@deck.gl/arcgis 8.10.0-alpha.7 → 9.0.0-alpha.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/dist.dev.js +8541 -25
- package/dist/es5/commons.js +13 -10
- package/dist/es5/commons.js.map +1 -1
- package/dist/esm/commons.js +10 -9
- package/dist/esm/commons.js.map +1 -1
- package/dist.min.js +136 -6
- package/package.json +4 -3
- package/src/{commons.js → commons.ts} +16 -11
package/dist/es5/commons.js
CHANGED
|
@@ -7,16 +7,19 @@ exports.initializeResources = initializeResources;
|
|
|
7
7
|
exports.render = render;
|
|
8
8
|
exports.finalizeResources = finalizeResources;
|
|
9
9
|
|
|
10
|
-
var
|
|
10
|
+
var _engine = require("@luma.gl/engine");
|
|
11
|
+
|
|
12
|
+
var _constants = require("@luma.gl/constants");
|
|
11
13
|
|
|
12
|
-
var
|
|
14
|
+
var _webgl = require("@luma.gl/webgl");
|
|
15
|
+
|
|
16
|
+
var _core = require("@deck.gl/core");
|
|
13
17
|
|
|
14
|
-
function initializeResources(
|
|
18
|
+
function initializeResources(device) {
|
|
15
19
|
var _this = this;
|
|
16
20
|
|
|
17
|
-
(
|
|
18
|
-
this.
|
|
19
|
-
this.model = new _core2.Model(gl, {
|
|
21
|
+
this.buffer = device.createBuffer(new Int8Array([-1, -1, 1, -1, -1, 1, 1, 1]));
|
|
22
|
+
this.model = new _engine.Model(device, {
|
|
20
23
|
vs: "\n attribute vec2 a_pos;\n varying vec2 v_texcoord;\n void main(void) {\n gl_Position = vec4(a_pos, 0.0, 1.0);\n v_texcoord = (a_pos + 1.0) / 2.0;\n }\n ",
|
|
21
24
|
fs: "\n precision mediump float;\n uniform sampler2D u_texture;\n varying vec2 v_texcoord;\n void main(void) {\n vec4 rgba = texture2D(u_texture, v_texcoord);\n rgba.rgb *= rgba.a;\n gl_FragColor = rgba;\n }\n ",
|
|
22
25
|
attributes: {
|
|
@@ -25,14 +28,14 @@ function initializeResources(gl) {
|
|
|
25
28
|
vertexCount: 4,
|
|
26
29
|
drawMode: 5
|
|
27
30
|
});
|
|
28
|
-
this.deckFbo =
|
|
31
|
+
this.deckFbo = device.createFramebuffer({
|
|
29
32
|
width: 1,
|
|
30
33
|
height: 1
|
|
31
34
|
});
|
|
32
35
|
this.deckInstance = new _core.Deck({
|
|
33
36
|
viewState: {},
|
|
34
37
|
controller: false,
|
|
35
|
-
gl: gl,
|
|
38
|
+
gl: device.gl,
|
|
36
39
|
parameters: {
|
|
37
40
|
depthTest: true
|
|
38
41
|
},
|
|
@@ -68,7 +71,7 @@ function render(_ref) {
|
|
|
68
71
|
viewState: viewState
|
|
69
72
|
});
|
|
70
73
|
this.deckInstance.redraw('arcgis');
|
|
71
|
-
(0,
|
|
74
|
+
(0, _webgl.withGLParameters)(gl, {
|
|
72
75
|
blend: true,
|
|
73
76
|
blendFunc: [1, 771],
|
|
74
77
|
framebuffer: screenFbo,
|
|
@@ -76,7 +79,7 @@ function render(_ref) {
|
|
|
76
79
|
}, function () {
|
|
77
80
|
_this2.model.setUniforms({
|
|
78
81
|
u_texture: _this2.deckFbo
|
|
79
|
-
}).draw();
|
|
82
|
+
}).draw(_this2.context.renderPass);
|
|
80
83
|
});
|
|
81
84
|
}
|
|
82
85
|
|
package/dist/es5/commons.js.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../../src/commons.
