@developmentseed/deck.gl-raster 0.3.0-beta.3 → 0.3.0

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Files changed (34) hide show
  1. package/README.md +13 -0
  2. package/dist/gpu-modules/color/index.d.ts +2 -0
  3. package/dist/gpu-modules/color/index.d.ts.map +1 -1
  4. package/dist/gpu-modules/color/index.js +2 -0
  5. package/dist/gpu-modules/color/index.js.map +1 -1
  6. package/dist/gpu-modules/index.d.ts +2 -1
  7. package/dist/gpu-modules/index.d.ts.map +1 -1
  8. package/dist/gpu-modules/index.js +2 -1
  9. package/dist/gpu-modules/index.js.map +1 -1
  10. package/dist/gpu-modules/mask-texture.d.ts +19 -0
  11. package/dist/gpu-modules/mask-texture.d.ts.map +1 -0
  12. package/dist/gpu-modules/mask-texture.js +25 -0
  13. package/dist/gpu-modules/mask-texture.js.map +1 -0
  14. package/dist/raster-layer.d.ts +13 -5
  15. package/dist/raster-layer.d.ts.map +1 -1
  16. package/dist/raster-layer.js +6 -3
  17. package/dist/raster-layer.js.map +1 -1
  18. package/dist/raster-tileset/raster-tileset-2d.d.ts +2 -0
  19. package/dist/raster-tileset/raster-tileset-2d.d.ts.map +1 -1
  20. package/dist/raster-tileset/raster-tileset-2d.js +8 -10
  21. package/dist/raster-tileset/raster-tileset-2d.js.map +1 -1
  22. package/package.json +8 -8
  23. package/dist/gpu-modules/rescale-snorm-to-unorm.d.ts +0 -12
  24. package/dist/gpu-modules/rescale-snorm-to-unorm.d.ts.map +0 -1
  25. package/dist/gpu-modules/rescale-snorm-to-unorm.js +0 -19
  26. package/dist/gpu-modules/rescale-snorm-to-unorm.js.map +0 -1
  27. package/dist/gpu-modules/rgb-color.d.ts +0 -1
  28. package/dist/gpu-modules/rgb-color.d.ts.map +0 -1
  29. package/dist/gpu-modules/rgb-color.js +0 -2
  30. package/dist/gpu-modules/rgb-color.js.map +0 -1
  31. package/dist/gpu-modules/ycbcr.d.ts +0 -13
  32. package/dist/gpu-modules/ycbcr.d.ts.map +0 -1
  33. package/dist/gpu-modules/ycbcr.js +0 -31
  34. package/dist/gpu-modules/ycbcr.js.map +0 -1
package/README.md ADDED
@@ -0,0 +1,13 @@
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+ # @developmentseed/deck.gl-raster
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+
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+ Core primitives for rendering georeferenced image data.
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+
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+ This image data can come from _any_ source. You only need to provide functions for associating pixel positions with spatial positions.
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+
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+ Users with Cloud-Optimized GeoTIFF data should use the higher-level {@link COGLayer} from the `@developmentseed/deck.gl-geotiff` package instead.
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+
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+ ## Install
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+
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+ ```bash
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+ npm install @developmentseed/deck.gl-raster
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+ ```
@@ -1,4 +1,6 @@
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+ export { BlackIsZero } from "./black-is-zero";
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  export { cieLabToRGB } from "./cielab";
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  export { CMYKToRGB } from "./cmyk";
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+ export { WhiteIsZero } from "./white-is-zero";
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  export { YCbCrToRGB } from "./ycbcr";
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  //# sourceMappingURL=index.d.ts.map
@@ -1 +1 @@
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- {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../src/gpu-modules/color/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,WAAW,EAAE,MAAM,UAAU,CAAC;AACvC,OAAO,EAAE,SAAS,EAAE,MAAM,QAAQ,CAAC;AACnC,OAAO,EAAE,UAAU,EAAE,MAAM,SAAS,CAAC"}
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+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../src/gpu-modules/color/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,WAAW,EAAE,MAAM,iBAAiB,CAAC;AAC9C,OAAO,EAAE,WAAW,EAAE,MAAM,UAAU,CAAC;AACvC,OAAO,EAAE,SAAS,EAAE,MAAM,QAAQ,CAAC;AACnC,OAAO,EAAE,WAAW,EAAE,MAAM,iBAAiB,CAAC;AAC9C,OAAO,EAAE,UAAU,EAAE,MAAM,SAAS,CAAC"}
@@ -1,4 +1,6 @@
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+ export { BlackIsZero } from "./black-is-zero";
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  export { cieLabToRGB } from "./cielab";
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  export { CMYKToRGB } from "./cmyk";
