@deck.gl/arcgis 9.0.0-alpha.3 → 9.0.0-alpha.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/dist.dev.js CHANGED
@@ -347,21 +347,21 @@ var __exports__ = (() => {
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  });
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  }
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- // ../../node_modules/@luma.gl/engine/dist/model/model.js
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+ // ../../../luma.gl/modules/engine/dist/model/model.js
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  var import_core4 = __toESM(require_core2(), 1);
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  var import_core5 = __toESM(require_core2(), 1);
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- // ../../node_modules/@luma.gl/shadertools/dist/lib/glsl-utils/highlight.js
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+ // ../../../luma.gl/modules/shadertools/dist/lib/glsl-utils/highlight.js
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  var glsl = (x) => `${x}`;
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- // ../../node_modules/@luma.gl/shadertools/dist/lib/utils/assert.js
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+ // ../../../luma.gl/modules/shadertools/dist/lib/utils/assert.js
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  function assert(condition, message2) {
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  if (!condition) {
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  throw new Error(message2 || "shadertools: assertion failed.");
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  }
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  }
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- // ../../node_modules/@luma.gl/shadertools/dist/lib/filters/prop-types.js
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+ // ../../../luma.gl/modules/shadertools/dist/lib/filters/prop-types.js
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  var DEFAULT_PROP_VALIDATORS = {
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  number: {
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  type: "number",
@@ -442,7 +442,7 @@ var __exports__ = (() => {
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  return typeof value;
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  }
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- // ../../node_modules/@luma.gl/shadertools/dist/module-injectors.js
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+ // ../../../luma.gl/modules/shadertools/dist/module-injectors.js
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  var MODULE_INJECTORS_VS = glsl`\
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  #ifdef MODULE_LOGDEPTH
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  logdepth_adjustPosition(gl_Position);
@@ -471,7 +471,7 @@ var __exports__ = (() => {
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  #endif
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  `;
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- // ../../node_modules/@luma.gl/shadertools/dist/lib/shader-assembly/shader-injections.js
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+ // ../../../luma.gl/modules/shadertools/dist/lib/shader-assembly/shader-injections.js
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  var MODULE_INJECTORS = {
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  vertex: MODULE_INJECTORS_VS,
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  fragment: MODULE_INJECTORS_FS
@@ -563,7 +563,7 @@ var __exports__ = (() => {
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  return source;
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  }
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- // ../../node_modules/@luma.gl/shadertools/dist/lib/shader-module/shader-module-instance.js
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+ // ../../../luma.gl/modules/shadertools/dist/lib/shader-module/shader-module-instance.js
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  var ShaderModuleInstance = class {
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  static instantiateModules(modules) {
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  return modules.map((module) => {
@@ -593,7 +593,7 @@ var __exports__ = (() => {
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  vs,
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  fs,
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  dependencies = [],
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- uniforms = {},
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+ uniformPropTypes = {},
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  getUniforms,
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  deprecations = [],
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  defines = {},
@@ -608,8 +608,8 @@ var __exports__ = (() => {
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  this.deprecations = this._parseDeprecationDefinitions(deprecations);
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  this.defines = defines;
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  this.injections = normalizeInjections(inject);
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- if (uniforms) {
