@deck.gl/extensions 8.6.4 → 8.7.0-alpha.11
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/dist.dev.js +634 -586
- package/dist/es5/brushing/brushing.js +80 -49
- package/dist/es5/brushing/brushing.js.map +1 -1
- package/dist/es5/brushing/shader-module.js +16 -15
- package/dist/es5/brushing/shader-module.js.map +1 -1
- package/dist/es5/clip/clip.js +62 -35
- package/dist/es5/clip/clip.js.map +1 -1
- package/dist/es5/data-filter/aggregator.js +19 -14
- package/dist/es5/data-filter/aggregator.js.map +1 -1
- package/dist/es5/data-filter/data-filter.js +177 -147
- package/dist/es5/data-filter/data-filter.js.map +1 -1
- package/dist/es5/data-filter/shader-module.js +58 -37
- package/dist/es5/data-filter/shader-module.js.map +1 -1
- package/dist/es5/fill-style/fill-style.js +244 -158
- package/dist/es5/fill-style/fill-style.js.map +1 -1
- package/dist/es5/fill-style/shaders.glsl.js +18 -19
- package/dist/es5/fill-style/shaders.glsl.js.map +1 -1
- package/dist/es5/fp64/fp64.js +36 -12
- package/dist/es5/fp64/fp64.js.map +1 -1
- package/dist/es5/fp64/project64.js +18 -20
- package/dist/es5/fp64/project64.js.map +1 -1
- package/dist/es5/index.js +7 -7
- package/dist/es5/index.js.map +1 -1
- package/dist/es5/path-style/path-style.js +121 -89
- package/dist/es5/path-style/path-style.js.map +1 -1
- package/dist/es5/path-style/shaders.glsl.js +2 -2
- package/dist/es5/path-style/shaders.glsl.js.map +1 -1
- package/dist/esm/clip/clip.js.map +1 -1
- package/dist/esm/data-filter/aggregator.js.map +1 -1
- package/dist/esm/fill-style/fill-style.js.map +1 -1
- package/dist/esm/index.js.map +1 -1
- package/dist.min.js +1 -1
- package/package.json +2 -2
- package/src/clip/clip.js +1 -1
- package/src/data-filter/aggregator.js +107 -107
- /package/src/{index.js → index.ts} +0 -0
package/dist/es5/fp64/fp64.js
CHANGED
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@@ -7,26 +7,50 @@ Object.defineProperty(exports, "__esModule", {
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});
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exports.default = void 0;
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var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
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var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
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var _inherits2 = _interopRequireDefault(require("@babel/runtime/helpers/inherits"));
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var _possibleConstructorReturn2 = _interopRequireDefault(require("@babel/runtime/helpers/possibleConstructorReturn"));
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var _getPrototypeOf2 = _interopRequireDefault(require("@babel/runtime/helpers/getPrototypeOf"));
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var _core = require("@deck.gl/core");
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var _project = _interopRequireDefault(require("./project64"));
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getShaders(opts) {
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const {
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coordinateSystem
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} = this.props;
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function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = (0, _getPrototypeOf2.default)(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = (0, _getPrototypeOf2.default)(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return (0, _possibleConstructorReturn2.default)(this, result); }; }
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throw new Error('fp64: coordinateSystem must be LNGLAT');
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}
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function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
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var Fp64Extension = function (_LayerExtension) {
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(0, _inherits2.default)(Fp64Extension, _LayerExtension);
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var _super = _createSuper(Fp64Extension);
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function Fp64Extension() {
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(0, _classCallCheck2.default)(this, Fp64Extension);
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return _super.apply(this, arguments);
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}
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(0, _createClass2.default)(Fp64Extension, [{
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key: "getShaders",
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value: function getShaders(opts) {
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var coordinateSystem = this.props.coordinateSystem;
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if (coordinateSystem !== _core.COORDINATE_SYSTEM.LNGLAT && coordinateSystem !== _core.COORDINATE_SYSTEM.DEFAULT) {
