@deck.gl/aggregation-layers 9.0.40 → 9.1.0-beta.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (372) hide show
  1. package/dist/common/aggregation-layer.d.ts +30 -0
  2. package/dist/common/aggregation-layer.d.ts.map +1 -0
  3. package/dist/common/aggregation-layer.js +70 -0
  4. package/dist/common/aggregation-layer.js.map +1 -0
  5. package/dist/common/aggregator/aggregator.d.ts +76 -0
  6. package/dist/common/aggregator/aggregator.d.ts.map +1 -0
  7. package/dist/common/aggregator/aggregator.js +5 -0
  8. package/dist/common/aggregator/aggregator.js.map +1 -0
  9. package/dist/common/aggregator/cpu-aggregator/aggregate.d.ts +27 -0
  10. package/dist/common/aggregator/cpu-aggregator/aggregate.d.ts.map +1 -0
  11. package/dist/common/aggregator/cpu-aggregator/aggregate.js +67 -0
  12. package/dist/common/aggregator/cpu-aggregator/aggregate.js.map +1 -0
  13. package/dist/common/aggregator/cpu-aggregator/cpu-aggregator.d.ts +70 -0
  14. package/dist/common/aggregator/cpu-aggregator/cpu-aggregator.d.ts.map +1 -0
  15. package/dist/common/aggregator/cpu-aggregator/cpu-aggregator.js +140 -0
  16. package/dist/common/aggregator/cpu-aggregator/cpu-aggregator.js.map +1 -0
  17. package/dist/common/aggregator/cpu-aggregator/sort-bins.d.ts +15 -0
  18. package/dist/common/aggregator/cpu-aggregator/sort-bins.d.ts.map +1 -0
  19. package/dist/common/aggregator/cpu-aggregator/sort-bins.js +44 -0
  20. package/dist/common/aggregator/cpu-aggregator/sort-bins.js.map +1 -0
  21. package/dist/common/aggregator/cpu-aggregator/vertex-accessor.d.ts +21 -0
  22. package/dist/common/aggregator/cpu-aggregator/vertex-accessor.d.ts.map +1 -0
  23. package/dist/common/aggregator/cpu-aggregator/vertex-accessor.js +56 -0
  24. package/dist/common/aggregator/cpu-aggregator/vertex-accessor.js.map +1 -0
  25. package/dist/common/aggregator/gpu-aggregator/aggregation-transform-uniforms.d.ts +18 -0
  26. package/dist/common/aggregator/gpu-aggregator/aggregation-transform-uniforms.d.ts.map +1 -0
  27. package/dist/common/aggregator/gpu-aggregator/aggregation-transform-uniforms.js +21 -0
  28. package/dist/common/aggregator/gpu-aggregator/aggregation-transform-uniforms.js.map +1 -0
  29. package/dist/common/aggregator/gpu-aggregator/bin-sorter-uniforms.d.ts +14 -0
  30. package/dist/common/aggregator/gpu-aggregator/bin-sorter-uniforms.d.ts.map +1 -0
  31. package/dist/common/aggregator/gpu-aggregator/bin-sorter-uniforms.js +18 -0
  32. package/dist/common/aggregator/gpu-aggregator/bin-sorter-uniforms.js.map +1 -0
  33. package/dist/common/aggregator/gpu-aggregator/utils.d.ts +6 -0
  34. package/dist/common/aggregator/gpu-aggregator/utils.d.ts.map +1 -0
  35. package/dist/common/aggregator/gpu-aggregator/utils.js +25 -0
  36. package/dist/common/aggregator/gpu-aggregator/utils.js.map +1 -0
  37. package/dist/common/aggregator/gpu-aggregator/webgl-aggregation-transform.d.ts +24 -0
  38. package/dist/common/aggregator/gpu-aggregator/webgl-aggregation-transform.d.ts.map +1 -0
  39. package/dist/common/aggregator/gpu-aggregator/webgl-aggregation-transform.js +216 -0
  40. package/dist/common/aggregator/gpu-aggregator/webgl-aggregation-transform.js.map +1 -0
  41. package/dist/common/aggregator/gpu-aggregator/webgl-aggregator.d.ts +81 -0
  42. package/dist/common/aggregator/gpu-aggregator/webgl-aggregator.d.ts.map +1 -0
  43. package/dist/common/aggregator/gpu-aggregator/webgl-aggregator.js +202 -0
  44. package/dist/common/aggregator/gpu-aggregator/webgl-aggregator.js.map +1 -0
  45. package/dist/common/aggregator/gpu-aggregator/webgl-bin-sorter.d.ts +38 -0
  46. package/dist/common/aggregator/gpu-aggregator/webgl-bin-sorter.d.ts.map +1 -0
  47. package/dist/common/aggregator/gpu-aggregator/webgl-bin-sorter.js +224 -0
  48. package/dist/common/aggregator/gpu-aggregator/webgl-bin-sorter.js.map +1 -0
  49. package/dist/common/aggregator/index.d.ts +6 -0
  50. package/dist/common/aggregator/index.d.ts.map +1 -0
  51. package/dist/common/aggregator/index.js +6 -0
  52. package/dist/common/aggregator/index.js.map +1 -0
  53. package/dist/common/types.d.ts +11 -0
  54. package/dist/common/types.d.ts.map +1 -0
  55. package/dist/common/types.js +5 -0
  56. package/dist/common/types.js.map +1 -0
  57. package/dist/common/utils/bounds-utils.d.ts +10 -0
  58. package/dist/common/utils/bounds-utils.d.ts.map +1 -0
  59. package/dist/common/utils/bounds-utils.js +21 -0
  60. package/dist/common/utils/bounds-utils.js.map +1 -0
  61. package/dist/common/utils/color-utils.d.ts +10 -0
  62. package/dist/common/utils/color-utils.d.ts.map +1 -0
  63. package/dist/common/utils/color-utils.js +66 -0
  64. package/dist/common/utils/color-utils.js.map +1 -0
  65. package/dist/common/utils/prop-utils.d.ts.map +1 -0
  66. package/dist/common/utils/prop-utils.js +13 -0
  67. package/dist/common/utils/prop-utils.js.map +1 -0
  68. package/dist/common/utils/scale-utils.d.ts +46 -0
  69. package/dist/common/utils/scale-utils.d.ts.map +1 -0
  70. package/dist/common/utils/scale-utils.js +181 -0
  71. package/dist/common/utils/scale-utils.js.map +1 -0
  72. package/dist/contour-layer/bin-options-uniforms.d.ts +13 -0
  73. package/dist/contour-layer/bin-options-uniforms.d.ts.map +1 -0
  74. package/dist/contour-layer/bin-options-uniforms.js +18 -0
  75. package/dist/contour-layer/bin-options-uniforms.js.map +1 -0
  76. package/dist/contour-layer/contour-layer.d.ts +42 -50
  77. package/dist/contour-layer/contour-layer.d.ts.map +1 -1
  78. package/dist/contour-layer/contour-layer.js +233 -192
  79. package/dist/contour-layer/contour-layer.js.map +1 -0
  80. package/dist/contour-layer/contour-utils.d.ts +36 -15
  81. package/dist/contour-layer/contour-utils.d.ts.map +1 -1
  82. package/dist/contour-layer/contour-utils.js +25 -29
  83. package/dist/contour-layer/contour-utils.js.map +1 -0
  84. package/dist/contour-layer/marching-squares-codes.d.ts.map +1 -1
  85. package/dist/contour-layer/marching-squares-codes.js +4 -0
  86. package/dist/contour-layer/marching-squares-codes.js.map +1 -0
  87. package/dist/contour-layer/marching-squares.d.ts +22 -6
  88. package/dist/contour-layer/marching-squares.d.ts.map +1 -1
  89. package/dist/contour-layer/marching-squares.js +72 -68
  90. package/dist/contour-layer/marching-squares.js.map +1 -0
  91. package/dist/contour-layer/value-reader.d.ts +10 -0
  92. package/dist/contour-layer/value-reader.d.ts.map +1 -0
  93. package/dist/contour-layer/value-reader.js +47 -0
  94. package/dist/contour-layer/value-reader.js.map +1 -0
  95. package/dist/dist.dev.js +4844 -4083
  96. package/dist/grid-layer/bin-options-uniforms.d.ts +13 -0
