@deck.gl/aggregation-layers 9.0.0-beta.2 → 9.0.0-beta.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (323) hide show
  1. package/dist/aggregation-layer.js +153 -0
  2. package/dist/contour-layer/contour-layer.js +241 -0
  3. package/dist/contour-layer/contour-utils.js +64 -0
  4. package/dist/contour-layer/marching-squares-codes.js +337 -0
  5. package/dist/contour-layer/marching-squares.js +147 -0
  6. package/dist/cpu-grid-layer/cpu-grid-layer.js +130 -0
  7. package/dist/cpu-grid-layer/grid-aggregator.js +141 -0
  8. package/dist/dist.dev.js +1296 -13614
  9. package/dist/gpu-grid-layer/gpu-grid-cell-layer-fragment.glsl.js +34 -0
  10. package/dist/{esm/gpu-grid-layer → gpu-grid-layer}/gpu-grid-cell-layer-vertex.glsl.js +20 -1
  11. package/dist/gpu-grid-layer/gpu-grid-cell-layer.js +145 -0
  12. package/dist/gpu-grid-layer/gpu-grid-layer.js +288 -0
  13. package/dist/grid-aggregation-layer.js +172 -0
  14. package/dist/grid-layer/grid-layer.js +63 -0
  15. package/dist/heatmap-layer/heatmap-layer-utils.js +63 -0
  16. package/dist/heatmap-layer/heatmap-layer.js +471 -0
  17. package/dist/{esm/heatmap-layer → heatmap-layer}/max-fs.glsl.js +0 -1
  18. package/dist/{esm/heatmap-layer → heatmap-layer}/max-vs.glsl.js +0 -1
  19. package/dist/heatmap-layer/triangle-layer-fragment.glsl.js +61 -0
  20. package/dist/heatmap-layer/triangle-layer-vertex.glsl.js +52 -0
  21. package/dist/heatmap-layer/triangle-layer.js +59 -0
  22. package/dist/{esm/heatmap-layer → heatmap-layer}/weights-fs.glsl.js +0 -1
  23. package/dist/{esm/heatmap-layer → heatmap-layer}/weights-vs.glsl.js +0 -1
  24. package/dist/hexagon-layer/hexagon-aggregator.js +112 -0
  25. package/dist/hexagon-layer/hexagon-layer.js +174 -0
  26. package/dist/index.cjs +4494 -0
  27. package/dist/index.cjs.map +7 -0
  28. package/dist/index.js +32 -0
  29. package/dist/screen-grid-layer/screen-grid-cell-layer.js +166 -0
  30. package/dist/screen-grid-layer/screen-grid-layer-fragment.glsl.js +40 -0
  31. package/dist/{esm/screen-grid-layer → screen-grid-layer}/screen-grid-layer-vertex.glsl.js +19 -1
  32. package/dist/screen-grid-layer/screen-grid-layer.js +216 -0
  33. package/dist/types.js +1 -0
  34. package/dist/utils/aggregation-operation-utils.js +94 -0
  35. package/dist/utils/bin-sorter.js +167 -0
  36. package/dist/utils/color-utils.js +53 -0
  37. package/dist/utils/cpu-aggregator.js +421 -0
  38. package/dist/utils/gpu-grid-aggregation/aggregate-all-fs.glsl.js +39 -0
  39. package/dist/utils/gpu-grid-aggregation/aggregate-all-vs.glsl.js +53 -0
  40. package/dist/utils/gpu-grid-aggregation/aggregate-to-grid-fs.glsl.js +34 -0
  41. package/dist/{esm/utils → utils}/gpu-grid-aggregation/aggregate-to-grid-vs.glsl.js +19 -1
  42. package/dist/utils/gpu-grid-aggregation/gpu-grid-aggregator-constants.js +41 -0
  43. package/dist/utils/gpu-grid-aggregation/gpu-grid-aggregator-utils.js +1 -0
  44. package/{typed → dist}/utils/gpu-grid-aggregation/gpu-grid-aggregator.d.ts.map +1 -1
  45. package/dist/utils/gpu-grid-aggregation/gpu-grid-aggregator.js +566 -0
  46. package/dist/utils/gpu-grid-aggregation/transform-mean-vs.glsl.js +37 -0
  47. package/dist/utils/grid-aggregation-utils.js +114 -0
  48. package/dist/utils/prop-utils.js +28 -0
  49. package/dist/utils/resource-utils.js +38 -0
  50. package/dist/utils/scale-utils.js +184 -0
  51. package/dist.min.js +60 -174
  52. package/package.json +18 -11
  53. package/src/utils/gpu-grid-aggregation/gpu-grid-aggregator.ts +10 -13
  54. package/dist/es5/aggregation-layer.js +0 -215
  55. package/dist/es5/aggregation-layer.js.map +0 -1
  56. package/dist/es5/contour-layer/contour-layer.js +0 -353
  57. package/dist/es5/contour-layer/contour-layer.js.map +0 -1
  58. package/dist/es5/contour-layer/contour-utils.js +0 -110
  59. package/dist/es5/contour-layer/contour-utils.js.map +0 -1
  60. package/dist/es5/contour-layer/marching-squares-codes.js +0 -152
  61. package/dist/es5/contour-layer/marching-squares-codes.js.map +0 -1
  62. package/dist/es5/contour-layer/marching-squares.js +0 -168
  63. package/dist/es5/contour-layer/marching-squares.js.map +0 -1
  64. package/dist/es5/cpu-grid-layer/cpu-grid-layer.js +0 -235
  65. package/dist/es5/cpu-grid-layer/cpu-grid-layer.js.map +0 -1
  66. package/dist/es5/cpu-grid-layer/grid-aggregator.js +0 -180
  67. package/dist/es5/cpu-grid-layer/grid-aggregator.js.map +0 -1
  68. package/dist/es5/gpu-grid-layer/gpu-grid-cell-layer-fragment.glsl.js +0 -9
  69. package/dist/es5/gpu-grid-layer/gpu-grid-cell-layer-fragment.glsl.js.map +0 -1
  70. package/dist/es5/gpu-grid-layer/gpu-grid-cell-layer-vertex.glsl.js +0 -9
  71. package/dist/es5/gpu-grid-layer/gpu-grid-cell-layer-vertex.glsl.js.map +0 -1
  72. package/dist/es5/gpu-grid-layer/gpu-grid-cell-layer.js +0 -247
  73. package/dist/es5/gpu-grid-layer/gpu-grid-cell-layer.js.map +0 -1
  74. package/dist/es5/gpu-grid-layer/gpu-grid-layer.js +0 -424
  75. package/dist/es5/gpu-grid-layer/gpu-grid-layer.js.map +0 -1
  76. package/dist/es5/grid-aggregation-layer.js +0 -280
  77. package/dist/es5/grid-aggregation-layer.js.map +0 -1
  78. package/dist/es5/grid-layer/grid-layer.js +0 -125
  79. package/dist/es5/grid-layer/grid-layer.js.map +0 -1
  80. package/dist/es5/heatmap-layer/heatmap-layer-utils.js +0 -107
  81. package/dist/es5/heatmap-layer/heatmap-layer-utils.js.map +0 -1
  82. package/dist/es5/heatmap-layer/heatmap-layer.js +0 -678
  83. package/dist/es5/heatmap-layer/heatmap-layer.js.map +0 -1
  84. package/dist/es5/heatmap-layer/max-fs.glsl.js +0 -9
  85. package/dist/es5/heatmap-layer/max-fs.glsl.js.map +0 -1
  86. package/dist/es5/heatmap-layer/max-vs.glsl.js +0 -9
  87. package/dist/es5/heatmap-layer/max-vs.glsl.js.map +0 -1
  88. package/dist/es5/heatmap-layer/triangle-layer-fragment.glsl.js +0 -9
