@deck.gl/extensions 8.9.1 → 8.9.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (3) hide show
  1. package/dist/dist.dev.js +744 -103
  2. package/dist.min.js +33 -33
  3. package/package.json +2 -2
package/dist/dist.dev.js CHANGED
@@ -13,14 +13,7 @@ var __exports__ = (() => {
13
13
  var __getProtoOf = Object.getPrototypeOf;
14
14
  var __hasOwnProp = Object.prototype.hasOwnProperty;
15
15
  var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
16
- var __require = /* @__PURE__ */ ((x) => typeof require !== "undefined" ? require : typeof Proxy !== "undefined" ? new Proxy(x, {
17
- get: (a, b) => (typeof require !== "undefined" ? require : a)[b]
18
- }) : x)(function(x) {
19
- if (typeof require !== "undefined")
20
- return require.apply(this, arguments);
21
- throw new Error('Dynamic require of "' + x + '" is not supported');
22
- });
23
- var __commonJS = (cb, mod) => function __require2() {
16
+ var __commonJS = (cb, mod) => function __require() {
24
17
  return mod || (0, cb[__getOwnPropNames(cb)[0]])((mod = { exports: {} }).exports, mod), mod.exports;
25
18
  };
26
19
  var __export = (target, all) => {
@@ -49,28 +42,14 @@ var __exports__ = (() => {
49
42
  // external-global-plugin:@deck.gl/core
50
43
  var require_core = __commonJS({
51
44
  "external-global-plugin:@deck.gl/core"(exports, module) {
52
- module.exports = typeof __require === "function" ? require_core() : null;
45
+ module.exports = globalThis.deck;
53
46
  }
54
47
  });
55
48
 
56
49
  // external-global-plugin:@luma.gl/core
57
50
  var require_core2 = __commonJS({
58
51
  "external-global-plugin:@luma.gl/core"(exports, module) {
59
- module.exports = typeof __require === "function" ? require_core2() : null;
60
- }
61
- });
62
-
63
- // external-global-plugin:@luma.gl/constants
64
- var require_constants = __commonJS({
65
- "external-global-plugin:@luma.gl/constants"(exports, module) {
66
- module.exports = typeof __require === "function" ? require_constants() : null;
67
- }
68
- });
69
-
70
- // external-global-plugin:@math.gl/core
71
- var require_core3 = __commonJS({
72
- "external-global-plugin:@math.gl/core"(exports, module) {
73
- module.exports = typeof __require === "function" ? require_core3() : null;
52
+ module.exports = globalThis.luma;
74
53
  }
75
54
  });
76
55
 
@@ -426,7 +405,626 @@ varying float dataFilter_value;
426
405
 
427
406
  // src/data-filter/aggregator.ts
428
407
  var import_core4 = __toESM(require_core2());
429
- var import_constants = __toESM(require_constants());
408
+
409
+ // ../../node_modules/@luma.gl/constants/dist/esm/index.js
410
+ var esm_default = {
411
+ DEPTH_BUFFER_BIT: 256,
412
+ STENCIL_BUFFER_BIT: 1024,
413
+ COLOR_BUFFER_BIT: 16384,
414
+ POINTS: 0,
415
+ LINES: 1,
416
+ LINE_LOOP: 2,
417
+ LINE_STRIP: 3,
418
+ TRIANGLES: 4,
419
+ TRIANGLE_STRIP: 5,
420
+ TRIANGLE_FAN: 6,
421
+ ZERO: 0,
422
+ ONE: 1,
423
+ SRC_COLOR: 768,
424
+ ONE_MINUS_SRC_COLOR: 769,
425
+ SRC_ALPHA: 770,
426
+ ONE_MINUS_SRC_ALPHA: 771,
427
+ DST_ALPHA: 772,
428
+ ONE_MINUS_DST_ALPHA: 773,
429
+ DST_COLOR: 774,
430
+ ONE_MINUS_DST_COLOR: 775,
431
+ SRC_ALPHA_SATURATE: 776,
432
+ CONSTANT_COLOR: 32769,
433
+ ONE_MINUS_CONSTANT_COLOR: 32770,
434
+ CONSTANT_ALPHA: 32771,
435
+ ONE_MINUS_CONSTANT_ALPHA: 32772,
436
+ FUNC_ADD: 32774,
437
+ FUNC_SUBTRACT: 32778,
438
+ FUNC_REVERSE_SUBTRACT: 32779,
439
+ BLEND_EQUATION: 32777,
440
+ BLEND_EQUATION_RGB: 32777,
441
+ BLEND_EQUATION_ALPHA: 34877,
442
+ BLEND_DST_RGB: 32968,
443
+ BLEND_SRC_RGB: 32969,
444
+ BLEND_DST_ALPHA: 32970,
445
+ BLEND_SRC_ALPHA: 32971,
446
+ BLEND_COLOR: 32773,
447
+ ARRAY_BUFFER_BINDING: 34964,
448
+ ELEMENT_ARRAY_BUFFER_BINDING: 34965,
449
+ LINE_WIDTH: 2849,
450
+ ALIASED_POINT_SIZE_RANGE: 33901,
451
+ ALIASED_LINE_WIDTH_RANGE: 33902,
452
+ CULL_FACE_MODE: 2885,
453
+ FRONT_FACE: 2886,
454
+ DEPTH_RANGE: 2928,
455
+ DEPTH_WRITEMASK: 2930,
456
+ DEPTH_CLEAR_VALUE: 2931,
457
+ DEPTH_FUNC: 2932,
458
+ STENCIL_CLEAR_VALUE: 2961,
459
+ STENCIL_FUNC: 2962,
460
+ STENCIL_FAIL: 2964,
461
+ STENCIL_PASS_DEPTH_FAIL: 2965,
462
+ STENCIL_PASS_DEPTH_PASS: 2966,
463
+ STENCIL_REF: 2967,
464
+ STENCIL_VALUE_MASK: 2963,
465
+ STENCIL_WRITEMASK: 2968,
466
+ STENCIL_BACK_FUNC: 34816,
467
+ STENCIL_BACK_FAIL: 34817,
468
+ STENCIL_BACK_PASS_DEPTH_FAIL: 34818,
469
+ STENCIL_BACK_PASS_DEPTH_PASS: 34819,
470
+ STENCIL_BACK_REF: 36003,