  97. package/dist/grid-layer/bin-options-uniforms.d.ts.map +1 -0
  98. package/dist/grid-layer/bin-options-uniforms.js +18 -0
  99. package/dist/grid-layer/bin-options-uniforms.js.map +1 -0
  100. package/dist/grid-layer/grid-cell-layer-vertex.glsl.d.ts +3 -0
  101. package/dist/grid-layer/grid-cell-layer-vertex.glsl.d.ts.map +1 -0
  102. package/dist/grid-layer/grid-cell-layer-vertex.glsl.js +52 -0
  103. package/dist/grid-layer/grid-cell-layer-vertex.glsl.js.map +1 -0
  104. package/dist/grid-layer/grid-cell-layer.d.ts +32 -0
  105. package/dist/grid-layer/grid-cell-layer.d.ts.map +1 -0
  106. package/dist/grid-layer/grid-cell-layer.js +94 -0
  107. package/dist/grid-layer/grid-cell-layer.js.map +1 -0
  108. package/dist/grid-layer/grid-layer-uniforms.d.ts +21 -0
  109. package/dist/grid-layer/grid-layer-uniforms.d.ts.map +1 -0
  110. package/dist/grid-layer/grid-layer-uniforms.js +24 -0
  111. package/dist/grid-layer/grid-layer-uniforms.js.map +1 -0
  112. package/dist/grid-layer/grid-layer.d.ts +176 -14
  113. package/dist/grid-layer/grid-layer.d.ts.map +1 -1
  114. package/dist/grid-layer/grid-layer.js +343 -46
  115. package/dist/grid-layer/grid-layer.js.map +1 -0
  116. package/dist/{aggregation-layer.d.ts → heatmap-layer/aggregation-layer.d.ts} +1 -0
  117. package/dist/heatmap-layer/aggregation-layer.d.ts.map +1 -0
  118. package/dist/{aggregation-layer.js → heatmap-layer/aggregation-layer.js} +7 -21
  119. package/dist/heatmap-layer/aggregation-layer.js.map +1 -0
  120. package/dist/heatmap-layer/heatmap-layer-uniforms.d.ts +30 -0
  121. package/dist/heatmap-layer/heatmap-layer-uniforms.d.ts.map +1 -0
  122. package/dist/heatmap-layer/heatmap-layer-uniforms.js +33 -0
  123. package/dist/heatmap-layer/heatmap-layer-uniforms.js.map +1 -0
  124. package/dist/heatmap-layer/heatmap-layer-utils.d.ts +1 -1
  125. package/dist/heatmap-layer/heatmap-layer-utils.d.ts.map +1 -1
  126. package/dist/heatmap-layer/heatmap-layer-utils.js +4 -0
  127. package/dist/heatmap-layer/heatmap-layer-utils.js.map +1 -0
  128. package/dist/heatmap-layer/heatmap-layer.d.ts +6 -4
  129. package/dist/heatmap-layer/heatmap-layer.d.ts.map +1 -1
  130. package/dist/heatmap-layer/heatmap-layer.js +44 -33
  131. package/dist/heatmap-layer/heatmap-layer.js.map +1 -0
  132. package/dist/heatmap-layer/max-fs.glsl.d.ts.map +1 -1
  133. package/dist/heatmap-layer/max-fs.glsl.js +4 -0
  134. package/dist/heatmap-layer/max-fs.glsl.js.map +1 -0
  135. package/dist/heatmap-layer/max-vs.glsl.d.ts +1 -1
  136. package/dist/heatmap-layer/max-vs.glsl.d.ts.map +1 -1
  137. package/dist/heatmap-layer/max-vs.glsl.js +7 -4
  138. package/dist/heatmap-layer/max-vs.glsl.js.map +1 -0
  139. package/dist/heatmap-layer/triangle-layer-fragment.glsl.d.ts +1 -1
  140. package/dist/heatmap-layer/triangle-layer-fragment.glsl.d.ts.map +1 -1
  141. package/dist/heatmap-layer/triangle-layer-fragment.glsl.js +6 -23
  142. package/dist/heatmap-layer/triangle-layer-fragment.glsl.js.map +1 -0
  143. package/dist/heatmap-layer/triangle-layer-uniforms.d.ts +22 -0
  144. package/dist/heatmap-layer/triangle-layer-uniforms.d.ts.map +1 -0
  145. package/dist/heatmap-layer/triangle-layer-uniforms.js +23 -0
  146. package/dist/heatmap-layer/triangle-layer-uniforms.js.map +1 -0
  147. package/dist/heatmap-layer/triangle-layer-vertex.glsl.d.ts +1 -1
  148. package/dist/heatmap-layer/triangle-layer-vertex.glsl.d.ts.map +1 -1
  149. package/dist/heatmap-layer/triangle-layer-vertex.glsl.js +11 -30
  150. package/dist/heatmap-layer/triangle-layer-vertex.glsl.js.map +1 -0
  151. package/dist/heatmap-layer/triangle-layer.d.ts +4 -10
  152. package/dist/heatmap-layer/triangle-layer.d.ts.map +1 -1
  153. package/dist/heatmap-layer/triangle-layer.js +18 -30
  154. package/dist/heatmap-layer/triangle-layer.js.map +1 -0
  155. package/dist/heatmap-layer/weights-fs.glsl.d.ts.map +1 -1
  156. package/dist/heatmap-layer/weights-fs.glsl.js +4 -0
  157. package/dist/heatmap-layer/weights-fs.glsl.js.map +1 -0
  158. package/dist/heatmap-layer/weights-vs.glsl.d.ts +1 -1
  159. package/dist/heatmap-layer/weights-vs.glsl.d.ts.map +1 -1
  160. package/dist/heatmap-layer/weights-vs.glsl.js +7 -7
  161. package/dist/heatmap-layer/weights-vs.glsl.js.map +1 -0
  162. package/dist/hexagon-layer/bin-options-uniforms.d.ts +14 -0
  163. package/dist/hexagon-layer/bin-options-uniforms.d.ts.map +1 -0
  164. package/dist/hexagon-layer/bin-options-uniforms.js +18 -0
  165. package/dist/hexagon-layer/bin-options-uniforms.js.map +1 -0
  166. package/dist/hexagon-layer/hexagon-cell-layer-vertex.glsl.d.ts +3 -0
  167. package/dist/hexagon-layer/hexagon-cell-layer-vertex.glsl.d.ts.map +1 -0
  168. package/dist/hexagon-layer/hexagon-cell-layer-vertex.glsl.js +56 -0
  169. package/dist/hexagon-layer/hexagon-cell-layer-vertex.glsl.js.map +1 -0
  170. package/dist/hexagon-layer/hexagon-cell-layer.d.ts +29 -0
  171. package/dist/hexagon-layer/hexagon-cell-layer.d.ts.map +1 -0
  172. package/dist/hexagon-layer/hexagon-cell-layer.js +95 -0
  173. package/dist/hexagon-layer/hexagon-cell-layer.js.map +1 -0
  174. package/dist/hexagon-layer/hexagon-layer-uniforms.d.ts +19 -0
  175. package/dist/hexagon-layer/hexagon-layer-uniforms.d.ts.map +1 -0
  176. package/dist/hexagon-layer/hexagon-layer-uniforms.js +22 -0
  177. package/dist/hexagon-layer/hexagon-layer-uniforms.js.map +1 -0
  178. package/dist/hexagon-layer/hexagon-layer.d.ts +84 -54
  179. package/dist/hexagon-layer/hexagon-layer.d.ts.map +1 -1
  180. package/dist/hexagon-layer/hexagon-layer.js +308 -123
  181. package/dist/hexagon-layer/hexagon-layer.js.map +1 -0
  182. package/dist/hexagon-layer/hexbin.d.ts +17 -0
  183. package/dist/hexagon-layer/hexbin.d.ts.map +1 -0
  184. package/dist/hexagon-layer/hexbin.js +70 -0
  185. package/dist/hexagon-layer/hexbin.js.map +1 -0
  186. package/dist/index.cjs +3026 -2947
  187. package/dist/index.cjs.map +4 -4
  188. package/dist/index.d.ts +7 -13
  189. package/dist/index.d.ts.map +1 -1
  190. package/dist/index.js +6 -27
  191. package/dist/index.js.map +1 -0
  192. package/dist/screen-grid-layer/bin-options-uniforms.d.ts +11 -0
  193. package/dist/screen-grid-layer/bin-options-uniforms.d.ts.map +1 -0
  194. package/dist/screen-grid-layer/bin-options-uniforms.js +16 -0
  195. package/dist/screen-grid-layer/bin-options-uniforms.js.map +1 -0
  196. package/dist/screen-grid-layer/screen-grid-cell-layer.d.ts +11 -16
  197. package/dist/screen-grid-layer/screen-grid-cell-layer.d.ts.map +1 -1
  198. package/dist/screen-grid-layer/screen-grid-cell-layer.js +53 -134
