@dialpad/dialtone-vue 2.126.0 → 2.127.1

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Files changed (425) hide show
  1. package/dist/chunks/_plugin-vue2_normalizer-1aBeR4AK.js +59 -0
  2. package/dist/chunks/_plugin-vue2_normalizer-1aBeR4AK.js.map +1 -0
  3. package/dist/chunks/_plugin-vue2_normalizer-sOSkiPF3.js +60 -0
  4. package/dist/chunks/_plugin-vue2_normalizer-sOSkiPF3.js.map +1 -0
  5. package/dist/chunks/{dropdown-SMWaTWyF.js → dropdown-DTtcQEFC.js} +131 -84
  6. package/dist/chunks/{dropdown-SMWaTWyF.js.map → dropdown-DTtcQEFC.js.map} +1 -1
  7. package/dist/chunks/dropdown-IaLNHmVd.js +403 -0
  8. package/dist/chunks/dropdown-IaLNHmVd.js.map +1 -0
  9. package/dist/chunks/dropdown_constants-2pGCXy7m.js +8 -0
  10. package/dist/chunks/dropdown_constants-2pGCXy7m.js.map +1 -0
  11. package/dist/chunks/dropdown_constants-w1MXGC3Z.js +9 -0
  12. package/dist/chunks/dropdown_constants-w1MXGC3Z.js.map +1 -0
  13. package/dist/chunks/{icon_constants-OpYAAKwF.js → icon_constants-Dy4MEUJL.js} +7 -6
  14. package/dist/chunks/{icon_constants-OpYAAKwF.js.map → icon_constants-Dy4MEUJL.js.map} +1 -1
  15. package/dist/chunks/icon_constants-QYpmdE0R.js +16 -0
  16. package/dist/chunks/icon_constants-QYpmdE0R.js.map +1 -0
  17. package/dist/chunks/index-DUr1xHR0.js +442 -0
  18. package/dist/chunks/{index-nIyl_PL6.js.map → index-DUr1xHR0.js.map} +1 -1
  19. package/dist/chunks/index-IA-Z8fgm.js +441 -0
  20. package/dist/chunks/index-IA-Z8fgm.js.map +1 -0
  21. package/dist/chunks/{input-1tm09l_-.js → input-6kbd8Pju.js} +83 -60
  22. package/dist/chunks/{input-1tm09l_-.js.map → input-6kbd8Pju.js.map} +1 -1
  23. package/dist/chunks/input-Axw-wFj2.js +295 -0
  24. package/dist/chunks/input-Axw-wFj2.js.map +1 -0
  25. package/dist/chunks/input_group-m3cWYUfI.js +143 -0
  26. package/dist/chunks/{input_group-zcAq3DQl.js.map → input_group-m3cWYUfI.js.map} +1 -1
  27. package/dist/chunks/{input_group-zcAq3DQl.js → input_group-qVZaS5Bb.js} +27 -24
  28. package/dist/chunks/input_group-qVZaS5Bb.js.map +1 -0
  29. package/dist/chunks/keyboard_list_navigation-ScXhrxya.js +284 -0
  30. package/dist/chunks/{keyboard_list_navigation-F0O8nht0.js.map → keyboard_list_navigation-ScXhrxya.js.map} +1 -1
  31. package/dist/chunks/keyboard_list_navigation-fJnl_Iox.js +283 -0
  32. package/dist/chunks/keyboard_list_navigation-fJnl_Iox.js.map +1 -0
  33. package/dist/chunks/link_constants-Huj7D_hm.js +22 -0
  34. package/dist/chunks/{link_constants-vIUB92L4.js.map → link_constants-Huj7D_hm.js.map} +1 -1
  35. package/dist/chunks/link_constants-nWVlXQBs.js +23 -0
  36. package/dist/chunks/link_constants-nWVlXQBs.js.map +1 -0
  37. package/dist/chunks/list_item_constants-EiqkqZvP.js +13 -0
  38. package/dist/chunks/{list_item_constants-LTUc74pD.js.map → list_item_constants-EiqkqZvP.js.map} +1 -1
  39. package/dist/chunks/list_item_constants-u1xcN9Dd.js +14 -0
  40. package/dist/chunks/list_item_constants-u1xcN9Dd.js.map +1 -0
  41. package/dist/chunks/modal-VgxXAQFP.js +105 -0
  42. package/dist/chunks/{modal-VuMFkZFH.js.map → modal-VgxXAQFP.js.map} +1 -1
  43. package/dist/chunks/modal-XOr4kiNZ.js +106 -0
  44. package/dist/chunks/modal-XOr4kiNZ.js.map +1 -0
  45. package/dist/chunks/notice_action-IRUoLX2d.js +196 -0
  46. package/dist/chunks/{notice_action-9NmtQRai.js.map → notice_action-IRUoLX2d.js.map} +1 -1
  47. package/dist/chunks/notice_action-P6uDyE9x.js +195 -0
  48. package/dist/chunks/notice_action-P6uDyE9x.js.map +1 -0
  49. package/dist/chunks/notice_constants-7Qt2CQEY.js +7 -0
  50. package/dist/chunks/{notice_constants-c--hBFQw.js.map → notice_constants-7Qt2CQEY.js.map} +1 -1
  51. package/dist/chunks/notice_constants-UXo9e3bS.js +6 -0
  52. package/dist/chunks/notice_constants-UXo9e3bS.js.map +1 -0
  53. package/dist/chunks/popover_constants-JwBF9h1Z.js +143 -0
  54. package/dist/chunks/{popover_constants-qjlEkroB.js.map → popover_constants-JwBF9h1Z.js.map} +1 -1
  55. package/dist/chunks/popover_constants-Qkpb0yh2.js +144 -0
  56. package/dist/chunks/popover_constants-Qkpb0yh2.js.map +1 -0
  57. package/dist/chunks/sr_only_close_button-81bHIpPu.js +95 -0
  58. package/dist/chunks/{sr_only_close_button-JGole5Xi.js.map → sr_only_close_button-81bHIpPu.js.map} +1 -1
  59. package/dist/chunks/sr_only_close_button-ZaGdAHz7.js +94 -0
  60. package/dist/chunks/sr_only_close_button-ZaGdAHz7.js.map +1 -0
  61. package/dist/chunks/stack_constants-HraCekPm.js +15 -0
  62. package/dist/chunks/{stack_constants-u7tNqGtc.js.map → stack_constants-HraCekPm.js.map} +1 -1
  63. package/dist/chunks/stack_constants-SMzMWnAQ.js +14 -0
  64. package/dist/chunks/stack_constants-SMzMWnAQ.js.map +1 -0
  65. package/dist/chunks/tab-FcsV5VmK.js +386 -0
  66. package/dist/chunks/tab-FcsV5VmK.js.map +1 -0
  67. package/dist/chunks/tab-V4cb44Ry.js +387 -0
  68. package/dist/chunks/{tab-Qm9LVkYj.js.map → tab-V4cb44Ry.js.map} +1 -1
  69. package/dist/common/constants.cjs +60 -0
  70. package/dist/common/constants.cjs.map +1 -0
  71. package/dist/{lib → common}/constants.js +25 -18
  72. package/dist/{lib → common}/constants.js.map +1 -1
  73. package/dist/common/dates.cjs +72 -0
  74. package/dist/common/dates.cjs.map +1 -0
  75. package/dist/common/dates.js +72 -0
  76. package/dist/{lib → common}/dates.js.map +1 -1
  77. package/dist/common/emoji.cjs +163 -0
  78. package/dist/common/emoji.cjs.map +1 -0
  79. package/dist/common/emoji.js +168 -0
  80. package/dist/common/emoji.js.map +1 -0
  81. package/dist/common/mixins.cjs +17 -0
  82. package/dist/common/mixins.cjs.map +1 -0
  83. package/dist/common/mixins.js +17 -0
  84. package/dist/common/utils.cjs +237 -0
  85. package/dist/common/utils.cjs.map +1 -0
  86. package/dist/common/utils.js +237 -0
  87. package/dist/{lib → common}/utils.js.map +1 -1
  88. package/dist/common/validators.cjs +23 -0
  89. package/dist/common/validators.cjs.map +1 -0
  90. package/dist/common/validators.js +23 -0
  91. package/dist/{lib → common}/validators.js.map +1 -1
  92. package/dist/component-documentation.json +1 -1
  93. package/dist/dialtone-vue.cjs +373 -0
  94. package/dist/dialtone-vue.cjs.map +1 -0
  95. package/dist/dialtone-vue.js +325 -324
  96. package/dist/dialtone-vue.js.map +1 -1
  97. package/dist/lib/attachment-carousel.cjs +261 -0
  98. package/dist/lib/attachment-carousel.cjs.map +1 -0
  99. package/dist/lib/attachment-carousel.js +96 -85
  100. package/dist/lib/attachment-carousel.js.map +1 -1
  101. package/dist/lib/avatar.cjs +400 -0
  102. package/dist/lib/avatar.cjs.map +1 -0
  103. package/dist/lib/avatar.js +111 -80
  104. package/dist/lib/avatar.js.map +1 -1
  105. package/dist/lib/badge.cjs +183 -0
  106. package/dist/lib/badge.cjs.map +1 -0
  107. package/dist/lib/badge.js +53 -39
  108. package/dist/lib/badge.js.map +1 -1
  109. package/dist/lib/banner.cjs +210 -0
  110. package/dist/lib/banner.cjs.map +1 -0
  111. package/dist/lib/banner.js +58 -48
  112. package/dist/lib/banner.js.map +1 -1
  113. package/dist/lib/breadcrumbs.cjs +147 -0
  114. package/dist/lib/breadcrumbs.cjs.map +1 -0
  115. package/dist/lib/breadcrumbs.js +57 -48
  116. package/dist/lib/breadcrumbs.js.map +1 -1
  117. package/dist/lib/button-group.cjs +48 -0
