@demlik/tea 0.15.0 → 0.16.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (115) hide show
  1. package/README.md +30 -7
  2. package/dist/agent/index.d.ts +49 -37
  3. package/dist/agent/index.js +12 -8
  4. package/dist/chunk-4LPY67E4.js +18 -0
  5. package/dist/chunk-4LPY67E4.js.map +1 -0
  6. package/dist/chunk-5XU6ZJO2.js +533 -0
  7. package/dist/chunk-5XU6ZJO2.js.map +1 -0
  8. package/dist/{chunk-AYS5N6WY.js → chunk-6NG4V5SB.js} +62 -172
  9. package/dist/chunk-6NG4V5SB.js.map +1 -0
  10. package/dist/{chunk-3B5X7SBB.js → chunk-7MGXQZPW.js} +11 -9
  11. package/dist/chunk-7MGXQZPW.js.map +1 -0
  12. package/dist/{chunk-V46HSVCK.js → chunk-BCTEOVOU.js} +3 -3
  13. package/dist/{chunk-V46HSVCK.js.map → chunk-BCTEOVOU.js.map} +1 -1
  14. package/dist/chunk-CH5KTOEZ.js +710 -0
  15. package/dist/chunk-CH5KTOEZ.js.map +1 -0
  16. package/dist/chunk-CIHSHLQX.js +64 -0
  17. package/dist/chunk-CIHSHLQX.js.map +1 -0
  18. package/dist/{chunk-TCLBCERH.js → chunk-EHUDXAKC.js} +238 -212
  19. package/dist/chunk-EHUDXAKC.js.map +1 -0
  20. package/dist/chunk-GOX2CYIM.js +380 -0
  21. package/dist/chunk-GOX2CYIM.js.map +1 -0
  22. package/dist/{chunk-22POWGFA.js → chunk-IVJP3GKJ.js} +46 -20
  23. package/dist/chunk-IVJP3GKJ.js.map +1 -0
  24. package/dist/{chunk-QPEVCJ5Q.js → chunk-MVZS5FDM.js} +13 -6
  25. package/dist/chunk-MVZS5FDM.js.map +1 -0
  26. package/dist/{chunk-VTQI2NHP.js → chunk-MYNLY3HP.js} +9 -8
  27. package/dist/chunk-MYNLY3HP.js.map +1 -0
  28. package/dist/{chunk-Q5CQTBFA.js → chunk-NSIAORRY.js} +20 -30
  29. package/dist/chunk-NSIAORRY.js.map +1 -0
  30. package/dist/{chunk-MYXFNWAJ.js → chunk-QNGYQMZB.js} +4 -4
  31. package/dist/chunk-QNGYQMZB.js.map +1 -0
  32. package/dist/chunk-WT5PBPLB.js +98 -0
  33. package/dist/chunk-WT5PBPLB.js.map +1 -0
  34. package/dist/{core-DnzqWy6u.d.ts → core-BbgtiXdg.d.ts} +231 -139
  35. package/dist/do/index.d.ts +37 -33
  36. package/dist/do/index.js +21 -14
  37. package/dist/do/index.js.map +1 -1
  38. package/dist/{durable-effects-CWzA-o2B.d.ts → durable-effects-7MTK_jnj.d.ts} +1 -1
  39. package/dist/effect/index.d.ts +151 -0
  40. package/dist/effect/index.js +98 -0
  41. package/dist/effect/index.js.map +1 -0
  42. package/dist/extension/index.d.ts +6 -7
  43. package/dist/extension/index.js +3 -2
  44. package/dist/extension/index.js.map +1 -1
  45. package/dist/flow/index.d.ts +68 -59
  46. package/dist/flow/index.js +32 -27
  47. package/dist/flow/index.js.map +1 -1
  48. package/dist/idempotency/index.d.ts +6 -7
  49. package/dist/idempotency/index.js +4 -2
  50. package/dist/{index-CSyMYDAB.d.ts → index-7vV8xmsD.d.ts} +1 -1
  51. package/dist/{index-KXqTRJyb.d.ts → index-Bz5Rh9Ga.d.ts} +19 -96
  52. package/dist/index-CjFDUBeq.d.ts +207 -0
  53. package/dist/{index-CuNO9m8i.d.ts → index-CkFYA9Y6.d.ts} +14 -16
  54. package/dist/{index-CA_7I5g9.d.ts → index-Cou86-GX.d.ts} +137 -246
  55. package/dist/{index-DrIRb_Ch.d.ts → index-DU6JpQ8G.d.ts} +1 -1
  56. package/dist/{index-HSYgG2Yt.d.ts → index-Xufl55W8.d.ts} +247 -211
  57. package/dist/{index-C2DwkjlP.d.ts → index-_dOR3xqA.d.ts} +57 -45
  58. package/dist/index.d.ts +121 -385
  59. package/dist/index.js +2 -1
  60. package/dist/jev/index.d.ts +133 -97
  61. package/dist/jev/index.js +205 -161
  62. package/dist/jev/index.js.map +1 -1
  63. package/dist/{machine-DGlPWCWI.d.ts → machine-BQzTV8On.d.ts} +171 -288
  64. package/dist/machine-viz/index.d.ts +5 -5
  65. package/dist/machine-viz/index.js +8 -4
  66. package/dist/machine-viz/index.js.map +1 -1
  67. package/dist/mem/index.d.ts +3 -4
  68. package/dist/mem/index.js +2 -1
  69. package/dist/mem/index.js.map +1 -1
  70. package/dist/node/index.d.ts +119 -78
  71. package/dist/node/index.js +52 -38
  72. package/dist/node/index.js.map +1 -1
  73. package/dist/paginate/index.d.ts +27 -22
  74. package/dist/paginate/index.js +6 -4
  75. package/dist/parity/index.d.ts +4 -5
  76. package/dist/parity/index.js +3 -2
  77. package/dist/parity/index.js.map +1 -1
  78. package/dist/pbt/index.d.ts +2 -2
  79. package/dist/pbt/index.js +2 -1
  80. package/dist/pbt/index.js.map +1 -1
  81. package/dist/persistence/index.d.ts +6 -7
  82. package/dist/persistence/index.js +5 -3
  83. package/dist/promise/index.d.ts +186 -0
  84. package/dist/promise/index.js +5 -0
  85. package/dist/promise/index.js.map +1 -0
  86. package/dist/{protocol-D8VbH-VH.d.ts → protocol-ClRZBhHQ.d.ts} +7 -8
  87. package/dist/react/index.d.ts +36 -17
  88. package/dist/react/index.js +27 -4
  89. package/dist/react/index.js.map +1 -1
  90. package/dist/resilience/index.d.ts +63 -456
  91. package/dist/resilience/index.js +37 -483
  92. package/dist/resilience/index.js.map +1 -1
  93. package/dist/{runtime-types-CMF13BBh.d.ts → runtime-types-CiVpC0HN.d.ts} +131 -388
  94. package/dist/testing/index.d.ts +22 -16
  95. package/dist/testing/index.js +15 -7
  96. package/dist/testing/index.js.map +1 -1
  97. package/dist/timing/index.d.ts +25 -22
  98. package/dist/timing/index.js +4 -3
  99. package/dist/timing/index.js.map +1 -1
  100. package/dist/{types-BseNPIhr.d.ts → types-LxZxGYda.d.ts} +2 -2
  101. package/dist/work-queue/index.d.ts +5 -6
  102. package/package.json +18 -5
  103. package/dist/chunk-22POWGFA.js.map +0 -1
  104. package/dist/chunk-3B5X7SBB.js.map +0 -1
  105. package/dist/chunk-66PY5WYF.js +0 -1816
  106. package/dist/chunk-66PY5WYF.js.map +0 -1
  107. package/dist/chunk-AYS5N6WY.js.map +0 -1
  108. package/dist/chunk-L3TND7LA.js +0 -97
  109. package/dist/chunk-L3TND7LA.js.map +0 -1
  110. package/dist/chunk-MYXFNWAJ.js.map +0 -1
  111. package/dist/chunk-Q5CQTBFA.js.map +0 -1
  112. package/dist/chunk-QPEVCJ5Q.js.map +0 -1
  113. package/dist/chunk-TCLBCERH.js.map +0 -1
  114. package/dist/chunk-VTQI2NHP.js.map +0 -1
  115. package/dist/index-ZCMhnVKN.d.ts +0 -272
@@ -1,21 +1,38 @@
1
- import { fromInterval, subId, fromTimeout } from './chunk-66PY5WYF.js';
1
+ import { fromInterval } from './chunk-GOX2CYIM.js';
2
+ import { subId } from './chunk-CH5KTOEZ.js';
2
3
 
3
4
  // src/internal/resilience/deadline/index.ts
5
+ function deadlines(list) {
6
+ return list.length === 0 ? null : list;
7
+ }
8
+ function deadlinesSub(select) {
9
+ return { type: "deadline", deps: (state) => deadlines(select(state)) };
10
+ }
4
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  function deadlineSub(id, atMs, opts) {
5
12
  return { ...opts, id: subId(id), type: "deadline", atMs };
6
13
  }
7
14
  function subscribeWith(armTimer) {
8
- return (sub, _ctx, dispatch) => armTimer(
9
- sub.id,
10
- sub.atMs,
11
- deadlineExceeded(sub.id, sub.atMs, sub.name),
12
- dispatch
13
- );
15
+ return (sub, _ctx, dispatch) => {
16
+ const cancels = sub.deps.map(
17
+ (deadline) => armTimer(
18
+ deadline.id,
19
+ deadline.atMs,
20
+ deadlineExceeded(deadline.id, deadline.atMs, deadline.name),
21
+ dispatch
22
+ )
23
+ );
24
+ return () => {
25
+ for (const cancel of cancels) cancel();
26
+ };
27
+ };
14
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  }
15
29
  function setTimeoutArmTimer() {
16
- return (id, atMs, msg, dispatch) => {
17
- const delayMs = Math.max(0, atMs - Date.now());
18
- return fromTimeout(() => msg)({ id, type: "deadline", delayMs }, void 0, dispatch);
30
+ return (_id, atMs, msg, dispatch) => {
31
+ const handle = setTimeout(
32
+ () => dispatch(msg),
33
+ Math.max(0, atMs - Date.now())
34
+ );
35
+ return () => clearTimeout(handle);
19
36
  };
20
37
  }
21
38
  var subscribeDeadline = (sub, ctx, dispatch) => subscribeWith(setTimeoutArmTimer())(sub, ctx, dispatch);
@@ -25,6 +42,19 @@ function deadlineExceeded(id, atMs, name) {
25
42
  function deadlineMsgType(name) {
26
43
  return name === void 0 ? "deadline_exceeded" : `${name}_deadline`;
27
44
  }
45
+ function nextTimer(list, nowMs) {
46
+ let soonest;
47
+ for (const deadline of list) {
48
+ if (soonest === void 0 || deadline.atMs < soonest.atMs) {
49
+ soonest = deadline;
50
+ }
51
+ }
52
+ if (soonest === void 0) return null;
53
+ return {
54
+ ms: Math.max(0, soonest.atMs - nowMs),
55
+ msg: deadlineExceeded(soonest.id, soonest.atMs, soonest.name)
56
+ };
57
+ }
28
58
 
29
59
  // src/internal/resilience/cache/index.ts
30
60
  function initCache() {
@@ -64,15 +94,11 @@ function evictExpired(cache, nowMs) {
64
94
  function cacheEvictMsg(id) {
65
95
  return { type: "cache_evict", id };
66
96
  }
67
- function cacheEvictionSub(id, everyMs) {
68
- return {
69
- id,
70
- type: "cache",
71
- intervalMs: everyMs
72
- };
97
+ function cacheEvictionSub(name, everyMs) {
98
+ return { type: "cache", deps: () => ({ name, intervalMs: everyMs }) };
73
99
  }
74
- var cacheEvictionSubscribe = fromInterval((sub) => cacheEvictMsg(sub.id));
100
+ var cacheEvictionSubscribe = fromInterval((sub) => cacheEvictMsg(sub.deps.name));
75
101
 
76
- export { cacheEvictMsg, cacheEvictionSub, cacheEvictionSubscribe, deadlineExceeded, deadlineMsgType, deadlineSub, evictExpired, get, has, initCache, remove, set, setTimeoutArmTimer, subscribeDeadline, subscribeWith };
77
- //# sourceMappingURL=chunk-22POWGFA.js.map
78
- //# sourceMappingURL=chunk-22POWGFA.js.map
102
+ export { cacheEvictMsg, cacheEvictionSub, cacheEvictionSubscribe, deadlineExceeded, deadlineMsgType, deadlineSub, deadlines, deadlinesSub, evictExpired, get, has, initCache, nextTimer, remove, set, setTimeoutArmTimer, subscribeDeadline, subscribeWith };
103
+ //# sourceMappingURL=chunk-IVJP3GKJ.js.map
104
+ //# sourceMappingURL=chunk-IVJP3GKJ.js.map
@@ -0,0 +1 @@
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A machine declares that list as ONE Sub of type\n * `\"deadline\"` whose `deps` is the list (`deadlinesSub(select)`), and the\n * `deadline` runner arms every deadline in it. A change to the list restarts\n * the runner, which re-arms each deadline for its REMAINING time — `atMs` is\n * absolute, so a restart never moves a deadline.\n *\n * Difference from `fromTimeout` (relative — \"fire after N ms\"): a deadline is\n * an ABSOLUTE target. The delay is computed at subscribe time as\n * `max(0, atMs - Date.now())`. The consequence that matters: subscribing LATE —\n * e.g. after a `Store` rehydrate that resumes a machine whose deadline was set\n * before the page reloaded — still fires at the correct absolute moment,\n * because the remaining delay is recomputed from the current clock, not stored\n * in the Sub. A deadline already in the past at subscribe time yields delay `0`,\n * so `setTimeout(fn, 0)` fires on the NEXT tick (never synchronously inside the\n * reconcile pass — the substrate must finish wiring all subs before any Msg\n * lands).\n *\n * `deadlineSub` produces one deadline literal carrying `atMs`; the runner\n * (`subscribeDeadline`) translates each `atMs` → a relative delay and arms a\n * `setTimeout` / `clearTimeout` pair per deadline. The clock\n * read (`Date.now()`) lives only in the subscribe handler — never in a reducer\n * (invariant 2) — and is exercised in tests via vitest fake timers, matching\n * the no-injection convention of the `fromTimeout` / `fromInterval` exemplars.\n *\n * WHAT BACKS THE TIMER IS THE HOST'S CHOICE. `setTimeout` is the universal\n * default, but it is not universal: a Durable Object that hibernates has no\n * live `setTimeout` to wake it, so its deadline must be backed by a `do_alarm`\n * registered on the alarm registry; a test host wants a fake-timer schedule.\n * That backing is the `ArmTimer` seam — `subscribeWith(armTimer)` builds the\n * `subscribe.deadline` handler from a host-plugged timer, and `subscribeDeadline`\n * IS `subscribeWith(setTimeoutArmTimer())`. One deadline surface, three hosts;\n * there is no second Sub type and no second `atMs` anchor to keep in sync.\n *\n * The anchor is what makes the seam safe. `atMs` is ABSOLUTE, so whatever backs\n * it arms to a fixed wall-clock instant: the host computes the gap itself\n * (`atMs - Date.now()`), and on a host that just rehydrated after hibernation\n * that gap is the SHRUNKEN remainder — the deadline honours the original target\n * rather than resetting to a fresh full-length window.\n *\n * Strengthens invariant 4 (external time is a subscription — the deadline is a\n * `Sub` the runtime reconciles, never a `setTimeout` leaked into a reducer) and\n * invariant 7 (identity is explicit — the Sub carries a stable `SubId`, so the\n * reconcile pass leaves it running across transitions instead of churning it).\n */\n\nimport type {\n DepKeyedSub,\n Dispose,\n Sub,\n SubId,\n TimerDeps,\n} from \"../../../index\";\nimport { subId } from \"../../../index\";\n\n/**\n * One deadline, as a battery lists it. `atMs` is the absolute target — epoch\n * milliseconds (the `Date.now()` / `Date.parse(...)` scale), NOT a relative\n * delay. `id` names the deadline inside its list: it rides on the dispatched\n * Msg so a reducer can tell WHICH deadline fired, and a registry-backed timer\n * (a DO alarm slot) keys its entry on it.\n *\n * It is plain data — it becomes part of the `deadline` Sub's `deps`, which the\n * engine hashes — and is not itself a running Sub.\n */\nexport type DeadlineSub<N extends string | undefined = undefined> = {\n readonly id: SubId;\n readonly type: \"deadline\";\n readonly atMs: number;\n} & DeadlineOpts<N>;\n\n/**\n * The running `\"deadline\"` Sub: its `deps` is the non-empty list of deadlines\n * to arm. Name it in `types.sub` for a machine that arms deadlines.\n */\nexport type DeadlinesSub<N extends string | undefined = undefined> = Sub<\n \"deadline\",\n readonly DeadlineSub<N>[]\n>;\n\n/**\n * The `deps` of a `deadline` Sub: the list, or `null` when it is empty — an\n * empty list is a Sub with nothing to arm, and an off Sub is not a live one\n * (`driveToDone` reads live Subs to tell a waiting machine from a stalled one).\n */\nexport function deadlines<N extends string | undefined = undefined>(\n list: readonly DeadlineSub<N>[],\n): readonly DeadlineSub<N>[] | null {\n return list.length === 0 ? null : list;\n}\n\n/**\n * The `subs` entry that arms whatever deadlines `select` lists at a state:\n *\n * subs: [deadlinesSub((s: State) => rc.subs(s.resilience))],\n * // run(machine, { subscribe: { deadline: subscribeDeadline } })\n */\nexport function deadlinesSub<S, N extends string | undefined = undefined>(\n select: (state: S) => readonly DeadlineSub<N>[],\n): DepKeyedSub<S, DeadlinesSub<N>> {\n return { type: \"deadline\", deps: (state) => deadlines(select(state)) };\n}\n\n/**\n * Additive options the `deadlineSub` factory folds onto the Sub literal. This\n * is the extension seam (invariant 5 — composition by reduction): future fields\n * — `repeatMs` for a re-arming deadline, `jitterMs` for spread, etc. — land HERE\n * as optional members, and every existing call site keeps compiling because the\n * factory's third parameter is optional and the fields are `readonly` optionals\n * on `DeadlineSub`. Callers are insulated from the concrete `DeadlineSub` shape:\n * they ask for what they need by name, never positionally, so a shape extension\n * never rewrites the ~13 `deadlineSub(id, atMs)` call sites.\n *\n * The first field to land here is {@link DeadlineOpts.name} — the knob name the\n * dispatched Msg tag is derived from — and it landed exactly that way: one\n * optional member, zero rewritten call sites.\n */\nexport type DeadlineOpts<N extends string | undefined = undefined> = {\n /**\n * The knob this deadline belongs to. Present → the dispatched Msg's tag is\n * `` `${name}_deadline` ``; absent → the tag stays the bare\n * `\"deadline_exceeded\"` every machine wired before this field is already\n * handling. `N` is the name as a TYPE as well as a value, so a consumer's\n * cell key and the Msg type are derived from one place and cannot drift.\n *\n * Name a deadline when a machine arms more than one family of them. The Sub\n * *id* was already scoped (`` `${name}:deadline:${key}` ``); this scopes the\n * Msg the Sub dispatches, which is what a reducer cell keys off.