  199. package/dist/screen-grid-layer/screen-grid-cell-layer.js.map +1 -0
  200. package/dist/screen-grid-layer/screen-grid-layer-fragment.glsl.d.ts +1 -1
  201. package/dist/screen-grid-layer/screen-grid-layer-fragment.glsl.d.ts.map +1 -1
  202. package/dist/screen-grid-layer/screen-grid-layer-fragment.glsl.js +5 -24
  203. package/dist/screen-grid-layer/screen-grid-layer-fragment.glsl.js.map +1 -0
  204. package/dist/screen-grid-layer/screen-grid-layer-uniforms.d.ts +17 -0
  205. package/dist/screen-grid-layer/screen-grid-layer-uniforms.d.ts.map +1 -0
  206. package/dist/screen-grid-layer/screen-grid-layer-uniforms.js +20 -0
  207. package/dist/screen-grid-layer/screen-grid-layer-uniforms.js.map +1 -0
  208. package/dist/screen-grid-layer/screen-grid-layer-vertex.glsl.d.ts +1 -1
  209. package/dist/screen-grid-layer/screen-grid-layer-vertex.glsl.d.ts.map +1 -1
  210. package/dist/screen-grid-layer/screen-grid-layer-vertex.glsl.js +22 -62
  211. package/dist/screen-grid-layer/screen-grid-layer-vertex.glsl.js.map +1 -0
  212. package/dist/screen-grid-layer/screen-grid-layer.d.ts +33 -40
  213. package/dist/screen-grid-layer/screen-grid-layer.d.ts.map +1 -1
  214. package/dist/screen-grid-layer/screen-grid-layer.js +158 -174
  215. package/dist/screen-grid-layer/screen-grid-layer.js.map +1 -0
  216. package/dist.min.js +401 -382
  217. package/package.json +10 -9
  218. package/src/common/aggregation-layer.ts +107 -0
  219. package/src/common/aggregator/aggregator.ts +88 -0
  220. package/src/common/aggregator/cpu-aggregator/aggregate.ts +101 -0
  221. package/src/common/aggregator/cpu-aggregator/cpu-aggregator.ts +203 -0
  222. package/src/common/aggregator/cpu-aggregator/sort-bins.ts +63 -0
  223. package/src/common/aggregator/cpu-aggregator/vertex-accessor.ts +86 -0
  224. package/src/common/aggregator/gpu-aggregator/aggregation-transform-uniforms.ts +33 -0
  225. package/src/common/aggregator/gpu-aggregator/bin-sorter-uniforms.ts +27 -0
  226. package/src/common/aggregator/gpu-aggregator/utils.ts +27 -0
  227. package/src/common/aggregator/gpu-aggregator/webgl-aggregation-transform.ts +247 -0
  228. package/src/common/aggregator/gpu-aggregator/webgl-aggregator.ts +274 -0
  229. package/src/common/aggregator/gpu-aggregator/webgl-bin-sorter.ts +258 -0
  230. package/src/common/aggregator/index.ts +10 -0
  231. package/src/{types.ts → common/types.ts} +10 -4
  232. package/src/common/utils/bounds-utils.ts +34 -0
  233. package/src/common/utils/color-utils.ts +86 -0
  234. package/src/common/utils/prop-utils.ts +13 -0
  235. package/src/common/utils/scale-utils.ts +236 -0
  236. package/src/contour-layer/bin-options-uniforms.ts +26 -0
  237. package/src/contour-layer/contour-layer.ts +300 -265
  238. package/src/contour-layer/contour-utils.ts +68 -39
  239. package/src/contour-layer/marching-squares-codes.ts +4 -0
  240. package/src/contour-layer/marching-squares.ts +93 -82
  241. package/src/contour-layer/value-reader.ts +65 -0
  242. package/src/grid-layer/bin-options-uniforms.ts +26 -0
  243. package/src/grid-layer/grid-cell-layer-vertex.glsl.ts +68 -0
  244. package/src/grid-layer/grid-cell-layer.ts +141 -0
  245. package/src/grid-layer/grid-layer-uniforms.ts +37 -0
  246. package/src/grid-layer/grid-layer.ts +614 -73
  247. package/src/{aggregation-layer.ts → heatmap-layer/aggregation-layer.ts} +6 -21
  248. package/src/heatmap-layer/heatmap-layer-uniforms.ts +50 -0
  249. package/src/heatmap-layer/heatmap-layer-utils.ts +9 -1
  250. package/src/heatmap-layer/heatmap-layer.ts +59 -36
  251. package/src/heatmap-layer/max-fs.glsl.ts +4 -0
  252. package/src/heatmap-layer/max-vs.glsl.ts +7 -4
  253. package/src/heatmap-layer/triangle-layer-fragment.glsl.ts +5 -23
  254. package/src/heatmap-layer/triangle-layer-uniforms.ts +37 -0
  255. package/src/heatmap-layer/triangle-layer-vertex.glsl.ts +10 -30
  256. package/src/heatmap-layer/triangle-layer.ts +26 -31
  257. package/src/heatmap-layer/weights-fs.glsl.ts +4 -0
  258. package/src/heatmap-layer/weights-vs.glsl.ts +7 -7
  259. package/src/hexagon-layer/bin-options-uniforms.ts +27 -0
  260. package/src/hexagon-layer/hexagon-cell-layer-vertex.glsl.ts +73 -0
  261. package/src/hexagon-layer/hexagon-cell-layer.ts +141 -0
  262. package/src/hexagon-layer/hexagon-layer-uniforms.ts +34 -0
  263. package/src/hexagon-layer/hexagon-layer.ts +454 -186
  264. package/src/hexagon-layer/hexbin.ts +79 -0
  265. package/src/index.ts +21 -34
  266. package/src/screen-grid-layer/bin-options-uniforms.ts +23 -0
  267. package/src/screen-grid-layer/screen-grid-cell-layer.ts +71 -156
  268. package/src/screen-grid-layer/screen-grid-layer-fragment.glsl.ts +4 -24
  269. package/src/screen-grid-layer/screen-grid-layer-uniforms.ts +31 -0
  270. package/src/screen-grid-layer/screen-grid-layer-vertex.glsl.ts +21 -64
  271. package/src/screen-grid-layer/screen-grid-layer.ts +194 -222
  272. package/dist/aggregation-layer.d.ts.map +0 -1
  273. package/dist/cpu-grid-layer/cpu-grid-layer.d.ts +0 -158
  274. package/dist/cpu-grid-layer/cpu-grid-layer.d.ts.map +0 -1
  275. package/dist/cpu-grid-layer/cpu-grid-layer.js +0 -130
  276. package/dist/cpu-grid-layer/grid-aggregator.d.ts +0 -35
  277. package/dist/cpu-grid-layer/grid-aggregator.d.ts.map +0 -1
  278. package/dist/cpu-grid-layer/grid-aggregator.js +0 -141
  279. package/dist/gpu-grid-layer/gpu-grid-cell-layer-fragment.glsl.d.ts +0 -3
  280. package/dist/gpu-grid-layer/gpu-grid-cell-layer-fragment.glsl.d.ts.map +0 -1
  281. package/dist/gpu-grid-layer/gpu-grid-cell-layer-fragment.glsl.js +0 -30
  282. package/dist/gpu-grid-layer/gpu-grid-cell-layer-vertex.glsl.d.ts +0 -3
  283. package/dist/gpu-grid-layer/gpu-grid-cell-layer-vertex.glsl.d.ts.map +0 -1
  284. package/dist/gpu-grid-layer/gpu-grid-cell-layer-vertex.glsl.js +0 -112
  285. package/dist/gpu-grid-layer/gpu-grid-cell-layer.d.ts +0 -48
  286. package/dist/gpu-grid-layer/gpu-grid-cell-layer.d.ts.map +0 -1
  287. package/dist/gpu-grid-layer/gpu-grid-cell-layer.js +0 -146
  288. package/dist/gpu-grid-layer/gpu-grid-layer.d.ts +0 -99
  289. package/dist/gpu-grid-layer/gpu-grid-layer.d.ts.map +0 -1
  290. package/dist/gpu-grid-layer/gpu-grid-layer.js +0 -289
  291. package/dist/grid-aggregation-layer.d.ts +0 -67
  292. package/dist/grid-aggregation-layer.d.ts.map +0 -1
  293. package/dist/grid-aggregation-layer.js +0 -173
  294. package/dist/hexagon-layer/hexagon-aggregator.d.ts +0 -27
  295. package/dist/hexagon-layer/hexagon-aggregator.d.ts.map +0 -1
  296. package/dist/hexagon-layer/hexagon-aggregator.js +0 -112
  297. package/dist/types.d.ts +0 -12
