@deriv-ds/design-intelligence-layer 0.1.0 → 0.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/AGENTS.md CHANGED
@@ -1,4 +1,4 @@
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- # AI Agent Instructions — @trading-game/design-intelligence-layer
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+ # AI Agent Instructions — @deriv-ds/design-intelligence-layer
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  This file is read automatically by AI coding agents (Cursor, Windsurf, Claude Code, Copilot, and others) to understand how to build with this design system correctly.
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@@ -10,22 +10,22 @@ Before building any landing page, product screen, game view, or feature UI, you
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  **Design principles** — the decision framework for every layout, hierarchy, motion, copy, and component choice:
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  ```
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- node_modules/@trading-game/design-intelligence-layer/guides/design-principles/trading-game-design-principles.md
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+ node_modules/@deriv-ds/design-intelligence-layer/guides/design-principles/trading-game-design-principles.md
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  ```
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  **Accessibility standards** — the inclusion standard every screen must meet (WCAG 2.1 AA):
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  ```
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- node_modules/@trading-game/design-intelligence-layer/guides/accessibility-standards/trading-game-accessibility-standards.md
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+ node_modules/@deriv-ds/design-intelligence-layer/guides/accessibility-standards/trading-game-accessibility-standards.md
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  ```
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  **Personas** — the three player modes (Edge Seeker, System Runner, Public Predictor) that shape all copy and UX decisions:
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  ```
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- node_modules/@trading-game/design-intelligence-layer/guides/personas/trading-game-player-field-guide.md
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+ node_modules/@deriv-ds/design-intelligence-layer/guides/personas/trading-game-player-field-guide.md
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  ```
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  **Brand voice** — channel-specific voice application, banned phrases, vocabulary reference, and formatting rules for all player-facing copy:
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  ```
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- node_modules/@trading-game/design-intelligence-layer/guides/brand-voice/trading-game-brand-voice.md
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+ node_modules/@deriv-ds/design-intelligence-layer/guides/brand-voice/trading-game-brand-voice.md
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  ```
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  All four files apply to all projects built with this package — landing pages, product screens, and games.
@@ -39,20 +39,20 @@ Run the checklists at the end of the design principles and accessibility standar
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  You MUST also follow the full agent rules file:
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  ```
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- node_modules/@trading-game/design-intelligence-layer/guides/rules/design-system-consuming-project.mdc
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+ node_modules/@deriv-ds/design-intelligence-layer/guides/rules/design-system-consuming-project.mdc
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  ```
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  **Cursor users:** Copy this file into `.cursor/rules/` after every package upgrade:
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  ```bash
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- cp node_modules/@trading-game/design-intelligence-layer/guides/rules/design-system-consuming-project.mdc .cursor/rules/
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+ cp node_modules/@deriv-ds/design-intelligence-layer/guides/rules/design-system-consuming-project.mdc .cursor/rules/
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  ```
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  ---
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  ## Step 3 — Core rules summary
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- 1. **Check before building** — if a component exists in `@trading-game/design-intelligence-layer`, import it. Never re-implement it.
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+ 1. **Check before building** — if a component exists in `@deriv-ds/design-intelligence-layer`, import it. Never re-implement it.
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  2. **Tokens only** — use semantic token classes (`bg-prominent`, `text-on-prominent`, `border-border`, etc.). Never hardcode hex values, raw Tailwind palette colors, or CSS variables.
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  3. **Design principles and accessibility first** — every screen must reflect the 8 design principles and meet the accessibility standards (WCAG 2.1 AA). Run both checklists before shipping.
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  4. **No separate installs** — do not install `lucide-react`, `tailwindcss`, or other bundled dependencies separately.
