@defold-typescript/types 0.33.0 → 0.33.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -119,7 +119,7 @@
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  "b2d.fixture\u0000FUNCTION\u0000b2d.fixture.set_friction\u0000[{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false}]->[]": "function set_friction(body: Opaque<\"b2Body\">, fixture_index: number, friction: number): void;",
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  "b2d.fixture\u0000FUNCTION\u0000b2d.fixture.set_restitution\u0000[{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false}]->[]": "function set_restitution(body: Opaque<\"b2Body\">, fixture_index: number, restitution: number): void;",
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  "b2d.fixture\u0000FUNCTION\u0000b2d.fixture.set_sensor\u0000[{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false},{\"types\":[\"boolean\"],\"isOptional\":false}]->[]": "function set_sensor(body: Opaque<\"b2Body\">, fixture_index: number, enabled: boolean): void;",
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- "b2d.fixture\u0000FUNCTION\u0000b2d.fixture.set_shape\u0000[{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false},{\"types\":[\"boolean\"],\"isOptional\":false}]->[]": "function set_shape(body: Opaque<\"b2Body\">, fixture_index: number, shape: { type?: number; radius?: number; center?: Vector3; v0?: Vector3; v1?: Vector3; v2?: Vector3; v3?: Vector3; vertices?: Vector3[]; hx?: number; hy?: number; angle?: number; loop?: boolean; prev_vertex?: Vector3; next_vertex?: Vector3 }, update_mass: boolean): void;",
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+ "b2d.fixture\u0000FUNCTION\u0000b2d.fixture.set_shape\u0000[{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false},{\"types\":[\"boolean\"],\"isOptional\":false}]->[]": "function set_shape(body: Opaque<\"b2Body\">, fixture_index: number, shape: { type?: number; radius?: number; center?: Vector3; v0?: Vector3; v1?: Vector3; v2?: Vector3; v3?: Vector3; vertices?: Vector3[]; hx?: number; hy?: number; angle?: number; loop?: boolean; prev_vertex?: Vector3; next_vertex?: Vector3 }, update_mass?: boolean): void;",
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  "b2d.fixture\u0000FUNCTION\u0000b2d.fixture.test_point\u0000[{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false},{\"types\":[\"vector3\"],\"isOptional\":false}]->[{\"types\":[\"boolean\"],\"isOptional\":false}]": "function test_point(body: Opaque<\"b2Body\">, fixture_index: number, point: Vector3): boolean;",
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  "b2d.joint\u0000CONSTANT\u0000b2d.joint.JOINT_TYPE_DISTANCE\u0000": "const JOINT_TYPE_DISTANCE: number & { readonly __brand: \"b2d.joint.JOINT_TYPE_DISTANCE\" };",
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  "b2d.joint\u0000CONSTANT\u0000b2d.joint.JOINT_TYPE_FILTER\u0000": "const JOINT_TYPE_FILTER: number & { readonly __brand: \"b2d.joint.JOINT_TYPE_FILTER\" };",
@@ -138,18 +138,18 @@
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  "b2d.joint\u0000CONSTANT\u0000b2d.joint.LIMIT_STATE_AT_UPPER\u0000": "const LIMIT_STATE_AT_UPPER: number & { readonly __brand: \"b2d.joint.LIMIT_STATE_AT_UPPER\" };",
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  "b2d.joint\u0000CONSTANT\u0000b2d.joint.LIMIT_STATE_EQUAL\u0000": "const LIMIT_STATE_EQUAL: number & { readonly __brand: \"b2d.joint.LIMIT_STATE_EQUAL\" };",
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  "b2d.joint\u0000CONSTANT\u0000b2d.joint.LIMIT_STATE_INACTIVE\u0000": "const LIMIT_STATE_INACTIVE: number & { readonly __brand: \"b2d.joint.LIMIT_STATE_INACTIVE\" };",
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- "b2d.joint\u0000FUNCTION\u0000b2d.joint.create_distance\u0000[{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false}]->[{\"types\":[\"b2Joint\"],\"isOptional\":false}]": "function create_distance(body_a: Opaque<\"b2Body\">, body_b: Opaque<\"b2Body\">, definition: { local_anchor_a?: Vector3; local_anchor_b?: Vector3; length?: number; frequency?: number; damping_ratio?: number; collide_connected?: boolean }): Opaque<\"b2Joint\">;",
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- "b2d.joint\u0000FUNCTION\u0000b2d.joint.create_filter\u0000[{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false}]->[{\"types\":[\"b2Joint\"],\"isOptional\":false}]": "function create_filter(body_a: Opaque<\"b2Body\">, body_b: Opaque<\"b2Body\">, definition: Record<string | number, unknown>): Opaque<\"b2Joint\">;",
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- "b2d.joint\u0000FUNCTION\u0000b2d.joint.create_friction\u0000[{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false}]->[{\"types\":[\"b2Joint\"],\"isOptional\":false}]": "function create_friction(body_a: Opaque<\"b2Body\">, body_b: Opaque<\"b2Body\">, definition: { local_anchor_a?: Vector3; local_anchor_b?: Vector3; max_force?: number; max_torque?: number; collide_connected?: boolean }): Opaque<\"b2Joint\">;",
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- "b2d.joint\u0000FUNCTION\u0000b2d.joint.create_gear\u0000[{\"types\":[\"b2Joint\"],\"isOptional\":false},{\"types\":[\"b2Joint\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false}]->[{\"types\":[\"b2Joint\"],\"isOptional\":false}]": "function create_gear(joint1: Opaque<\"b2Joint\">, joint2: Opaque<\"b2Joint\">, definition: { ratio?: number }): Opaque<\"b2Joint\">;",
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- "b2d.joint\u0000FUNCTION\u0000b2d.joint.create_motor\u0000[{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false}]->[{\"types\":[\"b2Joint\"],\"isOptional\":false}]": "function create_motor(body_a: Opaque<\"b2Body\">, body_b: Opaque<\"b2Body\">, definition: { linear_offset?: Vector3; angular_offset?: number; max_force?: number; max_torque?: number; correction_factor?: number; collide_connected?: boolean }): Opaque<\"b2Joint\">;",
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- "b2d.joint\u0000FUNCTION\u0000b2d.joint.create_mouse\u0000[{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false}]->[{\"types\":[\"b2Joint\"],\"isOptional\":false}]": "function create_mouse(body_a: Opaque<\"b2Body\">, body_b: Opaque<\"b2Body\">, definition: { target?: Vector3; max_force?: number; frequency?: number; damping_ratio?: number; collide_connected?: boolean }): Opaque<\"b2Joint\">;",
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- "b2d.joint\u0000FUNCTION\u0000b2d.joint.create_prismatic\u0000[{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false}]->[{\"types\":[\"b2Joint\"],\"isOptional\":false}]": "function create_prismatic(body_a: Opaque<\"b2Body\">, body_b: Opaque<\"b2Body\">, definition: { local_anchor_a?: Vector3; local_anchor_b?: Vector3; local_axis_a?: Vector3; reference_angle?: number; enable_limit?: boolean; lower_translation?: number; upper_translation?: number; enable_motor?: boolean; max_motor_force?: number; motor_speed?: number; collide_connected?: boolean }): Opaque<\"b2Joint\">;",
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- "b2d.joint\u0000FUNCTION\u0000b2d.joint.create_pulley\u0000[{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false}]->[{\"types\":[\"b2Joint\"],\"isOptional\":false}]": "function create_pulley(body_a: Opaque<\"b2Body\">, body_b: Opaque<\"b2Body\">, definition: { ground_anchor_a?: Vector3; ground_anchor_b?: Vector3; local_anchor_a?: Vector3; local_anchor_b?: Vector3; length_a?: number; length_b?: number; ratio?: number; collide_connected?: boolean }): Opaque<\"b2Joint\">;",
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- "b2d.joint\u0000FUNCTION\u0000b2d.joint.create_revolute\u0000[{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false}]->[{\"types\":[\"b2Joint\"],\"isOptional\":false}]": "function create_revolute(body_a: Opaque<\"b2Body\">, body_b: Opaque<\"b2Body\">, definition: { local_anchor_a?: Vector3; local_anchor_b?: Vector3; reference_angle?: number; enable_limit?: boolean; lower_angle?: number; upper_angle?: number; enable_motor?: boolean; max_motor_torque?: number; motor_speed?: number; collide_connected?: boolean }): Opaque<\"b2Joint\">;",
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- "b2d.joint\u0000FUNCTION\u0000b2d.joint.create_rope\u0000[{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false}]->[{\"types\":[\"b2Joint\"],\"isOptional\":false}]": "function create_rope(body_a: Opaque<\"b2Body\">, body_b: Opaque<\"b2Body\">, definition: { local_anchor_a?: Vector3; local_anchor_b?: Vector3; max_length?: number; collide_connected?: boolean }): Opaque<\"b2Joint\">;",
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- "b2d.joint\u0000FUNCTION\u0000b2d.joint.create_weld\u0000[{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false}]->[{\"types\":[\"b2Joint\"],\"isOptional\":false}]": "function create_weld(body_a: Opaque<\"b2Body\">, body_b: Opaque<\"b2Body\">, definition: { local_anchor_a?: Vector3; local_anchor_b?: Vector3; reference_angle?: number; frequency?: number; damping_ratio?: number; collide_connected?: boolean }): Opaque<\"b2Joint\">;",
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- "b2d.joint\u0000FUNCTION\u0000b2d.joint.create_wheel\u0000[{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false}]->[{\"types\":[\"b2Joint\"],\"isOptional\":false}]": "function create_wheel(body_a: Opaque<\"b2Body\">, body_b: Opaque<\"b2Body\">, definition: { local_anchor_a?: Vector3; local_anchor_b?: Vector3; local_axis_a?: Vector3; enable_motor?: boolean; max_motor_torque?: number; motor_speed?: number; frequency?: number; damping_ratio?: number; collide_connected?: boolean }): Opaque<\"b2Joint\">;",
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+ "b2d.joint\u0000FUNCTION\u0000b2d.joint.create_distance\u0000[{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false}]->[{\"types\":[\"b2Joint\"],\"isOptional\":false}]": "function create_distance(body_a: Opaque<\"b2Body\">, body_b: Opaque<\"b2Body\">, definition?: { local_anchor_a?: Vector3; local_anchor_b?: Vector3; length?: number; frequency?: number; damping_ratio?: number; collide_connected?: boolean }): Opaque<\"b2Joint\">;",
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+ "b2d.joint\u0000FUNCTION\u0000b2d.joint.create_filter\u0000[{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false}]->[{\"types\":[\"b2Joint\"],\"isOptional\":false}]": "function create_filter(body_a: Opaque<\"b2Body\">, body_b: Opaque<\"b2Body\">, definition?: Record<string | number, unknown>): Opaque<\"b2Joint\">;",
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+ "b2d.joint\u0000FUNCTION\u0000b2d.joint.create_friction\u0000[{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false}]->[{\"types\":[\"b2Joint\"],\"isOptional\":false}]": "function create_friction(body_a: Opaque<\"b2Body\">, body_b: Opaque<\"b2Body\">, definition?: { local_anchor_a?: Vector3; local_anchor_b?: Vector3; max_force?: number; max_torque?: number; collide_connected?: boolean }): Opaque<\"b2Joint\">;",
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+ "b2d.joint\u0000FUNCTION\u0000b2d.joint.create_gear\u0000[{\"types\":[\"b2Joint\"],\"isOptional\":false},{\"types\":[\"b2Joint\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false}]->[{\"types\":[\"b2Joint\"],\"isOptional\":false}]": "function create_gear(joint1: Opaque<\"b2Joint\">, joint2: Opaque<\"b2Joint\">, definition?: { ratio?: number }): Opaque<\"b2Joint\">;",
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+ "b2d.joint\u0000FUNCTION\u0000b2d.joint.create_motor\u0000[{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false}]->[{\"types\":[\"b2Joint\"],\"isOptional\":false}]": "function create_motor(body_a: Opaque<\"b2Body\">, body_b: Opaque<\"b2Body\">, definition?: { linear_offset?: Vector3; angular_offset?: number; max_force?: number; max_torque?: number; correction_factor?: number; collide_connected?: boolean }): Opaque<\"b2Joint\">;",