  118. package/dist/lib/button-group.cjs.map +1 -0
  119. package/dist/lib/button-group.js +21 -18
  120. package/dist/lib/button-group.js.map +1 -1
  121. package/dist/lib/button.cjs +350 -0
  122. package/dist/lib/button.cjs.map +1 -0
  123. package/dist/lib/button.js +98 -76
  124. package/dist/lib/button.js.map +1 -1
  125. package/dist/lib/callbar-button-with-popover.cjs +250 -0
  126. package/dist/lib/callbar-button-with-popover.cjs.map +1 -0
  127. package/dist/lib/callbar-button-with-popover.js +66 -51
  128. package/dist/lib/callbar-button-with-popover.js.map +1 -1
  129. package/dist/lib/callbar-button.cjs +183 -0
  130. package/dist/lib/callbar-button.cjs.map +1 -0
  131. package/dist/lib/callbar-button.js +42 -34
  132. package/dist/lib/callbar-button.js.map +1 -1
  133. package/dist/lib/callbox.cjs +147 -0
  134. package/dist/lib/callbox.cjs.map +1 -0
  135. package/dist/lib/callbox.js +38 -33
  136. package/dist/lib/callbox.js.map +1 -1
  137. package/dist/lib/card.cjs +74 -0
  138. package/dist/lib/card.cjs.map +1 -0
  139. package/dist/lib/card.js +22 -20
  140. package/dist/lib/card.js.map +1 -1
  141. package/dist/lib/checkbox-group.cjs +130 -0
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  145. package/dist/lib/checkbox.cjs +128 -0
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  148. package/dist/lib/checkbox.js.map +1 -1
  149. package/dist/lib/chip.cjs +199 -0
  150. package/dist/lib/chip.cjs.map +1 -0
  151. package/dist/lib/chip.js +59 -46
  152. package/dist/lib/chip.js.map +1 -1
  153. package/dist/lib/codeblock.cjs +30 -0
  154. package/dist/lib/codeblock.cjs.map +1 -0
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  157. package/dist/lib/collapsible.cjs +335 -0
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  161. package/dist/lib/combobox-multi-select.cjs +520 -0
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  165. package/dist/lib/combobox-with-popover.cjs +385 -0
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  169. package/dist/lib/combobox.cjs +19 -0
  170. package/dist/lib/combobox.cjs.map +1 -0
  171. package/dist/lib/combobox.js +9 -9
  172. package/dist/lib/contact-info.cjs +146 -0
  173. package/dist/lib/contact-info.cjs.map +1 -0
  174. package/dist/lib/contact-info.js +34 -33
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  176. package/dist/lib/contact-row.cjs +206 -0
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  180. package/dist/lib/datepicker.cjs +663 -0
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  184. package/dist/lib/description-list.cjs +115 -0
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  188. package/dist/lib/dropdown.cjs +46 -0
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  192. package/dist/lib/editor.cjs +556 -0
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  196. package/dist/lib/emoji-picker.cjs +1064 -0
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  200. package/dist/lib/emoji-row.cjs +89 -0
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  204. package/dist/lib/emoji-text-wrapper.cjs +110 -0
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  425. /package/dist/{lib → common}/mixins.js.map +0 -0
@@ -0,0 +1,613 @@
1
+ "use strict";
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+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
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+ const _pluginVue2_normalizer = require("../chunks/_plugin-vue2_normalizer-1aBeR4AK.js");
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+ const SKELETON_RIPPLE_DURATION = 3e6;
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+ const SKELETON_SHAPES = {
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+ circle: "d-bar-circle",
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+ square: "d-bar2"
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+ };
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+ const SKELETON_TEXT_TYPES = [
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+ "body",
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+ "heading"
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+ ];
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+ const SKELETON_SHAPE_SIZES = {
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+ sm: "24px",
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+ md: "32px",
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+ lg: "48px"
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+ };
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+ const SKELETON_HEADING_HEIGHTS = {
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+ sm: "d-h16",
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+ md: "d-h24",
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+ lg: "d-h32"
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+ };
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+ const SkeletonAnimation = {
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+ computed: {
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+ skeletonOffset() {
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+ const skeletonText = this.$refs.skeleton;
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+ if (!skeletonText) {
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+ return this.offset;
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+ }
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+ const { top, height } = skeletonText.getBoundingClientRect();
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+ return top + height / 2;
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+ },
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+ skeletonStyle() {
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+ const style = {};
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+ if (this.skeletonOffset === -1 || !this.animate && this.animationDuration === -1) {
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+ return style;
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+ }
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+ const animationDelay = this.skeletonOffset * SKELETON_RIPPLE_DURATION / 1e3;
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+ const animationDuration = this.animationDuration === -1 ? 1e3 : this.animationDuration;
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+ style.animationDelay = `${animationDelay}ms`;
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+ style.animationDuration = `${animationDuration}ms`;
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+ return style;
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+ }
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+ }
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+ };
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+ const _sfc_main$4 = {
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+ name: "DtSkeletonShape",
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+ mixins: [SkeletonAnimation],
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+ props: {
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+ /**
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+ * Defines the shape of the skeleton, accepts circle or square.
