@deck.gl/extensions 9.3.0-alpha.2 → 9.3.0-alpha.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -46,8 +46,8 @@ declare const _default: {
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  readonly pseudoMeters: "f32";
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  };
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  }];
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- readonly vs: "\nuniform maskUniforms {\n vec4 bounds;\n highp int channel;\n bool enabled;\n bool inverted;\n bool maskByInstance;\n} mask;\n\n\nvec2 mask_getCoords(vec4 position) {\n return (position.xy - mask.bounds.xy) / (mask.bounds.zw - mask.bounds.xy);\n}\n\n";
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- readonly fs: "\nuniform maskUniforms {\n vec4 bounds;\n highp int channel;\n bool enabled;\n bool inverted;\n bool maskByInstance;\n} mask;\n\n\nuniform sampler2D mask_texture;\n\nbool mask_isInBounds(vec2 texCoords) {\n if (!mask.enabled) {\n return true;\n }\n vec4 maskColor = texture(mask_texture, texCoords);\n float maskValue = 1.0;\n if (mask.channel == 0) {\n maskValue = maskColor.r;\n } else if (mask.channel == 1) {\n maskValue = maskColor.g;\n } else if (mask.channel == 2) {\n maskValue = maskColor.b;\n } else if (mask.channel == 3) {\n maskValue = maskColor.a;\n }\n\n if (mask.inverted) {\n return maskValue >= 0.5;\n } else {\n return maskValue < 0.5;\n }\n}\n\n";
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+ readonly vs: "\nlayout(std140) uniform maskUniforms {\n vec4 bounds;\n highp int channel;\n bool enabled;\n bool inverted;\n bool maskByInstance;\n} mask;\n\n\nvec2 mask_getCoords(vec4 position) {\n return (position.xy - mask.bounds.xy) / (mask.bounds.zw - mask.bounds.xy);\n}\n\n";
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+ readonly fs: "\nlayout(std140) uniform maskUniforms {\n vec4 bounds;\n highp int channel;\n bool enabled;\n bool inverted;\n bool maskByInstance;\n} mask;\n\n\nuniform sampler2D mask_texture;\n\nbool mask_isInBounds(vec2 texCoords) {\n if (!mask.enabled) {\n return true;\n }\n vec4 maskColor = texture(mask_texture, texCoords);\n float maskValue = 1.0;\n if (mask.channel == 0) {\n maskValue = maskColor.r;\n } else if (mask.channel == 1) {\n maskValue = maskColor.g;\n } else if (mask.channel == 2) {\n maskValue = maskColor.b;\n } else if (mask.channel == 3) {\n maskValue = maskColor.a;\n }\n\n if (mask.inverted) {\n return maskValue >= 0.5;\n } else {\n return maskValue < 0.5;\n }\n}\n\n";
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  readonly inject: {
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  'vs:#decl': string;
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  'vs:#main-end': string;
@@ -3,7 +3,7 @@
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  // Copyright (c) vis.gl contributors
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  import { project } from '@deck.gl/core';
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  const uniformBlock = /* glsl */ `\
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- uniform maskUniforms {
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+ layout(std140) uniform maskUniforms {
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  vec4 bounds;
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  highp int channel;
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  bool enabled;
@@ -20,7 +20,7 @@ vDashOffset = 0.0;
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  #endif
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  `,
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  'fs:#decl': `
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- uniform pathStyleUniforms {
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+ layout(std140) uniform pathStyleUniforms {
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  float dashAlignMode;
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  bool dashGapPickable;
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  } pathStyle;
@@ -23,7 +23,7 @@ const uniformBlock =
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  // eslint-disable-next-line prefer-template
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  TERRAIN_MODE_CONSTANTS +
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  /* glsl */ `
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- uniform terrainUniforms {
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+ layout(std140) uniform terrainUniforms {
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  float mode;
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  vec4 bounds;
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  } terrain;
@@ -1,7 +1,7 @@
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  // deck.gl
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  // SPDX-License-Identifier: MIT
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  // Copyright (c) vis.gl contributors
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- import { GL } from '@luma.gl/constants';
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+ import { GL } from '@luma.gl/webgl/constants';
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  export function createRenderTarget(device, opts) {
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  return device.createFramebuffer({
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  id: opts.id,
@@ -1 +1 @@
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- {"version":3,"file":"utils.js","sourceRoot":"","sources":["../../src/terrain/utils.ts"],"names":[],"mappings":"AAAA,UAAU;AACV,+BAA+B;AAC/B,oCAAoC;AAGpC,OAAO,EAAC,EAAE,EAAC,MAAM,oBAAoB,CAAC;AAEtC,MAAM,UAAU,kBAAkB,CAChC,MAAc,EACd,IAIC;IAED,OAAO,MAAM,CAAC,iBAAiB,CAAC;QAC9B,EAAE,EAAE,IAAI,CAAC,EAAE;QACX,gBAAgB,EAAE;YAChB,MAAM,CAAC,aAAa,CAAC;gBACnB,EAAE,EAAE,IAAI,CAAC,EAAE;gBACX,GAAG,CAAC,IAAI,CAAC,KAAK,IAAI;oBAChB,MAAM,EAAE,aAAa;oBACrB,IAAI,MAAU;iBACf,CAAC;gBACF,SAAS,EAAE,IAAI;gBACf,KAAK,EAAE,CAAC;gBACR,MAAM,EAAE,CAAC;gBACT,OAAO,EACL,IAAI,CAAC,WAAW,KAAK,KAAK;oBACxB,CAAC,CAAC;wBACE,SAAS,EAAE,SAAS;wBACpB,SAAS,EAAE,SAAS;qBACrB;oBACH,CAAC,CAAC;wBACE,SAAS,EAAE,QAAQ;wBACnB,SAAS,EAAE,QAAQ;qBACpB;aACR,CAAC;SACH;KACF,CAAC,CAAC;AACL,CAAC"}
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+ {"version":3,"file":"utils.js","sourceRoot":"","sources":["../../src/terrain/utils.ts"],"names":[],"mappings":"AAAA,UAAU;AACV,+BAA+B;AAC/B,oCAAoC;AAGpC,OAAO,EAAC,EAAE,EAAC,MAAM,0BAA0B,CAAC;AAE5C,MAAM,UAAU,kBAAkB,CAChC,MAAc,EACd,IAIC;IAED,OAAO,MAAM,CAAC,iBAAiB,CAAC;QAC9B,EAAE,EAAE,IAAI,CAAC,EAAE;QACX,gBAAgB,EAAE;YAChB,MAAM,CAAC,aAAa,CAAC;gBACnB,EAAE,EAAE,IAAI,CAAC,EAAE;gBACX,GAAG,CAAC,IAAI,CAAC,KAAK,IAAI;oBAChB,MAAM,EAAE,aAAa;oBACrB,IAAI,MAAU;iBACf,CAAC;gBACF,SAAS,EAAE,IAAI;gBACf,KAAK,EAAE,CAAC;gBACR,MAAM,EAAE,CAAC;gBACT,OAAO,EACL,IAAI,CAAC,WAAW,KAAK,KAAK;oBACxB,CAAC,CAAC;wBACE,SAAS,EAAE,SAAS;wBACpB,SAAS,EAAE,SAAS;qBACrB;oBACH,CAAC,CAAC;wBACE,SAAS,EAAE,QAAQ;wBACnB,SAAS,EAAE,QAAQ;qBACpB;aACR,CAAC;SACH;KACF,CAAC,CAAC;AACL,CAAC"}