  89. package/dist/es5/heatmap-layer/triangle-layer-fragment.glsl.js.map +0 -1
  90. package/dist/es5/heatmap-layer/triangle-layer-vertex.glsl.js +0 -9
  91. package/dist/es5/heatmap-layer/triangle-layer-vertex.glsl.js.map +0 -1
  92. package/dist/es5/heatmap-layer/triangle-layer.js +0 -121
  93. package/dist/es5/heatmap-layer/triangle-layer.js.map +0 -1
  94. package/dist/es5/heatmap-layer/weights-fs.glsl.js +0 -9
  95. package/dist/es5/heatmap-layer/weights-fs.glsl.js.map +0 -1
  96. package/dist/es5/heatmap-layer/weights-vs.glsl.js +0 -9
  97. package/dist/es5/heatmap-layer/weights-vs.glsl.js.map +0 -1
  98. package/dist/es5/hexagon-layer/hexagon-aggregator.js +0 -118
  99. package/dist/es5/hexagon-layer/hexagon-aggregator.js.map +0 -1
  100. package/dist/es5/hexagon-layer/hexagon-layer.js +0 -289
  101. package/dist/es5/hexagon-layer/hexagon-layer.js.map +0 -1
  102. package/dist/es5/index.js +0 -104
  103. package/dist/es5/index.js.map +0 -1
  104. package/dist/es5/screen-grid-layer/screen-grid-cell-layer.js +0 -244
  105. package/dist/es5/screen-grid-layer/screen-grid-cell-layer.js.map +0 -1
  106. package/dist/es5/screen-grid-layer/screen-grid-layer-fragment.glsl.js +0 -9
  107. package/dist/es5/screen-grid-layer/screen-grid-layer-fragment.glsl.js.map +0 -1
  108. package/dist/es5/screen-grid-layer/screen-grid-layer-vertex.glsl.js +0 -9
  109. package/dist/es5/screen-grid-layer/screen-grid-layer-vertex.glsl.js.map +0 -1
  110. package/dist/es5/screen-grid-layer/screen-grid-layer.js +0 -317
  111. package/dist/es5/screen-grid-layer/screen-grid-layer.js.map +0 -1
  112. package/dist/es5/types.js +0 -2
  113. package/dist/es5/types.js.map +0 -1
  114. package/dist/es5/utils/aggregation-operation-utils.js +0 -123
  115. package/dist/es5/utils/aggregation-operation-utils.js.map +0 -1
  116. package/dist/es5/utils/bin-sorter.js +0 -248
  117. package/dist/es5/utils/bin-sorter.js.map +0 -1
  118. package/dist/es5/utils/color-utils.js +0 -39
  119. package/dist/es5/utils/color-utils.js.map +0 -1
  120. package/dist/es5/utils/cpu-aggregator.js +0 -496
  121. package/dist/es5/utils/cpu-aggregator.js.map +0 -1
  122. package/dist/es5/utils/gpu-grid-aggregation/aggregate-all-fs.glsl.js +0 -9
  123. package/dist/es5/utils/gpu-grid-aggregation/aggregate-all-fs.glsl.js.map +0 -1
  124. package/dist/es5/utils/gpu-grid-aggregation/aggregate-all-vs.glsl.js +0 -9
  125. package/dist/es5/utils/gpu-grid-aggregation/aggregate-all-vs.glsl.js.map +0 -1
  126. package/dist/es5/utils/gpu-grid-aggregation/aggregate-to-grid-fs.glsl.js +0 -9
  127. package/dist/es5/utils/gpu-grid-aggregation/aggregate-to-grid-fs.glsl.js.map +0 -1
  128. package/dist/es5/utils/gpu-grid-aggregation/aggregate-to-grid-vs.glsl.js +0 -9
  129. package/dist/es5/utils/gpu-grid-aggregation/aggregate-to-grid-vs.glsl.js.map +0 -1
  130. package/dist/es5/utils/gpu-grid-aggregation/gpu-grid-aggregator-constants.js +0 -63
  131. package/dist/es5/utils/gpu-grid-aggregation/gpu-grid-aggregator-constants.js.map +0 -1
  132. package/dist/es5/utils/gpu-grid-aggregation/gpu-grid-aggregator-utils.js +0 -2
  133. package/dist/es5/utils/gpu-grid-aggregation/gpu-grid-aggregator-utils.js.map +0 -1
  134. package/dist/es5/utils/gpu-grid-aggregation/gpu-grid-aggregator.js +0 -732
  135. package/dist/es5/utils/gpu-grid-aggregation/gpu-grid-aggregator.js.map +0 -1
  136. package/dist/es5/utils/gpu-grid-aggregation/gpu-grid-aggregator.md +0 -155
  137. package/dist/es5/utils/gpu-grid-aggregation/transform-mean-vs.glsl.js +0 -9
  138. package/dist/es5/utils/gpu-grid-aggregation/transform-mean-vs.glsl.js.map +0 -1
  139. package/dist/es5/utils/grid-aggregation-utils.js +0 -118
  140. package/dist/es5/utils/grid-aggregation-utils.js.map +0 -1
  141. package/dist/es5/utils/prop-utils.js +0 -19
  142. package/dist/es5/utils/prop-utils.js.map +0 -1
  143. package/dist/es5/utils/resource-utils.js +0 -59
  144. package/dist/es5/utils/resource-utils.js.map +0 -1
  145. package/dist/es5/utils/scale-utils.js +0 -254
  146. package/dist/es5/utils/scale-utils.js.map +0 -1
  147. package/dist/esm/aggregation-layer.js +0 -156
  148. package/dist/esm/aggregation-layer.js.map +0 -1
  149. package/dist/esm/contour-layer/contour-layer.js +0 -316
  150. package/dist/esm/contour-layer/contour-layer.js.map +0 -1
  151. package/dist/esm/contour-layer/contour-utils.js +0 -81
  152. package/dist/esm/contour-layer/contour-utils.js.map +0 -1
  153. package/dist/esm/contour-layer/marching-squares-codes.js +0 -219
  154. package/dist/esm/contour-layer/marching-squares-codes.js.map +0 -1
  155. package/dist/esm/contour-layer/marching-squares.js +0 -151
  156. package/dist/esm/contour-layer/marching-squares.js.map +0 -1
  157. package/dist/esm/cpu-grid-layer/cpu-grid-layer.js +0 -186
  158. package/dist/esm/cpu-grid-layer/cpu-grid-layer.js.map +0 -1
  159. package/dist/esm/cpu-grid-layer/grid-aggregator.js +0 -142
  160. package/dist/esm/cpu-grid-layer/grid-aggregator.js.map +0 -1
  161. package/dist/esm/gpu-grid-layer/gpu-grid-cell-layer-fragment.glsl.js +0 -16
  162. package/dist/esm/gpu-grid-layer/gpu-grid-cell-layer-fragment.glsl.js.map +0 -1
  163. package/dist/esm/gpu-grid-layer/gpu-grid-cell-layer-vertex.glsl.js.map +0 -1
  164. package/dist/esm/gpu-grid-layer/gpu-grid-cell-layer.js +0 -196
  165. package/dist/esm/gpu-grid-layer/gpu-grid-cell-layer.js.map +0 -1
  166. package/dist/esm/gpu-grid-layer/gpu-grid-layer.js +0 -399
  167. package/dist/esm/gpu-grid-layer/gpu-grid-layer.js.map +0 -1
  168. package/dist/esm/grid-aggregation-layer.js +0 -240
  169. package/dist/esm/grid-aggregation-layer.js.map +0 -1
  170. package/dist/esm/grid-layer/grid-layer.js +0 -80
  171. package/dist/esm/grid-layer/grid-layer.js.map +0 -1
  172. package/dist/esm/heatmap-layer/heatmap-layer-utils.js +0 -55
  173. package/dist/esm/heatmap-layer/heatmap-layer-utils.js.map +0 -1
