@deepdockai/cli 1.0.5 → 1.0.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/CHANGELOG.md
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# Changelog
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## 1.0.6
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- The agent skill's TypeScript client types a device's `hostname`, `os` and `clientVersion` as `string | null`, as the API answers them before the device has reported them. The skill names `GET /v1/devices` and `GET /v1/devices/{deviceId}`.
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## 1.0.5
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- The agent skill's clients: `systems()` is typed as the list of systems the API answers, and a paired `Device` lists its systems as objects, with `outdated` and a `claimedAt` that can be `null`.
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package/dist/deepdock.js
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import { homedir, hostname } from "node:os";
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// src/version.ts
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var VERSION = "1.0.
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var VERSION = "1.0.6";
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// src/runtime.ts
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var DEFAULT_BASE_URL = "https://api.deepdock.ai";
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package/package.json
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{
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"name": "@deepdockai/cli",
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"version": "1.0.
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"version": "1.0.6",
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"description": "Deepdock partner CLI: pair devices, see systems and actions, create the API key your code runs them with.",
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"type": "module",
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"license": "MIT",
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"lint:fix": "biome lint --write .",
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"typecheck": "tsc --noEmit",
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"gen:codes": "bun scripts/genCodes.ts",
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"gen:devices": "bun scripts/genDevices.ts",
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"check:public": "bun scripts/checkPublic.ts --pack",
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"test": "bun run build && bun --bun vitest run",
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"test:node": "vitest run",
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```
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`label` is optional, 1 to 100 characters. The device must be online. Answer: `201` with the device
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(`id`, `label`, `hostname`, `os`, `clientVersion`, `status`, `lastSeenAt`, `claimedAt`, `systems`,
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and `updateAvailable` when it runs an older build)
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(`id`, `label`, `hostname`, `os`, `clientVersion`, `status`, `lastSeenAt`, `claimedAt`, `outdated`, `systems`,
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and `updateAvailable` when it runs an older build); `hostname`, `os` and `clientVersion` are `null`
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until the device has reported them. Keep `id`: it is the `deviceId` of every later call.
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`GET /v1/devices` lists your devices and `GET /v1/devices/{deviceId}` reads one, in the same shape.
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4. Release with `DELETE /v1/devices/{deviceId}`; the device then shows a new code.
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@@ -46,9 +46,9 @@ export type SystemAccess = 'ok' | 'outdated' | 'missing' | 'not_set_up' | null
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export type Device = {
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id: string
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label: string | null
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hostname: string
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os: string
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clientVersion: string
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hostname: string | null
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os: string | null
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clientVersion: string | null
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status: 'connected' | 'offline' | 'inactive'
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lastSeenAt: string | null
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claimedAt: string | null
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systems: { system: string; version: string | null; status: SystemStatus; access: SystemAccess; reportedAt: string }[]
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}
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export type PairBody = { code: string; label?: string }
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export type ActionState =
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| { action: string; state: 'paused'; reason: 'structure_changed' | 'check_failed'; pausedAt: string }
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@@ -199,11 +201,12 @@ export class Deepdock {
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/** Claims a device by the pairing code it shows. Keep the returned `id`. */
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async pair(code: string, label?: string): Promise<Device> {
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const body: PairBody = label === undefined ? { code } : { code, label }
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return (
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await this.send<Device>('/v1/devices', {
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method: 'POST',
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headers: { 'Content-Type': 'application/json' },
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body: JSON.stringify(
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body: JSON.stringify(body),
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})
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).data
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}
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