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+ export { WhiteIsZero } from "./white-is-zero";
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  export { YCbCrToRGB } from "./ycbcr";
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  //# sourceMappingURL=index.js.map
@@ -1 +1 @@
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- {"version":3,"file":"index.js","sourceRoot":"","sources":["../../../src/gpu-modules/color/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,WAAW,EAAE,MAAM,UAAU,CAAC;AACvC,OAAO,EAAE,SAAS,EAAE,MAAM,QAAQ,CAAC;AACnC,OAAO,EAAE,UAAU,EAAE,MAAM,SAAS,CAAC"}
1
+ {"version":3,"file":"index.js","sourceRoot":"","sources":["../../../src/gpu-modules/color/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,WAAW,EAAE,MAAM,iBAAiB,CAAC;AAC9C,OAAO,EAAE,WAAW,EAAE,MAAM,UAAU,CAAC;AACvC,OAAO,EAAE,SAAS,EAAE,MAAM,QAAQ,CAAC;AACnC,OAAO,EAAE,WAAW,EAAE,MAAM,iBAAiB,CAAC;AAC9C,OAAO,EAAE,UAAU,EAAE,MAAM,SAAS,CAAC"}
@@ -1,6 +1,7 @@
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- export { CMYKToRGB, cieLabToRGB, YCbCrToRGB } from "./color";
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+ export { BlackIsZero, CMYKToRGB, cieLabToRGB, WhiteIsZero, YCbCrToRGB, } from "./color";
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  export { Colormap } from "./colormap";
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  export { CreateTexture } from "./create-texture";
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  export { FilterNoDataVal } from "./filter-nodata";
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+ export { MaskTexture } from "./mask-texture";
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  export type { RasterModule } from "./types";
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  //# sourceMappingURL=index.d.ts.map
@@ -1 +1 @@
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- {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/gpu-modules/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,WAAW,EAAE,UAAU,EAAE,MAAM,SAAS,CAAC;AAC7D,OAAO,EAAE,QAAQ,EAAE,MAAM,YAAY,CAAC;AACtC,OAAO,EAAE,aAAa,EAAE,MAAM,kBAAkB,CAAC;AACjD,OAAO,EAAE,eAAe,EAAE,MAAM,iBAAiB,CAAC;AAClD,YAAY,EAAE,YAAY,EAAE,MAAM,SAAS,CAAC"}
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/gpu-modules/index.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,WAAW,EACX,SAAS,EACT,WAAW,EACX,WAAW,EACX,UAAU,GACX,MAAM,SAAS,CAAC;AACjB,OAAO,EAAE,QAAQ,EAAE,MAAM,YAAY,CAAC;AACtC,OAAO,EAAE,aAAa,EAAE,MAAM,kBAAkB,CAAC;AACjD,OAAO,EAAE,eAAe,EAAE,MAAM,iBAAiB,CAAC;AAClD,OAAO,EAAE,WAAW,EAAE,MAAM,gBAAgB,CAAC;AAC7C,YAAY,EAAE,YAAY,EAAE,MAAM,SAAS,CAAC"}
@@ -1,5 +1,6 @@
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- export { CMYKToRGB, cieLabToRGB, YCbCrToRGB } from "./color";
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+ export { BlackIsZero, CMYKToRGB, cieLabToRGB, WhiteIsZero, YCbCrToRGB, } from "./color";
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  export { Colormap } from "./colormap";
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  export { CreateTexture } from "./create-texture";
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  export { FilterNoDataVal } from "./filter-nodata";
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+ export { MaskTexture } from "./mask-texture";
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  //# sourceMappingURL=index.js.map
@@ -1 +1 @@
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- {"version":3,"file":"index.js","sourceRoot":"","sources":["../../src/gpu-modules/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,WAAW,EAAE,UAAU,EAAE,MAAM,SAAS,CAAC;AAC7D,OAAO,EAAE,QAAQ,EAAE,MAAM,YAAY,CAAC;AACtC,OAAO,EAAE,aAAa,EAAE,MAAM,kBAAkB,CAAC;AACjD,OAAO,EAAE,eAAe,EAAE,MAAM,iBAAiB,CAAC"}
1
+ {"version":3,"file":"index.js","sourceRoot":"","sources":["../../src/gpu-modules/index.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,WAAW,EACX,SAAS,EACT,WAAW,EACX,WAAW,EACX,UAAU,GACX,MAAM,SAAS,CAAC;AACjB,OAAO,EAAE,QAAQ,EAAE,MAAM,YAAY,CAAC;AACtC,OAAO,EAAE,aAAa,EAAE,MAAM,kBAAkB,CAAC;AACjD,OAAO,EAAE,eAAe,EAAE,MAAM,iBAAiB,CAAC;AAClD,OAAO,EAAE,WAAW,EAAE,MAAM,gBAAgB,CAAC"}
@@ -0,0 +1,19 @@
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+ import type { Texture } from "@luma.gl/core";
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+ export type MaskTextureProps = {
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+ maskTexture: Texture;
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+ };
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+ /**
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+ * A shader module that injects a unorm texture and uses a sampler2D to assign
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+ * to a color.