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- this.uniforms = makePropValidators(uniforms);
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+ if (uniformPropTypes) {
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+ this.uniforms = makePropValidators(uniformPropTypes);
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  }
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  }
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  getModuleSource(stage) {
@@ -681,7 +681,7 @@ ${moduleSource}// END MODULE_${this.name}
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  }
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  };
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- // ../../node_modules/@luma.gl/shadertools/dist/lib/shader-assembly/resolve-modules.js
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+ // ../../../luma.gl/modules/shadertools/dist/lib/shader-assembly/resolve-modules.js
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  function resolveModules(modules) {
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  const instances = ShaderModuleInstance.instantiateModules(modules);
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  return getShaderDependencies(instances);
@@ -725,7 +725,7 @@ ${moduleSource}// END MODULE_${this.name}
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  }
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  }
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- // ../../node_modules/@luma.gl/shadertools/dist/lib/shader-assembly/platform-defines.js
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+ // ../../../luma.gl/modules/shadertools/dist/lib/shader-assembly/platform-defines.js
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  function getPlatformShaderDefines(platformInfo) {
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  switch (platformInfo === null || platformInfo === void 0 ? void 0 : platformInfo.gpu.toLowerCase()) {
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  case "apple":
@@ -825,7 +825,7 @@ ${moduleSource}// END MODULE_${this.name}
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  return versionDefines;
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  }
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- // ../../node_modules/@luma.gl/shadertools/dist/lib/shader-transpiler/transpile-glsl-shader.js
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+ // ../../../luma.gl/modules/shadertools/dist/lib/shader-transpiler/transpile-glsl-shader.js
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  function transpileGLSLShader(source, targetGLSLVersion, stage) {
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  switch (targetGLSLVersion) {
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  case 300:
@@ -891,7 +891,7 @@ ${match}`).replace(new RegExp(`\\b${ES100_FRAGMENT_OUTPUT_NAME}\\b`, "g"), outpu
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  return new RegExp(`\\b${qualifier}[ \\t]+(\\w+[ \\t]+\\w+(\\[\\w+\\])?;)`, "g");
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  }
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- // ../../node_modules/@luma.gl/shadertools/dist/lib/shader-assembly/shader-hooks.js
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+ // ../../../luma.gl/modules/shadertools/dist/lib/shader-assembly/shader-hooks.js
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  function getShaderHooks(hookFunctions, hookInjections) {
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  let result = "";
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  for (const hookName in hookFunctions) {
@@ -951,7 +951,7 @@ ${match}`).replace(new RegExp(`\\b${ES100_FRAGMENT_OUTPUT_NAME}\\b`, "g"), outpu
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  return result;
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  }
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- // ../../node_modules/@luma.gl/shadertools/dist/lib/shader-assembly/assemble-shaders.js
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+ // ../../../luma.gl/modules/shadertools/dist/lib/shader-assembly/assemble-shaders.js
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  var INJECT_SHADER_DECLARATIONS = `
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  ${DECLARATION_INJECT_MARKER}
@@ -1223,7 +1223,7 @@ ${stage === "fragment" ? FRAGMENT_SHADER_PROLOGUE : ""}
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  return sourceText;
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  }
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- // ../../node_modules/@luma.gl/shadertools/dist/lib/shader-assembly/select-shaders.js
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+ // ../../../luma.gl/modules/shadertools/dist/lib/shader-assembly/select-shaders.js
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  function selectShaders(platformInfo, props) {
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  if (!props.vs) {
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  throw new Error("no vertex shader");
@@ -1257,7 +1257,7 @@ ${stage === "fragment" ? FRAGMENT_SHADER_PROLOGUE : ""}
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  }
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  }
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- // ../../node_modules/@luma.gl/shadertools/dist/lib/shader-assembler.js
