@demlik/tea 0.19.0 → 0.21.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (120) hide show
  1. package/README.md +36 -20
  2. package/dist/agent/index.d.ts +48 -17
  3. package/dist/agent/index.js +10 -10
  4. package/dist/{chunk-IHUNKHDX.js → chunk-4I2LCQKB.js} +3 -3
  5. package/dist/{chunk-IHUNKHDX.js.map → chunk-4I2LCQKB.js.map} +1 -1
  6. package/dist/{chunk-XVIKSRCK.js → chunk-6NIQIUGR.js} +4 -4
  7. package/dist/{chunk-XVIKSRCK.js.map → chunk-6NIQIUGR.js.map} +1 -1
  8. package/dist/{chunk-JVKU2UQC.js → chunk-7Z2IDZ7R.js} +3 -3
  9. package/dist/{chunk-JVKU2UQC.js.map → chunk-7Z2IDZ7R.js.map} +1 -1
  10. package/dist/{chunk-H3MWNH7A.js → chunk-BFSZ4L6Y.js} +4 -4
  11. package/dist/{chunk-H3MWNH7A.js.map → chunk-BFSZ4L6Y.js.map} +1 -1
  12. package/dist/{chunk-H2ELKHI6.js → chunk-EB5OMOXX.js} +4 -4
  13. package/dist/chunk-EB5OMOXX.js.map +1 -0
  14. package/dist/{chunk-AIIXV4XB.js → chunk-GAVLND5C.js} +19 -4
  15. package/dist/chunk-GAVLND5C.js.map +1 -0
  16. package/dist/{chunk-I7E7AD2S.js → chunk-HU3Y2AZY.js} +4 -4
  17. package/dist/chunk-HU3Y2AZY.js.map +1 -0
  18. package/dist/{chunk-WTSOW2MD.js → chunk-MBQR3LFW.js} +5 -5
  19. package/dist/{chunk-WTSOW2MD.js.map → chunk-MBQR3LFW.js.map} +1 -1
  20. package/dist/{chunk-C3G2QFEZ.js → chunk-QIE4Y6BK.js} +4 -4
  21. package/dist/{chunk-C3G2QFEZ.js.map → chunk-QIE4Y6BK.js.map} +1 -1
  22. package/dist/{chunk-BRX3243I.js → chunk-TMYUDZLE.js} +3 -3
  23. package/dist/{chunk-BRX3243I.js.map → chunk-TMYUDZLE.js.map} +1 -1
  24. package/dist/{chunk-FNGZMVIT.js → chunk-VHKDUBXC.js} +3 -3
  25. package/dist/chunk-VHKDUBXC.js.map +1 -0
  26. package/dist/{chunk-AHW2CLPT.js → chunk-VM7PMFV5.js} +70 -47
  27. package/dist/chunk-VM7PMFV5.js.map +1 -0
  28. package/dist/{chunk-PCJA2HTZ.js → chunk-W6XWI6QE.js} +20 -20
  29. package/dist/chunk-W6XWI6QE.js.map +1 -0
  30. package/dist/{chunk-JYNYG5SF.js → chunk-YCJPLPQQ.js} +3 -3
  31. package/dist/chunk-YCJPLPQQ.js.map +1 -0
  32. package/dist/{chunk-YIMOFXST.js → chunk-YDF6P74H.js} +3 -3
  33. package/dist/chunk-YDF6P74H.js.map +1 -0
  34. package/dist/{chunk-JVE2LBFJ.js → chunk-Z7IL735U.js} +3 -3
  35. package/dist/{chunk-JVE2LBFJ.js.map → chunk-Z7IL735U.js.map} +1 -1
  36. package/dist/{chunk-PQSDUX6B.js → chunk-ZV4WGW74.js} +3 -3
  37. package/dist/{chunk-PQSDUX6B.js.map → chunk-ZV4WGW74.js.map} +1 -1
  38. package/dist/{core-Ce9ncpuv.d.ts → core-BKJW1Kmq.d.ts} +154 -2
  39. package/dist/devtools/index.d.ts +17 -0
  40. package/dist/devtools/index.js.map +1 -1
  41. package/dist/do/index.d.ts +17 -15
  42. package/dist/do/index.js +11 -11
  43. package/dist/do/index.js.map +1 -1
  44. package/dist/{drive-loop-CsUsW3Wo.d.ts → drive-loop-Dc6Z8Vbs.d.ts} +1 -1
  45. package/dist/{durable-effects-BmUrRA-h.d.ts → durable-effects-CgrLNccA.d.ts} +1 -1
  46. package/dist/effect/index.d.ts +191 -5
  47. package/dist/effect/index.js +71 -4
  48. package/dist/effect/index.js.map +1 -1
  49. package/dist/extension/index.d.ts +84 -3
  50. package/dist/extension/index.js +2 -2
  51. package/dist/extension/index.js.map +1 -1
  52. package/dist/flow/index.d.ts +33 -13
  53. package/dist/flow/index.js +13 -12
  54. package/dist/flow/index.js.map +1 -1
  55. package/dist/idempotency/index.d.ts +11 -3
  56. package/dist/idempotency/index.js +3 -3
  57. package/dist/{index-Ce5GYAuI.d.ts → index-1hit3dJ9.d.ts} +2 -2
  58. package/dist/{index-2kNxy6az.d.ts → index-B-VC4qjx.d.ts} +16 -4
  59. package/dist/{index-Bf9_bNql.d.ts → index-BjwRcjBi.d.ts} +2 -2
  60. package/dist/{index-Dy3379ve.d.ts → index-CYrUWi1c.d.ts} +4 -4
  61. package/dist/{index-DWdg7R1l.d.ts → index-Cuy1_xTh.d.ts} +5 -1
  62. package/dist/{index-D8sYVzCI.d.ts → index-DB8Yn0-K.d.ts} +6 -1
  63. package/dist/{index-e36uEyl4.d.ts → index-Diyo8WBO.d.ts} +2 -2
  64. package/dist/{index-B1Wzarkl.d.ts → index-Z6Uw7C9t.d.ts} +1 -1
  65. package/dist/index.d.ts +70 -9
  66. package/dist/index.js +2 -2
  67. package/dist/jev/index.d.ts +46 -34
  68. package/dist/jev/index.js +12 -8
  69. package/dist/jev/index.js.map +1 -1
  70. package/dist/{machine-CuojfZup.d.ts → machine-BuPTS1QH.d.ts} +11 -9
  71. package/dist/machine-viz/index.d.ts +2 -1
  72. package/dist/machine-viz/index.js +2 -2
  73. package/dist/machine-viz/index.js.map +1 -1
  74. package/dist/mem/index.d.ts +2 -2
  75. package/dist/mem/index.js +2 -2
  76. package/dist/node/index.d.ts +11 -2
  77. package/dist/node/index.js +2 -2
  78. package/dist/node/index.js.map +1 -1
  79. package/dist/otel/index.d.ts +10 -10
  80. package/dist/otel/index.js +10 -10
  81. package/dist/paginate/index.d.ts +5 -4
  82. package/dist/paginate/index.js +5 -5
  83. package/dist/parity/index.d.ts +3 -3
  84. package/dist/parity/index.js +3 -3
  85. package/dist/parity/index.js.map +1 -1
  86. package/dist/pbt/index.d.ts +1 -1
  87. package/dist/pbt/index.js +2 -2
  88. package/dist/persistence/index.d.ts +5 -5
  89. package/dist/persistence/index.js +4 -4
  90. package/dist/promise/index.d.ts +30 -10
  91. package/dist/promise/index.js +4 -4
  92. package/dist/react/index.d.ts +7 -6
  93. package/dist/react/index.js.map +1 -1
  94. package/dist/resilience/index.d.ts +7 -6
  95. package/dist/resilience/index.js +5 -5
  96. package/dist/resilience/index.js.map +1 -1
  97. package/dist/{index-BnsAqn0-.d.ts → run-D0sxbyno.d.ts} +23 -7
  98. package/dist/{runtime-types-BKg2CGMx.d.ts → runtime-types-BPKp2bGo.d.ts} +120 -9
  99. package/dist/testing/effect/index.d.ts +5 -5
  100. package/dist/testing/effect/index.js +8 -8
  101. package/dist/testing/index.d.ts +2 -2
  102. package/dist/testing/index.js +3 -3
  103. package/dist/testing/promise/index.d.ts +4 -4
  104. package/dist/testing/promise/index.js +5 -5
  105. package/dist/timing/index.d.ts +4 -4
  106. package/dist/timing/index.js +4 -4
  107. package/dist/types-BiXj7k_k.d.ts +9 -0
  108. package/dist/work-queue/index.d.ts +4 -4
  109. package/dist/work-queue/index.js +2 -2
  110. package/dist/work-queue/index.js.map +1 -1
  111. package/package.json +6 -3
  112. package/dist/chunk-AHW2CLPT.js.map +0 -1
  113. package/dist/chunk-AIIXV4XB.js.map +0 -1
  114. package/dist/chunk-FNGZMVIT.js.map +0 -1
  115. package/dist/chunk-H2ELKHI6.js.map +0 -1
  116. package/dist/chunk-I7E7AD2S.js.map +0 -1
  117. package/dist/chunk-JYNYG5SF.js.map +0 -1
  118. package/dist/chunk-PCJA2HTZ.js.map +0 -1
  119. package/dist/chunk-YIMOFXST.js.map +0 -1
  120. package/dist/types-SzNSHKlV.d.ts +0 -5
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* internal/flow/monitored-run — a long-running operation that is BOTH staged and\n * watched: an ordered stage pipeline whose POSITION survives eviction, wrapped\n * by a no-progress safety deadline and (optionally) a periodic durable\n * checkpoint.\n *\n * This is the merge of two field-guide concerns the audit-agent machine\n * hand-wired together (`seed/audit-agent-machine`): the OUTER pipeline position\n * (`RunStage` — planning → testing → summarizing → reporting, replayed on cold\n * wake by re-emitting the one outstanding effect) and the no-progress safety\n * alarm (`subs.ts`, keyed on `progressSeq` so every progress event retires the\n * old alarm and arms a fresh one). `monitored-run` lifts both into one config-\n * driven knob of plain functions (ADR 0022): `init()`, the verbs (`start` /\n * `advance` / `progress` / `onDeadline` / `boot` / `confirmSnapshot`),\n * `deadlines(state)` / `timer(state)`, and the checkpoint Cmd def\n * (`checkpoint`).\n *\n * - It is **staged, optionally**. Omit `stages` and the run is single-shot:\n * `start` enters `running`, `advance` finishes it to `done`. Provide\n * `stages` and it becomes an ordered pipeline — each `advance` retires the\n * current stage and claims the next, finishing to `done` only when the last\n * stage is retired. The pipeline POSITION lives in the Model (a\n * `work-queue` of stage items), so an eviction mid-pipeline resumes at the\n * same stage via `boot` — the audit machine's \"pipeline position survives\n * eviction\" property, generalized.\n * - It is **watched**. While `running`, a no-progress deadline is armed at\n * `lastProgressAt + deadlineMs` and keyed on `progressSeq`. Every\n * `progress` / `advance` bumps the seq, so the substrate retires the old\n * alarm and arms a new one — a self-rearming watchdog. If the alarm fires\n * (`onDeadline`) the run goes `failed` with a deadline reason. Omit\n * `deadlineMs` → no watchdog (the `stale` phase is never reachable).\n * - It **checkpoints, optionally**. Provide `snapshotEvery` and every\n * progress unit is accounted to a `../snapshot` slice; once the cadence is\n * reached a `snapshot_write` Cmd is emitted (its handler is yours), so a\n * crashed run restarts from the last durable checkpoint rather than from\n * zero. Omit it → no checkpointing.\n *\n * ## Why the run lifecycle is INLINE (run-tracker not extracted)\n *\n * The phase union (`idle` / `running` / `stale` / `done` / `failed` / `cancelled`, a\n * discriminated union carrying only each phase's own data) and its bookkeeping\n * (`runId`, `startedAt`, `lastProgressAt`, `progressSeq`) live directly on this\n * slice rather than behind a `run-tracker` sub-knob.\n * Extraction earns its keep when two independent axes vary; here the lifecycle\n * has exactly one anchoring axis (this run), so a separate module would be a\n * premature seam. The two genuinely independent axes — the safety DEADLINE and\n * the periodic SNAPSHOT — ARE extracted (`../deadline`, `../snapshot`), and the\n * stage list is a `../work-queue` slice (`QueueItem<Stage>[]`) whose every\n * status flip is DELEGATED to the blessed `../work-queue/ops` (`enqueueOp` /\n * `claimNextOp` / `markDoneOp`) — never re-rolled here. The lifecycle is the\n * glue between them.\n *\n * ## The two non-negotiables (canon)\n *\n * - **Durable** — the slice is plain data (the stage queue is a\n * JSON-serializable `QueueItem<Stage>[]`, the snapshot slice is plain\n * numbers), so it survives DO eviction / reload.\n * - **Replayable** — every transition is a pure verb returning new state +\n * Cmds; nothing here reads the clock or RNG. Time arrives as an `at` / `atMs`\n * parameter. The knob ships no I/O.\n *\n * ## Typical wiring\n *\n * const run = createMonitoredRun<MyStage, MyState>({\n * stages: [\"plan\", \"test\", \"report\"],\n * deadlineMs: 10 * 60_000,\n * snapshotEvery: 25,\n * });\n *\n * cmds: [run.checkpoint],\n * init: (loaded) => loaded ? [loaded, []] : [{ run: run.init() }, []],\n * update: {\n * begin: (s, m) => lift(s, run.start(s.run, m.runId, m.at)),\n * advance: (s, m) => lift(s, run.advance(s.run, checkpoint(s), m.result, m.at)),\n * progress: (s, m) => lift(s, run.progress(s.run, checkpoint(s), m.at)),\n * deadline_exceeded: (s, m) => lift(s, run.onDeadline(s.run, m)),\n * boot: (s, m) => lift(s, run.boot(s.run, m.at)),\n * snapshot_write_ok: (s, m) => [{ ...s, run: run.confirmSnapshot(s.run, m) }, []],\n * snapshot_write_err: (s) => [s, []],\n * },\n * subs: [{ type: \"timer\", deps: (s) => run.timer(s.run) }],\n *\n * // and where it runs — the checkpoint write is the handler you write (the\n * // engine's `run` imported under another name, since `run` is the knob):\n * runMachine(machine, {\n * interpret: {\n * snapshot_write: async (cmd, { ok, err }) => {\n * try { await r2.put(cmd.key, cmd.payload); return ok(undefined); }\n * catch (cause) { return err({ _tag: \"snapshot_write_failed\", cause }); }\n * },\n * },\n * });\n */\n\nimport type { Cmd, TimerDeps } from \"../../../index\";\nimport {\n createSnapshot,\n type SnapshotSavedMsg,\n type SnapshotState,\n type SnapshotWriteCmd,\n} from \"../../persistence/snapshot\";\nimport {\n type DeadlineExceeded,\n type DeadlineSub,\n deadlineSub,\n nextTimer,\n} from \"../../resilience/deadline\";\nimport type { QueueItem } from \"../../work-queue\";\nimport { queueAdapter } from \"../../work-queue/adapter\";\n\n// ===========================================================================\n// Config — the knob. Every field optional; omit a field → omit its gate.\n// ===========================================================================\n\n/**\n * The monitored-run knob. EVERY field is optional:\n * - omit `stages` → single-shot run (no pipeline; one `advance` finishes).\n * - omit `deadlineMs` → no no-progress watchdog (the run is never auto-failed).\n * - omit `snapshotEvery`→ no periodic checkpoint (no `snapshot_write` Cmds).\n *\n * An empty config `{}` is a valid single-shot, unwatched, uncheckpointed run.\n *\n * `Stage` is the consumer's stage identifier — any JSON-serializable value\n * (a string id, a `{ kind, ... }` record). It rides through the stage queue\n * unchanged so the consumer's reducer can branch on the current stage to emit\n * that stage's outstanding effect (the audit machine's `outstandingEffect`).\n */\nexport interface MonitoredRunConfig<Stage> {\n /**\n * The ordered stages of the pipeline. Position survives eviction (lives in\n * the Model's stage queue). Omit for a single-shot run. An empty array is\n * treated as single-shot too — there is nothing to pipeline through.\n */\n readonly stages?: readonly Stage[];\n /**\n * No-progress watchdog budget, in ms. The safety deadline is armed at\n * `lastProgressAt + deadlineMs` and re-armed on every progress event. Omit\n * for no watchdog.\n */\n readonly deadlineMs?: number;\n /**\n * Checkpoint cadence — write a durable snapshot once this many progress\n * units have accumulated. Threaded straight into `../snapshot`'s `every`.\n * Omit for no checkpointing.\n */\n readonly snapshotEvery?: number;\n /**\n * Store key the rolling checkpoint is written under. Forwarded to\n * `../snapshot`'s `key`; defaults to that module's `@@snapshot`. Ignored\n * when `snapshotEvery` is omitted.\n */\n readonly snapshotKey?: string;\n}\n\n// ===========================================================================\n// Slice — the Model field this knob owns. Run lifecycle INLINE + composed bricks.\n// ===========================================================================\n\n/**\n * Why a run terminated as `failed`. Discriminated so each reason carries only\n * its own data (pattern 11):\n * - `deadline` — the no-progress watchdog fired (`onDeadline`).\n * - `stage` — the consumer reported a stage failure via `advance(..., fail)`.\n *\n * `stale` is a SEPARATE phase (not a fail reason): a run is `stale` only by an\n * explicit consumer signal that progress has wedged WITHOUT the deadline having\n * fired — a soft, recoverable observation. The deadline firing is a hard\n * terminal (`failed { reason: \"deadline\" }`).\n *\n * The `stage` variant carries the FAILING STAGE VALUE (the `Stage` itself), not\n * a positional index: done stages leave the queue (`markDoneOp` filters them),\n * so a residual index drifts as the pipeline advances. The stage value is the\n * stable, meaningful identifier — `undefined` for a single-shot run (no stage).\n */\nexport type RunFailure<Stage> =\n | { readonly reason: \"deadline\"; readonly at: number }\n | {\n readonly reason: \"stage\";\n readonly stage: Stage | undefined;\n readonly error: unknown;\n };\n\n/**\n * The run bookkeeping every phase carries in common, split out so each arm of\n * the `MonitoredRunState` discriminated union names only the data it ADDS\n * (`runId` on started phases, `failure` on `failed`) — the same discipline the\n * sibling `PaginatorState` uses for its shared `seen` / `pages` counters. Plain\n * data end to end so the whole slice survives DO eviction / reload:\n *\n * - `stepStates` — the stage pipeline as a `work-queue` of stage items.\n * Empty for a single-shot run. The ONE `running` item is\n * the current stage; `done` items are retired stages\n * (they leave the queue via `markDoneOp`, so the queue\n * shrinks as the pipeline advances and is empty at\n * `done`). POSITION survives eviction because this list\n * is durable.\n * - `startedAt` — `at` of `start`. Observability; never compared in a verb.\n * - `lastProgressAt` — `at` of the most recent progress event; the watchdog\n * base. Re-armed by `progress` / `advance`.\n * - `progressSeq` — monotonic progress counter; keys the safety alarm Sub\n * id so every bump retires the old alarm and arms a new\n * one (the audit subs' `safety:{progressSeq}` discipline).\n * - `snapshot` — the `../snapshot` slice (cadence counter + durable\n * watermark). Always present (uniform shape); the gate\n * is simply never driven when `snapshotEvery` is omitted.\n */\ninterface RunCore<Stage> {\n readonly stepStates: readonly QueueItem<Stage>[];\n readonly startedAt: number;\n readonly lastProgressAt: number;\n readonly progressSeq: number;\n readonly snapshot: SnapshotState;\n}\n\n/**\n * The slice — a discriminated union on `phase` so each phase carries ONLY its\n * own data and impossible combinations are unrepresentable (pattern 11), the\n * same idiom the sibling `CircuitState` / `PaginatorState` / `RunFailure` follow:\n *\n * - `idle` — created but never started. Carries no `runId` (identity is\n * host-minted at `start`) and no `failure`: \"not started\" is its\n * OWN phase, not a `running` run wearing an empty-string `runId`\n * sentinel. `start` is the only transition out, so no verb has to\n * guard \"has this actually started?\" — `phase === \"idle\"` says it.\n * - `running` — the run is live. Carries the host-minted `runId` and the\n * `RunCore` pipeline position + watchdog bookkeeping.