@decky/ui 4.15.1 → 4.16.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (167) hide show
  1. package/dist/components/Dropdown.d.ts +2 -2
  2. package/dist/components/FooterLegend.d.ts +8 -2
  3. package/dist/components/FooterLegend.js +7 -0
  4. package/dist/components/Menu.d.ts +5 -9
  5. package/dist/components/Modal.d.ts +3 -2
  6. package/dist/globals/index.d.ts +25 -2
  7. package/dist/globals/index.js +1 -2
  8. package/dist/globals/shared/cm.d.ts +112 -0
  9. package/dist/globals/shared/enums.d.ts +80 -0
  10. package/dist/globals/shared/enums.js +85 -0
  11. package/dist/globals/shared/history.d.ts +12 -0
  12. package/dist/globals/shared/history.js +1 -0
  13. package/dist/globals/shared/index.d.ts +5 -0
  14. package/dist/globals/shared/index.js +5 -0
  15. package/dist/globals/shared/interfaces.d.ts +54 -0
  16. package/dist/globals/shared/interfaces.js +1 -0
  17. package/dist/globals/shared/navigation.d.ts +14 -0
  18. package/dist/globals/shared/navigation.js +10 -0
  19. package/dist/globals/shared/steamid.d.ts +36 -0
  20. package/dist/globals/shared/steamid.js +15 -0
  21. package/dist/globals/shared/storage.d.ts +27 -0
  22. package/dist/globals/shared/storage.js +11 -0
  23. package/dist/globals/steam-client/App.d.ts +1 -1
  24. package/dist/globals/steam-client/Auth.d.ts +1 -1
  25. package/dist/globals/steam-client/ClientNotifications.d.ts +1 -1
  26. package/dist/globals/steam-client/Overlay.d.ts +2 -1
  27. package/dist/globals/steam-client/Settings.d.ts +1 -1
  28. package/dist/globals/steam-client/SharedConnection.d.ts +2 -1
  29. package/dist/globals/steam-client/UI.d.ts +14 -3
  30. package/dist/globals/steam-client/UI.js +11 -0
  31. package/dist/globals/steam-client/User.d.ts +13 -0
  32. package/dist/globals/steam-client/User.js +7 -0
  33. package/dist/globals/steam-client/WebChat.d.ts +3 -2
  34. package/dist/globals/steam-client/shared.d.ts +0 -29
  35. package/dist/globals/steam-client/shared.js +0 -24
  36. package/dist/globals/stores/app.d.ts +35 -0
  37. package/dist/globals/stores/app.js +1 -0
  38. package/dist/globals/stores/appdetailsstore.d.ts +86 -0
  39. package/dist/globals/stores/appdetailsstore.js +1 -0
  40. package/dist/globals/stores/appinfostore.d.ts +56 -0
  41. package/dist/globals/stores/appinfostore.js +1 -0
  42. package/dist/globals/stores/appstore.d.ts +77 -0
  43. package/dist/globals/stores/appstore.js +1 -0
  44. package/dist/globals/stores/badgestore.d.ts +52 -0
  45. package/dist/globals/stores/badgestore.js +1 -0
  46. package/dist/globals/stores/collectionstore.d.ts +313 -0
  47. package/dist/globals/stores/collectionstore.js +143 -0
  48. package/dist/globals/stores/consolestore.d.ts +20 -0
  49. package/dist/globals/stores/consolestore.js +1 -0
  50. package/dist/globals/stores/focusnavcontroller.d.ts +383 -0
  51. package/dist/globals/stores/focusnavcontroller.js +29 -0
  52. package/dist/globals/stores/friendstore/clanstore.d.ts +75 -0
  53. package/dist/globals/stores/friendstore/clanstore.js +19 -0
  54. package/dist/globals/stores/friendstore/friendchat.d.ts +374 -0
  55. package/dist/globals/stores/friendstore/friendchat.js +56 -0
  56. package/dist/globals/stores/friendstore/friendgroupstore.d.ts +98 -0
  57. package/dist/globals/stores/friendstore/friendgroupstore.js +8 -0
  58. package/dist/globals/stores/friendstore/friendingamenotificationstore.d.ts +2 -0
  59. package/dist/globals/stores/friendstore/friendingamenotificationstore.js +1 -0
  60. package/dist/globals/stores/friendstore/friendslistfavoritesstore.d.ts +22 -0
  61. package/dist/globals/stores/friendstore/friendslistfavoritesstore.js +1 -0
  62. package/dist/globals/stores/friendstore/friendsuifriendstore.d.ts +125 -0
  63. package/dist/globals/stores/friendstore/friendsuifriendstore.js +1 -0
  64. package/dist/globals/stores/friendstore/index.d.ts +25 -0
  65. package/dist/globals/stores/friendstore/index.js +1 -0
  66. package/dist/globals/stores/friendstore/shared.d.ts +207 -0
  67. package/dist/globals/stores/friendstore/shared.js +41 -0
  68. package/dist/globals/stores/gamerecordingstore.d.ts +263 -0
  69. package/dist/globals/stores/gamerecordingstore.js +1 -0
  70. package/dist/globals/stores/index.d.ts +18 -0
  71. package/dist/globals/stores/index.js +18 -0
  72. package/dist/globals/stores/libraryuistore.d.ts +179 -0
  73. package/dist/globals/stores/libraryuistore.js +56 -0
  74. package/dist/globals/stores/localizationmanager.d.ts +18 -0
  75. package/dist/globals/stores/localizationmanager.js +1 -0
  76. package/dist/globals/stores/mainwindowbrowsermanager.d.ts +62 -0
  77. package/dist/globals/stores/mainwindowbrowsermanager.js +1 -0
  78. package/dist/globals/stores/notificationstore.d.ts +242 -0
  79. package/dist/globals/stores/notificationstore.js +20 -0
  80. package/dist/globals/stores/popupmanager.d.ts +128 -0
  81. package/dist/globals/stores/popupmanager.js +1 -0
  82. package/dist/globals/stores/securitystore.d.ts +35 -0
