@deck.gl/aggregation-layers 9.3.3 → 9.3.4

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package/dist.min.js CHANGED
@@ -302,7 +302,7 @@ DECKGL_FILTER_COLOR(vColor, geometry);
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  vec2 elevationRange;
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  vec2 originCommon;
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  } hexagon;
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- `,je={name:"hexagon",vs:Jo,uniformTypes:{colorDomain:"vec4<f32>",elevationDomain:"vec4<f32>",elevationRange:"vec2<f32>",originCommon:"vec2<f32>"}};var Dt=class extends Ge.ColumnLayer{getShaders(){let t=super.getShaders();return t.modules.push(je),{...t,vs:ke}}initializeState(){super.initializeState();let t=this.getAttributeManager();t.remove(["instanceElevations","instanceFillColors","instanceLineColors","instanceStrokeWidths"]),t.addInstanced({instancePositions:{size:2,type:"float32",accessor:"getBin"},instanceColorValues:{size:1,type:"float32",accessor:"getColorValue"},instanceElevationValues:{size:1,type:"float32",accessor:"getElevationValue"}})}updateState(t){super.updateState(t);let{props:e,oldProps:o}=t,r=this.state.fillModel;if(o.colorRange!==e.colorRange){this.state.colorTexture?.destroy(),this.state.colorTexture=Q(this.context.device,e.colorRange,e.colorScaleType);let i={colorRange:this.state.colorTexture};r.shaderInputs.setProps({hexagon:i})}else o.colorScaleType!==e.colorScaleType&&Z(this.state.colorTexture,e.colorScaleType)}finalizeState(t){super.finalizeState(t),this.state.colorTexture?.destroy()}draw({uniforms:t}){let{radius:e,hexOriginCommon:o,elevationRange:r,elevationScale:i,extruded:s,coverage:a,colorDomain:c,elevationDomain:g}=this.props,h=this.props.colorCutoff||[-1/0,1/0],f=this.props.elevationCutoff||[-1/0,1/0],p=this.state.fillModel;p.vertexArray.indexBuffer&&p.setIndexBuffer(null),p.setVertexCount(this.state.fillVertexCount);let d={colorDomain:[Math.max(c[0],h[0]),Math.min(c[1],h[1]),Math.max(c[0]-1,h[0]),Math.min(c[1]+1,h[1])],elevationDomain:[Math.max(g[0],f[0]),Math.min(g[1],f[1]),Math.max(g[0]-1,f[0]),Math.min(g[1]+1,f[1])],elevationRange:[r[0]*i,r[1]*i],originCommon:o};p.shaderInputs.setProps({column:{extruded:s,coverage:a,radius:e},hexagon:d}),p.draw(this.context.renderPass)}};Dt.layerName="HexagonCellLayer";var qe=Dt;var tr=`layout(std140) uniform binOptionsUniforms {
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+ `,je={name:"hexagon",vs:Jo,uniformTypes:{colorDomain:"vec4<f32>",elevationDomain:"vec4<f32>",elevationRange:"vec2<f32>",originCommon:"vec2<f32>"}};var Dt=class extends Ge.ColumnLayer{getShaders(){let t=super.getShaders();return t.modules.push(je),{...t,vs:ke}}initializeState(){super.initializeState();let t=this.getAttributeManager();t.remove(["instanceElevations","instanceFillColors","instanceLineColors","instanceStrokeWidths"]),t.addInstanced({instancePositions:{size:2,type:"float32",accessor:"getBin"},instanceColorValues:{size:1,type:"float32",accessor:"getColorValue"},instanceElevationValues:{size:1,type:"float32",accessor:"getElevationValue"}})}updateState(t){super.updateState(t);let{props:e,oldProps:o}=t,r=this.state.fillModel;if(o.colorRange!==e.colorRange){this.state.colorTexture?.destroy(),this.state.colorTexture=Q(this.context.device,e.colorRange,e.colorScaleType);let i={colorRange:this.state.colorTexture};r.shaderInputs.setProps({hexagon:i})}else o.colorScaleType!==e.colorScaleType&&Z(this.state.colorTexture,e.colorScaleType)}finalizeState(t){super.finalizeState(t),this.state.colorTexture?.destroy()}draw({uniforms:t}){let{radius:e,hexOriginCommon:o,elevationRange:r,elevationScale:i,extruded:s,coverage:a,colorDomain:c,elevationDomain:g}=this.props,h=this.props.colorCutoff||[-1/0,1/0],f=this.props.elevationCutoff||[-1/0,1/0],p=this.state.fillModel;p.setVertexCount(this.state.fillVertexCount);let d={colorDomain:[Math.max(c[0],h[0]),Math.min(c[1],h[1]),Math.max(c[0]-1,h[0]),Math.min(c[1]+1,h[1])],elevationDomain:[Math.max(g[0],f[0]),Math.min(g[1],f[1]),Math.max(g[0]-1,f[0]),Math.min(g[1]+1,f[1])],elevationRange:[r[0]*i,r[1]*i],originCommon:o};p.shaderInputs.setProps({column:{extruded:s,coverage:a,radius:e},hexagon:d}),p.draw(this.context.renderPass)}};Dt.layerName="HexagonCellLayer";var qe=Dt;var tr=`layout(std140) uniform binOptionsUniforms {
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  vec2 hexOriginCommon;
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  float radiusCommon;
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  } binOptions;
package/package.json CHANGED
@@ -3,7 +3,7 @@
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  "description": "deck.gl layers that aggregate the input data into alternative representations",
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  "license": "MIT",
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  "type": "module",
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- "version": "9.3.3",
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+ "version": "9.3.4",
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  "publishConfig": {
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  "access": "public"
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  },
@@ -49,5 +49,5 @@
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  "@luma.gl/core": "~9.3.3",
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  "@luma.gl/engine": "~9.3.3"
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  },
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- "gitHead": "a277344202566d832eed6bbfa607eef853d171e0"
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+ "gitHead": "c489a387f9c314a3d381111176a5d65c9fd74e87"
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  }
@@ -108,11 +108,6 @@ export default class HexagonCellLayer<ExtraPropsT extends {} = {}> extends Colum
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  const elevationCutoff = this.props.elevationCutoff || [-Infinity, Infinity];
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  const fillModel = this.state.fillModel!;
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- if (fillModel.vertexArray.indexBuffer) {
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- // indices are for drawing wireframe, disable them
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- // TODO - this should be handled in ColumnLayer?
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- fillModel.setIndexBuffer(null);
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- }
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  fillModel.setVertexCount(this.state.fillVertexCount);
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  const hexagonProps: Omit<HexagonProps, 'colorRange'> = {