@defold-typescript/types 0.19.4 → 0.20.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/api-availability.json +2755 -0
- package/api-migrations.json +31 -0
- package/api-signatures.json +2324 -0
- package/api-targets.json +493 -45
- package/generated/b2d.d.ts +6 -0
- package/generated/b2d_body.d.ts +329 -1
- package/generated/b2d_chain.d.ts +106 -0
- package/generated/b2d_fixture.d.ts +155 -0
- package/generated/b2d_joint.d.ts +823 -0
- package/generated/b2d_shape.d.ts +215 -0
- package/generated/b2d_world.d.ts +314 -0
- package/generated/buffer.d.ts +1 -1
- package/generated/builtin-messages.d.ts +18 -0
- package/generated/camera.d.ts +62 -5
- package/generated/compute.d.ts +306 -0
- package/generated/crash.d.ts +2 -2
- package/generated/go.d.ts +31 -6
- package/generated/graphics.d.ts +95 -0
- package/generated/gui.d.ts +4 -6
- package/generated/image.d.ts +3 -3
- package/generated/json.d.ts +2 -2
- package/generated/kinds/gui-script.d.ts +7 -0
- package/generated/kinds/render-script.d.ts +7 -0
- package/generated/kinds/script.d.ts +7 -0
- package/generated/label.d.ts +1 -1
- package/generated/liveupdate.d.ts +22 -4
- package/generated/material.d.ts +444 -0
- package/generated/model.d.ts +46 -5
- package/generated/physics.d.ts +2 -4
- package/generated/profiler.d.ts +2 -3
- package/generated/render.d.ts +25 -9
- package/generated/resource.d.ts +2 -2
- package/generated/socket.d.ts +35 -35
- package/generated/sprite.d.ts +15 -1
- package/generated/sys.d.ts +1 -1
- package/generated/tilemap.d.ts +14 -0
- package/generated/timer.d.ts +1 -1
- package/generated/versions/defold-1.12.4/b2d.d.ts +27 -0
- package/generated/versions/defold-1.12.4/b2d_body.d.ts +348 -0
- package/generated/versions/defold-1.12.4/buffer.d.ts +176 -0
- package/generated/versions/defold-1.12.4/camera.d.ts +245 -0
- package/generated/versions/defold-1.12.4/collectionfactory.d.ts +146 -0
- package/generated/versions/defold-1.12.4/collectionproxy.d.ts +71 -0
- package/generated/versions/defold-1.12.4/crash.d.ts +143 -0
- package/generated/versions/defold-1.12.4/factory.d.ts +123 -0
- package/generated/versions/defold-1.12.4/font.d.ts +81 -0
- package/generated/versions/defold-1.12.4/go.d.ts +1029 -0
- package/generated/versions/defold-1.12.4/graphics.d.ts +226 -0
- package/generated/versions/defold-1.12.4/gui.d.ts +2372 -0
- package/generated/versions/defold-1.12.4/html5.d.ts +53 -0
- package/generated/versions/defold-1.12.4/http.d.ts +84 -0
- package/generated/versions/defold-1.12.4/iac.d.ts +18 -0
- package/generated/versions/defold-1.12.4/iap.d.ts +60 -0
- package/generated/versions/defold-1.12.4/image.d.ts +139 -0
- package/generated/versions/defold-1.12.4/index.d.ts +41 -0
- package/generated/versions/defold-1.12.4/json.d.ts +76 -0
- package/generated/versions/defold-1.12.4/label.d.ts +94 -0
- package/generated/versions/defold-1.12.4/liveupdate.d.ts +122 -0
- package/generated/versions/defold-1.12.4/model.d.ts +205 -0
- package/generated/versions/defold-1.12.4/msg.d.ts +10 -0
- package/generated/versions/defold-1.12.4/particlefx.d.ts +166 -0
- package/generated/versions/defold-1.12.4/physics.d.ts +547 -0
- package/generated/versions/defold-1.12.4/profiler.d.ts +234 -0
- package/generated/versions/defold-1.12.4/push.d.ts +66 -0
- package/generated/versions/defold-1.12.4/render.d.ts +1149 -0
- package/generated/versions/defold-1.12.4/resource.d.ts +1518 -0
- package/generated/versions/defold-1.12.4/socket.d.ts +795 -0
- package/generated/versions/defold-1.12.4/sound.d.ts +291 -0
- package/generated/versions/defold-1.12.4/sprite.d.ts +143 -0
- package/generated/versions/defold-1.12.4/sys.d.ts +695 -0
- package/generated/versions/defold-1.12.4/tilemap.d.ts +181 -0
- package/generated/versions/defold-1.12.4/timer.d.ts +114 -0
- package/generated/versions/defold-1.12.4/types.d.ts +61 -0
- package/generated/versions/defold-1.12.4/vmath.d.ts +806 -0
- package/generated/versions/defold-1.12.4/webview.d.ts +68 -0
- package/generated/versions/defold-1.12.4/window.d.ts +198 -0
- package/generated/versions/defold-1.12.4/zlib.d.ts +40 -0
- package/index.d.ts +22 -0
- package/package.json +8 -1
- package/scripts/fidelity-audit.ts +69 -12
- package/scripts/fidelity-baseline.json +56 -0
- package/scripts/generate-api-availability.ts +139 -0
- package/scripts/generate-api-signatures.ts +66 -0
- package/scripts/import-defold-release.ts +480 -0
- package/scripts/materialize-version.ts +45 -20
- package/scripts/regen.ts +53 -6
- package/scripts/sync-api-docs.ts +89 -41
- package/src/api-availability.ts +0 -0
- package/src/core-types.ts +9 -0
- package/src/emit-dts.ts +685 -17
- package/src/emit-messages.ts +72 -2
- package/src/index.ts +26 -1
- package/src/lifecycle.ts +43 -2
package/generated/camera.d.ts
CHANGED
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@@ -3,17 +3,19 @@ import type { Matrix4, Url, Vector3 } from "../src/core-types";
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declare global {
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/**
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-
*
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* Messages to control camera components and camera focus.