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throw new Error('fp64: coordinateSystem must be LNGLAT');
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}
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return {
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modules: [_project.default]
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};
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}
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}]);
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return Fp64Extension;
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}(_core.LayerExtension);
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exports.default = Fp64Extension;
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Fp64Extension.extensionName = 'Fp64Extension';
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@@ -1 +1 @@
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{"version":3,"sources":["../../../src/fp64/fp64.js"],"names":["Fp64Extension","
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{"version":3,"sources":["../../../src/fp64/fp64.js"],"names":["Fp64Extension","opts","coordinateSystem","props","COORDINATE_SYSTEM","LNGLAT","DEFAULT","Error","modules","project64","LayerExtension","extensionName"],"mappings":";;;;;;;;;;;;;;;;;;;AAoBA;;AACA;;;;;;IAEqBA,a;;;;;;;;;;;;WACnB,oBAAWC,IAAX,EAAiB;AACf,UAAOC,gBAAP,GAA2B,KAAKC,KAAhC,CAAOD,gBAAP;;AACA,UACEA,gBAAgB,KAAKE,wBAAkBC,MAAvC,IACAH,gBAAgB,KAAKE,wBAAkBE,OAFzC,EAGE;AACA,cAAM,IAAIC,KAAJ,CAAU,uCAAV,CAAN;AACD;;AAED,aAAO;AACLC,QAAAA,OAAO,EAAE,CAACC,gBAAD;AADJ,OAAP;AAGD;;;EAbwCC,oB;;;AAgB3CV,aAAa,CAACW,aAAd,GAA8B,eAA9B","sourcesContent":["// Copyright (c) 2015 - 2017 Uber Technologies, Inc.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a copy\n// of this software and associated documentation files (the \"Software\"), to deal\n// in the Software without restriction, including without limitation the rights\n// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell\n// copies of the Software, and to permit persons to whom the Software is\n// furnished to do so, subject to the following conditions:\n//\n// The above copyright notice and this permission notice shall be included in\n// all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n// THE SOFTWARE.\n\nimport {LayerExtension, COORDINATE_SYSTEM} from '@deck.gl/core';\nimport project64 from './project64';\n\nexport default class Fp64Extension extends LayerExtension {\n getShaders(opts) {\n const {coordinateSystem} = this.props;\n if (\n coordinateSystem !== COORDINATE_SYSTEM.LNGLAT &&\n coordinateSystem !== COORDINATE_SYSTEM.DEFAULT\n ) {\n throw new Error('fp64: coordinateSystem must be LNGLAT');\n }\n\n return {\n modules: [project64]\n };\n }\n}\n\nFp64Extension.extensionName = 'Fp64Extension';\n"],"file":"fp64.js"}
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var _project = _interopRequireDefault(require("./project64.glsl"));
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fp64ifyMatrix4
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} = _shadertools.fp64;
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var fp64ify = _shadertools.fp64.fp64ify,
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fp64ifyMatrix4 = _shadertools.fp64.fp64ifyMatrix4;
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var _default = {
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name: 'project64',
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dependencies: [_core.project, _shadertools.fp64],
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vs: _project.default,
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getUniforms
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getUniforms: getUniforms
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};
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exports.default = _default;
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var DEFAULT_MODULE_OPTIONS = {};
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var getMemoizedUniforms = (0, _core._memoize)(calculateUniforms);
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function getUniforms() {
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var opts = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : DEFAULT_MODULE_OPTIONS;
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function getUniforms(opts = DEFAULT_MODULE_OPTIONS) {
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} = opts.viewport;
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var _opts$viewport = opts.viewport,
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viewProjectionMatrix = _opts$viewport.viewProjectionMatrix,
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scale = _opts$viewport.scale;
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return getMemoizedUniforms({
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viewProjectionMatrix: viewProjectionMatrix,
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scale: scale
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});
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}