  83. package/dist/globals/stores/securitystore.js +1 -0
  84. package/dist/globals/stores/settingsstore.d.ts +86 -0
  85. package/dist/globals/stores/settingsstore.js +19 -0
  86. package/dist/globals/stores/steamuistore/gamepadbrowserview.d.ts +143 -0
  87. package/dist/globals/stores/steamuistore/gamepadbrowserview.js +9 -0
  88. package/dist/globals/stores/steamuistore/gamepaduiaudio.d.ts +36 -0
  89. package/dist/globals/stores/steamuistore/gamepaduiaudio.js +1 -0
  90. package/dist/globals/stores/steamuistore/index.d.ts +129 -0
  91. package/dist/globals/stores/steamuistore/index.js +11 -0
  92. package/dist/globals/stores/steamuistore/menu.d.ts +39 -0
  93. package/dist/globals/stores/steamuistore/menu.js +19 -0
  94. package/dist/globals/stores/steamuistore/window.d.ts +206 -0
  95. package/dist/globals/stores/steamuistore/window.js +6 -0
  96. package/dist/globals/stores/storeitemcache.d.ts +319 -0
  97. package/dist/globals/stores/storeitemcache.js +17 -0
  98. package/dist/globals/stores/urlstore.d.ts +57 -0
  99. package/dist/globals/stores/urlstore.js +1 -0
  100. package/dist/modules/Router.d.ts +5 -58
  101. package/dist/modules/Router.js +2 -20
  102. package/dist/tsconfig.tsbuildinfo +1 -1
  103. package/dist/utils/index.d.ts +0 -1
  104. package/package.json +1 -1
  105. package/src/components/Dropdown.tsx +2 -2
  106. package/src/components/FooterLegend.ts +10 -2
  107. package/src/components/Menu.ts +11 -21
  108. package/src/components/Modal.ts +40 -8
  109. package/src/globals/index.ts +45 -2
  110. package/src/globals/shared/cm.ts +158 -0
  111. package/src/globals/shared/enums.ts +97 -0
  112. package/src/globals/shared/history.ts +15 -0
  113. package/src/globals/shared/index.ts +5 -0
  114. package/src/globals/shared/interfaces.ts +147 -0
  115. package/src/globals/shared/navigation.ts +15 -0
  116. package/src/globals/shared/steamid.ts +49 -0
  117. package/src/globals/shared/storage.ts +62 -0
  118. package/src/globals/steam-client/App.ts +2 -2
  119. package/src/globals/steam-client/Auth.ts +2 -2
  120. package/src/globals/steam-client/ClientNotifications.ts +1 -1
  121. package/src/globals/steam-client/Overlay.ts +2 -1
  122. package/src/globals/steam-client/Settings.ts +1 -1
  123. package/src/globals/steam-client/SharedConnection.ts +2 -1
  124. package/src/globals/steam-client/UI.ts +15 -6
  125. package/src/globals/steam-client/User.ts +20 -0
  126. package/src/globals/steam-client/WebChat.ts +3 -2
  127. package/src/globals/steam-client/shared.ts +0 -69
  128. package/src/globals/stores/app.ts +102 -0
  129. package/src/globals/stores/appdetailsstore.ts +235 -0
  130. package/src/globals/stores/appinfostore.ts +65 -0
  131. package/src/globals/stores/appstore.ts +166 -0
  132. package/src/globals/stores/badgestore.ts +87 -0
  133. package/src/globals/stores/collectionstore.ts +544 -0
  134. package/src/globals/stores/consolestore.ts +54 -0
  135. package/src/globals/stores/focusnavcontroller.ts +522 -0
  136. package/src/globals/stores/friendstore/clanstore.ts +89 -0
  137. package/src/globals/stores/friendstore/friendchat.ts +646 -0
  138. package/src/globals/stores/friendstore/friendgroupstore.ts +187 -0
  139. package/src/globals/stores/friendstore/friendingamenotificationstore.ts +1 -0
  140. package/src/globals/stores/friendstore/friendslistfavoritesstore.ts +37 -0
  141. package/src/globals/stores/friendstore/friendsuifriendstore.ts +274 -0
  142. package/src/globals/stores/friendstore/index.ts +58 -0
  143. package/src/globals/stores/friendstore/shared.ts +318 -0
  144. package/src/globals/stores/gamerecordingstore.ts +367 -0
  145. package/src/globals/stores/index.ts +18 -0
  146. package/src/globals/stores/libraryuistore.ts +395 -0
  147. package/src/globals/stores/localizationmanager.ts +56 -0
  148. package/src/globals/stores/mainwindowbrowsermanager.ts +135 -0
  149. package/src/globals/stores/notificationstore.ts +298 -0
  150. package/src/globals/stores/popupmanager.ts +352 -0
  151. package/src/globals/stores/securitystore.ts +36 -0
  152. package/src/globals/stores/settingsstore.ts +134 -0
  153. package/src/globals/stores/steamuistore/gamepadbrowserview.ts +172 -0
  154. package/src/globals/stores/steamuistore/gamepaduiaudio.ts +117 -0
  155. package/src/globals/stores/steamuistore/index.ts +212 -0
  156. package/src/globals/stores/steamuistore/menu.ts +89 -0
  157. package/src/globals/stores/steamuistore/window.ts +466 -0
  158. package/src/globals/stores/storeitemcache.ts +347 -0
  159. package/src/globals/stores/urlstore.ts +150 -0
  160. package/src/modules/Router.ts +11 -77
  161. package/src/utils/index.ts +0 -1
  162. package/dist/globals/SteamClient.d.ts +0 -5
  163. package/dist/globals/SteamClient.js +0 -1
  164. package/dist/globals/stores.d.ts +0 -70
  165. package/src/globals/SteamClient.ts +0 -6
  166. package/src/globals/stores.ts +0 -74
  167. /package/dist/globals/{stores.js → shared/cm.js} +0 -0
@@ -0,0 +1,125 @@
