@deck.gl/geo-layers 8.9.14 → 8.9.16
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/dist.dev.js +3259 -1138
- package/dist.min.js +57 -56
- package/package.json +11 -11
- package/typed/geo-cell-layer/GeoCellLayer.js +49 -0
- package/typed/great-circle-layer/great-circle-layer.js +29 -0
- package/typed/h3-layers/h3-cluster-layer.js +33 -0
- package/typed/h3-layers/h3-hexagon-layer.js +251 -0
- package/typed/imagery-layer/imagery-layer.d.ts +53 -0
- package/typed/imagery-layer/imagery-layer.d.ts.map +1 -0
- package/typed/index.js +33 -0
- package/typed/mesh-layer/mesh-layer-fragment.glsl.js +55 -0
- package/typed/mesh-layer/mesh-layer-vertex.glsl.js +80 -0
- package/typed/mesh-layer/mesh-layer.js +110 -0
- package/typed/mvt-layer/coordinate-transform.js +41 -0
- package/typed/mvt-layer/find-index-binary.js +96 -0
- package/typed/mvt-layer/mvt-layer.js +297 -0
- package/typed/quadkey-layer/quadkey-layer.js +18 -0
- package/typed/quadkey-layer/quadkey-utils.js +26 -0
- package/typed/s2-layer/s2-geometry.js +123 -0
- package/typed/s2-layer/s2-layer.js +37 -0
- package/typed/s2-layer/s2-utils.js +88 -0
- package/typed/terrain-layer/terrain-layer.js +226 -0
- package/typed/tile-3d-layer/tile-3d-layer.js +294 -0
- package/typed/tile-layer/tile-2d-header.js +113 -0
- package/typed/tile-layer/tile-2d-traversal.js +181 -0
- package/typed/tile-layer/tile-layer.js +192 -0
- package/typed/tile-layer/tileset-2d.d.ts.map +1 -1
- package/typed/tile-layer/tileset-2d.js +399 -0
- package/typed/tile-layer/types.js +1 -0
- package/typed/tile-layer/utils.d.ts +1 -1
- package/typed/tile-layer/utils.d.ts.map +1 -1
- package/typed/tile-layer/utils.js +197 -0
- package/typed/trips-layer/trips-layer.js +92 -0
- package/typed/tile-3d-layer/utils.d.ts +0 -3
- package/typed/tile-3d-layer/utils.d.ts.map +0 -1
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import GL from '@luma.gl/constants';
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import { Geometry } from '@luma.gl/core';
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import { COORDINATE_SYSTEM, CompositeLayer } from '@deck.gl/core';
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import { PointCloudLayer } from '@deck.gl/layers';
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import { ScenegraphLayer } from '@deck.gl/mesh-layers';
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import { default as _MeshLayer } from '../mesh-layer/mesh-layer';
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import { log } from '@deck.gl/core';
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import { load } from '@loaders.gl/core';
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import { Tileset3D, TILE_TYPE } from '@loaders.gl/tiles';
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import { Tiles3DLoader } from '@loaders.gl/3d-tiles';
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const SINGLE_DATA = [0];
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const defaultProps = {
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getPointColor: { type: 'accessor', value: [0, 0, 0, 255] },
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pointSize: 1.0,
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data: null,
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loader: Tiles3DLoader,
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onTilesetLoad: { type: 'function', value: tileset3d => { }, compare: false },
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onTileLoad: { type: 'function', value: tileHeader => { }, compare: false },
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onTileUnload: { type: 'function', value: tileHeader => { }, compare: false },
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onTileError: { type: 'function', value: (tile, message, url) => { }, compare: false },
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_getMeshColor: { type: 'function', value: tileHeader => [255, 255, 255], compare: false }
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};
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export default class Tile3DLayer extends CompositeLayer {
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initializeState() {
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if ('onTileLoadFail' in this.props) {
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log.removed('onTileLoadFail', 'onTileError')();
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}
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// prop verification
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this.state = {
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layerMap: {},
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tileset3d: null,
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activeViewports: {},
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lastUpdatedViewports: null
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};
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}
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get isLoaded() {
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const { tileset3d } = this.state;
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return tileset3d && tileset3d.isLoaded();
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}
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shouldUpdateState({ changeFlags }) {
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return changeFlags.somethingChanged;
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}
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updateState({ props, oldProps, changeFlags }) {
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if (props.data && props.data !== oldProps.data) {
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this._loadTileset(props.data);
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}
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if (changeFlags.viewportChanged) {
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const { activeViewports } = this.state;
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const viewportsNumber = Object.keys(activeViewports).length;
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if (viewportsNumber) {
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this._updateTileset(activeViewports);
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this.state.lastUpdatedViewports = activeViewports;
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this.state.activeViewports = {};
