@dfosco/storyboard-react 4.2.4 → 4.2.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/package.json CHANGED
@@ -1,11 +1,11 @@
1
1
  {
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2
  "name": "@dfosco/storyboard-react",
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- "version": "4.2.4",
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+ "version": "4.2.5",
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  "type": "module",
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  "dependencies": {
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  "@base-ui/react": "^1.4.0",
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- "@dfosco/storyboard-core": "4.2.4",
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- "@dfosco/tiny-canvas": "4.2.4",
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+ "@dfosco/storyboard-core": "4.2.5",
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+ "@dfosco/tiny-canvas": "4.2.5",
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  "@neodrag/react": "^2.3.1",
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  "@radix-ui/react-dialog": "^1.1.15",
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  "@radix-ui/react-visually-hidden": "^1.2.4",
@@ -254,19 +254,17 @@ function buildConfigSections(prefix, onNavigateToPage, onCreateAction) {
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  onClick: () => { window.location.href = resolvedUrl },
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  })
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  } else {
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- // Menu tools: close palette and click the toolbar button to open the menu
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+ // Menu tools: close palette and dispatch event to open the toolbar menu
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  if (tool.render === 'menu') {
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- const ariaLabel = tool.ariaLabel || tool.label || toolId
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+ const handlerId = tool.handler || `core:${toolId}`
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  remainingItems.push({
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  id: `cfg:${section.id}:${toolId}`,
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  children: label,
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  keywords: [label, toolId].filter(Boolean),
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  showType: false,
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  onClick: () => {
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- // Find and click the toolbar button
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  setTimeout(() => {
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- const btn = document.querySelector(`[aria-label="${ariaLabel}"]`)
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- if (btn) btn.click()
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+ window.dispatchEvent(new CustomEvent('storyboard:open-tool-menu', { detail: { action: handlerId } }))
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  }, 100)
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  },
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  })
@@ -549,7 +547,7 @@ function buildDynamicSection(section, prefix, onNavigateToPage, onCreateAction)
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  const pushProtoFlows = (p) => {
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  if (p.isExternal) {
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  sourceItems.push({ name: p.name, route: p.externalUrl, id: p.dirName, type: 'prototype', isExternal: true })
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- } else if (p.hideFlows || p.flows.length <= 1) {
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+ } else if (p.flows.length <= 1) {
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  const route = p.flows.length === 1 ? `${prefix}${p.flows[0].route}` : `${prefix}/${p.dirName}`
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  sourceItems.push({ name: p.name, route, id: p.dirName, type: 'prototype' })
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  } else {
@@ -1100,10 +1100,13 @@ export default function Workspace({
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1100
 
1101
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  // Prototypes (ungrouped + from folders)
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1102
  const addProto = (proto) => {
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- // For prototypes with flows, use the first flow's route
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- const route = proto.flows?.length > 0
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- ? proto.flows[0].route
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- : `/${proto.dirName}`
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+ // Prefer a flow marked as default, fall back to the first flow
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+ const defaultFlow = proto.flows?.find(f => f.meta?.default === true)
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+ const route = defaultFlow
1106
+ ? defaultFlow.route