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+ */
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+ export declare const MaskTexture: {
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+ readonly name: "mask-texture";
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+ readonly inject: {
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+ readonly "fs:#decl": "uniform sampler2D maskTexture;";
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+ readonly "fs:DECKGL_FILTER_COLOR": "\n float maskValue = texture(maskTexture, geometry.uv).r;\n if (maskValue == 0.0) {\n discard;\n }\n ";
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+ };
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+ readonly getUniforms: (props: Partial<MaskTextureProps>) => {
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+ maskTexture: Texture | undefined;
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+ };
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+ };
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+ //# sourceMappingURL=mask-texture.d.ts.map
@@ -0,0 +1 @@
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+ {"version":3,"file":"mask-texture.d.ts","sourceRoot":"","sources":["../../src/gpu-modules/mask-texture.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,OAAO,EAAE,MAAM,eAAe,CAAC;AAI7C,MAAM,MAAM,gBAAgB,GAAG;IAC7B,WAAW,EAAE,OAAO,CAAC;CACtB,CAAC;AAEF;;;GAGG;AAIH,eAAO,MAAM,WAAW;;;;;;kCAWD,OAAO,CAAC,gBAAgB,CAAC;;;CAKG,CAAC"}
@@ -0,0 +1,25 @@
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+ /**
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+ * A shader module that injects a unorm texture and uses a sampler2D to assign
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+ * to a color.
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+ */
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+ // Note, we compare directly against 0.0 because we use nearest neighbor
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+ // sampling for the mask texture. So there will never be any interpolated values
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+ // between 0 and 1.
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+ export const MaskTexture = {
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+ name: "mask-texture",
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+ inject: {
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+ "fs:#decl": `uniform sampler2D maskTexture;`,
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+ "fs:DECKGL_FILTER_COLOR": /* glsl */ `
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+ float maskValue = texture(maskTexture, geometry.uv).r;
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+ if (maskValue == 0.0) {
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+ discard;
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+ }
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+ `,
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+ },
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+ getUniforms: (props) => {
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+ return {
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+ maskTexture: props.maskTexture,
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+ };
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+ },
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+ };
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+ //# sourceMappingURL=mask-texture.js.map
@@ -0,0 +1 @@
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+ {"version":3,"file":"mask-texture.js","sourceRoot":"","sources":["../../src/gpu-modules/mask-texture.ts"],"names":[],"mappings":"AAQA;;;GAGG;AACH,wEAAwE;AACxE,gFAAgF;AAChF,mBAAmB;AACnB,MAAM,CAAC,MAAM,WAAW,GAAG;IACzB,IAAI,EAAE,cAAc;IACpB,MAAM,EAAE;QACN,UAAU,EAAE,gCAAgC;QAC5C,wBAAwB,EAAE,UAAU,CAAC;;;;;KAKpC;KACF;IACD,WAAW,EAAE,CAAC,KAAgC,EAAE,EAAE;QAChD,OAAO;YACL,WAAW,EAAE,KAAK,CAAC,WAAW;SAC/B,CAAC;IACJ,CAAC;CACgD,CAAC"}
@@ -3,6 +3,9 @@ import { CompositeLayer } from "@deck.gl/core";
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  import type { ReprojectionFns } from "@developmentseed/raster-reproject";
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  import { RasterReprojector } from "@developmentseed/raster-reproject";
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  import type { RasterModule } from "./gpu-modules/types";
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+ /**
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+ * Props for {@link RasterLayer}.
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+ */
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  export interface RasterLayerProps extends CompositeLayerProps {
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  /**
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  * Width of the input raster image in pixels
@@ -31,14 +34,19 @@ export interface RasterLayerProps extends CompositeLayerProps {
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  * @default 0.125
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  */
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  maxError?: number;
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+ /** If set, enables debug mode for visualizing the mesh and reprojection process. */
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  debug?: boolean;
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+ /** Opacity of the debug overlay. */
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  debugOpacity?: number;
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  }
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  /**
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- * RasterLayer renders georeferenced raster data with client-side reprojection.
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+ * Generic deck.gl layer for rendering geospatial raster data with client-side,
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+ * GPU-based reprojection and custom processing pipelines.
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  *
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- * This is a composite layer that uses raster-reproject to generate an adaptive mesh
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- * that accurately represents the reprojected raster, then renders it using SimpleMeshLayer.