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}
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}
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if (changeFlags.propsChanged) {
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const { layerMap } = this.state;
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for (const key in layerMap) {
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layerMap[key].needsUpdate = true;
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}
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}
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}
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activateViewport(viewport) {
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const { activeViewports, lastUpdatedViewports } = this.state;
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this.internalState.viewport = viewport;
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activeViewports[viewport.id] = viewport;
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const lastViewport = lastUpdatedViewports?.[viewport.id];
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if (!lastViewport || !viewport.equals(lastViewport)) {
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this.setChangeFlags({ viewportChanged: true });
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this.setNeedsUpdate();
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}
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}
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getPickingInfo({ info, sourceLayer }) {
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const { layerMap } = this.state;
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const layerId = sourceLayer && sourceLayer.id;
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if (layerId) {
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// layerId: this.id-[scenegraph|pointcloud]-tileId
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const substr = layerId.substring(this.id.length + 1);
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const tileId = substr.substring(substr.indexOf('-') + 1);
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info.object = layerMap[tileId] && layerMap[tileId].tile;
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}
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return info;
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}
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filterSubLayer({ layer, viewport }) {
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const { tile } = layer.props;
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const { id: viewportId } = viewport;
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return tile.selected && tile.viewportIds.includes(viewportId);
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}
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_updateAutoHighlight(info) {
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if (info.sourceLayer) {
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info.sourceLayer.updateAutoHighlight(info);
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}
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}
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async _loadTileset(tilesetUrl) {
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const { loadOptions = {} } = this.props;
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// TODO: deprecate `loader` in v9.0
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let loader = this.props.loader || this.props.loaders;
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if (Array.isArray(loader)) {
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loader = loader[0];
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}
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const options = { loadOptions: { ...loadOptions } };
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if (loader.preload) {
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const preloadOptions = await loader.preload(tilesetUrl, loadOptions);
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if (preloadOptions.headers) {
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options.loadOptions.fetch = {
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...options.loadOptions.fetch,
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headers: preloadOptions.headers
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};
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}
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Object.assign(options, preloadOptions);
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}
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const tilesetJson = await load(tilesetUrl, loader, options.loadOptions);
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const tileset3d = new Tileset3D(tilesetJson, {
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onTileLoad: this._onTileLoad.bind(this),
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onTileUnload: this._onTileUnload.bind(this),
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onTileLoadFail: this.props.onTileError,
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...options
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});
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this.setState({
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tileset3d,
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layerMap: {}
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});
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this._updateTileset(this.state.activeViewports);
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this.props.onTilesetLoad(tileset3d);
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}
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_onTileLoad(tileHeader) {
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const { lastUpdatedViewports } = this.state;
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this.props.onTileLoad(tileHeader);
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this._updateTileset(lastUpdatedViewports);
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this.setNeedsUpdate();
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}
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_onTileUnload(tileHeader) {
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// Was cleaned up from tileset cache. We no longer need to track it.