  174. package/dist/esm/heatmap-layer/heatmap-layer.js +0 -638
  175. package/dist/esm/heatmap-layer/heatmap-layer.js.map +0 -1
  176. package/dist/esm/heatmap-layer/max-fs.glsl.js.map +0 -1
  177. package/dist/esm/heatmap-layer/max-vs.glsl.js.map +0 -1
  178. package/dist/esm/heatmap-layer/triangle-layer-fragment.glsl.js +0 -43
  179. package/dist/esm/heatmap-layer/triangle-layer-fragment.glsl.js.map +0 -1
  180. package/dist/esm/heatmap-layer/triangle-layer-vertex.glsl.js +0 -33
  181. package/dist/esm/heatmap-layer/triangle-layer-vertex.glsl.js.map +0 -1
  182. package/dist/esm/heatmap-layer/triangle-layer.js +0 -78
  183. package/dist/esm/heatmap-layer/triangle-layer.js.map +0 -1
  184. package/dist/esm/heatmap-layer/weights-fs.glsl.js.map +0 -1
  185. package/dist/esm/heatmap-layer/weights-vs.glsl.js.map +0 -1
  186. package/dist/esm/hexagon-layer/hexagon-aggregator.js +0 -87
  187. package/dist/esm/hexagon-layer/hexagon-aggregator.js.map +0 -1
  188. package/dist/esm/hexagon-layer/hexagon-layer.js +0 -232
  189. package/dist/esm/hexagon-layer/hexagon-layer.js.map +0 -1
  190. package/dist/esm/index.js +0 -13
  191. package/dist/esm/index.js.map +0 -1
  192. package/dist/esm/screen-grid-layer/screen-grid-cell-layer.js +0 -203
  193. package/dist/esm/screen-grid-layer/screen-grid-cell-layer.js.map +0 -1
  194. package/dist/esm/screen-grid-layer/screen-grid-layer-fragment.glsl.js +0 -21
  195. package/dist/esm/screen-grid-layer/screen-grid-layer-fragment.glsl.js.map +0 -1
  196. package/dist/esm/screen-grid-layer/screen-grid-layer-vertex.glsl.js.map +0 -1
  197. package/dist/esm/screen-grid-layer/screen-grid-layer.js +0 -285
  198. package/dist/esm/screen-grid-layer/screen-grid-layer.js.map +0 -1
  199. package/dist/esm/types.js +0 -2
  200. package/dist/esm/types.js.map +0 -1
  201. package/dist/esm/utils/aggregation-operation-utils.js +0 -91
  202. package/dist/esm/utils/aggregation-operation-utils.js.map +0 -1
  203. package/dist/esm/utils/bin-sorter.js +0 -165
  204. package/dist/esm/utils/bin-sorter.js.map +0 -1
  205. package/dist/esm/utils/color-utils.js +0 -28
  206. package/dist/esm/utils/color-utils.js.map +0 -1
  207. package/dist/esm/utils/cpu-aggregator.js +0 -487
  208. package/dist/esm/utils/cpu-aggregator.js.map +0 -1
  209. package/dist/esm/utils/gpu-grid-aggregation/aggregate-all-fs.glsl.js +0 -21
  210. package/dist/esm/utils/gpu-grid-aggregation/aggregate-all-fs.glsl.js.map +0 -1
  211. package/dist/esm/utils/gpu-grid-aggregation/aggregate-all-vs.glsl.js +0 -35
  212. package/dist/esm/utils/gpu-grid-aggregation/aggregate-all-vs.glsl.js.map +0 -1
  213. package/dist/esm/utils/gpu-grid-aggregation/aggregate-to-grid-fs.glsl.js +0 -16
  214. package/dist/esm/utils/gpu-grid-aggregation/aggregate-to-grid-fs.glsl.js.map +0 -1
  215. package/dist/esm/utils/gpu-grid-aggregation/aggregate-to-grid-vs.glsl.js.map +0 -1
  216. package/dist/esm/utils/gpu-grid-aggregation/gpu-grid-aggregator-constants.js +0 -42
  217. package/dist/esm/utils/gpu-grid-aggregation/gpu-grid-aggregator-constants.js.map +0 -1
  218. package/dist/esm/utils/gpu-grid-aggregation/gpu-grid-aggregator-utils.js +0 -2
  219. package/dist/esm/utils/gpu-grid-aggregation/gpu-grid-aggregator-utils.js.map +0 -1
  220. package/dist/esm/utils/gpu-grid-aggregation/gpu-grid-aggregator.js +0 -720
  221. package/dist/esm/utils/gpu-grid-aggregation/gpu-grid-aggregator.js.map +0 -1
  222. package/dist/esm/utils/gpu-grid-aggregation/gpu-grid-aggregator.md +0 -155
  223. package/dist/esm/utils/gpu-grid-aggregation/transform-mean-vs.glsl.js +0 -19
  224. package/dist/esm/utils/gpu-grid-aggregation/transform-mean-vs.glsl.js.map +0 -1
  225. package/dist/esm/utils/grid-aggregation-utils.js +0 -109
  226. package/dist/esm/utils/grid-aggregation-utils.js.map +0 -1
  227. package/dist/esm/utils/prop-utils.js +0 -12
  228. package/dist/esm/utils/prop-utils.js.map +0 -1
  229. package/dist/esm/utils/resource-utils.js +0 -44
  230. package/dist/esm/utils/resource-utils.js.map +0 -1
  231. package/dist/esm/utils/scale-utils.js +0 -192
  232. package/dist/esm/utils/scale-utils.js.map +0 -1
  233. /package/{typed → dist}/aggregation-layer.d.ts +0 -0
  234. /package/{typed → dist}/aggregation-layer.d.ts.map +0 -0
  235. /package/{typed → dist}/contour-layer/contour-layer.d.ts +0 -0
  236. /package/{typed → dist}/contour-layer/contour-layer.d.ts.map +0 -0
  237. /package/{typed → dist}/contour-layer/contour-utils.d.ts +0 -0
  238. /package/{typed → dist}/contour-layer/contour-utils.d.ts.map +0 -0
  239. /package/{typed → dist}/contour-layer/marching-squares-codes.d.ts +0 -0
  240. /package/{typed → dist}/contour-layer/marching-squares-codes.d.ts.map +0 -0
  241. /package/{typed → dist}/contour-layer/marching-squares.d.ts +0 -0
  242. /package/{typed → dist}/contour-layer/marching-squares.d.ts.map +0 -0
  243. /package/{typed → dist}/cpu-grid-layer/cpu-grid-layer.d.ts +0 -0
  244. /package/{typed → dist}/cpu-grid-layer/cpu-grid-layer.d.ts.map +0 -0
  245. /package/{typed → dist}/cpu-grid-layer/grid-aggregator.d.ts +0 -0
  246. /package/{typed → dist}/cpu-grid-layer/grid-aggregator.d.ts.map +0 -0
  247. /package/{typed → dist}/gpu-grid-layer/gpu-grid-cell-layer-fragment.glsl.d.ts +0 -0
  248. /package/{typed → dist}/gpu-grid-layer/gpu-grid-cell-layer-fragment.glsl.d.ts.map +0 -0
  249. /package/{typed → dist}/gpu-grid-layer/gpu-grid-cell-layer-vertex.glsl.d.ts +0 -0
  250. /package/{typed → dist}/gpu-grid-layer/gpu-grid-cell-layer-vertex.glsl.d.ts.map +0 -0
  251. /package/{typed → dist}/gpu-grid-layer/gpu-grid-cell-layer.d.ts +0 -0
  252. /package/{typed → dist}/gpu-grid-layer/gpu-grid-cell-layer.d.ts.map +0 -0
  253. /package/{typed → dist}/gpu-grid-layer/gpu-grid-layer.d.ts +0 -0
  254. /package/{typed → dist}/gpu-grid-layer/gpu-grid-layer.d.ts.map +0 -0
