@dicelette/core 1.1.1 → 1.1.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.d.mts CHANGED
@@ -63,8 +63,8 @@ declare function evalOneCombinaison(combinaison: string, stats: {
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  [name: string]: string | number;
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  }): any;
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  declare function verifyTemplateValue(template: any): StatisticalTemplate;
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- declare function testDamageRoll(template: StatisticalTemplate): void;
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- declare function testCombinaison(template: StatisticalTemplate): void;
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+ declare function testDiceRegistered(template: StatisticalTemplate): void;
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+ declare function testStatCombinaison(template: StatisticalTemplate): void;
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  declare function generateRandomStat(total?: number | undefined, max?: number, min?: number): number;
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- export { COMMENT_REGEX, type Compare, type Critical, type Modifier, type Resultat, type Sign, type Statistic, type StatisticalTemplate, calculator, cleanedDice, diceRandomParse, diceTypeRandomParse, escapeRegex, evalCombinaison, evalOneCombinaison, evalStatsDice, generateRandomStat, generateStatsDice, replaceFormulaInDice, roll, testCombinaison, testDamageRoll, verifyTemplateValue };
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+ export { COMMENT_REGEX, type Compare, type Critical, type Modifier, type Resultat, type Sign, type Statistic, type StatisticalTemplate, calculator, cleanedDice, diceRandomParse, diceTypeRandomParse, escapeRegex, evalCombinaison, evalOneCombinaison, evalStatsDice, generateRandomStat, generateStatsDice, replaceFormulaInDice, roll, testDiceRegistered, testStatCombinaison, verifyTemplateValue };
package/dist/index.d.ts CHANGED
@@ -63,8 +63,8 @@ declare function evalOneCombinaison(combinaison: string, stats: {
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  [name: string]: string | number;
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  }): any;
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  declare function verifyTemplateValue(template: any): StatisticalTemplate;
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- declare function testDamageRoll(template: StatisticalTemplate): void;
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- declare function testCombinaison(template: StatisticalTemplate): void;
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+ declare function testDiceRegistered(template: StatisticalTemplate): void;
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+ declare function testStatCombinaison(template: StatisticalTemplate): void;
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  declare function generateRandomStat(total?: number | undefined, max?: number, min?: number): number;
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- export { COMMENT_REGEX, type Compare, type Critical, type Modifier, type Resultat, type Sign, type Statistic, type StatisticalTemplate, calculator, cleanedDice, diceRandomParse, diceTypeRandomParse, escapeRegex, evalCombinaison, evalOneCombinaison, evalStatsDice, generateRandomStat, generateStatsDice, replaceFormulaInDice, roll, testCombinaison, testDamageRoll, verifyTemplateValue };
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+ export { COMMENT_REGEX, type Compare, type Critical, type Modifier, type Resultat, type Sign, type Statistic, type StatisticalTemplate, calculator, cleanedDice, diceRandomParse, diceTypeRandomParse, escapeRegex, evalCombinaison, evalOneCombinaison, evalStatsDice, generateRandomStat, generateStatsDice, replaceFormulaInDice, roll, testDiceRegistered, testStatCombinaison, verifyTemplateValue };
package/dist/index.js CHANGED
@@ -43,8 +43,8 @@ __export(src_exports, {
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  generateStatsDice: () => generateStatsDice,
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  replaceFormulaInDice: () => replaceFormulaInDice,
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  roll: () => roll,
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- testCombinaison: () => testCombinaison,
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- testDamageRoll: () => testDamageRoll,
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+ testDiceRegistered: () => testDiceRegistered,
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+ testStatCombinaison: () => testStatCombinaison,
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  verifyTemplateValue: () => verifyTemplateValue
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  });
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  module.exports = __toCommonJS(src_exports);
@@ -106,7 +106,11 @@ function roll(dice) {
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  const comments = commentsMatch ? commentsMatch[2] : void 0;
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  const roller2 = new import_rpg_dice_roller.DiceRoller();
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  for (let i = 0; i < numberOfDice; i++) {
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- roller2.roll(diceToRoll);
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+ try {
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+ roller2.roll(diceToRoll);
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+ } catch (error) {
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+ throw new Error(`[error.invalidDice.withoutDice, common.space]: ${diceToRoll}`);
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+ }
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  }
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  return {
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  dice: diceToRoll,
@@ -118,7 +122,11 @@ function roll(dice) {
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  }
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  const roller = new import_rpg_dice_roller.DiceRoller();
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  const diceWithoutComment = dice.replace(COMMENT_REGEX, "");
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- roller.roll(diceWithoutComment);
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+ try {
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+ roller.roll(diceWithoutComment);
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+ } catch (error) {
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+ throw new Error(`[error.invalidDice.withoutDice, common.space]: ${diceWithoutComment}`);
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+ }
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  const commentMatch = dice.match(COMMENT_REGEX);
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  const comment = commentMatch ? commentMatch[2] : void 0;
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  return {
@@ -293,7 +301,10 @@ function verifyTemplateValue(template) {
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  if (template.diceType) {
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  try {
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  statistiqueTemplate.diceType = template.diceType;
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- diceTypeRandomParse(template.diceType, statistiqueTemplate);
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+ const cleanedDice2 = diceTypeRandomParse(template.diceType, statistiqueTemplate);
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+ const rolled = roll(cleanedDice2);
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+ if (!rolled)
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+ throw new Error("[error.invalidDice.withoutDice]");
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  } catch (e) {
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  throw new Error(e.message);
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  }
@@ -314,14 +325,14 @@ function verifyTemplateValue(template) {
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  if (template.damage)
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  statistiqueTemplate.damage = template.damage;
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  try {
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- testDamageRoll(statistiqueTemplate);
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- testCombinaison(statistiqueTemplate);
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+ testDiceRegistered(statistiqueTemplate);
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+ testStatCombinaison(statistiqueTemplate);
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  } catch (error) {
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  throw new Error(error.message);
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  }
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  return statistiqueTemplate;
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  }
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- function testDamageRoll(template) {
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+ function testDiceRegistered(template) {
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  if (!template.damage)
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  return;
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  if (Object.keys(template.damage).length === 0)
@@ -333,13 +344,15 @@ function testDamageRoll(template) {
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  continue;
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  const randomDiceParsed = diceRandomParse(dice, template);
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  try {
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- roll(randomDiceParsed);
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+ const rolled = roll(randomDiceParsed);