  298. package/dist/types.d.ts.map +0 -1
  299. package/dist/types.js +0 -1
  300. package/dist/utils/aggregation-operation-utils.d.ts +0 -19
  301. package/dist/utils/aggregation-operation-utils.d.ts.map +0 -1
  302. package/dist/utils/aggregation-operation-utils.js +0 -94
  303. package/dist/utils/bin-sorter.d.ts +0 -52
  304. package/dist/utils/bin-sorter.d.ts.map +0 -1
  305. package/dist/utils/bin-sorter.js +0 -167
  306. package/dist/utils/color-utils.d.ts +0 -3
  307. package/dist/utils/color-utils.d.ts.map +0 -1
  308. package/dist/utils/color-utils.js +0 -53
  309. package/dist/utils/cpu-aggregator.d.ts +0 -169
  310. package/dist/utils/cpu-aggregator.d.ts.map +0 -1
  311. package/dist/utils/cpu-aggregator.js +0 -421
  312. package/dist/utils/gpu-grid-aggregation/aggregate-all-fs.glsl.d.ts +0 -3
  313. package/dist/utils/gpu-grid-aggregation/aggregate-all-fs.glsl.d.ts.map +0 -1
  314. package/dist/utils/gpu-grid-aggregation/aggregate-all-fs.glsl.js +0 -36
  315. package/dist/utils/gpu-grid-aggregation/aggregate-all-vs.glsl.d.ts +0 -3
  316. package/dist/utils/gpu-grid-aggregation/aggregate-all-vs.glsl.d.ts.map +0 -1
  317. package/dist/utils/gpu-grid-aggregation/aggregate-all-vs.glsl.js +0 -42
  318. package/dist/utils/gpu-grid-aggregation/aggregate-to-grid-fs.glsl.d.ts +0 -3
  319. package/dist/utils/gpu-grid-aggregation/aggregate-to-grid-fs.glsl.d.ts.map +0 -1
  320. package/dist/utils/gpu-grid-aggregation/aggregate-to-grid-fs.glsl.js +0 -30
  321. package/dist/utils/gpu-grid-aggregation/aggregate-to-grid-vs.glsl.d.ts +0 -3
  322. package/dist/utils/gpu-grid-aggregation/aggregate-to-grid-vs.glsl.d.ts.map +0 -1
  323. package/dist/utils/gpu-grid-aggregation/aggregate-to-grid-vs.glsl.js +0 -61
  324. package/dist/utils/gpu-grid-aggregation/gpu-grid-aggregator-constants.d.ts +0 -38
  325. package/dist/utils/gpu-grid-aggregation/gpu-grid-aggregator-constants.d.ts.map +0 -1
  326. package/dist/utils/gpu-grid-aggregation/gpu-grid-aggregator-constants.js +0 -41
  327. package/dist/utils/gpu-grid-aggregation/gpu-grid-aggregator-utils.d.ts +0 -1
  328. package/dist/utils/gpu-grid-aggregation/gpu-grid-aggregator-utils.d.ts.map +0 -1
  329. package/dist/utils/gpu-grid-aggregation/gpu-grid-aggregator-utils.js +0 -1
  330. package/dist/utils/gpu-grid-aggregation/gpu-grid-aggregator.d.ts +0 -76
  331. package/dist/utils/gpu-grid-aggregation/gpu-grid-aggregator.d.ts.map +0 -1
  332. package/dist/utils/gpu-grid-aggregation/gpu-grid-aggregator.js +0 -555
  333. package/dist/utils/gpu-grid-aggregation/transform-mean-vs.glsl.d.ts +0 -3
  334. package/dist/utils/gpu-grid-aggregation/transform-mean-vs.glsl.d.ts.map +0 -1
  335. package/dist/utils/gpu-grid-aggregation/transform-mean-vs.glsl.js +0 -32
  336. package/dist/utils/grid-aggregation-utils.d.ts +0 -30
  337. package/dist/utils/grid-aggregation-utils.d.ts.map +0 -1
  338. package/dist/utils/grid-aggregation-utils.js +0 -114
  339. package/dist/utils/prop-utils.d.ts.map +0 -1
  340. package/dist/utils/prop-utils.js +0 -28
  341. package/dist/utils/resource-utils.d.ts +0 -14
  342. package/dist/utils/resource-utils.d.ts.map +0 -1
  343. package/dist/utils/resource-utils.js +0 -38
  344. package/dist/utils/scale-utils.d.ts +0 -15
  345. package/dist/utils/scale-utils.d.ts.map +0 -1
  346. package/dist/utils/scale-utils.js +0 -184
  347. package/src/cpu-grid-layer/cpu-grid-layer.ts +0 -329
  348. package/src/cpu-grid-layer/grid-aggregator.ts +0 -184
  349. package/src/gpu-grid-layer/gpu-grid-cell-layer-fragment.glsl.ts +0 -35
  350. package/src/gpu-grid-layer/gpu-grid-cell-layer-vertex.glsl.ts +0 -143
  351. package/src/gpu-grid-layer/gpu-grid-cell-layer.ts +0 -201
  352. package/src/gpu-grid-layer/gpu-grid-layer.ts +0 -455
  353. package/src/grid-aggregation-layer.ts +0 -243
  354. package/src/hexagon-layer/hexagon-aggregator.ts +0 -127
  355. package/src/utils/aggregation-operation-utils.ts +0 -118
  356. package/src/utils/bin-sorter.ts +0 -218
  357. package/src/utils/color-utils.ts +0 -57
  358. package/src/utils/cpu-aggregator.ts +0 -503
  359. package/src/utils/gpu-grid-aggregation/aggregate-all-fs.glsl.ts +0 -40
  360. package/src/utils/gpu-grid-aggregation/aggregate-all-vs.glsl.ts +0 -54
  361. package/src/utils/gpu-grid-aggregation/aggregate-to-grid-fs.glsl.ts +0 -35
  362. package/src/utils/gpu-grid-aggregation/aggregate-to-grid-vs.glsl.ts +0 -79
  363. package/src/utils/gpu-grid-aggregation/gpu-grid-aggregator-constants.ts +0 -46
  364. package/src/utils/gpu-grid-aggregation/gpu-grid-aggregator-utils.ts +0 -0
  365. package/src/utils/gpu-grid-aggregation/gpu-grid-aggregator.md +0 -155
  366. package/src/utils/gpu-grid-aggregation/gpu-grid-aggregator.ts +0 -690
  367. package/src/utils/gpu-grid-aggregation/transform-mean-vs.glsl.ts +0 -38
  368. package/src/utils/grid-aggregation-utils.ts +0 -147
  369. package/src/utils/prop-utils.ts +0 -29
  370. package/src/utils/resource-utils.ts +0 -53
  371. package/src/utils/scale-utils.js +0 -219
  372. /package/dist/{utils → common/utils}/prop-utils.d.ts +0 -0
package/dist/index.d.ts CHANGED
@@ -1,20 +1,14 @@
1
1
  export { default as ScreenGridLayer } from "./screen-grid-layer/screen-grid-layer.js";
2
- export { default as CPUGridLayer } from "./cpu-grid-layer/cpu-grid-layer.js";
3
2
  export { default as HexagonLayer } from "./hexagon-layer/hexagon-layer.js";
4
3
  export { default as ContourLayer } from "./contour-layer/contour-layer.js";
5
4
  export { default as GridLayer } from "./grid-layer/grid-layer.js";
6
- export { default as GPUGridLayer } from "./gpu-grid-layer/gpu-grid-layer.js";
7
- export { AGGREGATION_OPERATION } from "./utils/aggregation-operation-utils.js";
8
5
  export { default as HeatmapLayer } from "./heatmap-layer/heatmap-layer.js";
9
- export { default as _GPUGridAggregator } from "./utils/gpu-grid-aggregation/gpu-grid-aggregator.js";
10
- export { default as _CPUAggregator } from "./utils/cpu-aggregator.js";
11
- export { default as _AggregationLayer } from "./aggregation-layer.js";
12
- export { default as _BinSorter } from "./utils/bin-sorter.js";
13
- export type { ContourLayerProps } from "./contour-layer/contour-layer.js";
6
+ export { default as _AggregationLayer } from "./common/aggregation-layer.js";
7
+ export { WebGLAggregator, CPUAggregator } from "./common/aggregator/index.js";
8
+ export type { ContourLayerProps, ContourLayerPickingInfo } from "./contour-layer/contour-layer.js";
14
9
  export type { HeatmapLayerProps } from "./heatmap-layer/heatmap-layer.js";
15
- export type { HexagonLayerProps } from "./hexagon-layer/hexagon-layer.js";
16
