@defold-typescript/library-types 0.18.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (101) hide show
  1. package/NOTICE +52 -0
  2. package/README.md +78 -0
  3. package/api-doc/boom.boom.json +26 -0
  4. package/api-doc/bridge.bridge.json +1653 -0
  5. package/api-doc/bzAnim.bzLibrary.json +156 -0
  6. package/api-doc/defcon.console.json +109 -0
  7. package/api-doc/defmath.defmath.json +1381 -0
  8. package/api-doc/defsave.defsave.json +175 -0
  9. package/api-doc/deftest.deftest.json +71 -0
  10. package/api-doc/dicebag.dicebag.json +323 -0
  11. package/api-doc/event.event.json +238 -0
  12. package/api-doc/gooey.gooey.json +963 -0
  13. package/api-doc/immutable.immutable.json +63 -0
  14. package/api-doc/in.accelerometer.json +281 -0
  15. package/api-doc/in.button.json +148 -0
  16. package/api-doc/in.cursor.json +203 -0
  17. package/api-doc/in.gesture.json +206 -0
  18. package/api-doc/in.keyboard.json +45 -0
  19. package/api-doc/in.mapper.json +141 -0
  20. package/api-doc/in.onscreen.json +265 -0
  21. package/api-doc/in.state.json +195 -0
  22. package/api-doc/in.textbox.json +213 -0
  23. package/api-doc/in.triggers.json +1260 -0
  24. package/api-doc/lang.lang.json +411 -0
  25. package/api-doc/log.log.json +50 -0
  26. package/api-doc/metrics.fps.json +88 -0
  27. package/api-doc/metrics.mem.json +80 -0
  28. package/api-doc/monarch.monarch.json +1065 -0
  29. package/api-doc/monarch.transitions.easings.json +206 -0
  30. package/api-doc/monarch.transitions.gui.json +445 -0
  31. package/api-doc/nakama.engine.defold.json +165 -0
  32. package/api-doc/nakama.nakama.json +6574 -0
  33. package/api-doc/nakama.util.log.json +25 -0
  34. package/api-doc/narrator.narrator.json +150 -0
  35. package/api-doc/orthographic.camera.json +1019 -0
  36. package/api-doc/persist.persist.json +142 -0
  37. package/api-doc/platypus.platypus.json +631 -0
  38. package/api-doc/proto.proto.json +355 -0
  39. package/api-doc/rendy.rendy.json +408 -0
  40. package/api-doc/richtext.color.json +219 -0
  41. package/api-doc/richtext.richtext.json +382 -0
  42. package/api-doc/richtext.tags.json +67 -0
  43. package/api-doc/saver.saver.json +553 -0
  44. package/api-doc/saver.storage.json +174 -0
  45. package/api-doc/squid.squid.json +660 -0
  46. package/api-doc/starly.starly.json +488 -0
  47. package/api-doc/tweener.tweener.json +419 -0
  48. package/api-doc/yagames.yagames.json +1465 -0
  49. package/api-doc/zzfx.api.json +85 -0
  50. package/generated/boom.boom.d.ts +1585 -0
  51. package/generated/bridge.bridge.d.ts +533 -0
  52. package/generated/bzAnim.bzLibrary.d.ts +93 -0
  53. package/generated/defcon.console.d.ts +24 -0
  54. package/generated/defmath.defmath.d.ts +194 -0
  55. package/generated/defsave.defsave.d.ts +31 -0
  56. package/generated/deftest.deftest.d.ts +47 -0
  57. package/generated/dicebag.dicebag.d.ts +90 -0
  58. package/generated/event.event.d.ts +54 -0
  59. package/generated/gooey.gooey.d.ts +261 -0
  60. package/generated/immutable.immutable.d.ts +13 -0
  61. package/generated/in.accelerometer.d.ts +37 -0
  62. package/generated/in.button.d.ts +20 -0
  63. package/generated/in.cursor.d.ts +33 -0
  64. package/generated/in.gesture.d.ts +64 -0
  65. package/generated/in.keyboard.d.ts +18 -0
  66. package/generated/in.mapper.d.ts +23 -0
  67. package/generated/in.onscreen.d.ts +58 -0
  68. package/generated/in.state.d.ts +34 -0
  69. package/generated/in.textbox.d.ts +26 -0
  70. package/generated/in.triggers.d.ts +180 -0
  71. package/generated/lang.lang.d.ts +33 -0
  72. package/generated/log.log.d.ts +40 -0