\n * - `stale` — a soft \"no progress observed\" mark the consumer can set and\n * clear; still resumable (a `progress` clears it back to\n * `running`). Distinct from a fired deadline, which is terminal.\n * - `done` — every stage retired (or the single-shot `advance` landed).\n * - `failed` — terminal failure; the typed `failure` reason rides ONLY this\n * arm, so it is present iff `phase === \"failed\"` BY CONSTRUCTION —\n * there is no nullable side field to keep in sync.\n * - `cancelled` — the consumer stopped the run from outside (`cancel`). Its own\n * phase rather than a `RunFailure` reason, on the same argument\n * that keeps `stale` a phase: a caller who asked for the stop did\n * not suffer a failure, and every \"did this fail?\" reader would\n * otherwise have to except one reason. Terminal, so it re-enters\n * no verb and arms no watchdog.\n *\n * `runId` is the host-minted run identity, stamped at `start` (the machine never\n * mints — see the audit seed's \"run identity is host-minted\"). It rides every\n * started phase, but not `idle`. `cancelled` is the one phase reachable from BOTH\n * sides of that line, so its `runId` is `string | null`: `null` says the run was\n * cancelled before it ever started and there was no identity to mint, which is a\n * different fact from a cancelled live run and stays a different value.\n */\nexport type MonitoredRunState<Stage> =\n | (RunCore<Stage> & { readonly phase: \"idle\" })\n | (RunCore<Stage> & { readonly phase: \"running\"; readonly runId: string })\n | (RunCore<Stage> & { readonly phase: \"stale\"; readonly runId: string })\n | (RunCore<Stage> & { readonly phase: \"done\"; readonly runId: string })\n | (RunCore<Stage> & {\n readonly phase: \"failed\";\n readonly runId: string;\n readonly failure: RunFailure<Stage>;\n })\n | (RunCore<Stage> & {\n readonly phase: \"cancelled\";\n readonly runId: string | null;\n readonly at: number;\n });\n\n/**\n * The live (still-timed) phases — `running` or `stale`. The verbs narrow to this\n * before touching the watchdog bookkeeping (`runId` / `progressSeq`), so a\n * settled (`done` / `failed` / `cancelled`) or never-started (`idle`) slice can never be bumped\n * — the narrow replaces the old `runId === \"\"` born-live guard.\n */\ntype LiveRun<Stage> = Extract<\n MonitoredRunState<Stage>,\n { readonly phase: \"running\" | \"stale\" }\n>;\n\n/**\n * The ENDED phases — a run that finished (`done`) or was stopped from outside\n * (`cancelled`). Every arm here was started or explicitly stopped, so `idle` is\n * out and `runId` is present on the whole union: a consumer holding one of these\n * reads the run identity without a `phase` guard the value can never fail.\n *\n * It is the resolved half of a drive: a promise that resolves only on an ended\n * run should say so in its type rather than resolve `MonitoredRunState` and\n * leave every reader to re-prove the `idle` arm impossible (#155). `cancelled`\n * keeps its `string | null` `runId` unchanged — a run cancelled before it ever\n * started genuinely has no identity, and that stays a different value here.\n */\nexport type EndedRun<Stage> = Extract<\n MonitoredRunState<Stage>,\n { readonly phase: \"done\" | \"cancelled\" }\n>;\n\n/**\n * The outcome a consumer reports to `advance`: the current stage either\n * succeeded (retire it, claim the next) or failed (terminate the run). Plain\n * data — the consumer parses its stage result at its own boundary and hands a\n * settled outcome here.\n */\nexport type StageResult =\n | { readonly kind: \"ok\" }\n | { readonly kind: \"fail\"; readonly error: unknown };\n\n// ===========================================================================\n// Cmd + Msg — re-exported from the composed bricks so consumers wire one import.\n// ===========================================================================\n\n/** The checkpoint-write Cmd, generic over the consumer's checkpoint value `V`. */\nexport type MonitoredRunCmd<V> = SnapshotWriteCmd<V>;\n\n/** The deadline Msg the safety alarm dispatches when the watchdog fires. */\nexport type MonitoredRunTimerMsg = DeadlineExceeded;\n\n// ===========================================================================\n// Deadline-id family. The safety alarm is keyed on `progressSeq` so a progress\n// event retires the old alarm and arms a new one (single-shot, re-armed by id\n// bump — the audit subs discipline).\n// ===========================================================================\n\nfunction safetyTimerId(runId: string, progressSeq: number): string {\n return `monitored:safety:${runId}:${progressSeq}`;\n}\n\n// ===========================================================================\n// The knob factory.\n// ===========================================================================\n\n/**\n * Build a monitored-run knob from `config`. `Stage` is the consumer's stage\n * identifier type; `V` is the consumer's checkpoint value type (what\n * `snapshotEvery` checkpoints). Returns the uniform L2 knob contract.\n *\n * No `rng` parameter: unlike `resilient-call`, nothing here jitters — the only\n * external inputs are time (an `at` / `atMs` parameter) and the consumer's\n * stage outcomes.\n */\nexport function createMonitoredRun<Stage, V = unknown>(\n config: MonitoredRunConfig<Stage> = {},\n) {\n const stages = config.stages ?? [];\n const isPipeline = stages.length > 0;\n\n // The stage-queue seam, bound once. Every stage status flip delegates to the\n // `QueueAdapter` verbs (`wq.enqueue` / `wq.claim` / `wq.markDone`), so the\n // `QueueItem<Stage>` shape stays insulated behind them.\n const wq = queueAdapter<Stage>();\n\n // The snapshot sub-knob is built only when `snapshotEvery` is configured;\n // absence is `null` so the progress gate short-circuits to \"no checkpoint\".\n // When present, the slice still carries a default SnapshotState so the shape\n // is uniform across configs — the gate simply never records into it.\n const snap =\n config.snapshotEvery !== undefined\n ? createSnapshot<V>({\n every: config.snapshotEvery,\n ...(config.snapshotKey !== undefined\n ? { key: config.snapshotKey }\n : {}),\n })\n : null;\n\n // The snapshot knob to actually drive: `snap` when configured, else a single\n // inert default (`every: 1`) bound ONCE here. Its `record` is never invoked\n // (the progress gate short-circuits when `snap` is null), so the cadence value\n // is immaterial — one shared stateless knob of pure functions stands in for\n // the disabled-checkpoint case across init/boot/handlers.\n const activeSnap = snap ?? createSnapshot<V>({ every: 1 });\n\n /** The starting slice for a never-started run: the `idle` phase, no `runId`. */\n function init(): MonitoredRunState<Stage> {\n return {\n phase: \"idle\",\n stepStates: [],\n startedAt: 0,\n lastProgressAt: 0,\n progressSeq: 0,\n // A default snapshot slice even without the brick → uniform shape. When\n // `snap` is null the inert `activeSnap` default supplies the slice; its\n // `record` is never called, so the cadence value is immaterial.\n snapshot: activeSnap.init(),\n };\n }\n\n /**\n * Seed the stage queue from the configured stages: every stage enqueued\n * `pending`, then the first claimed `running`. `at` stamps the claim. PURE —\n * the work-queue ops are pure array transforms; ids are positional (`stage:i`)\n * so they are deterministic and replayable (no `crypto`, no `Math.random`).\n */\n function seedStages(at: number): readonly QueueItem<Stage>[] {\n let queue: readonly QueueItem<Stage>[] = [];\n stages.forEach((stage, i) => {\n queue = wq.enqueue(queue, stage, at, `stage:${i}`).next;\n });\n // Claim the first stage as the running position. A non-empty pipeline always\n // has a pending head here, so the claim succeeds.\n const claimed = wq.claim(queue, at);\n return claimed ? claimed.next : queue;\n }\n\n /** The current (running) stage item, or `undefined` for a single-shot run. */\n function currentStage(\n s: MonitoredRunState<Stage>,\n ): QueueItem<Stage> | undefined {\n return s.stepStates.find((i) => i.status === \"running\");\n }\n\n // === Verb: start =========================================================\n\n /**\n * Start (or restart) the run for `runId` at time `at`. Seeds the stage queue\n * (if a pipeline) and enters `running` with the watchdog clock primed. Stamps\n * `runId` from the host — the machine never mints (invariant: identity is\n * host-minted, parsed at the boundary). PURE.\n */\n function start(\n s: MonitoredRunState<Stage>,\n runId: string,\n at: number,\n ): readonly [MonitoredRunState<Stage>, readonly MonitoredRunCmd<V>[]] {\n // Build the `running` arm explicitly rather than spreading `...s`: a restart\n // from `failed` must NOT carry the old `failure` field forward (the `running`\n // arm has none), and a start from `idle` has no `runId` to preserve. Only the\n // snapshot slice threads through.\n const next: MonitoredRunState<Stage> = {\n phase: \"running\",\n runId,\n stepStates: isPipeline ? seedStages(at) : [],\n startedAt: at,\n lastProgressAt: at,\n progressSeq: 0,\n snapshot: s.snapshot,\n };\n return [next, []];\n }\n\n /**\n * Bump the watchdog clock: set `lastProgressAt`/`progressSeq` so the safety\n * alarm's id changes and the engine re-arms a fresh deadline. Shared by\n * `progress` and `advance`. PURE.\n */\n function bumpProgress(s: LiveRun<Stage>, at: number): LiveRun<Stage> {\n return { ...s, lastProgressAt: at, progressSeq: s.progressSeq + 1 };\n }\n\n /**\n * Account one progress unit to the snapshot slice (when the brick is\n * configured), returning the new slice + any checkpoint Cmd. `payload` is the\n * consumer's checkpoint value to persist. PURE — `snap.record` is pure, the\n * write is realized only when the runtime performs the emitted Cmd.\n */\n function recordSnapshot(\n s: MonitoredRunState<Stage>,\n payload: V,\n at: number,\n ): readonly [MonitoredRunState<Stage>, readonly MonitoredRunCmd<V>[]] {\n if (snap === null) return [s, []];\n const [snapshot, cmds] = snap.record(s.snapshot, payload, at);\n // `snap.record` only ever emits `SnapshotWriteCmd<V>` (its sole Cmd), but\n // its signature widens to `readonly Cmd[]`. Narrow back to this knob's\n // precise Cmd union so a consumer's host Cmd type can stay exact.\n return [{ ...s, snapshot }, cmds as readonly MonitoredRunCmd<V>[]];\n }\n\n // === Verb: progress ======================================================\n\n /**\n * Record forward progress: bump the watchdog (re-arming the safety alarm),\n * clear any `stale` mark back to `running`, and account a snapshot unit\n * (emitting a checkpoint Cmd on a cadence hit). A no-op unless the run is live\n * (`running` / `stale`) — a late progress event on a settled (`done` /\n * `failed`) or never-started (`idle`) run is ignored. PURE.\n */\n function progress(\n s: MonitoredRunState<Stage>,\n payload: V,\n at: number,\n ): readonly [MonitoredRunState<Stage>, readonly MonitoredRunCmd<V>[]] {\n if (s.phase !== \"running\" && s.phase !== \"stale\") return [s, []];\n const bumped: MonitoredRunState<Stage> = {\n ...bumpProgress(s, at),\n phase: \"running\",\n };\n return recordSnapshot(bumped, payload, at);\n }\n\n // === Verb: markStale =====================================================\n\n /**\n * Mark the run `stale` — a soft \"no progress observed\" signal the consumer\n * raises WITHOUT the deadline having fired (e.g. an upstream heartbeat gap).\n * Recoverable: the next `progress` flips it back to `running`. A no-op unless\n * the run is currently `running` (a settled run cannot go stale). Does NOT\n * touch `progressSeq` — going stale is not progress, so the armed deadline\n * keeps counting toward the hard terminal. PURE.\n */\n function markStale(\n s: MonitoredRunState<Stage>,\n ): readonly [MonitoredRunState<Stage>, readonly MonitoredRunCmd<V>[]] {\n if (s.phase !== \"running\") return [s, []];\n return [{ ...s, phase: \"stale\" }, []];\n }\n\n // === Verb: cancel ========================================================\n\n /**\n * Stop the run from outside and settle it `cancelled` at `at`. The durable half\n * of an `AbortSignal`: the outcome is a phase in the slice, so a reload reads a\n * run that ended rather than one to resume.\n *\n * Legal from `idle` too, not just the live phases — a signal already aborted\n * when the run is asked for has to end it BEFORE `start`, and leaving it `idle`\n * would let the next boot start the very run the caller stopped. That is the\n * one arm where `runId` is `null`, built explicitly rather than spread so no\n * stale `failure` or absent `runId` rides along.\n *\n * A no-op on a settled run (`done` / `failed` / `cancelled`): a terminal outcome\n * is already the answer, and an abort landing after it must not overwrite it.\n * That also makes a second abort idempotent. Emits no Cmd — cancelling issues no\n * effect, and the in-flight ones it cannot recall are the consumer's to drain.\n * PURE.\n */\n function cancel(\n s: MonitoredRunState<Stage>,\n at: number,\n ): readonly [MonitoredRunState<Stage>, readonly MonitoredRunCmd<V>[]] {\n if (s.phase !== \"idle\" && s.phase !== \"running\" && s.phase !== \"stale\") {\n return [s, []];\n }\n const next: MonitoredRunState<Stage> = {\n phase: \"cancelled\",\n runId: s.phase === \"idle\" ? null : s.runId,\n at,\n stepStates: s.stepStates,\n startedAt: s.startedAt,\n lastProgressAt: s.lastProgressAt,\n progressSeq: s.progressSeq,\n snapshot: s.snapshot,\n };\n return [next, []];\n }\n\n // === Verb: advance =======================================================\n\n /**\n * Advance the pipeline on a stage outcome:\n *\n * - `result.kind === \"fail\"` → terminate `failed { reason: \"stage\" }`,\n * carrying the failing stage index + error. No further stages run.\n * - `result.kind === \"ok\"`:\n * - single-shot run → finish to `done` (and force a final checkpoint\n * when checkpointing, so the last durable snapshot is the terminal\n * state).\n * - pipeline → retire the current stage (`markDoneOp`) and claim the\n * next (`claimNextOp`). If none remain, finish to `done`. The new\n * position survives eviction.\n *\n * An advance is itself a progress event, so it bumps the watchdog (re-arming\n * the alarm at the new stage) and accounts a snapshot unit. A no-op on a\n * settled (`done` / `failed` / `cancelled`) or never-started (`idle`) run. PURE — `at` is the\n * only clock, ids are positional.\n */\n function advance(\n s: MonitoredRunState<Stage>,\n payload: V,\n result: StageResult,\n at: number,\n ): readonly [MonitoredRunState<Stage>, readonly MonitoredRunCmd<V>[]] {\n if (s.phase !== \"running\" && s.phase !== \"stale\") return [s, []];\n\n // Stage failure → hard terminal. Carry the failing stage VALUE (stable),\n // `undefined` for a single-shot run with no stage.\n if (result.kind === \"fail\") {\n const failed: MonitoredRunState<Stage> = {\n ...s,\n phase: \"failed\",\n failure: {\n reason: \"stage\",\n stage: currentStage(s)?.input,\n error: result.error,\n },\n };\n return [failed, []];\n }\n\n // Success: bump the watchdog first (an advance is progress), then move the\n // pipeline position.\n const bumped = bumpProgress(s, at);\n\n // Single-shot: one advance finishes the run.\n if (!isPipeline) {\n const done: MonitoredRunState<Stage> = { ...bumped, phase: \"done\" };\n // Force a terminal checkpoint so the last durable snapshot is `done`,\n // not whatever the cadence happened to land on.\n return finishWithSnapshot(done, payload, at);\n }\n\n // Pipeline: retire the running stage, claim the next.\n const current = currentStage(s);\n const afterDone =\n current !== undefined\n ? wq.markDone(s.stepStates, current.id).next\n : s.stepStates;\n const claimed = wq.claim(afterDone, at);\n\n if (claimed === null) {\n // No more stages — the pipeline is complete.\n const done: MonitoredRunState<Stage> = {\n ...bumped,\n phase: \"done\",\n stepStates: afterDone,\n };\n return finishWithSnapshot(done, payload, at);\n }\n\n // Advance to the next stage — POSITION now points at the claimed item.\n const moved: MonitoredRunState<Stage> = {\n ...bumped,\n stepStates: claimed.next,\n };\n return recordSnapshot(moved, payload, at);\n }\n\n /**\n * Finish helper: force a terminal checkpoint when checkpointing is enabled\n * (so the durable snapshot is the terminal state), else just settle. Shared\n * by single-shot finish and pipeline completion. PURE.\n */\n function finishWithSnapshot(\n s: MonitoredRunState<Stage>,\n payload: V,\n at: number,\n ): readonly [MonitoredRunState<Stage>, readonly MonitoredRunCmd<V>[]] {\n if (snap === null) return [s, []];\n const [snapshot, cmds] = snap.force(s.snapshot, payload, at);\n // Same narrowing as `recordSnapshot`: `snap.force` emits only the write Cmd.\n return [{ ...s, snapshot }, cmds as readonly MonitoredRunCmd<V>[]];\n }\n\n // === Verb: onDeadline ====================================================\n\n /**\n * The safety alarm fired. Two outcomes by deadline-id match:\n *\n * - the alarm matches the CURRENT `progressSeq` (no progress since it was\n * armed) → the run is wedged → terminate `failed { reason: \"deadline\" }`.\n * - the alarm matches an OLDER seq → a stale fire racing a progress event\n * that already re-armed the alarm → no-op (the engine retired this id;\n * tolerate a fire still in flight defensively).