1107
+ : proto.flows?.length > 0
1108
+ ? proto.flows[0].route
1109
+ : `/${proto.dirName}`
1107
1110
 
1108
1111
  items.push({
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1112
  id: `proto:${proto.dirName}`,
@@ -15,9 +15,9 @@ import { getCanvasZoom } from '@dfosco/storyboard-core'
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  import { registerSmoothCorners } from '@dfosco/storyboard-core/smooth-corners'
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  import { registerHotPoolDevLogs } from './hotPoolDevLogs.js'
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  import { isGitHubEmbedUrl } from './widgets/githubUrl.js'
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+ import { WebGLContextPoolProvider, usePoolVisibilityUpdater } from './WebGLContextPool.jsx'
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19
 
19
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  import WidgetChrome from './widgets/WidgetChrome.jsx'
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- import ComponentWidget from './widgets/ComponentWidget.jsx'
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  import useUndoRedo from './useUndoRedo.js'
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  import useMarqueeSelect from './useMarqueeSelect.js'
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  import MarqueeOverlay from './MarqueeOverlay.jsx'
@@ -1086,6 +1086,9 @@ export default function CanvasPage({ canvasId: canvasIdProp, name, siblingPages
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  position,
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1087
  })
1088
1088
  if (result.success && result.widget) {
1089
+ if (result.hotSession?.webglReady) {
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+ result.widget.props = { ...result.widget.props, webglReady: true }
1091
+ }
1089
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  setLocalWidgets((prev) => [...(prev || []), result.widget])
1090
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  setSelectedWidgetIds(new Set([result.widget.id]))
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  }
@@ -1239,6 +1242,9 @@ export default function CanvasPage({ canvasId: canvasIdProp, name, siblingPages
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  position,
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  })
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  if (result.success && result.widget) {
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+ if (result.hotSession?.webglReady) {
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+ result.widget.props = { ...result.widget.props, webglReady: true }
1247
+ }
1242
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  newWidgets.push(result.widget)
1243
1249
  }
1244
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  } catch (err) {
@@ -1996,6 +2002,10 @@ export default function CanvasPage({ canvasId: canvasIdProp, name, siblingPages
1996
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  position: pos,
1997
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  })
1998
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  if (result.success && result.widget) {
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+ // Hot pool WebGL-ready flag: add to props so TerminalWidget starts PINNED
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+ if (result.hotSession?.webglReady) {
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+ result.widget.props = { ...result.widget.props, webglReady: true }
2008
+ }
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  undoRedo.snapshot(stateRef.current, 'add')
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  setLocalWidgets((prev) => [...(prev || []), result.widget])
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  setSelectedWidgetIds(new Set([result.widget.id]))
@@ -2190,6 +2200,50 @@ export default function CanvasPage({ canvasId: canvasIdProp, name, siblingPages
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  window[CANVAS_BRIDGE_STATE_KEY] = bridge
2191
2201
  }, [localWidgets, localConnectors])
2192
2202
 
2203
+ // ── WebGL context pool: viewport-based visibility tracking ──
2204
+ const updatePoolVisibility = usePoolVisibilityUpdater()
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+ const poolRafRef = useRef(null)
2206
+
2207
+ // Compute viewport rect in canvas coordinates and update terminal priorities
2208
+ const syncPoolVisibility = useCallback(() => {
2209
+ const el = scrollRef.current
2210
+ if (!el || !localWidgets) return
2211
+ const currentZoom = zoomRef.current || 100
2212
+ const currentScale = currentZoom / 100
2213
+ const viewportRect = {
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+ x: el.scrollLeft / currentScale,
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+ y: el.scrollTop / currentScale,
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+ w: el.clientWidth / currentScale,
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+ h: el.clientHeight / currentScale,
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+ }
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+ updatePoolVisibility(viewportRect, localWidgets, selectedWidgetIds, null)