\n */\n readonly name?: N;\n};\n\n/**\n * The Msg the deadline dispatches when the wall clock crosses `atMs`. Exported\n * as a tagged shape so consumers can union it into their machine's Msg type and\n * handle it in a reducer cell. `id` lets a reducer disambiguate WHICH deadline\n * fired when a machine arms several at once; `atMs` echoes the target the timer\n * was scheduled against (useful for assertions / observability).\n *\n * Snake-shaped `\"deadline_exceeded\"` matches the tagged-Msg style this module's\n * orchestrator requested; the actor-in-name PascalCase convention\n * (`TimerFiredDeadline`) is the consumer's to apply at their own boundary if\n * they prefer — `deadlineExceeded(...)` only fixes the wire shape, not the\n * consumer's local dialect.\n */\nexport type DeadlineExceeded<N extends string | undefined = undefined> = {\n readonly type: DeadlineMsgType<N>;\n readonly id: string;\n readonly atMs: number;\n};\n\n/**\n * The dispatched Msg's tag, derived from the deadline's optional name. A named\n * deadline speaks `` `${N}_deadline` ``; an unnamed one speaks the bare\n * `\"deadline_exceeded\"` literal, which is what `DeadlineExceeded` with no type\n * argument still means — so every machine wired before the name existed keeps\n * the exact type it had.\n */\nexport type DeadlineMsgType<N extends string | undefined> = N extends string\n ? `${N}_deadline`\n : \"deadline_exceeded\";\n\n/**\n * Build a deadline literal. Pure data — no clock read, no timer; the timer\n * is armed later by the `deadline` runner. `id` is branded via `subId(...)` so\n * accidental raw-string drift fails at the type level (invariant 7).\n *\n * List it from a battery's `subs(slice)` while the deadline should be armed;\n * drop it to disarm — the engine restarts the `deadline` Sub, whose cleanup\n * clears the pending timer before it fires. That is the \"cancel on state exit\"\n * lifecycle.\n *\n * @param id Identity for this deadline, echoed on the Msg it fires. Use\n * distinct ids for distinct deadlines on the same machine.\n * @param atMs Absolute target in epoch milliseconds (e.g. `Date.now() + 900_000`\n * for a 15-minute guard, or a persisted `expiresAt`).\n * @param opts Optional additive fields folded onto the Sub literal (see\n * {@link DeadlineOpts}). Omit it for the common case; pass it when a\n * future field (e.g. `repeatMs`) needs to ride on the deadline. The\n * optionality is the future-proofing seam — extending the shape\n * never breaks an existing `deadlineSub(id, atMs)` call site.\n */\nexport function deadlineSub<N extends string | undefined = undefined>(\n id: string,\n atMs: number,\n opts?: DeadlineOpts<N>,\n): DeadlineSub<N> {\n return { ...opts, id: subId(id), type: \"deadline\", atMs };\n}\n\n/**\n * The host-plugged timer backing. Given the deadline's stable `id`, its\n * absolute `atMs`, and the Msg to fire, arm the platform-appropriate timer\n * (DO alarm registry, `setTimeout`, fake timer) and return a cleanup that\n * cancels the pending fire.\n *\n * `id` is the deadline's own id — a registry-backed host (the DO alarm slot)\n * keys its entry on `id` so the cleanup deletes the EXACT entry it armed. A\n * `setTimeout`-backed host ignores `id` (the closure holds the handle).\n *\n * The host computes the gap itself: `atMs - Date.now()` is the REMAINING time.\n * On a host that just rehydrated after hibernation that gap is the shrunken\n * remainder — the deadline is NOT reset to its full length. That recomputation\n * is the reason `atMs` rides on the Sub as an absolute instant rather than a\n * delay: the anchor is what every backing agrees on.\n */\nexport type ArmTimer<M> = (\n id: SubId,\n atMs: number,\n msg: M,\n dispatch: (msg: M) => void,\n) => () => void;\n\n/**\n * Build the `deadline` runner from a host-plugged `armTimer`. This module owns\n * the deadline shape, the anchor, and the Msg; the HOST owns what backs the\n * timer. The runner arms every deadline in the Sub's `deps` list — reading\n * `id` + `atMs`, building the `deadlineExceeded(...)` Msg and handing all three\n * to `armTimer` — and its cleanup cancels them all.\n *\n * Use it when `setTimeout` is the wrong backing — most concretely a Durable\n * Object, which hibernates and must register a `do_alarm` instead:\n *\n * run(machine, {\n * subscribe: {\n * deadline: subscribeWith((id, atMs, msg, dispatch) =>\n * alarms.register(id, atMs, () => dispatch(msg)),\n * ),\n * },\n * })\n *\n * For the `setTimeout` default, use {@link subscribeDeadline} — it is exactly\n * `subscribeWith(setTimeoutArmTimer())`, so there is one deadline surface and\n * one anchor, not a second one per host.\n */\nexport function subscribeWith<N extends string | undefined = undefined>(\n armTimer: ArmTimer<DeadlineExceeded<N>>,\n): (\n sub: DeadlinesSub<N>,\n ctx: unknown,\n dispatch: (msg: DeadlineExceeded<N>) => void,\n) => Dispose {\n return (sub, _ctx, dispatch) => {\n const cancels = sub.deps.map((deadline) =>\n armTimer(\n deadline.id,\n deadline.atMs,\n deadlineExceeded(deadline.id, deadline.atMs, deadline.name),\n dispatch,\n ),\n );\n return () => {\n for (const cancel of cancels) cancel();\n };\n };\n}\n\n/**\n * The `setTimeout` timer backing — for node / browser / any host whose timer is\n * a plain `setTimeout`. Arms for the REMAINING time (`max(0, atMs - Date.now())`,\n * floored at 0 so an already-past deadline fires on the NEXT tick rather than\n * synchronously inside the reconcile pass), so a deadline re-derived after a\n * rehydrate — or re-armed by a restart — fires at the original instant, not a\n * fresh full window. A hibernating host does NOT use this — it plugs its own\n * `armTimer` (a `do_alarm` registration) into {@link subscribeWith}.\n */\nexport function setTimeoutArmTimer<\n N extends string | undefined = undefined,\n>(): ArmTimer<DeadlineExceeded<N>> {\n return (_id, atMs, msg, dispatch) => {\n // Recompute the remaining delay from the CURRENT clock so a late start\n // (post-rehydrate, or a restart) still targets the same absolute moment.\n const handle = setTimeout(\n () => dispatch(msg),\n Math.max(0, atMs - Date.now()),\n );\n return () => clearTimeout(handle);\n };\n}\n\n/**\n * The `deadline` runner for the DEFAULT `setTimeout` backing. Arms a one-shot\n * timer per listed deadline for its remaining delay `max(0, atMs - Date.now())`\n * and dispatches `deadlineExceeded(...)` when each fires; the cleanup clears\n * every pending timer.\n *\n * It is `subscribeWith(setTimeoutArmTimer())` — the default backing named, not\n * a separate implementation, so the host-plugged path and the default path can\n * never disagree about the anchor.\n *\n * run(machine, { subscribe: { deadline: subscribeDeadline } })\n *\n * Generic in the deadline's name so ONE runner serves every knob in a machine:\n * the tag it dispatches is read off each deadline's own `name`, so a machine\n * listing a named knob's deadlines beside an unnamed one's wires this once.\n */\nexport const subscribeDeadline: <N extends string | undefined = undefined>(\n sub: DeadlinesSub<N>,\n ctx: unknown,\n dispatch: (msg: DeadlineExceeded<N>) => void,\n) => Dispose = <N extends string | undefined>(\n sub: DeadlinesSub<N>,\n ctx: unknown,\n dispatch: (msg: DeadlineExceeded<N>) => void,\n) => subscribeWith<N>(setTimeoutArmTimer<N>())(sub, ctx, dispatch);\n\n/**\n * Construct the Msg the deadline dispatches. Exported so consumers can build /\n * assert the same shape (and so the runner and tests share one\n * constructor rather than two literals that can drift).\n */\nexport function deadlineExceeded<N extends string | undefined = undefined>(\n id: string,\n atMs: number,\n name?: N,\n): DeadlineExceeded<N> {\n return { type: deadlineMsgType(name), id, atMs };\n}\n\n/**\n * The one place the named tag is spelled. `undefined` → the bare\n * `\"deadline_exceeded\"` literal; a name → `` `${name}_deadline` ``. Exported so\n * a consumer keying a reducer cell off a named deadline derives the key from\n * the same function the Sub dispatches through, instead of re-spelling the\n * template and drifting.\n */\nexport function deadlineMsgType<N extends string | undefined>(\n name?: N,\n): DeadlineMsgType<N> {\n return (\n name === undefined ? \"deadline_exceeded\" : `${name}_deadline`\n ) as DeadlineMsgType<N>;\n}\n\n/**\n * The built-in `timer` Sub's deps for the SOONEST deadline in `list`, counted\n * from `nowMs`; `null` when the list is empty (no timer armed).\n *\n * This is how a battery arms a whole deadline list through the engine's\n * built-in `timer` instead of a `deadline` runner: a machine declares ONE\n * `{ type: \"timer\", deps: (s) => nextTimer(list(s), clock(s)) }` entry. The\n * timer fires the soonest deadline's `DeadlineExceeded` Msg; the transition it\n * causes drops that deadline from the list, and the next soonest is armed.\n *\n * `nowMs` is the instant the list was last computed against — the battery's\n * own record of its latest transition, never a clock read (invariant 2). The\n * countdown is `atMs - nowMs`, clamped at `0`, and because `ms` is part of the\n * deps, every new `nowMs` restarts the countdown from that instant. PURE.\n */\nexport function nextTimer<N extends string | undefined = undefined>(\n list: readonly DeadlineSub<N>[],\n nowMs: number,\n): TimerDeps<DeadlineExceeded<N>> | null {\n let soonest: DeadlineSub<N> | undefined;\n for (const deadline of list) {\n if (soonest === undefined || deadline.atMs < soonest.atMs) {\n soonest = deadline;\n }\n }\n if (soonest === undefined) return null;\n return {\n ms: Math.max(0, soonest.atMs - nowMs),\n msg: deadlineExceeded(soonest.id, soonest.atMs, soonest.name),\n };\n}\n","/**\n * internal/resilience/cache — a TTL cache as pure state, PLUS a periodic eviction Sub.\n *\n * Same pure-state-ops shape as `../../idempotency/` and\n * `../../work-queue/ops.ts`: a state type plus pure transition functions. Host-\n * agnostic by construction — no `Date.now()`, no timers, no I/O inside the ops.\n * The caller injects the clock (`nowMs`) and folds the result through its own\n * reducer, keeping the store inside TEA's invariant 2 (transitions are pure:\n * same inputs → same outputs) so a consumer can exercise it with `replay`\n * without a fake clock.\n *\n * Every op returns a NEW cache value and never mutates its input (invariant 1 —\n * state is a value, not a place). `get` / `has` are read-shaped; `set` /\n * `remove` / `evictExpired` return a new cache.\n *\n * **Distinct from `/idempotency`.** Both are TTL-bounded key maps, but they\n * answer different questions and so carry different shapes:\n *\n * - `/idempotency` is DEDUPE-focused — \"have I already processed this key?\"\n * TTL is a single store-level policy (`ttlMs`), each entry stores the\n * `atMs` it was remembered at, and expiry is derived (`now - atMs >=\n * ttlMs`). It carries an `order` ledger + `capacity` because the use case\n * (webhook receivers, retried messages) needs bounded LRU eviction.\n * - `/cache` is RETRIEVAL-focused — \"what is the value for this key right\n * now?\" TTL is set PER ENTRY at write time: `set(key, value, nowMs,\n * ttlMs)` bakes the absolute `expiresAtMs = nowMs + ttlMs` into the entry.\n * Different keys can carry different lifetimes (a hot key cached for 1s, a\n * cold one for 1h) — the dimension idempotency's single store-level\n * `ttlMs` cannot express. No `order`, no `capacity`: a cache bounds itself\n * by TTL + periodic eviction, not by LRU count.\n *\n * The eviction Sub is the \"eviction is a Msg\" half: a `setInterval`-shaped Sub\n * (composed directly on `fromInterval`, from `src/subs/`) that periodically\n * dispatches a `cache_evict` Msg the consumer's reducer handles by calling\n * `evictExpired`. Time still never enters the reducer — the Sub fires the Msg,\n * the reducer reads `nowMs` off the Msg (the consumer stamps it at the Sub\n * boundary), and `evictExpired` does the pure drop.\n *\n * Internal to the package (`src/internal/resilience/`), not a published\n * subpath (#46); same one-shape-per-module rule as `work-queue`, `idempotency`,\n * and `rate-limit`.\n */\n\nimport type { DepKeyedSub, Sub } from \"../../../index\";\nimport { fromInterval } from \"../../../subs\";\nimport type { SubscribeHandler } from \"../../../subs/types\";\n\n/**\n * A cached entry: the `value` and the absolute clock reading `expiresAtMs` it\n * expires at. Unlike `/idempotency`'s entry (which stores `atMs` and derives\n * expiry from a store-level `ttlMs`), the expiry instant is baked in at write\n * time — so per-entry TTLs are a first-class capability. Both fields are plain\n * data so the whole cache is trivially JSON-serializable into a consumer's\n * `Store<S>`.\n */\nexport interface CacheEntry<V> {\n readonly value: V;\n readonly expiresAtMs: number;\n}\n\n/**\n * The cache: a map of `key → entry`. No `order` ledger and no `capacity` (cf.\n * `/idempotency`) — a TTL cache bounds itself by expiry + periodic eviction,\n * not by LRU count. Each entry carries its own `expiresAtMs`, so the cache\n * needs no store-level TTL policy field.\n */\nexport interface TtlCache<V> {\n readonly entries: Readonly<Record<string, CacheEntry<V>>>;\n}\n\n/** Create an empty cache. */\nexport function initCache<V>(): TtlCache<V> {\n return { entries: {} };\n}\n\n/**\n * Whether `entry` is expired at `nowMs`. Half-open: an entry whose\n * `expiresAtMs` exactly equals `nowMs` is expired (`nowMs >= expiresAtMs`),\n * matching `/idempotency` and `/rate-limit`'s window-edge cutoff — a value\n * cached at `t` with a `ttlMs` lifetime is gone at exactly `t + ttlMs`.\n */\nfunction isExpired<V>(entry: CacheEntry<V>, nowMs: number): boolean {\n return nowMs >= entry.expiresAtMs;\n}\n\n/**\n * The cached `value` for `key` iff present AND unexpired at `nowMs`, else\n * `undefined`. An expired entry reads as absent even though it is physically\n * still in `entries` until the next `evictExpired` (or an overwriting `set`)\n * drops it. PURE — reads only, never mutates.\n */\nexport function get<V>(\n cache: TtlCache<V>,\n key: string,\n nowMs: number,\n): V | undefined {\n const entry = cache.entries[key];\n if (entry === undefined || isExpired(entry, nowMs)) return undefined;\n return entry.value;\n}\n\n/**\n * True iff `key` is present AND unexpired at `nowMs`. The boolean sibling of\n * `get` for callers that only need presence, not the value. PURE.\n */\nexport function has<V>(\n cache: TtlCache<V>,\n key: string,\n nowMs: number,\n): boolean {\n const entry = cache.entries[key];\n if (entry === undefined) return false;\n return !isExpired(entry, nowMs);\n}\n\n/**\n * Write `key → value` with an absolute expiry of `nowMs + ttlMs`. Re-`set`ting\n * an existing key overwrites both the value and the expiry — the TTL clock\n * restarts from the new `nowMs`. PURE — returns a new cache; the input is\n * untouched (a fresh shallow copy of `entries`).\n */\nexport function set<V>(\n cache: TtlCache<V>,\n key: string,\n value: V,\n nowMs: number,\n ttlMs: number,\n): TtlCache<V> {\n const nextEntries: Record<string, CacheEntry<V>> = { ...cache.entries };\n nextEntries[key] = { value, expiresAtMs: nowMs + ttlMs };\n return { ...cache, entries: nextEntries };\n}\n\n/**\n * Drop `key` regardless of expiry. PURE — returns a new cache; the input is\n * untouched. Removing an absent key returns an equivalent cache (the shallow\n * copy still happens, but no entry is dropped).\n */\nexport function remove<V>(cache: TtlCache<V>, key: string): TtlCache<V> {\n const nextEntries: Record<string, CacheEntry<V>> = { ...cache.entries };\n delete nextEntries[key];\n return { ...cache, entries: nextEntries };\n}\n\n/**\n * Physically drop every entry expired at `nowMs` (`nowMs >= expiresAtMs`).\n * Returns a NEW cache with the survivors. This is the pure work the eviction\n * Sub's `cache_evict` Msg triggers — `get` / `has` already treat expired\n * entries as absent, so eviction is purely a memory-reclaim pass, not a\n * correctness one. PURE — the input cache is never mutated.