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+ "b2d.joint\u0000FUNCTION\u0000b2d.joint.create_mouse\u0000[{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false}]->[{\"types\":[\"b2Joint\"],\"isOptional\":false}]": "function create_mouse(body_a: Opaque<\"b2Body\">, body_b: Opaque<\"b2Body\">, definition?: { target?: Vector3; max_force?: number; frequency?: number; damping_ratio?: number; collide_connected?: boolean }): Opaque<\"b2Joint\">;",
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+ "b2d.joint\u0000FUNCTION\u0000b2d.joint.create_prismatic\u0000[{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false}]->[{\"types\":[\"b2Joint\"],\"isOptional\":false}]": "function create_prismatic(body_a: Opaque<\"b2Body\">, body_b: Opaque<\"b2Body\">, definition?: { local_anchor_a?: Vector3; local_anchor_b?: Vector3; local_axis_a?: Vector3; reference_angle?: number; enable_limit?: boolean; lower_translation?: number; upper_translation?: number; enable_motor?: boolean; max_motor_force?: number; motor_speed?: number; collide_connected?: boolean }): Opaque<\"b2Joint\">;",
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+ "b2d.joint\u0000FUNCTION\u0000b2d.joint.create_pulley\u0000[{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false}]->[{\"types\":[\"b2Joint\"],\"isOptional\":false}]": "function create_pulley(body_a: Opaque<\"b2Body\">, body_b: Opaque<\"b2Body\">, definition?: { ground_anchor_a?: Vector3; ground_anchor_b?: Vector3; local_anchor_a?: Vector3; local_anchor_b?: Vector3; length_a?: number; length_b?: number; ratio?: number; collide_connected?: boolean }): Opaque<\"b2Joint\">;",
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+ "b2d.joint\u0000FUNCTION\u0000b2d.joint.create_revolute\u0000[{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false}]->[{\"types\":[\"b2Joint\"],\"isOptional\":false}]": "function create_revolute(body_a: Opaque<\"b2Body\">, body_b: Opaque<\"b2Body\">, definition?: { local_anchor_a?: Vector3; local_anchor_b?: Vector3; reference_angle?: number; enable_limit?: boolean; lower_angle?: number; upper_angle?: number; enable_motor?: boolean; max_motor_torque?: number; motor_speed?: number; collide_connected?: boolean }): Opaque<\"b2Joint\">;",
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+ "b2d.joint\u0000FUNCTION\u0000b2d.joint.create_rope\u0000[{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false}]->[{\"types\":[\"b2Joint\"],\"isOptional\":false}]": "function create_rope(body_a: Opaque<\"b2Body\">, body_b: Opaque<\"b2Body\">, definition?: { local_anchor_a?: Vector3; local_anchor_b?: Vector3; max_length?: number; collide_connected?: boolean }): Opaque<\"b2Joint\">;",
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+ "b2d.joint\u0000FUNCTION\u0000b2d.joint.create_weld\u0000[{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false}]->[{\"types\":[\"b2Joint\"],\"isOptional\":false}]": "function create_weld(body_a: Opaque<\"b2Body\">, body_b: Opaque<\"b2Body\">, definition?: { local_anchor_a?: Vector3; local_anchor_b?: Vector3; reference_angle?: number; frequency?: number; damping_ratio?: number; collide_connected?: boolean }): Opaque<\"b2Joint\">;",
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+ "b2d.joint\u0000FUNCTION\u0000b2d.joint.create_wheel\u0000[{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false}]->[{\"types\":[\"b2Joint\"],\"isOptional\":false}]": "function create_wheel(body_a: Opaque<\"b2Body\">, body_b: Opaque<\"b2Body\">, definition?: { local_anchor_a?: Vector3; local_anchor_b?: Vector3; local_axis_a?: Vector3; enable_motor?: boolean; max_motor_torque?: number; motor_speed?: number; frequency?: number; damping_ratio?: number; collide_connected?: boolean }): Opaque<\"b2Joint\">;",
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  "b2d.joint\u0000FUNCTION\u0000b2d.joint.destroy\u0000[{\"types\":[\"b2Joint\"],\"isOptional\":false}]->[]": "function destroy(joint: Opaque<\"b2Joint\">): void;",
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  "b2d.joint\u0000FUNCTION\u0000b2d.joint.enable_limit\u0000[{\"types\":[\"b2Joint\"],\"isOptional\":false},{\"types\":[\"boolean\"],\"isOptional\":false}]->[]": "function enable_limit(joint: Opaque<\"b2Joint\">, enable: boolean): void;",
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  "b2d.joint\u0000FUNCTION\u0000b2d.joint.enable_motor\u0000[{\"types\":[\"b2Joint\"],\"isOptional\":false},{\"types\":[\"boolean\"],\"isOptional\":false}]->[]": "function enable_motor(joint: Opaque<\"b2Joint\">, enable: boolean): void;",
@@ -268,7 +268,7 @@
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  "b2d.shape\u0000FUNCTION\u0000b2d.shape.get_shape\u0000[{\"types\":[\"b2Shape\"],\"isOptional\":false}]->[{\"types\":[\"table\"],\"isOptional\":false}]": "function get_shape(shape_id: Opaque<\"b2Shape\">): { type: number; radius?: number; center?: Vector3; v0?: Vector3; v1?: Vector3; v2?: Vector3; v3?: Vector3; vertices?: Vector3[]; hx?: number; hy?: number; angle?: number; loop?: boolean; prev_vertex?: Vector3; next_vertex?: Vector3 };",
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  "b2d.shape\u0000FUNCTION\u0000b2d.shape.get_world\u0000[{\"types\":[\"b2Shape\"],\"isOptional\":false}]->[{\"types\":[\"b2World\"],\"isOptional\":false}]": "function get_world(shape_id: Opaque<\"b2Shape\">): Opaque<\"b2World\">;",
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  "b2d.shape\u0000FUNCTION\u0000b2d.shape.is_valid\u0000[{\"types\":[\"b2Shape\"],\"isOptional\":false}]->[{\"types\":[\"boolean\"],\"isOptional\":false}]": "function is_valid(shape_id: Opaque<\"b2Shape\">): boolean;",
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- "b2d.shape\u0000FUNCTION\u0000b2d.shape.ray_cast\u0000[{\"types\":[\"b2Shape\"],\"isOptional\":false},{\"types\":[\"vector3\"],\"isOptional\":false},{\"types\":[\"vector3\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false}]->[{\"types\":[\"table\"],\"isOptional\":false}]": "function ray_cast(shape_id: Opaque<\"b2Shape\">, origin: Vector3, translation: Vector3, max_fraction: number): { point: Vector3; normal: Vector3; fraction: number; iterations: number };",
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+ "b2d.shape\u0000FUNCTION\u0000b2d.shape.ray_cast\u0000[{\"types\":[\"b2Shape\"],\"isOptional\":false},{\"types\":[\"vector3\"],\"isOptional\":false},{\"types\":[\"vector3\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false}]->[{\"types\":[\"table\"],\"isOptional\":false}]": "function ray_cast(shape_id: Opaque<\"b2Shape\">, origin: Vector3, translation: Vector3, max_fraction?: number): { point: Vector3; normal: Vector3; fraction: number; iterations: number };",
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  "b2d.shape\u0000FUNCTION\u0000b2d.shape.set_material\u0000[{\"types\":[\"b2Shape\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false}]->[]": "function set_material(shape_id: Opaque<\"b2Shape\">, material: number): void;",
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  "b2d.shape\u0000FUNCTION\u0000b2d.shape.set_shape\u0000[{\"types\":[\"b2Shape\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false},{\"types\":[\"boolean\"],\"isOptional\":false}]->[]": "function set_shape(shape_id: Opaque<\"b2Shape\">, definition: { type?: number; radius?: number; center?: Vector3; v0?: Vector3; v1?: Vector3; v2?: Vector3; v3?: Vector3; vertices?: Vector3[]; hx?: number; hy?: number; angle?: number; loop?: boolean; prev_vertex?: Vector3; next_vertex?: Vector3 }, update_mass: boolean): void;",
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  "b2d.shape\u0000TYPEDEF\u0000b2Shape\u0000": "type b2Shape = Opaque<\"b2Shape\">;",
@@ -790,7 +790,7 @@
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  "gui\u0000FUNCTION\u0000gui.new_particlefx_node\u0000[{\"types\":[\"vector3\",\"vector4\"],\"isOptional\":false},{\"types\":[\"hash\",\"string\"],\"isOptional\":false}]->[{\"types\":[\"node\"],\"isOptional\":false}]": "function new_particlefx_node(pos: Vector3 | Vector4, particlefx: Hash | string): Opaque<\"node\">;",
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  "gui\u0000FUNCTION\u0000gui.new_pie_node\u0000[{\"types\":[\"vector3\",\"vector4\"],\"isOptional\":false},{\"types\":[\"vector3\"],\"isOptional\":false}]->[{\"types\":[\"node\"],\"isOptional\":false}]": "function new_pie_node(pos: Vector3 | Vector4, size: Vector3): Opaque<\"node\">;",
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  "gui\u0000FUNCTION\u0000gui.new_text_node\u0000[{\"types\":[\"vector3\",\"vector4\"],\"isOptional\":false},{\"types\":[\"string\"],\"isOptional\":false}]->[{\"types\":[\"node\"],\"isOptional\":false}]": "function new_text_node(pos: Vector3 | Vector4, text: string): Opaque<\"node\">;",
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- "gui\u0000FUNCTION\u0000gui.new_texture\u0000[{\"types\":[\"hash\",\"string\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false},{\"types\":[\"constant\",\"string\"],\"isOptional\":false},{\"types\":[\"string\"],\"isOptional\":false},{\"types\":[\"boolean\"],\"isOptional\":false}]->[{\"types\":[\"boolean\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false}]": "function new_texture(texture_id: string | Hash, width: number, height: number, type: string | Opaque<\"constant\">, buffer: string, flip: boolean): LuaMultiReturn<[boolean, number]>;",
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+ "gui\u0000FUNCTION\u0000gui.new_texture\u0000[{\"types\":[\"hash\",\"string\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false},{\"types\":[\"constant\",\"string\"],\"isOptional\":false},{\"types\":[\"string\"],\"isOptional\":false},{\"types\":[\"boolean\"],\"isOptional\":false}]->[{\"types\":[\"boolean\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false}]": "function new_texture(texture_id: string | Hash, width: number, height: number, type: string | Opaque<\"constant\">, buffer: string, flip?: boolean): LuaMultiReturn<[boolean, number]>;",
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  "gui\u0000FUNCTION\u0000gui.pick_node\u0000[{\"types\":[\"node\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false}]->[{\"types\":[\"boolean\"],\"isOptional\":false}]": "function pick_node(node: Opaque<\"node\">, x: number, y: number): boolean;",
795
795
  "gui\u0000FUNCTION\u0000gui.play_flipbook\u0000[{\"types\":[\"node\"],\"isOptional\":false},{\"types\":[\"hash\",\"string\"],\"isOptional\":false},{\"types\":[\"function(self, node)\"],\"isOptional\":true},{\"types\":[\"table\"],\"isOptional\":true}]->[]": "function play_flipbook(node: Opaque<\"node\">, animation: string | Hash, complete_function?: (self: unknown, node: unknown) => void, play_properties?: { offset?: number; playback_rate?: number }): void;",
796
796
  "gui\u0000FUNCTION\u0000gui.play_particlefx\u0000[{\"types\":[\"node\"],\"isOptional\":false},{\"types\":[\"function(self, node, emitter, state)\"],\"isOptional\":true}]->[]": "function play_particlefx(node: Opaque<\"node\">, emitter_state_function?: (self: unknown, node: unknown, emitter: unknown, state: unknown) => void): void;",
@@ -838,7 +838,7 @@
838
838
  "gui\u0000FUNCTION\u0000gui.set_slice9\u0000[{\"types\":[\"node\"],\"isOptional\":false},{\"types\":[\"vector4\"],\"isOptional\":false}]->[]": "function set_slice9(node: Opaque<\"node\">, values: Vector4): void;",
839
839
  "gui\u0000FUNCTION\u0000gui.set_text\u0000[{\"types\":[\"node\"],\"isOptional\":false},{\"types\":[\"number\",\"string\"],\"isOptional\":false}]->[]": "function set_text(node: Opaque<\"node\">, text: string | number): void;",