\n *\n * A no-op on a settled run (its alarm was reconciled away; tolerate a stale\n * fire) and on a NEVER-STARTED (`idle`) run (`subs` armed nothing for it, so\n * any alarm reaching it is a rogue fire that must not un-start it). PURE —\n * `msg.atMs` stamps the failure.\n */\n function onDeadline(\n s: MonitoredRunState<Stage>,\n msg: MonitoredRunTimerMsg,\n ): readonly [MonitoredRunState<Stage>, readonly MonitoredRunCmd<V>[]] {\n // Only a live (`running` / `stale`) run is watched. A settled (`done` /\n // `failed`) run's alarm was reconciled away, and a never-started (`idle`) run\n // — which has no host-minted `runId` and armed nothing — must not be\n // un-started by a born-live/rogue fire. The phase narrow IS the guard the old\n // `runId === \"\"` sentinel stood in for.\n if (s.phase !== \"running\" && s.phase !== \"stale\") return [s, []];\n // Only the alarm armed against the current progressSeq is live. A bumped\n // seq means progress re-armed it; an older fire is stale.\n if (msg.id !== safetyTimerId(s.runId, s.progressSeq)) return [s, []];\n const failed: MonitoredRunState<Stage> = {\n ...s,\n phase: \"failed\",\n failure: { reason: \"deadline\", at: msg.atMs },\n };\n return [failed, []];\n }\n\n // === Verb: boot ==========================================================\n\n /**\n * Resume after a reload (cold wake). Re-seeds the watchdog clock to `at` so\n * the safety alarm re-arms from NOW (the pre-crash `lastProgressAt` would\n * immediately fire a deadline that already elapsed during downtime — a cold\n * wake is not a no-progress wedge). Bumps `progressSeq` so the alarm gets a\n * fresh id, and resets the snapshot cadence counter (un-checkpointed\n * pre-crash progress is moot — recovery resumes from the last durable\n * checkpoint). The pipeline POSITION (`stepStates`) is preserved untouched —\n * that is the whole point of staging: resume at the same stage.\n *\n * A no-op on a settled (`done` / `failed` / `cancelled`) or never-started (`idle`) run. Emits\n * NO Cmd — re-emitting the current stage's outstanding effect is the CONSUMER's\n * job (it knows the per-stage Cmd), the audit machine's `outstandingEffect(stage)`\n * pattern. PURE.\n */\n function boot(\n s: MonitoredRunState<Stage>,\n at: number,\n ): readonly [MonitoredRunState<Stage>, readonly MonitoredRunCmd<V>[]] {\n if (s.phase !== \"running\" && s.phase !== \"stale\") return [s, []];\n // `snap.boot` returns the reducer-cell shape `[SnapshotState, Cmd[]]`\n // (uniform across every sibling knob); a boot emits no Cmd, so take only the\n // slice. Assigning the tuple itself would put an ARRAY where a SnapshotState\n // belongs — a type error AND a non-round-trippable slice.\n const [bootedSnapshot] = activeSnap.boot(s.snapshot);\n const reseeded: MonitoredRunState<Stage> = {\n ...s,\n phase: \"running\",\n lastProgressAt: at,\n progressSeq: s.progressSeq + 1,\n snapshot: bootedSnapshot,\n // Any stage left `running` mid-flight stays the running position; the\n // queue is already correct (a single in-flight stage). resetRunningOp is\n // NOT applied — unlike a work pool, a monitored run has exactly one\n // in-flight stage and resuming it (not re-queuing it) is the correct\n // cold-wake behavior.\n };\n return [reseeded, []];\n }\n\n // === Timers ==============================================================\n\n /**\n * The no-progress safety deadline, listed only while the run is live\n * (`running` / `stale`) AND a `deadlineMs` is configured. Its id is keyed on\n * `progressSeq`, so every progress event retires the old alarm and arms a\n * fresh one at the new `lastProgressAt + deadlineMs` — a self-rearming\n * watchdog with no manual `clearTimeout`. A settled run lists none.\n *\n * A NEVER-STARTED slice (`init()`) is its OWN `idle` phase, not a `running` run\n * with an empty `runId`. The `phase !== \"running\" && phase !== \"stale\"` narrow\n * therefore excludes it structurally — no separate `runId === \"\"` sentinel gate\n * is needed. Were `idle` armed, it would fire a deadline at `0 + deadlineMs`\n * (already in the past) and auto-fail a run that never began — the \"born live\"\n * defect. `start` is the only transition out of `idle`, so the watchdog exists\n * exactly once a real run is in flight.\n */\n function deadlines(s: MonitoredRunState<Stage>): readonly DeadlineSub[] {\n if (config.deadlineMs === undefined) return [];\n if (s.phase !== \"running\" && s.phase !== \"stale\") return [];\n return [\n deadlineSub(\n safetyTimerId(s.runId, s.progressSeq),\n s.lastProgressAt + config.deadlineMs,\n ),\n ];\n }\n\n /**\n * The built-in `timer` Sub's deps for the watchdog: `deadlineMs` counted from\n * `lastProgressAt`, the instant the current alarm was armed. Its fire is a\n * `deadline_exceeded` Msg; route it to `onDeadline`. Declare\n * `{ type: \"timer\", deps: (s) => run.timer(s.run) }`. PURE.\n */\n function timer(\n s: MonitoredRunState<Stage>,\n ): TimerDeps<MonitoredRunTimerMsg> | null {\n return nextTimer(deadlines(s), s.lastProgressAt);\n }\n\n /**\n * Fold a confirmed checkpoint write into the slice — advances the snapshot\n * watermark (forward-only). A no-op pass-through when checkpointing is\n * disabled. PURE. Fold the `snapshot_write_ok` Msg here.\n */\n function confirmSnapshot(\n s: MonitoredRunState<Stage>,\n msg: SnapshotSavedMsg<V>,\n ): MonitoredRunState<Stage> {\n if (snap === null) return s;\n // `snap.confirm` returns the reducer-cell shape `[SnapshotState, Cmd[]]`\n // (an ack emits nothing). Take only the slice — folding the whole tuple into\n // `snapshot` would store an ARRAY where a SnapshotState belongs (a type error\n // and a non-round-trippable slice).\n const [confirmed] = snap.confirm(s.snapshot, msg);\n return { ...s, snapshot: confirmed };\n }\n\n return {\n /** The `snapshot_write` Cmd def — list it in `cmds` when checkpointing. */\n checkpoint: activeSnap.write,\n init,\n start,\n progress,\n markStale,\n cancel,\n advance,\n onDeadline,\n boot,\n confirmSnapshot,\n deadlines,\n timer,\n };\n}\n\n/**\n * Lift a knob result `[slice, cmds]` into a host `[State, cmds]` where the\n * slice lives at `state.run`. Convenience for the common single-slice host;\n * hosts with a differently-named field spread by hand. PURE — a thin record\n * rebuild, no clock / RNG.\n */\nexport function liftRun<\n S extends { run: MonitoredRunState<Stage> },\n Stage,\n C extends Cmd,\n>(\n state: S,\n [slice, cmds]: readonly [MonitoredRunState<Stage>, readonly C[]],\n): readonly [S, readonly C[]] {\n return [{ ...state, run: slice }, cmds];\n}\n\nexport type { SnapshotSavedMsg, SnapshotWriteCmd };\n"]}
1
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* internal/flow/monitored-run — a long-running operation that is BOTH staged and\n * watched: an ordered stage pipeline whose POSITION survives eviction, wrapped\n * by a no-progress safety deadline and (optionally) a periodic durable\n * checkpoint.\n *\n * This is the merge of two field-guide concerns the audit-agent machine\n * hand-wired together (`seed/audit-agent-machine`): the OUTER pipeline position\n * (`RunStage` — planning → testing → summarizing → reporting, replayed on cold\n * wake by re-emitting the one outstanding effect) and the no-progress safety\n * alarm (`subs.ts`, keyed on `progressSeq` so every progress event retires the\n * old alarm and arms a fresh one). `monitored-run` lifts both into one config-\n * driven knob of plain functions (ADR 0022): `init()`, the verbs (`start` /\n * `advance` / `progress` / `onDeadline` / `boot` / `confirmSnapshot`),\n * `deadlines(state)` / `timer(state)`, and the checkpoint Cmd def\n * (`checkpoint`).\n *\n * - It is **staged, optionally**. Omit `stages` and the run is single-shot:\n * `start` enters `running`, `advance` finishes it to `done`. Provide\n * `stages` and it becomes an ordered pipeline — each `advance` retires the\n * current stage and claims the next, finishing to `done` only when the last\n * stage is retired. The pipeline POSITION lives in the Model (a\n * `work-queue` of stage items), so an eviction mid-pipeline resumes at the\n * same stage via `boot` — the audit machine's \"pipeline position survives\n * eviction\" property, generalized.\n * - It is **watched**. While `running`, a no-progress deadline is armed at\n * `lastProgressAt + deadlineMs` and keyed on `progressSeq`. Every\n * `progress` / `advance` bumps the seq, so the substrate retires the old\n * alarm and arms a new one — a self-rearming watchdog. If the alarm fires\n * (`onDeadline`) the run goes `failed` with a deadline reason. Omit\n * `deadlineMs` → no watchdog (the `stale` phase is never reachable).\n * - It **checkpoints, optionally**. Provide `snapshotEvery` and every\n * progress unit is accounted to a `../snapshot` slice; once the cadence is\n * reached a `snapshot_write` Cmd is emitted (its handler is yours), so a\n * crashed run restarts from the last durable checkpoint rather than from\n * zero. Omit it → no checkpointing.\n *\n * ## Why the run lifecycle is INLINE (run-tracker not extracted)\n *\n * The phase union (`idle` / `running` / `stale` / `done` / `failed` / `cancelled`, a\n * discriminated union carrying only each phase's own data) and its bookkeeping\n * (`runId`, `startedAt`, `lastProgressAt`, `progressSeq`) live directly on this\n * slice rather than behind a `run-tracker` sub-knob.\n * Extraction earns its keep when two independent axes vary; here the lifecycle\n * has exactly one anchoring axis (this run), so a separate module would be a\n * premature seam. The two genuinely independent axes — the safety DEADLINE and\n * the periodic SNAPSHOT — ARE extracted (`../deadline`, `../snapshot`), and the\n * stage list is a `../work-queue` slice (`QueueItem<Stage>[]`) whose every\n * status flip is DELEGATED to the blessed `../work-queue/ops` (`enqueueOp` /\n * `claimNextOp` / `markDoneOp`) — never re-rolled here. The lifecycle is the\n * glue between them.\n *\n * ## The two non-negotiables (canon)\n *\n * - **Durable** — the slice is plain data (the stage queue is a\n * JSON-serializable `QueueItem<Stage>[]`, the snapshot slice is plain\n * numbers), so it survives DO eviction / reload.\n * - **Replayable** — every transition is a pure verb returning new state +\n * Cmds; nothing here reads the clock or RNG. Time arrives as an `at` / `atMs`\n * parameter. The knob ships no I/O.\n *\n * ## Typical wiring\n *\n * const run = createMonitoredRun<MyStage, MyState>({\n * stages: [\"plan\", \"test\", \"report\"],\n * deadlineMs: 10 * 60_000,\n * snapshotEvery: 25,\n * });\n *\n * cmds: [run.checkpoint],\n * init: (loaded) => loaded ? [loaded, []] : [{ run: run.init() }, []],\n * update: {\n * begin: (s, m) => lift(s, run.start(s.run, m.runId, m.at)),\n * advance: (s, m) => lift(s, run.advance(s.run, checkpoint(s), m.result, m.at)),\n * progress: (s, m) => lift(s, run.progress(s.run, checkpoint(s), m.at)),\n * deadline_exceeded: (s, m) => lift(s, run.onDeadline(s.run, m)),\n * boot: (s, m) => lift(s, run.boot(s.run, m.at)),\n * snapshot_write_ok: (s, m) => [{ ...s, run: run.confirmSnapshot(s.run, m) }, []],\n * snapshot_write_err: (s) => [s, []],\n * },\n * subs: [{ type: \"timer\", deps: (s) => run.timer(s.run) }],\n *\n * // and where it runs — the checkpoint write is the handler you write (the\n * // engine's `run` imported under another name, since `run` is the knob):\n * runMachine(machine, {\n * interpret: {\n * snapshot_write: async (cmd, { ok, err }) => {\n * try { await r2.put(cmd.key, cmd.payload); return ok(undefined); }\n * catch (cause) { return err({ _tag: \"snapshot_write_failed\", cause }); }\n * },\n * },\n * });\n */\n\nimport type { Cmd, TimerDeps } from \"../../../index\";\nimport {\n createSnapshot,\n type SnapshotSavedMsg,\n type SnapshotState,\n type SnapshotWriteCmd,\n} from \"../../persistence/snapshot\";\nimport {\n type DeadlineExceeded,\n type DeadlineSub,\n deadlineSub,\n nextTimer,\n} from \"../../resilience/deadline\";\nimport type { QueueItem } from \"../../work-queue\";\nimport { queueAdapter } from \"../../work-queue/adapter\";\n\n// ===========================================================================\n// Config — the knob. Every field optional; omit a field → omit its gate.\n// ===========================================================================\n\n/**\n * The monitored-run knob. EVERY field is optional:\n * - omit `stages` → single-shot run (no pipeline; one `advance` finishes).\n * - omit `deadlineMs` → no no-progress watchdog (the run is never auto-failed).\n * - omit `snapshotEvery`→ no periodic checkpoint (no `snapshot_write` Cmds).\n *\n * An empty config `{}` is a valid single-shot, unwatched, uncheckpointed run.\n *\n * `Stage` is the consumer's stage identifier — any JSON-serializable value\n * (a string id, a `{ kind, ... }` record). It rides through the stage queue\n * unchanged so the consumer's reducer can branch on the current stage to emit\n * that stage's outstanding effect (the audit machine's `outstandingEffect`).\n */\nexport interface MonitoredRunConfig<Stage> {\n /**\n * The ordered stages of the pipeline. Position survives eviction (lives in\n * the Model's stage queue). Omit for a single-shot run. An empty array is\n * treated as single-shot too — there is nothing to pipeline through.\n */\n readonly stages?: readonly Stage[];\n /**\n * No-progress watchdog budget, in ms. The safety deadline is armed at\n * `lastProgressAt + deadlineMs` and re-armed on every progress event. Omit\n * for no watchdog.\n */\n readonly deadlineMs?: number;\n /**\n * Checkpoint cadence — write a durable snapshot once this many progress\n * units have accumulated. Threaded straight into `../snapshot`'s `every`.\n * Omit for no checkpointing.\n */\n readonly snapshotEvery?: number;\n /**\n * Store key the rolling checkpoint is written under. Forwarded to\n * `../snapshot`'s `key`; defaults to that module's `@@snapshot`. Ignored\n * when `snapshotEvery` is omitted.\n */\n readonly snapshotKey?: string;\n}\n\n// ===========================================================================\n// Slice — the Model field this knob owns. Run lifecycle INLINE + composed bricks.\n// ===========================================================================\n\n/**\n * Why a run terminated as `failed`. Discriminated so each reason carries only\n * its own data (pattern 11):\n * - `deadline` — the no-progress watchdog fired (`onDeadline`).\n * - `stage` — the consumer reported a stage failure via `advance(..., fail)`.\n *\n * `stale` is a SEPARATE phase (not a fail reason): a run is `stale` only by an\n * explicit consumer signal that progress has wedged WITHOUT the deadline having\n * fired — a soft, recoverable observation. The deadline firing is a hard\n * terminal (`failed { reason: \"deadline\" }`).\n *\n * The `stage` variant carries the FAILING STAGE VALUE (the `Stage` itself), not\n * a positional index: done stages leave the queue (`markDoneOp` filters them),\n * so a residual index drifts as the pipeline advances. The stage value is the\n * stable, meaningful identifier — `undefined` for a single-shot run (no stage).\n */\nexport type RunFailure<Stage> =\n | { readonly reason: \"deadline\"; readonly at: number }\n | {\n readonly reason: \"stage\";\n readonly stage: Stage | undefined;\n readonly error: unknown;\n };\n\n/**\n * The run bookkeeping every phase carries in common, split out so each arm of\n * the `MonitoredRunState` discriminated union names only the data it ADDS\n * (`runId` on started phases, `failure` on `failed`) — the same discipline the\n * sibling `PaginatorState` uses for its shared `seen` / `pages` counters. Plain\n * data end to end so the whole slice survives DO eviction / reload:\n *\n * - `stepStates` — the stage pipeline as a `work-queue` of stage items.\n * Empty for a single-shot run. The ONE `running` item is\n * the current stage; `done` items are retired stages\n * (they leave the queue via `markDoneOp`, so the queue\n * shrinks as the pipeline advances and is empty at\n * `done`). POSITION survives eviction because this list\n * is durable.\n * - `startedAt` — `at` of `start`. Observability; never compared in a verb.\n * - `lastProgressAt` — `at` of the most recent progress event; the watchdog\n * base. Re-armed by `progress` / `advance`.\n * - `progressSeq` — monotonic progress counter; keys the safety alarm Sub\n * id so every bump retires the old alarm and arms a new\n * one (the audit subs' `safety:{progressSeq}` discipline).\n * - `snapshot` — the `../snapshot` slice (cadence counter + durable\n * watermark). Always present (uniform shape); the gate\n * is simply never driven when `snapshotEvery` is omitted.\n */\ninterface RunCore<Stage> {\n readonly stepStates: readonly QueueItem<Stage>[];\n readonly startedAt: number;\n readonly lastProgressAt: number;\n readonly progressSeq: number;\n readonly snapshot: SnapshotState;\n}\n\n/**\n * The slice — a discriminated union on `phase` so each phase carries ONLY its\n * own data and impossible combinations are unrepresentable (pattern 11), the\n * same idiom the sibling `CircuitState` / `PaginatorState` / `RunFailure` follow:\n *\n * - `idle` — created but never started. Carries no `runId` (identity is\n * host-minted at `start`) and no `failure`: \"not started\" is its\n * OWN phase, not a `running` run wearing an empty-string `runId`\n * sentinel. `start` is the only transition out, so no verb has to\n * guard \"has this actually started?\" — `phase === \"idle\"` says it.