@@ -63,9 +63,9 @@ cp node_modules/@trading-game/design-intelligence-layer/guides/rules/design-syst
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  ## Reference
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- - Full token + component reference: `node_modules/@trading-game/design-intelligence-layer/README.md`
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- - Design principles: `node_modules/@trading-game/design-intelligence-layer/guides/design-principles/trading-game-design-principles.md`
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- - Accessibility standards: `node_modules/@trading-game/design-intelligence-layer/guides/accessibility-standards/trading-game-accessibility-standards.md`
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- - Personas: `node_modules/@trading-game/design-intelligence-layer/guides/personas/trading-game-player-field-guide.md`
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- - Brand voice: `node_modules/@trading-game/design-intelligence-layer/guides/brand-voice/trading-game-brand-voice.md`
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- - Full agent rules: `node_modules/@trading-game/design-intelligence-layer/guides/rules/design-system-consuming-project.mdc`
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+ - Full token + component reference: `node_modules/@deriv-ds/design-intelligence-layer/README.md`
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+ - Design principles: `node_modules/@deriv-ds/design-intelligence-layer/guides/design-principles/trading-game-design-principles.md`
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+ - Accessibility standards: `node_modules/@deriv-ds/design-intelligence-layer/guides/accessibility-standards/trading-game-accessibility-standards.md`
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+ - Personas: `node_modules/@deriv-ds/design-intelligence-layer/guides/personas/trading-game-player-field-guide.md`
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+ - Brand voice: `node_modules/@deriv-ds/design-intelligence-layer/guides/brand-voice/trading-game-brand-voice.md`
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+ - Full agent rules: `node_modules/@deriv-ds/design-intelligence-layer/guides/rules/design-system-consuming-project.mdc`
package/README.md CHANGED
@@ -2,7 +2,7 @@
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  A component library and design token system for the Trading Game product. Built on [shadcn/ui](https://ui.shadcn.com/) with a custom Figma-driven token architecture, Tailwind CSS v4, and React 19.
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- Published as **`@trading-game/design-intelligence-layer`** on npm.
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+ Published as **`@deriv-ds/design-intelligence-layer`** on npm.
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  ---
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@@ -11,7 +11,7 @@ Published as **`@trading-game/design-intelligence-layer`** on npm.
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  ### Installation
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  ```bash
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- npm install @trading-game/design-intelligence-layer@latest --safe-chain-skip-minimum-package-age
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+ npm install @deriv-ds/design-intelligence-layer@latest --safe-chain-skip-minimum-package-age
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  ```
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  > **Note:** The `--safe-chain-skip-minimum-package-age` flag bypasses npm's 72-hour safe-chain hold on newly published packages. Required when the latest version was published less than 72 hours ago (common for AI agents and CI pipelines).
@@ -21,9 +21,9 @@ npm install @trading-game/design-intelligence-layer@latest --safe-chain-skip-min
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  In your main CSS file (e.g. `globals.css`), add these three lines **in this order**:
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  ```css
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- @import "@trading-game/design-intelligence-layer/styles";
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+ @import "@deriv-ds/design-intelligence-layer/styles";
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  @import "tailwindcss";
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- @source "../node_modules/@trading-game/design-intelligence-layer/dist";
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+ @source "../node_modules/@deriv-ds/design-intelligence-layer/dist";
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  ```
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  > **Why `@source`?** Tailwind v4 skips `node_modules` by default. Without this line, Tailwind won't generate CSS for the component classes. Adjust the path if your CSS file is not one level below `node_modules` (e.g. in a monorepo use `../../node_modules/...`).
@@ -57,7 +57,7 @@ Use `font-body`, `font-display`, or `font-sans` in your Tailwind classes — all
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  ### 3. Use components
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  ```tsx
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- import { Button, Card, Badge } from "@trading-game/design-intelligence-layer"
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+ import { Button, Card, Badge } from "@deriv-ds/design-intelligence-layer"
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  export default function App() {
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  return (
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  ## Design tokens
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- All tokens are CSS custom properties, loaded automatically via `@trading-game/design-intelligence-layer/styles`.