471
+ STENCIL_BACK_VALUE_MASK: 36004,
472
+ STENCIL_BACK_WRITEMASK: 36005,
473
+ VIEWPORT: 2978,
474
+ SCISSOR_BOX: 3088,
475
+ COLOR_CLEAR_VALUE: 3106,
476
+ COLOR_WRITEMASK: 3107,
477
+ UNPACK_ALIGNMENT: 3317,
478
+ PACK_ALIGNMENT: 3333,
479
+ MAX_TEXTURE_SIZE: 3379,
480
+ MAX_VIEWPORT_DIMS: 3386,
481
+ SUBPIXEL_BITS: 3408,
482
+ RED_BITS: 3410,
483
+ GREEN_BITS: 3411,
484
+ BLUE_BITS: 3412,
485
+ ALPHA_BITS: 3413,
486
+ DEPTH_BITS: 3414,
487
+ STENCIL_BITS: 3415,
488
+ POLYGON_OFFSET_UNITS: 10752,
489
+ POLYGON_OFFSET_FACTOR: 32824,
490
+ TEXTURE_BINDING_2D: 32873,
491
+ SAMPLE_BUFFERS: 32936,
492
+ SAMPLES: 32937,
493
+ SAMPLE_COVERAGE_VALUE: 32938,
494
+ SAMPLE_COVERAGE_INVERT: 32939,
495
+ COMPRESSED_TEXTURE_FORMATS: 34467,
496
+ VENDOR: 7936,
497
+ RENDERER: 7937,
498
+ VERSION: 7938,
499
+ IMPLEMENTATION_COLOR_READ_TYPE: 35738,
500
+ IMPLEMENTATION_COLOR_READ_FORMAT: 35739,
501
+ BROWSER_DEFAULT_WEBGL: 37444,
502
+ STATIC_DRAW: 35044,
503
+ STREAM_DRAW: 35040,
504
+ DYNAMIC_DRAW: 35048,
505
+ ARRAY_BUFFER: 34962,
506
+ ELEMENT_ARRAY_BUFFER: 34963,
507
+ BUFFER_SIZE: 34660,
508
+ BUFFER_USAGE: 34661,
509
+ CURRENT_VERTEX_ATTRIB: 34342,
510
+ VERTEX_ATTRIB_ARRAY_ENABLED: 34338,
511
+ VERTEX_ATTRIB_ARRAY_SIZE: 34339,
512
+ VERTEX_ATTRIB_ARRAY_STRIDE: 34340,
513
+ VERTEX_ATTRIB_ARRAY_TYPE: 34341,
514
+ VERTEX_ATTRIB_ARRAY_NORMALIZED: 34922,
515
+ VERTEX_ATTRIB_ARRAY_POINTER: 34373,
516
+ VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: 34975,
517
+ CULL_FACE: 2884,
518
+ FRONT: 1028,
519
+ BACK: 1029,
520
+ FRONT_AND_BACK: 1032,
521
+ BLEND: 3042,
522
+ DEPTH_TEST: 2929,
523
+ DITHER: 3024,
524
+ POLYGON_OFFSET_FILL: 32823,
525
+ SAMPLE_ALPHA_TO_COVERAGE: 32926,
526
+ SAMPLE_COVERAGE: 32928,
527
+ SCISSOR_TEST: 3089,
528
+ STENCIL_TEST: 2960,
529
+ NO_ERROR: 0,
530
+ INVALID_ENUM: 1280,
531
+ INVALID_VALUE: 1281,
532
+ INVALID_OPERATION: 1282,
533
+ OUT_OF_MEMORY: 1285,
534
+ CONTEXT_LOST_WEBGL: 37442,
535
+ CW: 2304,
536
+ CCW: 2305,
537
+ DONT_CARE: 4352,
538
+ FASTEST: 4353,
539
+ NICEST: 4354,
540
+ GENERATE_MIPMAP_HINT: 33170,
541
+ BYTE: 5120,
542
+ UNSIGNED_BYTE: 5121,
543
+ SHORT: 5122,
544
+ UNSIGNED_SHORT: 5123,
545
+ INT: 5124,
546
+ UNSIGNED_INT: 5125,
547
+ FLOAT: 5126,
548
+ DOUBLE: 5130,
549
+ DEPTH_COMPONENT: 6402,
550
+ ALPHA: 6406,
551
+ RGB: 6407,
552
+ RGBA: 6408,
553
+ LUMINANCE: 6409,
554
+ LUMINANCE_ALPHA: 6410,
555
+ UNSIGNED_SHORT_4_4_4_4: 32819,
556
+ UNSIGNED_SHORT_5_5_5_1: 32820,
557
+ UNSIGNED_SHORT_5_6_5: 33635,
558
+ FRAGMENT_SHADER: 35632,
559
+ VERTEX_SHADER: 35633,
560
+ COMPILE_STATUS: 35713,
561
+ DELETE_STATUS: 35712,
562
+ LINK_STATUS: 35714,
563
+ VALIDATE_STATUS: 35715,
564
+ ATTACHED_SHADERS: 35717,
565
+ ACTIVE_ATTRIBUTES: 35721,
566
+ ACTIVE_UNIFORMS: 35718,
567
+ MAX_VERTEX_ATTRIBS: 34921,
568
+ MAX_VERTEX_UNIFORM_VECTORS: 36347,
569
+ MAX_VARYING_VECTORS: 36348,
570
+ MAX_COMBINED_TEXTURE_IMAGE_UNITS: 35661,
571
+ MAX_VERTEX_TEXTURE_IMAGE_UNITS: 35660,
572
+ MAX_TEXTURE_IMAGE_UNITS: 34930,
573
+ MAX_FRAGMENT_UNIFORM_VECTORS: 36349,
574
+ SHADER_TYPE: 35663,
575
+ SHADING_LANGUAGE_VERSION: 35724,
576
+ CURRENT_PROGRAM: 35725,
577
+ NEVER: 512,
578
+ ALWAYS: 519,
579
+ LESS: 513,
580
+ EQUAL: 514,
581
+ LEQUAL: 515,
582
+ GREATER: 516,
583
+ GEQUAL: 518,
584
+ NOTEQUAL: 517,
585
+ KEEP: 7680,
586
+ REPLACE: 7681,
587
+ INCR: 7682,
588
+ DECR: 7683,
589
+ INVERT: 5386,
590
+ INCR_WRAP: 34055,
591
+ DECR_WRAP: 34056,
592
+ NEAREST: 9728,
593
+ LINEAR: 9729,
594
+ NEAREST_MIPMAP_NEAREST: 9984,
595
+ LINEAR_MIPMAP_NEAREST: 9985,
596
+ NEAREST_MIPMAP_LINEAR: 9986,
597
+ LINEAR_MIPMAP_LINEAR: 9987,
598
+ TEXTURE_MAG_FILTER: 10240,
599
+ TEXTURE_MIN_FILTER: 10241,
600
+ TEXTURE_WRAP_S: 10242,
601
+ TEXTURE_WRAP_T: 10243,
602
+ TEXTURE_2D: 3553,
603
+ TEXTURE: 5890,
604
+ TEXTURE_CUBE_MAP: 34067,
605
+ TEXTURE_BINDING_CUBE_MAP: 34068,
606
+ TEXTURE_CUBE_MAP_POSITIVE_X: 34069,
607
+ TEXTURE_CUBE_MAP_NEGATIVE_X: 34070,
608
+ TEXTURE_CUBE_MAP_POSITIVE_Y: 34071,
609
+ TEXTURE_CUBE_MAP_NEGATIVE_Y: 34072,
610
+ TEXTURE_CUBE_MAP_POSITIVE_Z: 34073,
611
+ TEXTURE_CUBE_MAP_NEGATIVE_Z: 34074,
612
+ MAX_CUBE_MAP_TEXTURE_SIZE: 34076,
613
+ TEXTURE0: 33984,
614
+ ACTIVE_TEXTURE: 34016,
615
+ REPEAT: 10497,
616
+ CLAMP_TO_EDGE: 33071,
617
+ MIRRORED_REPEAT: 33648,
618
+ TEXTURE_WIDTH: 4096,
619
+ TEXTURE_HEIGHT: 4097,
620
+ FLOAT_VEC2: 35664,