  255. /package/{typed → dist}/grid-aggregation-layer.d.ts +0 -0
  256. /package/{typed → dist}/grid-aggregation-layer.d.ts.map +0 -0
  257. /package/{typed → dist}/grid-layer/grid-layer.d.ts +0 -0
  258. /package/{typed → dist}/grid-layer/grid-layer.d.ts.map +0 -0
  259. /package/{typed → dist}/heatmap-layer/heatmap-layer-utils.d.ts +0 -0
  260. /package/{typed → dist}/heatmap-layer/heatmap-layer-utils.d.ts.map +0 -0
  261. /package/{typed → dist}/heatmap-layer/heatmap-layer.d.ts +0 -0
  262. /package/{typed → dist}/heatmap-layer/heatmap-layer.d.ts.map +0 -0
  263. /package/{typed → dist}/heatmap-layer/max-fs.glsl.d.ts +0 -0
  264. /package/{typed → dist}/heatmap-layer/max-fs.glsl.d.ts.map +0 -0
  265. /package/{typed → dist}/heatmap-layer/max-vs.glsl.d.ts +0 -0
  266. /package/{typed → dist}/heatmap-layer/max-vs.glsl.d.ts.map +0 -0
  267. /package/{typed → dist}/heatmap-layer/triangle-layer-fragment.glsl.d.ts +0 -0
  268. /package/{typed → dist}/heatmap-layer/triangle-layer-fragment.glsl.d.ts.map +0 -0
  269. /package/{typed → dist}/heatmap-layer/triangle-layer-vertex.glsl.d.ts +0 -0
  270. /package/{typed → dist}/heatmap-layer/triangle-layer-vertex.glsl.d.ts.map +0 -0
  271. /package/{typed → dist}/heatmap-layer/triangle-layer.d.ts +0 -0
  272. /package/{typed → dist}/heatmap-layer/triangle-layer.d.ts.map +0 -0
  273. /package/{typed → dist}/heatmap-layer/weights-fs.glsl.d.ts +0 -0
  274. /package/{typed → dist}/heatmap-layer/weights-fs.glsl.d.ts.map +0 -0
  275. /package/{typed → dist}/heatmap-layer/weights-vs.glsl.d.ts +0 -0
  276. /package/{typed → dist}/heatmap-layer/weights-vs.glsl.d.ts.map +0 -0
  277. /package/{typed → dist}/hexagon-layer/hexagon-aggregator.d.ts +0 -0
  278. /package/{typed → dist}/hexagon-layer/hexagon-aggregator.d.ts.map +0 -0
  279. /package/{typed → dist}/hexagon-layer/hexagon-layer.d.ts +0 -0
  280. /package/{typed → dist}/hexagon-layer/hexagon-layer.d.ts.map +0 -0
  281. /package/{typed → dist}/index.d.ts +0 -0
  282. /package/{typed → dist}/index.d.ts.map +0 -0
  283. /package/{typed → dist}/screen-grid-layer/screen-grid-cell-layer.d.ts +0 -0
  284. /package/{typed → dist}/screen-grid-layer/screen-grid-cell-layer.d.ts.map +0 -0
  285. /package/{typed → dist}/screen-grid-layer/screen-grid-layer-fragment.glsl.d.ts +0 -0
  286. /package/{typed → dist}/screen-grid-layer/screen-grid-layer-fragment.glsl.d.ts.map +0 -0
  287. /package/{typed → dist}/screen-grid-layer/screen-grid-layer-vertex.glsl.d.ts +0 -0
  288. /package/{typed → dist}/screen-grid-layer/screen-grid-layer-vertex.glsl.d.ts.map +0 -0
  289. /package/{typed → dist}/screen-grid-layer/screen-grid-layer.d.ts +0 -0
  290. /package/{typed → dist}/screen-grid-layer/screen-grid-layer.d.ts.map +0 -0
  291. /package/{typed → dist}/types.d.ts +0 -0
  292. /package/{typed → dist}/types.d.ts.map +0 -0
  293. /package/{typed → dist}/utils/aggregation-operation-utils.d.ts +0 -0
  294. /package/{typed → dist}/utils/aggregation-operation-utils.d.ts.map +0 -0
  295. /package/{typed → dist}/utils/bin-sorter.d.ts +0 -0
  296. /package/{typed → dist}/utils/bin-sorter.d.ts.map +0 -0
  297. /package/{typed → dist}/utils/color-utils.d.ts +0 -0
  298. /package/{typed → dist}/utils/color-utils.d.ts.map +0 -0
  299. /package/{typed → dist}/utils/cpu-aggregator.d.ts +0 -0
  300. /package/{typed → dist}/utils/cpu-aggregator.d.ts.map +0 -0
  301. /package/{typed → dist}/utils/gpu-grid-aggregation/aggregate-all-fs.glsl.d.ts +0 -0
  302. /package/{typed → dist}/utils/gpu-grid-aggregation/aggregate-all-fs.glsl.d.ts.map +0 -0
  303. /package/{typed → dist}/utils/gpu-grid-aggregation/aggregate-all-vs.glsl.d.ts +0 -0
  304. /package/{typed → dist}/utils/gpu-grid-aggregation/aggregate-all-vs.glsl.d.ts.map +0 -0
  305. /package/{typed → dist}/utils/gpu-grid-aggregation/aggregate-to-grid-fs.glsl.d.ts +0 -0
  306. /package/{typed → dist}/utils/gpu-grid-aggregation/aggregate-to-grid-fs.glsl.d.ts.map +0 -0
  307. /package/{typed → dist}/utils/gpu-grid-aggregation/aggregate-to-grid-vs.glsl.d.ts +0 -0
  308. /package/{typed → dist}/utils/gpu-grid-aggregation/aggregate-to-grid-vs.glsl.d.ts.map +0 -0
  309. /package/{typed → dist}/utils/gpu-grid-aggregation/gpu-grid-aggregator-constants.d.ts +0 -0
  310. /package/{typed → dist}/utils/gpu-grid-aggregation/gpu-grid-aggregator-constants.d.ts.map +0 -0
  311. /package/{typed → dist}/utils/gpu-grid-aggregation/gpu-grid-aggregator-utils.d.ts +0 -0
  312. /package/{typed → dist}/utils/gpu-grid-aggregation/gpu-grid-aggregator-utils.d.ts.map +0 -0
  313. /package/{typed → dist}/utils/gpu-grid-aggregation/gpu-grid-aggregator.d.ts +0 -0
  314. /package/{typed → dist}/utils/gpu-grid-aggregation/transform-mean-vs.glsl.d.ts +0 -0
  315. /package/{typed → dist}/utils/gpu-grid-aggregation/transform-mean-vs.glsl.d.ts.map +0 -0
  316. /package/{typed → dist}/utils/grid-aggregation-utils.d.ts +0 -0
  317. /package/{typed → dist}/utils/grid-aggregation-utils.d.ts.map +0 -0
  318. /package/{typed → dist}/utils/prop-utils.d.ts +0 -0
  319. /package/{typed → dist}/utils/prop-utils.d.ts.map +0 -0
  320. /package/{typed → dist}/utils/resource-utils.d.ts +0 -0
  321. /package/{typed → dist}/utils/resource-utils.d.ts.map +0 -0
  322. /package/{typed → dist}/utils/scale-utils.d.ts +0 -0
  323. /package/{typed → dist}/utils/scale-utils.d.ts.map +0 -0
@@ -0,0 +1,337 @@
1
+ // Code to Offsets Map needed to implement Marching Squares algorithm
2
+ // Ref: https://en.wikipedia.org/wiki/Marching_squares
3
+ // Table to map code to the intersection offsets
4
+ // All offsets are relative to the center of marching cell (which is top right corner of grid-cell, and center of marching-square)
5
+ const HALF = 0.5;
6
+ const ONE6TH = 1 / 6;
7
+ const OFFSET = {
8
+ N: [0, HALF], // NORTH
9
+ E: [HALF, 0], // EAST
10
+ S: [0, -HALF], // SOUTH
