@dialgem/client 0.0.0-stage → 0.1.0-beta.1

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package/CHANGELOG.md ADDED
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+ # Changelog
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+
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+ ## 0.1.0-beta.1 (unreleased)
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+
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+ The first release.
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+
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+ - `DialgemCall`: microphone capture (AudioWorklet, converted to 16 kHz mono in the audio thread), streaming playback of the agent's voice, and typed events (`started`, `transcript`, `agent_speaking`, `interrupted`, `level`, `ended`, `error`). `start()`, `stop()` and `setMuted()`.
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+ - `@dialgem/client/react`: `useDialgemCall`, a hook that makes a new call (and fetches a new token) on every `start()` and hangs up on unmount.
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+ - Authenticates with the one-use token from `dialgem.webCalls.create` (in `@dialgem/sdk`); an API key is never needed in the browser.
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+ - Refusals say why: `refused` (with `reason` `token_expired`, `token_already_used`, `token_invalid` or `origin_not_allowed`), `busy`, `call_refused` (with the server's reason).
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+ - Not in this release: reconnecting a dropped call (the token is single-use and the conversation lives on the server for as long as the connection does), WebRTC, a script-tag build.
package/LICENSE ADDED
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package/README.md CHANGED
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- # Temporary Holding Version
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+ <div align="center">
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2
 
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- This version is a temporary placeholder for this package. An operational version to replace this has been submitted for review and is awaiting a staged release.
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+ # Dialgem Client
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+
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+ **Talk to a [Dialgem](https://dialgem.com) voice agent from any web page.**
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+
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+ Microphone capture, streaming playback and live call events in the browser, with a small React hook. Your API key never reaches the page.
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+
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+ [![npm](https://img.shields.io/npm/v/@dialgem/client?include_prereleases&color=CB3837&logo=npm&logoColor=white)](https://www.npmjs.com/package/@dialgem/client)
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+ [![CI](https://img.shields.io/github/actions/workflow/status/DialgemAI/dialgem-client-sdk/ci.yml?branch=main&label=CI&logo=github)](https://github.com/DialgemAI/dialgem-client-sdk/actions/workflows/ci.yml)
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+ [![License](https://img.shields.io/badge/license-Apache--2.0-blue)](LICENSE)
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+ [![TypeScript](https://img.shields.io/badge/TypeScript-typed-3178C6?logo=typescript&logoColor=white)](https://www.typescriptlang.org/)
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+ [![React](https://img.shields.io/badge/React-hook%20included-61DAFB?logo=react&logoColor=black)](#react)
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+ [![Stars](https://img.shields.io/github/stars/DialgemAI/dialgem-client-sdk?style=flat&logo=github)](https://github.com/DialgemAI/dialgem-client-sdk/stargazers)
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+
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+ [Website](https://dialgem.com) · [Issues](https://github.com/DialgemAI/dialgem-client-sdk/issues) · [Changelog](CHANGELOG.md) · [Server SDK](https://github.com/DialgemAI/dialgem-sdk-typescript)
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+
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+ </div>
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+
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+ ---
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+
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+ ```ts
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+ import { DialgemCall } from "@dialgem/client"
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+
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+ const call = new DialgemCall({ accessToken: () => fetch("/api/start-call").then((r) => r.text()) })
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+ call.on("transcript", (t) => console.log(t.role, t.text))
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+ button.onclick = () => call.start()
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+ ```
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+
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+ ## Why this SDK
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+
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+ - **Your API key stays on your server.** Your backend mints a one-use token that lives 60 seconds; the page connects with that alone.
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+ - **Voice in the browser, handled.** It opens the microphone, converts to 16 kHz in an audio worklet, streams the voice to the agent and plays the agent's voice as it arrives, with echo cancellation on by default.
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+ - **Events for your UI.** Transcript (live as the caller speaks), who is speaking, interruptions, microphone level, and how the call ended.
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+ - **React hook included.** `useDialgemCall` from `@dialgem/client/react`; React is an optional peer dependency (18+).
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+ - **No runtime dependencies**, and typed.
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+ - **Wide support.** Chrome 66+, Edge 79+, Firefox 76+, Safari 14.1+ (anything with `AudioWorklet`), over HTTPS or `localhost`.