\n */\nexport function evictExpired<V>(\n cache: TtlCache<V>,\n nowMs: number,\n): TtlCache<V> {\n const nextEntries: Record<string, CacheEntry<V>> = {};\n for (const [key, entry] of Object.entries(cache.entries)) {\n if (isExpired(entry, nowMs)) continue;\n nextEntries[key] = entry;\n }\n return { ...cache, entries: nextEntries };\n}\n\n// ---------------------------------------------------------------------------\n// Eviction Sub — \"eviction is a Msg\".\n//\n// A periodic timer Sub that dispatches `cache_evict` so the consumer's reducer\n// can call `evictExpired`. It is `fromInterval` specialized to a fixed Msg\n// shape — the interval rides in the Sub's `deps` (which the engine keys the\n// Sub on) and the runner dispatches a `cache_evict` Msg tagged with the cache's\n// name, so a consumer running several caches can route each tick to the right\n// cache by `msg.id`.\n//\n// Mirrors `fromInterval` exactly (factory + SubscribeHandler cell + exported\n// Msg constructor); it does NOT reimplement the timer lifecycle — it composes\n// directly on `fromInterval`, which owns `setInterval` / `clearInterval`. That\n// keeps the timer-handle bookkeeping (and its cleanup) in one place and this\n// module purely declarative.\n//\n// Strengthens invariant 4 (external time is a Sub the engine reconciles) and\n// invariant 9 (named, small Sub surface composed on the shared factory).\n// ---------------------------------------------------------------------------\n\n/**\n * The Msg the eviction Sub dispatches each tick. `id` is the cache's name so a\n * consumer with multiple caches can route the tick to the matching cache. The\n * reducer reads `Date.now()`-free time by stamping `nowMs` itself at the Sub\n * boundary if needed; the canonical reducer cell is\n * `cache_evict: (s) => [{ ...s, cache: evictExpired(s.cache, nowMs) }, []]`.\n */\nexport interface CacheEvictMsg {\n readonly type: \"cache_evict\";\n readonly id: string;\n}\n\n/** Construct a `cache_evict` Msg for the cache identified by `id`. */\nexport function cacheEvictMsg(id: string): CacheEvictMsg {\n return { type: \"cache_evict\", id };\n}\n\n/**\n * The `deps` of an eviction Sub: which cache it ticks for (`name`, echoed as\n * the Msg's `id`) and the tick period (`intervalMs`, which `fromInterval`\n * reads).\n */\nexport type CacheEvictionDeps = {\n readonly name: string;\n readonly intervalMs: number;\n};\n\n/**\n * The running eviction Sub: a `setInterval`-shaped Sub whose `deps` carry the\n * cache's name and tick period. `type: \"cache\"` is the lowercase source-noun\n * Sub convention (canon §2.5 / naming-style).\n */\nexport type CacheEvictionSub = Sub<\"cache\", CacheEvictionDeps>;\n\n/**\n * The `subs` entry for an eviction tick on the cache named `name`, every\n * `everyMs`. It is on for the machine's life:\n *\n * subs: [cacheEvictionSub(\"session-cache\", 30_000)],\n * // run(machine, { subscribe: { cache: cacheEvictionSubscribe } })\n *\n * The engine keys the Sub on its `deps`, so a machine that declares the same\n * name and period keeps one running interval, and a changed period restarts\n * it at the new one.\n */\nexport function cacheEvictionSub(\n name: string,\n everyMs: number,\n): DepKeyedSub<unknown, CacheEvictionSub> {\n return { type: \"cache\", deps: () => ({ name, intervalMs: everyMs }) };\n}\n\n/**\n * The `cache` runner for the eviction Sub. Hand it to `run`:\n *\n * run(machine, { subscribe: { cache: cacheEvictionSubscribe } })\n *\n * Composed directly on `fromInterval` — it owns the `setInterval` /\n * `clearInterval` lifecycle; this runner only pins the Msg the tick dispatches\n * (`cacheEvictMsg(sub.deps.name)`). The cleanup `fromInterval` returns stops\n * the interval when the Sub stops.\n */\nexport const cacheEvictionSubscribe: SubscribeHandler<\n CacheEvictionSub,\n CacheEvictMsg,\n unknown\n> = fromInterval((sub) => cacheEvictMsg(sub.deps.name));\n"]}
@@ -1,4 +1,4 @@
1
- import { subscribeDeadline, deadlineExceeded, deadlineSub } from './chunk-22POWGFA.js';
1
+ import { subscribeDeadline, deadlineExceeded, deadlineSub } from './chunk-IVJP3GKJ.js';
2
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3
3
  // src/internal/flow/batch-window/index.ts
4
4
  function initBatchWindow() {
@@ -23,17 +23,24 @@ function subsFor(config, state, id = "batch-window") {
23
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  if (state.openedAt === null) return [];
24
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  return [deadlineSub(id, state.openedAt + config.maxMs)];
25
25
  }
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+ function timerFor(config, state, id = "batch-window") {
27
+ if (state.openedAt === null) return null;
28
+ return {
29
+ ms: config.maxMs,
30
+ msg: batchWindowExpired(id, state.openedAt + config.maxMs)
31
+ };
32
+ }
26
33
  var subscribeBatchWindow = subscribeDeadline;
27
34
  function createBatchWindow(config) {
28
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  return {
29
36
  init: () => initBatchWindow(),
30
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  add: (state, item, at) => addItem(config, state, item, at),
31
38
  onWindow: (state, at) => onWindow(config, state),
32
- subs: (state, id) => subsFor(config, state, id),
33
- handlers: () => ({ deadline: subscribeBatchWindow })
39
+ timer: (state, id) => timerFor(config, state, id),
40
+ subs: (state, id) => subsFor(config, state, id)
34
41
  };
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  }
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37
- export { addItem, batchWindowExpired, createBatchWindow, initBatchWindow, onWindow, subsFor, subscribeBatchWindow };
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- //# sourceMappingURL=chunk-QPEVCJ5Q.js.map
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- //# sourceMappingURL=chunk-QPEVCJ5Q.js.map
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+ export { addItem, batchWindowExpired, createBatchWindow, initBatchWindow, onWindow, subsFor, subscribeBatchWindow, timerFor };
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+ //# sourceMappingURL=chunk-MVZS5FDM.js.map
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+ //# sourceMappingURL=chunk-MVZS5FDM.js.map
@@ -0,0 +1 @@
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The window timer's Msg\n * is `deadlineExceeded`, keyed on the window's identity. `timerFor` arms it\n * through the engine's built-in `timer` Sub: `maxMs` counted from the\n * transition that opened the window, so a machine needs no runner. The\n * absolute-instant form is still here too — `subsFor` lists the same\n * deadline for `deadlinesSub` + `subscribeDeadline`, which re-arms for the\n * REMAINING time after a `Store` rehydrate rather than a fresh `maxMs`.\n * - `../work-queue` — TYPE re-export only, NOT a sink this module calls. A\n * flush emits a Cmd; the CONSUMER's interpret handler is what enqueues onto a\n * `createQueue(store)`. This module never touches queue status — it has no\n * queue state and no status flip to delegate. It re-exports `EnqueueInput<I>`\n * purely so the consumer's flush Cmd and queue agree on the item shape; any\n * actual status flip belongs in the consumer and is delegated to\n * `../work-queue/ops` there, not here.\n * - `../debounce` — VALUE/TYPE re-export only, NOT wired into `update`. A\n * bursty source (keystrokes, scroll, websocket frames) can be `debounce`d at\n * the host BEFORE it ever becomes an `add` Msg, so the batch window only sees\n * settled items. `debounce` is a sink transformer OUTSIDE `update`;\n * batch-window is the durable, replayable half inside it. Re-exported for\n * one-import ergonomics — this module does not call it.\n *\n * Why this is a knob and not hand-wired logic: the managed state (the buffer +\n * the window-open instant) lives in the Model, so it survives DO eviction /\n * reload (durable) and every transition is still a Msg through `update`\n * (replayable). A closure holding a `setTimeout` and a mutable array would break\n * both — banned. `add` / `onWindow` are PURE: time arrives as an `at`\n * parameter, never `Date.now()`; they return NEW slice values, never mutate.\n *\n * Typical wiring (combinator form):\n *\n * const bw = createBatchWindow<LogLine, Msg>({\n * maxItems: 100,\n * maxMs: 5_000,\n * flush: (items) => ({ type: \"FlushBatch\", items }),\n * });\n *\n * // Model: { batch: BatchWindow<LogLine>, ... }\n * // init: (loaded) => [loaded ?? { batch: bw.init(), ... }, []]\n * // update cells:\n * // LogArrived: (s, m) => mapBatch(s, bw.add(s.batch, m.line, m.at))\n * // deadline_exceeded: (s, m) => mapBatch(s, bw.onWindow(s.batch, m.atMs))\n * // subs: [{ type: \"timer\", deps: (s: Model) => bw.timer(s.batch) }]\n * // at run: run(machine, { interpret }) // `timer` is built in\n *\n * where `mapBatch(s, [batch, cmds]) => [{ ...s, batch }, cmds]` lifts the slice\n * transition into the consumer's Model. The `FlushBatch` Cmd's interpret handler\n * is the consumer's — it is where the batch meets I/O (an `enqueue`, a network\n * POST, an R2 write).\n *\n * Internal since #48 — not published on any subpath; reached from inside the\n * package as `internal/flow/batch-window`. Same one-shape-per-package rule as `deadline`, `cache`, and\n * `work-queue`.\n */\n\nimport type { Cmd, Subscribe, TimerDeps } from \"../../../index\";\n\n// `../debounce` re-export (value + type) for one-import ergonomics — see file\n// header. This module does NOT call debounce; a consumer that wants to debounce\n// a bursty source BEFORE it becomes an `add` Msg reaches it from the same import\n// as the batch window.\nexport { type Debounced, debounce } from \"../../timing/debounce\";\n\nimport {\n type DeadlineExceeded,\n type DeadlineSub,\n type DeadlinesSub,\n deadlineExceeded,\n deadlineSub,\n subscribeDeadline,\n} from \"../../resilience/deadline\";\n\n// `../work-queue` TYPE re-export only (see file header). This module emits a\n// flush Cmd; the CONSUMER's interpret handler enqueues onto a\n// `createQueue(store)`. Re-export the caller-facing enqueue payload type so the\n// consumer's flush Cmd and queue agree on the item shape.\nexport type { EnqueueInput } from \"../../work-queue\";\n\n/**\n * Configuration for a batch window — the knob. Pure config, no mutable state\n * (the `BatchWindow<I>` slice carries that). One config object is shared across\n * every window of one logical stream (often a module-scope const).\n *\n * `flush` is a pure Cmd CONSTRUCTOR, not a closure-with-state: it maps the\n * buffered items to the single Cmd the runtime performs when a window closes.\n * Keeping it a `(items) => Cmd` (not a `(items) => void`) is what keeps the\n * trigger replayable — the flush is a Cmd in the transition's output, never a\n * side effect inside the verb.\n */\nexport interface BatchWindowConfig<I, C extends Cmd> {\n /**\n * Size trigger. A batch flushes the instant its buffer reaches `maxItems`,\n * WITHOUT waiting for the time window — the classic \"send as soon as the\n * page is full\" cutoff. Must be `>= 1`; a config of `maxItems: 0` would flush\n * an empty batch on every `add`, which is never useful, so callers treat `1`\n * as the floor (the verb still behaves: with `maxItems <= 1` every item\n * flushes on arrival, a degenerate but legal \"no batching\" window).\n */\n readonly maxItems: number;\n /**\n * Time trigger, in milliseconds. A batch flushes no later than `openedAt +\n * maxMs` — `openedAt` being the `at` of the item that opened the window. This\n * is the latency ceiling: an item never waits longer than `maxMs` to ship,\n * even if the buffer never reaches `maxItems`.\n */\n readonly maxMs: number;\n /**\n * Map a flushed batch to the single Cmd the runtime performs. Called with the\n * buffered items in arrival order; the returned Cmd is what `add` / `onWindow`\n * emit when a window closes. PURE constructor — no I/O, no clock; the I/O\n * happens later in the consumer's interpret handler for the returned Cmd.\n */\n readonly flush: (items: readonly I[]) => C;\n}\n\n/**\n * The Model slice a batch window owns. `buffer` is the items accumulated for the\n * current open window; `openedAt` is the `at` of the item that OPENED it (the\n * anchor the time trigger measures against), or `null` when the window is\n * closed (buffer empty). The pair is the single source of truth for \"is a\n * window open, and when must it flush by?\" — both plain data so the whole slice\n * is trivially JSON-serializable into a consumer's `Store<S>`.\n *\n * Invariant the verbs preserve: `buffer.length === 0` IFF `openedAt === null`.\n * A non-empty buffer always has an `openedAt`; an empty buffer never does. The\n * window timer Sub keys its arm/disarm off exactly this invariant.\n */\nexport interface BatchWindow<I> {\n readonly buffer: readonly I[];\n readonly openedAt: number | null;\n}\n\n/** The starting slice: closed window, empty buffer. */\nexport function initBatchWindow<I>(): BatchWindow<I> {\n return { buffer: [], openedAt: null };\n}\n\n/**\n * The deadline a batch window's open timer lists: it IS `../deadline`'s\n * `DeadlineSub`, not a re-tagged copy. `atMs` is the absolute flush-by instant\n * (`openedAt + maxMs`). Aliasing the deadline type (rather than redeclaring an\n * identical shape) is what lets `subsFor` return `deadlineSub(...)` with no\n * cast — the value's static type already satisfies this name. Consumers running\n * several windows route each one by the deadline's `id`, not by a distinct type.\n */\nexport type BatchWindowSub = DeadlineSub;\n\n/** The Msg a closed-by-time window dispatches. Alias of `deadline`'s Msg. */\nexport type BatchWindowExpired = DeadlineExceeded;\n\n/**\n * Construct the window-expired Msg for the window identified by `id`, flushing\n * by `atMs`. Re-exported alias of `deadlineExceeded` so the runner and\n * the consumer's reducer share one constructor rather than two literals that\n * can drift. The consumer handles it in a reducer cell by calling `onWindow`.\n */\nexport function batchWindowExpired(\n id: string,\n atMs: number,\n): BatchWindowExpired {\n return deadlineExceeded(id, atMs);\n}\n\n/**\n * The bound knob returned by `createBatchWindow`. `init` + the two pure verbs +\n * `timer` + `subs`, all closing over one `BatchWindowConfig`. The verbs\n * return `readonly [BatchWindow<I>, readonly C[]]`: the next slice and the Cmds\n * to emit (one `flush` Cmd when a window closes, none otherwise).\n */\nexport interface BatchWindowKnob<I, C extends Cmd> {\n /** The starting slice — `initBatchWindow()`. */\n init(): BatchWindow<I>;\n /**\n * Buffer `item` (arrival-stamped `at`), flushing immediately if that brings\n * the buffer to `maxItems`. See `addItem`.\n */\n add(\n state: BatchWindow<I>,\n item: I,\n at: number,\n ): readonly [BatchWindow<I>, readonly C[]];\n /**\n * Flush whatever is buffered because the time window closed. See `onWindow`.\n */\n onWindow(\n state: BatchWindow<I>,\n at: number,\n ): readonly [BatchWindow<I>, readonly C[]];\n /**\n * The built-in `timer` Sub's deps while a window is open, `null` while it is\n * closed. See `timerFor`. `id` keys the Msg so several windows on one\n * machine route distinctly.\n */\n timer(\n state: BatchWindow<I>,\n id?: string,\n ): TimerDeps<BatchWindowExpired> | null;\n /**\n * The window timer as an absolute deadline, listed only while a window is\n * open — for `deadlinesSub` + `subscribeBatchWindow`. See `subsFor`.\n */\n subs(state: BatchWindow<I>, id?: string): readonly BatchWindowSub[];\n}\n\n/**\n * Buffer `item` and decide whether the size trigger fires. PURE.\n *\n * - Empty (closed) window → `item` OPENS it: `openedAt` becomes `at`, buffer\n * becomes `[item]`. This is the anchor the time window measures against.\n * - Open window → `item` appends; `openedAt` is left untouched (the window's\n * latency clock keeps running from the FIRST item, not this one).