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+ * @values circle, square
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+ */
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+ shape: {
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+ type: String,
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+ default: "circle",
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+ validator: (shape) => Object.keys(SKELETON_SHAPES).includes(shape)
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+ },
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+ /**
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+ * Size of the shape
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+ * @values xs, sm, md, lg, xl
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+ */
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+ size: {
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+ type: String,
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+ default: "md"
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+ },
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+ /**
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+ * Duration time of the animation (ms), set -1 for an infinite animation.
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+ */
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+ animationDuration: {
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+ type: Number,
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+ default: -1
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+ },
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+ /**
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+ * This property has higher priority than "option.animate"
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+ * @values true, false
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+ */
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+ animate: {
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+ type: Boolean,
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+ default: true
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+ },
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+ /**
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+ * RippleDuration controls how long the delay is for the animation of a
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+ * placeholder 1000 pixels from the top of the page. Each placeholder
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+ * from the top down will have a delay duration from 0 to this offset.
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+ * The delay of each placeholder animation is based on how far down the page
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+ * the placeholder is rendered. This is a linear relationship. The unit
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+ * is milliseconds.
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+ */
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+ offset: {
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+ type: Number,
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+ default: 1
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+ },
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+ /**
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+ * Additional class name for the content.
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+ */
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+ contentClass: {
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+ type: [String, Object, Array],
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+ default: ""
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+ }
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+ },
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+ data() {
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+ return {
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+ SKELETON_SHAPES
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+ };
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+ },
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+ computed: {
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+ shapeStyles() {
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+ const size = SKELETON_SHAPE_SIZES[this.size] || this.size;
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+ return {
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+ ...this.skeletonStyle,
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+ "min-width": size,
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+ "max-width": size,
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+ "min-height": size,
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+ "max-height": size
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+ };
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+ }
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+ }
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+ };
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+ var _sfc_render$4 = function render() {
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+ var _vm = this, _c = _vm._self._c;
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+ return _c("div", { ref: "skeleton", class: [
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+ "skeleton-placeholder",
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+ _vm.SKELETON_SHAPES[_vm.shape],
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+ {
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+ "skeleton-placeholder--animate": _vm.animate
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+ },
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+ _vm.contentClass
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+ ], style: _vm.shapeStyles, attrs: { "data-qa": "skeleton-shape" } });
130
+ };
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+ var _sfc_staticRenderFns$4 = [];
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+ var __component__$4 = /* @__PURE__ */ _pluginVue2_normalizer.normalizeComponent(
133
+ _sfc_main$4,
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+ _sfc_render$4,
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+ _sfc_staticRenderFns$4,
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+ false,
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+ null,
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+ null,
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+ null,
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+ null
141
+ );
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+ const DtSkeletonShape = __component__$4.exports;
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+ const _sfc_main$3 = {
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+ name: "DtSkeletonText",
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+ mixins: [SkeletonAnimation],
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+ props: {
147
+ /**
148
+ * Skeleton type
149
+ * @values body, heading
150
+ */
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+ type: {
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+ type: String,
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+ default: "body",
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+ validator: (type) => SKELETON_TEXT_TYPES.includes(type)
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+ },
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+ /**
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+ * Heading height
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+ * @values sm, md, lg
159
+ */
160
+ headingHeight: {
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+ type: String,
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+ default: "md",
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+ validator: (headingHeight) => Object.keys(SKELETON_HEADING_HEIGHTS).includes(headingHeight)
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+ },
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+ /**
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+ * Width of the skeleton
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+ */
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+ width: {
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+ type: String,
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+ default: "100%"
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+ },
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+ /**
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+ * Duration time of the animation (ms), set -1 for an infinite animation.
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+ */
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+ animationDuration: {
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+ type: Number,
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+ default: -1
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+ },
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+ /**
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+ * This property has higher priority than "option.animate"
181
+ * @values true, false
182
+ */
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+ animate: {
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+ type: Boolean,
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+ default: false
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+ },
187
+ /**
188
+ * RippleDuration controls how long the delay is for the animation of a
189
+ * placeholder 1000 pixels from the top of the page. Each placeholder
190
+ * from the top down will have a delay duration from 0 to this offset.
191
+ * The delay of each placeholder animation is based on how far down the page
192
+ * the placeholder is rendered. This is a linear relationship. The unit
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+ * is milliseconds.
194
+ */
195
+ offset: {
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+ type: Number,
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+ default: 1
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+ },
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+ /**
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+ * Additional class name for the content.