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+ }, [updatePoolVisibility, localWidgets, selectedWidgetIds])
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+
2222
+ // Throttle visibility updates via rAF on scroll
2223
+ useEffect(() => {
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+ const el = scrollRef.current
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+ if (!el) return
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+ function onScroll() {
2227
+ if (poolRafRef.current) return
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+ poolRafRef.current = requestAnimationFrame(() => {
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+ poolRafRef.current = null
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+ syncPoolVisibility()
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+ })
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+ }
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+ el.addEventListener('scroll', onScroll, { passive: true })
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+ // Initial sync
2235
+ syncPoolVisibility()
2236
+ return () => {
2237
+ el.removeEventListener('scroll', onScroll)
2238
+ if (poolRafRef.current) cancelAnimationFrame(poolRafRef.current)
2239
+ }
2240
+ }, [syncPoolVisibility])
2241
+
2242
+ // Re-sync on zoom changes
2243
+ useEffect(() => {
2244
+ syncPoolVisibility()
2245
+ }, [zoom, syncPoolVisibility])
2246
+
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2247
  // Delete selected widget on Delete/Backspace key
2194
2248
  useEffect(() => {
2195
2249
  function handleSelectStart(e) {
@@ -2427,6 +2481,9 @@ export default function CanvasPage({ canvasId: canvasIdProp, name, siblingPages
2427
2481
  position: { x: baseX + relX, y: baseY + relY },
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2482
  })
2429
2483
  if (result.success && result.widget) {
2484
+ if (result.hotSession?.webglReady) {
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+ result.widget.props = { ...result.widget.props, webglReady: true }
2486
+ }
2430
2487
  newWidgets.push(result.widget)
2431
2488
  }
2432
2489
  }
@@ -2954,7 +3011,7 @@ export default function CanvasPage({ canvasId: canvasIdProp, name, siblingPages
2954
3011
  const filteredConnectors = localConnectors
2955
3012
 
2956
3013
  return (
2957
- <>
3014
+ <WebGLContextPoolProvider>
2958
3015
  <div className={styles.canvasTitle}>
2959
3016
  <a href={(import.meta.env?.BASE_URL || '/')} className={styles.canvasLogo} aria-label="Go to homepage">
2960
3017
  <Icon name="home" size={16} color="#fff" />
@@ -3029,6 +3086,6 @@ export default function CanvasPage({ canvasId: canvasIdProp, name, siblingPages
3029
3086
  </button>
3030
3087
  </aside>
3031
3088
  )}
3032
- </>
3089
+ </WebGLContextPoolProvider>
3033
3090
  )
3034
3091
  }
@@ -0,0 +1,292 @@
1
+ import { createContext, useContext, useCallback, useEffect, useMemo, useSyncExternalStore } from 'react'
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+
3
+ /**
4
+ * WebGL Context Pool — manages live WebGL slots for terminal widgets.
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+ *
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+ * Browsers cap WebGL contexts at ~8-16. This pool ensures only a subset
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+ * of terminal widgets hold live ghostty-web renderers at any time.
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+ * Offscreen terminals release their context and show a frozen snapshot.
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+ *
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+ * Architecture:
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+ * - Lease-based: widgets register and receive live/frozen status
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+ * - Priority: PINNED > VISIBLE > NEAR_VIEWPORT > OFFSCREEN
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+ * - Hysteresis: 3s grace before evicting recently-visible terminals
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+ * - Generation tokens prevent stale async opens after eviction
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+ */
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+
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+ // Priority levels (higher = more important to keep live)
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+ export const Priority = {
19
+ OFFSCREEN: 0,
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+ NEAR_VIEWPORT: 1,
21
+ VISIBLE: 2,
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+ PINNED: 3, // expanded, focused, or actively interacting
23
+ }
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+
25
+ const DEFAULT_MAX_LIVE = 6
26
+ const HYSTERESIS_MS = 3000
27
+
28
+ // ── Pool Engine (framework-agnostic) ─────────────────────────────────
29
+
30
+ class ContextPool {
31
+ constructor(maxLive = DEFAULT_MAX_LIVE) {
32
+ this._maxLive = maxLive
33
+ /** @type {Map<string, { priority: number, generation: number, live: boolean, lastVisible: number }>} */
34
+ this._slots = new Map()
35
+ this._listeners = new Set()
36
+ this._hysteresisTimers = new Map()
37
+ // Monotonic version counter — bumped on every state change so
38
+ // useSyncExternalStore detects updates via a new snapshot value.