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+ // ../../../luma.gl/modules/shadertools/dist/lib/shader-assembler.js
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  var ShaderAssembler = class {
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  constructor() {
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  this._hookFunctions = [];
@@ -1320,7 +1320,7 @@ ${stage === "fragment" ? FRAGMENT_SHADER_PROLOGUE : ""}
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  };
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  ShaderAssembler.defaultShaderAssembler = void 0;
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- // ../../node_modules/@luma.gl/engine/dist/geometry/gpu-geometry.js
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+ // ../../../luma.gl/modules/engine/dist/geometry/gpu-geometry.js
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  var import_core2 = __toESM(require_core2(), 1);
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  var GPUGeometry = class {
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  constructor(props) {
@@ -1423,7 +1423,7 @@ ${stage === "fragment" ? FRAGMENT_SHADER_PROLOGUE : ""}
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  };
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  }
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- // ../../node_modules/@luma.gl/engine/dist/lib/pipeline-factory.js
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+ // ../../../luma.gl/modules/engine/dist/lib/pipeline-factory.js
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  var import_core3 = __toESM(require_core2(), 1);
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  var PipelineFactory = class {
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  static getDefaultPipelineFactory(device) {
@@ -1517,7 +1517,7 @@ ${stage === "fragment" ? FRAGMENT_SHADER_PROLOGUE : ""}
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  fs: void 0
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  };
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- // ../../node_modules/@luma.gl/engine/dist/model/model.js
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+ // ../../../luma.gl/modules/engine/dist/model/model.js
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  var Model = class {
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  constructor(device, props) {
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  this.device = void 0;
package/dist.min.js CHANGED
@@ -32,7 +32,7 @@ In order to be iterable, non-array objects must have a [Symbol.iterator]() metho
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  #endif
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  `;var gi={vertex:gr,fragment:Cr},Or=/void\s+main\s*\([^)]*\)\s*\{\n?/,Fr=/}\n?[^{}]*$/,vt=[],ye="__LUMA_INJECT_DECLARATIONS__";function Mr(e){let t={vertex:{},fragment:{}};for(let n in e){let i=e[n],s=Ci(n);typeof i=="string"&&(i={order:0,injection:i}),t[s][n]=i}return t}function Ci(e){let t=e.slice(0,2);switch(t){case"vs":return"vertex";case"fs":return"fragment";default:throw new Error(t)}}function ve(e,t,n){let i=arguments.length>3&&arguments[3]!==void 0?arguments[3]:!1,s=t==="vertex";for(let o in n){let _=n[o];_.sort((E,R)=>E.order-R.order),vt.length=_.length;for(let E=0,R=_.length;E<R;++E)vt[E]=_[E].injection;let a=`${vt.join(`
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  `)}
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- `;switch(o){case"vs:#decl":s&&(e=e.replace(ye,a));break;case"vs:#main-start":s&&(e=e.replace(Or,E=>E+a));break;case"vs:#main-end":s&&(e=e.replace(Fr,E=>a+E));break;case"fs:#decl":s||(e=e.replace(ye,a));break;case"fs:#main-start":s||(e=e.replace(Or,E=>E+a));break;case"fs:#main-end":s||(e=e.replace(Fr,E=>a+E));break;default:e=e.replace(o,E=>E+a)}}return e=e.replace(ye,""),i&&(e=e.replace(/\}\s*$/,o=>o+gi[t])),e}var _e=class{static instantiateModules(t){return t.map(n=>{if(n instanceof _e)return n;z(typeof n!="string",`Shader module use by name is deprecated. Import shader module '${n}' and use it directly.`),z(n.name,"shader module has no name");let i=new _e(n);return i.dependencies=_e.instantiateModules(n.dependencies||[]),i})}constructor(t){this.name=void 0,this.vs=void 0,this.fs=void 0,this.getModuleUniforms=void 0,this.dependencies=void 0,this.deprecations=void 0,this.defines=void 0,this.injections=void 0,this.uniforms={},this.uniformTypes={};let{name:n,vs:i,fs:s,dependencies:o=[],uniforms:_={},getUniforms:a,deprecations:E=[],defines:R={},inject:u={}}=t;z(typeof n=="string"),this.name=n,this.vs=i,this.fs=s,this.getModuleUniforms=a,this.dependencies=_e.instantiateModules(o),this.deprecations=this._parseDeprecationDefinitions(E),this.defines=R,this.injections=Mr(u),_&&(this.uniforms=mr(_))}getModuleSource(t){let n;switch(t){case"vertex":n=this.vs||"";break;case"fragment":n=this.fs||"";break;default:z(!1)}return`#define MODULE_${this.name.toUpperCase().replace(/[^0-9a-z]/gi,"_")}
