@demlik/tea 0.13.0 → 0.15.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +11 -9
- package/dist/agent/index.d.ts +638 -45
- package/dist/agent/index.js +9 -19
- package/dist/{chunk-RH5EFRVJ.js → chunk-22POWGFA.js} +31 -5
- package/dist/chunk-22POWGFA.js.map +1 -0
- package/dist/{chunk-DMYGQB4O.js → chunk-3B5X7SBB.js} +23 -6
- package/dist/chunk-3B5X7SBB.js.map +1 -0
- package/dist/chunk-66PY5WYF.js +1816 -0
- package/dist/chunk-66PY5WYF.js.map +1 -0
- package/dist/{chunk-25LBDCBC.js → chunk-6IQPODUF.js} +2 -2
- package/dist/{chunk-25LBDCBC.js.map → chunk-6IQPODUF.js.map} +1 -1
- package/dist/chunk-AYS5N6WY.js +505 -0
- package/dist/chunk-AYS5N6WY.js.map +1 -0
- package/dist/{chunk-EWJP3YYP.js → chunk-HWVW4AXC.js} +3 -3
- package/dist/chunk-HWVW4AXC.js.map +1 -0
- package/dist/{chunk-O4MVQTEJ.js → chunk-L3TND7LA.js} +20 -16
- package/dist/chunk-L3TND7LA.js.map +1 -0
- package/dist/{chunk-J6527VRQ.js → chunk-LFZUK6J2.js} +3 -3
- package/dist/chunk-LFZUK6J2.js.map +1 -0
- package/dist/{chunk-D736QUGF.js → chunk-MYXFNWAJ.js} +4 -5
- package/dist/chunk-MYXFNWAJ.js.map +1 -0
- package/dist/{chunk-K575PT4S.js → chunk-PR6TB3BL.js} +15 -4
- package/dist/chunk-PR6TB3BL.js.map +1 -0
- package/dist/{chunk-YUXP55T2.js → chunk-Q5CQTBFA.js} +57 -7
- package/dist/chunk-Q5CQTBFA.js.map +1 -0
- package/dist/{batch-window/index.js → chunk-QPEVCJ5Q.js} +4 -8
- package/dist/chunk-QPEVCJ5Q.js.map +1 -0
- package/dist/chunk-TCLBCERH.js +1480 -0
- package/dist/chunk-TCLBCERH.js.map +1 -0
- package/dist/{chunk-FV3Z5MBE.js → chunk-TXN2KFHF.js} +14 -4
- package/dist/chunk-TXN2KFHF.js.map +1 -0
- package/dist/{chunk-MUUROGIH.js → chunk-V46HSVCK.js} +62 -12
- package/dist/chunk-V46HSVCK.js.map +1 -0
- package/dist/{chunk-Q2UM7BXU.js → chunk-VBDU4JL6.js} +2 -2
- package/dist/chunk-VBDU4JL6.js.map +1 -0
- package/dist/{chunk-ZVJZ72HY.js → chunk-VTQI2NHP.js} +25 -11
- package/dist/chunk-VTQI2NHP.js.map +1 -0
- package/dist/{core-Co0LWkIA.d.ts → core-DnzqWy6u.d.ts} +72 -23
- package/dist/devtools/index.d.ts +2 -2
- package/dist/devtools/index.js +207 -2
- package/dist/devtools/index.js.map +1 -1
- package/dist/do/index.d.ts +43 -29
- package/dist/do/index.js +36 -25
- package/dist/do/index.js.map +1 -1
- package/dist/{durable-effects-C6uwzjb5.d.ts → durable-effects-CWzA-o2B.d.ts} +2 -2
- package/dist/extension/index.d.ts +300 -3
- package/dist/extension/index.js +596 -5
- package/dist/extension/index.js.map +1 -1
- package/dist/flow/index.d.ts +1284 -0
- package/dist/flow/index.js +732 -0
- package/dist/flow/index.js.map +1 -0
- package/dist/idempotency/index.d.ts +90 -116
- package/dist/idempotency/index.js +4 -1
- package/dist/index-Bc40JWVl.d.ts +131 -0
- package/dist/{batch-window/index.d.ts → index-C2DwkjlP.d.ts} +7 -12
- package/dist/index-CA_7I5g9.d.ts +806 -0
- package/dist/index-CSyMYDAB.d.ts +69 -0
- package/dist/{fan-out/index.d.ts → index-CuNO9m8i.d.ts} +7 -9
- package/dist/{debounce/index.d.ts → index-DHSUmQTR.d.ts} +7 -7
- package/dist/{recorder/index.d.ts → index-DrIRb_Ch.d.ts} +4 -7
- package/dist/index-HSYgG2Yt.d.ts +380 -0
- package/dist/{monitored-run/index.d.ts → index-KXqTRJyb.d.ts} +37 -13
- package/dist/{snapshot/index.d.ts → index-ZCMhnVKN.d.ts} +15 -78
- package/dist/index.d.ts +771 -6
- package/dist/index.js +1 -2
- package/dist/jev/index.d.ts +646 -0
- package/dist/jev/index.js +485 -0
- package/dist/jev/index.js.map +1 -0
- package/dist/machine-DGlPWCWI.d.ts +1781 -0
- package/dist/machine-viz/index.d.ts +1 -1
- package/dist/machine-viz/index.js +12 -5
- package/dist/machine-viz/index.js.map +1 -1
- package/dist/mem/index.d.ts +18 -3
- package/dist/mem/index.js +22 -2
- package/dist/mem/index.js.map +1 -1
- package/dist/node/index.d.ts +104 -6
- package/dist/node/index.js +132 -9
- package/dist/node/index.js.map +1 -1
- package/dist/{paginator → paginate}/index.d.ts +140 -6
- package/dist/paginate/index.js +7 -0
- package/dist/parity/index.d.ts +4 -10
- package/dist/parity/index.js +4 -7
- package/dist/parity/index.js.map +1 -1
- package/dist/pbt/index.d.ts +247 -5
- package/dist/pbt/index.js +124 -5
- package/dist/pbt/index.js.map +1 -1
- package/dist/{trace-replay → persistence}/index.d.ts +7 -5
- package/dist/persistence/index.js +6 -0
- package/dist/{protocol-B5YmJr0d.d.ts → protocol-D8VbH-VH.d.ts} +10 -1
- package/dist/react/index.d.ts +2 -2
- package/dist/react/index.js +1 -2
- package/dist/react/index.js.map +1 -1
- package/dist/resilience/index.d.ts +744 -0
- package/dist/resilience/index.js +657 -0
- package/dist/resilience/index.js.map +1 -0
- package/dist/retry-backoff/index.d.ts +3 -2
- package/dist/retry-backoff/index.js +1 -1
- package/dist/runtime-types-CMF13BBh.d.ts +998 -0
- package/dist/testing/index.d.ts +147 -3
- package/dist/testing/index.js +95 -3
- package/dist/testing/index.js.map +1 -1
- package/dist/{throttled-input → timing}/index.d.ts +143 -12
- package/dist/{throttled-input → timing}/index.js +57 -12
- package/dist/timing/index.js.map +1 -0
- package/dist/{types-XS_miRnB.d.ts → types-BseNPIhr.d.ts} +1 -1
- package/dist/work-queue/index.d.ts +130 -54
- package/dist/work-queue/index.js +3 -2
- package/dist/work-queue/index.js.map +1 -1
- package/package.json +45 -218
- package/dist/authed-call/index.d.ts +0 -120
- package/dist/authed-call/index.js +0 -134
- package/dist/authed-call/index.js.map +0 -1
- package/dist/await-terminal/index.d.ts +0 -101
- package/dist/await-terminal/index.js +0 -76
- package/dist/await-terminal/index.js.map +0 -1
- package/dist/batch-window/index.js.map +0 -1
- package/dist/cache/index.d.ts +0 -152
- package/dist/cache/index.js +0 -8
- package/dist/chart/index.d.ts +0 -218
- package/dist/chart/index.js +0 -16
- package/dist/chart/index.js.map +0 -1
- package/dist/chart/inspect/index.d.ts +0 -86
- package/dist/chart/inspect/index.js +0 -5
- package/dist/chart/inspect/react.d.ts +0 -113
- package/dist/chart/inspect/react.js +0 -11
- package/dist/chart/inspect/react.js.map +0 -1
- package/dist/chart/inspect/styles.css +0 -286
- package/dist/chart/lane/index.d.ts +0 -362
- package/dist/chart/lane/index.js +0 -9
- package/dist/chart/lane/index.js.map +0 -1
- package/dist/chart/lane/react.d.ts +0 -84
- package/dist/chart/lane/react.js +0 -559
- package/dist/chart/lane/react.js.map +0 -1
- package/dist/chart/lane/server.d.ts +0 -148
- package/dist/chart/lane/server.js +0 -209
- package/dist/chart/lane/server.js.map +0 -1
- package/dist/chart/lane/styles.css +0 -498
- package/dist/chart/lane/viewer/assets/abnfDiagram-N423BO3Z-C729LI31.js +0 -1
- package/dist/chart/lane/viewer/assets/architectureDiagram-T3A2C74G-C729LI31.js +0 -1
- package/dist/chart/lane/viewer/assets/blockDiagram-VBNYF7ZC-C729LI31.js +0 -1
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- package/dist/chart/lane/viewer/assets/chunk-5VM5RSS4-BP4fRS_5.js +0 -15
- package/dist/chart/lane/viewer/assets/chunk-KBJHAD2P-DZOw7xU6.js +0 -1
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- package/dist/chart/lane/viewer/index.html +0 -15
- package/dist/chart/report/index.d.ts +0 -117
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Tests pass a fake so\n * the handler runs end-to-end without touching a real provider; the\n * production worker wires `createChatModel(env, …)`.\n * 2. `loadMessages: Loader` — the SDK / message loader. The seed lazy-\n * imports `@langchain/core/messages` (a top-level `import type` blows\n * up the workers test runner); the loader keeps that import lazy and\n * stubbable. It produces the `BaseMessage[]` for a given call.\n * - **Structured-output parse** — each `purpose` maps to a `Schema` in\n * `config.schemas`. The handler binds `model.withStructuredOutput(schema)`\n * so the invoke resolves to a typed object; a `Schema.parse` that throws\n * becomes a `resilient_err` carrying an `LlmErr` (a parse failure is a\n * failure, not a stall — \"errors are data\"). `withStructuredOutput` is the\n * seed's brain-only path; the fake model in tests returns the typed object\n * directly.\n * - **A typed failure variant** — every failure (model throw, timeout-via-\n * retry-exhaustion, schema parse) is surfaced as the `LlmErr` carried on the\n * enriched `resilient_err` settle Msg, tagged with the `purpose` so the\n * consumer's reducer routes per-stage. The seed dispatched\n * `llm_failed{purpose}`; the consumer rebuilds that shape in its reducer arm\n * from `m.error: LlmErr`.\n *\n * ## Inheriting resilient-call by composition (not reinvention)\n *\n * The retry / backoff lives in `../resilient-call`: `createLlmCall` builds a\n * `createResilientCall` knob over the model-invoke port and DELEGATES `init`,\n * `attempt`, `succeed`, `fail`, `onTimer`, `subs` to it verbatim — the slice is\n * literally resilient-call's slice (the spec's \"retry lives here\"). There is no\n * second backoff implementation here. The handler runs the invoke through the\n * resilient-call handler so a transient model failure backs off exactly as a\n * resilient HTTP call would; the `purpose`-branch + structured parse wrap the\n * port the resilient handler drives.\n *\n * ## The two non-negotiables (canon, inherited)\n *\n * - **Durable** — the slice is resilient-call's plain-data slice (a Model\n * field). Input carried on the `resilient_run` Cmd is the plain\n * `LlmCall` request (purpose + modelId + payload) — no closures.\n * - **Replayable** — every transition is a resilient-call verb; the handler\n * is the only impurity, and the one clock read is `Date.now()` at the\n * effect boundary (inside the handler), exactly as the seed stamped its\n * `llm_responded` / `llm_failed` Msgs.\n *\n * ## Typical wiring\n *\n * const llm = createLlmCall<MyPurpose, MyOutputs>({\n * model: (id) => createChatModel(env, id),\n * schemas: { plan: planSchema, report: reportSchema },\n * retry: defaultRetryPolicy,\n * loadMessages: defaultMessagesLoader,\n * });\n *\n * // in the machine:\n * init: () => [{ resilience: llm.init() }, []],\n * update: {\n * call_llm: (s, m) => lift(s, llm.attempt(s.resilience, m.input, m.at)),\n * // `resilient_ok` / `resilient_err` RE-ENTER from `handlers` (the settle\n * // Msg the interpret handler returns). Run the inherited verb FIRST so the\n * // succeed/fail → backoff → onTimer loop advances, THEN fold the enriched\n * // payload (`m.result: LlmOk` / `m.error: LlmErr`) into the host's own\n * // state — the enrichment lives in the reducer arm, not the handler.\n * resilient_ok: (s, m) => {\n * const [slice, cmds] = llm.succeed(s.resilience, m.key, m);\n * return [{ ...s, resilience: slice, output: m.result.output }, cmds];\n * },\n * resilient_err: (s, m) => {\n * const [slice, cmds] = llm.fail(s.resilience, m.key, m);\n * return [{ ...s, resilience: slice, failure: m.error }, cmds];\n * },\n * deadline_exceeded: (s, m) => lift(s, llm.onTimer(s.resilience, m)),\n * },\n * subscriptions: (s) => llm.subs(s.resilience),\n * subscribe: { deadline: subscribeDeadline },\n * interpret: llm.handlers(),\n */\n\nimport { describeError } from \"../describe-error\";\nimport type { Cmd } from \"../index\";\nimport { MsgType } from \"../protocol\";\nimport {\n createResilientCall,\n type DeadlineExceeded,\n type DeadlineSub,\n deadlineSub,\n type FailMsg,\n liftResilience,\n type ResilientConfig,\n type ResilientState,\n type RunCmd,\n type SucceedMsg,\n subscribeDeadline,\n} from \"../resilient-call\";\nimport type { RetryPolicy } from \"../retry-backoff\";\n\n// ===========================================================================\n// The DI port surfaces — model factory + structured output + message loader.\n// ===========================================================================\n\n/**\n * The minimal structured-output schema contract: `parse(unknown) => T`, the\n * zod-style call the handler uses to validate the model's output before it\n * settles `resilient_ok`. A throwing `parse` (the zod contract on invalid\n * input) propagates out of `invokeOne` and is caught by the resilient handler,\n * which settles `resilient_err` (enriched to `LlmErr`) — a parse failure is a\n * failure, never a silent pass. Structural so a real `z.ZodType<T>` satisfies\n * it without an import.\n */\nexport interface Schema<T> {\n /** Validate + narrow `value` to `T`, or throw on mismatch (the zod contract). */\n parse(value: unknown): T;\n}\n\n/**\n * The minimal chat-model contract every model the handler talks to must\n * satisfy — the seed's `InjectableChatModel`, trimmed to the one operation\n * llm-call drives for brain-only stages:\n *\n * `withStructuredOutput(schema)` → a runnable whose `invoke(messages)`\n * resolves to a typed object matching `schema`.\n *\n * `BaseChatModel` from `@langchain/core` is the runtime type; this surface\n * names only what llm-call calls so a test fake can ignore the rest. Generic\n * over the message shape `Msg` so a consumer's loader and model agree on it\n * without llm-call inspecting messages.\n */\nexport interface Llm<Msg> {\n withStructuredOutput<T>(schema: Schema<T>): {\n invoke(messages: readonly Msg[]): Promise<T>;\n };\n}\n\n/**\n * Build the `Msg[]` the handler hands to the bound model for a given call. The\n * SDK / message-assembly seam — the seed's `buildBaseMessages` + the lazy\n * `loadMessages` loader rolled into one injected port. Async because the seed\n * lazy-imports the SDK (a top-level `import type` of the langchain messages\n * package explodes the workers test runner). Receives the full `LlmCall` so it\n * can branch on `purpose` exactly as the seed's `buildBaseMessages` did.\n */\nexport type MessageLoader<P extends string, Msg> = (\n call: LlmCall<P>,\n) => Promise<readonly Msg[]>;\n\n/**\n * The model factory — the first DI port. `(modelId) => Llm`. Tests pass a fake\n * builder; production wires `createChatModel(env, getModelConfig(id))`. `null`\n * means \"the host's default model\" (the seed's `string | null`).\n */\nexport type ModelFactory<Msg> = (modelId: string | null) => Llm<Msg>;\n\n// ===========================================================================\n// Config — the knob. `model` + `schemas` required (the two DI ports + the\n// per-purpose parse target); `retry` + `loadMessages` optional.\n// ===========================================================================\n\n/**\n * The llm-call knob. `model` and `schemas` are the load-bearing pair — the\n * model factory DI port and the per-purpose structured-output targets; the\n * rest is optional, exactly the resilient-call \"omit a brick → omit its gate\"\n * story for `retry`:\n *\n * - `model` — DI port 1: the model factory.\n * - `schemas` — one `Schema` per `Purpose`. The handler binds\n * `schemas[call.purpose]` as the structured-output target.\n * - `retry` — backoff policy, composed straight into `../resilient-\n * call`. Omit it and a model failure is terminal (no\n * backoff), exactly as resilient-call with no retry brick.\n * - `loadMessages` — DI port 2: the SDK / message loader. Omit it and the\n * handler invokes the bound model with `[]` (a degenerate\n * but valid call) — provide it to assemble real messages.\n *\n * `P` is the purpose union (e.g. `\"plan\" | \"report\"`); `O` maps each purpose to\n * its parsed output type; `Msg` is the model's message shape (threaded through\n * the loader + model so llm-call never inspects a message).\n */\nexport interface LlmCallConfig<\n P extends string,\n O extends Record<P, unknown>,\n Msg = unknown,\n> {\n /** DI port 1 — the model factory. `(modelId) => Llm`. */\n readonly model: ModelFactory<Msg>;\n /** One structured-output schema per purpose; the parse target the handler binds. */\n readonly schemas: { readonly [K in P]: Schema<O[K]> };\n /** Backoff policy, composed into `../resilient-call`. Omit → no backoff. */\n readonly retry?: RetryPolicy;\n /** DI port 2 — the SDK / message loader. Omit → the handler invokes with `[]`. */\n readonly loadMessages?: MessageLoader<P, Msg>;\n}\n\n// ===========================================================================\n// The request / response shapes the knob speaks.