@deck.gl/extensions 9.0.0-alpha.7 → 9.0.0-beta.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/dist.dev.js +54 -25
- package/dist/es5/collision-filter/collision-filter-pass.js +4 -2
- package/dist/es5/collision-filter/collision-filter-pass.js.map +1 -1
- package/dist/es5/terrain/shader-module.js +3 -1
- package/dist/es5/terrain/shader-module.js.map +1 -1
- package/dist/esm/collision-filter/collision-filter-pass.js +4 -2
- package/dist/esm/collision-filter/collision-filter-pass.js.map +1 -1
- package/dist/esm/terrain/shader-module.js +3 -1
- package/dist/esm/terrain/shader-module.js.map +1 -1
- package/dist.min.js +51 -51
- package/package.json +8 -8
- package/src/collision-filter/collision-filter-pass.ts +4 -2
- package/src/terrain/shader-module.ts +2 -2
- package/typed/collision-filter/collision-filter-pass.d.ts +4 -2
- package/typed/collision-filter/collision-filter-pass.d.ts.map +1 -1
- package/typed/terrain/shader-module.d.ts +3 -1
- package/typed/terrain/shader-module.d.ts.map +1 -1
package/package.json
CHANGED
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@@ -2,7 +2,7 @@
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"name": "@deck.gl/extensions",
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"description": "Plug-and-play functionalities for deck.gl layers",
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"license": "MIT",
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"version": "9.0.0-
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"version": "9.0.0-beta.1",
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"publishConfig": {
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"access": "public"
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},
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@@ -32,17 +32,17 @@
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},
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"dependencies": {
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"@babel/runtime": "^7.0.0",
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-
"@luma.gl/shadertools": "9.0.0-alpha.
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"@luma.gl/shadertools": "9.0.0-alpha.54"
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},
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"peerDependencies": {
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"@deck.gl/core": "^9.0.0-alpha",
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"@luma.gl/constants": "9.0.0-alpha.
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"@luma.gl/core": "9.0.0-alpha.
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"@luma.gl/engine": "9.0.0-alpha.
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"@luma.gl/shadertools": "9.0.0-alpha.
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-
"@luma.gl/webgl": "9.0.0-alpha.
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"@luma.gl/constants": "9.0.0-alpha.54",
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"@luma.gl/core": "9.0.0-alpha.54",
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"@luma.gl/engine": "9.0.0-alpha.54",
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"@luma.gl/shadertools": "9.0.0-alpha.54",
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"@luma.gl/webgl": "9.0.0-alpha.54",
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"@math.gl/core": "^4.0.0",
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"@math.gl/web-mercator": "^4.0.0"
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},
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"gitHead": "
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"gitHead": "9628417918bec5cc73c1345bfcd2f2be575741f1"
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}
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@@ -26,8 +26,10 @@ export default class CollisionFilterPass extends LayersPass {
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// Draw picking colors into collision FBO
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return {
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drawToCollisionMap: true,
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picking: {
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isActive: 1,
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isAttribute: false
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},
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lightSources: {}
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};
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}
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@@ -9,7 +9,7 @@ import type {TerrainCover} from './terrain-cover';
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/** Module parameters expected by the terrain shader module */
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export type TerrainModuleSettings = {
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picking: {isActive?: boolean};
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heightMap: Texture | null;
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heightMapBounds?: Bounds | null;
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dummyHeightMap: Texture;
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@@ -130,7 +130,7 @@ if ((terrain_mode == TERRAIN_MODE_USE_COVER) || (terrain_mode == TERRAIN_MODE_US
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bounds = heightMapBounds!;
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} else if (terrainCover) {
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// This is a terrain layer
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const isPicking = opts.