840
840
  "gui\u0000FUNCTION\u0000gui.set_texture\u0000[{\"types\":[\"node\"],\"isOptional\":false},{\"types\":[\"hash\",\"string\"],\"isOptional\":false}]->[]": "function set_texture(node: Opaque<\"node\">, texture: string | Hash): void;",
841
- "gui\u0000FUNCTION\u0000gui.set_texture_data\u0000[{\"types\":[\"hash\",\"string\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false},{\"types\":[\"constant\",\"string\"],\"isOptional\":false},{\"types\":[\"string\"],\"isOptional\":false},{\"types\":[\"boolean\"],\"isOptional\":false}]->[{\"types\":[\"boolean\"],\"isOptional\":false}]": "function set_texture_data(texture: string | Hash, width: number, height: number, type: string | Opaque<\"constant\">, buffer: string, flip: boolean): boolean;",
841
+ "gui\u0000FUNCTION\u0000gui.set_texture_data\u0000[{\"types\":[\"hash\",\"string\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false},{\"types\":[\"constant\",\"string\"],\"isOptional\":false},{\"types\":[\"string\"],\"isOptional\":false},{\"types\":[\"boolean\"],\"isOptional\":false}]->[{\"types\":[\"boolean\"],\"isOptional\":false}]": "function set_texture_data(texture: string | Hash, width: number, height: number, type: string | Opaque<\"constant\">, buffer: string, flip?: boolean): boolean;",
842
842
  "gui\u0000FUNCTION\u0000gui.set_tracking\u0000[{\"types\":[\"node\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false}]->[]": "function set_tracking(node: Opaque<\"node\">, tracking: number): void;",
843
843
  "gui\u0000FUNCTION\u0000gui.set_visible\u0000[{\"types\":[\"node\"],\"isOptional\":false},{\"types\":[\"boolean\"],\"isOptional\":false}]->[]": "function set_visible(node: Opaque<\"node\">, visible: boolean): void;",
844
844
  "gui\u0000FUNCTION\u0000gui.set_xanchor\u0000[{\"types\":[\"node\"],\"isOptional\":false},{\"types\":[\"constant\"],\"isOptional\":false}]->[]": "function set_xanchor(node: Opaque<\"node\">, anchor: Opaque<\"constant\">): void;",
@@ -859,7 +859,7 @@
859
859
  "http\u0000FUNCTION\u0000http.request\u0000[{\"types\":[\"string\"],\"isOptional\":false},{\"types\":[\"string\"],\"isOptional\":false},{\"types\":[\"function(self, id, response)\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":true},{\"types\":[\"string\"],\"isOptional\":true},{\"types\":[\"table\"],\"isOptional\":true}]->[]": "function request(url: string, method: string, callback: (self: unknown, id: unknown, response: unknown) => void, headers?: LuaMap<string, string>, post_data?: string, options?: { timeout?: number; path?: string; ignore_cache?: boolean; chunked_transfer?: boolean; report_progress?: boolean }): void;",
860
860
  "iac\u0000FUNCTION\u0000iac.set_listener\u0000[{\"types\":[\"table\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false}]->[]": "function set_listener(payload: Record<string | number, unknown>, type: number): void;",
861
861
  "iap\u0000FUNCTION\u0000iap.acknowledge\u0000[{\"types\":[\"table\"],\"isOptional\":false}]->[]": "function acknowledge(transaction: { ident?: string; state?: number; trans_ident?: string; date?: string; original_trans?: string; receipt?: string; signature?: string; user_id?: string }): void;",
862
- "iap\u0000FUNCTION\u0000iap.buy\u0000[{\"types\":[\"string\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false}]->[]": "function buy(id: string, options: { request_id?: string; token?: string }): void;",
862
+ "iap\u0000FUNCTION\u0000iap.buy\u0000[{\"types\":[\"string\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false}]->[]": "function buy(id: string, options?: { request_id?: string; token?: string }): void;",
863
863
  "iap\u0000FUNCTION\u0000iap.finish\u0000[{\"types\":[\"table\"],\"isOptional\":false}]->[]": "function finish(transaction: { ident?: string; state?: number; trans_ident?: string; date?: string; original_trans?: string; receipt?: string; signature?: string; user_id?: string }): void;",
864
864
  "iap\u0000FUNCTION\u0000iap.get_provider_id\u0000[]->[{\"types\":[\"constant\"],\"isOptional\":false}]": "function get_provider_id(): Opaque<\"constant\">;",
865
865
  "iap\u0000FUNCTION\u0000iap.list\u0000[{\"types\":[\"table\"],\"isOptional\":false},{\"types\":[\"function\"],\"isOptional\":false}]->[]": "function list(ids: string[], callback: (...args: unknown[]) => unknown): void;",
@@ -1053,8 +1053,8 @@
1053
1053
  "resource\u0000FUNCTION\u0000resource.create_atlas\u0000[{\"types\":[\"string\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false}]->[{\"types\":[\"hash\"],\"isOptional\":false}]": "function create_atlas(path: string, table: { texture?: string | Hash; animations?: { id?: string; width?: number; height?: number; frame_start?: number; frame_end?: number; playback?: Opaque<\"constant\">; fps?: number; flip_vertical?: boolean; flip_horizontal?: boolean }[]; geometries?: { id?: string; width?: number; height?: number; pivot_x?: number; pivot_y?: number; rotated?: boolean }[]; vertices?: number[]; uvs?: number[]; indices?: number[] }): Hash;",
1054
1054
  "resource\u0000FUNCTION\u0000resource.create_buffer\u0000[{\"types\":[\"string\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":true}]->[{\"types\":[\"hash\"],\"isOptional\":false}]": "function create_buffer(path: string, table?: { buffer?: Opaque<\"buffer\">; transfer_ownership?: boolean }): Hash;",
1055
1055
  "resource\u0000FUNCTION\u0000resource.create_sound_data\u0000[{\"types\":[\"string\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":true}]->[{\"types\":[\"hash\"],\"isOptional\":false}]": "function create_sound_data(path: string, options?: { data?: string; filesize?: number; partial?: boolean }): Hash;",
1056
- "resource\u0000FUNCTION\u0000resource.create_texture\u0000[{\"types\":[\"string\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false},{\"types\":[\"buffer\"],\"isOptional\":false}]->[{\"types\":[\"hash\"],\"isOptional\":false}]": "function create_texture(path: string, table: { type?: number; width?: number; height?: number; depth?: number; format?: number; flags?: number; max_mipmaps?: number; compression_type?: number }, buffer: Opaque<\"buffer\">): Hash;",
1057
- "resource\u0000FUNCTION\u0000resource.create_texture_async\u0000[{\"types\":[\"hash\",\"string\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false},{\"types\":[\"buffer\"],\"isOptional\":false},{\"types\":[\"function\"],\"isOptional\":false}]->[{\"types\":[\"hash\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false}]": "function create_texture_async(path: string | Hash, table: { type?: number; width?: number; height?: number; depth?: number; format?: number; flags?: number; max_mipmaps?: number; compression_type?: number }, buffer: Opaque<\"buffer\">, callback: (...args: unknown[]) => unknown): LuaMultiReturn<[Hash, number]>;",
1056
+ "resource\u0000FUNCTION\u0000resource.create_texture\u0000[{\"types\":[\"string\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false},{\"types\":[\"buffer\"],\"isOptional\":false}]->[{\"types\":[\"hash\"],\"isOptional\":false}]": "function create_texture(path: string, table: { type?: number; width?: number; height?: number; depth?: number; format?: number; flags?: number; max_mipmaps?: number; compression_type?: number }, buffer?: Opaque<\"buffer\">): Hash;",
1057
+ "resource\u0000FUNCTION\u0000resource.create_texture_async\u0000[{\"types\":[\"hash\",\"string\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false},{\"types\":[\"buffer\"],\"isOptional\":false},{\"types\":[\"function\"],\"isOptional\":false}]->[{\"types\":[\"hash\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false}]": "function create_texture_async(path: string | Hash, table: { type?: number; width?: number; height?: number; depth?: number; format?: number; flags?: number; max_mipmaps?: number; compression_type?: number }, buffer?: Opaque<\"buffer\">, callback?: (...args: unknown[]) => unknown): LuaMultiReturn<[Hash, number]>;",
1058
1058
  "resource\u0000FUNCTION\u0000resource.font\u0000[{\"types\":[\"string\"],\"isOptional\":true}]->[{\"types\":[\"hash\"],\"isOptional\":false}]": "function font(path?: string): Hash;",
1059
1059
  "resource\u0000FUNCTION\u0000resource.get_atlas\u0000[{\"types\":[\"hash\",\"string\"],\"isOptional\":false}]->[{\"types\":[\"table\"],\"isOptional\":false}]": "function get_atlas(path: Hash | string): { texture: string | Hash; animations: { id: string; width: number; height: number; frame_start: number; frame_end: number; playback: Opaque<\"constant\">; fps: number; flip_vertical: boolean; flip_horizontal: boolean }[]; geometries: { vertices: number[]; uvs: number[]; indices: number[] }[] };",
1060
1060
  "resource\u0000FUNCTION\u0000resource.get_buffer\u0000[{\"types\":[\"hash\",\"string\"],\"isOptional\":false}]->[{\"types\":[\"buffer\"],\"isOptional\":false}]": "function get_buffer(path: Hash | string): Opaque<\"buffer\">;",
@@ -1205,7 +1205,7 @@
1205
1205
  "sys\u0000FUNCTION\u0000sys.save\u0000[{\"types\":[\"string\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false}]->[]": "function save(filename: string, table: Record<string | number, unknown>): void;",
1206
1206
  "sys\u0000FUNCTION\u0000sys.serialize\u0000[{\"types\":[\"table\"],\"isOptional\":false}]->[{\"types\":[\"string\"],\"isOptional\":false}]": "function serialize(table: Record<string | number, unknown>): string;",
1207
1207
  "sys\u0000FUNCTION\u0000sys.set_connectivity_host\u0000[{\"types\":[\"string\"],\"isOptional\":false}]->[]": "function set_connectivity_host(host: string): void;",
1208
- "sys\u0000FUNCTION\u0000sys.set_engine_throttle\u0000[{\"types\":[\"boolean\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false}]->[]": "function set_engine_throttle(enable: boolean, cooldown: number): void;",
1208
+ "sys\u0000FUNCTION\u0000sys.set_engine_throttle\u0000[{\"types\":[\"boolean\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false}]->[]": "function set_engine_throttle(enable: boolean, cooldown?: number): void;",
1209
1209
  "sys\u0000FUNCTION\u0000sys.set_error_handler\u0000[{\"types\":[\"function(source, message, traceback)\"],\"isOptional\":false}]->[]": "function set_error_handler(error_handler: (source: unknown, message: unknown, traceback: unknown) => void): void;",
1210
1210
  "sys\u0000FUNCTION\u0000sys.set_render_enable\u0000[{\"types\":[\"boolean\"],\"isOptional\":false}]->[]": "function set_render_enable(enable: boolean): void;",
1211
1211
  "sys\u0000FUNCTION\u0000sys.set_update_frequency\u0000[{\"types\":[\"number\"],\"isOptional\":false}]->[]": "function set_update_frequency(frequency: number): void;",
@@ -1431,7 +1431,7 @@
1431
1431
  "b2d.fixture\u0000FUNCTION\u0000b2d.fixture.set_friction\u0000[{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false}]->[]": "function set_friction(body: Opaque<\"b2Body\">, fixture_index: number, friction: number): void;",
1432
1432
  "b2d.fixture\u0000FUNCTION\u0000b2d.fixture.set_restitution\u0000[{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false}]->[]": "function set_restitution(body: Opaque<\"b2Body\">, fixture_index: number, restitution: number): void;",
1433
1433
  "b2d.fixture\u0000FUNCTION\u0000b2d.fixture.set_sensor\u0000[{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false},{\"types\":[\"boolean\"],\"isOptional\":false}]->[]": "function set_sensor(body: Opaque<\"b2Body\">, fixture_index: number, enabled: boolean): void;",
1434
- "b2d.fixture\u0000FUNCTION\u0000b2d.fixture.set_shape\u0000[{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false},{\"types\":[\"boolean\"],\"isOptional\":false}]->[]": "function set_shape(body: Opaque<\"b2Body\">, fixture_index: number, shape: { type?: number; radius?: number; center?: Vector3; v0?: Vector3; v1?: Vector3; v2?: Vector3; v3?: Vector3; vertices?: Vector3[]; hx?: number; hy?: number; angle?: number; loop?: boolean; prev_vertex?: Vector3; next_vertex?: Vector3 }, update_mass: boolean): void;",