\n// ===========================================================================\n\n/**\n * One LLM call request — the resilient-call `input` for this knob, carried on\n * the `resilient_run` Cmd as plain data (no closures, invariant 3). Mirrors the\n * seed's purpose-discriminated `CallLlmCmd`: a `purpose` selecting the schema +\n * prompt assembly, the `model` id, and the opaque per-purpose `payload` the\n * loader consumes.\n *\n * `key` defaults to `purpose` when the consumer calls `attempt(s, purpose, …)`,\n * so one in-flight call per purpose is tracked under the resilient-call slice —\n * the common single-call-per-stage shape. A consumer that fans out many calls\n * of one purpose passes a distinct `key`.\n */\nexport interface LlmCall<P extends string> {\n /** The stage / schema selector — drives both `schemas[purpose]` and message assembly. */\n readonly purpose: P;\n /** The model id to invoke; `null` = the host's default model. */\n readonly model: string | null;\n /** The per-purpose prompt payload the `MessageLoader` consumes. Opaque to the knob. */\n readonly payload: unknown;\n}\n\n/** The parsed, typed success carried on the `resilient_ok` settle Msg, tagged with its purpose. */\nexport interface LlmOk<P extends string, O extends Record<P, unknown>> {\n readonly key: string;\n readonly purpose: P;\n readonly output: O[P];\n}\n\n/** The typed failure variant — every failure path surfaces this, tagged by purpose. */\nexport interface LlmErr<P extends string> {\n readonly key: string;\n readonly purpose: P;\n /** A human-readable cause (model throw, retry-exhaustion, or schema parse). */\n readonly reason: string;\n /** The original error, carried untouched for the consumer to inspect. */\n readonly error: unknown;\n}\n\n/**\n * The settle Msgs llm-call's handler RETURNS from `interpret` so the substrate\n * enqueues them as follow-up Msgs (re-entry) into the host reducer — exactly as\n * `../resilient-call` does. They are the resilient-call settle Msgs with the\n * payloads ENRICHED to llm-call's typed variants: `result` is the parsed,\n * purpose-tagged `LlmOk`; `error` is the typed `LlmErr` (purpose + reason +\n * raw). The host wires `resilient_ok` → `succeed` and `resilient_err` → `fail`\n * reducer arms (the doc-comment wiring), and folds the enriched payload into its\n * own state there — llm-call never forces a Msg vocabulary on the host, and the\n * settle Msg drives the inherited succeed/fail → backoff → onTimer loop instead\n * of bypassing it.\n */\n//\n// The success Msg is `../resilient-call`'s `SucceedMsg` specialized to the parsed\n// `LlmOk` result — NOT a re-declared shape — so the verb returns (`succeed`'s\n// argument, the handler's resolve) thread through with no cast. The failure Msg\n// is the resilient `FailMsg` with its `error: unknown` NARROWED to the typed\n// `LlmErr`: every value the handler enriches is an `LlmErr`, and `LlmErr` is\n// assignable to `unknown`, so `LlmFailMsg` flows into `rc.fail` (which takes the\n// wide `FailMsg`) directly while the host reducer reads the narrow `error` type.\nexport type LlmSucceedMsg<\n P extends string,\n O extends Record<P, unknown>,\n> = SucceedMsg<LlmOk<P, O>>;\nexport type LlmFailMsg<P extends string> = Omit<FailMsg, \"error\"> & {\n readonly error: LlmErr<P>;\n};\n\n/** The retry / deadline timer Msg — `DeadlineExceeded`, inherited from resilient-call. */\nexport type LlmTimerMsg = DeadlineExceeded;\n\n/**\n * The ports the LEGACY detached `handlers(ports)` form takes. Two outbound Msg\n * builders the handler hands the typed Ok / Err; the consumer returns its own\n * Msg (or `undefined`). KEPT only for `../agent`, which still inherits the\n * detached shape; that path does NOT drive the retry loop (it dispatches the\n * consumer's Msg directly and never re-enters the resilient settle Msg). New\n * consumers use the no-arg `handlers()` form, which RETURNS the settle Msg for\n * re-entry and drives the inherited succeed/fail → backoff → onTimer loop.\n * `../agent` carries the same retry-loop gap and is fixed separately.\n *\n * The builders return `M | undefined` — `undefined` is the \"dispatch nothing\"\n * sentinel the detached form checks (`!== undefined`), spelled as `undefined`\n * rather than `void` so the union is unambiguous (a `void` member of a union is\n * confusing and reads as \"may return anything\").\n */\nexport interface LlmCallPorts<\n P extends string,\n O extends Record<P, unknown>,\n M,\n> {\n /** Build the Msg dispatched on a parsed success. Return `undefined` to dispatch nothing. */\n readonly onOk: (ok: LlmOk<P, O>) => M | undefined;\n /** Build the Msg dispatched on any failure (throw / retry-exhausted / parse). */\n readonly onErr: (err: LlmErr<P>) => M | undefined;\n}\n\n/**\n * The effect Cmd the knob emits: run the LLM call for `key` with `input`. The\n * `input` is the plain `LlmCall` request — the handler reads `purpose` /\n * `model` / `payload` off it (invariant 3: Cmds are data).\n *\n * It is `../resilient-call`'s `RunCmd` specialized to the `LlmCall` input — NOT a\n * re-declared shape — so the resilient verbs' return tuples (`[State, RunCmd[]]`)\n * are this exact type and thread through `attempt` / `succeed` / `fail` /\n * `onTimer` with no cast.\n */\nexport type LlmRunCmd<P extends string> = RunCmd<LlmCall<P>>;\n\n// ===========================================================================\n// The knob factory.\n// ===========================================================================\n\n/**\n * Build an llm-call knob from `config`. `rng` is injected for the inherited\n * retry jitter (pass a fixed `() => 0.5` in tests to pin backoff; defaults to\n * `Math.random`, read only at the resilient-call verb boundary).\n *\n * Returns the uniform L2 knob contract. The slice + verbs (`init`, `attempt`,\n * `succeed`, `fail`, `onTimer`, `subs`) are DELEGATED to a `../resilient-call`\n * knob built over the structured-output model-invoke port — no second backoff\n * here. `handlers` is the one new piece: the purpose-branching, schema-parsing\n * wrapper that returns the enriched resilient settle Msg for re-entry.\n *\n * `P` is the purpose union, `O` the purpose→output map, `Msg` the model's\n * message shape.\n */\nexport function createLlmCall<\n P extends string,\n O extends Record<P, unknown>,\n Msg = unknown,\n>(config: LlmCallConfig<P, O, Msg>, rng: () => number = Math.random) {\n // ---- The composed resilient-call knob ----------------------------------\n //\n // The resilient-call input is the full `LlmCall` request; its result is the\n // PARSED, typed `LlmOk`. Only the `retry` brick is forwarded — llm-call does\n // not expose circuit / rate-limit / cache / deadline knobs (a stage call is\n // a single brain invocation, not a keyed downstream target). Omitting those\n // bricks omits their gates, exactly as resilient-call documents.\n const resilientConfig: ResilientConfig = {\n ...(config.retry === undefined ? {} : { retry: config.retry }),\n };\n const rc = createResilientCall<LlmCall<P>, LlmOk<P, O>>(resilientConfig, rng);\n\n /** The slice this knob owns — resilient-call's slice verbatim. */\n type State = ResilientState<LlmCall<P>, LlmOk<P, O>>;\n\n /** The starting slice — resilient-call's. */\n function init(): State {\n return rc.init();\n }\n\n /**\n * Start (or restart) an LLM call. `keyOrPurpose` defaults the resilient-call\n * `key` to the call's `purpose` so one in-flight call per stage is tracked\n * under the slice (the common shape); pass a distinct key to fan out. PURE —\n * delegates straight to resilient-call's gate.\n */\n function attempt(\n s: State,\n input: LlmCall<P>,\n at: number,\n key: string = input.purpose,\n ): readonly [State, readonly LlmRunCmd<P>[]] {\n return rc.attempt(s, key, input, at);\n }\n\n /** Record a parsed success for `key`. PURE — resilient-call's `succeed`. */\n function succeed(\n s: State,\n key: string,\n msg: LlmSucceedMsg<P, O>,\n ): readonly [State, readonly LlmRunCmd<P>[]] {\n return rc.succeed(s, key, msg);\n }\n\n /**\n * Record a failure for `key`: back off via the inherited retry, or settle\n * `failed`. PURE — resilient-call's `fail`. The `error` is the typed\n * `LlmErr`, carried on the call's `failed` phase for the consumer to read.\n */\n function fail(\n s: State,\n key: string,\n msg: LlmFailMsg<P>,\n ): readonly [State, readonly LlmRunCmd<P>[]] {\n return rc.fail(s, key, msg);\n }\n\n /** A retry / deadline timer fired. PURE — resilient-call's `onTimer`. */\n function onTimer(\n s: State,\n msg: LlmTimerMsg,\n ): readonly [State, readonly LlmRunCmd<P>[]] {\n return rc.onTimer(s, msg);\n }\n\n /** Pre-wired subs — resilient-call's retry-timer subscriptions. */\n function subs(s: State): readonly DeadlineSub[] {\n return rc.subs(s);\n }\n\n // ---- The model-invoke port the resilient handler drives ----------------\n\n /**\n * Run ONE LLM call: assemble messages via the loader, bind the purpose's\n * structured-output schema, invoke, and parse. Returns the typed `LlmOk` on\n * success; throws on any failure (model throw OR schema parse) so the\n * resilient-call handler routes it to a failure Msg + backoff. This is the\n * single port resilient-call wraps — the retry / timeout machinery lives in\n * resilient-call, never here (\"do NOT reinvent backoff\").\n *\n * The seed's two paths collapse to one: every brain-only purpose goes through\n * `withStructuredOutput(schema)`. The `parse` re-validates the output (a fake\n * model might skip validation, and a real provider can drift) so a malformed\n * structured response is a failure, not a corrupt success.\n */\n async function invokeOne(input: LlmCall<P>): Promise<LlmOk<P, O>> {\n const model = config.model(input.model);\n const messages = config.loadMessages\n ? await config.loadMessages(input)\n : [];\n const schema = config.schemas[input.purpose];\n const structured = model.withStructuredOutput(schema);\n const raw = await structured.invoke(messages);\n // Re-validate at the boundary — a parse throw becomes a `resilient_err`\n // (enriched to `LlmErr`) settle Msg upstream, never a corrupt success.\n const output = schema.parse(raw);\n return { key: input.purpose, purpose: input.purpose, output };\n }\n\n // ---- Handlers — the one new piece, composed onto resilient-call --------\n\n /**\n * Pre-wired interpret handler for `resilient_run`. Composes\n * `../resilient-call`'s `resilient_run` handler over the `invokeOne` port and\n * RETURNS the resilient settle Msg — it does NOT dispatch the consumer's Msg\n * itself. Returning the settle Msg is the whole point: the substrate enqueues\n * an interpret handler's returned Msg as a FOLLOW-UP (re-entry) onto the\n * dispatch tail, so the host reducer's `resilient_ok` / `resilient_err` arms\n * run `succeed` / `fail`, which advances the inherited retry loop\n * (succeed/fail → backoff → onTimer → re-issue). A handler that instead\n * `dispatch`ed an enriched Msg directly would settle ONE invoke and bypass\n * that loop entirely — the slice would never leave `running`, the breaker\n * would never trip/close, and the retry counter would never reset.\n *\n * Resilience is composed, not reimplemented: the body delegates to the\n * resilient-call handler's Railway-routed invoke (Ok → `resilient_ok`, Err →\n * `resilient_err`), so a transient model failure backs off via the inherited\n * retry exactly as resilient-call decides. The ONE enrichment llm-call adds is\n * mapping the settle PAYLOADS into its typed variants:\n *\n * - success → `result` is already the parsed `LlmOk` (`invokeOne` returns\n * it), so the resilient `resilient_ok` Msg is the llm-call `LlmSucceedMsg`\n * as-is.\n * - failure → the resilient `resilient_err` carries the RAW throw (a model\n * 503 or a `schema.parse` throw). We rebuild it into the typed `LlmErr`\n * (purpose + reason + raw) so the host reducer routes per-stage.\n *\n * The host folds the enriched payload into its own state in the reducer arm\n * (the doc-comment wiring), NOT here — the handler stays the one impurity\n * (the `invokeOne` await + the `Date.now()` stamp the resilient handler makes)\n * and the reducer stays pure.\n */\n // The resilient-call `resilient_run` handler over `invokeOne` — the shared\n // Railway-routed invoke (Ok → resilient_ok Msg, Err → resilient_err Msg). Both\n // handler forms below build on it; the settle shape is composed, not reinvented.\n const resilientRunHandler = rc.handlers({\n run: (input) => invokeOne(input),\n }).resilient_run;\n\n /**\n * Await one composed invoke and resolve to the ENRICHED resilient settle Msg\n * (`resilient_ok` carrying the parsed `LlmOk`, or `resilient_err` carrying the\n * typed `LlmErr`). The shared core both handler forms reuse.\n */\n async function settleOf(\n cmd: LlmRunCmd<P>,\n ): Promise<LlmSucceedMsg<P, O> | LlmFailMsg<P>> {\n // `resilientRunHandler` never rejects (tryInterpret contract) — it resolves\n // to a `resilient_ok` / `resilient_err` settle Msg stamped with `Date.now()`.\n // Its `ctx` slot is `NoCtx` (the resilient-call work fn reads no ctx — a\n // DELIBERATE context-free seam, not accidental `unknown`), so the empty\n // record satisfies it without a cast.\n const settle = await resilientRunHandler(cmd, {});\n if (settle.type === MsgType.ResilientOk) {\n // `result` is the parsed `LlmOk` from `invokeOne`, which hardcoded its\n // `key` to `purpose` (the port receives no key). Re-key it to `cmd.key` —\n // the fan-out key `attempt` threaded in — so a fanned-out success carries\n // the SAME key its failure would (`settleOf`'s err path below uses\n // `cmd.key`), never the collapsed purpose. `settle.key` is already\n // `cmd.key`; this aligns the enriched `LlmOk.key` inside it.\n return { ...settle, result: { ...settle.result, key: cmd.key } };\n }\n // resilient_err — enrich the raw throw into the typed `LlmErr`, keeping the\n // resilient Msg's `key` / `at` so the host reducer's `fail` verb re-issues\n // from the remembered input and backs off on schedule.\n const rawError: unknown = settle.error;\n const err: LlmErr<P> = {\n key: cmd.key,\n purpose: cmd.input.purpose,\n reason: describeError(rawError),\n error: rawError,\n };\n return {\n type: MsgType.ResilientErr,\n key: settle.key,\n error: err,\n at: settle.at,\n };\n }\n\n /**\n * Pre-wired interpret handler for `resilient_run`. TWO forms:\n *\n * - `handlers()` (no args, the FIXED primary) — RETURNS the enriched\n * resilient settle Msg. The substrate enqueues an interpret handler's\n * returned Msg as a FOLLOW-UP (re-entry) onto the dispatch tail, so the\n * host reducer's `resilient_ok` / `resilient_err` arms run `succeed` /\n * `fail`, advancing the inherited retry loop (succeed/fail → backoff →\n * onTimer → re-issue). This is the correct wiring; the module doc shows it.\n *\n * - `handlers(ports)` (LEGACY, detached) — runs the invoke inside\n * `ctx.waitUntil` and dispatches the consumer's `onOk` / `onErr` Msg\n * directly. KEPT only for `../agent`, which still inherits this shape. It\n * does NOT drive the retry loop (it never re-enters the settle Msg, so\n * `succeed` / `fail` never run) — `../agent` carries the same gap and is\n * fixed in its own pass. New consumers MUST use the no-arg form.\n *\n * Resilience is composed, not reimplemented: both forms delegate to the\n * resilient-call handler's Railway-routed invoke and add only the typed\n * `LlmOk` / `LlmErr` enrichment. The ONE impurity is the `invokeOne` await +\n * the `Date.now()` stamp the resilient handler makes; the reducer stays pure.\n */\n function handlers(): {\n resilient_run: (\n cmd: LlmRunCmd<P>,\n ) => Promise<LlmSucceedMsg<P, O> | LlmFailMsg<P>>;\n };\n function handlers<M>(ports: LlmCallPorts<P, O, M>): {\n resilient_run: (\n cmd: LlmRunCmd<P>,\n ctx: { waitUntil(p: Promise<unknown>): void; dispatch(msg: M): unknown },\n ) => void;\n };\n function handlers<M>(ports?: LlmCallPorts<P, O, M>) {\n if (ports === undefined) {\n // FIXED primary: return the settle Msg for re-entry — drives the loop.\n return { resilient_run: (cmd: LlmRunCmd<P>) => settleOf(cmd) };\n }\n // LEGACY detached form — kept for `../agent` (see doc above). Dispatches the\n // consumer's Msg directly; does not re-enter the settle Msg.\n return {\n resilient_run: (\n cmd: LlmRunCmd<P>,\n ctx: {\n waitUntil(p: Promise<unknown>): void;\n dispatch(msg: M): unknown;\n },\n ): void => {\n const fired = (async () => {\n const settle = await settleOf(cmd);\n if (settle.type === MsgType.ResilientOk) {\n const msg = ports.onOk(settle.result);\n if (msg !== undefined) await ctx.dispatch(msg);\n return;\n }\n const msg = ports.onErr(settle.error);\n if (msg !== undefined) await ctx.dispatch(msg);\n })();\n ctx.waitUntil(fired);\n },\n };\n }\n\n return { init, attempt, succeed, fail, onTimer, subs, handlers, invokeOne };\n}\n\n/**\n * Lift a knob result `[slice, cmds]` into a host `[State, cmds]` where the\n * slice lives at `state.resilience` — the same convenience `../resilient-call`\n * ships, re-typed for the llm-call slice so consumers wire one import. Pure.\n */\nexport function liftLlmCall<\n S extends { resilience: ResilientState<LlmCall<P>, LlmOk<P, O>> },\n P extends string,\n O extends Record<P, unknown>,\n C extends Cmd,\n>(\n state: S,\n result: readonly [ResilientState<LlmCall<P>, LlmOk<P, O>>, readonly C[]],\n): readonly [S, readonly C[]] {\n return liftResilience(state, result);\n}\n\n/**\n * Re-export the deadline Sub primitives (inherited from resilient-call) so\n * consumers wire one import: `subscribeDeadline` is the `subscribe` cell,\n * `deadlineSub` builds the Sub literal `subs` emits.\n */\nexport { subscribeDeadline, deadlineSub };\nexport type { DeadlineSub, DeadlineExceeded, ResilientState };\n"]}
