@dicelette/core 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.eslintrc.js +14 -0
- package/LICENSE +674 -0
- package/README.md +2 -0
- package/core/dice.ts +104 -0
- package/core/index.d.ts +71 -0
- package/core/utils.ts +65 -0
- package/core/verify_template.ts +263 -0
- package/jest.config.js +6 -0
- package/package.json +33 -0
- package/tests/verify_template.test.ts +244 -0
- package/tsconfig.json +32 -0
package/core/dice.ts
ADDED
@@ -0,0 +1,104 @@
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/* eslint-disable no-useless-escape */
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import { DiceRoller } from "@dice-roller/rpg-dice-roller";
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import { evaluate } from "mathjs";
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import { Compare, Modifier, Resultat, Sign } from ".";
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export const COMMENT_REGEX = /\s+(#|\/{2}|\[|\/\*)(.*)/;
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const SIGN_REGEX =/[><=!]+/;
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const SIGN_REGEX_SPACE = /[><=!]+(\S+)/;
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/**
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* Parse the string provided and turn it as a readable dice for dice parser
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* @param dice {string}
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*/
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export function roll(dice: string): Resultat | undefined{
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//parse dice string
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if (!dice.includes("d")) return undefined;
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const compareRegex = dice.match(SIGN_REGEX_SPACE);
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let compare : Compare | undefined;
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if (compareRegex) {
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dice = dice.replace(SIGN_REGEX_SPACE, "");
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const calc = compareRegex[1];
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const sign = calc.match(/[+-\/\*\^]/)?.[0];
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const compareSign = compareRegex[0].match(SIGN_REGEX)?.[0];
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if (sign) {
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const toCalc = calc.replace(SIGN_REGEX, "").replace(/\s/g, "");
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const total = evaluate(toCalc);
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dice = dice.replace(SIGN_REGEX_SPACE, `${compareSign}${total}`);
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compare = {
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sign: compareSign as "<" | ">" | ">=" | "<=" | "=" | "!=" | "==",
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value: total,
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};
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} else compare = {
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sign: compareSign as "<" | ">" | ">=" | "<=" | "=" | "!=" | "==",
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value: parseInt(calc, 10),
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};
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}
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const modifier = dice.matchAll(/(\+|\-|%|\/|\^|\*|\*{2})(\d+)/gi);
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let modificator : Modifier | undefined;
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for (const mod of modifier) {
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//calculate the modifier if multiple
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if (modificator) {
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const sign = modificator.sign;
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let value = modificator.value;
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if (sign)
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value = calculator(sign, value, parseInt(mod[2], 10));
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modificator = {
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sign: mod[1] as Sign,
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value,
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};
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} else {
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modificator = {
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sign: mod[1] as Sign,
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value: parseInt(mod[2], 10),
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};
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}
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}
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if (dice.match(/\d+?#(.*)/)) {
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const diceArray = dice.split("#");
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const numberOfDice = parseInt(diceArray[0], 10);
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const diceToRoll = diceArray[1].replace(COMMENT_REGEX, "");
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const commentsMatch = diceArray[1].match(COMMENT_REGEX);
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const comments = commentsMatch ? commentsMatch[2] : undefined;
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const roller = new DiceRoller();
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//remove comments if any
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for (let i = 0; i < numberOfDice; i++) {
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roller.roll(diceToRoll);
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}
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return {
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dice: diceToRoll,
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result: roller.output,
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comment: comments,
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compare: compare ? compare : undefined,
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modifier: modificator,
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};
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}
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const roller = new DiceRoller();
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const diceWithoutComment = dice.replace(COMMENT_REGEX, "");
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roller.roll(diceWithoutComment);
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const commentMatch = dice.match(COMMENT_REGEX);
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const comment = commentMatch ? commentMatch[2] : undefined;
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return {