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+ All tokens are CSS custom properties, loaded automatically via `@deriv-ds/design-intelligence-layer/styles`.
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  ### Background tokens
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  ## Upgrading the design system
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- When you bump `@trading-game/design-intelligence-layer` and run `npm install` (or `npm ci`):
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+ When you bump `@deriv-ds/design-intelligence-layer` and run `npm install` (or `npm ci`):
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  | How you use the package | What happens |
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  |-------------------------|----------------|
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- | You **import** components only from `@trading-game/design-intelligence-layer` | After install and a rebuild, your app uses the **new** implementations in `node_modules/.../dist` — buttons, cards, etc. reflect the version you installed. |
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+ | You **import** components only from `@deriv-ds/design-intelligence-layer` | After install and a rebuild, your app uses the **new** implementations in `node_modules/.../dist` — buttons, cards, etc. reflect the version you installed. |
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  | You **copied** `components/ui/*` (or similar) into your repo | Those files **do not** auto-update. You must delete them and switch to package imports, or manually merge changes from the new package. |
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  **Overrides:** Passing large `className` strings onto DS components can mask new defaults (e.g. old radius after a “pill button” update). After upgrading, review those callsites.
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- **Cursor / AI agents:** The package ships agent rules at `node_modules/@trading-game/design-intelligence-layer/guides/rules/design-system-consuming-project.mdc`. Cursor does **not** load rules from `node_modules` by default — **re-copy** that file into `.cursor/rules/` after each upgrade so instructions match the release (same command as in **AI Agent Setup** below). The rules include **Rule 7 — Package version upgrades**: agents should search for duplicated components, align with the package, and **tell you explicitly** if local component code was replaced.
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+ **Cursor / AI agents:** The package ships agent rules at `node_modules/@deriv-ds/design-intelligence-layer/guides/rules/design-system-consuming-project.mdc`. Cursor does **not** load rules from `node_modules` by default — **re-copy** that file into `.cursor/rules/` after each upgrade so instructions match the release (same command as in **AI Agent Setup** below). The rules include **Rule 7 — Package version upgrades**: agents should search for duplicated components, align with the package, and **tell you explicitly** if local component code was replaced.
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  ---
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@@ -406,7 +406,7 @@ When you bump `@trading-game/design-intelligence-layer` and run `npm install` (o
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  The package ships an `AGENTS.md` file that most AI tools read automatically. After installing the package, copy it to your project root:
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  ```bash
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- cp node_modules/@trading-game/design-intelligence-layer/AGENTS.md ./AGENTS.md
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+ cp node_modules/@deriv-ds/design-intelligence-layer/AGENTS.md ./AGENTS.md
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  ```
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  This tells any AI agent to:
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  **Design principles file** (bundled in the package):
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  ```
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- node_modules/@trading-game/design-intelligence-layer/guides/design-principles/trading-game-design-principles.md
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+ node_modules/@deriv-ds/design-intelligence-layer/guides/design-principles/trading-game-design-principles.md
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  ```
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  **Accessibility standards file** (bundled in the package):
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  ```
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- node_modules/@trading-game/design-intelligence-layer/guides/accessibility-standards/trading-game-accessibility-standards.md
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+ node_modules/@deriv-ds/design-intelligence-layer/guides/accessibility-standards/trading-game-accessibility-standards.md
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  ```
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  **Personas file** (bundled in the package):
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  ```
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- node_modules/@trading-game/design-intelligence-layer/guides/personas/trading-game-player-field-guide.md
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+ node_modules/@deriv-ds/design-intelligence-layer/guides/personas/trading-game-player-field-guide.md
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  ```
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  **Brand voice** (bundled in the package):
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  ```
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- node_modules/@trading-game/design-intelligence-layer/guides/brand-voice/trading-game-brand-voice.md
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+ node_modules/@deriv-ds/design-intelligence-layer/guides/brand-voice/trading-game-brand-voice.md
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  ```
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  All four files apply to all projects built with this package — landing pages, product screens, and games. Every AI agent must read all of them before starting any build. Run the design principles and accessibility checklists before completing any screen. Use the personas and brand voice to guide all player-facing copy.
