@designbasekorea/ui-wc 0.5.5 → 0.5.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (155) hide show
  1. package/dist/chunks/lottie-e273b936.js +17032 -0
  2. package/dist/esm/components/animation-background/canvas-controller.js +121 -1
  3. package/dist/esm/components/animation-background/controls.js +180 -1
  4. package/dist/esm/components/animation-background/graphite-controller.js +196 -1
  5. package/dist/esm/components/animation-background/graphite-presets.js +42 -1
  6. package/dist/esm/components/animation-background/graphite-shader.js +111 -1
  7. package/dist/esm/components/animation-background/layers.js +369 -1
  8. package/dist/esm/components/animation-background/lumina-presets.js +53 -1
  9. package/dist/esm/components/animation-background/lumina-shaders.js +181 -1
  10. package/dist/esm/components/animation-background/lumina-utils.js +60 -1
  11. package/dist/esm/components/animation-background/particle-defaults.js +36 -1
  12. package/dist/esm/components/animation-background/renderers.js +167 -1
  13. package/dist/esm/components/animation-background/shader-controller.js +154 -1
  14. package/dist/esm/components/color-picker-utils.js +134 -1
  15. package/dist/esm/components/date-picker-utils.js +140 -1
  16. package/dist/esm/components/db-accordion.js +304 -1
  17. package/dist/esm/components/db-ad-banner.js +455 -1
  18. package/dist/esm/components/db-alert.js +149 -1
  19. package/dist/esm/components/db-animation-background.js +486 -1
  20. package/dist/esm/components/db-animation-text.js +601 -1
  21. package/dist/esm/components/db-app-badge.js +88 -1
  22. package/dist/esm/components/db-audio-player.js +752 -1
  23. package/dist/esm/components/db-avatar.js +188 -1
  24. package/dist/esm/components/db-backdrop.js +139 -1
  25. package/dist/esm/components/db-badge.js +91 -1
  26. package/dist/esm/components/db-banner.js +188 -1
  27. package/dist/esm/components/db-bottom-navigation.js +146 -1
  28. package/dist/esm/components/db-bottom-sheet.js +481 -1
  29. package/dist/esm/components/db-breadcrumbs.js +329 -1
  30. package/dist/esm/components/db-button.js +316 -1
  31. package/dist/esm/components/db-calendar.js +675 -1
  32. package/dist/esm/components/db-card.js +265 -1
  33. package/dist/esm/components/db-carousel.js +264 -1
  34. package/dist/esm/components/db-checkbox.js +202 -1
  35. package/dist/esm/components/db-chip.js +104 -1
  36. package/dist/esm/components/db-code-block.js +304 -1
  37. package/dist/esm/components/db-color-picker.js +746 -1
  38. package/dist/esm/components/db-confirm.js +191 -1
  39. package/dist/esm/components/db-container.js +39 -1
  40. package/dist/esm/components/db-context-menu.js +265 -1
  41. package/dist/esm/components/db-countdown.js +146 -1
  42. package/dist/esm/components/db-cursor-follower.js +173 -1
  43. package/dist/esm/components/db-date-picker.js +837 -1
  44. package/dist/esm/components/db-divider.js +66 -1
  45. package/dist/esm/components/db-drawer.js +245 -1
  46. package/dist/esm/components/db-dropdown.js +493 -1
  47. package/dist/esm/components/db-dropzone.js +266 -1
  48. package/dist/esm/components/db-empty-state.js +97 -1
  49. package/dist/esm/components/db-file-uploader.js +256 -1
  50. package/dist/esm/components/db-floating-action-button.js +139 -1
  51. package/dist/esm/components/db-footer.js +385 -1
  52. package/dist/esm/components/db-form.js +566 -1
  53. package/dist/esm/components/db-gantt.js +882 -1
  54. package/dist/esm/components/db-gradient.js +133 -1
  55. package/dist/esm/components/db-grid-background.js +909 -1
  56. package/dist/esm/components/db-grid.js +73 -1
  57. package/dist/esm/components/db-icons.js +82 -1
  58. package/dist/esm/components/db-image-list.js +214 -1
  59. package/dist/esm/components/db-image-placeholder.js +96 -1
  60. package/dist/esm/components/db-image.js +289 -1
  61. package/dist/esm/components/db-indicator.js +517 -1
  62. package/dist/esm/components/db-input.js +420 -1
  63. package/dist/esm/components/db-kanban.js +538 -1
  64. package/dist/esm/components/db-label.js +66 -1
  65. package/dist/esm/components/db-lightbox.js +372 -1
  66. package/dist/esm/components/db-list.js +340 -1
  67. package/dist/esm/components/db-logo-svg.js +72 -1
  68. package/dist/esm/components/db-logo.js +106 -1
  69. package/dist/esm/components/db-lottie.js +109 -1
  70. package/dist/esm/components/db-markdown-editor.js +458 -1
  71. package/dist/esm/components/db-marquee.js +402 -1
  72. package/dist/esm/components/db-masonry.js +94 -1
  73. package/dist/esm/components/db-menu-item.js +211 -1
  74. package/dist/esm/components/db-modal.js +522 -1
  75. package/dist/esm/components/db-navbar.js +680 -1
  76. package/dist/esm/components/db-onboarding-modal.js +322 -1
  77. package/dist/esm/components/db-page-header.js +312 -1
  78. package/dist/esm/components/db-pagination.js +271 -1
  79. package/dist/esm/components/db-popover.js +580 -1
  80. package/dist/esm/components/db-progress-step.js +166 -1
  81. package/dist/esm/components/db-progress.js +171 -1
  82. package/dist/esm/components/db-progressbar.js +72 -1
  83. package/dist/esm/components/db-radio.js +172 -1
  84. package/dist/esm/components/db-random-gradient.js +121 -1
  85. package/dist/esm/components/db-range-slider.js +811 -1
  86. package/dist/esm/components/db-rating.js +325 -1
  87. package/dist/esm/components/db-reorder.js +286 -1