  73. package/generated/metrics.fps.d.ts +16 -0
  74. package/generated/metrics.mem.d.ts +16 -0
  75. package/generated/monarch.monarch.d.ts +412 -0
  76. package/generated/monarch.transitions.easings.d.ts +65 -0
  77. package/generated/monarch.transitions.gui.d.ts +197 -0
  78. package/generated/nakama.engine.defold.d.ts +24 -0
  79. package/generated/nakama.nakama.d.ts +594 -0
  80. package/generated/nakama.util.log.d.ts +10 -0
  81. package/generated/narrator.narrator.d.ts +66 -0
  82. package/generated/orthographic.camera.d.ts +308 -0
  83. package/generated/persist.persist.d.ts +34 -0
  84. package/generated/platypus.platypus.d.ts +76 -0
  85. package/generated/proto.proto.d.ts +36 -0
  86. package/generated/rendy.rendy.d.ts +184 -0
  87. package/generated/richtext.color.d.ts +33 -0
  88. package/generated/richtext.richtext.d.ts +126 -0
  89. package/generated/richtext.tags.d.ts +12 -0
  90. package/generated/saver.saver.d.ts +44 -0
  91. package/generated/saver.storage.d.ts +16 -0
  92. package/generated/squid.squid.d.ts +106 -0
  93. package/generated/starly.starly.d.ts +148 -0
  94. package/generated/tweener.tweener.d.ts +151 -0
  95. package/generated/yagames.yagames.d.ts +279 -0
  96. package/generated/zzfx.api.d.ts +20 -0
  97. package/library-classification.json +726 -0
  98. package/library-targets.json +291 -0
  99. package/package.json +180 -0
  100. package/scripts/extract-api-doc.ts +418 -0
  101. package/scripts/sync-library-types.ts +542 -0
@@ -0,0 +1,126 @@
1
+ /**
2
+ * @see {@link https://github.com/britzl/defold-richtext|Github Source}
3
+ * @example `import * as richtext from 'richtext.richtext'`
4
+ * @noResolution
5
+ */
6
+ declare module 'richtext.richtext' {
7
+ type FontSettings = {
8
+ regular: Hash;
9
+ italic: Hash;
10
+ bold: Hash;
11
+ bold_italic: Hash;
12
+ };
13
+
14
+ type FontsTable = {
15
+ [name: string]: FontSettings;
16
+ };
17
+
18
+ type LayersTable = {
19
+ fonts: LuaMap<Hash, Hash>; // { [font: hash]: hash };
20
+ images: LuaMap<Hash, Hash>; // { [texture: hash]: hash };
21
+ spinescenes: LuaMap<Hash, Hash>; // { [spinescene: hash]: hash };
22
+ };
23
+
24
+ type Settings = {
25
+ width?: number;
26
+ position?: Vector3;
27
+ size?: number;
28
+ parent?: Opaque<"node">;
29
+ fonts?: FontsTable;
30
+ layers?: LayersTable;
31
+ color?: Vector4;
32
+ shadow?: Vector4;
33
+ outline?: Vector4;
34
+ align?: Alignment;
35
+ valign?: VAlignment;
36
+ line_spacing?: number;
37
+ paragraph_spacing?: number;
38
+ image_pixel_grid_snap?: boolean;
39
+ combine_words?: boolean;
40
+ dryrun?: boolean;
41
+ };
42
+
43
+ type Word = {
44
+ size: number;
45
+ color: Vector4;
46
+ shadow: Vector4;
47
+ outline: Vector4;
48
+ node: Opaque<"node">;
49
+ metrics: {
50
+ width: number;
51
+ height: number;
52
+ total_width: number;
53
+ max_descent?: number;
54
+ max_ascent?: number;
55
+ };
56
+ font: string;
57
+ text: string;
58
+ };
59
+
60
+ type TextMetrics = {
61
+ width: number;
62
+ height: number;
63
+ char_count: number;
64
+ img_count: number;
65
+ spine_count: number;
66
+ };
67
+
68
+ /** Creates rich text gui nodes from a text containing markup. */
69
+ export function create(
70
+ text: string,
71
+ font: string,
72
+ settings?: Settings,
73
+ ): LuaMultiReturn<[Word[], TextMetrics]>;
74
+
75
+ /** Get all words with a specific tag. */
76
+ export function tagged(words: Word[], tag: string): Word[];
77
+
78
+ /**
79
+ * Truncate a text down to a specific length. This function has two modes of operation:
80
+ * 1) It can truncate the text on a per word basis or
81
+ * 2) on a per character/image basis.
