  * @param allStats {Record<string,number>}
242
252
  */
243
- declare function evalStatsDice(testDice: string, allStats?: Record<string, number>): string;
253
+ declare function evalStatsDice(testDice: string, allStats?: Record<string, number>, engine?: Engine | null): string;
244
254
  /**
245
255
  * Generate a random dice and remove the formula (+ evaluate it)
246
256
  * Used for diceDamage only
@@ -248,13 +258,13 @@ declare function evalStatsDice(testDice: string, allStats?: Record<string, numbe
248
258
  * @param template {StatisticalTemplate}
249
259
  * @returns
250
260
  */
251
- declare function diceRandomParse(value: string, template: StatisticalTemplate): string;
261
+ declare function diceRandomParse(value: string, template: StatisticalTemplate, engine?: Engine | null): string;
252
262
  /**
253
263
  * Same as damageDice but for DiceType
254
264
  * @param dice {string}
255
265
  * @param template {StatisticalTemplate}
256
266
  */
257
- declare function diceTypeRandomParse(dice: string, template: StatisticalTemplate): string;
267
+ declare function diceTypeRandomParse(dice: string, template: StatisticalTemplate, engine?: Engine | null): string;
258
268
  /**
259
269
  * Random the combinaison and evaluate it to check if everything is valid
260
270
  * @param combinaison {Record<string,string>}
@@ -273,17 +283,17 @@ declare function evalOneCombinaison(combinaison: string, stats: Record<string, n
273
283
  * @param {boolean} verify - If true, will roll the dices to check if everything is valid
274
284
  * @returns {StatisticalTemplate}
275
285
  */
276
- declare function verifyTemplateValue(template: unknown, verify?: boolean): StatisticalTemplate;
286
+ declare function verifyTemplateValue(template: unknown, verify?: boolean, engine?: Engine | null): StatisticalTemplate;
277
287
  /**
278
288
  * Test each damage roll from the template.damage
279
289
  * @param {StatisticalTemplate} template
280
290
  */
281
- declare function testDiceRegistered(template: StatisticalTemplate): void;
291
+ declare function testDiceRegistered(template: StatisticalTemplate, engine?: Engine | null): void;
282
292
  /**
283
293
  * Test all combinaison with generated random value
284
294
  * @param {StatisticalTemplate} template
285
295
  */
286
- declare function testStatCombinaison(template: StatisticalTemplate): void;
296
+ declare function testStatCombinaison(template: StatisticalTemplate, engine?: Engine | null): void;
287
297
  /**
288
298
  * Generate a random stat based on the template and the statistical min and max
289
299
  * @param {number|undefined} total
@@ -291,7 +301,7 @@ declare function testStatCombinaison(template: StatisticalTemplate): void;
291
301
  * @param {number | undefined} min
292
302
  * @returns
293
303
  */
294
- declare function generateRandomStat(total?: number | undefined, max?: number, min?: number): number;
304
+ declare function generateRandomStat(total?: number | undefined, max?: number, min?: number, engine?: Engine | null): number;
295
305
 
296
306
  declare class DiceTypeError extends Error {
297
307
  readonly dice: string;
@@ -340,133 +350,40 @@ declare const DETECT_CRITICAL: RegExp;
340
350
 
341
351
  declare const templateSchema: z.ZodObject<{
342
352
  charName: z.ZodOptional<z.ZodBoolean>;
343
- statistics: z.ZodEffects<z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodEffects<z.ZodObject<{
344
- max: z.ZodOptional<z.ZodEffects<z.ZodNumber, number | undefined, number>>;
345
- min: z.ZodOptional<z.ZodEffects<z.ZodNumber, number | undefined, number>>;
346
- combinaison: z.ZodOptional<z.ZodEffects<z.ZodString, string | undefined, string>>;
353