11
+ W: [-HALF, 0], // WEST
12
+ // CORNERS
13
+ NE: [HALF, HALF],
14
+ NW: [-HALF, HALF],
15
+ SE: [HALF, -HALF],
16
+ SW: [-HALF, -HALF]
17
+ };
18
+ // NOTE: vertices are ordered in CCW direction, starting from NW corner
19
+ // Triangles
20
+ const SW_TRIANGLE = [OFFSET.W, OFFSET.SW, OFFSET.S];
21
+ const SE_TRIANGLE = [OFFSET.S, OFFSET.SE, OFFSET.E];
22
+ const NE_TRIANGLE = [OFFSET.E, OFFSET.NE, OFFSET.N];
23
+ const NW_TRIANGLE = [OFFSET.NW, OFFSET.W, OFFSET.N];
24
+ // Trapezoids
25
+ const SW_TRAPEZOID = [
26
+ [-HALF, ONE6TH],
27
+ [-HALF, -ONE6TH],
28
+ [-ONE6TH, -HALF],
29
+ [ONE6TH, -HALF]
30
+ ];
31
+ const SE_TRAPEZOID = [
32
+ [-ONE6TH, -HALF],
33
+ [ONE6TH, -HALF],
34
+ [HALF, -ONE6TH],
35
+ [HALF, ONE6TH]
36
+ ];
37
+ const NE_TRAPEZOID = [
38
+ [HALF, -ONE6TH],
39
+ [HALF, ONE6TH],
40
+ [ONE6TH, HALF],
41
+ [-ONE6TH, HALF]
42
+ ];
43
+ const NW_TRAPEZOID = [
44
+ [-HALF, ONE6TH],
45
+ [-HALF, -ONE6TH],
46
+ [ONE6TH, HALF],
47
+ [-ONE6TH, HALF]
48
+ ];
49
+ // Rectangles
50
+ const S_RECTANGLE = [OFFSET.W, OFFSET.SW, OFFSET.SE, OFFSET.E];
51
+ const E_RECTANGLE = [OFFSET.S, OFFSET.SE, OFFSET.NE, OFFSET.N];
52
+ const N_RECTANGLE = [OFFSET.NW, OFFSET.W, OFFSET.E, OFFSET.NE];
53
+ const W_RECTANGLE = [OFFSET.NW, OFFSET.SW, OFFSET.S, OFFSET.N];
54
+ const EW_RECTANGEL = [
55
+ [-HALF, ONE6TH],
56
+ [-HALF, -ONE6TH],
57
+ [HALF, -ONE6TH],
58
+ [HALF, ONE6TH]
59
+ ];
60
+ const SN_RECTANGEL = [
61
+ [-ONE6TH, -HALF],
62
+ [ONE6TH, -HALF],
63
+ [ONE6TH, HALF],
64
+ [-ONE6TH, HALF]
65
+ ];
66
+ // Square
67
+ const SQUARE = [OFFSET.NW, OFFSET.SW, OFFSET.SE, OFFSET.NE];
68
+ // Pentagons
69
+ const SW_PENTAGON = [OFFSET.NW, OFFSET.SW, OFFSET.SE, OFFSET.E, OFFSET.N];
70
+ const SE_PENTAGON = [OFFSET.W, OFFSET.SW, OFFSET.SE, OFFSET.NE, OFFSET.N];
71
+ const NE_PENTAGON = [OFFSET.NW, OFFSET.W, OFFSET.S, OFFSET.SE, OFFSET.NE];
72
+ const NW_PENTAGON = [OFFSET.NW, OFFSET.SW, OFFSET.S, OFFSET.E, OFFSET.NE];
73
+ const NW_N_PENTAGON = [OFFSET.NW, OFFSET.W, [HALF, -ONE6TH], [HALF, ONE6TH], OFFSET.N];
74
+ const NE_E_PENTAGON = [[-ONE6TH, -HALF], [ONE6TH, -HALF], OFFSET.E, OFFSET.NE, OFFSET.N];
75
+ const SE_S_PENTAGON = [[-HALF, ONE6TH], [-HALF, -ONE6TH], OFFSET.S, OFFSET.SE, OFFSET.E];
76
+ const SW_W_PENTAGON = [OFFSET.W, OFFSET.SW, OFFSET.S, [ONE6TH, HALF], [-ONE6TH, HALF]];
77
+ const NW_W_PENTAGON = [OFFSET.NW, OFFSET.W, [-ONE6TH, -HALF], [ONE6TH, -HALF], OFFSET.N];
78
+ const NE_N_PENTAGON = [[-HALF, ONE6TH], [-HALF, -ONE6TH], OFFSET.E, OFFSET.NE, OFFSET.N];
79
+ const SE_E_PENTAGON = [OFFSET.S, OFFSET.SE, OFFSET.E, [ONE6TH, HALF], [-ONE6TH, HALF]];
80
+ const SW_S_PENTAGON = [OFFSET.W, OFFSET.SW, OFFSET.S, [HALF, -ONE6TH], [HALF, ONE6TH]];
81
+ // Hexagon
82
+ const S_HEXAGON = [OFFSET.W, OFFSET.SW, OFFSET.SE, OFFSET.E, [ONE6TH, HALF], [-ONE6TH, HALF]];
83
+ const E_HEXAGON = [[-HALF, ONE6TH], [-HALF, -ONE6TH], OFFSET.S, OFFSET.SE, OFFSET.NE, OFFSET.N];
84
+ const N_HEXAGON = [OFFSET.NW, OFFSET.W, [-ONE6TH, -HALF], [ONE6TH, -HALF], OFFSET.E, OFFSET.NE];
85
+ const W_HEXAGON = [OFFSET.NW, OFFSET.SW, OFFSET.S, [HALF, -ONE6TH], [HALF, ONE6TH], OFFSET.N];
86
+ const SW_NE_HEXAGON = [OFFSET.W, OFFSET.SW, OFFSET.S, OFFSET.E, OFFSET.NE, OFFSET.N];
87
+ const NW_SE_HEXAGON = [OFFSET.NW, OFFSET.W, OFFSET.S, OFFSET.SE, OFFSET.E, OFFSET.N];
88
+ // Heptagon (7-sided)
89
+ const NE_HEPTAGON = [
90
+ [-HALF, ONE6TH],
91
+ [-HALF, -ONE6TH],
92
+ [-ONE6TH, -HALF],
93
+ [ONE6TH, -HALF],
94
+ OFFSET.E,
95
+ OFFSET.NE,
96
+ OFFSET.N
97
+ ];
98
+ const SW_HEPTAGON = [
99
+ OFFSET.W,
100
+ OFFSET.SW,
101
+ OFFSET.S,
102
+ [HALF, -ONE6TH],
103
+ [HALF, ONE6TH],
104
+ [ONE6TH, HALF],
105
+ [-ONE6TH, HALF]
106
+ ];
107
+ const NW_HEPTAGON = [
108
+ OFFSET.NW,
109
+ OFFSET.W,
110
+ [-ONE6TH, -HALF],
111
+ [ONE6TH, -HALF],
112
+ [HALF, -ONE6TH],
113
+ [HALF, ONE6TH],
114
+ OFFSET.N
115
+ ];
116
+ const SE_HEPTAGON = [
117
+ [-HALF, ONE6TH],
118
+ [-HALF, -ONE6TH],
119
+ OFFSET.S,
120
+ OFFSET.SE,
121
+ OFFSET.E,
122
+ [ONE6TH, HALF],
123
+ [-ONE6TH, HALF]
124
+ ];
125
+ // Octagon
126
+ const OCTAGON = [
127
+ [-HALF, ONE6TH],
128
+ [-HALF, -ONE6TH],
129
+ [-ONE6TH, -HALF],
130
+ [ONE6TH, -HALF],
131
+ [HALF, -ONE6TH],
132
+ [HALF, ONE6TH],
133
+ [ONE6TH, HALF],
134
+ [-ONE6TH, HALF]
135
+ ];
136
+ // Note: above wiki page invertes white/black dots for generating the code, we don't
137
+ export const ISOLINES_CODE_OFFSET_MAP = {
138
+ // key is equal to the code of 4 vertices (invert the code specified in wiki)
139
+ // value can be an array or an Object
140
+ // Array : [line] or [line, line], where each line is [start-point, end-point], and each point is [x, y]
141
+ // Object : to handle saddle cases, whos output depends on mean value of all 4 corners
142
+ // key: code of mean value (0 or 1)
143
+ // value: Array , as above defines one or two line segments
144
+ 0: [],
145
+ 1: [[OFFSET.W, OFFSET.S]],
146
+ 2: [[OFFSET.S, OFFSET.E]],
147
+ 3: [[OFFSET.W, OFFSET.E]],
148
+ 4: [[OFFSET.N, OFFSET.E]],
149
+ 5: {
150
+ 0: [
151
+ [OFFSET.W, OFFSET.S],
152
+ [OFFSET.N, OFFSET.E]
153
+ ],
154
+ 1: [
155
+ [OFFSET.W, OFFSET.N],
156
+ [OFFSET.S, OFFSET.E]
157
+ ]
158
+ },
159
+ 6: [[OFFSET.N, OFFSET.S]],
160
+ 7: [[OFFSET.W, OFFSET.N]],
161
+ 8: [[OFFSET.W, OFFSET.N]],
162
+ 9: [[OFFSET.N, OFFSET.S]],
163
+ 10: {
164
+ 0: [
165
+ [OFFSET.W, OFFSET.N],
166
+ [OFFSET.S, OFFSET.E]
167
+ ],
168
+ 1: [
169
+ [OFFSET.W, OFFSET.S],
170
+ [OFFSET.N, OFFSET.E]
171
+ ]
172
+ },
173
+ 11: [[OFFSET.N, OFFSET.E]],
174
+ 12: [[OFFSET.W, OFFSET.E]],
175
+ 13: [[OFFSET.S, OFFSET.E]],
176
+ 14: [[OFFSET.W, OFFSET.S]],
177
+ 15: []
178
+ };
179
+ function ternaryToIndex(ternary) {
180
+ return parseInt(ternary, 4);
181
+ }
182
+ export const ISOBANDS_CODE_OFFSET_MAP = {
183
+ // Below list of cases, follow the same order as in above mentioned wiki page.