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+ * This is a composite layer that uses {@link RasterReprojector} to generate an adaptive mesh
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+ * that accurately represents the reprojected raster, then renders it using
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+ * {@link MeshTextureLayer} (a small wrapper around a deck.gl
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+ * {@link SimpleMeshLayer}).
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  */
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  export declare class RasterLayer extends CompositeLayer<RasterLayerProps> {
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  static layerName: string;
@@ -56,10 +64,10 @@ export declare class RasterLayer extends CompositeLayer<RasterLayerProps> {
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  };
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  initializeState(): void;
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  updateState(params: UpdateParameters<this>): void;
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- _generateMesh(): void;
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+ protected _generateMesh(): void;
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  renderDebugLayer(): Layer | null;
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  /** Create assembled render pipeline from the renderPipeline prop input. */
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- _createRenderPipeline(): RasterModule[];
70
+ protected _createRenderPipeline(): RasterModule[];
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  renderLayers(): Layer<{}>[] | null;
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  }
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  //# sourceMappingURL=raster-layer.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"raster-layer.d.ts","sourceRoot":"","sources":["../src/raster-layer.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EACV,mBAAmB,EACnB,KAAK,EACL,gBAAgB,EACjB,MAAM,eAAe,CAAC;AACvB,OAAO,EAAE,cAAc,EAAE,MAAM,eAAe,CAAC;AAE/C,OAAO,KAAK,EAAE,eAAe,EAAE,MAAM,mCAAmC,CAAC;AACzE,OAAO,EAAE,iBAAiB,EAAE,MAAM,mCAAmC,CAAC;AAEtE,OAAO,KAAK,EAAE,YAAY,EAAE,MAAM,qBAAqB,CAAC;AAmCxD,MAAM,WAAW,gBAAiB,SAAQ,mBAAmB;IAC3D;;OAEG;IACH,KAAK,EAAE,MAAM,CAAC;IAEd;;OAEG;IACH,MAAM,EAAE,MAAM,CAAC;IAEf;;OAEG;IACH,eAAe,EAAE,eAAe,CAAC;IAEjC;;;;;;;OAOG;IACH,cAAc,EAAE,SAAS,GAAG,YAAY,EAAE,CAAC;IAE3C;;;;OAIG;IACH,QAAQ,CAAC,EAAE,MAAM,CAAC;IAElB,KAAK,CAAC,EAAE,OAAO,CAAC;IAEhB,YAAY,CAAC,EAAE,MAAM,CAAC;CACvB;AAOD;;;;;GAKG;AACH,qBAAa,WAAY,SAAQ,cAAc,CAAC,gBAAgB,CAAC;IAC/D,OAAgB,SAAS,SAAiB;IAC1C,OAAgB,YAAY;;;MAAgB;IAEpC,KAAK,EAAE;QACb,WAAW,CAAC,EAAE,iBAAiB,CAAC;QAChC,IAAI,CAAC,EAAE;YACL,SAAS,EAAE,YAAY,CAAC;YACxB,OAAO,EAAE,WAAW,CAAC;YACrB,SAAS,EAAE,YAAY,CAAC;SACzB,CAAC;KACH,CAAC;IAEO,eAAe,IAAI,IAAI;IAIvB,WAAW,CAAC,MAAM,EAAE,gBAAgB,CAAC,IAAI,CAAC;IAkBnD,aAAa,IAAI,IAAI;IAiCrB,gBAAgB,IAAI,KAAK,GAAG,IAAI;IA6DhC,2EAA2E;IAC3E,qBAAqB,IAAI,YAAY,EAAE;IAqBvC,YAAY;CAmDb"}