  88. package/dist/esm/components/db-resizable-panels.js +282 -1
  89. package/dist/esm/components/db-scroll-area.js +126 -1
  90. package/dist/esm/components/db-search-bar.js +668 -1
  91. package/dist/esm/components/db-section-app-download.js +101 -1
  92. package/dist/esm/components/db-section-contact.js +102 -1
  93. package/dist/esm/components/db-section-cta.js +150 -1
  94. package/dist/esm/components/db-section-faq.js +120 -1
  95. package/dist/esm/components/db-section-feature-grid.js +137 -1
  96. package/dist/esm/components/db-section-feature.js +179 -1
  97. package/dist/esm/components/db-section-hero.js +243 -1
  98. package/dist/esm/components/db-section-logo-cloud.js +138 -1
  99. package/dist/esm/components/db-section-pricing.js +166 -1
  100. package/dist/esm/components/db-section-stats.js +129 -1
  101. package/dist/esm/components/db-section-testimonials.js +252 -1
  102. package/dist/esm/components/db-section.js +385 -1
  103. package/dist/esm/components/db-segment-control.js +231 -1
  104. package/dist/esm/components/db-select.js +571 -1
  105. package/dist/esm/components/db-share-icons.js +40 -1
  106. package/dist/esm/components/db-share.js +489 -1
  107. package/dist/esm/components/db-sidebar.js +1068 -1
  108. package/dist/esm/components/db-skeleton.js +94 -1
  109. package/dist/esm/components/db-spinner.js +102 -1
  110. package/dist/esm/components/db-split-view.js +297 -1
  111. package/dist/esm/components/db-stack.js +46 -1
  112. package/dist/esm/components/db-stat.js +218 -1
  113. package/dist/esm/components/db-stepper.js +398 -1
  114. package/dist/esm/components/db-table.js +412 -1
  115. package/dist/esm/components/db-tabs.js +335 -1
  116. package/dist/esm/components/db-testimonial.js +162 -1
  117. package/dist/esm/components/db-textarea.js +233 -1
  118. package/dist/esm/components/db-time-picker.js +523 -1
  119. package/dist/esm/components/db-timeline.js +174 -1
  120. package/dist/esm/components/db-toast.js +158 -1
  121. package/dist/esm/components/db-toggle.js +162 -1
  122. package/dist/esm/components/db-toolbar.js +94 -1
  123. package/dist/esm/components/db-tooltip.js +440 -1
  124. package/dist/esm/components/db-top-banner.js +121 -1
  125. package/dist/esm/components/db-tutorial.js +324 -1
  126. package/dist/esm/components/db-video-player.js +503 -1
  127. package/dist/esm/components/db-youtube-player.js +194 -1
  128. package/dist/esm/components/highlight-code.js +65 -1
  129. package/dist/esm/components/input-validation.js +50 -1
  130. package/dist/esm/components/marketing-block-host-utils.js +9 -1
  131. package/dist/esm/components/number-scrub.js +117 -1
  132. package/dist/esm/components/random-gradient-palettes.js +67 -1
  133. package/dist/esm/components/section-block-header-utils.js +48 -1
  134. package/dist/esm/helpers/confirm.js +52 -1
  135. package/dist/esm/helpers/toast.js +73 -1
  136. package/dist/esm/index.js +111 -1
  137. package/dist/esm/node_modules/prismjs/components/prism-bash.js +235 -1
  138. package/dist/esm/node_modules/prismjs/components/prism-clike.js +31 -1
  139. package/dist/esm/node_modules/prismjs/components/prism-css.js +64 -1
  140. package/dist/esm/node_modules/prismjs/components/prism-javascript.js +172 -1
  141. package/dist/esm/node_modules/prismjs/components/prism-json.js +27 -1
  142. package/dist/esm/node_modules/prismjs/components/prism-jsx.js +143 -1
  143. package/dist/esm/node_modules/prismjs/components/prism-markup.js +186 -1
  144. package/dist/esm/node_modules/prismjs/components/prism-scss.js +81 -1
  145. package/dist/esm/node_modules/prismjs/components/prism-tsx.js +15 -1
  146. package/dist/esm/node_modules/prismjs/components/prism-typescript.js +60 -1
  147. package/dist/index.cjs +55414 -1
  148. package/dist/index.css +1 -1
  149. package/dist/index.esm.js +38284 -1
  150. package/dist/react/chunks/lottie-72a4c6d4.js +17032 -0
  151. package/dist/react/index.cjs +56503 -1
  152. package/dist/react/index.esm.js +39373 -1
  153. package/package.json +1 -1
  154. package/dist/chunks/lottie-2637aa0f.js +0 -1
  155. package/dist/react/chunks/lottie-14e7addb.js +0 -1
@@ -1 +1,121 @@
1
- import{drawFallingParticles as e,drawStars as t,drawParticles as s}from"./renderers.js";import{toSpeedRate as i}from"./lumina-utils.js";const n=["snow","flowers","confetti"];class CanvasAnimationController{constructor(o,a){this.raf=0,this.frameCount=0,this.mouse={x:-9999,y:-9999},this.particlesRef={current:[]},this.starsRef={current:[]},this.fallingRef={current:[]},this.tick=()=>{const o=this.canvas.getContext("2d");if(!o)return void(this.raf=requestAnimationFrame(this.tick));const a=window.devicePixelRatio||1,r=this.canvas.width/a,c=this.canvas.height/a,{type:h,colors:l,speed:u,particleCount:v,particleSize:m,starCount:d,starSize:p,clickable:f,wind:w,layerOpacity:R}=this.options;o.clearRect(0,0,r,c);const g=i(u),y=this.frameCount*g;switch(this.frameCount+=1,h){case"particles":s(o,r,c,this.particlesRef,{count:v,colors:l,size:m,speed:u,mouse:this.mouse,clickable:f,layerOpacity:R});break;case"stars":t(o,r,c,this.starsRef,{count:d,colors:l,size:p,time:y,layerOpacity:R,speedRate:g});break;case"snow":case"flowers":case"confetti":(function isFallingType(e){return n.includes(e)})(h)&&e(o,r,c,this.fallingRef,h,{count:v,colors:l,size:m,speed:u,wind:w,layerOpacity:R})}this.raf=requestAnimationFrame(this.tick)},this.container=o,this.options=a,this.canvas=document.createElement("canvas"),this.canvas.className="designbase-wc-animation-background__canvas",o.appendChild(this.canvas),this.onResize=()=>this.resize(),this.onMouseMove=e=>{if("particles"!