\n *\n * After buffering, if the buffer has reached `maxItems` the window flushes\n * immediately: emit `config.flush(buffer)` and RESET to the closed slice. The\n * size trigger pre-empts the time trigger — a full page ships now, the window\n * Sub for the (now closed) window disarms on the next reconcile because `subs`\n * returns `[]` for an empty buffer.\n *\n * `maxItems <= 1` is the degenerate \"no batching\" case: every item flushes on\n * arrival (buffer reaches 1 immediately). Legal and useful as a feature flag to\n * disable batching without restructuring the wiring.\n *\n * @param config the knob (maxItems / flush constructor)\n * @param state the current slice\n * @param item the item to buffer\n * @param at the arrival instant (epoch ms) — the caller stamps it; the verb\n * never reads the clock\n */\nexport function addItem<I, C extends Cmd>(\n config: BatchWindowConfig<I, C>,\n state: BatchWindow<I>,\n item: I,\n at: number,\n): readonly [BatchWindow<I>, readonly C[]] {\n const buffer = [...state.buffer, item];\n // A closed window opens at THIS item's `at`; an already-open window keeps its\n // original `openedAt` (the latency clock runs from the first item).\n const openedAt = state.openedAt ?? at;\n\n // Size trigger: a full page ships now, regardless of the time window. The\n // floor of 1 means `maxItems <= 1` flushes every item on arrival.\n if (buffer.length >= Math.max(1, config.maxItems)) {\n return [initBatchWindow<I>(), [config.flush(buffer)]];\n }\n\n return [{ buffer, openedAt }, []];\n}\n\n/**\n * Flush the open window because its time bound was reached. PURE.\n *\n * - Open window (buffer non-empty) → emit `config.flush(buffer)` and RESET to\n * the closed slice.\n * - Closed window (buffer empty) → no-op: return the same slice and no Cmds.\n * This guards the race where the size trigger already flushed and reset the\n * window before the time Sub's Msg lands — a stale `onWindow` after a\n * size-flush must NOT emit an empty batch.\n *\n * `at` is accepted for symmetry with `add` and so the consumer's reducer cell\n * has a uniform `(state, at)` shape; the verb doesn't need it for the flush\n * decision (the buffer's emptiness is the whole signal), but taking it keeps a\n * future \"flush only if the window is genuinely past `openedAt + maxMs`\"\n * tightening a non-breaking change.\n *\n * @param config the knob (flush constructor)\n * @param state the current slice\n * @param at the firing instant (epoch ms) — the caller stamps it; the verb\n * never reads the clock\n */\nexport function onWindow<I, C extends Cmd>(\n config: BatchWindowConfig<I, C>,\n state: BatchWindow<I>,\n _at: number,\n): readonly [BatchWindow<I>, readonly C[]] {\n // Empty buffer = the size trigger already flushed (or nothing arrived). A\n // stale timer Msg must not ship an empty batch — return the slice untouched.\n if (state.buffer.length === 0) return [state, []];\n return [initBatchWindow<I>(), [config.flush(state.buffer)]];\n}\n\n/**\n * The window timer deadline, derived from the slice. PURE.\n *\n * Returns the single deadline targeting `openedAt + maxMs` while a window is\n * open (buffer non-empty), or `[]` while it is closed. Fed through\n * `deadlinesSub`, the engine arms the timer when the list gains the deadline\n * and disarms it (clearing the pending `setTimeout`) when the list loses it —\n * so a size-flush that empties the buffer auto-cancels the now-irrelevant time\n * trigger on the next transition.\n *\n * `id` defaults to `\"batch-window\"`; pass a distinct id per window when a\n * machine runs several so the dispatched `BatchWindowExpired` Msg routes to the\n * right one.\n *\n * @param config the knob (maxMs)\n * @param state the current slice\n * @param id stable identity for this window's timer (default\n * `\"batch-window\"`)\n */\nexport function subsFor<I, C extends Cmd>(\n config: BatchWindowConfig<I, C>,\n state: BatchWindow<I>,\n id = \"batch-window\",\n): readonly BatchWindowSub[] {\n // Closed window → no timer. The invariant (empty buffer IFF openedAt null)\n // means either check suffices; we read `openedAt` so the `atMs` arithmetic\n // below is non-null without a `!`. `deadlineSub` already returns a\n // `DeadlineSub`, which IS `BatchWindowSub` — no cast.\n if (state.openedAt === null) return [];\n return [deadlineSub(id, state.openedAt + config.maxMs)];\n}\n\n/**\n * The built-in `timer` Sub's deps for a batch window. PURE.\n *\n * While a window is open it counts `maxMs` down from the transition that\n * opened it — the deps are fixed for the window's life (`openedAt` never moves\n * while items append), so the engine starts the countdown exactly once — and\n * fires `batchWindowExpired(id, openedAt + maxMs)`. A closed window is `null`,\n * so a size-flush that empties the buffer cancels the countdown on the next\n * transition.\n *\n * Relative by construction: a process that rehydrates an open window counts a\n * fresh `maxMs`. Reach for `subsFor` + `subscribeBatchWindow` when the flush\n * must land at the original absolute instant.\n */\nexport function timerFor<I, C extends Cmd>(\n config: BatchWindowConfig<I, C>,\n state: BatchWindow<I>,\n id = \"batch-window\",\n): TimerDeps<BatchWindowExpired> | null {\n if (state.openedAt === null) return null;\n return {\n ms: config.maxMs,\n msg: batchWindowExpired(id, state.openedAt + config.maxMs),\n };\n}\n\n/**\n * The `deadline` runner for a batch window's absolute timer — the exact\n * `../deadline` runner. Arms a one-shot timer per listed deadline for\n * `max(0, atMs - now)` and dispatches `batchWindowExpired(...)`; returns a\n * cleanup that clears them. Hand it to `run` as `subscribe.deadline` when the\n * machine declares `deadlinesSub((s) => bw.subs(s.batch))`.\n */\nexport const subscribeBatchWindow: Subscribe<\n BatchWindowExpired,\n DeadlinesSub,\n unknown\n>[\"deadline\"] = subscribeDeadline;\n\n/**\n * Build a batch window knob from a config. Combinator form (the default L2\n * ergonomic): hand it the config, splice the ~4 returned hooks into your\n * machine. The pure verbs (`add` / `onWindow`) close over the config so the\n * consumer's reducer cells stay a uniform `(state, ...args)` shape; `timer`\n * arms the window timer.\n *\n * @typeParam I the item type buffered into each batch\n * @typeParam C the Cmd type `config.flush` returns\n */\nexport function createBatchWindow<I, C extends Cmd>(\n config: BatchWindowConfig<I, C>,\n): BatchWindowKnob<I, C> {\n return {\n init: () => initBatchWindow<I>(),\n add: (state, item, at) => addItem(config, state, item, at),\n onWindow: (state, at) => onWindow(config, state, at),\n timer: (state, id) => timerFor(config, state, id),\n subs: (state, id) => subsFor(config, state, id),\n };\n}\n"]}
@@ -1,19 +1,20 @@
1
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  import { idempotencyMemory } from './chunk-PR6TB3BL.js';
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  import { queueAdapter } from './chunk-TXN2KFHF.js';
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- import { Cmd } from './chunk-66PY5WYF.js';
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- import { z } from 'zod';
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+ import { undefinedOnly, unchecked } from './chunk-4LPY67E4.js';
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+ import { Cmd } from './chunk-CH5KTOEZ.js';
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+ // src/internal/idempotency/idempotent-intake/index.ts
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  function intakeProcessDef() {
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  return Cmd.define("intake:process", {
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- input: z.custom(),
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- ok: z.void(),
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+ input: unchecked(),
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+ ok: undefinedOnly,
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  err: []
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  });
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  }
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  function intakeReplayDef() {
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  return Cmd.define("intake:replay", {
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- input: z.custom(),
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- ok: z.void(),
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+ input: unchecked(),
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+ ok: undefinedOnly,
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  err: []
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  });
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  }
@@ -101,5 +102,5 @@ function createIntake(config) {
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  }
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  export { createIntake, intakeProcessDef, intakeReplayDef };
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- //# sourceMappingURL=chunk-VTQI2NHP.js.map
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- //# sourceMappingURL=chunk-VTQI2NHP.js.map
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+ //# sourceMappingURL=chunk-MYNLY3HP.js.map
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+ //# sourceMappingURL=chunk-MYNLY3HP.js.map
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The \"process this payload exactly once even though it\n * arrives N times\" knob.\n *\n * **The recipe.** This is a Level-2 composition — it owns no primitive\n * queue/cache logic of its own, it *splices two L1 bricks into one Model slice*\n * and DELEGATES every transition to their VERB SEAMS — `IdempotencyMemory`\n * (`../idempotency/adapter`) and `QueueAdapter` (`../work-queue/adapter`) —\n * so the store ops and the `QueueItem` / `IdempotencyStore` shapes stay\n * insulated behind verbs the intake calls:\n *\n * - `../idempotency/adapter` — the dedupe-by-key + last-result cache. The\n * `seen` half of the slice is its `IdempotencyStore`, keyed by\n * `keyOf(payload)`. A key is recorded once `receive` calls `memory.remember`;\n * `complete` calls `memory.remember` again to swap its cached value from\n * `pending` to the finished `result`. The cache write is the brick's, never\n * re-rolled here.\n * - `../work-queue/adapter` — the pending-work list. The `queue` half of the\n * slice is its `QueueItem<P>[]`. Every status flip routes through the\n * adapter verbs: `receive` enqueues via `queue.enqueue`, `claimNext` stamps\n * the `running` claim via `queue.patch`, `boot` re-arms a dead worker's\n * claim via `queue.patch`. Intake owns only the SELECTION (which item,\n * gated on the done-cache reconcile below) — the array transition is the\n * brick's. The consumer drains it (claim → process → `complete`) at its own\n * pace.\n *\n * Both bricks are pure-state + pure-ops, host- and clock-agnostic by\n * construction, so the combined slice inherits TEA's two non-negotiables:\n *\n * - **Durable** — the slice is a plain serializable value (a record-backed\n * idempotency store + an array of queue items, no `Map`, no closures), so\n * it survives a Durable-Object eviction / reload and rehydrates whole.\n * - **Replayable** — every verb is a pure `(state, …) => [state, Cmd[]]`\n * transition; no `Date.now()`, no `Math.random()`, no I/O inside a verb.\n * `at` (the clock) and `id` (the queue-item id) are *injected* at the call\n * site, so `trace-replay` reconstructs each transition exactly.\n *\n * **The decision lives in a Cmd, not in a return shape.** `receive` cannot\n * \"return\" what it decided (the knob contract pins the shape to\n * `[State, Cmd[]]`), so the decision is *reified as a Cmd* the runtime\n * performs:\n *\n * - first sighting of a key → mark it `pending`, enqueue the payload, emit\n * `IntakeProcess` (go run the work).\n * - a key already `pending` → drop silently (the original is in flight);\n * emit nothing.\n * - a key already `done` → emit `IntakeReplay` carrying the cached\n * result so the duplicate caller gets the SAME response the first one\n * produced, with zero re-execution of the side effect.\n *\n * **Two crash-safety guarantees the verbs enforce (and the unit specs alone\n * missed — see the wired-machine test):**\n *\n * - *A slow worker is never double-enqueued.* The TTL clock starts at\n * `complete`, not at `receive`: a `pending` entry NEVER ages out, so a\n * duplicate of an in-flight key is always dropped no matter how long the\n * worker takes. Only a `done` entry expires (see `liveEntry`).\n * - *A complete-then-crash never re-runs.* `boot` and `claimNext` reconcile\n * the queue against the done cache: a queue item whose key already resolved\n * to `done` in `seen` is skipped (never reset to pending, never claimed),\n * so a worker that finished and cached its result before the DO evicted is\n * not re-executed on resume.\n *\n * Typical wiring (the combinator form — splice ~3 hooks into a host machine):\n *\n * const intake = createIntake<StripeEvent, ChargeResult>({\n * keyOf: (e) => e.id, // Stripe's idempotency key\n * ttlMs: 24 * 60 * 60 * 1000, // a replayed webhook 24h after it COMPLETED is re-run\n * });\n *\n * // in `init`:\n * intake: intake.init(),\n * // in `update`, on the inbound-webhook Msg:\n * const [next, cmds] = intake.receive(state.intake, payload, at, id);\n * // …route `IntakeProcess` to your worker, `IntakeReplay` to the responder.\n * // on the worker's done Msg:\n * const [next, _] = intake.complete(state.intake, key, result, at);\n * // once, after boot (DO reload), before resuming the drain:\n * const [next, _] = intake.boot(state.intake);\n *\n * Escape hatch: reach the raw L1 ops via `../idempotency` and `../../work-queue`\n * and thread them by hand.\n */\n\nimport { Cmd, type CmdOf } from \"../../../index\";\nimport { unchecked, undefinedOnly } from \"../../schema\";\nimport type { QueueItem } from \"../../work-queue\";\nimport { queueAdapter } from \"../../work-queue/adapter\";\nimport type { IdempotencyStore } from \"../idempotency\";\nimport { idempotencyMemory } from \"../idempotency/adapter\";\n\n/**\n * A cached intake entry: either a key whose work is still in flight\n * (`pending`) or one whose work has finished and whose `result` is held for\n * replay to later duplicates (`done`). Discriminated on `phase` — `pending`\n * carries no payload, `done` carries the result `R`.\n *\n * Lives inside the `seen` half of the slice (`IdempotencyStore<IntakeEntry<R>>`).\n * It is the dedupe ledger's *value*; the ledger's *key* is `keyOf(payload)`.\n */\nexport type IntakeEntry<R> =\n | { readonly phase: \"pending\" }\n | { readonly phase: \"done\"; readonly result: R };\n\n/**\n * The intake knob's config — `keyOf` derives the idempotency key from a\n * payload, `ttlMs` (optional) ages a *completed* cached key out so a webhook\n * replayed long after the work finished is treated as new and re-processed.\n *\n * **The TTL clock starts at `complete`, not at `receive`.** A `pending` entry\n * (work still in flight) NEVER ages out, no matter how slow the worker is —\n * ageing a pending key would let the duplicate re-enqueue the in-flight\n * payload and double-process it. Only a `done` entry expires, measured from\n * the `at` passed to `complete` (the moment the result was cached). Inside the\n * window a duplicate replays the cached result; at/after the window it is\n * re-accepted and re-processed.\n *\n * Omit `ttlMs` for a cache whose `done` entries never expire by age (keys live\n * forever — fine for a bounded universe of ids, unbounded growth otherwise).\n *\n * The TTL is owned HERE, not delegated to the composed `IdempotencyStore`: the\n * store's uniform per-entry TTL cannot tell `pending` from `done`, so intake\n * keeps the store TTL-free and applies the phase-aware rule itself (see\n * `liveEntry`).