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+ if (!rolled)
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+ throw new Error(`[error.invalidDice, common.space] ${name}`);
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  } catch (error) {
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  throw new Error(`[error.invalidDice, common.space] ${name}`);
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  }
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  }
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  }
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- function testCombinaison(template) {
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+ function testStatCombinaison(template) {
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  if (!template.statistics)
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  return;
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  const onlyCombinaisonStats = Object.fromEntries(Object.entries(template.statistics).filter(([_, value]) => value.combinaison !== void 0));
@@ -399,8 +412,8 @@ function generateRandomStat(total = 100, max, min) {
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  generateStatsDice,
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  replaceFormulaInDice,
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  roll,
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- testCombinaison,
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- testDamageRoll,
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+ testDiceRegistered,
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+ testStatCombinaison,
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  verifyTemplateValue
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  });
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  //# sourceMappingURL=index.js.map
package/dist/index.js.map CHANGED
@@ -1 +1 @@
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- {"version":3,"sources":["../src/index.ts","../src/dice.ts","../src/utils.ts","../src/verify_template.ts"],"sourcesContent":["export * from \"./dice\";\r\nexport * from \"./interface\";\r\nexport * from \"./utils\";\r\nexport * from \"./verify_template\";","/* eslint-disable no-useless-escape */\r\nimport { DiceRoller } from \"@dice-roller/rpg-dice-roller\";\r\nimport { evaluate } from \"mathjs\";\r\n\r\nimport { Compare, Modifier, Resultat, Sign } from \".\";\r\n\r\nexport const COMMENT_REGEX = /\\s+(#|\\/{2}|\\[|\\/\\*)(.*)/;\r\nconst SIGN_REGEX =/[><=!]+/;\r\nconst SIGN_REGEX_SPACE = /[><=!]+(\\S+)/;\r\n\r\n/**\r\n * Parse the string provided and turn it as a readable dice for dice parser\r\n * @param dice {string}\r\n */\r\nexport function roll(dice: string): Resultat | undefined{\r\n\t//parse dice string\r\n\tif (!dice.includes(\"d\")) return undefined;\r\n\tconst compareRegex = dice.match(SIGN_REGEX_SPACE);\r\n\tlet compare : Compare | undefined;\r\n\tif (compareRegex) {\r\n\t\tdice = dice.replace(SIGN_REGEX_SPACE, \"\");\r\n\t\tconst calc = compareRegex[1];\r\n\t\tconst sign = calc.match(/[+-\\/\\*\\^]/)?.[0];\r\n\t\tconst compareSign = compareRegex[0].match(SIGN_REGEX)?.[0];\r\n\t\tif (sign) {\r\n\t\t\tconst toCalc = calc.replace(SIGN_REGEX, \"\").replace(/\\s/g, \"\");\r\n\t\t\tconst total = evaluate(toCalc);\r\n\t\t\tdice = dice.replace(SIGN_REGEX_SPACE, `${compareSign}${total}`);\r\n\t\t\tcompare = {\r\n\t\t\t\tsign: compareSign as \"<\" | \">\" | \">=\" | \"<=\" | \"=\" | \"!=\" | \"==\",\r\n\t\t\t\tvalue: total,\r\n\t\t\t};\r\n\t\t} else compare = {\r\n\t\t\tsign: compareSign as \"<\" | \">\" | \">=\" | \"<=\" | \"=\" | \"!=\" | \"==\",\r\n\t\t\tvalue: parseInt(calc, 10),\r\n\t\t};\r\n\t}\r\n\tconst modifier = dice.matchAll(/(\\+|\\-|%|\\/|\\^|\\*|\\*{2})(\\d+)/gi);\r\n\tlet modificator : Modifier | undefined;\r\n\tfor (const mod of modifier) {\r\n\t\t//calculate the modifier if multiple\r\n\t\tif (modificator) {\r\n\t\t\tconst sign = modificator.sign;\r\n\t\t\tlet value = modificator.value;\r\n\t\t\tif (sign)\r\n\t\t\t\tvalue = calculator(sign, value, parseInt(mod[2], 10));\r\n\t\t\tmodificator = {\r\n\t\t\t\tsign: mod[1] as Sign,\r\n\t\t\t\tvalue,\r\n\t\t\t};\r\n\t\t} else {\r\n\t\t\tmodificator = {\r\n\t\t\t\tsign: mod[1] as Sign,\r\n\t\t\t\tvalue: parseInt(mod[2], 10),\r\n\t\t\t};\r\n\t\t}\r\n\t} \r\n\t\r\n\tif (dice.match(/\\d+?#(.*)/)) {\r\n\t\tconst diceArray = dice.split(\"#\");\r\n\t\tconst numberOfDice = parseInt(diceArray[0], 10);\r\n\t\tconst diceToRoll = diceArray[1].replace(COMMENT_REGEX, \"\");\r\n\t\tconst commentsMatch = diceArray[1].match(COMMENT_REGEX);\r\n\t\tconst comments = commentsMatch ? commentsMatch[2] : undefined;\r\n\t\tconst roller = new DiceRoller();\r\n\t\t//remove comments if any\r\n\t\tfor (let i = 0; i < numberOfDice; i++) {\r\n\t\t\troller.roll(diceToRoll);\r\n\t\t}\r\n\t\treturn {\r\n\t\t\tdice: diceToRoll,\r\n\t\t\tresult: roller.output,\r\n\t\t\tcomment: comments,\r\n\t\t\tcompare: compare ? compare : undefined,\r\n\t\t\tmodifier: modificator,\r\n\t\t};\r\n\t}\r\n\tconst roller = new DiceRoller();\r\n\tconst diceWithoutComment = dice.replace(COMMENT_REGEX, \"\");\r\n\troller.roll(diceWithoutComment);\r\n\tconst commentMatch = dice.match(COMMENT_REGEX);\r\n\tconst comment = commentMatch ? commentMatch[2] : undefined;\r\n\treturn {\r\n\t\tdice,\r\n\t\tresult: roller.output,\r\n\t\tcomment,\r\n\t\tcompare: compare ? compare : undefined,\r\n\t\tmodifier: modificator,\r\n\t};\r\n}\r\n/**\r\n * Evaluate a formula and replace \"^\" by \"**\" if any\r\n * @param {Sign} sign\r\n * @param {number} value \r\n * @param {number} total \r\n * @returns \r\n */\r\nexport function calculator(sign: Sign, value: number, total: number): number {\r\n\tif (sign === \"^\") sign = \"**\";\r\n\treturn evaluate(`${total} ${sign} ${value}`);\r\n}\r\n\r\n\r\n\r\n","import { evaluate } from \"mathjs\";\r\nimport removeAccents from \"remove-accents\";\r\n\r\n/**\r\n * Escape regex string\r\n * @param string {string}\r\n */\r\nexport function escapeRegex(string: string) {\r\n\treturn string.replace(/[.*+?^${}()|[\\]\\\\]/g, \"\\\\$&\");\r\n}\r\n\r\n\r\n/**\r\n * Replace the stat name by their value using stat and after evaluate any formula using `replaceFormulaInDice`\r\n * @param originalDice {dice}\r\n * @param stats {[name: string]: number}\r\n */\r\nexport function generateStatsDice(originalDice: string, stats?: {[name: string]: number}) {\r\n\tlet dice = originalDice;\r\n\tif (stats && Object.keys(stats).length > 0) {\r\n\t\t//damage field support adding statistic, like : 1d6 + strength\r\n\t\t//check if the value contains a statistic & calculate if it's okay\r\n\t\t//the dice will be converted before roll \r\n\t\tconst allStats = Object.keys(stats);\r\n\t\tfor (const stat of allStats) {\r\n\t\t\tconst regex = new RegExp(escapeRegex(removeAccents(stat)), \"gi\");\r\n\t\t\tif (dice.match(regex)) {\r\n\t\t\t\tconst statValue = stats[stat];\r\n\t\t\t\tdice = dice.replace(regex, statValue.toString());\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n\treturn replaceFormulaInDice(dice);\r\n\t\r\n}\r\n\r\n/**\r\n * Replace the {{}} in the dice string and evaluate the interior if any\r\n * @param dice {string}\r\n */\r\nexport function replaceFormulaInDice(dice: string) {\r\n\tconst formula = /(?<formula>\\{{2}(.+?)\\}{2})/gmi;\r\n\tconst formulaMatch = formula.exec(dice);\r\n\tif (formulaMatch?.groups?.formula) {\r\n\t\tconst formula = formulaMatch.groups.formula.replaceAll(\"{{\", \"\").replaceAll(\"}}\", \"\");\r\n\t\ttry {\r\n\t\t\tconst result = evaluate(formula);\r\n\t\t\treturn cleanedDice(dice.replace(formulaMatch.groups.formula, result.toString()));\r\n\t\t} catch (error) {\r\n\t\t\tthrow new Error(`[error.invalidFormula, common.space]: ${formulaMatch.groups.formula}`);\r\n\t\t}\r\n\t}\r\n\treturn cleanedDice(dice);\r\n}\r\n\r\n/**\r\n * Replace the ++ +- -- by their proper value:\r\n * - `++` = `+`\r\n * - `+-` = `-`\r\n * - `--` = `+`\r\n * @param dice {string}\r\n */\r\nexport function cleanedDice(dice: string) {\r\n\treturn dice.replaceAll(\"+-\", \"-\").replaceAll(\"--\", \"+\").replaceAll(\"++\", \"+\");\r\n}","/* eslint-disable @typescript-eslint/no-unused-vars */\r\nimport { evaluate } from \"mathjs\";\r\nimport {Random } from \"random-js\";\r\nimport removeAccents from \"remove-accents\";\r\n\r\nimport { Statistic, StatisticalTemplate } from \".\";\r\nimport { roll } from \"./dice\";\r\nimport { escapeRegex, replaceFormulaInDice } from \"./utils\";\r\n\r\n/**\r\n * Verify if the provided dice work with random value\r\n * @param testDice {string}\r\n * @param stats {[name: string]: number}\r\n */\r\nexport function evalStatsDice(testDice: string, stats?: {[name: string]: number}) {\r\n\tlet dice = testDice;\r\n\tif (stats && Object.keys(stats).length > 0) {\r\n\t\tconst allStats = Object.keys(stats);\r\n\t\tfor (const stat of allStats) {\r\n\t\t\tconst regex = new RegExp(escapeRegex(removeAccents(stat)), \"gi\");\r\n\t\t\tif (testDice.match(regex)) {\r\n\t\t\t\tconst statValue = stats[stat];\r\n\t\t\t\tdice = testDice.replace(regex, statValue.toString());\r\n\t\t\t}\r\n\t\t}\r\n\t}\t\r\n\ttry {\r\n\t\tif (!roll(replaceFormulaInDice(dice))) throw new Error(`[error.invalidDice.withoutDice, common.space] ${dice}`);\r\n\t\treturn testDice;\r\n\t} catch (error) {\r\n\t\tthrow new Error(`[error.invalidDice.withoutDice, common.space]: ${testDice}\\n${(error as Error).message}`);\r\n\t}\r\n}\r\n\r\n/**\r\n * Generate a random dice and remove the formula (+ evaluate it)\r\n * Used for diceDamage only\r\n * @param value {string}\r\n * @param template {StatisticalTemplate}\r\n * @returns \r\n */\r\nexport function diceRandomParse(value: string, template: StatisticalTemplate) {\r\n\tif (!template.statistics) return value;\r\n\tvalue = removeAccents(value);\r\n\tconst allStats = Object.keys(template.statistics).map(stat => removeAccents(stat).toLowerCase());\r\n\tlet newDice = value;\r\n\tfor (const stat of allStats) {\r\n\t\tconst regex = new RegExp(escapeRegex(stat), \"gi\");\r\n\t\tif (value.match(regex)) {\r\n\t\t\tlet max: undefined | number = undefined;\r\n\t\t\tlet min: undefined | number = undefined;\r\n\t\t\tconst stats = template.statistics?.