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+
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+ ## Contents
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+
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+ [Install](#install) · [How a call starts](#how-a-call-starts) · [React](#react) · [DialgemCall](#dialgemcall) · [Events](#events) · [Things worth knowing](#things-worth-knowing) · [License](#license)
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+
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+ ## Install
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+
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+ ```sh
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+ npm install @dialgem/client
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+ ```
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+
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+ ## How a call starts
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+
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+ Your **server** asks Dialgem for a call with your API key and gives the page a one-use token. The page connects with that token alone, so **your API key never reaches the browser**.
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+
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+ ```ts
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+ // On your server, with @dialgem/sdk. Called by your page when a visitor clicks.
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+ import { Dialgem } from "@dialgem/sdk"
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+ const dialgem = new Dialgem({ apiKey: process.env.DIALGEM_API_KEY })
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+
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+ export async function startCall() {
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+ const { access_token } = await dialgem.webCalls.create({ agent_id: "AGENT_ID" })
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+ return access_token // 60 seconds, one use
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+ }
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+ ```
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+
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+ ```ts
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+ // On your page.
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+ import { DialgemCall } from "@dialgem/client"
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+
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+ const call = new DialgemCall({
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+ accessToken: () => fetch("/api/start-call").then((r) => r.text()),
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+ })
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+
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+ call.on("transcript", (t) => console.log(t.role, t.text, t.final ? "" : "…"))
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+ call.on("agent_speaking", ({ speaking }) => orb.classList.toggle("talking", speaking))
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+ call.on("ended", ({ reason }) => console.log("call ended:", reason))
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+ call.on("error", (e) => alert(e.message))
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+
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+ button.onclick = () => call.start() // from a click: browsers only allow sound after one
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+ hangUp.onclick = () => call.stop()
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+ ```
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+
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+ Before the first call, allow your page's origin (for example `https://app.example.com`) in the Dialgem dashboard under **Settings, Web calls**, or with `dialgem.webCalls.updateSettings({ allowed_origins: [...] })`.
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+
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+ ### React
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+
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+ ```tsx
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+ import { useDialgemCall } from "@dialgem/client/react"
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+
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+ function Talk() {
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+ const call = useDialgemCall({ getAccessToken: () => fetch("/api/start-call").then((r) => r.text()) })
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+ return (
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+ <>
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+ <button onClick={call.start} disabled={call.state === "connecting" || call.state === "active"}>Talk to us</button>
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+ {call.state === "active" && <button onClick={call.stop}>Hang up</button>}
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+ {call.transcript.map((l) => <p key={l.id}>{l.role}: {l.text}</p>)}
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+ {call.error && <p role="alert">{call.error.message}</p>}
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+ </>
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+ )
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+ }
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+ ```
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+
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+ ## `DialgemCall`
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+
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+ `new DialgemCall({ accessToken, microphone?, baseURL? })`
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+
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+ - `accessToken`: the token, or a function returning it (sync or async). A function is called **after** the visitor has allowed the microphone, because the token lives 60 seconds and a permission prompt can take longer.
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+ - `microphone`: `{ deviceId, echoCancellation, noiseSuppression, autoGainControl }`. The last three default to `true`: without echo cancellation the agent's own voice comes back through the microphone and it answers itself. Turn them off only for a headset in a quiet room.
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+ - `baseURL`: only for a self-hosted deployment. Plain `ws://` is refused for anything but `localhost`, because the token would cross the network in the clear.
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+
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+ Methods: `start()` (returns when connected; rejects with the same error the `error` event carries), `stop()`, `setMuted(boolean)` (the agent hears silence; the call stays open). Properties: `state`, `callId`, `muted`.
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+
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+ A `DialgemCall` is used once. A token is single-use, so a second call needs a new object (the React hook does this for you on every `start()`).
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+
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+ ### Events
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+
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+ | Event | Payload |
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+ | --- | --- |
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+ | `state` | `"idle" \| "connecting" \| "active" \| "ended" \| "error"` |
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+ | `started` | `{ callId }`. The agent is live. |
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+ | `transcript` | `{ role: "user" \| "agent", text, final }`. A caller's line arrives as `final: false` while they speak, then settles. |
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+ | `agent_speaking` | `{ speaking }`. True from the first audio until it has played out. |
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+ | `interrupted` | The caller talked over the agent and its speech was cut off. |
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+ | `level` | `{ level }`, microphone level 0 to 1, about ten times a second. |
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+ | `ended` | `{ reason: "hangup" \| "agent_ended" \| "connection_lost" }` |
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+ | `error` | `{ code, message, reason? }` |
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+
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+ Error codes: `unsupported`, `mic_denied`, `mic_unavailable`, `token_unavailable`, `refused` (token invalid, expired or used, or this page's origin not allowed; `reason` says which), `busy` (too many calls running), `call_refused` (declined by the server, `reason` says why, for example `insufficient_credit`), `server_error`, `connection_failed`.