184
+ // Each case has its code on first commented line // T,TR,R,C
185
+ // where T: Top, TR: Top-right, R: Right and C: current, each will be either 0, 1 or 2
186
+ // final code is binary representation of above code , where takes 2 digits
187
+ // for example: code 2-2-2-1 => 10-10-10-01 => 10101001 => 169
188
+ // no contours
189
+ [ternaryToIndex('0000')]: [],
190
+ [ternaryToIndex('2222')]: [],
191
+ // single triangle
192
+ [ternaryToIndex('2221')]: [SW_TRIANGLE],
193
+ [ternaryToIndex('2212')]: [SE_TRIANGLE],
194
+ [ternaryToIndex('2122')]: [NE_TRIANGLE],
195
+ [ternaryToIndex('1222')]: [NW_TRIANGLE],
196
+ [ternaryToIndex('0001')]: [SW_TRIANGLE],
197
+ [ternaryToIndex('0010')]: [SE_TRIANGLE],
198
+ [ternaryToIndex('0100')]: [NE_TRIANGLE],
199
+ [ternaryToIndex('1000')]: [NW_TRIANGLE],
200
+ // single trapezoid
201
+ [ternaryToIndex('2220')]: [SW_TRAPEZOID],
202
+ [ternaryToIndex('2202')]: [SE_TRAPEZOID],
203
+ [ternaryToIndex('2022')]: [NE_TRAPEZOID],
204
+ [ternaryToIndex('0222')]: [NW_TRAPEZOID],
205
+ [ternaryToIndex('0002')]: [SW_TRAPEZOID],
206
+ [ternaryToIndex('0020')]: [SE_TRAPEZOID],
207
+ [ternaryToIndex('0200')]: [NE_TRAPEZOID],
208
+ [ternaryToIndex('2000')]: [NW_TRAPEZOID],
209
+ // single rectangle
210
+ [ternaryToIndex('0011')]: [S_RECTANGLE],
211
+ [ternaryToIndex('0110')]: [E_RECTANGLE],
212
+ [ternaryToIndex('1100')]: [N_RECTANGLE],
213
+ [ternaryToIndex('1001')]: [W_RECTANGLE],
214
+ [ternaryToIndex('2211')]: [S_RECTANGLE],
215
+ [ternaryToIndex('2112')]: [E_RECTANGLE],
216
+ [ternaryToIndex('1122')]: [N_RECTANGLE],
217
+ [ternaryToIndex('1221')]: [W_RECTANGLE],
218
+ [ternaryToIndex('2200')]: [EW_RECTANGEL],
219
+ [ternaryToIndex('2002')]: [SN_RECTANGEL],
220
+ [ternaryToIndex('0022')]: [EW_RECTANGEL],
221
+ [ternaryToIndex('0220')]: [SN_RECTANGEL],
222
+ // single square
223
+ // 1111
224
+ [ternaryToIndex('1111')]: [SQUARE],
225
+ // single pentagon
226
+ [ternaryToIndex('1211')]: [SW_PENTAGON],
227
+ [ternaryToIndex('2111')]: [SE_PENTAGON],
228
+ [ternaryToIndex('1112')]: [NE_PENTAGON],
229
+ [ternaryToIndex('1121')]: [NW_PENTAGON],
230
+ [ternaryToIndex('1011')]: [SW_PENTAGON],
231
+ [ternaryToIndex('0111')]: [SE_PENTAGON],
232
+ [ternaryToIndex('1110')]: [NE_PENTAGON],
233
+ [ternaryToIndex('1101')]: [NW_PENTAGON],
234
+ [ternaryToIndex('1200')]: [NW_N_PENTAGON],
235
+ [ternaryToIndex('0120')]: [NE_E_PENTAGON],
236
+ [ternaryToIndex('0012')]: [SE_S_PENTAGON],
237
+ [ternaryToIndex('2001')]: [SW_W_PENTAGON],
238
+ [ternaryToIndex('1022')]: [NW_N_PENTAGON],
239
+ [ternaryToIndex('2102')]: [NE_E_PENTAGON],
240
+ [ternaryToIndex('2210')]: [SE_S_PENTAGON],
241
+ [ternaryToIndex('0221')]: [SW_W_PENTAGON],
242
+ [ternaryToIndex('1002')]: [NW_W_PENTAGON],
243
+ [ternaryToIndex('2100')]: [NE_N_PENTAGON],
244
+ [ternaryToIndex('0210')]: [SE_E_PENTAGON],
245
+ [ternaryToIndex('0021')]: [SW_S_PENTAGON],
246
+ [ternaryToIndex('1220')]: [NW_W_PENTAGON],
247
+ [ternaryToIndex('0122')]: [NE_N_PENTAGON],
248
+ [ternaryToIndex('2012')]: [SE_E_PENTAGON],
249
+ [ternaryToIndex('2201')]: [SW_S_PENTAGON],
250
+ // single hexagon
251
+ [ternaryToIndex('0211')]: [S_HEXAGON],
252
+ [ternaryToIndex('2110')]: [E_HEXAGON],
253
+ [ternaryToIndex('1102')]: [N_HEXAGON],
254
+ [ternaryToIndex('1021')]: [W_HEXAGON],
255
+ [ternaryToIndex('2011')]: [S_HEXAGON],
256
+ [ternaryToIndex('0112')]: [E_HEXAGON],
257
+ [ternaryToIndex('1120')]: [N_HEXAGON],
258
+ [ternaryToIndex('1201')]: [W_HEXAGON],
259
+ [ternaryToIndex('2101')]: [SW_NE_HEXAGON],
260
+ [ternaryToIndex('0121')]: [SW_NE_HEXAGON],
261
+ [ternaryToIndex('1012')]: [NW_SE_HEXAGON],
262
+ [ternaryToIndex('1210')]: [NW_SE_HEXAGON],
263
+ // 6-sided polygons based on mean weight
264
+ // NOTE: merges mean value codes for extreme changes (as per above Wiki doc)
265
+ [ternaryToIndex('0101')]: {
266
+ 0: [SW_TRIANGLE, NE_TRIANGLE],
267
+ 1: [SW_NE_HEXAGON],
268
+ 2: [SW_NE_HEXAGON]
269
+ },
270
+ [ternaryToIndex('1010')]: {
271
+ 0: [NW_TRIANGLE, SE_TRIANGLE],
272
+ 1: [NW_SE_HEXAGON],
273
+ 2: [NW_SE_HEXAGON]
274
+ },
275
+ [ternaryToIndex('2121')]: {
276
+ 0: [SW_NE_HEXAGON],
277
+ 1: [SW_NE_HEXAGON],
278
+ 2: [SW_TRIANGLE, NE_TRIANGLE]
279
+ },
280
+ [ternaryToIndex('1212')]: {
281
+ 0: [NW_SE_HEXAGON],
282
+ 1: [NW_SE_HEXAGON],
283
+ 2: [NW_TRIANGLE, SE_TRIANGLE]
284
+ },
285
+ // 7-sided polygons based on mean weight
286
+ [ternaryToIndex('2120')]: {
287
+ 0: [NE_HEPTAGON],
288
+ 1: [NE_HEPTAGON],
289
+ 2: [SW_TRAPEZOID, NE_TRIANGLE]
290
+ },
291
+ [ternaryToIndex('2021')]: {
292
+ 0: [SW_HEPTAGON],
293
+ 1: [SW_HEPTAGON],
294
+ 2: [SW_TRIANGLE, NE_TRAPEZOID]
295
+ },
296
+ [ternaryToIndex('1202')]: {
297
+ 0: [NW_HEPTAGON],
298
+ 1: [NW_HEPTAGON],
299
+ 2: [NW_TRIANGLE, SE_TRAPEZOID]
300
+ },
301
+ [ternaryToIndex('0212')]: {
302
+ 0: [SE_HEPTAGON],
303
+ 1: [SE_HEPTAGON],
304
+ 2: [SE_TRIANGLE, NW_TRAPEZOID]
305
+ },
306
+ [ternaryToIndex('0102')]: {
307
+ 0: [SW_TRAPEZOID, NE_TRIANGLE],
308
+ 1: [NE_HEPTAGON],
309
+ 2: [NE_HEPTAGON]
310
+ },
311
+ [ternaryToIndex('0201')]: {
312
+ 0: [SW_TRIANGLE, NE_TRAPEZOID],
313
+ 1: [SW_HEPTAGON],
314
+ 2: [SW_HEPTAGON]
315
+ },
316
+ [ternaryToIndex('1020')]: {
317
+ 0: [NW_TRIANGLE, SE_TRAPEZOID],
318