@@ -442,7 +442,7 @@ Copy the included rule file into your project:
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  ```bash
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  mkdir -p .cursor/rules
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- cp node_modules/@trading-game/design-intelligence-layer/guides/rules/design-system-consuming-project.mdc .cursor/rules/
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+ cp node_modules/@deriv-ds/design-intelligence-layer/guides/rules/design-system-consuming-project.mdc .cursor/rules/
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  ```
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  Re-run this **`cp` after every design-system version bump** so your workspace rules stay in sync with the installed package.
@@ -454,19 +454,19 @@ Add the following to your project's `CLAUDE.md`:
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  ```markdown
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  ## Design System
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- This project uses @trading-game/design-intelligence-layer. Before writing any UI:
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- 1. Read node_modules/@trading-game/design-intelligence-layer/guides/design-principles/trading-game-design-principles.md — apply the 8 principles and run the 7-point checklist on every screen
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- 2. Read node_modules/@trading-game/design-intelligence-layer/guides/accessibility-standards/trading-game-accessibility-standards.md — apply WCAG 2.1 AA standards and run the 9-point accessibility checklist on every screen
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- 3. Read node_modules/@trading-game/design-intelligence-layer/guides/personas/trading-game-player-field-guide.md — understand the 3 player modes (Edge Seeker, System Runner, Public Predictor) that shape all copy and UX
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- 4. Read node_modules/@trading-game/design-intelligence-layer/guides/brand-voice/trading-game-brand-voice.md — apply the brand voice: channel-specific voice, banned phrases, vocabulary, and formatting rules for all player-facing copy
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+ This project uses @deriv-ds/design-intelligence-layer. Before writing any UI:
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+ 1. Read node_modules/@deriv-ds/design-intelligence-layer/guides/design-principles/trading-game-design-principles.md — apply the 8 principles and run the 7-point checklist on every screen
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+ 2. Read node_modules/@deriv-ds/design-intelligence-layer/guides/accessibility-standards/trading-game-accessibility-standards.md — apply WCAG 2.1 AA standards and run the 9-point accessibility checklist on every screen
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+ 3. Read node_modules/@deriv-ds/design-intelligence-layer/guides/personas/trading-game-player-field-guide.md — understand the 3 player modes (Edge Seeker, System Runner, Public Predictor) that shape all copy and UX
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+ 4. Read node_modules/@deriv-ds/design-intelligence-layer/guides/brand-voice/trading-game-brand-voice.md — apply the brand voice: channel-specific voice, banned phrases, vocabulary, and formatting rules for all player-facing copy
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  5. Check if the component exists in the package — import it, don't re-implement
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  6. Use only design token classes (bg-prominent, text-on-prominent, border-border-subtle, etc.) — no hardcoded hex or raw Tailwind palette colors
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  7. Do not install lucide-react, tailwindcss, or other bundled dependencies separately
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  8. If no token exists for a value, ask before using a hardcoded value
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  9. After upgrading the package: prefer package imports over local copies of components; if replacing local UI code with the package version, tell the user what was overwritten; re-copy guides/rules/design-system-consuming-project.mdc into .cursor/rules if using Cursor
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- See node_modules/@trading-game/design-intelligence-layer/guides/rules/design-system-consuming-project.mdc for full rules.
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- See node_modules/@trading-game/design-intelligence-layer/README.md for complete token and component reference.
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+ See node_modules/@deriv-ds/design-intelligence-layer/guides/rules/design-system-consuming-project.mdc for full rules.
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+ See node_modules/@deriv-ds/design-intelligence-layer/README.md for complete token and component reference.
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  ```
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  ---