==this.options.type)return;const t=this.container.getBoundingClientRect();this.mouse={x:e.clientX-t.left,y:e.clientY-t.top}},this.onMouseLeave=()=>{this.mouse={x:-9999,y:-9999}},o.addEventListener("mousemove",this.onMouseMove),o.addEventListener("mouseleave",this.onMouseLeave),window.addEventListener("resize",this.onResize),this.particlesRef.current=[],this.starsRef.current=[],this.fallingRef.current=[],this.frameCount=0,this.resize(),this.tick()}updateOptions(e){this.options={...this.options,...e}}destroy(){cancelAnimationFrame(this.raf),this.container.removeEventListener("mousemove",this.onMouseMove),this.container.removeEventListener("mouseleave",this.onMouseLeave),window.removeEventListener("resize",this.onResize),this.canvas.remove()}resize(){const e=window.devicePixelRatio||1,t=this.container.getBoundingClientRect();this.canvas.width=t.width*e,this.canvas.height=t.height*e,this.canvas.style.width=`${t.width}px`,this.canvas.style.height=`${t.height}px`;const s=this.canvas.getContext("2d");s&&s.setTransform(e,0,0,e,0,0)}}export{CanvasAnimationController};
1
+ import { drawFallingParticles, drawStars, drawParticles } from './renderers.js';
2
+ import { toSpeedRate } from './lumina-utils.js';
3
+
4
+ const CLASS = 'designbase-wc-animation-background';
5
+ const FALLING_TYPES = ['snow', 'flowers', 'confetti'];
6
+ function isFallingType(type) {
7
+ return FALLING_TYPES.includes(type);
8
+ }
9
+ class CanvasAnimationController {
10
+ constructor(container, options) {
11
+ this.raf = 0;
12
+ this.frameCount = 0;
13
+ this.mouse = { x: -9999, y: -9999 };
14
+ this.particlesRef = { current: [] };
15
+ this.starsRef = { current: [] };
16
+ this.fallingRef = { current: [] };
17
+ this.tick = () => {
18
+ const ctx = this.canvas.getContext('2d');
19
+ if (!ctx) {
20
+ this.raf = requestAnimationFrame(this.tick);
21
+ return;
22
+ }
23
+ const dpr = window.devicePixelRatio || 1;
24
+ const width = this.canvas.width / dpr;
25
+ const height = this.canvas.height / dpr;
26
+ const { type, colors, speed, particleCount, particleSize, starCount, starSize, clickable, wind, layerOpacity, } = this.options;
27
+ ctx.clearRect(0, 0, width, height);
28
+ const speedRate = toSpeedRate(speed);
29
+ const time = this.frameCount * speedRate;
30
+ this.frameCount += 1;
31
+ switch (type) {
32
+ case 'particles':
33
+ drawParticles(ctx, width, height, this.particlesRef, {
34
+ count: particleCount,
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+ colors,
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+ size: particleSize,
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+ speed,
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+ mouse: this.mouse,
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+ clickable,
40
+ layerOpacity,
41
+ });
42
+ break;
43
+ case 'stars':
44
+ drawStars(ctx, width, height, this.starsRef, {
45
+ count: starCount,
46
+ colors,
47
+ size: starSize,
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+ time,
49
+ layerOpacity,
50
+ speedRate,
51
+ });
52
+ break;
53
+ case 'snow':
54
+ case 'flowers':
55
+ case 'confetti':
56
+ if (isFallingType(type)) {
57
+ drawFallingParticles(ctx, width, height, this.fallingRef, type, {
58
+ count: particleCount,
59
+ colors,
60
+ size: particleSize,
61
+ speed,
62
+ wind,
63
+ layerOpacity,
64
+ });
65
+ }
66
+ break;
67
+ }
68
+ this.raf = requestAnimationFrame(this.tick);
69
+ };
70
+ this.container = container;
71
+ this.options = options;
72
+ this.canvas = document.createElement('canvas');
73
+ this.canvas.className = `${CLASS}__canvas`;
74
+ container.appendChild(this.canvas);
75
+ this.onResize = () => this.resize();
76
+ this.onMouseMove = (event) => {
77
+ if (this.options.type !== 'particles')
78
+ return;
79
+ const rect = this.container.getBoundingClientRect();
80
+ this.mouse = {
81
+ x: event.clientX - rect.left,
82
+ y: event.clientY - rect.top,
83
+ };
84
+ };
85
+ this.onMouseLeave = () => {
86
+ this.mouse = { x: -9999, y: -9999 };
87
+ };
88
+ container.addEventListener('mousemove', this.onMouseMove);
89
+ container.addEventListener('mouseleave', this.onMouseLeave);
90
+ window.addEventListener('resize', this.onResize);
91
+ this.particlesRef.current = [];
92
+ this.starsRef.current = [];
93
+ this.fallingRef.current = [];
94
+ this.frameCount = 0;
95
+ this.resize();
96
+ this.tick();
97
+ }
98
+ updateOptions(options) {
99
+ this.options = { ...this.options, ...options };
100
+ }
101
+ destroy() {
102
+ cancelAnimationFrame(this.raf);
103
+ this.container.removeEventListener('mousemove', this.onMouseMove);
104
+ this.container.removeEventListener('mouseleave', this.onMouseLeave);
105
+ window.removeEventListener('resize', this.onResize);
106
+ this.canvas.remove();
107
+ }
108
+ resize() {
109
+ const dpr = window.devicePixelRatio || 1;
110
+ const rect = this.container.getBoundingClientRect();
111
+ this.canvas.width = rect.width * dpr;
112
+ this.canvas.height = rect.height * dpr;
113
+ this.canvas.style.width = `${rect.width}px`;
114
+ this.canvas.style.height = `${rect.height}px`;
115
+ const ctx = this.canvas.getContext('2d');
116
+ if (ctx)
117
+ ctx.setTransform(dpr, 0, 0, dpr, 0, 0);
118
+ }
119
+ }
120
+
121
+ export { CanvasAnimationController };