621
+ FLOAT_VEC3: 35665,
622
+ FLOAT_VEC4: 35666,
623
+ INT_VEC2: 35667,
624
+ INT_VEC3: 35668,
625
+ INT_VEC4: 35669,
626
+ BOOL: 35670,
627
+ BOOL_VEC2: 35671,
628
+ BOOL_VEC3: 35672,
629
+ BOOL_VEC4: 35673,
630
+ FLOAT_MAT2: 35674,
631
+ FLOAT_MAT3: 35675,
632
+ FLOAT_MAT4: 35676,
633
+ SAMPLER_2D: 35678,
634
+ SAMPLER_CUBE: 35680,
635
+ LOW_FLOAT: 36336,
636
+ MEDIUM_FLOAT: 36337,
637
+ HIGH_FLOAT: 36338,
638
+ LOW_INT: 36339,
639
+ MEDIUM_INT: 36340,
640
+ HIGH_INT: 36341,
641
+ FRAMEBUFFER: 36160,
642
+ RENDERBUFFER: 36161,
643
+ RGBA4: 32854,
644
+ RGB5_A1: 32855,
645
+ RGB565: 36194,
646
+ DEPTH_COMPONENT16: 33189,
647
+ STENCIL_INDEX: 6401,
648
+ STENCIL_INDEX8: 36168,
649
+ DEPTH_STENCIL: 34041,
650
+ RENDERBUFFER_WIDTH: 36162,
651
+ RENDERBUFFER_HEIGHT: 36163,
652
+ RENDERBUFFER_INTERNAL_FORMAT: 36164,
653
+ RENDERBUFFER_RED_SIZE: 36176,
654
+ RENDERBUFFER_GREEN_SIZE: 36177,
655
+ RENDERBUFFER_BLUE_SIZE: 36178,
656
+ RENDERBUFFER_ALPHA_SIZE: 36179,
657
+ RENDERBUFFER_DEPTH_SIZE: 36180,
658
+ RENDERBUFFER_STENCIL_SIZE: 36181,
659
+ FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: 36048,
660
+ FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: 36049,
661
+ FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL: 36050,
662
+ FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE: 36051,
663
+ COLOR_ATTACHMENT0: 36064,
664
+ DEPTH_ATTACHMENT: 36096,
665
+ STENCIL_ATTACHMENT: 36128,
666
+ DEPTH_STENCIL_ATTACHMENT: 33306,
667
+ NONE: 0,
668
+ FRAMEBUFFER_COMPLETE: 36053,
669
+ FRAMEBUFFER_INCOMPLETE_ATTACHMENT: 36054,
670
+ FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT: 36055,
671
+ FRAMEBUFFER_INCOMPLETE_DIMENSIONS: 36057,
672
+ FRAMEBUFFER_UNSUPPORTED: 36061,
673
+ FRAMEBUFFER_BINDING: 36006,
674
+ RENDERBUFFER_BINDING: 36007,
675
+ READ_FRAMEBUFFER: 36008,
676
+ DRAW_FRAMEBUFFER: 36009,
677
+ MAX_RENDERBUFFER_SIZE: 34024,
678
+ INVALID_FRAMEBUFFER_OPERATION: 1286,
679
+ UNPACK_FLIP_Y_WEBGL: 37440,
680
+ UNPACK_PREMULTIPLY_ALPHA_WEBGL: 37441,
681
+ UNPACK_COLORSPACE_CONVERSION_WEBGL: 37443,
682
+ READ_BUFFER: 3074,
683
+ UNPACK_ROW_LENGTH: 3314,
684
+ UNPACK_SKIP_ROWS: 3315,
685
+ UNPACK_SKIP_PIXELS: 3316,
686
+ PACK_ROW_LENGTH: 3330,
687
+ PACK_SKIP_ROWS: 3331,
688
+ PACK_SKIP_PIXELS: 3332,
689
+ TEXTURE_BINDING_3D: 32874,
690
+ UNPACK_SKIP_IMAGES: 32877,
691
+ UNPACK_IMAGE_HEIGHT: 32878,
692
+ MAX_3D_TEXTURE_SIZE: 32883,
693
+ MAX_ELEMENTS_VERTICES: 33e3,
694
+ MAX_ELEMENTS_INDICES: 33001,
695
+ MAX_TEXTURE_LOD_BIAS: 34045,
696
+ MAX_FRAGMENT_UNIFORM_COMPONENTS: 35657,
697
+ MAX_VERTEX_UNIFORM_COMPONENTS: 35658,
698
+ MAX_ARRAY_TEXTURE_LAYERS: 35071,
699
+ MIN_PROGRAM_TEXEL_OFFSET: 35076,
700
+ MAX_PROGRAM_TEXEL_OFFSET: 35077,
701
+ MAX_VARYING_COMPONENTS: 35659,
702
+ FRAGMENT_SHADER_DERIVATIVE_HINT: 35723,
703
+ RASTERIZER_DISCARD: 35977,
704
+ VERTEX_ARRAY_BINDING: 34229,
705
+ MAX_VERTEX_OUTPUT_COMPONENTS: 37154,
706
+ MAX_FRAGMENT_INPUT_COMPONENTS: 37157,
707
+ MAX_SERVER_WAIT_TIMEOUT: 37137,
708
+ MAX_ELEMENT_INDEX: 36203,
709
+ RED: 6403,
710
+ RGB8: 32849,
711
+ RGBA8: 32856,
712
+ RGB10_A2: 32857,
713
+ TEXTURE_3D: 32879,
714
+ TEXTURE_WRAP_R: 32882,
715
+ TEXTURE_MIN_LOD: 33082,
716
+ TEXTURE_MAX_LOD: 33083,
717
+ TEXTURE_BASE_LEVEL: 33084,
718
+ TEXTURE_MAX_LEVEL: 33085,
719
+ TEXTURE_COMPARE_MODE: 34892,
720
+ TEXTURE_COMPARE_FUNC: 34893,
721
+ SRGB: 35904,
722
+ SRGB8: 35905,
723
+ SRGB8_ALPHA8: 35907,
724
+ COMPARE_REF_TO_TEXTURE: 34894,
725
+ RGBA32F: 34836,
726
+ RGB32F: 34837,
727
+ RGBA16F: 34842,
728
+ RGB16F: 34843,
729
+ TEXTURE_2D_ARRAY: 35866,
730
+ TEXTURE_BINDING_2D_ARRAY: 35869,
731
+ R11F_G11F_B10F: 35898,
732
+ RGB9_E5: 35901,
733
+ RGBA32UI: 36208,
734
+ RGB32UI: 36209,
735
+ RGBA16UI: 36214,
736
+ RGB16UI: 36215,
737
+ RGBA8UI: 36220,
738
+ RGB8UI: 36221,
739
+ RGBA32I: 36226,
740
+ RGB32I: 36227,
741
+ RGBA16I: 36232,
742
+ RGB16I: 36233,
743
+ RGBA8I: 36238,
744
+ RGB8I: 36239,
745
+ RED_INTEGER: 36244,
746
+ RGB_INTEGER: 36248,
747
+ RGBA_INTEGER: 36249,
748
+ R8: 33321,
749
+ RG8: 33323,
750
+ R16F: 33325,
751
+ R32F: 33326,
752
+ RG16F: 33327,
753
+ RG32F: 33328,
754
+ R8I: 33329,
755
+ R8UI: 33330,
756
+ R16I: 33331,
757
+ R16UI: 33332,
758
+ R32I: 33333,
759
+ R32UI: 33334,
760
+ RG8I: 33335,
761
+ RG8UI: 33336,
762
+ RG16I: 33337,
763
+ RG16UI: 33338,
764
+ RG32I: 33339,
765
+ RG32UI: 33340,
766
+ R8_SNORM: 36756,