- export type { CPUGridLayerProps } from "./cpu-grid-layer/cpu-grid-layer.js";
17
- export type { GridLayerProps } from "./grid-layer/grid-layer.js";
18
- export type { GPUGridLayerProps } from "./gpu-grid-layer/gpu-grid-layer.js";
19
- export type { ScreenGridLayerProps } from "./screen-grid-layer/screen-grid-layer.js";
10
+ export type { HexagonLayerProps, HexagonLayerPickingInfo } from "./hexagon-layer/hexagon-layer.js";
11
+ export type { GridLayerProps, GridLayerPickingInfo } from "./grid-layer/grid-layer.js";
12
+ export type { ScreenGridLayerProps, ScreenGridLayerPickingInfo } from "./screen-grid-layer/screen-grid-layer.js";
13
+ export type { Aggregator, AggregationOperation, AggregationProps, WebGLAggregatorProps, CPUAggregatorProps } from "./common/aggregator/index.js";
20
14
  //# sourceMappingURL=index.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../src/index.ts"],"names":[],"mappings":"AAoBA,OAAO,EAAC,OAAO,IAAI,eAAe,EAAC,iDAA8C;AACjF,OAAO,EAAC,OAAO,IAAI,YAAY,EAAC,2CAAwC;AACxE,OAAO,EAAC,OAAO,IAAI,YAAY,EAAC,yCAAsC;AACtE,OAAO,EAAC,OAAO,IAAI,YAAY,EAAC,yCAAsC;AACtE,OAAO,EAAC,OAAO,IAAI,SAAS,EAAC,mCAAgC;AAC7D,OAAO,EAAC,OAAO,IAAI,YAAY,EAAC,2CAAwC;AACxE,OAAO,EAAC,qBAAqB,EAAC,+CAA4C;AAG1E,OAAO,EAAC,OAAO,IAAI,YAAY,EAAC,yCAAsC;AACtE,OAAO,EAAC,OAAO,IAAI,kBAAkB,EAAC,4DAAyD;AAC/F,OAAO,EAAC,OAAO,IAAI,cAAc,EAAC,kCAA+B;AACjE,OAAO,EAAC,OAAO,IAAI,iBAAiB,EAAC,+BAA4B;AACjE,OAAO,EAAC,OAAO,IAAI,UAAU,EAAC,8BAA2B;AAGzD,YAAY,EAAC,iBAAiB,EAAC,yCAAsC;AACrE,YAAY,EAAC,iBAAiB,EAAC,yCAAsC;AACrE,YAAY,EAAC,iBAAiB,EAAC,yCAAsC;AACrE,YAAY,EAAC,iBAAiB,EAAC,2CAAwC;AACvE,YAAY,EAAC,cAAc,EAAC,mCAAgC;AAC5D,YAAY,EAAC,iBAAiB,EAAC,2CAAwC;AACvE,YAAY,EAAC,oBAAoB,EAAC,iDAA8C"}
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../src/index.ts"],"names":[],"mappings":"AAIA,OAAO,EAAC,OAAO,IAAI,eAAe,EAAC,iDAA8C;AACjF,OAAO,EAAC,OAAO,IAAI,YAAY,EAAC,yCAAsC;AACtE,OAAO,EAAC,OAAO,IAAI,YAAY,EAAC,yCAAsC;AACtE,OAAO,EAAC,OAAO,IAAI,SAAS,EAAC,mCAAgC;AAC7D,OAAO,EAAC,OAAO,IAAI,YAAY,EAAC,yCAAsC;AAEtE,OAAO,EAAC,OAAO,IAAI,iBAAiB,EAAC,sCAAmC;AACxE,OAAO,EAAC,eAAe,EAAE,aAAa,EAAC,qCAAkC;AAGzE,YAAY,EAAC,iBAAiB,EAAE,uBAAuB,EAAC,yCAAsC;AAC9F,YAAY,EAAC,iBAAiB,EAAC,yCAAsC;AACrE,YAAY,EAAC,iBAAiB,EAAE,uBAAuB,EAAC,yCAAsC;AAC9F,YAAY,EAAC,cAAc,EAAE,oBAAoB,EAAC,mCAAgC;AAClF,YAAY,EACV,oBAAoB,EACpB,0BAA0B,EAC3B,iDAA8C;AAE/C,YAAY,EACV,UAAU,EACV,oBAAoB,EACpB,gBAAgB,EAChB,oBAAoB,EACpB,kBAAkB,EACnB,qCAAkC"}
package/dist/index.js CHANGED
@@ -1,32 +1,11 @@
1
- // Copyright (c) 2015 - 2017 Uber Technologies, Inc.
2
- //
3
- // Permission is hereby granted, free of charge, to any person obtaining a copy
4
- // of this software and associated documentation files (the "Software"), to deal
5
- // in the Software without restriction, including without limitation the rights
6
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
7
- // copies of the Software, and to permit persons to whom the Software is
8
- // furnished to do so, subject to the following conditions:
9
- //
10
- // The above copyright notice and this permission notice shall be included in
11
- // all copies or substantial portions of the Software.
12
- //
13
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
14
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
15
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
16
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
17
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
18
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
19
- // THE SOFTWARE.
1
+ // deck.gl
2
+ // SPDX-License-Identifier: MIT
3
+ // Copyright (c) vis.gl contributors
20
4
  export { default as ScreenGridLayer } from "./screen-grid-layer/screen-grid-layer.js";
21
- export { default as CPUGridLayer } from "./cpu-grid-layer/cpu-grid-layer.js";
22
5
  export { default as HexagonLayer } from "./hexagon-layer/hexagon-layer.js";
23
6
  export { default as ContourLayer } from "./contour-layer/contour-layer.js";
24
7
  export { default as GridLayer } from "./grid-layer/grid-layer.js";
25
- export { default as GPUGridLayer } from "./gpu-grid-layer/gpu-grid-layer.js";
26
- export { AGGREGATION_OPERATION } from "./utils/aggregation-operation-utils.js";
27
- // experimental export
28
8
  export { default as HeatmapLayer } from "./heatmap-layer/heatmap-layer.js";
29
- export { default as _GPUGridAggregator } from "./utils/gpu-grid-aggregation/gpu-grid-aggregator.js";
30
- export { default as _CPUAggregator } from "./utils/cpu-aggregator.js";
31
- export { default as _AggregationLayer } from "./aggregation-layer.js";
32
- export { default as _BinSorter } from "./utils/bin-sorter.js";
9
+ export { default as _AggregationLayer } from "./common/aggregation-layer.js";
10
+ export { WebGLAggregator, CPUAggregator } from "./common/aggregator/index.js";
11
+ //# sourceMappingURL=index.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.js","sourceRoot":"","sources":["../src/index.ts"],"names":[],"mappings":"AAAA,UAAU;AACV,+BAA+B;AAC/B,oCAAoC;AAEpC,OAAO,EAAC,OAAO,IAAI,eAAe,EAAC,iDAA8C;AACjF,OAAO,EAAC,OAAO,IAAI,YAAY,EAAC,yCAAsC;AACtE,OAAO,EAAC,OAAO,IAAI,YAAY,EAAC,yCAAsC;AACtE,OAAO,EAAC,OAAO,IAAI,SAAS,EAAC,mCAAgC;AAC7D,OAAO,EAAC,OAAO,IAAI,YAAY,EAAC,yCAAsC;AAEtE,OAAO,EAAC,OAAO,IAAI,iBAAiB,EAAC,sCAAmC;AACxE,OAAO,EAAC,eAAe,EAAE,aAAa,EAAC,qCAAkC"}
@@ -0,0 +1,11 @@
1
+ export type BinOptions = {
2
+ cellSizePixels: number;
3
+ };
4
+ export declare const binOptionsUniforms: {
5
+ readonly name: "binOptions";
6
+ readonly vs: "uniform binOptionsUniforms {\n float cellSizePixels;\n} binOptions;\n";
7
+ readonly uniformTypes: {
8
+ readonly cellSizePixels: "f32";
9
+ };
10
+ };
11
+ //# sourceMappingURL=bin-options-uniforms.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"bin-options-uniforms.d.ts","sourceRoot":"","sources":["../../src/screen-grid-layer/bin-options-uniforms.ts"],"names":[],"mappings":"AAYA,MAAM,MAAM,UAAU,GAAG;IACvB,cAAc,EAAE,MAAM,CAAC;CACxB,CAAC;AAEF,eAAO,MAAM,kBAAkB;;;;;;CAMc,CAAC"}
@@ -0,0 +1,16 @@
1
+ // deck.gl
2
+ // SPDX-License-Identifier: MIT
3
+ // Copyright (c) vis.gl contributors
4
+ const uniformBlock = /* glsl */ `\
5
+ uniform binOptionsUniforms {
6
+ float cellSizePixels;
7
+ } binOptions;
8
+ `;
9
+ export const binOptionsUniforms = {
10
+ name: 'binOptions',
11
+ vs: uniformBlock,
12
+ uniformTypes: {
13
+ cellSizePixels: 'f32'
14
+ }
15
+ };
16
+ //# sourceMappingURL=bin-options-uniforms.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"bin-options-uniforms.js","sourceRoot":"","sources":["../../src/screen-grid-layer/bin-options-uniforms.ts"],"names":[],"mappings":"AAAA,UAAU;AACV,+BAA+B;AAC/B,oCAAoC;AAIpC,MAAM,YAAY,GAAG,UAAU,CAAC;;;;CAI/B,CAAC;AAMF,MAAM,CAAC,MAAM,kBAAkB,GAAG;IAChC,IAAI,EAAE,YAAY;IAClB,EAAE,EAAE,YAAY;IAChB,YAAY,EAAE;QACZ,cAAc,EAAE,KAAK;KACtB;CAC0C,CAAC"}