@@ -1 +1,180 @@
1
- import{GRAPHITE_PRESET_IDS as e}from"./graphite-presets.js";const t=3e3,r={speed:{attr:"speed",label:"Speed (×)",kind:"range",min:500,max:12e3,step:100,default:t,display:{min:.2,max:4,step:.1,fixed:1,fromAttr:e=>{const r=Math.min(12e3,Math.max(500,e));return Math.round(r/t*10)/10},toAttr:e=>{const r=Math.min(4,Math.max(.2,e));return Math.round(r*t)}}},blur:{attr:"blur",label:"Blur",kind:"range",min:0,max:200,step:2,default:80},opacity:{attr:"opacity",label:"Opacity",kind:"range",min:0,max:1,step:.05,default:1,fixed:2},noise:{attr:"noise",label:"Noise",kind:"range",min:0,max:.4,step:.01,default:.05,fixed:2},zoom:{attr:"zoom",label:"Zoom",kind:"range",min:.5,max:3,step:.1,default:1,fixed:1},particleCount:{attr:"particle-count",label:"Particle Count",kind:"range",min:10,max:250,step:5,default:50},particleCountParticles:{attr:"particle-count",label:"Particle Count",kind:"range",min:10,max:250,step:5,default:15},particleSize:{attr:"particle-size",label:"Particle Size",kind:"range",min:1,max:10,step:.5,default:2,fixed:1},starCount:{attr:"star-count",label:"Star Count",kind:"range",min:20,max:500,step:10,default:100},starSize:{attr:"star-size",label:"Star Size",kind:"range",min:.5,max:6,step:.5,default:1.5,fixed:1},wind:{attr:"wind",label:"Wind",kind:"range",min:0,max:3,step:.1,default:.5,fixed:1},direction:{attr:"direction",label:"Direction",kind:"select",options:["left","right","up","down","diagonal","radial"],default:"left"},intensity:{attr:"intensity",label:"Intensity",kind:"select",options:["subtle","medium","vivid"],default:"subtle"},theme:{attr:"theme",label:"Theme",kind:"select",options:["dark","light"],default:"dark"},preset:{attr:"preset",label:"Preset",kind:"select",options:["(none)","neon_dream","sunset_bliss","deep_ocean","forest_mist","northern_lights","monochrome_fog","cotton_candy","cyber_glitch","golden_hour"],default:"(none)"},showVignette:{attr:"show-vignette",label:"Vignette",kind:"toggle",default:!0},shaderSpeed:{attr:"shader-speed",label:"Speed",kind:"range",min:0,max:3,step:.01,default:.4,fixed:2},shaderIntensity:{attr:"shader-intensity",label:"Intensity",kind:"range",min:.1,max:3,step:.01,default:1.2,fixed:2},grain:{attr:"noise",label:"Grain",kind:"range",min:0,max:.5,step:.01,default:.1,fixed:2},scale:{attr:"zoom",label:"Scale",kind:"range",min:.5,max:5,step:.1,default:1,fixed:1},warp:{attr:"warp",label:"Warp",kind:"range",min:0,max:2,step:.05,default:1.4,fixed:2},graphiteTheme:{attr:"preset",label:"Theme",kind:"select",options:[...e],default:"graphite"}};function colors(e){return{attr:"colors",label:"Colors",kind:"colors",default:e}}const a={particles:[r.particleCountParticles,r.particleSize,r.speed,r.opacity,colors(["#60a5fa","#a78bfa","#f472b6"])],stars:[r.starCount,r.starSize,r.speed,r.opacity,colors(["#ffffff","#e0e7ff","#c7d2fe"])],snow:[r.particleCount,r.particleSize,r.speed,r.wind,colors(["#ffffff","#f0f9ff","#e0f2fe"])],flowers:[r.particleCount,r.particleSize,r.speed,r.wind,colors(["#ffb7c5","#ff91a4","#f8c8dc","#ffc0cb"])],confetti:[r.particleCount,r.particleSize,r.speed,r.wind,colors(["#f44336","#e91e63","#9c27b0","#2196f3","#4caf50","#ffeb3b"])],aurora:[r.intensity,r.blur,r.speed,r.theme,colors(["#4f46e5","#ec4899","#06b6d4","#8b5cf6"])],plasma:[r.speed,r.blur,r.noise,r.showVignette,r.preset,colors(["#7000FF","#FF00AA","#3300FF","#FFCC00","#00FFFF"])],"mesh-flow":[r.speed,r.blur,r.noise,r.zoom,colors(["#4f46e5","#ec4899","#06b6d4","#8b5cf6","#22d3ee"])],fluid:[r.speed,r.blur,r.noise,r.zoom,colors(["#001133","#0044FF","#00DDFF","#00FFAA","#000066"])],radiant:[r.speed,r.blur,r.noise,r.zoom,colors(["#FF4E50","#FC913A","#F9D423","#EDE574","#E1F5C4"])],ethereal:[r.speed,r.blur,r.noise,r.zoom,colors(["#7000FF","#FF00AA","#00FFFF","#FFFFFF","#3300FF"])],graphite:[r.shaderSpeed,r.shaderIntensity,r.grain,r.scale,r.warp,r.graphiteTheme,colors(["#000000","#333333","#b3b3b3"])]};function getControlsForType(e){return a[e]??a.graphite}function getControlSliderBounds(e){return e.display?{min:e.display.min,max:e.display.max,step:e.display.step,fixed:e.display.fixed}:{min:e.min??0,max:e.max??100,step:e.step??1,fixed:e.fixed}}function controlAttrToSlider(e,t){return e.display?e.display.fromAttr(t):t}function controlSliderToAttr(e,t){return e.display?e.display.toAttr(t):t}function readControlValue(e,t){const r=e.getAttribute(t.attr);if("colors"===t.kind){if(!r)return[...t.default];try{const e=JSON.parse(r);return Array.isArray(e)&&e.length?[...e]:[...t.default]}catch{const e=r.split(",").map(e=>e.trim()).filter(Boolean);return e.length?e:[...t.default]}}if("toggle"===t.kind)return null===r?t.default:"false"!==r;if("select"===t.kind)return r||t.default;if(null===r||""===r)return t.default;const a=Number(r);return Number.isFinite(a)?a:t.default}function writeControlAttribute(e,t,r){"colors"!==t.kind?"toggle"!==t.kind?"select"!==t.kind?e.setAttribute(t.attr,String(r)):"(none)"===r?e.removeAttribute(t.attr):e.setAttribute(t.attr,String(r)):e.setAttribute(t.attr,r?"true":"false"):e.setAttribute(t.attr,JSON.stringify(r))}function resetControlsToDefaults(e,t){t.forEach(t=>{const r=t.default;"select"!==t.kind||r!==t.default?writeControlAttribute(e,t,Array.isArray(r)?[...r]:r):"(none)"===r?e.removeAttribute(t.attr):writeControlAttribute(e,t,r)})}export{controlAttrToSlider,controlSliderToAttr,getControlSliderBounds,getControlsForType,readControlValue,resetControlsToDefaults,writeControlAttribute};