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}
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function calculateUniforms({
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const scaleFP64 = fp64ify(scale);
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function calculateUniforms(_ref) {
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var viewProjectionMatrix = _ref.viewProjectionMatrix,
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scale = _ref.scale;
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var glViewProjectionMatrixFP64 = fp64ifyMatrix4(viewProjectionMatrix);
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var scaleFP64 = fp64ify(scale);
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project_uViewProjectionMatrixFP64: glViewProjectionMatrixFP64,
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{"version":3,"sources":["../../../src/fp64/project64.js"],"names":["fp64ify","
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{"version":3,"sources":["../../../src/fp64/project64.js"],"names":["fp64ify","fp64","fp64ifyMatrix4","name","dependencies","project","vs","project64Shader","getUniforms","DEFAULT_MODULE_OPTIONS","getMemoizedUniforms","calculateUniforms","opts","viewport","viewProjectionMatrix","scale","glViewProjectionMatrixFP64","scaleFP64","project_uViewProjectionMatrixFP64","project64_uViewProjectionMatrix","project64_uScale"],"mappings":";;;;;;;;;AAoBA;;AAEA;;AAEA;;AAHA,IAAOA,OAAP,GAAkCC,iBAAlC,CAAOD,OAAP;AAAA,IAAgBE,cAAhB,GAAkCD,iBAAlC,CAAgBC,cAAhB;eAKe;AACbC,EAAAA,IAAI,EAAE,WADO;AAEbC,EAAAA,YAAY,EAAE,CAACC,aAAD,EAAUJ,iBAAV,CAFD;AAGbK,EAAAA,EAAE,EAAEC,gBAHS;AAIbC,EAAAA,WAAW,EAAXA;AAJa,C;;AAUf,IAAMC,sBAAsB,GAAG,EAA/B;AACA,IAAMC,mBAAmB,GAAG,oBAAQC,iBAAR,CAA5B;;AAEA,SAASH,WAAT,GAAoD;AAAA,MAA/BI,IAA+B,uEAAxBH,sBAAwB;;AAClD,MAAIG,IAAI,CAACC,QAAT,EAAmB;AACjB,yBAAsCD,IAAI,CAACC,QAA3C;AAAA,QAAOC,oBAAP,kBAAOA,oBAAP;AAAA,QAA6BC,KAA7B,kBAA6BA,KAA7B;AAEA,WAAOL,mBAAmB,CAAC;AAACI,MAAAA,oBAAoB,EAApBA,oBAAD;AAAuBC,MAAAA,KAAK,EAALA;AAAvB,KAAD,CAA1B;AACD;;AACD,SAAO,EAAP;AACD;;AAED,SAASJ,iBAAT,OAA0D;AAAA,MAA9BG,oBAA8B,QAA9BA,oBAA8B;AAAA,MAARC,KAAQ,QAARA,KAAQ;AACxD,MAAMC,0BAA0B,GAAGd,cAAc,CAACY,oBAAD,CAAjD;AACA,MAAMG,SAAS,GAAGjB,OAAO,CAACe,KAAD,CAAzB;AAEA,SAAO;AACLG,IAAAA,iCAAiC,EAAEF,0BAD9B;AAELG,IAAAA,+BAA+B,EAAEH,0BAF5B;AAGLI,IAAAA,gBAAgB,EAAEH;AAHb,GAAP;AAKD","sourcesContent":["// Copyright (c) 2015 - 2017 Uber Technologies, Inc.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a copy\n// of this software and associated documentation files (the \"Software\"), to deal\n// in the Software without restriction, including without limitation the rights\n// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell\n// copies of the Software, and to permit persons to whom the Software is\n// furnished to do so, subject to the following conditions:\n//\n// The above copyright notice and this permission notice shall be included in\n// all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n// THE SOFTWARE.\n\nimport {fp64} from '@luma.gl/shadertools';\nconst {fp64ify, fp64ifyMatrix4} = fp64;\nimport {project, _memoize as memoize} from '@deck.gl/core';\n\nimport project64Shader from './project64.glsl';\n\nexport default {\n name: 'project64',\n dependencies: [project, fp64],\n vs: project64Shader,\n getUniforms\n};\n\n// TODO - this module should calculate the 64 bit uniforms\n// It is currently done by project to minimize duplicated work\n\nconst DEFAULT_MODULE_OPTIONS = {};\nconst getMemoizedUniforms = memoize(calculateUniforms);\n\nfunction getUniforms(opts = DEFAULT_MODULE_OPTIONS) {\n if (opts.viewport) {\n const {viewProjectionMatrix, scale} = opts.viewport;\n // We only need to update fp64 uniforms if fp32 projection is being updated\n return getMemoizedUniforms({viewProjectionMatrix, scale});\n }\n return {};\n}\n\nfunction calculateUniforms({viewProjectionMatrix, scale}) {\n const glViewProjectionMatrixFP64 = fp64ifyMatrix4(viewProjectionMatrix);\n const scaleFP64 = fp64ify(scale);\n\n return {\n project_uViewProjectionMatrixFP64: glViewProjectionMatrixFP64,\n project64_uViewProjectionMatrix: glViewProjectionMatrixFP64,\n project64_uScale: scaleFP64\n };\n}\n"],"file":"project64.js"}
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package/dist/es5/index.js
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Object.defineProperty(exports, "DataFilterExtension", {
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Object.defineProperty(exports, "Fp64Extension", {
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get: function get() {
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get: function get() {
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get: function get() {
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get: function get() {
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get: function get() {
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package/dist/es5/index.js.map
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{"version":3,"sources":["../../src/index.