1
+ import type { CCallbackList, CSteamID, Unsubscribable } from '../../shared';
2
+ import type { EResult } from '../../steam-client/shared';
3
+ import type { CClanStore } from './clanstore';
4
+ import type { CFriendGroupStore } from './friendgroupstore';
5
+ import type { CFriendInGameNotificationStore } from './friendingamenotificationstore';
6
+ import type { CFriendsListFavoritesStore } from './friendslistfavoritesstore';
7
+ import type { CPlayer, EFriendRelationship, EPersonaState, PerFriendNotificationSettings } from './shared';
8
+ interface FriendStorePrefs {
9
+ ePersonaState: EPersonaState;
10
+ strNonFriendsAllowedToMsg: string;
11
+ }
12
+ interface SendFriendInviteResult {
13
+ eResult: EResult;
14
+ eFriendRelationship: EFriendRelationship;
15
+ }
16
+ interface TokenBucketChangeStatus {
17
+ m_numStartingTokens: number;
18
+ m_numTokensPerMillisecond: number;
19
+ m_numIntervalsPerMillisecond: number;
20
+ m_TimeLastChecked: number;
21
+ m_flTokens: number;
22
+ AddTokens(): void;
23
+ BRemoveToken(): void;
24
+ Reset(): void;
25
+ }
26
+ declare class CMsgClientFriendsList {
27
+ }
28
+ declare class PerFriendPreferences {
29
+ }
30
+ export interface CFriendsUIFriendStore {
31
+ m_ClanStore: CClanStore;
32
+ m_FavoritesStore: CFriendsListFavoritesStore;
33
+ m_FriendGroupStore: CFriendGroupStore;
34
+ m_FriendInGameNotificationStore: CFriendInGameNotificationStore;
35
+ m_FriendStorePrefs: FriendStorePrefs;
36
+ m_InitialAppInfoPromises: Promise<void>[];
37
+ m_TokenBucketChangeStatus: TokenBucketChangeStatus;
38
+ m_TokenFailureAssertCount: number;
39
+ m_bAwayCallbackFired: boolean;
40
+ m_bInitialAppInfoLoaded: boolean;
41
+ m_bInitialPersonaStatesLoaded: boolean;
42
+ m_bIsClientIdle: boolean;
43
+ m_bMadeGetFriendsListRequest: boolean;
44
+ m_bNextActivityCallbackRegistered: boolean;
45
+ m_bParentalLocked: boolean;
46
+ m_bPerFriendPreferencesLoaded: boolean;
47
+ m_bReadyToRender: boolean;
48
+ m_bReceivedFriendsList: boolean;
49
+ m_bReconnectedSinceLastIdleUpdate: boolean;
50
+ m_bSnoozeCallbackFired: boolean;
51
+ m_bUserSetPersonaState: boolean;
52
+ m_cFriendPersonaStatesInitialized: number;
53
+ m_cLastUnreadPriorityMessageCountPosted: number;
54
+ m_eUserPersonaState: EPersonaState;
55
+ m_eUserPersonaStateParental: EPersonaState;
56
+ m_iIntervalDelayLoadFriendsList: number;
57
+ m_iIntervalSubscribeToPersonaStateUpdates: number;
58
+ m_mapApprovedNonFriendMessages: Map<number, number>;
59
+ m_mapPlayerCache: Map<number, CPlayer>;
60
+ m_nMissingPersonaStateMaxRetries: number;
61
+ m_nMissingPersonaStateRetryCount: number;
62
+ m_rgPersonaStateChangeCallbacks: CCallbackList<[CPlayer]>;
63
+ m_rgPlayerGameChangedCallbacks: CCallbackList<[number, number, number]>;
64
+ m_self: CPlayer;
65
+ m_setFriendAccountIDs: Set<number>;
66
+ m_setFriendsNeedingPersonaStateLoad: Set<number>;
67
+ m_setIncomingInviteAccountIDs: Set<number>;
68
+ m_tsLastConnect: number;
69
+ m_vecLastTenChangeStatusReasons: string[];
70
+ AddFriend(steamid64: string, relationship: EFriendRelationship, dontInitPlayer: boolean): void;
71
+ AddPersonaStateChangedCallback(callback: (player: CPlayer) => void): Unsubscribable;
72
+ AddPlayerGameChangedCallback(callback: (steamid3: number, param1: number, appid: number) => void): Unsubscribable;
73
+ AddPlayerToCache(steamid3: number, unused0?: number, unused1?: boolean): CPlayer;
74
+ AdjustPersonaStateForIdleTime(state: EPersonaState): number;
75
+ BApprovedNonFriendMessages(steamid3: number): boolean;
76
+ BIsInvisibleMode(): boolean;
77
+ BIsOfflineMode(): boolean;
78
+ BlockPlayer(player: CPlayer, unblock?: boolean): Promise<EFriendRelationship>;
79
+ EnsureApprovedNonFriendMapReady(): void;
80
+ EnsureFriendsListLoaded(param0: boolean): void;
81
+ ForceReadyToRender(): void;
82
+ GetClanInviteCount(): number;
83
+ GetFriend(steamid3: number): CPlayer | null;
84
+ GetFriendIfCached(steamid3: number): CPlayer | undefined;
85
+ GetFriendInviteCount(): number;
86
+ GetFriendsList(): Promise<void>;
87
+ GetOnlineFriendCount(): number;
88
+ GetOutgoingFriendRequestCount(): number;
89
+ GetPendingInviteCount(): number;
90
+ GetPersonaStatePreference(): EPersonaState;
91
+ GetPlayer(steamid3: number): CPlayer;
92
+ GetPlayerIfCached(steamid3: number): CPlayer | undefined;
93
+ GetUserDoNotDisturb(): boolean;
94
+ InviteToGame(player: CPlayer, appid: number, connectString: string): void;
95
+ InviteToLobby(player: CPlayer, appid: number, steamIdLobby: string): void;
96
+ InviteToWatch(player: CPlayer): void;
97
+ PlayFriendOnlineSound(): void;
98
+ PlayJoinGameSound(): void;
99
+ RemoveFriend(player: CPlayer): Promise<EFriendRelationship>;
100
+ RemoveFriendBySteamID(steamid: string | CSteamID): Promise<EFriendRelationship>;
101
+ SendFriendInvite(player: CPlayer): Promise<SendFriendInviteResult>;
102
+ SendFriendInviteBySteamID(steamid: string | CSteamID): Promise<SendFriendInviteResult>;
103