+ 1: [NW_HEPTAGON],
319
+ 2: [NW_HEPTAGON]
320
+ },
321
+ [ternaryToIndex('2010')]: {
322
+ 0: [SE_TRIANGLE, NW_TRAPEZOID],
323
+ 1: [SE_HEPTAGON],
324
+ 2: [SE_HEPTAGON]
325
+ },
326
+ // 8-sided polygons based on mean weight
327
+ [ternaryToIndex('2020')]: {
328
+ 0: [NW_TRAPEZOID, SE_TRAPEZOID],
329
+ 1: [OCTAGON],
330
+ 2: [SW_TRAPEZOID, NE_TRAPEZOID]
331
+ },
332
+ [ternaryToIndex('0202')]: {
333
+ 0: [NE_TRAPEZOID, SW_TRAPEZOID],
334
+ 1: [OCTAGON],
335
+ 2: [NW_TRAPEZOID, SE_TRAPEZOID]
336
+ }
337
+ };
@@ -0,0 +1,147 @@
1
+ // All utility methods needed to implement Marching Squares algorithm
2
+ // Ref: https://en.wikipedia.org/wiki/Marching_squares
3
+ import { log } from '@deck.gl/core';
4
+ import { ISOLINES_CODE_OFFSET_MAP, ISOBANDS_CODE_OFFSET_MAP } from "./marching-squares-codes.js";
5
+ export const CONTOUR_TYPE = {
6
+ ISO_LINES: 1,
7
+ ISO_BANDS: 2
8
+ };
9
+ const DEFAULT_THRESHOLD_DATA = {
10
+ zIndex: 0,
11
+ zOffset: 0.005
12
+ };
13
+ // Utility methods
14
+ function getVertexCode(weight, threshold) {
15
+ // threshold must be a single value or a range (array of size 2)
16
+ // Iso-bands
17
+ if (Array.isArray(threshold)) {
18
+ if (weight < threshold[0]) {
19
+ return 0;
20
+ }
21
+ return weight < threshold[1] ? 1 : 2;
22
+ }
23
+ // Iso-lines
24
+ return weight >= threshold ? 1 : 0;
25
+ }
26
+ // Returns marching square code for given cell
27
+ /* eslint-disable complexity, max-statements*/
28
+ export function getCode(opts) {
29
+ // Assumptions
30
+ // Origin is on bottom-left , and X increase to right, Y to top
31
+ // When processing one cell, we process 4 cells, by extending row to top and on column to right
32
+ // to create a 2X2 cell grid
33
+ const { cellWeights, x, y, width, height } = opts;
34
+ let threshold = opts.threshold;
35
+ if (opts.thresholdValue) {
36
+ log.deprecated('thresholdValue', 'threshold')();
37
+ threshold = opts.thresholdValue;
38
+ }
39
+ const isLeftBoundary = x < 0;
40
+ const isRightBoundary = x >= width - 1;
41
+ const isBottomBoundary = y < 0;
42
+ const isTopBoundary = y >= height - 1;
43
+ const isBoundary = isLeftBoundary || isRightBoundary || isBottomBoundary || isTopBoundary;
44
+ const weights = {};
45
+ const codes = {};
46
+ // TOP
47
+ if (isLeftBoundary || isTopBoundary) {
48
+ codes.top = 0;
49
+ }
50
+ else {
51
+ weights.top = cellWeights[(y + 1) * width + x];
52
+ codes.top = getVertexCode(weights.top, threshold);
53
+ }
54
+ // TOP-RIGHT
55
+ if (isRightBoundary || isTopBoundary) {
56
+ codes.topRight = 0;
57
+ }
58
+ else {
59
+ weights.topRight = cellWeights[(y + 1) * width + x + 1];
60
+ codes.topRight = getVertexCode(weights.topRight, threshold);
61
+ }
62
+ // RIGHT
63
+ if (isRightBoundary || isBottomBoundary) {
64
+ codes.right = 0;
65
+ }
66
+ else {
67
+ weights.right = cellWeights[y * width + x + 1];
68
+ codes.right = getVertexCode(weights.right, threshold);
69
+ }
70
+ // CURRENT
71
+ if (isLeftBoundary || isBottomBoundary) {
72
+ codes.current = 0;
73
+ }
74
+ else {
75
+ weights.current = cellWeights[y * width + x];
76
+ codes.current = getVertexCode(weights.current, threshold);
77
+ }
78
+ const { top, topRight, right, current } = codes;
79
+ let code = -1;
80
+ if (Number.isFinite(threshold)) {
81
+ code = (top << 3) | (topRight << 2) | (right << 1) | current;
82
+ }
83
+ if (Array.isArray(threshold)) {
84
+ code = (top << 6) | (topRight << 4) | (right << 2) | current;
85
+ }
86
+ let meanCode = 0;
87
+ // meanCode is only needed for saddle cases, and they should
88
+ // only occur when we are not processing a cell on boundary
89
+ // because when on a boundary either, bottom-row, top-row, left-column or right-column will have both 0 codes
90
+ if (!isBoundary) {
91
+ meanCode = getVertexCode((weights.top + weights.topRight + weights.right + weights.current) / 4, threshold);
92
+ }
93
+ return { code, meanCode };
94
+ }
95
+ /* eslint-enable complexity, max-statements*/
96
+ // Returns intersection vertices for given cellindex
97
+ // [x, y] refers current marching cell, reference vertex is always top-right corner
98
+ export function getVertices(opts) {
99
+ const { gridOrigin, cellSize, x, y, code, meanCode, type = CONTOUR_TYPE.ISO_LINES } = opts;
100
+ const thresholdData = { ...DEFAULT_THRESHOLD_DATA, ...opts.thresholdData };
101
+ let offsets = type === CONTOUR_TYPE.ISO_BANDS
102
+ ? ISOBANDS_CODE_OFFSET_MAP[code]
103
+ : ISOLINES_CODE_OFFSET_MAP[code];
104
+ // handle saddle cases
105
+ if (!Array.isArray(offsets)) {
106
+ offsets = offsets[meanCode];
107
+ }
108
+ // Reference vertex is at top-right move to top-right corner
109
+ const vZ = thresholdData.zIndex * thresholdData.zOffset;
110
+ const rX = (x + 1) * cellSize[0];
111
+ const rY = (y + 1) * cellSize[1];
112
+ const refVertexX = gridOrigin[0] + rX;
113
+ const refVertexY = gridOrigin[1] + rY;
114
+ // offsets format
115
+ // ISO_LINES: [[1A, 1B], [2A, 2B]],
116
+ // ISO_BANDS: [[1A, 1B, 1C, ...], [2A, 2B, 2C, ...]],
117
+ // vertices format
118
+ // ISO_LINES: [[x1A, y1A], [x1B, y1B], [x2A, x2B], ...],
119
+ // ISO_BANDS: => confirms to SolidPolygonLayer's simple polygon format
120
+ // [
121
+ // [[x1A, y1A], [x1B, y1B], [x1C, y1C] ... ],
122
+ // ...