1
+ {"version":3,"file":"raster-layer.d.ts","sourceRoot":"","sources":["../src/raster-layer.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EACV,mBAAmB,EACnB,KAAK,EACL,gBAAgB,EACjB,MAAM,eAAe,CAAC;AACvB,OAAO,EAAE,cAAc,EAAE,MAAM,eAAe,CAAC;AAE/C,OAAO,KAAK,EAAE,eAAe,EAAE,MAAM,mCAAmC,CAAC;AACzE,OAAO,EAAE,iBAAiB,EAAE,MAAM,mCAAmC,CAAC;AAEtE,OAAO,KAAK,EAAE,YAAY,EAAE,MAAM,qBAAqB,CAAC;AAmCxD;;GAEG;AACH,MAAM,WAAW,gBAAiB,SAAQ,mBAAmB;IAC3D;;OAEG;IACH,KAAK,EAAE,MAAM,CAAC;IAEd;;OAEG;IACH,MAAM,EAAE,MAAM,CAAC;IAEf;;OAEG;IACH,eAAe,EAAE,eAAe,CAAC;IAEjC;;;;;;;OAOG;IACH,cAAc,EAAE,SAAS,GAAG,YAAY,EAAE,CAAC;IAE3C;;;;OAIG;IACH,QAAQ,CAAC,EAAE,MAAM,CAAC;IAElB,oFAAoF;IACpF,KAAK,CAAC,EAAE,OAAO,CAAC;IAEhB,oCAAoC;IACpC,YAAY,CAAC,EAAE,MAAM,CAAC;CACvB;AAOD;;;;;;;;GAQG;AACH,qBAAa,WAAY,SAAQ,cAAc,CAAC,gBAAgB,CAAC;IAC/D,OAAgB,SAAS,SAAiB;IAC1C,OAAgB,YAAY;;;MAAgB;IAEpC,KAAK,EAAE;QACb,WAAW,CAAC,EAAE,iBAAiB,CAAC;QAChC,IAAI,CAAC,EAAE;YACL,SAAS,EAAE,YAAY,CAAC;YACxB,OAAO,EAAE,WAAW,CAAC;YACrB,SAAS,EAAE,YAAY,CAAC;SACzB,CAAC;KACH,CAAC;IAEO,eAAe,IAAI,IAAI;IAIvB,WAAW,CAAC,MAAM,EAAE,gBAAgB,CAAC,IAAI,CAAC;IAkBnD,SAAS,CAAC,aAAa,IAAI,IAAI;IAiC/B,gBAAgB,IAAI,KAAK,GAAG,IAAI;IA6DhC,2EAA2E;IAC3E,SAAS,CAAC,qBAAqB,IAAI,YAAY,EAAE;IAqBjD,YAAY;CAmDb"}
@@ -33,10 +33,13 @@ const defaultProps = {
33
33
  debugOpacity: 0.5,
34
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  };
35
35
  /**
36
- * RasterLayer renders georeferenced raster data with client-side reprojection.
36
+ * Generic deck.gl layer for rendering geospatial raster data with client-side,
37
+ * GPU-based reprojection and custom processing pipelines.
37
38
  *
38
- * This is a composite layer that uses raster-reproject to generate an adaptive mesh
39
- * that accurately represents the reprojected raster, then renders it using SimpleMeshLayer.
39
+ * This is a composite layer that uses {@link RasterReprojector} to generate an adaptive mesh
40
+ * that accurately represents the reprojected raster, then renders it using
41
+ * {@link MeshTextureLayer} (a small wrapper around a deck.gl
42
+ * {@link SimpleMeshLayer}).
40
43
  */
41
44
  export class RasterLayer extends CompositeLayer {
42
45
  static layerName = "RasterLayer";
@@ -1 +1 @@
1
- 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@@ -14,6 +14,8 @@ import type { ProjectionFunction, TileIndex, ZRange } from "./types";
14
14
  * A generic tileset implementation organized according to the OGC
15
15
  * [TileMatrixSet](https://docs.ogc.org/is/17-083r4/17-083r4.html)
16
16
  * specification.
17
+ *
18
+ * Handles tile lifecycle, caching, and viewport-based loading.
17
19
  */
18
20
  export declare class TileMatrixSetTileset extends Tileset2D {