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*/
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namespace camera {
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/**
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* Computes zoom so the original display area covers the entire window while preserving aspect ratio.
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* Equivalent to using max(window_width/width, window_height/height).
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* The result is multiplied by the user-controlled orthographic zoom.
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*/
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const ORTHO_MODE_AUTO_COVER: number & { readonly __brand: "camera.ORTHO_MODE_AUTO_COVER" };
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/**
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* Computes zoom so the original display area (game.project width/height) fits inside the window
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* while preserving aspect ratio. Equivalent to using min(window_width/width, window_height/height).
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* The result is multiplied by the user-controlled orthographic zoom.
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*/
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const ORTHO_MODE_AUTO_FIT: number & { readonly __brand: "camera.ORTHO_MODE_AUTO_FIT" };
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/**
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@@ -81,6 +83,14 @@ declare global {
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* @returns the near z.
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*/
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function get_near_z(camera?: Url | number): number;
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/**
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* Gets the orthographic zoom calculated from the current window and project dimensions
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* in auto-fit and auto-cover modes. Returns 1.0 in fixed mode.
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*
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* @param camera - camera id
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* @returns the calculated orthographic auto zoom.
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*/
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function get_orthographic_auto_zoom(camera?: Url | number): number;
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/**
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* get orthographic zoom mode
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*
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*/
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function get_orthographic_mode(camera?: Url | number): number;
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/**
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*
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* Gets the positive user-controlled orthographic zoom multiplier. In auto-fit and auto-cover
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* modes, this value is multiplied with camera.get_orthographic_auto_zoom(camera).
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*
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* @param camera - camera id
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* @returns the zoom
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* @returns the positive zoom multiplier when the camera uses orthographic projection.
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*/
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function get_orthographic_zoom(camera?: Url | number): number;
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/**
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@@ -214,10 +225,11 @@ declare global {
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*/
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function set_orthographic_mode(camera: Url | number | undefined, mode: number): void;
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/**
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*
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* Sets the positive user-controlled orthographic zoom multiplier. In auto-fit and auto-cover
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* modes, this value is multiplied with camera.get_orthographic_auto_zoom(camera).
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*
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* @param camera - camera id
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* @param orthographic_zoom - the zoom
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* @param orthographic_zoom - the positive zoom multiplier when the camera uses orthographic projection.
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*/
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function set_orthographic_zoom(camera: Url | number | undefined, orthographic_zoom: number): void;
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/**
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@@ -239,6 +251,51 @@ declare global {
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* ```
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*/
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function world_to_screen(world_pos: Vector3, camera?: Url | number): Vector3;
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interface properties {
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/**
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* The ratio between the frustum width and height. Used when calculating the
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* projection of a perspective camera.
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* The type of the property is number.
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*/
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aspect_ratio: unknown;
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/**
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* Camera frustum far plane.
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* The type of the property is float.
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*/
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far_z: unknown;
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/**
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* Vertical field of view of the camera.
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* The type of the property is float.
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*/
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fov: unknown;
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/**
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* Camera frustum near plane.
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* The type of the property is float.
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*/
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near_z: unknown;
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/**
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* READ ONLY The zoom calculated from the current window and project dimensions
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* in auto fit and auto cover modes. The value is 1.0 in fixed mode.
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* The type of the property is float.
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*/
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orthographic_auto_zoom: unknown;
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/**
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* Positive zoom multiplier when using an orthographic projection. In auto fit and auto cover
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* modes, this value is multiplied with the calculated orthographic_auto_zoom value.
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* The type of the property is float.
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*/
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orthographic_zoom: unknown;
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/**
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* READ ONLY The calculated projection matrix of the camera.
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* The type of the property is matrix4.
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*/
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projection: unknown;
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/**
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* READ ONLY The calculated view matrix of the camera.
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* The type of the property is matrix4.
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*/
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view: unknown;
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}
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}
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}
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@@ -0,0 +1,306 @@
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/** @noSelfInFile */
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import type { Hash, Matrix4, Vector3, Vector4 } from "../src/core-types";
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declare global {
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/**
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* Functions for interacting with compute programs.
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*/
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namespace compute {
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/**
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* Returns a table of all the shader constants in the compute program.
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*
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* @param path - The path to the resource
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* @returns A table of tables, where each entry contains info about the shader constants:
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*
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* `name`
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* hash the hashed name of the constant
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* `type`
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* number the type of the constant. Supported values:
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*
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* - `material.CONSTANT_TYPE_USER`
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*
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* - `material.CONSTANT_TYPE_USER_MATRIX4`
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*
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* - `material.CONSTANT_TYPE_VIEWPROJ`
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*
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* - `material.CONSTANT_TYPE_WORLD`
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*
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* - `material.CONSTANT_TYPE_TEXTURE`
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*
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* - `material.CONSTANT_TYPE_VIEW`
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*
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* - `material.CONSTANT_TYPE_PROJECTION`
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*
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* - `material.CONSTANT_TYPE_NORMAL`
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*
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* - `material.CONSTANT_TYPE_WORLDVIEW`
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*
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* - `material.CONSTANT_TYPE_WORLDVIEWPROJ`
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*
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* - `material.CONSTANT_TYPE_TIME`
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*
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* - `material.CONSTANT_TYPE_WORLD_INVERSE`
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*
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* - `material.CONSTANT_TYPE_VIEW_INVERSE`
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*
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* - `material.CONSTANT_TYPE_PROJECTION_INVERSE`
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*
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* - `material.CONSTANT_TYPE_VIEWPROJ_INVERSE`
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*
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* - `material.CONSTANT_TYPE_WORLDVIEW_INVERSE`
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*
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* - `material.CONSTANT_TYPE_WORLDVIEWPROJ_INVERSE`
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*
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* `value`
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* vmath.vector4 | vmath.matrix4 the value(s) of the constant. If the constant is an array, the value will be a table of vmath.vector4 or vmath.matrix4 if the type is `material.CONSTANT_TYPE_USER_MATRIX4`.