\n */\nexport interface IntakeConfig<P> {\n /** Derive the idempotency key from a payload. Must be pure + deterministic. */\n readonly keyOf: (payload: P) => string;\n /**\n * Age a *completed* key out after this many ms, measured from the `at`\n * passed to `complete`. Pending keys never age out.\n */\n readonly ttlMs?: number;\n}\n\n/**\n * The Model slice this knob owns. `seen` is the dedupe + last-result cache\n * (the `../idempotency` brick); `queue` is the pending-work list (the\n * `../work-queue` brick). Both are plain serializable values — the whole slice\n * round-trips through `JSON` so it survives eviction and replays exactly.\n */\nexport interface IntakeState<P, R> {\n readonly seen: IdempotencyStore<IntakeEntry<R>>;\n readonly queue: readonly QueueItem<P>[];\n}\n\n// === Cmds the verbs reify ===\n//\n// The knob contract pins verbs to `(state, …) => [State, Cmd[]]`, so a verb's\n// *decision* (new vs. duplicate-pending vs. duplicate-done) cannot be a return\n// value — it is emitted as a Cmd the runtime's interpret handler performs.\n// Each Cmd is plain data (invariant 1): the payload / key / result it carries\n// are values, never closures.\n//\n// Both are `Cmd.define`d (ADR 0014). The payload `P` / result `R` are the\n// knob's own type parameters, so each def is minted per knob by a factory\n// (`createIntake` calls it once) rather than a module-scope constant — the\n// same shape `resilient-call`'s `runCmdDef<I, R>()` takes. The host performs\n// them and settles nothing back through intake, hence `ok: undefinedOnly` and an\n// empty `err` list.\n\n/** A genuinely-new payload was accepted and enqueued — go run the work. */\nexport function intakeProcessDef<P>() {\n return Cmd.define(\"intake:process\", {\n input: unchecked<{\n /** The dedupe key the payload was filed under. */\n readonly key: string;\n /** The enqueued queue-item id (the same `id` passed to `receive`). */\n readonly itemId: string;\n /** The original payload, for the worker to process. */\n readonly payload: P;\n }>(),\n ok: undefinedOnly,\n err: [],\n });\n}\nexport type IntakeProcessCmd<P> = CmdOf<ReturnType<typeof intakeProcessDef<P>>>;\n\n/**\n * A duplicate of an already-completed key arrived — replay the cached result\n * to the caller instead of re-running the side effect.\n */\nexport function intakeReplayDef<R>() {\n return Cmd.define(\"intake:replay\", {\n input: unchecked<{\n /** The dedupe key whose cached result is being replayed. */\n readonly key: string;\n /** The result the ORIGINAL request produced, recalled from the cache. */\n readonly result: R;\n }>(),\n ok: undefinedOnly,\n err: [],\n });\n}\nexport type IntakeReplayCmd<R> = CmdOf<ReturnType<typeof intakeReplayDef<R>>>;\n\n/** The Cmd union the intake verbs emit. */\nexport type IntakeCmd<P, R> = IntakeProcessCmd<P> | IntakeReplayCmd<R>;\n\n/**\n * Build an idempotent-intake knob from `config`. Returns the uniform L2\n * contract — `init()` + the verbs (`receive`, `complete`, `boot`, `claimNext`).\n * No `subs` / `handlers`: intake owns no timers and does no I/O of its own (the\n * composed bricks are pure-ops; the worker that runs `IntakeProcess` and the\n * responder that runs `IntakeReplay` live in the host's interpret map).\n */\nexport function createIntake<P, R>(config: IntakeConfig<P>) {\n const { keyOf, ttlMs } = config;\n\n // The two store seams, bound once for this knob's `P`/`R`. The intake\n // delegates every queue status flip to `queue.*` and every dedupe-cache\n // transition to `memory.*`, so the `QueueItem<P>` / `IdempotencyStore` shapes\n // are insulated behind the verbs rather than reached by raw ops.\n const queue = queueAdapter<P>();\n const memory = idempotencyMemory<IntakeEntry<R>>();\n\n // The two Cmd constructors, minted once for this knob's `P`/`R`.\n const intakeProcess = intakeProcessDef<P>();\n const intakeReplay = intakeReplayDef<R>();\n\n /**\n * The empty slice: a TTL-free idempotency store (intake owns the TTL itself —\n * see `liveEntry`, because the store cannot tell `pending` from `done`) plus\n * an empty work queue. The rehydrate path is the host's `init(loaded)` — it\n * passes the persisted slice straight back, this is only the fresh-boot value.\n */\n function init(): IntakeState<P, R> {\n return {\n seen: memory.init(),\n queue: [],\n };\n }\n\n /**\n * The live cached entry for `key` at clock reading `at`, or `undefined` if\n * the key is absent or its `done` window has elapsed. This is intake's\n * phase-aware expiry rule, applied HERE rather than by the store's uniform\n * per-entry TTL:\n *\n * - **`pending`** — work is in flight; NEVER expires. Ageing a pending key\n * would let a slow worker's payload be re-enqueued and double-processed.\n * - **`done`** — expires `ttlMs` after the `atMs` the result was cached at\n * (the `at` passed to `complete`). Half-open, matching the store /\n * rate-limit window edge: `at - atMs >= ttlMs` reads as expired. No\n * `ttlMs` ⇒ a `done` entry never expires by age.\n *\n * PURE — reads `state.seen.entries` directly (no `Date.now`), never mutates.\n */\n function liveEntry(\n store: IdempotencyStore<IntakeEntry<R>>,\n key: string,\n at: number,\n ): IntakeEntry<R> | undefined {\n const cached = store.entries[key];\n if (cached === undefined) return undefined;\n const entry = cached.value;\n if (entry.phase === \"pending\") return entry; // in flight — never ages out\n if (ttlMs !== undefined && at - cached.atMs >= ttlMs) return undefined;\n return entry;\n }\n\n /**\n * Whether the queue item `it`'s key has already resolved to a live `done`\n * entry in `seen` (the work completed and its result is cached). Such an\n * item must NOT be re-armed by `boot` or claimed by `claimNext` — doing so\n * re-runs work whose result is already known (the complete-then-crash bug).\n *\n * `at = +Infinity` is the right reading for the reconcile check: a `done`\n * entry counts as done for reconciliation regardless of how far past its\n * replay TTL it is. (TTL governs whether a *duplicate receive* re-processes,\n * not whether a *queued, already-completed* item should re-run — that one\n * never should.)\n */\n function isAlreadyDone(state: IntakeState<P, R>, it: QueueItem<P>): boolean {\n return state.seen.entries[keyOf(it.input)]?.value.phase === \"done\";\n }\n\n /**\n * Receive a payload at clock reading `at`, filing it under the queue-item\n * id `id`. PURE — returns a NEW slice; the input is untouched.\n *\n * Three outcomes, each reified as a Cmd (see the Cmd union above):\n *\n * 1. **New key** (`liveEntry` is absent at `at`) — `remember` the key as\n * `pending`, `enqueue` the payload onto the work queue, and emit\n * `intake:process`. The only path that grows either half of the slice.\n * 2. **Duplicate, still pending** — the original is in flight. Drop\n * silently: the slice is returned unchanged and no Cmd is emitted, so\n * the duplicate neither re-enqueues nor double-processes. A pending\n * entry never ages out, so this holds no matter how slow the worker is.\n * 3. **Duplicate, already done (within TTL)** — emit `intake:replay`\n * carrying the cached `result` so the caller gets the original response.\n * The slice is unchanged (a replay touches neither cache nor queue). A\n * `done` key past its `ttlMs` window reads as absent and falls to (1).\n *\n * `id` is injected (work-queue's `genId` reads `Date.now()` / `crypto`, so\n * it cannot be called inside a pure verb). Generate it at the effect\n * boundary and thread it in; it becomes the enqueued item's id AND the\n * `itemId` on the emitted `intake:process` Cmd, so the worker can address the\n * exact queue item it must `complete`.\n */\n function receive(\n state: IntakeState<P, R>,\n payload: P,\n at: number,\n id: string,\n ): readonly [IntakeState<P, R>, readonly IntakeCmd<P, R>[]] {\n const key = keyOf(payload);\n\n // Duplicate path — the key has a live entry at `at` (pending never ages;\n // done ages only past `ttlMs` measured from `complete`).\n const entry = liveEntry(state.seen, key, at);\n if (entry !== undefined) {\n if (entry.phase === \"done\") {\n // Replay the original result; touch nothing.\n return [state, [intakeReplay({ key, result: entry.result })]];\n }\n // phase === \"pending\": original is in flight — drop silently.\n return [state, []];\n }\n\n // New path — record the key as pending, enqueue the payload, process it.\n const seenNext = memory.remember(state.seen, key, { phase: \"pending\" }, at);\n const { next: queueNext, item } = queue.enqueue(\n state.queue,\n payload,\n at,\n id,\n );\n const nextState: IntakeState<P, R> = { seen: seenNext, queue: queueNext };\n return [nextState, [intakeProcess({ key, itemId: item.id, payload })]];\n }\n\n /**\n * Record the finished `result` for `key` at clock reading `at`. PURE —\n * returns a NEW slice; the input is untouched. Emits no Cmds (completion is\n * a pure cache write; the host marks the queue item done via the work-queue\n * adapter at the effect boundary).\n *\n * Swaps the key's cached entry from `pending` to `done` so every subsequent\n * `receive` of the same key replays this `result`. `remember` stamps the\n * entry's `atMs` to `at`, which is the moment intake's `done`-TTL clock\n * starts (see `liveEntry`): a completed key stays replayable for `ttlMs`\n * past completion, not past first receipt.\n *\n * `complete` does NOT remove the queue item — the queue is the host's drain\n * ledger, and which items leave it (and when) is the host's call via the\n * work-queue adapter. `complete` owns the cache half only.\n */\n function complete(\n state: IntakeState<P, R>,\n key: string,\n result: R,\n at: number,\n ): readonly [IntakeState<P, R>, readonly IntakeCmd<P, R>[]] {\n const seenNext = memory.remember(\n state.seen,\n key,\n { phase: \"done\", result },\n at,\n );\n return [{ ...state, seen: seenNext }, []];\n }\n\n /**\n * Resume after a boot (Durable-Object reload / process restart). PURE —\n * returns a NEW slice; the input is untouched. Emits no Cmds.\n *\n * Resets every `running` queue item back to `pending` so the host's drain\n * re-claims it — EXCEPT an item whose key already resolved to `done` in\n * `seen`. That item's worker finished and cached its result before the crash;\n * re-arming it would re-run completed work (the complete-then-crash bug). It\n * is left as-is (and `claimNext` will likewise skip it), so the host drains\n * it via `markDone` without ever re-executing the side effect.\n *\n * A `running` item still `pending` in the cache is one a now-dead worker\n * claimed but never finished — that one IS reset, so it gets re-claimed.\n *\n * Returns the same reference when nothing changed (no running item needed\n * re-arming) so the host can skip a redundant save.\n *\n * Call once from a `boot` Msg the host dispatches after `run(...)` returns —\n * never from `init`'s rehydrate branch (that branch must be a pure\n * passthrough; see the substrate's `init` contract).\n */\n function boot(\n state: IntakeState<P, R>,\n ): readonly [IntakeState<P, R>, readonly IntakeCmd<P, R>[]] {\n // Selection lives HERE (the done-cache reconcile is intake's own rule); the\n // status FLIP is delegated to the `QueueAdapter`. A blanket reset would\n // re-arm completed-then-crashed items (it cannot see the done cache), so\n // intake picks the items and `queue.patch` performs each transition — the\n // same spread the work-queue lifecycle uses, not a re-rolled one.\n let items = state.queue;\n let changed = false;\n for (const it of state.queue) {\n if (it.status !== \"running\") continue;\n // Reconcile against the done cache: a completed-then-crashed item must\n // NOT be re-armed (it would re-run already-cached work).\n if (isAlreadyDone(state, it)) continue;\n const flip = queue.patch(items, it.id, (item) => ({\n ...item,\n status: \"pending\",\n startedAt: undefined,\n }));\n items = flip.next;\n changed = changed || flip.changed;\n }\n if (!changed) return [state, []];\n return [{ ...state, queue: items }, []];\n }\n\n /**\n * Claim the next pending queue item, flipping it `running` and stamping\n * `startedAt` to `at`. PURE — returns a NEW slice plus the claimed item, or\n * `null` if nothing claimable remains.\n *\n * \"Claimable\" is a pending item WHOSE KEY IS NOT ALREADY `done` in `seen`.\n * An item whose key completed before a crash (its `intake:process` ran, work\n * finished, result cached, but the item never left the queue) is skipped —\n * claiming it would re-run already-cached work. Such items are inert here;\n * the host drains them via `markDone`.\n *\n * This is the drain side of the intake, the mirror of `receive`'s enqueue.\n * It is a pure helper (not a verb that emits Cmds) because \"what to do with\n * the claimed item\" is the host's decision — typically: dispatch the worker,\n * await it, then call `complete`. Threading it through the slice keeps the\n * claim durable: the `running` stamp survives eviction, and `boot` re-arms\n * it if the worker died.\n */\n function claimNext(\n state: IntakeState<P, R>,\n at: number,\n ): {\n readonly state: IntakeState<P, R>;\n readonly claimed: QueueItem<P>;\n } | null {\n // Selection lives HERE (skip an item whose key already resolved `done`);\n // the status FLIP is delegated to the `QueueAdapter`. A blind `queue.claim`\n // would take the first PENDING item regardless of the done cache, which\n // would re-run already-cached work — so intake selects the eligible item and\n // `queue.patch` performs the running-stamp transition (the work-queue\n // lifecycle's own spread, not a re-rolled one).\n const target = state.queue.find(\n (it) => it.status === \"pending\" && !isAlreadyDone(state, it),\n );\n if (target === undefined) return null;\n // The patch closure is the single place the claimed item is materialized;\n // capture it here so the result needs no re-scan of the new queue.\n let claimed: QueueItem<P> = target;\n const { next } = queue.patch(state.queue, target.id, (item) => {\n claimed = { ...item, status: \"running\", startedAt: at };\n return claimed;\n });\n return { state: { ...state, queue: next }, claimed };\n }\n\n return { init, receive, complete, boot, claimNext };\n}\n"]}
@@ -1,4 +1,4 @@
1
- import { createResilientCall, MsgType } from './chunk-AYS5N6WY.js';
1
+ import { createResilientCall } from './chunk-6NG4V5SB.js';
2
2
 
3
3
  // src/internal/paginate/paginator/index.ts
4
4
  var defaultPaginatorPolicy = {
@@ -68,7 +68,7 @@ function createPaginatedWalk(config, rng = Math.random) {
68
68
  firstCursor: config.firstPage,
69
69
  highWaterMark: config.highWaterMark ?? 0
70
70
  };
71
- function withResilience(s, resilience) {
71
+ function withSlice(s, resilience) {
72
72
  return { ...s, resilience };
73
73
  }
74
74
  function init() {
@@ -79,7 +79,7 @@ function createPaginatedWalk(config, rng = Math.random) {
79
79
  }
80
80
  function fetch(s, cursor, at) {
81
81
  const [resilience, cmds] = rc.attempt(s.resilience, PAGE_KEY, cursor, at);
82
- return [withResilience(s, resilience), cmds];
82
+ return [withSlice(s, resilience), cmds];
83
83
  }
84
84
  function armAndFetch(s, walk, at) {
85
85
  if (walk === s.walk || walk.phase !== "fetching") {
@@ -90,13 +90,9 @@ function createPaginatedWalk(config, rng = Math.random) {
90
90
  function start2(s, at) {
91
91
  return armAndFetch(s, start(s.walk, paginatorPolicy), at);
92
92
  }
93
- function pageOk(s, page, at) {
94
- const [resilience] = rc.succeed(s.resilience, PAGE_KEY, {
95
- type: MsgType.ResilientOk,
96
- key: PAGE_KEY,
97
- result: page,
98
- at
99
- });
93
+ function pageOk(s, msg) {
94
+ const { value: page, at } = msg;
95
+ const { call: resilience } = rc.settle(s.resilience, msg);
100
96
  const count = config.pageSize ? config.pageSize(page) : 1;
101
97
  const next = config.nextCursor(page);
102
98
  const walk = recordPage(s.walk, count, next, paginatorPolicy);
@@ -108,27 +104,19 @@ function createPaginatedWalk(config, rng = Math.random) {
108
104
  }
109
105
  return [advanced, pageCmds];
110
106
  }
111
- function pageErr(s, error, at) {
107
+ function pageErr(s, msg) {
112
108
