@deck.gl/aggregation-layers 9.0.5 → 9.0.7

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package/dist/dist.dev.js CHANGED
@@ -1470,7 +1470,7 @@ void main()
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  }
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  }
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  _renderToMaxMinTexture(opts) {
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- const { id, parameters, gridSize, minOrMaxFb, combineMaxMin, clearParams = {} } = opts;
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+ const { id, gridSize, minOrMaxFb, combineMaxMin, clearParams = {} } = opts;
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  const { framebuffers } = this.state;
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  const { allAggregationModel } = this;
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  this.device.withParametersWebGL(
@@ -5402,7 +5402,7 @@ void main() {
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  });
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  }
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  _updateMaxWeightValue() {
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- const { maxWeightTransform, textureSize } = this.state;
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+ const { maxWeightTransform } = this.state;
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  maxWeightTransform.run({
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  parameters: { viewport: [0, 0, 1, 1] },
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  clearColor: [0, 0, 0, 0]
@@ -284,7 +284,7 @@ export default class HeatmapLayer extends AggregationLayer {
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  });
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  }
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  _updateMaxWeightValue() {
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- const { maxWeightTransform, textureSize } = this.state;
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+ const { maxWeightTransform } = this.state;
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  maxWeightTransform.run({
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  parameters: { viewport: [0, 0, 1, 1] },
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  clearColor: [0, 0, 0, 0]
package/dist/index.cjs CHANGED
@@ -514,7 +514,7 @@ var GPUGridAggregator = class {
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  }
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  }
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  _renderToMaxMinTexture(opts) {
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- const { id, parameters, gridSize, minOrMaxFb, combineMaxMin, clearParams = {} } = opts;
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+ const { id, gridSize, minOrMaxFb, combineMaxMin, clearParams = {} } = opts;
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  const { framebuffers } = this.state;
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  const { allAggregationModel } = this;
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  this.device.withParametersWebGL({
@@ -4180,7 +4180,7 @@ var _HeatmapLayer = class extends AggregationLayer {
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  });
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  }
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  _updateMaxWeightValue() {
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- const { maxWeightTransform, textureSize } = this.state;
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+ const { maxWeightTransform } = this.state;
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  maxWeightTransform.run({
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  parameters: { viewport: [0, 0, 1, 1] },
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  clearColor: [0, 0, 0, 0]