1434
+ "b2d.fixture\u0000FUNCTION\u0000b2d.fixture.set_shape\u0000[{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false},{\"types\":[\"boolean\"],\"isOptional\":false}]->[]": "function set_shape(body: Opaque<\"b2Body\">, fixture_index: number, shape: { type?: number; radius?: number; center?: Vector3; v0?: Vector3; v1?: Vector3; v2?: Vector3; v3?: Vector3; vertices?: Vector3[]; hx?: number; hy?: number; angle?: number; loop?: boolean; prev_vertex?: Vector3; next_vertex?: Vector3 }, update_mass?: boolean): void;",
1435
1435
  "b2d.fixture\u0000FUNCTION\u0000b2d.fixture.test_point\u0000[{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false},{\"types\":[\"vector3\"],\"isOptional\":false}]->[{\"types\":[\"boolean\"],\"isOptional\":false}]": "function test_point(body: Opaque<\"b2Body\">, fixture_index: number, point: Vector3): boolean;",
1436
1436
  "b2d.joint\u0000CONSTANT\u0000b2d.joint.JOINT_TYPE_DISTANCE\u0000": "const JOINT_TYPE_DISTANCE: number & { readonly __brand: \"b2d.joint.JOINT_TYPE_DISTANCE\" };",
1437
1437
  "b2d.joint\u0000CONSTANT\u0000b2d.joint.JOINT_TYPE_FILTER\u0000": "const JOINT_TYPE_FILTER: number & { readonly __brand: \"b2d.joint.JOINT_TYPE_FILTER\" };",
@@ -1450,18 +1450,18 @@
1450
1450
  "b2d.joint\u0000CONSTANT\u0000b2d.joint.LIMIT_STATE_AT_UPPER\u0000": "const LIMIT_STATE_AT_UPPER: number & { readonly __brand: \"b2d.joint.LIMIT_STATE_AT_UPPER\" };",
1451
1451
  "b2d.joint\u0000CONSTANT\u0000b2d.joint.LIMIT_STATE_EQUAL\u0000": "const LIMIT_STATE_EQUAL: number & { readonly __brand: \"b2d.joint.LIMIT_STATE_EQUAL\" };",
1452
1452
  "b2d.joint\u0000CONSTANT\u0000b2d.joint.LIMIT_STATE_INACTIVE\u0000": "const LIMIT_STATE_INACTIVE: number & { readonly __brand: \"b2d.joint.LIMIT_STATE_INACTIVE\" };",
1453
- "b2d.joint\u0000FUNCTION\u0000b2d.joint.create_distance\u0000[{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false}]->[{\"types\":[\"b2Joint\"],\"isOptional\":false}]": "function create_distance(body_a: Opaque<\"b2Body\">, body_b: Opaque<\"b2Body\">, definition: { local_anchor_a?: Vector3; local_anchor_b?: Vector3; length?: number; frequency?: number; damping_ratio?: number; collide_connected?: boolean }): Opaque<\"b2Joint\">;",
1454
- "b2d.joint\u0000FUNCTION\u0000b2d.joint.create_filter\u0000[{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false}]->[{\"types\":[\"b2Joint\"],\"isOptional\":false}]": "function create_filter(body_a: Opaque<\"b2Body\">, body_b: Opaque<\"b2Body\">, definition: Record<string | number, unknown>): Opaque<\"b2Joint\">;",
1455
- "b2d.joint\u0000FUNCTION\u0000b2d.joint.create_friction\u0000[{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false}]->[{\"types\":[\"b2Joint\"],\"isOptional\":false}]": "function create_friction(body_a: Opaque<\"b2Body\">, body_b: Opaque<\"b2Body\">, definition: { local_anchor_a?: Vector3; local_anchor_b?: Vector3; max_force?: number; max_torque?: number; collide_connected?: boolean }): Opaque<\"b2Joint\">;",
1456
- "b2d.joint\u0000FUNCTION\u0000b2d.joint.create_gear\u0000[{\"types\":[\"b2Joint\"],\"isOptional\":false},{\"types\":[\"b2Joint\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false}]->[{\"types\":[\"b2Joint\"],\"isOptional\":false}]": "function create_gear(joint1: Opaque<\"b2Joint\">, joint2: Opaque<\"b2Joint\">, definition: { ratio?: number }): Opaque<\"b2Joint\">;",
1457
- "b2d.joint\u0000FUNCTION\u0000b2d.joint.create_motor\u0000[{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false}]->[{\"types\":[\"b2Joint\"],\"isOptional\":false}]": "function create_motor(body_a: Opaque<\"b2Body\">, body_b: Opaque<\"b2Body\">, definition: { linear_offset?: Vector3; angular_offset?: number; max_force?: number; max_torque?: number; correction_factor?: number; collide_connected?: boolean }): Opaque<\"b2Joint\">;",
1458
- "b2d.joint\u0000FUNCTION\u0000b2d.joint.create_mouse\u0000[{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false}]->[{\"types\":[\"b2Joint\"],\"isOptional\":false}]": "function create_mouse(body_a: Opaque<\"b2Body\">, body_b: Opaque<\"b2Body\">, definition: { target?: Vector3; max_force?: number; frequency?: number; damping_ratio?: number; collide_connected?: boolean }): Opaque<\"b2Joint\">;",
1459
- "b2d.joint\u0000FUNCTION\u0000b2d.joint.create_prismatic\u0000[{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false}]->[{\"types\":[\"b2Joint\"],\"isOptional\":false}]": "function create_prismatic(body_a: Opaque<\"b2Body\">, body_b: Opaque<\"b2Body\">, definition: { local_anchor_a?: Vector3; local_anchor_b?: Vector3; local_axis_a?: Vector3; reference_angle?: number; enable_limit?: boolean; lower_translation?: number; upper_translation?: number; enable_motor?: boolean; max_motor_force?: number; motor_speed?: number; collide_connected?: boolean }): Opaque<\"b2Joint\">;",
1460
- "b2d.joint\u0000FUNCTION\u0000b2d.joint.create_pulley\u0000[{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false}]->[{\"types\":[\"b2Joint\"],\"isOptional\":false}]": "function create_pulley(body_a: Opaque<\"b2Body\">, body_b: Opaque<\"b2Body\">, definition: { ground_anchor_a?: Vector3; ground_anchor_b?: Vector3; local_anchor_a?: Vector3; local_anchor_b?: Vector3; length_a?: number; length_b?: number; ratio?: number; collide_connected?: boolean }): Opaque<\"b2Joint\">;",
1461
- "b2d.joint\u0000FUNCTION\u0000b2d.joint.create_revolute\u0000[{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false}]->[{\"types\":[\"b2Joint\"],\"isOptional\":false}]": "function create_revolute(body_a: Opaque<\"b2Body\">, body_b: Opaque<\"b2Body\">, definition: { local_anchor_a?: Vector3; local_anchor_b?: Vector3; reference_angle?: number; enable_limit?: boolean; lower_angle?: number; upper_angle?: number; enable_motor?: boolean; max_motor_torque?: number; motor_speed?: number; collide_connected?: boolean }): Opaque<\"b2Joint\">;",
1462
- "b2d.joint\u0000FUNCTION\u0000b2d.joint.create_rope\u0000[{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false}]->[{\"types\":[\"b2Joint\"],\"isOptional\":false}]": "function create_rope(body_a: Opaque<\"b2Body\">, body_b: Opaque<\"b2Body\">, definition: { local_anchor_a?: Vector3; local_anchor_b?: Vector3; max_length?: number; collide_connected?: boolean }): Opaque<\"b2Joint\">;",
1463
- "b2d.joint\u0000FUNCTION\u0000b2d.joint.create_weld\u0000[{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false}]->[{\"types\":[\"b2Joint\"],\"isOptional\":false}]": "function create_weld(body_a: Opaque<\"b2Body\">, body_b: Opaque<\"b2Body\">, definition: { local_anchor_a?: Vector3; local_anchor_b?: Vector3; reference_angle?: number; frequency?: number; damping_ratio?: number; collide_connected?: boolean }): Opaque<\"b2Joint\">;",
1464
- "b2d.joint\u0000FUNCTION\u0000b2d.joint.create_wheel\u0000[{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false}]->[{\"types\":[\"b2Joint\"],\"isOptional\":false}]": "function create_wheel(body_a: Opaque<\"b2Body\">, body_b: Opaque<\"b2Body\">, definition: { local_anchor_a?: Vector3; local_anchor_b?: Vector3; local_axis_a?: Vector3; enable_motor?: boolean; max_motor_torque?: number; motor_speed?: number; frequency?: number; damping_ratio?: number; collide_connected?: boolean }): Opaque<\"b2Joint\">;",
1453
+ "b2d.joint\u0000FUNCTION\u0000b2d.joint.create_distance\u0000[{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false}]->[{\"types\":[\"b2Joint\"],\"isOptional\":false}]": "function create_distance(body_a: Opaque<\"b2Body\">, body_b: Opaque<\"b2Body\">, definition?: { local_anchor_a?: Vector3; local_anchor_b?: Vector3; length?: number; frequency?: number; damping_ratio?: number; collide_connected?: boolean }): Opaque<\"b2Joint\">;",
1454
+ "b2d.joint\u0000FUNCTION\u0000b2d.joint.create_filter\u0000[{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false}]->[{\"types\":[\"b2Joint\"],\"isOptional\":false}]": "function create_filter(body_a: Opaque<\"b2Body\">, body_b: Opaque<\"b2Body\">, definition?: Record<string | number, unknown>): Opaque<\"b2Joint\">;",
1455
+ "b2d.joint\u0000FUNCTION\u0000b2d.joint.create_friction\u0000[{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false}]->[{\"types\":[\"b2Joint\"],\"isOptional\":false}]": "function create_friction(body_a: Opaque<\"b2Body\">, body_b: Opaque<\"b2Body\">, definition?: { local_anchor_a?: Vector3; local_anchor_b?: Vector3; max_force?: number; max_torque?: number; collide_connected?: boolean }): Opaque<\"b2Joint\">;",
1456
+ "b2d.joint\u0000FUNCTION\u0000b2d.joint.create_gear\u0000[{\"types\":[\"b2Joint\"],\"isOptional\":false},{\"types\":[\"b2Joint\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false}]->[{\"types\":[\"b2Joint\"],\"isOptional\":false}]": "function create_gear(joint1: Opaque<\"b2Joint\">, joint2: Opaque<\"b2Joint\">, definition?: { ratio?: number }): Opaque<\"b2Joint\">;",
1457
+ "b2d.joint\u0000FUNCTION\u0000b2d.joint.create_motor\u0000[{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false}]->[{\"types\":[\"b2Joint\"],\"isOptional\":false}]": "function create_motor(body_a: Opaque<\"b2Body\">, body_b: Opaque<\"b2Body\">, definition?: { linear_offset?: Vector3; angular_offset?: number; max_force?: number; max_torque?: number; correction_factor?: number; collide_connected?: boolean }): Opaque<\"b2Joint\">;",
1458
+ "b2d.joint\u0000FUNCTION\u0000b2d.joint.create_mouse\u0000[{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false}]->[{\"types\":[\"b2Joint\"],\"isOptional\":false}]": "function create_mouse(body_a: Opaque<\"b2Body\">, body_b: Opaque<\"b2Body\">, definition?: { target?: Vector3; max_force?: number; frequency?: number; damping_ratio?: number; collide_connected?: boolean }): Opaque<\"b2Joint\">;",
1459
+ "b2d.joint\u0000FUNCTION\u0000b2d.joint.create_prismatic\u0000[{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false}]->[{\"types\":[\"b2Joint\"],\"isOptional\":false}]": "function create_prismatic(body_a: Opaque<\"b2Body\">, body_b: Opaque<\"b2Body\">, definition?: { local_anchor_a?: Vector3; local_anchor_b?: Vector3; local_axis_a?: Vector3; reference_angle?: number; enable_limit?: boolean; lower_translation?: number; upper_translation?: number; enable_motor?: boolean; max_motor_force?: number; motor_speed?: number; collide_connected?: boolean }): Opaque<\"b2Joint\">;",
1460
+ "b2d.joint\u0000FUNCTION\u0000b2d.joint.create_pulley\u0000[{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false}]->[{\"types\":[\"b2Joint\"],\"isOptional\":false}]": "function create_pulley(body_a: Opaque<\"b2Body\">, body_b: Opaque<\"b2Body\">, definition?: { ground_anchor_a?: Vector3; ground_anchor_b?: Vector3; local_anchor_a?: Vector3; local_anchor_b?: Vector3; length_a?: number; length_b?: number; ratio?: number; collide_connected?: boolean }): Opaque<\"b2Joint\">;",
1461
+ "b2d.joint\u0000FUNCTION\u0000b2d.joint.create_revolute\u0000[{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false}]->[{\"types\":[\"b2Joint\"],\"isOptional\":false}]": "function create_revolute(body_a: Opaque<\"b2Body\">, body_b: Opaque<\"b2Body\">, definition?: { local_anchor_a?: Vector3; local_anchor_b?: Vector3; reference_angle?: number; enable_limit?: boolean; lower_angle?: number; upper_angle?: number; enable_motor?: boolean; max_motor_torque?: number; motor_speed?: number; collide_connected?: boolean }): Opaque<\"b2Joint\">;",
1462
+ "b2d.joint\u0000FUNCTION\u0000b2d.joint.create_rope\u0000[{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false}]->[{\"types\":[\"b2Joint\"],\"isOptional\":false}]": "function create_rope(body_a: Opaque<\"b2Body\">, body_b: Opaque<\"b2Body\">, definition?: { local_anchor_a?: Vector3; local_anchor_b?: Vector3; max_length?: number; collide_connected?: boolean }): Opaque<\"b2Joint\">;",