|
|
1
|
+
{"version":3,"sources":["../../src/commons.ts"],"names":["initializeResources","device","buffer","createBuffer","Int8Array","model","Model","vs","fs","attributes","a_pos","vertexCount","drawMode","deckFbo","createFramebuffer","width","height","deckInstance","Deck","viewState","controller","gl","parameters","depthTest","_framebuffer","_customRender","redrawReason","_drawLayers","redraw","render","screenFbo","getParameter","dpr","window","devicePixelRatio","Math","round","resize","setProps","blend","blendFunc","framebuffer","viewport","setUniforms","u_texture","draw","context","renderPass","finalizeResources","finalize","delete"],"mappings":";;;;;;;;;AAGA;;AACA;;AACA;;AAEA;;AAEO,SAASA,mBAAT,CAA6BC,MAA7B,EAA6C;AAAA;;AAElD,OAAKC,MAAL,GAAcD,MAAM,CAACE,YAAP,CAAoB,IAAIC,SAAJ,CAAc,CAAC,CAAC,CAAF,EAAK,CAAC,CAAN,EAAS,CAAT,EAAY,CAAC,CAAb,EAAgB,CAAC,CAAjB,EAAoB,CAApB,EAAuB,CAAvB,EAA0B,CAA1B,CAAd,CAApB,CAAd;AAEA,OAAKC,KAAL,GAAa,IAAIC,aAAJ,CAAUL,MAAV,EAAkB;AAC7BM,IAAAA,EAAE,sMAD2B;AAS7BC,IAAAA,EAAE,wQAT2B;AAmB7BC,IAAAA,UAAU,EAAE;AAEVC,MAAAA,KAAK,EAAE,KAAKR;AAFF,KAnBiB;AAuB7BS,IAAAA,WAAW,EAAE,CAvBgB;AAwB7BC,IAAAA,QAAQ;AAxBqB,GAAlB,CAAb;AA2BA,OAAKC,OAAL,GAAeZ,MAAM,CAACa,iBAAP,CAAyB;AAACC,IAAAA,KAAK,EAAE,CAAR;AAAWC,IAAAA,MAAM,EAAE;AAAnB,GAAzB,CAAf;AAEA,OAAKC,YAAL,GAAoB,IAAIC,UAAJ,CAAS;AAE3BC,IAAAA,SAAS,EAAE,EAFgB;AAK3BC,IAAAA,UAAU,EAAE,KALe;AAQ3BC,IAAAA,EAAE,EAAEpB,MAAM,CAACoB,EARgB;AAW3BC,IAAAA,UAAU,EAAE;AACVC,MAAAA,SAAS,EAAE;AADD,KAXe;AAgB3BC,IAAAA,YAAY,EAAE,KAAKX,OAhBQ;AAmB3BE,IAAAA,KAAK,EAAE,IAnBoB;AAoB3BC,IAAAA,MAAM,EAAE,IApBmB;AAsB3BS,IAAAA,aAAa,EAAE,uBAAAC,YAAY,EAAI;AAC7B,UAAIA,YAAY,KAAK,QAArB,EAA+B;AAC7B,QAAA,KAAI,CAACT,YAAL,CAAkBU,WAAlB,CAA8BD,YAA9B;AACD,OAFD,MAEO;AACL,QAAA,KAAI,CAACE,MAAL;AACD;AACF;AA5B0B,GAAT,CAApB;AA8BD;;AAEM,SAASC,MAAT,OAAgD;AAAA;;AAAA,MAA/BR,EAA+B,QAA/BA,EAA+B;AAAA,MAA3BN,KAA2B,QAA3BA,KAA2B;AAAA,MAApBC,MAAoB,QAApBA,MAAoB;AAAA,MAAZG,SAAY,QAAZA,SAAY;AACrD,MAAMW,SAAS,GAAGT,EAAE,CAACU,YAAH,OAAlB;AAGA,MAAMC,GAAG,GAAGC,MAAM,CAACC,gBAAnB;AACAnB,EAAAA,KAAK,GAAGoB,IAAI,CAACC,KAAL,CAAWrB,KAAK,GAAGiB,GAAnB,CAAR;AACAhB,EAAAA,MAAM,GAAGmB,IAAI,CAACC,KAAL,CAAWpB,MAAM,GAAGgB,GAApB,CAAT;AAEA,OAAKnB,OAAL,CAAawB,MAAb,CAAoB;AAACtB,IAAAA,KAAK,EAALA,KAAD;AAAQC,IAAAA,MAAM,EAANA;AAAR,GAApB;AAEA,OAAKC,YAAL,CAAkBqB,QAAlB,CAA2B;AAACnB,IAAAA,SAAS,EAATA;AAAD,GAA3B;AAEA,OAAKF,YAAL,CAAkBW,MAAlB,CAAyB,QAAzB;AAGA,+BACEP,EADF,EAEE;AACEkB,IAAAA,KAAK,EAAE,IADT;AAEEC,IAAAA,SAAS,EAAE,QAFb;AAGEC,IAAAA,WAAW,EAAEX,SAHf;AAIEY,IAAAA,QAAQ,EAAE,CAAC,CAAD,EAAI,CAAJ,EAAO3B,KAAP,EAAcC,MAAd;AAJZ,GAFF,EAQE,YAAM;AAEJ,IAAA,MAAI,CAACX,KAAL,CAAWsC,WAAX,CAAuB;AAACC,MAAAA,SAAS,EAAE,MAAI,CAAC/B;AAAjB,KAAvB,EAAkDgC,IAAlD,CAAuD,MAAI,CAACC,OAAL,CAAaC,UAApE;AACD,GAXH;AAaD;;AAEM,SAASC,iBAAT,GAA6B;AAAA;;AAClC,6BAAK/B,YAAL,0EAAmBgC,QAAnB;AACA,OAAKhC,YAAL,GAAoB,IAApB;AAEA,sBAAKZ,KAAL,4DAAY6C,MAAZ;AACA,uBAAKhD,MAAL,8DAAagD,MAAb;AACA,wBAAKrC,OAAL,gEAAcqC,MAAd;AACD","sourcesContent":["/* eslint-disable