767
+ RG8_SNORM: 36757,
768
+ RGB8_SNORM: 36758,
769
+ RGBA8_SNORM: 36759,
770
+ RGB10_A2UI: 36975,
771
+ TEXTURE_IMMUTABLE_FORMAT: 37167,
772
+ TEXTURE_IMMUTABLE_LEVELS: 33503,
773
+ UNSIGNED_INT_2_10_10_10_REV: 33640,
774
+ UNSIGNED_INT_10F_11F_11F_REV: 35899,
775
+ UNSIGNED_INT_5_9_9_9_REV: 35902,
776
+ FLOAT_32_UNSIGNED_INT_24_8_REV: 36269,
777
+ UNSIGNED_INT_24_8: 34042,
778
+ HALF_FLOAT: 5131,
779
+ RG: 33319,
780
+ RG_INTEGER: 33320,
781
+ INT_2_10_10_10_REV: 36255,
782
+ CURRENT_QUERY: 34917,
783
+ QUERY_RESULT: 34918,
784
+ QUERY_RESULT_AVAILABLE: 34919,
785
+ ANY_SAMPLES_PASSED: 35887,
786
+ ANY_SAMPLES_PASSED_CONSERVATIVE: 36202,
787
+ MAX_DRAW_BUFFERS: 34852,
788
+ DRAW_BUFFER0: 34853,
789
+ DRAW_BUFFER1: 34854,
790
+ DRAW_BUFFER2: 34855,
791
+ DRAW_BUFFER3: 34856,
792
+ DRAW_BUFFER4: 34857,
793
+ DRAW_BUFFER5: 34858,
794
+ DRAW_BUFFER6: 34859,
795
+ DRAW_BUFFER7: 34860,
796
+ DRAW_BUFFER8: 34861,
797
+ DRAW_BUFFER9: 34862,
798
+ DRAW_BUFFER10: 34863,
799
+ DRAW_BUFFER11: 34864,
800
+ DRAW_BUFFER12: 34865,
801
+ DRAW_BUFFER13: 34866,
802
+ DRAW_BUFFER14: 34867,
803
+ DRAW_BUFFER15: 34868,
804
+ MAX_COLOR_ATTACHMENTS: 36063,
805
+ COLOR_ATTACHMENT1: 36065,
806
+ COLOR_ATTACHMENT2: 36066,
807
+ COLOR_ATTACHMENT3: 36067,
808
+ COLOR_ATTACHMENT4: 36068,
809
+ COLOR_ATTACHMENT5: 36069,
810
+ COLOR_ATTACHMENT6: 36070,
811
+ COLOR_ATTACHMENT7: 36071,
812
+ COLOR_ATTACHMENT8: 36072,
813
+ COLOR_ATTACHMENT9: 36073,
814
+ COLOR_ATTACHMENT10: 36074,
815
+ COLOR_ATTACHMENT11: 36075,
816
+ COLOR_ATTACHMENT12: 36076,
817
+ COLOR_ATTACHMENT13: 36077,
818
+ COLOR_ATTACHMENT14: 36078,
819
+ COLOR_ATTACHMENT15: 36079,
820
+ SAMPLER_3D: 35679,
821
+ SAMPLER_2D_SHADOW: 35682,
822
+ SAMPLER_2D_ARRAY: 36289,
823
+ SAMPLER_2D_ARRAY_SHADOW: 36292,
824
+ SAMPLER_CUBE_SHADOW: 36293,
825
+ INT_SAMPLER_2D: 36298,
826
+ INT_SAMPLER_3D: 36299,
827
+ INT_SAMPLER_CUBE: 36300,
828
+ INT_SAMPLER_2D_ARRAY: 36303,
829
+ UNSIGNED_INT_SAMPLER_2D: 36306,
830
+ UNSIGNED_INT_SAMPLER_3D: 36307,
831
+ UNSIGNED_INT_SAMPLER_CUBE: 36308,
832
+ UNSIGNED_INT_SAMPLER_2D_ARRAY: 36311,
833
+ MAX_SAMPLES: 36183,
834
+ SAMPLER_BINDING: 35097,
835
+ PIXEL_PACK_BUFFER: 35051,
836
+ PIXEL_UNPACK_BUFFER: 35052,
837
+ PIXEL_PACK_BUFFER_BINDING: 35053,
838
+ PIXEL_UNPACK_BUFFER_BINDING: 35055,
839
+ COPY_READ_BUFFER: 36662,
840
+ COPY_WRITE_BUFFER: 36663,
841
+ COPY_READ_BUFFER_BINDING: 36662,
842
+ COPY_WRITE_BUFFER_BINDING: 36663,
843
+ FLOAT_MAT2x3: 35685,
844
+ FLOAT_MAT2x4: 35686,
845
+ FLOAT_MAT3x2: 35687,
846
+ FLOAT_MAT3x4: 35688,
847
+ FLOAT_MAT4x2: 35689,
848
+ FLOAT_MAT4x3: 35690,
849
+ UNSIGNED_INT_VEC2: 36294,
850
+ UNSIGNED_INT_VEC3: 36295,
851
+ UNSIGNED_INT_VEC4: 36296,
852
+ UNSIGNED_NORMALIZED: 35863,
853
+ SIGNED_NORMALIZED: 36764,
854
+ VERTEX_ATTRIB_ARRAY_INTEGER: 35069,
855
+ VERTEX_ATTRIB_ARRAY_DIVISOR: 35070,
856
+ TRANSFORM_FEEDBACK_BUFFER_MODE: 35967,
857
+ MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS: 35968,
858
+ TRANSFORM_FEEDBACK_VARYINGS: 35971,
859
+ TRANSFORM_FEEDBACK_BUFFER_START: 35972,
860
+ TRANSFORM_FEEDBACK_BUFFER_SIZE: 35973,
861
+ TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN: 35976,
862
+ MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS: 35978,
863
+ MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS: 35979,
864
+ INTERLEAVED_ATTRIBS: 35980,
865
+ SEPARATE_ATTRIBS: 35981,
866
+ TRANSFORM_FEEDBACK_BUFFER: 35982,
867
+ TRANSFORM_FEEDBACK_BUFFER_BINDING: 35983,
868
+ TRANSFORM_FEEDBACK: 36386,
869
+ TRANSFORM_FEEDBACK_PAUSED: 36387,
870
+ TRANSFORM_FEEDBACK_ACTIVE: 36388,
871
+ TRANSFORM_FEEDBACK_BINDING: 36389,
872
+ FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING: 33296,
873
+ FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE: 33297,
874
+ FRAMEBUFFER_ATTACHMENT_RED_SIZE: 33298,
875
+ FRAMEBUFFER_ATTACHMENT_GREEN_SIZE: 33299,
876
+ FRAMEBUFFER_ATTACHMENT_BLUE_SIZE: 33300,
877
+ FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE: 33301,
878
+ FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE: 33302,
879
+ FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE: 33303,
880
+ FRAMEBUFFER_DEFAULT: 33304,
881
+ DEPTH24_STENCIL8: 35056,
882
+ DRAW_FRAMEBUFFER_BINDING: 36006,
883
+ READ_FRAMEBUFFER_BINDING: 36010,
884
+ RENDERBUFFER_SAMPLES: 36011,
885
+ FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER: 36052,
886