+ statistics: z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodObject<{
354
+ max: z.ZodOptional<z.ZodPipe<z.ZodNumber, z.ZodTransform<number | undefined, number>>>;
355
+ min: z.ZodOptional<z.ZodPipe<z.ZodNumber, z.ZodTransform<number | undefined, number>>>;
356
+ combinaison: z.ZodOptional<z.ZodPipe<z.ZodString, z.ZodTransform<string | undefined, string>>>;
347
357
  exclude: z.ZodOptional<z.ZodBoolean>;
348
- }, "strip", z.ZodTypeAny, {
349
- min?: number | undefined;
350
- max?: number | undefined;
351
- combinaison?: string | undefined;
352
- exclude?: boolean | undefined;
353
- }, {
354
- min?: number | undefined;
355
- max?: number | undefined;
356
- combinaison?: string | undefined;
357
- exclude?: boolean | undefined;
358
- }>, {
359
- min?: number | undefined;
360
- max?: number | undefined;
361
- combinaison?: string | undefined;
362
- exclude?: boolean | undefined;
363
- }, {
364
- min?: number | undefined;
365
- max?: number | undefined;
366
- combinaison?: string | undefined;
367
- exclude?: boolean | undefined;
368
- }>>>, Record<string, {
369
- min?: number | undefined;
370
- max?: number | undefined;
371
- combinaison?: string | undefined;
372
- exclude?: boolean | undefined;
373
- }> | undefined, Record<string, {
374
- min?: number | undefined;
375
- max?: number | undefined;
376
- combinaison?: string | undefined;
377
- exclude?: boolean | undefined;
378
- }> | undefined>;
379
- total: z.ZodOptional<z.ZodEffects<z.ZodNumber, number | undefined, number>>;
358
+ }, z.core.$strip>>>;
359
+ total: z.ZodOptional<z.ZodPipe<z.ZodNumber, z.ZodTransform<number | undefined, number>>>;
380
360
  forceDistrib: z.ZodOptional<z.ZodBoolean>;
381
361
  diceType: z.ZodOptional<z.ZodString>;
382
- critical: z.ZodOptional<z.ZodEffects<z.ZodObject<{
362
+ critical: z.ZodOptional<z.ZodPipe<z.ZodObject<{
383
363
  success: z.ZodOptional<z.ZodUnion<[z.ZodString, z.ZodNumber]>>;
384
364
  failure: z.ZodOptional<z.ZodUnion<[z.ZodString, z.ZodNumber]>>;
385
- }, "strip", z.ZodTypeAny, {
386
- success?: string | number | undefined;
387
- failure?: string | number | undefined;
388
- }, {
389
- success?: string | number | undefined;
390
- failure?: string | number | undefined;
391
- }>, {
365
+ }, z.core.$strip>, z.ZodTransform<{
392
366
  success?: string | number | undefined;
393
367
  failure?: string | number | undefined;
394
368
  }, {
395
369
  success?: string | number | undefined;
396
370
  failure?: string | number | undefined;
397
- }>>;
398
- customCritical: z.ZodEffects<z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodObject<{
399
- sign: z.ZodEnum<["<", ">", "<=", ">=", "!=", "=="]>;
371
+ }>>>;
372
+ customCritical: z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodObject<{
373
+ sign: z.ZodEnum<{
374
+ ">=": ">=";
375
+ "<=": "<=";
376
+ "<": "<";
377
+ ">": ">";
378
+ "!=": "!=";
379
+ "==": "==";
380
+ }>;
400
381
  value: z.ZodString;
401
382
  onNaturalDice: z.ZodOptional<z.ZodBoolean>;
402
383
  affectSkill: z.ZodOptional<z.ZodBoolean>;
403
- }, "strip", z.ZodTypeAny, {
404
- value: string;
405
- sign: ">=" | "<=" | "<" | ">" | "!=" | "==";
406
- onNaturalDice?: boolean | undefined;
407
- affectSkill?: boolean | undefined;
408
- }, {
409
- value: string;
410
- sign: ">=" | "<=" | "<" | ">" | "!=" | "==";
411
- onNaturalDice?: boolean | undefined;
412
- affectSkill?: boolean | undefined;
413
- }>>>, Record<string, {
414
- value: string;
415
- sign: ">=" | "<=" | "<" | ">" | "!=" | "==";
416
- onNaturalDice?: boolean | undefined;
417
- affectSkill?: boolean | undefined;
418
- }> | undefined, Record<string, {
419
- value: string;
420
- sign: ">=" | "<=" | "<" | ">" | "!=" | "==";