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The substrate's `replay(machine, opts)` returns\n// only final state + cumulative cmds — insufficient. We use `replay` for\n// the boot step (calls `machine.init(loaded, ctx)` faithfully) then walk\n// msgs ourselves through `applyCell`, the substrate's own cell dispatch.\n//\n// Why walk cells directly instead of looping `replay` once per msg with\n// `loaded: prevState`? Because `init(loaded)` runs every call, and on\n// machines with non-trivial init transforms (e.g. the audit machine's\n// `auditing → attach_debugger` resume cell) that would either (a) re-fire\n// the transform on every step, or (b) require fragile cmd-subtraction to\n// isolate this step's cmds. Calling the cells directly keeps the fold pure\n// and the cmds per-step exactly.\n//\n// Dispatches through `applyCell` — the single primitive `run`/`replay` use —\n// so form classification agrees with production by construction (#275).\n//\n// `foldEvents` does NOT call `interpret`, does NOT touch a Store, does NOT\n// start Subs. The reducer surface is the contract.\n// ---------------------------------------------------------------------------\n\nimport {\n applyCell,\n type Cmd,\n type Machine,\n replay,\n type Sub,\n} from \"../../index\";\n\n/**\n * One unit in a fold trace — the four pieces of data a property\n * invariant typically asserts on. `prev` is the state before the msg\n * applied; `next` is the state after; `cmds` is the cmds emitted by this\n * single step (NOT the running total).\n */\nexport interface Step<S, M, C> {\n readonly prev: S;\n readonly msg: M;\n readonly next: S;\n readonly cmds: readonly C[];\n}\n\n/**\n * Fold a Msg sequence through a machine's pure reducer, returning the\n * per-step trace, every state in order, and the final state. Initial\n * state comes from `replay(machine, { msgs: [], ctx, loaded })` — i.e.\n * `machine.init(loaded ?? null, ctx)` faithfully. Init's emitted cmds\n * are NOT included in any `Step` (they're the boot moment, not a Msg).\n *\n * @param machine The machine under test.\n * @param ctx The Ctx — typically `stubCtxThrowingProxy<Ctx>()` when\n * init is pure. Pass a real ctx if init reads from it.\n * @param loaded Optional pre-init snapshot (the `loaded` arg to\n * `machine.init`). Defaults to `null` (fresh boot).\n * @param msgs The Msg sequence to fold.\n *\n * @example\n * const { states, steps, finalState } = foldEvents(machine, ctx, null, [\n * { type: \"start\" }, { type: \"tick\" }, { type: \"stop\" },\n * ]);\n * // steps[1] = { prev: { type: \"counting\", n: 0 }, msg: { type: \"tick\" }, ... }\n */\nexport function foldEvents<\n S,\n M extends { type: string },\n C extends Cmd,\n U extends Sub,\n Ctx,\n>(\n machine: Machine<S, M, C, U, Ctx>,\n ctx: NoInfer<Ctx>,\n loaded: NoInfer<S> | null,\n msgs: readonly NoInfer<M>[],\n): {\n readonly states: readonly S[];\n readonly steps: readonly Step<S, M, C>[];\n readonly finalState: S;\n} {\n // Boot through `replay` so `init` runs faithfully and we honor the\n // substrate's loaded-snapshot contract (init may transform the loaded\n // value before the first Msg lands — e.g. the audit machine flips\n // `debuggerAttached: false` on resume).\n const { state: initialState } = replay(machine, {\n msgs: [],\n ctx,\n loaded: loaded ?? null,\n });\n\n // Per-msg dispatch goes through `applyCell` — the same primitive `run` and\n // `replay` use — so this runner classifies the update form identically to\n // production (`formOf` honors the `__form` tag; #275).\n const states: S[] = [initialState];\n const steps: Step<S, M, C>[] = [];\n let current = initialState;\n\n for (const msg of msgs) {\n const [next, emitted] = applyCell<S, M, C>(machine, current, msg);\n steps.push({ prev: current, msg, next, cmds: [...emitted] });\n states.push(next);\n current = next;\n }\n\n return { states, steps, finalState: current };\n}\n","// ---------------------------------------------------------------------------\n// Property runners — three thin wrappers over `fc.assert(fc.property(...))`\n// that fold a generated Msg sequence through the machine via `foldEvents`\n// and pipe the result into a TEA-shaped predicate.\n//\n// - `propertyTerminates` — every sequence ends in a terminal state.\n// - `propertyInvariant` — predicate holds on every (prev, msg, next, cmds) step.\n// - `propertyTrace` — predicate holds on the full (trace, final) shape.\n//\n// Each runner accepts `numRuns` (passed through to fast-check), an optional\n// `loaded` snapshot (forwarded to `foldEvents`), and the Msg-sequence\n// arbitrary. They return `void`; failures throw via fast-check's standard\n// shrinking output.\n//\n// Default shrinker is fast-check's built-in (open question 4): drop-msg /\n// prefix shrinkers can be layered later but are opt-in, not default. The\n// built-in shrinker handles array-shape shrinking + per-element variant\n// shrinking automatically.\n// ---------------------------------------------------------------------------\n\nimport * as fc from \"fast-check\";\nimport type { Cmd, Machine, Sub } from \"../../index\";\nimport { foldEvents, type Step } from \"./replay-fold\";\n\n/** Common options shared by every property runner. */\ninterface PropertyOpts<S> {\n /** Pre-init snapshot — passed to `machine.init(loaded, ctx)`. Default `null`. */\n readonly loaded?: S | null;\n /** Number of generated sequences to test. Forwarded to `fc.assert`. */\n readonly numRuns?: number;\n /** Optional fast-check seed for reproducibility. */\n readonly seed?: number;\n}\n\n/** The `foldEvents` result a runner's `check` inspects. */\ntype FoldResult<S, M, C> = {\n readonly states: readonly S[];\n readonly steps: readonly Step<S, M, C>[];\n readonly finalState: S;\n};\n\n/**\n * Build the fast-check parameters shared by every runner: the 200-default\n * `numRuns` plus an optional `seed`. Single source of truth so a change to\n * the default lands in one place.\n */\nfunction resolveFcParams<M>(\n opts: PropertyOpts<unknown> | undefined,\n): fc.Parameters<[readonly M[]]> {\n return {\n numRuns: opts?.numRuns ?? 200,\n ...(opts?.seed !== undefined ? { seed: opts.seed } : {}),\n };\n}\n\n/**\n * The fold+assert core every runner shares: assert `check` over each\n * generated Msg sequence, folded once through the machine via `foldEvents`.\n * `check` throws on failure so the error message carries the offending\n * shape into fast-check's shrunk counter-example.\n */\nfunction runProperty<\n S,\n M extends { type: string },\n C extends Cmd,\n U extends Sub,\n Ctx,\n>(\n machine: Machine<S, M, C, U, Ctx>,\n ctx: Ctx,\n seqArb: fc.Arbitrary<readonly M[]>,\n opts: PropertyOpts<S> | undefined,\n check: (result: FoldResult<S, M, C>) => void,\n): void {\n fc.assert(\n fc.property(seqArb, (msgs) => {\n check(foldEvents(machine, ctx, opts?.loaded ?? null, msgs));\n }),\n resolveFcParams<M>(opts),\n );\n}\n\n/**\n * Assert every generated Msg sequence ends in a terminal state. `terminal`\n * is the predicate that names the acceptable final states (often\n * `(s) => s.type === \"done\" || s.type === \"idle\"`).\n *\n * The \"every sequence\" property catches stuck states (machine gets to a\n * non-terminal state and no further msg can escape) AND silent loops\n * (every msg variant is a noop from a given state).\n *\n * @example\n * propertyTerminates(\n * auditBackgroundMachine,\n * stubCtxThrowingProxy<BackgroundCtx>(),\n * arbMsgSequence(msgArb, { minLength: 1, maxLength: 30 }),\n * (s) => s.type === \"done\" || s.type === \"idle\",\n * { loaded: auditingState, numRuns: 500 },\n * );\n */\nexport function propertyTerminates<\n S,\n M extends { type: string },\n C extends Cmd,\n U extends Sub,\n Ctx,\n>(\n machine: Machine<S, M, C, U, Ctx>,\n ctx: NoInfer<Ctx>,\n seqArb: fc.Arbitrary<readonly NoInfer<M>[]>,\n terminal: (state: NoInfer<S>) => boolean,\n opts?: NoInfer<PropertyOpts<S>>,\n): void {\n runProperty(machine, ctx, seqArb, opts, ({ finalState }) => {\n if (!terminal(finalState)) {\n // Throwing here (vs returning false) lets the error message carry\n // the offending final state — fast-check pretty-prints it inside\n // the shrunk counter-example.\n throw new Error(\n `propertyTerminates: final state did not match terminal predicate. ` +\n `Final: ${JSON.stringify(finalState)}`,\n );\n }\n });\n}\n\n/**\n * Assert a predicate holds on EVERY transition step in a generated\n * sequence. The predicate sees `{ prev, msg, next, cmds }` per step;\n * return true to accept, false (or throw) to fail.\n *\n * Use to pin a \"when X happens in state Y, cmd Z must be emitted\" rule.\n * The shrinker minimizes the offending sequence to the smallest Msg list\n * that still violates the predicate.\n *\n * @example\n * // Pin the resume-handshake fix: `ws:client:hello` in auditing must\n * // emit `send_ws { client:ready }`.\n * propertyInvariant(\n * auditBackgroundMachine, ctx,\n * arbMsgSequence(msgArb, { prefix: [{ type: \"ws:client:hello\" }] }),\n * ({ prev, msg, cmds }) =>\n * !(prev.type === \"auditing\" && msg.type === \"ws:client:hello\") ||\n * cmds.some((c) => c.type === \"send_ws\" && c.msg.type === \"client:ready\"),\n * { loaded: auditingState, numRuns: 200 },\n * );\n */\nexport function propertyInvariant<\n S,\n M extends { type: string },\n C extends Cmd,\n U extends Sub,\n Ctx,\n>(\n machine: Machine<S, M, C, U, Ctx>,\n ctx: NoInfer<Ctx>,\n seqArb: fc.Arbitrary<readonly NoInfer<M>[]>,\n invariant: (step: Step<NoInfer<S>, NoInfer<M>, NoInfer<C>>) => boolean,\n opts?: NoInfer<PropertyOpts<S>>,\n): void {\n runProperty(machine, ctx, seqArb, opts, ({ steps }) => {\n for (const step of steps) {\n if (!invariant(step)) {\n throw new Error(\n `propertyInvariant: failed at step msg=${JSON.stringify(step.msg)} ` +\n `prev=${JSON.stringify(step.prev)} next=${JSON.stringify(step.next)} ` +\n `cmds=${JSON.stringify(step.cmds)}`,\n );\n }\n }\n });\n}\n\n/**\n * Assert a predicate over the full trace plus the final state. Use when\n * the property is \"some Msg appeared in the trace before reaching the\n * final state\" or \"no two consecutive steps had the same state.type\" —\n * predicates that need the full sequence, not a single step.\n *\n * @example\n * propertyTrace(\n * machine, ctx, seqArb,\n * (steps, final) =>\n * final.type !== \"done\" ||\n * steps.some((step) => step.msg.type === \"ws:audit:done\"),\n * { loaded: auditingState, numRuns: 500 },\n * );\n */\nexport function propertyTrace<\n S,\n M extends { type: string },\n C extends Cmd,\n U extends Sub,\n Ctx,\n>(\n machine: Machine<S, M, C, U, Ctx>,\n ctx: NoInfer<Ctx>,\n seqArb: fc.Arbitrary<readonly NoInfer<M>[]>,\n predicate: (\n steps: readonly Step<NoInfer<S>, NoInfer<M>, NoInfer<C>>[],\n finalState: NoInfer<S>,\n ) => boolean,\n opts?: NoInfer<PropertyOpts<S>>,\n): void {\n runProperty(machine, ctx, seqArb, opts, ({ steps, finalState }) => {\n if (!predicate(steps, finalState)) {\n throw new Error(\n `propertyTrace: predicate failed on trace length=${steps.length}, ` +\n `final=${JSON.stringify(finalState)}`,\n );\n }\n });\n}\n"]}
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Diverged ⇒\n// the reducer changed for that input, and the divergence path\n// (`state.queue[2].status`) points at exactly the cell that drifted. This is\n// the regression / production-repro tool: record a prod incident, replay it\n// against the fixed reducer locally, confirm the fix changes the state at the\n// path you expected — or catch an unintended drift before it ships.\n//\n// Standalone by design. It imports ONLY the `Trace` type from `../recorder`\n// and the `replay` engine from `../index`. The deep-equal + first-divergence\n// path finder is self-contained (no external diff lib) — a richer pretty-diff\n// lands in `../devtools` later; trace-replay stays dependency-free so it can\n// run anywhere a machine runs (CI, a Worker, a Node script).\n// ---------------------------------------------------------------------------\n\nimport { type Cmd, type Machine, replay, type Sub } from \"../index\";\nimport type { Trace } from \"../recorder\";\nimport { indexPath, keyPath, typeOf, unionKeys } from \"./state-walk\";\n\n/**\n * The outcome of {@link replayTrace}.\n *\n * @typeParam S - the machine's State type.\n */\nexport interface ReplayResult<S> {\n /** `true` iff the recomputed final state deep-equals the trace's `finalState`. */\n matches: boolean;\n /** The trace's recorded `finalState` — what the run originally produced. */\n expected: S;\n /** The state the current reducer produced for the same input. */\n actual: S;\n /**\n * Present iff `matches` is `false`. The FIRST point of divergence found by\n * a deterministic pre-order walk:\n * - `path` — a dotted/indexed access path from the state root, e.g.\n * `state.queue[2].status` or `state` for a root-level\n * scalar mismatch.\n * - `expected` — the recorded value at that path.\n * - `actual` — the recomputed value at that path.\n */\n divergence?: { path: string; expected: unknown; actual: unknown };\n}\n\n/**\n * Replay a recorded {@link Trace} against `machine` and diff the recomputed\n * final state against the recorded one.\n *\n * Runs the core pure fold `replay(machine, { msgs: trace.msgs, ctx,\n * loaded: trace.loaded })` — init + update only, never `interpret`, never a\n * `Store`, never a live subscription (see `replay` in ../index). The `ctx` is\n * supplied fresh by the caller: the trace is the INPUT (loaded + msgs); ctx is\n * the ENVIRONMENT the reducer runs against now.\n *\n * @param machine - the machine to replay against. Mutating its reducer (the\n * whole point of a regression check) is what makes a recorded\n * trace diverge.\n * @param trace - a Trace from `../recorder` (live `dump()` or a re-hydrated\n * `parseJSONL(...)`).\n * @param ctx - the runtime ctx, supplied fresh at replay time.