no-invalid-this */\n\nimport type {Device} from '@luma.gl/core';\nimport {Model} from '@luma.gl/engine';\nimport {GL} from '@luma.gl/constants';\nimport {withGLParameters} from '@luma.gl/webgl';\n\nimport {Deck} from '@deck.gl/core';\n\nexport function initializeResources(device: Device) {\n // What is `this` referring to this function???\n this.buffer = device.createBuffer(new Int8Array([-1, -1, 1, -1, -1, 1, 1, 1]));\n\n this.model = new Model(device, {\n vs: `\n attribute vec2 a_pos;\n varying vec2 v_texcoord;\n void main(void) {\n gl_Position = vec4(a_pos, 0.0, 1.0);\n v_texcoord = (a_pos + 1.0) / 2.0;\n }\n `,\n fs: `\n precision mediump float;\n uniform sampler2D u_texture;\n varying vec2 v_texcoord;\n void main(void) {\n vec4 rgba = texture2D(u_texture, v_texcoord);\n rgba.rgb *= rgba.a;\n gl_FragColor = rgba;\n }\n `,\n attributes: {\n // eslint-disable-next-line camelcase\n a_pos: this.buffer\n },\n vertexCount: 4,\n drawMode: GL.TRIANGLE_STRIP\n });\n\n this.deckFbo = device.createFramebuffer({width: 1, height: 1});\n\n this.deckInstance = new Deck({\n // The view state will be set dynamically to track the MapView current extent.\n viewState: {},\n\n // Input is handled by the ArcGIS API for JavaScript.\n controller: false,\n\n // We use the same WebGL context as the ArcGIS API for JavaScript.\n gl: device.gl,\n\n // We need depth testing in general; we don't know what layers might be added to the deck.\n parameters: {\n depthTest: true\n },\n\n // This deck renders into an auxiliary framebuffer.\n _framebuffer: this.deckFbo,\n\n // To disable canvas resizing, since the FBO is owned by the ArcGIS API for JavaScript.\n width: null,\n height: null,\n\n _customRender: redrawReason => {\n if (redrawReason === 'arcgis') {\n this.deckInstance._drawLayers(redrawReason);\n } else {\n this.redraw();\n }\n }\n });\n}\n\nexport function render({gl, width, height, viewState}) {\n const screenFbo = gl.getParameter(gl.FRAMEBUFFER_BINDING);\n\n /* global window */\n const dpr = window.devicePixelRatio;\n width = Math.round(width * dpr);\n height = Math.round(height * dpr);\n\n this.deckFbo.resize({width, height});\n\n this.deckInstance.setProps({viewState});\n // redraw deck immediately into deckFbo\n this.deckInstance.redraw('arcgis');\n\n // We overlay the texture on top of the map using the full-screen quad.