[stat];\r\n\t\t\tif (stats) {\r\n\t\t\t\tmax = template.statistics[removeAccents(stat).toLowerCase()].max;\r\n\t\t\t\tmin = template.statistics[removeAccents(stat).toLowerCase()].min;\r\n\t\t\t}\r\n\t\t\tconst total = template.total || 100;\r\n\t\t\tconst randomStatValue = generateRandomStat(total, max, min);\r\n\t\t\tnewDice = value.replace(regex, randomStatValue.toString());\r\n\t\t}\r\n\t}\r\n\treturn replaceFormulaInDice(newDice);\r\n}\r\n\r\n/**\r\n * Same as damageDice but for DiceType\r\n * @param dice {string}\r\n * @param template {StatisticalTemplate}\r\n */\r\nexport function diceTypeRandomParse(dice: string, template: StatisticalTemplate) {\r\n\tif (!template.statistics) return dice;\r\n\tconst firstStatNotCombinaison = Object.keys(template.statistics).find(stat => !template.statistics?.[stat].combinaison);\r\n\tif (!firstStatNotCombinaison) return dice;\r\n\tconst stats = template.statistics[firstStatNotCombinaison];\r\n\tconst {min, max} = stats;\r\n\tconst total = template.total || 100;\r\n\tconst randomStatValue = generateRandomStat(total, max, min);\r\n\treturn replaceFormulaInDice(dice.replace(\"$\", randomStatValue.toString()));\r\n}\r\n\r\n/**\r\n * Random the combinaison and evaluate it to check if everything is valid\r\n * @param combinaison {[name: string]: string}\r\n * @param stats {[name: string]: string|number}\r\n */\r\nexport function evalCombinaison(combinaison: {[name: string]: string}, stats: {[name: string]: string | number}) {\r\n\tconst newStats: {[name: string]: number} = {};\r\n\tfor (const [stat, combin] of Object.entries(combinaison)) {\r\n\t\t//replace the stats in formula\r\n\t\tlet formula = removeAccents(combin);\r\n\t\tfor (const [statName, value] of Object.entries(stats)) {\r\n\t\t\tconst regex = new RegExp(removeAccents(statName), \"gi\");\r\n\t\t\tformula = formula.replace(regex, value.toString());\r\n\t\t}\r\n\t\ttry {\r\n\t\t\tconst result = evaluate(formula);\r\n\t\t\tnewStats[stat] = result;\r\n\t\t} catch (error) {\r\n\t\t\tthrow new Error(`[error.invalidFormula, common.space]: ${stat}`);\r\n\t\t}\r\n\t}\r\n\treturn newStats;\r\n}\r\n\r\n/**\r\n * Evaluate one selected combinaison\r\n * @param combinaison {string}\r\n * @param stats {[name: string]: string|number}\r\n */\r\nexport function evalOneCombinaison(combinaison: string, stats: {[name: string]: string | number}) {\r\n\tlet formula = removeAccents(combinaison);\r\n\tfor (const [statName, value] of Object.entries(stats)) {\r\n\t\tconst regex = new RegExp(removeAccents(statName), \"gi\");\r\n\t\tformula = formula.replace(regex, value.toString());\r\n\t}\r\n\ttry {\r\n\t\treturn evaluate(formula);\r\n\t} catch (error) {\r\n\t\tthrow new Error(`[error.invalidFormula, common.space]: ${combinaison}`);\r\n\t}\r\n}\r\n\r\n/**\r\n * Parse the provided JSON and verify each field to check if everything could work when rolling\r\n * @param {any} template \r\n * @returns {StatisticalTemplate}\r\n */\r\n// eslint-disable-next-line @typescript-eslint/no-explicit-any\r\nexport function verifyTemplateValue(template: any): StatisticalTemplate {\r\n\tconst statistiqueTemplate: StatisticalTemplate = {\r\n\t\tdiceType: \"\",\r\n\t\tstatistics: {} as Statistic\r\n\t};\r\n\tif (!template.statistics) statistiqueTemplate.statistics = undefined;\r\n\telse if (template.statistics && Object.keys(template.statistics).length > 0) {\r\n\t\tfor (const [key, value] of Object.entries(template.statistics)) {\r\n\t\t\tconst dataValue = value as { max?: number, min?: number, combinaison?: string };\r\n\t\t\tif (dataValue.max && dataValue.min && dataValue.max <= dataValue.min)\r\n\t\t\t\tthrow new Error(\"[error.maxGreater]\");\t\t\t\t\r\n\t\t\tif (dataValue.max && dataValue.max <= 0 ) dataValue.max = undefined;\r\n\t\t\tif (dataValue.min && dataValue.min <= 0 ) dataValue.min = undefined;\r\n\t\t\tlet formula = dataValue.combinaison ? removeAccents(dataValue.combinaison).toLowerCase() : undefined;\r\n\t\t\tformula = formula && formula.trim().length > 0 ? formula : undefined;\r\n\t\t\tif (!statistiqueTemplate.statistics) {\r\n\t\t\t\tstatistiqueTemplate.statistics = {} as Statistic;\r\n\t\t\t}\r\n\t\t\tstatistiqueTemplate.statistics[key] = {\r\n\t\t\t\tmax: dataValue.max,\r\n\t\t\t\tmin: dataValue.min,\r\n\t\t\t\tcombinaison: formula || undefined,\r\n\t\t\t};\r\n\t\t}\r\n\t}\r\n\tif (template.diceType) {\r\n\t\ttry {\r\n\t\t\tstatistiqueTemplate.diceType = template.diceType;\r\n\t\t\tdiceTypeRandomParse(template.diceType, statistiqueTemplate);\r\n\t\t} catch (e) {\r\n\t\t\tthrow new Error((e as Error).message);\r\n\t\t}\r\n\t}\r\n\r\n\t\r\n\tif (template.critical && Object.keys(template.critical).length > 0){\r\n\t\tstatistiqueTemplate.critical = {\r\n\t\t\tfailure: template.critical.failure ?? undefined,\r\n\t\t\tsuccess: template.critical.success ?? undefined\r\n\t\t};\r\n\r\n\t}\r\n\tif (template.total) {\r\n\t\tif (template.total <= 0)\r\n\t\t\ttemplate.total = undefined;\r\n\t\tstatistiqueTemplate.total = template.total;\r\n\t}\r\n\tif (template.charName) statistiqueTemplate.charName = template.charName;\r\n\tif (template.damage) statistiqueTemplate.damage = template.damage;\r\n\ttry {\r\n\t\ttestDamageRoll(statistiqueTemplate);\r\n\t\ttestCombinaison(statistiqueTemplate);\r\n\t} catch (error) {\r\n\t\tthrow new Error((error as Error).message);\r\n\t}\r\n\treturn statistiqueTemplate;\r\n}\r\n\r\n/**\r\n * Test each damage roll from the template.damage\r\n * @param {StatisticalTemplate} template \r\n */\r\nexport function testDamageRoll(template: StatisticalTemplate) {\r\n\tif (!template.damage) return;\r\n\tif 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+ {"version":3,"sources":["../src/index.ts","../src/dice.ts","../src/utils.ts","../src/verify_template.ts"],"sourcesContent":["export * from \"./dice\";\r\nexport * from \"./interface\";\r\nexport * from \"./utils\";\r\nexport * from \"./verify_template\";","/* eslint-disable no-useless-escape */\r\nimport { DiceRoller } from \"@dice-roller/rpg-dice-roller\";\r\nimport { evaluate } from \"mathjs\";\r\n\r\nimport { Compare, Modifier, Resultat, Sign } from \".\";\r\n\r\nexport const COMMENT_REGEX = /\\s+(#|\\/{2}|\\[|\\/\\*)(.*)/;\r\nconst SIGN_REGEX =/[><=!]+/;\r\nconst SIGN_REGEX_SPACE = /[><=!]+(\\S+)/;\r\n\r\n/**\r\n * Parse the string provided and turn it as a readable dice for dice parser\r\n * @param dice {string}\r\n */\r\nexport function roll(dice: string): Resultat | undefined{\r\n\t//parse dice string\r\n\tif (!dice.includes(\"d\")) return undefined;\r\n\tconst compareRegex = dice.match(SIGN_REGEX_SPACE);\r\n\tlet compare : Compare | undefined;\r\n\tif (compareRegex) {\r\n\t\tdice = dice.replace(SIGN_REGEX_SPACE, \"\");\r\n\t\tconst calc = compareRegex[1];\r\n\t\tconst sign = calc.match(/[+-\\/\\*\\^]/)?.[0];\r\n\t\tconst compareSign = compareRegex[0].match(SIGN_REGEX)?.[0];\r\n\t\tif (sign) {\r\n\t\t\tconst toCalc = calc.replace(SIGN_REGEX, \"\").replace(/\\s/g, \"\");\r\n\t\t\tconst total = evaluate(toCalc);\r\n\t\t\tdice = dice.replace(SIGN_REGEX_SPACE, `${compareSign}${total}`);\r\n\t\t\tcompare = {\r\n\t\t\t\tsign: compareSign as \"<\" | \">\" | \">=\" | \"<=\" | \"=\" | \"!=\" | \"==\",\r\n\t\t\t\tvalue: total,\r\n\t\t\t};\r\n\t\t} else compare = {\r\n\t\t\tsign: compareSign as \"<\" | \">\" | \">=\" | \"<=\" | \"=\" | \"!=\" | \"==\",\r\n\t\t\tvalue: parseInt(calc, 10),\r\n\t\t};\r\n\t}\r\n\tconst modifier = dice.matchAll(/(\\+|\\-|%|\\/|\\^|\\*|\\*{2})(\\d+)/gi);\r\n\tlet modificator : Modifier | undefined;\r\n\tfor (const mod of modifier) {\r\n\t\t//calculate the modifier if multiple\r\n\t\tif (modificator) {\r\n\t\t\tconst sign = modificator.sign;\r\n\t\t\tlet value = modificator.value;\r\n\t\t\tif (sign)\r\n\t\t\t\tvalue = calculator(sign, value, parseInt(mod[2], 10));\r\n\t\t\tmodificator = {\r\n\t\t\t\tsign: mod[1] as Sign,\r\n\t\t\t\tvalue,\r\n\t\t\t};\r\n\t\t} else {\r\n\t\t\tmodificator = {\r\n\t\t\t\tsign: mod[1] as Sign,\r\n\t\t\t\tvalue: parseInt(mod[2], 10),\r\n\t\t\t};\r\n\t\t}\r\n\t} \r\n\t\r\n\tif (dice.match(/\\d+?#(.*)/)) {\r\n\t\tconst diceArray = dice.split(\"#\");\r\n\t\tconst numberOfDice = parseInt(diceArray[0], 10);\r\n\t\tconst diceToRoll = diceArray[1].replace(COMMENT_REGEX, \"\");\r\n\t\tconst commentsMatch = diceArray[1].match(COMMENT_REGEX);\r\n\t\tconst comments = commentsMatch ? commentsMatch[2] : undefined;\r\n\t\tconst roller = new DiceRoller();\r\n\t\t//remove comments if any\r\n\t\tfor (let i = 0; i < numberOfDice; i++) {\r\n\t\t\ttry {\r\n\t\t\t\troller.roll(diceToRoll);\r\n\t\t\t} catch (error) {\r\n\t\t\t\tthrow new Error(`[error.invalidDice.withoutDice, common.space]: ${diceToRoll}`);\r\n\t\t\t}\r\n\t\t}\r\n\t\treturn {\r\n\t\t\tdice: diceToRoll,\r\n\t\t\tresult: roller.output,\r\n\t\t\tcomment: comments,\r\n\t\t\tcompare: compare ? compare : undefined,\r\n\t\t\tmodifier: modificator,\r\n\t\t};\r\n\t}\r\n\tconst roller = new DiceRoller();\r\n\tconst diceWithoutComment = dice.replace(COMMENT_REGEX, \"\");\r\n\ttry {\t\r\n\t\troller.roll(diceWithoutComment);\r\n\t} catch (error) {\r\n\t\tthrow new Error(`[error.invalidDice.withoutDice, common.space]: ${diceWithoutComment}`);\r\n\t}\r\n\tconst commentMatch = dice.match(COMMENT_REGEX);\r\n\tconst comment = commentMatch ? commentMatch[2] : undefined;\r\n\treturn {\r\n\t\tdice,\r\n\t\tresult: roller.output,\r\n\t\tcomment,\r\n\t\tcompare: compare ? compare : undefined,\r\n\t\tmodifier: modificator,\r\n\t};\r\n}\r\n/**\r\n * Evaluate a formula and replace \"^\" by \"**\" if any\r\n * @param {Sign} sign\r\n * @param {number} value \r\n * @param {number} total \r\n * @returns \r\n */\r\nexport function calculator(sign: Sign, value: number, total: number): number {\r\n\tif (sign === \"^\") sign = \"**\";\r\n\treturn evaluate(`${total} ${sign} ${value}`);\r\n}\r\n\r\n\r\n\r\n","import { evaluate } from \"mathjs\";\r\nimport removeAccents from \"remove-accents\";\r\n\r\n/**\r\n * Escape regex string\r\n * @param string {string}\r\n */\r\nexport function escapeRegex(string: string) {\r\n\treturn string.replace(/[.