1463
+ "b2d.joint\u0000FUNCTION\u0000b2d.joint.create_weld\u0000[{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false}]->[{\"types\":[\"b2Joint\"],\"isOptional\":false}]": "function create_weld(body_a: Opaque<\"b2Body\">, body_b: Opaque<\"b2Body\">, definition?: { local_anchor_a?: Vector3; local_anchor_b?: Vector3; reference_angle?: number; frequency?: number; damping_ratio?: number; collide_connected?: boolean }): Opaque<\"b2Joint\">;",
1464
+ "b2d.joint\u0000FUNCTION\u0000b2d.joint.create_wheel\u0000[{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"b2Body\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false}]->[{\"types\":[\"b2Joint\"],\"isOptional\":false}]": "function create_wheel(body_a: Opaque<\"b2Body\">, body_b: Opaque<\"b2Body\">, definition?: { local_anchor_a?: Vector3; local_anchor_b?: Vector3; local_axis_a?: Vector3; enable_motor?: boolean; max_motor_torque?: number; motor_speed?: number; frequency?: number; damping_ratio?: number; collide_connected?: boolean }): Opaque<\"b2Joint\">;",
1465
1465
  "b2d.joint\u0000FUNCTION\u0000b2d.joint.destroy\u0000[{\"types\":[\"b2Joint\"],\"isOptional\":false}]->[]": "function destroy(joint: Opaque<\"b2Joint\">): void;",
1466
1466
  "b2d.joint\u0000FUNCTION\u0000b2d.joint.enable_limit\u0000[{\"types\":[\"b2Joint\"],\"isOptional\":false},{\"types\":[\"boolean\"],\"isOptional\":false}]->[]": "function enable_limit(joint: Opaque<\"b2Joint\">, enable: boolean): void;",
1467
1467
  "b2d.joint\u0000FUNCTION\u0000b2d.joint.enable_motor\u0000[{\"types\":[\"b2Joint\"],\"isOptional\":false},{\"types\":[\"boolean\"],\"isOptional\":false}]->[]": "function enable_motor(joint: Opaque<\"b2Joint\">, enable: boolean): void;",
@@ -1580,7 +1580,7 @@
1580
1580
  "b2d.shape\u0000FUNCTION\u0000b2d.shape.get_shape\u0000[{\"types\":[\"b2Shape\"],\"isOptional\":false}]->[{\"types\":[\"table\"],\"isOptional\":false}]": "function get_shape(shape_id: Opaque<\"b2Shape\">): { type: number; radius?: number; center?: Vector3; v0?: Vector3; v1?: Vector3; v2?: Vector3; v3?: Vector3; vertices?: Vector3[]; hx?: number; hy?: number; angle?: number; loop?: boolean; prev_vertex?: Vector3; next_vertex?: Vector3 };",
1581
1581
  "b2d.shape\u0000FUNCTION\u0000b2d.shape.get_world\u0000[{\"types\":[\"b2Shape\"],\"isOptional\":false}]->[{\"types\":[\"b2World\"],\"isOptional\":false}]": "function get_world(shape_id: Opaque<\"b2Shape\">): Opaque<\"b2World\">;",
1582
1582
  "b2d.shape\u0000FUNCTION\u0000b2d.shape.is_valid\u0000[{\"types\":[\"b2Shape\"],\"isOptional\":false}]->[{\"types\":[\"boolean\"],\"isOptional\":false}]": "function is_valid(shape_id: Opaque<\"b2Shape\">): boolean;",
1583
- "b2d.shape\u0000FUNCTION\u0000b2d.shape.ray_cast\u0000[{\"types\":[\"b2Shape\"],\"isOptional\":false},{\"types\":[\"vector3\"],\"isOptional\":false},{\"types\":[\"vector3\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false}]->[{\"types\":[\"table\"],\"isOptional\":false}]": "function ray_cast(shape_id: Opaque<\"b2Shape\">, origin: Vector3, translation: Vector3, max_fraction: number): { point: Vector3; normal: Vector3; fraction: number; iterations: number };",
1583
+ "b2d.shape\u0000FUNCTION\u0000b2d.shape.ray_cast\u0000[{\"types\":[\"b2Shape\"],\"isOptional\":false},{\"types\":[\"vector3\"],\"isOptional\":false},{\"types\":[\"vector3\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false}]->[{\"types\":[\"table\"],\"isOptional\":false}]": "function ray_cast(shape_id: Opaque<\"b2Shape\">, origin: Vector3, translation: Vector3, max_fraction?: number): { point: Vector3; normal: Vector3; fraction: number; iterations: number };",
1584
1584
  "b2d.shape\u0000FUNCTION\u0000b2d.shape.set_material\u0000[{\"types\":[\"b2Shape\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false}]->[]": "function set_material(shape_id: Opaque<\"b2Shape\">, material: number): void;",
1585
1585
  "b2d.shape\u0000FUNCTION\u0000b2d.shape.set_shape\u0000[{\"types\":[\"b2Shape\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false},{\"types\":[\"boolean\"],\"isOptional\":false}]->[]": "function set_shape(shape_id: Opaque<\"b2Shape\">, definition: { type?: number; radius?: number; center?: Vector3; v0?: Vector3; v1?: Vector3; v2?: Vector3; v3?: Vector3; vertices?: Vector3[]; hx?: number; hy?: number; angle?: number; loop?: boolean; prev_vertex?: Vector3; next_vertex?: Vector3 }, update_mass: boolean): void;",
1586
1586
  "b2d.shape\u0000TYPEDEF\u0000b2Shape\u0000": "type b2Shape = Opaque<\"b2Shape\">;",
@@ -2101,7 +2101,7 @@
2101
2101
  "gui\u0000FUNCTION\u0000gui.new_particlefx_node\u0000[{\"types\":[\"vector3\",\"vector4\"],\"isOptional\":false},{\"types\":[\"hash\",\"string\"],\"isOptional\":false}]->[{\"types\":[\"node\"],\"isOptional\":false}]": "function new_particlefx_node(pos: Vector3 | Vector4, particlefx: Hash | string): Opaque<\"node\">;",
2102
2102
  "gui\u0000FUNCTION\u0000gui.new_pie_node\u0000[{\"types\":[\"vector3\",\"vector4\"],\"isOptional\":false},{\"types\":[\"vector3\"],\"isOptional\":false}]->[{\"types\":[\"node\"],\"isOptional\":false}]": "function new_pie_node(pos: Vector3 | Vector4, size: Vector3): Opaque<\"node\">;",
2103
2103
  "gui\u0000FUNCTION\u0000gui.new_text_node\u0000[{\"types\":[\"vector3\",\"vector4\"],\"isOptional\":false},{\"types\":[\"string\"],\"isOptional\":false}]->[{\"types\":[\"node\"],\"isOptional\":false}]": "function new_text_node(pos: Vector3 | Vector4, text: string): Opaque<\"node\">;",
2104
- "gui\u0000FUNCTION\u0000gui.new_texture\u0000[{\"types\":[\"hash\",\"string\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false},{\"types\":[\"constant\",\"string\"],\"isOptional\":false},{\"types\":[\"string\"],\"isOptional\":false},{\"types\":[\"boolean\"],\"isOptional\":false}]->[{\"types\":[\"boolean\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false}]": "function new_texture(texture_id: string | Hash, width: number, height: number, type: string | Opaque<\"constant\">, buffer: string, flip: boolean): LuaMultiReturn<[boolean, number]>;",
2104
+ "gui\u0000FUNCTION\u0000gui.new_texture\u0000[{\"types\":[\"hash\",\"string\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false},{\"types\":[\"constant\",\"string\"],\"isOptional\":false},{\"types\":[\"string\"],\"isOptional\":false},{\"types\":[\"boolean\"],\"isOptional\":false}]->[{\"types\":[\"boolean\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false}]": "function new_texture(texture_id: string | Hash, width: number, height: number, type: string | Opaque<\"constant\">, buffer: string, flip?: boolean): LuaMultiReturn<[boolean, number]>;",
2105
2105
  "gui\u0000FUNCTION\u0000gui.pick_node\u0000[{\"types\":[\"node\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false}]->[{\"types\":[\"boolean\"],\"isOptional\":false}]": "function pick_node(node: Opaque<\"node\">, x: number, y: number): boolean;",
2106
2106
  "gui\u0000FUNCTION\u0000gui.play_flipbook\u0000[{\"types\":[\"node\"],\"isOptional\":false},{\"types\":[\"hash\",\"string\"],\"isOptional\":false},{\"types\":[\"function(self, node)\"],\"isOptional\":true},{\"types\":[\"table\"],\"isOptional\":true}]->[]": "function play_flipbook(node: Opaque<\"node\">, animation: string | Hash, complete_function?: (self: unknown, node: unknown) => void, play_properties?: { offset?: number; playback_rate?: number }): void;",
2107
2107
  "gui\u0000FUNCTION\u0000gui.play_particlefx\u0000[{\"types\":[\"node\"],\"isOptional\":false},{\"types\":[\"function(self, node, emitter, state)\"],\"isOptional\":true}]->[]": "function play_particlefx(node: Opaque<\"node\">, emitter_state_function?: (self: unknown, node: unknown, emitter: unknown, state: unknown) => void): void;",
@@ -2149,7 +2149,7 @@
2149
2149
  "gui\u0000FUNCTION\u0000gui.set_slice9\u0000[{\"types\":[\"node\"],\"isOptional\":false},{\"types\":[\"vector4\"],\"isOptional\":false}]->[]": "function set_slice9(node: Opaque<\"node\">, values: Vector4): void;",
2150
2150
  "gui\u0000FUNCTION\u0000gui.set_text\u0000[{\"types\":[\"node\"],\"isOptional\":false},{\"types\":[\"number\",\"string\"],\"isOptional\":false}]->[]": "function set_text(node: Opaque<\"node\">, text: string | number): void;",
2151
2151
  "gui\u0000FUNCTION\u0000gui.set_texture\u0000[{\"types\":[\"node\"],\"isOptional\":false},{\"types\":[\"hash\",\"string\"],\"isOptional\":false}]->[]": "function set_texture(node: Opaque<\"node\">, texture: string | Hash): void;",
2152
- "gui\u0000FUNCTION\u0000gui.set_texture_data\u0000[{\"types\":[\"hash\",\"string\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false},{\"types\":[\"constant\",\"string\"],\"isOptional\":false},{\"types\":[\"string\"],\"isOptional\":false},{\"types\":[\"boolean\"],\"isOptional\":false}]->[{\"types\":[\"boolean\"],\"isOptional\":false}]": "function set_texture_data(texture: string | Hash, width: number, height: number, type: string | Opaque<\"constant\">, buffer: string, flip: boolean): boolean;",
2152
+ "gui\u0000FUNCTION\u0000gui.set_texture_data\u0000[{\"types\":[\"hash\",\"string\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false},{\"types\":[\"constant\",\"string\"],\"isOptional\":false},{\"types\":[\"string\"],\"isOptional\":false},{\"types\":[\"boolean\"],\"isOptional\":false}]->[{\"types\":[\"boolean\"],\"isOptional\":false}]": "function set_texture_data(texture: string | Hash, width: number, height: number, type: string | Opaque<\"constant\">, buffer: string, flip?: boolean): boolean;",
2153
2153
  "gui\u0000FUNCTION\u0000gui.set_tracking\u0000[{\"types\":[\"node\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false}]->[]": "function set_tracking(node: Opaque<\"node\">, tracking: number): void;",
2154
2154
  "gui\u0000FUNCTION\u0000gui.set_visible\u0000[{\"types\":[\"node\"],\"isOptional\":false},{\"types\":[\"boolean\"],\"isOptional\":false}]->[]": "function set_visible(node: Opaque<\"node\">, visible: boolean): void;",
2155
2155
  "gui\u0000FUNCTION\u0000gui.set_xanchor\u0000[{\"types\":[\"node\"],\"isOptional\":false},{\"types\":[\"constant\"],\"isOptional\":false}]->[]": "function set_xanchor(node: Opaque<\"node\">, anchor: Opaque<\"constant\">): void;",
@@ -2170,7 +2170,7 @@
2170
2170
  "http\u0000FUNCTION\u0000http.request\u0000[{\"types\":[\"string\"],\"isOptional\":false},{\"types\":[\"string\"],\"isOptional\":false},{\"types\":[\"function(self, id, response)\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":true},{\"types\":[\"string\"],\"isOptional\":true},{\"types\":[\"table\"],\"isOptional\":true}]->[]": "function request(url: string, method: string, callback: (self: unknown, id: unknown, response: unknown) => void, headers?: LuaMap<string, string>, post_data?: string, options?: { timeout?: number; path?: string; ignore_cache?: boolean; chunked_transfer?: boolean; report_progress?: boolean }): void;",
2171
2171
  "iac\u0000FUNCTION\u0000iac.set_listener\u0000[{\"types\":[\"table\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false}]->[]": "function set_listener(payload: Record<string | number, unknown>, type: number): void;",
2172
2172
  "iap\u0000FUNCTION\u0000iap.acknowledge\u0000[{\"types\":[\"table\"],\"isOptional\":false}]->[]": "function acknowledge(transaction: { ident?: string; state?: number; trans_ident?: string; date?: string; original_trans?: string; receipt?: string; signature?: string; user_id?: string }): void;",
2173
- "iap\u0000FUNCTION\u0000iap.buy\u0000[{\"types\":[\"string\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false}]->[]": "function buy(id: string, options: { request_id?: string; token?: string }): void;",
2173
+ "iap\u0000FUNCTION\u0000iap.buy\u0000[{\"types\":[\"string\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false}]->[]": "function buy(id: string, options?: { request_id?: string; token?: string }): void;",
