@deck.gl/extensions 9.2.10 → 9.3.0-alpha.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/dist.dev.js +13 -3
- package/dist/index.cjs +14 -3
- package/dist/index.cjs.map +2 -2
- package/dist/terrain/shader-module.d.ts.map +1 -1
- package/dist/terrain/shader-module.js +4 -1
- package/dist/terrain/shader-module.js.map +1 -1
- package/dist/terrain/terrain-effect.d.ts.map +1 -1
- package/dist/terrain/terrain-effect.js +6 -1
- package/dist/terrain/terrain-effect.js.map +1 -1
- package/dist/terrain/terrain-picking-pass.d.ts.map +1 -1
- package/dist/terrain/terrain-picking-pass.js +11 -2
- package/dist/terrain/terrain-picking-pass.js.map +1 -1
- package/dist.min.js +13 -13
- package/package.json +6 -6
- package/src/terrain/shader-module.ts +4 -1
- package/src/terrain/terrain-effect.ts +7 -1
- package/src/terrain/terrain-picking-pass.ts +12 -2
package/dist/dist.dev.js
CHANGED
|
@@ -4061,6 +4061,9 @@ if ((terrain.mode == TERRAIN_MODE_USE_COVER) || (terrain.mode == TERRAIN_MODE_US
|
|
|
4061
4061
|
bounds = terrainCover.bounds;
|
|
4062
4062
|
} else {
|
|
4063
4063
|
sampler = dummyHeightMap;
|
|
4064
|
+
if (opts.isPicking && !terrainSkipRender) {
|
|
4065
|
+
mode = TERRAIN_MODE.NONE;
|
|
4066
|
+
}
|
|
4064
4067
|
}
|
|
4065
4068
|
}
|
|
4066
4069
|
return {
|
|
@@ -5047,6 +5050,8 @@ if ((terrain.mode == TERRAIN_MODE_USE_COVER) || (terrain.mode == TERRAIN_MODE_US
|
|
|
5047
5050
|
layers.unshift(terrainLayer);
|
|
5048
5051
|
}
|
|
5049
5052
|
target.resize(viewport);
|
|
5053
|
+
const terrainParams = this.drawParameters[terrainLayer.id];
|
|
5054
|
+
const terrainAlpha = terrainParams?.blendColor?.[3] ?? 0;
|
|
5050
5055
|
this.render({
|
|
5051
5056
|
...opts,
|
|
5052
5057
|
pickingFBO: target,
|
|
@@ -5058,7 +5063,8 @@ if ((terrain.mode == TERRAIN_MODE_USE_COVER) || (terrain.mode == TERRAIN_MODE_US
|
|
|
5058
5063
|
// not the viewport of the terrain cover. Culling is already done by `terrainCover.filterLayers`
|
|
5059
5064
|
cullRect: void 0,
|
|
5060
5065
|
deviceRect: viewport,
|
|
5061
|
-
pickZ: false
|
|
5066
|
+
pickZ: false,
|
|
5067
|
+
clearColor: [0, 0, 0, terrainAlpha]
|
|
5062
5068
|
});
|
|
5063
5069
|
}
|
|
5064
5070
|
getLayerParameters(layer, layerIndex, viewport) {
|
|
@@ -5069,7 +5075,7 @@ if ((terrain.mode == TERRAIN_MODE_USE_COVER) || (terrain.mode == TERRAIN_MODE_US
|
|
|
5069
5075
|
parameters2 = super.getLayerParameters(layer, layerIndex, viewport);
|
|
5070
5076
|
parameters2.blend = true;
|
|
5071
5077
|
}
|
|
5072
|
-
return { ...parameters2, depthCompare: "always" };
|
|
5078
|
+
return { ...parameters2, depthCompare: "always", blendAlphaSrcFactor: "constant" };
|
|
5073
5079
|
}
|
|
5074
5080
|
getShaderModuleProps(layer, effects, otherShaderModuleProps) {
|
|
5075
5081
|
const base = super.getShaderModuleProps(layer, effects, otherShaderModuleProps);
|
|
@@ -5231,6 +5237,10 @@ if ((terrain.mode == TERRAIN_MODE_USE_COVER) || (terrain.mode == TERRAIN_MODE_US
|
|
|
5231
5237
|
}
|
|
5232
5238
|
getShaderModuleProps(layer, otherShaderModuleProps) {
|
|
5233
5239
|
const { terrainDrawMode } = layer.state;
|
|
5240
|
+
const terrainCover = this.isDrapingEnabled ? this.terrainCovers.get(layer.id) ?? null : null;
|
|
5241
|
+
if (this.isPicking && layer.props.operation.includes("terrain")) {
|
|
5242
|
+
layer.state._hasPickingCover = Boolean(terrainCover?.getPickingFramebuffer());
|
|
5243
|
+
}
|
|
5234
5244
|
return {
|
|
5235
5245
|
terrain: {
|
|
5236
5246
|
project: otherShaderModuleProps.project,
|
|
@@ -5238,7 +5248,7 @@ if ((terrain.mode == TERRAIN_MODE_USE_COVER) || (terrain.mode == TERRAIN_MODE_US
|
|
|
5238
5248
|
heightMap: this.heightMap?.getRenderFramebuffer()?.colorAttachments[0].texture || null,
|
|
5239
5249
|
heightMapBounds: this.heightMap?.bounds,
|
|
5240
5250
|
dummyHeightMap: this.dummyHeightMap,
|
|
5241
|
-
terrainCover
|
|
5251
|
+
terrainCover,