*+?^${}()|[\\]\\\\]/g, \"\\\\$&\");\r\n}\r\n\r\n\r\n/**\r\n * Replace the stat name by their value using stat and after evaluate any formula using `replaceFormulaInDice`\r\n * @param originalDice {dice}\r\n * @param stats {[name: string]: number}\r\n */\r\nexport function generateStatsDice(originalDice: string, stats?: {[name: string]: number}) {\r\n\tlet dice = originalDice;\r\n\tif (stats && Object.keys(stats).length > 0) {\r\n\t\t//damage field support adding statistic, like : 1d6 + strength\r\n\t\t//check if the value contains a statistic & calculate if it's okay\r\n\t\t//the dice will be converted before roll \r\n\t\tconst allStats = Object.keys(stats);\r\n\t\tfor (const stat of allStats) {\r\n\t\t\tconst regex = new RegExp(escapeRegex(removeAccents(stat)), \"gi\");\r\n\t\t\tif (dice.match(regex)) {\r\n\t\t\t\tconst statValue = stats[stat];\r\n\t\t\t\tdice = dice.replace(regex, statValue.toString());\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n\treturn replaceFormulaInDice(dice);\r\n\t\r\n}\r\n\r\n/**\r\n * Replace the {{}} in the dice string and evaluate the interior if any\r\n * @param dice {string}\r\n */\r\nexport function replaceFormulaInDice(dice: string) {\r\n\tconst formula = /(?<formula>\\{{2}(.+?)\\}{2})/gmi;\r\n\tconst formulaMatch = formula.exec(dice);\r\n\tif (formulaMatch?.groups?.formula) {\r\n\t\tconst formula = formulaMatch.groups.formula.replaceAll(\"{{\", \"\").replaceAll(\"}}\", \"\");\r\n\t\ttry {\r\n\t\t\tconst result = evaluate(formula);\r\n\t\t\treturn cleanedDice(dice.replace(formulaMatch.groups.formula, result.toString()));\r\n\t\t} catch (error) {\r\n\t\t\tthrow new Error(`[error.invalidFormula, common.space]: ${formulaMatch.groups.formula}`);\r\n\t\t}\r\n\t}\r\n\treturn cleanedDice(dice);\r\n}\r\n\r\n/**\r\n * Replace the ++ +- -- by their proper value:\r\n * - `++` = `+`\r\n * - `+-` = `-`\r\n * - `--` = `+`\r\n * @param dice {string}\r\n */\r\nexport function cleanedDice(dice: string) {\r\n\treturn dice.replaceAll(\"+-\", \"-\").replaceAll(\"--\", \"+\").replaceAll(\"++\", \"+\");\r\n}","/* eslint-disable @typescript-eslint/no-unused-vars */\r\nimport { evaluate } from \"mathjs\";\r\nimport {Random } from \"random-js\";\r\nimport removeAccents from \"remove-accents\";\r\n\r\nimport { Statistic, StatisticalTemplate } from \".\";\r\nimport { roll } from \"./dice\";\r\nimport { escapeRegex, replaceFormulaInDice } from \"./utils\";\r\n\r\n/**\r\n * Verify if the provided dice work with random value\r\n * @param testDice {string}\r\n * @param stats {[name: string]: number}\r\n */\r\nexport function evalStatsDice(testDice: string, stats?: {[name: string]: number}) {\r\n\tlet dice = testDice;\r\n\tif (stats && Object.keys(stats).length > 0) {\r\n\t\tconst allStats = Object.keys(stats);\r\n\t\tfor (const stat of allStats) {\r\n\t\t\tconst regex = new RegExp(escapeRegex(removeAccents(stat)), \"gi\");\r\n\t\t\tif (testDice.match(regex)) {\r\n\t\t\t\tconst statValue = stats[stat];\r\n\t\t\t\tdice = testDice.replace(regex, statValue.toString());\r\n\t\t\t}\r\n\t\t}\r\n\t}\t\r\n\ttry {\r\n\t\tif (!roll(replaceFormulaInDice(dice))) throw new Error(`[error.invalidDice.withoutDice, common.space] ${dice}`);\r\n\t\treturn testDice;\r\n\t} catch (error) {\r\n\t\tthrow new Error(`[error.invalidDice.withoutDice, common.space]: ${testDice}\\n${(error as Error).message}`);\r\n\t}\r\n}\r\n\r\n/**\r\n * Generate a random dice and remove the formula (+ evaluate it)\r\n * Used for diceDamage only\r\n * @param value {string}\r\n * @param template {StatisticalTemplate}\r\n * @returns \r\n */\r\nexport function diceRandomParse(value: string, template: StatisticalTemplate) {\r\n\tif (!template.statistics) return value;\r\n\tvalue = removeAccents(value);\r\n\tconst allStats = Object.keys(template.statistics).map(stat => removeAccents(stat).toLowerCase());\r\n\tlet newDice = value;\r\n\tfor (const stat of allStats) {\r\n\t\tconst regex = new RegExp(escapeRegex(stat), \"gi\");\r\n\t\tif (value.match(regex)) {\r\n\t\t\tlet max: undefined | number = undefined;\r\n\t\t\tlet min: undefined | number = undefined;\r\n\t\t\tconst stats = template.statistics?.[stat];\r\n\t\t\tif (stats) {\r\n\t\t\t\tmax = template.statistics[removeAccents(stat).toLowerCase()].max;\r\n\t\t\t\tmin = template.statistics[removeAccents(stat).toLowerCase()].min;\r\n\t\t\t}\r\n\t\t\tconst total = template.total || 100;\r\n\t\t\tconst randomStatValue = generateRandomStat(total, max, min);\r\n\t\t\tnewDice = value.replace(regex, randomStatValue.toString());\r\n\t\t}\r\n\t}\r\n\treturn replaceFormulaInDice(newDice);\r\n}\r\n\r\n/**\r\n * Same as damageDice but for DiceType\r\n * @param dice {string}\r\n * @param template {StatisticalTemplate}\r\n */\r\nexport function diceTypeRandomParse(dice: string, template: StatisticalTemplate) {\r\n\tif (!template.statistics) return dice;\r\n\tconst firstStatNotCombinaison = Object.keys(template.statistics).find(stat => !template.statistics?.[stat].combinaison);\r\n\tif (!firstStatNotCombinaison) return dice;\r\n\tconst stats = template.statistics[firstStatNotCombinaison];\r\n\tconst {min, max} = stats;\r\n\tconst total = template.total || 100;\r\n\tconst randomStatValue = generateRandomStat(total, max, min);\r\n\treturn replaceFormulaInDice(dice.replace(\"$\", randomStatValue.toString()));\r\n}\r\n\r\n/**\r\n * Random the combinaison and evaluate it to check if everything is valid\r\n * @param combinaison {[name: string]: string}\r\n * @param stats {[name: string]: string|number}\r\n */\r\nexport function evalCombinaison(combinaison: {[name: string]: string}, stats: {[name: string]: string | number}) {\r\n\tconst newStats: {[name: string]: number} = {};\r\n\tfor (const [stat, combin] of Object.entries(combinaison)) {\r\n\t\t//replace the stats in formula\r\n\t\tlet formula = removeAccents(combin);\r\n\t\tfor (const [statName, value] of Object.entries(stats)) {\r\n\t\t\tconst regex = new RegExp(removeAccents(statName), \"gi\");\r\n\t\t\tformula = formula.replace(regex, value.toString());\r\n\t\t}\r\n\t\ttry {\r\n\t\t\tconst result = evaluate(formula);\r\n\t\t\tnewStats[stat] = result;\r\n\t\t} catch (error) {\r\n\t\t\tthrow new Error(`[error.invalidFormula, common.space]: ${stat}`);\r\n\t\t}\r\n\t}\r\n\treturn newStats;\r\n}\r\n\r\n/**\r\n * Evaluate one selected combinaison\r\n * @param combinaison {string}\r\n * @param stats {[name: string]: string|number}\r\n */\r\nexport function evalOneCombinaison(combinaison: string, stats: {[name: string]: string | number}) {\r\n\tlet formula = removeAccents(combinaison);\r\n\tfor (const [statName, value] of Object.entries(stats)) {\r\n\t\tconst regex = new RegExp(removeAccents(statName), \"gi\");\r\n\t\tformula = formula.replace(regex, value.toString());\r\n\t}\r\n\ttry {\r\n\t\treturn evaluate(formula);\r\n\t} catch (error) {\r\n\t\tthrow new Error(`[error.invalidFormula, common.space]: ${combinaison}`);\r\n\t}\r\n}\r\n\r\n/**\r\n * Parse the provided JSON and verify each field to check if everything could work when rolling\r\n * @param {any} template \r\n * @returns {StatisticalTemplate}\r\n */\r\n// eslint-disable-next-line @typescript-eslint/no-explicit-any\r\nexport function verifyTemplateValue(template: any): StatisticalTemplate {\r\n\tconst statistiqueTemplate: StatisticalTemplate = {\r\n\t\tdiceType: \"\",\r\n\t\tstatistics: {} as Statistic\r\n\t};\r\n\tif (!template.statistics) statistiqueTemplate.statistics = undefined;\r\n\telse if (template.statistics && Object.keys(template.statistics).length > 0) {\r\n\t\tfor (const [key, value] of Object.entries(template.statistics)) {\r\n\t\t\tconst dataValue = value as { max?: number, min?: number, combinaison?: string };\r\n\t\t\tif (dataValue.max && dataValue.min && dataValue.max <= dataValue.min)\r\n\t\t\t\tthrow new Error(\"[error.maxGreater]\");\t\t\t\t\r\n\t\t\tif (dataValue.max && dataValue.max <= 0 ) dataValue.max = undefined;\r\n\t\t\tif (dataValue.min && dataValue.min <= 0 ) dataValue.min = undefined;\r\n\t\t\tlet formula = dataValue.combinaison ? removeAccents(dataValue.combinaison).toLowerCase() : undefined;\r\n\t\t\tformula = formula && formula.trim().length > 0 ? formula : undefined;\r\n\t\t\tif (!statistiqueTemplate.statistics) {\r\n\t\t\t\tstatistiqueTemplate.statistics = {} as Statistic;\r\n\t\t\t}\r\n\t\t\tstatistiqueTemplate.statistics[key] = {\r\n\t\t\t\tmax: dataValue.max,\r\n\t\t\t\tmin: dataValue.min,\r\n\t\t\t\tcombinaison: formula || undefined,\r\n\t\t\t};\r\n\t\t}\r\n\t}\r\n\tif (template.diceType) {\r\n\t\ttry {\r\n\t\t\tstatistiqueTemplate.diceType = template.diceType;\r\n\t\t\tconst cleanedDice = diceTypeRandomParse(template.diceType, statistiqueTemplate);\r\n\t\t\tconst rolled = roll(cleanedDice);\r\n\t\t\tif (!rolled) throw new Error(\"[error.invalidDice.withoutDice]\");\r\n\t\t} catch (e) {\r\n\t\t\tthrow new Error((e as Error).message);\r\n\t\t}\r\n\t}\r\n\r\n\t\r\n\tif (template.critical && Object.keys(template.critical).length > 0){\r\n\t\tstatistiqueTemplate.critical = {\r\n\t\t\tfailure: template.critical.failure ?? undefined,\r\n\t\t\tsuccess: template.critical.success ?? undefined\r\n\t\t};\r\n\r\n\t}\r\n\tif (template.total) {\r\n\t\tif (template.total <= 0)\r\n\t\t\ttemplate.total = undefined;\r\n\t\tstatistiqueTemplate.total = template.total;\r\n\t}\r\n\tif (template.charName) statistiqueTemplate.charName = template.charName;\r\n\tif (template.damage) statistiqueTemplate.damage = template.damage;\r\n\ttry {\r\n\t\ttestDiceRegistered(statistiqueTemplate);\r\n\t\ttestStatCombinaison(statistiqueTemplate);\r\n\t} catch (error) {\r\n\t\tthrow new Error((error as Error).message);\r\n\t}\r\n\treturn statistiqueTemplate;\r\n}\r\n\r\n/**\r\n * Test each damage roll from the template.damage\r\n * @param {StatisticalTemplate} template \r\n */\r\nexport function testDiceRegistered(template: StatisticalTemplate) {\r\n\tif (!template.damage) return;\r\n\tif (Object.keys(template.damage).length === 0) throw new Error(\"[error.emptyObject]\");\r\n\tif (Object.keys(template.damage).length > 25) throw new Error(\"[error.tooManyDice]\");\r\n\tfor (const [name, dice] of Object.entries(template.damage)) {\r\n\t\tif (!dice) continue;\r\n\t\tconst randomDiceParsed = diceRandomParse(dice, template);\r\n\t\ttry {\r\n\t\t\tconst rolled = roll(randomDiceParsed);\r\n\t\t\tif (!rolled) throw new Error(`[error.invalidDice, common.space] ${name}`);\r\n\t\t} catch (error) {\r\n\t\t\tthrow new Error(`[error.invalidDice, common.space] ${name}`);\r\n\t\t}\r\n\t}\r\n}\r\n\r\n\r\n\r\n/**\r\n * Test all combinaison with generated random value\r\n * @param {StatisticalTemplate} template \r\n */\r\nexport function testStatCombinaison(template: StatisticalTemplate) {\r\n\tif (!template.statistics) return;\r\n\tconst onlyCombinaisonStats = Object.fromEntries(Object.entries(template.statistics).filter(([_, value]) => value.combinaison !