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+ */
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+ contentClass: {
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+ type: String,
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+ default: ""
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+ }
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+ },
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+ data() {
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+ return {
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+ SKELETON_HEADING_HEIGHTS
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+ };
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+ }
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+ };
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+ var _sfc_render$3 = function render2() {
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+ var _vm = this, _c = _vm._self._c;
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+ return _vm.type === "body" ? _c("div", { ref: "skeleton", class: [
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+ "d-skeleton-text",
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+ "skeleton-placeholder",
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+ {
219
+ "skeleton-placeholder--animate": _vm.animate
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+ },
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+ _vm.contentClass
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+ ], style: {
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+ width: _vm.width,
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+ ..._vm.skeletonStyle
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+ }, attrs: { "data-qa": "skeleton-text-body" } }) : _vm.type === "heading" ? _c("div", { ref: "skeleton", class: [
226
+ _vm.SKELETON_HEADING_HEIGHTS[_vm.headingHeight],
227
+ "d-skeleton-text--heading",
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+ "skeleton-placeholder",
229
+ {
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+ "skeleton-placeholder--animate": _vm.animate
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+ },
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+ _vm.contentClass
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+ ], style: {
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+ width: _vm.width,
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+ ..._vm.skeletonStyle
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+ }, attrs: { "data-qa": "skeleton-text-heading" } }) : _vm._e();
237
+ };
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+ var _sfc_staticRenderFns$3 = [];
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+ var __component__$3 = /* @__PURE__ */ _pluginVue2_normalizer.normalizeComponent(
240
+ _sfc_main$3,
241
+ _sfc_render$3,
242
+ _sfc_staticRenderFns$3,
243
+ false,
244
+ null,
245
+ null,
246
+ null,
247
+ null
248
+ );
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+ const DtSkeletonText = __component__$3.exports;
250
+ const validator = (number) => number !== "" && !Number.isNaN(Number(number));
251
+ const _sfc_main$2 = {
252
+ name: "DtSkeletonParagraph",
253
+ components: {
254
+ DtSkeletonText
255
+ },
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+ props: {
257
+ /**
258
+ * Quantity of rows to display
259
+ */
260
+ rows: {
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+ type: [Number, String],
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+ default: 3,
263
+ validator
264
+ },
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+ /**
266
+ * This property has higher priority than "option.animate"
267
+ * @values true, false
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+ */
269
+ animate: {
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+ type: Boolean,
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+ default: true
272
+ },
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+ /**
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+ * Controls the min width of paragraphs
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+ */
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+ minWidth: {
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+ type: [Number, String],
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+ default: 30,
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+ validator
280
+ },
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+ /**
282
+ * Controls the max width of paragraphs
283
+ */
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+ maxWidth: {
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+ type: [Number, String],
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+ default: 100,
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+ validator
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+ },
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+ /**
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+ * Controls the width of paragraphs
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+ */
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+ width: {
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+ type: [String, Array],
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+ default: null
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+ },
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+ /**
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+ * If true, row widths will be random
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+ * @values true, false
299
+ */
300
+ randomWidth: {
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+ type: Boolean,
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+ default: false
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+ },
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+ /**
305
+ * RippleDuration controls how long the delay is for the animation of a
306
+ * placeholder 1000 pixels from the top of the page. Each placeholder
307
+ * from the top down will have a delay duration from 0 to this offset.
308
+ * The delay of each placeholder animation is based on how far down the page
309
+ * the placeholder is rendered. This is a linear relationship. The unit
310
+ * is milliseconds.
311
+ */
312
+ offset: {
313
+ type: Number,
314
+ default: 1
315
+ },
316
+ /**
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+ * Duration time of the animation (ms), set -1 for an infinite animation.
318
+ */
319
+ animationDuration: {
320
+ type: Number,
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+ default: -1
322
+ },
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+ /**
324
+ * Additional class name for the content.
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+ */
326
+ contentClass: {
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+ type: String,
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+ default: ""
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+ },
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+ /**
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+ * Additional class name for the row.
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+ */
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+ rowClass: {
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+ type: String,
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+ default: ""
336
+ }
337
+ },
338
+ computed: {
339
+ integerRows() {
340
+ return Number(this.rows);
341
+ }
342
+ },
343
+ methods: {
344
+ randomWidthPercentage() {
345
+ const min = Math.min(this.minWidth, this.maxWidth);
346
+ const max = Math.max(this.minWidth, this.maxWidth);
347
+ return `${Math.round(Math.random() * (max - min)) + min}%`;
348
+ },
349
+ getSizeParagraphRow(row) {
350
+ const paragraphWidth = this.width;
351
+ const isArrayWidth = Array.isArray(paragraphWidth);
352
+ const currentWidth = paragraphWidth == null ? void 0 : paragraphWidth[row - 1];
353
+ const isLastRow = row === this.rows;
354
+ if (this.randomWidth) {
355
+ return this.randomWidthPercentage();
356
+ }
357
+ if (paragraphWidth && !isArrayWidth) {
358
+ return paragraphWidth;
359
+ }
360
+ if (paragraphWidth && isArrayWidth && currentWidth) {
361
+ return currentWidth;
362
+ }
363
+ return isLastRow ? "38%" : "100%";
364
+ }
365
+ }
366
+ };
367
+ var _sfc_render$2 = function render3() {
368
+ var _vm = this, _c = _vm._self._c;
369
+ return _c("div", { class: [
370
+ "d-skeleton-paragraph",
371
+ _vm.contentClass
372
+ ], attrs: { "contentClass": "", "data-qa": "skeleton-paragraph" } }, _vm._l(_vm.integerRows, function(row) {
373
+ return _c("dt-skeleton-text", { key: row, attrs: { "data-qa": "skeleton-paragraph-row", "content-class": _vm.rowClass, "animate": _vm.animate, "offset": _vm.offset, "animation-duration": _vm.animationDuration, "width": _vm.getSizeParagraphRow(row) } });
374
+ }), 1);
375
+ };
376
+ var _sfc_staticRenderFns$2 = [];
377
+ var __component__$2 = /* @__PURE__ */ _pluginVue2_normalizer.normalizeComponent(
378
+ _sfc_main$2,
379
+ _sfc_render$2,
380
+ _sfc_staticRenderFns$2,
381
+ false,
382
+ null,
383
+ null,
384
+ null,
385
+ null
386
+ );
387
+ const DtSkeletonParagraph = __component__$2.exports;
388
+ const _sfc_main$1 = {
389
+ name: "DtSkeletonListItem",
390
+ components: {
391
+ DtSkeletonShape,
392
+ DtSkeletonParagraph
393
+ },
394
+ props: {
395
+ /**
396
+ * Defines the shape of the skeleton, accepts circle or square.
397
+ * @values circle, square
398
+ */
399
+ shape: {
400
+ type: String,
401
+ default: "circle",
402
+ validator: (shape) => Object.keys(SKELETON_SHAPES).includes(shape)
403
+ },
404
+ /**
405
+ * Size of the shape
406
+ * @values xs, sm, md, lg, xl
407
+ */
408
+ shapeSize: {
409
+ type: String,
410
+ default: "md"
411
+ },
412
+ /**
413
+ * Object containing quantity of paragraphs to display
414
+ * and a randomWidth boolean.
415
+ */
416
+ paragraphs: {
417
+ type: Object,
418
+ default: () => ({ rows: 3, randomWidth: true })
419
+ },
420
+ /**
421
+ * Duration time of the animation (ms), set -1 for an infinite animation.