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* @example
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* ```ts
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* const constants = compute.get_constants("/my_compute.computec");
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* ```
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*/
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function get_constants(path: Hash | string): { name: Hash; type: number; value: Vector4 | Matrix4 }[];
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/**
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* Returns a table of all the texture samplers in the compute program. This function will return all the texture samplers
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* that are available, even the ones that have not been specified in the compute resource.
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*
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* @param path - The path to the resource
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* @returns A table of tables, where each entry contains info about the texture samplers:
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*
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* `name`
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* hash the hashed name of the texture sampler
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* `u_wrap`
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* number the u wrap mode of the texture sampler. Supported values:
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*
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* - `graphics.TEXTURE_WRAP_CLAMP_TO_BORDER`
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*
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* - `graphics.TEXTURE_WRAP_CLAMP_TO_EDGE`
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*
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* - `graphics.TEXTURE_WRAP_MIRRORED_REPEAT`
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*
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* - `graphics.TEXTURE_WRAP_REPEAT`
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*
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* `v_wrap`
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* number the v wrap mode of the texture sampler. Supported values:
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*
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* - `graphics.TEXTURE_WRAP_CLAMP_TO_BORDER`
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*
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* - `graphics.TEXTURE_WRAP_CLAMP_TO_EDGE`
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*
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* - `graphics.TEXTURE_WRAP_MIRRORED_REPEAT`
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*
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* - `graphics.TEXTURE_WRAP_REPEAT`
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*
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* `min_filter`
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* number the min filter mode of the texture sampler. Supported values:
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*
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* - `graphics.TEXTURE_FILTER_DEFAULT`
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*
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* - `graphics.TEXTURE_FILTER_NEAREST`
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*
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* - `graphics.TEXTURE_FILTER_LINEAR`
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*
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* - `graphics.TEXTURE_FILTER_NEAREST_MIPMAP_NEAREST`
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*
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* - `graphics.TEXTURE_FILTER_NEAREST_MIPMAP_LINEAR`
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*
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* - `graphics.TEXTURE_FILTER_LINEAR_MIPMAP_NEAREST`
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*
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* - `graphics.TEXTURE_FILTER_LINEAR_MIPMAP_LINEAR`
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*
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* `mag_filter`
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* number the mag filter mode of the texture sampler
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*
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* - `graphics.TEXTURE_FILTER_DEFAULT`
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*
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* - `graphics.TEXTURE_FILTER_NEAREST`
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*
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* - `graphics.TEXTURE_FILTER_LINEAR`
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*
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* `max_anisotropy`
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* number the max anisotropy of the texture sampler
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* @example
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* ```ts
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* const samplers = compute.get_samplers("/my_compute.computec");
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* ```
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*/
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126
|
+
function get_samplers(path: Hash | string): { name: Hash; u_wrap: number; v_wrap: number; min_filter: number; mag_filter: number; max_anisotropy: number }[];
|
|
127
|
+
/**
|
|
128
|
+
* Returns a table of all the textures from the compute program.
|
|
129
|
+
*
|
|
130
|
+
* @param path - The path to the resource
|
|
131
|
+
* @returns A table of tables, where each entry contains info about the compute textures:
|
|
132
|
+
*
|
|
133
|
+
* `path`
|
|
134
|
+
* hash the resource path of the texture. Only available if the texture is a resource.
|
|
135
|
+
* `handle`
|
|
136
|
+
* hash the runtime handle of the texture.
|
|
137
|
+
* `width`
|
|
138
|
+
* number the width of the texture
|
|
139
|
+
* `height`
|
|
140
|
+
* number the height of the texture
|
|
141
|
+
* `depth`
|
|
142
|
+
* number the depth of the texture. Corresponds to the number of layers in an array texture.
|
|
143
|
+
* `mipmaps`
|
|
144
|
+
* number the number of mipmaps in the texture
|
|
145
|
+
* `type`
|
|
146
|
+
* number the type of the texture. Supported values:
|
|
147
|
+
*
|
|
148
|
+
* - `graphics.TEXTURE_TYPE_2D`
|
|
149
|
+
*
|
|
150
|
+
* - `graphics.TEXTURE_TYPE_2D_ARRAY`
|
|
151
|
+
*
|
|
152
|
+
* - `graphics.TEXTURE_TYPE_CUBE_MAP`
|
|
153
|
+
*
|
|
154
|
+
* - `graphics.TEXTURE_TYPE_IMAGE_2D`
|
|
155
|
+
*
|
|
156
|
+
* - `graphics.TEXTURE_TYPE_3D`
|
|
157
|
+
*
|
|
158
|
+
* - `graphics.TEXTURE_TYPE_IMAGE_3D`
|
|
159
|
+
*
|
|
160
|
+
* `flags`
|
|
161
|
+
* number the flags of the texture. This field is a bit mask of these supported flags:
|
|
162
|
+
*
|
|
163
|
+
* - `graphics.TEXTURE_USAGE_FLAG_SAMPLE`
|
|
164
|
+
*
|
|
165
|
+
* - `graphics.TEXTURE_USAGE_FLAG_MEMORYLESS`
|
|
166
|
+
*
|
|
167
|
+
* - `graphics.TEXTURE_USAGE_FLAG_STORAGE`
|
|
168
|
+
*
|
|
169
|
+
* - `graphics.TEXTURE_USAGE_FLAG_INPUT`
|
|
170
|
+
*
|
|
171
|
+
* - `graphics.TEXTURE_USAGE_FLAG_COLOR`
|
|
172
|
+
* @example
|
|
173
|
+
* ```ts
|
|
174
|
+
* const textures = compute.get_textures("/my_compute.computec");
|
|
175
|
+
* ```
|
|
176
|
+
*/
|
|
177
|
+
function get_textures(path: Hash | string): { path: Hash; handle: Hash; width: number; height: number; depth: number; mipmaps: number; type: number; flags: number }[];
|
|
178
|
+
/**
|
|
179
|
+
* Sets shader constants in a compute program, if the constants exist.
