@deck.gl/aggregation-layers 9.0.5 → 9.0.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/dist.dev.js +2 -2
- package/dist/heatmap-layer/heatmap-layer.js +1 -1
- package/dist/index.cjs +2 -2
- package/dist/index.cjs.map +2 -2
- package/dist/screen-grid-layer/screen-grid-cell-layer.d.ts.map +1 -1
- package/dist/utils/gpu-grid-aggregation/gpu-grid-aggregator.js +1 -1
- package/dist.min.js +2 -2
- package/package.json +2 -2
- package/src/heatmap-layer/heatmap-layer.ts +1 -1
- package/src/screen-grid-layer/screen-grid-cell-layer.ts +1 -1
- package/src/utils/gpu-grid-aggregation/gpu-grid-aggregator.ts +2 -2
package/dist/dist.dev.js
CHANGED
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@@ -1470,7 +1470,7 @@ void main()
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}
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}
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_renderToMaxMinTexture(opts) {
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-
const { id,
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const { id, gridSize, minOrMaxFb, combineMaxMin, clearParams = {} } = opts;
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const { framebuffers } = this.state;
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const { allAggregationModel } = this;
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this.device.withParametersWebGL(
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@@ -5402,7 +5402,7 @@ void main() {
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});
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}
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_updateMaxWeightValue() {
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const { maxWeightTransform
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const { maxWeightTransform } = this.state;
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maxWeightTransform.run({
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parameters: { viewport: [0, 0, 1, 1] },
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clearColor: [0, 0, 0, 0]
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@@ -284,7 +284,7 @@ export default class HeatmapLayer extends AggregationLayer {
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});
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}
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_updateMaxWeightValue() {
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-
const { maxWeightTransform
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const { maxWeightTransform } = this.state;
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maxWeightTransform.run({
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parameters: { viewport: [0, 0, 1, 1] },
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clearColor: [0, 0, 0, 0]
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package/dist/index.cjs
CHANGED
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@@ -514,7 +514,7 @@ var GPUGridAggregator = class {
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}
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}
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_renderToMaxMinTexture(opts) {
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-
const { id,
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const { id, gridSize, minOrMaxFb, combineMaxMin, clearParams = {} } = opts;
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const { framebuffers } = this.state;
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const { allAggregationModel } = this;
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this.device.withParametersWebGL({
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@@ -4180,7 +4180,7 @@ var _HeatmapLayer = class extends AggregationLayer {
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});
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}
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_updateMaxWeightValue() {
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-
const { maxWeightTransform
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+
const { maxWeightTransform } = this.state;
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maxWeightTransform.run({
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parameters: { viewport: [0, 0, 1, 1] },
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clearColor: [0, 0, 0, 0]
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