82
+ * The function will disable nodes that shouldn't be visible and in the case of truncating
83
+ * on a per character basis also update the text in nodes that should be partially visible.
84
+ * The text metrics of a truncated word will be updated.
85
+ */
86
+ export function truncate(
87
+ words: Word[],
88
+ length: number,
89
+ options?: { words: boolean },
90
+ ): Word;
91
+
92
+ /** Get the length of a text ignoring any tags except image and spine tags which are treated as having a length of 1. */
93
+ export function length(text: Word[] | string): number;
94
+
95
+ /** Split a word into it's characters, including the creation of the gui nodes. Each of the characters will be given the same attributes as the word, and they will be positioned correctly within the word. */
96
+ export function characters(word: Word): Word[];
97
+
98
+ /** Call this function when a click/touch has been detected and your text contains words with an a tag. These words act as "hyperlinks" and will generate a message when clicked. */
99
+ export function on_click(
100
+ words: Word[],
101
+ action: {
102
+ node_id: Hash;
103
+ text: string;
104
+ screen_x: number;
105
+ screen_y: number;
106
+ tags: string[];
107
+ },
108
+ ): boolean;
109
+
110
+ /** Removes all gui text nodes created by richtext.create(). */
111
+ export function remove(words: Word[]): void;
112
+
113
+ /** Returns the words created by richtext.create() as a plain text string without any formatting or tags. Linebreaks are included in the returned string. */
114
+ export function plaintext(words: Word[]): string;
115
+
116
+ type Alignment = Hash & Readonly<{ __brand: 'richtext.alignment' }>;
117
+ type VAlignment = Hash & Readonly<{ __brand: 'richtext.v.alignment' }>;
118
+
119
+ export const ALIGN_LEFT: Alignment;
120
+ export const ALIGN_CENTER: Alignment;
121
+ export const ALIGN_RIGHT: Alignment;
122
+ export const ALIGN_JUSTIFY: Alignment;
123
+ export const VALIGN_TOP: VAlignment;
124
+ export const VALIGN_MIDDLE: VAlignment;
125
+ export const VALIGN_BOTTOM: VAlignment;
126
+ }
@@ -0,0 +1,12 @@
1
+ /**
2
+ * @see {@link https://github.com/britzl/defold-richtext|Github Source}
3
+ * @example `import * as tags from 'richtext.tags'`
4
+ * @noResolution
5
+ */
6
+ declare module 'richtext.tags' {
7
+ export function register(
8
+ tag: string,
9
+ fn: (params?: string, settings?: {}) => void,
10
+ ): void;
11
+ export function apply(tag: string, params?: string, settings?: {}): void;
12
+ }
@@ -0,0 +1,44 @@
1
+ /** @noSelfInFile **/
2
+ /* eslint-disable @typescript-eslint/no-empty-object-type */
3
+ /* eslint-disable @typescript-eslint/no-explicit-any */
4
+
5
+ /**
6
+ * @see {@link https://github.com/Insality/defold-saver|Github Source}
7
+ * @see {@link https://github.com/Insality/defold-saver/blob/main/API_REFERENCE.md|API Reference}
8
+ * @example `import * as saver from 'saver.saver'`
9
+ * @noResolution
10
+ */
11
+ declare module 'saver.saver' {
12
+ interface LoggerInstance {
13
+ trace(this: any, message: string, data?: {}): void;
14
+ debug(this: any, message: string, data?: {}): void;
15
+ info(this: any, message: string, data?: {}): void;
16
+ warn(this: any, message: string, data?: {}): void;
17
+ error(this: any, message: string, data?: {}): void;
18
+ }
19
+
20
+ export function init(): void;
21