== undefined));\r\n\tconst allOtherStats = Object.fromEntries(Object.entries(template.statistics).filter(([_, value]) => !value.combinaison));\t\r\n\tif (Object.keys(onlyCombinaisonStats).length===0) return;\r\n\tconst allStats = Object.keys(template.statistics).filter(stat => !template.statistics![stat].combinaison);\r\n\tif (allStats.length === 0) \r\n\t\tthrow new Error(\"[error.noStat]\");\r\n\tconst error= [];\r\n\tfor (const [stat, value] of Object.entries(onlyCombinaisonStats)) {\r\n\t\tlet formula = value.combinaison as string;\r\n\t\tfor (const [other, data] of Object.entries(allOtherStats)) {\r\n\t\t\tconst {max, min} = data;\r\n\t\t\tconst total = template.total || 100;\r\n\t\t\tconst randomStatValue = generateRandomStat(total, max, min);\r\n\t\t\tconst regex = new RegExp(other, \"gi\");\r\n\t\t\tformula = formula.replace(regex, randomStatValue.toString());\r\n\t\t}\r\n\t\ttry {\r\n\t\t\tevaluate(formula);\r\n\t\t} catch (e) {\r\n\t\t\terror.push(stat);\r\n\t\t}\r\n\t}\r\n\tif (error.length > 0) \r\n\t\tthrow new Error(`[error.invalidFormula, common.space] ${error.join(\", \")}`);\r\n\treturn;\r\n}\r\n\r\n/**\r\n * Generate a random stat based on the template and the statistical min and max\r\n * @param {number|undefined} total\r\n * @param {number | undefined} max \r\n * @param {number | undefined} min \r\n * @returns \r\n */\r\nexport function generateRandomStat(total: number | undefined = 100, max?: number, min?: number) {\r\n\tlet randomStatValue = total + 1;\r\n\twhile (randomStatValue >= total) {\r\n\t\tconst random = 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package/dist/index.mjs CHANGED
@@ -55,7 +55,11 @@ function roll(dice) {
55
55
  const comments = commentsMatch ? commentsMatch[2] : void 0;
56
56
  const roller2 = new DiceRoller();
57
57
  for (let i = 0; i < numberOfDice; i++) {
58
- roller2.roll(diceToRoll);
58
+ try {
59
+ roller2.roll(diceToRoll);
60
+ } catch (error) {
61
+ throw new Error(`[error.invalidDice.withoutDice, common.space]: ${diceToRoll}`);
62
+ }
59
63
  }
60
64
  return {
61
65
  dice: diceToRoll,
@@ -67,7 +71,11 @@ function roll(dice) {
67
71
  }
68
72
  const roller = new DiceRoller();
69
73
  const diceWithoutComment = dice.replace(COMMENT_REGEX, "");
70
- roller.roll(diceWithoutComment);
74
+ try {
75
+ roller.roll(diceWithoutComment);
76
+ } catch (error) {
77
+ throw new Error(`[error.invalidDice.withoutDice, common.space]: ${diceWithoutComment}`);
78
+ }
71
79
  const commentMatch = dice.match(COMMENT_REGEX);
72
80
  const comment = commentMatch ? commentMatch[2] : void 0;
73
81
  return {
@@ -242,7 +250,10 @@ function verifyTemplateValue(template) {
242
250
  if (template.diceType) {
243
251
  try {
244
252
  statistiqueTemplate.diceType = template.diceType;
245
- diceTypeRandomParse(template.diceType, statistiqueTemplate);
253
+ const cleanedDice2 = diceTypeRandomParse(template.diceType, statistiqueTemplate);
254
+ const rolled = roll(cleanedDice2);
255
+ if (!rolled)
256
+ throw new Error("[error.invalidDice.withoutDice]");
246
257
  } catch (e) {
247
258
  throw new Error(e.message);
248
259
  }
@@ -263,14 +274,14 @@ function verifyTemplateValue(template) {
263
274
  if (template.damage)
264
275
  statistiqueTemplate.damage = template.damage;
265
276
  try {
266
- testDamageRoll(statistiqueTemplate);
267
- testCombinaison(statistiqueTemplate);
277
+ testDiceRegistered(statistiqueTemplate);
278
+ testStatCombinaison(statistiqueTemplate);
268
279
  } catch (error) {
269
280
  throw new Error(error.message);
270
281
  }
271
282
  return statistiqueTemplate;
272
283
  }
273
- function testDamageRoll(template) {
284
+ function testDiceRegistered(template) {
274
285
  if (!template.damage)
275
286
  return;
276
287
  if (Object.keys(template.damage).length === 0)
@@ -282,13 +293,15 @@ function testDamageRoll(template) {
282
293
  continue;
283
294
  const randomDiceParsed = diceRandomParse(dice, template);
284
295
  try {
285
- roll(randomDiceParsed);
296
+ const rolled = roll(randomDiceParsed);
297
+ if (!rolled)
298
+ throw new Error(`[error.invalidDice, common.space] ${name}`);
286
299
  } catch (error) {
287
300
  throw new Error(`[error.invalidDice, common.space] ${name}`);
288
301
  }
289
302
  }
290
303
  }
291
- function testCombinaison(template) {
304
+ function testStatCombinaison(template) {
292
305
  if (!template.statistics)
293
306
  return;
294
307
  const onlyCombinaisonStats = Object.fromEntries(Object.entries(template.statistics).filter(([_, value]) => value.combinaison !== void 0));
@@ -347,8 +360,8 @@ export {
347
360
  generateStatsDice,
348
361
  replaceFormulaInDice,
349
362
  roll,
350
- testCombinaison,
351
- testDamageRoll,
363
+ testDiceRegistered,
364
+ testStatCombinaison,
352
365
  verifyTemplateValue
353
366
  };
354
367
  //# sourceMappingURL=index.mjs.map
@@ -1 +1 @@
1
- {"version":3,"sources":["../src/dice.ts","../src/utils.ts","../src/verify_template.ts"],"sourcesContent":["/* eslint-disable no-useless-escape */\r\nimport { DiceRoller } from \"@dice-roller/rpg-dice-roller\";\r\nimport { evaluate } from \"mathjs\";\r\n\r\nimport { Compare, Modifier, Resultat, Sign } from \".\";\r\n\r\nexport const COMMENT_REGEX = /\\s+(#|\\/{2}|\\[|\\/\\*)(.*)/;\r\nconst SIGN_REGEX =/[><=!]+/;\r\nconst SIGN_REGEX_SPACE = /[><=!]+(\\S+)/;\r\n\r\n/**\r\n * Parse the string provided and turn it as a readable dice for dice parser\r\n * @param dice {string}\r\n */\r\nexport function roll(dice: string): Resultat | undefined{\r\n\t//parse dice string\r\n\tif (!dice.includes(\"d\")) return undefined;\r\n\tconst compareRegex = dice.match(SIGN_REGEX_SPACE);\r\n\tlet compare : Compare | undefined;\r\n\tif (compareRegex) {\r\n\t\tdice = dice.replace(SIGN_REGEX_SPACE, \"\");\r\n\t\tconst calc = compareRegex[1];\r\n\t\tconst sign = calc.match(/[+-\\/\\*\\^]/)?.[0];\r\n\t\tconst compareSign = compareRegex[0].match(SIGN_REGEX)?.[0];\r\n\t\tif (sign) {\r\n\t\t\tconst toCalc = calc.replace(SIGN_REGEX, \"\").replace(/\\s/g, \"\");\r\n\t\t\tconst total = evaluate(toCalc);\r\n\t\t\tdice = dice.replace(SIGN_REGEX_SPACE, `${compareSign}${total}`);\r\n\t\t\tcompare = {\r\n\t\t\t\tsign: compareSign as \"<\" | \">\" | \">=\" | \"<=\" | \"=\" | \"!=\" | \"==\",\r\n\t\t\t\tvalue: total,\r\n\t\t\t};\r\n\t\t} else compare = {\r\n\t\t\tsign: compareSign as \"<\" | \">\" | \">=\" | \"<=\" | \"=\" | \"!=\" | \"==\",\r\n\t\t\tvalue: parseInt(calc, 10),\r\n\t\t};\r\n\t}\r\n\tconst modifier = dice.matchAll(/(\\+|\\-|%|\\/|\\^|\\*|\\*{2})(\\d+)/gi);\r\n\tlet modificator : Modifier | undefined;\r\n\tfor (const mod of modifier) {\r\n\t\t//calculate the modifier if multiple\r\n\t\tif (modificator) {\r\n\t\t\tconst sign = modificator.sign;\r\n\t\t\tlet value = modificator.value;\r\n\t\t\tif (sign)\r\n\t\t\t\tvalue = calculator(sign, value, parseInt(mod[2], 10));\r\n\t\t\tmodificator = {\r\n\t\t\t\tsign: mod[1] as Sign,\r\n\t\t\t\tvalue,\r\n\t\t\t};\r\n\t\t} else {\r\n\t\t\tmodificator = {\r\n\t\t\t\tsign: mod[1] as Sign,\r\n\t\t\t\tvalue: parseInt(mod[2], 10),\r\n\t\t\t};\r\n\t\t}\r\n\t} \r\n\t\r\n\tif (dice.match(/\\d+?#(.*)/)) {\r\n\t\tconst diceArray = dice.split(\"#\");\r\n\t\tconst numberOfDice = parseInt(diceArray[0], 10);\r\n\t\tconst diceToRoll = diceArray[1].replace(COMMENT_REGEX, \"\");\r\n\t\tconst commentsMatch = diceArray[1].match(COMMENT_REGEX);\r\n\t\tconst comments = commentsMatch ? commentsMatch[2] : undefined;\r\n\t\tconst roller = new DiceRoller();\r\n\t\t//remove comments if any\r\n\t\tfor (let i = 0; i < numberOfDice; i++) {\r\n\t\t\troller.roll(diceToRoll);\r\n\t\t}\r\n\t\treturn {\r\n\t\t\tdice: diceToRoll,\r\n\t\t\tresult: roller.output,\r\n\t\t\tcomment: comments,\r\n\t\t\tcompare: compare ? compare : undefined,\r\n\t\t\tmodifier: modificator,\r\n\t\t};\r\n\t}\r\n\tconst roller = new DiceRoller();\r\n\tconst diceWithoutComment = dice.replace(COMMENT_REGEX, \"\");\r\n\troller.roll(diceWithoutComment);\r\n\tconst commentMatch = dice.match(COMMENT_REGEX);\r\n\tconst comment = commentMatch ? commentMatch[2] : undefined;\r\n\treturn {\r\n\t\tdice,\r\n\t\tresult: roller.output,\r\n\t\tcomment,\r\n\t\tcompare: compare ? compare : undefined,\r\n\t\tmodifier: modificator,\r\n\t};\r\n}\r\n/**\r\n * Evaluate a formula and replace \"^\" by \"**\" if any\r\n * @param {Sign} sign\r\n * @param {number} value \r\n * @param {number} total \r\n * @returns \r\n */\r\nexport function calculator(sign: Sign, value: number, total: number): number {\r\n\tif (sign === \"^\") sign = \"**\";\r\n\treturn evaluate(`${total} ${sign} ${value}`);\r\n}\r\n\r\n\r\n\r\n","import { evaluate } from \"mathjs\";\r\nimport removeAccents from \"remove-accents\";\r\n\r\n/**\r\n * Escape regex string\r\n * @param string {string}\r\n */\r\nexport function escapeRegex(string: string) {\r\n\treturn string.replace(/[.*+?