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delete this.state.layerMap[tileHeader.id];
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this.props.onTileUnload(tileHeader);
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}
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_updateTileset(viewports) {
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const { tileset3d } = this.state;
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const { timeline } = this.context;
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const viewportsNumber = Object.keys(viewports).length;
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if (!timeline || !viewportsNumber || !tileset3d) {
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return;
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}
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tileset3d.selectTiles(Object.values(viewports)).then(frameNumber => {
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const tilesetChanged = this.state.frameNumber !== frameNumber;
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if (tilesetChanged) {
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this.setState({ frameNumber });
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}
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});
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}
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_getSubLayer(tileHeader, oldLayer) {
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if (!tileHeader.content) {
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return null;
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}
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switch (tileHeader.type) {
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case TILE_TYPE.POINTCLOUD:
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return this._makePointCloudLayer(tileHeader, oldLayer);
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case TILE_TYPE.SCENEGRAPH:
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return this._make3DModelLayer(tileHeader, oldLayer);
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case TILE_TYPE.MESH:
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return this._makeSimpleMeshLayer(tileHeader, oldLayer);
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default:
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throw new Error(`Tile3DLayer: Failed to render layer of type ${tileHeader.content.type}`);
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}
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}
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_makePointCloudLayer(tileHeader, oldLayer) {
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const { attributes, pointCount, constantRGBA, cartographicOrigin, modelMatrix } = tileHeader.content;
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const { positions, normals, colors } = attributes;
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if (!positions) {
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return null;
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}
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const data = (oldLayer && oldLayer.props.data) || {
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header: {
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vertexCount: pointCount
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},
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attributes: {
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POSITION: positions,
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NORMAL: normals,
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COLOR_0: colors
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}
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};
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const { pointSize, getPointColor } = this.props;
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const SubLayerClass = this.getSubLayerClass('pointcloud', PointCloudLayer);
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return new SubLayerClass({
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pointSize
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}, this.getSubLayerProps({
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id: 'pointcloud'
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}), {
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id: `${this.id}-pointcloud-${tileHeader.id}`,
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tile: tileHeader,
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data,
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coordinateSystem: COORDINATE_SYSTEM.METER_OFFSETS,