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{"version":3,"sources":["../../src/index.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAAA;;AACA;;AACA;;AACA;;AACA;;AACA;;AAGA","sourcesContent":["export {default as BrushingExtension} from './brushing/brushing';\nexport {default as DataFilterExtension} from './data-filter/data-filter';\nexport {default as Fp64Extension} from './fp64/fp64';\nexport {default as PathStyleExtension} from './path-style/path-style';\nexport {default as FillStyleExtension} from './fill-style/fill-style';\nexport {default as ClipExtension} from './clip/clip';\n\n// Shader module\nexport {default as project64} from './fp64/project64';\n"],"file":"index.js"}
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function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = (0, _getPrototypeOf2.default)(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = (0, _getPrototypeOf2.default)(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return (0, _possibleConstructorReturn2.default)(this, result); }; }
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function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
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value: function initializeState(context, extension) {
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instanceDashOffsets: {
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accessor: 'getPath',
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transform: extension.getDashOffsets.bind(this)
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}
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});
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|
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}
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attributeManager.addInstanced({
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|
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instanceOffsets: {
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|
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size: 1,
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accessor: 'getOffset'
|
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}
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});
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|
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}
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}
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}, {
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|
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key: "updateState",
|
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|
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value: function updateState(params, extension) {
|
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return;
|
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}
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|
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p = isNested ? path[i] : path.slice(i * positionSize, i * positionSize + positionSize);
|
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|
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p = this.projectPosition(p);
|
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|
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var uniforms = {};
|
|
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136
|
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|
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if (
|
|
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|
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|
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|
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if (extension.opts.dash) {
|
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|
+
uniforms.dashAlignMode = this.props.dashJustified ? 1 : 0;
|
|
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|
+
uniforms.dashGapPickable = Boolean(this.props.dashGapPickable);
|
|
129
140
|
}
|
|
130
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|
|
|
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|
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|
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142
|
+