1
+ import { GRAPHITE_PRESET_IDS } from './graphite-presets.js';
2
+
3
+ const SPEED_MS_MIN = 500;
4
+ const SPEED_MS_MAX = 12000;
5
+ const SPEED_MS_BASE = 3000;
6
+ const speedDisplay = {
7
+ min: 0.2,
8
+ max: 4,
9
+ step: 0.1,
10
+ fixed: 1,
11
+ fromAttr: (ms) => {
12
+ const clamped = Math.min(SPEED_MS_MAX, Math.max(SPEED_MS_MIN, ms));
13
+ return Math.round((clamped / SPEED_MS_BASE) * 10) / 10;
14
+ },
15
+ toAttr: (mult) => {
16
+ const clamped = Math.min(4, Math.max(0.2, mult));
17
+ return Math.round(clamped * SPEED_MS_BASE);
18
+ },
19
+ };
20
+ const PRESET_OPTIONS = [
21
+ '(none)',
22
+ 'neon_dream',
23
+ 'sunset_bliss',
24
+ 'deep_ocean',
25
+ 'forest_mist',
26
+ 'northern_lights',
27
+ 'monochrome_fog',
28
+ 'cotton_candy',
29
+ 'cyber_glitch',
30
+ 'golden_hour',
31
+ ];
32
+ const C = {
33
+ speed: {
34
+ attr: 'speed',
35
+ label: 'Speed (×)',
36
+ kind: 'range',
37
+ min: SPEED_MS_MIN,
38
+ max: SPEED_MS_MAX,
39
+ step: 100,
40
+ default: SPEED_MS_BASE,
41
+ display: speedDisplay,
42
+ },
43
+ blur: { attr: 'blur', label: 'Blur', kind: 'range', min: 0, max: 200, step: 2, default: 80 },
44
+ opacity: { attr: 'opacity', label: 'Opacity', kind: 'range', min: 0, max: 1, step: 0.05, default: 1, fixed: 2 },
45
+ noise: { attr: 'noise', label: 'Noise', kind: 'range', min: 0, max: 0.4, step: 0.01, default: 0.05, fixed: 2 },
46
+ zoom: { attr: 'zoom', label: 'Zoom', kind: 'range', min: 0.5, max: 3, step: 0.1, default: 1, fixed: 1 },
47
+ particleCount: { attr: 'particle-count', label: 'Particle Count', kind: 'range', min: 10, max: 250, step: 5, default: 50 },
48
+ particleCountParticles: { attr: 'particle-count', label: 'Particle Count', kind: 'range', min: 10, max: 250, step: 5, default: 15 },
49
+ particleSize: { attr: 'particle-size', label: 'Particle Size', kind: 'range', min: 1, max: 10, step: 0.5, default: 2, fixed: 1 },
50
+ starCount: { attr: 'star-count', label: 'Star Count', kind: 'range', min: 20, max: 500, step: 10, default: 100 },
51
+ starSize: { attr: 'star-size', label: 'Star Size', kind: 'range', min: 0.5, max: 6, step: 0.5, default: 1.5, fixed: 1 },
52
+ wind: { attr: 'wind', label: 'Wind', kind: 'range', min: 0, max: 3, step: 0.1, default: 0.5, fixed: 1 },
53
+ direction: { attr: 'direction', label: 'Direction', kind: 'select', options: ['left', 'right', 'up', 'down', 'diagonal', 'radial'], default: 'left' },
54
+ intensity: { attr: 'intensity', label: 'Intensity', kind: 'select', options: ['subtle', 'medium', 'vivid'], default: 'subtle' },
55
+ theme: { attr: 'theme', label: 'Theme', kind: 'select', options: ['dark', 'light'], default: 'dark' },
56
+ preset: { attr: 'preset', label: 'Preset', kind: 'select', options: PRESET_OPTIONS, default: '(none)' },
57
+ showVignette: { attr: 'show-vignette', label: 'Vignette', kind: 'toggle', default: true },
58
+ shaderSpeed: { attr: 'shader-speed', label: 'Speed', kind: 'range', min: 0, max: 3, step: 0.01, default: 0.4, fixed: 2 },
59
+ shaderIntensity: { attr: 'shader-intensity', label: 'Intensity', kind: 'range', min: 0.1, max: 3, step: 0.01, default: 1.2, fixed: 2 },
60
+ grain: { attr: 'noise', label: 'Grain', kind: 'range', min: 0, max: 0.5, step: 0.01, default: 0.1, fixed: 2 },
61
+ scale: { attr: 'zoom', label: 'Scale', kind: 'range', min: 0.5, max: 5, step: 0.1, default: 1, fixed: 1 },
62
+ warp: { attr: 'warp', label: 'Warp', kind: 'range', min: 0, max: 2, step: 0.05, default: 1.4, fixed: 2 },
63
+ graphiteTheme: { attr: 'preset', label: 'Theme', kind: 'select', options: [...GRAPHITE_PRESET_IDS], default: 'graphite' },
64
+ };
65
+ function colors(defaults) {
66
+ return { attr: 'colors', label: 'Colors', kind: 'colors', default: defaults };
67
+ }
68
+ const TYPE_CONTROLS = {
69
+ particles: [C.particleCountParticles, C.particleSize, C.speed, C.opacity, colors(['#60a5fa', '#a78bfa', '#f472b6'])],
70
+ stars: [C.starCount, C.starSize, C.speed, C.opacity, colors(['#ffffff', '#e0e7ff', '#c7d2fe'])],
71
+ snow: [C.particleCount, C.particleSize, C.speed, C.wind, colors(['#ffffff', '#f0f9ff', '#e0f2fe'])],
72
+ flowers: [C.particleCount, C.particleSize, C.speed, C.wind, colors(['#ffb7c5', '#ff91a4', '#f8c8dc', '#ffc0cb'])],
73
+ confetti: [C.particleCount, C.particleSize, C.speed, C.wind, colors(['#f44336', '#e91e63', '#9c27b0', '#2196f3', '#4caf50', '#ffeb3b'])],
74
+ aurora: [C.intensity, C.blur, C.speed, C.theme, colors(['#4f46e5', '#ec4899', '#06b6d4', '#8b5cf6'])],
75
+ plasma: [C.speed, C.blur, C.noise, C.showVignette, C.preset, colors(['#7000FF', '#FF00AA', '#3300FF', '#FFCC00', '#00FFFF'])],
76
+ 'mesh-flow': [C.speed, C.blur, C.noise, C.zoom, colors(['#4f46e5', '#ec4899', '#06b6d4', '#8b5cf6', '#22d3ee'])],
77
+ fluid: [C.speed, C.blur, C.noise, C.zoom, colors(['#001133', '#0044FF', '#00DDFF', '#00FFAA', '#000066'])],
78
+ radiant: [C.speed, C.blur, C.noise, C.zoom, colors(['#FF4E50', '#FC913A', '#F9D423', '#EDE574', '#E1F5C4'])],
79
+ ethereal: [C.speed, C.blur, C.noise, C.zoom, colors(['#7000FF', '#FF00AA', '#00FFFF', '#FFFFFF', '#3300FF'])],
80
+ graphite: [
81
+ C.shaderSpeed,
82
+ C.shaderIntensity,
83
+ C.grain,
84
+ C.scale,
85
+ C.warp,
86
+ C.graphiteTheme,
87
+ colors(['#000000', '#333333', '#b3b3b3']),
88
+ ],
89
+ };
90
+ function getControlsForType(type) {
91
+ return TYPE_CONTROLS[type] ?? TYPE_CONTROLS.graphite;
92
+ }
93
+ function getControlSliderBounds(control) {
94
+ if (control.display) {
95
+ return {