422
+ */
423
+ animationDuration: {
424
+ type: Number,
425
+ default: -1
426
+ },
427
+ /**
428
+ * This property has higher priority than "option.animate"
429
+ * @values true, false
430
+ */
431
+ animate: {
432
+ type: Boolean,
433
+ default: true
434
+ },
435
+ /**
436
+ * RippleDuration controls how long the delay is for the animation of a
437
+ * placeholder 1000 pixels from the top of the page. Each placeholder
438
+ * from the top down will have a delay duration from 0 to this offset.
439
+ * The delay of each placeholder animation is based on how far down the page
440
+ * the placeholder is rendered. This is a linear relationship. The unit
441
+ * is milliseconds.
442
+ */
443
+ offset: {
444
+ type: Number,
445
+ default: 1
446
+ },
447
+ /**
448
+ * Additional class name for the shape.
449
+ */
450
+ shapeClass: {
451
+ type: String,
452
+ default: ""
453
+ },
454
+ /**
455
+ * Additional class name for the content.
456
+ */
457
+ contentClass: {
458
+ type: String,
459
+ default: ""
460
+ }
461
+ }
462
+ };
463
+ var _sfc_render$1 = function render4() {
464
+ var _vm = this, _c = _vm._self._c;
465
+ return _c("div", { class: [
466
+ "d-skeleton-list-item",
467
+ {
468
+ "d-skeleton-list-item--single": _vm.paragraphs.rows === 1
469
+ },
470
+ _vm.contentClass
471
+ ], attrs: { "data-qa": "skeleton-list-item" } }, [_c("dt-skeleton-shape", { staticClass: "d-skeleton-list-item__shape", attrs: { "size": _vm.shapeSize, "shape": _vm.shape, "animation-duration": _vm.animationDuration, "animate": _vm.animate, "offset": _vm.offset, "content-class": _vm.shapeClass } }), _c("div", { staticClass: "d-skeleton-list-item__paragraph-container" }, [_c("dt-skeleton-paragraph", _vm._b({ attrs: { "animation-duration": _vm.animationDuration, "animate": _vm.animate, "offset": _vm.offset } }, "dt-skeleton-paragraph", _vm.paragraphs, false))], 1)], 1);
472
+ };
473
+ var _sfc_staticRenderFns$1 = [];
474
+ var __component__$1 = /* @__PURE__ */ _pluginVue2_normalizer.normalizeComponent(
475
+ _sfc_main$1,
476
+ _sfc_render$1,
477
+ _sfc_staticRenderFns$1,
478
+ false,
479
+ null,
480
+ null,
481
+ null,
482
+ null
483
+ );
484
+ const DtSkeletonListItem = __component__$1.exports;
485
+ const _sfc_main = {
486
+ name: "DtSkeleton",
487
+ components: {
488
+ DtSkeletonText,
489
+ DtSkeletonShape,
490
+ DtSkeletonListItem,
491
+ DtSkeletonParagraph
492
+ },
493
+ props: {
494
+ /**
495
+ * Set this prop to have the skeleton render as multiple lines of text.
496
+ * Set only one option prop at a time.
497
+ */
498
+ paragraphOption: {
499
+ type: [Object, Boolean],
500
+ default: null
501
+ },
502
+ /**
503
+ * Set this prop to have the skeleton render as a list item with an avatar and wrapping text.
504
+ * Set only one option prop at a time.
505
+ */
506
+ listItemOption: {
507
+ type: [Object, Boolean],
508
+ default: null
509
+ },
510
+ /**
511
+ * Set this prop to have the skeleton render as a single line of text.
512
+ * Set only one option prop at a time.
513
+ */
514
+ textOption: {
515
+ type: Object,
516
+ default: null
517
+ },
518
+ /**
519
+ * Set this prop to have the skeleton render as a specific shape.
520
+ * Set only one option prop at a time.
521
+ */
522
+ shapeOption: {
523
+ type: [Object, Boolean],
524
+ default: null
525
+ },
526
+ /**
527
+ * Duration time of the animation (ms), set -1 for an infinite animation.
528
+ */
529
+ animationDuration: {
530
+ type: Number,
531
+ default: -1
532
+ },
533
+ /**
534
+ * Descriptive label for the content.
535
+ */
536
+ ariaLabel: {
537
+ type: String,
538
+ default: ""
539
+ },
540
+ /**
541
+ * This property has higher priority than "option.animate"
542
+ * @values true, false
543
+ */
544
+ animate: {
545
+ type: Boolean,
546
+ default: true
547
+ },
548
+ /**
549
+ * RippleDuration controls how long the delay is for the animation of a
550
+ * placeholder 1000 pixels from the top of the page. Each placeholder
551
+ * from the top down will have a delay duration from 0 to this offset.
552
+ * The delay of each placeholder animation is based on how far down the page
553
+ * the placeholder is rendered. This is a linear relationship. The unit
554
+ * is milliseconds.
555
+ */
556
+ offset: {
557
+ type: Number,
558
+ default: 1
559
+ }
560
+ },
561
+ computed: {
562
+ validationOptions() {
563
+ return {
564
+ paragraphOption: this.paragraphOption,
565
+ listItemOption: this.listItemOption,
566
+ textOption: this.textOption,
567
+ shapeOption: this.shapeOption
568
+ };
569
+ }
570
+ },
571
+ watch: {
572
+ $props: {
573
+ immediate: true,
574
+ handler: "validator"
575
+ }
576
+ },
577
+ methods: {
578
+ validator() {
579
+ const filtered = Object.entries(this.validationOptions).filter(([_, option]) => option);
580
+ if (filtered.length >= 2) {
581
+ const errorMessage = `Use only one of ${filtered.map(([key]) => key).join(" | ")} options at the same time`;
582
+ console.error(errorMessage);
583
+ }
584
+ }
585
+ }
586
+ };
587
+ var _sfc_render = function render5() {
588
+ var _vm = this, _c = _vm._self._c;
589
+ return _c("div", { attrs: { "aria-busy": "true", "role": "status", "aria-label": _vm.ariaLabel } }, [_vm.listItemOption ? _c("dt-skeleton-list-item", _vm._b({ attrs: { "animation-duration": _vm.animationDuration, "animate": _vm.animate, "offset": _vm.offset } }, "dt-skeleton-list-item", _vm.listItemOption === true ? {} : _vm.listItemOption, false)) : _vm.shapeOption ? _c("dt-skeleton-shape", _vm._b({ attrs: { "animation-duration": _vm.animationDuration, "animate": _vm.animate, "offset": _vm.offset } }, "dt-skeleton-shape", _vm.shapeOption === true ? {} : _vm.shapeOption, false)) : _vm.paragraphOption ? _c("dt-skeleton-paragraph", _vm._b({ attrs: { "animation-duration": _vm.animationDuration, "animate": _vm.animate, "offset": _vm.offset } }, "dt-skeleton-paragraph", _vm.paragraphOption === true ? {} : _vm.paragraphOption, false)) : _c("dt-skeleton-text", _vm._b({ attrs: { "animation-duration": _vm.animationDuration, "animate": _vm.animate, "offset": _vm.offset } }, "dt-skeleton-text", _vm.textOption || {}, false))], 1);
