@deepstrike/wasm-kernel 0.1.10 → 0.1.14

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -8,22 +8,31 @@ export interface LoopObservation {
8
8
  kind: string;
9
9
  action?: string;
10
10
  rhoAfter?: number;
11
+ sprint?: number;
11
12
  }
12
13
 
13
14
  /**
14
15
  * Discriminated union; inspect `kind`:
15
- * - `\"call_llm\"` → `messages`, `tools` (includes meta-tools when configured)
16
+ * - `\"call_llm\"` → `context`, `tools` (includes meta-tools when configured)
16
17
  * - `\"execute_tools\"` → `calls`
17
18
  * - `\"done\"` → `result`
18
19
  */
19
20
  export interface LoopAction {
20
21
  kind: string;
21
- messages?: Message[];
22
+ context?: RenderedContext;
22
23
  tools?: ToolSchema[];
23
24
  calls?: ToolCall[];
24
25
  result?: LoopResult;
25
26
  }
26
27
 
28
+ /**
29
+ * Structured context for a provider call — emitted with `kind === \"call_llm\"`.
30
+ */
31
+ export interface RenderedContext {
32
+ systemText: string;
33
+ turns: Message[];
34
+ }
35
+
27
36
  export interface ContentPartObj {
28
37
  type: string;
29
38
  text?: string;
@@ -114,6 +123,10 @@ export interface RuntimeSignal {
114
123
  export interface RuntimeTask {
115
124
  goal: string;
116
125
  criteria?: string[];
126
+ /**
127
+ * `\"orchestrate\"` | `\"implement\"` (default) | `\"retrieve\"` | `\"verify\"`
128
+ */
129
+ lane?: string;
117
130
  }
118
131
 
119
132
  export interface SkillCandidate {
@@ -161,7 +174,7 @@ export class ContextEngine {
161
174
  compress(): number;
162
175
  constructor(max_tokens: number);
163
176
  pressure(): number;
164
- render(): Message[];
177
+ render(): RenderedContext;
165
178
  setAvailableSkills(skills: SkillMetadata[]): void;
166
179
  totalTokens(): number;
167
180
  }
@@ -188,6 +201,11 @@ export class Governance {
188
201
  export class LoopStateMachine {
189
202
  free(): void;
190
203
  [Symbol.dispose](): void;
204
+ /**
205
+ * Pre-populate the history partition with a prior transcript message.
206
+ * Must be called before `start`.
207
+ */
208
+ addHistoryMessage(message: Message, tokens: number): void;
191
209
  /**
192
210
  * Pre-populate the memory partition with a long-term memory snippet.
193
211
  * Must be called before `start`. Use for seeding known context from past sessions.
@@ -206,7 +224,7 @@ export class LoopStateMachine {
206
224
  isTerminal(): boolean;
207
225
  constructor(policy: LoopPolicy);
208
226
  pressure(): number;
209
- render(): Message[];
227
+ render(): RenderedContext;
210
228
  setAvailableSkills(skills: SkillMetadata[]): void;
211
229
  setKnowledgeEnabled(enabled: boolean): void;
212
230
  setMemoryEnabled(enabled: boolean): void;
@@ -60,20 +60,11 @@ export class ContextEngine {
60
60
  return ret;
61
61
  }
62
62
  /**
63
- * @returns {Message[]}
63
+ * @returns {RenderedContext}
64
64
  */
65
65
  render() {
66
- try {
67
- const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
68
- wasm.contextengine_render(retptr, this.__wbg_ptr);
69
- var r0 = getDataViewMemory0().getInt32(retptr + 4 * 0, true);
70
- var r1 = getDataViewMemory0().getInt32(retptr + 4 * 1, true);
71
- var v1 = getArrayJsValueFromWasm0(r0, r1).slice();
72
- wasm.__wbindgen_export4(r0, r1 * 4, 4);
73
- return v1;
74
- } finally {
75
- wasm.__wbindgen_add_to_stack_pointer(16);
76
- }
66
+ const ret = wasm.contextengine_render(this.__wbg_ptr);
67
+ return takeObject(ret);
77
68
  }
78
69
  /**
79
70
  * @param {SkillMetadata[]} skills
@@ -211,6 +202,25 @@ export class LoopStateMachine {
211
202
  const ptr = this.__destroy_into_raw();
212
203
  wasm.__wbg_loopstatemachine_free(ptr, 0);
213
204
  }
205
+ /**
206
+ * Pre-populate the history partition with a prior transcript message.
207
+ * Must be called before `start`.
208
+ * @param {Message} message
209
+ * @param {number} tokens
210
+ */
211
+ addHistoryMessage(message, tokens) {
212
+ try {
213
+ const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
214
+ wasm.loopstatemachine_addHistoryMessage(retptr, this.__wbg_ptr, addHeapObject(message), tokens);
215
+ var r0 = getDataViewMemory0().getInt32(retptr + 4 * 0, true);
216
+ var r1 = getDataViewMemory0().getInt32(retptr + 4 * 1, true);
217
+ if (r1) {
218
+ throw takeObject(r0);
219
+ }
220
+ } finally {
221
+ wasm.__wbindgen_add_to_stack_pointer(16);
222
+ }
223
+ }
214
224
  /**
215
225
  * Pre-populate the memory partition with a long-term memory snippet.
216
226
  * Must be called before `start`. Use for seeding known context from past sessions.
@@ -295,20 +305,11 @@ export class LoopStateMachine {
295
305
  return ret;
296
306
  }
297
307
  /**
298
- * @returns {Message[]}
308
+ * @returns {RenderedContext}
299
309
  */
300
310
  render() {
301
- try {
302
- const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
303
- wasm.loopstatemachine_render(retptr, this.__wbg_ptr);
304
- var r0 = getDataViewMemory0().getInt32(retptr + 4 * 0, true);
305
- var r1 = getDataViewMemory0().getInt32(retptr + 4 * 1, true);
306
- var v1 = getArrayJsValueFromWasm0(r0, r1).slice();
307
- wasm.__wbindgen_export4(r0, r1 * 4, 4);
308
- return v1;
309
- } finally {
310
- wasm.__wbindgen_add_to_stack_pointer(16);
311
- }
311
+ const ret = wasm.loopstatemachine_render(this.__wbg_ptr);
312
+ return takeObject(ret);
312
313
  }
313
314
  /**
314
315
  * @param {SkillMetadata[]} skills
Binary file
package/package.json CHANGED
@@ -2,7 +2,7 @@
2
2
  "name": "@deepstrike/wasm-kernel",
3
3
  "type": "module",
4
4
  "description": "WebAssembly bindings for DeepStrike runtime kernel",
5
- "version": "0.1.10",
5
+ "version": "0.1.14",
6
6
  "license": "MIT",
7
7
  "files": [
8
8
  "deepstrike_wasm_bg.wasm",