96
+ min: control.display.min,
97
+ max: control.display.max,
98
+ step: control.display.step,
99
+ fixed: control.display.fixed,
100
+ };
101
+ }
102
+ return {
103
+ min: control.min ?? 0,
104
+ max: control.max ?? 100,
105
+ step: control.step ?? 1,
106
+ fixed: control.fixed,
107
+ };
108
+ }
109
+ function controlAttrToSlider(control, attrValue) {
110
+ if (control.display)
111
+ return control.display.fromAttr(attrValue);
112
+ return attrValue;
113
+ }
114
+ function controlSliderToAttr(control, sliderValue) {
115
+ if (control.display)
116
+ return control.display.toAttr(sliderValue);
117
+ return sliderValue;
118
+ }
119
+ function readControlValue(el, control) {
120
+ const raw = el.getAttribute(control.attr);
121
+ if (control.kind === 'colors') {
122
+ if (!raw)
123
+ return [...control.default];
124
+ try {
125
+ const parsed = JSON.parse(raw);
126
+ return Array.isArray(parsed) && parsed.length ? [...parsed] : [...control.default];
127
+ }
128
+ catch {
129
+ const split = raw.split(',').map((c) => c.trim()).filter(Boolean);
130
+ return split.length ? split : [...control.default];
131
+ }
132
+ }
133
+ if (control.kind === 'toggle') {
134
+ if (raw === null)
135
+ return control.default;
136
+ return raw !== 'false';
137
+ }
138
+ if (control.kind === 'select') {
139
+ if (!raw)
140
+ return control.default;
141
+ return raw;
142
+ }
143
+ if (raw === null || raw === '')
144
+ return control.default;
145
+ const num = Number(raw);
146
+ return Number.isFinite(num) ? num : control.default;
147
+ }
148
+ function writeControlAttribute(el, control, value) {
149
+ if (control.kind === 'colors') {
150
+ el.setAttribute(control.attr, JSON.stringify(value));
151
+ return;
152
+ }
153
+ if (control.kind === 'toggle') {
154
+ el.setAttribute(control.attr, value ? 'true' : 'false');
155
+ return;
156
+ }
157
+ if (control.kind === 'select') {
158
+ if (value === '(none)')
159
+ el.removeAttribute(control.attr);
160
+ else
161
+ el.setAttribute(control.attr, String(value));
162
+ return;
163
+ }
164
+ el.setAttribute(control.attr, String(value));
165
+ }
166
+ function resetControlsToDefaults(el, controls) {
167
+ controls.forEach((control) => {
168
+ const value = control.default;
169
+ if (control.kind === 'select' && value === control.default) {
170
+ if (value === '(none)')
171
+ el.removeAttribute(control.attr);
172
+ else
173
+ writeControlAttribute(el, control, value);
174
+ return;
175
+ }
176
+ writeControlAttribute(el, control, Array.isArray(value) ? [...value] : value);
177
+ });
178
+ }
179
+
180
+ export { controlAttrToSlider, controlSliderToAttr, getControlSliderBounds, getControlsForType, readControlValue, resetControlsToDefaults, writeControlAttribute };
@@ -1 +1,196 @@
1
- import{hexToRgb as r}from"./lumina-utils.js";import{GRAPHITE_VS_SOURCE as e,GRAPHITE_FS_SOURCE as t}from"./graphite-shader.js";const i=.05;function loadShader(r,e,t){const i=r.createShader(e);return i?(r.shaderSource(i,t),r.compileShader(i),r.getShaderParameter(i,r.COMPILE_STATUS)?i:(r.deleteShader(i),null)):null}function lerp(r,e,t){return r+(e-r)*t}function lerpRgb(r,e,t){return[lerp(r[0],e[0],t),lerp(r[1],e[1],t),lerp(r[2],e[2],t)]}class GraphiteShaderController{constructor(r,e){this.raf=0,this.startTime=performance.now(),this.current={shaderSpeed:0,shaderIntensity:0,grain:0,scale:0,warp:0,color1:[0,0,0],color2:[0,0,0],color3:[0,0,0]},this.render=()=>{const r=this.gl,e=this.program,t=this.positionBuffer;if(!r||!e||!t)return;this.tickLerp();const{width:i,height:n}=this.resizeCanvas();if(0===i||0===n)return void(this.raf=requestAnimationFrame(this.render));r.viewport(0,0,i,n),r.useProgram(e);const s=r.getAttribLocation(e,"aVertexPosition"),o=r.getUniformLocation(e,"uResolution"),a=r.getUniformLocation(e,"uTime"),h=r.getUniformLocation(e,"uSpeed"),c=r.getUniformLocation(e,"uIntensity"),u=r.getUniformLocation(e,"uGrain"),l=r.getUniformLocation(e,"uScale"),d=r.getUniformLocation(e,"uWarp"),f=r.getUniformLocation(e,"uColor1"),m=r.getUniformLocation(e,"uColor2"),p=r.getUniformLocation(e,"uColor3");r.enableVertexAttribArray(s),r.bindBuffer(r.ARRAY_BUFFER,t),r.vertexAttribPointer(s,2,r.FLOAT,!1,0,0);const g=(performance.now()-this.startTime)/1e3;o&&r.uniform2f(o,i,n),a&&r.uniform1f(a,g),h&&r.uniform1f(h,this.current.shaderSpeed),c&&r.uniform1f(c,this.current.shaderIntensity),u&&r.uniform1f(u,this.current.grain),l&&r.uniform1f(l,this.current.scale),d&&r.uniform1f(d,this.current.warp),f&&r.uniform3fv(f,this.current.color1),m&&r.uniform3fv(m,this.current.color2),p&&r.uniform3fv(p,this.current.color3),r.drawArrays(r.TRIANGLE_STRIP,0,4),this.raf=requestAnimationFrame(this.render)},this.container=r,this.options=e,this.canvas=document.createElement("canvas"),this.canvas.className="designbase-wc-animation-background__shader-canvas",r.appendChild(this.canvas),this.syncCurrentImmediate(e),this.init()}updateOptions(r){this.options={...this.options,...r}}syncCurrentImmediate(e){const[t,i,n]=this.resolveColors(e.colors);this.current={shaderSpeed:e.shaderSpeed,shaderIntensity:e.shaderIntensity,grain:e.grain,scale:e.scale,warp:e.warp,color1:r(t),color2:r(i),color3:r(n)}}resolveColors(r){return[r[0]??"#000000",r[1]??"#333333",r[2]??"