|
|
180
|
+
*
|
|
181
|
+
* @param path - The path to the resource
|
|
182
|
+
* @param constants - A table keyed by constant name with args tables as values. Constants can be partially updated. Supported entries:
|
|
183
|
+
*
|
|
184
|
+
* `type`
|
|
185
|
+
* number the type of the constant. Supported values:
|
|
186
|
+
*
|
|
187
|
+
* - `material.CONSTANT_TYPE_USER`
|
|
188
|
+
*
|
|
189
|
+
* - `material.CONSTANT_TYPE_USER_MATRIX4`
|
|
190
|
+
*
|
|
191
|
+
* - `material.CONSTANT_TYPE_VIEWPROJ`
|
|
192
|
+
*
|
|
193
|
+
* - `material.CONSTANT_TYPE_WORLD`
|
|
194
|
+
*
|
|
195
|
+
* - `material.CONSTANT_TYPE_TEXTURE`
|
|
196
|
+
*
|
|
197
|
+
* - `material.CONSTANT_TYPE_VIEW`
|
|
198
|
+
*
|
|
199
|
+
* - `material.CONSTANT_TYPE_PROJECTION`
|
|
200
|
+
*
|
|
201
|
+
* - `material.CONSTANT_TYPE_NORMAL`
|
|
202
|
+
*
|
|
203
|
+
* - `material.CONSTANT_TYPE_WORLDVIEW`
|
|
204
|
+
*
|
|
205
|
+
* - `material.CONSTANT_TYPE_WORLDVIEWPROJ`
|
|
206
|
+
*
|
|
207
|
+
* - `material.CONSTANT_TYPE_TIME`
|
|
208
|
+
*
|
|
209
|
+
* - `material.CONSTANT_TYPE_WORLD_INVERSE`
|
|
210
|
+
*
|
|
211
|
+
* - `material.CONSTANT_TYPE_VIEW_INVERSE`
|
|
212
|
+
*
|
|
213
|
+
* - `material.CONSTANT_TYPE_PROJECTION_INVERSE`
|
|
214
|
+
*
|
|
215
|
+
* - `material.CONSTANT_TYPE_VIEWPROJ_INVERSE`
|
|
216
|
+
*
|
|
217
|
+
* - `material.CONSTANT_TYPE_WORLDVIEW_INVERSE`
|
|
218
|
+
*
|
|
219
|
+
* - `material.CONSTANT_TYPE_WORLDVIEWPROJ_INVERSE`
|
|
220
|
+
*
|
|
221
|
+
* `value`
|
|
222
|
+
* vmath.vector4 | vmath.vector3 | vmath.matrix4 | number | table the value(s) of the constant. If the shader constant is an array, the amount of values to update depends on how many values that are passed in the 'value' field.
|
|
223
|
+
* @example
|
|
224
|
+
* ```ts
|
|
225
|
+
* compute.set_constants("/my_compute.computec", { tint: { value: vmath.vector4(1, 0, 0, 1) } });
|
|
226
|
+
* ```
|
|
227
|
+
*/
|
|
228
|
+
function set_constants(path: Hash | string, constants: Record<string, { type?: number; value?: Vector4 | Vector3 | Matrix4 | number | (Vector4 | Matrix4)[] }>): void;
|
|
229
|
+
/**
|
|
230
|
+
* Sets texture samplers in a compute program, if the samplers exist. Use this function to change the settings of texture samplers.
|
|
231
|
+
* To set actual textures that should be bound to the samplers, use the `compute.set_textures` function instead.
|
|
232
|
+
*
|
|
233
|
+
* @param path - The path to the resource
|
|
234
|
+
* @param samplers - A table keyed by sampler name with args tables as values. Partial updates are supported. Supported entries:
|
|
235
|
+
*
|
|
236
|
+
* `u_wrap`
|
|
237
|
+
* number the u wrap mode of the texture sampler. Supported values:
|
|
238
|
+
*
|
|
239
|
+
* - `graphics.TEXTURE_WRAP_CLAMP_TO_BORDER`
|
|
240
|
+
*
|
|
241
|
+
* - `graphics.TEXTURE_WRAP_CLAMP_TO_EDGE`
|
|
242
|
+
*
|
|
243
|
+
* - `graphics.TEXTURE_WRAP_MIRRORED_REPEAT`
|
|
244
|
+
*
|
|
245
|
+
* - `graphics.TEXTURE_WRAP_REPEAT`
|
|
246
|
+
*
|
|
247
|
+
* `v_wrap`
|
|
248
|
+
* number the v wrap mode of the texture sampler. Supported values:
|
|
249
|
+
*
|
|
250
|
+
* - `graphics.TEXTURE_WRAP_CLAMP_TO_BORDER`
|
|
251
|
+
*
|
|
252
|
+
* - `graphics.TEXTURE_WRAP_CLAMP_TO_EDGE`
|
|
253
|
+
*
|
|
254
|
+
* - `graphics.TEXTURE_WRAP_MIRRORED_REPEAT`
|
|
255
|
+
*
|
|
256
|
+
* - `graphics.TEXTURE_WRAP_REPEAT`
|
|
257
|
+
*
|
|
258
|
+
* `min_filter`
|
|
259
|
+
* number the min filter mode of the texture sampler. Supported values:
|
|
260
|
+
*
|
|
261
|
+
* - `graphics.TEXTURE_FILTER_DEFAULT`
|
|
262
|
+
*
|
|
263
|
+
* - `graphics.TEXTURE_FILTER_NEAREST`
|
|
264
|
+
*
|
|
265
|
+
* - `graphics.TEXTURE_FILTER_LINEAR`
|
|
266
|
+
*
|
|
267
|
+
* - `graphics.TEXTURE_FILTER_NEAREST_MIPMAP_NEAREST`
|
|
268
|
+
*
|
|
269
|
+
* - `graphics.TEXTURE_FILTER_NEAREST_MIPMAP_LINEAR`
|
|
270
|
+
*
|
|
271
|
+
* - `graphics.TEXTURE_FILTER_LINEAR_MIPMAP_NEAREST`
|
|
272
|
+
*
|
|
273
|
+
* - `graphics.TEXTURE_FILTER_LINEAR_MIPMAP_LINEAR`
|
|
274
|
+
*
|
|
275
|
+
* `mag_filter`
|
|
276
|
+
* number the mag filter mode of the texture sampler
|
|
277
|
+
*
|
|
278
|
+
* - `graphics.TEXTURE_FILTER_DEFAULT`
|
|
279
|
+
*
|
|
280
|
+
* - `graphics.TEXTURE_FILTER_NEAREST`
|
|
281
|
+
*
|
|
282
|
+
* - `graphics.TEXTURE_FILTER_LINEAR`
|
|
283
|
+
*
|
|
284
|
+
* `max_anisotropy`
|
|
285
|
+
* number the max anisotropy of the texture sampler
|
|
286
|
+
* @example
|
|
287
|
+
* ```ts
|
|
288
|
+
* compute.set_samplers("/my_compute.computec", { texture_sampler: { u_wrap: graphics.TEXTURE_WRAP_REPEAT, v_wrap: graphics.TEXTURE_WRAP_MIRRORED_REPEAT } });
|
|
289
|
+
* ```
|
|
290
|
+
*/
|
|
291
|
+
function set_samplers(path: Hash | string, samplers: Record<string, { u_wrap?: number; v_wrap?: number; min_filter?: number; mag_filter?: number; max_anisotropy?: number }>): void;
|
|
292
|
+
/**
|
|
293
|
+
* Sets textures in a compute program, if the samplers exist.