39
+ this._version = 0
40
+ }
41
+
42
+ /** Subscribe to pool state changes. Returns unsubscribe fn. */
43
+ subscribe(listener) {
44
+ this._listeners.add(listener)
45
+ return () => this._listeners.delete(listener)
46
+ }
47
+
48
+ _notify() {
49
+ this._version++
50
+ for (const fn of this._listeners) fn()
51
+ }
52
+
53
+ /** Register a widget. Returns its initial generation. */
54
+ register(widgetId, initialPriority = Priority.OFFSCREEN) {
55
+ if (this._slots.has(widgetId)) return this._slots.get(widgetId).generation
56
+ this._slots.set(widgetId, {
57
+ priority: initialPriority,
58
+ generation: 0,
59
+ live: false,
60
+ lastVisible: initialPriority >= Priority.VISIBLE ? Date.now() : 0,
61
+ })
62
+ this._recompute()
63
+ return 0
64
+ }
65
+
66
+ /** Unregister a widget (on unmount). */
67
+ unregister(widgetId) {
68
+ this._slots.delete(widgetId)
69
+ const timer = this._hysteresisTimers.get(widgetId)
70
+ if (timer) { clearTimeout(timer); this._hysteresisTimers.delete(widgetId) }
71
+ this._recompute()
72
+ }
73
+
74
+ /** Update a widget's priority. Triggers recomputation. */
75
+ setPriority(widgetId, priority) {
76
+ const slot = this._slots.get(widgetId)
77
+ if (!slot) return
78
+ const prev = slot.priority
79
+ slot.priority = priority
80
+
81
+ // Track when widget was last visible/pinned for hysteresis
82
+ if (priority >= Priority.VISIBLE) {
83
+ slot.lastVisible = Date.now()
84
+ }
85
+
86
+ // Immediate recompute when priority increases or widget is pinned
87
+ if (priority > prev || priority === Priority.PINNED) {
88
+ this._recompute()
89
+ return
90
+ }
91
+
92
+ // When priority drops (e.g. scrolled offscreen), use hysteresis
93
+ if (priority < prev && prev >= Priority.VISIBLE) {
94
+ const existing = this._hysteresisTimers.get(widgetId)
95
+ if (existing) clearTimeout(existing)
96
+ this._hysteresisTimers.set(widgetId, setTimeout(() => {
97
+ this._hysteresisTimers.delete(widgetId)
98
+ this._recompute()
99
+ }, HYSTERESIS_MS))
100
+ return
101
+ }
102
+
103
+ this._recompute()
104
+ }
105
+
106
+ /** Get current state for a widget. */
107
+ getSlot(widgetId) {
108
+ return this._slots.get(widgetId) || null
109
+ }
110
+
111
+ /**
112
+ * Recompute which widgets should be live.
113
+ * Sorts by priority (desc), then by lastVisible (desc).
114
+ * Top N get live status; rest are frozen.
115
+ */
116
+ _recompute() {
117
+ const entries = [...this._slots.entries()]
118
+
119
+ // Sort: pinned first, then by priority desc, then by recency
120
+ entries.sort(([, a], [, b]) => {
121
+ if (a.priority !== b.priority) return b.priority - a.priority
122
+ return b.lastVisible - a.lastVisible
123
+ })
124
+
125
+ let liveCount = 0
126
+ const changes = []
127
+
128
+ for (const [id, slot] of entries) {
129
+ // Pinned terminals always get a slot (they bypass the cap)
130
+ const shouldBeLive = slot.priority === Priority.PINNED || liveCount < this._maxLive
131
+ if (shouldBeLive) liveCount++
132
+
133
+ if (slot.live !== shouldBeLive) {
134
+ changes.push({ id, slot, shouldBeLive })
135
+ }
136
+ }
137
+
138
+ if (changes.length === 0) return
139
+
140
+ for (const { slot, shouldBeLive } of changes) {
141
+ slot.live = shouldBeLive
142
+ if (!shouldBeLive) {
143
+ // Bump generation so stale async opens abort
144
+ slot.generation++
145
+ }
146
+ }
147
+
148
+ this._notify()
149
+ }
150
+ }
151
+
152
+ // ── React Context ────────────────────────────────────────────────────
153
+
154
+ const WebGLPoolContext = createContext(null)
155
+
156
+ /**
157
+ * Provider that creates and owns the context pool.
158
+ * Place this around the canvas widget tree in CanvasPage.
159
+ *
160
+ * @param {{ maxLive?: number, children: React.ReactNode }} props
161
+ */
162
+ export function WebGLContextPoolProvider({ maxLive = DEFAULT_MAX_LIVE, children }) {
163
+ // useMemo is correct here: the pool is a stable singleton for this provider's lifetime.
164
+ // eslint-disable-next-line react-hooks/exhaustive-deps
165
+ const pool = useMemo(() => new ContextPool(maxLive), [])
166
+ return (
167
+ <WebGLPoolContext.Provider value={pool}>
168
+ {children}
169
+ </WebGLPoolContext.Provider>
170
+ )
171
+ }
172
+
173
+ /**
174
+ * Hook that manages a terminal widget's WebGL slot lifecycle.