|
|
5242
5252
|
useTerrainHeightMap: terrainDrawMode === "offset",
|
|
5243
5253
|
terrainSkipRender: terrainDrawMode === "drape" || !layer.props.operation.includes("draw")
|
|
5244
5254
|
}
|
package/dist/index.cjs
CHANGED
|
@@ -2550,6 +2550,9 @@ if ((terrain.mode == TERRAIN_MODE_USE_COVER) || (terrain.mode == TERRAIN_MODE_US
|
|
|
2550
2550
|
bounds = terrainCover.bounds;
|
|
2551
2551
|
} else {
|
|
2552
2552
|
sampler = dummyHeightMap;
|
|
2553
|
+
if (opts.isPicking && !terrainSkipRender) {
|
|
2554
|
+
mode = TERRAIN_MODE.NONE;
|
|
2555
|
+
}
|
|
2553
2556
|
}
|
|
2554
2557
|
}
|
|
2555
2558
|
return {
|
|
@@ -2861,6 +2864,7 @@ var TerrainPickingPass = class extends import_core24._PickLayersPass {
|
|
|
2861
2864
|
return result;
|
|
2862
2865
|
}
|
|
2863
2866
|
renderTerrainCover(terrainCover, opts) {
|
|
2867
|
+
var _a;
|
|
2864
2868
|
const target = terrainCover.getPickingFramebuffer();
|
|
2865
2869
|
const viewport = terrainCover.renderViewport;
|
|
2866
2870
|
if (!target || !viewport) {
|
|
@@ -2872,6 +2876,8 @@ var TerrainPickingPass = class extends import_core24._PickLayersPass {
|
|
|
2872
2876
|
layers.unshift(terrainLayer);
|
|
2873
2877
|
}
|
|
2874
2878
|
target.resize(viewport);
|
|
2879
|
+
const terrainParams = this.drawParameters[terrainLayer.id];
|
|
2880
|
+
const terrainAlpha = ((_a = terrainParams == null ? void 0 : terrainParams.blendColor) == null ? void 0 : _a[3]) ?? 0;
|
|
2875
2881
|
this.render({
|
|
2876
2882
|
...opts,
|
|
2877
2883
|
pickingFBO: target,
|
|
@@ -2883,7 +2889,8 @@ var TerrainPickingPass = class extends import_core24._PickLayersPass {
|
|
|
2883
2889
|
// not the viewport of the terrain cover. Culling is already done by `terrainCover.filterLayers`
|
|
2884
2890
|
cullRect: void 0,
|
|
2885
2891
|
deviceRect: viewport,
|
|
2886
|
-
pickZ: false
|
|
2892
|
+
pickZ: false,
|
|
2893
|
+
clearColor: [0, 0, 0, terrainAlpha]
|
|
2887
2894
|
});
|
|
2888
2895
|
}
|
|
2889
2896
|
getLayerParameters(layer, layerIndex, viewport) {
|
|
@@ -2894,7 +2901,7 @@ var TerrainPickingPass = class extends import_core24._PickLayersPass {
|
|
|
2894
2901
|
parameters2 = super.getLayerParameters(layer, layerIndex, viewport);
|
|
2895
2902
|
parameters2.blend = true;
|
|
2896
2903
|
}
|
|
2897
|
-
return { ...parameters2, depthCompare: "always" };
|
|
2904
|
+
return { ...parameters2, depthCompare: "always", blendAlphaSrcFactor: "constant" };
|
|
2898
2905
|
}
|
|
2899
2906
|
getShaderModuleProps(layer, effects, otherShaderModuleProps) {
|
|
2900
2907
|
const base = super.getShaderModuleProps(layer, effects, otherShaderModuleProps);
|
|
@@ -3044,6 +3051,10 @@ var TerrainEffect = class {
|
|
|
3044
3051
|
getShaderModuleProps(layer, otherShaderModuleProps) {
|
|
3045
3052
|
var _a, _b, _c;
|
|
3046
3053
|
const { terrainDrawMode } = layer.state;
|
|
3054
|
+
const terrainCover = this.isDrapingEnabled ? this.terrainCovers.get(layer.id) ?? null : null;
|
|
3055
|
+
if (this.isPicking && layer.props.operation.includes("terrain")) {
|
|
3056
|
+
layer.state._hasPickingCover = Boolean(terrainCover == null ? void 0 : terrainCover.getPickingFramebuffer());
|
|
3057
|
+
}
|
|
3047
3058
|
return {
|
|
3048
3059
|
terrain: {
|
|
3049
3060
|
project: otherShaderModuleProps.project,
|
|
@@ -3051,7 +3062,7 @@ var TerrainEffect = class {
|
|
|
3051
3062
|
heightMap: ((_b = (_a = this.heightMap) == null ? void 0 : _a.getRenderFramebuffer()) == null ? void 0 : _b.colorAttachments[0].texture) || null,
|
|
3052
3063
|
heightMapBounds: (_c = this.heightMap) == null ? void 0 : _c.bounds,
|
|
3053
3064
|
dummyHeightMap: this.dummyHeightMap,
|
|
3054
|
-
terrainCover
|
|
3065
|
+
terrainCover,
|
|
3055
3066
|
useTerrainHeightMap: terrainDrawMode === "offset",
|
|
3056
3067
|
terrainSkipRender: terrainDrawMode === "drape" || !layer.props.operation.includes("draw")
|
|
3057
3068
|
}
|