@deck.gl/core 9.2.2 → 9.2.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/dist.dev.js +18 -13
- package/dist/index.cjs +24 -18
- package/dist/index.cjs.map +3 -3
- package/dist/lib/deck.d.ts.map +1 -1
- package/dist/lib/deck.js +27 -16
- package/dist/lib/deck.js.map +1 -1
- package/dist/lib/init.js +2 -2
- package/dist.min.js +2 -2
- package/package.json +2 -2
- package/src/lib/deck.ts +30 -18
package/dist/dist.dev.js
CHANGED
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@@ -36501,7 +36501,17 @@ void main() {
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36501
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if (props.gl instanceof WebGLRenderingContext) {
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log_default.error("WebGL1 context not supported.")();
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}
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36504
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-
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+
const userOnResize = this.props.deviceProps?.onResize;
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36505
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+
deviceOrPromise = webgl2Adapter.attach(props.gl, {
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36506
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...this.props.deviceProps,
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36507
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onResize: (canvasContext, info) => {
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36508
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+
const { width, height } = canvasContext.canvas;
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36509
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canvasContext.drawingBufferWidth = width;
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36510
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canvasContext.drawingBufferHeight = height;
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36511
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this._needsRedraw = "Canvas resized";
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userOnResize?.(canvasContext, info);
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36513
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}
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});
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}
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if (!deviceOrPromise) {
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deviceOrPromise = this._createDevice(props);
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@@ -36572,18 +36582,8 @@ void main() {
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this.animationLoop.start();
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}
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this.animationLoop?.setProps(resolvedProps);
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36575
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-
if (props.useDevicePixels !== void 0 && this.device?.canvasContext
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-
this.device.canvasContext.
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const canvas2 = this.device.canvasContext.canvas;
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36578
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const entry = {
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target: canvas2,
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-
contentBoxSize: [{ inlineSize: canvas2.clientWidth, blockSize: canvas2.clientHeight }],
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-
devicePixelContentBoxSize: [
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{ inlineSize: canvas2.clientWidth, blockSize: canvas2.clientHeight }
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],
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borderBoxSize: [{ inlineSize: canvas2.clientWidth, blockSize: canvas2.clientHeight }]
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};
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this.device.canvasContext._handleResize([entry]);
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if (props.useDevicePixels !== void 0 && this.device?.canvasContext) {
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this.device.canvasContext.setProps({ useDevicePixels: props.useDevicePixels });
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}
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if (this.layerManager) {
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this.viewManager.setProps(resolvedProps);
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@@ -36810,6 +36810,7 @@ void main() {
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// we must use 'premultiplied' canvas for webgpu to enable transparency and match shaders
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alphaMode: this.props.deviceProps?.type === "webgpu" ? "premultiplied" : void 0
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};
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+
const userOnResize = this.props.deviceProps?.onResize;
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return luma.createDevice({
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// luma by default throws if a device is already attached
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// asynchronous device creation could happen after finalize() is called
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@@ -36825,6 +36826,10 @@ void main() {
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canvas: this._createCanvas(props),
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useDevicePixels: this.props.useDevicePixels,
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autoResize: true
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},
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onResize: (canvasContext, info) => {
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this._needsRedraw = "Canvas resized";
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userOnResize?.(canvasContext, info);
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}
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});
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}
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package/dist/index.cjs
CHANGED
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@@ -232,7 +232,7 @@ var json_loader_default = {
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232
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// dist/lib/init.js
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function checkVersion() {
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235
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-
const version = true ? "9.2.