\n * - `running` — the run is live. Carries the host-minted `runId` and the\n * `RunCore` pipeline position + watchdog bookkeeping.\n * - `stale` — a soft \"no progress observed\" mark the consumer can set and\n * clear; still resumable (a `progress` clears it back to\n * `running`). Distinct from a fired deadline, which is terminal.\n * - `done` — every stage retired (or the single-shot `advance` landed).\n * - `failed` — terminal failure; the typed `failure` reason rides ONLY this\n * arm, so it is present iff `phase === \"failed\"` BY CONSTRUCTION —\n * there is no nullable side field to keep in sync.\n * - `cancelled` — the consumer stopped the run from outside (`cancel`). Its own\n * phase rather than a `RunFailure` reason, on the same argument\n * that keeps `stale` a phase: a caller who asked for the stop did\n * not suffer a failure, and every \"did this fail?\" reader would\n * otherwise have to except one reason. Terminal, so it re-enters\n * no verb and arms no watchdog.\n *\n * `runId` is the host-minted run identity, stamped at `start` (the machine never\n * mints — see the audit seed's \"run identity is host-minted\"). It rides every\n * started phase, but not `idle`. `cancelled` is the one phase reachable from BOTH\n * sides of that line, so its `runId` is `string | null`: `null` says the run was\n * cancelled before it ever started and there was no identity to mint, which is a\n * different fact from a cancelled live run and stays a different value.\n */\nexport type MonitoredRunState<Stage> =\n | (RunCore<Stage> & { readonly phase: \"idle\" })\n | (RunCore<Stage> & { readonly phase: \"running\"; readonly runId: string })\n | (RunCore<Stage> & { readonly phase: \"stale\"; readonly runId: string })\n | (RunCore<Stage> & { readonly phase: \"done\"; readonly runId: string })\n | (RunCore<Stage> & {\n readonly phase: \"failed\";\n readonly runId: string;\n readonly failure: RunFailure<Stage>;\n })\n | (RunCore<Stage> & {\n readonly phase: \"cancelled\";\n readonly runId: string | null;\n readonly at: number;\n });\n\n/**\n * The live (still-timed) phases — `running` or `stale`. The verbs narrow to this\n * before touching the watchdog bookkeeping (`runId` / `progressSeq`), so a\n * settled (`done` / `failed` / `cancelled`) or never-started (`idle`) slice can never be bumped\n * — the narrow replaces the old `runId === \"\"` born-live guard.\n */\ntype LiveRun<Stage> = Extract<\n MonitoredRunState<Stage>,\n { readonly phase: \"running\" | \"stale\" }\n>;\n\n/**\n * The ENDED phases — a run that finished (`done`) or was stopped from outside\n * (`cancelled`). Every arm here was started or explicitly stopped, so `idle` is\n * out and `runId` is present on the whole union: a consumer holding one of these\n * reads the run identity without a `phase` guard the value can never fail.\n *\n * It is the resolved half of a drive: a promise that resolves only on an ended\n * run should say so in its type rather than resolve `MonitoredRunState` and\n * leave every reader to re-prove the `idle` arm impossible (#155). `cancelled`\n * keeps its `string | null` `runId` unchanged — a run cancelled before it ever\n * started genuinely has no identity, and that stays a different value here.\n */\nexport type EndedRun<Stage> = Extract<\n MonitoredRunState<Stage>,\n { readonly phase: \"done\" | \"cancelled\" }\n>;\n\n/**\n * The outcome a consumer reports to `advance`: the current stage either\n * succeeded (retire it, claim the next) or failed (terminate the run). Plain\n * data — the consumer parses its stage result at its own boundary and hands a\n * settled outcome here.\n */\nexport type StageResult =\n | { readonly kind: \"ok\" }\n | { readonly kind: \"fail\"; readonly error: unknown };\n\n// ===========================================================================\n// Cmd + Msg — re-exported from the composed bricks so consumers wire one import.\n// ===========================================================================\n\n/** The checkpoint-write Cmd, generic over the consumer's checkpoint value `V`. */\nexport type MonitoredRunCmd<V> = SnapshotWriteCmd<V>;\n\n/** The deadline Msg the safety alarm dispatches when the watchdog fires. */\nexport type MonitoredRunTimerMsg = DeadlineExceeded;\n\n// ===========================================================================\n// Deadline-id family. The safety alarm is keyed on `progressSeq` so a progress\n// event retires the old alarm and arms a new one (single-shot, re-armed by id\n// bump — the audit subs discipline).\n// ===========================================================================\n\nfunction safetyTimerId(runId: string, progressSeq: number): string {\n return `monitored:safety:${runId}:${progressSeq}`;\n}\n\n// ===========================================================================\n// The knob factory.\n// ===========================================================================\n\n/**\n * Build a monitored-run knob from `config`. `Stage` is the consumer's stage\n * identifier type; `V` is the consumer's checkpoint value type (what\n * `snapshotEvery` checkpoints). Returns the uniform L2 knob contract.\n *\n * No `rng` parameter: unlike `resilient-call`, nothing here jitters — the only\n * external inputs are time (an `at` / `atMs` parameter) and the consumer's\n * stage outcomes.\n */\nexport function createMonitoredRun<Stage, V = unknown>(\n config: MonitoredRunConfig<Stage> = {},\n) {\n const stages = config.stages ?? [];\n const isPipeline = stages.length > 0;\n\n // The stage-queue seam, bound once. Every stage status flip delegates to the\n // `QueueAdapter` verbs (`wq.enqueue` / `wq.claim` / `wq.markDone`), so the\n // `QueueItem<Stage>` shape stays insulated behind them.\n const wq = queueAdapter<Stage>();\n\n // The snapshot sub-knob is built only when `snapshotEvery` is configured;\n // absence is `null` so the progress gate short-circuits to \"no checkpoint\".\n // When present, the slice still carries a default SnapshotState so the shape\n // is uniform across configs — the gate simply never records into it.\n const snap =\n config.snapshotEvery !== undefined\n ? createSnapshot<V>({\n every: config.snapshotEvery,\n ...(config.snapshotKey !== undefined\n ? { key: config.snapshotKey }\n : {}),\n })\n : null;\n\n // The snapshot knob to actually drive: `snap` when configured, else a single\n // inert default (`every: 1`) bound ONCE here. Its `record` is never invoked\n // (the progress gate short-circuits when `snap` is null), so the cadence value\n // is immaterial — one shared stateless knob of pure functions stands in for\n // the disabled-checkpoint case across init/boot/handlers.\n const activeSnap = snap ?? createSnapshot<V>({ every: 1 });\n\n /** The starting slice for a never-started run: the `idle` phase, no `runId`. */\n function init(): MonitoredRunState<Stage> {\n return {\n phase: \"idle\",\n stepStates: [],\n startedAt: 0,\n lastProgressAt: 0,\n progressSeq: 0,\n // A default snapshot slice even without the brick → uniform shape. When\n // `snap` is null the inert `activeSnap` default supplies the slice; its\n // `record` is never called, so the cadence value is immaterial.\n snapshot: activeSnap.init(),\n };\n }\n\n /**\n * Seed the stage queue from the configured stages: every stage enqueued\n * `pending`, then the first claimed `running`. `at` stamps the claim. PURE —\n * the work-queue ops are pure array transforms; ids are positional (`stage:i`)\n * so they are deterministic and replayable (no `crypto`, no `Math.random`).\n */\n function seedStages(at: number): readonly QueueItem<Stage>[] {\n let queue: readonly QueueItem<Stage>[] = [];\n stages.forEach((stage, i) => {\n queue = wq.enqueue(queue, stage, at, `stage:${i}`).next;\n });\n // Claim the first stage as the running position. A non-empty pipeline always\n // has a pending head here, so the claim succeeds.\n const claimed = wq.claim(queue, at);\n return claimed ? claimed.next : queue;\n }\n\n /** The current (running) stage item, or `undefined` for a single-shot run. */\n function currentStage(\n s: MonitoredRunState<Stage>,\n ): QueueItem<Stage> | undefined {\n return s.stepStates.find((i) => i.status === \"running\");\n }\n\n // === Verb: start =========================================================\n\n /**\n * Start (or restart) the run for `runId` at time `at`. Seeds the stage queue\n * (if a pipeline) and enters `running` with the watchdog clock primed. Stamps\n * `runId` from the host — the machine never mints (invariant: identity is\n * host-minted, parsed at the boundary). PURE.\n */\n function start(\n s: MonitoredRunState<Stage>,\n runId: string,\n at: number,\n ): readonly [MonitoredRunState<Stage>, readonly MonitoredRunCmd<V>[]] {\n // Build the `running` arm explicitly rather than spreading `...s`: a restart\n // from `failed` must NOT carry the old `failure` field forward (the `running`\n // arm has none), and a start from `idle` has no `runId` to preserve. Only the\n // snapshot slice threads through.\n const next: MonitoredRunState<Stage> = {\n phase: \"running\",\n runId,\n stepStates: isPipeline ? seedStages(at) : [],\n startedAt: at,\n lastProgressAt: at,\n progressSeq: 0,\n snapshot: s.snapshot,\n };\n return [next, []];\n }\n\n /**\n * Bump the watchdog clock: set `lastProgressAt`/`progressSeq` so the safety\n * alarm's id changes and the engine re-arms a fresh deadline. Shared by\n * `progress` and `advance`. PURE.\n */\n function bumpProgress(s: LiveRun<Stage>, at: number): LiveRun<Stage> {\n return { ...s, lastProgressAt: at, progressSeq: s.progressSeq + 1 };\n }\n\n /**\n * Account one progress unit to the snapshot slice (when the brick is\n * configured), returning the new slice + any checkpoint Cmd. `payload` is the\n * consumer's checkpoint value to persist. PURE — `snap.record` is pure, the\n * write is realized only when the runtime performs the emitted Cmd.\n */\n function recordSnapshot(\n s: MonitoredRunState<Stage>,\n payload: V,\n at: number,\n ): readonly [MonitoredRunState<Stage>, readonly MonitoredRunCmd<V>[]] {\n if (snap === null) return [s, []];\n const [snapshot, cmds] = snap.record(s.snapshot, payload, at);\n // `snap.record` only ever emits `SnapshotWriteCmd<V>` (its sole Cmd), but\n // its signature widens to `readonly Cmd[]`. Narrow back to this knob's\n // precise Cmd union so a consumer's host Cmd type can stay exact.\n return [{ ...s, snapshot }, cmds as readonly MonitoredRunCmd<V>[]];\n }\n\n // === Verb: progress ======================================================\n\n /**\n * Record forward progress: bump the watchdog (re-arming the safety alarm),\n * clear any `stale` mark back to `running`, and account a snapshot unit\n * (emitting a checkpoint Cmd on a cadence hit). A no-op unless the run is live\n * (`running` / `stale`) — a late progress event on a settled (`done` /\n * `failed`) or never-started (`idle`) run is ignored. PURE.\n */\n function progress(\n s: MonitoredRunState<Stage>,\n payload: V,\n at: number,\n ): readonly [MonitoredRunState<Stage>, readonly MonitoredRunCmd<V>[]] {\n if (s.phase !== \"running\" && s.phase !== \"stale\") return [s, []];\n const bumped: MonitoredRunState<Stage> = {\n ...bumpProgress(s, at),\n phase: \"running\",\n };\n return recordSnapshot(bumped, payload, at);\n }\n\n // === Verb: markStale =====================================================\n\n /**\n * Mark the run `stale` — a soft \"no progress observed\" signal the consumer\n * raises WITHOUT the deadline having fired (e.g. an upstream heartbeat gap).\n * Recoverable: the next `progress` flips it back to `running`. A no-op unless\n * the run is currently `running` (a settled run cannot go stale). Does NOT\n * touch `progressSeq` — going stale is not progress, so the armed deadline\n * keeps counting toward the hard terminal. PURE.\n */\n function markStale(\n s: MonitoredRunState<Stage>,\n ): readonly [MonitoredRunState<Stage>, readonly MonitoredRunCmd<V>[]] {\n if (s.phase !== \"running\") return [s, []];\n return [{ ...s, phase: \"stale\" }, []];\n }\n\n // === Verb: cancel ========================================================\n\n /**\n * Stop the run from outside and settle it `cancelled` at `at`. The durable half\n * of an `AbortSignal`: the outcome is a phase in the slice, so a reload reads a\n * run that ended rather than one to resume.\n *\n * Legal from `idle` too, not just the live phases — a signal already aborted\n * when the run is asked for has to end it BEFORE `start`, and leaving it `idle`\n * would let the next boot start the very run the caller stopped. That is the\n * one arm where `runId` is `null`, built explicitly rather than spread so no\n * stale `failure` or absent `runId` rides along.\n *\n * A no-op on a settled run (`done` / `failed` / `cancelled`): a terminal outcome\n * is already the answer, and an abort landing after it must not overwrite it.\n * That also makes a second abort idempotent. Emits no Cmd — cancelling issues no\n * effect, and the in-flight ones it cannot recall are the consumer's to drain.\n * PURE.\n */\n function cancel(\n s: MonitoredRunState<Stage>,\n at: number,\n ): readonly [MonitoredRunState<Stage>, readonly MonitoredRunCmd<V>[]] {\n if (s.phase !== \"idle\" && s.phase !== \"running\" && s.phase !== \"stale\") {\n return [s, []];\n }\n const next: MonitoredRunState<Stage> = {\n phase: \"cancelled\",\n runId: s.phase === \"idle\" ? null : s.runId,\n at,\n stepStates: s.stepStates,\n startedAt: s.startedAt,\n lastProgressAt: s.lastProgressAt,\n progressSeq: s.progressSeq,\n snapshot: s.snapshot,\n };\n return [next, []];\n }\n\n // === Verb: advance =======================================================\n\n /**\n * Advance the pipeline on a stage outcome:\n *\n * - `result.kind === \"fail\"` → terminate `failed { reason: \"stage\" }`,\n * carrying the failing stage index + error. No further stages run.\n * - `result.kind === \"ok\"`:\n * - single-shot run → finish to `done` (and force a final checkpoint\n * when checkpointing, so the last durable snapshot is the terminal\n * state).\n * - pipeline → retire the current stage (`markDoneOp`) and claim the\n * next (`claimNextOp`). If none remain, finish to `done`. The new\n * position survives eviction.\n *\n * An advance is itself a progress event, so it bumps the watchdog (re-arming\n * the alarm at the new stage) and accounts a snapshot unit. A no-op on a\n * settled (`done` / `failed` / `cancelled`) or never-started (`idle`) run. PURE — `at` is the\n * only clock, ids are positional.\n */\n function advance(\n s: MonitoredRunState<Stage>,\n payload: V,\n result: StageResult,\n at: number,\n ): readonly [MonitoredRunState<Stage>, readonly MonitoredRunCmd<V>[]] {\n if (s.phase !== \"running\" && s.phase !== \"stale\") return [s, []];\n\n // Stage failure → hard terminal. Carry the failing stage VALUE (stable),\n // `undefined` for a single-shot run with no stage.\n if (result.kind === \"fail\") {\n const failed: MonitoredRunState<Stage> = {\n ...s,\n phase: \"failed\",\n failure: {\n reason: \"stage\",\n stage: currentStage(s)?.input,\n error: result.error,\n },\n };\n return [failed, []];\n }\n\n // Success: bump the watchdog first (an advance is progress), then move the\n // pipeline position.\n const bumped = bumpProgress(s, at);\n\n // Single-shot: one advance finishes the run.\n if (!isPipeline) {\n const done: MonitoredRunState<Stage> = { ...bumped, phase: \"done\" };\n // Force a terminal checkpoint so the last durable snapshot is `done`,\n // not whatever the cadence happened to land on.\n return finishWithSnapshot(done, payload, at);\n }\n\n // Pipeline: retire the running stage, claim the next.\n const current = currentStage(s);\n const afterDone =\n current !== undefined\n ? wq.markDone(s.stepStates, current.id).next\n : s.stepStates;\n const claimed = wq.claim(afterDone, at);\n\n if (claimed === null) {\n // No more stages — the pipeline is complete.\n const done: MonitoredRunState<Stage> = {\n ...bumped,\n phase: \"done\",\n stepStates: afterDone,\n };\n return finishWithSnapshot(done, payload, at);\n }\n\n // Advance to the next stage — POSITION now points at the claimed item.\n const moved: MonitoredRunState<Stage> = {\n ...bumped,\n stepStates: claimed.next,\n };\n return recordSnapshot(moved, payload, at);\n }\n\n /**\n * Finish helper: force a terminal checkpoint when checkpointing is enabled\n * (so the durable snapshot is the terminal state), else just settle. Shared\n * by single-shot finish and pipeline completion. PURE.\n */\n function finishWithSnapshot(\n s: MonitoredRunState<Stage>,\n payload: V,\n at: number,\n ): readonly [MonitoredRunState<Stage>, readonly MonitoredRunCmd<V>[]] {\n if (snap === null) return [s, []];\n const [snapshot, cmds] = snap.force(s.snapshot, payload, at);\n // Same narrowing as `recordSnapshot`: `snap.force` emits only the write Cmd.\n return [{ ...s, snapshot }, cmds as readonly MonitoredRunCmd<V>[]];\n }\n\n // === Verb: onDeadline ====================================================\n\n /**\n * The safety alarm fired. Two outcomes by deadline-id match:\n *\n * - the alarm matches the CURRENT `progressSeq` (no progress since it was\n * armed) → the run is wedged → terminate `failed { reason: \"deadline\" }`.\n * - the alarm matches an OLDER seq → a stale fire racing a progress event\n * that already re-armed the alarm → no-op (the engine retired this id;\n * tolerate a fire still in flight defensively).