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+ `;switch(o){case"vs:#decl":s&&(e=e.replace(ye,a));break;case"vs:#main-start":s&&(e=e.replace(Or,E=>E+a));break;case"vs:#main-end":s&&(e=e.replace(Fr,E=>a+E));break;case"fs:#decl":s||(e=e.replace(ye,a));break;case"fs:#main-start":s||(e=e.replace(Or,E=>E+a));break;case"fs:#main-end":s||(e=e.replace(Fr,E=>a+E));break;default:e=e.replace(o,E=>E+a)}}return e=e.replace(ye,""),i&&(e=e.replace(/\}\s*$/,o=>o+gi[t])),e}var _e=class{static instantiateModules(t){return t.map(n=>{if(n instanceof _e)return n;z(typeof n!="string",`Shader module use by name is deprecated. Import shader module '${n}' and use it directly.`),z(n.name,"shader module has no name");let i=new _e(n);return i.dependencies=_e.instantiateModules(n.dependencies||[]),i})}constructor(t){this.name=void 0,this.vs=void 0,this.fs=void 0,this.getModuleUniforms=void 0,this.dependencies=void 0,this.deprecations=void 0,this.defines=void 0,this.injections=void 0,this.uniforms={},this.uniformTypes={};let{name:n,vs:i,fs:s,dependencies:o=[],uniformPropTypes:_={},getUniforms:a,deprecations:E=[],defines:R={},inject:u={}}=t;z(typeof n=="string"),this.name=n,this.vs=i,this.fs=s,this.getModuleUniforms=a,this.dependencies=_e.instantiateModules(o),this.deprecations=this._parseDeprecationDefinitions(E),this.defines=R,this.injections=Mr(u),_&&(this.uniforms=mr(_))}getModuleSource(t){let n;switch(t){case"vertex":n=this.vs||"";break;case"fragment":n=this.fs||"";break;default:z(!1)}return`#define MODULE_${this.name.toUpperCase().replace(/[^0-9a-z]/gi,"_")}
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  ${n}// END MODULE_${this.name}
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  `}getUniforms(t,n){return this.getModuleUniforms?this.getModuleUniforms(t,n):Ir(t,this.uniforms,this.name)}getDefines(){return this.defines}checkDeprecations(t,n){this.deprecations.forEach(i=>{var s;(s=i.regex)!==null&&s!==void 0&&s.test(t)&&(i.deprecated?n.deprecated(i.old,i.new)():n.removed(i.old,i.new)())})}_parseDeprecationDefinitions(t){return t.forEach(n=>{switch(n.type){case"function":n.regex=new RegExp(`\\b${n.old}\\(`);break;default:n.regex=new RegExp(`${n.type} ${n.old};`)}}),t}_defaultGetUniforms(){let t=arguments.length>0&&arguments[0]!==void 0?arguments[0]:{},n={},i=this.uniforms;for(let s in i){let o=i[s];s in t&&!o.private?(o.validate&&z(o.validate(t[s],o),`${this.name}: invalid ${s}`),n[s]=t[s]):n[s]=o.value}return n}};function pr(e){let t=_e.instantiateModules(e);return Oi(t)}function Oi(e){let t={},n={};return br({modules:e,level:0,moduleMap:t,moduleDepth:n}),Object.keys(n).sort((i,s)=>n[s]-n[i]).map(i=>t[i])}function br(e){let{modules:t,level:n,moduleMap:i,moduleDepth:s}=e;if(n>=5)throw new Error("Possible loop in shader dependency graph");for(let o of t)i[o.name]=o,(s[o.name]===void 0||s[o.name]<n)&&(s[o.name]=n);for(let o of t)o.dependencies&&br({modules:o.dependencies,level:n+1,moduleMap:i,moduleDepth:s})}function Br(e){switch(e?.gpu.toLowerCase()){case"apple":return X`\
package/package.json CHANGED
@@ -2,7 +2,7 @@
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  "name": "@deck.gl/arcgis",
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  "description": "Use deck.gl as a custom ArcGIS API for JavaScript layer",
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  "license": "MIT",
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- "version": "9.0.0-alpha.3",
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+ "version": "9.0.0-alpha.4",
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  "publishConfig": {
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  "access": "public"
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  },
@@ -39,5 +39,5 @@
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  "@babel/runtime": "^7.0.0",
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  "esri-loader": "^3.3.0"
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  },
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- "gitHead": "51dfb88f9168ccf478d01b28a2c5ada7bd8281c7"
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+ "gitHead": "13ace64fc2cee08c133afc882fc307253489a4e4"
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  }
package/LICENSE DELETED
@@ -1,19 +0,0 @@
1
- Copyright Vis.gl contributors.
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-
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- Permission is hereby granted, free of charge, to any person obtaining a copy
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- of this software and associated documentation files (the "Software"), to deal
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- in the Software without restriction, including without limitation the rights
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- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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- copies of the Software, and to permit persons to whom the Software is
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- furnished to do so, subject to the following conditions:
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-
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- The above copyright notice and this permission notice shall be included in
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- all copies or substantial portions of the Software.
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-
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- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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- THE SOFTWARE.