+ SendPersonaStateToServer(needPersonaResponse: boolean, changeStatusReason: string): boolean;
104
+ SetApprovedNonFriendMessages(param0: number): void;
105
+ SetFriendsList(msg: CMsgClientFriendsList): Promise<void>;
106
+ SetPersonasOffline(value: boolean): void;
107
+ SetPlayerNickname(prefs: PerFriendPreferences, nicknane: string): Promise<EResult>;
108
+ SetPlayerNotificationSettings(prefs: PerFriendPreferences, notificationSettings: PerFriendNotificationSettings): Promise<EResult>;
109
+ SetPlayerPerFriendPreferences(prefs: PerFriendPreferences, nickname: string, notificationSettings: PerFriendNotificationSettings): Promise<EResult>;
110
+ SetReconnectedSinceLastIdleUpdate(): void;
111
+ SetUserDoNotDisturb(value: boolean): void;
112
+ SetUserPersonaState(state: EPersonaState, isUserSet: boolean): void;
113
+ UpdateUnreadMessagesGlobal(): void;
114
+ UpdateUserPersonaStateInternal(state: EPersonaState, isUserSet: boolean, isClientIdle: boolean, param3: boolean, changeStatusReason: string): void;
115
+ get all_friends(): CPlayer[];
116
+ get all_friends_accountids(): Set<number>;
117
+ get friends_list_ready(): boolean;
118
+ get not_ready_to_render_reason(): string;
119
+ get online_friends(): CPlayer[];
120
+ get self(): CPlayer;
121
+ get ClanStore(): CClanStore;
122
+ get FavoritesStore(): CFriendsListFavoritesStore;
123
+ get FriendGroupStore(): CFriendGroupStore;
124
+ }
125
+ export {};
@@ -0,0 +1,25 @@
1
+ import type { CSteamID } from '../../shared';
2
+ import type { EResult } from '../../steam-client/shared';
3
+ import type { CFriendsUIFriendStore } from './friendsuifriendstore';
4
+ import type { CPlayer } from './shared';
5
+ export declare class CFriendStore {
6
+ m_FriendsUIFriendStore: CFriendsUIFriendStore;
7
+ m_mapOwnedGamesCacheErrors: Map<number, EResult>;
8
+ m_mapPlayerCache: Map<number, CPlayer>;
9
+ BShouldCachePlayer(persona: CPlayer): boolean;
10
+ FetchOwnedGames(steamid3: number): Promise<{
11
+ setApps: Set<number>;
12
+ }>;
13
+ GetCountFriendsInGame(appid: number): number;
14
+ GetCountFriendsPlayingGames(): number;
15
+ GetFriendState(friend: number | CSteamID): CPlayer;
16
+ GetFriendsInGame(appid: number): CPlayer[];
17
+ GetMaxCountFriendsInGame(): number;
18
+ GetOwnedGames(steamid3: number): Set<number>;
19
+ IsLibraryAccessDenied(steamid3: number): boolean;
20
+ LoadPersonaState(friend: number | CSteamID): Promise<CPlayer>;
21
+ RefreshOwnedGames(steamid3: number): void;
22
+ get allFriends(): CPlayer[];
23
+ get currentUserSteamID(): CSteamID;
24
+ get favoriteFriends(): CPlayer[];
25
+ }
@@ -0,0 +1 @@
1
+ export {};
@@ -0,0 +1,207 @@
1
+ import type { BrowserContext, CSteamID } from '../../shared';
2
+ import type { CChat } from './friendchat';
3
+ export declare enum EClientPersonaStateFlag {
4
+ k_EClientPersonaStateFlagStatus = 1,
5
+ k_EClientPersonaStateFlagPlayerName = 2,
6
+ k_EClientPersonaStateFlagQueryPort = 4,
7
+ k_EClientPersonaStateFlagSourceID = 8,
8
+ k_EClientPersonaStateFlagPresence = 16,
9
+ k_EClientPersonaStateFlagLastSeen = 32,
10
+ k_EClientPersonaStateFlagUserClanRank = 64,
11
+ k_EClientPersonaStateGameExtraInfo = 128,
12
+ k_EClientPersonaStateGameDataBlob = 256,
13
+ k_EClientPersonaStateFlagClanData = 512,
14
+ k_EClientPersonaStateFlagFacebook = 1024,
15
+ k_EClientPersonaStateFlagRichPresence = 2048,
16
+ k_EClientPersonaStateFlagBroadcast = 4096,
17
+ k_EClientPersonaStateFlagWatching = 8192
18
+ }
19
+ export declare enum EFriendRelationship {
20
+ None = 0,
21
+ Blocked = 1,
22
+ RequestRecipient = 2,
23
+ Friend = 3,
24
+ RequestInitiator = 4,
25
+ Ignored = 5,
26
+ IgnoredFriend = 6,
27
+ Suggested_DEPRECATED = 7,
28
+ Max = 8
29
+ }
30
+ export declare enum EPersonaState {
31
+ Offline = 0,
32
+ Online = 1,
33
+ Busy = 2,
34
+ Away = 3,
35
+ Snooze = 4,
36
+ LookingToTrade = 5,
37
+ LookingToPlay = 6,
38
+ Invisible = 7,
39
+ Max = 8
40
+ }
41
+ declare class CPlayer_GetProfileItemsEquipped_Response {
42
+ }
43
+ declare class CPersonaStateImpl {
44
+ m_bAvatarPending: boolean;
45
+ m_bCommunityBanned: boolean;
46
+ m_bInitialized: boolean;
47
+ m_bNameInitialized: boolean;
48
+ m_bOnSteamDeck: boolean;
49
+ m_bPlayerNamePending: boolean;
50
+ m_bStatusInitialized: boolean;
51
+ m_broadcastAccountId: number | undefined;
52
+ m_broadcastAppId: number | undefined;
53
+ m_broadcastId: number | undefined;
54
+ m_broadcastViewerCount: number | undefined;
55
+ m_ePersonaState: EPersonaState;
56
+ m_game_lobby_id: string;
57
+ m_gameid: string;
58
+ m_mapRichPresence: Map<string, string>;
59
+ m_rtLastSeenOnline: number;
60
+ m_steamid: CSteamID;
61
+ BHasAvatarSet(): boolean;
62
+ BIsAppInfoReady(): boolean;
63
+ GetAccountID(): number;
64
+ GetCommunityProfileURL(): string;
65
+ GetCurrentGameName(): string;
66
+ GetCurrentGameIconURL(): string;
67
+ HasCurrentGameRichPresence(): boolean;
68
+ HasRichPresenceForViewGameInfo(): boolean;
69
+ GetCurrentGameRichPresence(): string;
70
+ GetCurrentGameStatus(): string;
71
+ GetOfflineStatusUpdateRate(): number;