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const isPicking = opts.picking?.isActive;
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// @ts-expect-error
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sampler = isPicking
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? terrainCover.getPickingFramebuffer()
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@@ -5,8 +5,10 @@ export default class CollisionFilterPass extends LayersPass {
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renderCollisionMap(target: Framebuffer, options: CollisionFilterPassRenderOptions): any;
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getModuleParameters(): {
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drawToCollisionMap: boolean;
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picking: {
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isActive: number;
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isAttribute: boolean;
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};
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lightSources: {};
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};
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}
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@@ -1 +1 @@
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-
{"version":3,"file":"collision-filter-pass.d.ts","sourceRoot":"","sources":["../../src/collision-filter/collision-filter-pass.ts"],"names":[],"mappings":"AAAA,OAAO,EAAC,WAAW,EAAC,MAAM,eAAe,CAAC;AAE1C,OAAO,EAAC,WAAW,IAAI,UAAU,EAAE,uBAAuB,EAAC,MAAM,eAAe,CAAC;AAEjF,KAAK,gCAAgC,GAAG,uBAAuB,GAAG,EAAE,CAAC;AAErE,MAAM,CAAC,OAAO,OAAO,mBAAoB,SAAQ,UAAU;IACzD,kBAAkB,CAAC,MAAM,EAAE,WAAW,EAAE,OAAO,EAAE,gCAAgC;IAiBjF,mBAAmB
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{"version":3,"file":"collision-filter-pass.d.ts","sourceRoot":"","sources":["../../src/collision-filter/collision-filter-pass.ts"],"names":[],"mappings":"AAAA,OAAO,EAAC,WAAW,EAAC,MAAM,eAAe,CAAC;AAE1C,OAAO,EAAC,WAAW,IAAI,UAAU,EAAE,uBAAuB,EAAC,MAAM,eAAe,CAAC;AAEjF,KAAK,gCAAgC,GAAG,uBAAuB,GAAG,EAAE,CAAC;AAErE,MAAM,CAAC,OAAO,OAAO,mBAAoB,SAAQ,UAAU;IACzD,kBAAkB,CAAC,MAAM,EAAE,WAAW,EAAE,OAAO,EAAE,gCAAgC;IAiBjF,mBAAmB;;;;;;;;CAWpB"}
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@@ -4,7 +4,9 @@ import type { Bounds } from '../utils/projection-utils';
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import type { TerrainCover } from './terrain-cover';
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/** Module parameters expected by the terrain shader module */
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export type TerrainModuleSettings = {
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picking: {
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isActive?: boolean;
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};
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heightMap: Texture | null;
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heightMapBounds?: Bounds | null;
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dummyHeightMap: Texture;
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@@ -1 +1 @@
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-
{"version":3,"file":"shader-module.d.ts","sourceRoot":"","sources":["../../src/terrain/shader-module.ts"],"names":[],"mappings":"AAEA,OAAO,KAAK,EAAC,YAAY,EAAC,MAAM,sBAAsB,CAAC;AAGvD,OAAO,KAAK,EAAC,OAAO,EAAC,MAAM,eAAe,CAAC;AAC3C,OAAO,KAAK,EAAC,MAAM,EAAC,MAAM,2BAA2B,CAAC;AACtD,OAAO,KAAK,EAAC,YAAY,EAAC,MAAM,iBAAiB,CAAC;AAElD,8DAA8D;AAC9D,MAAM,MAAM,qBAAqB,GAAG;IAClC,
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{"version":3,"file":"shader-module.d.ts","sourceRoot":"","sources":["../../src/terrain/shader-module.ts"],"names":[],"mappings":"AAEA,OAAO,KAAK,EAAC,YAAY,EAAC,MAAM,sBAAsB,CAAC;AAGvD,OAAO,KAAK,EAAC,OAAO,EAAC,MAAM,eAAe,CAAC;AAC3C,OAAO,KAAK,EAAC,MAAM,EAAC,MAAM,2BAA2B,CAAC;AACtD,OAAO,KAAK,EAAC,YAAY,EAAC,MAAM,iBAAiB,CAAC;AAElD,8DAA8D;AAC9D,MAAM,MAAM,qBAAqB,GAAG;IAClC,OAAO,EAAE;QAAC,QAAQ,CAAC,EAAE,OAAO,CAAA;KAAC,CAAC;IAC9B,SAAS,EAAE,OAAO,GAAG,IAAI,CAAC;IAC1B,eAAe,CAAC,EAAE,MAAM,GAAG,IAAI,CAAC;IAChC,cAAc,EAAE,OAAO,CAAC;IACxB,YAAY,CAAC,EAAE,YAAY,GAAG,IAAI,CAAC;IACnC,sBAAsB,CAAC,EAAE,OAAO,CAAC;IACjC,mBAAmB,CAAC,EAAE,OAAO,CAAC;IAC9B,iBAAiB,CAAC,EAAE,OAAO,CAAC;CAC7B,CAAC;AAEF,kDAAkD;AAClD,eAAO,MAAM,YAAY;;IAEvB,6EAA6E;;IAE7E,2EAA2E;;IAE3E,6FAA6F;;IAE7F,0EAA0E;;IAE1E,mEAAmE;;CAEpE,CAAC;AAOF,eAAO,MAAM,aAAa,qCA6Hc,CAAC"}
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