590
+ };
591
+ var _sfc_staticRenderFns = [];
592
+ var __component__ = /* @__PURE__ */ _pluginVue2_normalizer.normalizeComponent(
593
+ _sfc_main,
594
+ _sfc_render,
595
+ _sfc_staticRenderFns,
596
+ false,
597
+ null,
598
+ null,
599
+ null,
600
+ null
601
+ );
602
+ const DtSkeleton = __component__.exports;
603
+ exports.DtSkeleton = DtSkeleton;
604
+ exports.DtSkeletonListItem = DtSkeletonListItem;
605
+ exports.DtSkeletonParagraph = DtSkeletonParagraph;
606
+ exports.DtSkeletonShape = DtSkeletonShape;
607
+ exports.DtSkeletonText = DtSkeletonText;
608
+ exports.SKELETON_HEADING_HEIGHTS = SKELETON_HEADING_HEIGHTS;
609
+ exports.SKELETON_RIPPLE_DURATION = SKELETON_RIPPLE_DURATION;
610
+ exports.SKELETON_SHAPES = SKELETON_SHAPES;
611
+ exports.SKELETON_SHAPE_SIZES = SKELETON_SHAPE_SIZES;
612
+ exports.SKELETON_TEXT_TYPES = SKELETON_TEXT_TYPES;
613
+ //# sourceMappingURL=skeleton.cjs.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"skeleton.cjs","sources":["../../components/skeleton/skeleton_constants.js","../../common/mixins/skeleton.js","../../components/skeleton/skeleton-shape.vue","../../components/skeleton/skeleton-text.vue","../../components/skeleton/skeleton-paragraph.vue","../../components/skeleton/skeleton-list-item.vue","../../components/skeleton/skeleton.vue"],"sourcesContent":["// NOTE: RippleDuration controls how long the delay is for the animation\n// of a skeleton 1000 pixels from the top of the page. Each skeleton\n// from the top down will have a delay duration from 0 to this offset.\n// The delay of each skeleton animation is based on how far down the page\n// the skeleton is rendered. This is a linear relationship. The unit\n// is miliseconds.\nexport const SKELETON_RIPPLE_DURATION = 3000000;\n\nexport const SKELETON_SHAPES = {\n circle: 'd-bar-circle',\n square: 'd-bar2',\n};\n\nexport const SKELETON_TEXT_TYPES = [\n 'body',\n 'heading',\n];\n\nexport const SKELETON_SHAPE_SIZES = {\n sm: '24px',\n md: '32px',\n lg: '48px',\n};\n\nexport const SKELETON_HEADING_HEIGHTS = {\n sm: 'd-h16',\n md: 'd-h24',\n lg: 'd-h32',\n};\n\nexport default {\n SKELETON_RIPPLE_DURATION,\n SKELETON_SHAPES,\n SKELETON_TEXT_TYPES,\n SKELETON_HEADING_HEIGHTS,\n};\n","import { SKELETON_RIPPLE_DURATION } from '@/components/skeleton/skeleton_constants';\n\n/**\n * @displayName Skeleton Animation Mixin\n */\nexport default {\n computed: {\n skeletonOffset () {\n const skeletonText = this.$refs.skeleton;\n if (!skeletonText) { return this.offset; }\n const { top, height } = skeletonText.getBoundingClientRect();\n return top + (height / 2);\n },\n\n skeletonStyle () {\n const style = {};\n\n if (this.skeletonOffset === -1 || (!this.animate && this.animationDuration === -1)) {\n return style;\n }\n const animationDelay = this.skeletonOffset * SKELETON_RIPPLE_DURATION / 1000;\n const animationDuration = this.animationDuration === -1 ? 1000 : this.animationDuration;\n style.animationDelay = `${animationDelay}ms`;\n style.animationDuration = `${animationDuration}ms`;\n return style;\n },\n },\n};\n","<template>\n <div\n ref=\"skeleton\"\n data-qa=\"skeleton-shape\"\n :class=\"[\n 'skeleton-placeholder',\n SKELETON_SHAPES[shape],\n {\n 'skeleton-placeholder--animate': animate,\n },\n contentClass,\n ]\"\n :style=\"shapeStyles\"\n />\n</template>\n\n<script>\nimport SkeletonAnimation from '@/common/mixins/skeleton';\nimport {\n SKELETON_SHAPES,\n SKELETON_SHAPE_SIZES,\n} from './skeleton_constants';\n\nexport default {\n name: 'DtSkeletonShape',\n\n mixins: [SkeletonAnimation],\n\n props: {\n /**\n * Defines the shape of the skeleton, accepts circle or square.\n * @values circle, square\n */\n shape: {\n type: String,\n default: 'circle',\n validator: shape => Object.keys(SKELETON_SHAPES).includes(shape),\n },\n\n /**\n * Size of the shape\n * @values xs, sm, md, lg, xl\n */\n size: {\n type: String,\n default: 'md',\n },\n\n /**\n * Duration time of the animation (ms), set -1 for an infinite animation.\n */\n animationDuration: {\n type: Number,\n default: -1,\n },\n\n /**\n * This property has higher priority than \"option.animate\"\n * @values true, false\n */\n animate: {\n type: Boolean,\n default: true,\n },\n\n /**\n * RippleDuration controls how long the delay is for the animation of a\n * placeholder 1000 pixels from the top of the page. Each placeholder\n * from the top down will have a delay duration from 0 to this offset.\n * The delay of each placeholder animation is based on how far down the page\n * the placeholder is rendered. This is a linear relationship. The unit\n * is milliseconds.\n */\n offset: {\n type: Number,\n default: 1,\n },\n\n /**\n * Additional class name for the content.\n */\n contentClass: {\n type: [String, Object, Array],\n default: '',\n },\n },\n\n data () {\n return {\n SKELETON_SHAPES,\n };\n },\n\n computed: {\n shapeStyles () {\n const size = SKELETON_SHAPE_SIZES[this.size] || this.size;\n return {\n ...this.skeletonStyle,\n 'min-width': size,\n 'max-width': size,\n 'min-height': size,\n 'max-height': size,\n };\n },\n },\n};\n</script>\n","<template>\n <div\n v-if=\"type === 'body'\"\n ref=\"skeleton\"\n data-qa=\"skeleton-text-body\"\n :class=\"[\n 'd-skeleton-text',\n 'skeleton-placeholder',\n {\n 'skeleton-placeholder--animate': animate,\n },\n contentClass,\n ]\"\n :style=\"{\n width,\n ...skeletonStyle,\n }\"\n />\n <div\n v-else-if=\"type === 'heading'\"\n ref=\"skeleton\"\n data-qa=\"skeleton-text-heading\"\n :class=\"[\n SKELETON_HEADING_HEIGHTS[headingHeight],\n 'd-skeleton-text--heading',\n 'skeleton-placeholder',\n {\n 'skeleton-placeholder--animate': animate,\n },\n contentClass,\n ]\"\n :style=\"{\n width,\n ...skeletonStyle,\n }\"\n />\n</template>\n\n<script>\nimport { SKELETON_HEADING_HEIGHTS, SKELETON_TEXT_TYPES } from './skeleton_constants';\nimport SkeletonAnimation from '@/common/mixins/skeleton';\n\nexport default {\n name: 'DtSkeletonText',\n\n mixins: [SkeletonAnimation],\n\n props: {\n /**\n * Skeleton type\n * @values body, heading\n */\n type: {\n type: String,\n default: 'body',\n validator: type => SKELETON_TEXT_TYPES.includes(type),\n },\n\n /**\n * Heading height\n * @values sm, md, lg\n */\n headingHeight: {\n type: String,\n default: 'md',\n validator: headingHeight => Object.keys(SKELETON_HEADING_HEIGHTS).includes(headingHeight),\n },\n\n /**\n * Width of the skeleton\n */\n width: {\n type: String,\n default: '100%',\n },\n\n /**\n * Duration time of the animation (ms), set -1 for an infinite animation.