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coordinateOrigin: cartographicOrigin,
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modelMatrix,
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getColor: constantRGBA || getPointColor,
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_offset: 0
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});
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}
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_make3DModelLayer(tileHeader) {
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const { gltf, instances, cartographicOrigin, modelMatrix } = tileHeader.content;
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const SubLayerClass = this.getSubLayerClass('scenegraph', ScenegraphLayer);
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return new SubLayerClass({
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_lighting: 'pbr'
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}, this.getSubLayerProps({
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id: 'scenegraph'
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}), {
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id: `${this.id}-scenegraph-${tileHeader.id}`,
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tile: tileHeader,
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data: instances || SINGLE_DATA,
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scenegraph: gltf,
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coordinateSystem: COORDINATE_SYSTEM.METER_OFFSETS,
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coordinateOrigin: cartographicOrigin,
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modelMatrix,
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getTransformMatrix: instance => instance.modelMatrix,
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getPosition: [0, 0, 0],
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_offset: 0
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});
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}
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_makeSimpleMeshLayer(tileHeader, oldLayer) {
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const content = tileHeader.content;
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const { attributes, indices, modelMatrix, cartographicOrigin, coordinateSystem = COORDINATE_SYSTEM.METER_OFFSETS, material, featureIds } = content;
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const { _getMeshColor } = this.props;
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const geometry = (oldLayer && oldLayer.props.mesh) ||
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new Geometry({
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drawMode: GL.TRIANGLES,
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attributes: getMeshGeometry(attributes),
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indices
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});
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const SubLayerClass = this.getSubLayerClass('mesh', _MeshLayer);
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return new SubLayerClass(this.getSubLayerProps({
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id: 'mesh'
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}), {
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id: `${this.id}-mesh-${tileHeader.id}`,
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tile: tileHeader,
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mesh: geometry,
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data: SINGLE_DATA,
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getColor: _getMeshColor(tileHeader),
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pbrMaterial: material,
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modelMatrix,
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coordinateOrigin: cartographicOrigin,
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coordinateSystem,
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featureIds,
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_offset: 0
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});
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}
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renderLayers() {
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const { tileset3d, layerMap } = this.state;
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if (!tileset3d) {
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return null;
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}
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return tileset3d.tiles
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.map(tile => {