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+
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+ ### There is no reconnecting
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+
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+ The conversation lives on the server for as long as the connection does, and the token is single-use. A call that drops has ended (`reason: "connection_lost"`); start a new one. A page that wants to carry on should tell the visitor and start again.
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+
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+ ## Things worth knowing
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+
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+ - **Content-Security-Policy.** The audio processor is loaded from a `blob:` URL. If your page sets a CSP, `script-src` needs `blob:`, or `start()` fails with `unsupported`.
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+ - **Sample rate.** The microphone is captured at the device's own rate and converted to 16 kHz in the audio thread; the agent's voice is 16 kHz and the browser resamples it for the speakers. Nothing to configure.
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+ - **Autoplay.** Call `start()` straight from a click or tap handler. The audio output is created synchronously inside it, before any `await`, which is what browsers count as the visitor starting it.
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+ - **Billing.** Browser calls are billed like any other call. `webCalls.create` fails with 402 if the organization cannot pay for one.
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+
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+ ## License
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+
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+ Apache-2.0
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+
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+ ---
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+
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+ <div align="center">
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+
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+ If this SDK saves you time, a ⭐ on [GitHub](https://github.com/DialgemAI/dialgem-client-sdk) helps other developers find it.
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+
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+ </div>
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+ /** A minimal typed event emitter. A handler that throws never stops the others or the call. */
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+ declare class Emitter<Events extends Record<string, unknown>> {
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+ private handlers;
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+ on<K extends keyof Events>(event: K, handler: (payload: Events[K]) => void): () => void;
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+ off<K extends keyof Events>(event: K, handler: (payload: Events[K]) => void): void;
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+ protected emit<K extends keyof Events>(event: K, payload: Events[K]): void;
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+ }
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+
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+ type CallState = "idle" | "connecting" | "active" | "ended" | "error";
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+ /** How a call that started came to an end. */
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+ type EndReason =
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+ /** `stop()` was called. */
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+ "hangup"
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+ /** The agent ended the call, or a call limit (maximum length, silence) did. */
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+ | "agent_ended"
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+ /** The connection dropped. The call cannot be resumed: start a new one. */
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+ | "connection_lost";
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+ type ErrorCode =
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+ /** The browser lacks something the call needs (WebSocket, Web Audio, AudioWorklet, a microphone API). */
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+ "unsupported"
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+ /** The visitor refused microphone access, or it is blocked for this page. */
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+ | "mic_denied"
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+ /** No microphone, or it could not be opened. */
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+ | "mic_unavailable"
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+ /** `accessToken` was a function and it threw or returned nothing. */
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+ | "token_unavailable"
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+ /** The token was invalid, expired or already used, or this page's origin is not allowed. */
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+ | "refused"
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+ /** The organization has too many calls running. */
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+ | "busy"
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+ /** The server declined the call; `reason` says why (for example `insufficient_credit`). */
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+ | "call_refused" | "server_error" | "connection_failed";
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+ interface CallError {
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+ code: ErrorCode;
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+ message: string;
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+ /** For `call_refused`: the server's reason. */
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+ reason?: string | undefined;
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+ }
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+ interface TranscriptEvent {
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+ role: "user" | "agent";
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+ text: string;
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+ /** False while the caller is still speaking (the words so far); true once the line is settled. */
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+ final: boolean;
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+ }
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+ interface CallEvents extends Record<string, unknown> {
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+ state: CallState;
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+ started: {
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+ callId: string;
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+ };
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+ transcript: TranscriptEvent;
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+ agent_speaking: {
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+ speaking: boolean;
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+ };
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+ /** The caller talked over the agent and its speech was cut off. */
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+ interrupted: Record<string, never>;
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+ /** Microphone level, 0 to 1, about ten times a second. Not emitted while muted. */
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+ level: {
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+ level: number;
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+ };
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+ ended: {
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+ reason: EndReason;
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+ };
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+ error: CallError;
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+ }
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+ interface MicrophoneOptions {
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+ deviceId?: string | undefined;
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+ /** Default true: without it the agent's own voice comes back through the microphone and it answers itself. */
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+ echoCancellation?: boolean | undefined;
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+ noiseSuppression?: boolean | undefined;
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+ autoGainControl?: boolean | undefined;
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+ }
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+ interface DialgemCallOptions {
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+ /**
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+ * The access token from your backend's `POST /v1/calls/web`, or a function that returns it. A function
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+ * is called **after** the visitor has allowed the microphone, because the token only lives 60 seconds and
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+ * the permission prompt can take longer than that.