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dice,
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result: roller.output,
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comment,
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compare: compare ? compare : undefined,
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modifier: modificator,
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};
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}
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/**
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* Evaluate a formula and replace "^" by "**" if any
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* @param {Sign} sign
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* @param {number} value
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* @param {number} total
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* @returns
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*/
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export function calculator(sign: Sign, value: number, total: number): number {
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if (sign === "^") sign = "**";
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return evaluate(`${total} ${sign} ${value}`);
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}
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package/core/index.d.ts
ADDED
@@ -0,0 +1,71 @@
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export interface Resultat {
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dice: string;
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result: string;
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comment?: string;
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compare?: Compare | undefined;
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modifier?: Modifier;
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}
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export interface Compare {
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sign: "<" | ">" | ">=" | "<=" | "=" | "!=" | "==";
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value: number;
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}
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export type Sign = "+" | "-" | "*" | "/" | "%" | "^" | "**";
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export interface Modifier {
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sign?: Sign;
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value: number;
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}
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export type Statistic = {
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[name: string] : {
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max?: number;
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min?: number;
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combinaison?: string;
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}
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}
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/**
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* @example
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* diceType: 1d20
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* comparator: {
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* sign: ">="
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* value: 20
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* formula: +$
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* }
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* The dice throw will be 1d20 + statistique that must be >= 20
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* @example
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* diceType: 1d20
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* comparator: {
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* sign: "<="
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* }
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* The dice throw will be 1d20 that must be <= statistique
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*/
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export interface StatisticalTemplate {
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/** Allow to force the user to choose a name for them characters */
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charName?: boolean
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statistics?: Statistic
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/**
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* A total can be set, it allows to calculate the total value of a future register member
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* If the sum of the value > total, the bot will send a message to the user to inform him that the total is exceeded and an error will be thrown
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* @note statistique that have a formula will be ignored from the total
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*/
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total?: number
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/** A dice type in the notation supported by the bot */
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diceType?: string;
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/**
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* How the success/echec will be done
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*/
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critical?: Critical;
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/** Special dice for damage */
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damage?: {
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[name: string]: string;
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}
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}
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export interface Critical {
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success?: number,
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failure?: number,
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}
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package/core/utils.ts
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import { evaluate } from "mathjs";
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import removeAccents from "remove-accents";
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/**
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* Escape regex string
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* @param string {string}
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*/
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export function escapeRegex(string: string) {
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return string.replace(/[.*+?^${}()|[\]\\]/g, "\\$&");
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}