175
+ *
176
+ * Returns:
177
+ * - `isLive`: whether this widget should create a live ghostty terminal
178
+ * - `generation`: counter that increments on each live→frozen transition;
179
+ * use as an effect dep to detect when to re-create the terminal
180
+ * - `setPriority(p)`: update this widget's priority
181
+ *
182
+ * @param {string} widgetId
183
+ * @returns {{ isLive: boolean, generation: number, setPriority: (p: number) => void }}
184
+ */
185
+ export function useWebGLSlot(widgetId, initialPriority) {
186
+ const pool = useContext(WebGLPoolContext)
187
+
188
+ // Register on mount, unregister on unmount
189
+ useEffect(() => {
190
+ if (!pool) return
191
+ pool.register(widgetId, initialPriority)
192
+ return () => pool.unregister(widgetId)
193
+ }, [pool, widgetId]) // initialPriority intentionally excluded — only used on first register
194
+
195
+ // Subscribe to pool state for reactivity.
196
+ // getSnapshot returns the pool's version counter — a primitive that changes
197
+ // on every state mutation, satisfying useSyncExternalStore's identity check.
198
+ const subscribe = useCallback(
199
+ (cb) => pool ? pool.subscribe(cb) : () => {},
200
+ [pool],
201
+ )
202
+ const getSnapshot = useCallback(() => {
203
+ if (!pool) return -1
204
+ return pool._version
205
+ }, [pool])
206
+
207
+ // This triggers re-render whenever the pool version changes
208
+ useSyncExternalStore(subscribe, getSnapshot)
209
+
210
+ // Read the actual slot state (after subscription ensures freshness)
211
+ const slot = pool?.getSlot(widgetId)
212
+
213
+ const setPriority = useCallback(
214
+ (p) => pool?.setPriority(widgetId, p),
215
+ [pool, widgetId],
216
+ )
217
+
218
+ // When there's no pool provider (e.g. standalone usage), always be live
219
+ if (!pool || !slot) {
220
+ return { isLive: true, generation: 0, setPriority: () => {} }
221
+ }
222
+
223
+ return {
224
+ isLive: slot.live,
225
+ generation: slot.generation,
226
+ setPriority,
227
+ }
228
+ }
229
+
230
+ /**
231
+ * Hook for CanvasPage to batch-update visibility for all terminal widgets.
232
+ * Call this with the current viewport rect and widget positions.
233
+ *
234
+ * @returns {(viewportRect: {x:number,y:number,w:number,h:number}, widgets: Array<{id:string,type:string,position:{x:number,y:number},props?:object}>, selectedIds: Set<string>, expandedId: string|null) => void}
235
+ */
236
+ export function usePoolVisibilityUpdater() {
237
+ const pool = useContext(WebGLPoolContext)
238
+
239
+ return useCallback((viewportRect, widgets, selectedIds, expandedId) => {
240
+ if (!pool) return
241
+
242
+ const NEAR_MARGIN = 400 // canvas-space pixels for "near viewport" zone
243
+
244
+ const terminalTypes = new Set(['terminal', 'agent', 'prompt'])
245
+
246
+ for (const w of widgets) {
247
+ if (!terminalTypes.has(w.type)) continue
248
+
249
+ // Determine priority
250
+ if (w.id === expandedId) {
251
+ pool.setPriority(w.id, Priority.PINNED)
252
+ continue
253
+ }
254
+
255
+ if (selectedIds?.has(w.id)) {
256
+ pool.setPriority(w.id, Priority.PINNED)
257
+ continue
258
+ }
259
+
260
+ const wx = w.position?.x ?? 0
261
+ const wy = w.position?.y ?? 0
262
+ const ww = w.props?.width ?? 800
263
+ const wh = w.props?.height ?? 450
264
+
265
+ // Check overlap with viewport
266
+ const visible = rectsOverlap(
267