19
21
  private tms;
@@ -1 +1 @@
1
- {"version":3,"file":"raster-tileset-2d.d.ts","sourceRoot":"","sources":["../../src/raster-tileset/raster-tileset-2d.ts"],"names":[],"mappings":"AAAA;;;;;GAKG;AAEH,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,eAAe,CAAC;AAC9C,OAAO,KAAK,EAAE,eAAe,IAAI,cAAc,EAAE,MAAM,qBAAqB,CAAC;AAC7E,OAAO,EAAE,UAAU,IAAI,SAAS,EAAE,MAAM,qBAAqB,CAAC;AAE9D,OAAO,KAAK,EAAe,aAAa,EAAE,MAAM,8BAA8B,CAAC;AAE/E,OAAO,KAAK,EAAE,OAAO,EAAE,MAAM,eAAe,CAAC;AAG7C,OAAO,KAAK,EAIV,kBAAkB,EAClB,SAAS,EACT,MAAM,EACP,MAAM,SAAS,CAAC;AAEjB;;;;GAIG;AACH,qBAAa,oBAAqB,SAAQ,SAAS;IACjD,OAAO,CAAC,GAAG,CAAgB;IAC3B,OAAO,CAAC,WAAW,CAAe;IAClC,OAAO,CAAC,aAAa,CAAqB;gBAGxC,IAAI,EAAE,cAAc,EACpB,GAAG,EAAE,aAAa,EAClB,EACE,aAAa,EACb,aAAa,GACd,EAAE;QACD,aAAa,EAAE,kBAAkB,CAAC;QAClC,aAAa,EAAE,kBAAkB,CAAC;KACnC;IAiBH;;;;;OAKG;IACM,cAAc,CAAC,IAAI,EAAE;QAC5B,QAAQ,EAAE,QAAQ,CAAC;QACnB,OAAO,CAAC,EAAE,MAAM,CAAC;QACjB,OAAO,CAAC,EAAE,MAAM,CAAC;QACjB,MAAM,EAAE,MAAM,GAAG,IAAI,CAAC;QACtB,WAAW,CAAC,EAAE,OAAO,CAAC;QACtB,kBAAkB,CAAC,EAAE,OAAO,CAAC;KAC9B,GAAG,SAAS,EAAE;IAmBN,SAAS,CAAC,KAAK,EAAE,SAAS,GAAG,MAAM;IAInC,cAAc,CAAC,KAAK,EAAE,SAAS,GAAG,SAAS;IAkB3C,WAAW,CAAC,KAAK,EAAE,SAAS,GAAG,MAAM;IAIrC,eAAe,CAAC,KAAK,EAAE,SAAS,GAAG,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC;CA4CpE"}
1
+ {"version":3,"file":"raster-tileset-2d.d.ts","sourceRoot":"","sources":["../../src/raster-tileset/raster-tileset-2d.ts"],"names":[],"mappings":"AAAA;;;;;GAKG;AAEH,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,eAAe,CAAC;AAC9C,OAAO,KAAK,EAAE,eAAe,IAAI,cAAc,EAAE,MAAM,qBAAqB,CAAC;AAC7E,OAAO,EAAE,UAAU,IAAI,SAAS,EAAE,MAAM,qBAAqB,CAAC;AAE9D,OAAO,KAAK,EAAe,aAAa,EAAE,MAAM,8BAA8B,CAAC;AAE/E,OAAO,KAAK,EAAE,OAAO,EAAE,MAAM,eAAe,CAAC;AAG7C,OAAO,KAAK,EAIV,kBAAkB,EAClB,SAAS,EACT,MAAM,EACP,MAAM,SAAS,CAAC;AAEjB;;;;;;GAMG;AACH,qBAAa,oBAAqB,SAAQ,SAAS;IACjD,OAAO,CAAC,GAAG,CAAgB;IAC3B,OAAO,CAAC,WAAW,CAAe;IAClC,OAAO,CAAC,aAAa,CAAqB;gBAGxC,IAAI,EAAE,cAAc,EACpB,GAAG,EAAE,aAAa,EAClB,EACE,aAAa,EACb,aAAa,GACd,EAAE;QACD,aAAa,EAAE,kBAAkB,CAAC;QAClC,aAAa,EAAE,kBAAkB,CAAC;KACnC;IAiBH;;;;;OAKG;IACM,cAAc,CAAC,IAAI,EAAE;QAC5B,QAAQ,EAAE,QAAQ,CAAC;QACnB,OAAO,CAAC,EAAE,MAAM,CAAC;QACjB,OAAO,CAAC,EAAE,MAAM,CAAC;QACjB,MAAM,EAAE,MAAM,GAAG,IAAI,CAAC;QACtB,WAAW,CAAC,EAAE,OAAO,CAAC;QACtB,kBAAkB,CAAC,EAAE,OAAO,CAAC;KAC9B,GAAG,SAAS,EAAE;IAmBN,SAAS,CAAC,KAAK,EAAE,SAAS,GAAG,MAAM;IAInC,cAAc,CAAC,KAAK,EAAE,SAAS,GAAG,SAAS;IAkB3C,WAAW,CAAC,KAAK,EAAE,SAAS,GAAG,MAAM;IAIrC,eAAe,CAAC,KAAK,EAAE,SAAS,GAAG,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC;CAuCpE"}
@@ -12,6 +12,8 @@ import { getTileIndices } from "./raster-tile-traversal";
12
12
  * A generic tileset implementation organized according to the OGC
13
13
  * [TileMatrixSet](https://docs.ogc.org/is/17-083r4/17-083r4.html)
14
14
  * specification.
15
+ *
16
+ * Handles tile lifecycle, caching, and viewport-based loading.
