@deepblend/dsh-blender-preset 0.10.0 → 0.12.0

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@deepblend/dsh-blender-preset",
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- "version": "0.10.0",
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+ "version": "0.12.0",
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  "type": "module",
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  "description": "DeepBlend Agent-preset plane: ships the DeepBlend Studio agent presets and the deployer row that installs them into the DSH home.",
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  "main": "lib/index.js",
@@ -86,6 +86,13 @@
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  a SceneSpec document, every accepted change is an immutable revision, and you
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  look at a scene with previews before you commit hours to a final render.
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  Load the deepblend-studio skill before starting real work.
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+ For an existing dimension edit, finish with only a compact factual receipt:
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+ saved project/revisions, requested native overall spans, protected timing/appearance,
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+ registered files, and remaining score findings or unmeasured conditions.
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+ Do not add component tables or a retelling of movement groups. Do not claim all
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+ part sizes stayed unchanged when generatorChangedEntityIds is nonempty.
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+ Beauty images do not certify no floating, no interpenetration, topology or clearance;
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+ do not add those claims to the handoff without explicit corresponding measurements.
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  suffix: Your working directory is {{cwd}}.
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  - id: agent-instructions
@@ -54,6 +54,24 @@ checkpoint and preview together. When a result says its image was not attached,
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  the model has not seen those pixels; retain the saved artifact and report that
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  limit. Additional views still need to show the features required by the brief.
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+ For an existing assembly dimension edit, the final handoff must be a compact receipt:
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+ - project/current revision and the retained original;
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+ - only the requested overall dimensions, from the saved native span receipt;
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+ - saved custom keyframe timing and protected cameras when requested;
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+ - the actual registered native file and primary/back images;
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+ - the remaining score findings and unmeasured global conditions.
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+ Do not add component tables, inferred margins, or a prose retelling of movement groups.
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+ Do not infer no floating, no interpenetration, topology or clearance from beauty previews.
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+ Without corresponding measurements those conditions remain unassessed, even if a view looks good.
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+ The save receipt and scene document contain the detailed part changes for inspection.
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+ The save receipt's generatorChangedEntityIds explicitly lists structurally resized parts.
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+ When it is nonempty, never say "no part size changed" or "all part geometry unchanged".
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+ Preservation applies to the original revision and independent hand edits, not to the
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+ structural generator dimensions requested to change.
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+ Structural shells, openings, baffles and panels grow: the recipe's fixed-part wording is
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+ not a claim that those structural dimensions stay unchanged. If the user explicitly asks
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+ for a detailed component report, quote actual receipt fields individually and retain gaps.
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+
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  For a later dimensional change, read `blender_recipe_parameters`, then save
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  only the changed parameter IDs with the current base revision and preview
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  enabled. This preserves independent appearance, the original revision and
@@ -101,8 +119,22 @@ it keeps the complete verified objects, samples and source identity while omitti
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  the scene catalogue. Read the scene separately when selecting parts or seeds.
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  It cannot be combined with `full:true`.
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- For before/after comparisons, supply `geometryCompareRevision` with the old saved
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- revision and the same explicit samples on the current read. The tool verifies both
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+ For saved native size/movement comparisons, use `geometryCompareRevision` with the
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+ old saved revision, the selected `geometryEntityIds`, and explicit `geometryFrame`.
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+ Without surface samples, `geometryComparison.objects` gives current-minus-reference
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+ world-axis span and object-origin changes. Use these computed values instead of
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+ subtracting rounded displays. This does not identify their cause or certify contact.
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+
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+ For explicit attachment endpoint origins, add `geometryAssemblyPairs` (1–8 pairs),
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+ each with a distinct `pairId`, selected `entityId` and different selected
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+ `anchorEntityId`. `geometryAssemblyOrigins` joins native OBJECT ORIGINS in world XYZ:
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+ entity minus anchor. With a reference revision, `geometryComparison.assemblyOriginComparison`
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+ also returns the offset changes. These are not surface protrusion, seating depth,
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+ contact or clearance. World offsets change with rotation; do not call them intrinsic
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+ or anchor-local dimensions. Preserve unavailable endpoints without inventing zero.
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+
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+ For local surface before/after comparisons, supply `geometryCompareRevision` with the
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+ old saved revision and the same explicit samples on the current read. The tool verifies both
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  sources and computes `geometryComparison.samples` changes (current minus reference)
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  and maxima over **all** comparable requested samples. Chord-only samples still count
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  in the chord maximum. Unavailable pairs are omitted from numeric changes, never zero.
@@ -278,8 +310,22 @@ the current revision and repeat the affected views with the same settings.
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  the first revision is `r0001`. If no recipe fits, use a supplied scene or the minimal scaffold route.
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  For an existing assembly, use **`blender_recipe_parameters`** with `action:read` first.
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  Use the returned revision, numeric parameter IDs and allowed ranges in `action:save`.
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+ Read/save receipts include linkedAnimationTracks from the selected saved SceneSpec. Use its
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+ actual keyframe frames and values to verify custom timing and travel; recipe defaults, shot
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+ prose and the observation/render frame are not the current animation keyframe list.
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  This creates one revision in the same project, using ordinary patches internally; it preserves
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  independent materials, bevels, photography and history. Do not recreate the project to resize it.
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+ Save receipts include placementChanges: groups of actual saved object-origin deltas in mm,
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+ with entity IDs and from/to revision. Quote the group containing each named part; front
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+ controls and rear connectors may move in opposite directions. These SceneSpec deltas
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+ are not native surface distances or clearances.
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+ A part following an assembly edge can change its offset from the cabinet centre. Do not
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+ describe all relative offsets as invariant. A world-coordinate endpoint is not an exposure
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+ or clearance distance. If no returned field defines a relationship measurement, leave it
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+ unmeasured instead of deriving an attachment distance or margin in the final answer.
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+ Pinned speaker 2.0/2.1 assemblies can retain a complete manual translation, including the
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+ button rest anchor, while resizing. Partial moves and rotated dimension-controlled parts
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+ remain conflicts. Keep custom photography; verify its framing after the size change.
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  Controlled geometry conflicts require resolving the named parts before saving. Old recipes
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  without geometry controls return available:false. Use a fresh idempotencyKey for each new
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  intent, including edits after restoring history; reuse it only for the same retry.
@@ -287,6 +333,9 @@ the current revision and repeat the affected views with the same settings.
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  Declare its returned asset descriptor in a patch, then bind its intended use:
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  a model instance, material map, environment, or review reference. See the model
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  workflow below and the reference image guide above.
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+ `blender_project_get.projectDirectory` is the active project directory, including after
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+ relocation or restore. Combine it with returned project-relative artifact paths for file
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+ registration. Do not guess a producer's old absolute directory from historical metadata.
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  4. **`blender_scene_get`** — read before writing. Patching without reading is how a
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  stale `baseRevision` produces a refusal you then have to diagnose.
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  5. **`blender_scene_patch`** — submit ordinary scene edits as bounded operations. There is no free-form