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const layerCache = (layerMap[tile.id] = layerMap[tile.id] || { tile });
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let { layer } = layerCache;
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if (tile.selected) {
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// render selected tiles
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if (!layer) {
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// create layer
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layer = this._getSubLayer(tile);
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}
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else if (layerCache.needsUpdate) {
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// props have changed, rerender layer
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layer = this._getSubLayer(tile, layer);
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layerCache.needsUpdate = false;
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}
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}
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layerCache.layer = layer;
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return layer;
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})
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.filter(Boolean);
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}
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}
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function getMeshGeometry(contentAttributes) {
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const attributes = {};
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attributes.positions = {
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...contentAttributes.positions,
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value: new Float32Array(contentAttributes.positions.value)
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};
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if (contentAttributes.normals) {
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attributes.normals = contentAttributes.normals;
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}
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if (contentAttributes.texCoords) {
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attributes.texCoords = contentAttributes.texCoords;
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}
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if (contentAttributes.colors) {
|
|
286
|
+
attributes.colors = contentAttributes.colors;
|
|
287
|
+
}
|
|
288
|
+
if (contentAttributes.uvRegions) {
|
|
289
|
+
attributes.uvRegions = contentAttributes.uvRegions;
|
|
290
|
+
}
|
|
291
|
+
return attributes;
|
|
292
|
+
}
|
|
293
|
+
Tile3DLayer.layerName = 'Tile3DLayer';
|
|
294
|
+
Tile3DLayer.defaultProps = defaultProps;
|
|
@@ -0,0 +1,113 @@
|
|
|
1
|
+
/* eslint-env browser */
|
|
2
|
+
import { log } from '@deck.gl/core';
|
|
3
|
+
export default class Tile2DHeader {
|
|
4
|
+
constructor(index) {
|
|
5
|
+
this.index = index;
|
|
6
|
+
this.isVisible = false;
|
|
7
|
+
this.isSelected = false;
|
|
8
|
+
this.parent = null;
|
|
9
|
+
this.children = [];
|
|
10
|
+
this.content = null;
|
|
11
|
+
this._loader = undefined;
|
|
12
|
+
this._abortController = null;
|
|
13
|
+
this._loaderId = 0;
|
|
14
|
+
this._isLoaded = false;
|
|
15
|
+
this._isCancelled = false;
|
|
16
|
+
this._needsReload = false;
|
|
17
|
+
}
|
|
18
|
+
get data() {
|
|
19
|
+
return this.isLoading && this._loader ? this._loader.then(() => this.data) : this.content;
|
|
20
|
+
}
|
|
21
|
+
get isLoaded() {
|
|
22
|
+
return this._isLoaded && !this._needsReload;
|
|
23
|
+
}
|
|
24
|
+
get isLoading() {
|
|
25
|
+
return Boolean(this._loader) && !this._isCancelled;
|
|
26
|
+
}
|
|
27
|
+
get needsReload() {
|
|
28
|
+
return this._needsReload || this._isCancelled;
|
|
29
|
+
}
|
|
30
|
+
get byteLength() {
|
|
31
|
+
const result = this.content ? this.content.byteLength : 0;
|
|
32
|
+
if (!Number.isFinite(result)) {
|
|
33
|
+
log.error('byteLength not defined in tile data')();
|
|
34
|
+
}
|
|
35
|
+
return result;
|
|
36
|
+
}
|
|
37
|
+
/* eslint-disable max-statements */
|
|
38
|
+
async _loadData({ getData, requestScheduler, onLoad, onError }) {
|
|
39
|
+
const { index, id, bbox, userData, zoom } = this;
|
|
40
|
+
const loaderId = this._loaderId;
|
|
41
|
+
this._abortController = new AbortController();
|
|
42
|
+
const { signal } = this._abortController;
|
|
43
|
+
// @ts-expect-error (2345) Argument of type '(tile: any) => 1 | -1' is not assignable ...
|
|
44
|
+
const requestToken = await requestScheduler.scheduleRequest(this, tile => {
|
|
45
|
+
return tile.isSelected ? 1 : -1;
|
|
46
|
+
});
|
|
47
|
+
if (!requestToken) {
|
|
48
|
+
this._isCancelled = true;
|
|
49
|
+
return;