15
17
  */
16
18
  export class TileMatrixSetTileset extends Tileset2D {
17
19
  tms;
@@ -74,16 +76,12 @@ export class TileMatrixSetTileset extends Tileset2D {
74
76
  const tileMatrix = tileMatrices[z];
75
77
  const { tileHeight, tileWidth } = tileMatrix;
76
78
  const tileAffine = tileTransform(tileMatrix, { col: x, row: y });
77
- // Calculate pixel coordinates for this tile's extent
78
- const pixelMinCol = x * tileWidth;
79
- const pixelMinRow = y * tileHeight;
80
- const pixelMaxCol = (x + 1) * tileWidth;
81
- const pixelMaxRow = (y + 1) * tileHeight;
82
- // Calculate the four corners of the tile in geographic coordinates
83
- const topLeft = affine.apply(tileAffine, pixelMinCol, pixelMinRow);
84
- const topRight = affine.apply(tileAffine, pixelMaxCol, pixelMinRow);
85
- const bottomLeft = affine.apply(tileAffine, pixelMinCol, pixelMaxRow);
86
- const bottomRight = affine.apply(tileAffine, pixelMaxCol, pixelMaxRow);
79
+ // tileAffine maps pixel (0,0) top-left corner of this tile, so use
80
+ // local pixel coordinates (0..tileWidth, 0..tileHeight).
81
+ const topLeft = affine.apply(tileAffine, 0, 0);
82
+ const topRight = affine.apply(tileAffine, tileWidth, 0);
83
+ const bottomLeft = affine.apply(tileAffine, 0, tileHeight);
84
+ const bottomRight = affine.apply(tileAffine, tileWidth, tileHeight);
87
85
  // Return the projected bounds as four corners
88
86
  // This preserves rotation/skew information
89
87
  const projectedBounds = {
@@ -1 +1 @@
1
- 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package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@developmentseed/deck.gl-raster",
3
- "version": "0.3.0-beta.3",
3
+ "version": "0.3.0",
4
4
  "description": "Georeferenced image data visualization in deck.gl",
5
5
  "type": "module",
6
6
  "main": "./dist/index.js",
@@ -39,8 +39,8 @@
39
39
  "devDependencies": {
40
40
  "@luma.gl/core": "9.2.6",
41
41
  "@luma.gl/shadertools": "9.2.6",
42
- "@types/node": "^25.1.0",
43
- "jsdom": "^27.4.0",
42
+ "@types/node": "^25.3.3",
43
+ "jsdom": "^28.1.0",
44
44
  "typescript": "^5.9.3",
45
45
  "vitest": "^4.0.18"
46
46
  },
@@ -49,16 +49,16 @@
49
49
  "@deck.gl/geo-layers": "^9.2.7",
50
50
  "@deck.gl/layers": "^9.2.7",
51
51
  "@deck.gl/mesh-layers": "^9.2.7",
52
- "@luma.gl/core": "^9.2.7",
53
- "@luma.gl/shadertools": "^9.2.7"
52
+ "@luma.gl/core": "^9.2.6",
53
+ "@luma.gl/shadertools": "^9.2.6"
54
54
  },
55
55
  "dependencies": {
56
56
  "@math.gl/core": "^4.1.0",
57
57
  "@math.gl/culling": "^4.1.0",
58
58
  "@math.gl/web-mercator": "^4.1.0",
59
- "@developmentseed/affine": "^0.3.0-beta.3",
60
- "@developmentseed/raster-reproject": "^0.3.0-beta.3",
61
- "@developmentseed/morecantile": "^0.3.0-beta.3"
59
+ "@developmentseed/affine": "^0.3.0",
60
+ "@developmentseed/morecantile": "^0.3.0",
61
+ "@developmentseed/raster-reproject": "^0.3.0"
62
62
  },
63
63
  "volta": {
64
64
  "extends": "../../package.json"
@@ -1,12 +0,0 @@
1
- /**
2
- * A shader module that injects a unorm texture and uses a sampler2D to assign
3
- * to a color.
4
- */
5
- export declare const RescaleSnormToUnorm: {
6
- readonly name: "rescale-snorm-to-unorm";
7
- readonly inject: {
8
- readonly "fs:#decl": "\n vec4 rescaleSnormToUnorm(vec4 value) {\n return (value + 1.0) / 2.0;\n }\n";
9
- readonly "fs:DECKGL_FILTER_COLOR": "\n color = rescaleSnormToUnorm(color);\n ";
10
- };
11
- };
12
- //# sourceMappingURL=rescale-snorm-to-unorm.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"rescale-snorm-to-unorm.d.ts","sourceRoot":"","sources":["../../src/gpu-modules/rescale-snorm-to-unorm.ts"],"names":[],"mappings":"AAQA;;;GAGG;AACH,eAAO,MAAM,mBAAmB;;;;;;CAQC,CAAC"}
@@ -1,19 +0,0 @@
1
- const shader = /* glsl */ `
2
- vec4 rescaleSnormToUnorm(vec4 value) {
3
- return (value + 1.0) / 2.0;
4
- }
5
- `;
6
- /**
7
- * A shader module that injects a unorm texture and uses a sampler2D to assign
8
- * to a color.