72
+ GetOfflineStatusTime(): string;
73
+ GetLocalizedOnlineStatus(): string;
74
+ HasStateFlag(flag: EClientPersonaStateFlag): boolean;
75
+ IsOnSteamDeck(): boolean;
76
+ get avatar_url(): string;
77
+ get avatar_url_full(): string;
78
+ get avatar_url_medium(): string;
79
+ get connect_string(): string | undefined;
80
+ get has_joinable_game_flag(): boolean;
81
+ get has_public_party_beacon(): boolean;
82
+ get has_server_ip(): boolean;
83
+ get is_awayOrSnooze(): boolean;
84
+ get is_golden(): boolean;
85
+ get is_in_joinable_game(): boolean;
86
+ get is_in_nonsteam_game(): boolean;
87
+ get is_in_valid_lobby(): boolean;
88
+ get is_ingame(): boolean;
89
+ get is_online(): boolean;
90
+ get is_watchingbroadcast(): boolean;
91
+ get last_seen_online(): number;
92
+ get online_state(): 'in-game' | 'offline' | 'online' | 'watchingbroadcast';
93
+ get player_group(): string;
94
+ get player_group_size(): number;
95
+ }
96
+ interface CommunityData {
97
+ avatar_url: string;
98
+ in_game: {
99
+ name: string;
100
+ is_non_steam: boolean;
101
+ logo: string;
102
+ rich_presence: string;
103
+ };
104
+ level: number;
105
+ level_class: string;
106
+ persona_name: string;
107
+ m_rtLastLoad: number;
108
+ EnsureCommunityDataLoaded(): void;
109
+ Reload(): void;
110
+ }
111
+ interface MiniProfileData {
112
+ m_accountid: number;
113
+ m_bLoadingData: boolean;
114
+ m_communityData: CommunityData | undefined;
115
+ m_nAppIDLastSeenPlaying: number;
116
+ m_persona: CPersonaStateImpl;
117
+ m_strAccountName: string;
118
+ m_strAvatarHash: string;
119
+ m_strBroadcastTitle: string | undefined;
120
+ m_strGameExtraInfo: string;
121
+ m_strPlayerName: string;
122
+ m_strProfileURL: string | undefined;
123
+ m_unGamePlayedAppID: number;
124
+ m_unGameServerIP: number;
125
+ m_unGameServerPort: number;
126
+ m_unPersonaStateFlags: number;
127
+ }
128
+ export interface PerFriendNotificationSettings {
129
+ Notifications_SendMobile: number;
130
+ Notifications_ShowInGame: number;
131
+ Notifications_ShowMessage: number;
132
+ Notifications_ShowOnline: number;
133
+ Sounds_PlayInGame: number;
134
+ Sounds_PlayMessage: number;
135
+ Sounds_PlayOnline: number;
136
+ }
137
+ export declare class CPlayer {
138
+ m_NotificationSettings: PerFriendNotificationSettings;
139
+ m_bLoadedEquippedProfileItems: boolean;
140
+ m_bPersonaNameHistoryLoaded: boolean;
141
+ m_bPersonaStateLoadRequested: boolean;
142
+ m_bRequestedEquippedProfileItems: boolean;
143
+ m_dtLastSeenPlaying: Date | undefined;
144
+ m_eFriendRelationship: EFriendRelationship;
145
+ m_equippedProfileItems: CPlayer_GetProfileItemsEquipped_Response;
146
+ m_miniProfileDataLoader: MiniProfileData | undefined;
147
+ m_rgPersonaNameHistory: string[];
148
+ m_strGameNameNormalized: string | undefined;
149
+ m_strNickname: string | undefined;
150
+ m_strPlayerNameNormalized: string | undefined;
151
+ m_strPlayerNicknameNormalized: string | undefined;
152
+ m_tsLastPersonaStateUpdate: number;
153
+ m_unAccountID: number;
154
+ BHaveReceivedPersonaUpdateSince(timestamp: number): boolean;
155
+ BLoadedEquippedItems(): boolean;
156
+ BMatchesSearchString(s: string, param1: boolean): boolean;
157
+ BPlayInGameSound(): boolean;
158
+ BPlayMessageSound(): boolean;
159
+ BPlayOnlineSound(): boolean;
160
+ BShowInGameNotification(): boolean;
161
+ BShowMessageNotification(): boolean;
162
+ BShowOnlineNotification(): boolean;
163
+ BWasRecentlyPlayingAppID(appid: number, seconds: number): boolean;
164
+ ClearStateOnDisconnect(): void;
165
+ GetBroadcastDescription(): string | null;
166
+ GetCommunityProfileURL(): string;
167
+ GetEquippedProfileItems(): CPlayer_GetProfileItemsEquipped_Response;
168
+ LoadAndSetGoldenProfileFrame(): Promise<void>;
169
+ LoadEquippedProfileItems(e: boolean): Promise<void>;
170
+ LoadIfNecessary(): void;
171
+ MatchSearchString(s: string): {
172
+ bFullMatch: boolean;
173
+ iOffset: number;
174
+ match: number;
175
+ };
176
+ OpenChatDialog(browser: BrowserContext): CChat;
177
+ SetLastSeenPlaying(appid: number): void;
178
+ SetPersonaStateUpdated(): void;
179
+ is_appinfo_ready(): boolean;
180
+ get accountid(): number;
181
+ get current_game_icon_url(): string;
182
+ get current_game_name(): string;
183
+ get current_game_rich_presence(): string;
184
+ get display_name(): string;
185
+ get efriendrelationship(): EFriendRelationship;
186
+ get has_nickname(): boolean;
187
+ get has_secondary_display_name(): boolean;
188
+ get is_blocked(): boolean;
189
+ get is_display_name_nickname(): boolean;
190
+ get is_friend(): boolean;
191
+ get is_ready(): boolean;
192
+ get localized_online_status(): string;
193
+ get miniProfileData(): MiniProfileData;
194
+ get mutable_persona(): CPersonaStateImpl;
195
+ get nickname(): string | undefined;
196
+ set nickname(s: string);
197
+ get notification_settings(): PerFriendNotificationSettings;
198
+ get persona(): CPersonaStateImpl;
199
+ get persona_name_history(): string[];