+ viewportRect.x, viewportRect.y, viewportRect.w, viewportRect.h,
268
+ wx, wy, ww, wh,
269
+ )
270
+
271
+ if (visible) {
272
+ pool.setPriority(w.id, Priority.VISIBLE)
273
+ continue
274
+ }
275
+
276
+ // Check overlap with expanded viewport (near margin)
277
+ const near = rectsOverlap(
278
+ viewportRect.x - NEAR_MARGIN,
279
+ viewportRect.y - NEAR_MARGIN,
280
+ viewportRect.w + NEAR_MARGIN * 2,
281
+ viewportRect.h + NEAR_MARGIN * 2,
282
+ wx, wy, ww, wh,
283
+ )
284
+
285
+ pool.setPriority(w.id, near ? Priority.NEAR_VIEWPORT : Priority.OFFSCREEN)
286
+ }
287
+ }, [pool])
288
+ }
289
+
290
+ function rectsOverlap(ax, ay, aw, ah, bx, by, bw, bh) {
291
+ return ax < bx + bw && ax + aw > bx && ay < by + bh && ay + ah > by
292
+ }
@@ -0,0 +1,165 @@
1
+ import { describe, it, expect, vi } from 'vitest'
2
+ import { render, act } from '@testing-library/react'
3
+ import { WebGLContextPoolProvider, useWebGLSlot, usePoolVisibilityUpdater, Priority } from './WebGLContextPool.jsx'
4
+
5
+ function TestWidget({ widgetId, onSlot }) {
6
+ const slot = useWebGLSlot(widgetId)
7
+ onSlot?.(slot)
8
+ return <div data-testid={widgetId}>{slot.isLive ? 'live' : 'frozen'}</div>
9
+ }
10
+
11
+ function TestUpdater({ onUpdater }) {
12
+ const update = usePoolVisibilityUpdater()
13
+ onUpdater?.(update)
14
+ return null
15
+ }
16
+
17
+ describe('WebGLContextPool', () => {
18
+ it('grants live slots to widgets within the max limit', () => {
19
+ let slot1, slot2
20
+ render(
21
+ <WebGLContextPoolProvider maxLive={2}>
22
+ <TestWidget widgetId="t1" onSlot={(s) => { slot1 = s }} />
23
+ <TestWidget widgetId="t2" onSlot={(s) => { slot2 = s }} />
24
+ </WebGLContextPoolProvider>
25
+ )
26
+
27
+ // Both should be live since we're under the limit
28
+ expect(slot1.isLive).toBe(true)
29
+ expect(slot2.isLive).toBe(true)
30
+ })
31
+
32
+ it('freezes excess widgets when over the limit', () => {
33
+ let slot1, slot2, slot3
34
+ render(
35
+ <WebGLContextPoolProvider maxLive={2}>
36
+ <TestWidget widgetId="t1" onSlot={(s) => { slot1 = s }} />
37
+ <TestWidget widgetId="t2" onSlot={(s) => { slot2 = s }} />
38
+ <TestWidget widgetId="t3" onSlot={(s) => { slot3 = s }} />
39
+ </WebGLContextPoolProvider>
40
+ )
41
+
42
+ const liveCount = [slot1, slot2, slot3].filter(s => s.isLive).length
43
+ const frozenCount = [slot1, slot2, slot3].filter(s => !s.isLive).length
44
+
45
+ expect(liveCount).toBe(2)
46
+ expect(frozenCount).toBe(1)
47
+ })
48
+
49
+ it('always returns live when no provider is present', () => {
50
+ let slot
51
+ render(<TestWidget widgetId="t1" onSlot={(s) => { slot = s }} />)
52
+ expect(slot.isLive).toBe(true)
53
+ expect(slot.generation).toBe(0)
54
+ })
55
+
56
+ it('prioritizes PINNED widgets over OFFSCREEN', () => {
57
+ let slot1, slot2, slot3
58
+ render(
59
+ <WebGLContextPoolProvider maxLive={2}>
60
+ <TestWidget widgetId="t1" onSlot={(s) => { slot1 = s }} />
61
+ <TestWidget widgetId="t2" onSlot={(s) => { slot2 = s }} />
62
+ <TestWidget widgetId="t3" onSlot={(s) => { slot3 = s }} />
63
+ </WebGLContextPoolProvider>
64
+ )
65
+
66
+ // Pin t3 — it should become live, evicting one of the others
67
+ act(() => { slot3.setPriority(Priority.PINNED) })
68
+
69
+ expect(slot3.isLive).toBe(true)
70
+ })
71
+
72
+ it('PINNED widgets bypass the max limit', () => {
73
+ let slot1, slot2, slot3
74
+ render(
75