^${}()|[\\]\\\\]/g, \"\\\\$&\");\r\n}\r\n\r\n\r\n/**\r\n * Replace the stat name by their value using stat and after evaluate any formula using `replaceFormulaInDice`\r\n * @param originalDice {dice}\r\n * @param stats {[name: string]: number}\r\n */\r\nexport function generateStatsDice(originalDice: string, stats?: {[name: string]: number}) {\r\n\tlet dice = originalDice;\r\n\tif (stats && Object.keys(stats).length > 0) {\r\n\t\t//damage field support adding statistic, like : 1d6 + strength\r\n\t\t//check if the value contains a statistic & calculate if it's okay\r\n\t\t//the dice will be converted before roll \r\n\t\tconst allStats = Object.keys(stats);\r\n\t\tfor (const stat of allStats) {\r\n\t\t\tconst regex = new RegExp(escapeRegex(removeAccents(stat)), \"gi\");\r\n\t\t\tif (dice.match(regex)) {\r\n\t\t\t\tconst statValue = stats[stat];\r\n\t\t\t\tdice = dice.replace(regex, statValue.toString());\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n\treturn replaceFormulaInDice(dice);\r\n\t\r\n}\r\n\r\n/**\r\n * Replace the {{}} in the dice string and evaluate the interior if any\r\n * @param dice {string}\r\n */\r\nexport function replaceFormulaInDice(dice: string) {\r\n\tconst formula = /(?<formula>\\{{2}(.+?)\\}{2})/gmi;\r\n\tconst formulaMatch = formula.exec(dice);\r\n\tif (formulaMatch?.groups?.formula) {\r\n\t\tconst formula = formulaMatch.groups.formula.replaceAll(\"{{\", \"\").replaceAll(\"}}\", \"\");\r\n\t\ttry {\r\n\t\t\tconst result = evaluate(formula);\r\n\t\t\treturn cleanedDice(dice.replace(formulaMatch.groups.formula, result.toString()));\r\n\t\t} catch (error) {\r\n\t\t\tthrow new Error(`[error.invalidFormula, common.space]: ${formulaMatch.groups.formula}`);\r\n\t\t}\r\n\t}\r\n\treturn cleanedDice(dice);\r\n}\r\n\r\n/**\r\n * Replace the ++ +- -- by their proper value:\r\n * - `++` = `+`\r\n * - `+-` = `-`\r\n * - `--` = `+`\r\n * @param dice {string}\r\n */\r\nexport function cleanedDice(dice: string) {\r\n\treturn dice.replaceAll(\"+-\", \"-\").replaceAll(\"--\", \"+\").replaceAll(\"++\", \"+\");\r\n}","/* eslint-disable @typescript-eslint/no-unused-vars */\r\nimport { evaluate } from \"mathjs\";\r\nimport {Random } from \"random-js\";\r\nimport removeAccents from \"remove-accents\";\r\n\r\nimport { Statistic, StatisticalTemplate } from \".\";\r\nimport { roll } from \"./dice\";\r\nimport { escapeRegex, replaceFormulaInDice } from \"./utils\";\r\n\r\n/**\r\n * Verify if the provided dice work with random value\r\n * @param testDice {string}\r\n * @param stats {[name: string]: number}\r\n */\r\nexport function evalStatsDice(testDice: string, stats?: {[name: string]: number}) {\r\n\tlet dice = testDice;\r\n\tif (stats && Object.keys(stats).length > 0) {\r\n\t\tconst allStats = Object.keys(stats);\r\n\t\tfor (const stat of allStats) {\r\n\t\t\tconst regex = new RegExp(escapeRegex(removeAccents(stat)), \"gi\");\r\n\t\t\tif (testDice.match(regex)) {\r\n\t\t\t\tconst statValue = stats[stat];\r\n\t\t\t\tdice = testDice.replace(regex, statValue.toString());\r\n\t\t\t}\r\n\t\t}\r\n\t}\t\r\n\ttry {\r\n\t\tif (!roll(replaceFormulaInDice(dice))) throw new Error(`[error.invalidDice.withoutDice, common.space] ${dice}`);\r\n\t\treturn testDice;\r\n\t} catch (error) {\r\n\t\tthrow new Error(`[error.invalidDice.withoutDice, common.space]: ${testDice}\\n${(error as Error).message}`);\r\n\t}\r\n}\r\n\r\n/**\r\n * Generate a random dice and remove the formula (+ evaluate it)\r\n * Used for diceDamage only\r\n * @param value {string}\r\n * @param template {StatisticalTemplate}\r\n * @returns \r\n */\r\nexport function diceRandomParse(value: string, template: StatisticalTemplate) {\r\n\tif (!template.statistics) return value;\r\n\tvalue = removeAccents(value);\r\n\tconst allStats = Object.keys(template.statistics).map(stat => removeAccents(stat).toLowerCase());\r\n\tlet newDice = value;\r\n\tfor (const stat of allStats) {\r\n\t\tconst regex = new RegExp(escapeRegex(stat), \"gi\");\r\n\t\tif (value.match(regex)) {\r\n\t\t\tlet max: undefined | number = undefined;\r\n\t\t\tlet min: undefined | number = undefined;\r\n\t\t\tconst stats = template.statistics?.[stat];\r\n\t\t\tif (stats) {\r\n\t\t\t\tmax = template.statistics[removeAccents(stat).toLowerCase()].max;\r\n\t\t\t\tmin = template.statistics[removeAccents(stat).toLowerCase()].min;\r\n\t\t\t}\r\n\t\t\tconst total = template.total || 100;\r\n\t\t\tconst randomStatValue = generateRandomStat(total, max, min);\r\n\t\t\tnewDice = value.replace(regex, randomStatValue.toString());\r\n\t\t}\r\n\t}\r\n\treturn replaceFormulaInDice(newDice);\r\n}\r\n\r\n/**\r\n * Same as damageDice but for DiceType\r\n * @param dice {string}\r\n * @param template {StatisticalTemplate}\r\n */\r\nexport function diceTypeRandomParse(dice: string, template: StatisticalTemplate) {\r\n\tif (!template.statistics) return dice;\r\n\tconst firstStatNotCombinaison = Object.keys(template.statistics).find(stat => !template.statistics?.[stat].combinaison);\r\n\tif (!firstStatNotCombinaison) return dice;\r\n\tconst stats = template.statistics[firstStatNotCombinaison];\r\n\tconst {min, max} = stats;\r\n\tconst total = template.total || 100;\r\n\tconst randomStatValue = generateRandomStat(total, max, min);\r\n\treturn replaceFormulaInDice(dice.replace(\"$\", randomStatValue.toString()));\r\n}\r\n\r\n/**\r\n * Random the combinaison and evaluate it to check if everything is valid\r\n * @param combinaison {[name: string]: string}\r\n * @param stats {[name: string]: string|number}\r\n */\r\nexport function evalCombinaison(combinaison: {[name: string]: string}, stats: {[name: string]: string | number}) {\r\n\tconst newStats: {[name: string]: number} = {};\r\n\tfor (const [stat, combin] of Object.entries(combinaison)) {\r\n\t\t//replace the stats in formula\r\n\t\tlet formula = removeAccents(combin);\r\n\t\tfor (const [statName, value] of Object.entries(stats)) {\r\n\t\t\tconst regex = new RegExp(removeAccents(statName), \"gi\");\r\n\t\t\tformula = formula.replace(regex, value.toString());\r\n\t\t}\r\n\t\ttry {\r\n\t\t\tconst result = evaluate(formula);\r\n\t\t\tnewStats[stat] = result;\r\n\t\t} catch (error) {\r\n\t\t\tthrow new Error(`[error.invalidFormula, common.space]: ${stat}`);\r\n\t\t}\r\n\t}\r\n\treturn newStats;\r\n}\r\n\r\n/**\r\n * Evaluate one selected combinaison\r\n * @param combinaison {string}\r\n * @param stats {[name: string]: string|number}\r\n */\r\nexport function evalOneCombinaison(combinaison: string, stats: {[name: string]: string | number}) {\r\n\tlet formula = removeAccents(combinaison);\r\n\tfor (const [statName, value] of Object.entries(stats)) {\r\n\t\tconst regex = new RegExp(removeAccents(statName), \"gi\");\r\n\t\tformula = formula.replace(regex, value.toString());\r\n\t}\r\n\ttry {\r\n\t\treturn evaluate(formula);\r\n\t} catch (error) {\r\n\t\tthrow new Error(`[error.invalidFormula, common.space]: ${combinaison}`);\r\n\t}\r\n}\r\n\r\n/**\r\n * Parse the provided JSON and verify each field to check if everything could work when rolling\r\n * @param {any} template \r\n * @returns {StatisticalTemplate}\r\n */\r\n// eslint-disable-next-line @typescript-eslint/no-explicit-any\r\nexport function verifyTemplateValue(template: any): StatisticalTemplate {\r\n\tconst statistiqueTemplate: StatisticalTemplate = {\r\n\t\tdiceType: \"\",\r\n\t\tstatistics: {} as Statistic\r\n\t};\r\n\tif (!template.statistics) statistiqueTemplate.statistics = undefined;\r\n\telse if (template.statistics && Object.keys(template.statistics).length > 0) {\r\n\t\tfor (const [key, value] of Object.entries(template.statistics)) {\r\n\t\t\tconst dataValue = value as { max?: number, min?: number, combinaison?: string };\r\n\t\t\tif (dataValue.max && dataValue.min && dataValue.max <= dataValue.min)\r\n\t\t\t\tthrow new Error(\"[error.maxGreater]\");\t\t\t\t\r\n\t\t\tif (dataValue.max && dataValue.max <= 0 ) dataValue.max = undefined;\r\n\t\t\tif (dataValue.min && dataValue.min <= 0 ) dataValue.min = undefined;\r\n\t\t\tlet formula = dataValue.combinaison ? removeAccents(dataValue.combinaison).toLowerCase() : undefined;\r\n\t\t\tformula = formula && formula.trim().length > 0 ? formula : undefined;\r\n\t\t\tif (!statistiqueTemplate.statistics) {\r\n\t\t\t\tstatistiqueTemplate.statistics = {} as Statistic;\r\n\t\t\t}\r\n\t\t\tstatistiqueTemplate.statistics[key] = {\r\n\t\t\t\tmax: dataValue.max,\r\n\t\t\t\tmin: dataValue.min,\r\n\t\t\t\tcombinaison: formula || undefined,\r\n\t\t\t};\r\n\t\t}\r\n\t}\r\n\tif (template.diceType) {\r\n\t\ttry {\r\n\t\t\tstatistiqueTemplate.diceType = template.diceType;\r\n\t\t\tdiceTypeRandomParse(template.diceType, statistiqueTemplate);\r\n\t\t} catch (e) {\r\n\t\t\tthrow new Error((e as Error).message);\r\n\t\t}\r\n\t}\r\n\r\n\t\r\n\tif (template.critical && Object.keys(template.critical).length > 0){\r\n\t\tstatistiqueTemplate.critical = {\r\n\t\t\tfailure: template.critical.failure ?? undefined,\r\n\t\t\tsuccess: template.critical.success ?? undefined\r\n\t\t};\r\n\r\n\t}\r\n\tif (template.total) {\r\n\t\tif (template.total <= 0)\r\n\t\t\ttemplate.total = undefined;\r\n\t\tstatistiqueTemplate.total = template.total;\r\n\t}\r\n\tif (template.charName) statistiqueTemplate.charName = template.charName;\r\n\tif (template.damage) statistiqueTemplate.damage = template.damage;\r\n\ttry {\r\n\t\ttestDamageRoll(statistiqueTemplate);\r\n\t\ttestCombinaison(statistiqueTemplate);\r\n\t} catch (error) {\r\n\t\tthrow new Error((error as Error).message);\r\n\t}\r\n\treturn statistiqueTemplate;\r\n}\r\n\r\n/**\r\n * Test each damage roll from the template.damage\r\n * @param {StatisticalTemplate} template \r\n */\r\nexport function testDamageRoll(template: StatisticalTemplate) {\r\n\tif (!template.damage) return;\r\n\tif (Object.keys(template.damage).length === 0) throw new Error(\"[error.emptyObject]\");\r\n\tif (Object.keys(template.damage).length > 25) throw new Error(\"[error.tooManyDice]\");\r\n\tfor (const [name, dice] of Object.entries(template.damage)) {\r\n\t\tif (!dice) continue;\r\n\t\tconst randomDiceParsed = diceRandomParse(dice, template);\r\n\t\ttry {\r\n\t\t\troll(randomDiceParsed);\r\n\t\t} catch (error) {\r\n\t\t\tthrow new Error(`[error.invalidDice, common.space] ${name}`);\r\n\t\t}\r\n\t}\r\n}\r\n\r\n\r\n\r\n/**\r\n * Test all combinaison with generated random value\r\n * @param {StatisticalTemplate} template \r\n */\r\nexport function testCombinaison(template: StatisticalTemplate) {\r\n\tif (!template.statistics) return;\r\n\tconst onlyCombinaisonStats = Object.fromEntries(Object.entries(template.statistics).filter(([_, value]) => value.combinaison !