200
+ get persona_name_history_loaded(): boolean;
201
+ get primary_display_name(): string;
202
+ get secondary_display_name(): string;
203
+ get showing_secondary_display_name(): boolean;
204
+ get steamid(): CSteamID;
205
+ get steamid64(): string;
206
+ }
207
+ export {};
@@ -0,0 +1,41 @@
1
+ export var EClientPersonaStateFlag;
2
+ (function (EClientPersonaStateFlag) {
3
+ EClientPersonaStateFlag[EClientPersonaStateFlag["k_EClientPersonaStateFlagStatus"] = 1] = "k_EClientPersonaStateFlagStatus";
4
+ EClientPersonaStateFlag[EClientPersonaStateFlag["k_EClientPersonaStateFlagPlayerName"] = 2] = "k_EClientPersonaStateFlagPlayerName";
5
+ EClientPersonaStateFlag[EClientPersonaStateFlag["k_EClientPersonaStateFlagQueryPort"] = 4] = "k_EClientPersonaStateFlagQueryPort";
6
+ EClientPersonaStateFlag[EClientPersonaStateFlag["k_EClientPersonaStateFlagSourceID"] = 8] = "k_EClientPersonaStateFlagSourceID";
7
+ EClientPersonaStateFlag[EClientPersonaStateFlag["k_EClientPersonaStateFlagPresence"] = 16] = "k_EClientPersonaStateFlagPresence";
8
+ EClientPersonaStateFlag[EClientPersonaStateFlag["k_EClientPersonaStateFlagLastSeen"] = 32] = "k_EClientPersonaStateFlagLastSeen";
9
+ EClientPersonaStateFlag[EClientPersonaStateFlag["k_EClientPersonaStateFlagUserClanRank"] = 64] = "k_EClientPersonaStateFlagUserClanRank";
10
+ EClientPersonaStateFlag[EClientPersonaStateFlag["k_EClientPersonaStateGameExtraInfo"] = 128] = "k_EClientPersonaStateGameExtraInfo";
11
+ EClientPersonaStateFlag[EClientPersonaStateFlag["k_EClientPersonaStateGameDataBlob"] = 256] = "k_EClientPersonaStateGameDataBlob";
12
+ EClientPersonaStateFlag[EClientPersonaStateFlag["k_EClientPersonaStateFlagClanData"] = 512] = "k_EClientPersonaStateFlagClanData";
13
+ EClientPersonaStateFlag[EClientPersonaStateFlag["k_EClientPersonaStateFlagFacebook"] = 1024] = "k_EClientPersonaStateFlagFacebook";
14
+ EClientPersonaStateFlag[EClientPersonaStateFlag["k_EClientPersonaStateFlagRichPresence"] = 2048] = "k_EClientPersonaStateFlagRichPresence";
15
+ EClientPersonaStateFlag[EClientPersonaStateFlag["k_EClientPersonaStateFlagBroadcast"] = 4096] = "k_EClientPersonaStateFlagBroadcast";
16
+ EClientPersonaStateFlag[EClientPersonaStateFlag["k_EClientPersonaStateFlagWatching"] = 8192] = "k_EClientPersonaStateFlagWatching";
17
+ })(EClientPersonaStateFlag || (EClientPersonaStateFlag = {}));
18
+ export var EFriendRelationship;
19
+ (function (EFriendRelationship) {
20
+ EFriendRelationship[EFriendRelationship["None"] = 0] = "None";
21
+ EFriendRelationship[EFriendRelationship["Blocked"] = 1] = "Blocked";
22
+ EFriendRelationship[EFriendRelationship["RequestRecipient"] = 2] = "RequestRecipient";
23
+ EFriendRelationship[EFriendRelationship["Friend"] = 3] = "Friend";
24
+ EFriendRelationship[EFriendRelationship["RequestInitiator"] = 4] = "RequestInitiator";
25
+ EFriendRelationship[EFriendRelationship["Ignored"] = 5] = "Ignored";
26
+ EFriendRelationship[EFriendRelationship["IgnoredFriend"] = 6] = "IgnoredFriend";
27
+ EFriendRelationship[EFriendRelationship["Suggested_DEPRECATED"] = 7] = "Suggested_DEPRECATED";
28
+ EFriendRelationship[EFriendRelationship["Max"] = 8] = "Max";
29
+ })(EFriendRelationship || (EFriendRelationship = {}));
30
+ export var EPersonaState;
31
+ (function (EPersonaState) {
32
+ EPersonaState[EPersonaState["Offline"] = 0] = "Offline";
33
+ EPersonaState[EPersonaState["Online"] = 1] = "Online";
34
+ EPersonaState[EPersonaState["Busy"] = 2] = "Busy";
35
+ EPersonaState[EPersonaState["Away"] = 3] = "Away";
36
+ EPersonaState[EPersonaState["Snooze"] = 4] = "Snooze";
37
+ EPersonaState[EPersonaState["LookingToTrade"] = 5] = "LookingToTrade";
38
+ EPersonaState[EPersonaState["LookingToPlay"] = 6] = "LookingToPlay";
39
+ EPersonaState[EPersonaState["Invisible"] = 7] = "Invisible";
40
+ EPersonaState[EPersonaState["Max"] = 8] = "Max";
41
+ })(EPersonaState || (EPersonaState = {}));
@@ -0,0 +1,263 @@
1
+ import type { CSteamID } from '../shared';
2
+ import type { CBaseProtoBufMsg, CScheduledFunc } from '../shared/interfaces';
3
+ import type { EUCMFilePrivacyState } from '../steam-client/Screenshots';
4
+ import type { EExportCodec } from '../steam-client/Settings';
5
+ import type { EResult } from '../steam-client/shared';
6
+ interface CGameRecording_ExportClip_Settings {
7
+ bitrate_kbps?: number;
8
+ width?: number;
9
+ height?: number;
10
+ frames_per_second?: number;
11
+ codec?: EExportCodec;
12
+ }
13
+ interface CGameRecordingTimelineEvent {
14
+ game_id: string;
15
+ rt_created: number;
16
+ possible_clip: number;
17
+ timeline_id: string;
18
+ entry_id: string;
19
+ timeline_offset_ms: string;
20
+ duration_ms: string;
21
+ marker_icon: string;
22
+ marker_title: string;
23
+ user_marker: boolean;
24
+ }
25
+ export interface PlaybackDefinition_t {
26
+ m_nDurationMS: number;
27
+ m_nOffsetMS: number;
28
+ m_nTimelineStartMS: number;
29
+ m_strEntryID: string;
30
+ m_strRecordingID: string;
31
+ m_strTimelineID: string;
32
+ }
33