|
|
294
|
+
*
|
|
295
|
+
* @param path - The path to the resource
|
|
296
|
+
* @param textures - A table keyed by sampler name with texture resources as values.
|
|
297
|
+
* @example
|
|
298
|
+
* ```ts
|
|
299
|
+
* compute.set_textures("/my_compute.computec", { my_texture: resource.texture() });
|
|
300
|
+
* ```
|
|
301
|
+
*/
|
|
302
|
+
function set_textures(path: Hash | string, textures: LuaMap<string, Hash>): void;
|
|
303
|
+
}
|
|
304
|
+
}
|
|
305
|
+
|
|
306
|
+
export {};
|
package/generated/crash.d.ts
CHANGED
|
@@ -94,7 +94,7 @@ declare global {
|
|
|
94
94
|
* @param index - system field enum. Must be less than crash.SYSFIELD_MAX
|
|
95
95
|
* @returns value recorded in the crash dump, or `nil` if it didn't exist
|
|
96
96
|
*/
|
|
97
|
-
function get_sys_field(handle: number, index: number): string |
|
|
97
|
+
function get_sys_field(handle: number, index: number): string | undefined;
|
|
98
98
|
/**
|
|
99
99
|
* reads user field from a loaded crash dump
|
|
100
100
|
*
|
|
@@ -109,7 +109,7 @@ declare global {
|
|
|
109
109
|
*
|
|
110
110
|
* @returns handle to the loaded dump, or `nil` if no dump was found
|
|
111
111
|
*/
|
|
112
|
-
function load_previous(): number |
|
|
112
|
+
function load_previous(): number | undefined;
|
|
113
113
|
/**
|
|
114
114
|
* releases a previously loaded crash dump
|
|
115
115
|
*
|
package/generated/go.d.ts
CHANGED
|
@@ -3,9 +3,7 @@ import type { Hash, Matrix4, Opaque, Quaternion, Url, Vector, Vector3, Vector4 }
|
|
|
3
3
|
|
|
4
4
|
declare global {
|
|
5
5
|
/**
|
|
6
|
-
*
|
|
7
|
-
* game objects. The "go" namespace is accessible from game object script
|
|
8
|
-
* files.
|
|
6
|
+
* Game object API documentation
|
|
9
7
|
*/
|
|
10
8
|
namespace go {
|
|
11
9
|
/**
|
|
@@ -398,7 +396,7 @@ declare global {
|
|
|
398
396
|
* const parent_id2 = go.get_parent("x");
|
|
399
397
|
* ```
|
|
400
398
|
*/
|
|
401
|
-
export function get_parent(id?: string | Hash | Url): Hash |
|
|
399
|
+
export function get_parent(id?: string | Hash | Url): Hash | undefined;
|
|
402
400
|
/**
|
|
403
401
|
* The position is relative the parent (if any). Use go.get_world_position to retrieve the global world position.
|
|
404
402
|
*
|
|
@@ -650,8 +648,14 @@ declare global {
|
|
|
650
648
|
* `userid`
|
|
651
649
|
* Id of the user associated with the controller. Usually only relevant on consoles.
|
|
652
650
|
*
|
|
651
|
+
* `gamepad_guid`
|
|
652
|
+
* The guid of the gamepad controller. Only passed with "connected" action.
|
|
653
|
+
*
|
|
654
|
+
* `gamepad_guid_info`
|
|
655
|
+
* Parsed guid info table. Only passed with "connected" action. See table below.
|
|
656
|
+
*
|
|
653
657
|
* `gamepad_unknown`
|
|
654
|
-
* True if the
|
|
658
|
+
* True if the input originated from an unknown/unmapped gamepad.
|
|
655
659
|
*
|
|
656
660
|
* `gamepad_name`
|
|
657
661
|
* Name of the gamepad
|
|
@@ -703,6 +707,27 @@ declare global {
|
|
|
703
707
|
* `acc_z`
|
|
704
708
|
* Accelerometer z value (if present).
|
|
705
709
|
*
|
|
710
|
+
* Guid info table:
|
|
711
|
+
* This info is only passed with a `connected` action.