== undefined));\r\n\tconst allOtherStats = Object.fromEntries(Object.entries(template.statistics).filter(([_, value]) => !value.combinaison));\t\r\n\tif (Object.keys(onlyCombinaisonStats).length===0) return;\r\n\tconst allStats = Object.keys(template.statistics).filter(stat => !template.statistics![stat].combinaison);\r\n\tif (allStats.length === 0) \r\n\t\tthrow new Error(\"[error.noStat]\");\r\n\tconst error= [];\r\n\tfor (const [stat, value] of Object.entries(onlyCombinaisonStats)) {\r\n\t\tlet formula = value.combinaison as string;\r\n\t\tfor (const [other, data] of Object.entries(allOtherStats)) {\r\n\t\t\tconst {max, min} = data;\r\n\t\t\tconst total = template.total || 100;\r\n\t\t\tconst randomStatValue = generateRandomStat(total, max, min);\r\n\t\t\tconst regex = new RegExp(other, \"gi\");\r\n\t\t\tformula = formula.replace(regex, randomStatValue.toString());\r\n\t\t}\r\n\t\ttry {\r\n\t\t\tevaluate(formula);\r\n\t\t} catch (e) {\r\n\t\t\terror.push(stat);\r\n\t\t}\r\n\t}\r\n\tif (error.length > 0) \r\n\t\tthrow new Error(`[error.invalidFormula, common.space] ${error.join(\", \")}`);\r\n\treturn;\r\n}\r\n\r\n/**\r\n * Generate a random stat based on the template and the statistical min and max\r\n * @param {number|undefined} total\r\n * @param {number | undefined} max \r\n * @param {number | undefined} min \r\n * @returns \r\n */\r\nexport function generateRandomStat(total: number | undefined = 100, max?: number, min?: number) {\r\n\tlet randomStatValue = total + 1;\r\n\twhile (randomStatValue >= total) {\r\n\t\tconst random = new Random();\r\n\t\tif (max && min)\r\n\t\t\trandomStatValue = random.integer(min, max);\r\n\t\telse if (max)\r\n\t\t\trandomStatValue = random.integer(0, max);\r\n\t\telse if (min)\r\n\t\t\trandomStatValue = random.integer(min, total);\r\n\t\telse\r\n\t\t\trandomStatValue = random.integer(0, total);\r\n\t}\r\n\treturn 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1
+ {"version":3,"sources":["../src/dice.ts","../src/utils.ts","../src/verify_template.ts"],"sourcesContent":["/* eslint-disable no-useless-escape */\r\nimport { DiceRoller } from \"@dice-roller/rpg-dice-roller\";\r\nimport { evaluate } from \"mathjs\";\r\n\r\nimport { Compare, Modifier, Resultat, Sign } from \".\";\r\n\r\nexport const COMMENT_REGEX = /\\s+(#|\\/{2}|\\[|\\/\\*)(.*)/;\r\nconst SIGN_REGEX =/[><=!]+/;\r\nconst SIGN_REGEX_SPACE = /[><=!]+(\\S+)/;\r\n\r\n/**\r\n * Parse the string provided and turn it as a readable dice for dice parser\r\n * @param dice {string}\r\n */\r\nexport function roll(dice: string): Resultat | undefined{\r\n\t//parse dice string\r\n\tif (!dice.includes(\"d\")) return undefined;\r\n\tconst compareRegex = dice.match(SIGN_REGEX_SPACE);\r\n\tlet compare : Compare | undefined;\r\n\tif (compareRegex) {\r\n\t\tdice = dice.replace(SIGN_REGEX_SPACE, \"\");\r\n\t\tconst calc = compareRegex[1];\r\n\t\tconst sign = calc.match(/[+-\\/\\*\\^]/)?.[0];\r\n\t\tconst compareSign = compareRegex[0].match(SIGN_REGEX)?.[0];\r\n\t\tif (sign) {\r\n\t\t\tconst toCalc = calc.replace(SIGN_REGEX, \"\").replace(/\\s/g, \"\");\r\n\t\t\tconst total = evaluate(toCalc);\r\n\t\t\tdice = dice.replace(SIGN_REGEX_SPACE, `${compareSign}${total}`);\r\n\t\t\tcompare = {\r\n\t\t\t\tsign: compareSign as \"<\" | \">\" | \">=\" | \"<=\" | \"=\" | \"!=\" | \"==\",\r\n\t\t\t\tvalue: total,\r\n\t\t\t};\r\n\t\t} else compare = {\r\n\t\t\tsign: compareSign as \"<\" | \">\" | \">=\" | \"<=\" | \"=\" | \"!=\" | \"==\",\r\n\t\t\tvalue: parseInt(calc, 10),\r\n\t\t};\r\n\t}\r\n\tconst modifier = dice.matchAll(/(\\+|\\-|%|\\/|\\^|\\*|\\*{2})(\\d+)/gi);\r\n\tlet modificator : Modifier | undefined;\r\n\tfor (const mod of modifier) {\r\n\t\t//calculate the modifier if multiple\r\n\t\tif (modificator) {\r\n\t\t\tconst sign = modificator.sign;\r\n\t\t\tlet value = modificator.value;\r\n\t\t\tif (sign)\r\n\t\t\t\tvalue = calculator(sign, value, parseInt(mod[2], 10));\r\n\t\t\tmodificator = {\r\n\t\t\t\tsign: mod[1] as Sign,\r\n\t\t\t\tvalue,\r\n\t\t\t};\r\n\t\t} else {\r\n\t\t\tmodificator = {\r\n\t\t\t\tsign: mod[1] as Sign,\r\n\t\t\t\tvalue: parseInt(mod[2], 10),\r\n\t\t\t};\r\n\t\t}\r\n\t} \r\n\t\r\n\tif (dice.match(/\\d+?#(.*)/)) {\r\n\t\tconst diceArray = dice.split(\"#\");\r\n\t\tconst numberOfDice = parseInt(diceArray[0], 10);\r\n\t\tconst diceToRoll = diceArray[1].replace(COMMENT_REGEX, \"\");\r\n\t\tconst commentsMatch = diceArray[1].match(COMMENT_REGEX);\r\n\t\tconst comments = commentsMatch ? commentsMatch[2] : undefined;\r\n\t\tconst roller = new DiceRoller();\r\n\t\t//remove comments if any\r\n\t\tfor (let i = 0; i < numberOfDice; i++) {\r\n\t\t\ttry {\r\n\t\t\t\troller.roll(diceToRoll);\r\n\t\t\t} catch (error) {\r\n\t\t\t\tthrow new Error(`[error.invalidDice.withoutDice, common.space]: ${diceToRoll}`);\r\n\t\t\t}\r\n\t\t}\r\n\t\treturn {\r\n\t\t\tdice: diceToRoll,\r\n\t\t\tresult: roller.output,\r\n\t\t\tcomment: comments,\r\n\t\t\tcompare: compare ? compare : undefined,\r\n\t\t\tmodifier: modificator,\r\n\t\t};\r\n\t}\r\n\tconst roller = new DiceRoller();\r\n\tconst diceWithoutComment = dice.replace(COMMENT_REGEX, \"\");\r\n\ttry {\t\r\n\t\troller.roll(diceWithoutComment);\r\n\t} catch (error) {\r\n\t\tthrow new Error(`[error.invalidDice.withoutDice, common.space]: ${diceWithoutComment}`);\r\n\t}\r\n\tconst commentMatch = dice.match(COMMENT_REGEX);\r\n\tconst comment = commentMatch ? commentMatch[2] : undefined;\r\n\treturn {\r\n\t\tdice,\r\n\t\tresult: roller.output,\r\n\t\tcomment,\r\n\t\tcompare: compare ? compare : undefined,\r\n\t\tmodifier: modificator,\r\n\t};\r\n}\r\n/**\r\n * Evaluate a formula and replace \"^\" by \"**\" if any\r\n * @param {Sign} sign\r\n * @param {number} value \r\n * @param {number} total \r\n * @returns \r\n */\r\nexport function calculator(sign: Sign, value: number, total: number): number {\r\n\tif (sign === \"^\") sign = \"**\";\r\n\treturn evaluate(`${total} ${sign} ${value}`);\r\n}\r\n\r\n\r\n\r\n","import { evaluate } from \"mathjs\";\r\nimport removeAccents from \"remove-accents\";\r\n\r\n/**\r\n * Escape regex string\r\n * @param string {string}\r\n */\r\nexport function escapeRegex(string: string) {\r\n\treturn string.replace(/[.*+?^${}()|[\\]\\\\]/g, \"\\\\$&\");\r\n}\r\n\r\n\r\n/**\r\n * Replace the stat name by their value using stat and after evaluate any formula using `replaceFormulaInDice`\r\n * @param originalDice {dice}\r\n * @param stats {[name: string]: number}\r\n */\r\nexport function generateStatsDice(originalDice: string, stats?: {[name: string]: number}) {\r\n\tlet dice = originalDice;\r\n\tif (stats && Object.keys(stats).length > 0) {\r\n\t\t//damage field support adding statistic, like : 1d6 + strength\r\n\t\t//check if the value contains a statistic & calculate if it's okay\r\n\t\t//the dice will be converted before roll \r\n\t\tconst allStats = Object.keys(stats);\r\n\t\tfor (const stat of allStats) {\r\n\t\t\tconst regex = new RegExp(escapeRegex(removeAccents(stat)), \"gi\");\r\n\t\t\tif (dice.match(regex)) {\r\n\t\t\t\tconst statValue = stats[stat];\r\n\t\t\t\tdice = dice.replace(regex, statValue.toString());\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n\treturn replaceFormulaInDice(dice);\r\n\t\r\n}\r\n\r\n/**\r\n * Replace the {{}} in the dice string and evaluate the interior if any\r\n * @param dice {string}\r\n */\r\nexport function replaceFormulaInDice(dice: string) {\r\n\tconst formula = /(?<formula>\\{{2}(.+?)\\}{2})/gmi;\r\n\tconst formulaMatch = formula.exec(dice);\r\n\tif (formulaMatch?.groups?.formula) {\r\n\t\tconst formula = formulaMatch.groups.formula.replaceAll(\"{{\", \"\").replaceAll(\"}}\", \"\");\r\n\t\ttry {\r\n\t\t\tconst result = evaluate(formula);\r\n\t\t\treturn cleanedDice(dice.replace(formulaMatch.groups.formula, result.toString()));\r\n\t\t} catch (error) {\r\n\t\t\tthrow new Error(`[error.invalidFormula, common.space]: ${formulaMatch.groups.formula}`);\r\n\t\t}\r\n\t}\r\n\treturn cleanedDice(dice);\r\n}\r\n\r\n/**\r\n * Replace the ++ +- -- by their proper value:\r\n * - `++` = `+`\r\n * - `+-` = `-`\r\n * - `--` = `+`\r\n * @param dice {string}\r\n */\r\nexport function cleanedDice(dice: string) {\r\n\treturn dice.replaceAll(\"+-\", \"-\").replaceAll(\"--\", \"+\").replaceAll(\"++\", \"+\");\r\n}","/* eslint-disable @typescript-eslint/no-unused-vars */\r\nimport { evaluate } from \"mathjs\";\r\nimport {Random } from \"random-js\";\r\nimport removeAccents from \"remove-accents\";\r\n\r\nimport { Statistic, StatisticalTemplate } from \".\";\r\nimport { roll } from \"./dice\";\r\nimport { escapeRegex, replaceFormulaInDice } from \"./utils\";\r\n\r\n/**\r\n * Verify if the provided dice work with random value\r\n * @param testDice {string}\r\n * @param stats {[name: string]: number}\r\n */\r\nexport function evalStatsDice(testDice: string, stats?: {[name: string]: number}) {\r\n\tlet dice = testDice;\r\n\tif (stats && Object.keys(stats).length > 0) {\r\n\t\tconst allStats = Object.keys(stats);\r\n\t\tfor (const stat of allStats) {\r\n\t\t\tconst regex = new RegExp(escapeRegex(removeAccents(stat)), \"gi\");\r\n\t\t\tif (testDice.match(regex)) {\r\n\t\t\t\tconst statValue = stats[stat];\r\n\t\t\t\tdice = testDice.replace(regex, statValue.toString());\r\n\t\t\t}\r\n\t\t}\r\n\t}\t\r\n\ttry {\r\n\t\tif (!roll(replaceFormulaInDice(dice))) throw new Error(`[error.invalidDice.withoutDice, common.space] ${dice}`);\r\n\t\treturn testDice;\r\n\t} catch (error) {\r\n\t\tthrow new Error(`[error.invalidDice.withoutDice, common.space]: ${testDice}\\n${(error as Error).message}`);\r\n\t}\r\n}\r\n\r\n/**\r\n * Generate a random dice and remove the formula (+ evaluate it)\r\n * Used for diceDamage only\r\n * @param value {string}\r\n * @param template {StatisticalTemplate}\r\n * @returns \r\n */\r\nexport function diceRandomParse(value: string, template: StatisticalTemplate) {\r\n\tif (!template.statistics) return value;\r\n\tvalue = removeAccents(value);\r\n\tconst allStats = Object.keys(template.statistics).map(stat => removeAccents(stat).toLowerCase());\r\n\tlet newDice = value;\r\n\tfor (const stat of allStats) {\r\n\t\tconst regex = new RegExp(escapeRegex(stat), \"gi\");\r\n\t\tif (value.match(regex)) {\r\n\t\t\tlet max: undefined | number = undefined;\r\n\t\t\tlet min: undefined | number = undefined;\r\n\t\t\tconst stats = template.statistics?.