@decky/ui 4.12.1 → 4.13.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/utils/index.js
CHANGED
|
@@ -13,7 +13,7 @@ export function findSP() {
|
|
|
13
13
|
if (document.title == 'SP')
|
|
14
14
|
return window;
|
|
15
15
|
const navTrees = getGamepadNavigationTrees();
|
|
16
|
-
return navTrees?.find((x) => x.m_ID == 'GamepadUI_Full_Root' || x.m_ID == 'root_1_')?.Root?.Element?.ownerDocument?.defaultView;
|
|
16
|
+
return navTrees?.find((x) => x.m_ID == 'GamepadUI_Full_Root' || x.m_ID == 'root_1_' || x.m_ID == 'GamepadUI_VR_Full_Root')?.Root?.Element?.ownerDocument?.defaultView;
|
|
17
17
|
}
|
|
18
18
|
export function getFocusNavController() {
|
|
19
19
|
return window.GamepadNavTree?.m_context?.m_controller || window.FocusNavController;
|
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
import { findClassModule } from '../class-mapper';
|
|
2
|
-
export const quickAccessMenuClasses = findClassModule((m) => m.Title && m.QuickAccessMenu
|
|
2
|
+
export const quickAccessMenuClasses = findClassModule((m) => m.Title && m.QuickAccessMenu);
|
|
3
3
|
export const scrollPanelClasses = findClassModule((m) => m.ScrollPanel);
|
|
4
4
|
export const gamepadDialogClasses = findClassModule((m) => m.GamepadDialogContent && !m.BindingButtons);
|
|
5
5
|
export const quickAccessControlsClasses = findClassModule((m) => m.BatteryPercentageLabel && m.PanelSection && !m['vr-dashboard-bar-height'] && !m.QuickAccessMenu && !m.QuickAccess && !m.PerfProfileInfo);
|
package/package.json
CHANGED
package/src/utils/index.ts
CHANGED
|
@@ -24,8 +24,11 @@ export function findSP(): Window {
|
|
|
24
24
|
// old (SP as host)
|
|
25
25
|
if (document.title == 'SP') return window;
|
|
26
26
|
// new (SP as popup)
|
|
27
|
+
// GamepadUI_VR_Full_Root is the main window of the Steam Frame's VR dashboard
|
|
27
28
|
const navTrees = getGamepadNavigationTrees();
|
|
28
|
-
return navTrees?.find(
|
|
29
|
+
return navTrees?.find(
|
|
30
|
+
(x: any) => x.m_ID == 'GamepadUI_Full_Root' || x.m_ID == 'root_1_' || x.m_ID == 'GamepadUI_VR_Full_Root',
|
|
31
|
+
)?.Root?.Element?.ownerDocument?.defaultView;
|
|
29
32
|
}
|
|
30
33
|
|
|
31
34
|
/**
|
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
import { findClassModule } from '../class-mapper';
|
|
2
|
-
|
|
2
|
+
// TODO document how to generate these?
|
|
3
3
|
type QuickAccessMenuClasses = Record<
|
|
4
4
|
| 'ActiveTab'
|
|
5
5
|
| 'AllTabContents'
|
|
@@ -1064,7 +1064,7 @@ type MainBrowserClasses = Record<
|
|
|
1064
1064
|
string
|
|
1065
1065
|
>;
|
|
1066
1066
|
|
|
1067
|
-
export const quickAccessMenuClasses = findClassModule((m) => m.Title && m.QuickAccessMenu
|
|
1067
|
+
export const quickAccessMenuClasses = findClassModule((m) => m.Title && m.QuickAccessMenu) as QuickAccessMenuClasses;
|
|
1068
1068
|
export const scrollPanelClasses = findClassModule((m) => m.ScrollPanel) as ScrollPanelClasses;
|
|
1069
1069
|
export const gamepadDialogClasses = findClassModule((m) => m.GamepadDialogContent && !m.BindingButtons) as GamepadDialogClasses;
|
|
1070
1070
|
export const quickAccessControlsClasses = findClassModule((m) => m.BatteryPercentageLabel && m.PanelSection && !m['vr-dashboard-bar-height'] && !m.QuickAccessMenu && !m.QuickAccess && !m.PerfProfileInfo) as QuickAccessControlsClasses;
|