|
|
712
|
+
*
|
|
713
|
+
* Field
|
|
714
|
+
* Description
|
|
715
|
+
*
|
|
716
|
+
* `vendor`
|
|
717
|
+
* USB vendor id. E.g. Nintendo 0x057e, Sony 0x054c, or Microsoft 0x045e
|
|
718
|
+
*
|
|
719
|
+
* `product`
|
|
720
|
+
* USB product id
|
|
721
|
+
*
|
|
722
|
+
* `bus`
|
|
723
|
+
* How device is communicating. E.g.0x0003 for USB devices and 0x0005 for Bluetooth devices.
|
|
724
|
+
*
|
|
725
|
+
* `crc`
|
|
726
|
+
* SDL CRC16 signature, typically used when vendor and product ids are unavailable
|
|
727
|
+
*
|
|
728
|
+
* `version`
|
|
729
|
+
* The device or firmware version
|
|
730
|
+
*
|
|
706
731
|
* @param self - reference to the script state to be used for storing data
|
|
707
732
|
* @param action_id - id of the received input action, as mapped in the input_binding-file
|
|
708
733
|
* @param action - a table containing the input data, see above for a description
|
|
@@ -742,7 +767,7 @@ declare global {
|
|
|
742
767
|
* });
|
|
743
768
|
* ```
|
|
744
769
|
*/
|
|
745
|
-
export function on_input(self: Opaque<"userdata">, action_id: Hash, action: { value?: number; pressed?: boolean; released?: boolean; repeated?: boolean; x?: number; y?: number; screen_x?: number; screen_y?: number; dx?: number; dy?: number; screen_dx?: number; screen_dy?: number; gamepad?: number; gamepad_axis?: Vector3; touch?: { id?: number; pressed?: boolean; released?: boolean; tap_count?: number; x?: number; y?: number; dx?: number; dy?: number; acc_x?: number; acc_y?: number; acc_z?: number }[]; text?: string }): boolean |
|
|
770
|
+
export function on_input(self: Opaque<"userdata">, action_id: Hash, action: { value?: number; pressed?: boolean; released?: boolean; repeated?: boolean; x?: number; y?: number; screen_x?: number; screen_y?: number; dx?: number; dy?: number; screen_dx?: number; screen_dy?: number; gamepad?: number; gamepad_axis?: Vector3; touch?: { id?: number; pressed?: boolean; released?: boolean; tap_count?: number; x?: number; y?: number; dx?: number; dy?: number; acc_x?: number; acc_y?: number; acc_z?: number }[]; text?: string }): boolean | undefined;
|
|
746
771
|
/**
|
|
747
772
|
* This is a callback-function, which is called by the engine whenever a message has been sent to the script component.
|
|
748
773
|
* It can be used to take action on the message, e.g. send a response back to the sender of the message.
|
package/generated/graphics.d.ts
CHANGED
|
@@ -4,6 +4,11 @@ declare global {
|
|
|
4
4
|
* Graphics functions and constants.
|
|
5
5
|
*/
|
|
6
6
|
namespace graphics {
|
|
7
|
+
const BLEND_EQUATION_ADD: number & { readonly __brand: "graphics.BLEND_EQUATION_ADD" };
|
|
8
|
+
const BLEND_EQUATION_MAX: number & { readonly __brand: "graphics.BLEND_EQUATION_MAX" };
|
|
9
|
+
const BLEND_EQUATION_MIN: number & { readonly __brand: "graphics.BLEND_EQUATION_MIN" };
|
|
10
|
+
const BLEND_EQUATION_REVERSE_SUBTRACT: number & { readonly __brand: "graphics.BLEND_EQUATION_REVERSE_SUBTRACT" };
|
|
11
|
+
const BLEND_EQUATION_SUBTRACT: number & { readonly __brand: "graphics.BLEND_EQUATION_SUBTRACT" };
|
|
7
12
|
const BLEND_FACTOR_CONSTANT_ALPHA: number & { readonly __brand: "graphics.BLEND_FACTOR_CONSTANT_ALPHA" };
|
|
8
13
|
const BLEND_FACTOR_CONSTANT_COLOR: number & { readonly __brand: "graphics.BLEND_FACTOR_CONSTANT_COLOR" };
|
|
9
14
|
const BLEND_FACTOR_DST_ALPHA: number & { readonly __brand: "graphics.BLEND_FACTOR_DST_ALPHA" };
|
|
@@ -47,6 +52,44 @@ declare global {
|
|
|
47
52
|
const COMPRESSION_TYPE_DEFAULT: number & { readonly __brand: "graphics.COMPRESSION_TYPE_DEFAULT" };
|
|
48
53
|
const COMPRESSION_TYPE_WEBP: number & { readonly __brand: "graphics.COMPRESSION_TYPE_WEBP" };
|
|
49
54
|
const COMPRESSION_TYPE_WEBP_LOSSY: number & { readonly __brand: "graphics.COMPRESSION_TYPE_WEBP_LOSSY" };
|
|
55
|
+
/**
|
|
56
|
+
* Context feature flag indicating support for 3D (volume) textures.
|
|
57
|
+
*/
|
|
58
|
+
const CONTEXT_FEATURE_3D_TEXTURES: number & { readonly __brand: "graphics.CONTEXT_FEATURE_3D_TEXTURES" };
|
|
59
|
+
/**
|
|
60
|
+
* Context feature flag indicating support for ASTC compressed 2D array textures.
|
|
61
|
+
* Some WebGL/GLES drivers fail array texture ASTC uploads while 2D ASTC works.
|
|
62
|
+
*/
|
|
63
|
+
const CONTEXT_FEATURE_ASTC_ARRAY_TEXTURES: number & { readonly __brand: "graphics.CONTEXT_FEATURE_ASTC_ARRAY_TEXTURES" };
|
|
64
|
+
/**
|
|
65
|
+
* Context feature flag indicating support for min/max blend equations.
|
|
66
|
+
* Requires GLES3+ or EXT_blend_minmax.