\n withGLParameters(\n gl,\n {\n blend: true,\n blendFunc: [gl.ONE, gl.ONE_MINUS_SRC_ALPHA],\n framebuffer: screenFbo,\n viewport: [0, 0, width, height]\n },\n () => {\n // eslint-disable-next-line camelcase\n this.model.setUniforms({u_texture: this.deckFbo}).draw(this.context.renderPass);\n }\n );\n}\n\nexport function finalizeResources() {\n this.deckInstance?.finalize();\n this.deckInstance = null;\n\n this.model?.delete();\n this.buffer?.delete();\n this.deckFbo?.delete();\n}\n"],"file":"commons.js"}
|
package/dist/esm/commons.js
CHANGED
|
@@ -1,9 +1,10 @@
|
|
|
1
|
+
import { Model } from '@luma.gl/engine';
|
|
2
|
+
import { GL } from '@luma.gl/constants';
|
|
3
|
+
import { withGLParameters } from '@luma.gl/webgl';
|
|
1
4
|
import { Deck } from '@deck.gl/core';
|
|
2
|
-
|
|
3
|
-
|
|
4
|
-
|
|
5
|
-
this.buffer = new Buffer(gl, new Int8Array([-1, -1, 1, -1, -1, 1, 1, 1]));
|
|
6
|
-
this.model = new Model(gl, {
|
|
5
|
+
export function initializeResources(device) {
|
|
6
|
+
this.buffer = device.createBuffer(new Int8Array([-1, -1, 1, -1, -1, 1, 1, 1]));
|
|
7
|
+
this.model = new Model(device, {
|
|
7
8
|
vs: `
|
|
8
9
|
attribute vec2 a_pos;
|
|
9
10
|
varying vec2 v_texcoord;
|
|
@@ -28,14 +29,14 @@ export function initializeResources(gl) {
|
|
|
28
29
|
vertexCount: 4,
|
|
29
30
|
drawMode: 5
|
|
30
31
|
});
|
|
31
|
-
this.deckFbo =
|
|
32
|
+
this.deckFbo = device.createFramebuffer({
|
|
32
33
|
width: 1,
|
|
33
34
|
height: 1
|
|
34
35
|
});
|
|
35
36
|
this.deckInstance = new Deck({
|
|
36
37
|
viewState: {},
|
|
37
38
|
controller: false,
|
|
38
|
-
gl,
|
|
39
|
+
gl: device.gl,
|
|
39
40
|
parameters: {
|
|
40
41
|
depthTest: true
|
|
41
42
|
},
|
|
@@ -69,7 +70,7 @@ export function render({
|
|
|
69
70
|
viewState
|
|
70
71
|
});
|
|
71
72
|
this.deckInstance.redraw('arcgis');
|
|
72
|
-
|
|
73
|
+
withGLParameters(gl, {
|
|
73
74
|
blend: true,
|
|
74
75
|
blendFunc: [1, 771],
|
|
75
76
|
framebuffer: screenFbo,
|
|
@@ -77,7 +78,7 @@ export function render({
|
|
|
77
78
|
}, () => {
|
|
78
79
|
this.model.setUniforms({
|
|
79
80
|
u_texture: this.deckFbo
|
|
80
|
-
}).draw();
|
|
81
|
+
}).draw(this.context.renderPass);
|
|
81
82
|
});
|
|
82
83
|
}
|
|
83
84
|
export function finalizeResources() {
|
package/dist/esm/commons.js.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../../src/commons.