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/**
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* Replace the stat name by their value using stat and after evaluate any formula using `replaceFormulaInDice`
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* @param originalDice {dice}
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* @param stats {[name: string]: number}
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*/
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export function generateStatsDice(originalDice: string, stats?: {[name: string]: number}) {
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let dice = originalDice;
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if (stats && Object.keys(stats).length > 0) {
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//damage field support adding statistic, like : 1d6 + strength
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//check if the value contains a statistic & calculate if it's okay
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//the dice will be converted before roll
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const allStats = Object.keys(stats);
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for (const stat of allStats) {
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const regex = new RegExp(escapeRegex(removeAccents(stat)), "gi");
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if (dice.match(regex)) {
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const statValue = stats[stat];
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dice = dice.replace(regex, statValue.toString());
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}
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}
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}
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return replaceFormulaInDice(dice);
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}
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/**
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* Replace the {{}} in the dice string and evaluate the interior if any
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* @param dice {string}
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*/
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export function replaceFormulaInDice(dice: string) {
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const formula = /(?<formula>\{{2}(.+?)\}{2})/gmi;
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const formulaMatch = formula.exec(dice);
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if (formulaMatch?.groups?.formula) {
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const formula = formulaMatch.groups.formula.replaceAll("{{", "").replaceAll("}}", "");
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try {
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const result = evaluate(formula);
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return cleanedDice(dice.replace(formulaMatch.groups.formula, result.toString()));
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} catch (error) {
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throw new Error(`[error.invalidFormula, common.space]: ${formulaMatch.groups.formula}`);
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}
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}
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return cleanedDice(dice);
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}
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/**
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* Replace the ++ +- -- by their proper value:
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* - `++` = `+`
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* - `+-` = `-`
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* - `--` = `+`
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* @param dice {string}
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*/
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export function cleanedDice(dice: string) {
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return dice.replaceAll("+-", "-").replaceAll("--", "+").replaceAll("++", "+");
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}
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/* eslint-disable @typescript-eslint/no-unused-vars */
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import { evaluate } from "mathjs";
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import {Random } from "random-js";
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import removeAccents from "remove-accents";
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import { Statistic, StatisticalTemplate } from ".";
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import { roll } from "./dice";
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import { escapeRegex, replaceFormulaInDice } from "./utils";
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/**
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* Verify if the provided dice work with random value
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* @param testDice {string}
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* @param stats {[name: string]: number}
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*/
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export function evalStatsDice(testDice: string, stats?: {[name: string]: number}) {
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let dice = testDice;
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if (stats && Object.keys(stats).length > 0) {
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const allStats = Object.keys(stats);
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for (const stat of allStats) {
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const regex = new RegExp(escapeRegex(removeAccents(stat)), "gi");
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if (testDice.match(regex)) {
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const statValue = stats[stat];
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dice = testDice.replace(regex, statValue.toString());
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}
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}
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}
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try {
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if (!roll(replaceFormulaInDice(dice))) throw new Error(`[error.invalidDice.withoutDice, common.space] ${dice}`);
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return testDice;
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} catch (error) {
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throw new Error(`[error.invalidDice.withoutDice, common.space]: ${testDice}\n${(error as Error).message}`);
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}
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}
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/**