@@ -1,19 +1,21 @@
1
1
  import { Texture } from '@luma.gl/core';
2
2
  import { Model } from '@luma.gl/engine';
3
- import { Layer, LayerProps, UpdateParameters, DefaultProps } from '@deck.gl/core';
4
- import type { _ScreenGridLayerProps } from "./screen-grid-layer.js";
3
+ import { Layer, UpdateParameters, Color } from '@deck.gl/core';
5
4
  import { ShaderModule } from '@luma.gl/shadertools';
6
- /** All properties supported by ScreenGridCellLayer. */
7
- export type ScreenGridCellLayerProps<DataT = unknown> = _ScreenGridCellLayerProps<DataT> & LayerProps;
5
+ import type { ScaleType } from "../common/types.js";
8
6
  /** Proprties added by ScreenGridCellLayer. */
9
- export type _ScreenGridCellLayerProps<DataT> = _ScreenGridLayerProps<DataT> & {
10
- maxTexture: Texture;
7
+ export type _ScreenGridCellLayerProps = {
8
+ cellSizePixels: number;
9
+ cellMarginPixels: number;
10
+ colorScaleType: ScaleType;
11
+ colorDomain: () => [number, number];
12
+ colorRange?: Color[];
11
13
  };
12
- export default class ScreenGridCellLayer<DataT = any, ExtraPropsT extends {} = {}> extends Layer<ExtraPropsT & Required<_ScreenGridCellLayerProps<DataT>>> {
14
+ export default class ScreenGridCellLayer<ExtraPropsT extends {} = {}> extends Layer<ExtraPropsT & Required<_ScreenGridCellLayerProps>> {
13
15
  static layerName: string;
14
- static defaultProps: DefaultProps<ScreenGridCellLayerProps<unknown>>;
15
16
  state: {
16
17
  model?: Model;
18
+ colorTexture: Texture;
17
19
  };
18
20
  getShaders(): {
19
21
  vs: string;
@@ -21,18 +23,11 @@ export default class ScreenGridCellLayer<DataT = any, ExtraPropsT extends {} = {
21
23
  modules: ShaderModule[];
22
24
  };
23
25
  initializeState(): void;
24
- shouldUpdateState({ changeFlags }: {
25
- changeFlags: any;
26
- }): any;
27
26
  updateState(params: UpdateParameters<this>): void;
27
+ finalizeState(context: any): void;
28
28
  draw({ uniforms }: {
29
29
  uniforms: any;
30
30
  }): void;
31
- calculateInstancePositions(attribute: any, { numInstances }: {
32
- numInstances: any;
33
- }): void;
34
31
  _getModel(): Model;
35
- _shouldUseMinMax(): boolean;
36
- _updateUniforms(oldProps: any, props: any, changeFlags: any): void;
37
32
  }
38
33
  //# sourceMappingURL=screen-grid-cell-layer.d.ts.map
@@ -1 +1 @@
1
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1
+ {"version":3,"file":"screen-grid-cell-layer.d.ts","sourceRoot":"","sources":["../../src/screen-grid-layer/screen-grid-cell-layer.ts"],"names":[],"mappings":"AAIA,OAAO,EAAC,OAAO,EAAC,MAAM,eAAe,CAAC;AACtC,OAAO,EAAC,KAAK,EAAW,MAAM,iBAAiB,CAAC;AAChD,OAAO,EAAC,KAAK,EAAW,gBAAgB,EAAgB,KAAK,EAAC,MAAM,eAAe,CAAC;AAKpF,OAAO,EAAC,YAAY,EAAC,MAAM,sBAAsB,CAAC;AAClD,OAAO,KAAK,EAAC,SAAS,EAAC,2BAAwB;AAE/C,8CAA8C;AAC9C,MAAM,MAAM,yBAAyB,GAAG;IACtC,cAAc,EAAE,MAAM,CAAC;IACvB,gBAAgB,EAAE,MAAM,CAAC;IACzB,cAAc,EAAE,SAAS,CAAC;IAC1B,WAAW,EAAE,MAAM,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;IACpC,UAAU,CAAC,EAAE,KAAK,EAAE,CAAC;CACtB,CAAC;AAEF,MAAM,CAAC,OAAO,OAAO,mBAAmB,CAAC,WAAW,SAAS,EAAE,GAAG,EAAE,CAAE,SAAQ,KAAK,CACjF,WAAW,GAAG,QAAQ,CAAC,yBAAyB,CAAC,CAClD;IACC,MAAM,CAAC,SAAS,SAAyB;IAEzC,KAAK,EAAG;QACN,KAAK,CAAC,EAAE,KAAK,CAAC;QACd,YAAY,EAAE,OAAO,CAAC;KACvB,CAAC;IAEF,UAAU,IAAI;QAAC,EAAE,EAAE,MAAM,CAAC;QAAC,EAAE,EAAE,MAAM,CAAC;QAAC,OAAO,EAAE,YAAY,EAAE,CAAA;KAAC;IAI/D,eAAe;IAiBf,WAAW,CAAC,MAAM,EAAE,gBAAgB,CAAC,IAAI,CAAC;IAoC1C,aAAa,CAAC,OAAO,KAAA;IAMrB,IAAI,CAAC,EAAC,QAAQ,EAAC;;KAAA;IAWf,SAAS,IAAI,KAAK;CAiBnB"}
@@ -1,107 +1,68 @@
1
- // Copyright (c) 2015 - 2019 Uber Technologies, Inc.
2
- //
3
- // Permission is hereby granted, free of charge, to any person obtaining a copy
4
- // of this software and associated documentation files (the "Software"), to deal
5
- // in the Software without restriction, including without limitation the rights
6
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
7
- // copies of the Software, and to permit persons to whom the Software is
8
- // furnished to do so, subject to the following conditions:
9
- //
10
- // The above copyright notice and this permission notice shall be included in
11
- // all copies or substantial portions of the Software.
12
- //
13
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
14
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
15
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
16
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
17
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
18
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
19
- // THE SOFTWARE.
1
+ // deck.gl
2
+ // SPDX-License-Identifier: MIT
3
+ // Copyright (c) vis.gl contributors
20
4
  import { Model, Geometry } from '@luma.gl/engine';
21
- import { Layer, log, picking } from '@deck.gl/core';
22
- import { defaultColorRange, colorRangeToFlatArray } from "../utils/color-utils.js";
5
+ import { Layer, picking } from '@deck.gl/core';
6
+ import { createColorRangeTexture, updateColorRangeTexture } from "../common/utils/color-utils.js";
23
7
  import vs from "./screen-grid-layer-vertex.glsl.js";
24
8
  import fs from "./screen-grid-layer-fragment.glsl.js";
25
- const DEFAULT_MINCOLOR = [0, 0, 0, 0];
26
- const DEFAULT_MAXCOLOR = [0, 255, 0, 255];
27
- const COLOR_PROPS = ['minColor', 'maxColor', 'colorRange', 'colorDomain'];
28
- const defaultProps = {
29
- cellSizePixels: { type: 'number', value: 100, min: 1 },
30
- cellMarginPixels: { type: 'number', value: 2, min: 0, max: 5 },
31
- colorDomain: null,
32
- colorRange: defaultColorRange
33
- };
9
+ import { screenGridUniforms } from "./screen-grid-layer-uniforms.js";
34
10
  class ScreenGridCellLayer extends Layer {
35
11
  getShaders() {
36
- return { vs, fs, modules: [picking] };
12
+ return super.getShaders({ vs, fs, modules: [picking, screenGridUniforms] });
37
13
  }
38
14
  initializeState() {
39
- const attributeManager = this.getAttributeManager();
40
- attributeManager.addInstanced({
41
- // eslint-disable-next-line @typescript-eslint/unbound-method
42
- instancePositions: { size: 3, update: this.calculateInstancePositions },
43
- instanceCounts: { size: 4, noAlloc: true }
15
+ this.getAttributeManager().addInstanced({
16
+ instancePositions: {
17
+ size: 2,
18
+ type: 'float32',
19
+ accessor: 'getBin'
20
+ },
21
+ instanceWeights: {
22
+ size: 1,
23
+ type: 'float32',
24
+ accessor: 'getWeight'
25
+ }
44
26
  });
45
- this.setState({
46
- model: this._getModel()
47
- });
48
- }
49
- shouldUpdateState({ changeFlags }) {
50
- // 'instanceCounts' buffer contetns change on viewport change.