\n */\n animationDuration: {\n type: Number,\n default: -1,\n },\n\n /**\n * This property has higher priority than \"option.animate\"\n * @values true, false\n */\n animate: {\n type: Boolean,\n default: false,\n },\n\n /**\n * RippleDuration controls how long the delay is for the animation of a\n * placeholder 1000 pixels from the top of the page. Each placeholder\n * from the top down will have a delay duration from 0 to this offset.\n * The delay of each placeholder animation is based on how far down the page\n * the placeholder is rendered. This is a linear relationship. The unit\n * is milliseconds.\n */\n offset: {\n type: Number,\n default: 1,\n },\n\n /**\n * Additional class name for the content.\n */\n contentClass: {\n type: String,\n default: '',\n },\n },\n\n data () {\n return {\n SKELETON_HEADING_HEIGHTS,\n };\n },\n};\n</script>\n","<template>\n <div\n :class=\"[\n 'd-skeleton-paragraph',\n contentClass,\n ]\"\n contentClass\n data-qa=\"skeleton-paragraph\"\n >\n <dt-skeleton-text\n v-for=\"row in integerRows\"\n :key=\"row\"\n data-qa=\"skeleton-paragraph-row\"\n :content-class=\"rowClass\"\n :animate=\"animate\"\n :offset=\"offset\"\n :animation-duration=\"animationDuration\"\n :width=\"getSizeParagraphRow(row)\"\n />\n </div>\n</template>\n\n<script>\nimport DtSkeletonText from './skeleton-text.vue';\n\nconst validator = number => number !== '' && !Number.isNaN(Number(number));\nexport default {\n name: 'DtSkeletonParagraph',\n components: {\n DtSkeletonText,\n },\n\n props: {\n /**\n * Quantity of rows to display\n */\n rows: {\n type: [Number, String],\n default: 3,\n validator,\n },\n\n /**\n * This property has higher priority than \"option.animate\"\n * @values true, false\n */\n animate: {\n type: Boolean,\n default: true,\n },\n\n /**\n * Controls the min width of paragraphs\n */\n minWidth: {\n type: [Number, String],\n default: 30,\n validator,\n },\n\n /**\n * Controls the max width of paragraphs\n */\n maxWidth: {\n type: [Number, String],\n default: 100,\n validator,\n },\n\n /**\n * Controls the width of paragraphs\n */\n width: {\n type: [String, Array],\n default: null,\n },\n\n /**\n * If true, row widths will be random\n * @values true, false\n */\n randomWidth: {\n type: Boolean,\n default: false,\n },\n\n /**\n * RippleDuration controls how long the delay is for the animation of a\n * placeholder 1000 pixels from the top of the page. Each placeholder\n * from the top down will have a delay duration from 0 to this offset.\n * The delay of each placeholder animation is based on how far down the page\n * the placeholder is rendered. This is a linear relationship. The unit\n * is milliseconds.\n */\n offset: {\n type: Number,\n default: 1,\n },\n\n /**\n * Duration time of the animation (ms), set -1 for an infinite animation.\n */\n animationDuration: {\n type: Number,\n default: -1,\n },\n\n /**\n * Additional class name for the content.\n */\n contentClass: {\n type: String,\n default: '',\n },\n\n /**\n * Additional class name for the row.\n */\n rowClass: {\n type: String,\n default: '',\n },\n },\n\n computed: {\n integerRows () {\n return Number(this.rows);\n },\n },\n\n methods: {\n randomWidthPercentage () {\n const min = Math.min(this.minWidth, this.maxWidth);\n const max = Math.max(this.minWidth, this.maxWidth);\n return `${Math.round(Math.random() * (max - min)) + min}%`;\n },\n\n getSizeParagraphRow (row) {\n const paragraphWidth = this.width;\n const isArrayWidth = Array.isArray(paragraphWidth);\n const currentWidth = paragraphWidth?.[row - 1];\n const isLastRow = row === this.rows;\n\n if (this.randomWidth) {\n return this.randomWidthPercentage();\n }\n\n if (paragraphWidth && !isArrayWidth) {\n return paragraphWidth;\n }\n\n if (paragraphWidth && isArrayWidth && currentWidth) {\n return currentWidth;\n }\n\n return isLastRow ? '38%' : '100%';\n },\n },\n};\n</script>\n","<template>\n <div\n data-qa=\"skeleton-list-item\"\n :class=\"[\n 'd-skeleton-list-item',\n {\n 'd-skeleton-list-item--single': paragraphs.rows === 1,\n },\n contentClass,\n ]\"\n >\n <dt-skeleton-shape\n class=\"d-skeleton-list-item__shape\"\n :size=\"shapeSize\"\n :shape=\"shape\"\n :animation-duration=\"animationDuration\"\n :animate=\"animate\"\n :offset=\"offset\"\n :content-class=\"shapeClass\"\n />\n <div class=\"d-skeleton-list-item__paragraph-container\">\n <dt-skeleton-paragraph\n v-bind=\"paragraphs\"\n :animation-duration=\"animationDuration\"\n :animate=\"animate\"\n :offset=\"offset\"\n />\n </div>\n </div>\n</template>\n\n<script>\nimport { SKELETON_SHAPES } from './skeleton_constants';\nimport DtSkeletonShape from './skeleton-shape.vue';\nimport DtSkeletonParagraph from './skeleton-paragraph.vue';\n\nexport default {\n name: 'DtSkeletonListItem',\n\n components: {\n DtSkeletonShape,\n DtSkeletonParagraph,\n },\n\n props: {\n /**\n * Defines the shape of the skeleton, accepts circle or square.\n * @values circle, square\n */\n shape: {\n type: String,\n default: 'circle',\n validator: shape => Object.keys(SKELETON_SHAPES).includes(shape),\n },\n\n /**\n * Size of the shape\n * @values xs, sm, md, lg, xl\n */\n shapeSize: {\n type: String,\n default: 'md',\n },\n\n /**\n * Object containing quantity of paragraphs to display\n * and a randomWidth boolean.