#b3b3b3"]}resizeCanvas(){const r=this.container.getBoundingClientRect(),e=window.devicePixelRatio||1;return this.canvas.width=Math.max(1,r.width*e),this.canvas.height=Math.max(1,r.height*e),this.canvas.style.width=`${r.width}px`,this.canvas.style.height=`${r.height}px`,{width:this.canvas.width,height:this.canvas.height}}init(){const r=this.canvas.getContext("webgl");if(!r)return;this.gl=r;const i=r.createProgram();if(!i)return;const n=loadShader(r,r.VERTEX_SHADER,e),s=loadShader(r,r.FRAGMENT_SHADER,t);if(!n||!s)return;if(r.attachShader(i,n),r.attachShader(i,s),r.linkProgram(i),!r.getProgramParameter(i,r.LINK_STATUS))return;this.program=i,this.vertexShader=n,this.fragmentShader=s;const o=r.createBuffer();o&&(this.positionBuffer=o,r.bindBuffer(r.ARRAY_BUFFER,o),r.bufferData(r.ARRAY_BUFFER,new Float32Array([-1,-1,1,-1,-1,1,1,1]),r.STATIC_DRAW),this.observer=new ResizeObserver(()=>this.resizeCanvas()),this.observer.observe(this.container),this.startTime=performance.now(),this.render())}tickLerp(){const{colors:e,shaderSpeed:t,shaderIntensity:n,grain:s,scale:o,warp:a}=this.options,[h,c,u]=this.resolveColors(e),l=r(h),d=r(c),f=r(u);this.current.shaderSpeed=lerp(this.current.shaderSpeed,t,i),this.current.shaderIntensity=lerp(this.current.shaderIntensity,n,i),this.current.grain=lerp(this.current.grain,s,i),this.current.scale=lerp(this.current.scale,o,i),this.current.warp=lerp(this.current.warp,a,i),this.current.color1=lerpRgb(this.current.color1,l,i),this.current.color2=lerpRgb(this.current.color2,d,i),this.current.color3=lerpRgb(this.current.color3,f,i)}destroy(){cancelAnimationFrame(this.raf),this.observer?.disconnect();const r=this.gl;r&&this.program&&(this.vertexShader&&r.deleteShader(this.vertexShader),this.fragmentShader&&r.deleteShader(this.fragmentShader),this.positionBuffer&&r.deleteBuffer(this.positionBuffer),r.deleteProgram(this.program)),this.canvas.remove()}}export{GraphiteShaderController};
1
+ import { hexToRgb } from './lumina-utils.js';
2
+ import { GRAPHITE_VS_SOURCE, GRAPHITE_FS_SOURCE } from './graphite-shader.js';
3
+
4
+ const CLASS = 'designbase-wc-animation-background';
5
+ const LERP = 0.05;
6
+ function loadShader(gl, type, source) {
7
+ const shader = gl.createShader(type);
8
+ if (!shader)
9
+ return null;
10
+ gl.shaderSource(shader, source);
11
+ gl.compileShader(shader);
12
+ if (!gl.getShaderParameter(shader, gl.COMPILE_STATUS)) {
13
+ gl.deleteShader(shader);
14
+ return null;
15
+ }
16
+ return shader;
17
+ }
18
+ function lerp(a, b, t) {
19
+ return a + (b - a) * t;
20
+ }
21
+ function lerpRgb(current, target, t) {
22
+ return [
23
+ lerp(current[0], target[0], t),
24
+ lerp(current[1], target[1], t),
25
+ lerp(current[2], target[2], t),
26
+ ];
27
+ }
28
+ class GraphiteShaderController {
29
+ constructor(container, options) {
30
+ this.raf = 0;
31
+ this.startTime = performance.now();
32
+ this.current = {
33
+ shaderSpeed: 0,
34
+ shaderIntensity: 0,
35
+ grain: 0,
36
+ scale: 0,
37
+ warp: 0,
38
+ color1: [0, 0, 0],
39
+ color2: [0, 0, 0],
40
+ color3: [0, 0, 0],
41
+ };
42
+ this.render = () => {
43
+ const gl = this.gl;
44
+ const program = this.program;
45
+ const positionBuffer = this.positionBuffer;
46
+ if (!gl || !program || !positionBuffer)
47
+ return;
48
+ this.tickLerp();
49
+ const { width, height } = this.resizeCanvas();
50
+ if (width === 0 || height === 0) {
51
+ this.raf = requestAnimationFrame(this.render);
52
+ return;
53
+ }
54
+ gl.viewport(0, 0, width, height);
55
+ gl.useProgram(program);
56
+ const aVertexPosition = gl.getAttribLocation(program, 'aVertexPosition');
57
+ const uResolution = gl.getUniformLocation(program, 'uResolution');
58
+ const uTime = gl.getUniformLocation(program, 'uTime');
59
+ const uSpeed = gl.getUniformLocation(program, 'uSpeed');
60
+ const uIntensity = gl.getUniformLocation(program, 'uIntensity');
61
+ const uGrain = gl.getUniformLocation(program, 'uGrain');
62
+ const uScale = gl.getUniformLocation(program, 'uScale');
63
+ const uWarp = gl.getUniformLocation(program, 'uWarp');
64
+ const uColor1 = gl.getUniformLocation(program, 'uColor1');
65
+ const uColor2 = gl.getUniformLocation(program, 'uColor2');
66
+ const uColor3 = gl.getUniformLocation(program, 'uColor3');
67
+ gl.enableVertexAttribArray(aVertexPosition);
68
+ gl.bindBuffer(gl.ARRAY_BUFFER, positionBuffer);
69
+ gl.vertexAttribPointer(aVertexPosition, 2, gl.FLOAT, false, 0, 0);
70
+ const elapsed = (performance.now() - this.startTime) / 1000;
71
+ if (uResolution)
72
+ gl.uniform2f(uResolution, width, height);
73
+ if (uTime)
74
+ gl.uniform1f(uTime, elapsed);
75
+ if (uSpeed)
76
+ gl.uniform1f(uSpeed, this.current.shaderSpeed);
77
+ if (uIntensity)
78
+ gl.uniform1f(uIntensity, this.current.shaderIntensity);
79
+ if (uGrain)
80
+ gl.uniform1f(uGrain, this.current.grain);
81
+ if (uScale)
82
+ gl.uniform1f(uScale, this.current.scale);
83
+ if (uWarp)
84
+ gl.uniform1f(uWarp, this.current.warp);
85
+ if (uColor1)
86
+ gl.uniform3fv(uColor1, this.current.color1);
87
+ if (uColor2)
88
+ gl.uniform3fv(uColor2, this.current.color2);
89
+ if (uColor3)
90
+ gl.uniform3fv(uColor3, this.current.color3);
91
+ gl.drawArrays(gl.TRIANGLE_STRIP, 0, 4);
92
+ this.raf = requestAnimationFrame(this.render);
93
+ };
94
+ this.container = container;
95
+ this.options = options;
96
+ this.canvas = document.createElement('canvas');
97
+ this.canvas.className = `${CLASS}__shader-canvas`;
98
+ container.appendChild(this.canvas);
99
+ this.syncCurrentImmediate(options);
100
+ this.init();
101
+ }
102
+ updateOptions(options) {
103
+ this.options = { ...this.options, ...options };
104
+ }
105