123
+ // ]
124
+ if (type === CONTOUR_TYPE.ISO_BANDS) {
125
+ const polygons = [];
126
+ offsets.forEach(polygonOffsets => {
127
+ const polygon = [];
128
+ polygonOffsets.forEach(xyOffset => {
129
+ const vX = refVertexX + xyOffset[0] * cellSize[0];
130
+ const vY = refVertexY + xyOffset[1] * cellSize[1];
131
+ polygon.push([vX, vY, vZ]);
132
+ });
133
+ polygons.push(polygon);
134
+ });
135
+ return polygons;
136
+ }
137
+ // default case is ISO_LINES
138
+ const lines = [];
139
+ offsets.forEach(xyOffsets => {
140
+ xyOffsets.forEach(offset => {
141
+ const vX = refVertexX + offset[0] * cellSize[0];
142
+ const vY = refVertexY + offset[1] * cellSize[1];
143
+ lines.push([vX, vY, vZ]);
144
+ });
145
+ });
146
+ return lines;
147
+ }
@@ -0,0 +1,130 @@
1
+ // Copyright (c) 2015 - 2017 Uber Technologies, Inc.
2
+ //
3
+ // Permission is hereby granted, free of charge, to any person obtaining a copy
4
+ // of this software and associated documentation files (the "Software"), to deal
5
+ // in the Software without restriction, including without limitation the rights
6
+ // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
7
+ // copies of the Software, and to permit persons to whom the Software is
8
+ // furnished to do so, subject to the following conditions:
9
+ //
10
+ // The above copyright notice and this permission notice shall be included in
11
+ // all copies or substantial portions of the Software.
12
+ //
13
+ // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
14
+ // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
15
+ // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
16
+ // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
17
+ // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
18
+ // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
19
+ // THE SOFTWARE.
20
+ import { GL } from '@luma.gl/constants';
21
+ import { GridCellLayer } from '@deck.gl/layers';
22
+ import { defaultColorRange } from "../utils/color-utils.js";
23
+ import { pointToDensityGridDataCPU } from "./grid-aggregator.js";
24
+ import CPUAggregator from "../utils/cpu-aggregator.js";
25
+ import AggregationLayer from "../aggregation-layer.js";
26
+ // eslint-disable-next-line @typescript-eslint/no-empty-function
27
+ function nop() { }
28
+ const defaultProps = {
29
+ // color
30
+ colorDomain: null,
31
+ colorRange: defaultColorRange,
32
+ getColorValue: { type: 'accessor', value: null }, // default value is calculated from `getColorWeight` and `colorAggregation`
33
+ getColorWeight: { type: 'accessor', value: 1 },
34
+ colorAggregation: 'SUM',
35
+ lowerPercentile: { type: 'number', min: 0, max: 100, value: 0 },
36
+ upperPercentile: { type: 'number', min: 0, max: 100, value: 100 },
37
+ colorScaleType: 'quantize',
38
+ onSetColorDomain: nop,
39
+ // elevation
40
+ elevationDomain: null,
41
+ elevationRange: [0, 1000],
42
+ getElevationValue: { type: 'accessor', value: null }, // default value is calculated from `getElevationWeight` and `elevationAggregation`
43
+ getElevationWeight: { type: 'accessor', value: 1 },
44
+ elevationAggregation: 'SUM',
45
+ elevationLowerPercentile: { type: 'number', min: 0, max: 100, value: 0 },
46
+ elevationUpperPercentile: { type: 'number', min: 0, max: 100, value: 100 },
47
+ elevationScale: { type: 'number', min: 0, value: 1 },
48
+ elevationScaleType: 'linear',
49
+ onSetElevationDomain: nop,
50
+ gridAggregator: pointToDensityGridDataCPU,
51
+ // grid
52
+ cellSize: { type: 'number', min: 0, max: 1000, value: 1000 },
53
+ coverage: { type: 'number', min: 0, max: 1, value: 1 },
54
+ getPosition: { type: 'accessor', value: (x) => x.position },
55
+ extruded: false,
56
+ // Optional material for 'lighting' shader module
57
+ material: true,
58
+ // data filter
59
+ _filterData: { type: 'function', value: null, optional: true }
60
+ };
61
+ /** Aggregate data into a grid-based heatmap. Aggregation is performed on CPU. */
62
+ export default class CPUGridLayer extends AggregationLayer {
63
+ static { this.layerName = 'CPUGridLayer'; }
64
+ static { this.defaultProps = defaultProps; }
65
+ initializeState() {
66
+ const cpuAggregator = new CPUAggregator({
67
+ getAggregator: props => props.gridAggregator,
68
+ getCellSize: props => props.cellSize
69
+ });
70
+ this.state = {
71
+ cpuAggregator,
72
+ aggregatorState: cpuAggregator.state
73
+ };
74
+ const attributeManager = this.getAttributeManager();
75
+ attributeManager.add({
76
+ positions: { size: 3, type: GL.DOUBLE, accessor: 'getPosition' }
77
+ });
78
+ // color and elevation attributes can't be added as attributes
79
+ // they are calcualted using 'getValue' accessor that takes an array of pints.
80
+ }
81
+ updateState(opts) {
82
+ super.updateState(opts);
83
+ this.setState({
84
+ // make a copy of the internal state of cpuAggregator for testing
85
+ aggregatorState: this.state.cpuAggregator.updateState(opts, {
86
+ viewport: this.context.viewport,
87
+ attributes: this.getAttributes(),
88
+ numInstances: this.getNumInstances()
89
+ })
90
+ });
91
+ }
92
+ getPickingInfo({ info }) {
93
+ return this.state.cpuAggregator.getPickingInfo({ info });
94
+ }
95
+ // create a method for testing
96
+ _onGetSublayerColor(cell) {
97
+ return this.state.cpuAggregator.getAccessor('fillColor')(cell);
98
+ }
99
+ // create a method for testing
100
+ _onGetSublayerElevation(cell) {
101
+ return this.state.cpuAggregator.getAccessor('elevation')(cell);
102
+ }
103
+ _getSublayerUpdateTriggers() {
104
+ return this.state.cpuAggregator.getUpdateTriggers(this.props);
105
+ }
106
+ renderLayers() {
107
+ const { elevationScale, extruded, cellSize, coverage, material, transitions } = this.props;
108
+ const { cpuAggregator } = this.state;
109
+ const SubLayerClass = this.getSubLayerClass('grid-cell', GridCellLayer);
110
+ const updateTriggers = this._getSublayerUpdateTriggers();
111
+ return new SubLayerClass({
112
+ cellSize,
113
+ coverage,
114
+ material,
115
+ elevationScale,
116
+ extruded,
117
+ getFillColor: this._onGetSublayerColor.bind(this),
118
+ getElevation: this._onGetSublayerElevation.bind(this),
119
+ transitions: transitions && {
120
+ getFillColor: transitions.getColorValue || transitions.getColorWeight,
121
+ getElevation: transitions.getElevationValue || transitions.getElevationWeight
122
+ }
123
+ }, this.getSubLayerProps({
124
+ id: 'grid-cell',
125
+ updateTriggers
126
+ }), {
127
+ data: cpuAggregator.state.layerData.data
128
+ });
129
+ }
130
+ }