51
- return changeFlags.somethingChanged;
27
+ this.state.model = this._getModel();
52
28
  }
53
29
  updateState(params) {
54
30
  super.updateState(params);
55
- const { oldProps, props, changeFlags } = params;
56
- const attributeManager = this.getAttributeManager();
57
- if (props.numInstances !== oldProps.numInstances) {
58
- attributeManager.invalidateAll();
31
+ const { props, oldProps, changeFlags } = params;
32
+ const model = this.state.model;
33
+ if (oldProps.colorRange !== props.colorRange) {
34
+ this.state.colorTexture?.destroy();
35
+ this.state.colorTexture = createColorRangeTexture(this.context.device, props.colorRange, props.colorScaleType);
36
+ const screenGridProps = { colorRange: this.state.colorTexture };
37
+ model.shaderInputs.setProps({ screenGrid: screenGridProps });
59
38
  }
60
- else if (oldProps.cellSizePixels !== props.cellSizePixels) {
61
- attributeManager.invalidate('instancePositions');
39
+ else if (oldProps.colorScaleType !== props.colorScaleType) {
40
+ updateColorRangeTexture(this.state.colorTexture, props.colorScaleType);
41
+ }
42
+ if (oldProps.cellMarginPixels !== props.cellMarginPixels ||
43
+ oldProps.cellSizePixels !== props.cellSizePixels ||
44
+ changeFlags.viewportChanged) {
45
+ const { width, height } = this.context.viewport;
46
+ const { cellSizePixels: gridSize, cellMarginPixels } = this.props;
47
+ const cellSize = Math.max(gridSize - cellMarginPixels, 0);
48
+ const screenGridProps = {
49
+ gridSizeClipspace: [(gridSize / width) * 2, (gridSize / height) * 2],
50
+ cellSizeClipspace: [(cellSize / width) * 2, (cellSize / height) * 2]
51
+ };
52
+ model.shaderInputs.setProps({ screenGrid: screenGridProps });
62
53
  }
63
- this._updateUniforms(oldProps, props, changeFlags);
54
+ }
55
+ finalizeState(context) {
56
+ super.finalizeState(context);
57
+ this.state.colorTexture?.destroy();
64
58
  }
65
59
  draw({ uniforms }) {
66
- const { parameters, maxTexture } = this.props;
67
- const minColor = this.props.minColor || DEFAULT_MINCOLOR;
68
- const maxColor = this.props.maxColor || DEFAULT_MAXCOLOR;
69
- // If colorDomain not specified we use default domain [1, maxCount]
70
- // maxCount value will be sampled form maxTexture in vertex shader.
71
- const colorDomain = this.props.colorDomain || [1, 0];
60
+ const colorDomain = this.props.colorDomain();
72
61
  const model = this.state.model;
73
- model.setUniforms(uniforms);
74
- model.setBindings({
75
- maxTexture
76
- });
77
- model.setUniforms({
78
- // @ts-expect-error stricter luma gl types
79
- minColor,
80
- // @ts-expect-error stricter luma gl types
81
- maxColor,
82
- colorDomain
83
- });
84
- model.setParameters({
85
- depthWriteEnabled: false,
86
- // How to specify depth mask in WebGPU?
87
- // depthMask: false,
88
- ...parameters
89
- });
62
+ const screenGridProps = { colorDomain };
63
+ model.shaderInputs.setProps({ screenGrid: screenGridProps });
90
64
  model.draw(this.context.renderPass);
91
65
  }
92
- calculateInstancePositions(attribute, { numInstances }) {
93
- const { width, height } = this.context.viewport;
94
- const { cellSizePixels } = this.props;
95
- const numCol = Math.ceil(width / cellSizePixels);
96
- const { value, size } = attribute;
97
- for (let i = 0; i < numInstances; i++) {
98
- const x = i % numCol;
99
- const y = Math.floor(i / numCol);
100
- value[i * size + 0] = ((x * cellSizePixels) / width) * 2 - 1;
101
- value[i * size + 1] = 1 - ((y * cellSizePixels) / height) * 2;
102
- value[i * size + 2] = 0;
103
- }
104
- }
105
66
  // Private Methods
106
67
  _getModel() {
107
68
  return new Model(this.context.device, {
@@ -109,60 +70,18 @@ class ScreenGridCellLayer extends Layer {
109
70
  id: this.props.id,
110
71
  bufferLayout: this.getAttributeManager().getBufferLayouts(),
111
72
  geometry: new Geometry({
112
- topology: 'triangle-list',
73
+ topology: 'triangle-strip',
113
74
  attributes: {
114
- // prettier-ignore
115
- positions: new Float32Array([
116
- 0, 0, 0,
117
- 1, 0, 0,
118
- 1, 1, 0,
119
- 0, 0, 0,
120
- 1, 1, 0,
121
- 0, 1, 0,
122
- ])
75
+ positions: {
76
+ value: new Float32Array([0, 0, 1, 0, 0, 1, 1, 1]),
77
+ size: 2
78
+ }
123
79
  }
124
80
  }),
125
81
  isInstanced: true
126
82
  });
127
83
  }
128
- _shouldUseMinMax() {
129
- const { minColor, maxColor, colorDomain, colorRange } = this.props;
130
- if (minColor || maxColor) {
131
- log.deprecated('ScreenGridLayer props: minColor and maxColor', 'colorRange, colorDomain')();
132
- return true;
133
- }
134
- // minColor and maxColor not supplied, check if colorRange or colorDomain supplied.
135
- // NOTE: colorDomain and colorRange are experimental features, use them only when supplied.
136
- if (colorDomain || colorRange) {
137
- return false;
138
- }
139
- // None specified, use default minColor and maxColor
140
- return true;
141
- }
142
- _updateUniforms(oldProps, props, changeFlags) {
143
- const model = this.state.model;
144
- if (COLOR_PROPS.some(key => oldProps[key] !== props[key])) {
145
- model.setUniforms({ shouldUseMinMax: this._shouldUseMinMax() });
146
- }
147
- if (oldProps.colorRange !== props.colorRange) {
148
- model.setUniforms({ colorRange: colorRangeToFlatArray(props.colorRange) });
149
- }
150
- if (oldProps.cellMarginPixels !== props.cellMarginPixels ||
151
- oldProps.cellSizePixels !== props.cellSizePixels ||
152
- changeFlags.viewportChanged) {
153
- const { width, height } = this.context.viewport;
154
- const { cellSizePixels, cellMarginPixels } = this.props;
155
- const margin = cellSizePixels > cellMarginPixels ? cellMarginPixels : 0;
156
- const cellScale = new Float32Array([
157
- ((cellSizePixels - margin) / width) * 2,
158
- (-(cellSizePixels - margin) / height) * 2,
159
- 1
160
- ]);
161
- // @ts-expect-error stricter luma gl types
162
- model.setUniforms({ cellScale });
163
- }
164
- }
165
84
  }
166
85
  ScreenGridCellLayer.layerName = 'ScreenGridCellLayer';
167
- ScreenGridCellLayer.defaultProps = defaultProps;
168
86
  export default ScreenGridCellLayer;
87
+ //# sourceMappingURL=screen-grid-cell-layer.js.map
@@ -0,0 +1 @@
1
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@@ -1,3 +1,3 @@
1
- declare const _default: "#version 300 es\n#define SHADER_NAME screen-grid-layer-fragment-shader\n\nprecision highp float;\n\nin vec4 vColor;\nin float vSampleCount;\n\nout vec4 fragColor;\n\nvoid main(void) {\n if (vSampleCount <= 0.0) {\n discard;\n }\n fragColor = vColor;\n\n DECKGL_FILTER_COLOR(fragColor, geometry);\n}\n";
1
+ declare const _default: "#version 300 es\n#define SHADER_NAME screen-grid-layer-fragment-shader\n\nprecision highp float;\n\nin vec4 vColor;\n\nout vec4 fragColor;\n\nvoid main(void) {\n fragColor = vColor;\n\n DECKGL_FILTER_COLOR(fragColor, geometry);\n}\n";
2
2
  export default _default;
3
3
  //# sourceMappingURL=screen-grid-layer-fragment.glsl.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"screen-grid-layer-fragment.glsl.d.ts","sourceRoot":"","sources":["../../src/screen-grid-layer/screen-grid-layer-fragment.glsl.ts"],"names":[],"mappings":";AAqBA,wBAmBE"}
1
+ {"version":3,"file":"screen-grid-layer-fragment.glsl.d.ts","sourceRoot":"","sources":["../../src/screen-grid-layer/screen-grid-layer-fragment.glsl.ts"],"names":[],"mappings":";AAKA,wBAeE"}
@@ -1,35 +1,16 @@
1
- // Copyright (c) 2015 - 2017 Uber Technologies, Inc.
2
- //
3
- // Permission is hereby granted, free of charge, to any person obtaining a copy
4
- // of this software and associated documentation files (the "Software"), to deal
5
- // in the Software without restriction, including without limitation the rights
6
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
7
- // copies of the Software, and to permit persons to whom the Software is
8
- // furnished to do so, subject to the following conditions:
9
- //
10
- // The above copyright notice and this permission notice shall be included in
11
- // all copies or substantial portions of the Software.