+ export function bind_save_part(keyId: string, tableReference: any): void;
22
+ export function save_game_state(fileName?: string): boolean;
23
+ export function load_game_state(fileName?: string): boolean;
24
+ export function get_game_state(): unknown;
25
+ export function set_game_state(state: any): boolean;
26
+ export function save_file_by_path(data: any, filePath: string): boolean;
27
+ export function load_file_by_path(path: string): unknown;
28
+ export function save_file_by_name(data: any, fileName: string): boolean;
29
+ export function load_file_by_name(fileName: string): unknown;
30
+ export function set_autosave_timer(seconds: number): void;
31
+ export function get_save_path(fileName?: string): string;
32
+ export function get_save_version(): number;
33
+ export function set_migrations(
34
+ migrationList: ((
35
+ this: void,
36
+ gameState: any,
37
+ logger: LoggerInstance,
38
+ ) => any)[],
39
+ ): void;
40
+ export function apply_migrations(): void;
41
+ export function set_logger(logger: LoggerInstance): void;
42
+ export function set_logger(remove_logger: undefined): void;
43
+ export function get_current_game_project_folder(): string | undefined;
44
+ }
@@ -0,0 +1,16 @@
1
+ /** @noSelfInFile **/
2
+ /* eslint-disable @typescript-eslint/no-explicit-any */
3
+
4
+ /**
5
+ * @see {@link https://github.com/Insality/defold-saver|Github Source}
6
+ * @see {@link https://github.com/Insality/defold-saver/blob/main/API_REFERENCE.md|API Reference}
7
+ * @example `import * as storage from 'saver.storage'`
8
+ * @noResolution
9
+ */
10
+ declare module 'saver.storage' {
11
+ export function set(id: string, value: boolean | number | string): boolean;
12
+ export function get(id: string, defaultValue?: any): unknown;
13
+ export function get_number(id: string, defaultValue?: number): number;
14
+ export function get_string(id: string, defaultValue?: string): string;
15
+ export function get_boolean(id: string, defaultValue?: boolean): boolean;
16
+ }
@@ -0,0 +1,106 @@
1
+ /** @noSelfInFile **/
2
+
3
+ /**
4
+ * Squid is a standalone injectable system for saveable logging of user logs, errors and crashes for Defold.
5
+ * @see {@link https://github.com/paweljarosz/squid|Github Source}
6
+ * @example `import * as squid from 'squid.squid'`
7
+ * @noResolution
8
+ */
9
+ declare module 'squid.squid' {
10
+ type SquidConfig = {
11
+ app_catalog: string;
12
+ log_file_name: string;
13
+ log_file_extension: string;
14
+ is_enabled: boolean;
15
+ is_enabled_in_release: boolean;
16
+ is_printing: boolean;
17
+ is_saving: boolean;
18
+ is_adding_timestamp: boolean;
19
+ is_using_allowlist: boolean;
20
+ days_to_delete_logs: number;
21
+ min_log_level: number;
22
+ unsaved_logs_buffer: number;
23
+ max_data_length: number;
24
+ max_data_depth: number;
25
+ is_printing_crashes: boolean;
26
+ is_saving_crashes: boolean;
27
+ crash_file_name: string;
28
+ crash_file_extension: string;
29
+ };
30
+
31
+ interface SquidShared {
32
+ ALLOWLIST: { [key: string]: boolean };
33
+ }
34
+
35
+ /** @noSelf **/
36
+ interface CoreModule extends SquidShared {
37
+ TRACE: number;
38
+ DEBUG: number;
39
+ INFO: number;
40
+ WARN: number;
41
+ ERROR: number;
42
+ /** Create a new instance of the Squid logger */
43
+ ['new'](tag?: string, is_allowed?: boolean): SquidInstance;
44
+
45