+ <WebGLContextPoolProvider maxLive={2}>
76
+ <TestWidget widgetId="t1" onSlot={(s) => { slot1 = s }} />
77
+ <TestWidget widgetId="t2" onSlot={(s) => { slot2 = s }} />
78
+ <TestWidget widgetId="t3" onSlot={(s) => { slot3 = s }} />
79
+ </WebGLContextPoolProvider>
80
+ )
81
+
82
+ // Pin all three
83
+ act(() => {
84
+ slot1.setPriority(Priority.PINNED)
85
+ slot2.setPriority(Priority.PINNED)
86
+ slot3.setPriority(Priority.PINNED)
87
+ })
88
+
89
+ // All should be live because PINNED bypasses the cap
90
+ expect(slot1.isLive).toBe(true)
91
+ expect(slot2.isLive).toBe(true)
92
+ expect(slot3.isLive).toBe(true)
93
+ })
94
+
95
+ it('tracks generation across live-frozen-live transitions', () => {
96
+ let slot1, slot2, slot3
97
+ render(
98
+ <WebGLContextPoolProvider maxLive={2}>
99
+ <TestWidget widgetId="t1" onSlot={(s) => { slot1 = s }} />
100
+ <TestWidget widgetId="t2" onSlot={(s) => { slot2 = s }} />
101
+ <TestWidget widgetId="t3" onSlot={(s) => { slot3 = s }} />
102
+ </WebGLContextPoolProvider>
103
+ )
104
+
105
+ // t3 starts frozen with generation 0 (never was live)
106
+ expect(slot3.isLive).toBe(false)
107
+ expect(slot3.generation).toBe(0)
108
+
109
+ // Pin t3 to make it live
110
+ act(() => { slot3.setPriority(Priority.PINNED) })
111
+ expect(slot3.isLive).toBe(true)
112
+
113
+ // Unpin t3 — it should be evicted and generation bumped
114
+ act(() => { slot3.setPriority(Priority.OFFSCREEN) })
115
+ // Hysteresis delays eviction; use fake timers if needed.
116
+ // For now, verify that generation bumps when eviction happens.
117
+ })
118
+
119
+ it('usePoolVisibilityUpdater updates priorities based on viewport', () => {
120
+ let slot1, slot2, updater
121
+ render(
122
+ <WebGLContextPoolProvider maxLive={1}>
123
+ <TestWidget widgetId="t1" onSlot={(s) => { slot1 = s }} />
124
+ <TestWidget widgetId="t2" onSlot={(s) => { slot2 = s }} />
125
+ <TestUpdater onUpdater={(u) => { updater = u }} />
126
+ </WebGLContextPoolProvider>
127
+ )
128
+
129
+ const widgets = [
130
+ { id: 't1', type: 'terminal', position: { x: 100, y: 100 }, props: { width: 800, height: 450 } },
131
+ { id: 't2', type: 'terminal', position: { x: 5000, y: 5000 }, props: { width: 800, height: 450 } },
132
+ ]
133
+
134
+ // Viewport only covers t1
135
+ act(() => {
136
+ updater({ x: 0, y: 0, w: 1920, h: 1080 }, widgets, new Set(), null)
137
+ })
138
+
139
+ expect(slot1.isLive).toBe(true)
140
+ expect(slot2.isLive).toBe(false)
141
+ })
142
+
143
+ it('selected widgets get PINNED priority via visibility updater', () => {
144
+ let slot1, slot2, updater
145
+ render(
146
+ <WebGLContextPoolProvider maxLive={1}>
147
+ <TestWidget widgetId="t1" onSlot={(s) => { slot1 = s }} />
148
+ <TestWidget widgetId="t2" onSlot={(s) => { slot2 = s }} />
149
+ <TestUpdater onUpdater={(u) => { updater = u }} />
150
+ </WebGLContextPoolProvider>
151
+ )
152
+
153
+ const widgets = [
154
+ { id: 't1', type: 'terminal', position: { x: 100, y: 100 }, props: { width: 800, height: 450 } },
155
+ { id: 't2', type: 'terminal', position: { x: 5000, y: 5000 }, props: { width: 800, height: 450 } },
156
+ ]
157
+
158
+ // t2 is offscreen but selected — should be pinned and live
159
+ act(() => {
160
+ updater({ x: 0, y: 0, w: 1920, h: 1080 }, widgets, new Set(['t2']), null)
161
+ })
162
+
163
+ expect(slot2.isLive).toBe(true)
164
+ })
165
+ })