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* Generate a random dice and remove the formula (+ evaluate it)
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* Used for diceDamage only
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* @param value {string}
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* @param template {StatisticalTemplate}
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* @returns
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*/
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export function diceRandomParse(value: string, template: StatisticalTemplate) {
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if (!template.statistics) return value;
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value = removeAccents(value);
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const allStats = Object.keys(template.statistics).map(stat => removeAccents(stat).toLowerCase());
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let newDice = value;
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for (const stat of allStats) {
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const regex = new RegExp(escapeRegex(stat), "gi");
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if (value.match(regex)) {
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let max: undefined | number = undefined;
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let min: undefined | number = undefined;
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const stats = template.statistics?.[stat];
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if (stats) {
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max = template.statistics[removeAccents(stat).toLowerCase()].max;
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min = template.statistics[removeAccents(stat).toLowerCase()].min;
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}
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const total = template.total || 100;
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const randomStatValue = generateRandomStat(total, max, min);
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newDice = value.replace(regex, randomStatValue.toString());
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}
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}
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return replaceFormulaInDice(newDice);
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}
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/**
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* Same as damageDice but for DiceType
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* @param dice {string}
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* @param template {StatisticalTemplate}
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*/
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export function diceTypeRandomParse(dice: string, template: StatisticalTemplate) {
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if (!template.statistics) return dice;
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const firstStatNotCombinaison = Object.keys(template.statistics).find(stat => !template.statistics?.[stat].combinaison);
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if (!firstStatNotCombinaison) return dice;
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const stats = template.statistics[firstStatNotCombinaison];
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const {min, max} = stats;
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const total = template.total || 100;
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const randomStatValue = generateRandomStat(total, max, min);
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return replaceFormulaInDice(dice.replace("$", randomStatValue.toString()));
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}
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/**
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* Random the combinaison and evaluate it to check if everything is valid
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* @param combinaison {[name: string]: string}
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* @param stats {[name: string]: string|number}
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*/
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export function evalCombinaison(combinaison: {[name: string]: string}, stats: {[name: string]: string | number}) {
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const newStats: {[name: string]: number} = {};
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for (const [stat, combin] of Object.entries(combinaison)) {
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//replace the stats in formula
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let formula = removeAccents(combin);
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for (const [statName, value] of Object.entries(stats)) {
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const regex = new RegExp(removeAccents(statName), "gi");
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formula = formula.replace(regex, value.toString());
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}
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try {
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const result = evaluate(formula);
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newStats[stat] = result;
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} catch (error) {
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throw new Error(`[error.invalidFormula, common.space]: ${stat}`);
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}
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}
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return newStats;
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}
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/**
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* Evaluate one selected combinaison
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* @param combinaison {string}
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* @param stats {[name: string]: string|number}
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*/
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export function evalOneCombinaison(combinaison: string, stats: {[name: string]: string | number}) {
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let formula = removeAccents(combinaison);
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for (const [statName, value] of Object.entries(stats)) {
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const regex = new RegExp(removeAccents(statName), "gi");
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formula = formula.replace(regex, value.toString());
|
115
|
+
}
|
116
|
+
try {
|
117
|
+
return evaluate(formula);
|
118
|
+
} catch (error) {
|
119
|
+
throw new Error(`[error.invalidFormula, common.space]: ${combinaison}`);
|
120
|
+
}
|