+ /** Get Squid configuration */
46
+ get_config(): SquidConfig;
47
+ /** Set and use user configuration */
48
+ set_config(config: SquidConfig): void;
49
+
50
+ /** Initialize Squid for error and crash handling and logging */
51
+ init(): void;
52
+
53
+ /** Set if logs should be saved to file */
54
+ set_allowed(tag: string, enabled: boolean): void;
55
+
56
+ trace(message: string, data?: AnyNotNil, tag?: string): void;
57
+ debug(message: string, data?: AnyNotNil, tag?: string): void;
58
+ info(message: string, data?: AnyNotNil, tag?: string): void;
59
+ warn(message: string, data?: AnyNotNil, tag?: string): void;
60
+ error(message: string, data?: AnyNotNil, tag?: string): void;
61
+
62
+ /** Log message with provided level, message, data and tag */
63
+ log(message: string, level: number, data?: AnyNotNil, tag?: string): void;
64
+
65
+ /**
66
+ * Explicitly save buffer of unsaved logs to file
67
+ * @returns true if saved logs successfully, false otherwise
68
+ */
69
+ save_logs(): boolean;
70
+
71
+ /** Finalize Squid logging - check for crashes and saved all unsaved buffered logs */
72
+ final(): void;
73
+ }
74
+
75
+ interface SquidInstance extends SquidShared {
76
+ tag: string;
77
+
78
+ /** Initialize Squid for error and crash handling and logging */
79
+ init(): void;
80
+
81
+ /** Set if logs should be saved to file */
82
+ set_allowed(tag: string, enabled: boolean): void;
83
+
84
+ trace(message: string, data?: AnyNotNil, tag?: string): void;
85
+ debug(message: string, data?: AnyNotNil, tag?: string): void;
86
+ info(message: string, data?: AnyNotNil, tag?: string): void;
87
+ warn(message: string, data?: AnyNotNil, tag?: string): void;
88
+ error(message: string, data?: AnyNotNil, tag?: string): void;
89
+
90
+ /** Log message with provided level, message, data and tag */
91
+ log(message: string, level: number, data?: AnyNotNil, tag?: string): void;
92
+
93
+ /**
94
+ * Explicitly save buffer of unsaved logs to file
95
+ * @returns true if saved logs successfully, false otherwise
96
+ */
97
+ save_logs(): boolean;
98
+
99
+ /** Finalize Squid logging - check for crashes and saved all unsaved buffered logs */
100
+ final(): void;
101
+ }
102
+
103
+ type Squid = Readonly<CoreModule>;
104
+ const exportThis: Squid;
105
+ export = exportThis;
106
+ }
@@ -0,0 +1,148 @@
1
+ /** @noSelfInFile **/
2
+
3
+ /**
4
+ * @see {@link https://github.com/VowSoftware/starly|Github Source}
5
+ * @example `import * as starly from 'starly.starly'`
6
+ * @noResolution
7
+ */
8
+ declare module 'starly.starly' {
9
+ interface CoreModule {
10
+ c_display_width: number;
11
+ c_display_height: number;
12
+ c_display_ratio: number;
13
+ c_behavior_center: Hash;
14
+ c_behavior_expand: Hash;
15
+ c_behavior_mixed: Hash;
16
+ c_behavior_stretch: Hash;
17
+
18
+ /**
19
+ * Creates a camera. This function is called automatically in the game object's script component.
20
+ * @param id Camera game object id.
21
+ */
22
+ create(id: Hash): void;
23
+ /**
24
+ * Destroys a camera. This function is called automatically in the game object's script component.
25
+ * @param id Camera game object id.
26
+ */
27
+ destroy(id: Hash): void;
28
+ /**
29
+ * Activates a camera. This function should be called in the render script before any making any draw calls.
30
+ * @param id Camera game object id.