2174
2174
  "iap\u0000FUNCTION\u0000iap.finish\u0000[{\"types\":[\"table\"],\"isOptional\":false}]->[]": "function finish(transaction: { ident?: string; state?: number; trans_ident?: string; date?: string; original_trans?: string; receipt?: string; signature?: string; user_id?: string }): void;",
2175
2175
  "iap\u0000FUNCTION\u0000iap.get_provider_id\u0000[]->[{\"types\":[\"constant\"],\"isOptional\":false}]": "function get_provider_id(): Opaque<\"constant\">;",
2176
2176
  "iap\u0000FUNCTION\u0000iap.list\u0000[{\"types\":[\"table\"],\"isOptional\":false},{\"types\":[\"function\"],\"isOptional\":false}]->[]": "function list(ids: string[], callback: (...args: unknown[]) => unknown): void;",
@@ -2364,8 +2364,8 @@
2364
2364
  "resource\u0000FUNCTION\u0000resource.create_atlas\u0000[{\"types\":[\"string\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false}]->[{\"types\":[\"hash\"],\"isOptional\":false}]": "function create_atlas(path: string, table: { texture?: string | Hash; animations?: { id?: string; width?: number; height?: number; frame_start?: number; frame_end?: number; playback?: Opaque<\"constant\">; fps?: number; flip_vertical?: boolean; flip_horizontal?: boolean }[]; geometries?: { id?: string; width?: number; height?: number; pivot_x?: number; pivot_y?: number; rotated?: boolean }[]; vertices?: number[]; uvs?: number[]; indices?: number[] }): Hash;",
2365
2365
  "resource\u0000FUNCTION\u0000resource.create_buffer\u0000[{\"types\":[\"string\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":true}]->[{\"types\":[\"hash\"],\"isOptional\":false}]": "function create_buffer(path: string, table?: { buffer?: Opaque<\"buffer\">; transfer_ownership?: boolean }): Hash;",
2366
2366
  "resource\u0000FUNCTION\u0000resource.create_sound_data\u0000[{\"types\":[\"string\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":true}]->[{\"types\":[\"hash\"],\"isOptional\":false}]": "function create_sound_data(path: string, options?: { data?: string; filesize?: number; partial?: boolean }): Hash;",
2367
- "resource\u0000FUNCTION\u0000resource.create_texture\u0000[{\"types\":[\"string\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false},{\"types\":[\"buffer\"],\"isOptional\":false}]->[{\"types\":[\"hash\"],\"isOptional\":false}]": "function create_texture(path: string, table: { type?: number; width?: number; height?: number; depth?: number; format?: number; flags?: number; max_mipmaps?: number; compression_type?: number }, buffer: Opaque<\"buffer\">): Hash;",
2368
- "resource\u0000FUNCTION\u0000resource.create_texture_async\u0000[{\"types\":[\"hash\",\"string\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false},{\"types\":[\"buffer\"],\"isOptional\":false},{\"types\":[\"function\"],\"isOptional\":false}]->[{\"types\":[\"hash\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false}]": "function create_texture_async(path: string | Hash, table: { type?: number; width?: number; height?: number; depth?: number; format?: number; flags?: number; max_mipmaps?: number; compression_type?: number }, buffer: Opaque<\"buffer\">, callback: (...args: unknown[]) => unknown): LuaMultiReturn<[Hash, number]>;",
2367
+ "resource\u0000FUNCTION\u0000resource.create_texture\u0000[{\"types\":[\"string\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false},{\"types\":[\"buffer\"],\"isOptional\":false}]->[{\"types\":[\"hash\"],\"isOptional\":false}]": "function create_texture(path: string, table: { type?: number; width?: number; height?: number; depth?: number; format?: number; flags?: number; max_mipmaps?: number; compression_type?: number }, buffer?: Opaque<\"buffer\">): Hash;",
2368
+ "resource\u0000FUNCTION\u0000resource.create_texture_async\u0000[{\"types\":[\"hash\",\"string\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false},{\"types\":[\"buffer\"],\"isOptional\":false},{\"types\":[\"function\"],\"isOptional\":false}]->[{\"types\":[\"hash\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false}]": "function create_texture_async(path: string | Hash, table: { type?: number; width?: number; height?: number; depth?: number; format?: number; flags?: number; max_mipmaps?: number; compression_type?: number }, buffer?: Opaque<\"buffer\">, callback?: (...args: unknown[]) => unknown): LuaMultiReturn<[Hash, number]>;",
2369
2369
  "resource\u0000FUNCTION\u0000resource.font\u0000[{\"types\":[\"string\"],\"isOptional\":true}]->[{\"types\":[\"hash\"],\"isOptional\":false}]": "function font(path?: string): Hash;",
2370
2370
  "resource\u0000FUNCTION\u0000resource.get_atlas\u0000[{\"types\":[\"hash\",\"string\"],\"isOptional\":false}]->[{\"types\":[\"table\"],\"isOptional\":false}]": "function get_atlas(path: Hash | string): { texture: string | Hash; animations: { id: string; width: number; height: number; frame_start: number; frame_end: number; playback: Opaque<\"constant\">; fps: number; flip_vertical: boolean; flip_horizontal: boolean }[]; geometries: { vertices: number[]; uvs: number[]; indices: number[] }[] };",
2371
2371
  "resource\u0000FUNCTION\u0000resource.get_buffer\u0000[{\"types\":[\"hash\",\"string\"],\"isOptional\":false}]->[{\"types\":[\"buffer\"],\"isOptional\":false}]": "function get_buffer(path: Hash | string): Opaque<\"buffer\">;",
@@ -2516,7 +2516,7 @@
2516
2516
  "sys\u0000FUNCTION\u0000sys.save\u0000[{\"types\":[\"string\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false}]->[]": "function save(filename: string, table: Record<string | number, unknown>): void;",
2517
2517
  "sys\u0000FUNCTION\u0000sys.serialize\u0000[{\"types\":[\"table\"],\"isOptional\":false}]->[{\"types\":[\"string\"],\"isOptional\":false}]": "function serialize(table: Record<string | number, unknown>): string;",
2518
2518
  "sys\u0000FUNCTION\u0000sys.set_connectivity_host\u0000[{\"types\":[\"string\"],\"isOptional\":false}]->[]": "function set_connectivity_host(host: string): void;",
2519
- "sys\u0000FUNCTION\u0000sys.set_engine_throttle\u0000[{\"types\":[\"boolean\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false}]->[]": "function set_engine_throttle(enable: boolean, cooldown: number): void;",
2519
+ "sys\u0000FUNCTION\u0000sys.set_engine_throttle\u0000[{\"types\":[\"boolean\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false}]->[]": "function set_engine_throttle(enable: boolean, cooldown?: number): void;",
2520
2520
  "sys\u0000FUNCTION\u0000sys.set_error_handler\u0000[{\"types\":[\"function(source, message, traceback)\"],\"isOptional\":false}]->[]": "function set_error_handler(error_handler: (source: unknown, message: unknown, traceback: unknown) => void): void;",
2521
2521
  "sys\u0000FUNCTION\u0000sys.set_render_enable\u0000[{\"types\":[\"boolean\"],\"isOptional\":false}]->[]": "function set_render_enable(enable: boolean): void;",
2522
2522
  "sys\u0000FUNCTION\u0000sys.set_update_frequency\u0000[{\"types\":[\"number\"],\"isOptional\":false}]->[]": "function set_update_frequency(frequency: number): void;",
@@ -3125,7 +3125,7 @@
3125
3125
  "gui\u0000FUNCTION\u0000gui.new_particlefx_node\u0000[{\"types\":[\"vector3\",\"vector4\"],\"isOptional\":false},{\"types\":[\"hash\",\"string\"],\"isOptional\":false}]->[{\"types\":[\"node\"],\"isOptional\":false}]": "function new_particlefx_node(pos: Vector3 | Vector4, particlefx: Hash | string): Opaque<\"node\">;",
3126
3126
  "gui\u0000FUNCTION\u0000gui.new_pie_node\u0000[{\"types\":[\"vector3\",\"vector4\"],\"isOptional\":false},{\"types\":[\"vector3\"],\"isOptional\":false}]->[{\"types\":[\"node\"],\"isOptional\":false}]": "function new_pie_node(pos: Vector3 | Vector4, size: Vector3): Opaque<\"node\">;",
3127
3127
  "gui\u0000FUNCTION\u0000gui.new_text_node\u0000[{\"types\":[\"vector3\",\"vector4\"],\"isOptional\":false},{\"types\":[\"string\"],\"isOptional\":false}]->[{\"types\":[\"node\"],\"isOptional\":false}]": "function new_text_node(pos: Vector3 | Vector4, text: string): Opaque<\"node\">;",
3128
- "gui\u0000FUNCTION\u0000gui.new_texture\u0000[{\"types\":[\"hash\",\"string\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false},{\"types\":[\"constant\",\"string\"],\"isOptional\":false},{\"types\":[\"string\"],\"isOptional\":false},{\"types\":[\"boolean\"],\"isOptional\":false}]->[{\"types\":[\"boolean\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false}]": "function new_texture(texture_id: string | Hash, width: number, height: number, type: string | Opaque<\"constant\">, buffer: string, flip: boolean): LuaMultiReturn<[boolean, number]>;",
3128
+ "gui\u0000FUNCTION\u0000gui.new_texture\u0000[{\"types\":[\"hash\",\"string\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false},{\"types\":[\"constant\",\"string\"],\"isOptional\":false},{\"types\":[\"string\"],\"isOptional\":false},{\"types\":[\"boolean\"],\"isOptional\":false}]->[{\"types\":[\"boolean\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false}]": "function new_texture(texture_id: string | Hash, width: number, height: number, type: string | Opaque<\"constant\">, buffer: string, flip?: boolean): LuaMultiReturn<[boolean, number]>;",
3129
3129
  "gui\u0000FUNCTION\u0000gui.pick_node\u0000[{\"types\":[\"node\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false}]->[{\"types\":[\"boolean\"],\"isOptional\":false}]": "function pick_node(node: Opaque<\"node\">, x: number, y: number): boolean;",
3130
3130
  "gui\u0000FUNCTION\u0000gui.play_flipbook\u0000[{\"types\":[\"node\"],\"isOptional\":false},{\"types\":[\"hash\",\"string\"],\"isOptional\":false},{\"types\":[\"function(self, node)\"],\"isOptional\":true},{\"types\":[\"table\"],\"isOptional\":true}]->[]": "function play_flipbook(node: Opaque<\"node\">, animation: string | Hash, complete_function?: (self: unknown, node: unknown) => void, play_properties?: { offset?: number; playback_rate?: number }): void;",
3131
3131
  "gui\u0000FUNCTION\u0000gui.play_particlefx\u0000[{\"types\":[\"node\"],\"isOptional\":false},{\"types\":[\"function(self, node, emitter, state)\"],\"isOptional\":true}]->[]": "function play_particlefx(node: Opaque<\"node\">, emitter_state_function?: (self: unknown, node: unknown, emitter: unknown, state: unknown) => void): void;",
@@ -3173,7 +3173,7 @@
3173
3173
  "gui\u0000FUNCTION\u0000gui.set_slice9\u0000[{\"types\":[\"node\"],\"isOptional\":false},{\"types\":[\"vector4\"],\"isOptional\":false}]->[]": "function set_slice9(node: Opaque<\"node\">, values: Vector4): void;",
3174
3174
  "gui\u0000FUNCTION\u0000gui.set_text\u0000[{\"types\":[\"node\"],\"isOptional\":false},{\"types\":[\"number\",\"string\"],\"isOptional\":false}]->[]": "function set_text(node: Opaque<\"node\">, text: string | number): void;",
3175
3175
  "gui\u0000FUNCTION\u0000gui.set_texture\u0000[{\"types\":[\"node\"],\"isOptional\":false},{\"types\":[\"hash\",\"string\"],\"isOptional\":false}]->[]": "function set_texture(node: Opaque<\"node\">, texture: string | Hash): void;",
3176
- "gui\u0000FUNCTION\u0000gui.set_texture_data\u0000[{\"types\":[\"hash\",\"string\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false},{\"types\":[\"constant\",\"string\"],\"isOptional\":false},{\"types\":[\"string\"],\"isOptional\":false},{\"types\":[\"boolean\"],\"isOptional\":false}]->[{\"types\":[\"boolean\"],\"isOptional\":false}]": "function set_texture_data(texture: string | Hash, width: number, height: number, type: string | Opaque<\"constant\">, buffer: string, flip: boolean): boolean;",
3176
+ "gui\u0000FUNCTION\u0000gui.set_texture_data\u0000[{\"types\":[\"hash\",\"string\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false},{\"types\":[\"constant\",\"string\"],\"isOptional\":false},{\"types\":[\"string\"],\"isOptional\":false},{\"types\":[\"boolean\"],\"isOptional\":false}]->[{\"types\":[\"boolean\"],\"isOptional\":false}]": "function set_texture_data(texture: string | Hash, width: number, height: number, type: string | Opaque<\"constant\">, buffer: string, flip?: boolean): boolean;",