this.state.model.setUniforms(uniforms);
|
|
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143
|
}
|
|
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|
+
}, {
|
|
145
|
+
key: "getDashOffsets",
|
|
146
|
+
value: function getDashOffsets(path) {
|
|
147
|
+
var result = [0];
|
|
148
|
+
var positionSize = this.props.positionFormat === 'XY' ? 2 : 3;
|
|
149
|
+
var isNested = Array.isArray(path[0]);
|
|
150
|
+
var geometrySize = isNested ? path.length : path.length / positionSize;
|
|
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|
+
var p;
|
|
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|
+
var prevP;
|
|
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|
+
|
|
154
|
+
for (var i = 0; i < geometrySize - 1; i++) {
|
|
155
|
+
p = isNested ? path[i] : path.slice(i * positionSize, i * positionSize + positionSize);
|
|
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|
+
p = this.projectPosition(p);
|
|
157
|
+
|
|
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|
+
if (i > 0) {
|
|
159
|
+
result[i] = result[i - 1] + (0, _vec.dist)(prevP, p);
|
|
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|
+
}
|
|
133
161
|
|
|
134
|
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|
|
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|
-
|
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|
+
prevP = p;
|
|
163
|
+
}
|
|
136
164
|
|
|
137
|
-
|
|
165
|
+
return result;
|
|
166
|
+
}
|
|
167
|
+
}]);
|
|
168
|
+
return PathStyleExtension;
|
|
169
|
+
}(_core.LayerExtension);
|
|
138
170
|
|
|
139
171
|
exports.default = PathStyleExtension;
|
|
140
172
|
PathStyleExtension.extensionName = 'PathStyleExtension';
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../../../src/path-style/path-style.js"],"names":["defaultProps","getDashArray","type","value","getOffset","dashJustified","dashGapPickable","PathStyleExtension","
|
|
1
|
+
{"version":3,"sources":["../../../src/path-style/path-style.js"],"names":["defaultProps","getDashArray","type","value","getOffset","dashJustified","dashGapPickable","PathStyleExtension","dash","offset","highPrecisionDash","layer","state","pathTesselator","extension","isEnabled","result","opts","dashShaders","offsetShaders","context","attributeManager","getAttributeManager","enabled","addInstanced","instanceDashArrays","size","accessor","instanceDashOffsets","transform","getDashOffsets","bind","instanceOffsets","params","uniforms","dashAlignMode","props","Boolean","model","setUniforms","path","positionSize","positionFormat","isNested","Array","isArray","geometrySize","length","p","prevP","i","slice","projectPosition","LayerExtension","extensionName"],"mappings":";;;;;;;;;;;;;;;;;;;AAoBA;;AACA;;AACA;;;;;;AAEA,IAAMA,YAAY,GAAG;AACnBC,EAAAA,YAAY,EAAE;AAACC,IAAAA,IAAI,EAAE,UAAP;AAAmBC,IAAAA,KAAK,EAAE,CAAC,CAAD,EAAI,CAAJ;AAA1B,GADK;AAEnBC,EAAAA,SAAS,EAAE;AAACF,IAAAA,IAAI,EAAE,UAAP;AAAmBC,IAAAA,KAAK,EAAE;AAA1B,GAFQ;AAGnBE,EAAAA,aAAa,EAAE,KAHI;AAInBC,EAAAA,eAAe,EAAE;AAJE,CAArB;;IAOqBC,kB;;;;;AACnB,gCAA4E;AAAA,mFAAJ,EAAI;AAAA,yBAA/DC,IAA+D;AAAA,QAA/DA,IAA+D,0BAAxD,KAAwD;AAAA,2BAAjDC,MAAiD;AAAA,QAAjDA,MAAiD,4BAAxC,KAAwC;AAAA,qCAAjCC,iBAAiC;AAAA,QAAjCA,iBAAiC,sCAAb,KAAa;;AAAA;AAAA,6BACpE;AAACF,MAAAA,IAAI,EAAEA,IAAI,IAAIE,iBAAf;AAAkCD,MAAAA,MAAM,EAANA,MAAlC;AAA0CC,MAAAA,iBAAiB,EAAjBA;AAA1C,KADoE;AAE3E;;;;WAED,mBAAUC,KAAV,EAAiB;AACf,aAAOA,KAAK,CAACC,KAAN,CAAYC,cAAnB;AACD;;;WAED,oBAAWC,SAAX,EAAsB;AACpB,UAAI,CAACA,SAAS,CAACC,SAAV,CAAoB,IAApB,CAAL,EAAgC;AAC9B,eAAO,IAAP;AACD;;AAGD,UAAIC,MAAM,GAAG,EAAb;;AACA,UAAIF,SAAS,CAACG,IAAV,CAAeT,IAAnB,EAAyB;AACvBQ,QAAAA,MAAM,GAAG,yBAAaA,MAAb,EAAqBE,oBAArB,CAAT;AACD;;AACD,UAAIJ,SAAS,CAACG,IAAV,CAAeR,MAAnB,EAA2B;AACzBO,QAAAA,MAAM,GAAG,yBAAaA,MAAb,EAAqBG,sBAArB,CAAT;AACD;;AAED,aAAOH,MAAP;AACD;;;WAED,yBAAgBI,OAAhB,EAAyBN,SAAzB,EAAoC;AAClC,UAAMO,gBAAgB,GAAG,KAAKC,mBAAL,EAAzB;;AACA,UAAI,CAACD,gBAAD,IAAqB,CAACP,SAAS,CAACC,SAAV,CAAoB,IAApB,CAA1B,EAAqD;AAEnD;AACD;;AAEDD,MAAAA,SAAS,CAACS,OAAV,GAAoB,IAApB;;AAEA,UAAIT,SAAS,CAACG,IAAV,CAAeT,IAAnB,EAAyB;AACvBa,QAAAA,gBAAgB,CAACG,YAAjB,CAA8B;AAC5BC,UAAAA,kBAAkB,EAAE;AAACC,YAAAA,IAAI,EAAE,CAAP;AAAUC,YAAAA,QAAQ,EAAE;AAApB;AADQ,SAA9B;AAGD;;AACD,UAAIb,SAAS,CAACG,IAAV,CAAeP,iBAAnB,EAAsC;AACpCW,QAAAA,gBAAgB,CAACG,YAAjB,CAA8B;AAC5BI,UAAAA,mBAAmB,EAAE;AACnBF,YAAAA,IAAI,EAAE,CADa;AAEnBC,YAAAA,QAAQ,EAAE,SAFS;AAGnBE