+ syncCurrentImmediate(options) {
106
+ const [c1, c2, c3] = this.resolveColors(options.colors);
107
+ this.current = {
108
+ shaderSpeed: options.shaderSpeed,
109
+ shaderIntensity: options.shaderIntensity,
110
+ grain: options.grain,
111
+ scale: options.scale,
112
+ warp: options.warp,
113
+ color1: hexToRgb(c1),
114
+ color2: hexToRgb(c2),
115
+ color3: hexToRgb(c3),
116
+ };
117
+ }
118
+ resolveColors(colors) {
119
+ const c1 = colors[0] ?? '#000000';
120
+ const c2 = colors[1] ?? '#333333';
121
+ const c3 = colors[2] ?? '#b3b3b3';
122
+ return [c1, c2, c3];
123
+ }
124
+ resizeCanvas() {
125
+ const rect = this.container.getBoundingClientRect();
126
+ const dpr = window.devicePixelRatio || 1;
127
+ this.canvas.width = Math.max(1, rect.width * dpr);
128
+ this.canvas.height = Math.max(1, rect.height * dpr);
129
+ this.canvas.style.width = `${rect.width}px`;
130
+ this.canvas.style.height = `${rect.height}px`;
131
+ return { width: this.canvas.width, height: this.canvas.height };
132
+ }
133
+ init() {
134
+ const gl = this.canvas.getContext('webgl');
135
+ if (!gl)
136
+ return;
137
+ this.gl = gl;
138
+ const shaderProgram = gl.createProgram();
139
+ if (!shaderProgram)
140
+ return;
141
+ const vertexShader = loadShader(gl, gl.VERTEX_SHADER, GRAPHITE_VS_SOURCE);
142
+ const fragmentShader = loadShader(gl, gl.FRAGMENT_SHADER, GRAPHITE_FS_SOURCE);
143
+ if (!vertexShader || !fragmentShader)
144
+ return;
145
+ gl.attachShader(shaderProgram, vertexShader);
146
+ gl.attachShader(shaderProgram, fragmentShader);
147
+ gl.linkProgram(shaderProgram);
148
+ if (!gl.getProgramParameter(shaderProgram, gl.LINK_STATUS))
149
+ return;
150
+ this.program = shaderProgram;
151
+ this.vertexShader = vertexShader;
152
+ this.fragmentShader = fragmentShader;
153
+ const positionBuffer = gl.createBuffer();
154
+ if (!positionBuffer)
155
+ return;
156
+ this.positionBuffer = positionBuffer;
157
+ gl.bindBuffer(gl.ARRAY_BUFFER, positionBuffer);
158
+ gl.bufferData(gl.ARRAY_BUFFER, new Float32Array([-1, -1, 1, -1, -1, 1, 1, 1]), gl.STATIC_DRAW);
159
+ this.observer = new ResizeObserver(() => this.resizeCanvas());
160
+ this.observer.observe(this.container);
161
+ this.startTime = performance.now();
162
+ this.render();
163
+ }
164
+ tickLerp() {
165
+ const { colors, shaderSpeed, shaderIntensity, grain, scale, warp } = this.options;
166
+ const [c1, c2, c3] = this.resolveColors(colors);
167
+ const t1 = hexToRgb(c1);
168
+ const t2 = hexToRgb(c2);
169
+ const t3 = hexToRgb(c3);
170
+ this.current.shaderSpeed = lerp(this.current.shaderSpeed, shaderSpeed, LERP);
171
+ this.current.shaderIntensity = lerp(this.current.shaderIntensity, shaderIntensity, LERP);
172
+ this.current.grain = lerp(this.current.grain, grain, LERP);
173
+ this.current.scale = lerp(this.current.scale, scale, LERP);
174
+ this.current.warp = lerp(this.current.warp, warp, LERP);
175
+ this.current.color1 = lerpRgb(this.current.color1, t1, LERP);
176
+ this.current.color2 = lerpRgb(this.current.color2, t2, LERP);
177
+ this.current.color3 = lerpRgb(this.current.color3, t3, LERP);
178
+ }
179
+ destroy() {
180
+ cancelAnimationFrame(this.raf);
181
+ this.observer?.disconnect();
182
+ const gl = this.gl;
183
+ if (gl && this.program) {
184
+ if (this.vertexShader)
185
+ gl.deleteShader(this.vertexShader);
186
+ if (this.fragmentShader)
187
+ gl.deleteShader(this.fragmentShader);
188
+ if (this.positionBuffer)
189
+ gl.deleteBuffer(this.positionBuffer);
190
+ gl.deleteProgram(this.program);
191
+ }
192
+ this.canvas.remove();
193
+ }
194
+ }
195
+
196
+ export { GraphiteShaderController };
@@ -1 +1,42 @@
1
- const e={graphite:{id:"graphite",colors:["#000000","#333333","#b3b3b3"],scale:1},abyss:{id:"abyss",colors:["#020617","#0f172a","#3b82f6"],scale:2.2},cherry:{id:"cherry",colors:["#1a0505","#4a0b1c","#e11d48"],scale:2.8},forest:{id:"forest",colors:["#021207","#064e3b","#10b981"],scale:2},sunset:{id:"sunset",colors:["#170500","#7c2d12","#f97316"],scale:3},amethyst:{id:"amethyst",colors:["#0f051a","#3b0764","#a855f7"],scale:2.4}},s=e.graphite.colors,r=Object.keys(e);function isGraphitePresetId(s){return Boolean(s&&s in e)}function getGraphitePreset(s){return e[s]}export{s as GRAPHITE_DEFAULT_COLORS,e as GRAPHITE_PRESETS,r as GRAPHITE_PRESET_IDS,getGraphitePreset,isGraphitePresetId};
1
+ const GRAPHITE_PRESETS = {
2
+ graphite: {
3
+ id: 'graphite',
4
+ colors: ['#000000', '#333333', '#b3b3b3'],
5
+ scale: 1.0,
6
+ },
7
+ abyss: {
8
+ id: 'abyss',
9
+ colors: ['#020617', '#0f172a', '#3b82f6'],
10
+ scale: 2.2,
11
+ },
12
+ cherry: {
13
+ id: 'cherry',
14
+ colors: ['#1a0505', '#4a0b1c', '#e11d48'],
15
+ scale: 2.8,
16
+ },
17
+ forest: {
18
+ id: 'forest',
19
+ colors: ['#021207', '#064e3b', '#10b981'],
20
+ scale: 2.0,
21
+ },
22
+ sunset: {
23
+ id: 'sunset',
24
+ colors: ['#170500', '#7c2d12', '#f97316'],
25
+ scale: 3.0,
26
+ },
27
+ amethyst: {
28
+ id: 'amethyst',
29
+ colors: ['#0f051a', '#3b0764', '#a855f7'],
30
+ scale: 2.4,
31
+ },
32
+ };
33
+ const GRAPHITE_DEFAULT_COLORS = GRAPHITE_PRESETS.graphite.colors;
34
+ const GRAPHITE_PRESET_IDS = Object.keys(GRAPHITE_PRESETS);
35
+ function isGraphitePresetId(value) {
36
+ return Boolean(value && value in GRAPHITE_PRESETS);
37
+ }
38
+ function getGraphitePreset(id) {
39
+ return GRAPHITE_PRESETS[id];
40
+ }
41
+
42
+ export { GRAPHITE_DEFAULT_COLORS, GRAPHITE_PRESETS, GRAPHITE_PRESET_IDS, getGraphitePreset, isGraphitePresetId };