31
+ * @returns frustum
32
+ */
33
+ activate(id: Hash): Matrix4;
34
+ /**
35
+ * Shakes a camera.
36
+ * @param id Camera game object id.
37
+ * @param count Amount of pingpong movements.
38
+ * @param duration Duration of each pingpong.
39
+ * @param radius Distance of each pingpong.
40
+ * @param [durationScalar] After each pingpong, the duration is scaled by this value.
41
+ * @param [radiusScalar] After each pingpong, the radius is scaled by this value.
42
+ */
43
+ shake(
44
+ id: Hash,
45
+ count: number,
46
+ duration: number,
47
+ radius: number,
48
+ durationScalar?: number,
49
+ radiusScalar?: number,
50
+ ): void;
51
+ /**
52
+ * Cancels an ongoing camera shake.
53
+ * @param id Camera game object id.
54
+ */
55
+ cancel_shake(id: Hash): void;
56
+ /**
57
+ * Checks if a camera is shaking.
58
+ * @param id Camera game object id.
59
+ */
60
+ is_shaking(id: Hash): boolean;
61
+ /**
62
+ * Gets the position offset of a camera after moving distance units, accounting for zoom and rotation.
63
+ * @param id Camera game object id.
64
+ * @param distance Position offset, before accounting for zoom and rotation.
65
+ * @param absolute Determines if `distance` is in absolute world coordinates, which ignore rotation.
66
+ */
67
+ get_offset(
68
+ id: Hash,
69
+ distance: Vector3,
70
+ absolute: boolean,
71
+ ): Vector3;
72
+ /**
73
+ * Gets the world area of a camera, which is defined as the rectangular area of the world that the camera can see, in world coordinates.
74
+ * @param id Camera game object id.
75
+ * @returns x, y, width, height
76
+ */
77
+ get_world_area(id: Hash): LuaMultiReturn<[number, number, number, number]>;
78
+ /**
79
+ * Gets the center position, minimum zoom, and minimum world area of a camera that can see all positions.
80
+ *
81
+ * This function was inspired by Super Smash Bros, where the camera moves and zooms to center and include all characters, with only a small amount of padding to the sides of the window.
82
+ * @param id Camera game object id.
83
+ * @param positions Array of `vector3` positions, in world coordinates.
84
+ * @returns position, zoom, x, y, width, height
85
+ */
86
+ get_tight_world_area(
87
+ id: Hash,
88
+ positions: Vector3[],
89
+ ): LuaMultiReturn<[Vector3, number, number, number, number, number]>;
90
+ /**
91
+ * Converts screen coordinates to world coordinates.
92
+ * @param id Camera game object id.
93
+ * @param screenX
94
+ * @param screenY
95
+ * @param [visible] Determines if the cursor must be visible to the camera. If `true`, then this function returns `undefined` when the cursor is outside the camera's viewport.
96
+ */
97
+ screen_to_world(
98
+ id: Hash,
99
+ screenX: number,
100
+ screenY: number,
101
+ visible?: boolean,
102
+ ): Vector3 | undefined;
103
+ /**
104
+ * Converts world coordinates to screen coordinates.
105
+ * @param id Camera game object id.
106
+ * @param worldPosition
107
+ * @param [visible] Determines if the cursor must be visible to the camera. If `true`, then this function returns `undefined` when the cursor is outside the camera's viewport.
108
+ */
109
+ world_to_screen(
110
+ id: Hash,
111
+ worldPosition: Vector3,
112
+ visible?: boolean,
113
+ ): Vector3 | undefined;
114
+ /**
115
+ * Gets the viewport of a camera, in screen coordinates.
116
+ * @param id Camera game object id.
117
+ * @returns x, y, width, height
118
+ */
119
+ get_viewport(id: Hash): LuaMultiReturn<[number, number, number, number]>;
120
+ /**
121
+ * Gets the view of a camera.
122
+ * @param id Camera game object id.
123
+ */
124
+ get_view(id: Hash): Matrix4;
125
+ /**
126
+ * Gets the projection of a camera.
127
+ * @param id Camera game object id.