|
|
50
|
+
}
|
|
51
|
+
// A tile can be cancelled while being scheduled
|
|
52
|
+
if (this._isCancelled) {
|
|
53
|
+
requestToken.done();
|
|
54
|
+
return;
|
|
55
|
+
}
|
|
56
|
+
let tileData = null;
|
|
57
|
+
let error;
|
|
58
|
+
try {
|
|
59
|
+
tileData = await getData({ index, id, bbox, userData, zoom, signal });
|
|
60
|
+
}
|
|
61
|
+
catch (err) {
|
|
62
|
+
error = err || true;
|
|
63
|
+
}
|
|
64
|
+
finally {
|
|
65
|
+
requestToken.done();
|
|
66
|
+
}
|
|
67
|
+
// If loadData has been called with a newer version, discard the result from this operation
|
|
68
|
+
if (loaderId !== this._loaderId) {
|
|
69
|
+
return;
|
|
70
|
+
}
|
|
71
|
+
// Clear the `isLoading` flag
|
|
72
|
+
this._loader = undefined;
|
|
73
|
+
// Rewrite tile content with the result of getTileData if successful, or `null` in case of
|
|
74
|
+
// error or cancellation
|
|
75
|
+
this.content = tileData;
|
|
76
|
+
// If cancelled, do not invoke the callbacks
|
|
77
|
+
// Consider it loaded if we tried to cancel but `getTileData` still returned data
|
|
78
|
+
if (this._isCancelled && !tileData) {
|
|
79
|
+
this._isLoaded = false;
|
|
80
|
+
return;
|
|
81
|
+
}
|
|
82
|
+
this._isLoaded = true;
|
|
83
|
+
this._isCancelled = false;
|
|
84
|
+
if (error) {
|
|
85
|
+
onError(error, this);
|
|
86
|
+
}
|
|
87
|
+
else {
|
|
88
|
+
onLoad(this);
|
|
89
|
+
}
|
|
90
|
+
}
|
|
91
|
+
loadData(opts) {
|
|
92
|
+
this._isLoaded = false;
|
|
93
|
+
this._isCancelled = false;
|
|
94
|
+
this._needsReload = false;
|
|
95
|
+
this._loaderId++;
|
|
96
|
+
this._loader = this._loadData(opts);
|
|
97
|
+
return this._loader;
|
|
98
|
+
}
|
|
99
|
+
setNeedsReload() {
|
|
100
|
+
if (this.isLoading) {
|
|
101
|
+
this.abort();
|
|
102
|
+
this._loader = undefined;
|
|
103
|
+
}
|
|
104
|
+
this._needsReload = true;
|
|
105
|
+
}
|
|
106
|
+
abort() {
|
|
107
|
+
if (this.isLoaded) {
|
|
108
|
+
return;
|
|
109
|
+
}
|
|
110
|
+
this._isCancelled = true;
|
|
111
|
+
this._abortController?.abort();
|
|
112
|
+
}
|
|
113
|
+
}
|
|
@@ -0,0 +1,181 @@
|
|
|
1
|
+
/* eslint-disable complexity */
|
|
2
|
+
import { WebMercatorViewport, _GlobeViewport } from '@deck.gl/core';
|
|
3
|
+
import { CullingVolume, Plane, AxisAlignedBoundingBox, makeOrientedBoundingBoxFromPoints } from '@math.gl/culling';
|
|
4
|
+
import { lngLatToWorld } from '@math.gl/web-mercator';
|
|
5
|
+
import { osmTile2lngLat } from './utils';
|
|
6
|
+
const TILE_SIZE = 512;
|
|
7
|
+
// number of world copies to check
|
|
8
|
+
const MAX_MAPS = 3;
|
|
9
|
+
// for calculating bounding volume of a tile in a non-web-mercator viewport
|
|
10
|
+
const REF_POINTS_5 = [
|
|
11
|
+
[0.5, 0.5],
|
|
12
|
+
[0, 0],
|
|
13
|
+
[0, 1],
|
|
14
|
+
[1, 0],
|
|
15
|
+
[1, 1]
|
|
16
|
+
]; // 4 corners and center
|
|
17
|
+
const REF_POINTS_9 = REF_POINTS_5.concat([
|
|
18
|
+
[0, 0.5],
|
|
19
|
+
[0.5, 0],
|
|
20
|
+
[1, 0.5],
|
|
21
|
+
[0.5, 1]
|
|
22
|
+
]); // 4 corners, center and 4 mid points
|
|
23
|
+
const REF_POINTS_11 = REF_POINTS_9.concat([
|
|
24
|
+
[0.25, 0.5],
|
|
25
|
+
[0.75, 0.5]
|
|
26
|
+
]); // 2 additional points on equator for top tile
|
|
27
|
+
class OSMNode {
|
|
28
|
+
constructor(x, y, z) {
|
|
29
|
+
this.x = x;
|
|
30
|
+
this.y = y;
|
|
31
|
+
this.z = z;
|
|
32
|
+
}
|
|
33
|
+
get children() {
|
|
34
|
+
if (!this._children) {
|
|
35
|
+
const x = this.x * 2;
|
|
36
|
+
const y = this.y * 2;
|
|
37
|
+
const z = this.z + 1;
|
|
38
|
+
this._children = [
|
|
39
|
+
new OSMNode(x, y, z),
|
|
40
|
+
new OSMNode(x, y + 1, z),
|
|
41
|
+
new OSMNode(x + 1, y, z),
|
|
42
|
+
new OSMNode(x + 1, y + 1, z)
|
|
43
|
+
];
|
|
44
|
+
}
|
|
45
|
+
return this._children;
|
|
46
|
+
}
|
|
47
|
+
update(params) {
|
|
48
|
+
const { viewport, cullingVolume, elevationBounds, minZ, maxZ, bounds, offset, project } = params;
|
|
49
|
+
const boundingVolume = this.getBoundingVolume(elevationBounds, offset, project);
|
|
50
|
+
// First, check if this tile is visible
|
|
51
|
+
if (bounds && !this.insideBounds(bounds)) {
|
|
52
|
+
return false;
|
|
53
|
+
}
|
|
54
|
+
const isInside = cullingVolume.computeVisibility(boundingVolume);
|
|
55
|
+
if (isInside < 0) {
|
|
56
|
+
return false;
|
|
57
|
+
}
|
|
58
|
+
// Avoid loading overlapping tiles - if a descendant is requested, do not request the ancester
|
|
59
|
+
if (!this.childVisible) {
|
|
60
|
+
let { z } = this;
|
|
61
|
+
if (z < maxZ && z >= minZ) {
|
|
62
|
+
// Adjust LOD
|
|
63
|
+
// If the tile is far enough from the camera, accept a lower zoom level
|
|
64
|
+
const distance = (boundingVolume.distanceTo(viewport.cameraPosition) * viewport.scale) / viewport.height;
|
|
65
|
+
z += Math.floor(Math.log2(distance));
|
|
66
|
+
}
|
|
67
|
+
if (z >= maxZ) {
|
|
68
|
+
// LOD is acceptable
|
|
69
|
+
this.selected = true;
|
|
70
|
+
return true;