|
|
67
|
+
*/
|
|
68
|
+
const CONTEXT_FEATURE_BLEND_EQUATION_MIN_MAX: number & { readonly __brand: "graphics.CONTEXT_FEATURE_BLEND_EQUATION_MIN_MAX" };
|
|
69
|
+
/**
|
|
70
|
+
* Context feature flag indicating support for compute shaders.
|
|
71
|
+
*/
|
|
72
|
+
const CONTEXT_FEATURE_COMPUTE_SHADER: number & { readonly __brand: "graphics.CONTEXT_FEATURE_COMPUTE_SHADER" };
|
|
73
|
+
/**
|
|
74
|
+
* Context feature flag indicating support for hardware instancing.
|
|
75
|
+
*/
|
|
76
|
+
const CONTEXT_FEATURE_INSTANCING: number & { readonly __brand: "graphics.CONTEXT_FEATURE_INSTANCING" };
|
|
77
|
+
/**
|
|
78
|
+
* Context feature flag indicating support for rendering to multiple color targets simultaneously.
|
|
79
|
+
*/
|
|
80
|
+
const CONTEXT_FEATURE_MULTI_TARGET_RENDERING: number & { readonly __brand: "graphics.CONTEXT_FEATURE_MULTI_TARGET_RENDERING" };
|
|
81
|
+
/**
|
|
82
|
+
* Context feature flag indicating support for storage buffers.
|
|
83
|
+
*/
|
|
84
|
+
const CONTEXT_FEATURE_STORAGE_BUFFER: number & { readonly __brand: "graphics.CONTEXT_FEATURE_STORAGE_BUFFER" };
|
|
85
|
+
/**
|
|
86
|
+
* Context feature flag indicating support for texture arrays.
|
|
87
|
+
*/
|
|
88
|
+
const CONTEXT_FEATURE_TEXTURE_ARRAY: number & { readonly __brand: "graphics.CONTEXT_FEATURE_TEXTURE_ARRAY" };
|
|
89
|
+
/**
|
|
90
|
+
* Context feature flag indicating support for vertical sync (vsync).
|
|
91
|
+
*/
|
|
92
|
+
const CONTEXT_FEATURE_VSYNC: number & { readonly __brand: "graphics.CONTEXT_FEATURE_VSYNC" };
|
|
50
93
|
const FACE_TYPE_BACK: number & { readonly __brand: "graphics.FACE_TYPE_BACK" };
|
|
51
94
|
const FACE_TYPE_FRONT: number & { readonly __brand: "graphics.FACE_TYPE_FRONT" };
|
|
52
95
|
const FACE_TYPE_FRONT_AND_BACK: number & { readonly __brand: "graphics.FACE_TYPE_FRONT_AND_BACK" };
|
|
@@ -220,6 +263,58 @@ declare global {
|
|
|
220
263
|
const TEXTURE_WRAP_CLAMP_TO_EDGE: number & { readonly __brand: "graphics.TEXTURE_WRAP_CLAMP_TO_EDGE" };
|
|
221
264
|
const TEXTURE_WRAP_MIRRORED_REPEAT: number & { readonly __brand: "graphics.TEXTURE_WRAP_MIRRORED_REPEAT" };
|
|
222
265
|
const TEXTURE_WRAP_REPEAT: number & { readonly __brand: "graphics.TEXTURE_WRAP_REPEAT" };
|
|
266
|
+
/**
|
|
267
|
+
* Returns a table describing the active graphics context: the adapter family,
|
|
268
|
+
* its hardware limits, the list of driver-reported extensions, and the set of
|
|
269
|
+
* optional context features supported by the backend.
|
|
270
|
+
*
|
|
271
|
+
* @returns table with the following fields:
|
|
272
|
+
* `family` string adapter family name (e.g. "opengl", "vulkan")
|
|
273
|
+
* `version_major` number adapter API major version (e.g. 1 for Vulkan 1.4)
|
|
274
|
+
* `version_minor` number adapter API minor version (e.g. 4 for Vulkan 1.4)
|
|
275
|
+
* `limits` table hardware/driver limits:
|
|
276
|
+
*
|
|
277
|
+
* ``max_texture_size_2d` [type:number] max 2D texture dimension in texels
|
|
278
|
+
* `max_texture_size_3d` [type:number] max 3D (volume) texture dimension in texels
|
|
279
|
+
* `max_texture_size_cube` [type:number] max cube map face dimension in texels
|
|
280
|
+
* `max_texture_array_layers` [type:number] max layers in an array texture
|
|
281
|
+
* `max_framebuffer_width` [type:number] max framebuffer width in pixels
|
|
282
|
+
* `max_framebuffer_height` [type:number] max framebuffer height in pixels
|
|
283
|
+
* `max_color_attachments` [type:number] max simultaneous color attachments
|
|
284
|
+
* `max_samplers_per_stage` [type:number] max texture samplers per shader stage
|
|
285
|
+
* `max_textures_per_stage` [type:number] max sampled textures per shader stage
|
|
286
|
+
* `max_vertex_attributes` [type:number] max vertex attributes
|
|
287
|
+
* `max_vertex_buffers` [type:number] max vertex buffer bindings
|
|
288
|
+
* `max_compute_workgroup_size_x` [type:number] max compute workgroup size (X)
|
|
289
|
+
* `max_compute_workgroup_size_y` [type:number] max compute workgroup size (Y)
|
|
290
|
+
* `max_compute_workgroup_size_z` [type:number] max compute workgroup size (Z)
|
|
291
|
+
* `max_compute_workgroup_invocations` [type:number] max invocations per compute workgroup
|
|
292
|
+
* `max_compute_shared_memory_size` [type:number] max shared memory per compute workgroup (bytes)
|
|
293
|
+
* `max_uniform_buffer_range` [type:number] max bindable uniform buffer range (bytes)
|
|
294
|
+
* `max_storage_buffer_range` [type:number] max bindable storage buffer range (bytes)
|
|
295
|
+
* `
|
|
296
|
+
*
|
|
297
|
+
* `extensions` table array of driver-reported extension name strings
|
|
298
|
+
* `features` table array of supported context feature ids:
|
|