128
+ */
129
+ get_projection(id: Hash): Matrix4;
130
+ }
131
+ type CameraMap = LuaMap<
132
+ Hash,
133
+ {
134
+ behavior: Hash;
135
+ viewport_x: number;
136
+ viewport_y: number;
137
+ viewport_width: number;
138
+ viewport_height: number;
139
+ near: number;
140
+ far: number;
141
+ zoom: number;
142
+ }
143
+ >;
144
+
145
+ type Starley = CameraMap & Readonly<CoreModule>;
146
+ const exportThis: Starley;
147
+ export = exportThis;
148
+ }
@@ -0,0 +1,151 @@
1
+ /** @noSelfInFile */
2
+
3
+ /**
4
+ * Timer Based Defold Tween Library
5
+ * @see {@link https://github.com/Insality/defold-tweener|Github Source}
6
+ * @noResolution
7
+ */
8
+ declare module 'tweener.tweener' {
9
+ type TweenFunc = Readonly<{ __brand: 'tweener' }> & number;
10
+ type AnyTweenFunc =
11
+ | TweenFunc
12
+ | typeof go.EASING_INBACK
13
+ | typeof go.EASING_INBOUNCE
14
+ | typeof go.EASING_INCIRC
15
+ | typeof go.EASING_INCUBIC
16
+ | typeof go.EASING_INELASTIC
17
+ | typeof go.EASING_INEXPO
18
+ | typeof go.EASING_INOUTBACK
19
+ | typeof go.EASING_INOUTBOUNCE
20
+ | typeof go.EASING_INOUTCIRC
21
+ | typeof go.EASING_INOUTCUBIC
22
+ | typeof go.EASING_INOUTELASTIC
23
+ | typeof go.EASING_INOUTEXPO
24
+ | typeof go.EASING_INOUTQUAD
25
+ | typeof go.EASING_INOUTQUART
26
+ | typeof go.EASING_INOUTQUINT
27
+ | typeof go.EASING_INOUTSINE
28
+ | typeof go.EASING_INQUAD
29
+ | typeof go.EASING_INQUART
30
+ | typeof go.EASING_INQUINT
31
+ | typeof go.EASING_INSINE
32
+ | typeof go.EASING_LINEAR
33
+ | typeof go.EASING_OUTBACK
34
+ | typeof go.EASING_OUTBOUNCE
35
+ | typeof go.EASING_OUTCIRC
36
+ | typeof go.EASING_OUTCUBIC
37
+ | typeof go.EASING_OUTELASTIC
38
+ | typeof go.EASING_OUTEXPO
39
+ | typeof go.EASING_OUTINBACK
40
+ | typeof go.EASING_OUTINBOUNCE
41
+ | typeof go.EASING_OUTINCIRC
42
+ | typeof go.EASING_OUTINCUBIC
43
+ | typeof go.EASING_OUTINELASTIC
44
+ | typeof go.EASING_OUTINEXPO
45
+ | typeof go.EASING_OUTINQUAD
46
+ | typeof go.EASING_OUTINQUART
47
+ | typeof go.EASING_OUTINQUINT
48
+ | typeof go.EASING_OUTINSINE
49
+ | typeof go.EASING_OUTQUAD
50
+ | typeof go.EASING_OUTQUART
51
+ | typeof go.EASING_OUTQUINT
52
+ | typeof go.EASING_OUTSINE
53
+ | typeof gui.EASING_INBACK
54
+ | typeof gui.EASING_INBOUNCE
55
+ | typeof gui.EASING_INCIRC
56
+ | typeof gui.EASING_INCUBIC
57
+ | typeof gui.EASING_INELASTIC
58
+ | typeof gui.EASING_INEXPO
59
+ | typeof gui.EASING_INOUTBACK
60
+ | typeof gui.EASING_INOUTBOUNCE
61
+ | typeof gui.EASING_INOUTCIRC
62
+ | typeof gui.EASING_INOUTCUBIC
63
+ | typeof gui.EASING_INOUTELASTIC
64
+ | typeof gui.EASING_INOUTEXPO
65
+ | typeof gui.EASING_INOUTQUAD
66
+ | typeof gui.EASING_INOUTQUART
67
+ | typeof gui.EASING_INOUTQUINT
68
+ | typeof gui.EASING_INOUTSINE
69
+ | typeof gui.EASING_INQUAD
70
+ | typeof gui.EASING_INQUART
71