+ interface RunningTimeline_t {
34
+ m_globalStartMS: number;
35
+ m_metadata: {
36
+ date_recorded: number;
37
+ duration_ms: string;
38
+ game_id: string;
39
+ recordings: any[];
40
+ timeline_id: string;
41
+ };
42
+ m_nPerfCounterOffsetMS: number;
43
+ m_perfCounterStart: number;
44
+ m_runningRecording: any;
45
+ }
46
+ interface TimelineData_t {
47
+ m_rgEntries: any[];
48
+ m_rgGameModeChanges: any[];
49
+ m_rgPhases: any[];
50
+ m_rgStateDescriptions: any[];
51
+ m_strState: string;
52
+ }
53
+ interface TimelineLoader {
54
+ m_bInitialized: boolean;
55
+ m_clipID: string;
56
+ m_fnTimelineURLBuilder: (e: string) => string;
57
+ m_gameID: string;
58
+ m_mapRunningTimelines: Map<string, RunningTimeline_t>;
59
+ m_mapTimelineData: Map<string, TimelineData_t>;
60
+ m_rgListeners: any[];
61
+ m_rgTimelineMetadata: any[];
62
+ m_schUpdateRunning: CScheduledFunc;
63
+ m_ulFirstTimelineOffsetMS: number;
64
+ AddEventListener(e: any): any;
65
+ AddEventToTimeline(e: any, t: any, r: any, n: any, i: any, a: any, s: any, o: any): any;
66
+ AddRunningTimeline(e: any, t: any, r: any): any;
67
+ AddRunningTimelineEntry(e: any): any;
68
+ AddUserMarker(e: any, t: any, r: any, n: any): any;
69
+ AdvanceEntriesIndex(e: any): any;
70
+ AdvanceGameModeIndex(e: any): any;
71
+ AdvanceIterator(e: any, t: any): any;
72
+ BInitialized(): any;
73
+ BIsTimelineRunning(e: any): any;
74
+ BRecordingHasZeroOffset(e: any): any;
75
+ ClampGlobalRangeToTimeline(e: any, t: any, r: any): any;
76
+ ConvertGlobaOffsetToRecordingAndRelativeOffset(e: any): any;
77
+ ConvertRecordingOffsetToGlobalOffset(e: any, t: any, r: any): any;
78
+ ConvertRecordingTimeMStoPreTrimTimeMS(e: any, t: any): any;
79
+ CreateGlobalRangeForTimeline(e: any, t: any, r: any, n: any): any;
80
+ CreateTimelineIterator(e: any, t: any): any;
81
+ FindRangeEventsAtGlobalMS(e: any): any;
82
+ FindRecordingAndOffsetForEntry(e: any): Promise<any>;
83
+ FindTimelineAtOffset(e: any, t: any): any;
84
+ FireEvent(e: any, ...t: any): any;
85
+ GenerateClipNameFromTimeline(e: any, t: any, r: any, n: any): Promise<any>;
86
+ GenerateNamePartsFromTimeline(e: any, t: any, r: any, n: any): Promise<any>;
87
+ GetClipID(): any;
88
+ GetClosestNextEntryInGlobalTimeline(e: any): any;
89
+ GetClosestNextEntryInTimeline(e: any, t: any): any;
90
+ GetClosestNextRecordingInGlobalTimeline(e: any): any;
91
+ GetClosestPreviousEntryInGlobalTimeline(e: any): any;
92
+ GetClosestPreviousEntryInTimeline(e: any, t: any): any;
93
+ GetClosestPreviousRecordingInGlobalTimeline(e: any): any;
94
+ GetEndOfRecordingsMS(): any;
95
+ GetFirstRecording(): any;
96
+ GetFirstRecordingOfLastTimelineSession(): any;
97
+ GetGameID(): any;
98
+ GetGlobalOffsetDataForTimeline(e: any, t: any): any;
99
+ GetGlobalTimelineEndMS(): any;
100
+ GetIteratorGameMode(e: any): any;
101
+ GetIteratorTimelineState(e: any): any;
102
+ GetNextRecording(e: any): any;
103
+ GetRunningTimelineDurationMS(e: any): any;
104
+ GetRunningTimelineForRecording(e: any, t: any): any;
105
+ GetStateDescriptionAtGlobalMS(e: any): any;
106
+ GetTimelineData(e: any): any;
107
+ GetTimelineDataOrStartLoad(e: any): any;
108
+ GetTimelineDateMS(e: any, t: any): any;
109
+ GetTimelineMetadata(e: any): any;
110
+ GetTimelineMetadataIndex(e: any): any;
111
+ GetTimelineOffsetFromGlobal(e: any, t: any): any;
112
+ GetTimelineStartBeforeGlobalZeroMS(e: any): any;
113
+ GetTimelines(): any;
114
+ GetTotalRecordingDuration(): any;
115
+ HasIteratorReachedEnd(e: any): any;
116
+ InsertEntryIntoTimelineSorted(e: any, t: any): any;
117
+ IsActiveRecording(e: any): any;
118
+ IsActiveTimeline(e: any): any;
119
+ LoadTimelineData(e: any): Promise<any>;
120
+ LoadTimelinesForBackgroundVideo(e: any): Promise<any>;
121
+ LoadTimelinesForClip(e: any): Promise<any>;
122
+ LoadTimelinesForSharedClip(e: any): any;
123
+ LoadTimelinesForTestClip(e: any, t: any, r: any, n: any): any;
124
+ LoadTimelinesForTestGame(e: any, t: any): any;
125
+ MakeRelativeToTimelineEndIfActive(e: any, t: any): any;
126
+ ProcessTimelineEntries(e: any): any;
127
+ RecordingSessionChanged(e: any): any;
128
+ RemoveTimelineEvent(e: any, t: any): any;
129
+ RemoveUserMarker(e: any, t: any): any;
130
+ RunningTimelineStopped(e: any, t: any): any;
131
+ SetPreloadedTimelines(e: any, t: any, r: any, n: any, i: any): any;
132
+ SetTimelineData(e: any, t: any): any;
133
+ TimelineDeleted(e: any): any;
134
+ UpdateTimelineMetadata(e: any): any;
135
+ UpdateUserMarker(e: any, t: any, r: any): any;
136
+ }
137
+ interface CActiveTimeline {
138
+ loader: TimelineLoader;
139
+ release(): void;
140
+ }
141
+ declare class CTimelineEntry {
142
+ }
143
+ declare class CTimelineLoader {
144
+ loader: TimelineLoader;
145
+ nRefCount: number;
146
+ }
147
+ export interface ClipSummary_t {
148
+ clip_id: string;
149
+ date_clipped: number;
150
+ date_recorded: number;
151
+ duration_ms: string;
152
+ file_size: string;
153
+ game_id: string;
154
+ start_timeline_id: string;
155