\n *\n * A no-op on a settled run (its alarm was reconciled away; tolerate a stale\n * fire) and on a NEVER-STARTED (`idle`) run (`subs` armed nothing for it, so\n * any alarm reaching it is a rogue fire that must not un-start it). PURE —\n * `msg.atMs` stamps the failure.\n */\n function onDeadline(\n s: MonitoredRunState<Stage>,\n msg: MonitoredRunTimerMsg,\n ): readonly [MonitoredRunState<Stage>, readonly MonitoredRunCmd<V>[]] {\n // Only a live (`running` / `stale`) run is watched. A settled (`done` /\n // `failed`) run's alarm was reconciled away, and a never-started (`idle`) run\n // — which has no host-minted `runId` and armed nothing — must not be\n // un-started by a born-live/rogue fire. The phase narrow IS the guard the old\n // `runId === \"\"` sentinel stood in for.\n if (s.phase !== \"running\" && s.phase !== \"stale\") return [s, []];\n // Only the alarm armed against the current progressSeq is live. A bumped\n // seq means progress re-armed it; an older fire is stale.\n if (msg.id !== safetyTimerId(s.runId, s.progressSeq)) return [s, []];\n const failed: MonitoredRunState<Stage> = {\n ...s,\n phase: \"failed\",\n failure: { reason: \"deadline\", at: msg.atMs },\n };\n return [failed, []];\n }\n\n // === Verb: boot ==========================================================\n\n /**\n * Resume after a reload (cold wake). Re-seeds the watchdog clock to `at` so\n * the safety alarm re-arms from NOW (the pre-crash `lastProgressAt` would\n * immediately fire a deadline that already elapsed during downtime — a cold\n * wake is not a no-progress wedge). Bumps `progressSeq` so the alarm gets a\n * fresh id, and resets the snapshot cadence counter (un-checkpointed\n * pre-crash progress is moot — recovery resumes from the last durable\n * checkpoint). The pipeline POSITION (`stepStates`) is preserved untouched —\n * that is the whole point of staging: resume at the same stage.\n *\n * A no-op on a settled (`done` / `failed` / `cancelled`) or never-started (`idle`) run. Emits\n * NO Cmd — re-emitting the current stage's outstanding effect is the CONSUMER's\n * job (it knows the per-stage Cmd), the audit machine's `outstandingEffect(stage)`\n * pattern. PURE.\n */\n function boot(\n s: MonitoredRunState<Stage>,\n at: number,\n ): readonly [MonitoredRunState<Stage>, readonly MonitoredRunCmd<V>[]] {\n if (s.phase !== \"running\" && s.phase !== \"stale\") return [s, []];\n // `snap.boot` returns the reducer-cell shape `[SnapshotState, Cmd[]]`\n // (uniform across every sibling knob); a boot emits no Cmd, so take only the\n // slice. Assigning the tuple itself would put an ARRAY where a SnapshotState\n // belongs — a type error AND a non-round-trippable slice.\n const [bootedSnapshot] = activeSnap.boot(s.snapshot);\n const reseeded: MonitoredRunState<Stage> = {\n ...s,\n phase: \"running\",\n lastProgressAt: at,\n progressSeq: s.progressSeq + 1,\n snapshot: bootedSnapshot,\n // Any stage left `running` mid-flight stays the running position; the\n // queue is already correct (a single in-flight stage). resetRunningOp is\n // NOT applied — unlike a work pool, a monitored run has exactly one\n // in-flight stage and resuming it (not re-queuing it) is the correct\n // cold-wake behavior.\n };\n return [reseeded, []];\n }\n\n // === Timers ==============================================================\n\n /**\n * The no-progress safety deadline, listed only while the run is live\n * (`running` / `stale`) AND a `deadlineMs` is configured. Its id is keyed on\n * `progressSeq`, so every progress event retires the old alarm and arms a\n * fresh one at the new `lastProgressAt + deadlineMs` — a self-rearming\n * watchdog with no manual `clearTimeout`. A settled run lists none.\n *\n * A NEVER-STARTED slice (`init()`) is its OWN `idle` phase, not a `running` run\n * with an empty `runId`. The `phase !== \"running\" && phase !== \"stale\"` narrow\n * therefore excludes it structurally — no separate `runId === \"\"` sentinel gate\n * is needed. Were `idle` armed, it would fire a deadline at `0 + deadlineMs`\n * (already in the past) and auto-fail a run that never began — the \"born live\"\n * defect. `start` is the only transition out of `idle`, so the watchdog exists\n * exactly once a real run is in flight.\n */\n function deadlines(s: MonitoredRunState<Stage>): readonly DeadlineSub[] {\n if (config.deadlineMs === undefined) return [];\n if (s.phase !== \"running\" && s.phase !== \"stale\") return [];\n return [\n deadlineSub(\n safetyTimerId(s.runId, s.progressSeq),\n s.lastProgressAt + config.deadlineMs,\n ),\n ];\n }\n\n /**\n * The built-in `timer` Sub's deps for the watchdog: `deadlineMs` counted from\n * `lastProgressAt`, the instant the current alarm was armed. Its fire is a\n * `deadline_exceeded` Msg; route it to `onDeadline`. Declare\n * `{ type: \"timer\", deps: (s) => run.timer(s.run) }`. PURE.\n */\n function timer(\n s: MonitoredRunState<Stage>,\n ): TimerDeps<MonitoredRunTimerMsg> | null {\n return nextTimer(deadlines(s), s.lastProgressAt);\n }\n\n /**\n * Fold a confirmed checkpoint write into the slice — advances the snapshot\n * watermark (forward-only). A no-op pass-through when checkpointing is\n * disabled. PURE. Fold the `snapshot_write_ok` Msg here.\n */\n function confirmSnapshot(\n s: MonitoredRunState<Stage>,\n msg: SnapshotSavedMsg<V>,\n ): MonitoredRunState<Stage> {\n if (snap === null) return s;\n // `snap.confirm` returns the reducer-cell shape `[SnapshotState, Cmd[]]`\n // (an ack emits nothing). Take only the slice — folding the whole tuple into\n // `snapshot` would store an ARRAY where a SnapshotState belongs (a type error\n // and a non-round-trippable slice).\n const [confirmed] = snap.confirm(s.snapshot, msg);\n return { ...s, snapshot: confirmed };\n }\n\n return {\n /** The `snapshot_write` Cmd def — list it in `cmds` when checkpointing. */\n checkpoint: activeSnap.write,\n init,\n start,\n progress,\n markStale,\n cancel,\n advance,\n onDeadline,\n boot,\n confirmSnapshot,\n deadlines,\n timer,\n };\n}\n\n/**\n * Lift a knob result `[slice, cmds]` into a host `[State, cmds]` where the\n * slice lives at `state.run`. Convenience for the common single-slice host;\n * hosts with a differently-named field spread by hand. PURE — a thin record\n * rebuild, no clock / RNG.\n */\nexport function liftRun<\n S extends { run: MonitoredRunState<Stage> },\n Stage,\n C extends Cmd,\n>(\n state: S,\n [slice, cmds]: readonly [MonitoredRunState<Stage>, readonly C[]],\n): readonly [S, readonly C[]] {\n return [{ ...state, run: slice }, cmds];\n}\n\nexport type { SnapshotSavedMsg, SnapshotWriteCmd };\n"]}
@@ -1,4 +1,4 @@
1
- import { replay } from './chunk-AIIXV4XB.js';
1
+ import { replay } from './chunk-GAVLND5C.js';
2
2
  import { expect } from 'vitest';
3
3
 
4
4
  function bindMachine(machine, ctx) {
@@ -30,5 +30,5 @@ function bindMachine(machine, ctx) {
30
30
  }
31
31
 
32
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  export { bindMachine };
33
- //# sourceMappingURL=chunk-JVKU2UQC.js.map
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- //# sourceMappingURL=chunk-JVKU2UQC.js.map
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+ //# sourceMappingURL=chunk-7Z2IDZ7R.js.map
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+ //# sourceMappingURL=chunk-7Z2IDZ7R.js.map
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The bound form is the common case.\n//\n// Strengthens invariant 9 (the testing surface is named, small, and forks\n// nothing of the substrate's purity guarantees).\n// ---------------------------------------------------------------------------\n\nimport { expect } from \"vitest\";\nimport {\n type BuiltinSub,\n type Cmd,\n type Machine,\n replay,\n type Sub,\n} from \"../index\";\n\n/**\n * Replay options shape used by every bound method. `ctx` is captured by\n * `bindMachine`; the per-call opts only need `msgs` and an optional\n * `loaded` snapshot. (Compare `ReplayOpts` in `./assertions.ts`, which\n * still takes `ctx` because the free helpers cannot capture it.)\n */\ninterface BoundOpts<S, M> {\n readonly msgs: readonly M[];\n readonly loaded?: S | null;\n}\n\n/**\n * The bound testing surface. Every method is 2-arg max — `ctx` and\n * `machine` are captured by `bindMachine`.\n *\n * `NoInfer<...>` on `expected` / `cmd` arguments mirrors the discipline\n * the free helpers use (see `./assertions.ts`): inference flows purely\n * FROM the machine, so a `[]`-shaped expected does not drag `C` down to\n * `never` and reject the machine.\n */\nexport interface BoundMachine<\n S,\n M extends { type: string },\n C extends Cmd,\n U extends Sub,\n // `Ctx` is a phantom-style parameter — present for consumers that want to\n // spell `BoundMachine<S, M, C, U, Ctx>` explicitly, mirroring `Machine`.\n // biome-ignore lint/correctness/noUnusedVariables: phantom type param (see above)\n Ctx,\n> {\n /**\n * Single-msg step — feeds `loaded → msg → [next state, cmds emitted by\n * that msg]`. Mirrors the free `step(machine, loaded, msg, ctx)`.\n */\n step(loaded: S, msg: M): readonly [S, readonly C[]];\n /**\n * Assert the final state after replaying `opts.msgs` deep-equals\n * `expected`. Mirrors the free `expectFinalState(machine, opts, expected)`.\n */\n expectFinalState(opts: BoundOpts<S, M>, expected: NoInfer<S>): void;\n /**\n * Assert `cmd` appears at least once in the emitted cmd list. Order is\n * not asserted. Mirrors the free `expectCmdEmitted(machine, opts, cmd)`.\n */\n expectCmdEmitted(opts: BoundOpts<S, M>, cmd: NoInfer<C>): void;\n /**\n * Assert the exact ordered sequence of cmds emitted by replaying\n * `opts.msgs`. Mirrors the free `expectCmdSequence(machine, opts, expected)`.\n */\n expectCmdSequence(\n opts: BoundOpts<S, M>,\n expected: readonly NoInfer<C>[],\n ): void;\n /**\n * Assert the exact set of subs desired at the final state. Mirrors the\n * free `expectActiveSubs(machine, opts, expected)`.\n */\n expectActiveSubs(\n opts: BoundOpts<S, M>,\n expected: readonly NoInfer<U | BuiltinSub<M>>[],\n ): void;\n /**\n * Bound `replay` — returns `{ state, cmds, subs }` for the given opts.\n * Use for the \"narrow-then-assert\" pattern where the test inspects a\n * specific field after `state.type === \"...\"` discrimination.\n */\n replay(opts: BoundOpts<S, M>): {\n state: S;\n cmds: readonly C[];\n subs: readonly (U | BuiltinSub<M>)[];\n };\n}\n\n/**\n * Bind a machine + ctx into a small bag of 2-arg helpers. Each method\n * delegates to `replay(machine, { ...opts, ctx })` and pipes the result\n * through a single `expect(...)` matcher (or returns the raw tuple, for\n * `step` and `replay`).\n *\n * Use one bind per `describe` block (or per file) when many assertions\n * share the same machine + ctx. For one-off cross-machine calls, stick\n * with the free helpers from `./assertions.ts`.\n */\nexport function bindMachine<\n S,\n M extends { type: string },\n C extends Cmd,\n U extends Sub,\n Ctx,\n>(machine: Machine<S, M, C, U, Ctx>, ctx: Ctx): BoundMachine<S, M, C, U, Ctx> {\n return {\n step(loaded, msg) {\n const { state, cmds } = replay(machine, { msgs: [msg], ctx, loaded });\n return [state, cmds] as const;\n },\n expectFinalState(opts, expected) {\n const { state } = replay(machine, { ...opts, ctx });\n expect(state).toEqual(expected);\n },\n expectCmdEmitted(opts, cmd) {\n const { cmds } = replay(machine, { ...opts, ctx });\n expect(cmds).toContainEqual(cmd);\n },\n expectCmdSequence(opts, expected) {\n const { cmds } = replay(machine, { ...opts, ctx });\n expect(cmds).toEqual(expected);\n },\n expectActiveSubs(opts, expected) {\n const { subs } = replay(machine, { ...opts, ctx });\n expect(subs).toEqual(expected);\n },\n replay(opts) {\n return replay(machine, { ...opts, ctx });\n },\n };\n}\n"]}
1
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The bound form is the common case.\n//\n// Strengthens invariant 9 (the testing surface is named, small, and forks\n// nothing of the substrate's purity guarantees).\n// ---------------------------------------------------------------------------\n\nimport { expect } from \"vitest\";\nimport {\n type BuiltinSub,\n type Cmd,\n type Machine,\n replay,\n type Sub,\n} from \"../index\";\n\n/**\n * Replay options shape used by every bound method. `ctx` is captured by\n * `bindMachine`; the per-call opts only need `msgs` and an optional\n * `loaded` snapshot. (Compare `ReplayOpts` in `./assertions.ts`, which\n * still takes `ctx` because the free helpers cannot capture it.)\n */\ninterface BoundOpts<S, M> {\n readonly msgs: readonly M[];\n readonly loaded?: S | null;\n}\n\n/**\n * The bound testing surface. Every method is 2-arg max — `ctx` and\n * `machine` are captured by `bindMachine`.\n *\n * `NoInfer<...>` on `expected` / `cmd` arguments mirrors the discipline\n * the free helpers use (see `./assertions.ts`): inference flows purely\n * FROM the machine, so a `[]`-shaped expected does not drag `C` down to\n * `never` and reject the machine.\n */\nexport interface BoundMachine<\n S,\n M extends { type: string },\n C extends Cmd,\n U extends Sub,\n // `Ctx` is a phantom-style parameter — present for consumers that want to\n // spell `BoundMachine<S, M, C, U, Ctx>` explicitly, mirroring `Machine`.\n // biome-ignore lint/correctness/noUnusedVariables: phantom type param (see above)\n Ctx,\n> {\n /**\n * Single-msg step — feeds `loaded → msg → [next state, cmds emitted by\n * that msg]`. Mirrors the free `step(machine, loaded, msg, ctx)`.\n */\n step(loaded: S, msg: M): readonly [S, readonly C[]];\n /**\n * Assert the final state after replaying `opts.msgs` deep-equals\n * `expected`. Mirrors the free `expectFinalState(machine, opts, expected)`.\n */\n expectFinalState(opts: BoundOpts<S, M>, expected: NoInfer<S>): void;\n /**\n * Assert `cmd` appears at least once in the emitted cmd list. Order is\n * not asserted. Mirrors the free `expectCmdEmitted(machine, opts, cmd)`.\n */\n expectCmdEmitted(opts: BoundOpts<S, M>, cmd: NoInfer<C>): void;\n /**\n * Assert the exact ordered sequence of cmds emitted by replaying\n * `opts.msgs`. Mirrors the free `expectCmdSequence(machine, opts, expected)`.\n */\n expectCmdSequence(\n opts: BoundOpts<S, M>,\n expected: readonly NoInfer<C>[],\n ): void;\n /**\n * Assert the exact set of subs desired at the final state. Mirrors the\n * free `expectActiveSubs(machine, opts, expected)`.\n */\n expectActiveSubs(\n opts: BoundOpts<S, M>,\n expected: readonly NoInfer<U | BuiltinSub<M>>[],\n ): void;\n /**\n * Bound `replay` — returns `{ state, cmds, subs }` for the given opts.\n * Use for the \"narrow-then-assert\" pattern where the test inspects a\n * specific field after `state.type === \"...\"` discrimination.\n */\n replay(opts: BoundOpts<S, M>): {\n state: S;\n cmds: readonly C[];\n subs: readonly (U | BuiltinSub<M>)[];\n };\n}\n\n/**\n * Bind a machine + ctx into a small bag of 2-arg helpers. Each method\n * delegates to `replay(machine, { ...opts, ctx })` and pipes the result\n * through a single `expect(...)` matcher (or returns the raw tuple, for\n * `step` and `replay`).\n *\n * Use one bind per `describe` block (or per file) when many assertions\n * share the same machine + ctx. For one-off cross-machine calls, stick\n * with the free helpers from `./assertions.ts`.\n */\nexport function bindMachine<\n S,\n M extends { type: string },\n C extends Cmd,\n U extends Sub,\n Ctx,\n>(machine: Machine<S, M, C, U, Ctx>, ctx: Ctx): BoundMachine<S, M, C, U, Ctx> {\n return {\n step(loaded, msg) {\n const { state, cmds } = replay(machine, { msgs: [msg], ctx, loaded });\n return [state, cmds] as const;\n },\n expectFinalState(opts, expected) {\n const { state } = replay(machine, { ...opts, ctx });\n expect(state).toEqual(expected);\n },\n expectCmdEmitted(opts, cmd) {\n const { cmds } = replay(machine, { ...opts, ctx });\n expect(cmds).toContainEqual(cmd);\n },\n expectCmdSequence(opts, expected) {\n const { cmds } = replay(machine, { ...opts, ctx });\n expect(cmds).toEqual(expected);\n },\n expectActiveSubs(opts, expected) {\n const { subs } = replay(machine, { ...opts, ctx });\n expect(subs).toEqual(expected);\n },\n replay(opts) {\n return replay(machine, { ...opts, ctx });\n },\n };\n}\n"]}
@@ -1,5 +1,5 @@
1
- import { bindMachine } from './chunk-JVKU2UQC.js';
2
- import { cmdContractOver, followUps, subEntriesOf, desiredSub } from './chunk-AIIXV4XB.js';
1
+ import { bindMachine } from './chunk-7Z2IDZ7R.js';
2
+ import { cmdContractOver, followUps, subEntriesOf, desiredSub } from './chunk-GAVLND5C.js';
3
3
 
4
4
  // src/testing/drive-loop.ts
5
5
  var DEFAULT_MAX_ROUNDS = 100;
@@ -115,5 +115,5 @@ function desiredSubs(machine, state) {
115
115
  }
116
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117
117
  export { DEFAULT_MAX_ROUNDS, DriveNoHandlerError, DriveRoundsExceededError, annotateTrace, desiredSubs, driveContractOf, driveLoop, driveTraceOf };
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- //# sourceMappingURL=chunk-H3MWNH7A.js.map
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+ //# sourceMappingURL=chunk-BFSZ4L6Y.js.map