121
|
+
}
|
122
|
+
|
123
|
+
/**
|
124
|
+
* Parse the provided JSON and verify each field to check if everything could work when rolling
|
125
|
+
* @param {any} template
|
126
|
+
* @returns {StatisticalTemplate}
|
127
|
+
*/
|
128
|
+
// eslint-disable-next-line @typescript-eslint/no-explicit-any
|
129
|
+
export function verifyTemplateValue(template: any): StatisticalTemplate {
|
130
|
+
const statistiqueTemplate: StatisticalTemplate = {
|
131
|
+
diceType: "",
|
132
|
+
statistics: {} as Statistic
|
133
|
+
};
|
134
|
+
if (!template.statistics) statistiqueTemplate.statistics = undefined;
|
135
|
+
else if (template.statistics && Object.keys(template.statistics).length > 0) {
|
136
|
+
for (const [key, value] of Object.entries(template.statistics)) {
|
137
|
+
const dataValue = value as { max?: number, min?: number, combinaison?: string };
|
138
|
+
if (dataValue.max && dataValue.min && dataValue.max <= dataValue.min)
|
139
|
+
throw new Error("[error.maxGreater]");
|
140
|
+
if (dataValue.max && dataValue.max <= 0 ) dataValue.max = undefined;
|
141
|
+
if (dataValue.min && dataValue.min <= 0 ) dataValue.min = undefined;
|
142
|
+
let formula = dataValue.combinaison ? removeAccents(dataValue.combinaison).toLowerCase() : undefined;
|
143
|
+
formula = formula && formula.trim().length > 0 ? formula : undefined;
|
144
|
+
if (!statistiqueTemplate.statistics) {
|
145
|
+
statistiqueTemplate.statistics = {} as Statistic;
|
146
|
+
}
|
147
|
+
statistiqueTemplate.statistics[key] = {
|
148
|
+
max: dataValue.max,
|
149
|
+
min: dataValue.min,
|
150
|
+
combinaison: formula || undefined,
|
151
|
+
};
|
152
|
+
}
|
153
|
+
}
|
154
|
+
if (template.diceType) {
|
155
|
+
try {
|
156
|
+
statistiqueTemplate.diceType = template.diceType;
|
157
|
+
diceTypeRandomParse(template.diceType, statistiqueTemplate);
|
158
|
+
} catch (e) {
|
159
|
+
throw new Error((e as Error).message);
|
160
|
+
}
|
161
|
+
}
|
162
|
+
|
163
|
+
|
164
|
+
if (template.critical && Object.keys(template.critical).length > 0){
|
165
|
+
statistiqueTemplate.critical = {
|
166
|
+
failure: template.critical.failure ?? undefined,
|
167
|
+
success: template.critical.success ?? undefined
|
168
|
+
};
|
169
|
+
|
170
|
+
}
|
171
|
+
if (template.total) {
|
172
|
+
if (template.total <= 0)
|
173
|
+
template.total = undefined;
|
174
|
+
statistiqueTemplate.total = template.total;
|
175
|
+
}
|
176
|
+
if (template.charName) statistiqueTemplate.charName = template.charName;
|
177
|
+
if (template.damage) statistiqueTemplate.damage = template.damage;
|
178
|
+
try {
|
179
|
+
testDamageRoll(statistiqueTemplate);
|
180
|
+
testCombinaison(statistiqueTemplate);
|
181
|
+
} catch (error) {
|
182
|
+
throw new Error((error as Error).message);
|
183
|
+
}
|
184
|
+
return statistiqueTemplate;
|
185
|
+
}
|
186
|
+
|
187
|
+
/**
|
188
|
+
* Test each damage roll from the template.damage
|
189
|
+
* @param {StatisticalTemplate} template
|
190
|
+
*/
|
191
|
+
export function testDamageRoll(template: StatisticalTemplate) {
|
192
|
+
if (!template.damage) return;
|
193
|
+
if (Object.keys(template.damage).length === 0) throw new Error("[error.emptyObject]");
|
194
|
+
if (Object.keys(template.damage).length > 25) throw new Error("[error.tooManyDice]");
|
195
|
+
for (const [name, dice] of Object.entries(template.damage)) {
|
196
|
+
if (!dice) continue;
|
197
|
+
const randomDiceParsed = diceRandomParse(dice, template);
|
198
|
+
try {
|
199
|
+
roll(randomDiceParsed);
|
200
|
+
} catch (error) {
|
201
|
+
throw new Error(`[error.invalidDice, common.space] ${name}`);
|
202
|
+
}
|
203
|
+
}
|
204
|
+
}
|
205
|
+
|
206
|
+
|
207
|
+
|
208
|
+
/**
|
209
|
+
* Test all combinaison with generated random value
|
210
|
+
* @param {StatisticalTemplate} template
|
211
|
+
*/
|
212
|
+
export function testCombinaison(template: StatisticalTemplate) {
|
213
|
+
if (!template.statistics) return;
|
214
|
+
const onlyCombinaisonStats = Object.fromEntries(Object.entries(template.statistics).filter(([_, value]) => value.combinaison !== undefined));
|
215
|
+
const allOtherStats = Object.fromEntries(Object.entries(template.statistics).filter(([_, value]) => !value.combinaison));
|
216
|
+
if (Object.keys(onlyCombinaisonStats).length===0) return;
|
217
|
+
const allStats = Object.keys(template.statistics).filter(stat => !template.statistics![stat].combinaison);
|
218
|
+
if (allStats.length === 0)
|
219
|
+
throw new Error("[error.noStat]");
|
220
|
+
const error= [];
|
221
|
+
for (const [stat, value] of Object.entries(onlyCombinaisonStats)) {
|
222
|
+
let formula = value.combinaison as string;
|
223
|
+
for (const [other, data] of Object.entries(allOtherStats)) {
|
224
|
+
const {max, min} = data;
|
225
|
+
const total = template.total || 100;
|
226
|
+
const randomStatValue = generateRandomStat(total, max, min);
|
227
|
+
const regex = new RegExp(other, "gi");
|
228
|
+
formula = formula.replace(regex, randomStatValue.toString());
|
229
|
+
}
|
230
|
+
try {
|
231
|
+
evaluate(formula);
|
232
|
+
} catch (e) {
|
233
|
+
error.push(stat);
|
234
|
+
}
|
235
|
+
}
|
236
|
+
if (error.length > 0)
|
237
|
+
throw new Error(`[error.invalidFormula, common.space] ${error.join(", ")}`);
|
238
|
+
return;
|
239
|
+
}
|
240
|
+
|
241
|
+
/**
|
242
|
+
* Generate a random stat based on the template and the statistical min and max
|
243
|
+
* @param {number|undefined} total
|
244
|
+
* @param {number | undefined} max
|
245
|
+
* @param {number | undefined} min
|
246
|
+
* @returns
|
247
|
+
*/
|
248
|
+
export function generateRandomStat(total: number | undefined = 100, max?: number, min?: number) {
|
249
|
+
let randomStatValue = total + 1;
|
250
|
+
while (randomStatValue >= total) {
|
251
|
+
const random = new Random();
|
252
|
+
if (max && min)
|
253
|
+
randomStatValue = random.integer(min, max);
|
254
|
+
else if (max)
|
255
|
+
randomStatValue = random.integer(0, max);
|
256
|
+
else if (min)
|
257
|
+
randomStatValue = random.integer(min, total);
|
258
|
+
else
|
259
|
+
randomStatValue = random.integer(0, total);
|
260
|
+
}
|
261
|
+
return randomStatValue;
|
262
|
+
}
|
263
|
+
|
package/jest.config.js
ADDED
package/package.json
ADDED
@@ -0,0 +1,33 @@
|
|
1
|
+
{
|
2
|
+
"name": "@dicelette/core",
|
3
|
+
"version": "1.0.0",
|
4
|
+
"description": "Core library for the Dicelette Discord bot",
|
5
|
+
"repository": {
|
6
|
+
"type": "git",
|
7
|
+
"url": "https://github.com/Dicelette/core.git"
|
8
|
+
},
|
9
|
+
"types": "index.d.ts",
|
10
|
+
"keywords": [
|
11
|
+
"discord",
|
12
|
+
"roll",
|
13
|
+
"library",
|
14
|
+
"bot",
|
15
|
+
"typescript"
|
16
|
+
],
|
17
|
+
"author": "Mara-Li",
|
18
|
+
"license": "GPL-3.0-only",
|
19
|
+
"dependencies": {
|
20
|
+
"@dice-roller/rpg-dice-roller": "^5.5.0",
|
21
|
+
"@lisandra-dev/eslint-config": "^1.1.4",
|
22
|
+
"@types/jest": "^29.5.12",
|
23
|
+
"eslint": "^8.57.0",
|
24
|
+
"mathjs": "^12.4.1",
|
25
|
+
"moment": "^2.30.1",
|
26
|
+
"random-js": "^2.1.0",
|
27
|
+
"remove-accents": "^0.5.0",
|
28
|
+
"ts-dedent": "^2.2.0"
|
29
|
+
},
|
30
|
+
"scripts": {
|
31
|
+
"test": "jest"
|
32
|
+
}
|
33
|
+
}
|