  if (s.walk.phase !== "fetching") {
113
109
  return [s, []];
114
110
  }
115
- const [resilience, cmds] = rc.fail(s.resilience, PAGE_KEY, {
116
- type: MsgType.ResilientErr,
117
- key: PAGE_KEY,
118
- error,
119
- at
120
- });
121
- return [withResilience(s, resilience), cmds];
111
+ const { call: resilience, cmds } = rc.settle(s.resilience, msg);
112
+ return [withSlice(s, resilience), cmds];
122
113
  }
123
114
  function onTimer(s, msg) {
124
115
  if (s.walk.phase !== "fetching") {
125
116
  return [s, []];
126
117
  }
127
118
  const [resilience, cmds] = rc.onTimer(s.resilience, msg);
128
- if (resilience === s.resilience) {
129
- return [s, []];
130
- }
131
- return [withResilience(s, resilience), cmds];
119
+ return [withSlice(s, resilience), cmds];
132
120
  }
133
121
  function drain2(s, n) {
134
122
  const walk = drain(s.walk, n);
@@ -150,13 +138,15 @@ function createPaginatedWalk(config, rng = Math.random) {
150
138
  function isStuck(s) {
151
139
  return s.resilience.calls[PAGE_KEY]?.phase === "failed" && !isDone(s.walk);
152
140
  }
153
- function subs(s) {
154
- return rc.subs(s.resilience);
141
+ function deadlines(s) {
142
+ return rc.deadlines(s.resilience);
155
143
  }
156
- function handlers(ports) {
157
- return rc.handlers(ports);
144
+ function timer(s) {
145
+ return rc.timer(s.resilience);
158
146
  }
159
147
  return {
148
+ /** The page-fetch Cmd def — list it in the machine's `cmds`. */
149
+ fetch: rc.run,
160
150
  init,
161
151
  start: start2,
162
152
  pageOk,
@@ -167,8 +157,8 @@ function createPaginatedWalk(config, rng = Math.random) {
167
157
  isComplete,
168
158
  failure,
169
159
  isStuck,
170
- subs,
171
- handlers
160
+ deadlines,
161
+ timer
172
162
  };
173
163
  }
174
164
  function liftWalk(state, [slice, cmds]) {
@@ -176,5 +166,5 @@ function liftWalk(state, [slice, cmds]) {
176
166
  }
177
167
 
178
168
  export { PAGE_KEY, createPaginatedWalk, defaultPaginatorPolicy, drain, initPaginator, isDone, liftWalk, recordPage, resume, start };
179
- //# sourceMappingURL=chunk-Q5CQTBFA.js.map
180
- //# sourceMappingURL=chunk-Q5CQTBFA.js.map
169
+ //# sourceMappingURL=chunk-NSIAORRY.js.map
170
+ //# sourceMappingURL=chunk-NSIAORRY.js.map
@@ -0,0 +1 @@
1
+ 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* internal/paginate/paginator — the cursor/offset/page-token walk loop as pure\n * state + ops.\n *\n * Same shape as `../../../retry-backoff`, `../../resilience/circuit-breaker`,\n * and `../../resilience/rate-limit`: a state type plus pure transition functions,\n * host-agnostic by construction. Nothing here reads the clock, the RNG, or any\n * I/O on its own behalf — the consumer fetches a page out-of-band and folds the\n * *result* back in through `recordPage`. That keeps every function inside TEA's\n * invariant 2 (transitions are pure: same inputs → same outputs) so a consumer\n * can thread the walk through `update` and exercise it with `replay` / the pbt\n * fold without a fake network.\n *\n * Every op returns a NEW state value and never mutates its input (invariant 1 —\n * state is a value, not a place). All fields are `readonly` and plain data, so\n * the whole walk is trivially JSON-serializable into a consumer's `Store<S>`\n * and survives a Durable-Object eviction / reload mid-walk: the cursor lives in\n * the Model, not a closure (the durability + replay non-negotiables every TEA\n * knob preserves).\n *\n * ## The cursor is opaque, and the consumer advances it\n *\n * A paginated API hands back a *next cursor* however it likes: an offset\n * (`?offset=40`), a page token (`?pageToken=ey…`), a \"next\" URL, or `null` at\n * the end. This module is generic in `Cursor` and never inspects it — it only\n * carries it forward. The consumer (who alone knows the API's shape) reads the\n * next cursor off the just-fetched page and passes it to `recordPage`:\n *\n * const next = page.nextPageToken ?? null; // consumer-specific extraction\n * const walk = recordPage(state.walk, page.items.length, next);\n *\n * Passing `next: null` (or a missing `undefined` cursor — the op compares with\n * loose `== null`) means \"the API said there is no next page\" → the walk\n * finishes (`done`). Passing a `Cursor` means \"fetch this one next\" → the walk\n * either keeps `fetching` or `pauses` for backpressure (below). Decoupling the\n * extraction from the op is the same discipline `circuit-breaker` uses for the\n * clock: the impure / domain-specific bit (`nextCursor(page)`) lives at the\n * call site; the op stays a pure fold over the extracted value.\n *\n * ## The phase machine\n *\n * Four phases, each a discriminated-union arm carrying ONLY the data that phase\n * needs so impossible states are unrepresentable (pattern 11):\n *\n * - **idle** — created, not started. No cursor is armed yet; `start` arms the\n * first one. Carries the running `seen` / `pages` counters (both 0 here, but\n * present on every phase so a consumer reads them uniformly).\n *\n * - **fetching** — a page request for `cursor` is outstanding. The walk sits\n * here while the consumer's fetch is in flight; `recordPage` resolves it.\n * Carries the `cursor` being fetched so a post-eviction resume re-issues the\n * SAME request (idempotent retry) rather than skipping a page.\n *\n * - **paused** — backpressure tripped. The API still has more pages (a non-null\n * next cursor), but `seen` has reached `highWaterMark` and the consumer has\n * not drained yet. Carries the `cursor` to resume from. No fetch is\n * outstanding — the loop is deliberately idle until `resume`. This is the\n * valve that stops a fast producer (the API) from outrunning a slow consumer\n * (whatever processes each page) and blowing memory.\n *\n * - **done** — the API returned a null next cursor; the walk is exhausted. A\n * terminal phase: `start` / `recordPage` / `resume` are all no-ops on it\n * (idempotent completion — a late duplicate result can't un-finish a walk).\n *\n * ### Transition table\n *\n * Rows are the current phase; columns are the op. `→` denotes the next phase;\n * `self` means unchanged (a no-op for that (phase × op) pair). `next` is the\n * cursor the consumer extracted from the page; `hwm` is `highWaterMark`.\n *\n * | from \\ op | start | recordPage(count, next) | resume |\n * | ----------- | -------------- | -------------------------------------------------------------------- | ------------------------------ |\n * | idle | → fetching(c0) | self *(¹)* | self |\n * | fetching | self | seen=max(0,seen+count), pages+=1; next==null → done; seen≥hwm → paused(next); else → fetching(next) | self |\n * | paused | self | self *(¹)* | seen<hwm → fetching(cursor) *(²)* |\n * | done | self | self | self |\n *\n * *(¹)* `recordPage` only makes sense while `fetching` (a page was outstanding).\n * On any other phase it is a no-op: a result that arrives when no fetch was in\n * flight (a late duplicate, a double-dispatch) must not advance the cursor or\n * double-count `seen`. The walk is a coordination aid, not a correctness gate —\n * it absorbs the stray rather than corrupting the count.\n *\n * *(²)* `resume` re-arms the paused cursor ONLY once `seen` has dropped below\n * `highWaterMark` (the consumer drained, lowering `seen` via `drain`). Calling\n * `resume` while still over the mark is a no-op — the valve stays shut until\n * there is real headroom, so a consumer that resumes optimistically can't\n * defeat the backpressure. Resuming a walk that isn't `paused` is likewise a\n * no-op.\n *\n * ## Backpressure\n *\n * `seen` is the count of items the API has produced that the consumer has not\n * yet acknowledged as processed. `recordPage` adds each page's item count to it;\n * `drain(n)` subtracts what the consumer finished. When `seen` reaches\n * `highWaterMark`, `recordPage` parks the walk in `paused` instead of issuing\n * the next fetch — the producer stops until `drain` + `resume` re-open the\n * valve. A `highWaterMark` of `0` (or any non-positive value) disables\n * backpressure: the comparison `seen >= hwm` is satisfied vacuously only when\n * `hwm <= 0` would pause immediately, so we treat `hwm <= 0` as \"unbounded\" and\n * never pause. The walk then runs flat-out, `fetching → fetching` until `done`.\n *\n * Internal since #47 — not published on any subpath; reached from inside the\n * package as `internal/paginate/paginator`. Same one-shape-per-package rule as `work-queue`, `retry-backoff`,\n * `circuit-breaker`, and `rate-limit`. It is the L1 escape hatch the\n * `paginated-walk` composition builds its walk loop on.\n */\n\n/**\n * Paginator policy — pure configuration, no mutable state. One policy is shared\n * across the whole walk (often a module-scope const). `PaginatorState` carries\n * the cursor + counters; this carries the knobs they're compared against.\n *\n * Generic in `Cursor` so `firstCursor` matches whatever the API's cursor shape\n * is — an offset `number`, a page-token `string`, a `{ after: string }` record,\n * etc. The module never inspects the cursor; the type just threads through.\n */\nexport interface PaginatorPolicy<Cursor> {\n /**\n * The cursor the walk fetches first, armed by `start`. For an offset API this\n * is typically `0`; for a token API, `null`-or-empty-meaning-\"first page\" is\n * the API's call, so pass whatever sentinel the API treats as page one.\n */\n readonly firstCursor: Cursor;\n /**\n * Backpressure threshold: the number of un-drained items at which the walk\n * pauses instead of fetching the next page. `recordPage` parks in `paused`\n * once `seen >= highWaterMark`; `drain` + `resume` re-open the valve.\n *\n * A non-positive value (`<= 0`) disables backpressure — the walk never pauses\n * and runs `fetching → fetching` until the API exhausts. Use that when the\n * consumer processes each page synchronously inside `recordPage` and there is\n * nothing to back up.\n */\n readonly highWaterMark: number;\n}\n\n/**\n * Sensible defaults: start from a numeric offset of `0`, pause after 1000\n * un-drained items. Tuned for an offset-paginated REST API whose consumer\n * processes pages asynchronously; override per call site (especially\n * `firstCursor`, which is API-specific) rather than mutating this shared const.\n *\n * Typed as `PaginatorPolicy<number>` because the only honest default cursor is\n * the numeric offset `0`; a token-based API supplies its own `firstCursor` and\n * its own `PaginatorPolicy<string>`.\n */\nexport const defaultPaginatorPolicy: PaginatorPolicy<number> = {\n firstCursor: 0,\n highWaterMark: 1000,\n};\n\n/**\n * The walk's phase. A discriminated union on `phase` so each phase carries ONLY\n * its own data and impossible combinations are unrepresentable (pattern 11):\n * there is no `done` state that still holds a pending cursor, no `idle` state\n * mid-fetch. Every field is `readonly` so the whole value is trivially\n * JSON-serializable into a consumer's `Store<S>` and safe to thread through a\n * pure reducer / a Durable-Object reload.\n *\n * Two counters ride on every phase so a consumer reads them uniformly without\n * narrowing first:\n * - `seen` — items produced by the API but not yet drained (backpressure gauge).\n * - `pages` — total pages recorded so far (progress / observability).\n *\n * - `idle` — not started; `start` arms `firstCursor`.\n * - `fetching` — a page request for `cursor` is outstanding.\n * - `paused` — backpressure tripped; `cursor` is the page to resume from.\n * - `done` — API exhausted (null next cursor); terminal.\n */\nexport type PaginatorState<Cursor> =\n | { readonly phase: \"idle\"; readonly seen: number; readonly pages: number }\n | {\n readonly phase: \"fetching\";\n readonly cursor: Cursor;\n readonly seen: number;\n readonly pages: number;\n }\n | {\n readonly phase: \"paused\";\n readonly cursor: Cursor;\n readonly seen: number;\n readonly pages: number;\n }\n | { readonly phase: \"done\"; readonly seen: number; readonly pages: number };\n\n/** The starting state: idle, nothing seen, no pages recorded. */\nexport function initPaginator<Cursor>(): PaginatorState<Cursor> {\n return { phase: \"idle\", seen: 0, pages: 0 };\n}\n\n/**\n * Arm the first fetch. PURE — returns a new state; the input is never mutated.\n *\n * - `idle` → `fetching(firstCursor)`. This is the only phase `start` acts on.\n * - any other phase → unchanged. Re-arming a walk that has already begun (or\n * finished) would skip back to page one and double-count; a stray `start`\n * after launch is absorbed, not honored. Use `initPaginator()` to begin a\n * genuinely fresh walk.\n */\nexport function start<Cursor>(\n state: PaginatorState<Cursor>,\n policy: PaginatorPolicy<Cursor>,\n): PaginatorState<Cursor> {\n if (state.phase !== \"idle\") return state;\n return {\n phase: \"fetching\",\n cursor: policy.firstCursor,\n seen: state.seen,\n pages: state.pages,\n };\n}\n\n/**\n * Record the result of the outstanding fetch and decide what comes next. PURE —\n * returns a new state; the input is never mutated.\n *\n * `count` is how many items the just-fetched page yielded (added to `seen` for\n * backpressure accounting). `next` is the cursor the consumer extracted from the\n * page — a `Cursor` to fetch next, or `null`/`undefined` (a missing optional\n * cursor field) if the API signalled the end.\n *\n * - `fetching` → `seen = max(0, seen + count)`, `pages += 1`, then branch on\n * `next`:\n * - `next == null` → `done` (API exhausted; loose-null so a\n * missing/`undefined` cursor also finishes).\n * - `seen >= highWaterMark` → `paused(next)` (backpressure; `hwm <= 0`\n * disables this branch — see policy docs).\n * - otherwise → `fetching(next)` (keep walking).\n * - any other phase → unchanged. A result with no fetch outstanding (a late\n * duplicate, a double-dispatch) must not advance the cursor or double-count;\n * it is absorbed. See the module header's note ¹.\n *\n * `count` is floored into the gauge: a non-finite `count` (`NaN`/`Infinity`) is\n * treated as `0`, and the additive sum is clamped at `0`. A record can only hold\n * or raise `seen`; only `drain` lowers it. This keeps a stray negative or\n * non-finite count from poisoning the `seen >= highWaterMark` comparison and\n * silently defeating backpressure.\n *\n * The new `seen` total — not the pre-page value — is what the backpressure check\n * reads, so a single page large enough to cross the mark pauses immediately\n * rather than fetching one more first.\n */\nexport function recordPage<Cursor>(\n state: PaginatorState<Cursor>,\n count: number,\n next: Cursor | null | undefined,\n policy: PaginatorPolicy<Cursor>,\n): PaginatorState<Cursor> {\n if (state.phase !== \"fetching\") return state;\n // A page's item count must be a finite, non-negative addition to `seen`. A\n // negative count would drive `seen` down (a record can never lower the gauge —\n // only `drain` does) and a non-finite count (`NaN` / `Infinity`) would poison\n // every later `seen >= highWaterMark` comparison, permanently defeating\n // backpressure (NaN compares false, so the valve never trips). Floor the\n // CONTRIBUTION (not just the sum) at 0: clamp a non-finite count to 0\n // (mirroring retry-backoff's `Number.isNaN` discipline at backoffDelay ~:119)\n // and a negative count to 0. Flooring the contribution — rather than the sum —\n // is what makes a record strictly monotonic: `Math.max(0, seen + count)` only\n // catches a count that drags the *sum* below zero, so a small negative count\n // (e.g. `seen=10, count=-3 → 7`) would still silently lower the gauge and\n // break \"only `drain` lowers `seen`\". Clamping `count` first guarantees the\n // additive step can only hold or raise the gauge.\n const safeCount = Number.isFinite(count) ? Math.max(0, count) : 0;\n const seen = state.seen + safeCount;\n const pages = state.pages + 1;\n // Loose `== null` so a *missing* next cursor (`undefined`, common for an\n // optional API field the consumer extracted as `page.nextPageToken`) finishes\n // the walk exactly like an explicit `null`. Strict `=== null` would route an\n // `undefined` cursor into the fetching/paused branch and carry a cursor-less\n // (malformed) state forward.