3177
3177
  "gui\u0000FUNCTION\u0000gui.set_tracking\u0000[{\"types\":[\"node\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false}]->[]": "function set_tracking(node: Opaque<\"node\">, tracking: number): void;",
3178
3178
  "gui\u0000FUNCTION\u0000gui.set_visible\u0000[{\"types\":[\"node\"],\"isOptional\":false},{\"types\":[\"boolean\"],\"isOptional\":false}]->[]": "function set_visible(node: Opaque<\"node\">, visible: boolean): void;",
3179
3179
  "gui\u0000FUNCTION\u0000gui.set_xanchor\u0000[{\"types\":[\"node\"],\"isOptional\":false},{\"types\":[\"constant\"],\"isOptional\":false}]->[]": "function set_xanchor(node: Opaque<\"node\">, anchor: Opaque<\"constant\">): void;",
@@ -3194,7 +3194,7 @@
3194
3194
  "http\u0000FUNCTION\u0000http.request\u0000[{\"types\":[\"string\"],\"isOptional\":false},{\"types\":[\"string\"],\"isOptional\":false},{\"types\":[\"function(self, id, response)\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":true},{\"types\":[\"string\"],\"isOptional\":true},{\"types\":[\"table\"],\"isOptional\":true}]->[]": "function request(url: string, method: string, callback: (self: unknown, id: unknown, response: unknown) => void, headers?: LuaMap<string, string>, post_data?: string, options?: { timeout?: number; path?: string; ignore_cache?: boolean; chunked_transfer?: boolean; report_progress?: boolean }): void;",
3195
3195
  "iac\u0000FUNCTION\u0000iac.set_listener\u0000[{\"types\":[\"table\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false}]->[]": "function set_listener(payload: Record<string | number, unknown>, type: number): void;",
3196
3196
  "iap\u0000FUNCTION\u0000iap.acknowledge\u0000[{\"types\":[\"table\"],\"isOptional\":false}]->[]": "function acknowledge(transaction: { ident?: string; state?: number; trans_ident?: string; date?: string; original_trans?: string; receipt?: string; signature?: string; user_id?: string }): void;",
3197
- "iap\u0000FUNCTION\u0000iap.buy\u0000[{\"types\":[\"string\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false}]->[]": "function buy(id: string, options: { request_id?: string; token?: string }): void;",
3197
+ "iap\u0000FUNCTION\u0000iap.buy\u0000[{\"types\":[\"string\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false}]->[]": "function buy(id: string, options?: { request_id?: string; token?: string }): void;",
3198
3198
  "iap\u0000FUNCTION\u0000iap.finish\u0000[{\"types\":[\"table\"],\"isOptional\":false}]->[]": "function finish(transaction: { ident?: string; state?: number; trans_ident?: string; date?: string; original_trans?: string; receipt?: string; signature?: string; user_id?: string }): void;",
3199
3199
  "iap\u0000FUNCTION\u0000iap.get_provider_id\u0000[]->[{\"types\":[\"constant\"],\"isOptional\":false}]": "function get_provider_id(): Opaque<\"constant\">;",
3200
3200
  "iap\u0000FUNCTION\u0000iap.list\u0000[{\"types\":[\"table\"],\"isOptional\":false},{\"types\":[\"function\"],\"isOptional\":false}]->[]": "function list(ids: string[], callback: (...args: unknown[]) => unknown): void;",
@@ -3375,8 +3375,8 @@
3375
3375
  "resource\u0000FUNCTION\u0000resource.create_atlas\u0000[{\"types\":[\"string\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false}]->[{\"types\":[\"hash\"],\"isOptional\":false}]": "function create_atlas(path: string, table: { texture?: string | Hash; animations?: { id?: string; width?: number; height?: number; frame_start?: number; frame_end?: number; playback?: Opaque<\"constant\">; fps?: number; flip_vertical?: boolean; flip_horizontal?: boolean }[]; geometries?: { id?: string; width?: number; height?: number; pivot_x?: number; pivot_y?: number; rotated?: boolean }[]; vertices?: number[]; uvs?: number[]; indices?: number[] }): Hash;",
3376
3376
  "resource\u0000FUNCTION\u0000resource.create_buffer\u0000[{\"types\":[\"string\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":true}]->[{\"types\":[\"hash\"],\"isOptional\":false}]": "function create_buffer(path: string, table?: { buffer?: Opaque<\"buffer\">; transfer_ownership?: boolean }): Hash;",
3377
3377
  "resource\u0000FUNCTION\u0000resource.create_sound_data\u0000[{\"types\":[\"string\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":true}]->[{\"types\":[\"hash\"],\"isOptional\":false}]": "function create_sound_data(path: string, options?: { data?: string; filesize?: number; partial?: boolean }): Hash;",
3378
- "resource\u0000FUNCTION\u0000resource.create_texture\u0000[{\"types\":[\"string\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false},{\"types\":[\"buffer\"],\"isOptional\":false}]->[{\"types\":[\"hash\"],\"isOptional\":false}]": "function create_texture(path: string, table: { type?: number; width?: number; height?: number; depth?: number; format?: number; flags?: number; max_mipmaps?: number; compression_type?: number }, buffer: Opaque<\"buffer\">): Hash;",
3379
- "resource\u0000FUNCTION\u0000resource.create_texture_async\u0000[{\"types\":[\"hash\",\"string\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false},{\"types\":[\"buffer\"],\"isOptional\":false},{\"types\":[\"function\"],\"isOptional\":false}]->[{\"types\":[\"hash\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false}]": "function create_texture_async(path: string | Hash, table: { type?: number; width?: number; height?: number; depth?: number; format?: number; flags?: number; max_mipmaps?: number; compression_type?: number }, buffer: Opaque<\"buffer\">, callback: (...args: unknown[]) => unknown): LuaMultiReturn<[Hash, number]>;",
3378
+ "resource\u0000FUNCTION\u0000resource.create_texture\u0000[{\"types\":[\"string\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false},{\"types\":[\"buffer\"],\"isOptional\":false}]->[{\"types\":[\"hash\"],\"isOptional\":false}]": "function create_texture(path: string, table: { type?: number; width?: number; height?: number; depth?: number; format?: number; flags?: number; max_mipmaps?: number; compression_type?: number }, buffer?: Opaque<\"buffer\">): Hash;",
3379
+ "resource\u0000FUNCTION\u0000resource.create_texture_async\u0000[{\"types\":[\"hash\",\"string\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false},{\"types\":[\"buffer\"],\"isOptional\":false},{\"types\":[\"function\"],\"isOptional\":false}]->[{\"types\":[\"hash\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false}]": "function create_texture_async(path: string | Hash, table: { type?: number; width?: number; height?: number; depth?: number; format?: number; flags?: number; max_mipmaps?: number; compression_type?: number }, buffer?: Opaque<\"buffer\">, callback?: (...args: unknown[]) => unknown): LuaMultiReturn<[Hash, number]>;",
3380
3380
  "resource\u0000FUNCTION\u0000resource.font\u0000[{\"types\":[\"string\"],\"isOptional\":true}]->[{\"types\":[\"hash\"],\"isOptional\":false}]": "function font(path?: string): Hash;",
3381
3381
  "resource\u0000FUNCTION\u0000resource.get_atlas\u0000[{\"types\":[\"hash\",\"string\"],\"isOptional\":false}]->[{\"types\":[\"table\"],\"isOptional\":false}]": "function get_atlas(path: Hash | string): { texture: string | Hash; animations: { id: string; width: number; height: number; frame_start: number; frame_end: number; playback: Opaque<\"constant\">; fps: number; flip_vertical: boolean; flip_horizontal: boolean }[]; geometries: { vertices: number[]; uvs: number[]; indices: number[] }[] };",
3382
3382
  "resource\u0000FUNCTION\u0000resource.get_buffer\u0000[{\"types\":[\"hash\",\"string\"],\"isOptional\":false}]->[{\"types\":[\"buffer\"],\"isOptional\":false}]": "function get_buffer(path: Hash | string): Opaque<\"buffer\">;",
@@ -3526,7 +3526,7 @@
3526
3526
  "sys\u0000FUNCTION\u0000sys.save\u0000[{\"types\":[\"string\"],\"isOptional\":false},{\"types\":[\"table\"],\"isOptional\":false}]->[]": "function save(filename: string, table: Record<string | number, unknown>): void;",
3527
3527
  "sys\u0000FUNCTION\u0000sys.serialize\u0000[{\"types\":[\"table\"],\"isOptional\":false}]->[{\"types\":[\"string\"],\"isOptional\":false}]": "function serialize(table: Record<string | number, unknown>): string;",
3528
3528
  "sys\u0000FUNCTION\u0000sys.set_connectivity_host\u0000[{\"types\":[\"string\"],\"isOptional\":false}]->[]": "function set_connectivity_host(host: string): void;",
3529
- "sys\u0000FUNCTION\u0000sys.set_engine_throttle\u0000[{\"types\":[\"boolean\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false}]->[]": "function set_engine_throttle(enable: boolean, cooldown: number): void;",
3529
+ "sys\u0000FUNCTION\u0000sys.set_engine_throttle\u0000[{\"types\":[\"boolean\"],\"isOptional\":false},{\"types\":[\"number\"],\"isOptional\":false}]->[]": "function set_engine_throttle(enable: boolean, cooldown?: number): void;",
3530
3530
  "sys\u0000FUNCTION\u0000sys.set_error_handler\u0000[{\"types\":[\"function(source, message, traceback)\"],\"isOptional\":false}]->[]": "function set_error_handler(error_handler: (source: unknown, message: unknown, traceback: unknown) => void): void;",
3531
3531
  "sys\u0000FUNCTION\u0000sys.set_render_enable\u0000[{\"types\":[\"boolean\"],\"isOptional\":false}]->[]": "function set_render_enable(enable: boolean): void;",
3532
3532
  "sys\u0000FUNCTION\u0000sys.set_update_frequency\u0000[{\"types\":[\"number\"],\"isOptional\":false}]->[]": "function set_update_frequency(frequency: number): void;",
@@ -140,7 +140,7 @@ declare global {
140
140
  * b2d.fixture.set_shape(body, 2, { type: b2d.shape.SHAPE_TYPE_EDGE, v1: vmath.vector3(-32, 0, 0), v2: vmath.vector3(32, 0, 0) });
141
141
  * ```
142
142
  */
143
- function set_shape(body: Opaque<"b2Body">, fixture_index: number, shape: { type?: number; radius?: number; center?: Vector3; v0?: Vector3; v1?: Vector3; v2?: Vector3; v3?: Vector3; vertices?: Vector3[]; hx?: number; hy?: number; angle?: number; loop?: boolean; prev_vertex?: Vector3; next_vertex?: Vector3 }, update_mass: boolean): void;
143
+ function set_shape(body: Opaque<"b2Body">, fixture_index: number, shape: { type?: number; radius?: number; center?: Vector3; v0?: Vector3; v1?: Vector3; v2?: Vector3; v3?: Vector3; vertices?: Vector3[]; hx?: number; hy?: number; angle?: number; loop?: boolean; prev_vertex?: Vector3; next_vertex?: Vector3 }, update_mass?: boolean): void;
144
144
  /**
145
145
  * Test a point against a fixture.
146
146
  *
@@ -83,7 +83,7 @@ declare global {
83
83
  * @param definition - optional definition with `local_anchor_a`, `local_anchor_b`, `length`, `frequency`, `damping_ratio`, and `collide_connected`
84
84
  * @returns created joint
85
85
  */
86
- function create_distance(body_a: Opaque<"b2Body">, body_b: Opaque<"b2Body">, definition: { local_anchor_a?: Vector3; local_anchor_b?: Vector3; length?: number; frequency?: number; damping_ratio?: number; collide_connected?: boolean }): Opaque<"b2Joint">;
86
+ function create_distance(body_a: Opaque<"b2Body">, body_b: Opaque<"b2Body">, definition?: { local_anchor_a?: Vector3; local_anchor_b?: Vector3; length?: number; frequency?: number; damping_ratio?: number; collide_connected?: boolean }): Opaque<"b2Joint">;
87
87
  /**
88
88
  * Create a filter joint.
89
89
  *
@@ -92,7 +92,7 @@ declare global {
92
92
  * @param definition - optional definition table
93
93
  * @returns created joint
94
94
  */
95
- function create_filter(body_a: Opaque<"b2Body">, body_b: Opaque<"b2Body">, definition: Record<string | number, unknown>): Opaque<"b2Joint">;
95
+ function create_filter(body_a: Opaque<"b2Body">, body_b: Opaque<"b2Body">, definition?: Record<string | number, unknown>): Opaque<"b2Joint">;
96
96
  /**
97
97
  * Create a friction joint.