[stat];\r\n\t\t\tif (stats) {\r\n\t\t\t\tmax = template.statistics[removeAccents(stat).toLowerCase()].max;\r\n\t\t\t\tmin = template.statistics[removeAccents(stat).toLowerCase()].min;\r\n\t\t\t}\r\n\t\t\tconst total = template.total || 100;\r\n\t\t\tconst randomStatValue = generateRandomStat(total, max, min);\r\n\t\t\tnewDice = value.replace(regex, randomStatValue.toString());\r\n\t\t}\r\n\t}\r\n\treturn replaceFormulaInDice(newDice);\r\n}\r\n\r\n/**\r\n * Same as damageDice but for DiceType\r\n * @param dice {string}\r\n * @param template {StatisticalTemplate}\r\n */\r\nexport function diceTypeRandomParse(dice: string, template: StatisticalTemplate) {\r\n\tif (!template.statistics) return dice;\r\n\tconst firstStatNotCombinaison = Object.keys(template.statistics).find(stat => !template.statistics?.[stat].combinaison);\r\n\tif (!firstStatNotCombinaison) return dice;\r\n\tconst stats = template.statistics[firstStatNotCombinaison];\r\n\tconst {min, max} = stats;\r\n\tconst total = template.total || 100;\r\n\tconst randomStatValue = generateRandomStat(total, max, min);\r\n\treturn replaceFormulaInDice(dice.replace(\"$\", randomStatValue.toString()));\r\n}\r\n\r\n/**\r\n * Random the combinaison and evaluate it to check if everything is valid\r\n * @param combinaison {[name: string]: string}\r\n * @param stats {[name: string]: string|number}\r\n */\r\nexport function evalCombinaison(combinaison: {[name: string]: string}, stats: {[name: string]: string | number}) {\r\n\tconst newStats: {[name: string]: number} = {};\r\n\tfor (const [stat, combin] of Object.entries(combinaison)) {\r\n\t\t//replace the stats in formula\r\n\t\tlet formula = removeAccents(combin);\r\n\t\tfor (const [statName, value] of Object.entries(stats)) {\r\n\t\t\tconst regex = new RegExp(removeAccents(statName), \"gi\");\r\n\t\t\tformula = formula.replace(regex, value.toString());\r\n\t\t}\r\n\t\ttry {\r\n\t\t\tconst result = evaluate(formula);\r\n\t\t\tnewStats[stat] = result;\r\n\t\t} catch (error) {\r\n\t\t\tthrow new Error(`[error.invalidFormula, common.space]: ${stat}`);\r\n\t\t}\r\n\t}\r\n\treturn newStats;\r\n}\r\n\r\n/**\r\n * Evaluate one selected combinaison\r\n * @param combinaison {string}\r\n * @param stats {[name: string]: string|number}\r\n */\r\nexport function evalOneCombinaison(combinaison: string, stats: {[name: string]: string | number}) {\r\n\tlet formula = removeAccents(combinaison);\r\n\tfor (const [statName, value] of Object.entries(stats)) {\r\n\t\tconst regex = new RegExp(removeAccents(statName), \"gi\");\r\n\t\tformula = formula.replace(regex, value.toString());\r\n\t}\r\n\ttry {\r\n\t\treturn evaluate(formula);\r\n\t} catch (error) {\r\n\t\tthrow new Error(`[error.invalidFormula, common.space]: ${combinaison}`);\r\n\t}\r\n}\r\n\r\n/**\r\n * Parse the provided JSON and verify each field to check if everything could work when rolling\r\n * @param {any} template \r\n * @returns {StatisticalTemplate}\r\n */\r\n// eslint-disable-next-line @typescript-eslint/no-explicit-any\r\nexport function verifyTemplateValue(template: any): StatisticalTemplate {\r\n\tconst statistiqueTemplate: StatisticalTemplate = {\r\n\t\tdiceType: \"\",\r\n\t\tstatistics: {} as Statistic\r\n\t};\r\n\tif (!template.statistics) statistiqueTemplate.statistics = undefined;\r\n\telse if (template.statistics && Object.keys(template.statistics).length > 0) {\r\n\t\tfor (const [key, value] of Object.entries(template.statistics)) {\r\n\t\t\tconst dataValue = value as { max?: number, min?: number, combinaison?: string };\r\n\t\t\tif (dataValue.max && dataValue.min && dataValue.max <= dataValue.min)\r\n\t\t\t\tthrow new Error(\"[error.maxGreater]\");\t\t\t\t\r\n\t\t\tif (dataValue.max && dataValue.max <= 0 ) dataValue.max = undefined;\r\n\t\t\tif (dataValue.min && dataValue.min <= 0 ) dataValue.min = undefined;\r\n\t\t\tlet formula = dataValue.combinaison ? removeAccents(dataValue.combinaison).toLowerCase() : undefined;\r\n\t\t\tformula = formula && formula.trim().length > 0 ? formula : undefined;\r\n\t\t\tif (!statistiqueTemplate.statistics) {\r\n\t\t\t\tstatistiqueTemplate.statistics = {} as Statistic;\r\n\t\t\t}\r\n\t\t\tstatistiqueTemplate.statistics[key] = {\r\n\t\t\t\tmax: dataValue.max,\r\n\t\t\t\tmin: dataValue.min,\r\n\t\t\t\tcombinaison: formula || undefined,\r\n\t\t\t};\r\n\t\t}\r\n\t}\r\n\tif (template.diceType) {\r\n\t\ttry {\r\n\t\t\tstatistiqueTemplate.diceType = template.diceType;\r\n\t\t\tconst cleanedDice = diceTypeRandomParse(template.diceType, statistiqueTemplate);\r\n\t\t\tconst rolled = roll(cleanedDice);\r\n\t\t\tif (!rolled) throw new Error(\"[error.invalidDice.withoutDice]\");\r\n\t\t} catch (e) {\r\n\t\t\tthrow new Error((e as Error).message);\r\n\t\t}\r\n\t}\r\n\r\n\t\r\n\tif (template.critical && Object.keys(template.critical).length > 0){\r\n\t\tstatistiqueTemplate.critical = {\r\n\t\t\tfailure: template.critical.failure ?? undefined,\r\n\t\t\tsuccess: template.critical.success ?? undefined\r\n\t\t};\r\n\r\n\t}\r\n\tif (template.total) {\r\n\t\tif (template.total <= 0)\r\n\t\t\ttemplate.total = undefined;\r\n\t\tstatistiqueTemplate.total = template.total;\r\n\t}\r\n\tif (template.charName) statistiqueTemplate.charName = template.charName;\r\n\tif (template.damage) statistiqueTemplate.damage = template.damage;\r\n\ttry {\r\n\t\ttestDiceRegistered(statistiqueTemplate);\r\n\t\ttestStatCombinaison(statistiqueTemplate);\r\n\t} catch (error) {\r\n\t\tthrow new Error((error as Error).message);\r\n\t}\r\n\treturn statistiqueTemplate;\r\n}\r\n\r\n/**\r\n * Test each damage roll from the template.damage\r\n * @param {StatisticalTemplate} template \r\n */\r\nexport function testDiceRegistered(template: StatisticalTemplate) {\r\n\tif (!template.damage) return;\r\n\tif (Object.keys(template.damage).length === 0) throw new Error(\"[error.emptyObject]\");\r\n\tif (Object.keys(template.damage).length > 25) throw new Error(\"[error.tooManyDice]\");\r\n\tfor (const [name, dice] of Object.entries(template.damage)) {\r\n\t\tif (!dice) continue;\r\n\t\tconst randomDiceParsed = diceRandomParse(dice, template);\r\n\t\ttry {\r\n\t\t\tconst rolled = roll(randomDiceParsed);\r\n\t\t\tif (!rolled) throw new Error(`[error.invalidDice, common.space] ${name}`);\r\n\t\t} catch (error) {\r\n\t\t\tthrow new Error(`[error.invalidDice, common.space] ${name}`);\r\n\t\t}\r\n\t}\r\n}\r\n\r\n\r\n\r\n/**\r\n * Test all combinaison with generated random value\r\n * @param {StatisticalTemplate} template \r\n */\r\nexport function testStatCombinaison(template: StatisticalTemplate) {\r\n\tif (!template.statistics) return;\r\n\tconst onlyCombinaisonStats = Object.fromEntries(Object.entries(template.statistics).filter(([_, value]) => value.combinaison !== undefined));\r\n\tconst allOtherStats = Object.fromEntries(Object.entries(template.statistics).filter(([_, value]) => !value.combinaison));\t\r\n\tif (Object.keys(onlyCombinaisonStats).length===0) return;\r\n\tconst allStats = Object.keys(template.statistics).filter(stat => !template.statistics![stat].combinaison);\r\n\tif (allStats.length === 0) \r\n\t\tthrow new Error(\"[error.noStat]\");\r\n\tconst error= [];\r\n\tfor (const [stat, value] of Object.entries(onlyCombinaisonStats)) {\r\n\t\tlet formula = value.combinaison as string;\r\n\t\tfor (const [other, data] of Object.entries(allOtherStats)) {\r\n\t\t\tconst {max, min} = data;\r\n\t\t\tconst total = template.total || 100;\r\n\t\t\tconst randomStatValue = generateRandomStat(total, max, min);\r\n\t\t\tconst regex = new RegExp(other, \"gi\");\r\n\t\t\tformula = formula.replace(regex, randomStatValue.toString());\r\n\t\t}\r\n\t\ttry {\r\n\t\t\tevaluate(formula);\r\n\t\t} catch (e) {\r\n\t\t\terror.push(stat);\r\n\t\t}\r\n\t}\r\n\tif (error.length > 0) \r\n\t\tthrow new Error(`[error.invalidFormula, common.space] ${error.join(\", \")}`);\r\n\treturn;\r\n}\r\n\r\n/**\r\n * Generate a random stat based on the template and the statistical min and max\r\n * @param {number|undefined} total\r\n * @param {number | undefined} max \r\n * @param {number | undefined} min \r\n * @returns \r\n */\r\nexport function generateRandomStat(total: number | undefined = 100, max?: number, min?: number) {\r\n\tlet randomStatValue = total + 1;\r\n\twhile (randomStatValue >= total) {\r\n\t\tconst random = new Random();\r\n\t\tif (max && min)\r\n\t\t\trandomStatValue = random.integer(min, max);\r\n\t\telse if (max)\r\n\t\t\trandomStatValue = random.integer(0, max);\r\n\t\telse if (min)\r\n\t\t\trandomStatValue = random.integer(min, total);\r\n\t\telse\r\n\t\t\trandomStatValue = random.integer(0, total);\r\n\t}\r\n\treturn 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package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@dicelette/core",
3
- "version": "1.1.1",
3
+ "version": "1.1.3",
4
4
  "description": "Core library for the Dicelette Discord bot",
5
5
  "repository": {
6
6
  "type": "git",
@@ -13,12 +13,6 @@
13
13
  "files": [
14
14
  "dist"
15
15
  ],
16
- "scripts": {
17
- "test": "jest",
18
- "build": "tsup",
19
- "prepublish": "npm run build",
20
- "publish": "npm publish"
21
- },
22
16
  "keywords": [
23
17
  "discord",
24
18
  "roll",
@@ -31,7 +25,7 @@
31
25
  "dependencies": {
32
26
  "@dice-roller/rpg-dice-roller": "^5.5.0",
33
27
  "@lisandra-dev/eslint-config": "^1.1.4",
34
- "@types/jest": "^29.5.12",
28
+ "dicelette-docs": "link:E:/Documents/Github/dicelette/dicelette-docs",
35
29
  "eslint": "^8.57.0",
36
30
  "mathjs": "^12.4.1",
37
31
  "moment": "^2.30.1",
@@ -40,8 +34,16 @@
40
34
  "ts-dedent": "^2.2.0"
41
35
  },
42
36
  "devDependencies": {
37
+ "@types/jest": "^29.5.12",
38
+ "jest": "^29.7.0",
39
+ "ts-jest": "^29.1.2",
43
40
  "tslib": "^2.6.2",
44
41
  "tsup": "^8.0.2",
45
42
  "typescript": "^5.4.3"
43
+ },
44
+ "scripts": {
45
+ "test": "jest",
46
+ "build": "tsup",
47
+ "prepublish": "npm run build"
46
48
  }
47
- }
49
+ }