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So every consumer test that exercises a Cmd-emitting\n// machine hand-writes the same fixture: step the Msg, await the real interpret\n// handler over each emitted Cmd, feed the settle Msg back, repeat until quiet,\n// with a hand-picked guard bound in the loop header. `drive` is that fixture as\n// one call, and this file is its loop. It composes `bindMachine`'s synchronous\n// 2-arg `step` and adds NO second reducer path.\n//\n// What differs per engine is only how one Cmd is performed and whether Subs\n// run, so an engine hands this loop a `cellFor` lookup and, optionally, a\n// `subs` driver. Everything else — the rounds, the trace, the `maxRounds`\n// bound, the `Cmd.define` edge and its dispatch check (#304) — is here.\n//\n// **It returns the history, not just the endpoint.** `{ state, trace }`, where\n// `trace` is every Msg folded and every Cmd dispatched in order, lets a test\n// assert on the SEQUENCE as well as the settled state, and the same trace's\n// Msgs replayed through `replay` from the same initial state reproduce the\n// returned state exactly.\n//\n// **Exhausting `maxRounds` fails the drive.** A driver that quietly returns a\n// half-driven state lets a test assert green on a machine that never settled.\n//\n// Strengthens invariant 9 (the testing surface is named and small).\n// ---------------------------------------------------------------------------\n\nimport {\n type AnyCmdDef,\n type Cmd,\n type CmdContract,\n cmdContractOver,\n desiredSub,\n followUps,\n type Machine,\n type Sub,\n subEntriesOf,\n} from \"../pure/core\";\nimport type { CtxArg } from \"../runtime-types\";\nimport { bindMachine } from \"./bind-machine\";\n\n/**\n * The default round bound when `opts.maxRounds` is omitted: **100**.\n *\n * A round is one drain of the pending Msgs plus one drain of the Cmds those\n * folds emitted, so a settling machine costs a handful; 100 is loose enough\n * that a legitimate retry ladder finishes inside it and tight enough that a\n * genuine cycle stops rather than hangs.\n */\nexport const DEFAULT_MAX_ROUNDS = 100;\n\n/**\n * One entry of a driven run's history, in dispatch order.\n *\n * - `msg` — a Msg folded through the machine's reducer. The seed Msg is the\n * first entry of every trace; every later one is a settle Msg a handler\n * returned (or fired through its injected `dispatch`), or a Msg a running\n * Sub emitted.\n * - `cmd` — a Cmd handed to an interpret handler. It is recorded BEFORE the\n * handler runs, so a trace recovered from a failed handler names the Cmd\n * that failed as its last entry.\n */\nexport type DriveTraceEntry<M, C> =\n | { readonly kind: \"msg\"; readonly msg: M }\n | { readonly kind: \"cmd\"; readonly cmd: C };\n\n/** What a settled `drive` hands back. */\nexport interface DriveResult<S, M, C> {\n /** The state after the machine went quiet — no Msg pending, no Cmd unperformed. */\n readonly state: S;\n /**\n * Every Msg folded and every Cmd dispatched, in order. Filtering it to its\n * `msg` entries and replaying those through `replay` from the same initial\n * state reproduces {@link DriveResult.state}.\n */\n readonly trace: readonly DriveTraceEntry<M, C>[];\n}\n\n/**\n * `drive`'s `ctx` field. `CtxArg` widened by exactly one case: a machine\n * declaring `ctx: undefined` in its `types` block — the pure shape every\n * how-to on this package writes — may omit it too. `CtxArg` alone keeps `ctx`\n * REQUIRED there, because `{}` is not assignable to `undefined`, which would\n * make the common pure call site spell `{ ctx: undefined }` to say nothing.\n * A machine whose `Ctx` carries a field a handler reads still requires it.\n */\nexport type DriveCtxArg<Ctx> = [undefined] extends [Ctx]\n ? { readonly ctx?: Ctx }\n : CtxArg<Ctx>;\n\n/**\n * The options both `drive`s take. `ctx` is conditionally optional (see\n * {@link DriveCtxArg}).\n */\nexport type DriveOptions<Ctx> = DriveCtxArg<Ctx> & {\n /**\n * The round bound. Exceeding it fails the drive with\n * {@link DriveRoundsExceededError}; `drive` never returns a half-driven\n * state. Defaults to {@link DEFAULT_MAX_ROUNDS} (100).\n */\n readonly maxRounds?: number;\n /**\n * The clock that stamps `at` on a `Cmd.define`d Cmd's minted `_ok` / `_err`\n * Msg — the one `run` takes. Defaults to `Date.now`; pin it for a test that\n * asserts on `at`.\n */\n readonly clock?: () => number;\n};\n\n/**\n * Raised when a driven machine is still emitting work after `maxRounds` rounds.\n * Follows the tea error dialect (`override readonly name`) and carries a `_tag`\n * discriminant, so a test branches on it by `instanceof` or on the tag.\n *\n * It carries the round count it stopped at and the PARTIAL trace up to that\n * point, which is what a test needs to see the cycle — the bound alone says\n * only that one exists.\n */\nexport class DriveRoundsExceededError<M, C> extends Error {\n override readonly name = \"DriveRoundsExceededError\";\n readonly _tag = \"DriveRoundsExceededError\" as const;\n constructor(\n /** The bound that was exceeded. */\n public readonly maxRounds: number,\n /** The round the driver stopped at — always `maxRounds + 1`. */\n public readonly rounds: number,\n /** Every Msg folded and Cmd dispatched before the driver gave up. */\n public readonly trace: readonly DriveTraceEntry<M, C>[],\n ) {\n super(\n `@demlik/tea: drive did not settle within ${maxRounds} round(s) — the ` +\n `machine was still emitting work at round ${rounds}. The partial ` +\n `trace (${trace.length} entr${trace.length === 1 ? \"y\" : \"ies\"}) is ` +\n `on the error's \\`trace\\` field.`,\n );\n }\n}\n\n/**\n * Raised when a Cmd reaches `drive` with no handler for its `type` in the\n * handler record. The record's mapped type makes that a compile error at a\n * well-typed call site; this is the runtime arm for a handler record assembled\n * dynamically or cast.\n */\nexport class DriveNoHandlerError<M, C> extends Error {\n override readonly name = \"DriveNoHandlerError\";\n readonly _tag = \"DriveNoHandlerError\" as const;\n constructor(\n /** The Cmd `type` nothing in the handler record answered. */\n public readonly cmdType: string,\n /** Every Msg folded and Cmd dispatched before the miss. */\n public readonly trace: readonly DriveTraceEntry<M, C>[],\n ) {\n super(\n `@demlik/tea: drive found no interpret handler for Cmd type ` +\n `\"${cmdType}\" — the handlers record must answer every Cmd the ` +\n `machine emits.`,\n );\n }\n}\n\n/** The key `drive` hangs a partial trace off a failure under. */\nconst TRACE_KEY = \"driveTrace\";\n\n/**\n * Hang `trace` off `err` on a non-enumerable property, so {@link driveTraceOf}\n * reads it back without changing how the error prints or serializes. A\n * non-object failure carries nothing.\n */\nexport function annotateTrace(err: unknown, trace: readonly unknown[]): void {\n if (typeof err !== \"object\" || err === null) return;\n Object.defineProperty(err, TRACE_KEY, {\n value: [...trace],\n enumerable: false,\n configurable: true,\n writable: true,\n });\n}\n\n/**\n * Read back the partial trace `drive` attached to an error a handler failed\n * with. Returns `undefined` for anything `drive` did not annotate.\n *\n * A failing handler's error leaves `drive` UNSWALLOWED — same value, same\n * `instanceof`, same `_tag` — so a test that already branches on the handler's\n * own error type keeps doing so. The trace rides along on a non-enumerable\n * property so it is recoverable without changing how the error prints or\n * serializes.\n */\nexport function driveTraceOf<M, C>(\n err: unknown,\n): readonly DriveTraceEntry<M, C>[] | undefined {\n if (typeof err !== \"object\" || err === null) return undefined;\n const carried = (err as Record<string, unknown>)[TRACE_KEY];\n return Array.isArray(carried)\n ? (carried as readonly DriveTraceEntry<M, C>[])\n : undefined;\n}\n\n// === The loop ===\n\n/**\n * Perform one Cmd and resolve with the handler's raw return, before the\n * `Cmd.define` edge reads it. The `dispatch` it is handed is already checked\n * (#304).\n */\nexport type DriveCell<M, C> = (\n cmd: C,\n dispatch: (msg: M) => void,\n) => Promise<unknown>;\n\n/** The Subs a drive runs, as the loop sees them. */\nexport interface DriveSubs<S, M> {\n /**\n * Start every Sub `state` wants that is not running, and stop every running\n * one it no longer wants — the engine's reconcile, after each fold.\n */\n readonly reconcile: (state: S) => void;\n /**\n * Wait for the next Msgs a running Sub emits. Resolves with every Msg\n * buffered by then, or with `undefined` once no Sub is left running; rejects\n * when a Sub failed.\n */\n readonly next: () => Promise<readonly M[] | undefined>;\n /** Stop every Sub still running. */\n readonly close: () => Promise<void>;\n}\n\n/** What one engine hands the shared loop. */\nexport interface DriveEngine<S, M, C> {\n /**\n * The edge and dispatch check over the machine's `Cmd.define` list. The\n * engine builds it (see {@link driveContractOf}) so a handler that settles\n * through `cmdEdgeOf(ctx)` mints into the same record the check reads.\n */\n readonly contract: CmdContract;\n /** The cell that performs a Cmd of `type`, or `undefined` when none does. */\n readonly cellFor: (type: string) => DriveCell<M, C> | undefined;\n /** The Subs to run beside the Cmds; an engine that runs none omits it. */\n readonly subs?: DriveSubs<S, M>;\n}\n\n/** The contract both `drive`s hold a machine's Cmds to (ADR 0021). */\nexport function driveContractOf(\n machine: { readonly cmds?: readonly AnyCmdDef[] },\n clock: () => number,\n): CmdContract {\n return cmdContractOver(machine.cmds ?? [], clock);\n}\n\n/**\n * Drive `machine` from `initial` through `msg`, performing every emitted Cmd\n * through `engine.cellFor`, until the machine goes quiet.\n *\n * One round is: fold every pending Msg, then perform every Cmd those folds\n * emitted, in order. A Msg a cell returns or dispatches is pending for the next\n * round. When nothing is pending and Subs are running, the loop waits for the\n * next Msgs they emit; it settles once no Msg is pending, no Cmd is unperformed\n * and no Sub is left running.\n *\n * Every error that leaves the loop carries the partial trace (see\n * {@link driveTraceOf}).\n */\nexport async function driveLoop<\n S,\n M extends { type: string },\n C extends Cmd,\n U extends Sub,\n Ctx,\n>(\n machine: Machine<S, M, C, U, Ctx>,\n initial: S,\n msg: M,\n ctx: Ctx,\n maxRounds: number,\n engine: DriveEngine<S, M, C>,\n): Promise<DriveResult<S, M, C>> {\n const bound = bindMachine(machine, ctx);\n const { contract, cellFor, subs } = engine;\n\n const trace: DriveTraceEntry<M, C>[] = [];\n let state = initial;\n let pending: M[] = [msg];\n let round = 0;\n\n try {\n subs?.reconcile(state);\n while (pending.length > 0) {\n round += 1;\n if (round > maxRounds) {\n throw new DriveRoundsExceededError<M, C>(maxRounds, round, trace);\n }\n\n // Drain the round's Msgs first, THEN its Cmds. Swapping the buffer before\n // the fold is what keeps a settle Msg out of the round that produced it.\n const folding = pending;\n pending = [];\n const emitted: C[] = [];\n for (const next of folding) {\n trace.push({ kind: \"msg\", msg: next });\n const [advanced, cmds] = bound.step(state, next);\n state = advanced;\n emitted.push(...cmds);\n subs?.reconcile(state);\n }\n\n for (const cmd of emitted) {\n trace.push({ kind: \"cmd\", cmd });\n const cell = cellFor(cmd.type);\n if (cell === undefined) {\n throw new DriveNoHandlerError<M, C>(cmd.type, trace);\n }\n // The dispatch half of ADR 0021, as the engine applies it (#304): a\n // `Cmd.define`d handler may not send a `_ok` / `_err` it built itself.\n // That Msg is dropped, never folded, and the refusal fails the drive\n // once the cell settles, so a handler that catches it cannot hide it.\n let refused: { readonly error: unknown } | undefined;\n const dispatch = (fired: M): void => {\n try {\n contract.checkDispatch(cmd, fired);\n } catch (error) {\n refused ??= { error };\n return;\n }\n pending.push(fired);\n };\n const settled = contract.settle(cmd, await cell(cmd, dispatch));\n if (refused !== undefined) throw refused.error;\n // A returned list lands in order, as `run`'s loop enqueues it.\n pending.push(...followUps<M>(settled));\n }\n\n if (pending.length === 0 && subs !== undefined) {\n pending = [...((await subs.next()) ?? [])];\n }\n }\n } catch (err) {\n // Unswallowed: the failure's own value is what leaves the loop, so a\n // test's `instanceof` / `_tag` branch still lands.\n annotateTrace(err, trace);\n throw err;\n } finally {\n await subs?.close();\n }\n\n return { state, trace };\n}\n\n/** The Subs `machine` wants at `state`, keyed by the id the engines derive. */\nexport function desiredSubs<S>(\n machine: { readonly subs?: ReadonlyArray<unknown> },\n state: S,\n): ReadonlyMap<string, Sub> {\n const desired = new Map<string, Sub>();\n for (const entry of subEntriesOf<S>(machine)) {\n const sub = desiredSub(entry, state);\n if (sub !== null) desired.set(sub.id, sub);\n }\n return desired;\n}\n"]}
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So every consumer test that exercises a Cmd-emitting\n// machine hand-writes the same fixture: step the Msg, await the real interpret\n// handler over each emitted Cmd, feed the settle Msg back, repeat until quiet,\n// with a hand-picked guard bound in the loop header. `drive` is that fixture as\n// one call, and this file is its loop. It composes `bindMachine`'s synchronous\n// 2-arg `step` and adds NO second reducer path.\n//\n// What differs per engine is only how one Cmd is performed and whether Subs\n// run, so an engine hands this loop a `cellFor` lookup and, optionally, a\n// `subs` driver. Everything else — the rounds, the trace, the `maxRounds`\n// bound, the `Cmd.define` edge and its dispatch check (#304) — is here.\n//\n// **It returns the history, not just the endpoint.** `{ state, trace }`, where\n// `trace` is every Msg folded and every Cmd dispatched in order, lets a test\n// assert on the SEQUENCE as well as the settled state, and the same trace's\n// Msgs replayed through `replay` from the same initial state reproduce the\n// returned state exactly.\n//\n// **Exhausting `maxRounds` fails the drive.** A driver that quietly returns a\n// half-driven state lets a test assert green on a machine that never settled.\n//\n// Strengthens invariant 9 (the testing surface is named and small).\n// ---------------------------------------------------------------------------\n\nimport {\n type AnyCmdDef,\n type Cmd,\n type CmdContract,\n cmdContractOver,\n desiredSub,\n followUps,\n type Machine,\n type Sub,\n subEntriesOf,\n} from \"../pure/core\";\nimport type { CtxArg } from \"../runtime-types\";\nimport { bindMachine } from \"./bind-machine\";\n\n/**\n * The default round bound when `opts.maxRounds` is omitted: **100**.\n *\n * A round is one drain of the pending Msgs plus one drain of the Cmds those\n * folds emitted, so a settling machine costs a handful; 100 is loose enough\n * that a legitimate retry ladder finishes inside it and tight enough that a\n * genuine cycle stops rather than hangs.\n */\nexport const DEFAULT_MAX_ROUNDS = 100;\n\n/**\n * One entry of a driven run's history, in dispatch order.\n *\n * - `msg` — a Msg folded through the machine's reducer. The seed Msg is the\n * first entry of every trace; every later one is a settle Msg a handler\n * returned (or fired through its injected `dispatch`), or a Msg a running\n * Sub emitted.\n * - `cmd` — a Cmd handed to an interpret handler. It is recorded BEFORE the\n * handler runs, so a trace recovered from a failed handler names the Cmd\n * that failed as its last entry.\n */\nexport type DriveTraceEntry<M, C> =\n | { readonly kind: \"msg\"; readonly msg: M }\n | { readonly kind: \"cmd\"; readonly cmd: C };\n\n/** What a settled `drive` hands back. */\nexport interface DriveResult<S, M, C> {\n /** The state after the machine went quiet — no Msg pending, no Cmd unperformed. */\n readonly state: S;\n /**\n * Every Msg folded and every Cmd dispatched, in order. Filtering it to its\n * `msg` entries and replaying those through `replay` from the same initial\n * state reproduces {@link DriveResult.state}.\n */\n readonly trace: readonly DriveTraceEntry<M, C>[];\n}\n\n/**\n * `drive`'s `ctx` field. `CtxArg` widened by exactly one case: a machine\n * declaring `ctx: undefined` in its `types` block — the pure shape every\n * how-to on this package writes — may omit it too. `CtxArg` alone keeps `ctx`\n * REQUIRED there, because `{}` is not assignable to `undefined`, which would\n * make the common pure call site spell `{ ctx: undefined }` to say nothing.\n * A machine whose `Ctx` carries a field a handler reads still requires it.\n */\nexport type DriveCtxArg<Ctx> = [undefined] extends [Ctx]\n ? { readonly ctx?: Ctx }\n : CtxArg<Ctx>;\n\n/**\n * The options both `drive`s take. `ctx` is conditionally optional (see\n * {@link DriveCtxArg}).\n */\nexport type DriveOptions<Ctx> = DriveCtxArg<Ctx> & {\n /**\n * The round bound. Exceeding it fails the drive with\n * {@link DriveRoundsExceededError}; `drive` never returns a half-driven\n * state. Defaults to {@link DEFAULT_MAX_ROUNDS} (100).\n */\n readonly maxRounds?: number;\n /**\n * The clock that stamps `at` on a `Cmd.define`d Cmd's minted `_ok` / `_err`\n * Msg — the one `run` takes. Defaults to `Date.now`; pin it for a test that\n * asserts on `at`.\n */\n readonly clock?: () => number;\n};\n\n/**\n * Raised when a driven machine is still emitting work after `maxRounds` rounds.\n * Follows the tea error dialect (`override readonly name`) and carries a `_tag`\n * discriminant, so a test branches on it by `instanceof` or on the tag.