,YAAAA,SAAS,EAAEf,SAAS,CAACgB,cAAV,CAAyBC,IAAzB,CAA8B,IAA9B;AAHQ;AADO,SAA9B;AAOD;;AACD,UAAIjB,SAAS,CAACG,IAAV,CAAeR,MAAnB,EAA2B;AACzBY,QAAAA,gBAAgB,CAACG,YAAjB,CAA8B;AAC5BQ,UAAAA,eAAe,EAAE;AAACN,YAAAA,IAAI,EAAE,CAAP;AAAUC,YAAAA,QAAQ,EAAE;AAApB;AADW,SAA9B;AAGD;AACF;;;WAED,qBAAYM,MAAZ,EAAoBnB,SAApB,EAA+B;AAC7B,UAAI,CAACA,SAAS,CAACC,SAAV,CAAoB,IAApB,CAAL,EAAgC;AAC9B;AACD;;AAED,UAAMmB,QAAQ,GAAG,EAAjB;;AAEA,UAAIpB,SAAS,CAACG,IAAV,CAAeT,IAAnB,EAAyB;AACvB0B,QAAAA,QAAQ,CAACC,aAAT,GAAyB,KAAKC,KAAL,CAAW/B,aAAX,GAA2B,CAA3B,GAA+B,CAAxD;AACA6B,QAAAA,QAAQ,CAAC5B,eAAT,GAA2B+B,OAAO,CAAC,KAAKD,KAAL,CAAW9B,eAAZ,CAAlC;AACD;;AAED,WAAKM,KAAL,CAAW0B,KAAX,CAAiBC,WAAjB,CAA6BL,QAA7B;AACD;;;WAED,wBAAeM,IAAf,EAAqB;AACnB,UAAMxB,MAAM,GAAG,CAAC,CAAD,CAAf;AACA,UAAMyB,YAAY,GAAG,KAAKL,KAAL,CAAWM,cAAX,KAA8B,IAA9B,GAAqC,CAArC,GAAyC,CAA9D;AACA,UAAMC,QAAQ,GAAGC,KAAK,CAACC,OAAN,CAAcL,IAAI,CAAC,CAAD,CAAlB,CAAjB;AACA,UAAMM,YAAY,GAAGH,QAAQ,GAAGH,IAAI,CAACO,MAAR,GAAiBP,IAAI,CAACO,MAAL,GAAcN,YAA5D;AAEA,UAAIO,CAAJ;AACA,UAAIC,KAAJ;;AACA,WAAK,IAAIC,CAAC,GAAG,CAAb,EAAgBA,CAAC,GAAGJ,YAAY,GAAG,CAAnC,EAAsCI,CAAC,EAAvC,EAA2C;AACzCF,QAAAA,CAAC,GAAGL,QAAQ,GAAGH,IAAI,CAACU,CAAD,CAAP,GAAaV,IAAI,CAACW,KAAL,CAAWD,CAAC,GAAGT,YAAf,EAA6BS,CAAC,GAAGT,YAAJ,GAAmBA,YAAhD,CAAzB;AACAO,QAAAA,CAAC,GAAG,KAAKI,eAAL,CAAqBJ,CAArB,CAAJ;;AAEA,YAAIE,CAAC,GAAG,CAAR,EAAW;AACTlC,UAAAA,MAAM,CAACkC,CAAD,CAAN,GAAYlC,MAAM,CAACkC,CAAC,GAAG,CAAL,CAAN,GAAgB,eAAKD,KAAL,EAAYD,CAAZ,CAA5B;AACD;;AAEDC,QAAAA,KAAK,GAAGD,CAAR;AACD;;AACD,aAAOhC,MAAP;AACD;;;EA1F6CqC,oB;;;AA6FhD9C,kBAAkB,CAAC+C,aAAnB,GAAmC,oBAAnC;AACA/C,kBAAkB,CAACP,YAAnB,GAAkCA,YAAlC","sourcesContent":["// Copyright (c) 2015 - 2017 Uber Technologies, Inc.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a copy\n// of this software and associated documentation files (the \"Software\"), to deal\n// in the Software without restriction, including without limitation the rights\n// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell\n// copies of the Software, and to permit persons to whom the Software is\n// furnished to do so, subject to the following conditions:\n//\n// The above copyright notice and this permission notice shall be included in\n// all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n// THE SOFTWARE.\n\nimport {LayerExtension, _mergeShaders as mergeShaders} from '@deck.gl/core';\nimport {dashShaders, offsetShaders} from './shaders.glsl';\nimport {dist} from 'gl-matrix/vec3';\n\nconst defaultProps = {\n getDashArray: {type: 'accessor', value: [0, 0]},\n getOffset: {type: 'accessor', value: 0},\n dashJustified: false,\n dashGapPickable: false\n};\n\nexport default class PathStyleExtension extends LayerExtension {\n constructor({dash = false, offset = false, highPrecisionDash = false} = {}) {\n super({dash: dash || highPrecisionDash, offset, highPrecisionDash});\n }\n\n isEnabled(layer) {\n return layer.state.pathTesselator;\n }\n\n getShaders(extension) {\n if (!extension.isEnabled(this)) {\n return null;\n }\n\n // Merge shader injection\n let result = {};\n if (extension.opts.dash) {\n result = mergeShaders(result, dashShaders);\n }\n if (extension.opts.offset) {\n result = mergeShaders(result, offsetShaders);\n }\n\n return result;\n }\n\n initializeState(context, extension) {\n const attributeManager = this.getAttributeManager();\n if (!attributeManager || !extension.isEnabled(this)) {\n // This extension only works with the PathLayer\n return;\n }\n\n extension.enabled = true;\n\n if (extension.opts.dash) {\n attributeManager.addInstanced({\n instanceDashArrays: {size: 2, accessor: 'getDashArray'}\n });\n }\n if (extension.opts.highPrecisionDash) {\n attributeManager.addInstanced({\n instanceDashOffsets: {\n size: 1,\n accessor: 'getPath',\n transform: extension.getDashOffsets.bind(this)\n }\n });\n }\n if (extension.opts.offset) {\n attributeManager.addInstanced({\n instanceOffsets: {size: 1, accessor: 'getOffset'}\n });\n }\n }\n\n updateState(params, extension) {\n if (!extension.isEnabled(this)) {\n return;\n }\n\n const uniforms = {};\n\n if (extension.opts.dash) {\n uniforms.dashAlignMode = this.props.dashJustified ? 1 : 0;\n uniforms.dashGapPickable = Boolean(this.props.dashGapPickable);\n }\n\n this.state.model.setUniforms(uniforms);\n }\n\n getDashOffsets(path) {\n const result = [0];\n const positionSize = this.props.positionFormat === 'XY' ? 2 : 3;\n const isNested = Array.isArray(path[0]);\n const geometrySize = isNested ? path.length : path.length / positionSize;\n\n let p;\n let prevP;\n for (let i = 0; i < geometrySize - 1; i++) {\n p = isNested ? path[i] : path.slice(i * positionSize, i * positionSize + positionSize);\n p = this.projectPosition(p);\n\n if (i > 0) {\n result[i] = result[i - 1] + dist(prevP, p);\n }\n\n prevP = p;\n }\n return result;\n }\n}\n\nPathStyleExtension.extensionName = 'PathStyleExtension';\nPathStyleExtension.defaultProps = defaultProps;\n"],"file":"path-style.js"}