+ FRAMEBUFFER_INCOMPLETE_MULTISAMPLE: 36182,
887
+ UNIFORM_BUFFER: 35345,
888
+ UNIFORM_BUFFER_BINDING: 35368,
889
+ UNIFORM_BUFFER_START: 35369,
890
+ UNIFORM_BUFFER_SIZE: 35370,
891
+ MAX_VERTEX_UNIFORM_BLOCKS: 35371,
892
+ MAX_FRAGMENT_UNIFORM_BLOCKS: 35373,
893
+ MAX_COMBINED_UNIFORM_BLOCKS: 35374,
894
+ MAX_UNIFORM_BUFFER_BINDINGS: 35375,
895
+ MAX_UNIFORM_BLOCK_SIZE: 35376,
896
+ MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS: 35377,
897
+ MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS: 35379,
898
+ UNIFORM_BUFFER_OFFSET_ALIGNMENT: 35380,
899
+ ACTIVE_UNIFORM_BLOCKS: 35382,
900
+ UNIFORM_TYPE: 35383,
901
+ UNIFORM_SIZE: 35384,
902
+ UNIFORM_BLOCK_INDEX: 35386,
903
+ UNIFORM_OFFSET: 35387,
904
+ UNIFORM_ARRAY_STRIDE: 35388,
905
+ UNIFORM_MATRIX_STRIDE: 35389,
906
+ UNIFORM_IS_ROW_MAJOR: 35390,
907
+ UNIFORM_BLOCK_BINDING: 35391,
908
+ UNIFORM_BLOCK_DATA_SIZE: 35392,
909
+ UNIFORM_BLOCK_ACTIVE_UNIFORMS: 35394,
910
+ UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES: 35395,
911
+ UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER: 35396,
912
+ UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER: 35398,
913
+ OBJECT_TYPE: 37138,
914
+ SYNC_CONDITION: 37139,
915
+ SYNC_STATUS: 37140,
916
+ SYNC_FLAGS: 37141,
917
+ SYNC_FENCE: 37142,
918
+ SYNC_GPU_COMMANDS_COMPLETE: 37143,
919
+ UNSIGNALED: 37144,
920
+ SIGNALED: 37145,
921
+ ALREADY_SIGNALED: 37146,
922
+ TIMEOUT_EXPIRED: 37147,
923
+ CONDITION_SATISFIED: 37148,
924
+ WAIT_FAILED: 37149,
925
+ SYNC_FLUSH_COMMANDS_BIT: 1,
926
+ COLOR: 6144,
927
+ DEPTH: 6145,
928
+ STENCIL: 6146,
929
+ MIN: 32775,
930
+ MAX: 32776,
931
+ DEPTH_COMPONENT24: 33190,
932
+ STREAM_READ: 35041,
933
+ STREAM_COPY: 35042,
934
+ STATIC_READ: 35045,
935
+ STATIC_COPY: 35046,
936
+ DYNAMIC_READ: 35049,
937
+ DYNAMIC_COPY: 35050,
938
+ DEPTH_COMPONENT32F: 36012,
939
+ DEPTH32F_STENCIL8: 36013,
940
+ INVALID_INDEX: 4294967295,
941
+ TIMEOUT_IGNORED: -1,
942
+ MAX_CLIENT_WAIT_TIMEOUT_WEBGL: 37447,
943
+ VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE: 35070,
944
+ UNMASKED_VENDOR_WEBGL: 37445,
945
+ UNMASKED_RENDERER_WEBGL: 37446,
946
+ MAX_TEXTURE_MAX_ANISOTROPY_EXT: 34047,
947
+ TEXTURE_MAX_ANISOTROPY_EXT: 34046,
948
+ COMPRESSED_RGB_S3TC_DXT1_EXT: 33776,
949
+ COMPRESSED_RGBA_S3TC_DXT1_EXT: 33777,
950
+ COMPRESSED_RGBA_S3TC_DXT3_EXT: 33778,
951
+ COMPRESSED_RGBA_S3TC_DXT5_EXT: 33779,
952
+ COMPRESSED_R11_EAC: 37488,
953
+ COMPRESSED_SIGNED_R11_EAC: 37489,
954
+ COMPRESSED_RG11_EAC: 37490,
955
+ COMPRESSED_SIGNED_RG11_EAC: 37491,
956
+ COMPRESSED_RGB8_ETC2: 37492,
957
+ COMPRESSED_RGBA8_ETC2_EAC: 37493,
958
+ COMPRESSED_SRGB8_ETC2: 37494,
959
+ COMPRESSED_SRGB8_ALPHA8_ETC2_EAC: 37495,
960
+ COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2: 37496,
961
+ COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2: 37497,
962
+ COMPRESSED_RGB_PVRTC_4BPPV1_IMG: 35840,
963
+ COMPRESSED_RGBA_PVRTC_4BPPV1_IMG: 35842,
964
+ COMPRESSED_RGB_PVRTC_2BPPV1_IMG: 35841,
965
+ COMPRESSED_RGBA_PVRTC_2BPPV1_IMG: 35843,
966
+ COMPRESSED_RGB_ETC1_WEBGL: 36196,
967
+ COMPRESSED_RGB_ATC_WEBGL: 35986,
968
+ COMPRESSED_RGBA_ATC_EXPLICIT_ALPHA_WEBGL: 35986,
969
+ COMPRESSED_RGBA_ATC_INTERPOLATED_ALPHA_WEBGL: 34798,
970
+ UNSIGNED_INT_24_8_WEBGL: 34042,
971
+ HALF_FLOAT_OES: 36193,
972
+ RGBA32F_EXT: 34836,
973
+ RGB32F_EXT: 34837,
974
+ FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT: 33297,
975
+ UNSIGNED_NORMALIZED_EXT: 35863,
976
+ MIN_EXT: 32775,
977
+ MAX_EXT: 32776,
978
+ SRGB_EXT: 35904,
979
+ SRGB_ALPHA_EXT: 35906,
980
+ SRGB8_ALPHA8_EXT: 35907,
981
+ FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT: 33296,
982
+ FRAGMENT_SHADER_DERIVATIVE_HINT_OES: 35723,
983
+ COLOR_ATTACHMENT0_WEBGL: 36064,
984
+ COLOR_ATTACHMENT1_WEBGL: 36065,
985
+ COLOR_ATTACHMENT2_WEBGL: 36066,
986
+ COLOR_ATTACHMENT3_WEBGL: 36067,
987
+ COLOR_ATTACHMENT4_WEBGL: 36068,
988
+ COLOR_ATTACHMENT5_WEBGL: 36069,
989
+ COLOR_ATTACHMENT6_WEBGL: 36070,
990
+ COLOR_ATTACHMENT7_WEBGL: 36071,
991
+ COLOR_ATTACHMENT8_WEBGL: 36072,
992
+ COLOR_ATTACHMENT9_WEBGL: 36073,
993
+ COLOR_ATTACHMENT10_WEBGL: 36074,
994
+ COLOR_ATTACHMENT11_WEBGL: 36075,
995
+ COLOR_ATTACHMENT12_WEBGL: 36076,
996
+ COLOR_ATTACHMENT13_WEBGL: 36077,
997
+ COLOR_ATTACHMENT14_WEBGL: 36078,
998
+ COLOR_ATTACHMENT15_WEBGL: 36079,
999
+ DRAW_BUFFER0_WEBGL: 34853,
1000