\n *\n * It carries the round count it stopped at and the PARTIAL trace up to that\n * point, which is what a test needs to see the cycle — the bound alone says\n * only that one exists.\n */\nexport class DriveRoundsExceededError<M, C> extends Error {\n override readonly name = \"DriveRoundsExceededError\";\n readonly _tag = \"DriveRoundsExceededError\" as const;\n constructor(\n /** The bound that was exceeded. */\n public readonly maxRounds: number,\n /** The round the driver stopped at — always `maxRounds + 1`. */\n public readonly rounds: number,\n /** Every Msg folded and Cmd dispatched before the driver gave up. */\n public readonly trace: readonly DriveTraceEntry<M, C>[],\n ) {\n super(\n `@demlik/tea: drive did not settle within ${maxRounds} round(s) — the ` +\n `machine was still emitting work at round ${rounds}. The partial ` +\n `trace (${trace.length} entr${trace.length === 1 ? \"y\" : \"ies\"}) is ` +\n `on the error's \\`trace\\` field.`,\n );\n }\n}\n\n/**\n * Raised when a Cmd reaches `drive` with no handler for its `type` in the\n * handler record. The record's mapped type makes that a compile error at a\n * well-typed call site; this is the runtime arm for a handler record assembled\n * dynamically or cast.\n */\nexport class DriveNoHandlerError<M, C> extends Error {\n override readonly name = \"DriveNoHandlerError\";\n readonly _tag = \"DriveNoHandlerError\" as const;\n constructor(\n /** The Cmd `type` nothing in the handler record answered. */\n public readonly cmdType: string,\n /** Every Msg folded and Cmd dispatched before the miss. */\n public readonly trace: readonly DriveTraceEntry<M, C>[],\n ) {\n super(\n `@demlik/tea: drive found no interpret handler for Cmd type ` +\n `\"${cmdType}\" — the handlers record must answer every Cmd the ` +\n `machine emits.`,\n );\n }\n}\n\n/** The key `drive` hangs a partial trace off a failure under. */\nconst TRACE_KEY = \"driveTrace\";\n\n/**\n * Hang `trace` off `err` on a non-enumerable property, so {@link driveTraceOf}\n * reads it back without changing how the error prints or serializes. A\n * non-object failure carries nothing.\n */\nexport function annotateTrace(err: unknown, trace: readonly unknown[]): void {\n if (typeof err !== \"object\" || err === null) return;\n Object.defineProperty(err, TRACE_KEY, {\n value: [...trace],\n enumerable: false,\n configurable: true,\n writable: true,\n });\n}\n\n/**\n * Read back the partial trace `drive` attached to an error a handler failed\n * with. Returns `undefined` for anything `drive` did not annotate.\n *\n * A failing handler's error leaves `drive` UNSWALLOWED — same value, same\n * `instanceof`, same `_tag` — so a test that already branches on the handler's\n * own error type keeps doing so. The trace rides along on a non-enumerable\n * property so it is recoverable without changing how the error prints or\n * serializes.\n */\nexport function driveTraceOf<M, C>(\n err: unknown,\n): readonly DriveTraceEntry<M, C>[] | undefined {\n if (typeof err !== \"object\" || err === null) return undefined;\n const carried = (err as Record<string, unknown>)[TRACE_KEY];\n return Array.isArray(carried)\n ? (carried as readonly DriveTraceEntry<M, C>[])\n : undefined;\n}\n\n// === The loop ===\n\n/**\n * Perform one Cmd and resolve with the handler's raw return, before the\n * `Cmd.define` edge reads it. The `dispatch` it is handed is already checked\n * (#304).\n */\nexport type DriveCell<M, C> = (\n cmd: C,\n dispatch: (msg: M) => void,\n) => Promise<unknown>;\n\n/** The Subs a drive runs, as the loop sees them. */\nexport interface DriveSubs<S, M> {\n /**\n * Start every Sub `state` wants that is not running, and stop every running\n * one it no longer wants — the engine's reconcile, after each fold.\n */\n readonly reconcile: (state: S) => void;\n /**\n * Wait for the next Msgs a running Sub emits. Resolves with every Msg\n * buffered by then, or with `undefined` once no Sub is left running; rejects\n * when a Sub failed.\n */\n readonly next: () => Promise<readonly M[] | undefined>;\n /** Stop every Sub still running. */\n readonly close: () => Promise<void>;\n}\n\n/** What one engine hands the shared loop. */\nexport interface DriveEngine<S, M, C> {\n /**\n * The edge and dispatch check over the machine's `Cmd.define` list. The\n * engine builds it (see {@link driveContractOf}) so a handler that settles\n * through `cmdEdgeOf(ctx)` mints into the same record the check reads.\n */\n readonly contract: CmdContract;\n /** The cell that performs a Cmd of `type`, or `undefined` when none does. */\n readonly cellFor: (type: string) => DriveCell<M, C> | undefined;\n /** The Subs to run beside the Cmds; an engine that runs none omits it. */\n readonly subs?: DriveSubs<S, M>;\n}\n\n/** The contract both `drive`s hold a machine's Cmds to (ADR 0021). */\nexport function driveContractOf(\n machine: { readonly cmds?: readonly AnyCmdDef[] },\n clock: () => number,\n): CmdContract {\n return cmdContractOver(machine.cmds ?? [], clock);\n}\n\n/**\n * Drive `machine` from `initial` through `msg`, performing every emitted Cmd\n * through `engine.cellFor`, until the machine goes quiet.\n *\n * One round is: fold every pending Msg, then perform every Cmd those folds\n * emitted, in order. A Msg a cell returns or dispatches is pending for the next\n * round. When nothing is pending and Subs are running, the loop waits for the\n * next Msgs they emit; it settles once no Msg is pending, no Cmd is unperformed\n * and no Sub is left running.\n *\n * Every error that leaves the loop carries the partial trace (see\n * {@link driveTraceOf}).\n */\nexport async function driveLoop<\n S,\n M extends { type: string },\n C extends Cmd,\n U extends Sub,\n Ctx,\n>(\n machine: Machine<S, M, C, U, Ctx>,\n initial: S,\n msg: M,\n ctx: Ctx,\n maxRounds: number,\n engine: DriveEngine<S, M, C>,\n): Promise<DriveResult<S, M, C>> {\n const bound = bindMachine(machine, ctx);\n const { contract, cellFor, subs } = engine;\n\n const trace: DriveTraceEntry<M, C>[] = [];\n let state = initial;\n let pending: M[] = [msg];\n let round = 0;\n\n try {\n subs?.reconcile(state);\n while (pending.length > 0) {\n round += 1;\n if (round > maxRounds) {\n throw new DriveRoundsExceededError<M, C>(maxRounds, round, trace);\n }\n\n // Drain the round's Msgs first, THEN its Cmds. Swapping the buffer before\n // the fold is what keeps a settle Msg out of the round that produced it.\n const folding = pending;\n pending = [];\n const emitted: C[] = [];\n for (const next of folding) {\n trace.push({ kind: \"msg\", msg: next });\n const [advanced, cmds] = bound.step(state, next);\n state = advanced;\n emitted.push(...cmds);\n subs?.reconcile(state);\n }\n\n for (const cmd of emitted) {\n trace.push({ kind: \"cmd\", cmd });\n const cell = cellFor(cmd.type);\n if (cell === undefined) {\n throw new DriveNoHandlerError<M, C>(cmd.type, trace);\n }\n // The dispatch half of ADR 0021, as the engine applies it (#304): a\n // `Cmd.define`d handler may not send a `_ok` / `_err` it built itself.\n // That Msg is dropped, never folded, and the refusal fails the drive\n // once the cell settles, so a handler that catches it cannot hide it.\n let refused: { readonly error: unknown } | undefined;\n const dispatch = (fired: M): void => {\n try {\n contract.checkDispatch(cmd, fired);\n } catch (error) {\n refused ??= { error };\n return;\n }\n pending.push(fired);\n };\n const settled = contract.settle(cmd, await cell(cmd, dispatch));\n if (refused !== undefined) throw refused.error;\n // A returned list lands in order, as `run`'s loop enqueues it.\n pending.push(...followUps<M>(settled));\n }\n\n if (pending.length === 0 && subs !== undefined) {\n pending = [...((await subs.next()) ?? [])];\n }\n }\n } catch (err) {\n // Unswallowed: the failure's own value is what leaves the loop, so a\n // test's `instanceof` / `_tag` branch still lands.\n annotateTrace(err, trace);\n throw err;\n } finally {\n await subs?.close();\n }\n\n return { state, trace };\n}\n\n/** The Subs `machine` wants at `state`, keyed by the id the engines derive. */\nexport function desiredSubs<S>(\n machine: { readonly subs?: ReadonlyArray<unknown> },\n state: S,\n): ReadonlyMap<string, Sub> {\n const desired = new Map<string, Sub>();\n for (const entry of subEntriesOf<S>(machine)) {\n const sub = desiredSub(entry, state);\n if (sub !== null) desired.set(sub.id, sub);\n }\n return desired;\n}\n"]}
@@ -1,5 +1,5 @@
1
- import { startLoop, builtinExtensions, liveWork } from './chunk-AHW2CLPT.js';
2
- import { subEntriesOf, applyCell, DriveFailedError, DriveStalledError } from './chunk-AIIXV4XB.js';
1
+ import { startLoop, builtinExtensions, liveWork } from './chunk-VM7PMFV5.js';
2
+ import { subEntriesOf, applyCell, DriveFailedError, DriveStalledError } from './chunk-GAVLND5C.js';
3
3
 
4
4
  // src/promise/builtin-runners.ts
5
5
  function timer(sub, _ctx, dispatch) {
@@ -104,5 +104,5 @@ async function driveToDone(handle, start, isTerminal, opts = {}) {
104
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  }
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105
 
106
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  export { driveToDone, run };
107
- //# sourceMappingURL=chunk-H2ELKHI6.js.map
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- //# sourceMappingURL=chunk-H2ELKHI6.js.map
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+ //# sourceMappingURL=chunk-EB5OMOXX.js.map
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+ //# sourceMappingURL=chunk-EB5OMOXX.js.map
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A machine declares a\n * built-in Sub by type alone — `{ type: \"timer\", deps: (s) => ({ ms, msg }) }`\n * — and `run` starts it with the runner here unless `subscribe` names one of\n * the same type, which replaces it (#270 R2.1).\n */\n\nimport type { BuiltinSubType, Dispose, TimerSub } from \"../pure/core\";\n\n/**\n * `timer`: dispatch `deps.msg` once, `deps.ms` after the Sub starts. The engine\n * restarts it when `ms` or `msg` changes and clears it when the Sub stops.\n */\nfunction timer<M>(\n sub: TimerSub<M>,\n _ctx: unknown,\n dispatch: (msg: M) => void,\n): Dispose {\n const handle = setTimeout(() => dispatch(sub.deps.msg), sub.deps.ms);\n return () => clearTimeout(handle);\n}\n\n/** Every built-in runner, keyed by the Sub type it runs. */\nexport const builtinRunners = { timer } as const satisfies Record<\n BuiltinSubType,\n unknown\n>;\n","/**\n * @demlik/tea runtime — `run`: boot a machine and drive its serial dispatch loop\n * on Promises; `driveToDone`: run one to its terminal State.\n *\n * `run` is assembly. The loop itself is `src/internal/engine/loop.ts` — a small\n * core with no special case for any built-in, shared with the Effect engine —\n * and every built-in is an extension of it (`src/internal/engine/builtins.ts`),\n * built from `run`'s options in the order both engines share.\n */\n\nimport { builtinExtensions } from \"../internal/engine/builtins\";\nimport {\n type LiveWorkProbe,\n type LoopHandler,\n type LoopRunner,\n liveWork,\n startLoop,\n} from \"../internal/engine/loop\";\nimport type {\n Dispose,\n Interpret,\n Machine,\n RunHandlers,\n Sub,\n} from \"../pure/core\";\nimport { applyCell, type Cmd, subEntriesOf } from \"../pure/core\";\nimport type {\n BootingRuntime,\n CtxArg,\n OnError,\n Store,\n Supervision,\n TelemetrySink,\n} from \"../runtime-types\";\nimport { DriveFailedError, DriveStalledError } from \"../runtime-types\";\nimport { builtinRunners } from \"./builtin-runners\";\n\n// === run ===\n//\n// Boot runs as the FIRST entry on the serial dispatch tail, which is how every\n// public method of the returned `BootingRuntime<S, M>` waits for it.\n//\n// Save-then-effects ordering is structural: every transition mutates state,\n// awaits `store.save(newState)`, then reconciles subscriptions, then runs\n// `interpret` for emitted cmds, then fires external listeners. The listeners\n// fire even when a Cmd handler throws: the dispatch rejects with the handler's\n// error, and every listener, observer, `on` handler and `done()` waiter still\n// hears the State that was installed and saved (#311). A throw in any effect\n// phase leaves the persisted state ahead of the host's belief about what\n// executed — the Railway discipline (`tryInterpret` in handlers) makes that\n// safe in practice.\n/**\n * Start a machine on the Promise engine and return its runtime. Pass the Cmd\n * handlers, the Sub runners, `ctx` and an optional `Store`; the runtime is\n * returned at once and every method waits for boot.\n */\nexport function run<\n S,\n M extends { type: string },\n C extends Cmd,\n U extends Sub,\n Ctx,\n E extends { type: string } = never,\n>(\n machine: Machine<S, M, C, U, Ctx>,\n // `ctx` is a plain object (ADR 0020): tea does no dependency injection, so\n // a handler's services are whatever the host put on it. The Cmd handlers\n // arrive here, beside the machine and never on it (#251 R1.1). `NoInfer`\n // keeps them a check against the machine's `M` / `C` rather than a second\n // inference site that could widen either.\n opts: CtxArg<Ctx> &\n NoInfer<RunHandlers<M, C, U, Ctx>> & {\n store?: Store<S>;\n onError?: OnError;\n /**\n * The clock that stamps `at` on a `Cmd.define`d effect's settled Msg at\n * the interpret edge, and on each `telemetry` event. Defaults to\n * `Date.now`. Inject a fixed one for a deterministic run; a `replay` log\n * carries its own `at`s and never reads this.\n */\n clock?: () => number;\n /**\n * The SEMANTIC event projector. Maps one APPLIED transition `(msg, state)`\n * to zero-or-more public events of `E`; `[]` skips the transition. Maps the\n * machine's PRIVATE Msg vocabulary to NAMED events — the private names never\n * reach `on`'s `E` surface. Omit → `E = never` and `on` is uncallable. PURE.\n */\n events?: (msg: M, state: S) => readonly E[];\n /**\n * Declared policy for a reducer (`update`) throw. Always surfaced via\n * `onError` (`phase: \"reduce\"`); the strategy decides what the runtime does\n * next. Defaults to `\"stop\"`. See `Supervision`.\n */\n supervision?: Supervision<S, M>;\n /**\n * The run-terminality predicate — makes the run's outcome first-class. Fed to\n * `Runtime.result()` and `Runtime.done()`. PURE. Omit → never terminal.\n */\n terminal?: (state: S) => boolean;\n /**\n * A sink handed `{ seq, msgType, at }` for every applied transition —\n * the observe-only telemetry `withTelemetry` used to add by wrapping the\n * machine (#268). Fire-and-forget; see {@link TelemetrySink}.\n */\n telemetry?: TelemetrySink;\n /**\n * How long `stop()` waits for work it cannot interrupt before giving up\n * on it. Defaults to 5_000ms. It bounds two waits, one after the other:\n * the queue, where a Cmd handler may still be running, and then the\n * teardown work that returned a Promise (an async `release` in\n * `defineManagedResource`, an async Sub cleanup).\n *\n * `stop()` awaits those disposals so a host doing\n * `await runtime.stop(); env.evict()` cannot drop the isolate mid-release —\n * the leak the managed-resource battery exists to prevent, relocated to\n * shutdown. The bound is what keeps a handler that never returns, or a\n * release that never settles, from hanging the host: on expiry `stop()`\n * reports a `DrainTimeoutNotice` or a `DisposeTimeoutNotice` (warn-only,\n * like every `RuntimeDiscardNotice`) and resolves anyway, because `stop()`\n * resolving is a contract (ADR 0025). The Subs are still stopped and the\n * final save still runs. A handler `stop()` gave up on keeps running;\n * what it returns later is dropped.\n *\n * tea starts no store call after `stop()` has returned. A store call\n * already under way when `stop()` gave up is not cancelled and can\n * finish after `stop()` has returned. On a plain store that late save\n * can overwrite what a newer run saved; a fenced store refuses it with\n * `StoreConflictError`. So a host that starts a new run on the same\n * store after a `stop()` that gave up needs a fenced store. A run\n * stopped while its `store.load()` was pending saves nothing when the\n * load returns: `ready` resolves with the loaded State, unsaved.\n */\n disposeTimeoutMs?: number;\n /**\n * Iteration cap for `idle()`'s quiescence wait. Defaults to 100_000. Test\n * seam only. Production code must not set it.\n *\n * @internal test-only\n */\n __idleCap?: number;\n },\n): BootingRuntime<S, M, E> {\n // `interpret` is optional when `C extends Cmd<never>`; default a missing map\n // to `{}` — a Cmd with no handler is skipped, invariant 6's forward progress\n // for a miswired consumer.\n const interpretMap = ((opts as { interpret?: Interpret<M, C, Ctx> })\n .interpret ?? {}) as Readonly<Record<string, LoopHandler<M> | undefined>>;\n\n // The runner for a Sub type: the one handed to `run` in `subscribe`, else\n // the engine's built-in of that name (#270 — a user entry overrides a\n // built-in). Looked up per start rather than merged once, so a handler table\n // that resolves its cells lazily (`/react` reads the latest render's) is\n // honoured.\n const subscribeTable = (opts as { subscribe?: unknown }).subscribe as\n | Readonly<Record<string, UserRunner<Ctx, M> | undefined>>\n | undefined;\n const builtins = builtinRunners as Readonly<\n Record<string, UserRunner<Ctx, M> | undefined>\n >;\n\n // A Promise runner has no failure channel of its own: the one failure the\n // engine sees is a throw while it starts, which the loop turns into a stopped\n // run (#309). So the runner is called with the three arguments it declares.