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@@ -4,7 +4,7 @@ Object.defineProperty(exports, "__esModule", {
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value: true
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});
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exports.offsetShaders = exports.dashShaders = void 0;
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var dashShaders = {
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inject: {
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'vs:#decl': "\nattribute vec2 instanceDashArrays;\nattribute float instanceDashOffsets;\nvarying vec2 vDashArray;\nvarying float vDashOffset;\n",
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'vs:#main-end': "\nvDashArray = instanceDashArrays;\nvDashOffset = instanceDashOffsets / width.x;\n",
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@@ -13,7 +13,7 @@ const dashShaders = {
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}
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};
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exports.dashShaders = dashShaders;
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var offsetShaders = {
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inject: {
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'vs:#decl': "\nattribute float instanceOffsets;\n",
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'vs:DECKGL_FILTER_SIZE': "\n float offsetWidth = abs(instanceOffsets * 2.0) + 1.0;\n size *= offsetWidth;\n",
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@@ -1 +1 @@
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1
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-
{"version":3,"sources":["../../../src/path-style/shaders.glsl.js"],"names":["dashShaders","inject","offsetShaders"],"mappings":";;;;;;AAAO,
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1
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{"version":3,"sources":["../../../src/path-style/shaders.glsl.js"],"names":["dashShaders","inject","offsetShaders"],"mappings":";;;;;;AAAO,IAAMA,WAAW,GAAG;AACzBC,EAAAA,MAAM,EAAE;AACN,oJADM;AAQN,wGARM;AAaN,sNAbM;AAiCN;AAjCM;AADiB,CAApB;;AA0EA,IAAMC,aAAa,GAAG;AAC3BD,EAAAA,MAAM,EAAE;AACN,sDADM;AAIN,kHAJM;AAQN,qPARM;AAaN;AAbM;AADmB,CAAtB","sourcesContent":["export const dashShaders = {\n inject: {\n 'vs:#decl': `\nattribute vec2 instanceDashArrays;\nattribute float instanceDashOffsets;\nvarying vec2 vDashArray;\nvarying float vDashOffset;\n`,\n\n 'vs:#main-end': `\nvDashArray = instanceDashArrays;\nvDashOffset = instanceDashOffsets / width.x;\n`,\n\n 'fs:#decl': `\nuniform float dashAlignMode;\nuniform float capType;\nuniform bool dashGapPickable;\nvarying vec2 vDashArray;\nvarying float vDashOffset;\n\nfloat round(float x) {\n return floor(x + 0.5);\n}\n`,\n\n // if given position is in the gap part of the dashed line\n // dashArray.x: solid stroke length, relative to width\n // dashArray.y: gap length, relative to width\n // alignMode:\n // 0 - no adjustment\n // o---- ---- ---- ---- o---- -o---- ---- o\n // 1 - stretch to fit, draw half dash at each end for nicer joints\n // o-- ---- ---- ---- --o-- --o-- ---- --o\n 'fs:#main-start': `\n float solidLength = vDashArray.x;\n float gapLength = vDashArray.y;\n float unitLength = solidLength + gapLength;\n\n float offset;\n\n if (unitLength > 0.0) {\n if (dashAlignMode == 0.0) {\n offset = vDashOffset;\n } else {\n unitLength = vPathLength / round(vPathLength / unitLength);\n offset = solidLength / 2.0;\n }\n\n float unitOffset = mod(clamp(vPathPosition.y, 0.0, vPathLength) + offset, unitLength);\n\n if (gapLength > 0.0 && unitOffset > solidLength) {\n if (capType <= 0.5) {\n if (!