\n */\nexport function replayTrace<\n S,\n M extends { type: string },\n C extends Cmd,\n U extends Sub,\n Ctx,\n>(\n machine: Machine<S, M, C, U, Ctx>,\n trace: Trace<S, M>,\n ctx: Ctx,\n): ReplayResult<S> {\n const result = replay(machine, {\n msgs: trace.msgs,\n ctx,\n loaded: trace.loaded,\n });\n const actual = result.state;\n const expected = trace.finalState;\n\n const divergence = firstDivergence(expected, actual, \"state\");\n if (divergence === null) {\n return { matches: true, expected, actual };\n }\n return { matches: false, expected, actual, divergence };\n}\n\n/**\n * Order-insensitive structural deep-equality — the comparator the\n * record/replay lane owns, exposed so consumers (e.g. `@demlik/tea/parity`'s\n * `parityEqual`) reuse it rather than adding a fourth deep-compare. It is one\n * of three structural walkers in the package, divergent on purpose:\n * this `deepEqual` returns a boolean verdict (order-insensitive, for\n * replay/parity equality), `devtools`'s `diffState` returns a change list (for\n * a human-readable diff view), and `testing`'s `__deepEqual` is the assertion\n * helpers' internal compare — same shape, three jobs, not one to collapse.\n * `true` iff `a` and `b` are structurally equal under {@link firstDivergence}'s\n * walk (object keys compared order-insensitively, arrays index-by-index).\n */\nexport function deepEqual(a: unknown, b: unknown): boolean {\n return firstDivergence(a, b, \"state\") === null;\n}\n\n// === deep-equal + first-divergence path finder ===\n//\n// One walk does both jobs: it returns the FIRST point where `expected` and\n// `actual` differ (as a path + the two values), or `null` when they are\n// deeply equal. \"First\" is defined by a deterministic pre-order traversal:\n// the node itself, then its children in a stable key order (array index\n// order; object keys sorted so the result does not depend on insertion\n// order — two states with the same data but different key order are equal,\n// and the reported path for a real mismatch is reproducible run-to-run).\n//\n// The path grammar (`typeOf`, `indexPath`/`keyPath` segments, `unionKeys`\n// order) is shared with devtools' `diffState` via `./state-walk`, so the two\n// walkers print the SAME path for the same cell by construction. Only the leaf\n// policy differs, on purpose: first-hit here, collect-all there.\n//\n// Scope: TEA state is plain JSON-shaped data (the substrate's __DEV__ guards\n// reject closures in Cmds, and states are conventionally serializable). So\n// the walk handles: primitives, null/undefined, arrays, and plain objects.\n// It treats other object kinds (Date, Map, Set, class instances) by reference\n// identity + a structural fallback via Object.entries — sufficient for the\n// JSON-shaped states this tool targets; a richer differ lives in ../devtools.\n\n/** A divergence record, or `null` when the two values are deeply equal. */\ntype Divergence = { path: string; expected: unknown; actual: unknown } | null;\n\nfunction firstDivergence(\n expected: unknown,\n actual: unknown,\n path: string,\n): Divergence {\n // Identity / primitive fast path. Handles same-reference, and equal\n // primitives. `Object.is` so NaN === NaN and +0 ≠ -0 (matches structural\n // equality intent better than ===).\n if (Object.is(expected, actual)) return null;\n\n const te = typeOf(expected);\n const ta = typeOf(actual);\n // Different kinds at this node (e.g. object vs array, number vs string,\n // present vs null) — this node IS the divergence.\n if (te !== ta) return { path, expected, actual };\n\n if (te === \"array\") {\n const ae = expected as unknown[];\n const aa = actual as unknown[];\n if (ae.length !== aa.length) {\n // Length mismatch reported at the array node itself — the shape differs,\n // which is more informative than an arbitrary element index.\n return { path, expected, actual };\n }\n for (let i = 0; i < ae.length; i++) {\n const d = firstDivergence(ae[i], aa[i], indexPath(path, i));\n if (d !== null) return d;\n }\n return null;\n }\n\n if (te === \"object\") {\n const oe = expected as Record<string, unknown>;\n const oa = actual as Record<string, unknown>;\n // Sorted union of keys for deterministic traversal. A key present in one\n // but absent in the other diverges at that child path (its value is\n // `undefined` on the missing side).\n for (const key of unionKeys(oe, oa)) {\n const d = firstDivergence(oe[key], oa[key], keyPath(path, key));\n if (d !== null) return d;\n }\n return null;\n }\n\n // Primitives (string/number/boolean/bigint/symbol/function) that failed the\n // Object.is fast path, or null/undefined that differ — this node diverges.\n return { path, expected, actual };\n}\n"]}
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* @demlik/tea/fan-out — scatter-gather over a bounded-concurrency work list.\n *\n * The Level-2 combinator that fans a batch of items out across at most\n * `concurrency` in-flight effects, gathers each item's result (or error), and\n * — once every item has settled — fires an optional `join` over the collected\n * results. It is the \"map a list through an effect, but never run more than N\n * at once\" knob.\n *\n * The recipe (which bricks it composes):\n * - `../work-queue` — fan-out's tracked items ARE work-queue items. Each\n * item carries the same `{ id, status, input }` lifecycle vocabulary\n * (`pending → running → done | failed`). The slice this knob owns is four\n * partitions over that one lifecycle, so the work-queue's status taxonomy\n * is the substrate rather than a parallel invention. We reuse its\n * `QueueItem<I>` / `QueueItemStatus` TYPES and delegate the ledger\n * transitions to the `QueueAdapter` verbs (`../work-queue/adapter`):\n * `scatter` mints each pending record with `queue.enqueue`, and `launchUpTo`\n * flips `pending → running` with `queue.claim` (one positional claim per\n * launch). The lone exception is `settleOne`'s `running → done|failed`\n * flip — it must match \"first id-match that is still `running`\" to settle\n * exactly one of a DUPLICATE id, a status predicate the adapter verbs can't\n * express, so fan-out owns that one index (see `settleOne`). The async\n * `createQueue(store)` adapter is NOT used here because its `load → mutate\n * → save` reads the clock and lives at an I/O boundary, while a combinator's\n * verbs must be pure (invariant 2) — fan-out binds the pure `QueueAdapter`\n * to its in-Model ledger instead, the same route `monitored-run` /\n * `idempotent-intake` / `saga` take. The slice lives in the Model instead —\n * durable + replayable, the two non-negotiables every knob preserves.\n *\n * Typical wiring (combinator form — splice the hooks into your machine):\n *\n * const fan = createFanOut<Url, Report>({\n * concurrency: 4,\n * idOf: (url) => url, // stable, pure identity\n * of: (url) => ({ type: \"crawl\", url }), // the per-item effect, as data\n * join: (results) => ({ type: \"report_done\", results }),\n * });\n *\n * // in `update`:\n * start_crawl: (s, m) => { const [fanOut, cmds] = fan.scatter(s.fanOut, m.urls);\n * return [{ ...s, fanOut }, cmds]; },\n * crawl_ok: (s, m) => { const [fanOut, cmds] = fan.itemOk(s.fanOut, m.id, m.report);\n * return [{ ...s, fanOut }, cmds]; },\n * crawl_err: (s, m) => { const [fanOut, cmds] = fan.itemErr(s.fanOut, m.id, m.error);\n * return [{ ...s, fanOut }, cmds]; },\n *\n * Every verb is PURE: it returns a NEW slice plus the Cmds to perform (the\n * `of(item)` effects for newly-launched items, and at most one `join` Cmd when\n * the batch completes). The reducer never reads a clock or RNG — item identity\n * is supplied by the caller's `idOf` so `scatter` is deterministic, and the\n * launch effects are plain data the runtime performs (invariant 3).\n *\n * `handlers(ports)` is the I/O splice: it wires the runtime side that actually\n * runs each launched `of(item)` Cmd. Because `of` already produces a fully\n * caller-defined Cmd, fan-out does NOT own the interpret handler for it — the\n * consumer's own `interpret` performs the effect and routes Ok/Err back to the\n * `itemOk` / `itemErr` verbs (the same shape resilient-fetch uses with\n * `tryInterpret`). `handlers` therefore exposes the one piece fan-out CAN\n * pre-wire generically: emitting the gathered batch onto a typed Port when the\n * batch completes, for consumers that observe completion out-of-band rather\n * than through the `join` Cmd.\n *\n * NOT a substrate primitive: it depends only on `../work-queue`'s pure types +\n * blessed ops and `../index`'s `Cmd` / `Port` types. Consumers reach it via the\n * `@demlik/tea/fan-out` subpath.\n */\n\nimport { at } from \"../at\";\nimport type { Cmd, Port } from \"../index\";\nimport type { QueueItem, QueueItemStatus } from \"../work-queue\";\nimport { queueAdapter } from \"../work-queue/adapter\";\n\n/**\n * One settled-OK item: the original `input` and the `result` its effect\n * produced. Mirrors the spec slice's `done: {item, result}[]` — `item` is the\n * caller's input value (not the internal `QueueItem` envelope), so a consumer\n * reading `done` gets back exactly what it scattered.\n */\nexport interface FanOutDone<I, R> {\n /** The original scattered input value. */\n readonly item: I;\n /** The result the item's effect produced, routed in via `itemOk`. */\n readonly result: R;\n}\n\n/**\n * One settled-error item: the original `input` and the `error` its effect\n * surfaced. `error` is `unknown` — fan-out carries it forward verbatim (an\n * `Error`, a tagged result, a string) for the consumer's reducer to read,\n * never interpreting it (same discipline as `retry-backoff`'s `lastError`).\n */\nexport interface FanOutFailed<I> {\n /** The original scattered input value. */\n readonly item: I;\n /** The error the item's effect surfaced, routed in via `itemErr`. Carried, never interpreted. */\n readonly error: unknown;\n}\n\n/**\n * The slice this knob owns — four partitions over the work-queue item\n * lifecycle, plus the work-queue records the verbs thread the lifecycle\n * through.\n *\n * Why both the spec's four arrays AND `items`:\n * - The four arrays (`pending` / `running` / `done` / `failed`) are the\n * SPEC's public read surface — what a consumer's view renders and what\n * `isComplete` reads. They hold caller-facing values (`I`, or\n * `FanOutDone` / `FanOutFailed`), not the internal id-bearing envelope.\n * - `items` is the work-queue ledger: one `QueueItem<I>` per scattered item,\n * carrying the stable `id` (from `config.idOf`) that `itemOk` / `itemErr`\n * address and the `status` that decides launch-eligibility. It is the\n * single source of truth; the four arrays are a derived projection kept in\n * lockstep so consumers never re-scan `items` to render a partition.\n *\n * Every field is `readonly` and the whole slice is JSON-serializable (plain\n * arrays + the work-queue's plain `QueueItem` records), so it round-trips\n * through a consumer's `Store<S>` unchanged — durable across DO eviction.\n */\nexport interface FanOutState<I, R> {\n /** Items accepted but not yet launched (queue back-pressure beyond `concurrency`). */\n readonly pending: readonly I[];\n /** Items whose `of(item)` effect is in flight (size never exceeds `concurrency`). */\n readonly running: readonly I[];\n /** Items whose effect resolved OK, with the result it produced. */\n readonly done: readonly FanOutDone<I, R>[];\n /** Items whose effect failed, with the error it surfaced. */\n readonly failed: readonly FanOutFailed<I>[];\n /**\n * The work-queue ledger: one record per scattered item, keyed by the\n * caller's `idOf`. The single source of truth the four arrays project from.\n */\n readonly items: readonly QueueItem<I>[];\n /**\n * Index into `done` where the CURRENT wave's OK results begin. `done` is\n * append-only and accumulates across every wave (so a consumer reading\n * `done` sees the full history), but `join` must fold only the wave that\n * just drained — not the cumulative total. A wave opens when `scatter`\n * enqueues into a slice with nothing in flight; this marks `done.length` at\n * that moment so `join` receives exactly `done.slice(waveDoneFrom)`.\n */\n readonly waveDoneFrom: number;\n /**\n * Index into `failed` where the current wave's failures begin. Symmetric to\n * `waveDoneFrom` — the wave boundary over the failure partition. Carried for\n * a consumer that wants to read only the current wave's failures; `join`\n * itself folds only OK results.\n */\n readonly waveFailedFrom: number;\n /**\n * Whether the current wave has already fired its `join`. `join` fires at most\n * once per wave — set `true` at the completion edge so a stale settle that\n * re-reaches `isComplete` cannot re-fire it. A new `scatter` that opens a wave\n * resets it to `false`.\n */\n readonly joined: boolean;\n}\n\n/**\n * The knob. `concurrency` caps how many `of(item)` effects are in flight at\n * once; `idOf` mints a stable, PURE identity per item (so `scatter` is\n * deterministic and `itemOk` / `itemErr` can address an item by id); `of`\n * turns an item into the launch Cmd; `join` (optional) turns the gathered\n * results into a single completion Cmd fired exactly once when every item has\n * settled.\n *\n * Field optionality follows the resilient-call rule — omit `join`, omit the\n * completion Cmd (a consumer that observes `isComplete` itself, or wires the\n * `handlers` Port, doesn't need one).\n */\nexport interface FanOutConfig<I, R, C extends Cmd, J extends Cmd> {\n /** Max in-flight `of(item)` effects. Clamped to `>= 1` (a 0/negative cap would deadlock). */\n readonly concurrency: number;\n /**\n * Stable, deterministic identity for an item. PURE — no clock, no RNG. The\n * id is what `itemOk` / `itemErr` address, so it must survive a round-trip\n * through the durable slice and match across the launch → settle gap. For\n * value-unique inputs (URLs, ids) this is often the identity function; for\n * structural inputs, a content hash or a caller-assigned key.\n */\n readonly idOf: (item: I) => string;\n /** The per-item effect, as data. Performed by the consumer's own `interpret`. */\n readonly of: (item: I) => C;\n /**\n * Optional: fold the gathered done-results into a single completion Cmd,\n * fired exactly once at the transition that empties `pending` + `running`.\n * Omit to drive completion off `isComplete` (or the `handlers` Port) instead.\n */\n readonly join?: (results: readonly R[]) => J;\n}\n\n/**\n * Clamp the configured concurrency to a usable launch budget. A cap of 0 or\n * negative would launch nothing and the batch would deadlock with items stuck\n * `pending` forever; clamping to 1 degrades gracefully to fully-serial\n * fan-out (still correct, just no parallelism) rather than hanging.\n */\nfunction launchBudget(concurrency: number): number {\n return concurrency < 1 ? 1 : Math.floor(concurrency);\n}\n\n/** The starting slice: nothing scattered yet. */\nexport function initFanOut<I, R>(): FanOutState<I, R> {\n return {\n pending: [],\n running: [],\n done: [],\n failed: [],\n items: [],\n waveDoneFrom: 0,\n waveFailedFrom: 0,\n joined: false,\n };\n}\n\n/**\n * Whether every scattered item has settled (no `pending`, no `running`).\n * Derived — reads the slice, never mutates. The verbs use it to decide when to\n * fire `join`; consumers can read it directly to branch their own phase.\n *\n * An empty fan-out (nothing ever scattered) is NOT complete: completion is \"a\n * non-empty batch fully drained,\" so `isComplete(initFanOut())` is `false` and\n * a `scatter([])` of zero items also reads `false` (there was no batch to\n * complete). This keeps `join` from firing on a degenerate empty scatter.\n */\nexport function isComplete<I, R>(state: FanOutState<I, R>): boolean {\n if (state.items.length === 0) return false;\n return state.pending.length === 0 && state.running.length === 0;\n}\n\n/**\n * Count of items currently in flight. `running.length`, named for the launch\n * arithmetic below (and readable at a call site).\n */\nfunction inFlight<I, R>(state: FanOutState<I, R>): number {\n return state.running.length;\n}\n\n/**\n * Move up to `budget - inFlight` items from `pending` to `running`, emitting\n * `of(item)` for each launched item. PURE — returns the new slice and the\n * launch Cmds. The work-queue `items` ledger flips each launched item's status\n * `pending → running` via the `QueueAdapter`'s `claim`, in lockstep with the\n * projected arrays.