+ DRAW_BUFFER1_WEBGL: 34854,
1001
+ DRAW_BUFFER2_WEBGL: 34855,
1002
+ DRAW_BUFFER3_WEBGL: 34856,
1003
+ DRAW_BUFFER4_WEBGL: 34857,
1004
+ DRAW_BUFFER5_WEBGL: 34858,
1005
+ DRAW_BUFFER6_WEBGL: 34859,
1006
+ DRAW_BUFFER7_WEBGL: 34860,
1007
+ DRAW_BUFFER8_WEBGL: 34861,
1008
+ DRAW_BUFFER9_WEBGL: 34862,
1009
+ DRAW_BUFFER10_WEBGL: 34863,
1010
+ DRAW_BUFFER11_WEBGL: 34864,
1011
+ DRAW_BUFFER12_WEBGL: 34865,
1012
+ DRAW_BUFFER13_WEBGL: 34866,
1013
+ DRAW_BUFFER14_WEBGL: 34867,
1014
+ DRAW_BUFFER15_WEBGL: 34868,
1015
+ MAX_COLOR_ATTACHMENTS_WEBGL: 36063,
1016
+ MAX_DRAW_BUFFERS_WEBGL: 34852,
1017
+ VERTEX_ARRAY_BINDING_OES: 34229,
1018
+ QUERY_COUNTER_BITS_EXT: 34916,
1019
+ CURRENT_QUERY_EXT: 34917,
1020
+ QUERY_RESULT_EXT: 34918,
1021
+ QUERY_RESULT_AVAILABLE_EXT: 34919,
1022
+ TIME_ELAPSED_EXT: 35007,
1023
+ TIMESTAMP_EXT: 36392,
1024
+ GPU_DISJOINT_EXT: 36795
1025
+ };
1026
+
1027
+ // src/data-filter/aggregator.ts
430
1028
  var AGGREGATE_VS = `#define SHADER_NAME data-filter-vertex-shader
431
1029
 
432
1030
  #ifdef FLOAT_TARGET
@@ -479,9 +1077,9 @@ void main() {
479
1077
  width: 1,
480
1078
  height: 1,
481
1079
  attachments: {
482
- [import_constants.default.COLOR_ATTACHMENT0]: new import_core4.Texture2D(gl, {
483
- format: (0, import_core4.isWebGL2)(gl) ? import_constants.default.RGBA32F : import_constants.default.RGBA,
484
- type: import_constants.default.FLOAT,
1080
+ [esm_default.COLOR_ATTACHMENT0]: new import_core4.Texture2D(gl, {
1081
+ format: (0, import_core4.isWebGL2)(gl) ? esm_default.RGBA32F : esm_default.RGBA,
1082
+ type: esm_default.FLOAT,
485
1083
  mipmaps: false
486
1084
  })
487
1085
  }
@@ -502,7 +1100,7 @@ void main() {
502
1100
  id: "data-filter-aggregation-model",
503
1101
  vertexCount: 1,
504
1102
  isInstanced: false,
505
- drawMode: import_constants.default.POINTS,
1103
+ drawMode: esm_default.POINTS,
506
1104
  vs: AGGREGATE_VS,
507
1105
  fs: AGGREGATE_FS,
508
1106
  ...shaderOptions
@@ -510,14 +1108,13 @@ void main() {
510
1108
  }
511
1109
  var parameters = {
512
1110
  blend: true,
513
- blendFunc: [import_constants.default.ONE, import_constants.default.ONE, import_constants.default.ONE, import_constants.default.ONE],
514
- blendEquation: [import_constants.default.FUNC_ADD, import_constants.default.FUNC_ADD],
1111
+ blendFunc: [esm_default.ONE, esm_default.ONE, esm_default.ONE, esm_default.ONE],
1112
+ blendEquation: [esm_default.FUNC_ADD, esm_default.FUNC_ADD],
515
1113
  depthTest: false
516
1114
  };
517
1115
 
518
1116
  // src/data-filter/data-filter.ts
519
1117
  var import_core6 = __toESM(require_core2());
520
- var import_constants2 = __toESM(require_constants());
521
1118
  var defaultProps2 = {
522
1119
  getFilterValue: {
523
1120
  type: "accessor",
@@ -574,7 +1171,7 @@ void main() {
574
1171
  attributeManager.add({
575
1172
  filterValues: {
576
1173
  size: extension.opts.filterSize,
577
- type: extension.opts.fp64 ? import_constants2.default.DOUBLE : import_constants2.default.FLOAT,
1174
+ type: extension.opts.fp64 ? esm_default.DOUBLE : esm_default.FLOAT,
578
1175
  accessor: "getFilterValue",
579
1176
  shaderAttributes: {
580
1177
  filterValues: {
@@ -596,7 +1193,7 @@ void main() {
596
1193
  filterIndices: {
597
1194
  size: useFloatTarget ? 1 : 2,
598
1195
  vertexOffset: 1,
599
- type: import_constants2.default.UNSIGNED_BYTE,
1196
+ type: esm_default.UNSIGNED_BYTE,
600
1197
  normalized: true,
601
1198
  accessor: (object, {
602
1199
  index
@@ -756,6 +1353,112 @@ void main() {
756
1353
  fp64ifyMatrix4
757
1354
  };
758
1355
 
1356
+ // ../../node_modules/@math.gl/core/dist/esm/lib/common.js
1357
+ var RADIANS_TO_DEGREES = 1 / Math.PI * 180;
1358
+ var DEGREES_TO_RADIANS = 1 / 180 * Math.PI;
1359
+ var config = {
1360
+ EPSILON: 1e-12,
1361
+ debug: false,
1362
+ precision: 4,
1363
+ printTypes: false,
1364
+ printDegrees: false,
1365
+ printRowMajor: true
1366
+ };
1367
+ function isArray(value) {
1368
+ return Array.isArray(value) || ArrayBuffer.isView(value) && !(value instanceof DataView);
1369
+ }
1370
+ function equals(a, b, epsilon) {
1371
+ const oldEpsilon = config.EPSILON;
1372
+ if (epsilon) {
1373
+ config.EPSILON = epsilon;
1374
+ }
1375
+ try {
1376
+ if (a === b) {
1377
+ return true;
1378
+ }
1379
+ if (isArray(a) && isArray(b)) {
1380
+ if (a.length !== b.length) {
1381
+ return false;
1382
+ }
1383