\n */\n paragraphs: {\n type: Object,\n default: () => ({ rows: 3, randomWidth: true }),\n },\n\n /**\n * Duration time of the animation (ms), set -1 for an infinite animation.\n */\n animationDuration: {\n type: Number,\n default: -1,\n },\n\n /**\n * This property has higher priority than \"option.animate\"\n * @values true, false\n */\n animate: {\n type: Boolean,\n default: true,\n },\n\n /**\n * RippleDuration controls how long the delay is for the animation of a\n * placeholder 1000 pixels from the top of the page. Each placeholder\n * from the top down will have a delay duration from 0 to this offset.\n * The delay of each placeholder animation is based on how far down the page\n * the placeholder is rendered. This is a linear relationship. The unit\n * is milliseconds.\n */\n offset: {\n type: Number,\n default: 1,\n },\n\n /**\n * Additional class name for the shape.\n */\n shapeClass: {\n type: String,\n default: '',\n },\n\n /**\n * Additional class name for the content.\n */\n contentClass: {\n type: String,\n default: '',\n },\n },\n};\n</script>\n","<template>\n <div\n aria-busy=\"true\"\n role=\"status\"\n :aria-label=\"ariaLabel\"\n >\n <dt-skeleton-list-item\n v-if=\"listItemOption\"\n v-bind=\"listItemOption === true ? {} : listItemOption\"\n :animation-duration=\"animationDuration\"\n :animate=\"animate\"\n :offset=\"offset\"\n />\n <dt-skeleton-shape\n v-else-if=\"shapeOption\"\n v-bind=\"shapeOption === true ? {} : shapeOption\"\n :animation-duration=\"animationDuration\"\n :animate=\"animate\"\n :offset=\"offset\"\n />\n <dt-skeleton-paragraph\n v-else-if=\"paragraphOption\"\n v-bind=\"paragraphOption === true ? {} : paragraphOption\"\n :animation-duration=\"animationDuration\"\n :animate=\"animate\"\n :offset=\"offset\"\n />\n <dt-skeleton-text\n v-else\n v-bind=\"textOption || {}\"\n :animation-duration=\"animationDuration\"\n :animate=\"animate\"\n :offset=\"offset\"\n />\n </div>\n</template>\n\n<script>\nimport DtSkeletonShape from './skeleton-shape.vue';\nimport DtSkeletonListItem from './skeleton-list-item.vue';\nimport DtSkeletonParagraph from './skeleton-paragraph.vue';\nimport DtSkeletonText from './skeleton-text.vue';\n\n/**\n * Skeleton loader is a non-interactive placeholder that displays a preview of the UI to visually communicate\n * that content is in the process of loading. Skeleton is used to provide a low fidelity\n * representation of the user interface (UI) before content appears on the page.\n * @see https://dialtone.dialpad.com/components/skeleton.html\n */\nexport default {\n name: 'DtSkeleton',\n components: {\n DtSkeletonText,\n DtSkeletonShape,\n DtSkeletonListItem,\n DtSkeletonParagraph,\n },\n\n props: {\n /**\n * Set this prop to have the skeleton render as multiple lines of text.\n * Set only one option prop at a time.\n */\n paragraphOption: {\n type: [Object, Boolean],\n default: null,\n },\n\n /**\n * Set this prop to have the skeleton render as a list item with an avatar and wrapping text.\n * Set only one option prop at a time.\n */\n listItemOption: {\n type: [Object, Boolean],\n default: null,\n },\n\n /**\n * Set this prop to have the skeleton render as a single line of text.\n * Set only one option prop at a time.\n */\n textOption: {\n type: Object,\n default: null,\n },\n\n /**\n * Set this prop to have the skeleton render as a specific shape.\n * Set only one option prop at a time.\n */\n shapeOption: {\n type: [Object, Boolean],\n default: null,\n },\n\n /**\n * Duration time of the animation (ms), set -1 for an infinite animation.\n */\n animationDuration: {\n type: Number,\n default: -1,\n },\n\n /**\n * Descriptive label for the content.\n */\n ariaLabel: {\n type: String,\n default: '',\n },\n\n /**\n * This property has higher priority than \"option.animate\"\n * @values true, false\n */\n animate: {\n type: Boolean,\n default: true,\n },\n\n /**\n * RippleDuration controls how long the delay is for the animation of a\n * placeholder 1000 pixels from the top of the page. Each placeholder\n * from the top down will have a delay duration from 0 to this offset.\n * The delay of each placeholder animation is based on how far down the page\n * the placeholder is rendered. This is a linear relationship. The unit\n * is milliseconds.\n */\n offset: {\n type: Number,\n default: 1,\n },\n },\n\n computed: {\n validationOptions () {\n return {\n paragraphOption: this.paragraphOption,\n listItemOption: this.listItemOption,\n textOption: this.textOption,\n shapeOption: this.shapeOption,\n };\n },\n },\n\n watch: {\n $props: {\n immediate: true,\n handler: 'validator',\n },\n },\n\n methods: {\n validator () {\n const filtered = Object.entries(this.validationOptions)\n .filter(([_, option]) => option);\n if (filtered.length >= 2) {\n const errorMessage = `Use only one of ${filtered.map(([key]) => key).join(' | ')} options at the same time`;\n console.error(errorMessage);\n }\n },\n },\n};\n</script>\n\n<style lang=\"less\">\n// The --placeholder-from-color and --placeholder-to-color\n// custom properties can be set on the parent class of the\n// placeholder to control the animation colors.\n.skeleton-placeholder {\n display: flex;\n stroke: none;\n fill: var(--placeholder-from-color, var(--dt-color-black-300));\n background: var(--placeholder-from-color, var(--dt-color-black-300));\n\n &--animate {\n animation-name: placeholder-throb;\n animation-iteration-count: infinite;\n }\n}\n\n// the animation is used by the skeleton component\n@keyframes placeholder-throb {\n 10% {\n fill: var(--placeholder-from-color, var(--dt-color-black-300));\n background: var(--placeholder-from-color, var(--dt-color-black-300));\n }\n 50% {\n fill: var(--placeholder-to-color, var(--dt-color-black-100));\n background: var(--placeholder-to-color, var(--dt-color-black-100));\n }\n 90% {\n fill: var(--placeholder-from-color, var(--dt-color-black-300));\n background: var(--placeholder-from-color, var(--dt-color-black-300));\n 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