\n *\n * Delegation, not re-rolling: each launch is one `queue.claim` call — the same\n * `pending → running` transition `@demlik/tea/work-queue` owns. `queue.claim`\n * flips the FIRST pending ledger record positionally, and fan-out's `pending`\n * array is appended in lockstep with the ledger, so the first `slots` pending\n * inputs map to the first `slots` pending records — claiming one-per-launch\n * settles exactly those. This also makes a DUPLICATE id correct: a positional\n * claim flips ONE record per launch, where a blanket id-set flip would promote\n * every pending record sharing the launched id (over-flipping the ledger past\n * `running.length`). The `at` stamp is `0` — fan-out's verbs are pure and never\n * read a clock; positional order, not the timestamp, drives every decision\n * (same convention as `scatter`'s `enqueuedAt: 0`).\n *\n * Shared by `scatter` (launch on enqueue) and `itemOk` / `itemErr` (launch the\n * next pending item as a slot frees). Factoring it here keeps the concurrency\n * invariant — `running.length <= budget` — in ONE place.\n */\nfunction launchUpTo<I, R, C extends Cmd>(\n state: FanOutState<I, R>,\n config: {\n concurrency: number;\n of: (item: I) => C;\n },\n): readonly [FanOutState<I, R>, readonly C[]] {\n const budget = launchBudget(config.concurrency);\n const slots = budget - inFlight(state);\n if (slots <= 0 || state.pending.length === 0) return [state, []];\n\n const toLaunch = state.pending.slice(0, slots);\n const stillPending = state.pending.slice(slots);\n\n // Flip the ledger records `pending → running` one launch at a time via the\n // `QueueAdapter` (positional first-pending claim per call).\n const queue = queueAdapter<I>();\n let items: readonly QueueItem<I>[] = state.items;\n for (let i = 0; i < toLaunch.length; i++) {\n const claimed = queue.claim(items, 0);\n if (claimed === null) break;\n items = claimed.next;\n }\n\n const next: FanOutState<I, R> = {\n ...state,\n pending: stillPending,\n running: [...state.running, ...toLaunch],\n items,\n };\n const cmds = toLaunch.map((item) => config.of(item));\n return [next, cmds];\n}\n\n/**\n * Settle EXACTLY ONE running entry for `id`: remove the first `running` item\n * whose `idOf` matches, and flip the first ledger record for `id` that is still\n * `running` to `status`. Returns the input that was settled plus the new\n * `running` / `items` arrays, or `undefined` if no running item carries that id\n * (a stale / unknown settle Msg → caller treats as a no-op rather than a crash).\n *\n * Why \"exactly one\": when two scattered items share an `idOf` (a duplicate id),\n * the ledger holds two `running` records under the same id and `running` holds\n * two inputs. A settle Msg carries one result, so it must close out exactly one\n * of them — not all matches. A blanket `filter((x) => idOf(x) !== id)` would\n * drop BOTH running entries while recording only ONE result, silently losing a\n * unit of work and corrupting the done/failed partition. find-index + splice\n * removes a single `running` entry; the matching `findIndex` over the ledger\n * flips a single record. The OTHER duplicate stays `running`, awaiting its own\n * settle Msg.\n *\n * This flip is NOT delegated to the `QueueAdapter`'s `patch`: the verb matches\n * the FIRST record by id, but the record fan-out must flip is \"first id-match\n * that is still `running`\" — and after a dup-id's first settle the first id-match\n * is the already-terminal record. The status predicate is load-bearing here and\n * the adapter verbs can't express it, so fan-out owns this one index. The flipped\n * record is still built the work-queue way (spread + new `status`), and there\n * is no `as` cast: `status` arrives already typed `QueueItemStatus`.\n */\nfunction settleOne<I, R>(\n state: FanOutState<I, R>,\n id: string,\n status: QueueItemStatus,\n idOf: (item: I) => string,\n):\n | { input: I; running: readonly I[]; items: readonly QueueItem<I>[] }\n | undefined {\n const runIdx = state.running.findIndex((item) => idOf(item) === id);\n // `at` collapses \"no running entry for this id\" into an `undefined` early-out,\n // narrowing `input` to `I` below without a non-null assertion (the pattern\n // `ops.ts` uses); `runIdx` stays around for the splice.\n const input = at(state.running, runIdx);\n if (input === undefined) return undefined;\n\n const running = [\n ...state.running.slice(0, runIdx),\n ...state.running.slice(runIdx + 1),\n ];\n\n const ledgerIdx = state.items.findIndex(\n (item) => item.id === id && item.status === \"running\",\n );\n // Same early-out via `at`: `ledger === undefined` narrows the record to\n // `QueueItem<I>` for the spread below without a non-null assertion.\n const ledger = at(state.items, ledgerIdx);\n const items =\n ledger === undefined\n ? state.items\n : [\n ...state.items.slice(0, ledgerIdx),\n { ...ledger, status },\n ...state.items.slice(ledgerIdx + 1),\n ];\n\n return { input, running, items };\n}\n\n/**\n * Optional Port for observing batch completion out-of-band. When a consumer\n * passes `handlers(ports)` a `complete` Port, the runtime side can emit the\n * gathered results onto it the moment `isComplete` flips true — distinct from\n * the in-band `join` Cmd (which threads back through `update`). Use the Port\n * for \"tell the outside world the batch finished\" without folding a completion\n * signal into the consumer's Msg union.\n */\nexport interface FanOutPorts<R> {\n /** Fires once with every gathered done-result when the batch completes. */\n readonly complete: Port<readonly R[]>;\n}\n\n/**\n * Build the fan-out knob from `config`. Returns the uniform combinator\n * contract: `init` for the owned slice, the three settle verbs + the derived\n * `isComplete`, and `handlers` for the optional out-of-band completion Port.\n *\n * No `subs` — fan-out runs no timers (the spec pins \"Subs: none\"). The\n * per-item effect's lifetime is owned by the consumer's `interpret`, and\n * completion is a pure function of the settle Msgs, so there is nothing\n * continuous to subscribe to.\n */\nexport function createFanOut<I, R, C extends Cmd = Cmd, J extends Cmd = Cmd>(\n config: FanOutConfig<I, R, C, J>,\n) {\n /**\n * Enqueue `items` and launch up to `concurrency` of them. PURE.\n *\n * Each item gets a ledger record (`status: \"pending\"`, its `idOf` id) and is\n * appended to `pending`; `launchUpTo` then promotes as many as the free\n * concurrency budget allows, emitting `of(item)` per launch. The returned\n * Cmds are exactly the launch effects — `scatter` never fires `join` (a batch\n * can't complete on the same transition it starts unless it launches zero\n * effects, which `isComplete`'s empty-batch rule already declines to treat as\n * completion).\n *\n * Each pending ledger record is minted by the `QueueAdapter`'s `enqueue` — the\n * same `pending` append `@demlik/tea/work-queue` owns — rather than re-rolled\n * inline, so the `status: \"pending\"` literal lives in exactly one place (no\n * `as QueueItemStatus` cast here).\n *\n * `enqueuedAt` is stamped `0` rather than read from a clock: fan-out's verbs\n * are pure, and fan-out does not use the timestamp for any decision (ordering\n * is positional via the arrays). A consumer that needs real enqueue times\n * threads them through its own Msg `at` and stores them alongside.\n */\n function scatter(\n state: FanOutState<I, R>,\n items: readonly I[],\n ): readonly [FanOutState<I, R>, readonly C[]] {\n // Append one pending ledger record per item via the `QueueAdapter`.\n // `queue.enqueue` returns `status: \"pending\"` already typed — no cast — and\n // the lifecycle's \"new work is pending\" rule stays in work-queue's hands.\n const queue = queueAdapter<I>();\n let ledger: readonly QueueItem<I>[] = state.items;\n for (const input of items) {\n ledger = queue.enqueue(ledger, input, 0, config.idOf(input)).next;\n }\n // A scatter OPENS A FRESH WAVE when nothing is in flight — either the very\n // first scatter, or a re-scatter after the previous wave fully drained. The\n // wave boundary advances to the current `done` / `failed` length so `join`\n // folds only THIS wave's results, never the cumulative history, and\n // `joined` resets so the new wave can fire its own `join` exactly once.\n //\n // A scatter that adds to a wave still in flight (pending or running\n // non-empty — e.g. enqueuing more work mid-batch) does NOT open a wave:\n // those items join the current wave and settle under its single `join`.\n const opensWave = state.pending.length === 0 && state.running.length === 0;\n\n const enqueued: FanOutState<I, R> = {\n ...state,\n pending: [...state.pending, ...items],\n items: ledger,\n ...(opensWave\n ? {\n waveDoneFrom: state.done.length,\n waveFailedFrom: state.failed.length,\n joined: false,\n }\n : {}),\n };\n return launchUpTo(enqueued, config);\n }\n\n /**\n * Record `id`'s effect as succeeded with `result`, then launch the next\n * pending item to backfill the freed slot. PURE.\n *\n * Moves the item out of `running` into `done` (carrying the original input +\n * its result), flips its ledger record `running → done`, and runs\n * `launchUpTo` to keep the pipeline full. If this transition empties both\n * `pending` and `running` AND a `join` is configured, the returned Cmds also\n * include the single `join(results)` Cmd — fired exactly once at the\n * completion edge.\n *\n * A settle for an unknown / already-settled `id` is a no-op (returns the\n * slice unchanged, no Cmds): the runtime's serial dispatch makes a true\n * double-settle impossible, but a stale Msg after a boot/replay is real, and\n * swallowing it is the safe direction (the result is already recorded).\n */\n function itemOk(\n state: FanOutState<I, R>,\n id: string,\n result: R,\n ): readonly [FanOutState<I, R>, readonly (C | J)[]] {\n const settled = settleOne(state, id, \"done\", config.idOf);\n if (settled === undefined) return [state, []];\n\n const next: FanOutState<I, R> = {\n ...state,\n running: settled.running,\n done: [...state.done, { item: settled.input, result }],\n items: settled.items,\n };\n return finishOrLaunch(next);\n }\n\n /**\n * Record `id`'s effect as failed with `error`, then launch the next pending\n * item to backfill the freed slot. PURE.\n *\n * Symmetric to `itemOk`: moves the item out of `running` into `failed`\n * (carrying the original input + the error), flips its ledger record\n * `running → failed`, backfills via `launchUpTo`, and fires `join` at the\n * completion edge if configured. A failed item still counts toward completion\n * — the batch is \"done\" when every item has settled, success or failure;\n * `join` receives only the OK results (failures are read off `failed`).\n *\n * Same unknown-`id` no-op contract as `itemOk`.\n */\n function itemErr(\n state: FanOutState<I, R>,\n id: string,\n error: unknown,\n ): readonly [FanOutState<I, R>, readonly (C | J)[]] {\n const settled = settleOne(state, id, \"failed\", config.idOf);\n if (settled === undefined) return [state, []];\n\n const next: FanOutState<I, R> = {\n ...state,\n running: settled.running,\n failed: [...state.failed, { item: settled.input, error }],\n items: settled.items,\n };\n return finishOrLaunch(next);\n }\n\n /**\n * Shared tail of `itemOk` / `itemErr`: backfill the freed slot, then — if the\n * CURRENT wave is now complete, a `join` is configured, and this wave has not\n * already joined — append the single completion Cmd and mark the wave joined.\n *\n * Two guards keep `join` firing exactly once per wave:\n * - `isComplete(next)` is the completion edge (the transition that drains\n * the last in-flight item; `launchUpTo` cannot re-fill from an empty\n * `pending`, so `running` stays empty and the edge is reached once).\n * - `!next.joined` makes it idempotent even if a stale settle re-reaches a\n * completed slice, and — critically — combined with the per-wave reset in\n * `scatter` it stops `join` re-firing across waves. Without the wave\n * boundary, `done` is append-only, so a SECOND wave draining would see\n * `isComplete` true and re-fold the WHOLE cumulative `done` (wave 1 +\n * wave 2). The fix folds only `done.slice(waveDoneFrom)` — exactly the\n * results this wave produced.\n */\n function finishOrLaunch(\n settled: FanOutState<I, R>,\n ): readonly [FanOutState<I, R>, readonly (C | J)[]] {\n const [launched, launchCmds] = launchUpTo(settled, config);\n if (config.join !== undefined && !launched.joined && isComplete(launched)) {\n const results = launched.done\n .slice(launched.waveDoneFrom)\n .map((d) => d.result);\n const next: FanOutState<I, R> = { ...launched, joined: true };\n return [next, [...launchCmds, config.join(results)]];\n }\n return [launched, launchCmds];\n }\n\n /**\n * The out-of-band completion splice. Returns an observer-shaped function the\n * consumer calls after every settle: when the batch has just completed it\n * emits the gathered results onto `ports.complete`. This is the Port-side\n * analogue of the `join` Cmd — use it when completion should leave the\n * runtime as a typed signal rather than re-enter `update`.\n *\n * Returns the emit-on-complete callback so the consumer wires it into its own\n * runtime `observe` (e.g. `runtime.observe((_, s) => emit(s.fanOut))`); fan-out\n * stays out of the dispatch loop, matching `historyTracker`'s discipline.\n */\n function handlers(ports: FanOutPorts<R>) {\n return {\n /**\n * Emit the gathered done-results onto `ports.complete` iff `state` is a\n * just-completed batch. Idempotency is the caller's concern (call it once\n * per transition via `observe`); emitting to a Port with no subscribers\n * is a no-op at the runtime, so an extra call is harmless.\n */\n emitOnComplete(\n emit: <T>(port: Port<T>, value: T) => void,\n state: FanOutState<I, R>,\n ): void {\n if (!isComplete(state)) return;\n emit(\n ports.complete,\n state.done.slice(state.waveDoneFrom).map((d) => d.result),\n );\n },\n };\n }\n\n return {\n init: initFanOut<I, R>,\n scatter,\n itemOk,\n itemErr,\n isComplete,\n handlers,\n };\n}\n"]}