12
- //
13
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
14
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
15
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
16
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
17
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
18
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
19
- // THE SOFTWARE.
1
+ // deck.gl
2
+ // SPDX-License-Identifier: MIT
3
+ // Copyright (c) vis.gl contributors
20
4
  /* fragment shader for the grid-layer */
21
- export default `\
5
+ export default /* glsl */ `\
22
6
  #version 300 es
23
7
  #define SHADER_NAME screen-grid-layer-fragment-shader
24
8
  precision highp float;
25
9
  in vec4 vColor;
26
- in float vSampleCount;
27
10
  out vec4 fragColor;
28
11
  void main(void) {
29
- if (vSampleCount <= 0.0) {
30
- discard;
31
- }
32
12
  fragColor = vColor;
33
13
  DECKGL_FILTER_COLOR(fragColor, geometry);
34
14
  }
35
15
  `;
16
+ //# sourceMappingURL=screen-grid-layer-fragment.glsl.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"screen-grid-layer-fragment.glsl.js","sourceRoot":"","sources":["../../src/screen-grid-layer/screen-grid-layer-fragment.glsl.ts"],"names":[],"mappings":"AAAA,UAAU;AACV,+BAA+B;AAC/B,oCAAoC;AAEpC,wCAAwC;AACxC,eAAe,UAAU;;;;;;;;;;EAevB"}
@@ -0,0 +1,17 @@
1
+ import { Texture } from '@luma.gl/core';
2
+ export type ScreenGridProps = {
3
+ cellSizeClipspace: [number, number];
4
+ gridSizeClipspace: [number, number];
5
+ colorDomain: [number, number];
6
+ colorRange: Texture;
7
+ };
8
+ export declare const screenGridUniforms: {
9
+ readonly name: "screenGrid";
10
+ readonly vs: "uniform screenGridUniforms {\n vec2 cellSizeClipspace;\n vec2 gridSizeClipspace;\n vec2 colorDomain;\n} screenGrid;\n";
11
+ readonly uniformTypes: {
12
+ readonly cellSizeClipspace: "vec2<f32>";
13
+ readonly gridSizeClipspace: "vec2<f32>";
14
+ readonly colorDomain: "vec2<f32>";
15
+ };
16
+ };
17
+ //# sourceMappingURL=screen-grid-layer-uniforms.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"screen-grid-layer-uniforms.d.ts","sourceRoot":"","sources":["../../src/screen-grid-layer/screen-grid-layer-uniforms.ts"],"names":[],"mappings":"AAIA,OAAO,EAAC,OAAO,EAAC,MAAM,eAAe,CAAC;AAWtC,MAAM,MAAM,eAAe,GAAG;IAC5B,iBAAiB,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;IACpC,iBAAiB,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;IACpC,WAAW,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;IAC9B,UAAU,EAAE,OAAO,CAAC;CACrB,CAAC;AAEF,eAAO,MAAM,kBAAkB;;;;;;;;CAQmB,CAAC"}
@@ -0,0 +1,20 @@
1
+ // deck.gl
2
+ // SPDX-License-Identifier: MIT
3
+ // Copyright (c) vis.gl contributors
4
+ const uniformBlock = /* glsl */ `\
5
+ uniform screenGridUniforms {
6
+ vec2 cellSizeClipspace;
7
+ vec2 gridSizeClipspace;
8
+ vec2 colorDomain;
9
+ } screenGrid;
10
+ `;
11
+ export const screenGridUniforms = {
12
+ name: 'screenGrid',
13
+ vs: uniformBlock,
14
+ uniformTypes: {
15
+ cellSizeClipspace: 'vec2<f32>',
16
+ gridSizeClipspace: 'vec2<f32>',
17
+ colorDomain: 'vec2<f32>'
18
+ }
19
+ };
20
+ //# sourceMappingURL=screen-grid-layer-uniforms.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"screen-grid-layer-uniforms.js","sourceRoot":"","sources":["../../src/screen-grid-layer/screen-grid-layer-uniforms.ts"],"names":[],"mappings":"AAAA,UAAU;AACV,+BAA+B;AAC/B,oCAAoC;AAKpC,MAAM,YAAY,GAAG,UAAU,CAAC;;;;;;CAM/B,CAAC;AASF,MAAM,CAAC,MAAM,kBAAkB,GAAG;IAChC,IAAI,EAAE,YAAY;IAClB,EAAE,EAAE,YAAY;IAChB,YAAY,EAAE;QACZ,iBAAiB,EAAE,WAAW;QAC9B,iBAAiB,EAAE,WAAW;QAC9B,WAAW,EAAE,WAAW;KACzB;CAC+C,CAAC"}
@@ -1,3 +1,3 @@
1
- declare const _default: "#version 300 es\n#define SHADER_NAME screen-grid-layer-vertex-shader\n#define RANGE_COUNT 6\n\nin vec3 positions;\nin vec3 instancePositions;\nin vec4 instanceCounts;\nin vec3 instancePickingColors;\n\nuniform float opacity;\nuniform vec3 cellScale;\nuniform vec4 minColor;\nuniform vec4 maxColor;\nuniform vec4 colorRange[RANGE_COUNT];\nuniform vec2 colorDomain;\nuniform bool shouldUseMinMax;\nuniform sampler2D maxTexture;\n\nout vec4 vColor;\nout float vSampleCount;\n\nvec4 quantizeScale(vec2 domain, vec4 range[RANGE_COUNT], float value) {\n vec4 outColor = vec4(0., 0., 0., 0.);\n if (value >= domain.x && value <= domain.y) {\n float domainRange = domain.y - domain.x;\n if (domainRange <= 0.) {\n outColor = colorRange[0];\n } else {\n float rangeCount = float(RANGE_COUNT);\n float rangeStep = domainRange / rangeCount;\n float idx = floor((value - domain.x) / rangeStep);\n idx = clamp(idx, 0., rangeCount - 1.);\n int intIdx = int(idx);\n outColor = colorRange[intIdx];\n }\n }\n outColor = outColor / 255.;\n return outColor;\n}\n\nvoid main(void) {\n vSampleCount = instanceCounts.a;\n\n float weight = instanceCounts.r;\n float maxWeight = texture(maxTexture, vec2(0.5)).r;\n\n float step = weight / maxWeight;\n vec4 minMaxColor = mix(minColor, maxColor, step) / 255.;\n\n vec2 domain = colorDomain;\n float domainMaxValid = float(colorDomain.y != 0.);\n domain.y = mix(maxWeight, colorDomain.y, domainMaxValid);\n vec4 rangeColor = quantizeScale(domain, colorRange, weight);\n\n float rangeMinMax = float(shouldUseMinMax);\n vec4 color = mix(rangeColor, minMaxColor, rangeMinMax);\n vColor = vec4(color.rgb, color.a * opacity);\n\n // Set color to be rendered to picking fbo (also used to check for selection highlight).\n picking_setPickingColor(instancePickingColors);\n\n gl_Position = vec4(instancePositions + positions * cellScale, 1.);\n}\n";
1
+ declare const _default: "#version 300 es\n#define SHADER_NAME screen-grid-layer-vertex-shader\n#define RANGE_COUNT 6\n\nin vec2 positions;\nin vec2 instancePositions;\nin float instanceWeights;\nin vec3 instancePickingColors;\n\nuniform sampler2D colorRange;\n\nout vec4 vColor;\n\nvec4 interp(float value, vec2 domain, sampler2D range) {\n float r = (value - domain.x) / (domain.y - domain.x);\n return texture(range, vec2(r, 0.5));\n}\n\nvoid main(void) {\n if (isnan(instanceWeights)) {\n gl_Position = vec4(0.);\n return;\n }\n\n vec2 pos = instancePositions * screenGrid.gridSizeClipspace + positions * screenGrid.cellSizeClipspace;\n pos.x = pos.x - 1.0;\n pos.y = 1.0 - pos.y;\n\n gl_Position = vec4(pos, 0., 1.);\n\n vColor = interp(instanceWeights, screenGrid.colorDomain, colorRange);\n vColor.a *= layer.opacity;\n\n // Set color to be rendered to picking fbo (also used to check for selection highlight).\n picking_setPickingColor(instancePickingColors);\n}\n";
2
2
  export default _default;
3
3
  //# sourceMappingURL=screen-grid-layer-vertex.glsl.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"screen-grid-layer-vertex.glsl.d.ts","sourceRoot":"","sources":["../../src/screen-grid-layer/screen-grid-layer-vertex.glsl.ts"],"names":[],"mappings":";AAoBA,wBAgEE"}
1
+ {"version":3,"file":"screen-grid-layer-vertex.glsl.d.ts","sourceRoot":"","sources":["../../src/screen-grid-layer/screen-grid-layer-vertex.glsl.ts"],"names":[],"mappings":";AAIA,wBAqCE"}