\n if (next == null) {\n return { phase: \"done\", seen, pages };\n }\n // `hwm <= 0` disables backpressure entirely (unbounded walk); only a positive\n // mark can park the loop. `seen >= hwm` is the half-open edge — reaching the\n // mark exactly pauses, matching the `>=` window edges `rate-limit` /\n // `circuit-breaker` use.\n if (policy.highWaterMark > 0 && seen >= policy.highWaterMark) {\n return { phase: \"paused\", cursor: next, seen, pages };\n }\n return { phase: \"fetching\", cursor: next, seen, pages };\n}\n\n/**\n * Acknowledge that the consumer finished processing `n` items, lowering the\n * backpressure gauge. PURE — returns a new state; the input is never mutated.\n *\n * Subtracts `n` from `seen`, floored at 0 (a consumer that over-acks, or acks a\n * page recorded before a reload, can never drive `seen` negative). `n <= 0` is a\n * no-op on the count. `drain` does NOT change the phase — it only frees\n * headroom; `resume` is the separate, explicit decision to re-issue a fetch once\n * the headroom exists. Splitting \"I drained\" from \"I want to continue\" lets a\n * consumer drain in several steps and resume once.\n *\n * Works on every phase: a consumer may drain while still `fetching` (the gauge\n * just drops, no pause was reached) or while `paused` (freeing room for a later\n * `resume`). On `done` the gauge can still be drained for accurate final\n * accounting, though it no longer gates anything.\n */\nexport function drain<Cursor>(\n state: PaginatorState<Cursor>,\n n: number,\n): PaginatorState<Cursor> {\n if (n <= 0) return state;\n const seen = Math.max(0, state.seen - n);\n if (seen === state.seen) return state;\n return { ...state, seen };\n}\n\n/**\n * Re-open the backpressure valve after a `drain`. PURE — returns a new state;\n * the input is never mutated.\n *\n * - `paused` AND `seen < highWaterMark` → `fetching(cursor)`: the consumer has\n * drained below the mark, so re-issue the parked fetch.\n * - `paused` but `seen >= highWaterMark` → unchanged. There is still no\n * headroom; the valve stays shut until a `drain` lowers `seen`. A consumer\n * that resumes optimistically can't defeat the backpressure. (When `hwm <=\n * 0` backpressure is disabled, so the walk never reaches `paused` and this\n * branch is unreachable — but the guard reads `< hwm` consistently, and a\n * non-positive `hwm` makes `seen < hwm` false for any non-negative `seen`,\n * correctly refusing to resume a state that should never have paused.)\n * - any other phase → unchanged. Resuming a walk that isn't paused (idle,\n * fetching, done) is a no-op.\n *\n * See the module header's note ².\n */\nexport function resume<Cursor>(\n state: PaginatorState<Cursor>,\n policy: PaginatorPolicy<Cursor>,\n): PaginatorState<Cursor> {\n if (state.phase !== \"paused\") return state;\n if (state.seen < policy.highWaterMark) {\n return {\n phase: \"fetching\",\n cursor: state.cursor,\n seen: state.seen,\n pages: state.pages,\n };\n }\n return state;\n}\n\n/**\n * Whether the walk has finished (the API returned a null next cursor). PURE,\n * read-only. A derived predicate so a consumer's reducer can branch\n * (`if (isDone(walk)) return [doneState, [joinCmd]]`) without re-checking the\n * `phase` discriminant by hand at every call site.\n */\nexport function isDone<Cursor>(state: PaginatorState<Cursor>): boolean {\n return state.phase === \"done\";\n}\n","/**\n * internal/paginate/paginated-walk — traverse a paginated API / sitemap end to end\n * WITHOUT a fake clock, without 429s, and resumable across a Durable-Object\n * eviction. The L2 composition that bolts `../resilient-call`'s resilience onto\n * `../paginator`'s cursor walk: each page is fetched as ONE keyed resilient\n * call (retry + backoff + rate-limit gate), and the cursor advances only once a\n * page settles `ok`.\n *\n * ## The recipe (the two siblings it composes)\n *\n * - **`../paginator`** owns the walk loop: the opaque `Cursor`, the `seen` /\n * `pages` counters, and the `idle → fetching → … → done` phase machine.\n * `paginated-walk` never re-implements cursor advancement — it folds each\n * settled page through `recordPage`, letting the paginator decide\n * `done` / `fetching(next)` / `paused`. Backpressure is a TWO-way valve:\n * `recordPage` parks the walk in `paused` once `seen >= highWaterMark`, and\n * the `drain` / `resume` verbs (delegating to the paginator's own\n * `drain` / `resume`) lower the gauge and re-open the parked fetch — without\n * them `highWaterMark` would be a one-way valve that strands a paused walk.\n * - **`../resilient-call`** owns the page fetch: the single `resilient_run`\n * effect per page is gated through that knob's cache → circuit → rate-limit\n * → retry pipeline. A transient page failure backs off and re-issues the\n * SAME cursor (idempotent retry); the walk does not advance until the page\n * genuinely settles.\n *\n * Those are the only two siblings this module calls into. The resilience knobs\n * (`retry` / `circuit` / `rateLimit` / `deadline`) are NOT separate bricks\n * `paginated-walk` composes — they belong to `resilient-call`, which owns the\n * rate-limit gate internally. This module merely passes them through to\n * `createResilientCall` and re-uses two config TYPES at the boundary:\n * `RateLimitConfig` (re-exported by `resilient-call`) and `RetryPolicy` (from\n * `../retry-backoff`). Pass a `rateLimit` and `resilient-call`'s token bucket\n * throttles page fetches (\"don't 429 the upstream\"); omit it and the walk runs\n * as fast as the upstream answers.\n *\n * Because the page-fetch resilience IS a `resilient-call` slice, this knob\n * **inherits that knob's contract verbatim**: the slice is a flat record, every\n * verb returns `readonly [State, Cmd[]]`, time is always an `at` parameter, and\n * the jitter RNG is injected once at `createPaginatedWalk(config, rng)` — never\n * read inside a verb (per the spec, `paginated-walk` *extends* `resilient-call`).\n *\n * ## The two non-negotiables (canon)\n *\n * - **Durable** — the slice is plain data: the paginator phase + counters, and\n * the resilient-call brick states (all JSON-serializable). The cursor lives\n * in the Model, not a closure, so a walk survives eviction mid-traversal and\n * resumes from the exact page it was fetching.\n * - **Replayable** — every transition is a verb returning new state + Cmds.\n * `nextCursor` / `onPage` are pure config functions applied at the verb\n * boundary; the Cmds they yield are plain data. `replay` reconstructs the\n * whole walk exactly.\n *\n * ## Where the clock / RNG live\n *\n * Inside the verbs: nowhere. `at` arrives on `start` / `resume`, on the settled\n * Msg `pageOk` / `pageErr` read (stamped by the engine), and on the timer Msg\n * `onTimer` reads, and is threaded straight into the underlying resilient-call\n * gate (so a rate-limited or retried page measures backoff from that `at`). The\n * jitter RNG is injected at construction. The knob ships no I/O: the page\n * fetch is resilient-call's `Cmd.define`d run Cmd, and its handler is yours.\n *\n * ## The fixed fetch key\n *\n * A walk fetches one page at a time, so the resilient-call layer tracks exactly\n * one logical call under the constant key `PAGE_KEY`. The cursor being fetched\n * is the resilient call's `input`, so a post-eviction resume re-issues the same\n * page request. (`resilient-call` is keyed to support N concurrent calls; a walk\n * deliberately uses a single key — the paginator is the sequencer.)\n *\n * ## Typical wiring\n *\n * const walk = createPaginatedWalk<PageToken, ApiPage>({\n * firstPage: null, // the API's \"page one\" sentinel\n * nextCursor: (page) => page.nextToken ?? null,\n * onPage: (page) => [{ type: \"index_rows\", rows: page.items }],\n * rateLimit: { capacity: 10, refillPerSec: 5 },\n * retry: defaultRetryPolicy,\n * });\n *\n * // in the machine:\n * cmds: [walk.fetch],\n * init: () => [{ walk: walk.init() }, []],\n * update: {\n * start: (s, m) => lift(s, walk.start(s.walk, m.at)),\n * resilient_run_ok: (s, m) => lift(s, walk.pageOk(s.walk, m)),\n * resilient_run_err: (s, m) => lift(s, walk.pageErr(s.walk, m)),\n * deadline_exceeded: (s, m) => lift(s, walk.onTimer(s.walk, m)),\n * drained: (s, m) => lift(s, walk.drain(s.walk, m.n)),\n * resume: (s, m) => lift(s, walk.resume(s.walk, m.at)),\n * },\n * subs: [{ type: \"timer\", deps: (s) => walk.timer(s.walk) }],\n *\n * // and where it runs — the page fetch is the handler you write:\n * run(machine, {\n * interpret: {\n * resilient_run: async (cmd, { ok, err }) => {\n * try { return ok(await api.fetchPage(cmd.input)); }\n * catch (cause) { return err({ _tag: \"port_rejected\", cause }); }\n * },\n * },\n * });\n */\n\nimport type { Cmd } from \"../../../index\";\nimport type { RetryPolicy } from \"../../../retry-backoff\";\nimport type { DeadlineSub } from \"../../resilience/deadline\";\nimport {\n type CircuitConfig,\n createResilientCall,\n type DeadlineConfig,\n type FailMsg,\n type RateLimitConfig,\n type ResilientState,\n type ResilientTimerMsg,\n type RunCmd,\n type SucceedMsg,\n} from \"../../resilience/resilient-call\";\nimport {\n drain as drainWalk,\n initPaginator,\n isDone,\n type PaginatorPolicy,\n type PaginatorState,\n recordPage,\n resume as resumeWalk,\n start as startWalk,\n} from \"../paginator\";\n\n// ===========================================================================\n// Config — the knob. `firstPage` / `nextCursor` / `onPage` describe the walk;\n// the resilience bricks are inherited from resilient-call (every one optional —\n// omit a brick, omit its gate).\n// ===========================================================================\n\n/**\n * The paginated-walk knob. Generic in `Cursor` (the opaque page handle the\n * upstream API hands back — offset, page token, \"next\" URL, …) and `Page` (the\n * shape your fetch port resolves with).\n *\n * `nextCursor` and `onPage` are PURE config functions applied at the verb\n * boundary, never stored in the slice or in a Cmd (invariant 3 — Cmds are\n * plain data, not closures). `nextCursor(page)` extracts the API's next-page\n * handle (or `null` at the end); `onPage(page)` yields the Cmds the consumer\n * wants emitted for each successfully fetched page (index rows, write to R2,\n * dispatch a downstream Msg — whatever; an empty array is fine).\n *\n * The resilience bricks (`retry` / `circuit` / `rateLimit` / `deadline`) are\n * the SAME optional knobs `resilient-call` exposes — paginated-walk extends it.\n * `rateLimit` is the brick that keeps the walk from 429-ing the upstream.\n */\nexport interface PaginatedWalkConfig<Cursor, Page, EmittedCmd extends Cmd> {\n /**\n * The cursor the walk fetches first. For an offset API this is typically `0`;\n * for a token API, whatever sentinel the API treats as \"page one\" (often\n * `null` or `\"\"`). Threaded into `paginator`'s `firstCursor`.\n */\n readonly firstPage: Cursor;\n /**\n * Extract the next cursor from a just-fetched page. Return a `Cursor` to keep\n * walking, or `null` when the API signalled the end (the walk finishes). PURE\n * + consumer-specific (only the consumer knows the API's pagination shape).\n */\n readonly nextCursor: (page: Page) => Cursor | null;\n /**\n * The Cmds to emit for each successfully fetched page — the consumer's work\n * per page (index, persist, fan out, …). Returns plain-data Cmds; `[]` is a\n * valid \"I process the page synchronously elsewhere\" answer. PURE.\n */\n readonly onPage: (page: Page) => readonly EmittedCmd[];\n /**\n * How many items a page contributes to the paginator's backpressure gauge\n * (`seen`). Defaults to `1` per page (count pages, not items) when omitted; a\n * consumer that wants per-item backpressure returns `page.items.length`. PURE.\n */\n readonly pageSize?: (page: Page) => number;\n /**\n * Backpressure threshold handed to the paginator. `seen >= highWaterMark`\n * parks the walk in `paused` instead of fetching the next page. Non-positive\n * (the default `0`) disables backpressure — the walk runs flat out until the\n * API exhausts. See `../paginator`'s `highWaterMark` docs.\n */\n readonly highWaterMark?: number;\n\n // --- resilience bricks, inherited from resilient-call (all optional) ---\n /** Exponential-backoff retry policy for a transient page-fetch failure. */\n readonly retry?: RetryPolicy;\n /** Circuit breaker around the page fetch (one upstream → one breaker). */\n readonly circuit?: CircuitConfig;\n /** Token-bucket rate limit — the \"don't 429 the upstream\" knob. */\n readonly rateLimit?: RateLimitConfig;\n /** Overall wall-clock deadline per individual page fetch. */\n readonly deadline?: DeadlineConfig;\n}\n\n// ===========================================================================\n// Slice — the Model field this knob owns. The paginator walk state + the\n// resilient-call slice for the page fetch. Both are flat plain data.\n// ===========================================================================\n\n/**\n * The slice. `walk` is the cursor/phase/counters from `../paginator`;\n * `resilience` is the `../resilient-call` slice that gates the page fetch.\n * Every field is JSON-serializable, so the whole walk survives a reload.\n *\n * The two move in lockstep: `walk` decides WHICH cursor to fetch next, while\n * `resilience` decides HOW that fetch is attempted (gated, retried, backed\n * off). `pageOk` advances `walk`; `pageErr` defers to `resilience` and leaves\n * `walk` parked on the same cursor until the page truly settles.\n */\nexport interface PaginatedWalkState<Cursor, Page> {\n readonly walk: PaginatorState<Cursor>;\n readonly resilience: ResilientState<Cursor, Page>;\n}\n\n// ===========================================================================\n// Cmds + Msgs the knob speaks.\n// ===========================================================================\n\n/**\n * The page-fetch effect this knob emits: the inherited `resilient_run` Cmd from\n * resilient-call, whose `input` is the `Cursor` to fetch and whose `key` is the\n * fixed `PAGE_KEY`. It is `Cmd.define`d; the handler you write for it fetches\n * one page and returns `ok(page)` or `err({ _tag: \"port_rejected\", … })`.\n */\nexport type FetchPageCmd<Cursor> = RunCmd<Cursor>;\n\n/** The page-settled Msgs the engine mints from that handler's outcome. */\nexport type PageOkMsg<Page> = SucceedMsg<Page>;\nexport type PageErrMsg = FailMsg;\n\n/** The retry / deadline timer Msg — inherited from resilient-call. */\nexport type PaginatedWalkTimerMsg = ResilientTimerMsg;\n\n// ===========================================================================\n// The fixed key. A walk fetches one page at a time → exactly one logical\n// resilient call. The paginator is the sequencer; resilient-call's keying is\n// pinned to this single key.\n// ===========================================================================\n\n/** The single resilient-call key every page fetch runs under. */\nexport const PAGE_KEY = \"page\";\n\n// ===========================================================================\n// The knob factory.\n// ===========================================================================\n\n/**\n * Build a paginated-walk knob from `config`. `rng` is injected for the\n * underlying retry jitter — pass a fixed `() => 0` in tests to pin backoff;\n * defaults to `Math.random` (read at the verb boundary inside resilient-call,\n * never in a `paginated-walk` verb). Inherited straight from resilient-call.\n *\n * Returns plain functions: `init()`, the verbs `start` / `pageOk` / `pageErr`\n * / `onTimer`, `deadlines(state)` / `timer(state)`, and the page-fetch Cmd def\n * (`fetch`) to list in the machine's `cmds`. `Cursor` is\n * the page handle, `Page` the fetch result, `EmittedCmd` the consumer's\n * per-page Cmds plus the inherited `FetchPageCmd`.