\n function runnerFor(type: string): LoopRunner<Ctx, M> | undefined {\n const runner = subscribeTable?.[type] ?? builtins[type];\n if (runner === undefined) return undefined;\n return (sub, ctx, dispatch) => runner(sub, ctx, dispatch);\n }\n\n const handle = startLoop<S, M, C, Ctx>({\n init: machine.init,\n reduce: (state, msg) => applyCell<S, M, C>(machine, state, msg),\n subs: subEntriesOf<S>(machine),\n runnerFor,\n handlerFor: (type) => interpretMap[type],\n store: opts.store,\n // `ctx` is conditionally optional (see `CtxArg`); default the nullish case\n // to `{}` so the handler ctx and `init(loaded, ctx)` get a value.\n ctx: (opts.ctx ?? {}) as Ctx,\n onError: opts.onError,\n disposeTimeoutMs: opts.disposeTimeoutMs ?? 5_000,\n idleCap: opts.__idleCap ?? 100_000,\n extensions: builtinExtensions<S, M, C, E>(machine, opts),\n // Deferred: a runner that throws during a storeless boot fails before\n // `startLoop` has returned the handle.\n stopOnSubFailure: () => {\n queueMicrotask(() => void handle.stop());\n },\n });\n return handle as unknown as BootingRuntime<S, M, E> & LiveWorkProbe;\n}\n\n/** A runner as a caller hands it to `run` in `subscribe`. */\ntype UserRunner<Ctx, M> = (\n sub: Sub,\n ctx: Ctx,\n dispatch: (msg: M) => void,\n) => Dispose;\n\n/**\n * Is the runtime provably out of ways to transition on its own? True only when\n * the handle carries the `liveWork` read and it counts zero live Subs and zero\n * in-flight Cmds. A handle without the read (a wrapper that rebuilt the object\n * without spreading it) cannot be proven stalled, so the drive keeps waiting —\n * the pre-#68 contract, never a false stall.\n */\nfunction isStalled(runtime: object): boolean {\n const probe = (runtime as Partial<LiveWorkProbe>)[liveWork];\n if (probe === undefined) return false;\n const live = probe();\n return live.subs === 0 && live.cmds === 0;\n}\n\n/**\n * The outside-in stop, as a PAIR. A signal is only cancellation if something can\n * turn \"aborted\" into a transition this machine understands, and the kernel has\n * no built-in cancel Msg any more than it has a built-in terminal set — so the\n * `signal` and the `cancel` that reads it are one option, present together or\n * absent together. A discriminated union rather than two optional fields, on the\n * same reasoning as `AgentCompactionConfig`: a signal with no `cancel` is a stop\n * button wired to nothing, and that is a state worth making unrepresentable\n * rather than checking for.\n */\ntype DriveCancellation<S, M> =\n | {\n readonly signal?: undefined;\n readonly cancel?: undefined;\n }\n | {\n /**\n * Abort the run through this signal. On abort the drive dispatches\n * `cancel`'s Msg and resolves on the State that lands — it does NOT reject,\n * and a cancellation is never a `DriveFailedError`. Already aborted when\n * the drive is called → the cancel Msg goes in place of `start`, so the\n * run ends without the start's effects ever firing.\n */\n readonly signal: AbortSignal;\n /**\n * The Msg that settles this machine as cancelled, chosen off the current\n * State exactly as `start` is. PURE. It must land a State `isTerminal`\n * holds for — the drive resolves on the terminal predicate, not on the\n * abort — and that State should be DURABLE, or a reload resumes the run\n * its caller stopped.\n */\n readonly cancel: (state: S) => M;\n };\n\n/** Options for `driveToDone`. */\nexport type DriveToDoneOptions<\n S,\n M extends { type: string } = never,\n> = DriveCancellation<S, M> & {\n /**\n * Marks a terminal State as a FAILURE. A State this holds for ends the drive\n * like any terminal one — the runtime is stopped — but the drive REJECTS with\n * `DriveFailedError` carrying it instead of resolving. A failed State is\n * terminal by definition; it need not also satisfy `isTerminal`. Omit → the\n * drive never rejects on State, only on a runtime error.\n */\n readonly failed?: (state: S) => boolean;\n};\n\n/**\n * Drive a machine from `start` to its terminal State in one call, then tear the\n * runtime down. The one-shot shape every \"run this machine to done\" test and\n * caller boundary otherwise hand-wires as six steps — `await ready`, `observe`,\n * park a promise, `dispatch(start)`, `getState()`, `stop()` — with the observer\n * leak and the forgotten `stop` those six steps invite.\n *\n * Takes the handle `run()` returns (a `Runtime` extends it, so a booted one is\n * accepted too), awaits `ready`, dispatches `start`, and resolves with the first\n * State for which `isTerminal` holds. A machine that boots already terminal (a\n * rehydrated finished run) resolves on its boot State and `start` is never\n * dispatched — a finished run has nothing to set in motion. `start` may be a\n * function of the boot State instead of a Msg: a machine rehydrated MID-run\n * needs its resume Msg, not its start Msg, and only the boot State says which\n * (the agent's `agent_boot` vs `agent_start` is the case in point). The\n * observer is detached and `stop()` awaited on EVERY exit: resolve, `failed`,\n * a stall, a boot or dispatch throw, the quiescence cap.\n *\n * Rejections are typed, never silent:\n * - `DriveFailedError<S>` when `opts.failed` marks the final State — the State\n * rides on `error.state`.\n * - `DriveStalledError<S>` when `start`'s follow-up chain quiesces on a State\n * that is neither terminal nor `failed` and the runtime has no live Sub and\n * no Cmd in flight — nothing inside it can deliver another transition, so\n * waiting would be a hang with the runtime leaked. The stalled State rides\n * on `error.state`. A machine that CAN still move is not stalled: a live Sub\n * that delivers the terminal Msg after the dispatch\n * quiesces keeps the drive waiting, and it resolves on that State. What the\n * runtime cannot see — a dispatch from outside it after quiescence — does\n * not count as live; a machine that depends on one declares it as a Sub.\n * - `QuiescenceTimeoutError` when `start`'s follow-up chain never settles —\n * the SAME cap `dispatch` and `idle()` already reject on (invariant 6), not a\n * second clock. A livelocking machine surfaces as its own failure class.\n * - the boot error, or whatever `dispatch(start)` rejects with, otherwise.\n *\n * `isTerminal` is caller-supplied, exactly as `run()`'s `terminal` option is —\n * the kernel has no built-in terminal-set concept and this does not add one.\n *\n * Cancellation is the same story: `{ signal, cancel }` stops the drive from\n * outside, and it settles the run rather than escaping it. On abort the drive\n * dispatches `cancel`'s Msg and RESOLVES on the terminal State that transition\n * lands — no rejection, no `DriveFailedError`, no `AbortError`. That is the whole\n * point of routing a stop through the Model: the outcome is durable, so a killed\n * process resumes reading a run that ended instead of restarting one someone\n * stopped. A cancel that THROWS is the one abort that rejects: it lands\n * no State, so its error is what the drive has to report — and that holds\n * whether the `cancel` function throws synchronously or the fold it produced\n * throws later, since both leave the run with no State to settle on. A State the\n * caller's `failed` predicate marks rejects on an abort exit exactly as it does\n * anywhere else. In-flight effects are not recalled — a promise cannot be cancelled —\n * so they settle to their own end and `stop()` drains them, up to\n * `disposeTimeoutMs`;\n * keeping their results off the public channels is the machine's own business.\n * Omit the pair and every path here behaves exactly as it did before.\n *\n * @param handle the handle `run(machine, opts)` returned.\n * @param start the Msg that sets the run in motion, or a function choosing\n * it off the boot State. PURE.\n * @param isTerminal the terminal predicate over the machine's State. PURE.\n * @param opts an optional `failed` predicate and an optional\n * `{ signal, cancel }` pair (see {@link DriveToDoneOptions}).\n */\nexport async function driveToDone<\n S,\n M extends { type: string },\n E extends { type: string } = never,\n>(\n handle: BootingRuntime<S, M, E>,\n start: M | ((booted: S) => M),\n isTerminal: (state: S) => boolean,\n opts: DriveToDoneOptions<S, M> = {},\n): Promise<S> {\n const failed = opts.failed ?? (() => false);\n const settles = (state: S): boolean => isTerminal(state) || failed(state);\n let detach: (() => void) | undefined;\n let unlisten: (() => void) | undefined;\n try {\n const runtime = await handle.ready;\n // A run that rehydrated already terminal has nothing to start: resolve on\n // the boot State without dispatching, so `start`'s Cmds are never left in\n // flight for `stop()` to discard. Read BEFORE the signal so a run that\n // already ended keeps the outcome it ended on — an abort arriving after the\n // fact does not restate a finished run as cancelled.\n const booted = runtime.getState();\n // The one exit check every branch below shares: a State the caller's\n // `failed` predicate marks rejects, wherever the drive reached it.\n const outcome = (state: S): S => {\n if (failed(state)) throw new DriveFailedError(state);\n return state;\n };\n if (settles(booted)) return outcome(booted);\n // Attach BEFORE dispatching so a terminal transition landing inside the\n // start dispatch is caught.\n const terminal = new Promise<S>((resolve) => {\n detach = runtime.observe((_msg, state) => {\n if (settles(state)) resolve(state);\n });\n });\n // An abort mid-run enqueues the cancel Msg on the SAME serial tail every\n // other dispatch uses, so it lands between transitions rather than inside\n // one. Work already enqueued when the abort arrives still folds; work the\n // machine would have enqueued after it does not, because the cancelled State\n // is terminal and its verbs stop emitting. `dispatchOnce` (not `dispatch`)\n // because the cancel has no follow-up chain to drain. Its rejection is NOT\n // swallowed: only the cancel fold can land the terminal State on an abort,\n // so a cancel that throws leaves `terminal` with nothing to resolve it and\n // the drive would park forever (#170). `cancelFailed` carries that rejection\n // into whichever race the branch below awaits.\n let cancelFailed: Promise<never> | undefined;\n if (opts.signal !== undefined) {\n const { signal, cancel } = opts;\n let onCancelError!: (error: unknown) => void;\n cancelFailed = new Promise<never>((_resolve, reject) => {\n onCancelError = reject;\n });\n // The try covers the SYNCHRONOUS call site too, not just the dispatch it\n // returns: a caller-supplied `cancel` that throws before it ever produces\n // a Msg would otherwise escape this listener, and a listener's throw goes\n // nowhere — no caller frame to catch it, `terminal` still unresolved, the\n // drive parked exactly as #170 described (#174). Both throws are the same\n // fact — the cancel fold could not land a State — so both take the one\n // route out through `onCancelError`.\n const onAbort = () => {\n try {\n runtime.dispatchOnce(cancel(runtime.getState())).catch(onCancelError);\n } catch (error) {\n onCancelError(error);\n }\n };\n // Already aborted → cancel INSTEAD of starting, so `start`'s effects (a\n // model call, for the agent) never fire at all.\n if (signal.aborted) {\n onAbort();\n return outcome(await Promise.race([terminal, cancelFailed]));\n }\n signal.addEventListener(\"abort\", onAbort, { once: true });\n unlisten = () => signal.removeEventListener(\"abort\", onAbort);\n }\n // The race lets a dispatch rejection (reducer / interpret throw, the\n // quiescence cap) surface here instead of floating as an unhandled rejection\n // while the terminal await parks forever.\n const msg = typeof start === \"function\" ? start(booted) : start;\n const started = runtime.dispatch(msg).then(() => {\n // Quiesced. A settling State already went through the observer, so\n // `terminal` is resolved; otherwise the wait is legitimate only while the\n // runtime itself can still transition. With no live Sub and no Cmd in\n // flight nothing is coming, and the wait becomes the hang #68 names.\n const parked = runtime.getState();\n if (!settles(parked) && isStalled(runtime)) {\n throw new DriveStalledError(parked);\n }\n return terminal;\n });\n // `cancelFailed` rides the race for the mid-run abort: `started` cannot\n // carry the cancel's rejection, having usually resolved long before the\n // abort arrives.\n const racers: Promise<S>[] = [terminal, started];\n if (cancelFailed !== undefined) racers.push(cancelFailed);\n return outcome(await Promise.race(racers));\n } finally {\n detach?.();\n // The abort listener outlives this call unless it is removed: a signal a\n // caller reuses across runs would otherwise accumulate one dispatch per run\n // it has already finished.\n unlisten?.();\n // `stop()` resolves by contract, so awaiting it here cannot mask the error\n // a rejecting branch above is carrying. It can delay it, by up to\n // `disposeTimeoutMs` per wait, while a Cmd handler has not returned.\n await handle.stop();\n }\n}\n"]}
@@ -600,10 +600,25 @@ var DisposeTimeoutNotice = class extends RuntimeDiscardNotice {
600
600
  name = "DisposeTimeoutNotice";
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601
  _tag = "DisposeTimeoutNotice";
602
602
  };
603
+ var DrainTimeoutNotice = class extends RuntimeDiscardNotice {
604
+ constructor(cmdTypes, pendingCmds, timeoutMs) {
605
+ super(
606
+ `@demlik/tea: stop() gave up waiting for the queue after ${timeoutMs}ms with ${pendingCmds} Cmd(s) still in flight` + (cmdTypes.length > 0 ? ` (${cmdTypes.map((type) => `"${type}"`).join(", ")})` : "") + ` \u2014 whatever they return, the rest of their step and the Msgs queued behind them are dropped. No store call starts after stop() has returned; one already under way can still land. Bound the handler's own IO so it returns, or raise run({ disposeTimeoutMs }).`
607
+ );
608
+ this.cmdTypes = cmdTypes;
609
+ this.pendingCmds = pendingCmds;
610
+ this.timeoutMs = timeoutMs;
611
+ }
612
+ cmdTypes;
613
+ pendingCmds;
614
+ timeoutMs;
615
+ name = "DrainTimeoutNotice";
616
+ _tag = "DrainTimeoutNotice";
617
+ };
603
618
  var DispatchDiscardedError = class extends RuntimeDiscardNotice {
604
619
  constructor(msgType) {
605
620
  super(
606
- `@demlik/tea: Msg "${msgType}" arrived while the runtime was stopping and was discarded \u2014 stop() refuses new work so the drain terminates. It is the result of a Cmd that outlived its runtime; keep the runtime alive until the Cmd settles (in React: stabilize useMachine's ctx) if the transition matters.`
621
+ `@demlik/tea: Msg "${msgType}" was discarded by stop() \u2014 it arrived while the runtime was stopping, or was still waiting behind a Cmd handler stop() gave up on. stop() refuses new work so the drain terminates. If it is the result of a Cmd that outlived its runtime, keep the runtime alive until the Cmd settles (in React: stabilize useMachine's ctx) if the transition matters.`
607
622
  );
608
623
  this.msgType = msgType;
609
624
  }
@@ -757,6 +772,6 @@ function tryInterpret(work, onOk, onErr) {
757
772
  };
758
773
  }
759
774
 
760
- export { AsyncSchemaError, Cmd, DispatchDiscardedError, DisposeTimeoutNotice, DriveFailedError, DriveStalledError, IdentityDropNotice, NoCellError, Outcome, OutcomeContractError, PortNameCollisionError, QuiescenceTimeoutError, Refusal, RuntimeDiscardNotice, RuntimeDiscardedError, StoreConflictError, StoreRefusedError, UndeclaredFailureError, __resetPortRegistry, absurd, acceptedTypes, acceptsOf, applyCell, applyCellChecked, asReducer, checkedStep, cmdContractOver, cmdEdge, cmdEdgeOf, defineMachine, definePort, describeError, describeMachine, desiredSub, detachWork, detachWorkOf, detectUpdateForm, foldMsgs, foldUpdates, followUps, formOf, isFencedStore, lookupCell, malformedResult, msgKeysOf, noop, refuse, replay, schemaMigrate, structuralHash, subEntriesOf, subId, subIdOf, tryApplyCell, tryFoldMsgs, tryInterpret, validateSync, without, wrapDetached };
761
- //# sourceMappingURL=chunk-AIIXV4XB.js.map
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- //# sourceMappingURL=chunk-AIIXV4XB.js.map
775
+ export { AsyncSchemaError, Cmd, DispatchDiscardedError, DisposeTimeoutNotice, DrainTimeoutNotice, DriveFailedError, DriveStalledError, IdentityDropNotice, NoCellError, Outcome, OutcomeContractError, PortNameCollisionError, QuiescenceTimeoutError, Refusal, RuntimeDiscardNotice, RuntimeDiscardedError, StoreConflictError, StoreRefusedError, UndeclaredFailureError, __resetPortRegistry, absurd, acceptedTypes, acceptsOf, applyCell, applyCellChecked, asReducer, checkedStep, cmdContractOver, cmdEdge, cmdEdgeOf, defineMachine, definePort, describeError, describeMachine, desiredSub, detachWork, detachWorkOf, detectUpdateForm, foldMsgs, foldUpdates, followUps, formOf, isFencedStore, lookupCell, malformedResult, msgKeysOf, noop, refuse, replay, schemaMigrate, structuralHash, subEntriesOf, subId, subIdOf, tryApplyCell, tryFoldMsgs, tryInterpret, validateSync, without, wrapDetached };
776
+ //# sourceMappingURL=chunk-GAVLND5C.js.map
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+ //# sourceMappingURL=chunk-GAVLND5C.js.map