+ | typeof gui.EASING_INQUINT
72
+ | typeof gui.EASING_INSINE
73
+ | typeof gui.EASING_LINEAR
74
+ | typeof gui.EASING_OUTBACK
75
+ | typeof gui.EASING_OUTBOUNCE
76
+ | typeof gui.EASING_OUTCIRC
77
+ | typeof gui.EASING_OUTCUBIC
78
+ | typeof gui.EASING_OUTELASTIC
79
+ | typeof gui.EASING_OUTEXPO
80
+ | typeof gui.EASING_OUTINBACK
81
+ | typeof gui.EASING_OUTINBOUNCE
82
+ | typeof gui.EASING_OUTINCIRC
83
+ | typeof gui.EASING_OUTINCUBIC
84
+ | typeof gui.EASING_OUTINELASTIC
85
+ | typeof gui.EASING_OUTINEXPO
86
+ | typeof gui.EASING_OUTINQUAD
87
+ | typeof gui.EASING_OUTINQUART
88
+ | typeof gui.EASING_OUTINQUINT
89
+ | typeof gui.EASING_OUTINSINE
90
+ | typeof gui.EASING_OUTQUAD
91
+ | typeof gui.EASING_OUTQUART
92
+ | typeof gui.EASING_OUTQUINT
93
+ | typeof gui.EASING_OUTSINE;
94
+ export const insine: TweenFunc;
95
+ export const inquad: TweenFunc;
96
+ export const incubic: TweenFunc;
97
+ export const incirc: TweenFunc;
98
+ export const inquart: TweenFunc;
99
+ export const inquint: TweenFunc;
100
+ export const inexpo: TweenFunc;
101
+ export const inback: TweenFunc;
102
+ export const inelastic: TweenFunc;
103
+ export const inbounce: TweenFunc;
104
+ export const outsine: TweenFunc;
105
+ export const outquad: TweenFunc;
106
+ export const outcubic: TweenFunc;
107
+ export const outcirc: TweenFunc;
108
+ export const outquart: TweenFunc;
109
+ export const outquint: TweenFunc;
110
+ export const outexpo: TweenFunc;
111
+ export const outback: TweenFunc;
112
+ export const outelastic: TweenFunc;
113
+ export const outbounce: TweenFunc;
114
+ export const inoutsine: TweenFunc;
115
+ export const inoutquad: TweenFunc;
116
+ export const inoutcubic: TweenFunc;
117
+ export const inoutcirc: TweenFunc;
118
+ export const inoutquart: TweenFunc;
119
+ export const inoutquint: TweenFunc;
120
+ export const inoutexpo: TweenFunc;
121
+ export const inoutback: TweenFunc;
122
+ export const inoutelastic: TweenFunc;
123
+ export const inoutbounce: TweenFunc;
124
+ export const outinsine: TweenFunc;
125
+ export const outinquad: TweenFunc;
126
+ export const outincubic: TweenFunc;
127
+ export const outincirc: TweenFunc;
128
+ export const outinquart: TweenFunc;
129
+ export const outinquint: TweenFunc;
130
+ export const outinexpo: TweenFunc;
131
+ export const outinback: TweenFunc;
132
+ export const outinelastic: TweenFunc;
133
+ export const outinbounce: TweenFunc;
134
+
135
+ export function tween(
136
+ tween_function: AnyTweenFunc,
137
+ from: number,
138
+ to: number,
139
+ time: number,
140
+ callback: (value: number, is_final_call: boolean) => void,
141
+ dt?: number,
142
+ ): Hash;
143
+
144
+ export function ease(
145
+ tween_function: AnyTweenFunc,
146
+ from: number,
147
+ to: number,
148
+ time: number,
149
+ time_elapsed: number,
150
+ ): number;
151
+ }