9
- */
10
- export const RescaleSnormToUnorm = {
11
- name: "rescale-snorm-to-unorm",
12
- inject: {
13
- "fs:#decl": shader,
14
- "fs:DECKGL_FILTER_COLOR": /* glsl */ `
15
- color = rescaleSnormToUnorm(color);
16
- `,
17
- },
18
- };
19
- //# sourceMappingURL=rescale-snorm-to-unorm.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"rescale-snorm-to-unorm.js","sourceRoot":"","sources":["../../src/gpu-modules/rescale-snorm-to-unorm.ts"],"names":[],"mappings":"AAEA,MAAM,MAAM,GAAG,UAAU,CAAC;;;;CAIzB,CAAC;AAEF;;;GAGG;AACH,MAAM,CAAC,MAAM,mBAAmB,GAAG;IACjC,IAAI,EAAE,wBAAwB;IAC9B,MAAM,EAAE;QACN,UAAU,EAAE,MAAM;QAClB,wBAAwB,EAAE,UAAU,CAAC;;KAEpC;KACF;CAC8B,CAAC"}
@@ -1 +0,0 @@
1
- //# sourceMappingURL=rgb-color.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"rgb-color.d.ts","sourceRoot":"","sources":["../../src/gpu-modules/rgb-color.ts"],"names":[],"mappings":""}
@@ -1,2 +0,0 @@
1
- "use strict";
2
- //# sourceMappingURL=rgb-color.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"rgb-color.js","sourceRoot":"","sources":["../../src/gpu-modules/rgb-color.ts"],"names":[],"mappings":""}
@@ -1,13 +0,0 @@
1
- /**
2
- * A shader module that injects a unorm texture and uses a sampler2D to assign
3
- * to a color.
4
- */
5
- export declare const YCbCrToRGB: {
6
- readonly name: "ycbcr-to-rgb";
7
- readonly inject: {
8
- readonly "fs:#decl": "\n vec3 ycbcrToRgb(vec3 ycbcr) {\n // ycbcr in [0.0, 1.0]\n float y = ycbcr.r;\n float cb = ycbcr.g - 0.5;\n float cr = ycbcr.b - 0.5;\n\n return vec3(\n y + 1.40200 * cr,\n y - 0.34414 * cb - 0.71414 * cr,\n y + 1.77200 * cb\n );\n }\n";
9
- readonly "fs:DECKGL_FILTER_COLOR": "\n color.rgb = ycbcrToRgb(color.rgb);\n ";
10
- };
11
- readonly getUniforms: () => {};
12
- };
13
- //# sourceMappingURL=ycbcr.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"ycbcr.d.ts","sourceRoot":"","sources":["../../src/gpu-modules/ycbcr.ts"],"names":[],"mappings":"AAiBA;;;GAGG;AACH,eAAO,MAAM,UAAU;;;;;;;CAWc,CAAC"}
@@ -1,31 +0,0 @@
1
- const shader = /* glsl */ `
2
- vec3 ycbcrToRgb(vec3 ycbcr) {
3
- // ycbcr in [0.0, 1.0]
4
- float y = ycbcr.r;
5
- float cb = ycbcr.g - 0.5;
6
- float cr = ycbcr.b - 0.5;
7
-
8
- return vec3(
9
- y + 1.40200 * cr,
10
- y - 0.34414 * cb - 0.71414 * cr,
11
- y + 1.77200 * cb
12
- );
13
- }
14
- `;
15
- /**
16
- * A shader module that injects a unorm texture and uses a sampler2D to assign
17
- * to a color.
18
- */
19
- export const YCbCrToRGB = {
20
- name: "ycbcr-to-rgb",
21
- inject: {
22
- "fs:#decl": shader,
23
- "fs:DECKGL_FILTER_COLOR": /* glsl */ `
24
- color.rgb = ycbcrToRgb(color.rgb);
25
- `,
26
- },
27
- getUniforms: () => {
28
- return {};
29
- },
30
- };
31
- //# sourceMappingURL=ycbcr.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"ycbcr.js","sourceRoot":"","sources":["../../src/gpu-modules/ycbcr.ts"],"names":[],"mappings":"AAEA,MAAM,MAAM,GAAG,UAAU,CAAC;;;;;;;;;;;;;CAazB,CAAC;AAEF;;;GAGG;AACH,MAAM,CAAC,MAAM,UAAU,GAAG;IACxB,IAAI,EAAE,cAAc;IACpB,MAAM,EAAE;QACN,UAAU,EAAE,MAAM;QAClB,wBAAwB,EAAE,UAAU,CAAC;;KAEpC;KACF;IACD,WAAW,EAAE,GAAG,EAAE;QAChB,OAAO,EAAE,CAAC;IACZ,CAAC;CACkC,CAAC"}