|
|
1
|
+
{"version":3,"sources":["../../src/commons.ts"],"names":["Model","GL","withGLParameters","Deck","initializeResources","device","buffer","createBuffer","Int8Array","model","vs","fs","attributes","a_pos","vertexCount","drawMode","deckFbo","createFramebuffer","width","height","deckInstance","viewState","controller","gl","parameters","depthTest","_framebuffer","_customRender","redrawReason","_drawLayers","redraw","render","screenFbo","getParameter","dpr","window","devicePixelRatio","Math","round","resize","setProps","blend","blendFunc","framebuffer","viewport","setUniforms","u_texture","draw","context","renderPass","finalizeResources","finalize","delete"],"mappings":"AAGA,SAAQA,KAAR,QAAoB,iBAApB;AACA,SAAQC,EAAR,QAAiB,oBAAjB;AACA,SAAQC,gBAAR,QAA+B,gBAA/B;AAEA,SAAQC,IAAR,QAAmB,eAAnB;AAEA,OAAO,SAASC,mBAAT,CAA6BC,MAA7B,EAA6C;AAElD,OAAKC,MAAL,GAAcD,MAAM,CAACE,YAAP,CAAoB,IAAIC,SAAJ,CAAc,CAAC,CAAC,CAAF,EAAK,CAAC,CAAN,EAAS,CAAT,EAAY,CAAC,CAAb,EAAgB,CAAC,CAAjB,EAAoB,CAApB,EAAuB,CAAvB,EAA0B,CAA1B,CAAd,CAApB,CAAd;AAEA,OAAKC,KAAL,GAAa,IAAIT,KAAJ,CAAUK,MAAV,EAAkB;AAC7BK,IAAAA,EAAE,EAAG;AACT;AACA;AACA;AACA;AACA;AACA;AACA,KARiC;AAS7BC,IAAAA,EAAE,EAAG;AACT;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA,KAlBiC;AAmB7BC,IAAAA,UAAU,EAAE;AAEVC,MAAAA,KAAK,EAAE,KAAKP;AAFF,KAnBiB;AAuB7BQ,IAAAA,WAAW,EAAE,CAvBgB;AAwB7BC,IAAAA,QAAQ;AAxBqB,GAAlB,CAAb;AA2BA,OAAKC,OAAL,GAAeX,MAAM,CAACY,iBAAP,CAAyB;AAACC,IAAAA,KAAK,EAAE,CAAR;AAAWC,IAAAA,MAAM,EAAE;AAAnB,GAAzB,CAAf;AAEA,OAAKC,YAAL,GAAoB,IAAIjB,IAAJ,CAAS;AAE3BkB,IAAAA,SAAS,EAAE,EAFgB;AAK3BC,IAAAA,UAAU,EAAE,KALe;AAQ3BC,IAAAA,EAAE,EAAElB,MAAM,CAACkB,EARgB;AAW3BC,IAAAA,UAAU,EAAE;AACVC,MAAAA,SAAS,EAAE;AADD,KAXe;AAgB3BC,IAAAA,YAAY,EAAE,KAAKV,OAhBQ;AAmB3BE,IAAAA,KAAK,EAAE,IAnBoB;AAoB3BC,IAAAA,MAAM,EAAE,IApBmB;AAsB3BQ,IAAAA,aAAa,EAAEC,YAAY,IAAI;AAC7B,UAAIA,YAAY,KAAK,QAArB,EAA+B;AAC7B,aAAKR,YAAL,CAAkBS,WAAlB,CAA8BD,YAA9B;AACD,OAFD,MAEO;AACL,aAAKE,MAAL;AACD;AACF;AA5B0B,GAAT,CAApB;AA8BD;AAED,OAAO,SAASC,MAAT,CAAgB;AAACR,EAAAA,EAAD;AAAKL,EAAAA,KAAL;AAAYC,EAAAA,MAAZ;AAAoBE,EAAAA;AAApB,CAAhB,EAAgD;AACrD,QAAMW,SAAS,GAAGT,EAAE,CAACU,YAAH,OAAlB;AAGA,QAAMC,GAAG,GAAGC,MAAM,CAACC,gBAAnB;AACAlB,EAAAA,KAAK,GAAGmB,IAAI,CAACC,KAAL,CAAWpB,KAAK,GAAGgB,GAAnB,CAAR;AACAf,EAAAA,MAAM,GAAGkB,IAAI,CAACC,KAAL,CAAWnB,MAAM,GAAGe,GAApB,CAAT;AAEA,OAAKlB,OAAL,CAAauB,MAAb,CAAoB;AAACrB,IAAAA,KAAD;AAAQC,IAAAA;AAAR,GAApB;AAEA,OAAKC,YAAL,CAAkBoB,QAAlB,CAA2B;AAACnB,IAAAA;AAAD,GAA3B;AAEA,OAAKD,YAAL,CAAkBU,MAAlB,CAAyB,QAAzB;AAGA5B,EAAAA,gBAAgB,CACdqB,EADc,EAEd;AACEkB,IAAAA,KAAK,EAAE,IADT;AAEEC,IAAAA,SAAS,EAAE,QAFb;AAGEC,IAAAA,WAAW,EAAEX,SAHf;AAIEY,IAAAA,QAAQ,EAAE,CAAC,CAAD,EAAI,CAAJ,EAAO1B,KAAP,EAAcC,MAAd;AAJZ,GAFc,EAQd,MAAM;AAEJ,SAAKV,KAAL,CAAWoC,WAAX,CAAuB;AAACC,MAAAA,SAAS,EAAE,KAAK9B;AAAjB,KAAvB,EAAkD+B,IAAlD,CAAuD,KAAKC,OAAL,CAAaC,UAApE;AACD,GAXa,CAAhB;AAaD;AAED,OAAO,SAASC,iBAAT,GAA6B;AAAA;;AAClC,6BAAK9B,YAAL,0EAAmB+B,QAAnB;AACA,OAAK/B,YAAL,GAAoB,IAApB;AAEA,sBAAKX,KAAL,4DAAY2C,MAAZ;AACA,uBAAK9C,MAAL,8DAAa8C,MAAb;AACA,wBAAKpC,OAAL,gEAAcoC,MAAd;AACD","sourcesContent":["/* eslint-disable no-invalid-this */\n\nimport type {Device} from '@luma.gl/core';\nimport {Model} from '@luma.gl/engine';\nimport {GL} from '@luma.gl/constants';\nimport {withGLParameters} from '@luma.gl/webgl';\n\nimport {Deck} from '@deck.gl/core';\n\nexport function initializeResources(device: Device) {\n // What is `this` referring to this function???