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The delay is computed at subscribe time as\n * `max(0, atMs - Date.now())`. The consequence that matters: subscribing LATE —\n * e.g. after a `Store` rehydrate that resumes a machine whose deadline was set\n * before the page reloaded — still fires at the correct absolute moment,\n * because the remaining delay is recomputed from the current clock, not stored\n * in the Sub. A deadline already in the past at subscribe time yields delay `0`,\n * so `setTimeout(fn, 0)` fires on the NEXT tick (never synchronously inside the\n * reconcile pass — the substrate must finish wiring all subs before any Msg\n * lands).\n *\n * Composition over reinvention: the timer lifecycle is `fromTimeout`'s, not\n * redrawn here. `deadlineSub` produces the Sub literal carrying `atMs`; the\n * `subscribe` cell (`subscribeDeadline`) translates `atMs` → a relative delay\n * and delegates the `setTimeout` / `clearTimeout` to `fromTimeout`. The clock\n * read (`Date.now()`) lives only in the subscribe handler — never in a reducer\n * (invariant 2) — and is exercised in tests via vitest fake timers, matching\n * the no-injection convention of the `fromTimeout` / `fromInterval` exemplars.\n *\n * WHAT BACKS THE TIMER IS THE HOST'S CHOICE. `setTimeout` is the universal\n * default, but it is not universal: a Durable Object that hibernates has no\n * live `setTimeout` to wake it, so its deadline must be backed by a `do_alarm`\n * registered on the alarm registry; a test host wants a fake-timer schedule.\n * That backing is the `ArmTimer` seam — `subscribeWith(armTimer)` builds the\n * `subscribe.deadline` cell from a host-plugged timer, and `subscribeDeadline`\n * IS `subscribeWith(setTimeoutArmTimer())`. One deadline surface, three hosts;\n * there is no second Sub type and no second `atMs` anchor to keep in sync.\n *\n * The anchor is what makes the seam safe. `atMs` is ABSOLUTE, so whatever backs\n * it arms to a fixed wall-clock instant: the host computes the gap itself\n * (`atMs - Date.now()`), and on a host that just rehydrated after hibernation\n * that gap is the SHRUNKEN remainder — the deadline honours the original target\n * rather than resetting to a fresh full-length window.\n *\n * Strengthens invariant 4 (external time is a subscription — the deadline is a\n * `Sub` the runtime reconciles, never a `setTimeout` leaked into a reducer) and\n * invariant 7 (identity is explicit — the Sub carries a stable `SubId`, so the\n * reconcile pass leaves it running across transitions instead of churning it).\n */\n\nimport { type Sub, type SubId, subId } from \"../index\";\nimport { fromTimeout } from \"../subs/from-timeout\";\nimport type { SubscribeHandler } from \"../subs/types\";\n\n/**\n * The Sub variant a deadline produces. `atMs` is the absolute target — epoch\n * milliseconds (the `Date.now()` / `Date.parse(...)` scale), NOT a relative\n * delay. It rides on the Sub so the reconcile pass keys identity by `id`\n * alone: the same `id` across transitions means the same armed timer, even if\n * a later `subscriptions(state)` recomputes the literal.\n *\n * Lowercase `\"deadline\"` discriminant per the Sub naming convention (a source\n * noun that doubles as the SubId family); same shape family as the\n * `TimeoutSubData` the `fromTimeout` factory consumes.\n */\nexport type DeadlineSub = Sub<\"deadline\"> & {\n readonly atMs: number;\n} & DeadlineOpts;\n\n/**\n * Additive options the `deadlineSub` factory folds onto the Sub literal. This\n * is the extension seam (invariant 5 — composition by reduction): future fields\n * — `repeatMs` for a re-arming deadline, `jitterMs` for spread, etc. — land HERE\n * as optional members, and every existing call site keeps compiling because the\n * factory's third parameter is optional and the fields are `readonly` optionals\n * on `DeadlineSub`. Callers are insulated from the concrete `DeadlineSub` shape:\n * they ask for what they need by name, never positionally, so a shape extension\n * never rewrites the ~13 `deadlineSub(id, atMs)` call sites.\n *\n * Empty today on purpose — the seam exists before the first extension does, so\n * the first field is a one-line additive change, not a 13-site migration.\n */\n// biome-ignore lint/complexity/noBannedTypes: intentional empty extension seam — fields are added additively (see doc above).\nexport type DeadlineOpts = {};\n\n/**\n * The Msg the deadline dispatches when the wall clock crosses `atMs`. Exported\n * as a tagged shape so consumers can union it into their machine's Msg type and\n * handle it in a reducer cell. `id` lets a reducer disambiguate WHICH deadline\n * fired when a machine arms several at once; `atMs` echoes the target the timer\n * was scheduled against (useful for assertions / observability).\n *\n * Snake-shaped `\"deadline_exceeded\"` matches the tagged-Msg style this module's\n * orchestrator requested; the actor-in-name PascalCase convention\n * (`TimerFiredDeadline`) is the consumer's to apply at their own boundary if\n * they prefer — `deadlineExceeded(...)` only fixes the wire shape, not the\n * consumer's local dialect.\n */\nexport type DeadlineExceeded = {\n readonly type: \"deadline_exceeded\";\n readonly id: string;\n readonly atMs: number;\n};\n\n/**\n * Build a deadline Sub literal. Pure data — no clock read, no timer; the timer\n * is armed later by the `subscribe` cell. `id` is branded via `subId(...)` so\n * accidental raw-string drift fails at the type level (invariant 7).\n *\n * Return the result directly from `subscriptions(state)` while the deadline\n * should be armed; drop it (return `[]`, or stop returning this id) to disarm —\n * the reconcile pass calls the cleanup, clearing the pending timer before it\n * fires. That is the \"cancel on state exit\" lifecycle, identical to\n * `fromTimeout`'s.\n *\n * @param id Stable identity for this deadline. Same `id` across transitions =\n * same armed timer (no churn). Use distinct ids for distinct\n * deadlines on the same machine.\n * @param atMs Absolute target in epoch milliseconds (e.g. `Date.now() + 900_000`\n * for a 15-minute guard, or a persisted `expiresAt`).\n * @param opts Optional additive fields folded onto the Sub literal (see\n * {@link DeadlineOpts}). Omit it for the common case; pass it when a\n * future field (e.g. `repeatMs`) needs to ride on the deadline. The\n * optionality is the future-proofing seam — extending the shape\n * never breaks an existing `deadlineSub(id, atMs)` call site.\n */\nexport function deadlineSub(\n id: string,\n atMs: number,\n opts?: DeadlineOpts,\n): DeadlineSub {\n return { ...opts, id: subId(id), type: \"deadline\", atMs };\n}\n\n/**\n * The host-plugged timer backing. Given the deadline's stable `id`, its\n * absolute `atMs`, and the Msg to fire, arm the platform-appropriate timer\n * (DO alarm registry, `setTimeout`, fake timer) and return a cleanup that\n * cancels the pending fire.\n *\n * `id` is the Sub's reconcile id — a registry-backed host (the DO alarm slot)\n * keys its entry on `id` so the cleanup deletes the EXACT entry the substrate\n * reconciled. A `setTimeout`-backed host ignores `id` (the closure holds the\n * handle).\n *\n * The host computes the gap itself: `atMs - Date.now()` is the REMAINING time.\n * On a host that just rehydrated after hibernation that gap is the shrunken\n * remainder — the deadline is NOT reset to its full length. That recomputation\n * is the reason `atMs` rides on the Sub as an absolute instant rather than a\n * delay: the anchor is what every backing agrees on.\n */\nexport type ArmTimer<M> = (\n id: SubId,\n atMs: number,\n msg: M,\n dispatch: (msg: M) => void,\n) => () => void;\n\n/**\n * Build the `subscribe[\"deadline\"]` cell from a host-plugged `armTimer`. This\n * module owns the Sub shape, the anchor, and the Msg; the HOST owns what backs\n * the timer. The returned handler reads `id` + `atMs` off the Sub, builds the\n * `deadlineExceeded(...)` Msg, and hands all three to `armTimer`.\n *\n * Use it when `setTimeout` is the wrong backing — most concretely a Durable\n * Object, which hibernates and must register a `do_alarm` instead:\n *\n * subscribe: {\n * deadline: subscribeWith((id, atMs, msg, dispatch) =>\n * alarms.register(id, atMs, () => dispatch(msg)),\n * ),\n * }\n *\n * For the `setTimeout` default, use {@link subscribeDeadline} — it is exactly\n * `subscribeWith(setTimeoutArmTimer())`, so there is one deadline surface and\n * one anchor, not a second one per host.\n */\nexport function subscribeWith(\n armTimer: ArmTimer<DeadlineExceeded>,\n): SubscribeHandler<DeadlineSub, DeadlineExceeded, unknown> {\n return (sub, _ctx, dispatch) =>\n armTimer(sub.id, sub.atMs, deadlineExceeded(sub.id, sub.atMs), dispatch);\n}\n\n/**\n * The `setTimeout` timer backing — for node / browser / any host whose timer is\n * a plain `setTimeout`. Arms for the REMAINING time (`max(0, atMs - Date.now())`,\n * floored at 0 so an already-past deadline fires on the NEXT tick rather than\n * synchronously inside the reconcile pass), so a deadline re-derived after a\n * rehydrate fires at the original instant, not a fresh full window.\n *\n * Composes on `fromTimeout` rather than redrawing `setTimeout` /\n * `clearTimeout`: this package has ONE timer lifecycle, and the arm-timer seam\n * plugs into it instead of forking it. A hibernating host does NOT use this —\n * it plugs its own `armTimer` (a `do_alarm` registration) into\n * {@link subscribeWith}.\n */\nexport function setTimeoutArmTimer(): ArmTimer<DeadlineExceeded> {\n return (id, atMs, msg, dispatch) => {\n // Recompute the remaining delay from the CURRENT clock so a late subscribe\n // (post-rehydrate) still targets the correct absolute moment.\n const delayMs = Math.max(0, atMs - Date.now());\n return fromTimeout<Sub<\"deadline\"> & { delayMs: number }, DeadlineExceeded>(\n () => msg,\n )({ id, type: \"deadline\", delayMs }, undefined, dispatch);\n };\n}\n\n/**\n * The `subscribe[\"deadline\"]` cell for the DEFAULT `setTimeout` backing. Arms a\n * one-shot timer for the remaining delay `max(0, atMs - Date.now())` and\n * dispatches `deadlineExceeded(...)` when it fires; returns a cleanup that\n * clears the pending timer.\n *\n * It is `subscribeWith(setTimeoutArmTimer())` — the default backing named, not\n * a separate implementation, so the host-plugged path and the default path can\n * never disagree about the anchor.\n *\n * Assign directly to a `Subscribe` cell:\n *\n * subscribe: {\n * deadline: subscribeDeadline,\n * }\n */\nexport const subscribeDeadline: SubscribeHandler<\n DeadlineSub,\n DeadlineExceeded,\n unknown\n> = subscribeWith(setTimeoutArmTimer());\n\n/**\n * Construct the Msg the deadline dispatches. Exported so consumers can build /\n * assert the same shape (and so the subscribe cell and tests share one\n * constructor rather than two literals that can drift).\n */\nexport function deadlineExceeded(id: string, atMs: number): DeadlineExceeded {\n return { type: \"deadline_exceeded\", id, atMs };\n}\n"]}
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* @demlik/tea/monitored-run — a long-running operation that is BOTH staged and\n * watched: an ordered stage pipeline whose POSITION survives eviction, wrapped\n * by a no-progress safety deadline and (optionally) a periodic durable\n * checkpoint.\n *\n * This is the merge of two field-guide concerns the audit-agent machine\n * hand-wired together (`seed/audit-agent-machine`): the OUTER pipeline position\n * (`RunStage` — planning → testing → summarizing → reporting, replayed on cold\n * wake by re-emitting the one outstanding effect) and the no-progress safety\n * alarm (`subs.ts`, keyed on `progressSeq` so every progress event retires the\n * old alarm and arms a fresh one). `monitored-run` lifts both into one config-\n * driven knob with the uniform L2 contract `resilient-call` established:\n * `init()`, the verbs (`start` / `advance` / `progress` / `onDeadline` /\n * `boot`), `subs(state)`, and `handlers(ports)`.\n *\n * - It is **staged, optionally**. Omit `stages` and the run is single-shot:\n * `start` enters `running`, `advance` finishes it to `done`. Provide\n * `stages` and it becomes an ordered pipeline — each `advance` retires the\n * current stage and claims the next, finishing to `done` only when the last\n * stage is retired. The pipeline POSITION lives in the Model (a\n * `work-queue` of stage items), so an eviction mid-pipeline resumes at the\n * same stage via `boot` — the audit machine's \"pipeline position survives\n * eviction\" property, generalized.\n * - It is **watched**. While `running`, a no-progress deadline is armed at\n * `lastProgressAt + deadlineMs` and keyed on `progressSeq`. Every\n * `progress` / `advance` bumps the seq, so the substrate retires the old\n * alarm and arms a new one — a self-rearming watchdog. If the alarm fires\n * (`onDeadline`) the run goes `failed` with a deadline reason. Omit\n * `deadlineMs` → no watchdog (the `stale` phase is never reachable).\n * - It **checkpoints, optionally**. Provide `snapshotEvery` and every\n * progress unit is accounted to a `../snapshot` slice; once the cadence is\n * reached a checkpoint Cmd is emitted (interpreted by the spliced snapshot\n * `handlers`), so a crashed run restarts from the last durable checkpoint\n * rather than from zero. Omit it → no checkpointing.\n *\n * ## Why the run lifecycle is INLINE (run-tracker not extracted)\n *\n * The phase union (`idle` / `running` / `stale` / `done` / `failed`, a\n * discriminated union carrying only each phase's own data) and its bookkeeping\n * (`runId`, `startedAt`, `lastProgressAt`, `progressSeq`) live directly on this\n * slice rather than behind a `run-tracker` sub-knob.\n * Extraction earns its keep when two independent axes vary; here the lifecycle\n * has exactly one anchoring axis (this run), so a separate module would be a\n * premature seam. The two genuinely independent axes — the safety DEADLINE and\n * the periodic SNAPSHOT — ARE extracted (`../deadline`, `../snapshot`), and the\n * stage list is a `../work-queue` slice (`QueueItem<Stage>[]`) whose every\n * status flip is DELEGATED to the blessed `../work-queue/ops` (`enqueueOp` /\n * `claimNextOp` / `markDoneOp`) — never re-rolled here. The lifecycle is the\n * glue between them.\n *\n * ## The two non-negotiables (canon)\n *\n * - **Durable** — the slice is plain data (the stage queue is a\n * JSON-serializable `QueueItem<Stage>[]`, the snapshot slice is plain\n * numbers), so it survives DO eviction / reload.\n * - **Replayable** — every transition is a pure verb returning new state +\n * Cmds; nothing here reads the clock or RNG. Time arrives as an `at` / `atMs`\n * parameter; the only clock read is `Date.now()` inside the snapshot\n * `handlers` port (the effect boundary), exactly as `../snapshot` stamps it.\n *\n * ## Typical wiring\n *\n * const run = createMonitoredRun<MyStage, MyState>({\n * stages: [\"plan\", \"test\", \"report\"],\n * deadlineMs: 10 * 60_000,\n * snapshotEvery: 25,\n * });\n *\n * init: (loaded) => loaded ? [loaded, []] : [{ run: run.init() }, []],\n * update: {\n * begin: (s, m) => lift(s, run.start(s.run, m.runId, m.at)),\n * advance: (s, m) => lift(s, run.advance(s.run, checkpoint(s), m.result, m.at)),\n * progress: (s, m) => lift(s, run.progress(s.run, checkpoint(s), m.at)),\n * run_deadline: (s, m) => lift(s, run.onDeadline(s.run, m)),\n * boot: (s, m) => lift(s, run.boot(s.run, m.at)),\n * },\n * subscriptions: (s) => run.subs(s.run),\n * subscribe: { deadline: subscribeDeadline },\n * interpret: run.handlers({ store: r2 }),\n */\n\nimport {\n type DeadlineExceeded,\n type DeadlineSub,\n deadlineSub,\n subscribeDeadline,\n} from \"../deadline\";\nimport type { Cmd, Interpret } from \"../index\";\nimport {\n createSnapshot,\n type SnapshotFailedMsg,\n type SnapshotLoadCmd,\n type SnapshotLoadedMsg,\n type SnapshotLoadFailedMsg,\n type SnapshotSavedMsg,\n type SnapshotState,\n type SnapshotStore,\n type SnapshotWriteCmd,\n} from \"../snapshot\";\nimport type { QueueItem } from \"../work-queue\";\nimport { queueAdapter } from \"../work-queue/adapter\";\n\n// ===========================================================================\n// Config — the knob. Every field optional; omit a field → omit its gate.\n// ===========================================================================\n\n/**\n * The monitored-run knob. EVERY field is optional:\n * - omit `stages` → single-shot run (no pipeline; one `advance` finishes).\n * - omit `deadlineMs` → no no-progress watchdog (the run is never auto-failed).\n * - omit `snapshotEvery`→ no periodic checkpoint (no `snapshot_write` Cmds).\n *\n * An empty config `{}` is a valid single-shot, unwatched, uncheckpointed run.\n *\n * `Stage` is the consumer's stage identifier — any JSON-serializable value\n * (a string id, a `{ kind, ... }` record). It rides through the stage queue\n * unchanged so the consumer's reducer can branch on the current stage to emit\n * that stage's outstanding effect (the audit machine's `outstandingEffect`).\n */\nexport interface MonitoredRunConfig<Stage> {\n /**\n * The ordered stages of the pipeline. Position survives eviction (lives in\n * the Model's stage queue). Omit for a single-shot run. An empty array is\n * treated as single-shot too — there is nothing to pipeline through.\n */\n readonly stages?: readonly Stage[];\n /**\n * No-progress watchdog budget, in ms. The safety deadline is armed at\n * `lastProgressAt + deadlineMs` and re-armed on every progress event. Omit\n * for no watchdog.\n */\n readonly deadlineMs?: number;\n /**\n * Checkpoint cadence — write a durable snapshot once this many progress\n * units have accumulated. Threaded straight into `../snapshot`'s `every`.\n * Omit for no checkpointing.\n */\n readonly snapshotEvery?: number;\n /**\n * Store key the rolling checkpoint is written under. Forwarded to\n * `../snapshot`'s `key`; defaults to that module's `@@snapshot`. Ignored\n * when `snapshotEvery` is omitted.\n */\n readonly snapshotKey?: string;\n}\n\n// ===========================================================================\n// Slice — the Model field this knob owns. Run lifecycle INLINE + composed bricks.