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+ */
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+ accessToken: string | (() => string | Promise<string>);
79
+ /** Only for a self-hosted deployment. Default `wss://api.dialgem.com`. */
80
+ baseURL?: string | undefined;
81
+ microphone?: MicrophoneOptions | undefined;
82
+ /** @internal Stand-ins for the browser, for tests. */
83
+ platform?: Partial<Platform> | undefined;
84
+ }
85
+ /** What the call needs from the browser. */
86
+ interface Platform {
87
+ WebSocket: typeof WebSocket;
88
+ AudioContext: typeof AudioContext;
89
+ AudioWorkletNode: typeof AudioWorkletNode;
90
+ getUserMedia(constraints: MediaStreamConstraints): Promise<MediaStream>;
91
+ createObjectURL(blob: Blob): string;
92
+ revokeObjectURL(url: string): void;
93
+ Blob: typeof Blob;
94
+ }
95
+ /**
96
+ * One conversation with one agent.
97
+ *
98
+ * const call = new DialgemCall({ accessToken: () => fetch("/api/start-call").then((r) => r.text()) })
99
+ * call.on("transcript", (t) => ...)
100
+ * await call.start() // from a click: browsers only let a page open the microphone and play sound after one
101
+ * ...
102
+ * call.stop()
103
+ *
104
+ * A call object is used once. Its token is single-use, so a second call needs a new object (and a new token).
105
+ * There is no reconnecting: the conversation lives on the server for as long as the socket does, and a call
106
+ * that drops has ended.
107
+ */
108
+ declare class DialgemCall extends Emitter<CallEvents> {
109
+ private readonly options;
110
+ private _state;
111
+ private _muted;
112
+ private _callId;
113
+ private readonly platform;
114
+ private ctx;
115
+ private stream;
116
+ private ws;
117
+ private player;
118
+ private source;
119
+ private node;
120
+ private sink;
121
+ private moduleUrl;
122
+ private speakingTimer;
123
+ private drainTimer;
124
+ private ending;
125
+ private pendingRefusal;
126
+ private failure;
127
+ private lastLevelAt;
128
+ private speaking;
129
+ constructor(options: DialgemCallOptions);
130
+ get state(): CallState;
131
+ /** Set once the call has started. */
132
+ get callId(): string | null;
133
+ get muted(): boolean;
134
+ /**
135
+ * Opens the microphone and the call. Call it directly from a click or tap: the browser decides whether the page
136
+ * may play sound at the moment this runs, and a call started from a timer or after other awaits can be silent.
137
+ * Resolves when the connection is open; the call has started when `started` fires. A failure is reported as an
138
+ * `error` event and also rejects.
139
+ */
140
+ start(): Promise<void>;
141
+ /** Ends the call. Safe to call at any time, any number of times. */
142
+ stop(): void;
143
+ /** While muted the agent hears silence. The call stays open. */
144
+ setMuted(muted: boolean): void;
145
+ private onMessage;
146
+ private onStarted;
147
+ private onCaptured;
148
+ private onAudio;
149
+ private setSpeaking;
150
+ private onCallEnded;
151
+ private onClose;
152
+ private dead;
153
+ /** Ends the call as failed and reports it once. Returns the error, for `start()` to throw. */
154
+ private fail;
155
+ private finish;
156
+ private setState;
157
+ private cleanup;
158
+ }
159
+
160
+ export { type CallError as C, DialgemCall as D, type EndReason as E, type MicrophoneOptions as M, type TranscriptEvent as T, type CallEvents as a, type CallState as b, type DialgemCallOptions as c, type ErrorCode as d };