+ for (let i = 0; i < a.length; ++i) {
1384
+ if (!equals(a[i], b[i])) {
1385
+ return false;
1386
+ }
1387
+ }
1388
+ return true;
1389
+ }
1390
+ if (a && a.equals) {
1391
+ return a.equals(b);
1392
+ }
1393
+ if (b && b.equals) {
1394
+ return b.equals(a);
1395
+ }
1396
+ if (typeof a === "number" && typeof b === "number") {
1397
+ return Math.abs(a - b) <= config.EPSILON * Math.max(1, Math.abs(a), Math.abs(b));
1398
+ }
1399
+ return false;
1400
+ } finally {
1401
+ config.EPSILON = oldEpsilon;
1402
+ }
1403
+ }
1404
+
1405
+ // ../../node_modules/gl-matrix/esm/common.js
1406
+ var ARRAY_TYPE = typeof Float32Array !== "undefined" ? Float32Array : Array;
1407
+ var degree = Math.PI / 180;
1408
+ if (!Math.hypot)
1409
+ Math.hypot = function() {
1410
+ var y = 0, i = arguments.length;
1411
+ while (i--) {
1412
+ y += arguments[i] * arguments[i];
1413
+ }
1414
+ return Math.sqrt(y);
1415
+ };
1416
+
1417
+ // ../../node_modules/gl-matrix/esm/vec3.js
1418
+ function create() {
1419
+ var out = new ARRAY_TYPE(3);
1420
+ if (ARRAY_TYPE != Float32Array) {
1421
+ out[0] = 0;
1422
+ out[1] = 0;
1423
+ out[2] = 0;
1424
+ }
1425
+ return out;
1426
+ }
1427
+ function distance(a, b) {
1428
+ var x = b[0] - a[0];
1429
+ var y = b[1] - a[1];
1430
+ var z = b[2] - a[2];
1431
+ return Math.hypot(x, y, z);
1432
+ }
1433
+ var dist = distance;
1434
+ var forEach = function() {
1435
+ var vec = create();
1436
+ return function(a, stride, offset, count, fn, arg) {
1437
+ var i, l;
1438
+ if (!stride) {
1439
+ stride = 3;
1440
+ }
1441
+ if (!offset) {
1442
+ offset = 0;
1443
+ }
1444
+ if (count) {
1445
+ l = Math.min(count * stride + offset, a.length);
1446
+ } else {
1447
+ l = a.length;
1448
+ }
1449
+ for (i = offset; i < l; i += stride) {
1450
+ vec[0] = a[i];
1451
+ vec[1] = a[i + 1];
1452
+ vec[2] = a[i + 2];
1453
+ fn(vec, vec, arg);
1454
+ a[i] = vec[0];
1455
+ a[i + 1] = vec[1];
1456
+ a[i + 2] = vec[2];
1457
+ }
1458
+ return a;
1459
+ };
1460
+ }();
1461
+
759
1462
  // src/fp64/project64.ts
760
1463
  var import_core7 = __toESM(require_core());
761
1464
 
@@ -985,63 +1688,6 @@ attribute float instanceOffsets;
985
1688
  }
986
1689
  };
987
1690
 
988
- // ../../node_modules/gl-matrix/esm/common.js
989
- var ARRAY_TYPE = typeof Float32Array !== "undefined" ? Float32Array : Array;
990
- var degree = Math.PI / 180;
991
- if (!Math.hypot)
992
- Math.hypot = function() {
993
- var y = 0, i = arguments.length;
994
- while (i--) {
995
- y += arguments[i] * arguments[i];
996
- }
997
- return Math.sqrt(y);
998
- };
999
-
1000
- // ../../node_modules/gl-matrix/esm/vec3.js
1001
- function create() {
1002
- var out = new ARRAY_TYPE(3);
1003
- if (ARRAY_TYPE != Float32Array) {
1004
- out[0] = 0;
1005
- out[1] = 0;
1006
- out[2] = 0;
1007
- }
1008
- return out;
1009
- }
1010
- function distance(a, b) {
1011
- var x = b[0] - a[0];
1012
- var y = b[1] - a[1];
1013
- var z = b[2] - a[2];
1014
- return Math.hypot(x, y, z);
1015
- }
1016
- var dist = distance;
1017
- var forEach = function() {
1018
- var vec = create();
1019
- return function(a, stride, offset, count, fn, arg) {
1020
- var i, l;
1021
- if (!stride) {
1022
- stride = 3;
1023
- }
1024
- if (!offset) {
1025
- offset = 0;
1026
- }
1027
- if (count) {
1028
- l = Math.min(count * stride + offset, a.length);
1029
- } else {
1030
- l = a.length;
1031
- }
1032
- for (i = offset; i < l; i += stride) {
1033
- vec[0] = a[i];
1034
- vec[1] = a[i + 1];
1035
- vec[2] = a[i + 2];
1036
- fn(vec, vec, arg);
1037
- a[i] = vec[0];
1038
- a[i + 1] = vec[1];
1039
- a[i + 2] = vec[2];
1040
- }
1041
- return a;
1042
- };
1043
- }();
1044
-
1045
1691
  // src/path-style/path-style.ts
1046
1692
  var defaultProps3 = {
1047
1693
  getDashArray: {
@@ -1149,7 +1795,6 @@ attribute float instanceOffsets;
1149
1795
  // src/fill-style/fill-style.ts
1150
1796
  var import_core11 = __toESM(require_core());
1151
1797
  var import_core12 = __toESM(require_core2());
1152
- var import_constants3 = __toESM(require_constants());
1153
1798
 
1154
1799
  // src/fill-style/shaders.glsl.ts
1155
1800
  var import_core10 = __toESM(require_core());
@@ -1263,7 +1908,7 @@ const float FILL_UV_SCALE = 512.0 / 40000000.0;
1263
1908
  value: null,
1264
1909
  async: true,
1265
1910
  parameters: {
1266
- [import_constants3.default.TEXTURE_MIN_FILTER]: import_constants3.default.LINEAR
1911