(dashGapPickable && picking_uActive)) {\n discard;\n }\n } else {\n // caps are rounded, test the distance to solid ends\n float distToEnd = length(vec2(\n min(unitOffset - solidLength, unitLength - unitOffset),\n vPathPosition.x\n ));\n if (distToEnd > 1.0) {\n if (!(dashGapPickable && picking_uActive)) {\n discard;\n }\n }\n }\n }\n }\n`\n }\n};\n\nexport const offsetShaders = {\n inject: {\n 'vs:#decl': `\nattribute float instanceOffsets;\n`,\n 'vs:DECKGL_FILTER_SIZE': `\n float offsetWidth = abs(instanceOffsets * 2.0) + 1.0;\n size *= offsetWidth;\n`,\n 'vCornerOffset = offsetVec;': `\n float offsetWidth = abs(instanceOffsets * 2.0) + 1.0;\n vec2 offsetCenter = -instanceOffsets * (isCap ? perp : miterVec * miterSize) * 2.0;\n vCornerOffset = vCornerOffset * offsetWidth - offsetCenter;\n`,\n 'fs:#main-start': `\n float isInside;\n isInside = step(-1.0, vPathPosition.x) * step(vPathPosition.x, 1.0);\n if (isInside == 0.0) {\n discard;\n }\n`\n }\n};\n"],"file":"shaders.glsl.js"}
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@@ -1 +1 @@
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1
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-
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1
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IN NO EVENT SHALL THE\n// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n// THE SOFTWARE.\n\nimport {LayerExtension} from '@deck.gl/core';\n\nconst defaultProps = {\n clipBounds: [0, 0, 1, 1]\n};\n\nconst shaderFunction = `\nuniform vec4 clip_bounds;\n\nbool clip_isInBounds(vec2 position) {\n return position.x >= clip_bounds[0] && position.y >= clip_bounds[1] && position.x < clip_bounds[2] && position.y < clip_bounds[3];\n}\n`;\n\n/*\n * The vertex-shader version clips geometries by their anchor position\n * e.g. ScatterplotLayer - show if the center of a circle is within bounds\n */\nconst shaderModuleVs = {\n name: 'clip-vs',\n vs: shaderFunction\n};\n\nconst injectionVs = {\n 'vs:#decl': `\nvarying float clip_isVisible;\n`,\n 'vs:DECKGL_FILTER_GL_POSITION': `\n clip_isVisible = float(clip_isInBounds(geometry.worldPosition.xy));\n`,\n 'fs:#decl': `\nvarying float clip_isVisible;\n`,\n 'fs:DECKGL_FILTER_COLOR': `\n if (clip_isVisible < 0.5) discard;\n`\n};\n\n/*\n * The fragment-shader version clips pixels at the bounds\n * e.g. PolygonLayer - show the part of the polygon that intersect with the bounds\n */\nconst shaderModuleFs = {\n name: 'clip-fs',\n fs: shaderFunction\n};\n\nconst injectionFs = {\n 'vs:#decl': `\nvarying vec2 clip_commonPosition;\n`,\n 'vs:DECKGL_FILTER_GL_POSITION': `\n clip_commonPosition = geometry.position.xy;\n`,\n 'fs:#decl': `\nvarying vec2 clip_commonPosition;\n`,\n 'fs:DECKGL_FILTER_COLOR': `\n if (!clip_isInBounds(clip_commonPosition)) discard;\n`\n};\n\nexport default class ClipExtension extends LayerExtension {\n getShaders() {\n // If `clipByInstance: true`, the entire object is shown/hidden based on its anchor position (done by vertex shader)\n // Otherwise, the object is trimmed by the clip bounds (done by fragment shader)\n\n // Default behavior: consider a layer instanced if it has attribute `instancePositions`\n let clipByInstance = 'instancePositions' in this.getAttributeManager().attributes;\n // Users can override by setting the `clipByInstance` prop\n if ('clipByInstance' in this.props) {\n clipByInstance = this.props.clipByInstance;\n }\n this.state.clipByInstance = clipByInstance;\n\n return clipByInstance\n ? {\n modules: [shaderModuleVs],\n inject: injectionVs\n }\n : {\n modules: [shaderModuleFs],\n inject: injectionFs\n };\n }\n\n draw({uniforms}) {\n const {clipBounds = defaultProps.clipBounds} = this.props;\n if (this.state.clipByInstance) {\n uniforms.clip_bounds = clipBounds;\n } else {\n const corner0 = this.projectPosition([clipBounds[0], clipBounds[1], 0]);\n const corner1 = this.projectPosition([clipBounds[2], clipBounds[3], 0]);\n\n uniforms.clip_bounds = [\n Math.min(corner0[0], corner1[0]),\n Math.min(corner0[1], corner1[1]),\n Math.max(corner0[0], corner1[0]),\n Math.max(corner0[1], corner1[1])\n ];\n }\n }\n}\n\nClipExtension.extensionName = 'ClipExtension';\nClipExtension.defaultProps = defaultProps;\n"],"file":"clip.js"}
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