\n this.buffer = device.createBuffer(new Int8Array([-1, -1, 1, -1, -1, 1, 1, 1]));\n\n this.model = new Model(device, {\n vs: `\n attribute vec2 a_pos;\n varying vec2 v_texcoord;\n void main(void) {\n gl_Position = vec4(a_pos, 0.0, 1.0);\n v_texcoord = (a_pos + 1.0) / 2.0;\n }\n `,\n fs: `\n precision mediump float;\n uniform sampler2D u_texture;\n varying vec2 v_texcoord;\n void main(void) {\n vec4 rgba = texture2D(u_texture, v_texcoord);\n rgba.rgb *= rgba.a;\n gl_FragColor = rgba;\n }\n `,\n attributes: {\n // eslint-disable-next-line camelcase\n a_pos: this.buffer\n },\n vertexCount: 4,\n drawMode: GL.TRIANGLE_STRIP\n });\n\n this.deckFbo = device.createFramebuffer({width: 1, height: 1});\n\n this.deckInstance = new Deck({\n // The view state will be set dynamically to track the MapView current extent.\n viewState: {},\n\n // Input is handled by the ArcGIS API for JavaScript.\n controller: false,\n\n // We use the same WebGL context as the ArcGIS API for JavaScript.\n gl: device.gl,\n\n // We need depth testing in general; we don't know what layers might be added to the deck.\n parameters: {\n depthTest: true\n },\n\n // This deck renders into an auxiliary framebuffer.\n _framebuffer: this.deckFbo,\n\n // To disable canvas resizing, since the FBO is owned by the ArcGIS API for JavaScript.\n width: null,\n height: null,\n\n _customRender: redrawReason => {\n if (redrawReason === 'arcgis') {\n this.deckInstance._drawLayers(redrawReason);\n } else {\n this.redraw();\n }\n }\n });\n}\n\nexport function render({gl, width, height, viewState}) {\n const screenFbo = gl.getParameter(gl.FRAMEBUFFER_BINDING);\n\n /* global window */\n const dpr = window.devicePixelRatio;\n width = Math.round(width * dpr);\n height = Math.round(height * dpr);\n\n this.deckFbo.resize({width, height});\n\n this.deckInstance.setProps({viewState});\n // redraw deck immediately into deckFbo\n this.deckInstance.redraw('arcgis');\n\n // We overlay the texture on top of the map using the full-screen quad.\n withGLParameters(\n gl,\n {\n blend: true,\n blendFunc: [gl.ONE, gl.ONE_MINUS_SRC_ALPHA],\n framebuffer: screenFbo,\n viewport: [0, 0, width, height]\n },\n () => {\n // eslint-disable-next-line camelcase\n this.model.setUniforms({u_texture: this.deckFbo}).draw(this.context.renderPass);\n }\n );\n}\n\nexport function finalizeResources() {\n this.deckInstance?.finalize();\n this.deckInstance = null;\n\n this.model?.delete();\n this.buffer?.delete();\n this.deckFbo?.delete();\n}\n"],"file":"commons.js"}
|