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235
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+
const version = true ? "9.2.3" : globalThis.DECK_VERSION || "untranspiled source";
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const existingVersion = globalThis.deck && globalThis.deck.VERSION;
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if (existingVersion && existingVersion !== version) {
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throw new Error(`deck.gl - multiple versions detected: ${existingVersion} vs ${version}`);
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@@ -6794,6 +6794,7 @@ var defaultProps = {
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};
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var Deck = class {
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constructor(props) {
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var _a;
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this.width = 0;
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this.height = 0;
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this.userData = {};
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@@ -6887,8 +6888,8 @@ var Deck = class {
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}
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};
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this._onPointerDown = (event) => {
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-
var
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if (((
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+
var _a2;
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if (((_a2 = this.device) == null ? void 0 : _a2.type) === "webgpu") {
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return;
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}
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const pos = event.offsetCenter;
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@@ -6913,7 +6914,17 @@ var Deck = class {
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if (props.gl instanceof WebGLRenderingContext) {
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log_default.error("WebGL1 context not supported.")();
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}
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6916
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-
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+
const userOnResize = (_a = this.props.deviceProps) == null ? void 0 : _a.onResize;
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6918
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deviceOrPromise = import_webgl.webgl2Adapter.attach(props.gl, {
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6919
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...this.props.deviceProps,
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onResize: (canvasContext, info) => {
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6921
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const { width, height } = canvasContext.canvas;
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canvasContext.drawingBufferWidth = width;
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canvasContext.drawingBufferHeight = height;
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this._needsRedraw = "Canvas resized";
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userOnResize == null ? void 0 : userOnResize(canvasContext, info);
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}
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});
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}
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if (!deviceOrPromise) {
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deviceOrPromise = this._createDevice(props);
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@@ -6953,7 +6964,7 @@ var Deck = class {
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}
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/** Partially update props */
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setProps(props) {
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6956
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-
var _a, _b, _c, _d, _e, _f, _g
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+
var _a, _b, _c, _d, _e, _f, _g;
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this.stats.get("setProps Time").timeStart();
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if ("onLayerHover" in props) {
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log_default.removed("onLayerHover", "onHover")();
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@@ -6986,18 +6997,8 @@ var Deck = class {
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this.animationLoop.start();
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}
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(_f = this.animationLoop) == null ? void 0 : _f.setProps(resolvedProps);
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-
if (props.useDevicePixels !== void 0 && ((
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this.device.canvasContext.
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const canvas = this.device.canvasContext.canvas;
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6992
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const entry = {
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target: canvas,
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6994
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contentBoxSize: [{ inlineSize: canvas.clientWidth, blockSize: canvas.clientHeight }],
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devicePixelContentBoxSize: [
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{ inlineSize: canvas.clientWidth, blockSize: canvas.clientHeight }
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-
],
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borderBoxSize: [{ inlineSize: canvas.clientWidth, blockSize: canvas.clientHeight }]
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};
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this.device.canvasContext._handleResize([entry]);
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if (props.useDevicePixels !== void 0 && ((_g = this.device) == null ? void 0 : _g.canvasContext)) {
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this.device.canvasContext.setProps({ useDevicePixels: props.useDevicePixels });
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}
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if (this.layerManager) {
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this.viewManager.setProps(resolvedProps);
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@@ -7217,7 +7218,7 @@ var Deck = class {
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}
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// Create a device from the deviceProps, assigning required defaults
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_createDevice(props) {
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7220
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-
var _a, _b;
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+
var _a, _b, _c;
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const canvasContextUserProps = (_a = this.props.deviceProps) == null ? void 0 : _a.createCanvasContext;
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const canvasContextProps = typeof canvasContextUserProps === "object" ? canvasContextUserProps : void 0;
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const deviceProps = { adapters: [], ...props.deviceProps };
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@@ -7228,6 +7229,7 @@ var Deck = class {
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// we must use 'premultiplied' canvas for webgpu to enable transparency and match shaders
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alphaMode: ((_b = this.props.deviceProps) == null ? void 0 : _b.type) === "webgpu" ? "premultiplied" : void 0
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};
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+
const userOnResize = (_c = this.props.deviceProps) == null ? void 0 : _c.onResize;
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return import_core14.luma.createDevice({
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// luma by default throws if a device is already attached
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// asynchronous device creation could happen after finalize() is called
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@@ -7243,6 +7245,10 @@ var Deck = class {
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canvas: this._createCanvas(props),
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useDevicePixels: this.props.useDevicePixels,
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autoResize: true
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7248
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+
},
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7249
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+
onResize: (canvasContext, info) => {
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7250
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+
this._needsRedraw = "Canvas resized";
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7251
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+
userOnResize == null ? void 0 : userOnResize(canvasContext, info);
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7246
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}
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7247
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});
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7248
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}
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