\n */\nexport function createPaginatedWalk<Cursor, Page, EmittedCmd extends Cmd = Cmd>(\n config: PaginatedWalkConfig<Cursor, Page, EmittedCmd>,\n rng: () => number = Math.random,\n) {\n // The page fetch is a resilient call keyed by Cursor input → Page result.\n // We feed it only the resilience bricks; the walk-loop knobs are ours.\n const rc = createResilientCall<Cursor, Page>(\n {\n retry: config.retry,\n circuit: config.circuit,\n rateLimit: config.rateLimit,\n deadline: config.deadline,\n },\n rng,\n );\n\n // The paginator policy: our firstPage is the paginator's firstCursor; the\n // high-water mark gates backpressure (0 / omitted → unbounded).\n const paginatorPolicy: PaginatorPolicy<Cursor> = {\n firstCursor: config.firstPage,\n highWaterMark: config.highWaterMark ?? 0,\n };\n\n // The combined Cmd type the verbs can emit: the inherited page-fetch effect\n // plus whatever `onPage` yields.\n type OutCmd = FetchPageCmd<Cursor> | EmittedCmd;\n\n /** Replace the resilience slice, leaving `walk` untouched. */\n function withSlice(\n s: PaginatedWalkState<Cursor, Page>,\n resilience: ResilientState<Cursor, Page>,\n ): PaginatedWalkState<Cursor, Page> {\n return { ...s, resilience };\n }\n\n /** The starting slice: an idle paginator + a fresh resilient-call slice. */\n function init(): PaginatedWalkState<Cursor, Page> {\n return {\n walk: initPaginator<Cursor>(),\n resilience: rc.init(),\n };\n }\n\n /**\n * Issue a resilient page fetch for `cursor` at `at`. The cursor is the\n * resilient call's `input` (so a retry / resume re-fetches the same page) and\n * `PAGE_KEY` is the fixed key. Returns the advanced resilience slice + the\n * `resilient_run` Cmd (or none, if the gate cached / fast-failed / backed off).\n * PURE — `at` is the only clock. Shared by `start` and `pageOk`'s advance.\n */\n function fetch(\n s: PaginatedWalkState<Cursor, Page>,\n cursor: Cursor,\n at: number,\n ): readonly [\n PaginatedWalkState<Cursor, Page>,\n readonly FetchPageCmd<Cursor>[],\n ] {\n const [resilience, cmds] = rc.attempt(s.resilience, PAGE_KEY, cursor, at);\n return [withSlice(s, resilience), cmds];\n }\n\n /**\n * Issue the page fetch for a freshly-armed paginator transition, else a pure\n * no-op. `walk` is the result of a paginator verb (`startWalk` / `resumeWalk`)\n * applied to `s.walk`; this states the arm-and-fetch contract ONCE for the two\n * verbs that share it (`start`, `resume`).\n *\n * A paginator verb is a pure no-op on any phase it does not act on — it returns\n * the SAME state object. Reference identity (not phase) is the honest \"did the\n * verb arm a fresh fetch?\" check: a walk already `fetching` would also satisfy\n * `phase === \"fetching\"` yet must NOT re-issue a fetch (page-one skip /\n * double-fetch). So we proceed ONLY when the verb produced a fresh state. The\n * `phase === \"fetching\"` narrow that follows is therefore always true here\n * (both verbs only ever produce a `fetching` arm), and also narrows `.cursor`\n * for the type checker. PURE — `at` threads into the fetch gate.\n */\n function armAndFetch(\n s: PaginatedWalkState<Cursor, Page>,\n walk: PaginatorState<Cursor>,\n at: number,\n ): readonly [PaginatedWalkState<Cursor, Page>, readonly OutCmd[]] {\n if (walk === s.walk || walk.phase !== \"fetching\") {\n return [s, []];\n }\n return fetch({ ...s, walk }, walk.cursor, at);\n }\n\n // === Verb: start =========================================================\n\n /**\n * Begin the walk: arm the paginator's first cursor and issue the first page\n * fetch (gated through resilience). On any non-`idle` paginator phase this is\n * a no-op — re-starting a walk in flight would skip back to page one and\n * double-count, so a stray `start` after launch is absorbed (the paginator's\n * own `start` guard). PURE — `at` threads into the fetch gate.\n */\n function start(\n s: PaginatedWalkState<Cursor, Page>,\n at: number,\n ): readonly [PaginatedWalkState<Cursor, Page>, readonly OutCmd[]] {\n // `startWalk` is a pure no-op on any non-`idle` phase (same reference); a\n // fresh `fetching(firstCursor)` arm → issue the first page fetch.\n return armAndFetch(s, startWalk(s.walk, paginatorPolicy), at);\n }\n\n // === Verb: pageOk ========================================================\n\n /**\n * Record a successfully fetched page (the engine-minted `msg.value`) and\n * decide what comes next. PURE — `msg.at` is the cache / next-fetch clock.\n *\n * 1. Settle the resilient call OK (closes the breaker, fills the cache,\n * resets the page-fetch retry counter) — inherited from resilient-call.\n * 2. Fold the page through the paginator: add `pageSize(page)` to `seen`,\n * bump `pages`, and branch on `nextCursor(page)`:\n * - `null` → the API is exhausted → paginator goes `done`.\n * - a cursor → advance, then either fetch it (backpressure room) or\n * park in `paused` (high-water mark reached).\n * 3. Emit the consumer's `onPage(page)` Cmds either way, PLUS the next\n * page-fetch effect when the paginator stays `fetching`.\n *\n * A `pageOk` that arrives when the paginator is not `fetching` (a late\n * duplicate, a double-dispatch) is absorbed by `recordPage` — the cursor does\n * not advance and `seen` is not double-counted; only the resilient settle +\n * `onPage` Cmds happen. The walk is a coordination aid, not a correctness\n * gate.\n */\n function pageOk(\n s: PaginatedWalkState<Cursor, Page>,\n msg: PageOkMsg<Page>,\n ): readonly [PaginatedWalkState<Cursor, Page>, readonly OutCmd[]] {\n const { value: page, at } = msg;\n // 1) Settle the underlying resilient call as a success.\n const { call: resilience } = rc.settle(s.resilience, msg);\n\n // 2) Advance the paginator with the page's contribution + the next cursor.\n const count = config.pageSize ? config.pageSize(page) : 1;\n const next = config.nextCursor(page);\n const walk = recordPage(s.walk, count, next, paginatorPolicy);\n\n const advanced: PaginatedWalkState<Cursor, Page> = { walk, resilience };\n\n // 3) The consumer's per-page work, always emitted on a successful page.\n const pageCmds: readonly EmittedCmd[] = config.onPage(page);\n\n // If the paginator stayed `fetching`, issue the next page fetch (gated).\n if (walk.phase === \"fetching\") {\n const [withFetch, fetchCmds] = fetch(advanced, walk.cursor, at);\n return [withFetch, [...pageCmds, ...fetchCmds]];\n }\n\n // `done` (exhausted) or `paused` (backpressure) → no further fetch now.\n return [advanced, pageCmds];\n }\n\n // === Verb: pageErr =======================================================\n\n /**\n * Record a failed page fetch and back off via resilience. PURE — `at` stamps\n * the breaker trip + the retry-delay base.\n *\n * Defers to the resilient-call `settle` verb: it trips the breaker and either\n * schedules a retry (paginator stays parked on the SAME cursor — no advance)\n * or settles the resilient call `failed` once retries are exhausted. The\n * paginator is deliberately untouched: a failed fetch must NOT advance the\n * cursor or skip a page. When the retry timer later fires, `onTimer` re-issues\n * the same page fetch.\n *\n * GUARDED by the paginator phase, exactly as `pageOk` is guarded by\n * `recordPage`'s `fetching`-only check. A `pageErr` only makes sense while a\n * page fetch is outstanding (`walk.phase === \"fetching\"`). A stray `pageErr`\n * that arrives after the walk has settled — `done` (exhausted), `paused`\n * (backpressure), or `idle` (not started) — has NO outstanding fetch to fail.\n * Without this guard it would still call `rc.settle`, which trips the SHARED\n * circuit breaker (dinging a healthy upstream) and overwrites the settled\n * `PAGE_KEY` resilient slot with `failed` (clobbering the succeeded result a\n * resume would otherwise observe). So a stray `pageErr` is absorbed as a pure\n * no-op — identity preserved — matching `pageOk`'s \"the walk is a coordination\n * aid, not a correctness gate\" stance.\n */\n function pageErr(\n s: PaginatedWalkState<Cursor, Page>,\n msg: PageErrMsg,\n ): readonly [PaginatedWalkState<Cursor, Page>, readonly OutCmd[]] {\n // Only a `fetching` paginator has an outstanding page fetch to fail. On any\n // other phase the fail would corrupt shared resilience state for a fetch\n // that is not in flight — absorb it as a pure no-op.\n if (s.walk.phase !== \"fetching\") {\n return [s, []];\n }\n const { call: resilience, cmds } = rc.settle(s.resilience, msg);\n return [withSlice(s, resilience), cmds];\n }\n\n // === Verb: onTimer =======================================================\n\n /**\n * A retry / deadline timer fired. Defers to resilient-call's `onTimer`: a\n * retry timer re-runs the gate for the page-fetch's remembered cursor (re-\n * issuing the SAME page); a deadline timer settles the resilient call failed.\n * The paginator stays parked on its cursor throughout — only `pageOk` advances\n * it. A stale fire is a no-op (inherited). PURE.\n *\n * GUARDED by the paginator phase, for the same reason as `pageErr`. A timer is\n * only meaningful while a page fetch is outstanding (`walk.phase ===\n * \"fetching\"`). A stray timer that fires after the walk has settled (`done` /\n * `paused` / `idle`) would otherwise re-enter `rc.onTimer` — re-issuing a fetch\n * the paginator no longer wants (a deadline timer could even overwrite the\n * settled `PAGE_KEY` slot with a deadline `failed`). On any non-`fetching`\n * phase the timer is absorbed as a pure no-op.\n */\n function onTimer(\n s: PaginatedWalkState<Cursor, Page>,\n msg: PaginatedWalkTimerMsg,\n ): readonly [PaginatedWalkState<Cursor, Page>, readonly OutCmd[]] {\n if (s.walk.phase !== \"fetching\") {\n return [s, []];\n }\n const [resilience, cmds] = rc.onTimer(s.resilience, msg);\n return [withSlice(s, resilience), cmds];\n }\n\n // === Verb: drain =========================================================\n\n /**\n * Acknowledge that the consumer finished processing `n` items, lowering the\n * paginator's backpressure gauge (`seen`). PURE — no clock. Delegates to\n * `paginator.drain`: subtracts `n` (floored at 0), leaves the phase untouched.\n *\n * The OTHER half of the backpressure valve `highWaterMark` opens: `recordPage`\n * parks the walk in `paused` once `seen >= highWaterMark`, and `drain` is how a\n * consumer lowers `seen` back below the mark so `resume` can re-open the fetch.\n * Without it `highWaterMark` would be a one-way valve — a walk could pause but\n * never continue. Emits no Cmds: draining only frees headroom; `resume` is the\n * separate, explicit \"continue now\" decision.\n */\n function drain(\n s: PaginatedWalkState<Cursor, Page>,\n n: number,\n ): readonly [PaginatedWalkState<Cursor, Page>, readonly OutCmd[]] {\n const walk = drainWalk(s.walk, n);\n if (walk === s.walk) {\n // Pure no-op identity (n <= 0, or seen already at floor).\n return [s, []];\n }\n return [{ ...s, walk }, []];\n }\n\n // === Verb: resume ========================================================\n\n /**\n * Re-open the backpressure valve after a `drain`: if the walk is `paused` and\n * `seen` has dropped below `highWaterMark`, re-arm the parked cursor and issue\n * its page fetch (gated through resilience). PURE — `at` threads into the fetch\n * gate. Delegates the phase decision to `paginator.resume`:\n *\n * - `paused` AND `seen < highWaterMark` → `fetching(cursor)` → emit the fetch.\n * - `paused` but still over the mark → no-op (the valve stays shut until a\n * further `drain` frees real headroom).\n * - any other phase → no-op (nothing to resume).\n *\n * Together with `drain` this completes the valve: `recordPage` shuts it\n * (`paused`), `drain` lowers the gauge, `resume` re-opens it and fires the next\n * page fetch — the same `fetch` helper `start` / `pageOk` use, so a resumed\n * fetch is gated identically (cache / circuit / rate-limit / retry).\n */\n function resume(\n s: PaginatedWalkState<Cursor, Page>,\n at: number,\n ): readonly [PaginatedWalkState<Cursor, Page>, readonly OutCmd[]] {\n // `resumeWalk` is a pure no-op (same reference) on any phase but `paused`, or\n // when `seen` is still at/over the mark. Only a fresh `fetching` arm means\n // the valve actually re-opened — issue the page fetch only then.\n return armAndFetch(s, resumeWalk(s.walk, paginatorPolicy), at);\n }\n\n // === Derived predicates ==================================================\n\n /**\n * Whether the walk has finished — the API returned a null next cursor and the\n * paginator is `done`. PURE, read-only. Lets a consumer's reducer fire a\n * \"walk complete\" Cmd (`if (walk.isDone(s.walk)) …`) without re-checking the\n * paginator phase by hand.\n */\n function isComplete(s: PaginatedWalkState<Cursor, Page>): boolean {\n return isDone(s.walk);\n }\n\n /**\n * The terminal page-fetch failure that stranded the walk, or `undefined` if no\n * page has terminally failed. PURE, read-only. Errors are data: a page that\n * exhausts its retries (or trips the deadline) settles the `PAGE_KEY` resilient\n * slot to `failed` while the paginator stays parked on its cursor — the walk is\n * stuck and will never advance on its own. Without a way to read that phase the\n * failure is unobservable: the walk simply stops emitting fetches with no\n * signal. `failure(s)` surfaces the settled error (the same plain-data sentinel\n * resilient-call records) so a consumer can fire a \"walk dead\" Cmd, alert, or\n * re-`start` a fresh walk.\n */\n function failure(s: PaginatedWalkState<Cursor, Page>): unknown {\n const call = s.resilience.calls[PAGE_KEY];\n return call?.phase === \"failed\" ? call.error : undefined;\n }\n\n /**\n * Whether the walk is STUCK: a page fetch has terminally `failed` yet the\n * paginator is still parked on a cursor (not `done`), so no further fetch will\n * ever be issued without intervention. PURE, read-only.\n *\n * This is the dead-walk predicate the consumer polls (`if (walk.isStuck(s)) …`)\n * to distinguish a healthy finish (`isComplete`) from a silent death. A walk is\n * stuck precisely when the resilient slot settled `failed` AND the paginator\n * has NOT reached `done` — a terminal failure on the final page that also\n * finished the walk is `isComplete`, not stuck. Pairs with `failure(s)`, which\n * hands back the error that stuck it.\n */\n function isStuck(s: PaginatedWalkState<Cursor, Page>): boolean {\n return s.resilience.calls[PAGE_KEY]?.phase === \"failed\" && !isDone(s.walk);\n }\n\n // === Timers ==============================================================\n\n /**\n * The page fetch's deadlines — exactly resilient-call's: a retry timer while\n * the fetch is `waiting_retry`, and (with the `deadline` brick) a per-fetch\n * deadline timer while it is active.\n */\n function deadlines(\n s: PaginatedWalkState<Cursor, Page>,\n ): readonly DeadlineSub[] {\n return rc.deadlines(s.resilience);\n }\n\n /**\n * The built-in `timer` Sub's deps: resilient-call's `timer` over the fetch's\n * slice. Declare `{ type: \"timer\", deps: (s) => walk.timer(s.walk) }`.\n */\n function timer(s: PaginatedWalkState<Cursor, Page>) {\n return rc.timer(s.resilience);\n }\n\n return {\n /** The page-fetch Cmd def — list it in the machine's `cmds`. */\n fetch: rc.run,\n init,\n start,\n pageOk,\n pageErr,\n onTimer,\n drain,\n resume,\n isComplete,\n failure,\n isStuck,\n deadlines,\n timer,\n };\n}\n\n/**\n * Lift a knob result `[slice, cmds]` into a host `[State, cmds]` where the slice\n * lives at `state.walk`. A convenience for the common single-slice host;\n * consumers with a differently-named field spread by hand. Pure — a thin record\n * rebuild, no clock / RNG.\n */\nexport function liftWalk<\n S extends { walk: PaginatedWalkState<Cursor, Page> },\n Cursor,\n Page,\n C extends Cmd,\n>(\n state: S,\n [slice, cmds]: readonly [PaginatedWalkState<Cursor, Page>, readonly C[]],\n): readonly [S, readonly C[]] {\n return [{ ...state, walk: slice }, cmds];\n}\n"]}
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