\n// ===========================================================================\n\n/**\n * Why a run terminated as `failed`. Discriminated so each reason carries only\n * its own data (pattern 11):\n * - `deadline` — the no-progress watchdog fired (`onDeadline`).\n * - `stage` — the consumer reported a stage failure via `advance(..., fail)`.\n *\n * `stale` is a SEPARATE phase (not a fail reason): a run is `stale` only by an\n * explicit consumer signal that progress has wedged WITHOUT the deadline having\n * fired — a soft, recoverable observation. The deadline firing is a hard\n * terminal (`failed { reason: \"deadline\" }`).\n *\n * The `stage` variant carries the FAILING STAGE VALUE (the `Stage` itself), not\n * a positional index: done stages leave the queue (`markDoneOp` filters them),\n * so a residual index drifts as the pipeline advances. The stage value is the\n * stable, meaningful identifier — `undefined` for a single-shot run (no stage).\n */\nexport type RunFailure<Stage> =\n | { readonly reason: \"deadline\"; readonly at: number }\n | {\n readonly reason: \"stage\";\n readonly stage: Stage | undefined;\n readonly error: unknown;\n };\n\n/**\n * The run bookkeeping every phase carries in common, split out so each arm of\n * the `MonitoredRunState` discriminated union names only the data it ADDS\n * (`runId` on started phases, `failure` on `failed`) — the same discipline the\n * sibling `PaginatorState` uses for its shared `seen` / `pages` counters. Plain\n * data end to end so the whole slice survives DO eviction / reload:\n *\n * - `stepStates` — the stage pipeline as a `work-queue` of stage items.\n * Empty for a single-shot run. The ONE `running` item is\n * the current stage; `done` items are retired stages\n * (they leave the queue via `markDoneOp`, so the queue\n * shrinks as the pipeline advances and is empty at\n * `done`). POSITION survives eviction because this list\n * is durable.\n * - `startedAt` — `at` of `start`. Observability; never compared in a verb.\n * - `lastProgressAt` — `at` of the most recent progress event; the watchdog\n * base. Re-armed by `progress` / `advance`.\n * - `progressSeq` — monotonic progress counter; keys the safety alarm Sub\n * id so every bump retires the old alarm and arms a new\n * one (the audit subs' `safety:{progressSeq}` discipline).\n * - `snapshot` — the `../snapshot` slice (cadence counter + durable\n * watermark). Always present (uniform shape); the gate\n * is simply never driven when `snapshotEvery` is omitted.\n */\ninterface RunCore<Stage> {\n readonly stepStates: readonly QueueItem<Stage>[];\n readonly startedAt: number;\n readonly lastProgressAt: number;\n readonly progressSeq: number;\n readonly snapshot: SnapshotState;\n}\n\n/**\n * The slice — a discriminated union on `phase` so each phase carries ONLY its\n * own data and impossible combinations are unrepresentable (pattern 11), the\n * same idiom the sibling `CircuitState` / `PaginatorState` / `RunFailure` follow:\n *\n * - `idle` — created but never started. Carries no `runId` (identity is\n * host-minted at `start`) and no `failure`: \"not started\" is its\n * OWN phase, not a `running` run wearing an empty-string `runId`\n * sentinel. `start` is the only transition out, so no verb has to\n * guard \"has this actually started?\" — `phase === \"idle\"` says it.\n * - `running` — the run is live. Carries the host-minted `runId` and the\n * `RunCore` pipeline position + watchdog bookkeeping.\n * - `stale` — a soft \"no progress observed\" mark the consumer can set and\n * clear; still resumable (a `progress` clears it back to\n * `running`). Distinct from a fired deadline, which is terminal.\n * - `done` — every stage retired (or the single-shot `advance` landed).\n * - `failed` — terminal failure; the typed `failure` reason rides ONLY this\n * arm, so it is present iff `phase === \"failed\"` BY CONSTRUCTION —\n * there is no nullable side field to keep in sync.\n *\n * `runId` is the host-minted run identity, stamped at `start` (the machine never\n * mints — see the audit seed's \"run identity is host-minted\"). It rides every\n * started phase, but not `idle`.\n */\nexport type MonitoredRunState<Stage> =\n | (RunCore<Stage> & { readonly phase: \"idle\" })\n | (RunCore<Stage> & { readonly phase: \"running\"; readonly runId: string })\n | (RunCore<Stage> & { readonly phase: \"stale\"; readonly runId: string })\n | (RunCore<Stage> & { readonly phase: \"done\"; readonly runId: string })\n | (RunCore<Stage> & {\n readonly phase: \"failed\";\n readonly runId: string;\n readonly failure: RunFailure<Stage>;\n });\n\n/**\n * The live (still-timed) phases — `running` or `stale`. The verbs narrow to this\n * before touching the watchdog bookkeeping (`runId` / `progressSeq`), so a\n * settled (`done` / `failed`) or never-started (`idle`) slice can never be bumped\n * — the narrow replaces the old `runId === \"\"` born-live guard.\n */\ntype LiveRun<Stage> = Extract<\n MonitoredRunState<Stage>,\n { readonly phase: \"running\" | \"stale\" }\n>;\n\n/**\n * The outcome a consumer reports to `advance`: the current stage either\n * succeeded (retire it, claim the next) or failed (terminate the run). Plain\n * data — the consumer parses its stage result at its own boundary and hands a\n * settled outcome here.\n */\nexport type StageResult =\n | { readonly kind: \"ok\" }\n | { readonly kind: \"fail\"; readonly error: unknown };\n\n// ===========================================================================\n// Cmd + Msg — re-exported from the composed bricks so consumers wire one import.\n// ===========================================================================\n\n/** The checkpoint-write Cmd, generic over the consumer's checkpoint value `V`. */\nexport type MonitoredRunCmd<V> = SnapshotWriteCmd<V>;\n\n/** The deadline Msg the safety alarm dispatches when the watchdog fires. */\nexport type MonitoredRunTimerMsg = DeadlineExceeded;\n\n/** Ports the consumer supplies to `handlers` — just the checkpoint store. */\nexport interface MonitoredRunPorts<V> {\n /** Where periodic checkpoints are written (R2 / KV / DO sub-key / Map). */\n readonly store: SnapshotStore<V>;\n}\n\n// ===========================================================================\n// Sub-id family. The safety alarm is keyed on `progressSeq` so a progress\n// event retires the old alarm and arms a new one (single-shot, re-armed by id\n// bump — the audit subs discipline).\n// ===========================================================================\n\nfunction safetyTimerId(runId: string, progressSeq: number): string {\n return `monitored:safety:${runId}:${progressSeq}`;\n}\n\n// ===========================================================================\n// The knob factory.\n// ===========================================================================\n\n/**\n * Build a monitored-run knob from `config`. `Stage` is the consumer's stage\n * identifier type; `V` is the consumer's checkpoint value type (what\n * `snapshotEvery` checkpoints). Returns the uniform L2 knob contract.\n *\n * No `rng` parameter: unlike `resilient-call`, nothing here jitters — the only\n * external inputs are time (an `at` / `atMs` parameter) and the consumer's\n * stage outcomes. The clock is read only inside the snapshot `handlers` port.\n */\nexport function createMonitoredRun<Stage, V = unknown>(\n config: MonitoredRunConfig<Stage> = {},\n) {\n const stages = config.stages ?? [];\n const isPipeline = stages.length > 0;\n\n // The stage-queue seam, bound once. Every stage status flip delegates to the\n // `QueueAdapter` verbs (`wq.enqueue` / `wq.claim` / `wq.markDone`), so the\n // `QueueItem<Stage>` shape stays insulated behind them.\n const wq = queueAdapter<Stage>();\n\n // The snapshot sub-knob is built only when `snapshotEvery` is configured;\n // absence is `null` so the progress gate short-circuits to \"no checkpoint\".\n // When present, the slice still carries a default SnapshotState so the shape\n // is uniform across configs — the gate simply never records into it.\n const snap =\n config.snapshotEvery !== undefined\n ? createSnapshot<V>({\n every: config.snapshotEvery,\n ...(config.snapshotKey !== undefined\n ? { key: config.snapshotKey }\n : {}),\n })\n : null;\n\n // The snapshot knob to actually drive: `snap` when configured, else a single\n // inert default (`every: 1`) bound ONCE here. Its `record` is never invoked\n // (the progress gate short-circuits when `snap` is null), so the cadence value\n // is immaterial — one shared stateless knob of pure functions stands in for\n // the disabled-checkpoint case across init/boot/handlers.\n const activeSnap = snap ?? createSnapshot<V>({ every: 1 });\n\n /** The starting slice for a never-started run: the `idle` phase, no `runId`. */\n function init(): MonitoredRunState<Stage> {\n return {\n phase: \"idle\",\n stepStates: [],\n startedAt: 0,\n lastProgressAt: 0,\n progressSeq: 0,\n // A default snapshot slice even without the brick → uniform shape. When\n // `snap` is null the inert `activeSnap` default supplies the slice; its\n // `record` is never called, so the cadence value is immaterial.\n snapshot: activeSnap.init(),\n };\n }\n\n /**\n * Seed the stage queue from the configured stages: every stage enqueued\n * `pending`, then the first claimed `running`. `at` stamps the claim. PURE —\n * the work-queue ops are pure array transforms; ids are positional (`stage:i`)\n * so they are deterministic and replayable (no `crypto`, no `Math.random`).\n */\n function seedStages(at: number): readonly QueueItem<Stage>[] {\n let queue: readonly QueueItem<Stage>[] = [];\n stages.forEach((stage, i) => {\n queue = wq.enqueue(queue, stage, at, `stage:${i}`).next;\n });\n // Claim the first stage as the running position. A non-empty pipeline always\n // has a pending head here, so the claim succeeds.\n const claimed = wq.claim(queue, at);\n return claimed ? claimed.next : queue;\n }\n\n /** The current (running) stage item, or `undefined` for a single-shot run. */\n function currentStage(\n s: MonitoredRunState<Stage>,\n ): QueueItem<Stage> | undefined {\n return s.stepStates.find((i) => i.status === \"running\");\n }\n\n // === Verb: start =========================================================\n\n /**\n * Start (or restart) the run for `runId` at time `at`. Seeds the stage queue\n * (if a pipeline) and enters `running` with the watchdog clock primed. Stamps\n * `runId` from the host — the machine never mints (invariant: identity is\n * host-minted, parsed at the boundary). PURE.\n */\n function start(\n s: MonitoredRunState<Stage>,\n runId: string,\n at: number,\n ): readonly [MonitoredRunState<Stage>, readonly MonitoredRunCmd<V>[]] {\n // Build the `running` arm explicitly rather than spreading `...s`: a restart\n // from `failed` must NOT carry the old `failure` field forward (the `running`\n // arm has none), and a start from `idle` has no `runId` to preserve. Only the\n // snapshot slice threads through.\n const next: MonitoredRunState<Stage> = {\n phase: \"running\",\n runId,\n stepStates: isPipeline ? seedStages(at) : [],\n startedAt: at,\n lastProgressAt: at,\n progressSeq: 0,\n snapshot: s.snapshot,\n };\n return [next, []];\n }\n\n /**\n * Bump the watchdog clock: set `lastProgressAt`/`progressSeq` so the safety\n * alarm Sub id changes and the substrate re-arms a fresh deadline. Shared by\n * `progress` and `advance`. PURE.\n */\n function bumpProgress(s: LiveRun<Stage>, at: number): LiveRun<Stage> {\n return { ...s, lastProgressAt: at, progressSeq: s.progressSeq + 1 };\n }\n\n /**\n * Account one progress unit to the snapshot slice (when the brick is\n * configured), returning the new slice + any checkpoint Cmd. `payload` is the\n * consumer's checkpoint value to persist. PURE — `snap.record` is pure, the\n * write is realized only when the runtime performs the emitted Cmd.\n */\n function recordSnapshot(\n s: MonitoredRunState<Stage>,\n payload: V,\n at: number,\n ): readonly [MonitoredRunState<Stage>, readonly MonitoredRunCmd<V>[]] {\n if (snap === null) return [s, []];\n const [snapshot, cmds] = snap.record(s.snapshot, payload, at);\n // `snap.record` only ever emits `SnapshotWriteCmd<V>` (its sole Cmd), but\n // its signature widens to `readonly Cmd[]`. Narrow back to this knob's\n // precise Cmd union so a consumer's host Cmd type can stay exact.\n return [{ ...s, snapshot }, cmds as readonly MonitoredRunCmd<V>[]];\n }\n\n // === Verb: progress ======================================================\n\n /**\n * Record forward progress: bump the watchdog (re-arming the safety alarm),\n * clear any `stale` mark back to `running`, and account a snapshot unit\n * (emitting a checkpoint Cmd on a cadence hit). A no-op unless the run is live\n * (`running` / `stale`) — a late progress event on a settled (`done` /\n * `failed`) or never-started (`idle`) run is ignored. PURE.\n */\n function progress(\n s: MonitoredRunState<Stage>,\n payload: V,\n at: number,\n ): readonly [MonitoredRunState<Stage>, readonly MonitoredRunCmd<V>[]] {\n if (s.phase !== \"running\" && s.phase !== \"stale\") return [s, []];\n const bumped: MonitoredRunState<Stage> = {\n ...bumpProgress(s, at),\n phase: \"running\",\n };\n return recordSnapshot(bumped, payload, at);\n }\n\n // === Verb: markStale =====================================================\n\n /**\n * Mark the run `stale` — a soft \"no progress observed\" signal the consumer\n * raises WITHOUT the deadline having fired (e.g. an upstream heartbeat gap).\n * Recoverable: the next `progress` flips it back to `running`. A no-op unless\n * the run is currently `running` (a settled run cannot go stale). Does NOT\n * touch `progressSeq` — going stale is not progress, so the armed deadline\n * keeps counting toward the hard terminal. PURE.\n */\n function markStale(\n s: MonitoredRunState<Stage>,\n ): readonly [MonitoredRunState<Stage>, readonly MonitoredRunCmd<V>[]] {\n if (s.phase !== \"running\") return [s, []];\n return [{ ...s, phase: \"stale\" }, []];\n }\n\n // === Verb: advance =======================================================\n\n /**\n * Advance the pipeline on a stage outcome:\n *\n * - `result.kind === \"fail\"` → terminate `failed { reason: \"stage\" }`,\n * carrying the failing stage index + error. No further stages run.\n * - `result.kind === \"ok\"`:\n * - single-shot run → finish to `done` (and force a final checkpoint\n * when checkpointing, so the last durable snapshot is the terminal\n * state).\n * - pipeline → retire the current stage (`markDoneOp`) and claim the\n * next (`claimNextOp`). If none remain, finish to `done`. The new\n * position survives eviction.\n *\n * An advance is itself a progress event, so it bumps the watchdog (re-arming\n * the alarm at the new stage) and accounts a snapshot unit. A no-op on a\n * settled (`done` / `failed`) or never-started (`idle`) run. PURE — `at` is the\n * only clock, ids are positional.\n */\n function advance(\n s: MonitoredRunState<Stage>,\n payload: V,\n result: StageResult,\n at: number,\n ): readonly [MonitoredRunState<Stage>, readonly MonitoredRunCmd<V>[]] {\n if (s.phase !== \"running\" && s.phase !== \"stale\") return [s, []];\n\n // Stage failure → hard terminal. Carry the failing stage VALUE (stable),\n // `undefined` for a single-shot run with no stage.\n if (result.kind === \"fail\") {\n const failed: MonitoredRunState<Stage> = {\n ...s,\n phase: \"failed\",\n failure: {\n reason: \"stage\",\n stage: currentStage(s)?.input,\n error: result.error,\n },\n };\n return [failed, []];\n }\n\n // Success: bump the watchdog first (an advance is progress), then move the\n // pipeline position.\n const bumped = bumpProgress(s, at);\n\n // Single-shot: one advance finishes the run.\n if (!isPipeline) {\n const done: MonitoredRunState<Stage> = { ...bumped, phase: \"done\" };\n // Force a terminal checkpoint so the last durable snapshot is `done`,\n // not whatever the cadence happened to land on.