+ [esm_default.TEXTURE_MIN_FILTER]: esm_default.LINEAR
1267
1912
  }
1268
1913
  },
1269
1914
  fillPatternMapping: {
@@ -1588,7 +2233,6 @@ float collision_isVisible(vec2 texCoords, vec3 pickingColor) {
1588
2233
 
1589
2234
  // src/collision-filter/collision-filter-effect.ts
1590
2235
  var import_core23 = __toESM(require_core2());
1591
- var import_core24 = __toESM(require_core3());
1592
2236
  var import_core25 = __toESM(require_core());
1593
2237
 
1594
2238
  // src/collision-filter/collision-filter-pass.ts
@@ -1624,7 +2268,6 @@ float collision_isVisible(vec2 texCoords, vec3 pickingColor) {
1624
2268
  // src/mask/mask-effect.ts
1625
2269
  var import_core20 = __toESM(require_core());
1626
2270
  var import_core21 = __toESM(require_core2());
1627
- var import_core22 = __toESM(require_core3());
1628
2271
 
1629
2272
  // src/mask/mask-pass.ts
1630
2273
  var import_core17 = __toESM(require_core2());
@@ -1884,7 +2527,7 @@ float collision_isVisible(vec2 texCoords, vec3 pickingColor) {
1884
2527
  this.lastViewport = viewport;
1885
2528
  const layerBounds = joinLayerBounds(channelInfo.layers, viewport);
1886
2529
  channelInfo.bounds = layerBounds && getRenderBounds(layerBounds, viewport);
1887
- if (maskChanged || !(0, import_core22.equals)(channelInfo.bounds, oldChannelInfo.bounds)) {
2530
+ if (maskChanged || !equals(channelInfo.bounds, oldChannelInfo.bounds)) {
1888
2531
  const {
1889
2532
  maskPass,
1890
2533
  maskMap
@@ -2065,7 +2708,7 @@ float collision_isVisible(vec2 texCoords, vec3 pickingColor) {
2065
2708
  if (!oldRenderInfo) {
2066
2709
  return;
2067
2710
  }
2068
- const needsRender = viewportChanged || renderInfo === oldRenderInfo || !(0, import_core25._deepEqual)(oldRenderInfo.layers, renderInfo.layers, 1) || renderInfo.layerBounds.some((b, i) => !(0, import_core24.equals)(b, oldRenderInfo.layerBounds[i])) || renderInfo.allLayersLoaded !== oldRenderInfo.allLayersLoaded || renderInfo.layers.some((layer) => layer.props.transitions);
2711
+ const needsRender = viewportChanged || renderInfo === oldRenderInfo || !(0, import_core25._deepEqual)(oldRenderInfo.layers, renderInfo.layers, 1) || renderInfo.layerBounds.some((b, i) => !equals(b, oldRenderInfo.layerBounds[i])) || renderInfo.allLayersLoaded !== oldRenderInfo.allLayersLoaded || renderInfo.layers.some((layer) => layer.props.transitions);
2069
2712
  this.channels[collisionGroup] = renderInfo;
2070
2713
  if (needsRender) {
2071
2714
  this.lastViewport = viewport;
@@ -2537,15 +3180,14 @@ if ((terrain_mode == TERRAIN_MODE_USE_COVER) || (terrain_mode == TERRAIN_MODE_US
2537
3180
 
2538
3181
  // src/terrain/utils.ts
2539
3182
  var import_core30 = __toESM(require_core2());
2540
- var import_constants4 = __toESM(require_constants());
2541
3183
  function createRenderTarget(gl, opts) {
2542
3184
  return new import_core30.Framebuffer(gl, {
2543
3185
  id: opts.id,
2544
3186
  attachments: {
2545
3187
  [gl.COLOR_ATTACHMENT0]: new import_core30.Texture2D(gl, {
2546
3188
  ...opts.float && {
2547
- format: (0, import_core30.isWebGL2)(gl) ? import_constants4.default.RGBA32F : import_constants4.default.RGBA,
2548
- type: import_constants4.default.FLOAT
3189
+ format: (0, import_core30.isWebGL2)(gl) ? esm_default.RGBA32F : esm_default.RGBA,
3190
+ type: esm_default.FLOAT
2549
3191
  },
2550
3192
  mipmaps: false,
2551
3193
  parameters: {
@@ -2724,7 +3366,6 @@ if ((terrain_mode == TERRAIN_MODE_USE_COVER) || (terrain_mode == TERRAIN_MODE_US
2724
3366
  // src/terrain/terrain-pass.ts
2725
3367
  var import_core31 = __toESM(require_core2());
2726
3368
  var import_core32 = __toESM(require_core());
2727
- var import_constants5 = __toESM(require_constants());
2728
3369
  var TerrainPass = class extends import_core32._LayersPass {
2729
3370
  getRenderableLayers(viewport, opts) {
2730
3371
  const {
@@ -2750,8 +3391,8 @@ if ((terrain_mode == TERRAIN_MODE_USE_COVER) || (terrain_mode == TERRAIN_MODE_US
2750
3391
  (0, import_core31.withParameters)(this.gl, {
2751
3392
  clearColor: [0, 0, 0, 0],
2752
3393
  blend: true,
2753
- blendFunc: [import_constants5.default.ONE, import_constants5.default.ONE],
2754
- blendEquation: import_constants5.default.MAX,
3394
+ blendFunc: [esm_default.ONE, esm_default.ONE],
3395
+ blendEquation: esm_default.MAX,
2755
3396
  depthTest: false
2756
3397
  }, () => this.render({
2757
3398
  ...opts,