|
|
71
|
+
}
|
|
72
|
+
}
|
|
73
|
+
// LOD is not enough, recursively test child tiles
|
|
74
|
+
this.selected = false;
|
|
75
|
+
this.childVisible = true;
|
|
76
|
+
for (const child of this.children) {
|
|
77
|
+
child.update(params);
|
|
78
|
+
}
|
|
79
|
+
return true;
|
|
80
|
+
}
|
|
81
|
+
getSelected(result = []) {
|
|
82
|
+
if (this.selected) {
|
|
83
|
+
result.push(this);
|
|
84
|
+
}
|
|
85
|
+
if (this._children) {
|
|
86
|
+
for (const node of this._children) {
|
|
87
|
+
node.getSelected(result);
|
|
88
|
+
}
|
|
89
|
+
}
|
|
90
|
+
return result;
|
|
91
|
+
}
|
|
92
|
+
insideBounds([minX, minY, maxX, maxY]) {
|
|
93
|
+
const scale = Math.pow(2, this.z);
|
|
94
|
+
const extent = TILE_SIZE / scale;
|
|
95
|
+
return (this.x * extent < maxX &&
|
|
96
|
+
this.y * extent < maxY &&
|
|
97
|
+
(this.x + 1) * extent > minX &&
|
|
98
|
+
(this.y + 1) * extent > minY);
|
|
99
|
+
}
|
|
100
|
+
getBoundingVolume(zRange, worldOffset, project) {
|
|
101
|
+
if (project) {
|
|
102
|
+
// Custom projection
|
|
103
|
+
// Estimate bounding box from sample points
|
|
104
|
+
// At low zoom level we need more samples to calculate the bounding volume correctly
|
|
105
|
+
const refPoints = this.z < 1 ? REF_POINTS_11 : this.z < 2 ? REF_POINTS_9 : REF_POINTS_5;
|
|
106
|
+
// Convert from tile-relative coordinates to common space
|
|
107
|
+
const refPointPositions = [];
|
|
108
|
+
for (const p of refPoints) {
|
|
109
|
+
const lngLat = osmTile2lngLat(this.x + p[0], this.y + p[1], this.z);
|
|
110
|
+
lngLat[2] = zRange[0];
|
|
111
|
+
refPointPositions.push(project(lngLat));
|
|
112
|
+
if (zRange[0] !== zRange[1]) {
|
|
113
|
+
// Account for the elevation volume
|
|
114
|
+
lngLat[2] = zRange[1];
|
|
115
|
+
refPointPositions.push(project(lngLat));
|
|
116
|
+
}
|
|
117
|
+
}
|
|
118
|
+
return makeOrientedBoundingBoxFromPoints(refPointPositions);
|
|
119
|
+
}
|
|
120
|
+
// Use WebMercator projection
|
|
121
|
+
const scale = Math.pow(2, this.z);
|
|
122
|
+
const extent = TILE_SIZE / scale;
|
|
123
|
+
const originX = this.x * extent + worldOffset * TILE_SIZE;
|
|
124
|
+
// deck's common space is y-flipped
|
|
125
|
+
const originY = TILE_SIZE - (this.y + 1) * extent;
|
|
126
|
+
return new AxisAlignedBoundingBox([originX, originY, zRange[0]], [originX + extent, originY + extent, zRange[1]]);
|
|
127
|
+
}
|
|
128
|
+
}
|
|
129
|
+
export function getOSMTileIndices(viewport, maxZ, zRange, bounds) {
|
|
130
|
+
const project = viewport instanceof _GlobeViewport && viewport.resolution
|
|
131
|
+
? // eslint-disable-next-line @typescript-eslint/unbound-method
|
|
132
|
+
viewport.projectPosition
|
|
133
|
+
: null;
|
|
134
|
+
// Get the culling volume of the current camera
|
|
135
|
+
const planes = Object.values(viewport.getFrustumPlanes()).map(({ normal, distance }) => new Plane(normal.clone().negate(), distance));
|
|
136
|
+
const cullingVolume = new CullingVolume(planes);
|
|
137
|
+
// Project zRange from meters to common space
|
|
138
|
+
const unitsPerMeter = viewport.distanceScales.unitsPerMeter[2];
|
|
139
|
+
const elevationMin = (zRange && zRange[0] * unitsPerMeter) || 0;
|
|
140
|
+
const elevationMax = (zRange && zRange[1] * unitsPerMeter) || 0;
|
|
141
|
+
// Always load at the current zoom level if pitch is small
|
|
142
|
+
const minZ = viewport instanceof WebMercatorViewport && viewport.pitch <= 60 ? maxZ : 0;
|
|
143
|
+
// Map extent to OSM position
|
|
144
|
+
if (bounds) {
|
|
145
|
+
const [minLng, minLat, maxLng, maxLat] = bounds;
|
|
146
|
+
const topLeft = lngLatToWorld([minLng, maxLat]);
|
|
147
|
+
const bottomRight = lngLatToWorld([maxLng, minLat]);
|
|
148
|
+
bounds = [topLeft[0], TILE_SIZE - topLeft[1], bottomRight[0], TILE_SIZE - bottomRight[1]];
|
|
149
|
+
}
|
|
150
|
+
const root = new OSMNode(0, 0, 0);
|
|
151
|
+
const traversalParams = {
|
|
152
|
+
viewport,
|
|
153
|
+
project,
|
|
154
|
+
cullingVolume,
|
|
155
|
+
elevationBounds: [elevationMin, elevationMax],
|
|
156
|
+
minZ,
|
|
157
|
+
maxZ,
|
|
158
|
+
bounds,
|
|
159
|
+
// num. of worlds from the center. For repeated maps
|
|
160
|
+
offset: 0
|
|
161
|
+
};
|
|
162
|
+
root.update(traversalParams);
|
|
163
|
+
if (viewport instanceof WebMercatorViewport &&
|
|
164
|
+
viewport.subViewports &&
|
|
165
|
+
viewport.subViewports.length > 1) {
|
|
166
|
+
// Check worlds in repeated maps
|
|
167
|
+
traversalParams.offset = -1;
|
|
168
|
+
while (root.update(traversalParams)) {
|
|
169
|
+
if (--traversalParams.offset < -MAX_MAPS) {
|
|
170
|
+
break;
|
|
171
|
+
}
|
|
172
|
+
}
|
|
173
|
+
traversalParams.offset = 1;
|
|
174
|
+
while (root.update(traversalParams)) {
|
|
175
|
+
if (++traversalParams.offset > MAX_MAPS) {
|
|
176
|
+
break;
|
|
177
|
+
}
|
|
178
|
+
}
|
|
179
|
+
}
|
|
180
|
+
return root.getSelected();
|
|
181
|
+
}
|