421
- onNaturalDice?: boolean | undefined;
422
- affectSkill?: boolean | undefined;
423
- }> | undefined>;
424
- damage: z.ZodEffects<z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodString>>, Record<string, string> | undefined, Record<string, string> | undefined>;
425
- }, "strip", z.ZodTypeAny, {
426
- total?: number | undefined;
427
- charName?: boolean | undefined;
428
- statistics?: Record<string, {
429
- min?: number | undefined;
430
- max?: number | undefined;
431
- combinaison?: string | undefined;
432
- exclude?: boolean | undefined;
433
- }> | undefined;
434
- forceDistrib?: boolean | undefined;
435
- diceType?: string | undefined;
436
- critical?: {
437
- success?: string | number | undefined;
438
- failure?: string | number | undefined;
439
- } | undefined;
440
- customCritical?: Record<string, {
441
- value: string;
442
- sign: ">=" | "<=" | "<" | ">" | "!=" | "==";
443
- onNaturalDice?: boolean | undefined;
444
- affectSkill?: boolean | undefined;
445
- }> | undefined;
446
- damage?: Record<string, string> | undefined;
447
- }, {
448
- total?: number | undefined;
449
- charName?: boolean | undefined;
450
- statistics?: Record<string, {
451
- min?: number | undefined;
452
- max?: number | undefined;
453
- combinaison?: string | undefined;
454
- exclude?: boolean | undefined;
455
- }> | undefined;
456
- forceDistrib?: boolean | undefined;
457
- diceType?: string | undefined;
458
- critical?: {
459
- success?: string | number | undefined;
460
- failure?: string | number | undefined;
461
- } | undefined;
462
- customCritical?: Record<string, {
463
- value: string;
464
- sign: ">=" | "<=" | "<" | ">" | "!=" | "==";
465
- onNaturalDice?: boolean | undefined;
466
- affectSkill?: boolean | undefined;
467
- }> | undefined;
468
- damage?: Record<string, string> | undefined;
469
- }>;
384
+ }, z.core.$strip>>>;
385
+ damage: z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodString>>;
386
+ }, z.core.$strip>;
470
387
 
471
388
  interface StatisticalSchema extends StatisticalTemplate {
472
389
  /**
@@ -476,4 +393,4 @@ interface StatisticalSchema extends StatisticalTemplate {
476
393
  $schema?: string;
477
394
  }
478
395
 
479
- export { COMMENT_REGEX, type Compare, type ComparedValue, type Critical, type CustomCritical, type CustomCriticalMap, DETECT_CRITICAL, DiceTypeError, EmptyObjectError, FormulaError, MaxGreater, type Modifier, NoStatisticsError, type Resultat, SIGN_REGEX, SIGN_REGEX_SPACE, SYMBOL_DICE, type Sign, type Statistic, type StatisticalSchema, type StatisticalTemplate, TooManyDice, TooManyStats, calculator, createCriticalCustom, diceRandomParse, diceTypeRandomParse, escapeRegex, evalCombinaison, evalOneCombinaison, evalStatsDice, generateRandomStat, generateStatsDice, isNumber, replaceExpByRandom, replaceFormulaInDice, roll, standardizeDice, templateSchema, testDiceRegistered, testStatCombinaison, verifyTemplateValue };
396
+ export { COMMENT_REGEX, type Compare, type ComparedValue, type Critical, type CustomCritical, type CustomCriticalMap, DETECT_CRITICAL, DiceTypeError, EmptyObjectError, FormulaError, MaxGreater, type Modifier, NoStatisticsError, type Resultat, SIGN_REGEX, SIGN_REGEX_SPACE, SYMBOL_DICE, type Sign, type Statistic, type StatisticalSchema, type StatisticalTemplate, TooManyDice, TooManyStats, calculator, createCriticalCustom, diceRandomParse, diceTypeRandomParse, escapeRegex, evalCombinaison, evalOneCombinaison, evalStatsDice, generateRandomStat, generateStatsDice, getEngine, isNumber, randomInt, replaceExpByRandom, replaceFormulaInDice, roll, standardizeDice, templateSchema, testDiceRegistered, testStatCombinaison, verifyTemplateValue };