299
|
+
*
|
|
300
|
+
* ``graphics.CONTEXT_FEATURE_MULTI_TARGET_RENDERING` multi-target rendering
|
|
301
|
+
* `graphics.CONTEXT_FEATURE_TEXTURE_ARRAY` texture arrays
|
|
302
|
+
* `graphics.CONTEXT_FEATURE_COMPUTE_SHADER` compute shaders
|
|
303
|
+
* `graphics.CONTEXT_FEATURE_STORAGE_BUFFER` storage buffers
|
|
304
|
+
* `graphics.CONTEXT_FEATURE_VSYNC` vertical sync
|
|
305
|
+
* `graphics.CONTEXT_FEATURE_INSTANCING` hardware instancing
|
|
306
|
+
* `graphics.CONTEXT_FEATURE_3D_TEXTURES` 3D (volume) textures
|
|
307
|
+
* `graphics.CONTEXT_FEATURE_ASTC_ARRAY_TEXTURES` ASTC compressed 2D array textures
|
|
308
|
+
* `graphics.CONTEXT_FEATURE_BLEND_EQUATION_MIN_MAX` min/max blend equations
|
|
309
|
+
* `
|
|
310
|
+
*/
|
|
311
|
+
function get_adapter_info(): { family: string; version_major: number; version_minor: number; limits: { max_texture_size_2d: number; max_texture_size_3d: number; max_texture_size_cube: number; max_texture_array_layers: number; max_framebuffer_width: number; max_framebuffer_height: number; max_color_attachments: number; max_samplers_per_stage: number; max_textures_per_stage: number; max_vertex_attributes: number; max_vertex_buffers: number; max_compute_workgroup_size_x: number; max_compute_workgroup_size_y: number; max_compute_workgroup_size_z: number; max_compute_workgroup_invocations: number; max_compute_shared_memory_size: number; max_uniform_buffer_range: number; max_storage_buffer_range: number }; extensions: string[]; features: number[] };
|
|
312
|
+
/**
|
|
313
|
+
* get the list of graphics adapters that have been registered with the engine
|
|
314
|
+
*
|
|
315
|
+
* @returns array of adapter family name strings (e.g. "opengl", "vulkan", "webgpu")
|
|
316
|
+
*/
|
|
317
|
+
function get_engine_adapters(): string[];
|
|
223
318
|
}
|
|
224
319
|
}
|
|
225
320
|
|
package/generated/gui.d.ts
CHANGED
|
@@ -3,9 +3,7 @@ import type { Hash, Opaque, Quaternion, Url, Vector, Vector3, Vector4 } from "..
|
|
|
3
3
|
|
|
4
4
|
declare global {
|
|
5
5
|
/**
|
|
6
|
-
* GUI
|
|
7
|
-
* creation and manipulation of GUI nodes. The "gui" namespace is
|
|
8
|
-
* accessible only from gui scripts.
|
|
6
|
+
* GUI API documentation
|
|
9
7
|
*/
|
|
10
8
|
namespace gui {
|
|
11
9
|
/**
|
|
@@ -1046,7 +1044,7 @@ declare global {
|
|
|
1046
1044
|
* @param node - the node from which to retrieve its parent
|
|
1047
1045
|
* @returns parent instance or `nil`
|
|
1048
1046
|
*/
|
|
1049
|
-
function get_parent(node: Opaque<"node">): Opaque<"node"> |
|
|
1047
|
+
function get_parent(node: Opaque<"node">): Opaque<"node"> | undefined;
|
|
1050
1048
|
/**
|
|
1051
1049
|
* Get the paricle fx for a gui node
|
|
1052
1050
|
*
|
|
@@ -1191,7 +1189,7 @@ declare global {
|
|
|
1191
1189
|
*
|
|
1192
1190
|
* @param node - node from which to get the type
|
|
1193
1191
|
*/
|
|
1194
|
-
function get_type(node: Opaque<"node">): LuaMultiReturn<[Opaque<"constant">, number |
|
|
1192
|
+
function get_type(node: Opaque<"node">): LuaMultiReturn<[Opaque<"constant">, number | undefined]>;
|
|
1195
1193
|
/**
|
|
1196
1194
|
* Returns `true` if a node is visible and `false` if it's not.
|
|
1197
1195
|
* Invisible nodes are not rendered.
|
|
@@ -1520,7 +1518,7 @@ declare global {
|
|
|
1520
1518
|
* });
|
|
1521
1519
|
* ```
|
|
1522
1520
|
*/
|
|
1523
|
-
function on_input(self: Opaque<"userdata">, action_id: Hash, action: { value?: number; pressed?: boolean; released?: boolean; repeated?: boolean; x?: number; y?: number; screen_x?: number; screen_y?: number; dx?: number; dy?: number; screen_dx?: number; screen_dy?: number; gamepad?: number; gamepad_axis?: Vector3; touch?: { id?: number; pressed?: boolean; released?: boolean; tap_count?: number; x?: number; y?: number; dx?: number; dy?: number; acc_x?: number; acc_y?: number; acc_z?: number }[]; text?: string }): boolean |
|
|
1521
|
+
function on_input(self: Opaque<"userdata">, action_id: Hash, action: { value?: number; pressed?: boolean; released?: boolean; repeated?: boolean; x?: number; y?: number; screen_x?: number; screen_y?: number; dx?: number; dy?: number; screen_dx?: number; screen_dy?: number; gamepad?: number; gamepad_axis?: Vector3; touch?: { id?: number; pressed?: boolean; released?: boolean; tap_count?: number; x?: number; y?: number; dx?: number; dy?: number; acc_x?: number; acc_y?: number; acc_z?: number }[]; text?: string }): boolean | undefined;
|
|
1524
1522
|
/**
|
|
1525
1523
|
* This is a callback-function, which is called by the engine whenever a message has been sent to the gui component.
|
|
1526
1524
|
* It can be used to take action on the message, e.g. update the gui or send a response back to the sender of the message.
|