+ start_offset_ms: string;
156
+ temporary: boolean;
157
+ thumbnail_height: number;
158
+ thumbnail_url: string;
159
+ thumbnail_width: number;
160
+ }
161
+ interface ClipExportProgress_t {
162
+ exportPath: string;
163
+ progress: number;
164
+ resultStatus: EResult;
165
+ }
166
+ interface AppWithTimeline_t {
167
+ file_size: string;
168
+ game_id: string;
169
+ is_active: boolean;
170
+ most_recent_start_time: number;
171
+ recording_type: number;
172
+ timeline_duration_seconds: number;
173
+ video_duration_seconds: number;
174
+ }
175
+ export declare class CGameRecordingStore {
176
+ m_bClipLoadingTriggered: boolean;
177
+ m_bEnoughDiskSpace: boolean;
178
+ m_bLoadingAppsWithBackgroundVideo: boolean;
179
+ m_bLoadingClips: boolean;
180
+ m_clipExportProgress: Map<string, ClipExportProgress_t>;
181
+ m_clips: Map<string, ClipSummary_t>;
182
+ m_clipsGroupByGame: Map<string, ClipSummary_t[]>;
183
+ m_currentlyExportingClip: string | undefined;
184
+ m_fnGetAchievementInfo: (appid: number, id: string) => {
185
+ description: string;
186
+ iconURL: string;
187
+ name: string;
188
+ };
189
+ m_mapActiveTimelines: Map<string, CActiveTimeline>;
190
+ m_mapManualRecordingCallbacks: Map<string, any>;
191
+ m_mapSharedClipLoaders: Map<string, TimelineLoader>;
192
+ m_mapTimelineLoaders: Map<string, CTimelineLoader>;
193
+ m_recordingState: {
194
+ m_gameID: string;
195
+ } | null;
196
+ m_rgAppsWithTimelines: AppWithTimeline_t[];
197
+ m_strLastClipID: string | undefined;
198
+ m_transport: any;
199
+ BEnoughDiskSpace(): boolean;
200
+ BLoadingAppsWithBackgroundVideo(): boolean;
201
+ BLoadingClips(): boolean;
202
+ CheckEnoughDiskSpace(): Promise<void>;
203
+ CreateUserTimelineMarkers(game_id: string, clip_id: string, entry: CTimelineEntry): Promise<{
204
+ eResult: EResult;
205
+ entry_id: string;
206
+ }>;
207
+ DeleteClip(clip_id: string): Promise<EResult>;
208
+ ExportClip(clip_id: string, export_mp4_path: string, settings: CGameRecording_ExportClip_Settings, use_unique_filename: boolean): Promise<EResult>;
209
+ GetAchievementInfo(appid: number, id: string): {
210
+ description: string;
211
+ iconURL: string;
212
+ name: string;
213
+ };
214
+ GetAppsWithBackgroundVideo(): AppWithTimeline_t[];
215
+ GetAvailableDiskSpace(): Promise<number>;
216
+ GetBestClipTitle(clip_id: string): string;
217
+ GetClipExportProgress(clipID: string): ClipExportProgress_t | undefined;
218
+ GetClipIDs(gameid: string): string[];
219
+ GetClipSummaries(clipIDs: string[]): ClipSummary_t[];
220
+ GetClipSummariesForGame(gameid: string): ClipSummary_t[] | null;
221
+ GetClipSummary(clipID: string): ClipSummary_t;
222
+ GetCurrentExportingClip(): string | null;
223
+ GetLastClip(): ClipSummary_t | undefined;
224
+ GetRecordingHighlights(gameid: string, createdAfter?: number): Promise<CGameRecordingTimelineEvent[]>;
225
+ GetRecordingState(): this['m_recordingState'];
226
+ GetTimelineLoaderForClip(clip_id: string): CTimelineLoader;
227
+ GetTimelineLoaderForGame(gameid: string): CTimelineLoader;
228
+ GetTimelineLoaderForSharedClip(clip: ClipSummary_t): CTimelineLoader;
229
+ GetTotalDiskSpaceUsage(path: string, t: boolean): Promise<number>;
230
+ InternalAddClipSummary(clip: ClipSummary_t): void;
231
+ LazyLoadClips(): Promise<void>;
232
+ LoadAppsWithBackgroundVideo(): Promise<void>;
233
+ LoadThumbnails(recording_id: string, clip_id: string, timeline_id: string, start_offset_us: number[], major_axis: number, time_precision: boolean): any;
234
+ ManuallyDeleteRecordingForApps(game_ids: string[]): any;
235
+ RegisterManualRecordingCallback(e: string, t: any): () => void;
236
+ ReloadAppsWithBackgroundVideoIfNecessary(e: any): void;
237
+ ReportClipRange(steamid: CSteamID, rangeMethod: any, seconds: any, startRange: any, endRange: any): any;
238
+ ReportClipShare(steamid: CSteamID, shareMethod: any, seconds: any, bytes: number, result: EResult): any;
239
+ SaveClip(game_id: string, src_clip_id: string, name: string, start: {
240
+ timeline_id: string;
241
+ offset_ms: string;
242
+ }, end: {
243
+ timeline_id: string;
244
+ offset_ms: string;
245
+ }, temporary: boolean, force_thumbnail: boolean): Promise<{
246
+ clipSummary?: ClipSummary_t;
247
+ result: EResult;
248
+ }>;
249
+ StartRecording(gameid: string): Promise<CBaseProtoBufMsg>;
250
+ StopRecording(gameid: string): Promise<void>;
251
+ SwitchRecordedGame(gameid: string): Promise<CBaseProtoBufMsg>;
252
+ TakeScreenshot(game_id: string, timeline_id: string, timeline_offset_ms: string): Promise<{
253
+ handle?: number;
254
+ result: EResult;
255
+ }>;
256
+ UpdateClipExportPath(clip_id: string, path: string): void;
257
+ UpdateUserTimelineMarkers(game_id: string, clip_id: string, entry: CTimelineEntry): Promise<EResult>;
258
+ UploadClip(clip_id: string, title?: string, desc?: string, visibility?: EUCMFilePrivacyState): Promise<{
259
+ eResult: EResult;
260
+ strURL: string | undefined;
261
+ }>;
262
+ }
263
+ export {};
@@ -0,0 +1 @@
1
+ export {};