\n return finishWithSnapshot(done, payload, at);\n }\n\n // Pipeline: retire the running stage, claim the next.\n const current = currentStage(s);\n const afterDone =\n current !== undefined\n ? wq.markDone(s.stepStates, current.id).next\n : s.stepStates;\n const claimed = wq.claim(afterDone, at);\n\n if (claimed === null) {\n // No more stages — the pipeline is complete.\n const done: MonitoredRunState<Stage> = {\n ...bumped,\n phase: \"done\",\n stepStates: afterDone,\n };\n return finishWithSnapshot(done, payload, at);\n }\n\n // Advance to the next stage — POSITION now points at the claimed item.\n const moved: MonitoredRunState<Stage> = {\n ...bumped,\n stepStates: claimed.next,\n };\n return recordSnapshot(moved, payload, at);\n }\n\n /**\n * Finish helper: force a terminal checkpoint when checkpointing is enabled\n * (so the durable snapshot is the terminal state), else just settle. Shared\n * by single-shot finish and pipeline completion. PURE.\n */\n function finishWithSnapshot(\n s: MonitoredRunState<Stage>,\n payload: V,\n at: number,\n ): readonly [MonitoredRunState<Stage>, readonly MonitoredRunCmd<V>[]] {\n if (snap === null) return [s, []];\n const [snapshot, cmds] = snap.force(s.snapshot, payload, at);\n // Same narrowing as `recordSnapshot`: `snap.force` emits only the write Cmd.\n return [{ ...s, snapshot }, cmds as readonly MonitoredRunCmd<V>[]];\n }\n\n // === Verb: onDeadline ====================================================\n\n /**\n * The safety alarm fired. Two outcomes by Sub-id match:\n *\n * - the alarm matches the CURRENT `progressSeq` (no progress since it was\n * armed) → the run is wedged → terminate `failed { reason: \"deadline\" }`.\n * - the alarm matches an OLDER seq → a stale fire racing a progress event\n * that already re-armed the alarm → no-op (the substrate retired this id;\n * tolerate a fire still in flight defensively).\n *\n * A no-op on a settled run (its alarm was reconciled away; tolerate a stale\n * fire) and on a NEVER-STARTED (`idle`) run (`subs` armed nothing for it, so\n * any alarm reaching it is a rogue fire that must not un-start it). PURE —\n * `msg.atMs` stamps the failure.\n */\n function onDeadline(\n s: MonitoredRunState<Stage>,\n msg: MonitoredRunTimerMsg,\n ): readonly [MonitoredRunState<Stage>, readonly MonitoredRunCmd<V>[]] {\n // Only a live (`running` / `stale`) run is watched. A settled (`done` /\n // `failed`) run's alarm was reconciled away, and a never-started (`idle`) run\n // — which has no host-minted `runId` and armed nothing — must not be\n // un-started by a born-live/rogue fire. The phase narrow IS the guard the old\n // `runId === \"\"` sentinel stood in for.\n if (s.phase !== \"running\" && s.phase !== \"stale\") return [s, []];\n // Only the alarm armed against the current progressSeq is live. A bumped\n // seq means progress re-armed it; an older fire is stale.\n if (msg.id !== safetyTimerId(s.runId, s.progressSeq)) return [s, []];\n const failed: MonitoredRunState<Stage> = {\n ...s,\n phase: \"failed\",\n failure: { reason: \"deadline\", at: msg.atMs },\n };\n return [failed, []];\n }\n\n // === Verb: boot ==========================================================\n\n /**\n * Resume after a reload (cold wake). Re-seeds the watchdog clock to `at` so\n * the safety alarm re-arms from NOW (the pre-crash `lastProgressAt` would\n * immediately fire a deadline that already elapsed during downtime — a cold\n * wake is not a no-progress wedge). Bumps `progressSeq` so the alarm gets a\n * fresh id, and resets the snapshot cadence counter (un-checkpointed\n * pre-crash progress is moot — recovery resumes from the last durable\n * checkpoint). The pipeline POSITION (`stepStates`) is preserved untouched —\n * that is the whole point of staging: resume at the same stage.\n *\n * A no-op on a settled (`done` / `failed`) or never-started (`idle`) run. Emits\n * NO Cmd — re-emitting the current stage's outstanding effect is the CONSUMER's\n * job (it knows the per-stage Cmd), the audit machine's `outstandingEffect(stage)`\n * pattern. PURE.\n */\n function boot(\n s: MonitoredRunState<Stage>,\n at: number,\n ): readonly [MonitoredRunState<Stage>, readonly MonitoredRunCmd<V>[]] {\n if (s.phase !== \"running\" && s.phase !== \"stale\") return [s, []];\n // `snap.boot` returns the reducer-cell shape `[SnapshotState, Cmd[]]`\n // (uniform across every sibling knob); a boot emits no Cmd, so take only the\n // slice. Assigning the tuple itself would put an ARRAY where a SnapshotState\n // belongs — a type error AND a non-round-trippable slice.\n const [bootedSnapshot] = activeSnap.boot(s.snapshot);\n const reseeded: MonitoredRunState<Stage> = {\n ...s,\n phase: \"running\",\n lastProgressAt: at,\n progressSeq: s.progressSeq + 1,\n snapshot: bootedSnapshot,\n // Any stage left `running` mid-flight stays the running position; the\n // queue is already correct (a single in-flight stage). resetRunningOp is\n // NOT applied — unlike a work pool, a monitored run has exactly one\n // in-flight stage and resuming it (not re-queuing it) is the correct\n // cold-wake behavior.\n };\n return [reseeded, []];\n }\n\n // === Subs ================================================================\n\n /**\n * Pre-wired subscriptions: the no-progress safety deadline, armed only while\n * the run is live (`running` / `stale`) AND a `deadlineMs` is configured. The\n * Sub id is keyed on `progressSeq`, so every progress event retires the old\n * alarm and the substrate arms a fresh one at the new `lastProgressAt +\n * deadlineMs` — a self-rearming watchdog with no manual `clearTimeout`. A\n * settled run desires no subs. Wire `subscribe: { deadline: subscribeDeadline }`.\n *\n * A NEVER-STARTED slice (`init()`) is its OWN `idle` phase, not a `running` run\n * with an empty `runId`. The `phase !== \"running\" && phase !== \"stale\"` narrow\n * therefore excludes it structurally — no separate `runId === \"\"` sentinel gate\n * is needed. Were `idle` armed, it would fire a deadline at `0 + deadlineMs`\n * (already in the past) and auto-fail a run that never began — the \"born live\"\n * defect. `start` is the only transition out of `idle`, so the watchdog exists\n * exactly once a real run is in flight.\n */\n function subs(s: MonitoredRunState<Stage>): readonly DeadlineSub[] {\n if (config.deadlineMs === undefined) return [];\n if (s.phase !== \"running\" && s.phase !== \"stale\") return [];\n return [\n deadlineSub(\n safetyTimerId(s.runId, s.progressSeq),\n s.lastProgressAt + config.deadlineMs,\n ),\n ];\n }\n\n // === Handlers ============================================================\n\n /**\n * Pre-wired interpret handler for the checkpoint write. Delegates wholesale to\n * `../snapshot`'s `handlers` (which performs the `put` and routes Ok →\n * `snapshot_saved` / Err → `snapshot_failed` via Railway — the write never\n * rejects into the runtime). When checkpointing is disabled (`snapshotEvery`\n * omitted), no `snapshot_write` Cmd is ever emitted, so the returned map is an\n * inert no-op handler — kept for a uniform `handlers(ports)` call shape.\n *\n * Fold the `snapshot_saved` Msg back through this knob's `confirmSnapshot`\n * verb to advance the durable watermark.\n */\n function handlers(\n ports: MonitoredRunPorts<V>,\n ): Interpret<\n | SnapshotSavedMsg\n | SnapshotFailedMsg\n | SnapshotLoadedMsg<V>\n | SnapshotLoadFailedMsg,\n SnapshotWriteCmd<V> | SnapshotLoadCmd,\n unknown\n > {\n return activeSnap.handlers({ store: ports.store });\n }\n\n /**\n * Fold a confirmed checkpoint write into the slice — advances the snapshot\n * watermark (forward-only). A no-op pass-through when checkpointing is\n * disabled. PURE. Fold the `snapshot_saved` Msg here.\n */\n function confirmSnapshot(\n s: MonitoredRunState<Stage>,\n msg: SnapshotSavedMsg,\n ): MonitoredRunState<Stage> {\n if (snap === null) return s;\n // `snap.confirm` returns the reducer-cell shape `[SnapshotState, Cmd[]]`\n // (an ack emits nothing). Take only the slice — folding the whole tuple into\n // `snapshot` would store an ARRAY where a SnapshotState belongs (a type error\n // and a non-round-trippable slice).\n const [confirmed] = snap.confirm(s.snapshot, msg);\n return { ...s, snapshot: confirmed };\n }\n\n return {\n init,\n start,\n progress,\n markStale,\n advance,\n onDeadline,\n boot,\n confirmSnapshot,\n subs,\n handlers,\n };\n}\n\n/**\n * Lift a knob result `[slice, cmds]` into a host `[State, cmds]` where the\n * slice lives at `state.run`. Convenience for the common single-slice host;\n * hosts with a differently-named field spread by hand. PURE — a thin record\n * rebuild, no clock / RNG.\n */\nexport function liftRun<\n S extends { run: MonitoredRunState<Stage> },\n Stage,\n C extends Cmd,\n>(\n state: S,\n [slice, cmds]: readonly [MonitoredRunState<Stage>, readonly C[]],\n): readonly [S, readonly C[]] {\n return [{ ...state, run: slice }, cmds];\n}\n\n/**\n * Re-export the deadline Sub primitives so consumers (and tests) wire one\n * import: `subscribeDeadline` is the `subscribe` cell, `deadlineSub` builds the\n * Sub literal this knob's `subs` emits.\n */\nexport { subscribeDeadline, deadlineSub };\nexport type {\n DeadlineSub,\n DeadlineExceeded,\n SnapshotSavedMsg,\n SnapshotWriteCmd,\n};\n"]}
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{"version":3,"sources":["../src/at.ts","../src/work-queue/ops.ts"],"names":[],"mappings":";AAcO,SAAS,EAAA,CAAM,KAAmB,KAAA,EAA8B;AACrE,EAAA,OAAO,QAAQ,CAAA,IAAK,KAAA,IAAS,IAAI,MAAA,GAAS,MAAA,GAAY,IAAI,KAAK,CAAA;AACjE;;;ACQO,SAAS,SAAA,CACd,KAAA,EACA,KAAA,EACA,GAAA,EACA,EAAA,EAC8C;AAC9C,EAAA,MAAM,IAAA,GAAqB;AAAA,IACzB,EAAA;AAAA,IACA,MAAA,EAAQ,SAAA;AAAA,IACR,KAAA;AAAA,IACA,UAAA,EAAY;AAAA,GACd;AACA,EAAA,OAAO,EAAE,IAAA,EAAM,CAAC,GAAG,KAAA,EAAO,IAAI,GAAG,IAAA,EAAK;AACxC;AAOO,SAAS,WAAA,CACd,OACA,GAAA,EACwD;AACxD,EAAA,MAAM,MAAM,KAAA,CAAM,SAAA,CAAU,CAAC,CAAA,KAAM,CAAA,CAAE,WAAW,SAAS,CAAA;AAIzD,EAAA,MAAM,MAAA,GAAS,EAAA,CAAG,KAAA,EAAO,GAAG,CAAA;AAC5B,EAAA,IAAI,MAAA,KAAW,QAAW,OAAO,IAAA;AACjC,EAAA,MAAM,OAAA,GAAwB;AAAA,IAC5B,GAAG,MAAA;AAAA,IACH,MAAA,EAAQ,SAAA;AAAA,IACR,SAAA,EAAW;AAAA,GACb;AACA,EAAA,MAAM,IAAA,GAAO,MAAM,KAAA,EAAM;AACzB,EAAA,IAAA,CAAK,GAAG,CAAA,GAAI,OAAA;AACZ,EAAA,OAAO,EAAE,MAAM,OAAA,EAAQ;AACzB;AAOO,SAAS,UAAA,CACd,OACA,EAAA,EAC4C;AAC5C,EAAA,MAAM,OAAO,KAAA,CAAM,MAAA,CAAO,CAAC,CAAA,KAAM,CAAA,CAAE,OAAO,EAAE,CAAA;AAC5C,EAAA,OAAO,EAAE,IAAA,EAAM,OAAA,EAAS,IAAA,CAAK,MAAA,KAAW,MAAM,MAAA,EAAO;AACvD;AAQO,SAAS,WAAA,CACd,KAAA,EACA,EAAA,EACA,KAAA,EAC4C;AAC5C,EAAA,MAAM,MAAM,KAAA,CAAM,SAAA,CAAU,CAAC,CAAA,KAAM,CAAA,CAAE,OAAO,EAAE,CAAA;AAI9C,EAAA,MAAM,MAAA,GAAS,EAAA,CAAG,KAAA,EAAO,GAAG,CAAA;AAC5B,EAAA,IAAI,MAAA,KAAW,QAAW,OAAO,EAAE,MAAM,KAAA,CAAM,KAAA,EAAM,EAAG,OAAA,EAAS,KAAA,EAAM;AACvE,EAAA,MAAM,IAAA,GAAO,MAAM,KAAA,EAAM;AACzB,EAAA,IAAA,CAAK,GAAG,CAAA,GAAI,KAAA,CAAM,MAAM,CAAA;AACxB,EAAA,OAAO,EAAE,IAAA,EAAM,OAAA,EAAS,IAAA,EAAK;AAC/B;AAGO,SAAS,eAAkB,KAAA,EAGhC;AACA,EAAA,IAAI,OAAA,GAAU,KAAA;AACd,EAAA,MAAM,IAAA,GAAO,KAAA,CAAM,GAAA,CAAI,CAAC,CAAA,KAAoB;AAC1C,IAAA,IAAI,CAAA,CAAE,MAAA,KAAW,SAAA,EAAW,OAAO,CAAA;AACnC,IAAA,OAAA,GAAU,IAAA;AACV,IAAA,OAAO,EAAE,GAAG,CAAA,EAAG,MAAA,EAAQ,SAAA,EAAW,WAAW,MAAA,EAAU;AAAA,EACzD,CAAC,CAAA;AACD,EAAA,OAAO,EAAE,MAAM,OAAA,EAAQ;AACzB;AAGO,SAAS,QAAA,CACd,OACA,EAAA,EAC4C;AAC5C,EAAA,MAAM,OAAO,KAAA,CAAM,MAAA,CAAO,CAAC,CAAA,KAAM,CAAA,CAAE,OAAO,EAAE,CAAA;AAC5C,EAAA,OAAO,EAAE,IAAA,EAAM,OAAA,EAAS,IAAA,CAAK,MAAA,KAAW,MAAM,MAAA,EAAO;AACvD","file":"chunk-FV3Z5MBE.js","sourcesContent":["// ---------------------------------------------------------------------------\n// at — indexed array read that returns `T | undefined`, stating this package's\n// findIndex-narrowing convention once.\n//\n// Without `noUncheckedIndexedAccess`, `arr[idx]` is typed `T` even when `idx`\n// is `-1` (findIndex's \"no match\") or past the end — so the recurring\n// \"locate by findIndex, then use the element\" pattern has to hand-collapse\n// `idx === -1 ? undefined : arr[idx]` to get an honest `T | undefined` and\n// early-out without a non-null assertion. 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The audit-specific shape\n * (journeyId, projectId, ...) is lifted into the caller's `I` parameter.\n *\n * Importable two ways. The `createQueue(...)` adapter in `./index.ts` binds\n * these ops to a `Store` for in-process use (same one-shape-per-package rule\n * as `@demlik/tea/do`). L2 compositions that own their own Model slice\n * (`monitored-run`, `idempotent-intake`, …) instead reach these ops directly\n * via the `@demlik/tea/work-queue/ops` subpath, so a status flip is delegated\n * here rather than re-rolled per call site.\n */\n\nimport { at } from \"../at\";\nimport type { QueueItem } from \"./index\";\n\n/** Append a new pending item. Returns the new queue and the created item. */\nexport function enqueueOp<I>(\n queue: readonly QueueItem<I>[],\n input: I,\n now: number,\n id: string,\n): { next: QueueItem<I>[]; item: QueueItem<I> } {\n const item: QueueItem<I> = {\n id,\n status: \"pending\",\n input,\n enqueuedAt: now,\n };\n return { next: [...queue, item], item };\n}\n\n/**\n * Claim the first pending item by flipping it to `running` and stamping\n * `startedAt`. Returns the new queue and the claimed item, or `null` if no\n * pending item exists.\n */\nexport function claimNextOp<I>(\n queue: readonly QueueItem<I>[],\n now: number,\n): { next: QueueItem<I>[]; claimed: QueueItem<I> } | null {\n const idx = queue.findIndex((i) => i.status === \"pending\");\n // `at` collapses \"no pending item\" (idx === -1) into the same `undefined`\n // early-out, so the element is typed `QueueItem<I>` below without a non-null\n // assertion; `idx` stays around for the write.\n const target = at(queue, idx);\n if (target === undefined) return null;\n const claimed: QueueItem<I> = {\n ...target,\n status: \"running\",\n startedAt: now,\n };\n const next = queue.slice();\n next[idx] = claimed;\n return { next, claimed };\n}\n\n/**\n * Done items leave the queue — completed runs live wherever the caller\n * persists their output. Returns the new queue (or the original reference if\n * no item matched, so the adapter can skip a save).\n */\nexport function markDoneOp<I>(\n queue: readonly QueueItem<I>[],\n id: string,\n): { next: QueueItem<I>[]; changed: boolean } {\n const next = queue.filter((i) => i.id !== id);\n return { next, changed: next.length !== queue.length };\n}\n\n/**\n * Generic single-item status transition. Used by `markFailed`,\n * `markCancelled`, `retryItem`, `bindOutput`. The patch closure receives the\n * matched item and returns its replacement; returning the same reference is\n * fine (the adapter only saves on `changed`).\n */\nexport function patchItemOp<I>(\n queue: readonly QueueItem<I>[],\n id: string,\n patch: (item: QueueItem<I>) => QueueItem<I>,\n): { next: QueueItem<I>[]; changed: boolean } {\n const idx = queue.findIndex((i) => i.id === id);\n // `at` collapses the no-match case into an `undefined` early-out, narrowing\n // `target` to `QueueItem<I>` for `patch` without a non-null assertion; `idx`\n // stays around for the write.\n const target = at(queue, idx);\n if (target === undefined) return { next: queue.slice(), changed: false };\n const next = queue.slice();\n next[idx] = patch(target);\n return { next, changed: true };\n}\n\n/** Reset every `running` item back to `pending`, clearing `startedAt`. */\nexport function resetRunningOp<I>(queue: readonly QueueItem<I>[]): {\n next: QueueItem<I>[];\n changed: boolean;\n} {\n let changed = false;\n const next = queue.map((i): QueueItem<I> => {\n if (i.status !== \"running\") return i;\n changed = true;\n return { ...i, status: \"pending\", startedAt: undefined };\n });\n return { next, changed };\n}\n\n/** Hard-delete an item regardless of status. */\nexport function removeOp<I>(\n queue: readonly QueueItem<I>[],\n id: string,\n): { next: QueueItem<I>[]; changed: boolean } {\n const next = queue.filter((i) => i.id !== id);\n return { next, changed: next.length !== queue.length };\n}\n"]}
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