98
98
  *
@@ -101,7 +101,7 @@ declare global {
101
101
  * @param definition - optional definition with `local_anchor_a`, `local_anchor_b`, `max_force`, `max_torque`, and `collide_connected`
102
102
  * @returns created joint
103
103
  */
104
- function create_friction(body_a: Opaque<"b2Body">, body_b: Opaque<"b2Body">, definition: { local_anchor_a?: Vector3; local_anchor_b?: Vector3; max_force?: number; max_torque?: number; collide_connected?: boolean }): Opaque<"b2Joint">;
104
+ function create_friction(body_a: Opaque<"b2Body">, body_b: Opaque<"b2Body">, definition?: { local_anchor_a?: Vector3; local_anchor_b?: Vector3; max_force?: number; max_torque?: number; collide_connected?: boolean }): Opaque<"b2Joint">;
105
105
  /**
106
106
  * Create a gear joint.
107
107
  *
@@ -110,7 +110,7 @@ declare global {
110
110
  * @param definition - optional definition with `ratio`
111
111
  * @returns created joint
112
112
  */
113
- function create_gear(joint1: Opaque<"b2Joint">, joint2: Opaque<"b2Joint">, definition: { ratio?: number }): Opaque<"b2Joint">;
113
+ function create_gear(joint1: Opaque<"b2Joint">, joint2: Opaque<"b2Joint">, definition?: { ratio?: number }): Opaque<"b2Joint">;
114
114
  /**
115
115
  * Create a motor joint.
116
116
  *
@@ -119,7 +119,7 @@ declare global {
119
119
  * @param definition - optional definition with `linear_offset`, `angular_offset`, `max_force`, `max_torque`, `correction_factor`, and `collide_connected`
120
120
  * @returns created joint
121
121
  */
122
- function create_motor(body_a: Opaque<"b2Body">, body_b: Opaque<"b2Body">, definition: { linear_offset?: Vector3; angular_offset?: number; max_force?: number; max_torque?: number; correction_factor?: number; collide_connected?: boolean }): Opaque<"b2Joint">;
122
+ function create_motor(body_a: Opaque<"b2Body">, body_b: Opaque<"b2Body">, definition?: { linear_offset?: Vector3; angular_offset?: number; max_force?: number; max_torque?: number; correction_factor?: number; collide_connected?: boolean }): Opaque<"b2Joint">;
123
123
  /**
124
124
  * Create a mouse joint.
125
125
  *
@@ -128,7 +128,7 @@ declare global {
128
128
  * @param definition - optional definition with `target`, `max_force`, `frequency`, `damping_ratio`, and `collide_connected`
129
129
  * @returns created joint
130
130
  */
131
- function create_mouse(body_a: Opaque<"b2Body">, body_b: Opaque<"b2Body">, definition: { target?: Vector3; max_force?: number; frequency?: number; damping_ratio?: number; collide_connected?: boolean }): Opaque<"b2Joint">;
131
+ function create_mouse(body_a: Opaque<"b2Body">, body_b: Opaque<"b2Body">, definition?: { target?: Vector3; max_force?: number; frequency?: number; damping_ratio?: number; collide_connected?: boolean }): Opaque<"b2Joint">;
132
132
  /**
133
133
  * Create a prismatic joint.
134
134
  *
@@ -137,7 +137,7 @@ declare global {
137
137
  * @param definition - optional definition with `local_anchor_a`, `local_anchor_b`, `local_axis_a`, `reference_angle`, `enable_limit`, `lower_translation`, `upper_translation`, `enable_motor`, `max_motor_force`, `motor_speed`, and `collide_connected`
138
138
  * @returns created joint
139
139
  */
140
- function create_prismatic(body_a: Opaque<"b2Body">, body_b: Opaque<"b2Body">, definition: { local_anchor_a?: Vector3; local_anchor_b?: Vector3; local_axis_a?: Vector3; reference_angle?: number; enable_limit?: boolean; lower_translation?: number; upper_translation?: number; enable_motor?: boolean; max_motor_force?: number; motor_speed?: number; collide_connected?: boolean }): Opaque<"b2Joint">;
140
+ function create_prismatic(body_a: Opaque<"b2Body">, body_b: Opaque<"b2Body">, definition?: { local_anchor_a?: Vector3; local_anchor_b?: Vector3; local_axis_a?: Vector3; reference_angle?: number; enable_limit?: boolean; lower_translation?: number; upper_translation?: number; enable_motor?: boolean; max_motor_force?: number; motor_speed?: number; collide_connected?: boolean }): Opaque<"b2Joint">;
141
141
  /**
142
142
  * Create a pulley joint.
143
143
  *
@@ -146,7 +146,7 @@ declare global {
146
146
  * @param definition - optional definition with `ground_anchor_a`, `ground_anchor_b`, `local_anchor_a`, `local_anchor_b`, `length_a`, `length_b`, `ratio`, and `collide_connected`
147
147
  * @returns created joint
148
148
  */
149
- function create_pulley(body_a: Opaque<"b2Body">, body_b: Opaque<"b2Body">, definition: { ground_anchor_a?: Vector3; ground_anchor_b?: Vector3; local_anchor_a?: Vector3; local_anchor_b?: Vector3; length_a?: number; length_b?: number; ratio?: number; collide_connected?: boolean }): Opaque<"b2Joint">;
149
+ function create_pulley(body_a: Opaque<"b2Body">, body_b: Opaque<"b2Body">, definition?: { ground_anchor_a?: Vector3; ground_anchor_b?: Vector3; local_anchor_a?: Vector3; local_anchor_b?: Vector3; length_a?: number; length_b?: number; ratio?: number; collide_connected?: boolean }): Opaque<"b2Joint">;
150
150
  /**
151
151
  * Create a revolute joint.
152
152
  *
@@ -155,7 +155,7 @@ declare global {
155
155
  * @param definition - optional definition with `local_anchor_a`, `local_anchor_b`, `reference_angle`, `enable_limit`, `lower_angle`, `upper_angle`, `enable_motor`, `max_motor_torque`, `motor_speed`, and `collide_connected`
156
156
  * @returns created joint
157
157
  */
158
- function create_revolute(body_a: Opaque<"b2Body">, body_b: Opaque<"b2Body">, definition: { local_anchor_a?: Vector3; local_anchor_b?: Vector3; reference_angle?: number; enable_limit?: boolean; lower_angle?: number; upper_angle?: number; enable_motor?: boolean; max_motor_torque?: number; motor_speed?: number; collide_connected?: boolean }): Opaque<"b2Joint">;
158
+ function create_revolute(body_a: Opaque<"b2Body">, body_b: Opaque<"b2Body">, definition?: { local_anchor_a?: Vector3; local_anchor_b?: Vector3; reference_angle?: number; enable_limit?: boolean; lower_angle?: number; upper_angle?: number; enable_motor?: boolean; max_motor_torque?: number; motor_speed?: number; collide_connected?: boolean }): Opaque<"b2Joint">;
159
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  /**
160
160
  * Create a rope joint.
161
161
  *
@@ -164,7 +164,7 @@ declare global {
164
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  * @param definition - optional definition with `local_anchor_a`, `local_anchor_b`, `max_length`, and `collide_connected`
165
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  * @returns created joint
166
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  */
167
- function create_rope(body_a: Opaque<"b2Body">, body_b: Opaque<"b2Body">, definition: { local_anchor_a?: Vector3; local_anchor_b?: Vector3; max_length?: number; collide_connected?: boolean }): Opaque<"b2Joint">;
167
+ function create_rope(body_a: Opaque<"b2Body">, body_b: Opaque<"b2Body">, definition?: { local_anchor_a?: Vector3; local_anchor_b?: Vector3; max_length?: number; collide_connected?: boolean }): Opaque<"b2Joint">;
168
168
  /**
169
169
  * Create a weld joint.
170
170
  *
@@ -173,7 +173,7 @@ declare global {
173
173
  * @param definition - optional definition with `local_anchor_a`, `local_anchor_b`, `reference_angle`, `frequency`, `damping_ratio`, and `collide_connected`
174
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  * @returns created joint
175
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  */
176
- function create_weld(body_a: Opaque<"b2Body">, body_b: Opaque<"b2Body">, definition: { local_anchor_a?: Vector3; local_anchor_b?: Vector3; reference_angle?: number; frequency?: number; damping_ratio?: number; collide_connected?: boolean }): Opaque<"b2Joint">;
176
+ function create_weld(body_a: Opaque<"b2Body">, body_b: Opaque<"b2Body">, definition?: { local_anchor_a?: Vector3; local_anchor_b?: Vector3; reference_angle?: number; frequency?: number; damping_ratio?: number; collide_connected?: boolean }): Opaque<"b2Joint">;
177
177
  /**
178
178
  * Create a wheel joint.
179
179
  *
@@ -182,7 +182,7 @@ declare global {
182
182
  * @param definition - optional definition with `local_anchor_a`, `local_anchor_b`, `local_axis_a`, `enable_motor`, `max_motor_torque`, `motor_speed`, `frequency`, `damping_ratio`, and `collide_connected`
183
183
  * @returns created joint
184
184
  */
185
- function create_wheel(body_a: Opaque<"b2Body">, body_b: Opaque<"b2Body">, definition: { local_anchor_a?: Vector3; local_anchor_b?: Vector3; local_axis_a?: Vector3; enable_motor?: boolean; max_motor_torque?: number; motor_speed?: number; frequency?: number; damping_ratio?: number; collide_connected?: boolean }): Opaque<"b2Joint">;
185
+ function create_wheel(body_a: Opaque<"b2Body">, body_b: Opaque<"b2Body">, definition?: { local_anchor_a?: Vector3; local_anchor_b?: Vector3; local_axis_a?: Vector3; enable_motor?: boolean; max_motor_torque?: number; motor_speed?: number; frequency?: number; damping_ratio?: number; collide_connected?: boolean }): Opaque<"b2Joint">;
186
186
  /**
187
187
  * Destroy a joint created by `b2d.joint`.
188
188
  *
@@ -183,7 +183,7 @@ declare global {
183
183
  * @param max_fraction - optional maximum translation fraction, defaults to 1
184
184
  * @returns hit table with `point`, `normal`, `fraction`, and `iterations`, or nil
185
185
  */
186
- function ray_cast(shape_id: Opaque<"b2Shape">, origin: Vector3, translation: Vector3, max_fraction: number): { point: Vector3; normal: Vector3; fraction: number; iterations: number };
186
+ function ray_cast(shape_id: Opaque<"b2Shape">, origin: Vector3, translation: Vector3, max_fraction?: number): { point: Vector3; normal: Vector3; fraction: number; iterations: number };
187
187
  /**
188
188
  * Set shape material id.
189
189
  *
@@ -1364,7 +1364,7 @@ declare global {
1364
1364
  * gui.set_texture(n, path);
1365
1365
  * ```
1366
1366
  */
1367
- function new_texture(texture_id: string | Hash, width: number, height: number, type: string | Opaque<"constant">, buffer: string, flip: boolean): LuaMultiReturn<[boolean, number]>;
1367
+ function new_texture(texture_id: string | Hash, width: number, height: number, type: string | Opaque<"constant">, buffer: string, flip?: boolean): LuaMultiReturn<[boolean, number]>;
1368
1368
  /**
1369
1369
  * This is a callback-function, which is called by the engine when user input is sent to the instance of the gui component.
1370
1370
  * It can be used to take action on the input, e.g. modify the gui according to the input.
@@ -2256,7 +2256,7 @@ declare global {
2256
2256
  * });
2257
2257
  * ```
2258
2258
  */
2259
- function set_texture_data(texture: string | Hash, width: number, height: number, type: string | Opaque<"constant">, buffer: string, flip: boolean): boolean;
2259
+ function set_texture_data(texture: string | Hash, width: number, height: number, type: string | Opaque<"constant">, buffer: string, flip?: boolean): boolean;
2260
2260
  /**
2261
2261
  * Sets the tracking value of a text node. This value is used to
2262
2262
  * adjust the vertical spacing of characters in the text.
@@ -18,7 +18,7 @@ declare global {
18
18
  * @param id - product to buy
19
19
  * @param options - optional parameters as properties. The following parameters can be set
20
20
  */
21
- function buy(id: string, options: { request_id?: string; token?: string }): void;
21
+ function buy(id: string, options?: { request_id?: string; token?: string }): void;
22
22
  /**
23
23
  * Explicitly finish a product transaction. [icon:attention] Calling iap.finish is required on a successful transaction if `auto_finish_transactions` is disabled in project settings. Calling this function with `auto_finish_transactions` set will be ignored and a warning is printed. The `transaction.state` field must equal `iap.TRANS_STATE_PURCHASED`.
24
24
  *